/* Copyright 2010 Canonical Ltd. Authors: Conor Curran Mirco Müller This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranties of MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Uses code from ctk */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "play-button.h" #define RECT_WIDTH 130.0f #define Y 5.0f #define X 37.0f #define INNER_RADIUS 12.5 #define MIDDLE_RADIUS 13.5f #define OUTER_RADIUS 14.5f #define CIRCLE_RADIUS 21.0f #define PREV_WIDTH 25.0f #define PREV_HEIGHT 17.0f #define NEXT_WIDTH 25.0f //PREV_WIDTH #define NEXT_HEIGHT 17.0f //PREV_HEIGHT #define TRI_WIDTH 11.0f #define TRI_HEIGHT 13.0f #define TRI_OFFSET 6.0f #define PREV_X 35.0f #define PREV_Y 11.0f #define NEXT_X 113.0f #define NEXT_Y 11.0f //prev_y #define PAUSE_WIDTH 21.0f #define PAUSE_HEIGHT 27.0f #define BAR_WIDTH 4.5f #define BAR_HEIGHT 24.0f #define BAR_OFFSET 10.0f #define PAUSE_X 78.0f #define PAUSE_Y 5.0f #define PLAY_WIDTH 28.0f #define PLAY_HEIGHT 29.0f #define PLAY_PADDING 5.0f typedef struct _PlayButtonPrivate PlayButtonPrivate; struct _PlayButtonPrivate { GdkColor background_colour_fg; GdkColor background_colour_bg_dark; GdkColor background_colour_bg_light; GdkColor foreground_colour_fg; GdkColor foreground_colour_bg; PlayButtonEvent current_command; PlayButtonState current_state; GHashTable* command_coordinates; }; #define PLAY_BUTTON_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), PLAY_BUTTON_TYPE, PlayButtonPrivate)) /* Gobject boiler plate */ static void play_button_class_init (PlayButtonClass *klass); static void play_button_init (PlayButton *self); static void play_button_dispose (GObject *object); static void play_button_finalize (GObject *object); static gboolean play_button_expose (GtkWidget *button, GdkEventExpose *event); static void draw (GtkWidget* button, cairo_t *cr); G_DEFINE_TYPE (PlayButton, play_button, GTK_TYPE_DRAWING_AREA); /// internal helper functions ////////////////////////////////////////////////// static inline void _blurinner (guchar* pixel, gint* zR, gint* zG, gint* zB, gint* zA, gint alpha, gint aprec, gint zprec) { gint R; gint G; gint B; guchar A; R = *pixel; G = *(pixel + 1); B = *(pixel + 2); A = *(pixel + 3); *zR += (alpha * ((R << zprec) - *zR)) >> aprec; *zG += (alpha * ((G << zprec) - *zG)) >> aprec; *zB += (alpha * ((B << zprec) - *zB)) >> aprec; *zA += (alpha * ((A << zprec) - *zA)) >> aprec; *pixel = *zR >> zprec; *(pixel + 1) = *zG >> zprec; *(pixel + 2) = *zB >> zprec; *(pixel + 3) = *zA >> zprec; } static inline void _blurrow (guchar* pixels, gint width, gint height, gint channels, gint line, gint alpha, gint aprec, gint zprec) { gint zR; gint zG; gint zB; gint zA; gint index; guchar* scanline; scanline = &(pixels[line * width * channels]); zR = *scanline << zprec; zG = *(scanline + 1) << zprec; zB = *(scanline + 2) << zprec; zA = *(scanline + 3) << zprec; for (index = 0; index < width; index ++) _blurinner (&scanline[index * channels], &zR, &zG, &zB, &zA, alpha, aprec, zprec); for (index = width - 2; index >= 0; index--) _blurinner (&scanline[index * channels], &zR, &zG, &zB, &zA, alpha, aprec, zprec); } static inline void _blurcol (guchar* pixels, gint width, gint height, gint channels, gint x, gint alpha, gint aprec, gint zprec) { gint zR; gint zG; gint zB; gint zA; gint index; guchar* ptr; ptr = pixels; ptr += x * channels; zR = *((guchar*) ptr ) << zprec; zG = *((guchar*) ptr + 1) << zprec; zB = *((guchar*) ptr + 2) << zprec; zA = *((guchar*) ptr + 3) << zprec; for (index = width; index < (height - 1) * width; index += width) _blurinner ((guchar*) &ptr[index * channels], &zR, &zG, &zB, &zA, alpha, aprec, zprec); for (index = (height - 2) * width; index >= 0; index -= width) _blurinner ((guchar*) &ptr[index * channels], &zR, &zG, &zB, &zA, alpha, aprec, zprec); } void _expblur (guchar* pixels, gint width, gint height, gint channels, gint radius, gint aprec, gint zprec) { gint alpha; gint row = 0; gint col = 0; if (radius < 1) return; // calculate the alpha such that 90% of // the kernel is within the radius. // (Kernel extends to infinity) alpha = (gint) ((1 << aprec) * (1.0f - expf (-2.3f / (radius + 1.f)))); for (; row < height; row++) _blurrow (pixels, width, height, channels, row, alpha, aprec, zprec); for(; col < width; col++) _blurcol (pixels, width, height, channels, col, alpha, aprec, zprec); return; } void _surface_blur (cairo_surface_t* surface, guint radius) { guchar* pixels; guint width; guint height; cairo_format_t format; // before we mess with the surface execute any pending drawing cairo_surface_flush (surface); pixels = cairo_image_surface_get_data (surface); width = cairo_image_surface_get_width (surface); height = cairo_image_surface_get_height (surface); format = cairo_image_surface_get_format (surface); switch (format) { case CAIRO_FORMAT_ARGB32: _expblur (pixels, width, height, 4, radius, 16, 7); break; case CAIRO_FORMAT_RGB24: _expblur (pixels, width, height, 3, radius, 16, 7); break; case CAIRO_FORMAT_A8: _expblur (pixels, width, height, 1, radius, 16, 7); break; default : // do nothing break; } // inform cairo we altered the surfaces contents cairo_surface_mark_dirty (surface); } /// GObject functions ////////////////////////////////////////////////////////// static void play_button_class_init (PlayButtonClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GtkWidgetClass* widget_class = GTK_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (PlayButtonPrivate)); widget_class->expose_event = play_button_expose; gobject_class->dispose = play_button_dispose; gobject_class->finalize = play_button_finalize; } static void play_button_init (PlayButton *self) { PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(self); priv->current_command = TRANSPORT_NADA; priv->current_state = PAUSE; priv->command_coordinates = g_hash_table_new_full(g_direct_hash, g_direct_equal, NULL, (GDestroyNotify)g_list_free); GList* previous_list = NULL; previous_list = g_list_insert(previous_list, GINT_TO_POINTER(15), 0); previous_list = g_list_insert(previous_list, GINT_TO_POINTER(5), 1); previous_list = g_list_insert(previous_list, GINT_TO_POINTER(60), 2); previous_list = g_list_insert(previous_list, GINT_TO_POINTER(34), 3); g_hash_table_insert(priv->command_coordinates, GINT_TO_POINTER(TRANSPORT_PREVIOUS), previous_list); GList* play_list = NULL; play_list = g_list_insert(play_list, GINT_TO_POINTER(58), 0); play_list = g_list_insert(play_list, GINT_TO_POINTER(0), 1); play_list = g_list_insert(play_list, GINT_TO_POINTER(50), 2); play_list = g_list_insert(play_list, GINT_TO_POINTER(43), 3); g_hash_table_insert(priv->command_coordinates, GINT_TO_POINTER(TRANSPORT_PLAY_PAUSE), play_list); GList* next_list = NULL; next_list = g_list_insert(next_list, GINT_TO_POINTER(100), 0); next_list = g_list_insert(next_list, GINT_TO_POINTER(5), 1); next_list = g_list_insert(next_list, GINT_TO_POINTER(60), 2); next_list = g_list_insert(next_list, GINT_TO_POINTER(34), 3); g_hash_table_insert(priv->command_coordinates, GINT_TO_POINTER(TRANSPORT_NEXT), next_list); gtk_widget_set_size_request(GTK_WIDGET(self), 200, 50); } static void play_button_dispose (GObject *object) { G_OBJECT_CLASS (play_button_parent_class)->dispose (object); } static void play_button_finalize (GObject *object) { G_OBJECT_CLASS (play_button_parent_class)->finalize (object); } static gboolean play_button_expose (GtkWidget *button, GdkEventExpose *event) { cairo_t *cr; cr = gdk_cairo_create (button->window); cairo_rectangle (cr, event->area.x, event->area.y, event->area.width, event->area.height); cairo_clip(cr); draw (button, cr); cairo_destroy (cr); return FALSE; } PlayButtonEvent determine_button_event(GtkWidget* button, GdkEventButton* event) { g_debug("event x coordinate = %f", event->x); g_debug("event y coordinate = %f", event->y); PlayButtonEvent button_event = TRANSPORT_NADA; // For now very simple rectangular collision detection if(event->x > 55 && event->x < 95 && event->y > 12 && event->y < 40){ button_event = TRANSPORT_PREVIOUS; } else if(event->x > 99 && event->x < 136 && event->y > 5 && event->y < 47){ button_event = TRANSPORT_PLAY_PAUSE; } else if(event->x > 137 && event->x < 179 && event->y > 12 && event->y < 40){ button_event = TRANSPORT_NEXT; } return button_event; } void play_button_react_to_button_press(GtkWidget* button, PlayButtonEvent command) { g_return_if_fail(IS_PLAY_BUTTON(button)); PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(button); priv->current_command = command; cairo_t *cr; cr = gdk_cairo_create (button->window); GList* list = g_hash_table_lookup(priv->command_coordinates, GINT_TO_POINTER(command)); cairo_rectangle(cr, GPOINTER_TO_INT(g_list_nth_data(list, 0)), GPOINTER_TO_INT(g_list_nth_data(list, 1)), GPOINTER_TO_INT(g_list_nth_data(list, 2)), GPOINTER_TO_INT(g_list_nth_data(list, 3))); cairo_clip(cr); draw (button, cr); cairo_destroy (cr); } void play_button_react_to_button_release(GtkWidget* button) { g_return_if_fail(IS_PLAY_BUTTON(button)); PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(button); cairo_t *cr; cr = gdk_cairo_create (button->window); GList* list = g_hash_table_lookup(priv->command_coordinates, GINT_TO_POINTER(priv->current_command)); priv->current_command = TRANSPORT_NADA; cairo_rectangle(cr, GPOINTER_TO_INT(g_list_nth_data(list, 0)), GPOINTER_TO_INT(g_list_nth_data(list, 1)), GPOINTER_TO_INT(g_list_nth_data(list, 2)), GPOINTER_TO_INT(g_list_nth_data(list, 3))); cairo_clip(cr); draw (button, cr); cairo_destroy (cr); } void play_button_toggle_play_pause(GtkWidget* button, PlayButtonState update) { PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(button); priv->current_state = update; g_debug("PlayButton::toggle play state : %i", priv->current_state); } void play_button_set_style(GtkWidget* button, GtkStyle* style) { PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(button); priv->background_colour_fg = style->fg[GTK_STATE_NORMAL]; priv->background_colour_bg_dark = style->bg[GTK_STATE_NORMAL]; priv->background_colour_bg_light = style->base[GTK_STATE_NORMAL]; priv->foreground_colour_fg = style->fg[GTK_STATE_PRELIGHT]; priv->foreground_colour_bg = style->bg[GTK_STATE_NORMAL]; } static void draw_gradient (cairo_t* cr, double x, double y, double w, double r, double* rgba_start, double* rgba_end) { cairo_pattern_t* pattern = NULL; cairo_move_to (cr, x, y); cairo_line_to (cr, x + w - 2.0f * r, y); cairo_arc (cr, x + w - 2.0f * r, y + r, r, -90.0f * G_PI / 180.0f, 90.0f * G_PI / 180.0f); cairo_line_to (cr, x, y + 2.0f * r); cairo_arc (cr, x, y + r, r, 90.0f * G_PI / 180.0f, 270.0f * G_PI / 180.0f); cairo_close_path (cr); pattern = cairo_pattern_create_linear (x, y, x, y + 2.0f * r); cairo_pattern_add_color_stop_rgba (pattern, 0.0f, rgba_start[0], rgba_start[1], rgba_start[2], rgba_start[3]); cairo_pattern_add_color_stop_rgba (pattern, 1.0f, rgba_end[0], rgba_end[1], rgba_end[2], rgba_end[3]); cairo_set_source (cr, pattern); cairo_fill (cr); cairo_pattern_destroy (pattern); } static void draw_circle (cairo_t* cr, double x, double y, double r, double* rgba_start, double* rgba_end) { cairo_pattern_t* pattern = NULL; cairo_move_to (cr, x, y); cairo_arc (cr, x + r, y + r, r, 0.0f * G_PI / 180.0f, 360.0f * G_PI / 180.0f); pattern = cairo_pattern_create_linear (x, y, x, y + 2.0f * r); cairo_pattern_add_color_stop_rgba (pattern, 0.0f, rgba_start[0], rgba_start[1], rgba_start[2], rgba_start[3]); cairo_pattern_add_color_stop_rgba (pattern, 1.0f, rgba_end[0], rgba_end[1], rgba_end[2], rgba_end[3]); cairo_set_source (cr, pattern); cairo_fill (cr); cairo_pattern_destroy (pattern); } static void _setup (cairo_t** cr, cairo_surface_t** surf, gint width, gint height) { if (!cr || !surf) return; *surf = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height); *cr = cairo_create (*surf); cairo_scale (*cr, 1.0f, 1.0f); cairo_set_operator (*cr, CAIRO_OPERATOR_CLEAR); cairo_paint (*cr); cairo_set_operator (*cr, CAIRO_OPERATOR_OVER); } static void _mask_prev (cairo_t* cr, double x, double y, double tri_width, double tri_height, double tri_offset) { if (!cr) return; cairo_move_to (cr, x, y + tri_height / 2.0f); cairo_line_to (cr, x + tri_width, y); cairo_line_to (cr, x + tri_width, y + tri_height); x += tri_offset; cairo_move_to (cr, x, y + tri_height / 2.0f); cairo_line_to (cr, x + tri_width, y); cairo_line_to (cr, x + tri_width, y + tri_height); x -= tri_offset; cairo_rectangle (cr, x, y, 2.5f, tri_height); cairo_close_path (cr); } static void _mask_next (cairo_t* cr, double x, double y, double tri_width, double tri_height, double tri_offset) { if (!cr) return; cairo_move_to (cr, x, y); cairo_line_to (cr, x + tri_width, y + tri_height / 2.0f); cairo_line_to (cr, x, y + tri_height); x += tri_offset; cairo_move_to (cr, x, y); cairo_line_to (cr, x + tri_width, y + tri_height / 2.0f); cairo_line_to (cr, x, y + tri_height); x -= tri_offset; x += 2.0f * tri_width - tri_offset - 1.0f; cairo_rectangle (cr, x, y, 2.5f, tri_height); cairo_close_path (cr); } static void _mask_pause (cairo_t* cr, double x, double y, double bar_width, double bar_height, double bar_offset) { if (!cr) return; cairo_set_line_width (cr, bar_width); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); x += bar_width; y += bar_width; cairo_move_to (cr, x, y); cairo_line_to (cr, x, y + bar_height); cairo_move_to (cr, x + bar_offset, y); cairo_line_to (cr, x + bar_offset, y + bar_height); } static void _mask_play (cairo_t* cr, double x, double y, double tri_width, double tri_height /*double tri_offset*/) { if (!cr) return; cairo_move_to (cr, x, y); cairo_line_to (cr, x + tri_width, y + tri_height / 2.0f); cairo_line_to (cr, x, y + tri_height); cairo_close_path (cr); } static void _fill (cairo_t* cr, double x_start, double y_start, double x_end, double y_end, double* rgba_start, double* rgba_end, gboolean stroke) { cairo_pattern_t* pattern = NULL; if (!cr || !rgba_start || !rgba_end) return; pattern = cairo_pattern_create_linear (x_start, y_start, x_end, y_end); cairo_pattern_add_color_stop_rgba (pattern, 0.0f, rgba_start[0], rgba_start[1], rgba_start[2], rgba_start[3]); cairo_pattern_add_color_stop_rgba (pattern, 1.0f, rgba_end[0], rgba_end[1], rgba_end[2], rgba_end[3]); cairo_set_source (cr, pattern); if (stroke) cairo_stroke (cr); else cairo_fill (cr); cairo_pattern_destroy (pattern); } static void _finalize (cairo_t* cr, cairo_t** cr_surf, cairo_surface_t** surf, double x, double y) { if (!cr || !cr_surf || !surf) return; cairo_set_source_surface (cr, *surf, x, y); cairo_paint (cr); cairo_surface_destroy (*surf); cairo_destroy (*cr_surf); } static void draw (GtkWidget* button, cairo_t *cr) { g_return_if_fail(IS_PLAY_BUTTON(button)); PlayButtonPrivate* priv = PLAY_BUTTON_GET_PRIVATE(button); cairo_surface_t* surf = NULL; cairo_t* cr_surf = NULL; double INNER_START[] = {229.0f/255.0f, 223.0f/255.0f, 215.0f/255.0f, 1.0f}; double INNER_END[] = {183.0f / 255.0f, 178.0f / 255.0f, 172.0f / 255.0f, 1.0f}; double MIDDLE_START[] = {61.0f / 255.0f, 60.0f / 255.0f, 57.0f / 255.0f, 1.0f}; double MIDDLE_END[] = {94.0f / 255.0f,93.0f / 255.0f, 90.0f / 255.0f,1.0f}; double OUTER_START[] = {36.0f / 255.0f, 35.0f / 255.0f, 33.0f / 255.0f, 1.0f}; double OUTER_END[] = {123.0f / 255.0f, 123.0f / 255.0f, 120.0f / 255.0f, 1.0f}; double BUTTON_START[] = {252.0f / 255.0f, 251.0f / 255.0f, 251.0f / 255.0f,1.0f}; double BUTTON_END[] = {186.0f / 255.0f,180.0f / 255.0f, 170.0f / 255.0f, 1.0f}; double BUTTON_SHADOW[] = {0.0f / 255.0f, 0.0f / 255.0f, 0.0f / 255.0f, 0.75f}; double INNER_COMPRESSED_END[] = {61.0f / 255.0f, 60.0f / 255.0f, 57.0f / 255.0f, 1.0f}; double INNER_COMPRESSED_START[] = {36.0f / 255.0f, 35.0f / 255.0f, 33.0f / 255.0f, 1.0f}; // prev/next-background draw_gradient (cr, X, Y, RECT_WIDTH, OUTER_RADIUS, OUTER_START, OUTER_END); draw_gradient (cr, X, Y + 1, RECT_WIDTH - 2, MIDDLE_RADIUS, MIDDLE_START, MIDDLE_END); draw_gradient (cr, X, Y + 2, RECT_WIDTH - 4, INNER_RADIUS, INNER_START, INNER_END); if(priv->current_command == TRANSPORT_PREVIOUS){ draw_gradient (cr, X, Y + 2, RECT_WIDTH/2, INNER_RADIUS, INNER_COMPRESSED_START, INNER_COMPRESSED_END); } else if(priv->current_command == TRANSPORT_NEXT){ draw_gradient (cr, RECT_WIDTH / 2 + X, Y + 2, (RECT_WIDTH - 7)/2, INNER_RADIUS, INNER_COMPRESSED_START, INNER_COMPRESSED_END); } // play/pause-background draw_circle (cr, X + RECT_WIDTH / 2.0f - 2.0f * OUTER_RADIUS - 5.5f, Y - ((CIRCLE_RADIUS - OUTER_RADIUS)), CIRCLE_RADIUS, OUTER_START, OUTER_END); draw_circle (cr, X + RECT_WIDTH / 2.0f - 2.0f * OUTER_RADIUS - 5.5f + 0.5f, Y - ((CIRCLE_RADIUS - OUTER_RADIUS)) + 0.5f, CIRCLE_RADIUS - 0.75f, MIDDLE_START, MIDDLE_END); if(priv->current_command == TRANSPORT_PLAY_PAUSE){ draw_circle (cr, X + RECT_WIDTH / 2.0f - 2.0f * OUTER_RADIUS - 5.5f + 1.5f, Y - ((CIRCLE_RADIUS - OUTER_RADIUS)) + 1.5f, CIRCLE_RADIUS - 1.5f, INNER_COMPRESSED_START, INNER_COMPRESSED_END); } else{ draw_circle (cr, X + RECT_WIDTH / 2.0f - 2.0f * OUTER_RADIUS - 5.5f + 1.5f, Y - ((CIRCLE_RADIUS - OUTER_RADIUS)) + 1.5f, CIRCLE_RADIUS - 1.5f, INNER_START, INNER_END); } // draw previous-button drop-shadow _setup (&cr_surf, &surf, PREV_WIDTH, PREV_HEIGHT); _mask_prev (cr_surf, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (PREV_HEIGHT - TRI_HEIGHT) / 2.0f, TRI_WIDTH, TRI_HEIGHT, TRI_OFFSET); _fill (cr_surf, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (PREV_HEIGHT - TRI_HEIGHT) / 2.0f, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (double) TRI_HEIGHT, BUTTON_SHADOW, BUTTON_SHADOW, FALSE); _surface_blur (surf, 1); _finalize (cr, &cr_surf, &surf, PREV_X, PREV_Y + 1.0f); // draw previous-button _setup (&cr_surf, &surf, PREV_WIDTH, PREV_HEIGHT); _mask_prev (cr_surf, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (PREV_HEIGHT - TRI_HEIGHT) / 2.0f, TRI_WIDTH, TRI_HEIGHT, TRI_OFFSET); _fill (cr_surf, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (PREV_HEIGHT - TRI_HEIGHT) / 2.0f, (PREV_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (double) TRI_HEIGHT, BUTTON_START, BUTTON_END, FALSE); _finalize (cr, &cr_surf, &surf, PREV_X, PREV_Y); // draw next-button drop-shadow _setup (&cr_surf, &surf, NEXT_WIDTH, NEXT_HEIGHT); _mask_next (cr_surf, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (NEXT_HEIGHT - TRI_HEIGHT) / 2.0f, TRI_WIDTH, TRI_HEIGHT, TRI_OFFSET); _fill (cr_surf, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (NEXT_HEIGHT - TRI_HEIGHT) / 2.0f, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (double) TRI_HEIGHT, BUTTON_SHADOW, BUTTON_SHADOW, FALSE); _surface_blur (surf, 1); _finalize (cr, &cr_surf, &surf, NEXT_X, NEXT_Y + 1.0f); // draw next-button _setup (&cr_surf, &surf, NEXT_WIDTH, NEXT_HEIGHT); _mask_next (cr_surf, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (NEXT_HEIGHT - TRI_HEIGHT) / 2.0f, TRI_WIDTH, TRI_HEIGHT, TRI_OFFSET); _fill (cr_surf, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (NEXT_HEIGHT - TRI_HEIGHT) / 2.0f, (NEXT_WIDTH - (2.0f * TRI_WIDTH - TRI_OFFSET)) / 2.0f, (double) TRI_HEIGHT, BUTTON_START, BUTTON_END, FALSE); _finalize (cr, &cr_surf, &surf, NEXT_X, NEXT_Y); // draw pause-button drop-shadow if(priv->current_state == PLAY){ _setup (&cr_surf, &surf, PAUSE_WIDTH, PAUSE_HEIGHT); _mask_pause (cr_surf, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (PAUSE_HEIGHT - BAR_HEIGHT) / 2.0f, BAR_WIDTH, BAR_HEIGHT - 2.0f * BAR_WIDTH, BAR_OFFSET); _fill (cr_surf, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (PAUSE_HEIGHT - BAR_HEIGHT) / 2.0f, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (double) BAR_HEIGHT, BUTTON_SHADOW, BUTTON_SHADOW, TRUE); _surface_blur (surf, 1); _finalize (cr, &cr_surf, &surf, PAUSE_X, PAUSE_Y + 1.0f); // draw pause-button _setup (&cr_surf, &surf, PAUSE_WIDTH, PAUSE_HEIGHT); _mask_pause (cr_surf, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (PAUSE_HEIGHT - BAR_HEIGHT) / 2.0f, BAR_WIDTH, BAR_HEIGHT - 2.0f * BAR_WIDTH, BAR_OFFSET); _fill (cr_surf, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (PAUSE_HEIGHT - BAR_HEIGHT) / 2.0f, (PAUSE_WIDTH - (2.0f * BAR_WIDTH + BAR_OFFSET)) / 2.0f, (double) BAR_HEIGHT, BUTTON_START, BUTTON_END, TRUE); _finalize (cr, &cr_surf, &surf, PAUSE_X, PAUSE_Y); } else if(priv->current_state == PAUSE){ _setup (&cr_surf, &surf, PLAY_WIDTH, PLAY_HEIGHT); _mask_play (cr_surf, PLAY_PADDING, PLAY_PADDING, PLAY_WIDTH - (2*PLAY_PADDING), PLAY_HEIGHT - (2*PLAY_PADDING)); _fill (cr_surf, PLAY_PADDING, PLAY_PADDING, PLAY_WIDTH - (2*PLAY_PADDING), PLAY_HEIGHT - (2*PLAY_PADDING), BUTTON_SHADOW, BUTTON_SHADOW, FALSE); _surface_blur (surf, 1); _finalize (cr, &cr_surf, &surf, PAUSE_X-0.75f, PAUSE_Y + 1.0f); // draw play-button _setup (&cr_surf, &surf, PLAY_WIDTH, PLAY_HEIGHT); cairo_set_line_width (cr, 10.5); cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_join(cr, CAIRO_LINE_JOIN_ROUND); _mask_play (cr_surf, PLAY_PADDING, PLAY_PADDING, PLAY_WIDTH - (2*PLAY_PADDING), PLAY_HEIGHT - (2*PLAY_PADDING)); _fill (cr_surf, PLAY_PADDING, PLAY_PADDING, PLAY_WIDTH - (2*PLAY_PADDING), PLAY_HEIGHT - (2*PLAY_PADDING), BUTTON_START, BUTTON_END, FALSE); _finalize (cr, &cr_surf, &surf, PAUSE_X-0.5f, PAUSE_Y); } } /** * play_button_new: * @returns: a new #PlayButton. **/ GtkWidget* play_button_new() { GtkWidget* widget = g_object_new(PLAY_BUTTON_TYPE, NULL); gtk_widget_set_app_paintable (widget, TRUE); return widget; }