/* This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel. Copyright 2010 Canonical Ltd. Authors: Conor Curran This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranties of MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using Dbusmenu; using Gee; public class PlayerController : GLib.Object { public const int WIDGET_QUANTITY = 5; public static enum widget_order{ SEPARATOR, METADATA, TRANSPORT, TRACK_SPECIFIC, PLAYLISTS } public enum state{ OFFLINE, INSTANTIATING, READY, CONNECTED, DISCONNECTED } public int current_state = state.OFFLINE; private Dbusmenu.Menuitem root_menu; public string dbus_name { get; set;} public ArrayList custom_items; public Mpris2Controller mpris_bridge; public AppInfo? app_info { get; set;} public int menu_offset { get; set;} public string icon_name { get; set; } public bool? use_playlists; public Client track_specific_client; public PlayerController(Dbusmenu.Menuitem root, GLib.AppInfo app, string? dbus_name, string icon_name, int offset, bool? use_playlists, state initial_state) { this.use_playlists = use_playlists; this.root_menu = root; this.app_info = app; this.dbus_name = dbus_name; this.icon_name = icon_name; this.custom_items = new ArrayList(); this.current_state = initial_state; this.menu_offset = offset; this.construct_widgets(); this.establish_mpris_connection(); this.update_layout(); debug ("New player controller for %s with icon name %s", this.app_info.get_name(), this.icon_name); } public void update_state(state new_state) { debug("update_state - player controller %s : new state %i", this.app_info.get_name(), new_state); this.current_state = new_state; this.update_layout(); } public void activate( string dbus_name ) { this.dbus_name = dbus_name; this.establish_mpris_connection(); } /* instantiate() The user should be able to start the app from the transport bar when in an offline state There is a need to wait before the application is on DBus before attempting to access its mpris address Hence only when the it has registered with us via libindicate do we attempt to kick off mpris communication */ public void instantiate() { debug("instantiate in player controller for %s", this.app_info.get_name() ); try{ this.app_info.launch(null, null); this.update_state(state.INSTANTIATING); } catch(GLib.Error error){ warning("Failed to launch app %s with error message: %s", this.app_info.get_name(), error.message ); } } public void enable_track_specific_items (string object_path) { debug ("enable_track_specific_items"); track_specific_client = new Client (this.dbus_name, object_path); track_specific_client.new_menuitem.connect (on_new_track_specific_menuitem); /*TrackSpecificMenuitem menuitem = this.custom_items[widget_order.TRACK_SPECIFIC] as TrackSpecificMenuitem; menuitem.root_item.property_set_bool (MENUITEM_PROP_VISIBLE, true); menuitem.root_item.property_set_bool (MENUITEM_PROP_ENABLED, true);*/ } private void on_new_track_specific_menuitem (GLib.Object item) { debug ("New track specific item for %s", this.app_info.get_name()); } private void establish_mpris_connection() { if(this.current_state != state.READY || this.dbus_name == null ){ debug("establish_mpris_connection - Not ready to connect"); return; } debug ( " establish mpris connection - use playlists value = %s ", this.use_playlists.to_string() ); this.mpris_bridge = new Mpris2Controller (this); this.determine_state (); } public void remove_from_menu() { foreach(PlayerItem item in this.custom_items){ this.root_menu.child_delete(item); } if (this.use_playlists == true){ PlaylistsMenuitem playlists_menuitem = this.custom_items[widget_order.PLAYLISTS] as PlaylistsMenuitem; this.root_menu.child_delete (playlists_menuitem.root_item); } } public void hibernate() { update_state(PlayerController.state.OFFLINE); TransportMenuitem transport = this.custom_items[widget_order.TRANSPORT] as TransportMenuitem; transport.change_play_state (Transport.State.PAUSED); this.custom_items[widget_order.METADATA].reset(MetadataMenuitem.relevant_attributes_for_ui()); MetadataMenuitem md = this.custom_items[widget_order.METADATA] as MetadataMenuitem; md.toggle_active_triangle (false); this.mpris_bridge = null; } public void update_layout() { debug ("a call to update layout"); PlaylistsMenuitem playlists_menuitem = this.custom_items[widget_order.PLAYLISTS] as PlaylistsMenuitem; MetadataMenuitem metadata_menuitem = this.custom_items[widget_order.METADATA] as MetadataMenuitem; if(this.current_state != state.CONNECTED){ // TODO metadata_menuitem.should_collapse (true); playlists_menuitem.root_item.property_set_bool (MENUITEM_PROP_VISIBLE, false ); this.custom_items[widget_order.TRANSPORT].property_set_bool (MENUITEM_PROP_VISIBLE, this.app_info.get_id() == "banshee.desktop"); return; } metadata_menuitem.should_collapse (!this.custom_items[widget_order.METADATA].populated (MetadataMenuitem.relevant_attributes_for_ui()) ); if (this.app_info.get_id() == "banshee.desktop"){ TransportMenuitem transport = this.custom_items[widget_order.TRANSPORT] as TransportMenuitem; transport.handle_cached_action(); } else{ this.custom_items[widget_order.TRANSPORT].property_set_bool (MENUITEM_PROP_VISIBLE, true); } playlists_menuitem.root_item.property_set_bool ( MENUITEM_PROP_VISIBLE, this.use_playlists ); } private void construct_widgets() { // Separator item this.custom_items.add(new PlayerItem(CLIENT_TYPES_SEPARATOR)); // Metadata item MetadataMenuitem metadata_item = new MetadataMenuitem(this); this.custom_items.add(metadata_item); // Transport item TransportMenuitem transport_item = new TransportMenuitem(this); this.custom_items.add(transport_item); // Track Specific item TrackSpecificMenuitem track_specific_item = new TrackSpecificMenuitem(this); this.custom_items.add(track_specific_item); // Playlist item PlaylistsMenuitem playlist_menuitem = new PlaylistsMenuitem(this); this.custom_items.add(playlist_menuitem); foreach(PlayerItem item in this.custom_items){ if (this.custom_items.index_of(item) == 4) { PlaylistsMenuitem playlists_menuitem = item as PlaylistsMenuitem; root_menu.child_add_position(playlists_menuitem.root_item, this.menu_offset + this.custom_items.index_of(item)); } else if (this.custom_items.index_of(item) == 3) { TrackSpecificMenuitem trackspecific_menuitem = item as TrackSpecificMenuitem; root_menu.child_add_position(trackspecific_menuitem.root_item, this.menu_offset + this.custom_items.index_of(item)); } else{ root_menu.child_add_position(item, this.menu_offset + this.custom_items.index_of(item)); } } } private void determine_state() { if(this.mpris_bridge.connected() == true){ this.update_state(state.CONNECTED); MetadataMenuitem md = this.custom_items[widget_order.METADATA] as MetadataMenuitem; md.toggle_active_triangle(true); this.mpris_bridge.initial_update(); } else{ this.update_state(state.DISCONNECTED); } } }