/* This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel. Copyright 2010 Canonical Ltd. Authors: Conor Curran This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranties of MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using Dbusmenu; using Gee; public class PlayerController : GLib.Object { private const int METADATA = 2; private Dbusmenu.Menuitem root_menu; private string name; private bool is_active; private ArrayList custom_items; private MprisController mpris_adaptor; // TODO: pass in the appropriate position for the menu (to handle multiple players) public PlayerController(Dbusmenu.Menuitem root, string client_name, bool active) { this.root_menu = root; this.name = format_client_name(client_name.strip()); this.is_active = active; this.custom_items = new ArrayList(); self_construct(); // Temporary scenario to handle both v1 and v2 of MPRIS. if(this.name == "Vlc"){ this.mpris_adaptor = new MprisControllerV2(this.name, this); }else{ this.mpris_adaptor = new MprisController(this.name, this); } } public void vanish() { foreach(Dbusmenu.Menuitem item in this.custom_items){ root_menu.child_delete(item); } } private bool self_construct() { // Separator item Dbusmenu.Menuitem separator_item = new Dbusmenu.Menuitem(); separator_item.property_set(MENUITEM_PROP_TYPE, CLIENT_TYPES_SEPARATOR); this.custom_items.add(separator_item); // Title item Dbusmenu.Menuitem title_item = new Dbusmenu.Menuitem(); title_item.property_set(MENUITEM_PROP_LABEL, this.name); title_item.property_set(MENUITEM_PROP_ICON_NAME, "applications-multimedia"); this.custom_items.add(title_item); // Metadata item MetadataMenuitem metadata_item = new MetadataMenuitem(); this.custom_items.add(metadata_item); // Transport item TransportMenuitem transport_item = new TransportMenuitem(); this.custom_items.add(transport_item); int offset = 2; foreach(Dbusmenu.Menuitem item in this.custom_items){ root_menu.child_add_position(item, offset + this.custom_items.index_of(item)); } return true; } public void update_playing_info(HashMap data) { debug("PlayerController - update_playing_info"); MetadataMenuitem item = (MetadataMenuitem)this.custom_items[METADATA]; item.update(data); } private static string format_client_name(string client_name) { string formatted = client_name; if(formatted.len() > 1){ formatted = client_name.up(1).concat(client_name.slice(1, client_name.len())); debug("PlayerController->format_client_name - : %s", formatted); } return formatted; } }