/* This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel. Copyright 2010 Canonical Ltd. Authors: Conor Curran This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranties of MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using Dbusmenu; using Gee; public class PlayerController : GLib.Object { public const int METADATA = 2; private const int TRANSPORT = 3; private Dbusmenu.Menuitem root_menu; private string name; private bool is_active; public ArrayList custom_items; private MprisController mpris_adaptor; public PlayerController(Dbusmenu.Menuitem root, string client_name, bool active) { this.root_menu = root; this.name = format_client_name(client_name.strip()); this.is_active = active; this.custom_items = new ArrayList(); self_construct(); // Temporary scenario to handle both v1 and v2 of MPRIS. if(this.name == "Vlc"){ this.mpris_adaptor = new MprisControllerV2(this.name, this); } else{ this.mpris_adaptor = new MprisController(this.name, this); } this.custom_items[TRANSPORT].set_adaptor(this.mpris_adaptor); } public void vanish() { foreach(Dbusmenu.Menuitem item in this.custom_items){ root_menu.child_delete(item); } } private bool self_construct() { // Separator item this.custom_items.add(PlayerItem.new_separator_item()); // Title item this.custom_items.add(PlayerItem.new_title_item(this.name)); // Metadata item MetadataMenuitem metadata_item = new MetadataMenuitem(); this.custom_items.add(metadata_item); // Transport item TransportMenuitem transport_item = new TransportMenuitem(); this.custom_items.add(transport_item); int offset = 2; foreach(PlayerItem item in this.custom_items){ root_menu.child_add_position(item, offset + this.custom_items.index_of(item)); } return true; } //public void update_playing_info(HashMap data) //{ // debug("PlayerController - update_playing_info"); // MetadataMenuitem item = this.custom_items[METADATA] as MetadataMenuitem; // item.update(data, MetadataMenuitem.attributes_format()); //} private static string format_client_name(string client_name) { string formatted = client_name; if(formatted.len() > 1){ formatted = client_name.up(1).concat(client_name.slice(1, client_name.len())); debug("PlayerController->format_client_name - : %s", formatted); } return formatted; } }