/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: * Lars Uebernickel */ public class IndicatorSound.Service { public Service () { this.settings = new Settings ("com.canonical.indicator.sound"); this.volume_control = new VolumeControl (); this.players = new MediaPlayerList (); this.players.player_added.connect (this.player_added); this.players.player_removed.connect (this.player_removed); this.actions = new SimpleActionGroup (); this.actions.add_entries (action_entries, this); this.actions.add_action (this.create_mute_action ()); this.actions.add_action (this.create_volume_action ()); this.menu = create_menu (); this.root_menu = create_root_menu (this.menu); this.players.sync (settings.get_strv ("preferred-media-players")); this.settings.changed["preferred-media-players"].connect ( () => { this.players.sync (settings.get_strv ("preferred-media-players")); }); } public int run () { if (this.loop != null) { warning ("service is already running"); return 1; } Bus.own_name (BusType.SESSION, "com.canonical.indicator.sound", BusNameOwnerFlags.NONE, this.bus_acquired, null, this.name_lost); this.loop = new MainLoop (null, false); this.loop.run (); return 0; } const ActionEntry[] action_entries = { { "root", null, null, "('', 'audio-volume-high-panel', '', true)", null }, { "settings", activate_settings, null, null, null } }; MainLoop loop; SimpleActionGroup actions; Menu root_menu; Menu menu; Settings settings; VolumeControl volume_control; MediaPlayerList players; uint player_action_update_id; void activate_settings (SimpleAction action, Variant? param) { try { Process.spawn_command_line_async ("gnome-control-center sound"); } catch (Error e) { warning ("unable to launch sound settings: %s", e.message); } } static Menu create_root_menu (Menu submenu) { var root = new MenuItem (null, "indicator.root"); root.set_attribute ("x-canonical-type", "s", "com.canonical.indicator.root"); root.set_submenu (submenu); var menu = new Menu (); menu.append_item (root); return menu; } static Menu create_menu () { var menu = new Menu (); menu.append ("Mute", "indicator.mute"); var slider = new MenuItem (null, "indicator.volume"); slider.set_attribute ("x-canonical-type", "s", "com.canonical.unity.slider"); menu.append_item (slider); menu.append ("Sound Settingsā€¦", "indicator.settings"); return menu; } Action create_mute_action () { var mute_action = new SimpleAction.stateful ("mute", null, this.volume_control.mute); mute_action.activate.connect ( (action, param) => { action.change_state (!action.get_state ().get_boolean ()); }); mute_action.change_state.connect ( (action, val) => { volume_control.set_mute (val.get_boolean ()); }); this.volume_control.notify["mute"].connect ( () => { mute_action.set_state (this.volume_control.mute); }); return mute_action; } Action create_volume_action () { var volume_action = new SimpleAction.stateful ("volume", null, this.volume_control.get_volume ()); volume_action.change_state.connect ( (action, val) => { volume_control.set_volume (val.get_double ()); }); this.volume_control.volume_changed.connect ( (volume) => { volume_action.set_state (volume); }); this.volume_control.bind_property ("ready", volume_action, "enabled", BindingFlags.SYNC_CREATE); return volume_action; } void bus_acquired (DBusConnection connection, string name) { try { connection.export_action_group ("/com/canonical/indicator/sound", this.actions); connection.export_menu_model ("/com/canonical/indicator/sound/desktop", this.root_menu); } catch (Error e) { critical ("%s", e.message); } } void name_lost (DBusConnection connection, string name) { this.loop.quit (); } Variant action_state_for_player (MediaPlayer player) { var builder = new VariantBuilder (new VariantType ("a{sv}")); builder.add ("{sv}", "running", new Variant ("b", player.is_running)); builder.add ("{sv}", "state", new Variant ("s", player.state)); if (player.current_track != null) { builder.add ("{sv}", "title", new Variant ("s", player.current_track.title)); builder.add ("{sv}", "artist", new Variant ("s", player.current_track.artist)); builder.add ("{sv}", "album", new Variant ("s", player.current_track.album)); builder.add ("{sv}", "art-url", new Variant ("s", player.current_track.art_url)); } return builder.end (); } bool update_player_actions () { foreach (var player in this.players) { SimpleAction? action = this.actions.lookup (player.id) as SimpleAction; if (action != null) action.set_state (this.action_state_for_player (player)); } this.player_action_update_id = 0; return false; } void eventually_update_player_actions () { if (player_action_update_id == 0) this.player_action_update_id = Idle.add (this.update_player_actions); } void update_preferred_players () { var builder = new VariantBuilder (VariantType.STRING_ARRAY); foreach (var player in this.players) builder.add ("s", player.id); this.settings.set_value ("preferred-media-players", builder.end ()); } void player_added (MediaPlayer player) { var item = new MenuItem (player.name, player.id); item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.media-player"); this.menu.insert_item (this.menu.get_n_items () -1, item); SimpleAction action = new SimpleAction.stateful (player.id, null, this.action_state_for_player (player)); action.activate.connect ( () => { player.launch (); }); this.actions.insert (action); player.notify.connect (this.eventually_update_player_actions); this.update_preferred_players (); } void player_removed (MediaPlayer player) { this.actions.remove (player.id); int n = this.menu.get_n_items (); for (int i = 0; i < n; i++) { string action; this.menu.get_item_attribute (i, "action", "s", out action); if (action == player.id) { this.menu.remove (i); break; } } this.update_preferred_players (); } }