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/*
* Copyright © 2014 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Pete Woods <pete.woods@canonical.com>
*/
#pragma once
#include <memory>
#include <string>
#include <gio/gio.h>
namespace unity
{
namespace gmenuharness
{
void waitForCore(GObject* obj, const std::string& signalName, unsigned int timeout = 10);
void menuWaitForItems(const std::shared_ptr<GMenuModel>& menu, unsigned int timeout = 10);
void g_object_deleter(gpointer object);
void gvariant_deleter(GVariant* varptr);
} //namespace gmenuharness
} // namespace unity
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