aboutsummaryrefslogtreecommitdiff
path: root/src/device.c
blob: bf4a54364956ac5c8d3160fdeb1989b33d1cd2ba (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
/*
Copyright 2011 Canonical Ltd.

Authors:
    Conor Curran <conor.curran@canonical.com>

This program is free software: you can redistribute it and/or modify it 
under the terms of the GNU General Public License version 3, as published 
by the Free Software Foundation.

This program is distributed in the hope that it will be useful, but 
WITHOUT ANY WARRANTY; without even the implied warranties of 
MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR 
PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along 
with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <libdbusmenu-glib/menuitem.h>

#include "device.h"
#include "slider-menu-item.h"
#include "mute-menu-item.h"
#include "voip-input-menu-item.h"
#include "pulseaudio-mgr.h"

typedef struct _DevicePrivate DevicePrivate;

struct _DevicePrivate
{
  SliderMenuItem*     volume_slider_menuitem;
  MuteMenuItem*       mute_menuitem;
  VoipInputMenuItem*  voip_input_menu_item;
  SoundState          current_sound_state;
  SoundServiceDbus*   service;
};

#define DEVICE_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), DEVICE_TYPE, DevicePrivate))

/* Prototypes */
static void device_class_init (DeviceClass *klass);
static void device_init       (Device *self);
static void device_dispose    (GObject *object);
static void device_finalize   (GObject *object);

static SoundState device_get_state_from_volume (Device* self);
static void device_mute_update (Device* self, gboolean muted);

G_DEFINE_TYPE (Device, device, G_TYPE_OBJECT);

static void
device_class_init (DeviceClass *klass)
{
  GObjectClass      *gobject_class = G_OBJECT_CLASS (klass);

  g_type_class_add_private (klass, sizeof (DevicePrivate));

  gobject_class->dispose = device_dispose;
  gobject_class->finalize = device_finalize;
}

static void
device_init (Device *self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  priv->mute_menuitem = NULL;
  priv->volume_slider_menuitem = NULL;
  priv->voip_input_menu_item = NULL;
  priv->current_sound_state = UNAVAILABLE;
  priv->service = NULL;

  // Init our menu items.
  priv->mute_menuitem = g_object_new (MUTE_MENU_ITEM_TYPE, NULL);
  priv->voip_input_menu_item = g_object_new (VOIP_INPUT_MENU_ITEM_TYPE, NULL);;
  priv->volume_slider_menuitem = slider_menu_item_new (self);
  mute_menu_item_enable (priv->mute_menuitem, FALSE);
  slider_menu_item_enable (priv->volume_slider_menuitem, FALSE);  
}

static void
device_dispose (GObject *object)
{  
  G_OBJECT_CLASS (device_parent_class)->dispose (object);
}

static void
device_finalize (GObject *object)
{
  G_OBJECT_CLASS (device_parent_class)->finalize (object);
}

void
device_sink_populate (Device* self,
                      const pa_sink_info* update)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE(self);
  mute_menu_item_enable (priv->mute_menuitem, TRUE);
  slider_menu_item_populate (priv->volume_slider_menuitem, update);
  SoundState state = device_get_state_from_volume (self);
  if (priv->current_sound_state != state){
    priv->current_sound_state  = state;
    sound_service_dbus_update_sound_state (priv->service,
                                           priv->current_sound_state);
  }
  device_mute_update (self, update->mute);
}

void
device_sink_update (Device* self,
                    const pa_sink_info* update)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  slider_menu_item_update (priv->volume_slider_menuitem, update);

  SoundState state = device_get_state_from_volume (self);
  if (priv->current_sound_state != state){
    priv->current_sound_state  = state;
    sound_service_dbus_update_sound_state (priv->service,
                                           priv->current_sound_state);
  }

  device_mute_update (self, update->mute);
}

gint
device_get_voip_source_output_index (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return voip_input_menu_item_get_source_output_index (priv->voip_input_menu_item);
}

static void 
device_mute_update (Device* self, gboolean muted)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  mute_menu_item_update (priv->mute_menuitem, muted);
  SoundState state = device_get_state_from_volume (self);
  
  if (muted == TRUE){
    state = MUTED;
  }
  // Only send signals if something has changed
  if (priv->current_sound_state != state){
    priv->current_sound_state = state;
    sound_service_dbus_update_sound_state (priv->service, state);
  }
}

void
device_ensure_sink_is_unmuted (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  if (mute_menu_item_is_muted (priv->mute_menuitem)){
    pm_update_mute (FALSE);    
  }
}


static SoundState
device_get_state_from_volume (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  GVariant* v = dbusmenu_menuitem_property_get_variant (DBUSMENU_MENUITEM(priv->volume_slider_menuitem),
                                                        DBUSMENU_VOLUME_MENUITEM_LEVEL);
  gdouble volume_percent = g_variant_get_double (v);

  SoundState state = LOW_LEVEL;

  if (volume_percent < 30.0 && volume_percent > 0) {
    state = LOW_LEVEL;
  } 
  else if (volume_percent < 70.0 && volume_percent >= 30.0) {
    state = MEDIUM_LEVEL;
  } 
  else if (volume_percent >= 70.0) {
    state = HIGH_LEVEL;
  } 
  else if (volume_percent == 0.0) {
    state = ZERO_LEVEL;
  }
  return state;
}

void
device_determine_blocking_state (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  if (mute_menu_item_is_muted (priv->mute_menuitem)){
    /**
    We don't want to set the current state to blocking
    as this is a fire and forget event.
    */  
    sound_service_dbus_update_sound_state (priv->service,
                                           BLOCKED);  
  }
}

gint
device_get_sink_index (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return slider_menu_item_get_sink_index (priv->volume_slider_menuitem);
}

gboolean
device_is_sink_populated (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return dbusmenu_menuitem_property_get_bool (DBUSMENU_MENUITEM (priv->volume_slider_menuitem),
                                                                 DBUSMENU_MENUITEM_PROP_ENABLED);
}

void
device_activate_voip_item (Device* self, gint source_output_index, gint client_index)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  if (voip_input_menu_item_is_interested (priv->voip_input_menu_item,
                                          source_output_index,
                                          client_index)){
    voip_input_menu_item_enable (priv->voip_input_menu_item, TRUE);
  }
}

void
device_deactivate_voip_source (Device* self, gboolean visible)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  visible &= voip_input_menu_item_is_active (priv->voip_input_menu_item);
  voip_input_menu_item_deactivate_source (priv->voip_input_menu_item, visible);
}

void
device_deactivate_voip_client (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  voip_input_menu_item_deactivate_voip_client (priv->voip_input_menu_item);
}

void 
device_sink_deactivated (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  priv->current_sound_state = UNAVAILABLE;
  sound_service_dbus_update_sound_state (priv->service,
                                         priv->current_sound_state);  
  mute_menu_item_enable (priv->mute_menuitem, FALSE);
  slider_menu_item_enable (priv->volume_slider_menuitem, FALSE);
}

SoundState
device_get_state (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return priv->current_sound_state;
}

void
device_update_voip_input_source (Device* self, const pa_source_info* update)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  voip_input_menu_item_update (priv->voip_input_menu_item, update);
}

gboolean
device_is_voip_source_populated (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return voip_input_menu_item_is_populated (priv->voip_input_menu_item);
}

gint device_get_source_index (Device* self)
{
  DevicePrivate* priv = DEVICE_GET_PRIVATE (self);
  return voip_input_menu_item_get_index (priv->voip_input_menu_item);
}

Device*
device_new (SoundServiceDbus* service)
{
  Device* sink = g_object_new (DEVICE_TYPE, NULL);
  DevicePrivate* priv = DEVICE_GET_PRIVATE (sink);
  priv->service = service;
  sound_service_dbus_build_sound_menu (service,
                                       mute_menu_item_get_button (priv->mute_menuitem),
                                       DBUSMENU_MENUITEM (priv->volume_slider_menuitem),
                                       DBUSMENU_MENUITEM (priv->voip_input_menu_item));
  pm_establish_pulse_connection (sink);
  return sink; 
}