1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
|
/*
Copyright 2010 Canonical Ltd.
Authors:
Conor Curran <conor.curran@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License version 3, as published
by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Gee;
using Dbusmenu;
using DbusmenuMetadata;
using Gdk;
public class MetadataMenuitem : PlayerItem
{
public const string ALBUM_ART_DIR_SUFFIX = "indicator/sound/album-art-cache";
public static string album_art_cache_dir;
private static FetchFile fetcher;
private string previous_temp_album_art_path;
public MetadataMenuitem (PlayerController parent)
{
Object(item_type: MENUITEM_TYPE, owner: parent);
}
construct{
MetadataMenuitem.clean_album_art_temp_dir();
this.previous_temp_album_art_path = null;
this.album_art_cache_dir = MetadataMenuitem.create_album_art_temp_dir();
//debug ("JUST ABOUT TO ATTEMPT PLAYER NAME SETTING %s", this.owner.app_info.get_name());
this.property_set (MENUITEM_PLAYER_NAME, this.owner.app_info.get_name());
this.property_set (MENUITEM_PLAYER_ICON, this.owner.icon_name);
this.property_set_bool (MENUITEM_PLAYER_RUNNING, false);
this.property_set_bool (MENUITEM_HIDE_TRACK_DETAILS, true);
reset (relevant_attributes_for_ui());
}
private static void clean_album_art_temp_dir()
{
string path = GLib.Path.build_filename(Environment.get_user_cache_dir(), ALBUM_ART_DIR_SUFFIX);
GLib.File? album_art_dir = GLib.File.new_for_path(path);
if(delete_album_art_contents(album_art_dir) == false)
{
warning("could not remove the temp album art files %s", path);
}
}
private static string? create_album_art_temp_dir()
{
string path = GLib.Path.build_filename(Environment.get_user_cache_dir(), ALBUM_ART_DIR_SUFFIX);
if(DirUtils.create_with_parents(path, 0700) == -1){
warning("could not create temp dir %s for remote album art, it must have been created already", path);
}
return path;
}
private static bool delete_album_art_contents (GLib.File dir)
{
bool result = true;
try {
var e = dir.enumerate_children (FILE_ATTRIBUTE_STANDARD_NAME,
FileQueryInfoFlags.NOFOLLOW_SYMLINKS,
null);
while (true)
{
var file = e.next_file (null);
if (file == null)
break;
debug("file name = %s", file.get_name());
var child = dir.get_child (file.get_name ());
try {
child.delete (null);
} catch (Error error_) {
warning (@"Unable to delete file '$(child.get_basename ()): $(error_.message)");
result = false;
}
}
} catch (Error error) {
warning (@"Unable to read files from directory '$(dir.get_basename ())': %s",
error.message);
result = false;
}
return result;
}
public void fetch_art(string uri, string prop)
{
File art_file = File.new_for_uri(uri);
if (art_file.is_native() == true){
if (art_file.query_exists() == false){
// Can't load the image, set prop to empty and return.
this.property_set_int ( prop, EMPTY );
return;
}
string path;
try{
path = Filename.from_uri ( uri.strip() );
debug ("Populating the artwork field with %s", uri.strip());
this.property_set ( prop, path );
}
catch(ConvertError e){
warning("Problem converting URI %s to file path",
uri);
}
// eitherway return, the artwork was local
return;
}
debug("fetch_art -remotely %s", this.album_art_cache_dir);
// If we didn't manage to create the temp dir
// don't bother with remote
if(this.album_art_cache_dir == null){
return;
}
// green light to go remote
this.fetcher = new FetchFile (uri, prop);
this.fetcher.failed.connect (() => { this.on_fetcher_failed ();});
this.fetcher.completed.connect (this.on_fetcher_completed);
this.fetcher.fetch_data ();
}
private void on_fetcher_failed ()
{
warning("on_fetcher_failed -> could not fetch artwork");
}
private void on_fetcher_completed(ByteArray update, string property)
{
try{
PixbufLoader loader = new PixbufLoader ();
loader.write (update.data);
loader.close ();
Pixbuf icon = loader.get_pixbuf ();
string path = this.album_art_cache_dir.concat("/downloaded-coverart-XXXXXX");
int r = FileUtils.mkstemp(path);
if(r != -1){
icon.save (path, loader.get_format().get_name());
this.property_set(property, path);
if(this.previous_temp_album_art_path != null){
FileUtils.remove(this.previous_temp_album_art_path);
}
this.previous_temp_album_art_path = path;
}
}
catch(GLib.Error e){
warning("Problem creating file from bytearray fetched from the interweb - error: %s",
e.message);
}
}
public override void handle_event (string name,
Variant input_value,
uint timestamp)
{
if(this.owner.current_state == PlayerController.state.OFFLINE)
{
this.owner.instantiate();
}
else if(this.owner.current_state == PlayerController.state.CONNECTED){
this.owner.mpris_bridge.expose();
}
}
public void alter_label (string? new_title)
{
if (new_title == null) return;
this.property_set (MENUITEM_PLAYER_NAME, new_title);
}
public void toggle_active_triangle (bool update)
{
debug ("toggle active triangle");
this.property_set_bool (MENUITEM_PLAYER_RUNNING, update);
}
public void should_collapse(bool collapse)
{
this.property_set_bool (MENUITEM_HIDE_TRACK_DETAILS, collapse);
}
public static HashSet<string> attributes_format()
{
HashSet<string> attrs = new HashSet<string>();
attrs.add(MENUITEM_TITLE);
attrs.add(MENUITEM_ARTIST);
attrs.add(MENUITEM_ALBUM);
attrs.add(MENUITEM_ARTURL);
attrs.add(MENUITEM_PLAYER_NAME);
attrs.add(MENUITEM_PLAYER_ICON);
attrs.add(MENUITEM_PLAYER_RUNNING);
return attrs;
}
public static HashSet<string> relevant_attributes_for_ui()
{
HashSet<string> attrs = new HashSet<string>();
attrs.add(MENUITEM_TITLE);
attrs.add(MENUITEM_ARTIST);
attrs.add(MENUITEM_ALBUM);
attrs.add(MENUITEM_ARTURL);
return attrs;
}
}
|