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/* music-player-bridge.h generated by valac, the Vala compiler, do not modify */
#ifndef __MUSIC_PLAYER_BRIDGE_H__
#define __MUSIC_PLAYER_BRIDGE_H__
#include <glib.h>
#include <glib-object.h>
#include <libindicate/./indicator-messages.h>
#include <libindicate/./indicator.h>
#include <libindicate/./interests.h>
#include <libindicate/./listener.h>
#include <libindicate/./server.h>
#include <stdlib.h>
#include <string.h>
#include <libdbusmenu-glib/client.h>
#include <libdbusmenu-glib/menuitem-proxy.h>
#include <libdbusmenu-glib/menuitem.h>
#include <libdbusmenu-glib/server.h>
#include <gio/gio.h>
#include <gee.h>
#include <float.h>
#include <math.h>
#include <dbus/dbus-glib-lowlevel.h>
#include <dbus/dbus-glib.h>
G_BEGIN_DECLS
#define TYPE_MUSIC_PLAYER_BRIDGE (music_player_bridge_get_type ())
#define MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridge))
#define MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass))
#define IS_MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MUSIC_PLAYER_BRIDGE))
#define IS_MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MUSIC_PLAYER_BRIDGE))
#define MUSIC_PLAYER_BRIDGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass))
typedef struct _MusicPlayerBridge MusicPlayerBridge;
typedef struct _MusicPlayerBridgeClass MusicPlayerBridgeClass;
typedef struct _MusicPlayerBridgePrivate MusicPlayerBridgePrivate;
#define TYPE_PLAYER_ITEM (player_item_get_type ())
#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
typedef struct _PlayerItem PlayerItem;
typedef struct _PlayerItemClass PlayerItemClass;
typedef struct _PlayerItemPrivate PlayerItemPrivate;
#define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ())
#define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem))
#define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
#define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM))
#define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM))
#define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
typedef struct _TransportMenuitem TransportMenuitem;
typedef struct _TransportMenuitemClass TransportMenuitemClass;
typedef struct _TransportMenuitemPrivate TransportMenuitemPrivate;
#define TRANSPORT_MENUITEM_TYPE_ACTION (transport_menuitem_action_get_type ())
#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
typedef struct _PlayerController PlayerController;
typedef struct _PlayerControllerClass PlayerControllerClass;
#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ())
#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem))
#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM))
#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM))
#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
typedef struct _MetadataMenuitem MetadataMenuitem;
typedef struct _MetadataMenuitemClass MetadataMenuitemClass;
typedef struct _MetadataMenuitemPrivate MetadataMenuitemPrivate;
#define TYPE_SCRUB_MENUITEM (scrub_menuitem_get_type ())
#define SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitem))
#define SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass))
#define IS_SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_SCRUB_MENUITEM))
#define IS_SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_SCRUB_MENUITEM))
#define SCRUB_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass))
typedef struct _ScrubMenuitem ScrubMenuitem;
typedef struct _ScrubMenuitemClass ScrubMenuitemClass;
typedef struct _ScrubMenuitemPrivate ScrubMenuitemPrivate;
#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ())
#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem))
#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM))
#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM))
#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
typedef struct _TitleMenuitem TitleMenuitem;
typedef struct _TitleMenuitemClass TitleMenuitemClass;
typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate;
typedef struct _PlayerControllerPrivate PlayerControllerPrivate;
#define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ())
#define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController))
#define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass))
#define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER))
#define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER))
#define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass))
typedef struct _MprisController MprisController;
typedef struct _MprisControllerClass MprisControllerClass;
#define PLAYER_CONTROLLER_TYPE_WIDGET_ORDER (player_controller_widget_order_get_type ())
#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ())
typedef struct _MprisControllerPrivate MprisControllerPrivate;
#define TYPE_MPRIS_CONTROLLER_V2 (mpris_controller_v2_get_type ())
#define MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2))
#define MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class))
#define IS_MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER_V2))
#define IS_MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER_V2))
#define MPRIS_CONTROLLER_V2_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class))
typedef struct _MprisControllerV2 MprisControllerV2;
typedef struct _MprisControllerV2Class MprisControllerV2Class;
typedef struct _MprisControllerV2Private MprisControllerV2Private;
#define TYPE_FAMILIAR_PLAYERS_DB (familiar_players_db_get_type ())
#define FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDB))
#define FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass))
#define IS_FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_FAMILIAR_PLAYERS_DB))
#define IS_FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_FAMILIAR_PLAYERS_DB))
#define FAMILIAR_PLAYERS_DB_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass))
typedef struct _FamiliarPlayersDB FamiliarPlayersDB;
typedef struct _FamiliarPlayersDBClass FamiliarPlayersDBClass;
typedef struct _FamiliarPlayersDBPrivate FamiliarPlayersDBPrivate;
struct _MusicPlayerBridge {
GObject parent_instance;
MusicPlayerBridgePrivate * priv;
};
struct _MusicPlayerBridgeClass {
GObjectClass parent_class;
};
struct _PlayerItem {
DbusmenuMenuitem parent_instance;
PlayerItemPrivate * priv;
};
struct _PlayerItemClass {
DbusmenuMenuitemClass parent_class;
};
struct _TransportMenuitem {
PlayerItem parent_instance;
TransportMenuitemPrivate * priv;
};
struct _TransportMenuitemClass {
PlayerItemClass parent_class;
};
typedef enum {
TRANSPORT_MENUITEM_ACTION_PREVIOUS,
TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE,
TRANSPORT_MENUITEM_ACTION_NEXT
} TransportMenuitemaction;
struct _MetadataMenuitem {
PlayerItem parent_instance;
MetadataMenuitemPrivate * priv;
};
struct _MetadataMenuitemClass {
PlayerItemClass parent_class;
};
struct _ScrubMenuitem {
PlayerItem parent_instance;
ScrubMenuitemPrivate * priv;
};
struct _ScrubMenuitemClass {
PlayerItemClass parent_class;
};
struct _TitleMenuitem {
PlayerItem parent_instance;
TitleMenuitemPrivate * priv;
};
struct _TitleMenuitemClass {
PlayerItemClass parent_class;
};
struct _PlayerController {
GObject parent_instance;
PlayerControllerPrivate * priv;
gint current_state;
GeeArrayList* custom_items;
MprisController* mpris_adaptor;
};
struct _PlayerControllerClass {
GObjectClass parent_class;
};
typedef enum {
PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR,
PLAYER_CONTROLLER_WIDGET_ORDER_TITLE,
PLAYER_CONTROLLER_WIDGET_ORDER_METADATA,
PLAYER_CONTROLLER_WIDGET_ORDER_SCRUB,
PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT,
PLAYER_CONTROLLER_WIDGET_ORDER_PLAYLIST
} PlayerControllerwidget_order;
typedef enum {
PLAYER_CONTROLLER_STATE_OFFLINE,
PLAYER_CONTROLLER_STATE_INSTANTIATING,
PLAYER_CONTROLLER_STATE_READY,
PLAYER_CONTROLLER_STATE_CONNECTED,
PLAYER_CONTROLLER_STATE_DISCONNECTED
} PlayerControllerstate;
struct _MprisController {
GObject parent_instance;
MprisControllerPrivate * priv;
};
struct _MprisControllerClass {
GObjectClass parent_class;
};
struct _MprisControllerV2 {
MprisController parent_instance;
MprisControllerV2Private * priv;
};
struct _MprisControllerV2Class {
MprisControllerClass parent_class;
};
struct _FamiliarPlayersDB {
GObject parent_instance;
FamiliarPlayersDBPrivate * priv;
};
struct _FamiliarPlayersDBClass {
GObjectClass parent_class;
};
GType music_player_bridge_get_type (void) G_GNUC_CONST;
MusicPlayerBridge* music_player_bridge_new (void);
MusicPlayerBridge* music_player_bridge_construct (GType object_type);
void music_player_bridge_on_server_added (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type);
void music_player_bridge_on_server_removed (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type);
void music_player_bridge_set_root_menu_item (MusicPlayerBridge* self, DbusmenuMenuitem* menu);
void music_player_bridge_on_server_count_changed (MusicPlayerBridge* self, IndicateListenerServer* object, guint i);
void music_player_bridge_on_indicator_added (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0);
void music_player_bridge_on_indicator_removed (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0);
void music_player_bridge_on_indicator_modified (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0, const char* s);
GAppInfo* music_player_bridge_create_app_info (const char* path);
GType player_item_get_type (void) G_GNUC_CONST;
GType transport_menuitem_get_type (void) G_GNUC_CONST;
GType transport_menuitem_action_get_type (void) G_GNUC_CONST;
GType player_controller_get_type (void) G_GNUC_CONST;
TransportMenuitem* transport_menuitem_new (PlayerController* parent);
TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent);
void transport_menuitem_change_play_state (TransportMenuitem* self, gint state);
GeeHashSet* transport_menuitem_attributes_format (void);
GType metadata_menuitem_get_type (void) G_GNUC_CONST;
MetadataMenuitem* metadata_menuitem_new (void);
MetadataMenuitem* metadata_menuitem_construct (GType object_type);
GeeHashSet* metadata_menuitem_attributes_format (void);
GType scrub_menuitem_get_type (void) G_GNUC_CONST;
ScrubMenuitem* scrub_menuitem_new (PlayerController* parent);
ScrubMenuitem* scrub_menuitem_construct (GType object_type, PlayerController* parent);
void scrub_menuitem_update_position (ScrubMenuitem* self, gint32 new_position);
GeeHashSet* scrub_menuitem_attributes_format (void);
GType title_menuitem_get_type (void) G_GNUC_CONST;
TitleMenuitem* title_menuitem_new (PlayerController* parent);
TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent);
GeeHashSet* title_menuitem_attributes_format (void);
GType mpris_controller_get_type (void) G_GNUC_CONST;
GType player_controller_widget_order_get_type (void) G_GNUC_CONST;
GType player_controller_state_get_type (void) G_GNUC_CONST;
#define PLAYER_CONTROLLER_WIDGET_QUANTITY 6
PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state);
PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state);
void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state);
void player_controller_activate (PlayerController* self);
void player_controller_instantiate (PlayerController* self);
void player_controller_vanish (PlayerController* self);
void player_controller_update_layout (PlayerController* self);
const char* player_controller_get_name (PlayerController* self);
void player_controller_set_name (PlayerController* self, const char* value);
GAppInfo* player_controller_get_app_info (PlayerController* self);
void player_controller_set_app_info (PlayerController* self, GAppInfo* value);
gint player_controller_get_menu_offset (PlayerController* self);
void player_controller_set_menu_offset (PlayerController* self, gint value);
GType mpris_controller_v2_get_type (void) G_GNUC_CONST;
MprisControllerV2* mpris_controller_v2_new (PlayerController* ctrl, const char* inter);
MprisControllerV2* mpris_controller_v2_construct (GType object_type, PlayerController* ctrl, const char* inter);
MprisController* mpris_controller_new (PlayerController* ctrl, const char* inter);
MprisController* mpris_controller_construct (GType object_type, PlayerController* ctrl, const char* inter);
void mpris_controller_transport_event (MprisController* self, TransportMenuitemaction command);
void mpris_controller_set_position (MprisController* self, double position);
gboolean mpris_controller_connected (MprisController* self);
DBusGProxy* mpris_controller_get_mpris_player (MprisController* self);
PlayerController* mpris_controller_get_owner (MprisController* self);
const char* mpris_controller_get_mpris_interface (MprisController* self);
PlayerItem* player_item_new (const char* type);
PlayerItem* player_item_construct (GType object_type, const char* type);
void player_item_reset (PlayerItem* self, GeeHashSet* attrs);
void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes);
gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs);
PlayerController* player_item_get_owner (PlayerItem* self);
const char* player_item_get_item_type (PlayerItem* self);
GType familiar_players_db_get_type (void) G_GNUC_CONST;
FamiliarPlayersDB* familiar_players_db_new (void);
FamiliarPlayersDB* familiar_players_db_construct (GType object_type);
void familiar_players_db_insert (FamiliarPlayersDB* self, const char* desktop);
gboolean familiar_players_db_already_familiar (FamiliarPlayersDB* self, const char* desktop);
GeeSet* familiar_players_db_records (FamiliarPlayersDB* self);
G_END_DECLS
#endif
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