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using Dbusmenu;
using Gee;
public class PlayerController : GLib.Object
{
private Dbusmenu.Menuitem root_menu;
private string name;
private bool is_active;
private ArrayList<Dbusmenu.Menuitem> custom_items;
// TODO: pass in the appropriate position for the menu (to handle multiple players)
public PlayerController(Dbusmenu.Menuitem root, string client_name, bool active)
{
this.root_menu = root;
this.name = format_client_name(client_name.strip());
this.is_active = active;
this.custom_items = new ArrayList<Dbusmenu.Menuitem>();
self_construct();
}
public void vanish()
{
foreach(Dbusmenu.Menuitem item in this.custom_items){
root_menu.child_delete(item);
}
}
private bool self_construct()
{
// Separator item
Dbusmenu.Menuitem separator_item = new Dbusmenu.Menuitem();
separator_item.property_set(MENUITEM_PROP_TYPE, CLIENT_TYPES_SEPARATOR);
this.custom_items.add(separator_item);
// Title item
Dbusmenu.Menuitem title_item = new Dbusmenu.Menuitem();
title_item.property_set(MENUITEM_PROP_LABEL, this.name);
title_item.property_set(MENUITEM_PROP_ICON_NAME, "applications-multimedia");
this.custom_items.add(title_item);
// Metadata item
MetadataMenuitem metadata_item = new MetadataMenuitem();
this.custom_items.add(metadata_item);
// Transport item
TransportMenuitem transport_item = new TransportMenuitem();
this.custom_items.add(transport_item);
int offset = 2;
foreach(Dbusmenu.Menuitem item in this.custom_items){
root_menu.child_add_position(item, offset + this.custom_items.index_of(item));
}
return true;
}
private static string format_client_name(string client_name)
{
string formatted = client_name;
if(formatted.len() > 1){
formatted = client_name.up(1).concat(client_name.slice(1, client_name.len()));
debug("PlayerController->format_client_name - : %s", formatted);
}
return formatted;
}
}
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