1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
|
/* player-item.c generated by valac 0.10.0, the Vala compiler
* generated from player-item.vala, do not modify */
/*
Copyright 2010 Canonical Ltd.
Authors:
Conor Curran <conor.curran@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License version 3, as published
by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <glib.h>
#include <glib-object.h>
#include <libdbusmenu-glib/client.h>
#include <libdbusmenu-glib/menuitem-proxy.h>
#include <libdbusmenu-glib/menuitem.h>
#include <libdbusmenu-glib/server.h>
#include <stdlib.h>
#include <string.h>
#include <gee.h>
#define TYPE_PLAYER_ITEM (player_item_get_type ())
#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
typedef struct _PlayerItem PlayerItem;
typedef struct _PlayerItemClass PlayerItemClass;
typedef struct _PlayerItemPrivate PlayerItemPrivate;
#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
typedef struct _PlayerController PlayerController;
typedef struct _PlayerControllerClass PlayerControllerClass;
#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL)))
#define _g_free0(var) (var = (g_free (var), NULL))
#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ())
#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem))
#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM))
#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM))
#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
typedef struct _MetadataMenuitem MetadataMenuitem;
typedef struct _MetadataMenuitemClass MetadataMenuitemClass;
#define __vala_GValue_free0(var) ((var == NULL) ? NULL : (var = (_vala_GValue_free (var), NULL)))
struct _PlayerItem {
DbusmenuMenuitem parent_instance;
PlayerItemPrivate * priv;
};
struct _PlayerItemClass {
DbusmenuMenuitemClass parent_class;
};
struct _PlayerItemPrivate {
PlayerController* _owner;
char* _item_type;
};
static gpointer player_item_parent_class = NULL;
GType player_item_get_type (void) G_GNUC_CONST;
GType player_controller_get_type (void) G_GNUC_CONST;
#define PLAYER_ITEM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_ITEM, PlayerItemPrivate))
enum {
PLAYER_ITEM_DUMMY_PROPERTY,
PLAYER_ITEM_OWNER,
PLAYER_ITEM_ITEM_TYPE
};
#define PLAYER_ITEM_EMPTY (-1)
PlayerItem* player_item_new (const char* type);
PlayerItem* player_item_construct (GType object_type, const char* type);
void player_item_reset (PlayerItem* self, GeeHashSet* attrs);
void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes);
static GValue* _g_value_dup (GValue* self);
GType metadata_menuitem_get_type (void) G_GNUC_CONST;
void metadata_menuitem_fetch_art (MetadataMenuitem* self, const char* uri, const char* prop);
static void _vala_GValue_free (GValue* self);
gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs);
PlayerController* player_item_get_owner (PlayerItem* self);
static void player_item_set_owner (PlayerItem* self, PlayerController* value);
const char* player_item_get_item_type (PlayerItem* self);
static void player_item_set_item_type (PlayerItem* self, const char* value);
static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties);
static void player_item_finalize (GObject* obj);
static void player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec);
static void player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec);
static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func);
static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func);
static gint _vala_array_length (gpointer array);
PlayerItem* player_item_construct (GType object_type, const char* type) {
PlayerItem * self;
g_return_val_if_fail (type != NULL, NULL);
self = (PlayerItem*) g_object_new (object_type, "item-type", type, NULL);
return self;
}
PlayerItem* player_item_new (const char* type) {
return player_item_construct (TYPE_PLAYER_ITEM, type);
}
void player_item_reset (PlayerItem* self, GeeHashSet* attrs) {
g_return_if_fail (self != NULL);
g_return_if_fail (attrs != NULL);
{
GeeIterator* _s_it;
_s_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs);
while (TRUE) {
char* s;
if (!gee_iterator_next (_s_it)) {
break;
}
s = (char*) gee_iterator_get (_s_it);
g_debug ("player-item.vala:40: attempting to set prop %s to EMPTY", s);
dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, s, PLAYER_ITEM_EMPTY);
_g_free0 (s);
}
_g_object_unref0 (_s_it);
}
}
/**
* update()
* Base update method for playeritems, takes the attributes and the incoming updates
* and attmepts to update the appropriate props on the object.
* Album art is handled separately to deal with remote and local file paths.
*/
static GValue* _g_value_dup (GValue* self) {
return g_boxed_copy (G_TYPE_VALUE, self);
}
static gpointer __g_value_dup0 (gpointer self) {
return self ? _g_value_dup (self) : NULL;
}
static char* string_strip (const char* self) {
char* result = NULL;
char* _result_;
g_return_val_if_fail (self != NULL, NULL);
_result_ = g_strdup (self);
g_strstrip (_result_);
result = _result_;
return result;
}
static gboolean string_contains (const char* self, const char* needle) {
gboolean result = FALSE;
g_return_val_if_fail (self != NULL, FALSE);
g_return_val_if_fail (needle != NULL, FALSE);
result = strstr (self, needle) != NULL;
return result;
}
static gpointer _g_object_ref0 (gpointer self) {
return self ? g_object_ref (self) : NULL;
}
static void _vala_GValue_free (GValue* self) {
g_value_unset (self);
g_free (self);
}
static char* bool_to_string (gboolean self) {
char* result = NULL;
if (self) {
result = g_strdup ("true");
return result;
} else {
result = g_strdup ("false");
return result;
}
}
void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes) {
g_return_if_fail (self != NULL);
g_return_if_fail (data != NULL);
g_return_if_fail (attributes != NULL);
g_debug ("player-item.vala:53: PlayerItem::update()");
if (data == NULL) {
g_debug ("player-item.vala:55: PlayerItem::Update -> The hashtable was null - ju" \
"st leave it!");
return;
}
{
GeeIterator* _property_it;
_property_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attributes);
while (TRUE) {
char* property;
gint input_keys_length1;
gint _input_keys_size_;
char** _tmp1_;
char** _tmp0_;
char** input_keys;
gint _tmp2_;
char** _tmp3_ = NULL;
char* search_key;
GValue* v;
if (!gee_iterator_next (_property_it)) {
break;
}
property = (char*) gee_iterator_get (_property_it);
input_keys = (_tmp1_ = _tmp0_ = g_strsplit (property, "-", 0), input_keys_length1 = _vala_array_length (_tmp0_), _input_keys_size_ = input_keys_length1, _tmp1_);
search_key = g_strdup ((_tmp3_ = input_keys + (input_keys_length1 - 1), _tmp2_ = input_keys_length1 - (input_keys_length1 - 1), _tmp3_)[0]);
g_debug ("player-item.vala:62: search key = %s", search_key);
v = __g_value_dup0 ((GValue*) g_hash_table_lookup (data, search_key));
if (G_VALUE_HOLDS (v, G_TYPE_STRING)) {
char* update;
update = string_strip (g_value_get_string (v));
g_debug ("player-item.vala:67: with value : %s", update);
if (string_contains (property, "mpris:artUrl")) {
PlayerItem* _tmp4_;
MetadataMenuitem* metadata;
char* _tmp5_;
metadata = _g_object_ref0 ((_tmp4_ = self, IS_METADATA_MENUITEM (_tmp4_) ? ((MetadataMenuitem*) _tmp4_) : NULL));
metadata_menuitem_fetch_art (metadata, _tmp5_ = string_strip (update), property);
_g_free0 (_tmp5_);
_g_object_unref0 (metadata);
_g_free0 (update);
__vala_GValue_free0 (v);
_g_free0 (search_key);
input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL);
_g_free0 (property);
continue;
}
dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, property, update);
_g_free0 (update);
} else {
if (G_VALUE_HOLDS (v, G_TYPE_INT)) {
g_debug ("player-item.vala:78: with value : %i", g_value_get_int (v));
dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, g_value_get_int (v));
} else {
if (G_VALUE_HOLDS (v, G_TYPE_INT64)) {
g_debug ("player-item.vala:82: with value : %i", (gint) g_value_get_int64 (v));
dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, (gint) g_value_get_int64 (v));
} else {
if (G_VALUE_HOLDS (v, G_TYPE_BOOLEAN)) {
char* _tmp6_;
g_debug ("player-item.vala:86: with value : %s", _tmp6_ = bool_to_string (g_value_get_boolean (v)));
_g_free0 (_tmp6_);
dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, property, g_value_get_boolean (v));
}
}
}
}
__vala_GValue_free0 (v);
_g_free0 (search_key);
input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL);
_g_free0 (property);
}
_g_object_unref0 (_property_it);
}
dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_MENUITEM_PROP_VISIBLE, player_item_populated (self, attributes));
}
gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs) {
gboolean result = FALSE;
g_return_val_if_fail (self != NULL, FALSE);
g_return_val_if_fail (attrs != NULL, FALSE);
{
GeeIterator* _prop_it;
_prop_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs);
while (TRUE) {
char* prop;
gint value_int;
if (!gee_iterator_next (_prop_it)) {
break;
}
prop = (char*) gee_iterator_get (_prop_it);
g_debug ("player-item.vala:96: populated ? - prop: %s", prop);
value_int = dbusmenu_menuitem_property_get_int ((DbusmenuMenuitem*) self, prop);
if (dbusmenu_menuitem_property_get_int ((DbusmenuMenuitem*) self, prop) != PLAYER_ITEM_EMPTY) {
g_debug ("player-item.vala:99: populated ? - prop %s and value %i", prop, value_int);
result = TRUE;
_g_free0 (prop);
_g_object_unref0 (_prop_it);
return result;
}
_g_free0 (prop);
}
_g_object_unref0 (_prop_it);
}
result = FALSE;
return result;
}
PlayerController* player_item_get_owner (PlayerItem* self) {
PlayerController* result;
g_return_val_if_fail (self != NULL, NULL);
result = self->priv->_owner;
return result;
}
static void player_item_set_owner (PlayerItem* self, PlayerController* value) {
PlayerController* _tmp0_;
g_return_if_fail (self != NULL);
self->priv->_owner = (_tmp0_ = _g_object_ref0 (value), _g_object_unref0 (self->priv->_owner), _tmp0_);
g_object_notify ((GObject *) self, "owner");
}
const char* player_item_get_item_type (PlayerItem* self) {
const char* result;
g_return_val_if_fail (self != NULL, NULL);
result = self->priv->_item_type;
return result;
}
static void player_item_set_item_type (PlayerItem* self, const char* value) {
char* _tmp0_;
g_return_if_fail (self != NULL);
self->priv->_item_type = (_tmp0_ = g_strdup (value), _g_free0 (self->priv->_item_type), _tmp0_);
g_object_notify ((GObject *) self, "item-type");
}
static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties) {
GObject * obj;
GObjectClass * parent_class;
PlayerItem * self;
parent_class = G_OBJECT_CLASS (player_item_parent_class);
obj = parent_class->constructor (type, n_construct_properties, construct_properties);
self = PLAYER_ITEM (obj);
{
dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_MENUITEM_PROP_TYPE, self->priv->_item_type);
}
return obj;
}
static void player_item_class_init (PlayerItemClass * klass) {
player_item_parent_class = g_type_class_peek_parent (klass);
g_type_class_add_private (klass, sizeof (PlayerItemPrivate));
G_OBJECT_CLASS (klass)->get_property = player_item_get_property;
G_OBJECT_CLASS (klass)->set_property = player_item_set_property;
G_OBJECT_CLASS (klass)->constructor = player_item_constructor;
G_OBJECT_CLASS (klass)->finalize = player_item_finalize;
g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_OWNER, g_param_spec_object ("owner", "owner", "owner", TYPE_PLAYER_CONTROLLER, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_ITEM_TYPE, g_param_spec_string ("item-type", "item-type", "item-type", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY));
}
static void player_item_instance_init (PlayerItem * self) {
self->priv = PLAYER_ITEM_GET_PRIVATE (self);
}
static void player_item_finalize (GObject* obj) {
PlayerItem * self;
self = PLAYER_ITEM (obj);
_g_object_unref0 (self->priv->_owner);
_g_free0 (self->priv->_item_type);
G_OBJECT_CLASS (player_item_parent_class)->finalize (obj);
}
GType player_item_get_type (void) {
static volatile gsize player_item_type_id__volatile = 0;
if (g_once_init_enter (&player_item_type_id__volatile)) {
static const GTypeInfo g_define_type_info = { sizeof (PlayerItemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_item_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerItem), 0, (GInstanceInitFunc) player_item_instance_init, NULL };
GType player_item_type_id;
player_item_type_id = g_type_register_static (DBUSMENU_TYPE_MENUITEM, "PlayerItem", &g_define_type_info, 0);
g_once_init_leave (&player_item_type_id__volatile, player_item_type_id);
}
return player_item_type_id__volatile;
}
static void player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) {
PlayerItem * self;
self = PLAYER_ITEM (object);
switch (property_id) {
case PLAYER_ITEM_OWNER:
g_value_set_object (value, player_item_get_owner (self));
break;
case PLAYER_ITEM_ITEM_TYPE:
g_value_set_string (value, player_item_get_item_type (self));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) {
PlayerItem * self;
self = PLAYER_ITEM (object);
switch (property_id) {
case PLAYER_ITEM_OWNER:
player_item_set_owner (self, g_value_get_object (value));
break;
case PLAYER_ITEM_ITEM_TYPE:
player_item_set_item_type (self, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func) {
if ((array != NULL) && (destroy_func != NULL)) {
int i;
for (i = 0; i < array_length; i = i + 1) {
if (((gpointer*) array)[i] != NULL) {
destroy_func (((gpointer*) array)[i]);
}
}
}
}
static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func) {
_vala_array_destroy (array, array_length, destroy_func);
g_free (array);
}
static gint _vala_array_length (gpointer array) {
int length;
length = 0;
if (array) {
while (((gpointer*) array)[length]) {
length++;
}
}
return length;
}
|