1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
|
/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Lars Uebernickel <lars.uebernickel@canonical.com>
*/
class SoundMenu: Object
{
public SoundMenu (string settings_action) {
/* A sound menu always has at least two sections: the volume section (this.volume_section)
* at the start of the menu, and the settings section at the end. Between those two,
* it has a dynamic amount of player sections, one for each registered player.
*/
this.volume_section = new Menu ();
volume_section.append (_("Mute"), "indicator.mute");
volume_section.append_item (this.create_slider_menu_item ("indicator.volume", 0.0, 1.0, 0.01,
"audio-volume-low-zero-panel",
"audio-volume-high-panel"));
this.menu = new Menu ();
this.menu.append_section (null, volume_section);
this.menu.append (_("Sound Settings…"), settings_action);
var root_item = new MenuItem (null, "indicator.root");
root_item.set_attribute ("x-canonical-type", "s", "com.canonical.indicator.root");
root_item.set_submenu (this.menu);
this.root = new Menu ();
root.append_item (root_item);
}
public void export (DBusConnection connection, string object_path) {
try {
connection.export_menu_model (object_path, this.root);
} catch (Error e) {
critical ("%s", e.message);
}
}
public bool show_mic_volume {
get {
return this.volume_section.get_n_items () == 3;
}
set {
if (value && this.volume_section.get_n_items () < 3) {
var slider = this.create_slider_menu_item ("indicator.mic-volume", 0.0, 1.0, 0.01,
"audio-input-microphone-low-zero-panel",
"audio-input-microphone-high-panel");
volume_section.append_item (slider);
}
else if (!value && this.volume_section.get_n_items () > 2) {
this.volume_section.remove (2);
}
}
}
public void add_player (MediaPlayer player) {
/* Add new players to the end of the player sections, just before the settings */
var player_item = new MenuItem (player.name, "indicator." + player.id);
player_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.media-player");
player_item.set_attribute_value ("icon", g_icon_serialize (player.icon));
var playback_item = new MenuItem (null, null);
playback_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.playback-item");
playback_item.set_attribute ("x-canonical-play-action", "s", "indicator.play." + player.id);
playback_item.set_attribute ("x-canonical-next-action", "s", "indicator.next." + player.id);
playback_item.set_attribute ("x-canonical-previous-action", "s", "indicator.previous." + player.id);
var section = new Menu ();
section.append_item (player_item);
section.append_item (playback_item);
player.playlists_changed.connect (this.update_playlists);
player.notify["is-running"].connect ( () => this.update_playlists (player) );
update_playlists (player);
this.menu.insert_section (this.menu.get_n_items () -1, null, section);
}
public void remove_player (MediaPlayer player) {
int index = this.find_player_section (player);
if (index >= 0)
this.menu.remove (index);
}
Menu root;
Menu menu;
Menu volume_section;
/* returns the position in this.menu of the section that's associated with @player */
int find_player_section (MediaPlayer player) {
string action_name = @"indicator.$(player.id)";
int n = this.menu.get_n_items () -1;
for (int i = 1; i < n; i++) {
var section = this.menu.get_item_link (i, Menu.LINK_SECTION);
string action;
section.get_item_attribute (0, "action", "s", out action);
if (action == action_name)
return i;
}
return -1;
}
void update_playlists (MediaPlayer player) {
int index = find_player_section (player);
if (index < 0)
return;
var player_section = this.menu.get_item_link (index, Menu.LINK_SECTION) as Menu;
/* if a section has three items, the playlists menu is in it */
if (player_section.get_n_items () == 3)
player_section.remove (2);
if (!player.is_running)
return;
var count = player.get_n_playlists ();
if (count == 0)
return;
var playlists_section = new Menu ();
for (int i = 0; i < count; i++) {
var playlist_id = player.get_playlist_id (i);
playlists_section.append (player.get_playlist_name (i),
@"indicator.play-playlist.$(player.id)::$playlist_id");
}
var submenu = new Menu ();
submenu.append_section (null, playlists_section);
player_section.append_submenu ("Choose Playlist", submenu);
}
MenuItem create_slider_menu_item (string action, double min, double max, double step, string min_icon_name, string max_icon_name) {
var min_icon = new ThemedIcon.with_default_fallbacks (min_icon_name);
var max_icon = new ThemedIcon.with_default_fallbacks (max_icon_name);
var slider = new MenuItem (null, action);
slider.set_attribute ("x-canonical-type", "s", "com.canonical.unity.slider");
slider.set_attribute_value ("min-icon", g_icon_serialize (min_icon));
slider.set_attribute_value ("max-icon", g_icon_serialize (max_icon));
slider.set_attribute ("min-value", "d", min);
slider.set_attribute ("max-value", "d", max);
slider.set_attribute ("step", "d", step);
return slider;
}
}
|