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/*
* Copyright 2010 Canonical Ltd.
*
* Authors:
* Conor Curran <conor.curran@canonical.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gio/gio.h>
#include <unistd.h>
#include <glib/gi18n.h>
#include <libindicator/indicator-service.h>
#include <libdbusmenu-glib/server.h>
#include <libdbusmenu-glib/client.h>
#include "sound-service-dbus.h"
#include "gen-sound-service.xml.h"
#include "dbus-shared-names.h"
#include "pulse-manager.h"
#include "slider-menu-item.h"
#include "mute-menu-item.h"
// DBUS methods
static void bus_method_call (GDBusConnection * connection,
const gchar * sender,
const gchar * path,
const gchar * interface,
const gchar * method,
GVariant * params,
GDBusMethodInvocation * invocation,
gpointer user_data);
static GDBusInterfaceVTable interface_table = {
method_call: bus_method_call,
get_property: NULL, /* No properties */
set_property: NULL /* No properties */
};
typedef struct _SoundServiceDbusPrivate SoundServiceDbusPrivate;
struct _SoundServiceDbusPrivate {
GDBusConnection* connection;
DbusmenuMenuitem* root_menuitem;
SliderMenuItem* volume_slider_menuitem;
MuteMenuItem* mute_menuitem;
SoundState current_sound_state;
};
static GDBusNodeInfo * node_info = NULL;
static GDBusInterfaceInfo * interface_info = NULL;
static gboolean b_startup = TRUE;
#define SOUND_SERVICE_DBUS_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), SOUND_SERVICE_DBUS_TYPE, SoundServiceDbusPrivate))
static void sound_service_dbus_class_init (SoundServiceDbusClass *klass);
static void sound_service_dbus_init (SoundServiceDbus *self);
static void sound_service_dbus_dispose (GObject *object);
static void sound_service_dbus_finalize (GObject *object);
static void sound_service_dbus_build_sound_menu ( SoundServiceDbus* root,
gboolean mute_update,
gboolean availability,
gdouble volume );
static void show_sound_settings_dialog (DbusmenuMenuitem *mi,
gpointer user_data);
static SoundState sound_service_dbus_get_state_from_volume (SoundServiceDbus* self);
G_DEFINE_TYPE (SoundServiceDbus, sound_service_dbus, G_TYPE_OBJECT);
static void
sound_service_dbus_class_init (SoundServiceDbusClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (object_class, sizeof(SoundServiceDbusPrivate));
object_class->dispose = sound_service_dbus_dispose;
object_class->finalize = sound_service_dbus_finalize;
g_assert(klass != NULL);
if (node_info == NULL) {
GError * error = NULL;
node_info = g_dbus_node_info_new_for_xml(_sound_service, &error);
if (error != NULL) {
g_error("Unable to parse Indicator Service Interface description: %s",
error->message);
g_error_free(error);
}
}
if (interface_info == NULL) {
interface_info = g_dbus_node_info_lookup_interface (node_info,
INDICATOR_SOUND_DBUS_INTERFACE);
if (interface_info == NULL) {
g_error("Unable to find interface '" INDICATOR_SOUND_DBUS_INTERFACE "'");
}
}
}
static void
sound_service_dbus_init (SoundServiceDbus *self)
{
GError *error = NULL;
SoundServiceDbusPrivate * priv = SOUND_SERVICE_DBUS_GET_PRIVATE(self);
priv->connection = NULL;
priv->current_sound_state = UNAVAILABLE;
/* Fetch the session bus */
priv->connection = g_bus_get_sync (G_BUS_TYPE_SESSION, NULL, &error);
if (error != NULL) {
g_error("sound-service-dbus:Unable to connect to the session bus when creating indicator sound service : %s", error->message);
g_error_free(error);
return;
}
/* register the service on it */
g_dbus_connection_register_object (priv->connection,
INDICATOR_SOUND_SERVICE_DBUS_OBJECT_PATH,
interface_info,
&interface_table,
self,
NULL,
&error);
if (error != NULL) {
g_error("Unable to register the object to DBus: %s", error->message);
g_error_free(error);
return;
}
}
DbusmenuMenuitem* sound_service_dbus_create_root_item (SoundServiceDbus* self)
{
SoundServiceDbusPrivate * priv = SOUND_SERVICE_DBUS_GET_PRIVATE(self);
priv->root_menuitem = dbusmenu_menuitem_new();
g_debug("Root ID: %d", dbusmenu_menuitem_get_id(priv->root_menuitem));
DbusmenuServer *server = dbusmenu_server_new(INDICATOR_SOUND_MENU_DBUS_OBJECT_PATH);
dbusmenu_server_set_root(server, priv->root_menuitem);
establish_pulse_activities(self);
return priv->root_menuitem;
}
static void sound_service_dbus_build_sound_menu ( SoundServiceDbus* self,
gboolean mute_update,
gboolean availability,
gdouble volume )
{
SoundServiceDbusPrivate * priv = SOUND_SERVICE_DBUS_GET_PRIVATE(self);
// Mute button
priv->mute_menuitem = mute_menu_item_new ( mute_update, availability);
dbusmenu_menuitem_child_append (priv->root_menuitem, DBUSMENU_MENUITEM(priv->mute_menuitem));
// Slider
priv->volume_slider_menuitem = slider_menu_item_new ( availability, volume );
dbusmenu_menuitem_child_append (priv->root_menuitem, DBUSMENU_MENUITEM ( priv->volume_slider_menuitem ));
// Separator
DbusmenuMenuitem* separator = dbusmenu_menuitem_new();
dbusmenu_menuitem_property_set( separator,
DBUSMENU_MENUITEM_PROP_TYPE,
DBUSMENU_CLIENT_TYPES_SEPARATOR);
dbusmenu_menuitem_child_append(priv->root_menuitem, separator);
// Sound preferences dialog
DbusmenuMenuitem* settings_mi = dbusmenu_menuitem_new();
dbusmenu_menuitem_property_set( settings_mi,
DBUSMENU_MENUITEM_PROP_LABEL,
_("Sound Preferences..."));
dbusmenu_menuitem_child_append(priv->root_menuitem, settings_mi);
g_signal_connect(G_OBJECT(settings_mi), DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED,
G_CALLBACK(show_sound_settings_dialog), NULL);
}
/**
show_sound_settings_dialog:
Bring up the gnome volume preferences dialog
**/
static void show_sound_settings_dialog (DbusmenuMenuitem *mi,
gpointer user_data)
{
GError * error = NULL;
if (!g_spawn_command_line_async("gnome-volume-control --page=applications", &error) &&
!g_spawn_command_line_async("xfce4-mixer", &error))
{
g_warning("Unable to show dialog: %s", error->message);
g_error_free(error);
}
}
void sound_service_dbus_update_pa_state ( SoundServiceDbus* self,
gboolean availability,
gboolean mute_update,
gdouble volume )
{
g_debug("update pa state with availability of %i, mute value of %i and a volume percent is %f", availability, mute_update, volume);
SoundServiceDbusPrivate * priv = SOUND_SERVICE_DBUS_GET_PRIVATE(self);
if (b_startup == TRUE) {
sound_service_dbus_build_sound_menu ( self,
mute_update,
availability,
volume );
b_startup = FALSE;
return;
}
mute_menu_item_update ( priv->mute_menuitem,
mute_update );
slider_menu_item_update ( priv->volume_slider_menuitem,
volume );
mute_menu_item_enable ( priv->mute_menuitem, availability);
slider_menu_item_enable ( priv->volume_slider_menuitem,
availability );
// Emit the signals after the menus are setup/torn down
// preserve ordering !
/*sound_service_dbus_update_sink_availability(dbus_interface, sink_available);
dbus_menu_manager_update_volume(percent);
sound_service_dbus_update_sink_mute(dbus_interface, sink_muted);
dbus_menu_manager_update_mute_ui(b_all_muted);*/
}
static void
sound_service_dbus_dispose (GObject *object)
{
G_OBJECT_CLASS (sound_service_dbus_parent_class)->dispose (object);
return;
}
static void
sound_service_dbus_finalize (GObject *object)
{
G_OBJECT_CLASS (sound_service_dbus_parent_class)->finalize (object);
return;
}
/* A method has been called from our dbus inteface. Figure out what it
is and dispatch it. */
static void
bus_method_call (GDBusConnection * connection,
const gchar * sender,
const gchar * path,
const gchar * interface,
const gchar * method,
GVariant * params,
GDBusMethodInvocation * invocation,
gpointer user_data)
{
SoundServiceDbus* service = SOUND_SERVICE_DBUS(user_data);
g_return_if_fail ( IS_SOUND_SERVICE_DBUS(service) );
//GVariant * retval = NULL;
//SoundServiceDbusPrivate *priv = SOUND_SERVICE_DBUS_GET_PRIVATE (service);
// TODO we will need to implement the black_list and state fetch.
}
// TODO until the pulsemanager has been refactored keep in place the consistent api
// for it to talk to the UI.
void sound_service_dbus_update_volume(SoundServiceDbus* self,
gdouble volume)
{
SoundServiceDbusPrivate *priv = SOUND_SERVICE_DBUS_GET_PRIVATE (self);
slider_menu_item_update (priv->volume_slider_menuitem, volume);
sound_service_dbus_update_sound_state (self,
sound_service_dbus_get_state_from_volume (self));
}
void sound_service_dbus_update_sink_mute(SoundServiceDbus* obj,
gboolean mute_update)
{
SoundServiceDbusPrivate *priv = SOUND_SERVICE_DBUS_GET_PRIVATE (obj);
mute_menu_item_update (priv->mute_menuitem, mute_update);
}
// TODO: this will be a bit messy until the pa_manager is sorted.
// And we figure out all of the edge cases.
void sound_service_dbus_update_sound_state (SoundServiceDbus* self,
SoundState new_state)
{
SoundServiceDbusPrivate *priv = SOUND_SERVICE_DBUS_GET_PRIVATE (self);
SoundState update = new_state;
if (new_state == AVAILABLE &&
dbusmenu_menuitem_property_get_bool ( DBUSMENU_MENUITEM(priv->mute_menuitem),
DBUSMENU_MUTE_MENUITEM_VALUE) == FALSE ){
update = sound_service_dbus_get_state_from_volume (self);
}
GVariant* v_output = g_variant_new("(i)", (int)update);
GError * error = NULL;
g_debug ("emitting signal with value %i", (int)update);
g_dbus_connection_emit_signal( priv->connection,
NULL,
INDICATOR_SOUND_MENU_DBUS_OBJECT_PATH,
INDICATOR_SOUND_DBUS_INTERFACE,
INDICATOR_SOUND_SIGNAL_SOUND_STATE_UPDATE,
v_output,
&error );
if (error != NULL) {
g_error("Unable to emit signal 'sinkinputwhilemuted' because : %s", error->message);
g_error_free(error);
return;
}
}
static SoundState sound_service_dbus_get_state_from_volume (SoundServiceDbus* self)
{
SoundServiceDbusPrivate *priv = SOUND_SERVICE_DBUS_GET_PRIVATE (self);
GVariant* v = dbusmenu_menuitem_property_get_variant (DBUSMENU_MENUITEM(priv->volume_slider_menuitem),
DBUSMENU_VOLUME_MENUITEM_LEVEL);
gdouble volume_percent = g_variant_get_double (v);
SoundState state = LOW_LEVEL;
if (volume_percent < 30.0 && volume_percent > 0) {
state = LOW_LEVEL;
}
else if (volume_percent < 70.0 && volume_percent >= 30.0) {
state = MEDIUM_LEVEL;
}
else if (volume_percent >= 70.0) {
state = HIGH_LEVEL;
}
else if (volume_percent == 0.0) {
state = ZERO_LEVEL;
}
return state;
}
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