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/* title-menu-item.c generated by valac, the Vala compiler
* generated from title-menu-item.vala, do not modify */
/*
Copyright 2010 Canonical Ltd.
Authors:
Conor Curran <conor.curran@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License version 3, as published
by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <glib.h>
#include <glib-object.h>
#include <libdbusmenu-glib/client.h>
#include <libdbusmenu-glib/menuitem-proxy.h>
#include <libdbusmenu-glib/menuitem.h>
#include <libdbusmenu-glib/server.h>
#include <common-defs.h>
#include <stdlib.h>
#include <string.h>
#include <gee.h>
#define TYPE_PLAYER_ITEM (player_item_get_type ())
#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
typedef struct _PlayerItem PlayerItem;
typedef struct _PlayerItemClass PlayerItemClass;
typedef struct _PlayerItemPrivate PlayerItemPrivate;
#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ())
#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem))
#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM))
#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM))
#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
typedef struct _TitleMenuitem TitleMenuitem;
typedef struct _TitleMenuitemClass TitleMenuitemClass;
typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate;
#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
typedef struct _PlayerController PlayerController;
typedef struct _PlayerControllerClass PlayerControllerClass;
typedef struct _PlayerControllerPrivate PlayerControllerPrivate;
#define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ())
#define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController))
#define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass))
#define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER))
#define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER))
#define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass))
typedef struct _MprisController MprisController;
typedef struct _MprisControllerClass MprisControllerClass;
#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ())
#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL)))
struct _PlayerItem {
DbusmenuMenuitem parent_instance;
PlayerItemPrivate * priv;
};
struct _PlayerItemClass {
DbusmenuMenuitemClass parent_class;
};
struct _TitleMenuitem {
PlayerItem parent_instance;
TitleMenuitemPrivate * priv;
};
struct _TitleMenuitemClass {
PlayerItemClass parent_class;
};
struct _PlayerController {
GObject parent_instance;
PlayerControllerPrivate * priv;
gint current_state;
GeeArrayList* custom_items;
MprisController* mpris_adaptor;
};
struct _PlayerControllerClass {
GObjectClass parent_class;
};
typedef enum {
PLAYER_CONTROLLER_STATE_OFFLINE,
PLAYER_CONTROLLER_STATE_INSTANTIATING,
PLAYER_CONTROLLER_STATE_READY,
PLAYER_CONTROLLER_STATE_CONNECTED,
PLAYER_CONTROLLER_STATE_DISCONNECTED
} PlayerControllerstate;
static gpointer title_menuitem_parent_class = NULL;
GType player_item_get_type (void);
GType title_menuitem_get_type (void);
enum {
TITLE_MENUITEM_DUMMY_PROPERTY
};
GType player_controller_get_type (void);
const char* player_controller_get_name (PlayerController* self);
TitleMenuitem* title_menuitem_new (PlayerController* parent);
TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent);
PlayerController* player_item_get_owner (PlayerItem* self);
GType mpris_controller_get_type (void);
GType player_controller_state_get_type (void);
void player_controller_instantiate (PlayerController* self);
static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp);
GeeHashSet* title_menuitem_attributes_format (void);
TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent) {
TitleMenuitem * self;
g_return_val_if_fail (parent != NULL, NULL);
self = (TitleMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TITLE_MENUITEM_TYPE, "owner", parent, NULL);
dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_TEXT_NAME, player_controller_get_name (parent));
return self;
}
TitleMenuitem* title_menuitem_new (PlayerController* parent) {
return title_menuitem_construct (TYPE_TITLE_MENUITEM, parent);
}
static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp) {
TitleMenuitem * self;
self = (TitleMenuitem*) base;
g_return_if_fail (name != NULL);
g_debug ("title-menu-item.vala:34: handle_event for owner %s with owner state = " \
"%i and title menu name %s", player_controller_get_name (player_item_get_owner ((PlayerItem*) self)), player_item_get_owner ((PlayerItem*) self)->current_state, dbusmenu_menuitem_property_get ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_TEXT_NAME));
if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_OFFLINE) {
player_controller_instantiate (player_item_get_owner ((PlayerItem*) self));
}
}
GeeHashSet* title_menuitem_attributes_format (void) {
GeeHashSet* result = NULL;
GeeHashSet* attrs;
attrs = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup, g_free, NULL, NULL);
gee_abstract_collection_add ((GeeAbstractCollection*) attrs, DBUSMENU_TITLE_MENUITEM_TEXT_NAME);
result = attrs;
return result;
}
static void title_menuitem_class_init (TitleMenuitemClass * klass) {
title_menuitem_parent_class = g_type_class_peek_parent (klass);
DBUSMENU_MENUITEM_CLASS (klass)->handle_event = title_menuitem_real_handle_event;
}
static void title_menuitem_instance_init (TitleMenuitem * self) {
}
GType title_menuitem_get_type (void) {
static volatile gsize title_menuitem_type_id__volatile = 0;
if (g_once_init_enter (&title_menuitem_type_id__volatile)) {
static const GTypeInfo g_define_type_info = { sizeof (TitleMenuitemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) title_menuitem_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (TitleMenuitem), 0, (GInstanceInitFunc) title_menuitem_instance_init, NULL };
GType title_menuitem_type_id;
title_menuitem_type_id = g_type_register_static (TYPE_PLAYER_ITEM, "TitleMenuitem", &g_define_type_info, 0);
g_once_init_leave (&title_menuitem_type_id__volatile, title_menuitem_type_id);
}
return title_menuitem_type_id__volatile;
}
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