1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
|
/* transport-menu-item.c generated by valac 0.11.5, the Vala compiler
* generated from transport-menu-item.vala, do not modify */
/*
Copyright 2010 Canonical Ltd.
Authors:
Conor Curran <conor.curran@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License version 3, as published
by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <glib.h>
#include <glib-object.h>
#include <libdbusmenu-glib/client.h>
#include <libdbusmenu-glib/dbusmenu-glib.h>
#include <libdbusmenu-glib/menuitem-proxy.h>
#include <libdbusmenu-glib/menuitem.h>
#include <libdbusmenu-glib/server.h>
#include <common-defs.h>
#include <stdlib.h>
#include <string.h>
#include <gee.h>
#define TYPE_PLAYER_ITEM (player_item_get_type ())
#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
typedef struct _PlayerItem PlayerItem;
typedef struct _PlayerItemClass PlayerItemClass;
typedef struct _PlayerItemPrivate PlayerItemPrivate;
#define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ())
#define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem))
#define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
#define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM))
#define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM))
#define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
typedef struct _TransportMenuitem TransportMenuitem;
typedef struct _TransportMenuitemClass TransportMenuitemClass;
typedef struct _TransportMenuitemPrivate TransportMenuitemPrivate;
#define TRANSPORT_MENUITEM_TYPE_ACTION (transport_menuitem_action_get_type ())
#define TRANSPORT_MENUITEM_TYPE_STATE (transport_menuitem_state_get_type ())
#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
typedef struct _PlayerController PlayerController;
typedef struct _PlayerControllerClass PlayerControllerClass;
#define _g_variant_unref0(var) ((var == NULL) ? NULL : (var = (g_variant_unref (var), NULL)))
typedef struct _PlayerControllerPrivate PlayerControllerPrivate;
#define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ())
#define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller))
#define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
#define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER))
#define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER))
#define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
typedef struct _Mpris2Controller Mpris2Controller;
typedef struct _Mpris2ControllerClass Mpris2ControllerClass;
#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL)))
struct _PlayerItem {
DbusmenuMenuitem parent_instance;
PlayerItemPrivate * priv;
};
struct _PlayerItemClass {
DbusmenuMenuitemClass parent_class;
};
struct _TransportMenuitem {
PlayerItem parent_instance;
TransportMenuitemPrivate * priv;
};
struct _TransportMenuitemClass {
PlayerItemClass parent_class;
};
typedef enum {
TRANSPORT_MENUITEM_ACTION_PREVIOUS,
TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE,
TRANSPORT_MENUITEM_ACTION_NEXT
} TransportMenuitemaction;
typedef enum {
TRANSPORT_MENUITEM_STATE_PLAYING,
TRANSPORT_MENUITEM_STATE_PAUSED
} TransportMenuitemstate;
struct _PlayerController {
GObject parent_instance;
PlayerControllerPrivate * priv;
gint current_state;
GeeArrayList* custom_items;
Mpris2Controller* mpris_bridge;
gboolean* use_playlists;
};
struct _PlayerControllerClass {
GObjectClass parent_class;
};
static gpointer transport_menuitem_parent_class = NULL;
GType player_item_get_type (void) G_GNUC_CONST;
GType transport_menuitem_get_type (void) G_GNUC_CONST;
enum {
TRANSPORT_MENUITEM_DUMMY_PROPERTY
};
GType transport_menuitem_action_get_type (void) G_GNUC_CONST;
GType transport_menuitem_state_get_type (void) G_GNUC_CONST;
GType player_controller_get_type (void) G_GNUC_CONST;
TransportMenuitem* transport_menuitem_new (PlayerController* parent);
TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent);
void transport_menuitem_change_play_state (TransportMenuitem* self, TransportMenuitemstate update);
static void transport_menuitem_real_handle_event (DbusmenuMenuitem* base, const gchar* name, GVariant* input_value, guint timestamp);
PlayerController* player_item_get_owner (PlayerItem* self);
GType mpris2_controller_get_type (void) G_GNUC_CONST;
void mpris2_controller_transport_update (Mpris2Controller* self, TransportMenuitemaction command);
GeeHashSet* transport_menuitem_attributes_format (void);
GType transport_menuitem_action_get_type (void) {
static volatile gsize transport_menuitem_action_type_id__volatile = 0;
if (g_once_init_enter (&transport_menuitem_action_type_id__volatile)) {
static const GEnumValue values[] = {{TRANSPORT_MENUITEM_ACTION_PREVIOUS, "TRANSPORT_MENUITEM_ACTION_PREVIOUS", "previous"}, {TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE, "TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE", "play-pause"}, {TRANSPORT_MENUITEM_ACTION_NEXT, "TRANSPORT_MENUITEM_ACTION_NEXT", "next"}, {0, NULL, NULL}};
GType transport_menuitem_action_type_id;
transport_menuitem_action_type_id = g_enum_register_static ("TransportMenuitemaction", values);
g_once_init_leave (&transport_menuitem_action_type_id__volatile, transport_menuitem_action_type_id);
}
return transport_menuitem_action_type_id__volatile;
}
GType transport_menuitem_state_get_type (void) {
static volatile gsize transport_menuitem_state_type_id__volatile = 0;
if (g_once_init_enter (&transport_menuitem_state_type_id__volatile)) {
static const GEnumValue values[] = {{TRANSPORT_MENUITEM_STATE_PLAYING, "TRANSPORT_MENUITEM_STATE_PLAYING", "playing"}, {TRANSPORT_MENUITEM_STATE_PAUSED, "TRANSPORT_MENUITEM_STATE_PAUSED", "paused"}, {0, NULL, NULL}};
GType transport_menuitem_state_type_id;
transport_menuitem_state_type_id = g_enum_register_static ("TransportMenuitemstate", values);
g_once_init_leave (&transport_menuitem_state_type_id__volatile, transport_menuitem_state_type_id);
}
return transport_menuitem_state_type_id__volatile;
}
TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent) {
TransportMenuitem * self = NULL;
g_return_val_if_fail (parent != NULL, NULL);
self = (TransportMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TRANSPORT_MENUITEM_TYPE, "owner", parent, NULL);
dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, DBUSMENU_TRANSPORT_MENUITEM_PLAY_STATE, 1);
return self;
}
TransportMenuitem* transport_menuitem_new (PlayerController* parent) {
return transport_menuitem_construct (TYPE_TRANSPORT_MENUITEM, parent);
}
void transport_menuitem_change_play_state (TransportMenuitem* self, TransportMenuitemstate update) {
gint temp;
g_return_if_fail (self != NULL);
temp = (gint) update;
dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, DBUSMENU_TRANSPORT_MENUITEM_PLAY_STATE, temp);
}
static gpointer _g_variant_ref0 (gpointer self) {
return self ? g_variant_ref (self) : NULL;
}
static void transport_menuitem_real_handle_event (DbusmenuMenuitem* base, const gchar* name, GVariant* input_value, guint timestamp) {
TransportMenuitem * self;
GVariant* _tmp0_;
GVariant* v;
gboolean _tmp1_;
gint32 _tmp4_;
gint32 input;
PlayerController* _tmp5_ = NULL;
self = (TransportMenuitem*) base;
g_return_if_fail (name != NULL);
g_return_if_fail (input_value != NULL);
_tmp0_ = _g_variant_ref0 (input_value);
v = _tmp0_;
_tmp1_ = g_variant_is_of_type (input_value, G_VARIANT_TYPE_VARIANT);
if (_tmp1_) {
GVariant* _tmp2_ = NULL;
GVariant* _tmp3_;
_tmp2_ = g_variant_get_variant (input_value);
_tmp3_ = _tmp2_;
_g_variant_unref0 (v);
v = _tmp3_;
}
_tmp4_ = g_variant_get_int32 (v);
input = _tmp4_;
_tmp5_ = player_item_get_owner ((PlayerItem*) self);
mpris2_controller_transport_update (_tmp5_->mpris_bridge, (TransportMenuitemaction) input);
_g_variant_unref0 (v);
}
GeeHashSet* transport_menuitem_attributes_format (void) {
GeeHashSet* result = NULL;
GeeHashSet* _tmp0_ = NULL;
GeeHashSet* attrs;
_tmp0_ = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup, g_free, NULL, NULL);
attrs = _tmp0_;
gee_abstract_collection_add ((GeeAbstractCollection*) attrs, DBUSMENU_TRANSPORT_MENUITEM_PLAY_STATE);
result = attrs;
return result;
}
static void transport_menuitem_class_init (TransportMenuitemClass * klass) {
transport_menuitem_parent_class = g_type_class_peek_parent (klass);
DBUSMENU_MENUITEM_CLASS (klass)->handle_event = transport_menuitem_real_handle_event;
}
static void transport_menuitem_instance_init (TransportMenuitem * self) {
}
GType transport_menuitem_get_type (void) {
static volatile gsize transport_menuitem_type_id__volatile = 0;
if (g_once_init_enter (&transport_menuitem_type_id__volatile)) {
static const GTypeInfo g_define_type_info = { sizeof (TransportMenuitemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) transport_menuitem_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (TransportMenuitem), 0, (GInstanceInitFunc) transport_menuitem_instance_init, NULL };
GType transport_menuitem_type_id;
transport_menuitem_type_id = g_type_register_static (TYPE_PLAYER_ITEM, "TransportMenuitem", &g_define_type_info, 0);
g_once_init_leave (&transport_menuitem_type_id__volatile, transport_menuitem_type_id);
}
return transport_menuitem_type_id__volatile;
}
|