#ifndef INDICATE_SERVER_H_INCLUDED__ #define INDICATE_SERVER_H_INCLUDED__ 1 /* Boilerplate */ #define INDICATE_TYPE_SERVER (indicate_server_get_type ()) #define INDICATE_SERVER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), INDICATE_TYPE_SERVER, IndicateServer)) #define INDICATE_IS_SERVER(object) (G_TYPE_CHECK_INSTANCE_TYPE((object), INDICATE_TYPE_SERVER)) #define INDICATE_SERVER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), INDICATE_TYPE_SERVER, IndicateServerClass)) #define INDICATE_IS_SERVER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), INDICATE_TYPE_SERVER)) #define INDICATE_SERVER_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS((object), INDICATE_TYPE_SERVER, IndicateServerClass)) typedef struct _IndicateServer IndicateServer; struct _IndicateServer { GObject parent; }; typedef struct _IndicateServerClass IndicateServerClass; struct _IndicateServerClass { GObjectClass parent; }; /* Create a new server */ IndicateServer * indicate_server_new (void); /* Sets the object. By default this is /org/freedesktop/indicators */ void indicate_server_set_dbus_object (const gchar * obj); /* Sets the desktop file to get data like name and description * out of */ void indicate_server_set_desktop_file (const gchar * path); /* Show and hide the server on DBus, this allows for the server to * be created, change the object, and then shown. If for some * reason the app wanted to hide all it's indicators, this is a * sure fire way to do so. No idea why, but I'm sure I'll learn. */ void indicate_server_show (IndicateServer * server); void indicate_server_hide (IndicateServer * server); /* The functions to count indicators for simpler displays of the * indicators in the application */ guint indicate_server_indicator_count (IndicateServer * server); guint indicate_server_indicator_count_by_type (IndicateServer * server, const gchar * type); #endif /* INDICATE_INDICATOR_H_INCLUDED__ */