#include typedef struct _proplayout_t proplayout_t; struct _proplayout_t { guint id; gchar ** properties; proplayout_t * submenu; }; gchar * props1[] = {"label", "value1", NULL}; gchar * props2[] = {"label", "value1", NULL}; gchar * props3[] = {"label", "And a property name that is really long should have a value that is really long, because well, that's an important part of the yin and yang of software testing.", NULL}; gchar * props4[] = {"icon-name", "network-status", "label", "Look at network", "right-column", "10:32", NULL}; proplayout_t submenu_4_1[] = { {id: 10, properties: props2, submenu: NULL}, {id: 11, properties: props2, submenu: NULL}, {id: 12, properties: props2, submenu: NULL}, {id: 13, properties: props2, submenu: NULL}, {id: 14, properties: props2, submenu: NULL}, {id: 15, properties: props2, submenu: NULL}, {id: 16, properties: props2, submenu: NULL}, {id: 17, properties: props2, submenu: NULL}, {id: 18, properties: props2, submenu: NULL}, {id: 19, properties: props2, submenu: NULL}, {id: 0, properties: NULL, submenu: NULL} }; proplayout_t submenu_4_2[] = { {id: 20, properties: props2, submenu: NULL}, {id: 21, properties: props2, submenu: NULL}, {id: 22, properties: props2, submenu: NULL}, {id: 23, properties: props2, submenu: NULL}, {id: 24, properties: props2, submenu: NULL}, {id: 25, properties: props2, submenu: NULL}, {id: 26, properties: props2, submenu: NULL}, {id: 27, properties: props2, submenu: NULL}, {id: 28, properties: props2, submenu: NULL}, {id: 29, properties: props2, submenu: NULL}, {id: 0, properties: NULL, submenu: NULL} }; proplayout_t submenu_4_3[] = { {id: 30, properties: props2, submenu: NULL}, {id: 31, properties: props2, submenu: NULL}, {id: 32, properties: props2, submenu: NULL}, {id: 33, properties: props2, submenu: NULL}, {id: 34, properties: props2, submenu: NULL}, {id: 35, properties: props2, submenu: NULL}, {id: 36, properties: props2, submenu: NULL}, {id: 37, properties: props2, submenu: NULL}, {id: 38, properties: props2, submenu: NULL}, {id: 39, properties: props2, submenu: NULL}, {id: 0, properties: NULL, submenu: NULL} }; proplayout_t submenu_4_0[] = { {id: 1, properties: props2, submenu: submenu_4_1}, {id: 2, properties: props2, submenu: submenu_4_2}, {id: 3, properties: props2, submenu: submenu_4_3}, {id: 0, properties: NULL, submenu: NULL} }; proplayout_t layouts[] = { {id: 1, properties: props1, submenu: submenu_4_3}, {id: 10, properties: props2, submenu: submenu_4_2}, {id: 20, properties: props3, submenu: submenu_4_1}, {id: 100, properties: props2, submenu: submenu_4_0}, {id: 0, properties: NULL, submenu: NULL} };