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author | Ulrich Sibiller <uli42@gmx.de> | 2019-10-31 01:32:19 +0100 |
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committer | Ulrich Sibiller <uli42@gmx.de> | 2020-01-05 22:40:32 +0100 |
commit | c9549f3c912136e5a99888b0959438b2693591f2 (patch) | |
tree | bccf5602b38969e73ee7e128d92cd16ffa2c02c4 | |
parent | 22f01d23a0a324d8a7a74a8e688ff05caf828f6e (diff) | |
download | nx-libs-c9549f3c912136e5a99888b0959438b2693591f2.tar.gz nx-libs-c9549f3c912136e5a99888b0959438b2693591f2.tar.bz2 nx-libs-c9549f3c912136e5a99888b0959438b2693591f2.zip |
Pointer.c: reformat comments
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Pointer.c | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Pointer.c b/nx-X11/programs/Xserver/hw/nxagent/Pointer.c index d344f34b0..ab5496773 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Pointer.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Pointer.c @@ -66,8 +66,8 @@ is" without express or implied warranty. #undef DEBUG /* - * The nxagentReversePointerMap array is used to - * memorize remote display pointer map. + * The nxagentReversePointerMap array is used to memorize remote + * display pointer map. */ unsigned char nxagentReversePointerMap[MAXBUTTONS]; @@ -76,13 +76,12 @@ void nxagentChangePointerControl(DeviceIntPtr pDev, PtrCtrl *ctrl) { /* * The original behaviour was to reset the pointer settings - * (acceleration and alas) to the default values. What the - * average user expects, on the contrary, is to have agent - * inheriting whatever value is set on the real X display. - * Having to reflect changes made inside the agent session, - * the correct behavior would be saving the original values - * and restoring them as soon as focus leaves the agent's - * window. + * (acceleration and alas) to the default values. What the average + * user expects, on the contrary, is to have agent inheriting + * whatever value is set on the real X display. Having to reflect + * changes made inside the agent session, the correct behavior would + * be saving the original values and restoring them as soon as focus + * leaves the agent's window. */ if (nxagentOption(DeviceControl) == True) |