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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2012-01-16 22:29:05 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2012-01-16 22:29:05 +0100 |
commit | e9241fe8c730aa7f0b95b15b34ed5c2bda18b5ad (patch) | |
tree | 2dabac3d6b000def9e33cf30137da4507c19951d /debian/patches/110_nxagent_createpixmap-bounds-check.patch | |
parent | d7ecf7214f0df5cd7957264be5249f4cd39f4e6e (diff) | |
download | nx-libs-e9241fe8c730aa7f0b95b15b34ed5c2bda18b5ad.tar.gz nx-libs-e9241fe8c730aa7f0b95b15b34ed5c2bda18b5ad.tar.bz2 nx-libs-e9241fe8c730aa7f0b95b15b34ed5c2bda18b5ad.zip |
Reorganize patch names, to reflect patch inclusion into lite+full or full-only ,,NX (redistributed)'' tarball.
Diffstat (limited to 'debian/patches/110_nxagent_createpixmap-bounds-check.patch')
-rw-r--r-- | debian/patches/110_nxagent_createpixmap-bounds-check.patch | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/debian/patches/110_nxagent_createpixmap-bounds-check.patch b/debian/patches/110_nxagent_createpixmap-bounds-check.patch deleted file mode 100644 index d65862bdc..000000000 --- a/debian/patches/110_nxagent_createpixmap-bounds-check.patch +++ /dev/null @@ -1,44 +0,0 @@ -Description: Avoid large pixmaps - It is allowed to try and allocate a pixmap which is larger than - 32767 in either dimension. However, all of the framebuffer code - is buggy and does not reliably draw to such big pixmaps, basically - because the Region data structure operates with signed shorts - for the rectangles in it. - . - Furthermore, several places in the X server computes the - size in bytes of the pixmap and tries to store it in an - integer. This integer can overflow and cause the allocated size - to be much smaller. - . - So, such big pixmaps are rejected here with a BadAlloc - . - Originally contributed by FreeNX Team -Forwarded: pending... -Author: Mike Gabriel <mike.gabriel@das-netzwerkteam.de> -Last-Update: 2011-12-31 ---- a/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c -+++ b/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c -@@ -1973,6 +1973,23 @@ - client->errorValue = 0; - return BadValue; - } -+ if (stuff->width > 32767 || stuff->height > 32767) -+ { -+ /* It is allowed to try and allocate a pixmap which is larger than -+ * 32767 in either dimension. However, all of the framebuffer code -+ * is buggy and does not reliably draw to such big pixmaps, basically -+ * because the Region data structure operates with signed shorts -+ * for the rectangles in it. -+ * -+ * Furthermore, several places in the X server computes the -+ * size in bytes of the pixmap and tries to store it in an -+ * integer. This integer can overflow and cause the allocated size -+ * to be much smaller. -+ * -+ * So, such big pixmaps are rejected here with a BadAlloc -+ */ -+ return BadAlloc; -+ } - if (stuff->depth != 1) - { - pDepth = pDraw->pScreen->allowedDepths; |