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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
commitb16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch)
tree4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/extras/Mesa/include/GL/dmesa.h
parent0d5a83e986f39982c0924652a3662e60b1f23162 (diff)
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massive reduction of unneeded files
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@@ -1,160 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * DOS/DJGPP device driver v1.7 for Mesa
- *
- * Copyright (C) 2002 - Daniel Borca
- * Email : dborca@users.sourceforge.net
- * Web : http://www.geocities.com/dborca
- */
-
-
-#ifndef DMESA_H_included
-#define DMESA_H_included
-
-#define DMESA_MAJOR_VERSION 6
-#define DMESA_MINOR_VERSION 3
-
-/* Sample Usage:
- *
- * 1. Call DMesaCreateVisual() to initialize graphics.
- * 2. Call DMesaCreateContext() to create a DMesa rendering context.
- * 3. Call DMesaCreateBuffer() to define the window.
- * 4. Call DMesaMakeCurrent() to bind the DMesaBuffer to a DMesaContext.
- * 5. Make gl* calls to render your graphics.
- * 6. Use DMesaSwapBuffers() when double buffering to swap front/back buffers.
- * 7. Before exiting, destroy DMesaBuffer, DMesaContext and DMesaVisual.
- */
-
-typedef struct dmesa_context *DMesaContext;
-typedef struct dmesa_visual *DMesaVisual;
-typedef struct dmesa_buffer *DMesaBuffer;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Create a new Visual and set graphics mode.
- */
-DMesaVisual DMesaCreateVisual (GLint width, /* X res */
- GLint height, /* Y res */
- GLint colDepth, /* BPP */
- GLint refresh, /* refresh rate: 0=default */
- GLboolean dbFlag, /* double-buffered */
- GLboolean rgbFlag, /* RGB mode */
- GLint alphaSize, /* requested bits/alpha */
- GLint depthSize, /* requested bits/depth */
- GLint stencilSize, /* requested bits/stencil */
- GLint accumSize); /* requested bits/accum */
-
-/*
- * Destroy Visual and restore screen.
- */
-void DMesaDestroyVisual (DMesaVisual v);
-
-
-
-/*
- * Create a new Context for rendering.
- */
-DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
-
-/*
- * Destroy Context.
- */
-void DMesaDestroyContext (DMesaContext c);
-
-/*
- * Return a handle to the current context.
- */
-DMesaContext DMesaGetCurrentContext (void);
-
-
-
-/*
- * Create a new Buffer (window).
- */
-DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
- GLint xpos, GLint ypos,
- GLint width, GLint height);
-
-/*
- * Destroy Buffer.
- */
-void DMesaDestroyBuffer (DMesaBuffer b);
-
-/*
- * Return a handle to the current buffer.
- */
-DMesaBuffer DMesaGetCurrentBuffer (void);
-
-/*
- * Swap the front and back buffers for the given Buffer.
- * No action is taken if the buffer is not double buffered.
- */
-void DMesaSwapBuffers (DMesaBuffer b);
-
-/*
- * Bind Buffer to Context and make the Context the current one.
- */
-GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
-
-
-
-/*
- * Move/Resize current Buffer.
- */
-GLboolean DMesaMoveBuffer (GLint xpos, GLint ypos);
-GLboolean DMesaResizeBuffer (GLint width, GLint height);
-
-/*
- * Set palette index, using normalized values.
- */
-void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue);
-
-/*
- * DMesa functions
- */
-typedef void (*DMesaProc) (void);
-DMesaProc DMesaGetProcAddress (const char *name);
-
-/*
- * DMesa state retrieval.
- */
-#define DMESA_GET_SCREEN_SIZE 0x0100
-#define DMESA_GET_DRIVER_CAPS 0x0200
-#define DMESA_GET_VIDEO_MODES 0x0300
-#define DMESA_GET_BUFFER_ADDR 0x0400
-
-#define DMESA_DRIVER_SWDB_BIT 0x1 /* software double-buffered */
-#define DMESA_DRIVER_LLWO_BIT 0x2 /* lower-left window origin */
-int DMesaGetIntegerv (GLenum pname, GLint *params);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif