diff options
author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2017-02-17 16:11:01 +0100 |
---|---|---|
committer | ftrapero <frantracer@gmail.com> | 2017-06-15 14:16:37 +0200 |
commit | 209657f69055b17b00c3db3f99c7f411a6e8d176 (patch) | |
tree | 8d6ae61dfda54305a712bded9caff9ee608abf4e /nx-X11/extras/Mesa/include/GL/osmesa.h | |
parent | 459021c165c7023ee75f524060ca270985b547c1 (diff) | |
download | nx-libs-209657f69055b17b00c3db3f99c7f411a6e8d176.tar.gz nx-libs-209657f69055b17b00c3db3f99c7f411a6e8d176.tar.bz2 nx-libs-209657f69055b17b00c3db3f99c7f411a6e8d176.zip |
nx-X11/extras/Mesa: Drop bundled Mesa, place a symlink to imported Git subtree of Mesa_6.4.1 instead.
Diffstat (limited to 'nx-X11/extras/Mesa/include/GL/osmesa.h')
-rw-r--r-- | nx-X11/extras/Mesa/include/GL/osmesa.h | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/nx-X11/extras/Mesa/include/GL/osmesa.h b/nx-X11/extras/Mesa/include/GL/osmesa.h deleted file mode 100644 index ef645905c..000000000 --- a/nx-X11/extras/Mesa/include/GL/osmesa.h +++ /dev/null @@ -1,280 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * Mesa Off-Screen rendering interface. - * - * This is an operating system and window system independent interface to - * Mesa which allows one to render images into a client-supplied buffer in - * main memory. Such images may manipulated or saved in whatever way the - * client wants. - * - * These are the API functions: - * OSMesaCreateContext - create a new Off-Screen Mesa rendering context - * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer - * and make the specified context the current one. - * OSMesaDestroyContext - destroy an OSMesaContext - * OSMesaGetCurrentContext - return thread's current context ID - * OSMesaPixelStore - controls how pixels are stored in image buffer - * OSMesaGetIntegerv - return OSMesa state parameters - * - * - * The limits on the width and height of an image buffer are MAX_WIDTH and - * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024. - * You can increase them as needed but beware that many temporary arrays in - * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT. - */ - - -#ifndef OSMESA_H -#define OSMESA_H - - -#ifdef __cplusplus -extern "C" { -#endif - - -#include <GL/gl.h> - - -#define OSMESA_MAJOR_VERSION 6 -#define OSMESA_MINOR_VERSION 3 -#define OSMESA_PATCH_VERSION 0 - - - -/* - * Values for the format parameter of OSMesaCreateContext() - * New in version 2.0. - */ -#define OSMESA_COLOR_INDEX GL_COLOR_INDEX -#define OSMESA_RGBA GL_RGBA -#define OSMESA_BGRA 0x1 -#define OSMESA_ARGB 0x2 -#define OSMESA_RGB GL_RGB -#define OSMESA_BGR 0x4 -#define OSMESA_RGB_565 0x5 - - -/* - * OSMesaPixelStore() parameters: - * New in version 2.0. - */ -#define OSMESA_ROW_LENGTH 0x10 -#define OSMESA_Y_UP 0x11 - - -/* - * Accepted by OSMesaGetIntegerv: - */ -#define OSMESA_WIDTH 0x20 -#define OSMESA_HEIGHT 0x21 -#define OSMESA_FORMAT 0x22 -#define OSMESA_TYPE 0x23 -#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */ -#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */ - - -typedef struct osmesa_context *OSMesaContext; - - -#if defined(__BEOS__) || defined(__QUICKDRAW__) -#pragma export on -#endif - - -/* - * Create an Off-Screen Mesa rendering context. The only attribute needed is - * an RGBA vs Color-Index mode flag. - * - * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA, - * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR. - * sharelist - specifies another OSMesaContext with which to share - * display lists. NULL indicates no sharing. - * Return: an OSMesaContext or 0 if error - */ -GLAPI OSMesaContext GLAPIENTRY -OSMesaCreateContext( GLenum format, OSMesaContext sharelist ); - - - -/* - * Create an Off-Screen Mesa rendering context and specify desired - * size of depth buffer, stencil buffer and accumulation buffer. - * If you specify zero for depthBits, stencilBits, accumBits you - * can save some memory. - * - * New in Mesa 3.5 - */ -GLAPI OSMesaContext GLAPIENTRY -OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, - GLint accumBits, OSMesaContext sharelist); - - -/* - * Destroy an Off-Screen Mesa rendering context. - * - * Input: ctx - the context to destroy - */ -GLAPI void GLAPIENTRY -OSMesaDestroyContext( OSMesaContext ctx ); - - - -/* - * Bind an OSMesaContext to an image buffer. The image buffer is just a - * block of memory which the client provides. Its size must be at least - * as large as width*height*sizeof(type). Its address should be a multiple - * of 4 if using RGBA mode. - * - * Image data is stored in the order of glDrawPixels: row-major order - * with the lower-left image pixel stored in the first array position - * (ie. bottom-to-top). - * - * Since the only type initially supported is GL_UNSIGNED_BYTE, if the - * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA - * value. If the context is in color indexed mode, each pixel will be - * stored as a 1-byte value. - * - * If the context's viewport hasn't been initialized yet, it will now be - * initialized to (0,0,width,height). - * - * Input: ctx - the rendering context - * buffer - the image buffer memory - * type - data type for pixel components, only GL_UNSIGNED_BYTE - * supported now - * width, height - size of image buffer in pixels, at least 1 - * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx, - * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1, - * width>internal limit or height>internal limit. - */ -GLAPI GLboolean GLAPIENTRY -OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, - GLsizei width, GLsizei height ); - - - - -/* - * Return the current Off-Screen Mesa rendering context handle. - */ -GLAPI OSMesaContext GLAPIENTRY -OSMesaGetCurrentContext( void ); - - - -/* - * Set pixel store/packing parameters for the current context. - * This is similar to glPixelStore. - * Input: pname - OSMESA_ROW_LENGTH - * specify actual pixels per row in image buffer - * 0 = same as image width (default) - * OSMESA_Y_UP - * zero = Y coordinates increase downward - * non-zero = Y coordinates increase upward (default) - * value - the value for the parameter pname - * - * New in version 2.0. - */ -GLAPI void GLAPIENTRY -OSMesaPixelStore( GLint pname, GLint value ); - - - -/* - * Return an integer value like glGetIntegerv. - * Input: pname - - * OSMESA_WIDTH return current image width - * OSMESA_HEIGHT return current image height - * OSMESA_FORMAT return image format - * OSMESA_TYPE return color component data type - * OSMESA_ROW_LENGTH return row length in pixels - * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction - * value - pointer to integer in which to return result. - */ -GLAPI void GLAPIENTRY -OSMesaGetIntegerv( GLint pname, GLint *value ); - - - -/* - * Return the depth buffer associated with an OSMesa context. - * Input: c - the OSMesa context - * Output: width, height - size of buffer in pixels - * bytesPerValue - bytes per depth value (2 or 4) - * buffer - pointer to depth buffer values - * Return: GL_TRUE or GL_FALSE to indicate success or failure. - * - * New in Mesa 2.4. - */ -GLAPI GLboolean GLAPIENTRY -OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, - GLint *bytesPerValue, void **buffer ); - - - -/* - * Return the color buffer associated with an OSMesa context. - * Input: c - the OSMesa context - * Output: width, height - size of buffer in pixels - * format - buffer format (OSMESA_FORMAT) - * buffer - pointer to depth buffer values - * Return: GL_TRUE or GL_FALSE to indicate success or failure. - * - * New in Mesa 3.3. - */ -GLAPI GLboolean GLAPIENTRY -OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height, - GLint *format, void **buffer ); - - - -/** - * This typedef is new in Mesa 6.3. - */ -typedef void (*OSMESAproc)(); - - -/* - * Return pointer to the named function. - * New in Mesa 4.1 - * Return OSMESAproc in 6.3. - */ -GLAPI OSMESAproc GLAPIENTRY -OSMesaGetProcAddress( const char *funcName ); - - -#if defined(__BEOS__) || defined(__QUICKDRAW__) -#pragma export off -#endif - - -#ifdef __cplusplus -} -#endif - - -#endif |