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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2017-02-17 16:11:01 +0100
committerftrapero <frantracer@gmail.com>2017-06-15 14:16:37 +0200
commit209657f69055b17b00c3db3f99c7f411a6e8d176 (patch)
tree8d6ae61dfda54305a712bded9caff9ee608abf4e /nx-X11/extras/Mesa/include/GL/osmesa.h
parent459021c165c7023ee75f524060ca270985b547c1 (diff)
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nx-X11/extras/Mesa: Drop bundled Mesa, place a symlink to imported Git subtree of Mesa_6.4.1 instead.
Diffstat (limited to 'nx-X11/extras/Mesa/include/GL/osmesa.h')
-rw-r--r--nx-X11/extras/Mesa/include/GL/osmesa.h280
1 files changed, 0 insertions, 280 deletions
diff --git a/nx-X11/extras/Mesa/include/GL/osmesa.h b/nx-X11/extras/Mesa/include/GL/osmesa.h
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--- a/nx-X11/extras/Mesa/include/GL/osmesa.h
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@@ -1,280 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Mesa Off-Screen rendering interface.
- *
- * This is an operating system and window system independent interface to
- * Mesa which allows one to render images into a client-supplied buffer in
- * main memory. Such images may manipulated or saved in whatever way the
- * client wants.
- *
- * These are the API functions:
- * OSMesaCreateContext - create a new Off-Screen Mesa rendering context
- * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
- * and make the specified context the current one.
- * OSMesaDestroyContext - destroy an OSMesaContext
- * OSMesaGetCurrentContext - return thread's current context ID
- * OSMesaPixelStore - controls how pixels are stored in image buffer
- * OSMesaGetIntegerv - return OSMesa state parameters
- *
- *
- * The limits on the width and height of an image buffer are MAX_WIDTH and
- * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
- * You can increase them as needed but beware that many temporary arrays in
- * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
- */
-
-
-#ifndef OSMESA_H
-#define OSMESA_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#include <GL/gl.h>
-
-
-#define OSMESA_MAJOR_VERSION 6
-#define OSMESA_MINOR_VERSION 3
-#define OSMESA_PATCH_VERSION 0
-
-
-
-/*
- * Values for the format parameter of OSMesaCreateContext()
- * New in version 2.0.
- */
-#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
-#define OSMESA_RGBA GL_RGBA
-#define OSMESA_BGRA 0x1
-#define OSMESA_ARGB 0x2
-#define OSMESA_RGB GL_RGB
-#define OSMESA_BGR 0x4
-#define OSMESA_RGB_565 0x5
-
-
-/*
- * OSMesaPixelStore() parameters:
- * New in version 2.0.
- */
-#define OSMESA_ROW_LENGTH 0x10
-#define OSMESA_Y_UP 0x11
-
-
-/*
- * Accepted by OSMesaGetIntegerv:
- */
-#define OSMESA_WIDTH 0x20
-#define OSMESA_HEIGHT 0x21
-#define OSMESA_FORMAT 0x22
-#define OSMESA_TYPE 0x23
-#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
-#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
-
-
-typedef struct osmesa_context *OSMesaContext;
-
-
-#if defined(__BEOS__) || defined(__QUICKDRAW__)
-#pragma export on
-#endif
-
-
-/*
- * Create an Off-Screen Mesa rendering context. The only attribute needed is
- * an RGBA vs Color-Index mode flag.
- *
- * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
- * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
- * sharelist - specifies another OSMesaContext with which to share
- * display lists. NULL indicates no sharing.
- * Return: an OSMesaContext or 0 if error
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
-
-
-
-/*
- * Create an Off-Screen Mesa rendering context and specify desired
- * size of depth buffer, stencil buffer and accumulation buffer.
- * If you specify zero for depthBits, stencilBits, accumBits you
- * can save some memory.
- *
- * New in Mesa 3.5
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
- GLint accumBits, OSMesaContext sharelist);
-
-
-/*
- * Destroy an Off-Screen Mesa rendering context.
- *
- * Input: ctx - the context to destroy
- */
-GLAPI void GLAPIENTRY
-OSMesaDestroyContext( OSMesaContext ctx );
-
-
-
-/*
- * Bind an OSMesaContext to an image buffer. The image buffer is just a
- * block of memory which the client provides. Its size must be at least
- * as large as width*height*sizeof(type). Its address should be a multiple
- * of 4 if using RGBA mode.
- *
- * Image data is stored in the order of glDrawPixels: row-major order
- * with the lower-left image pixel stored in the first array position
- * (ie. bottom-to-top).
- *
- * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
- * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
- * value. If the context is in color indexed mode, each pixel will be
- * stored as a 1-byte value.
- *
- * If the context's viewport hasn't been initialized yet, it will now be
- * initialized to (0,0,width,height).
- *
- * Input: ctx - the rendering context
- * buffer - the image buffer memory
- * type - data type for pixel components, only GL_UNSIGNED_BYTE
- * supported now
- * width, height - size of image buffer in pixels, at least 1
- * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
- * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
- * width>internal limit or height>internal limit.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
- GLsizei width, GLsizei height );
-
-
-
-
-/*
- * Return the current Off-Screen Mesa rendering context handle.
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaGetCurrentContext( void );
-
-
-
-/*
- * Set pixel store/packing parameters for the current context.
- * This is similar to glPixelStore.
- * Input: pname - OSMESA_ROW_LENGTH
- * specify actual pixels per row in image buffer
- * 0 = same as image width (default)
- * OSMESA_Y_UP
- * zero = Y coordinates increase downward
- * non-zero = Y coordinates increase upward (default)
- * value - the value for the parameter pname
- *
- * New in version 2.0.
- */
-GLAPI void GLAPIENTRY
-OSMesaPixelStore( GLint pname, GLint value );
-
-
-
-/*
- * Return an integer value like glGetIntegerv.
- * Input: pname -
- * OSMESA_WIDTH return current image width
- * OSMESA_HEIGHT return current image height
- * OSMESA_FORMAT return image format
- * OSMESA_TYPE return color component data type
- * OSMESA_ROW_LENGTH return row length in pixels
- * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
- * value - pointer to integer in which to return result.
- */
-GLAPI void GLAPIENTRY
-OSMesaGetIntegerv( GLint pname, GLint *value );
-
-
-
-/*
- * Return the depth buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- *
- * New in Mesa 2.4.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer );
-
-
-
-/*
- * Return the color buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * format - buffer format (OSMESA_FORMAT)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- *
- * New in Mesa 3.3.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
- GLint *format, void **buffer );
-
-
-
-/**
- * This typedef is new in Mesa 6.3.
- */
-typedef void (*OSMESAproc)();
-
-
-/*
- * Return pointer to the named function.
- * New in Mesa 4.1
- * Return OSMESAproc in 6.3.
- */
-GLAPI OSMESAproc GLAPIENTRY
-OSMesaGetProcAddress( const char *funcName );
-
-
-#if defined(__BEOS__) || defined(__QUICKDRAW__)
-#pragma export off
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif