diff options
author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
---|---|---|
committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/extras/Mesa/include/GL/wmesa.h | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/extras/Mesa/include/GL/wmesa.h')
-rw-r--r-- | nx-X11/extras/Mesa/include/GL/wmesa.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/include/GL/wmesa.h b/nx-X11/extras/Mesa/include/GL/wmesa.h new file mode 100644 index 000000000..0a6e8b642 --- /dev/null +++ b/nx-X11/extras/Mesa/include/GL/wmesa.h @@ -0,0 +1,142 @@ +/* + * Mesa 3-D graphics library + * Version: 3.0 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + + +/* + * Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us) + * Updated by Li Wei (liwei@aiar.xjtu.edu.cn) + * + * + *************************************************************** + * WMesa * + * version 2.3 * + * * + * By * + * Li Wei * + * Institute of Artificial Intelligence & Robotics * + * Xi'an Jiaotong University * + * Email: liwei@aiar.xjtu.edu.cn * + * Web page: http://sun.aiar.xjtu.edu.cn * + * * + * July 7th, 1997 * + *************************************************************** + */ + + +#ifndef WMESA_H +#define WMESA_H + + +#ifdef __cplusplus +extern "C" { +#endif + + +#include "GL/gl.h" + +#if defined(_MSV_VER) && !defined(__GNUC__) +# pragma warning (disable:4273) +# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ +# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ +# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ +# pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */ +# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ +# pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */ +# if (MESA_WARNQUIET>1) +# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */ +# endif +#endif + +/* + * This is the WMesa context 'handle': + */ +typedef struct wmesa_context *WMesaContext; + + + +/* + * Create a new WMesaContext for rendering into a window. You must + * have already created the window of correct visual type and with an + * appropriate colormap. + * + * Input: + * hWnd - Window handle + * Pal - Palette to use + * rgb_flag - GL_TRUE = RGB mode, + * GL_FALSE = color index mode + * db_flag - GL_TRUE = double-buffered, + * GL_FALSE = single buffered + * alpha_flag - GL_TRUE = create software alpha buffer, + * GL_FALSE = no software alpha buffer + * + * Note: Indexed mode requires double buffering under Windows. + * + * Return: a WMesa_context or NULL if error. + */ +extern WMesaContext WMesaCreateContext(HWND hWnd,HPALETTE* pPal, + GLboolean rgb_flag, + GLboolean db_flag, + GLboolean alpha_flag); + + +/* + * Destroy a rendering context as returned by WMesaCreateContext() + */ +/*extern void WMesaDestroyContext( WMesaContext ctx );*/ +extern void WMesaDestroyContext( void ); + + + +/* + * Make the specified context the current one. + */ +extern void WMesaMakeCurrent( WMesaContext ctx ); + + +/* + * Return a handle to the current context. + */ +extern WMesaContext WMesaGetCurrentContext( void ); + + +/* + * Swap the front and back buffers for the current context. No action + * taken if the context is not double buffered. + */ +extern void WMesaSwapBuffers(void); + + +/* + * In indexed color mode we need to know when the palette changes. + */ +extern void WMesaPaletteChange(HPALETTE Pal); + +extern void WMesaMove(void); + + + +#ifdef __cplusplus +} +#endif + + +#endif + |