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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
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+
+
+Getting MiniGLX up and running
+------------------------------
+
+It's necessary to do a bit of work to set up an environment to run miniglx.
+
+For the radeon driver, it's necessary to get the right set of kernel
+modules installed before attempting to run any programs:
+
+ rmmod radeon agpgart;
+ insmod agpgart;
+ insmod $(MESA)/src/kernel/radeonfb/radeonfb.o;
+ insmod $(MESA)/src/kernel/radeon/radeon.o;
+
+For all drivers, its necessary to reach the compiled libraries, and
+tell MiniGLX where to find it's configuration file:
+
+ export LD_LIBRARY_PATH=$(MESA)/lib;
+ export MINIGLX_CONF=$(MESA)/lib/miniglx.conf
+
+------------------------------------------------------------
+
+MiniGLX Example Programs
+------------------------
+
+The following programs will work with miniglx:
+
+ $(MESA)/tests/miniglx
+ $(MESA)/xdemos/glxgears
+
+Thanks to the miniglut stub library, most of the mesa glut demos will
+work. In particular, the following have been tested. (Note there is
+no keyboard or mouse interaction with these demos).
+
+ $(MESA)/demos/gears
+ $(MESA)/demos/geartrain
+ $(MESA)/demos/morph3d
+ $(MESA)/demos/isosurf
+ $(MESA)/demos/texobj
+ $(MESA)/demos/texcyl
+ $(MESA)/demos/gloss
+ $(MESA)/demos/fire
+ $(MESA)/demos/tunnel
+ $(MESA)/demos/teapot
+ $(MESA)/samples/prim
+ $(MESA)/samples/olympic
+ $(MESA)/samples/star
+ $(MESA)/samples/wave
+ ...etc
+
+In fact most of the glut demos seem to work within the constraints of
+having no keyboard/mouse interactivity. Furthermore, the use of the
+glut wrapper means that these programs don't require recompilation to
+run under MiniGLX -- the same binary works with both regular GLX and
+MiniGLX.
+
+
+------------------------------------------------------------
+
+Porting GLX apps to MiniGLX
+---------------------------
+
+A quick list of issues encountered in porting existing GLX apps to
+MiniGLX. Listed in no particular order.
+
+1) No input events
+
+MiniGLX doesn't provide an input layer, so any X11 input event
+handling in the existing app will have to be redone for whatever
+input devices exist on the target.
+
+2) No configuration, expose events
+
+Many GLX and Xlib programs wait on an event to ensure the window has
+become visible after being mapped. MiniGLX provides no equivalent
+facility.
+
+3) Different headers
+
+X11/Xlib.h, GL/GLX.h, etc must not be used if the program is being
+compiled against MiniGLX.
+
+The equivalent header is GL/MiniGLX.h.
+
+4) Different library
+
+It may be necessary to link directly against the minGLX libGL.so.
+
+5) Reduced number of Xlib and GLX entrypoints.
+
+By definition (MiniGLX is a subset of GLX), many Xlib and GLX
+entrypoints, structures and macros are not present in MiniGLX. It
+will be necessary to find and eliminate all references to
+non-supported entrypoints.
+
+
+---------------------------------------------------------------
+
+Bugs in radeonfb.o -- the radeon framebuffer driver.
+----------------------------------------------------
+
+Several bugs have been found in the radeonfb.o framebuffer driver.
+Most of these are resolved in the version included in the MiniGLX
+sources, but some remain:
+
+1) Occasionally, after entering graphics mode, colors appear 'shifted'
+or 'translated', particularly in higher resolution modes. This is
+definitely a bug in radeonfb.o as this can be provoked even when using
+the software dri driver (fb_dri.so). Importance: High. Workaround:
+Use 800x600 as it seems to be less frequent at this resolution,
+otherwise, restart the application.
+
+
+