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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
commitb16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch)
tree4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/extras/Mesa/src/mesa/drivers/dri/r200
parent0d5a83e986f39982c0924652a3662e60b1f23162 (diff)
downloadnx-libs-b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73.tar.gz
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massive reduction of unneeded files
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/r200')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Doxyfile232
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Makefile62
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_cmdbuf.c423
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.c694
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.h995
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.c966
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.h215
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.c127
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.h107
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.c15
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.h44
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos_arrays.c530
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.c492
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.h40
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_reg.h1454
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.c1341
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.h8
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.c737
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.h106
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.c367
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.h46
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.c2383
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.h67
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state_init.c798
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.c957
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.h76
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.c583
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.h69
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.c1183
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.h47
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texmem.c526
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texstate.c1468
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.c1227
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.h123
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c1002
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c234
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c440
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S495
38 files changed, 0 insertions, 20679 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Doxyfile b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Doxyfile
deleted file mode 100644
index 27b3d0371..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Doxyfile
+++ /dev/null
@@ -1,232 +0,0 @@
-# Doxyfile 1.3.2-Gideon
-
-#---------------------------------------------------------------------------
-# General configuration options
-#---------------------------------------------------------------------------
-PROJECT_NAME = r200
-PROJECT_NUMBER = $VERSION$
-OUTPUT_DIRECTORY =
-OUTPUT_LANGUAGE = English
-USE_WINDOWS_ENCODING = NO
-EXTRACT_ALL = NO
-EXTRACT_PRIVATE = NO
-EXTRACT_STATIC = NO
-EXTRACT_LOCAL_CLASSES = YES
-HIDE_UNDOC_MEMBERS = NO
-HIDE_UNDOC_CLASSES = NO
-HIDE_FRIEND_COMPOUNDS = NO
-HIDE_IN_BODY_DOCS = NO
-BRIEF_MEMBER_DESC = YES
-REPEAT_BRIEF = YES
-ALWAYS_DETAILED_SEC = NO
-INLINE_INHERITED_MEMB = NO
-FULL_PATH_NAMES = NO
-STRIP_FROM_PATH =
-INTERNAL_DOCS = NO
-CASE_SENSE_NAMES = YES
-SHORT_NAMES = NO
-HIDE_SCOPE_NAMES = NO
-SHOW_INCLUDE_FILES = YES
-JAVADOC_AUTOBRIEF = NO
-MULTILINE_CPP_IS_BRIEF = NO
-DETAILS_AT_TOP = NO
-INHERIT_DOCS = YES
-INLINE_INFO = YES
-SORT_MEMBER_DOCS = YES
-DISTRIBUTE_GROUP_DOC = NO
-TAB_SIZE = 8
-GENERATE_TODOLIST = YES
-GENERATE_TESTLIST = YES
-GENERATE_BUGLIST = YES
-GENERATE_DEPRECATEDLIST= YES
-ALIASES =
-ENABLED_SECTIONS =
-MAX_INITIALIZER_LINES = 30
-OPTIMIZE_OUTPUT_FOR_C = NO
-OPTIMIZE_OUTPUT_JAVA = NO
-SHOW_USED_FILES = YES
-#---------------------------------------------------------------------------
-# configuration options related to warning and progress messages
-#---------------------------------------------------------------------------
-QUIET = NO
-WARNINGS = YES
-WARN_IF_UNDOCUMENTED = YES
-WARN_IF_DOC_ERROR = YES
-WARN_FORMAT = "$file:$line: $text"
-WARN_LOGFILE =
-#---------------------------------------------------------------------------
-# configuration options related to the input files
-#---------------------------------------------------------------------------
-INPUT = /home/temp/Mesa/src/drv/r200
-FILE_PATTERNS = *.c \
- *.cc \
- *.cxx \
- *.cpp \
- *.c++ \
- *.java \
- *.ii \
- *.ixx \
- *.ipp \
- *.i++ \
- *.inl \
- *.h \
- *.hh \
- *.hxx \
- *.hpp \
- *.h++ \
- *.idl \
- *.odl \
- *.cs \
- *.C \
- *.H \
- *.tlh \
- *.diff \
- *.patch \
- *.moc \
- *.xpm
-RECURSIVE = yes
-EXCLUDE =
-EXCLUDE_SYMLINKS = NO
-EXCLUDE_PATTERNS =
-EXAMPLE_PATH =
-EXAMPLE_PATTERNS = *
-EXAMPLE_RECURSIVE = NO
-IMAGE_PATH =
-INPUT_FILTER =
-FILTER_SOURCE_FILES = NO
-#---------------------------------------------------------------------------
-# configuration options related to source browsing
-#---------------------------------------------------------------------------
-SOURCE_BROWSER = NO
-INLINE_SOURCES = NO
-STRIP_CODE_COMMENTS = YES
-REFERENCED_BY_RELATION = YES
-REFERENCES_RELATION = YES
-VERBATIM_HEADERS = YES
-#---------------------------------------------------------------------------
-# configuration options related to the alphabetical class index
-#---------------------------------------------------------------------------
-ALPHABETICAL_INDEX = NO
-COLS_IN_ALPHA_INDEX = 5
-IGNORE_PREFIX =
-#---------------------------------------------------------------------------
-# configuration options related to the HTML output
-#---------------------------------------------------------------------------
-GENERATE_HTML = YES
-HTML_OUTPUT = html
-HTML_FILE_EXTENSION = .html
-HTML_HEADER =
-HTML_FOOTER =
-HTML_STYLESHEET =
-HTML_ALIGN_MEMBERS = YES
-GENERATE_HTMLHELP = NO
-CHM_FILE =
-HHC_LOCATION =
-GENERATE_CHI = NO
-BINARY_TOC = NO
-TOC_EXPAND = NO
-DISABLE_INDEX = NO
-ENUM_VALUES_PER_LINE = 4
-GENERATE_TREEVIEW = NO
-TREEVIEW_WIDTH = 250
-#---------------------------------------------------------------------------
-# configuration options related to the LaTeX output
-#---------------------------------------------------------------------------
-GENERATE_LATEX = YES
-LATEX_OUTPUT = latex
-LATEX_CMD_NAME = latex
-MAKEINDEX_CMD_NAME = makeindex
-COMPACT_LATEX = NO
-PAPER_TYPE = a4wide
-EXTRA_PACKAGES =
-LATEX_HEADER =
-PDF_HYPERLINKS = NO
-USE_PDFLATEX = NO
-LATEX_BATCHMODE = NO
-LATEX_HIDE_INDICES = NO
-#---------------------------------------------------------------------------
-# configuration options related to the RTF output
-#---------------------------------------------------------------------------
-GENERATE_RTF = NO
-RTF_OUTPUT = rtf
-COMPACT_RTF = NO
-RTF_HYPERLINKS = NO
-RTF_STYLESHEET_FILE =
-RTF_EXTENSIONS_FILE =
-#---------------------------------------------------------------------------
-# configuration options related to the man page output
-#---------------------------------------------------------------------------
-GENERATE_MAN = NO
-MAN_OUTPUT = man
-MAN_EXTENSION = .3
-MAN_LINKS = NO
-#---------------------------------------------------------------------------
-# configuration options related to the XML output
-#---------------------------------------------------------------------------
-GENERATE_XML = yes
-XML_OUTPUT = xml
-XML_SCHEMA =
-XML_DTD =
-#---------------------------------------------------------------------------
-# configuration options for the AutoGen Definitions output
-#---------------------------------------------------------------------------
-GENERATE_AUTOGEN_DEF = NO
-#---------------------------------------------------------------------------
-# configuration options related to the Perl module output
-#---------------------------------------------------------------------------
-GENERATE_PERLMOD = NO
-PERLMOD_LATEX = NO
-PERLMOD_PRETTY = YES
-PERLMOD_MAKEVAR_PREFIX =
-#---------------------------------------------------------------------------
-# Configuration options related to the preprocessor
-#---------------------------------------------------------------------------
-ENABLE_PREPROCESSING = YES
-MACRO_EXPANSION = NO
-EXPAND_ONLY_PREDEF = NO
-SEARCH_INCLUDES = YES
-INCLUDE_PATH =
-INCLUDE_FILE_PATTERNS =
-PREDEFINED =
-EXPAND_AS_DEFINED =
-SKIP_FUNCTION_MACROS = YES
-#---------------------------------------------------------------------------
-# Configuration::addtions related to external references
-#---------------------------------------------------------------------------
-TAGFILES =
-GENERATE_TAGFILE =
-ALLEXTERNALS = NO
-EXTERNAL_GROUPS = YES
-PERL_PATH = /usr/bin/perl
-#---------------------------------------------------------------------------
-# Configuration options related to the dot tool
-#---------------------------------------------------------------------------
-CLASS_DIAGRAMS = YES
-HIDE_UNDOC_RELATIONS = YES
-HAVE_DOT = NO
-CLASS_GRAPH = YES
-COLLABORATION_GRAPH = YES
-UML_LOOK = NO
-TEMPLATE_RELATIONS = NO
-INCLUDE_GRAPH = YES
-INCLUDED_BY_GRAPH = YES
-CALL_GRAPH = NO
-GRAPHICAL_HIERARCHY = YES
-DOT_IMAGE_FORMAT = png
-DOT_PATH =
-DOTFILE_DIRS =
-MAX_DOT_GRAPH_WIDTH = 1024
-MAX_DOT_GRAPH_HEIGHT = 1024
-MAX_DOT_GRAPH_DEPTH = 1000
-GENERATE_LEGEND = YES
-DOT_CLEANUP = YES
-#---------------------------------------------------------------------------
-# Configuration::addtions related to the search engine
-#---------------------------------------------------------------------------
-SEARCHENGINE = NO
-CGI_NAME = search.cgi
-CGI_URL =
-DOC_URL =
-DOC_ABSPATH =
-BIN_ABSPATH = /usr/local/bin/
-EXT_DOC_PATHS =
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Makefile b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Makefile
deleted file mode 100644
index e4fff5746..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/Makefile
+++ /dev/null
@@ -1,62 +0,0 @@
-# src/mesa/drivers/dri/r200/Makefile
-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = r200_dri.so
-
-MINIGLX_SOURCES = server/radeon_dri.c
-
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
-DRIVER_SOURCES = r200_context.c \
- r200_ioctl.c \
- r200_lock.c \
- r200_screen.c \
- r200_state.c \
- r200_state_init.c \
- r200_cmdbuf.c \
- r200_pixel.c \
- r200_tex.c \
- r200_texmem.c \
- r200_texstate.c \
- r200_tcl.c \
- r200_swtcl.c \
- r200_span.c \
- r200_maos.c \
- r200_sanity.c \
- r200_vtxfmt.c \
- r200_vtxfmt_c.c \
- r200_vtxfmt_sse.c \
- r200_vtxfmt_x86.c \
- $(EGL_SOURCES)
-
-C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-
-X86_SOURCES = r200_vtxtmp_x86.S
-
-SYMLINKS = \
- server/radeon_egl.c \
- server/radeon_dri.c \
- server/radeon_dri.h \
- server/radeon.h \
- server/radeon_macros.h \
- server/radeon_reg.h
-
-##### TARGETS #####
-
-
-include ../Makefile.template
-
-#INCLUDES += -I../radeon/server
-
-server:
- mkdir -p server
-
-$(SYMLINKS): server
- @[ -e $@ ] || ln -sf ../../radeon/$@ server/
-
-symlinks: $(SYMLINKS)
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_cmdbuf.c
deleted file mode 100644
index 2891054b0..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ /dev/null
@@ -1,423 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_cmdbuf.c,v 1.1 2002/10/30 12:51:51 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "context.h"
-#include "swrast/swrast.h"
-#include "simple_list.h"
-
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_tcl.h"
-#include "r200_sanity.h"
-#include "radeon_reg.h"
-
-static void print_state_atom( struct r200_state_atom *state )
-{
- int i;
-
- fprintf(stderr, "emit %s/%d\n", state->name, state->cmd_size);
-
- if (0 & R200_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < state->cmd_size ; i++)
- fprintf(stderr, "\t%s[%d]: %x\n", state->name, i, state->cmd[i]);
-
-}
-
-/* The state atoms will be emitted in the order they appear in the atom list,
- * so this step is important.
- */
-void r200SetUpAtomList( r200ContextPtr rmesa )
-{
- int i, mtu;
-
- mtu = rmesa->glCtx->Const.MaxTextureUnits;
-
- make_empty_list(&rmesa->hw.atomlist);
- rmesa->hw.atomlist.name = "atom-list";
-
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.ctx );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.set );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.lin );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msk );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpt );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vtx );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vap );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vte );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msc );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.cst );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.zbs );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tcl );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msl );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tcg );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.grd );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.fog );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tam );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tf );
- for (i = 0; i < mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tex[i] );
- for (i = 0; i < mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.cube[i] );
- for (i = 0; i < 6; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.pix[i] );
-
- for (i = 0; i < 8; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.lit[i] );
- for (i = 0; i < 3 + mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.mat[i] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.eye );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.glt );
- for (i = 0; i < 2; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.mtl[i] );
- for (i = 0; i < 6; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.ucp[i] );
- /* FIXME: is this a good place to insert that atom ? */
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.prf );
-}
-
-static void r200SaveHwState( r200ContextPtr rmesa )
-{
- struct r200_state_atom *atom;
- char * dest = rmesa->backup_store.cmd_buf;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->backup_store.cmd_used = 0;
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->backup_store.cmd_used += size;
- if (R200_DEBUG & DEBUG_STATE)
- print_state_atom( atom );
- }
- }
-
- assert( rmesa->backup_store.cmd_used <= R200_CMD_BUF_SZ );
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Returning to r200EmitState\n");
-}
-
-void r200EmitState( r200ContextPtr rmesa )
-{
- char *dest;
- int mtu;
- struct r200_state_atom *atom;
-
- if (R200_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->save_on_next_emit) {
- r200SaveHwState(rmesa);
- rmesa->save_on_next_emit = GL_FALSE;
- }
-
- if (!rmesa->hw.is_dirty && !rmesa->hw.all_dirty)
- return;
-
- mtu = rmesa->glCtx->Const.MaxTextureUnits;
-
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * r200AllocCmdBuf code here without all the checks.
- */
- r200EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size );
-
- /* we need to calculate dest after EnsureCmdBufSpace
- as we may flush the buffer - airlied */
- dest = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- if (R200_DEBUG & DEBUG_STATE) {
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->dirty || rmesa->hw.all_dirty ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) )
- print_state_atom( atom );
- else
- fprintf(stderr, "skip state %s\n", atom->name);
- }
- }
- }
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( rmesa->hw.all_dirty )
- atom->dirty = GL_TRUE;
- if ( atom->dirty ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->store.cmd_used += size;
- atom->dirty = GL_FALSE;
- }
- }
- }
-
- assert( rmesa->store.cmd_used <= R200_CMD_BUF_SZ );
-
- rmesa->hw.is_dirty = GL_FALSE;
- rmesa->hw.all_dirty = GL_FALSE;
-}
-
-/* Fire a section of the retained (indexed_verts) buffer as a regular
- * primtive.
- */
-void r200EmitVbufPrim( r200ContextPtr rmesa,
- GLuint primitive,
- GLuint vertex_nr )
-{
- drm_radeon_cmd_header_t *cmd;
-
- assert(!(primitive & R200_VF_PRIM_WALK_IND));
-
- r200EmitState( rmesa );
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS))
- fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__,
- rmesa->store.cmd_used/4, primitive, vertex_nr);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, VBUF_BUFSZ,
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = R200_CP_CMD_3D_DRAW_VBUF_2;
- cmd[2].i = (primitive |
- R200_VF_PRIM_WALK_LIST |
- R200_VF_COLOR_ORDER_RGBA |
- (vertex_nr << R200_VF_VERTEX_NUMBER_SHIFT));
-}
-
-
-void r200FlushElts( r200ContextPtr rmesa )
-{
- int *cmd = (int *)(rmesa->store.cmd_buf + rmesa->store.elts_start);
- int dwords;
- int nr = (rmesa->store.cmd_used - (rmesa->store.elts_start + 12)) / 2;
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert( rmesa->dma.flush == r200FlushElts );
- rmesa->dma.flush = NULL;
-
- /* Cope with odd number of elts:
- */
- rmesa->store.cmd_used = (rmesa->store.cmd_used + 2) & ~2;
- dwords = (rmesa->store.cmd_used - rmesa->store.elts_start) / 4;
-
- cmd[1] |= (dwords - 3) << 16;
- cmd[2] |= nr << R200_VF_VERTEX_NUMBER_SHIFT;
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- r200Finish( rmesa->glCtx );
- }
-}
-
-
-GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
- GLuint primitive,
- GLuint min_nr )
-{
- drm_radeon_cmd_header_t *cmd;
- GLushort *retval;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
-
- assert((primitive & R200_VF_PRIM_WALK_IND));
-
- r200EmitState( rmesa );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, ELTS_BUFSZ(min_nr),
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = R200_CP_CMD_3D_DRAW_INDX_2;
- cmd[2].i = (primitive |
- R200_VF_PRIM_WALK_IND |
- R200_VF_COLOR_ORDER_RGBA);
-
-
- retval = (GLushort *)(cmd+3);
-
- if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: header 0x%x prim %x \n",
- __FUNCTION__,
- cmd[1].i, primitive);
-
- assert(!rmesa->dma.flush);
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = r200FlushElts;
-
- rmesa->store.elts_start = ((char *)cmd) - rmesa->store.cmd_buf;
-
- return retval;
-}
-
-
-
-void r200EmitVertexAOS( r200ContextPtr rmesa,
- GLuint vertex_size,
- GLuint offset )
-{
- drm_radeon_cmd_header_t *cmd;
-
- if (R200_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL))
- fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n",
- __FUNCTION__, vertex_size, offset);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, VERT_AOS_BUFSZ,
- __FUNCTION__ );
-
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_3D_LOAD_VBPNTR | (2 << 16);
- cmd[2].i = 1;
- cmd[3].i = vertex_size | (vertex_size << 8);
- cmd[4].i = offset;
-}
-
-
-void r200EmitAOS( r200ContextPtr rmesa,
- struct r200_dma_region **component,
- GLuint nr,
- GLuint offset )
-{
- drm_radeon_cmd_header_t *cmd;
- int sz = AOS_BUFSZ(nr);
- int i;
- int *tmp;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s nr arrays: %d\n", __FUNCTION__, nr);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, sz, __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_3D_LOAD_VBPNTR | (((sz / sizeof(int)) - 3) << 16);
- cmd[2].i = nr;
- tmp = &cmd[0].i;
- cmd += 3;
-
- for (i = 0 ; i < nr ; i++) {
- if (i & 1) {
- cmd[0].i |= ((component[i]->aos_stride << 24) |
- (component[i]->aos_size << 16));
- cmd[2].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
- cmd += 3;
- }
- else {
- cmd[0].i = ((component[i]->aos_stride << 8) |
- (component[i]->aos_size << 0));
- cmd[1].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
- }
- }
-
- if (R200_DEBUG & DEBUG_VERTS) {
- fprintf(stderr, "%s:\n", __FUNCTION__);
- for (i = 0 ; i < sz ; i++)
- fprintf(stderr, " %d: %x\n", i, tmp[i]);
- }
-}
-
-void r200EmitBlit( r200ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLuint w, GLuint h )
-{
- drm_radeon_cmd_header_t *cmd;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s src %x/%x %d,%d dst: %x/%x %d,%d sz: %dx%d\n",
- __FUNCTION__,
- src_pitch, src_offset, srcx, srcy,
- dst_pitch, dst_offset, dstx, dsty,
- w, h);
-
- assert( (src_pitch & 63) == 0 );
- assert( (dst_pitch & 63) == 0 );
- assert( (src_offset & 1023) == 0 );
- assert( (dst_offset & 1023) == 0 );
- assert( w < (1<<16) );
- assert( h < (1<<16) );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, 8 * sizeof(int),
- __FUNCTION__ );
-
-
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_BITBLT_MULTI | (5 << 16);
- cmd[2].i = (RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
- RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- (color_fmt << 8) |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_MEMORY |
- RADEON_GMC_CLR_CMP_CNTL_DIS |
- RADEON_GMC_WR_MSK_DIS );
-
- cmd[3].i = ((src_pitch/64)<<22) | (src_offset >> 10);
- cmd[4].i = ((dst_pitch/64)<<22) | (dst_offset >> 10);
- cmd[5].i = (srcx << 16) | srcy;
- cmd[6].i = (dstx << 16) | dsty; /* dst */
- cmd[7].i = (w << 16) | h;
-}
-
-
-void r200EmitWait( r200ContextPtr rmesa, GLuint flags )
-{
- if (rmesa->dri.drmMinor >= 6) {
- drm_radeon_cmd_header_t *cmd;
-
- assert( !(flags & ~(RADEON_WAIT_2D|RADEON_WAIT_3D)) );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, 1 * sizeof(int),
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].wait.cmd_type = RADEON_CMD_WAIT;
- cmd[0].wait.flags = flags;
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.c
deleted file mode 100644
index 04dbc180c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.c
+++ /dev/null
@@ -1,694 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "api_arrayelt.h"
-#include "context.h"
-#include "simple_list.h"
-#include "imports.h"
-#include "matrix.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "state.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_span.h"
-#include "r200_pixel.h"
-#include "r200_tex.h"
-#include "r200_swtcl.h"
-#include "r200_tcl.h"
-#include "r200_vtxfmt.h"
-#include "r200_maos.h"
-
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-#define DRIVER_DATE "20041207"
-
-#include "vblank.h"
-#include "utils.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
-#ifndef R200_DEBUG
-int R200_DEBUG = (0);
-#endif
-
-
-/* Return the width and height of the given buffer.
- */
-static void r200GetBufferSize( GLframebuffer *buffer,
- GLuint *width, GLuint *height )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- LOCK_HARDWARE( rmesa );
- *width = rmesa->dri.drawable->w;
- *height = rmesa->dri.drawable->h;
- UNLOCK_HARDWARE( rmesa );
-}
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- static char buffer[128];
- unsigned offset;
- GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
- rmesa->r200Screen->AGPMode;
-
- switch ( name ) {
- case GL_VENDOR:
- return (GLubyte *)"Tungsten Graphics, Inc.";
-
- case GL_RENDERER:
- offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
- agp_mode );
-
- sprintf( & buffer[ offset ], " %sTCL",
- !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
- ? "" : "NO-" );
-
- return (GLubyte *)buffer;
-
- default:
- return NULL;
- }
-}
-
-
-/* Extension strings exported by the R200 driver.
- */
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_multitexture", NULL },
- { "GL_ARB_texture_border_clamp", NULL },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_dot3", NULL },
- { "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
- { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
- { "GL_EXT_blend_subtract", NULL },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { "GL_EXT_stencil_wrap", NULL },
- { "GL_EXT_texture_edge_clamp", NULL },
- { "GL_EXT_texture_env_combine", NULL },
- { "GL_EXT_texture_env_dot3", NULL },
- { "GL_EXT_texture_filter_anisotropic", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_EXT_texture_mirror_clamp", NULL },
- { "GL_EXT_texture_rectangle", NULL },
- { "GL_ATI_texture_env_combine3", NULL },
- { "GL_ATI_texture_mirror_once", NULL },
- { "GL_MESA_pack_invert", NULL },
- { "GL_NV_blend_square", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
- { NULL, NULL }
-};
-
-const struct dri_extension blend_extensions[] = {
- { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
- { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
- { NULL, NULL }
-};
-
-const struct dri_extension ARB_vp_extension[] = {
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
-};
-
-const struct dri_extension NV_vp_extension[] = {
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
-};
-
-extern const struct tnl_pipeline_stage _r200_render_stage;
-extern const struct tnl_pipeline_stage _r200_tcl_stage;
-
-static const struct tnl_pipeline_stage *r200_pipeline[] = {
-
- /* Try and go straight to t&l
- */
- &_r200_tcl_stage,
-
- /* Catch any t&l fallbacks
- */
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- &_tnl_arb_vertex_program_stage,
- &_tnl_vertex_program_stage,
-
- /* Try again to go to tcl?
- * - no good for asymmetric-twoside (do with multipass)
- * - no good for asymmetric-unfilled (do with multipass)
- * - good for material
- * - good for texgen
- * - need to manipulate a bit of state
- *
- * - worth it/not worth it?
- */
-
- /* Else do them here.
- */
-/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
- &_tnl_render_stage, /* FALLBACK: */
- NULL,
-};
-
-
-
-/* Initialize the driver's misc functions.
- */
-static void r200InitDriverFuncs( struct dd_function_table *functions )
-{
- functions->GetBufferSize = r200GetBufferSize;
- functions->ResizeBuffers = _mesa_resize_framebuffer;
- functions->GetString = r200GetString;
-
- functions->Error = NULL;
- functions->DrawPixels = NULL;
- functions->Bitmap = NULL;
-}
-
-static const struct dri_debug_control debug_control[] =
-{
- { "fall", DEBUG_FALLBACKS },
- { "tex", DEBUG_TEXTURE },
- { "ioctl", DEBUG_IOCTL },
- { "prim", DEBUG_PRIMS },
- { "vert", DEBUG_VERTS },
- { "state", DEBUG_STATE },
- { "code", DEBUG_CODEGEN },
- { "vfmt", DEBUG_VFMT },
- { "vtxf", DEBUG_VFMT },
- { "verb", DEBUG_VERBOSE },
- { "dri", DEBUG_DRI },
- { "dma", DEBUG_DMA },
- { "san", DEBUG_SANITY },
- { "sync", DEBUG_SYNC },
- { "pix", DEBUG_PIXEL },
- { "mem", DEBUG_MEMORY },
- { NULL, 0 }
-};
-
-
-/* Create the device specific rendering context.
- */
-GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
- struct dd_function_table functions;
- r200ContextPtr rmesa;
- GLcontext *ctx, *shareCtx;
- int i;
- int tcl_mode, fthrottle_mode;
-
- assert(glVisual);
- assert(driContextPriv);
- assert(screen);
-
- /* Allocate the R200 context */
- rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
- if ( !rmesa )
- return GL_FALSE;
-
- /* init exp fog table data */
- r200InitStaticFogData();
-
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r200");
- rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
- "def_max_anisotropy");
-
- if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
- if ( sPriv->drmMinor < 13 )
- fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
- "disabling.\n",sPriv->drmMinor );
- else
- rmesa->using_hyperz = GL_TRUE;
- }
-
- if ( sPriv->drmMinor >= 15 )
- rmesa->texmicrotile = GL_TRUE;
-
- /* Init default driver functions then plug in our R200-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions(&functions);
- r200InitDriverFuncs(&functions);
- r200InitIoctlFuncs(&functions);
- r200InitStateFuncs(&functions);
- r200InitTextureFuncs(&functions);
-
- /* Allocate and initialize the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
- &functions, (void *) rmesa);
- if (!rmesa->glCtx) {
- FREE(rmesa);
- return GL_FALSE;
- }
- driContextPriv->driverPrivate = rmesa;
-
- /* Init r200 context data */
- rmesa->dri.context = driContextPriv;
- rmesa->dri.screen = sPriv;
- rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
- rmesa->dri.hwContext = driContextPriv->hHWContext;
- rmesa->dri.hwLock = &sPriv->pSAREA->lock;
- rmesa->dri.fd = sPriv->fd;
- rmesa->dri.drmMinor = sPriv->drmMinor;
-
- rmesa->r200Screen = screen;
- rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
- screen->sarea_priv_offset);
-
-
- rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
-
- (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
- make_empty_list( & rmesa->swapped );
-
- rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
- assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
- screen->texSize[i],
- 12,
- RADEON_NR_TEX_REGIONS,
- (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
- & rmesa->sarea->tex_age[i],
- & rmesa->swapped,
- sizeof( r200TexObj ),
- (destroy_texture_object_t *) r200DestroyTexObj );
- }
- rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
- "texture_depth");
- if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- rmesa->texture_depth = ( screen->cpp == 4 ) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
-
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->hw.all_dirty = 1;
-
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
- ctx = rmesa->glCtx;
- ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
- "texture_units");
- ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
- ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
-
- driCalculateMaxTextureLevels( rmesa->texture_heaps,
- rmesa->nr_heaps,
- & ctx->Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
-#if ENABLE_HW_3D_TEXTURE
- 8, /* max 3D texture size is 256^3 */
-#else
- 0, /* 3D textures unsupported */
-#endif
- 11, /* max cube texture size is 2048x2048 */
- 11, /* max texture rectangle size is 2048x2048 */
- 12,
- GL_FALSE );
-
- /* adjust max texture size a bit. Hack, but I really want to use larger textures
- which will work just fine in 99.999999% of all cases, especially with texture compression... */
- if (driQueryOptionb( &rmesa->optionCache, "texture_level_hack" ))
- {
- if (ctx->Const.MaxTextureLevels < 12) ctx->Const.MaxTextureLevels += 1;
- }
-
- ctx->Const.MaxTextureMaxAnisotropy = 16.0;
-
- /* No wide points.
- */
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = 1.0;
- ctx->Const.MaxPointSizeAA = 1.0;
-
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = 10.0;
- ctx->Const.MaxLineWidthAA = 10.0;
- ctx->Const.LineWidthGranularity = 0.0625;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
- _ae_create_context( ctx );
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline( ctx );
- _tnl_install_pipeline( ctx, r200_pipeline );
- ctx->Driver.FlushVertices = r200FlushVertices;
-
- /* Try and keep materials and vertices separate:
- */
- _tnl_isolate_materials( ctx, GL_TRUE );
-
-
- /* Configure swrast and TNL to match hardware characteristics:
- */
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
- _tnl_allow_pixel_fog( ctx, GL_FALSE );
- _tnl_allow_vertex_fog( ctx, GL_TRUE );
-
-
- for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
- _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
- _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
- }
- _math_matrix_ctr( &rmesa->tmpmat );
- _math_matrix_set_identity( &rmesa->tmpmat );
-
- driInitExtensions( ctx, card_extensions, GL_TRUE );
- if (!(rmesa->r200Screen->chipset & R200_CHIPSET_YCBCR_BROKEN)) {
- /* yuv textures don't work with some chips - R200 / rv280 okay so far
- others get the bit ordering right but don't actually do YUV-RGB conversion */
- _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
- }
- if (rmesa->glCtx->Mesa_DXTn) {
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- _mesa_enable_extension( ctx, "GL_S3_s3tc" );
- }
- else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- }
-
- if (rmesa->r200Screen->drmSupportsCubeMaps)
- _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
- if (rmesa->r200Screen->drmSupportsBlendColor) {
- driInitExtensions( ctx, blend_extensions, GL_FALSE );
- }
- if(driQueryOptionb(&rmesa->optionCache, "arb_vertex_program"))
- driInitSingleExtension( ctx, ARB_vp_extension );
- if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
- driInitSingleExtension( ctx, NV_vp_extension );
-
-#if 0
- r200InitDriverFuncs( ctx );
- r200InitIoctlFuncs( ctx );
- r200InitStateFuncs( ctx );
- r200InitTextureFuncs( ctx );
-#endif
- /* plug in a few more device driver functions */
- /* XXX these should really go right after _mesa_init_driver_functions() */
- r200InitPixelFuncs( ctx );
- r200InitSpanFuncs( ctx );
- r200InitTnlFuncs( ctx );
- r200InitState( rmesa );
- r200InitSwtcl( ctx );
-
- fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
- rmesa->iw.irq_seq = -1;
- rmesa->irqsEmitted = 0;
- rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
- rmesa->r200Screen->irq);
-
- rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (!rmesa->do_irqs)
- fprintf(stderr,
- "IRQ's not enabled, falling back to %s: %d %d %d\n",
- rmesa->do_usleeps ? "usleeps" : "busy waits",
- rmesa->dri.drmMinor,
- fthrottle_mode,
- rmesa->r200Screen->irq);
-
- rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
- ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
-
- rmesa->prefer_gart_client_texturing =
- (getenv("R200_GART_CLIENT_TEXTURES") != 0);
-
- (*dri_interface->getUST)( & rmesa->swap_ust );
-
-
-#if DO_DEBUG
- R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
- debug_control );
- R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
- debug_control );
-#endif
-
- tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
- FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
- }
- else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
- !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
- if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
- rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
- }
-
- if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
-
- _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
- }
- return GL_TRUE;
-}
-
-
-/* Destroy the device specific context.
- */
-/* Destroy the Mesa and driver specific context data.
- */
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
- r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
-
- /* check if we're deleting the currently bound context */
- if (rmesa == current) {
- R200_FIREVERTICES( rmesa );
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- /* Free r200 context resources */
- assert(rmesa); /* should never be null */
- if ( rmesa ) {
- GLboolean release_texture_heaps;
-
-
- release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext( rmesa->glCtx );
- _tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
- _swrast_DestroyContext( rmesa->glCtx );
-
- r200DestroySwtcl( rmesa->glCtx );
- r200ReleaseArrays( rmesa->glCtx, ~0 );
-
- if (rmesa->dma.current.buf) {
- r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
- }
-
- if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
- int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- r200VtxfmtDestroy( rmesa->glCtx );
- }
-
- /* free the Mesa context */
- rmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context( rmesa->glCtx );
-
- if (rmesa->state.scissor.pClipRects) {
- FREE(rmesa->state.scissor.pClipRects);
- rmesa->state.scissor.pClipRects = NULL;
- }
-
- if ( release_texture_heaps ) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- int i;
-
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
- rmesa->texture_heaps[ i ] = NULL;
- }
-
- assert( is_empty_list( & rmesa->swapped ) );
- }
-
- /* free the option cache */
- driDestroyOptionCache (&rmesa->optionCache);
-
- FREE( rmesa );
- }
-}
-
-
-
-
-void
-r200SwapBuffers( __DRIdrawablePrivate *dPriv )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- r200ContextPtr rmesa;
- GLcontext *ctx;
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = rmesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- if ( rmesa->doPageFlip ) {
- r200PageFlip( dPriv );
- }
- else {
- r200CopyBuffer( dPriv );
- }
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
- }
-}
-
-
-/* Force the context `c' to be the current context and associate with it
- * buffer `b'.
- */
-GLboolean
-r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
-{
- if ( driContextPriv ) {
- r200ContextPtr newCtx =
- (r200ContextPtr) driContextPriv->driverPrivate;
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
-
- if ( newCtx->dri.drawable != driDrawPriv ) {
- driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
- newCtx->dri.drawable = driDrawPriv;
- r200UpdateWindow( newCtx->glCtx );
- r200UpdateViewportOffset( newCtx->glCtx );
- }
-
- _mesa_make_current( newCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- if (newCtx->vb.enabled)
- r200VtxfmtMakeCurrent( newCtx->glCtx );
-
- _mesa_update_state( newCtx->glCtx );
- r200ValidateState( newCtx->glCtx );
-
- } else {
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current( NULL, NULL, NULL );
- }
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "End %s\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean
-r200UnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
-
- r200VtxfmtUnbindContext( rmesa->glCtx );
- return GL_TRUE;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.h
deleted file mode 100644
index 8169af709..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_context.h
+++ /dev/null
@@ -1,995 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_CONTEXT_H__
-#define __R200_CONTEXT_H__
-
-#include "tnl/t_vertex.h"
-#include "drm.h"
-#include "radeon_drm.h"
-#include "dri_util.h"
-#include "texmem.h"
-
-#include "macros.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "r200_reg.h"
-
-#define ENABLE_HW_3D_TEXTURE 1 /* XXX this is temporary! */
-
-struct r200_context;
-typedef struct r200_context r200ContextRec;
-typedef struct r200_context *r200ContextPtr;
-
-#include "r200_lock.h"
-#include "r200_screen.h"
-#include "mm.h"
-
-/* Flags for software fallback cases */
-/* See correponding strings in r200_swtcl.c */
-#define R200_FALLBACK_TEXTURE 0x01
-#define R200_FALLBACK_DRAW_BUFFER 0x02
-#define R200_FALLBACK_STENCIL 0x04
-#define R200_FALLBACK_RENDER_MODE 0x08
-#define R200_FALLBACK_DISABLE 0x10
-#define R200_FALLBACK_BORDER_MODE 0x20
-
-/* The blit width for texture uploads
- */
-#define BLIT_WIDTH_BYTES 1024
-
-/* Use the templated vertex format:
- */
-#define COLOR_IS_RGBA
-#define TAG(x) r200##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-typedef void (*r200_tri_func)( r200ContextPtr,
- r200Vertex *,
- r200Vertex *,
- r200Vertex * );
-
-typedef void (*r200_line_func)( r200ContextPtr,
- r200Vertex *,
- r200Vertex * );
-
-typedef void (*r200_point_func)( r200ContextPtr,
- r200Vertex * );
-
-
-struct r200_colorbuffer_state {
- GLuint clear;
- GLint drawOffset, drawPitch;
- int roundEnable;
-};
-
-
-struct r200_depthbuffer_state {
- GLuint clear;
- GLfloat scale;
-};
-
-struct r200_pixel_state {
- GLint readOffset, readPitch;
-};
-
-struct r200_scissor_state {
- drm_clip_rect_t rect;
- GLboolean enabled;
-
- GLuint numClipRects; /* Cliprects active */
- GLuint numAllocedClipRects; /* Cliprects available */
- drm_clip_rect_t *pClipRects;
-};
-
-struct r200_stencilbuffer_state {
- GLboolean hwBuffer;
- GLuint clear; /* rb3d_stencilrefmask value */
-};
-
-struct r200_stipple_state {
- GLuint mask[32];
-};
-
-
-
-#define TEX_0 0x1
-#define TEX_1 0x2
-#define TEX_2 0x4
-#define TEX_3 0x8
-#define TEX_4 0x10
-#define TEX_5 0x20
-#define TEX_ALL 0x3f
-
-typedef struct r200_tex_obj r200TexObj, *r200TexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct r200_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- GLuint dirty_state; /* Flags (1 per texunit) for
- whether or not this texobj
- has dirty hardware state
- (pp_*) that needs to be
- brought into the
- texunit. */
-
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
-
- GLuint pp_txfilter; /* hardware register values */
- GLuint pp_txformat;
- GLuint pp_txformat_x;
- GLuint pp_txoffset; /* Image location in texmem.
- All cube faces follow. */
- GLuint pp_txsize; /* npot only */
- GLuint pp_txpitch; /* npot only */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
-
- GLboolean border_fallback;
-
- GLuint tile_bits; /* hw texture tile bits used on this texture */
-};
-
-
-struct r200_texture_env_state {
- r200TexObjPtr texobj;
- GLenum format;
- GLenum envMode;
-};
-
-#define R200_MAX_TEXTURE_UNITS 6
-
-struct r200_texture_state {
- struct r200_texture_env_state unit[R200_MAX_TEXTURE_UNITS];
-};
-
-
-struct r200_state_atom {
- struct r200_state_atom *next, *prev;
- const char *name; /* for debug */
- int cmd_size; /* size in bytes */
- GLuint idx;
- int *cmd; /* one or more cmd's */
- int *lastcmd; /* one or more cmd's */
- GLboolean dirty;
- GLboolean (*check)( GLcontext *, int ); /* is this state active? */
-};
-
-
-
-/* Trying to keep these relatively short as the variables are becoming
- * extravagently long. Drop the driver name prefix off the front of
- * everything - I think we know which driver we're in by now, and keep the
- * prefix to 3 letters unless absolutely impossible.
- */
-
-#define CTX_CMD_0 0
-#define CTX_PP_MISC 1
-#define CTX_PP_FOG_COLOR 2
-#define CTX_RE_SOLID_COLOR 3
-#define CTX_RB3D_BLENDCNTL 4
-#define CTX_RB3D_DEPTHOFFSET 5
-#define CTX_RB3D_DEPTHPITCH 6
-#define CTX_RB3D_ZSTENCILCNTL 7
-#define CTX_CMD_1 8
-#define CTX_PP_CNTL 9
-#define CTX_RB3D_CNTL 10
-#define CTX_RB3D_COLOROFFSET 11
-#define CTX_CMD_2 12 /* why */
-#define CTX_RB3D_COLORPITCH 13 /* why */
-#define CTX_STATE_SIZE_OLDDRM 14
-#define CTX_CMD_3 14
-#define CTX_RB3D_BLENDCOLOR 15
-#define CTX_RB3D_ABLENDCNTL 16
-#define CTX_RB3D_CBLENDCNTL 17
-#define CTX_STATE_SIZE_NEWDRM 18
-
-#define SET_CMD_0 0
-#define SET_SE_CNTL 1
-#define SET_RE_CNTL 2 /* replace se_coord_fmt */
-#define SET_STATE_SIZE 3
-
-#define VTE_CMD_0 0
-#define VTE_SE_VTE_CNTL 1
-#define VTE_STATE_SIZE 2
-
-#define LIN_CMD_0 0
-#define LIN_RE_LINE_PATTERN 1
-#define LIN_RE_LINE_STATE 2
-#define LIN_CMD_1 3
-#define LIN_SE_LINE_WIDTH 4
-#define LIN_STATE_SIZE 5
-
-#define MSK_CMD_0 0
-#define MSK_RB3D_STENCILREFMASK 1
-#define MSK_RB3D_ROPCNTL 2
-#define MSK_RB3D_PLANEMASK 3
-#define MSK_STATE_SIZE 4
-
-#define VPT_CMD_0 0
-#define VPT_SE_VPORT_XSCALE 1
-#define VPT_SE_VPORT_XOFFSET 2
-#define VPT_SE_VPORT_YSCALE 3
-#define VPT_SE_VPORT_YOFFSET 4
-#define VPT_SE_VPORT_ZSCALE 5
-#define VPT_SE_VPORT_ZOFFSET 6
-#define VPT_STATE_SIZE 7
-
-#define ZBS_CMD_0 0
-#define ZBS_SE_ZBIAS_FACTOR 1
-#define ZBS_SE_ZBIAS_CONSTANT 2
-#define ZBS_STATE_SIZE 3
-
-#define MSC_CMD_0 0
-#define MSC_RE_MISC 1
-#define MSC_STATE_SIZE 2
-
-#define TAM_CMD_0 0
-#define TAM_DEBUG3 1
-#define TAM_STATE_SIZE 2
-
-#define TEX_CMD_0 0
-#define TEX_PP_TXFILTER 1 /*2c00*/
-#define TEX_PP_TXFORMAT 2 /*2c04*/
-#define TEX_PP_TXFORMAT_X 3 /*2c08*/
-#define TEX_PP_TXSIZE 4 /*2c0c*/
-#define TEX_PP_TXPITCH 5 /*2c10*/
-#define TEX_PP_BORDER_COLOR 6 /*2c14*/
-#define TEX_CMD_1 7
-#define TEX_PP_TXOFFSET 8 /*2d00 */
-#define TEX_STATE_SIZE 9
-
-#define CUBE_CMD_0 0 /* 1 register follows */
-#define CUBE_PP_CUBIC_FACES 1 /* 0x2c18 */
-#define CUBE_CMD_1 2 /* 5 registers follow */
-#define CUBE_PP_CUBIC_OFFSET_F1 3 /* 0x2d04 */
-#define CUBE_PP_CUBIC_OFFSET_F2 4 /* 0x2d08 */
-#define CUBE_PP_CUBIC_OFFSET_F3 5 /* 0x2d0c */
-#define CUBE_PP_CUBIC_OFFSET_F4 6 /* 0x2d10 */
-#define CUBE_PP_CUBIC_OFFSET_F5 7 /* 0x2d14 */
-#define CUBE_STATE_SIZE 8
-
-#define PIX_CMD_0 0
-#define PIX_PP_TXCBLEND 1
-#define PIX_PP_TXCBLEND2 2
-#define PIX_PP_TXABLEND 3
-#define PIX_PP_TXABLEND2 4
-#define PIX_STATE_SIZE 5
-
-#define TF_CMD_0 0
-#define TF_TFACTOR_0 1
-#define TF_TFACTOR_1 2
-#define TF_TFACTOR_2 3
-#define TF_TFACTOR_3 4
-#define TF_TFACTOR_4 5
-#define TF_TFACTOR_5 6
-#define TF_STATE_SIZE 7
-
-#define TCL_CMD_0 0
-#define TCL_LIGHT_MODEL_CTL_0 1
-#define TCL_LIGHT_MODEL_CTL_1 2
-#define TCL_PER_LIGHT_CTL_0 3
-#define TCL_PER_LIGHT_CTL_1 4
-#define TCL_PER_LIGHT_CTL_2 5
-#define TCL_PER_LIGHT_CTL_3 6
-#define TCL_CMD_1 7
-#define TCL_UCP_VERT_BLEND_CTL 8
-#define TCL_STATE_SIZE 9
-
-#define MSL_CMD_0 0
-#define MSL_MATRIX_SELECT_0 1
-#define MSL_MATRIX_SELECT_1 2
-#define MSL_MATRIX_SELECT_2 3
-#define MSL_MATRIX_SELECT_3 4
-#define MSL_MATRIX_SELECT_4 5
-#define MSL_STATE_SIZE 6
-
-#define TCG_CMD_0 0
-#define TCG_TEX_PROC_CTL_2 1
-#define TCG_TEX_PROC_CTL_3 2
-#define TCG_TEX_PROC_CTL_0 3
-#define TCG_TEX_PROC_CTL_1 4
-#define TCG_TEX_CYL_WRAP_CTL 5
-#define TCG_STATE_SIZE 6
-
-#define MTL_CMD_0 0
-#define MTL_EMMISSIVE_RED 1
-#define MTL_EMMISSIVE_GREEN 2
-#define MTL_EMMISSIVE_BLUE 3
-#define MTL_EMMISSIVE_ALPHA 4
-#define MTL_AMBIENT_RED 5
-#define MTL_AMBIENT_GREEN 6
-#define MTL_AMBIENT_BLUE 7
-#define MTL_AMBIENT_ALPHA 8
-#define MTL_DIFFUSE_RED 9
-#define MTL_DIFFUSE_GREEN 10
-#define MTL_DIFFUSE_BLUE 11
-#define MTL_DIFFUSE_ALPHA 12
-#define MTL_SPECULAR_RED 13
-#define MTL_SPECULAR_GREEN 14
-#define MTL_SPECULAR_BLUE 15
-#define MTL_SPECULAR_ALPHA 16
-#define MTL_CMD_1 17
-#define MTL_SHININESS 18
-#define MTL_STATE_SIZE 19
-
-#define VAP_CMD_0 0
-#define VAP_SE_VAP_CNTL 1
-#define VAP_STATE_SIZE 2
-
-/* Replaces a lot of packet info from radeon
- */
-#define VTX_CMD_0 0
-#define VTX_VTXFMT_0 1
-#define VTX_VTXFMT_1 2
-#define VTX_TCL_OUTPUT_VTXFMT_0 3
-#define VTX_TCL_OUTPUT_VTXFMT_1 4
-#define VTX_CMD_1 5
-#define VTX_TCL_OUTPUT_COMPSEL 6
-#define VTX_CMD_2 7
-#define VTX_STATE_CNTL 8
-#define VTX_STATE_SIZE 9
-
-
-#define VTX_COLOR(v,n) (((v)>>(R200_VTX_COLOR_0_SHIFT+(n)*2))&\
- R200_VTX_COLOR_MASK)
-
-/**
- * Given the \c R200_SE_VTX_FMT_1 for the current vertex state, determine
- * how many components are in texture coordinate \c n.
- */
-#define VTX_TEXn_COUNT(v,n) (((v) >> (3 * n)) & 0x07)
-
-#define MAT_CMD_0 0
-#define MAT_ELT_0 1
-#define MAT_STATE_SIZE 17
-
-#define GRD_CMD_0 0
-#define GRD_VERT_GUARD_CLIP_ADJ 1
-#define GRD_VERT_GUARD_DISCARD_ADJ 2
-#define GRD_HORZ_GUARD_CLIP_ADJ 3
-#define GRD_HORZ_GUARD_DISCARD_ADJ 4
-#define GRD_STATE_SIZE 5
-
-/* position changes frequently when lighting in modelpos - separate
- * out to new state item?
- */
-#define LIT_CMD_0 0
-#define LIT_AMBIENT_RED 1
-#define LIT_AMBIENT_GREEN 2
-#define LIT_AMBIENT_BLUE 3
-#define LIT_AMBIENT_ALPHA 4
-#define LIT_DIFFUSE_RED 5
-#define LIT_DIFFUSE_GREEN 6
-#define LIT_DIFFUSE_BLUE 7
-#define LIT_DIFFUSE_ALPHA 8
-#define LIT_SPECULAR_RED 9
-#define LIT_SPECULAR_GREEN 10
-#define LIT_SPECULAR_BLUE 11
-#define LIT_SPECULAR_ALPHA 12
-#define LIT_POSITION_X 13
-#define LIT_POSITION_Y 14
-#define LIT_POSITION_Z 15
-#define LIT_POSITION_W 16
-#define LIT_DIRECTION_X 17
-#define LIT_DIRECTION_Y 18
-#define LIT_DIRECTION_Z 19
-#define LIT_DIRECTION_W 20
-#define LIT_ATTEN_QUADRATIC 21
-#define LIT_ATTEN_LINEAR 22
-#define LIT_ATTEN_CONST 23
-#define LIT_ATTEN_XXX 24
-#define LIT_CMD_1 25
-#define LIT_SPOT_DCD 26
-#define LIT_SPOT_DCM 27
-#define LIT_SPOT_EXPONENT 28
-#define LIT_SPOT_CUTOFF 29
-#define LIT_SPECULAR_THRESH 30
-#define LIT_RANGE_CUTOFF 31 /* ? */
-#define LIT_ATTEN_CONST_INV 32
-#define LIT_STATE_SIZE 33
-
-/* Fog
- */
-#define FOG_CMD_0 0
-#define FOG_R 1
-#define FOG_C 2
-#define FOG_D 3
-#define FOG_PAD 4
-#define FOG_STATE_SIZE 5
-
-/* UCP
- */
-#define UCP_CMD_0 0
-#define UCP_X 1
-#define UCP_Y 2
-#define UCP_Z 3
-#define UCP_W 4
-#define UCP_STATE_SIZE 5
-
-/* GLT - Global ambient
- */
-#define GLT_CMD_0 0
-#define GLT_RED 1
-#define GLT_GREEN 2
-#define GLT_BLUE 3
-#define GLT_ALPHA 4
-#define GLT_STATE_SIZE 5
-
-/* EYE
- */
-#define EYE_CMD_0 0
-#define EYE_X 1
-#define EYE_Y 2
-#define EYE_Z 3
-#define EYE_RESCALE_FACTOR 4
-#define EYE_STATE_SIZE 5
-
-/* CST - constant state
- */
-#define CST_CMD_0 0
-#define CST_PP_CNTL_X 1
-#define CST_CMD_1 2
-#define CST_RB3D_DEPTHXY_OFFSET 3
-#define CST_CMD_2 4
-#define CST_RE_AUX_SCISSOR_CNTL 5
-#define CST_CMD_3 6
-#define CST_RE_SCISSOR_TL_0 7
-#define CST_RE_SCISSOR_BR_0 8
-#define CST_CMD_4 9
-#define CST_SE_VAP_CNTL_STATUS 10
-#define CST_CMD_5 11
-#define CST_RE_POINTSIZE 12
-#define CST_CMD_6 13
-#define CST_SE_TCL_INPUT_VTX_0 14
-#define CST_SE_TCL_INPUT_VTX_1 15
-#define CST_SE_TCL_INPUT_VTX_2 16
-#define CST_SE_TCL_INPUT_VTX_3 17
-#define CST_STATE_SIZE 18
-
-#define PRF_CMD_0 0
-#define PRF_PP_TRI_PERF 1
-#define PRF_PP_PERF_CNTL 2
-#define PRF_STATE_SIZE 3
-
-
-struct r200_hw_state {
- /* Head of the linked list of state atoms. */
- struct r200_state_atom atomlist;
-
- /* Hardware state, stored as cmdbuf commands:
- * -- Need to doublebuffer for
- * - reviving state after loss of context
- * - eliding noop statechange loops? (except line stipple count)
- */
- struct r200_state_atom ctx;
- struct r200_state_atom set;
- struct r200_state_atom vte;
- struct r200_state_atom lin;
- struct r200_state_atom msk;
- struct r200_state_atom vpt;
- struct r200_state_atom vap;
- struct r200_state_atom vtx;
- struct r200_state_atom tcl;
- struct r200_state_atom msl;
- struct r200_state_atom tcg;
- struct r200_state_atom msc;
- struct r200_state_atom cst;
- struct r200_state_atom tam;
- struct r200_state_atom tf;
- struct r200_state_atom tex[6];
- struct r200_state_atom cube[6];
- struct r200_state_atom zbs;
- struct r200_state_atom mtl[2];
- struct r200_state_atom mat[9];
- struct r200_state_atom lit[8]; /* includes vec, scl commands */
- struct r200_state_atom ucp[6];
- struct r200_state_atom pix[6]; /* pixshader stages */
- struct r200_state_atom eye; /* eye pos */
- struct r200_state_atom grd; /* guard band clipping */
- struct r200_state_atom fog;
- struct r200_state_atom glt;
- struct r200_state_atom prf;
-
- int max_state_size; /* Number of bytes necessary for a full state emit. */
- GLboolean is_dirty, all_dirty;
-};
-
-struct r200_state {
- /* Derived state for internal purposes:
- */
- struct r200_colorbuffer_state color;
- struct r200_depthbuffer_state depth;
- struct r200_pixel_state pixel;
- struct r200_scissor_state scissor;
- struct r200_stencilbuffer_state stencil;
- struct r200_stipple_state stipple;
- struct r200_texture_state texture;
-};
-
-/* Need refcounting on dma buffers:
- */
-struct r200_dma_buffer {
- int refcount; /* the number of retained regions in buf */
- drmBufPtr buf;
-};
-
-#define GET_START(rvb) (rmesa->r200Screen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-
-/* A retained region, eg vertices for indexed vertices.
- */
-struct r200_dma_region {
- struct r200_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
- int aos_start;
- int aos_stride;
- int aos_size;
-};
-
-
-struct r200_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct r200_dma_region current;
-
- void (*flush)( r200ContextPtr );
-
- char *buf0_address; /* start of buf[0], for index calcs */
- GLuint nr_released_bufs; /* flush after so many buffers released */
-};
-
-struct r200_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
- __DRIdrawablePrivate *drawable; /* DRI drawable bound to this ctx */
-
- drm_context_t hwContext;
- drm_hw_lock_t *hwLock;
- int fd;
- int drmMinor;
-};
-
-
-#define R200_CMD_BUF_SZ (8*1024)
-
-struct r200_store {
- GLuint statenr;
- GLuint primnr;
- char cmd_buf[R200_CMD_BUF_SZ];
- int cmd_used;
- int elts_start;
-};
-
-
-/* r200_tcl.c
- */
-struct r200_tcl_info {
- GLuint vertex_format;
- GLint last_offset;
- GLuint hw_primitive;
-
- struct r200_dma_region *aos_components[8];
- GLuint nr_aos_components;
-
- GLuint *Elts;
-
- struct r200_dma_region indexed_verts;
- struct r200_dma_region obj;
- struct r200_dma_region rgba;
- struct r200_dma_region spec;
- struct r200_dma_region fog;
- struct r200_dma_region tex[R200_MAX_TEXTURE_UNITS];
- struct r200_dma_region norm;
-};
-
-
-/* r200_swtcl.c
- */
-struct r200_swtcl_info {
- GLuint RenderIndex;
-
- /**
- * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
- * installed in the Mesa state vector.
- */
- GLuint vertex_size;
-
- /**
- * Attributes instructing the Mesa TCL pipeline where / how to put vertex
- * data in the hardware buffer.
- */
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
-
- /**
- * Number of elements of \c ::vertex_attrs that are actually used.
- */
- GLuint vertex_attr_count;
-
- /**
- * Cached pointer to the buffer where Mesa will store vertex data.
- */
- GLubyte *verts;
-
- /* Fallback rasterization functions
- */
- r200_point_func draw_point;
- r200_line_func draw_line;
- r200_tri_func draw_tri;
-
- GLuint hw_primitive;
- GLenum render_primitive;
- GLuint numverts;
-
- /**
- * Offset of the 4UB color data within a hardware (swtcl) vertex.
- */
- GLuint coloroffset;
-
- /**
- * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
- */
- GLuint specoffset;
-
- /**
- * Should Mesa project vertex data or will the hardware do it?
- */
- GLboolean needproj;
-
- struct r200_dma_region indexed_verts;
-};
-
-
-struct r200_ioctl {
- GLuint vertex_offset;
- GLuint vertex_size;
-};
-
-
-
-#define R200_MAX_PRIMS 64
-
-
-/* Want to keep a cache of these around. Each is parameterized by
- * only a single value which has only a small range. Only expect a
- * few, so just rescan the list each time?
- */
-struct dynfn {
- struct dynfn *next, *prev;
- int key[2];
- char *code;
-};
-
-struct dfn_lists {
- struct dynfn Vertex2f;
- struct dynfn Vertex2fv;
- struct dynfn Vertex3f;
- struct dynfn Vertex3fv;
- struct dynfn Color4ub;
- struct dynfn Color4ubv;
- struct dynfn Color3ub;
- struct dynfn Color3ubv;
- struct dynfn Color4f;
- struct dynfn Color4fv;
- struct dynfn Color3f;
- struct dynfn Color3fv;
- struct dynfn SecondaryColor3ubEXT;
- struct dynfn SecondaryColor3ubvEXT;
- struct dynfn SecondaryColor3fEXT;
- struct dynfn SecondaryColor3fvEXT;
- struct dynfn Normal3f;
- struct dynfn Normal3fv;
- struct dynfn TexCoord3f;
- struct dynfn TexCoord3fv;
- struct dynfn TexCoord2f;
- struct dynfn TexCoord2fv;
- struct dynfn TexCoord1f;
- struct dynfn TexCoord1fv;
- struct dynfn MultiTexCoord3fARB;
- struct dynfn MultiTexCoord3fvARB;
- struct dynfn MultiTexCoord2fARB;
- struct dynfn MultiTexCoord2fvARB;
- struct dynfn MultiTexCoord1fARB;
- struct dynfn MultiTexCoord1fvARB;
- struct dynfn FogCoordfEXT;
- struct dynfn FogCoordfvEXT;
-};
-
-struct dfn_generators {
- struct dynfn *(*Vertex2f)( GLcontext *, const int * );
- struct dynfn *(*Vertex2fv)( GLcontext *, const int * );
- struct dynfn *(*Vertex3f)( GLcontext *, const int * );
- struct dynfn *(*Vertex3fv)( GLcontext *, const int * );
- struct dynfn *(*Color4ub)( GLcontext *, const int * );
- struct dynfn *(*Color4ubv)( GLcontext *, const int * );
- struct dynfn *(*Color3ub)( GLcontext *, const int * );
- struct dynfn *(*Color3ubv)( GLcontext *, const int * );
- struct dynfn *(*Color4f)( GLcontext *, const int * );
- struct dynfn *(*Color4fv)( GLcontext *, const int * );
- struct dynfn *(*Color3f)( GLcontext *, const int * );
- struct dynfn *(*Color3fv)( GLcontext *, const int * );
- struct dynfn *(*SecondaryColor3ubEXT)( GLcontext *, const int * );
- struct dynfn *(*SecondaryColor3ubvEXT)( GLcontext *, const int * );
- struct dynfn *(*SecondaryColor3fEXT)( GLcontext *, const int * );
- struct dynfn *(*SecondaryColor3fvEXT)( GLcontext *, const int * );
- struct dynfn *(*Normal3f)( GLcontext *, const int * );
- struct dynfn *(*Normal3fv)( GLcontext *, const int * );
- struct dynfn *(*TexCoord3f)( GLcontext *, const int * );
- struct dynfn *(*TexCoord3fv)( GLcontext *, const int * );
- struct dynfn *(*TexCoord2f)( GLcontext *, const int * );
- struct dynfn *(*TexCoord2fv)( GLcontext *, const int * );
- struct dynfn *(*TexCoord1f)( GLcontext *, const int * );
- struct dynfn *(*TexCoord1fv)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord3fARB)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord3fvARB)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord2fARB)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord2fvARB)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord1fARB)( GLcontext *, const int * );
- struct dynfn *(*MultiTexCoord1fvARB)( GLcontext *, const int * );
- struct dynfn *(*FogCoordfEXT)( GLcontext *, const int * );
- struct dynfn *(*FogCoordfvEXT)( GLcontext *, const int * );
-};
-
-
-
-struct r200_prim {
- GLuint start;
- GLuint end;
- GLuint prim;
-};
-
- /* A maximum total of 29 elements per vertex: 3 floats for position, 3
- * floats for normal, 4 floats for color, 4 bytes for secondary color,
- * 3 floats for each texture unit (18 floats total).
- *
- * we maybe need add. 4 to prevent segfault if someone specifies
- * GL_TEXTURE6/GL_TEXTURE7 (esp. for the codegen-path) (FIXME: )
- *
- * The position data is never actually stored here, so 3 elements could be
- * trimmed out of the buffer.
- */
-
-#define R200_MAX_VERTEX_SIZE ((3*6)+11)
-
-struct r200_vbinfo {
- GLint counter, initial_counter;
- GLint *dmaptr;
- void (*notify)( void );
- GLint vertex_size;
-
- union { float f; int i; r200_color_t color; } vertex[R200_MAX_VERTEX_SIZE];
-
- GLfloat *normalptr;
- GLfloat *floatcolorptr;
- GLfloat *fogptr;
- r200_color_t *colorptr;
- GLfloat *floatspecptr;
- r200_color_t *specptr;
- GLfloat *texcoordptr[8]; /* 6 (TMU) + 2 for r200_vtxfmt_c.c when GL_TEXTURE6/7 */
-
-
- GLenum *prim; /* &ctx->Driver.CurrentExecPrimitive */
- GLuint primflags;
- GLboolean enabled; /* *_NO_VTXFMT / *_NO_TCL env vars */
- GLboolean installed;
- GLboolean fell_back;
- GLboolean recheck;
- GLint nrverts;
- GLuint vtxfmt_0, vtxfmt_1;
-
- GLuint installed_vertex_format;
- GLuint installed_color_3f_sz;
-
- struct r200_prim primlist[R200_MAX_PRIMS];
- int nrprims;
-
- struct dfn_lists dfn_cache;
- struct dfn_generators codegen;
- GLvertexformat vtxfmt;
-};
-
-
-struct r200_context {
- GLcontext *glCtx; /* Mesa context */
-
- /* Driver and hardware state management
- */
- struct r200_hw_state hw;
- struct r200_state state;
-
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap * texture_heaps[ R200_NR_TEX_HEAPS ];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Rasterization and vertex state:
- */
- GLuint TclFallback;
- GLuint Fallback;
- GLuint NewGLState;
- GLuint tnl_index; /* index of bits for last tnl_install_attrs */
-
- /* Vertex buffers
- */
- struct r200_ioctl ioctl;
- struct r200_dma dma;
- struct r200_store store;
- /* A full state emit as of the first state emit in the main store, in case
- * the context is lost.
- */
- struct r200_store backup_store;
-
- /* Page flipping
- */
- GLuint doPageFlip;
-
- /* Busy waiting
- */
- GLuint do_usleeps;
- GLuint do_irqs;
- GLuint irqsEmitted;
- drm_radeon_irq_wait_t iw;
-
- /* Clientdata textures;
- */
- GLuint prefer_gart_client_texturing;
-
- /* Drawable, cliprect and scissor information
- */
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
- unsigned int lastStamp;
- GLboolean lost_context;
- GLboolean save_on_next_emit;
- r200ScreenPtr r200Screen; /* Screen private DRI data */
- drm_radeon_sarea_t *sarea; /* Private SAREA data */
-
- /* TCL stuff
- */
- GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
- GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS];
- GLboolean TexGenNeedNormals[R200_MAX_TEXTURE_UNITS];
- GLuint TexMatEnabled;
- GLuint TexMatCompSel;
- GLuint TexGenEnabled;
- GLuint TexGenCompSel;
- GLmatrix tmpmat;
-
- /* VBI / buffer swap
- */
- GLuint vbl_seq;
- GLuint vblank_flags;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-
-
- /* r200_tcl.c
- */
- struct r200_tcl_info tcl;
-
- /* r200_swtcl.c
- */
- struct r200_swtcl_info swtcl;
-
- /* r200_vtxfmt.c
- */
- struct r200_vbinfo vb;
-
- /* Mirrors of some DRI state
- */
- struct r200_dri_mirror dri;
-
- /* Configuration cache
- */
- driOptionCache optionCache;
-
- GLboolean using_hyperz;
- GLboolean texmicrotile;
-};
-
-#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-
-
-static __inline GLuint r200PackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
-{
- switch ( cpp ) {
- case 2:
- return PACK_COLOR_565( r, g, b );
- case 4:
- return PACK_COLOR_8888( a, r, g, b );
- default:
- return 0;
- }
-}
-
-
-extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
-extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate);
-extern void r200SwapBuffers( __DRIdrawablePrivate *dPriv );
-extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
-
-/* ================================================================
- * Debugging:
- */
-#define DO_DEBUG 1
-
-#if DO_DEBUG
-extern int R200_DEBUG;
-#else
-#define R200_DEBUG 0
-#endif
-
-#define DEBUG_TEXTURE 0x001
-#define DEBUG_STATE 0x002
-#define DEBUG_IOCTL 0x004
-#define DEBUG_PRIMS 0x008
-#define DEBUG_VERTS 0x010
-#define DEBUG_FALLBACKS 0x020
-#define DEBUG_VFMT 0x040
-#define DEBUG_CODEGEN 0x080
-#define DEBUG_VERBOSE 0x100
-#define DEBUG_DRI 0x200
-#define DEBUG_DMA 0x400
-#define DEBUG_SANITY 0x800
-#define DEBUG_SYNC 0x1000
-#define DEBUG_PIXEL 0x2000
-#define DEBUG_MEMORY 0x4000
-
-#endif /* __R200_CONTEXT_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.c
deleted file mode 100644
index a2336ce4f..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ /dev/null
@@ -1,966 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_ioctl.c,v 1.4 2002/12/17 00:32:56 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "context.h"
-#include "swrast/swrast.h"
-
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_tcl.h"
-#include "r200_sanity.h"
-#include "radeon_reg.h"
-
-#include "vblank.h"
-
-
-#define R200_TIMEOUT 512
-#define R200_IDLE_RETRY 16
-
-
-static void r200WaitForIdle( r200ContextPtr rmesa );
-
-
-/* At this point we were in FlushCmdBufLocked but we had lost our context, so
- * we need to unwire our current cmdbuf, hook the one with the saved state in
- * it, flush it, and then put the current one back. This is so commands at the
- * start of a cmdbuf can rely on the state being kept from the previous one.
- */
-static void r200BackUpAndEmitLostStateLocked( r200ContextPtr rmesa )
-{
- GLuint nr_released_bufs;
- struct r200_store saved_store;
-
- if (rmesa->backup_store.cmd_used == 0)
- return;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Emitting backup state on lost context\n");
-
- rmesa->lost_context = GL_FALSE;
-
- nr_released_bufs = rmesa->dma.nr_released_bufs;
- saved_store = rmesa->store;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->store = rmesa->backup_store;
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- rmesa->dma.nr_released_bufs = nr_released_bufs;
- rmesa->store = saved_store;
-}
-
-int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller )
-{
- int ret, i;
- drm_radeon_cmd_buffer_t cmd;
-
- if (rmesa->lost_context)
- r200BackUpAndEmitLostStateLocked( rmesa );
-
- if (R200_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (0 & R200_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < rmesa->store.cmd_used ; i += 4 )
- fprintf(stderr, "%d: %x\n", i/4,
- *(int *)(&rmesa->store.cmd_buf[i]));
- }
-
- if (R200_DEBUG & DEBUG_DMA)
- fprintf(stderr, "%s: Releasing %d buffers\n", __FUNCTION__,
- rmesa->dma.nr_released_bufs);
-
-
- if (R200_DEBUG & DEBUG_SANITY) {
- if (rmesa->state.scissor.enabled)
- ret = r200SanityCmdBuffer( rmesa,
- rmesa->state.scissor.numClipRects,
- rmesa->state.scissor.pClipRects);
- else
- ret = r200SanityCmdBuffer( rmesa,
- rmesa->numClipRects,
- rmesa->pClipRects);
- if (ret) {
- fprintf(stderr, "drmSanityCommandWrite: %d\n", ret);
- goto out;
- }
- }
-
-
- if (R200_DEBUG & DEBUG_MEMORY) {
- if (! driValidateTextureHeaps( rmesa->texture_heaps, rmesa->nr_heaps,
- & rmesa->swapped ) ) {
- fprintf( stderr, "%s: texture memory is inconsistent - expect "
- "mangled textures\n", __FUNCTION__ );
- }
- }
-
-
- cmd.bufsz = rmesa->store.cmd_used;
- cmd.buf = rmesa->store.cmd_buf;
-
- if (rmesa->state.scissor.enabled) {
- cmd.nbox = rmesa->state.scissor.numClipRects;
- cmd.boxes = (drm_clip_rect_t *)rmesa->state.scissor.pClipRects;
- } else {
- cmd.nbox = rmesa->numClipRects;
- cmd.boxes = (drm_clip_rect_t *)rmesa->pClipRects;
- }
-
- ret = drmCommandWrite( rmesa->dri.fd,
- DRM_RADEON_CMDBUF,
- &cmd, sizeof(cmd) );
-
- if (ret)
- fprintf(stderr, "drmCommandWrite: %d\n", ret);
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "\nSyncing in %s\n\n", __FUNCTION__);
- r200WaitForIdleLocked( rmesa );
- }
-
-
- out:
- rmesa->store.primnr = 0;
- rmesa->store.statenr = 0;
- rmesa->store.cmd_used = 0;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->save_on_next_emit = 1;
-
- return ret;
-}
-
-
-/* Note: does not emit any commands to avoid recursion on
- * r200AllocCmdBuf.
- */
-void r200FlushCmdBuf( r200ContextPtr rmesa, const char *caller )
-{
- int ret;
-
- LOCK_HARDWARE( rmesa );
-
- ret = r200FlushCmdBufLocked( rmesa, caller );
-
- UNLOCK_HARDWARE( rmesa );
-
- if (ret) {
- fprintf(stderr, "drmRadeonCmdBuffer: %d (exiting)\n", ret);
- exit(ret);
- }
-}
-
-
-/* =============================================================
- * Hardware vertex buffer handling
- */
-
-
-void r200RefillCurrentDmaRegion( r200ContextPtr rmesa )
-{
- struct r200_dma_buffer *dmabuf;
- int fd = rmesa->dri.fd;
- int index = 0;
- int size = 0;
- drmDMAReq dma;
- int ret;
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush( rmesa );
- }
-
- if (rmesa->dma.current.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
-
- if (rmesa->dma.nr_released_bufs > 4)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
-
- dma.context = rmesa->dri.hwContext;
- dma.send_count = 0;
- dma.send_list = NULL;
- dma.send_sizes = NULL;
- dma.flags = 0;
- dma.request_count = 1;
- dma.request_size = RADEON_BUFFER_SIZE;
- dma.request_list = &index;
- dma.request_sizes = &size;
- dma.granted_count = 0;
-
- LOCK_HARDWARE(rmesa); /* no need to validate */
-
- while (1) {
- ret = drmDMA( fd, &dma );
- if (ret == 0)
- break;
-
- if (rmesa->dma.nr_released_bufs) {
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- }
-
- if (rmesa->do_usleeps) {
- UNLOCK_HARDWARE( rmesa );
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
- }
- }
-
- UNLOCK_HARDWARE(rmesa);
-
- if (R200_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Allocated buffer %d\n", index);
-
- dmabuf = CALLOC_STRUCT( r200_dma_buffer );
- dmabuf->buf = &rmesa->r200Screen->buffers->list[index];
- dmabuf->refcount = 1;
-
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = dmabuf->buf->address;
- rmesa->dma.current.end = dmabuf->buf->total;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-}
-
-void r200ReleaseDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- const char *caller )
-{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (--region->buf->refcount == 0) {
- drm_radeon_cmd_header_t *cmd;
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s -- DISCARD BUF %d\n", __FUNCTION__,
- region->buf->buf->idx);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, sizeof(*cmd),
- __FUNCTION__ );
- cmd->dma.cmd_type = RADEON_CMD_DMA_DISCARD;
- cmd->dma.buf_idx = region->buf->buf->idx;
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
- }
-
- region->buf = NULL;
- region->start = 0;
-}
-
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void r200AllocDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int bytes,
- int alignment )
-{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (region->buf)
- r200ReleaseDmaRegion( rmesa, region, __FUNCTION__ );
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r200RefillCurrentDmaRegion( rmesa );
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-
- assert( rmesa->dma.current.ptr <= rmesa->dma.current.end );
-}
-
-void r200AllocDmaRegionVerts( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int numverts,
- int vertsize,
- int alignment )
-{
- r200AllocDmaRegion( rmesa, region, vertsize * numverts, alignment );
-}
-
-/* ================================================================
- * SwapBuffers with client-side throttling
- */
-
-static u_int32_t r200GetLastFrame(r200ContextPtr rmesa)
-{
- drm_radeon_getparam_t gp;
- int ret;
- u_int32_t frame;
-
- gp.param = RADEON_PARAM_LAST_FRAME;
- gp.value = (int *)&frame;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp) );
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-
- return frame;
-}
-
-static void r200EmitIrqLocked( r200ContextPtr rmesa )
-{
- drm_radeon_irq_emit_t ie;
- int ret;
-
- ie.irq_seq = &rmesa->iw.irq_seq;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_IRQ_EMIT,
- &ie, sizeof(ie) );
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void r200WaitIrq( r200ContextPtr rmesa )
-{
- int ret;
-
- do {
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_IRQ_WAIT,
- &rmesa->iw, sizeof(rmesa->iw) );
- } while (ret && (errno == EINTR || errno == EAGAIN));
-
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void r200WaitForFrameCompletion( r200ContextPtr rmesa )
-{
- drm_radeon_sarea_t *sarea = rmesa->sarea;
-
- if (rmesa->do_irqs) {
- if (r200GetLastFrame(rmesa) < sarea->last_frame) {
- if (!rmesa->irqsEmitted) {
- while (r200GetLastFrame (rmesa) < sarea->last_frame)
- ;
- }
- else {
- UNLOCK_HARDWARE( rmesa );
- r200WaitIrq( rmesa );
- LOCK_HARDWARE( rmesa );
- }
- rmesa->irqsEmitted = 10;
- }
-
- if (rmesa->irqsEmitted) {
- r200EmitIrqLocked( rmesa );
- rmesa->irqsEmitted--;
- }
- }
- else {
- while (r200GetLastFrame (rmesa) < sarea->last_frame) {
- UNLOCK_HARDWARE( rmesa );
- if (rmesa->do_usleeps)
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
- }
- }
-}
-
-
-
-/* Copy the back color buffer to the front color buffer.
- */
-void r200CopyBuffer( const __DRIdrawablePrivate *dPriv )
-{
- r200ContextPtr rmesa;
- GLint nbox, i, ret;
- GLboolean missed_target;
- int64_t ust;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *)rmesa->glCtx );
- }
-
- R200_FIREVERTICES( rmesa );
-
- LOCK_HARDWARE( rmesa );
-
-
- /* Throttle the frame rate -- only allow one pending swap buffers
- * request at a time.
- */
- r200WaitForFrameCompletion( rmesa );
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & rmesa->vbl_seq, rmesa->vblank_flags, & missed_target );
- LOCK_HARDWARE( rmesa );
-
- nbox = dPriv->numClipRects; /* must be in locked region */
-
- for ( i = 0 ; i < nbox ; ) {
- GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS , nbox );
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- GLint n = 0;
-
- for ( ; i < nr ; i++ ) {
- *b++ = box[i];
- n++;
- }
- rmesa->sarea->nbox = n;
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP );
-
- if ( ret ) {
- fprintf( stderr, "DRM_R200_SWAP_BUFFERS: return = %d\n", ret );
- UNLOCK_HARDWARE( rmesa );
- exit( 1 );
- }
- }
-
- UNLOCK_HARDWARE( rmesa );
- rmesa->hw.all_dirty = GL_TRUE;
-
- rmesa->swap_count++;
- (*dri_interface->getUST)( & ust );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- rmesa->swap_missed_ust = ust - rmesa->swap_ust;
- }
-
- rmesa->swap_ust = ust;
-
- sched_yield();
-}
-
-void r200PageFlip( const __DRIdrawablePrivate *dPriv )
-{
- r200ContextPtr rmesa;
- GLint ret;
- GLboolean missed_target;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__,
- rmesa->sarea->pfCurrentPage);
- }
-
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
-
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE( rmesa );
- usleep( 10000 ); /* throttle invisible client 10ms */
- return;
- }
-
- /* Need to do this for the perf box placement:
- */
- {
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- b[0] = box[0];
- rmesa->sarea->nbox = 1;
- }
-
- /* Throttle the frame rate -- only allow a few pending swap buffers
- * request at a time.
- */
- r200WaitForFrameCompletion( rmesa );
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & rmesa->vbl_seq, rmesa->vblank_flags, & missed_target );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- (void) (*dri_interface->getUST)( & rmesa->swap_missed_ust );
- }
- LOCK_HARDWARE( rmesa );
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_FLIP );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret );
- exit( 1 );
- }
-
- rmesa->swap_count++;
- (void) (*dri_interface->getUST)( & rmesa->swap_ust );
-
- if ( rmesa->sarea->pfCurrentPage == 1 ) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- } else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
- + rmesa->r200Screen->fbLocation;
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
-}
-
-
-/* ================================================================
- * Buffer clear
- */
-static void r200Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
- GLint cx, GLint cy, GLint cw, GLint ch )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLuint flags = 0;
- GLuint color_mask = 0;
- GLint ret, i;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "%s: all=%d cx=%d cy=%d cw=%d ch=%d\n",
- __FUNCTION__, all, cx, cy, cw, ch );
- }
-
- {
- LOCK_HARDWARE( rmesa );
- UNLOCK_HARDWARE( rmesa );
- if ( dPriv->numClipRects == 0 )
- return;
- }
-
- r200Flush( ctx );
-
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= RADEON_FRONT;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= RADEON_BACK;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
-
- if ( mask & BUFFER_BIT_DEPTH ) {
- flags |= RADEON_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) {
- flags |= RADEON_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
-
- if ( mask ) {
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
- _swrast_Clear( ctx, mask, all, cx, cy, cw, ch );
- }
-
- if ( !flags )
- return;
-
- if (rmesa->using_hyperz) {
- flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200)
- flags |= RADEON_USE_HIERZ; */
- if (!(rmesa->state.stencil.hwBuffer) ||
- ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
- ((rmesa->state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) {
- flags |= RADEON_CLEAR_FASTZ;
- }
- }
-
- /* Flip top to bottom */
- cx += dPriv->x;
- cy = dPriv->y + dPriv->h - cy - ch;
-
- LOCK_HARDWARE( rmesa );
-
- /* Throttle the number of clear ioctls we do.
- */
- while ( 1 ) {
- drm_radeon_getparam_t gp;
- int ret;
- int clear;
-
- gp.param = RADEON_PARAM_LAST_CLEAR;
- gp.value = (int *)&clear;
- ret = drmCommandWriteRead( rmesa->dri.fd,
- DRM_RADEON_GETPARAM, &gp, sizeof(gp) );
-
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-
- /* Clear throttling needs more thought.
- */
- if ( rmesa->sarea->last_clear - clear <= 25 ) {
- break;
- }
-
- if (rmesa->do_usleeps) {
- UNLOCK_HARDWARE( rmesa );
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
- }
- }
-
- /* Send current state to the hardware */
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
-
- for ( i = 0 ; i < dPriv->numClipRects ; ) {
- GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, dPriv->numClipRects );
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- drm_radeon_clear_t clear;
- drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
- GLint n = 0;
-
- if ( !all ) {
- for ( ; i < nr ; i++ ) {
- GLint x = box[i].x1;
- GLint y = box[i].y1;
- GLint w = box[i].x2 - x;
- GLint h = box[i].y2 - y;
-
- if ( x < cx ) w -= cx - x, x = cx;
- if ( y < cy ) h -= cy - y, y = cy;
- if ( x + w > cx + cw ) w = cx + cw - x;
- if ( y + h > cy + ch ) h = cy + ch - y;
- if ( w <= 0 ) continue;
- if ( h <= 0 ) continue;
-
- b->x1 = x;
- b->y1 = y;
- b->x2 = x + w;
- b->y2 = y + h;
- b++;
- n++;
- }
- } else {
- for ( ; i < nr ; i++ ) {
- *b++ = box[i];
- n++;
- }
- }
-
- rmesa->sarea->nbox = n;
-
- clear.flags = flags;
- clear.clear_color = rmesa->state.color.clear;
- clear.clear_depth = rmesa->state.depth.clear; /* needed for hyperz */
- clear.color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- clear.depth_mask = rmesa->state.stencil.clear;
- clear.depth_boxes = depth_boxes;
-
- n--;
- b = rmesa->sarea->boxes;
- for ( ; n >= 0 ; n-- ) {
- depth_boxes[n].f[CLEAR_X1] = (float)b[n].x1;
- depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1;
- depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2;
- depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2;
- depth_boxes[n].f[CLEAR_DEPTH] = ctx->Depth.Clear;
- }
-
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_CLEAR,
- &clear, sizeof(clear));
-
-
- if ( ret ) {
- UNLOCK_HARDWARE( rmesa );
- fprintf( stderr, "DRM_RADEON_CLEAR: return = %d\n", ret );
- exit( 1 );
- }
- }
-
- UNLOCK_HARDWARE( rmesa );
- rmesa->hw.all_dirty = GL_TRUE;
-}
-
-
-void r200WaitForIdleLocked( r200ContextPtr rmesa )
-{
- int ret;
- int i = 0;
-
- do {
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_CP_IDLE);
- if (ret)
- DO_USLEEP( 1 );
- } while (ret && ++i < 100);
-
- if ( ret < 0 ) {
- UNLOCK_HARDWARE( rmesa );
- fprintf( stderr, "Error: R200 timed out... exiting\n" );
- exit( -1 );
- }
-}
-
-
-static void r200WaitForIdle( r200ContextPtr rmesa )
-{
- LOCK_HARDWARE(rmesa);
- r200WaitForIdleLocked( rmesa );
- UNLOCK_HARDWARE(rmesa);
-}
-
-
-void r200Flush( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- r200EmitState( rmesa );
-
- if (rmesa->store.cmd_used)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
-}
-
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void r200Finish( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200Flush( ctx );
-
- if (rmesa->do_irqs) {
- LOCK_HARDWARE( rmesa );
- r200EmitIrqLocked( rmesa );
- UNLOCK_HARDWARE( rmesa );
- r200WaitIrq( rmesa );
- }
- else
- r200WaitForIdle( rmesa );
-}
-
-
-/* This version of AllocateMemoryMESA allocates only GART memory, and
- * only does so after the point at which the driver has been
- * initialized.
- *
- * Theoretically a valid context isn't required. However, in this
- * implementation, it is, as I'm using the hardware lock to protect
- * the kernel data structures, and the current context to get the
- * device fd.
- */
-void *r200AllocateMemoryMESA(__DRInativeDisplay *dpy, int scrn, GLsizei size,
- GLfloat readfreq, GLfloat writefreq,
- GLfloat priority)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa;
- int region_offset;
- drm_radeon_mem_alloc_t alloc;
- int ret;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
- writefreq, priority);
-
- if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map)
- return NULL;
-
- if (getenv("R200_NO_ALLOC"))
- return NULL;
-
- if (rmesa->dri.drmMinor < 6)
- return NULL;
-
- alloc.region = RADEON_MEM_REGION_GART;
- alloc.alignment = 0;
- alloc.size = size;
- alloc.region_offset = &region_offset;
-
- ret = drmCommandWriteRead( rmesa->r200Screen->driScreen->fd,
- DRM_RADEON_ALLOC,
- &alloc, sizeof(alloc));
-
- if (ret) {
- fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret);
- return NULL;
- }
-
- {
- char *region_start = (char *)rmesa->r200Screen->gartTextures.map;
- return (void *)(region_start + region_offset);
- }
-}
-
-
-/* Called via glXFreeMemoryMESA() */
-void r200FreeMemoryMESA(__DRInativeDisplay *dpy, int scrn, GLvoid *pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa;
- ptrdiff_t region_offset;
- drm_radeon_mem_free_t memfree;
- int ret;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %p\n", __FUNCTION__, pointer);
-
- if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map) {
- fprintf(stderr, "%s: no context\n", __FUNCTION__);
- return;
- }
-
- if (rmesa->dri.drmMinor < 6)
- return;
-
- region_offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
-
- if (region_offset < 0 ||
- region_offset > rmesa->r200Screen->gartTextures.size) {
- fprintf(stderr, "offset %d outside range 0..%d\n", region_offset,
- rmesa->r200Screen->gartTextures.size);
- return;
- }
-
- memfree.region = RADEON_MEM_REGION_GART;
- memfree.region_offset = region_offset;
-
- ret = drmCommandWrite( rmesa->r200Screen->driScreen->fd,
- DRM_RADEON_FREE,
- &memfree, sizeof(memfree));
-
- if (ret)
- fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret);
-}
-
-/* Called via glXGetMemoryOffsetMESA() */
-GLuint r200GetMemoryOffsetMESA(__DRInativeDisplay *dpy, int scrn, const GLvoid *pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa;
- GLuint card_offset;
-
- if (!ctx || !(rmesa = R200_CONTEXT(ctx)) ) {
- fprintf(stderr, "%s: no context\n", __FUNCTION__);
- return ~0;
- }
-
- if (!r200IsGartMemory( rmesa, pointer, 0 ))
- return ~0;
-
- if (rmesa->dri.drmMinor < 6)
- return ~0;
-
- card_offset = r200GartOffsetFromVirtual( rmesa, pointer );
-
- return card_offset - rmesa->r200Screen->gart_base;
-}
-
-GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer,
- GLint size )
-{
- ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
- int valid = (size >= 0 &&
- offset >= 0 &&
- offset + size < rmesa->r200Screen->gartTextures.size);
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid );
-
- return valid;
-}
-
-
-GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer )
-{
- ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
-
- if (offset < 0 || offset > rmesa->r200Screen->gartTextures.size)
- return ~0;
- else
- return rmesa->r200Screen->gart_texture_offset + offset;
-}
-
-
-
-void r200InitIoctlFuncs( struct dd_function_table *functions )
-{
- functions->Clear = r200Clear;
- functions->Finish = r200Finish;
- functions->Flush = r200Flush;
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.h
deleted file mode 100644
index 8927acd7f..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ /dev/null
@@ -1,215 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_ioctl.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_IOCTL_H__
-#define __R200_IOCTL_H__
-
-#include "simple_list.h"
-#include "radeon_dri.h"
-#include "r200_lock.h"
-
-#include "xf86drm.h"
-#include "drm.h"
-#include "radeon_drm.h"
-
-extern void r200EmitState( r200ContextPtr rmesa );
-extern void r200EmitVertexAOS( r200ContextPtr rmesa,
- GLuint vertex_size,
- GLuint offset );
-
-extern void r200EmitVbufPrim( r200ContextPtr rmesa,
- GLuint primitive,
- GLuint vertex_nr );
-
-extern void r200FlushElts( r200ContextPtr rmesa );
-
-extern GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
- GLuint primitive,
- GLuint min_nr );
-
-extern void r200EmitAOS( r200ContextPtr rmesa,
- struct r200_dma_region **regions,
- GLuint n,
- GLuint offset );
-
-extern void r200EmitBlit( r200ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLuint w, GLuint h );
-
-extern void r200EmitWait( r200ContextPtr rmesa, GLuint flags );
-
-extern void r200FlushCmdBuf( r200ContextPtr rmesa, const char * );
-extern int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller );
-
-extern void r200RefillCurrentDmaRegion( r200ContextPtr rmesa );
-
-extern void r200AllocDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int bytes,
- int alignment );
-
-extern void r200AllocDmaRegionVerts( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int numverts,
- int vertsize,
- int alignment );
-
-extern void r200ReleaseDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- const char *caller );
-
-extern void r200CopyBuffer( const __DRIdrawablePrivate *drawable );
-extern void r200PageFlip( const __DRIdrawablePrivate *drawable );
-extern void r200Flush( GLcontext *ctx );
-extern void r200Finish( GLcontext *ctx );
-extern void r200WaitForIdleLocked( r200ContextPtr rmesa );
-extern void r200WaitForVBlank( r200ContextPtr rmesa );
-extern void r200InitIoctlFuncs( struct dd_function_table *functions );
-
-extern void *r200AllocateMemoryMESA( __DRInativeDisplay *dpy, int scrn, GLsizei size, GLfloat readfreq,
- GLfloat writefreq, GLfloat priority );
-extern void r200FreeMemoryMESA( __DRInativeDisplay *dpy, int scrn, GLvoid *pointer );
-extern GLuint r200GetMemoryOffsetMESA( __DRInativeDisplay *dpy, int scrn, const GLvoid *pointer );
-
-extern GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer,
- GLint size );
-
-extern GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa,
- const GLvoid *pointer );
-
-void r200SetUpAtomList( r200ContextPtr rmesa );
-
-/* ================================================================
- * Helper macros:
- */
-
-/* Close off the last primitive, if it exists.
- */
-#define R200_NEWPRIM( rmesa ) \
-do { \
- if ( rmesa->dma.flush ) \
- rmesa->dma.flush( rmesa ); \
-} while (0)
-
-/* Can accomodate several state changes and primitive changes without
- * actually firing the buffer.
- */
-#define R200_STATECHANGE( rmesa, ATOM ) \
-do { \
- R200_NEWPRIM( rmesa ); \
- rmesa->hw.ATOM.dirty = GL_TRUE; \
- rmesa->hw.is_dirty = GL_TRUE; \
-} while (0)
-
-#define R200_DB_STATE( ATOM ) \
- memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd, \
- rmesa->hw.ATOM.cmd_size * 4)
-
-static __inline int R200_DB_STATECHANGE(
- r200ContextPtr rmesa,
- struct r200_state_atom *atom )
-{
- if (memcmp(atom->cmd, atom->lastcmd, atom->cmd_size*4)) {
- int *tmp;
- R200_NEWPRIM( rmesa );
- atom->dirty = GL_TRUE;
- rmesa->hw.is_dirty = GL_TRUE;
- tmp = atom->cmd;
- atom->cmd = atom->lastcmd;
- atom->lastcmd = tmp;
- return 1;
- }
- else
- return 0;
-}
-
-
-/* Fire the buffered vertices no matter what.
- */
-#define R200_FIREVERTICES( rmesa ) \
-do { \
- if ( rmesa->store.cmd_used || rmesa->dma.flush ) { \
- r200Flush( rmesa->glCtx ); \
- } \
-} while (0)
-
-/* Command lengths. Note that any time you ensure ELTS_BUFSZ or VBUF_BUFSZ
- * are available, you will also be adding an rmesa->state.max_state_size because
- * r200EmitState is called from within r200EmitVbufPrim and r200FlushElts.
- */
-#define AOS_BUFSZ(nr) ((3 + ((nr / 2) * 3) + ((nr & 1) * 2)) * sizeof(int))
-#define VERT_AOS_BUFSZ (5 * sizeof(int))
-#define ELTS_BUFSZ(nr) (12 + nr * 2)
-#define VBUF_BUFSZ (3 * sizeof(int))
-
-/* Ensure that a minimum amount of space is available in the command buffer.
- * This is used to ensure atomicity of state updates with the rendering requests
- * that rely on them.
- *
- * An alternative would be to implement a "soft lock" such that when the buffer
- * wraps at an inopportune time, we grab the lock, flush the current buffer,
- * and hang on to the lock until the critical section is finished and we flush
- * the buffer again and unlock.
- */
-static __inline void r200EnsureCmdBufSpace( r200ContextPtr rmesa, int bytes )
-{
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
- assert( bytes <= R200_CMD_BUF_SZ );
-}
-
-/* Alloc space in the command buffer
- */
-static __inline char *r200AllocCmdBuf( r200ContextPtr rmesa,
- int bytes, const char *where )
-{
- char * head;
-
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf( rmesa, where );
-
- head = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- rmesa->store.cmd_used += bytes;
- assert( rmesa->store.cmd_used <= R200_CMD_BUF_SZ );
- return head;
-}
-
-#endif /* __R200_IOCTL_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.c
deleted file mode 100644
index 9b82c18d1..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.c
+++ /dev/null
@@ -1,127 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_lock.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-#include <string.h>
-
-#include "r200_context.h"
-#include "r200_lock.h"
-#include "r200_tex.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-/* Turn on/off page flipping according to the flags in the sarea:
- */
-static void
-r200UpdatePageFlipping( r200ContextPtr rmesa )
-{
- int use_back;
- rmesa->doPageFlip = rmesa->sarea->pfState;
-
- use_back = (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT);
- use_back ^= (rmesa->sarea->pfCurrentPage == 1);
-
- if (use_back) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- } else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
- + rmesa->r200Screen->fbLocation;
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
-}
-
-
-
-/* Update the hardware state. This is called if another context has
- * grabbed the hardware lock, which includes the X server. This
- * function also updates the driver's window state after the X server
- * moves, resizes or restacks a window -- the change will be reflected
- * in the drawable position and clip rects. Since the X server grabs
- * the hardware lock when it changes the window state, this routine will
- * automatically be called after such a change.
- */
-void r200GetLock( r200ContextPtr rmesa, GLuint flags )
-{
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
- drm_radeon_sarea_t *sarea = rmesa->sarea;
- int i;
-
- drmGetLock( rmesa->dri.fd, rmesa->dri.hwContext, flags );
-
- /* The window might have moved, so we might need to get new clip
- * rects.
- *
- * NOTE: This releases and regrabs the hw lock to allow the X server
- * to respond to the DRI protocol request for new drawable info.
- * Since the hardware state depends on having the latest drawable
- * clip rects, all state checking must be done _after_ this call.
- */
- DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv );
-
- if ( rmesa->lastStamp != dPriv->lastStamp ) {
- r200UpdatePageFlipping( rmesa );
- if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
- r200SetCliprects( rmesa, GL_BACK_LEFT );
- else
- r200SetCliprects( rmesa, GL_FRONT_LEFT );
- r200UpdateViewportOffset( rmesa->glCtx );
- rmesa->lastStamp = dPriv->lastStamp;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
- else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
-
- if ( sarea->ctx_owner != rmesa->dri.hwContext ) {
- sarea->ctx_owner = rmesa->dri.hwContext;
- }
-
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- DRI_AGE_TEXTURES( rmesa->texture_heaps[ i ] );
- }
-
- rmesa->lost_context = GL_TRUE;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.h
deleted file mode 100644
index e4c3a7e93..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_lock.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_lock.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_LOCK_H__
-#define __R200_LOCK_H__
-
-extern void r200GetLock( r200ContextPtr rmesa, GLuint flags );
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if ( prevLockFile ) { \
- fprintf( stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
- exit( 1 ); \
- } \
- } while (0)
-
-#else
-
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
-
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
-
-
-/* Lock the hardware and validate our state.
- */
-#define LOCK_HARDWARE( rmesa ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS( rmesa->dri.hwLock, rmesa->dri.hwContext, \
- (DRM_LOCK_HELD | rmesa->dri.hwContext), __ret ); \
- if ( __ret ) \
- r200GetLock( rmesa, 0 ); \
- DEBUG_LOCK(); \
- } while (0)
-
-#define UNLOCK_HARDWARE( rmesa ) \
- do { \
- DRM_UNLOCK( rmesa->dri.fd, \
- rmesa->dri.hwLock, \
- rmesa->dri.hwContext ); \
- DEBUG_RESET(); \
- } while (0)
-
-#endif /* __R200_LOCK_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.c
deleted file mode 100644
index 23e1c962a..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.c
+++ /dev/null
@@ -1,15 +0,0 @@
-
-
-/* Currently, can only use arrays, verts are not implemented, though
- * verts are suspected to be faster.
- * To get an idea how the verts path works, look at the radeon implementation.
- */
-#include <string.h>
-
-#include "r200_context.h"
-#define R200_MAOS_VERTS 0
-#if (R200_MAOS_VERTS)
-#include "r200_maos_verts.c"
-#else
-#include "r200_maos_arrays.c"
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.h
deleted file mode 100644
index b9e4d3c23..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_MAOS_H__
-#define __R200_MAOS_H__
-
-#include "r200_context.h"
-
-extern void r200EmitArrays( GLcontext *ctx, GLuint inputs );
-extern void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs );
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos_arrays.c
deleted file mode 100644
index 12ea462a4..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ /dev/null
@@ -1,530 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "imports.h"
-#include "macros.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_swtcl.h"
-#include "r200_maos.h"
-#include "r200_tcl.h"
-
-
-#if 0
-/* Usage:
- * - from r200_tcl_render
- * - call r200EmitArrays to ensure uptodate arrays in dma
- * - emit primitives (new type?) which reference the data
- * -- need to use elts for lineloop, quads, quadstrip/flat
- * -- other primitives are all well-formed (need tristrip-1,fake-poly)
- *
- */
-static void emit_ubyte_rgba3( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- r200_color_t *out = (r200_color_t *)(rvb->start + rvb->address);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p\n",
- __FUNCTION__, count, stride, (void *)out);
-
- for (i = 0; i < count; i++) {
- out->red = *data;
- out->green = *(data+1);
- out->blue = *(data+2);
- out->alpha = 0xFF;
- out++;
- data += stride;
- }
-}
-
-static void emit_ubyte_rgba4( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4) {
- for (i = 0; i < count; i++)
- ((int *)out)[i] = LE32_TO_CPU(((int *)data)[i]);
- } else {
- for (i = 0; i < count; i++) {
- *(int *)out++ = LE32_TO_CPU(*(int *)data);
- data += stride;
- }
- }
-}
-
-
-static void emit_ubyte_rgba( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, 4 * count, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 3:
- emit_ubyte_rgba3( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_ubyte_rgba4( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-}
-#endif
-
-
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int __tmp; \
- __asm__ __volatile__( "rep ; movsl" \
- : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
- : "0" (nr), \
- "D" ((long)dst), \
- "S" ((long)src) ); \
-} while (0)
-#else
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int j; \
- for ( j = 0 ; j < nr ; j++ ) \
- dst[j] = ((int *)src)[j]; \
- dst += nr; \
-} while (0)
-#endif
-
-
-static void emit_vecfog( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- GLfloat *out;
-
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
- }
-
- /* Emit the data
- */
- out = (GLfloat *)(rvb->address + rvb->start);
- for (i = 0; i < count; i++) {
- out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
- out++;
- data += stride;
- }
-
-}
-
-
-static void emit_vec4( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4)
- COPY_DWORDS( out, data, count );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out++;
- data += stride;
- }
-}
-
-
-static void emit_vec8( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 8)
- COPY_DWORDS( out, data, count*2 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out += 2;
- data += stride;
- }
-}
-
-static void emit_vec12( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 12)
- COPY_DWORDS( out, data, count*3 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out += 3;
- data += stride;
- }
-}
-
-static void emit_vec16( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 16)
- COPY_DWORDS( out, data, count*4 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out[3] = *(int *)(data+12);
- out += 4;
- data += stride;
- }
-}
-
-
-static void emit_vector( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d size %d stride %d\n",
- __FUNCTION__, count, size, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, size * 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = size;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, size * count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = size;
- rvb->aos_size = size;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 1:
- emit_vec4( ctx, rvb, data, stride, count );
- break;
- case 2:
- emit_vec8( ctx, rvb, data, stride, count );
- break;
- case 3:
- emit_vec12( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_vec16( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-
-}
-
-
-
-/* Emit any changed arrays to new GART memory, re-emit a packet to
- * update the arrays.
- */
-void r200EmitArrays( GLcontext *ctx, GLuint inputs )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
- struct r200_dma_region **component = rmesa->tcl.aos_components;
- GLuint nr = 0;
- GLuint vfmt0 = 0, vfmt1 = 0;
- GLuint count = VB->Count;
- GLuint i;
-
- if (1) {
- if (!rmesa->tcl.obj.buf)
- emit_vector( ctx,
- &rmesa->tcl.obj,
- (char *)VB->ObjPtr->data,
- VB->ObjPtr->size,
- VB->ObjPtr->stride,
- count);
-
- switch( VB->ObjPtr->size ) {
- case 4: vfmt0 |= R200_VTX_W0;
- case 3: vfmt0 |= R200_VTX_Z0;
- case 2:
- default:
- break;
- }
- component[nr++] = &rmesa->tcl.obj;
- }
-
-
- if (inputs & VERT_BIT_NORMAL) {
- if (!rmesa->tcl.norm.buf)
- emit_vector( ctx,
- &(rmesa->tcl.norm),
- (char *)VB->NormalPtr->data,
- 3,
- VB->NormalPtr->stride,
- count);
-
- vfmt0 |= R200_VTX_N0;
- component[nr++] = &rmesa->tcl.norm;
- }
-
- if (inputs & VERT_BIT_FOG) {
- if (!rmesa->tcl.fog.buf)
- emit_vecfog( ctx,
- &(rmesa->tcl.fog),
- (char *)VB->FogCoordPtr->data,
- VB->FogCoordPtr->stride,
- count);
-
- vfmt0 |= R200_VTX_DISCRETE_FOG;
- component[nr++] = &rmesa->tcl.fog;
- }
-
- if (inputs & VERT_BIT_COLOR0) {
- int emitsize;
-
- if (VB->ColorPtr[0]->size == 4 &&
- (VB->ColorPtr[0]->stride != 0 ||
- VB->ColorPtr[0]->data[0][3] != 1.0)) {
- vfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
- emitsize = 4;
- }
- else {
- vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_0_SHIFT;
- emitsize = 3;
- }
-
- if (!rmesa->tcl.rgba.buf)
- emit_vector( ctx,
- &(rmesa->tcl.rgba),
- (char *)VB->ColorPtr[0]->data,
- emitsize,
- VB->ColorPtr[0]->stride,
- count);
-
- component[nr++] = &rmesa->tcl.rgba;
- }
-
-
- if (inputs & VERT_BIT_COLOR1) {
- if (!rmesa->tcl.spec.buf) {
- emit_vector( ctx,
- &rmesa->tcl.spec,
- (char *)VB->SecondaryColorPtr[0]->data,
- 3,
- VB->SecondaryColorPtr[0]->stride,
- count);
- }
-
- /* How does this work?
- */
- vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_1_SHIFT;
- component[nr++] = &rmesa->tcl.spec;
- }
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- if (inputs & (VERT_BIT_TEX0 << i)) {
- if (!rmesa->tcl.tex[i].buf)
- emit_vector( ctx,
- &(rmesa->tcl.tex[i]),
- (char *)VB->TexCoordPtr[i]->data,
- VB->TexCoordPtr[i]->size,
- VB->TexCoordPtr[i]->stride,
- count );
-
- vfmt1 |= VB->TexCoordPtr[i]->size << (i * 3);
- component[nr++] = &rmesa->tcl.tex[i];
- }
- }
-
- if (vfmt0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0] ||
- vfmt1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = vfmt0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = vfmt1;
- }
-
- rmesa->tcl.nr_aos_components = nr;
- rmesa->tcl.vertex_format = vfmt0;
-}
-
-
-void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs )
-{
- GLuint unit;
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
-/* if (R200_DEBUG & DEBUG_VERTS) */
-/* _tnl_print_vert_flags( __FUNCTION__, newinputs ); */
-
- if (newinputs & VERT_BIT_POS)
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.obj, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_NORMAL)
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.norm, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_FOG)
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.fog, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_COLOR0)
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.rgba, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_COLOR1)
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.spec, __FUNCTION__ );
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (newinputs & VERT_BIT_TEX(unit))
- r200ReleaseDmaRegion( rmesa, &rmesa->tcl.tex[unit], __FUNCTION__ );
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.c
deleted file mode 100644
index adc6a2aa2..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.c
+++ /dev/null
@@ -1,492 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_pixel.c,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "enums.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "swrast/swrast.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_pixel.h"
-#include "r200_swtcl.h"
-
-
-
-static GLboolean
-check_color( const GLcontext *ctx, GLenum type, GLenum format,
- const struct gl_pixelstore_attrib *packing,
- const void *pixels, GLint sz, GLint pitch )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint cpp = rmesa->r200Screen->cpp;
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if ( (pitch & 63) ||
- ctx->_ImageTransferState ||
- packing->SwapBytes ||
- packing->LsbFirst) {
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: failed 1\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- cpp == 4 &&
- format == GL_BGRA ) {
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: passed 2\n", __FUNCTION__);
- return GL_TRUE;
- }
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: failed\n", __FUNCTION__);
-
- return GL_FALSE;
-}
-
-static GLboolean
-check_color_per_fragment_ops( const GLcontext *ctx )
-{
- int result;
- result = (!( ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Color.ColorLogicOpEnabled ||
- ctx->Texture._EnabledUnits ||
- ctx->Depth.OcclusionTest
- ) &&
- ctx->Current.RasterPosValid);
-
- return result;
-}
-
-
-
-static GLboolean
-clip_pixelrect( const GLcontext *ctx,
- const GLframebuffer *buffer,
- GLint *x, GLint *y,
- GLsizei *width, GLsizei *height,
- GLint *size )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- /* left clipping */
- if (*x < buffer->_Xmin) {
- *width -= (buffer->_Xmin - *x);
- *x = buffer->_Xmin;
- }
-
- /* right clipping */
- if (*x + *width > buffer->_Xmax)
- *width -= (*x + *width - buffer->_Xmax - 1);
-
- if (*width <= 0)
- return GL_FALSE;
-
- /* bottom clipping */
- if (*y < buffer->_Ymin) {
- *height -= (buffer->_Ymin - *y);
- *y = buffer->_Ymin;
- }
-
- /* top clipping */
- if (*y + *height > buffer->_Ymax)
- *height -= (*y + *height - buffer->_Ymax - 1);
-
- if (*height <= 0)
- return GL_FALSE;
-
- *size = ((*y + *height - 1) * rmesa->r200Screen->frontPitch +
- (*x + *width - 1) * rmesa->r200Screen->cpp);
-
- return GL_TRUE;
-}
-
-static GLboolean
-r200TryReadPixels( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *pixels )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint pitch = pack->RowLength ? pack->RowLength : width;
- GLint blit_format;
- GLuint cpp = rmesa->r200Screen->cpp;
- GLint size = width * height * cpp;
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- /* Only accelerate reading to GART buffers.
- */
- if ( !r200IsGartMemory(rmesa, pixels,
- pitch * height * rmesa->r200Screen->cpp ) ) {
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: dest not GART\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- /* Need GL_PACK_INVERT_MESA to cope with upsidedown results from
- * blitter:
- */
- if (!pack->Invert) {
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!check_color(ctx, type, format, pack, pixels, size, pitch))
- return GL_FALSE;
-
- switch ( rmesa->r200Screen->cpp ) {
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- break;
- default:
- return GL_FALSE;
- }
-
-
- /* Although the blits go on the command buffer, need to do this and
- * fire with lock held to guarentee cliprects and drawOffset are
- * correct.
- *
- * This is an unusual situation however, as the code which flushes
- * a full command buffer expects to be called unlocked. As a
- * workaround, immediately flush the buffer on aquiring the lock.
- */
- LOCK_HARDWARE( rmesa );
-
- if (rmesa->store.cmd_used)
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
-
- if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height,
- &size)) {
- UNLOCK_HARDWARE( rmesa );
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s totally clipped -- nothing to do\n",
- __FUNCTION__);
- return GL_TRUE;
- }
-
- {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- int nbox = dPriv->numClipRects;
- int src_offset = rmesa->state.color.drawOffset
- + rmesa->r200Screen->fbLocation;
- int src_pitch = rmesa->state.color.drawPitch * rmesa->r200Screen->cpp;
- int dst_offset = r200GartOffsetFromVirtual( rmesa, pixels );
- int dst_pitch = pitch * rmesa->r200Screen->cpp;
- drm_clip_rect_t *box = dPriv->pClipRects;
- int i;
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- y = dPriv->h - y - height;
- x += dPriv->x;
- y += dPriv->y;
-
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n",
- src_pitch, dst_pitch);
-
- for (i = 0 ; i < nbox ; i++)
- {
- GLint bx = box[i].x1;
- GLint by = box[i].y1;
- GLint bw = box[i].x2 - bx;
- GLint bh = box[i].y2 - by;
-
- if (bx < x) bw -= x - bx, bx = x;
- if (by < y) bh -= y - by, by = y;
- if (bx + bw > x + width) bw = x + width - bx;
- if (by + bh > y + height) bh = y + height - by;
- if (bw <= 0) continue;
- if (bh <= 0) continue;
-
- r200EmitBlit( rmesa,
- blit_format,
- src_pitch, src_offset,
- dst_pitch, dst_offset,
- bx, by,
- bx - x, by - y,
- bw, bh );
- }
-
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- }
- UNLOCK_HARDWARE( rmesa );
-
- r200Finish( ctx ); /* required by GL */
-
- return GL_TRUE;
-}
-
-static void
-r200ReadPixels( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *pixels )
-{
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
- pixels))
- _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
- pixels);
-}
-
-
-
-
-static void do_draw_pix( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint pitch,
- const void *pixels,
- GLuint planemask)
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- int nbox = dPriv->numClipRects;
- int i;
- int blit_format;
- int size;
- int src_offset = r200GartOffsetFromVirtual( rmesa, pixels );
- int src_pitch = pitch * rmesa->r200Screen->cpp;
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch ( rmesa->r200Screen->cpp ) {
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- break;
- default:
- return;
- }
-
-
- LOCK_HARDWARE( rmesa );
-
- if (rmesa->store.cmd_used)
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
-
- y -= height; /* cope with pixel zoom */
-
- if (!clip_pixelrect(ctx, ctx->DrawBuffer,
- &x, &y, &width, &height,
- &size)) {
- UNLOCK_HARDWARE( rmesa );
- return;
- }
-
- y = dPriv->h - y - height; /* convert from gl to hardware coords */
- x += dPriv->x;
- y += dPriv->y;
-
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- for (i = 0 ; i < nbox ; i++ )
- {
- GLint bx = box[i].x1;
- GLint by = box[i].y1;
- GLint bw = box[i].x2 - bx;
- GLint bh = box[i].y2 - by;
-
- if (bx < x) bw -= x - bx, bx = x;
- if (by < y) bh -= y - by, by = y;
- if (bx + bw > x + width) bw = x + width - bx;
- if (by + bh > y + height) bh = y + height - by;
- if (bw <= 0) continue;
- if (bh <= 0) continue;
-
- r200EmitBlit( rmesa,
- blit_format,
- src_pitch, src_offset,
- rmesa->state.color.drawPitch * rmesa->r200Screen->cpp,
- rmesa->state.color.drawOffset + rmesa->r200Screen->fbLocation,
- bx - x, by - y,
- bx, by,
- bw, bh );
- }
-
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- r200WaitForIdleLocked( rmesa ); /* required by GL */
- UNLOCK_HARDWARE( rmesa );
-}
-
-
-
-
-static GLboolean
-r200TryDrawPixels( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint pitch = unpack->RowLength ? unpack->RowLength : width;
- GLuint planemask;
- GLuint cpp = rmesa->r200Screen->cpp;
- GLint size = width * pitch * cpp;
-
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch (format) {
- case GL_RGB:
- case GL_RGBA:
- case GL_BGRA:
- planemask = r200PackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
-
- if (cpp == 2)
- planemask |= planemask << 16;
-
- if (planemask != ~0)
- return GL_FALSE; /* fix me -- should be possible */
-
- /* Can't do conversions on GART reads/draws.
- */
- if ( !r200IsGartMemory( rmesa, pixels, size ) ) {
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: not GART memory\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!check_color(ctx, type, format, unpack, pixels, size, pitch)) {
- return GL_FALSE;
- }
- if (!check_color_per_fragment_ops(ctx)) {
- return GL_FALSE;
- }
-
- if (ctx->Pixel.ZoomX != 1.0F ||
- ctx->Pixel.ZoomY != -1.0F)
- return GL_FALSE;
- break;
-
- default:
- return GL_FALSE;
- }
-
- if ( r200IsGartMemory(rmesa, pixels, size) )
- {
- do_draw_pix( ctx, x, y, width, height, pitch, pixels, planemask );
- return GL_TRUE;
- }
- else if (0)
- {
- /* Pixels is in regular memory -- get dma buffers and perform
- * upload through them.
- */
- }
- else
- return GL_FALSE;
-}
-
-static void
-r200DrawPixels( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- if (R200_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (!r200TryDrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels ))
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
-}
-
-
-static void
-r200Bitmap( GLcontext *ctx, GLint px, GLint py,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->Fallback)
- _swrast_Bitmap( ctx, px, py, width, height, unpack, bitmap );
- else
- r200PointsBitmap( ctx, px, py, width, height, unpack, bitmap );
-}
-
-
-
-void r200InitPixelFuncs( GLcontext *ctx )
-{
- /* Pixel path fallbacks.
- */
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
-
- if (!getenv("R200_NO_BLITS") && R200_CONTEXT(ctx)->dri.drmMinor >= 6) {
- ctx->Driver.ReadPixels = r200ReadPixels;
- ctx->Driver.DrawPixels = r200DrawPixels;
- if (getenv("R200_HW_BITMAP"))
- ctx->Driver.Bitmap = r200Bitmap;
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.h
deleted file mode 100644
index 8f3923b6b..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_pixel.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_pixel.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_PIXEL_H__
-#define __R200_PIXEL_H__
-
-extern void r200InitPixelFuncs( GLcontext *ctx );
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_reg.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_reg.h
deleted file mode 100644
index dd5f17cc3..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_reg.h
+++ /dev/null
@@ -1,1454 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_reg.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-#ifndef _R200_REG_H_
-#define _R200_REG_H_
-
-#define R200_PP_MISC 0x1c14
-#define R200_REF_ALPHA_MASK 0x000000ff
-#define R200_ALPHA_TEST_FAIL (0 << 8)
-#define R200_ALPHA_TEST_LESS (1 << 8)
-#define R200_ALPHA_TEST_LEQUAL (2 << 8)
-#define R200_ALPHA_TEST_EQUAL (3 << 8)
-#define R200_ALPHA_TEST_GEQUAL (4 << 8)
-#define R200_ALPHA_TEST_GREATER (5 << 8)
-#define R200_ALPHA_TEST_NEQUAL (6 << 8)
-#define R200_ALPHA_TEST_PASS (7 << 8)
-#define R200_ALPHA_TEST_OP_MASK (7 << 8)
-#define R200_CHROMA_FUNC_FAIL (0 << 16)
-#define R200_CHROMA_FUNC_PASS (1 << 16)
-#define R200_CHROMA_FUNC_NEQUAL (2 << 16)
-#define R200_CHROMA_FUNC_EQUAL (3 << 16)
-#define R200_CHROMA_KEY_NEAREST (0 << 18)
-#define R200_CHROMA_KEY_ZERO (1 << 18)
-#define R200_RIGHT_HAND_CUBE_D3D (0 << 24)
-#define R200_RIGHT_HAND_CUBE_OGL (1 << 24)
-#define R200_PP_FOG_COLOR 0x1c18
-#define R200_FOG_COLOR_MASK 0x00ffffff
-#define R200_FOG_VERTEX (0 << 24)
-#define R200_FOG_TABLE (1 << 24)
-#define R200_FOG_USE_DEPTH (0 << 25)
-#define R200_FOG_USE_W (1 << 25)
-#define R200_FOG_USE_DIFFUSE_ALPHA (2 << 25)
-#define R200_FOG_USE_SPEC_ALPHA (3 << 25)
-#define R200_FOG_USE_VTX_FOG (4 << 25)
-#define R200_FOG_USE_MASK (7 << 25)
-#define R200_RE_SOLID_COLOR 0x1c1c
-#define R200_RB3D_BLENDCNTL 0x1c20
-#define R200_COMB_FCN_MASK (7 << 12)
-#define R200_COMB_FCN_ADD_CLAMP (0 << 12)
-#define R200_COMB_FCN_ADD_NOCLAMP (1 << 12)
-#define R200_COMB_FCN_SUB_CLAMP (2 << 12)
-#define R200_COMB_FCN_SUB_NOCLAMP (3 << 12)
-#define R200_COMB_FCN_MIN (4 << 12)
-#define R200_COMB_FCN_MAX (5 << 12)
-#define R200_COMB_FCN_RSUB_CLAMP (6 << 12)
-#define R200_COMB_FCN_RSUB_NOCLAMP (7 << 12)
-#define R200_BLEND_GL_ZERO (32)
-#define R200_BLEND_GL_ONE (33)
-#define R200_BLEND_GL_SRC_COLOR (34)
-#define R200_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
-#define R200_BLEND_GL_DST_COLOR (36)
-#define R200_BLEND_GL_ONE_MINUS_DST_COLOR (37)
-#define R200_BLEND_GL_SRC_ALPHA (38)
-#define R200_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
-#define R200_BLEND_GL_DST_ALPHA (40)
-#define R200_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
-#define R200_BLEND_GL_SRC_ALPHA_SATURATE (42) /* src factor only */
-#define R200_BLEND_GL_CONST_COLOR (43)
-#define R200_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
-#define R200_BLEND_GL_CONST_ALPHA (45)
-#define R200_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
-#define R200_BLEND_MASK (63)
-#define R200_SRC_BLEND_SHIFT (16)
-#define R200_DST_BLEND_SHIFT (24)
-#define R200_RB3D_DEPTHOFFSET 0x1c24
-#define R200_RB3D_DEPTHPITCH 0x1c28
-#define R200_DEPTHPITCH_MASK 0x00001ff8
-#define R200_DEPTH_HYPERZ (3 << 16)
-#define R200_DEPTH_ENDIAN_NO_SWAP (0 << 18)
-#define R200_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
-#define R200_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
-#define R200_RB3D_ZSTENCILCNTL 0x1c2c
-#define R200_DEPTH_FORMAT_MASK (0xf << 0)
-#define R200_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
-#define R200_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
-#define R200_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
-#define R200_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
-#define R200_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
-#define R200_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
-#define R200_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
-#define R200_Z_TEST_NEVER (0 << 4)
-#define R200_Z_TEST_LESS (1 << 4)
-#define R200_Z_TEST_LEQUAL (2 << 4)
-#define R200_Z_TEST_EQUAL (3 << 4)
-#define R200_Z_TEST_GEQUAL (4 << 4)
-#define R200_Z_TEST_GREATER (5 << 4)
-#define R200_Z_TEST_NEQUAL (6 << 4)
-#define R200_Z_TEST_ALWAYS (7 << 4)
-#define R200_Z_TEST_MASK (7 << 4)
-#define R200_Z_HIERARCHY_ENABLE (1 << 8)
-#define R200_STENCIL_TEST_NEVER (0 << 12)
-#define R200_STENCIL_TEST_LESS (1 << 12)
-#define R200_STENCIL_TEST_LEQUAL (2 << 12)
-#define R200_STENCIL_TEST_EQUAL (3 << 12)
-#define R200_STENCIL_TEST_GEQUAL (4 << 12)
-#define R200_STENCIL_TEST_GREATER (5 << 12)
-#define R200_STENCIL_TEST_NEQUAL (6 << 12)
-#define R200_STENCIL_TEST_ALWAYS (7 << 12)
-#define R200_STENCIL_TEST_MASK (0x7 << 12)
-#define R200_STENCIL_FAIL_KEEP (0 << 16)
-#define R200_STENCIL_FAIL_ZERO (1 << 16)
-#define R200_STENCIL_FAIL_REPLACE (2 << 16)
-#define R200_STENCIL_FAIL_INC (3 << 16)
-#define R200_STENCIL_FAIL_DEC (4 << 16)
-#define R200_STENCIL_FAIL_INVERT (5 << 16)
-#define R200_STENCIL_FAIL_INC_WRAP (6 << 16)
-#define R200_STENCIL_FAIL_DEC_WRAP (7 << 16)
-#define R200_STENCIL_FAIL_MASK (0x7 << 16)
-#define R200_STENCIL_ZPASS_KEEP (0 << 20)
-#define R200_STENCIL_ZPASS_ZERO (1 << 20)
-#define R200_STENCIL_ZPASS_REPLACE (2 << 20)
-#define R200_STENCIL_ZPASS_INC (3 << 20)
-#define R200_STENCIL_ZPASS_DEC (4 << 20)
-#define R200_STENCIL_ZPASS_INVERT (5 << 20)
-#define R200_STENCIL_ZPASS_INC_WRAP (6 << 20)
-#define R200_STENCIL_ZPASS_DEC_WRAP (7 << 20)
-#define R200_STENCIL_ZPASS_MASK (0x7 << 20)
-#define R200_STENCIL_ZFAIL_KEEP (0 << 24)
-#define R200_STENCIL_ZFAIL_ZERO (1 << 24)
-#define R200_STENCIL_ZFAIL_REPLACE (2 << 24)
-#define R200_STENCIL_ZFAIL_INC (3 << 24)
-#define R200_STENCIL_ZFAIL_DEC (4 << 24)
-#define R200_STENCIL_ZFAIL_INVERT (5 << 24)
-#define R200_STENCIL_ZFAIL_INC_WRAP (6 << 24)
-#define R200_STENCIL_ZFAIL_DEC_WRAP (7 << 24)
-#define R200_STENCIL_ZFAIL_MASK (0x7 << 24)
-#define R200_Z_COMPRESSION_ENABLE (1 << 28)
-#define R200_FORCE_Z_DIRTY (1 << 29)
-#define R200_Z_WRITE_ENABLE (1 << 30)
-#define R200_Z_DECOMPRESSION_ENABLE (1 << 31)
-/*gap*/
-#define R200_PP_CNTL 0x1c38
-#define R200_TEX_0_ENABLE 0x00000010
-#define R200_TEX_1_ENABLE 0x00000020
-#define R200_TEX_2_ENABLE 0x00000040
-#define R200_TEX_3_ENABLE 0x00000080
-#define R200_TEX_4_ENABLE 0x00000100
-#define R200_TEX_5_ENABLE 0x00000200
-#define R200_TEX_ENABLE_MASK 0x000003f0
-#define R200_FILTER_ROUND_MODE_MASK 0x00000400
-#define R200_TEX_BLEND_7_ENABLE 0x00000800
-#define R200_TEX_BLEND_0_ENABLE 0x00001000
-#define R200_TEX_BLEND_1_ENABLE 0x00002000
-#define R200_TEX_BLEND_2_ENABLE 0x00004000
-#define R200_TEX_BLEND_3_ENABLE 0x00008000
-#define R200_TEX_BLEND_4_ENABLE 0x00010000
-#define R200_TEX_BLEND_5_ENABLE 0x00020000
-#define R200_TEX_BLEND_6_ENABLE 0x00040000
-#define R200_MULTI_PASS_ENABLE 0x00080000
-#define R200_SPECULAR_ENABLE 0x00200000
-#define R200_FOG_ENABLE 0x00400000
-#define R200_ALPHA_TEST_ENABLE 0x00800000
-#define R200_ANTI_ALIAS_NONE 0x00000000
-#define R200_ANTI_ALIAS_LINE 0x01000000
-#define R200_ANTI_ALIAS_POLY 0x02000000
-#define R200_ANTI_ALIAS_MASK 0x03000000
-#define R200_RB3D_CNTL 0x1c3c
-#define R200_ALPHA_BLEND_ENABLE (1 << 0)
-#define R200_PLANE_MASK_ENABLE (1 << 1)
-#define R200_DITHER_ENABLE (1 << 2)
-#define R200_ROUND_ENABLE (1 << 3)
-#define R200_SCALE_DITHER_ENABLE (1 << 4)
-#define R200_DITHER_INIT (1 << 5)
-#define R200_ROP_ENABLE (1 << 6)
-#define R200_STENCIL_ENABLE (1 << 7)
-#define R200_Z_ENABLE (1 << 8)
-#define R200_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
-#define R200_COLOR_FORMAT_ARGB1555 (3 << 10)
-#define R200_COLOR_FORMAT_RGB565 (4 << 10)
-#define R200_COLOR_FORMAT_ARGB8888 (6 << 10)
-#define R200_COLOR_FORMAT_RGB332 (7 << 10)
-#define R200_COLOR_FORMAT_Y8 (8 << 10)
-#define R200_COLOR_FORMAT_RGB8 (9 << 10)
-#define R200_COLOR_FORMAT_YUV422_VYUY (11 << 10)
-#define R200_COLOR_FORMAT_YUV422_YVYU (12 << 10)
-#define R200_COLOR_FORMAT_aYUV444 (14 << 10)
-#define R200_COLOR_FORMAT_ARGB4444 (15 << 10)
-#define R200_CLRCMP_FLIP_ENABLE (1 << 14)
-#define R200_SEPARATE_ALPHA_ENABLE (1 << 16)
-#define R200_RB3D_COLOROFFSET 0x1c40
-#define R200_COLOROFFSET_MASK 0xfffffff0
-#define R200_RE_WIDTH_HEIGHT 0x1c44
-#define R200_RE_WIDTH_SHIFT 0
-#define R200_RE_HEIGHT_SHIFT 16
-#define R200_RB3D_COLORPITCH 0x1c48
-#define R200_COLORPITCH_MASK 0x000001ff8
-#define R200_COLOR_TILE_ENABLE (1 << 16)
-#define R200_COLOR_MICROTILE_ENABLE (1 << 17)
-#define R200_COLOR_ENDIAN_NO_SWAP (0 << 18)
-#define R200_COLOR_ENDIAN_WORD_SWAP (1 << 18)
-#define R200_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
-#define R200_SE_CNTL 0x1c4c
-#define R200_FFACE_CULL_CW (0 << 0)
-#define R200_FFACE_CULL_CCW (1 << 0)
-#define R200_FFACE_CULL_DIR_MASK (1 << 0)
-#define R200_BFACE_CULL (0 << 1)
-#define R200_BFACE_SOLID (3 << 1)
-#define R200_FFACE_CULL (0 << 3)
-#define R200_FFACE_SOLID (3 << 3)
-#define R200_FFACE_CULL_MASK (3 << 3)
-#define R200_FLAT_SHADE_VTX_0 (0 << 6)
-#define R200_FLAT_SHADE_VTX_1 (1 << 6)
-#define R200_FLAT_SHADE_VTX_2 (2 << 6)
-#define R200_FLAT_SHADE_VTX_LAST (3 << 6)
-#define R200_DIFFUSE_SHADE_SOLID (0 << 8)
-#define R200_DIFFUSE_SHADE_FLAT (1 << 8)
-#define R200_DIFFUSE_SHADE_GOURAUD (2 << 8)
-#define R200_DIFFUSE_SHADE_MASK (3 << 8)
-#define R200_ALPHA_SHADE_SOLID (0 << 10)
-#define R200_ALPHA_SHADE_FLAT (1 << 10)
-#define R200_ALPHA_SHADE_GOURAUD (2 << 10)
-#define R200_ALPHA_SHADE_MASK (3 << 10)
-#define R200_SPECULAR_SHADE_SOLID (0 << 12)
-#define R200_SPECULAR_SHADE_FLAT (1 << 12)
-#define R200_SPECULAR_SHADE_GOURAUD (2 << 12)
-#define R200_SPECULAR_SHADE_MASK (3 << 12)
-#define R200_FOG_SHADE_SOLID (0 << 14)
-#define R200_FOG_SHADE_FLAT (1 << 14)
-#define R200_FOG_SHADE_GOURAUD (2 << 14)
-#define R200_FOG_SHADE_MASK (3 << 14)
-#define R200_ZBIAS_ENABLE_POINT (1 << 16)
-#define R200_ZBIAS_ENABLE_LINE (1 << 17)
-#define R200_ZBIAS_ENABLE_TRI (1 << 18)
-#define R200_WIDELINE_ENABLE (1 << 20)
-#define R200_VTX_PIX_CENTER_D3D (0 << 27)
-#define R200_VTX_PIX_CENTER_OGL (1 << 27)
-#define R200_ROUND_MODE_TRUNC (0 << 28)
-#define R200_ROUND_MODE_ROUND (1 << 28)
-#define R200_ROUND_MODE_ROUND_EVEN (2 << 28)
-#define R200_ROUND_MODE_ROUND_ODD (3 << 28)
-#define R200_ROUND_PREC_16TH_PIX (0 << 30)
-#define R200_ROUND_PREC_8TH_PIX (1 << 30)
-#define R200_ROUND_PREC_4TH_PIX (2 << 30)
-#define R200_ROUND_PREC_HALF_PIX (3 << 30)
-#define R200_RE_CNTL 0x1c50
-#define R200_STIPPLE_ENABLE 0x1
-#define R200_SCISSOR_ENABLE 0x2
-#define R200_PATTERN_ENABLE 0x4
-#define R200_PERSPECTIVE_ENABLE 0x8
-#define R200_POINT_SMOOTH 0x20
-#define R200_VTX_STQ0_D3D 0x00010000
-#define R200_VTX_STQ1_D3D 0x00040000
-#define R200_VTX_STQ2_D3D 0x00100000
-#define R200_VTX_STQ3_D3D 0x00400000
-#define R200_VTX_STQ4_D3D 0x01000000
-#define R200_VTX_STQ5_D3D 0x04000000
-/* gap */
-#define R200_RE_STIPPLE_ADDR 0x1cc8
-#define R200_RE_STIPPLE_DATA 0x1ccc
-#define R200_RE_LINE_PATTERN 0x1cd0
-#define R200_LINE_PATTERN_MASK 0x0000ffff
-#define R200_LINE_REPEAT_COUNT_SHIFT 16
-#define R200_LINE_PATTERN_START_SHIFT 24
-#define R200_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
-#define R200_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
-#define R200_LINE_PATTERN_AUTO_RESET (1 << 29)
-#define R200_RE_LINE_STATE 0x1cd4
-#define R200_LINE_CURRENT_PTR_SHIFT 0
-#define R200_LINE_CURRENT_COUNT_SHIFT 8
-#define R200_RE_SCISSOR_TL_0 0x1cd8
-#define R200_RE_SCISSOR_BR_0 0x1cdc
-#define R200_RE_SCISSOR_TL_1 0x1ce0
-#define R200_RE_SCISSOR_BR_1 0x1ce4
-#define R200_RE_SCISSOR_TL_2 0x1ce8
-#define R200_RE_SCISSOR_BR_2 0x1cec
-/* gap */
-#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
-#define R200_DEPTHX_SHIFT 0
-#define R200_DEPTHY_SHIFT 16
-/* gap */
-#define R200_RB3D_STENCILREFMASK 0x1d7c
-#define R200_STENCIL_REF_SHIFT 0
-#define R200_STENCIL_REF_MASK (0xff << 0)
-#define R200_STENCIL_MASK_SHIFT 16
-#define R200_STENCIL_VALUE_MASK (0xff << 16)
-#define R200_STENCIL_WRITEMASK_SHIFT 24
-#define R200_STENCIL_WRITE_MASK (0xff << 24)
-#define R200_RB3D_ROPCNTL 0x1d80
-#define R200_ROP_MASK (15 << 8)
-#define R200_ROP_CLEAR (0 << 8)
-#define R200_ROP_NOR (1 << 8)
-#define R200_ROP_AND_INVERTED (2 << 8)
-#define R200_ROP_COPY_INVERTED (3 << 8)
-#define R200_ROP_AND_REVERSE (4 << 8)
-#define R200_ROP_INVERT (5 << 8)
-#define R200_ROP_XOR (6 << 8)
-#define R200_ROP_NAND (7 << 8)
-#define R200_ROP_AND (8 << 8)
-#define R200_ROP_EQUIV (9 << 8)
-#define R200_ROP_NOOP (10 << 8)
-#define R200_ROP_OR_INVERTED (11 << 8)
-#define R200_ROP_COPY (12 << 8)
-#define R200_ROP_OR_REVERSE (13 << 8)
-#define R200_ROP_OR (14 << 8)
-#define R200_ROP_SET (15 << 8)
-#define R200_RB3D_PLANEMASK 0x1d84
-/* gap */
-#define R200_SE_VPORT_XSCALE 0x1d98
-#define R200_SE_VPORT_XOFFSET 0x1d9c
-#define R200_SE_VPORT_YSCALE 0x1da0
-#define R200_SE_VPORT_YOFFSET 0x1da4
-#define R200_SE_VPORT_ZSCALE 0x1da8
-#define R200_SE_VPORT_ZOFFSET 0x1dac
-#define R200_SE_ZBIAS_FACTOR 0x1db0
-#define R200_SE_ZBIAS_CONSTANT 0x1db4
-#define R200_SE_LINE_WIDTH 0x1db8
-#define R200_LINE_WIDTH_SHIFT 0x00000000
-#define R200_MINPOINTSIZE_SHIFT 0x00000010
-/* gap */
-#define R200_SE_VAP_CNTL 0x2080
-#define R200_VAP_TCL_ENABLE 0x00000001
-#define R200_VAP_SINGLE_BUF_STATE_ENABLE 0x00000010
-#define R200_VAP_FORCE_W_TO_ONE 0x00010000
-#define R200_VAP_D3D_TEX_DEFAULT 0x00020000
-#define R200_VAP_VF_MAX_VTX_NUM__SHIFT 18
-#define R200_VAP_DX_CLIP_SPACE_DEF 0x00400000
-#define R200_SE_VF_CNTL 0x2084
-#define R200_VF_PRIM_NONE 0x00000000
-#define R200_VF_PRIM_POINTS 0x00000001
-#define R200_VF_PRIM_LINES 0x00000002
-#define R200_VF_PRIM_LINE_STRIP 0x00000003
-#define R200_VF_PRIM_TRIANGLES 0x00000004
-#define R200_VF_PRIM_TRIANGLE_FAN 0x00000005
-#define R200_VF_PRIM_TRIANGLE_STRIP 0x00000006
-#define R200_VF_PRIM_RECT_LIST 0x00000008
-#define R200_VF_PRIM_3VRT_POINTS 0x00000009
-#define R200_VF_PRIM_3VRT_LINES 0x0000000a
-#define R200_VF_PRIM_POINT_SPRITES 0x0000000b
-#define R200_VF_PRIM_LINE_LOOP 0x0000000c
-#define R200_VF_PRIM_QUADS 0x0000000d
-#define R200_VF_PRIM_QUAD_STRIP 0x0000000e
-#define R200_VF_PRIM_POLYGON 0x0000000f
-#define R200_VF_PRIM_MASK 0x0000000f
-#define R200_VF_PRIM_WALK_IND 0x00000010
-#define R200_VF_PRIM_WALK_LIST 0x00000020
-#define R200_VF_PRIM_WALK_RING 0x00000030
-#define R200_VF_PRIM_WALK_MASK 0x00000030
-#define R200_VF_COLOR_ORDER_RGBA 0x00000040
-#define R200_VF_TCL_OUTPUT_VTX_ENABLE 0x00000200
-#define R200_VF_INDEX_SZ_4 0x00000800
-#define R200_VF_VERTEX_NUMBER_MASK 0xffff0000
-#define R200_VF_VERTEX_NUMBER_SHIFT 16
-#define R200_SE_VTX_FMT_0 0x2088
-#define R200_VTX_XY 0 /* always have xy */
-#define R200_VTX_Z0 (1<<0)
-#define R200_VTX_W0 (1<<1)
-#define R200_VTX_WEIGHT_COUNT_SHIFT (2)
-#define R200_VTX_PV_MATRIX_SEL (1<<5)
-#define R200_VTX_N0 (1<<6)
-#define R200_VTX_POINT_SIZE (1<<7)
-#define R200_VTX_DISCRETE_FOG (1<<8)
-#define R200_VTX_SHININESS_0 (1<<9)
-#define R200_VTX_SHININESS_1 (1<<10)
-#define R200_VTX_COLOR_NOT_PRESENT 0
-#define R200_VTX_PK_RGBA 1
-#define R200_VTX_FP_RGB 2
-#define R200_VTX_FP_RGBA 3
-#define R200_VTX_COLOR_MASK 3
-#define R200_VTX_COLOR_0_SHIFT 11
-#define R200_VTX_COLOR_1_SHIFT 13
-#define R200_VTX_COLOR_2_SHIFT 15
-#define R200_VTX_COLOR_3_SHIFT 17
-#define R200_VTX_COLOR_4_SHIFT 19
-#define R200_VTX_COLOR_5_SHIFT 21
-#define R200_VTX_COLOR_6_SHIFT 23
-#define R200_VTX_COLOR_7_SHIFT 25
-#define R200_VTX_XY1 (1<<28)
-#define R200_VTX_Z1 (1<<29)
-#define R200_VTX_W1 (1<<30)
-#define R200_VTX_N1 (1<<31)
-#define R200_SE_VTX_FMT_1 0x208c
-#define R200_VTX_TEX0_COMP_CNT_SHIFT 0
-#define R200_VTX_TEX1_COMP_CNT_SHIFT 3
-#define R200_VTX_TEX2_COMP_CNT_SHIFT 6
-#define R200_VTX_TEX3_COMP_CNT_SHIFT 9
-#define R200_VTX_TEX4_COMP_CNT_SHIFT 12
-#define R200_VTX_TEX5_COMP_CNT_SHIFT 15
-#define R200_SE_TCL_OUTPUT_VTX_FMT_0 0x2090
-#define R200_SE_TCL_OUTPUT_VTX_FMT_1 0x2094
-/* gap */
-#define R200_SE_VTE_CNTL 0x20b0
-#define R200_VPORT_X_SCALE_ENA 0x00000001
-#define R200_VPORT_X_OFFSET_ENA 0x00000002
-#define R200_VPORT_Y_SCALE_ENA 0x00000004
-#define R200_VPORT_Y_OFFSET_ENA 0x00000008
-#define R200_VPORT_Z_SCALE_ENA 0x00000010
-#define R200_VPORT_Z_OFFSET_ENA 0x00000020
-#define R200_VTX_XY_FMT 0x00000100
-#define R200_VTX_Z_FMT 0x00000200
-#define R200_VTX_W0_FMT 0x00000400
-#define R200_VTX_W0_NORMALIZE 0x00000800
-#define R200_VTX_ST_DENORMALIZED 0x00001000
-/* gap */
-#define R200_SE_VTX_NUM_ARRAYS 0x20c0
-#define R200_SE_VTX_AOS_ATTR01 0x20c4
-#define R200_SE_VTX_AOS_ADDR0 0x20c8
-#define R200_SE_VTX_AOS_ADDR1 0x20cc
-#define R200_SE_VTX_AOS_ATTR23 0x20d0
-#define R200_SE_VTX_AOS_ADDR2 0x20d4
-#define R200_SE_VTX_AOS_ADDR3 0x20d8
-#define R200_SE_VTX_AOS_ATTR45 0x20dc
-#define R200_SE_VTX_AOS_ADDR4 0x20e0
-#define R200_SE_VTX_AOS_ADDR5 0x20e4
-#define R200_SE_VTX_AOS_ATTR67 0x20e8
-#define R200_SE_VTX_AOS_ADDR6 0x20ec
-#define R200_SE_VTX_AOS_ADDR7 0x20f0
-#define R200_SE_VTX_AOS_ATTR89 0x20f4
-#define R200_SE_VTX_AOS_ADDR8 0x20f8
-#define R200_SE_VTX_AOS_ADDR9 0x20fc
-#define R200_SE_VTX_AOS_ATTR1011 0x2100
-#define R200_SE_VTX_AOS_ADDR10 0x2104
-#define R200_SE_VTX_AOS_ADDR11 0x2108
-#define R200_SE_VF_MAX_VTX_INDX 0x210c
-#define R200_SE_VF_MIN_VTX_INDX 0x2110
-/* gap */
-#define R200_SE_VAP_CNTL_STATUS 0x2140
-#define R200_VC_NO_SWAP (0 << 0)
-#define R200_VC_16BIT_SWAP (1 << 0)
-#define R200_VC_32BIT_SWAP (2 << 0)
-/* gap */
-#define R200_SE_VTX_STATE_CNTL 0x2180
-#define R200_VSC_COLOR_0_ASSEMBLY_CNTL_SHIFT 0x00000000
-#define R200_VSC_COLOR_1_ASSEMBLY_CNTL_SHIFT 0x00000002
-#define R200_VSC_COLOR_2_ASSEMBLY_CNTL_SHIFT 0x00000004
-#define R200_VSC_COLOR_3_ASSEMBLY_CNTL_SHIFT 0x00000006
-#define R200_VSC_COLOR_4_ASSEMBLY_CNTL_SHIFT 0x00000008
-#define R200_VSC_COLOR_5_ASSEMBLY_CNTL_SHIFT 0x0000000a
-#define R200_VSC_COLOR_6_ASSEMBLY_CNTL_SHIFT 0x0000000c
-#define R200_VSC_COLOR_7_ASSEMBLY_CNTL_SHIFT 0x0000000e
-#define R200_VSC_UPDATE_USER_COLOR_0_ENABLE 0x00010000
-#define R200_VSC_UPDATE_USER_COLOR_1_ENABLE 0x00020000
-/* gap */
-#define R200_SE_TCL_VECTOR_INDX_REG 0x2200
-#define R200_SE_TCL_VECTOR_DATA_REG 0x2204
-#define R200_SE_TCL_SCALAR_INDX_REG 0x2208
-#define R200_SE_TCL_SCALAR_DATA_REG 0x220c
-/* gap */
-#define R200_SE_TCL_MATRIX_SEL_0 0x2230
-#define R200_MODELVIEW_0_SHIFT (0)
-#define R200_MODELVIEW_1_SHIFT (8)
-#define R200_MODELVIEW_2_SHIFT (16)
-#define R200_MODELVIEW_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_1 0x2234
-#define R200_IT_MODELVIEW_0_SHIFT (0)
-#define R200_IT_MODELVIEW_1_SHIFT (8)
-#define R200_IT_MODELVIEW_2_SHIFT (16)
-#define R200_IT_MODELVIEW_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_2 0x2238
-#define R200_MODELPROJECT_0_SHIFT (0)
-#define R200_MODELPROJECT_1_SHIFT (8)
-#define R200_MODELPROJECT_2_SHIFT (16)
-#define R200_MODELPROJECT_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_3 0x223c
-#define R200_TEXMAT_0_SHIFT 0
-#define R200_TEXMAT_1_SHIFT 8
-#define R200_TEXMAT_2_SHIFT 16
-#define R200_TEXMAT_3_SHIFT 24
-#define R200_SE_TCL_MATRIX_SEL_4 0x2240
-#define R200_TEXMAT_4_SHIFT 0
-#define R200_TEXMAT_5_SHIFT 8
-/* gap */
-#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
-#define R200_OUTPUT_XYZW (1<<0)
-#define R200_OUTPUT_COLOR_0 (1<<8)
-#define R200_OUTPUT_COLOR_1 (1<<9)
-#define R200_OUTPUT_TEX_0 (1<<16)
-#define R200_OUTPUT_TEX_1 (1<<17)
-#define R200_OUTPUT_TEX_2 (1<<18)
-#define R200_OUTPUT_TEX_3 (1<<19)
-#define R200_OUTPUT_TEX_4 (1<<20)
-#define R200_OUTPUT_TEX_5 (1<<21)
-#define R200_OUTPUT_TEX_MASK (0x3f<<16)
-#define R200_OUTPUT_DISCRETE_FOG (1<<24)
-#define R200_OUTPUT_PT_SIZE (1<<25)
-#define R200_FORCE_INORDER_PROC (1<<31)
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
-#define R200_VERTEX_POSITION_ADDR__SHIFT 0x00000000
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_1 0x2258
-#define R200_VTX_COLOR_0_ADDR__SHIFT 0x00000000
-#define R200_VTX_COLOR_1_ADDR__SHIFT 0x00000008
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_2 0x225c
-#define R200_VTX_TEX_0_ADDR__SHIFT 0x00000000
-#define R200_VTX_TEX_1_ADDR__SHIFT 0x00000008
-#define R200_VTX_TEX_2_ADDR__SHIFT 0x00000010
-#define R200_VTX_TEX_3_ADDR__SHIFT 0x00000018
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_3 0x2260
-#define R200_VTX_TEX_4_ADDR__SHIFT 0x00000000
-#define R200_VTX_TEX_5_ADDR__SHIFT 0x00000008
-
-/* gap */
-#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
-#define R200_LIGHTING_ENABLE (1<<0)
-#define R200_LIGHT_IN_MODELSPACE (1<<1)
-#define R200_LOCAL_VIEWER (1<<2)
-#define R200_NORMALIZE_NORMALS (1<<3)
-#define R200_RESCALE_NORMALS (1<<4)
-#define R200_SPECULAR_LIGHTS (1<<5)
-#define R200_DIFFUSE_SPECULAR_COMBINE (1<<6)
-#define R200_LIGHT_ALPHA (1<<7)
-#define R200_LOCAL_LIGHT_VEC_GL (1<<8)
-#define R200_LIGHT_NO_NORMAL_AMBIENT_ONLY (1<<9)
-#define R200_LIGHT_TWOSIDE (1<<10)
-#define R200_FRONT_SHININESS_SOURCE_SHIFT (0xb)
-#define R200_BACK_SHININESS_SOURCE_SHIFT (0xd)
-#define R200_LM0_SOURCE_MATERIAL_0 (0)
-#define R200_LM0_SOURCE_MATERIAL_1 (1)
-#define R200_LM0_SOURCE_VERTEX_SHININESS_0 (2)
-#define R200_LM0_SOURCE_VERTEX_SHININESS_1 (3)
-#define R200_SE_TCL_LIGHT_MODEL_CTL_1 0x226c
-#define R200_LM1_SOURCE_LIGHT_PREMULT (0)
-#define R200_LM1_SOURCE_MATERIAL_0 (1)
-#define R200_LM1_SOURCE_VERTEX_COLOR_0 (2)
-#define R200_LM1_SOURCE_VERTEX_COLOR_1 (3)
-#define R200_LM1_SOURCE_VERTEX_COLOR_2 (4)
-#define R200_LM1_SOURCE_VERTEX_COLOR_3 (5)
-#define R200_LM1_SOURCE_VERTEX_COLOR_4 (6)
-#define R200_LM1_SOURCE_VERTEX_COLOR_5 (7)
-#define R200_LM1_SOURCE_VERTEX_COLOR_6 (8)
-#define R200_LM1_SOURCE_VERTEX_COLOR_7 (9)
-#define R200_LM1_SOURCE_MATERIAL_1 (0xf)
-#define R200_FRONT_EMISSIVE_SOURCE_SHIFT (0)
-#define R200_FRONT_AMBIENT_SOURCE_SHIFT (4)
-#define R200_FRONT_DIFFUSE_SOURCE_SHIFT (8)
-#define R200_FRONT_SPECULAR_SOURCE_SHIFT (12)
-#define R200_BACK_EMISSIVE_SOURCE_SHIFT (16)
-#define R200_BACK_AMBIENT_SOURCE_SHIFT (20)
-#define R200_BACK_DIFFUSE_SOURCE_SHIFT (24)
-#define R200_BACK_SPECULAR_SOURCE_SHIFT (28)
-#define R200_SE_TCL_PER_LIGHT_CTL_0 0x2270
-#define R200_LIGHT_0_ENABLE (1<<0)
-#define R200_LIGHT_0_ENABLE_AMBIENT (1<<1)
-#define R200_LIGHT_0_ENABLE_SPECULAR (1<<2)
-#define R200_LIGHT_0_IS_LOCAL (1<<3)
-#define R200_LIGHT_0_IS_SPOT (1<<4)
-#define R200_LIGHT_0_DUAL_CONE (1<<5)
-#define R200_LIGHT_0_ENABLE_RANGE_ATTEN (1<<6)
-#define R200_LIGHT_0_CONSTANT_RANGE_ATTEN (1<<7)
-#define R200_LIGHT_1_ENABLE (1<<16)
-#define R200_LIGHT_1_ENABLE_AMBIENT (1<<17)
-#define R200_LIGHT_1_ENABLE_SPECULAR (1<<18)
-#define R200_LIGHT_1_IS_LOCAL (1<<19)
-#define R200_LIGHT_1_IS_SPOT (1<<20)
-#define R200_LIGHT_1_DUAL_CONE (1<<21)
-#define R200_LIGHT_1_ENABLE_RANGE_ATTEN (1<<22)
-#define R200_LIGHT_1_CONSTANT_RANGE_ATTEN (1<<23)
-#define R200_LIGHT_0_SHIFT (0)
-#define R200_LIGHT_1_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_1 0x2274
-#define R200_LIGHT_2_SHIFT (0)
-#define R200_LIGHT_3_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_2 0x2278
-#define R200_LIGHT_4_SHIFT (0)
-#define R200_LIGHT_5_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_3 0x227c
-#define R200_LIGHT_6_SHIFT (0)
-#define R200_LIGHT_7_SHIFT (16)
-/* gap */
-#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
-#define R200_TEXGEN_COMP_MASK (0xf)
-#define R200_TEXGEN_COMP_S (0x1)
-#define R200_TEXGEN_COMP_T (0x2)
-#define R200_TEXGEN_COMP_R (0x4)
-#define R200_TEXGEN_COMP_Q (0x8)
-#define R200_TEXGEN_0_COMP_MASK_SHIFT (0)
-#define R200_TEXGEN_1_COMP_MASK_SHIFT (4)
-#define R200_TEXGEN_2_COMP_MASK_SHIFT (8)
-#define R200_TEXGEN_3_COMP_MASK_SHIFT (12)
-#define R200_TEXGEN_4_COMP_MASK_SHIFT (16)
-#define R200_TEXGEN_5_COMP_MASK_SHIFT (20)
-#define R200_SE_TCL_TEX_PROC_CTL_3 0x22ac
-#define R200_TEXGEN_0_INPUT_TEX_SHIFT (0)
-#define R200_TEXGEN_1_INPUT_TEX_SHIFT (4)
-#define R200_TEXGEN_2_INPUT_TEX_SHIFT (8)
-#define R200_TEXGEN_3_INPUT_TEX_SHIFT (12)
-#define R200_TEXGEN_4_INPUT_TEX_SHIFT (16)
-#define R200_TEXGEN_5_INPUT_TEX_SHIFT (20)
-#define R200_SE_TCL_TEX_PROC_CTL_0 0x22b0
-#define R200_TEXGEN_TEXMAT_0_ENABLE (1<<0)
-#define R200_TEXGEN_TEXMAT_1_ENABLE (1<<1)
-#define R200_TEXGEN_TEXMAT_2_ENABLE (1<<2)
-#define R200_TEXGEN_TEXMAT_3_ENABLE (1<<3)
-#define R200_TEXGEN_TEXMAT_4_ENABLE (1<<4)
-#define R200_TEXGEN_TEXMAT_5_ENABLE (1<<5)
-#define R200_TEXMAT_0_ENABLE (1<<8)
-#define R200_TEXMAT_1_ENABLE (1<<9)
-#define R200_TEXMAT_2_ENABLE (1<<10)
-#define R200_TEXMAT_3_ENABLE (1<<11)
-#define R200_TEXMAT_4_ENABLE (1<<12)
-#define R200_TEXMAT_5_ENABLE (1<<13)
-#define R200_TEXGEN_FORCE_W_TO_ONE (1<<16)
-#define R200_SE_TCL_TEX_PROC_CTL_1 0x22b4
-#define R200_TEXGEN_INPUT_MASK (0xf)
-#define R200_TEXGEN_INPUT_TEXCOORD_0 (0)
-#define R200_TEXGEN_INPUT_TEXCOORD_1 (1)
-#define R200_TEXGEN_INPUT_TEXCOORD_2 (2)
-#define R200_TEXGEN_INPUT_TEXCOORD_3 (3)
-#define R200_TEXGEN_INPUT_TEXCOORD_4 (4)
-#define R200_TEXGEN_INPUT_TEXCOORD_5 (5)
-#define R200_TEXGEN_INPUT_OBJ (8)
-#define R200_TEXGEN_INPUT_EYE (9)
-#define R200_TEXGEN_INPUT_EYE_NORMAL (0xa)
-#define R200_TEXGEN_INPUT_EYE_REFLECT (0xb)
-#define R200_TEXGEN_INPUT_SPHERE (0xd)
-#define R200_TEXGEN_0_INPUT_SHIFT (0)
-#define R200_TEXGEN_1_INPUT_SHIFT (4)
-#define R200_TEXGEN_2_INPUT_SHIFT (8)
-#define R200_TEXGEN_3_INPUT_SHIFT (12)
-#define R200_TEXGEN_4_INPUT_SHIFT (16)
-#define R200_TEXGEN_5_INPUT_SHIFT (20)
-#define R200_SE_TC_TEX_CYL_WRAP_CTL 0x22b8
-/* gap */
-#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
-#define R200_UCP_IN_CLIP_SPACE (1<<0)
-#define R200_UCP_IN_MODEL_SPACE (1<<1)
-#define R200_UCP_ENABLE_0 (1<<2)
-#define R200_UCP_ENABLE_1 (1<<3)
-#define R200_UCP_ENABLE_2 (1<<4)
-#define R200_UCP_ENABLE_3 (1<<5)
-#define R200_UCP_ENABLE_4 (1<<6)
-#define R200_UCP_ENABLE_5 (1<<7)
-#define R200_TCL_FOG_MASK (3<<8)
-#define R200_TCL_FOG_DISABLE (0<<8)
-#define R200_TCL_FOG_EXP (1<<8)
-#define R200_TCL_FOG_EXP2 (2<<8)
-#define R200_TCL_FOG_LINEAR (3<<8)
-#define R200_RNG_BASED_FOG (1<<10)
-#define R200_CLIP_DISABLE (1<<11)
-#define R200_CULL_FRONT_IS_CW (0<<28)
-#define R200_CULL_FRONT_IS_CCW (1<<28)
-#define R200_CULL_FRONT (1<<29)
-#define R200_CULL_BACK (1<<30)
-#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
-#define R200_POINTSIZE_SEL_STATE (1<<16)
-/* gap */
-#define R200_SE_VTX_ST_POS_0_X_4 0x2300
-#define R200_SE_VTX_ST_POS_0_Y_4 0x2304
-#define R200_SE_VTX_ST_POS_0_Z_4 0x2308
-#define R200_SE_VTX_ST_POS_0_W_4 0x230c
-#define R200_SE_VTX_ST_NORM_0_X 0x2310
-#define R200_SE_VTX_ST_NORM_0_Y 0x2314
-#define R200_SE_VTX_ST_NORM_0_Z 0x2318
-#define R200_SE_VTX_ST_PVMS 0x231c
-#define R200_SE_VTX_ST_CLR_0_R 0x2320
-#define R200_SE_VTX_ST_CLR_0_G 0x2324
-#define R200_SE_VTX_ST_CLR_0_B 0x2328
-#define R200_SE_VTX_ST_CLR_0_A 0x232c
-#define R200_SE_VTX_ST_CLR_1_R 0x2330
-#define R200_SE_VTX_ST_CLR_1_G 0x2334
-#define R200_SE_VTX_ST_CLR_1_B 0x2338
-#define R200_SE_VTX_ST_CLR_1_A 0x233c
-#define R200_SE_VTX_ST_CLR_2_R 0x2340
-#define R200_SE_VTX_ST_CLR_2_G 0x2344
-#define R200_SE_VTX_ST_CLR_2_B 0x2348
-#define R200_SE_VTX_ST_CLR_2_A 0x234c
-#define R200_SE_VTX_ST_CLR_3_R 0x2350
-#define R200_SE_VTX_ST_CLR_3_G 0x2354
-#define R200_SE_VTX_ST_CLR_3_B 0x2358
-#define R200_SE_VTX_ST_CLR_3_A 0x235c
-#define R200_SE_VTX_ST_CLR_4_R 0x2360
-#define R200_SE_VTX_ST_CLR_4_G 0x2364
-#define R200_SE_VTX_ST_CLR_4_B 0x2368
-#define R200_SE_VTX_ST_CLR_4_A 0x236c
-#define R200_SE_VTX_ST_CLR_5_R 0x2370
-#define R200_SE_VTX_ST_CLR_5_G 0x2374
-#define R200_SE_VTX_ST_CLR_5_B 0x2378
-#define R200_SE_VTX_ST_CLR_5_A 0x237c
-#define R200_SE_VTX_ST_CLR_6_R 0x2380
-#define R200_SE_VTX_ST_CLR_6_G 0x2384
-#define R200_SE_VTX_ST_CLR_6_B 0x2388
-#define R200_SE_VTX_ST_CLR_6_A 0x238c
-#define R200_SE_VTX_ST_CLR_7_R 0x2390
-#define R200_SE_VTX_ST_CLR_7_G 0x2394
-#define R200_SE_VTX_ST_CLR_7_B 0x2398
-#define R200_SE_VTX_ST_CLR_7_A 0x239c
-#define R200_SE_VTX_ST_TEX_0_S 0x23a0
-#define R200_SE_VTX_ST_TEX_0_T 0x23a4
-#define R200_SE_VTX_ST_TEX_0_R 0x23a8
-#define R200_SE_VTX_ST_TEX_0_Q 0x23ac
-#define R200_SE_VTX_ST_TEX_1_S 0x23b0
-#define R200_SE_VTX_ST_TEX_1_T 0x23b4
-#define R200_SE_VTX_ST_TEX_1_R 0x23b8
-#define R200_SE_VTX_ST_TEX_1_Q 0x23bc
-#define R200_SE_VTX_ST_TEX_2_S 0x23c0
-#define R200_SE_VTX_ST_TEX_2_T 0x23c4
-#define R200_SE_VTX_ST_TEX_2_R 0x23c8
-#define R200_SE_VTX_ST_TEX_2_Q 0x23cc
-#define R200_SE_VTX_ST_TEX_3_S 0x23d0
-#define R200_SE_VTX_ST_TEX_3_T 0x23d4
-#define R200_SE_VTX_ST_TEX_3_R 0x23d8
-#define R200_SE_VTX_ST_TEX_3_Q 0x23dc
-#define R200_SE_VTX_ST_TEX_4_S 0x23e0
-#define R200_SE_VTX_ST_TEX_4_T 0x23e4
-#define R200_SE_VTX_ST_TEX_4_R 0x23e8
-#define R200_SE_VTX_ST_TEX_4_Q 0x23ec
-#define R200_SE_VTX_ST_TEX_5_S 0x23f0
-#define R200_SE_VTX_ST_TEX_5_T 0x23f4
-#define R200_SE_VTX_ST_TEX_5_R 0x23f8
-#define R200_SE_VTX_ST_TEX_5_Q 0x23fc
-#define R200_SE_VTX_ST_PNT_SPRT_SZ 0x2400
-#define R200_SE_VTX_ST_DISC_FOG 0x2404
-#define R200_SE_VTX_ST_SHININESS_0 0x2408
-#define R200_SE_VTX_ST_SHININESS_1 0x240c
-#define R200_SE_VTX_ST_BLND_WT_0 0x2410
-#define R200_SE_VTX_ST_BLND_WT_1 0x2414
-#define R200_SE_VTX_ST_BLND_WT_2 0x2418
-#define R200_SE_VTX_ST_BLND_WT_3 0x241c
-#define R200_SE_VTX_ST_POS_1_X 0x2420
-#define R200_SE_VTX_ST_POS_1_Y 0x2424
-#define R200_SE_VTX_ST_POS_1_Z 0x2428
-#define R200_SE_VTX_ST_POS_1_W 0x242c
-#define R200_SE_VTX_ST_NORM_1_X 0x2430
-#define R200_SE_VTX_ST_NORM_1_Y 0x2434
-#define R200_SE_VTX_ST_NORM_1_Z 0x2438
-#define R200_SE_VTX_ST_USR_CLR_0_R 0x2440
-#define R200_SE_VTX_ST_USR_CLR_0_G 0x2444
-#define R200_SE_VTX_ST_USR_CLR_0_B 0x2448
-#define R200_SE_VTX_ST_USR_CLR_0_A 0x244c
-#define R200_SE_VTX_ST_USR_CLR_1_R 0x2450
-#define R200_SE_VTX_ST_USR_CLR_1_G 0x2454
-#define R200_SE_VTX_ST_USR_CLR_1_B 0x2458
-#define R200_SE_VTX_ST_USR_CLR_1_A 0x245c
-#define R200_SE_VTX_ST_CLR_0_PKD 0x2460
-#define R200_SE_VTX_ST_CLR_1_PKD 0x2464
-#define R200_SE_VTX_ST_CLR_2_PKD 0x2468
-#define R200_SE_VTX_ST_CLR_3_PKD 0x246c
-#define R200_SE_VTX_ST_CLR_4_PKD 0x2470
-#define R200_SE_VTX_ST_CLR_5_PKD 0x2474
-#define R200_SE_VTX_ST_CLR_6_PKD 0x2478
-#define R200_SE_VTX_ST_CLR_7_PKD 0x247c
-#define R200_SE_VTX_ST_POS_0_X_2 0x2480
-#define R200_SE_VTX_ST_POS_0_Y_2 0x2484
-#define R200_SE_VTX_ST_PAR_CLR_LD 0x2488
-#define R200_SE_VTX_ST_USR_CLR_PKD 0x248c
-#define R200_SE_VTX_ST_POS_0_X_3 0x2490
-#define R200_SE_VTX_ST_POS_0_Y_3 0x2494
-#define R200_SE_VTX_ST_POS_0_Z_3 0x2498
-#define R200_SE_VTX_ST_END_OF_PKT 0x249c
-/* gap */
-#define R200_RE_POINTSIZE 0x2648
-#define R200_POINTSIZE_SHIFT 0
-#define R200_MAXPOINTSIZE_SHIFT 16
-/* gap */
-#define R200_RE_TOP_LEFT 0x26c0
-#define R200_RE_LEFT_SHIFT 0
-#define R200_RE_TOP_SHIFT 16
-#define R200_RE_MISC 0x26c4
-#define R200_STIPPLE_COORD_MASK 0x1f
-#define R200_STIPPLE_X_OFFSET_SHIFT 0
-#define R200_STIPPLE_X_OFFSET_MASK (0x1f << 0)
-#define R200_STIPPLE_Y_OFFSET_SHIFT 8
-#define R200_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
-#define R200_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
-#define R200_STIPPLE_BIG_BIT_ORDER (1 << 16)
-/* gap */
-#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
-#define R200_EXCLUSIVE_SCISSOR_0 0x01000000
-#define R200_EXCLUSIVE_SCISSOR_1 0x02000000
-#define R200_EXCLUSIVE_SCISSOR_2 0x04000000
-#define R200_SCISSOR_ENABLE_0 0x10000000
-#define R200_SCISSOR_ENABLE_1 0x20000000
-#define R200_SCISSOR_ENABLE_2 0x40000000
-/* gap */
-#define R200_PP_TXFILTER_0 0x2c00
-#define R200_MAG_FILTER_NEAREST (0 << 0)
-#define R200_MAG_FILTER_LINEAR (1 << 0)
-#define R200_MAG_FILTER_MASK (1 << 0)
-#define R200_MIN_FILTER_NEAREST (0 << 1)
-#define R200_MIN_FILTER_LINEAR (1 << 1)
-#define R200_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
-#define R200_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
-#define R200_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
-#define R200_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST (8 << 1)
-#define R200_MIN_FILTER_ANISO_LINEAR (9 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
-#define R200_MIN_FILTER_MASK (15 << 1)
-#define R200_MAX_ANISO_1_TO_1 (0 << 5)
-#define R200_MAX_ANISO_2_TO_1 (1 << 5)
-#define R200_MAX_ANISO_4_TO_1 (2 << 5)
-#define R200_MAX_ANISO_8_TO_1 (3 << 5)
-#define R200_MAX_ANISO_16_TO_1 (4 << 5)
-#define R200_MAX_ANISO_MASK (7 << 5)
-#define R200_MAX_MIP_LEVEL_MASK (0x0f << 16)
-#define R200_MAX_MIP_LEVEL_SHIFT 16
-#define R200_YUV_TO_RGB (1 << 20)
-#define R200_YUV_TEMPERATURE_COOL (0 << 21)
-#define R200_YUV_TEMPERATURE_HOT (1 << 21)
-#define R200_YUV_TEMPERATURE_MASK (1 << 21)
-#define R200_WRAPEN_S (1 << 22)
-#define R200_CLAMP_S_WRAP (0 << 23)
-#define R200_CLAMP_S_MIRROR (1 << 23)
-#define R200_CLAMP_S_CLAMP_LAST (2 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
-#define R200_CLAMP_S_CLAMP_BORDER (4 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
-#define R200_CLAMP_S_CLAMP_GL (6 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_GL (7 << 23)
-#define R200_CLAMP_S_MASK (7 << 23)
-#define R200_WRAPEN_T (1 << 26)
-#define R200_CLAMP_T_WRAP (0 << 27)
-#define R200_CLAMP_T_MIRROR (1 << 27)
-#define R200_CLAMP_T_CLAMP_LAST (2 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
-#define R200_CLAMP_T_CLAMP_BORDER (4 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
-#define R200_CLAMP_T_CLAMP_GL (6 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_GL (7 << 27)
-#define R200_CLAMP_T_MASK (7 << 27)
-#define R200_KILL_LT_ZERO (1 << 30)
-#define R200_BORDER_MODE_OGL (0 << 31)
-#define R200_BORDER_MODE_D3D (1 << 31)
-#define R200_PP_TXFORMAT_0 0x2c04
-#define R200_TXFORMAT_I8 (0 << 0)
-#define R200_TXFORMAT_AI88 (1 << 0)
-#define R200_TXFORMAT_RGB332 (2 << 0)
-#define R200_TXFORMAT_ARGB1555 (3 << 0)
-#define R200_TXFORMAT_RGB565 (4 << 0)
-#define R200_TXFORMAT_ARGB4444 (5 << 0)
-#define R200_TXFORMAT_ARGB8888 (6 << 0)
-#define R200_TXFORMAT_RGBA8888 (7 << 0)
-#define R200_TXFORMAT_Y8 (8 << 0)
-#define R200_TXFORMAT_AVYU4444 (9 << 0)
-#define R200_TXFORMAT_VYUY422 (10 << 0)
-#define R200_TXFORMAT_YVYU422 (11 << 0)
-#define R200_TXFORMAT_DXT1 (12 << 0)
-#define R200_TXFORMAT_DXT23 (14 << 0)
-#define R200_TXFORMAT_DXT45 (15 << 0)
-#define R200_TXFORMAT_DVDU88 (18 << 0)
-#define R200_TXFORMAT_LDVDU655 (19 << 0)
-#define R200_TXFORMAT_LDVDU8888 (20 << 0)
-#define R200_TXFORMAT_GR1616 (21 << 0)
-#define R200_TXFORMAT_ABGR8888 (22 << 0)
-#define R200_TXFORMAT_BGR111110 (23 << 0)
-#define R200_TXFORMAT_FORMAT_MASK (31 << 0)
-#define R200_TXFORMAT_FORMAT_SHIFT 0
-#define R200_TXFORMAT_APPLE_YUV (1 << 5)
-#define R200_TXFORMAT_ALPHA_IN_MAP (1 << 6)
-#define R200_TXFORMAT_NON_POWER2 (1 << 7)
-#define R200_TXFORMAT_WIDTH_MASK (15 << 8)
-#define R200_TXFORMAT_WIDTH_SHIFT 8
-#define R200_TXFORMAT_HEIGHT_MASK (15 << 12)
-#define R200_TXFORMAT_HEIGHT_SHIFT 12
-#define R200_TXFORMAT_F5_WIDTH_MASK (15 << 16) /* cube face 5 */
-#define R200_TXFORMAT_F5_WIDTH_SHIFT 16
-#define R200_TXFORMAT_F5_HEIGHT_MASK (15 << 20)
-#define R200_TXFORMAT_F5_HEIGHT_SHIFT 20
-#define R200_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ3 (3 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ4 (4 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ5 (5 << 24)
-#define R200_TXFORMAT_ST_ROUTE_MASK (7 << 24)
-#define R200_TXFORMAT_ST_ROUTE_SHIFT 24
-#define R200_TXFORMAT_LOOKUP_DISABLE (1 << 27)
-#define R200_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
-#define R200_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
-#define R200_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
-#define R200_PP_TXFORMAT_X_0 0x2c08
-#define R200_DEPTH_LOG2_MASK (0xf << 0)
-#define R200_DEPTH_LOG2_SHIFT 0
-#define R200_VOLUME_FILTER_SHIFT 4
-#define R200_VOLUME_FILTER_MASK (1 << 4)
-#define R200_VOLUME_FILTER_NEAREST (0 << 4)
-#define R200_VOLUME_FILTER_LINEAR (1 << 4)
-#define R200_WRAPEN_Q (1 << 8)
-#define R200_CLAMP_Q_WRAP (0 << 9)
-#define R200_CLAMP_Q_MIRROR (1 << 9)
-#define R200_CLAMP_Q_CLAMP_LAST (2 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_LAST (3 << 9)
-#define R200_CLAMP_Q_CLAMP_BORDER (4 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_BORDER (5 << 9)
-#define R200_CLAMP_Q_CLAMP_GL (6 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_GL (7 << 9)
-#define R200_CLAMP_Q_MASK (7 << 9)
-#define R200_MIN_MIP_LEVEL_MASK (0xff << 12)
-#define R200_MIN_MIP_LEVEL_SHIFT 12
-#define R200_TEXCOORD_NONPROJ (0 << 16)
-#define R200_TEXCOORD_CUBIC_ENV (1 << 16)
-#define R200_TEXCOORD_VOLUME (2 << 16)
-#define R200_TEXCOORD_PROJ (3 << 16)
-#define R200_TEXCOORD_DEPTH (4 << 16)
-#define R200_TEXCOORD_1D_PROJ (5 << 16)
-#define R200_TEXCOORD_1D (6 << 16)
-#define R200_TEXCOORD_ZERO (7 << 16)
-#define R200_TEXCOORD_MASK (7 << 16)
-#define R200_LOD_BIAS_MASK (0xfff80000)
-#define R200_LOD_BIAS_SHIFT 19
-#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
-#define R200_PP_TXPITCH_0 0x2c10 /* NPOT only */
-#define R200_PP_BORDER_COLOR_0 0x2c14
-#define R200_PP_CUBIC_FACES_0 0x2c18
-#define R200_FACE_WIDTH_1_SHIFT 0
-#define R200_FACE_HEIGHT_1_SHIFT 4
-#define R200_FACE_WIDTH_1_MASK (0xf << 0)
-#define R200_FACE_HEIGHT_1_MASK (0xf << 4)
-#define R200_FACE_WIDTH_2_SHIFT 8
-#define R200_FACE_HEIGHT_2_SHIFT 12
-#define R200_FACE_WIDTH_2_MASK (0xf << 8)
-#define R200_FACE_HEIGHT_2_MASK (0xf << 12)
-#define R200_FACE_WIDTH_3_SHIFT 16
-#define R200_FACE_HEIGHT_3_SHIFT 20
-#define R200_FACE_WIDTH_3_MASK (0xf << 16)
-#define R200_FACE_HEIGHT_3_MASK (0xf << 20)
-#define R200_FACE_WIDTH_4_SHIFT 24
-#define R200_FACE_HEIGHT_4_SHIFT 28
-#define R200_FACE_WIDTH_4_MASK (0xf << 24)
-#define R200_FACE_HEIGHT_4_MASK (0xf << 28)
-#define R200_PP_TXFILTER_1 0x2c20
-#define R200_PP_TXFORMAT_1 0x2c24
-#define R200_PP_TXFORMAT_X_1 0x2c28
-#define R200_PP_TXSIZE_1 0x2c2c
-#define R200_PP_TXPITCH_1 0x2c30
-#define R200_PP_BORDER_COLOR_1 0x2c34
-#define R200_PP_CUBIC_FACES_1 0x2c38
-#define R200_PP_TXFILTER_2 0x2c40
-#define R200_PP_TXFORMAT_2 0x2c44
-#define R200_PP_TXSIZE_2 0x2c4c
-#define R200_PP_TXFORMAT_X_2 0x2c48
-#define R200_PP_TXPITCH_2 0x2c50
-#define R200_PP_BORDER_COLOR_2 0x2c54
-#define R200_PP_CUBIC_FACES_2 0x2c58
-#define R200_PP_TXFILTER_3 0x2c60
-#define R200_PP_TXFORMAT_3 0x2c64
-#define R200_PP_TXSIZE_3 0x2c6c
-#define R200_PP_TXFORMAT_X_3 0x2c68
-#define R200_PP_TXPITCH_3 0x2c70
-#define R200_PP_BORDER_COLOR_3 0x2c74
-#define R200_PP_CUBIC_FACES_3 0x2c78
-#define R200_PP_TXFILTER_4 0x2c80
-#define R200_PP_TXFORMAT_4 0x2c84
-#define R200_PP_TXSIZE_4 0x2c8c
-#define R200_PP_TXFORMAT_X_4 0x2c88
-#define R200_PP_TXPITCH_4 0x2c90
-#define R200_PP_BORDER_COLOR_4 0x2c94
-#define R200_PP_CUBIC_FACES_4 0x2c98
-#define R200_PP_TXFILTER_5 0x2ca0
-#define R200_PP_TXFORMAT_5 0x2ca4
-#define R200_PP_TXSIZE_5 0x2cac
-#define R200_PP_TXFORMAT_X_5 0x2ca8
-#define R200_PP_TXPITCH_5 0x2cb0
-#define R200_PP_BORDER_COLOR_5 0x2cb4
-#define R200_PP_CUBIC_FACES_5 0x2cb8
-/* gap */
-#define R200_PP_CNTL_X 0x2cc4
-/* gap */
-#define R200_PP_TRI_PERF 0x2cf8
-#define R200_TRI_CUTOFF_MASK (0x1f << 0)
-#define R200_PP_PERF_CNTL 0x2cfc
-#define R200_PP_TXOFFSET_0 0x2d00
-#define R200_TXO_ENDIAN_NO_SWAP (0 << 0)
-#define R200_TXO_ENDIAN_BYTE_SWAP (1 << 0)
-#define R200_TXO_ENDIAN_WORD_SWAP (2 << 0)
-#define R200_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-#define R200_TXO_MACRO_TILE (1 << 2)
-#define R200_TXO_MICRO_TILE (1 << 3)
-#define R200_TXO_OFFSET_MASK 0xffffffe0
-#define R200_TXO_OFFSET_SHIFT 5
-#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
-#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
-#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
-#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
-#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
-#define R200_PP_TXOFFSET_1 0x2d18
-#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
-#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
-#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
-#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
-#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
-#define R200_PP_TXOFFSET_2 0x2d30
-#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
-#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
-#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
-#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
-#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
-#define R200_PP_TXOFFSET_3 0x2d48
-#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
-#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
-#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
-#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
-#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
-#define R200_PP_TXOFFSET_4 0x2d60
-#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
-#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
-#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
-#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
-#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
-#define R200_PP_TXOFFSET_5 0x2d78
-#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
-#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
-#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
-#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
-#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
-/* gap */
-#define R200_PP_TAM_DEBUG3 0x2d9c
-/* gap */
-#define R200_PP_TFACTOR_0 0x2ee0
-#define R200_PP_TFACTOR_1 0x2ee4
-#define R200_PP_TFACTOR_2 0x2ee8
-#define R200_PP_TFACTOR_3 0x2eec
-#define R200_PP_TFACTOR_4 0x2ef0
-#define R200_PP_TFACTOR_5 0x2ef4
-/* gap */
-#define R200_PP_TXCBLEND_0 0x2f00
-#define R200_TXC_ARG_A_ZERO (0)
-#define R200_TXC_ARG_A_CURRENT_COLOR (2)
-#define R200_TXC_ARG_A_CURRENT_ALPHA (3)
-#define R200_TXC_ARG_A_DIFFUSE_COLOR (4)
-#define R200_TXC_ARG_A_DIFFUSE_ALPHA (5)
-#define R200_TXC_ARG_A_SPECULAR_COLOR (6)
-#define R200_TXC_ARG_A_SPECULAR_ALPHA (7)
-#define R200_TXC_ARG_A_TFACTOR_COLOR (8)
-#define R200_TXC_ARG_A_TFACTOR_ALPHA (9)
-#define R200_TXC_ARG_A_R0_COLOR (10)
-#define R200_TXC_ARG_A_R0_ALPHA (11)
-#define R200_TXC_ARG_A_R1_COLOR (12)
-#define R200_TXC_ARG_A_R1_ALPHA (13)
-#define R200_TXC_ARG_A_R2_COLOR (14)
-#define R200_TXC_ARG_A_R2_ALPHA (15)
-#define R200_TXC_ARG_A_R3_COLOR (16)
-#define R200_TXC_ARG_A_R3_ALPHA (17)
-#define R200_TXC_ARG_A_R4_COLOR (18)
-#define R200_TXC_ARG_A_R4_ALPHA (19)
-#define R200_TXC_ARG_A_R5_COLOR (20)
-#define R200_TXC_ARG_A_R5_ALPHA (21)
-#define R200_TXC_ARG_A_TFACTOR1_COLOR (26)
-#define R200_TXC_ARG_A_TFACTOR1_ALPHA (27)
-#define R200_TXC_ARG_A_MASK (31 << 0)
-#define R200_TXC_ARG_A_SHIFT 0
-#define R200_TXC_ARG_B_ZERO (0<<5)
-#define R200_TXC_ARG_B_CURRENT_COLOR (2<<5)
-#define R200_TXC_ARG_B_CURRENT_ALPHA (3<<5)
-#define R200_TXC_ARG_B_DIFFUSE_COLOR (4<<5)
-#define R200_TXC_ARG_B_DIFFUSE_ALPHA (5<<5)
-#define R200_TXC_ARG_B_SPECULAR_COLOR (6<<5)
-#define R200_TXC_ARG_B_SPECULAR_ALPHA (7<<5)
-#define R200_TXC_ARG_B_TFACTOR_COLOR (8<<5)
-#define R200_TXC_ARG_B_TFACTOR_ALPHA (9<<5)
-#define R200_TXC_ARG_B_R0_COLOR (10<<5)
-#define R200_TXC_ARG_B_R0_ALPHA (11<<5)
-#define R200_TXC_ARG_B_R1_COLOR (12<<5)
-#define R200_TXC_ARG_B_R1_ALPHA (13<<5)
-#define R200_TXC_ARG_B_R2_COLOR (14<<5)
-#define R200_TXC_ARG_B_R2_ALPHA (15<<5)
-#define R200_TXC_ARG_B_R3_COLOR (16<<5)
-#define R200_TXC_ARG_B_R3_ALPHA (17<<5)
-#define R200_TXC_ARG_B_R4_COLOR (18<<5)
-#define R200_TXC_ARG_B_R4_ALPHA (19<<5)
-#define R200_TXC_ARG_B_R5_COLOR (20<<5)
-#define R200_TXC_ARG_B_R5_ALPHA (21<<5)
-#define R200_TXC_ARG_B_TFACTOR1_COLOR (26<<5)
-#define R200_TXC_ARG_B_TFACTOR1_ALPHA (27<<5)
-#define R200_TXC_ARG_B_MASK (31 << 5)
-#define R200_TXC_ARG_B_SHIFT 5
-#define R200_TXC_ARG_C_ZERO (0<<10)
-#define R200_TXC_ARG_C_CURRENT_COLOR (2<<10)
-#define R200_TXC_ARG_C_CURRENT_ALPHA (3<<10)
-#define R200_TXC_ARG_C_DIFFUSE_COLOR (4<<10)
-#define R200_TXC_ARG_C_DIFFUSE_ALPHA (5<<10)
-#define R200_TXC_ARG_C_SPECULAR_COLOR (6<<10)
-#define R200_TXC_ARG_C_SPECULAR_ALPHA (7<<10)
-#define R200_TXC_ARG_C_TFACTOR_COLOR (8<<10)
-#define R200_TXC_ARG_C_TFACTOR_ALPHA (9<<10)
-#define R200_TXC_ARG_C_R0_COLOR (10<<10)
-#define R200_TXC_ARG_C_R0_ALPHA (11<<10)
-#define R200_TXC_ARG_C_R1_COLOR (12<<10)
-#define R200_TXC_ARG_C_R1_ALPHA (13<<10)
-#define R200_TXC_ARG_C_R2_COLOR (14<<10)
-#define R200_TXC_ARG_C_R2_ALPHA (15<<10)
-#define R200_TXC_ARG_C_R3_COLOR (16<<10)
-#define R200_TXC_ARG_C_R3_ALPHA (17<<10)
-#define R200_TXC_ARG_C_R4_COLOR (18<<10)
-#define R200_TXC_ARG_C_R4_ALPHA (19<<10)
-#define R200_TXC_ARG_C_R5_COLOR (20<<10)
-#define R200_TXC_ARG_C_R5_ALPHA (21<<10)
-#define R200_TXC_ARG_C_TFACTOR1_COLOR (26<<10)
-#define R200_TXC_ARG_C_TFACTOR1_ALPHA (27<<10)
-#define R200_TXC_ARG_C_MASK (31 << 10)
-#define R200_TXC_ARG_C_SHIFT 10
-#define R200_TXC_COMP_ARG_A (1 << 16)
-#define R200_TXC_COMP_ARG_A_SHIFT (16)
-#define R200_TXC_BIAS_ARG_A (1 << 17)
-#define R200_TXC_SCALE_ARG_A (1 << 18)
-#define R200_TXC_NEG_ARG_A (1 << 19)
-#define R200_TXC_COMP_ARG_B (1 << 20)
-#define R200_TXC_COMP_ARG_B_SHIFT (20)
-#define R200_TXC_BIAS_ARG_B (1 << 21)
-#define R200_TXC_SCALE_ARG_B (1 << 22)
-#define R200_TXC_NEG_ARG_B (1 << 23)
-#define R200_TXC_COMP_ARG_C (1 << 24)
-#define R200_TXC_COMP_ARG_C_SHIFT (24)
-#define R200_TXC_BIAS_ARG_C (1 << 25)
-#define R200_TXC_SCALE_ARG_C (1 << 26)
-#define R200_TXC_NEG_ARG_C (1 << 27)
-#define R200_TXC_OP_MADD (0 << 28)
-#define R200_TXC_OP_CND0 (2 << 28)
-#define R200_TXC_OP_LERP (3 << 28)
-#define R200_TXC_OP_DOT3 (4 << 28)
-#define R200_TXC_OP_DOT4 (5 << 28)
-#define R200_TXC_OP_CONDITIONAL (6 << 28)
-#define R200_TXC_OP_DOT2_ADD (7 << 28)
-#define R200_TXC_OP_MASK (7 << 28)
-#define R200_PP_TXCBLEND2_0 0x2f04
-#define R200_TXC_TFACTOR_SEL_SHIFT 0
-#define R200_TXC_TFACTOR_SEL_MASK 0x7
-#define R200_TXC_TFACTOR1_SEL_SHIFT 4
-#define R200_TXC_TFACTOR1_SEL_MASK (0x7 << 4)
-#define R200_TXC_SCALE_SHIFT 8
-#define R200_TXC_SCALE_MASK (7 << 8)
-#define R200_TXC_SCALE_1X (0 << 8)
-#define R200_TXC_SCALE_2X (1 << 8)
-#define R200_TXC_SCALE_4X (2 << 8)
-#define R200_TXC_SCALE_8X (3 << 8)
-#define R200_TXC_SCALE_INV2 (5 << 8)
-#define R200_TXC_SCALE_INV4 (6 << 8)
-#define R200_TXC_SCALE_INV8 (7 << 8)
-#define R200_TXC_CLAMP_SHIFT 12
-#define R200_TXC_CLAMP_MASK (3 << 12)
-#define R200_TXC_CLAMP_WRAP (0 << 12)
-#define R200_TXC_CLAMP_0_1 (1 << 12)
-#define R200_TXC_CLAMP_8_8 (2 << 12)
-#define R200_TXC_OUTPUT_REG_MASK (7 << 16)
-#define R200_TXC_OUTPUT_REG_NONE (0 << 16)
-#define R200_TXC_OUTPUT_REG_R0 (1 << 16)
-#define R200_TXC_OUTPUT_REG_R1 (2 << 16)
-#define R200_TXC_OUTPUT_REG_R2 (3 << 16)
-#define R200_TXC_OUTPUT_REG_R3 (4 << 16)
-#define R200_TXC_OUTPUT_REG_R4 (5 << 16)
-#define R200_TXC_OUTPUT_REG_R5 (6 << 16)
-#define R200_TXC_OUTPUT_MASK_MASK (7 << 20)
-#define R200_TXC_OUTPUT_MASK_RGB (0 << 20)
-#define R200_TXC_OUTPUT_MASK_RG (1 << 20)
-#define R200_TXC_OUTPUT_MASK_RB (2 << 20)
-#define R200_TXC_OUTPUT_MASK_R (3 << 20)
-#define R200_TXC_OUTPUT_MASK_GB (4 << 20)
-#define R200_TXC_OUTPUT_MASK_G (5 << 20)
-#define R200_TXC_OUTPUT_MASK_B (6 << 20)
-#define R200_TXC_OUTPUT_MASK_NONE (7 << 20)
-#define R200_TXC_REPL_NORMAL 0
-#define R200_TXC_REPL_RED 1
-#define R200_TXC_REPL_GREEN 2
-#define R200_TXC_REPL_BLUE 3
-#define R200_TXC_REPL_ARG_A_SHIFT 26
-#define R200_TXC_REPL_ARG_A_MASK (3 << 26)
-#define R200_TXC_REPL_ARG_B_SHIFT 28
-#define R200_TXC_REPL_ARG_B_MASK (3 << 28)
-#define R200_TXC_REPL_ARG_C_SHIFT 30
-#define R200_TXC_REPL_ARG_C_MASK (3 << 30)
-#define R200_PP_TXABLEND_0 0x2f08
-#define R200_TXA_ARG_A_ZERO (0)
-#define R200_TXA_ARG_A_CURRENT_ALPHA (2) /* guess */
-#define R200_TXA_ARG_A_CURRENT_BLUE (3) /* guess */
-#define R200_TXA_ARG_A_DIFFUSE_ALPHA (4)
-#define R200_TXA_ARG_A_DIFFUSE_BLUE (5)
-#define R200_TXA_ARG_A_SPECULAR_ALPHA (6)
-#define R200_TXA_ARG_A_SPECULAR_BLUE (7)
-#define R200_TXA_ARG_A_TFACTOR_ALPHA (8)
-#define R200_TXA_ARG_A_TFACTOR_BLUE (9)
-#define R200_TXA_ARG_A_R0_ALPHA (10)
-#define R200_TXA_ARG_A_R0_BLUE (11)
-#define R200_TXA_ARG_A_R1_ALPHA (12)
-#define R200_TXA_ARG_A_R1_BLUE (13)
-#define R200_TXA_ARG_A_R2_ALPHA (14)
-#define R200_TXA_ARG_A_R2_BLUE (15)
-#define R200_TXA_ARG_A_R3_ALPHA (16)
-#define R200_TXA_ARG_A_R3_BLUE (17)
-#define R200_TXA_ARG_A_R4_ALPHA (18)
-#define R200_TXA_ARG_A_R4_BLUE (19)
-#define R200_TXA_ARG_A_R5_ALPHA (20)
-#define R200_TXA_ARG_A_R5_BLUE (21)
-#define R200_TXA_ARG_A_TFACTOR1_ALPHA (26)
-#define R200_TXA_ARG_A_TFACTOR1_BLUE (27)
-#define R200_TXA_ARG_A_MASK (31 << 0)
-#define R200_TXA_ARG_A_SHIFT 0
-#define R200_TXA_ARG_B_ZERO (0<<5)
-#define R200_TXA_ARG_B_CURRENT_ALPHA (2<<5) /* guess */
-#define R200_TXA_ARG_B_CURRENT_BLUE (3<<5) /* guess */
-#define R200_TXA_ARG_B_DIFFUSE_ALPHA (4<<5)
-#define R200_TXA_ARG_B_DIFFUSE_BLUE (5<<5)
-#define R200_TXA_ARG_B_SPECULAR_ALPHA (6<<5)
-#define R200_TXA_ARG_B_SPECULAR_BLUE (7<<5)
-#define R200_TXA_ARG_B_TFACTOR_ALPHA (8<<5)
-#define R200_TXA_ARG_B_TFACTOR_BLUE (9<<5)
-#define R200_TXA_ARG_B_R0_ALPHA (10<<5)
-#define R200_TXA_ARG_B_R0_BLUE (11<<5)
-#define R200_TXA_ARG_B_R1_ALPHA (12<<5)
-#define R200_TXA_ARG_B_R1_BLUE (13<<5)
-#define R200_TXA_ARG_B_R2_ALPHA (14<<5)
-#define R200_TXA_ARG_B_R2_BLUE (15<<5)
-#define R200_TXA_ARG_B_R3_ALPHA (16<<5)
-#define R200_TXA_ARG_B_R3_BLUE (17<<5)
-#define R200_TXA_ARG_B_R4_ALPHA (18<<5)
-#define R200_TXA_ARG_B_R4_BLUE (19<<5)
-#define R200_TXA_ARG_B_R5_ALPHA (20<<5)
-#define R200_TXA_ARG_B_R5_BLUE (21<<5)
-#define R200_TXA_ARG_B_TFACTOR1_ALPHA (26<<5)
-#define R200_TXA_ARG_B_TFACTOR1_BLUE (27<<5)
-#define R200_TXA_ARG_B_MASK (31 << 5)
-#define R200_TXA_ARG_B_SHIFT 5
-#define R200_TXA_ARG_C_ZERO (0<<10)
-#define R200_TXA_ARG_C_CURRENT_ALPHA (2<<10) /* guess */
-#define R200_TXA_ARG_C_CURRENT_BLUE (3<<10) /* guess */
-#define R200_TXA_ARG_C_DIFFUSE_ALPHA (4<<10)
-#define R200_TXA_ARG_C_DIFFUSE_BLUE (5<<10)
-#define R200_TXA_ARG_C_SPECULAR_ALPHA (6<<10)
-#define R200_TXA_ARG_C_SPECULAR_BLUE (7<<10)
-#define R200_TXA_ARG_C_TFACTOR_ALPHA (8<<10)
-#define R200_TXA_ARG_C_TFACTOR_BLUE (9<<10)
-#define R200_TXA_ARG_C_R0_ALPHA (10<<10)
-#define R200_TXA_ARG_C_R0_BLUE (11<<10)
-#define R200_TXA_ARG_C_R1_ALPHA (12<<10)
-#define R200_TXA_ARG_C_R1_BLUE (13<<10)
-#define R200_TXA_ARG_C_R2_ALPHA (14<<10)
-#define R200_TXA_ARG_C_R2_BLUE (15<<10)
-#define R200_TXA_ARG_C_R3_ALPHA (16<<10)
-#define R200_TXA_ARG_C_R3_BLUE (17<<10)
-#define R200_TXA_ARG_C_R4_ALPHA (18<<10)
-#define R200_TXA_ARG_C_R4_BLUE (19<<10)
-#define R200_TXA_ARG_C_R5_ALPHA (20<<10)
-#define R200_TXA_ARG_C_R5_BLUE (21<<10)
-#define R200_TXA_ARG_C_TFACTOR1_ALPHA (26<<10)
-#define R200_TXA_ARG_C_TFACTOR1_BLUE (27<<10)
-#define R200_TXA_ARG_C_MASK (31 << 10)
-#define R200_TXA_ARG_C_SHIFT 10
-#define R200_TXA_COMP_ARG_A (1 << 16)
-#define R200_TXA_COMP_ARG_A_SHIFT (16)
-#define R200_TXA_BIAS_ARG_A (1 << 17)
-#define R200_TXA_SCALE_ARG_A (1 << 18)
-#define R200_TXA_NEG_ARG_A (1 << 19)
-#define R200_TXA_COMP_ARG_B (1 << 20)
-#define R200_TXA_COMP_ARG_B_SHIFT (20)
-#define R200_TXA_BIAS_ARG_B (1 << 21)
-#define R200_TXA_SCALE_ARG_B (1 << 22)
-#define R200_TXA_NEG_ARG_B (1 << 23)
-#define R200_TXA_COMP_ARG_C (1 << 24)
-#define R200_TXA_COMP_ARG_C_SHIFT (24)
-#define R200_TXA_BIAS_ARG_C (1 << 25)
-#define R200_TXA_SCALE_ARG_C (1 << 26)
-#define R200_TXA_NEG_ARG_C (1 << 27)
-#define R200_TXA_OP_MADD (0 << 28)
-#define R200_TXA_OP_CND0 (2 << 28)
-#define R200_TXA_OP_LERP (3 << 28)
-#define R200_TXA_OP_CONDITIONAL (6 << 28)
-#define R200_TXA_OP_MASK (7 << 28)
-#define R200_PP_TXABLEND2_0 0x2f0c
-#define R200_TXA_TFACTOR_SEL_SHIFT 0
-#define R200_TXA_TFACTOR_SEL_MASK 0x7
-#define R200_TXA_TFACTOR1_SEL_SHIFT 4
-#define R200_TXA_TFACTOR1_SEL_MASK (0x7 << 4)
-#define R200_TXA_SCALE_SHIFT 8
-#define R200_TXA_SCALE_MASK (7 << 8)
-#define R200_TXA_SCALE_1X (0 << 8)
-#define R200_TXA_SCALE_2X (1 << 8)
-#define R200_TXA_SCALE_4X (2 << 8)
-#define R200_TXA_SCALE_8X (3 << 8)
-#define R200_TXA_SCALE_INV2 (5 << 8)
-#define R200_TXA_SCALE_INV4 (6 << 8)
-#define R200_TXA_SCALE_INV8 (7 << 8)
-#define R200_TXA_CLAMP_SHIFT 12
-#define R200_TXA_CLAMP_MASK (3 << 12)
-#define R200_TXA_CLAMP_WRAP (0 << 12)
-#define R200_TXA_CLAMP_0_1 (1 << 12)
-#define R200_TXA_CLAMP_8_8 (2 << 12)
-#define R200_TXA_OUTPUT_REG_MASK (7 << 16)
-#define R200_TXA_OUTPUT_REG_NONE (0 << 16)
-#define R200_TXA_OUTPUT_REG_R0 (1 << 16)
-#define R200_TXA_OUTPUT_REG_R1 (2 << 16)
-#define R200_TXA_OUTPUT_REG_R2 (3 << 16)
-#define R200_TXA_OUTPUT_REG_R3 (4 << 16)
-#define R200_TXA_OUTPUT_REG_R4 (5 << 16)
-#define R200_TXA_OUTPUT_REG_R5 (6 << 16)
-#define R200_TXA_DOT_ALPHA (1 << 20)
-#define R200_TXA_REPL_NORMAL 0
-#define R200_TXA_REPL_RED 1
-#define R200_TXA_REPL_GREEN 2
-#define R200_TXA_REPL_ARG_A_SHIFT 26
-#define R200_TXA_REPL_ARG_A_MASK (3 << 26)
-#define R200_TXA_REPL_ARG_B_SHIFT 28
-#define R200_TXA_REPL_ARG_B_MASK (3 << 28)
-#define R200_TXA_REPL_ARG_C_SHIFT 30
-#define R200_TXA_REPL_ARG_C_MASK (3 << 30)
-#define R200_PP_TXCBLEND_1 0x2f10
-#define R200_PP_TXCBLEND2_1 0x2f14
-#define R200_PP_TXABLEND_1 0x2f18
-#define R200_PP_TXABLEND2_1 0x2f1c
-#define R200_PP_TXCBLEND_2 0x2f20
-#define R200_PP_TXCBLEND2_2 0x2f24
-#define R200_PP_TXABLEND_2 0x2f28
-#define R200_PP_TXABLEND2_2 0x2f2c
-#define R200_PP_TXCBLEND_3 0x2f30
-#define R200_PP_TXCBLEND2_3 0x2f34
-#define R200_PP_TXABLEND_3 0x2f38
-#define R200_PP_TXABLEND2_3 0x2f3c
-#define R200_PP_TXCBLEND_4 0x2f40
-#define R200_PP_TXCBLEND2_4 0x2f44
-#define R200_PP_TXABLEND_4 0x2f48
-#define R200_PP_TXABLEND2_4 0x2f4c
-#define R200_PP_TXCBLEND_5 0x2f50
-#define R200_PP_TXCBLEND2_5 0x2f54
-#define R200_PP_TXABLEND_5 0x2f58
-#define R200_PP_TXABLEND2_5 0x2f5c
-#define R200_PP_TXCBLEND_6 0x2f60
-#define R200_PP_TXCBLEND2_6 0x2f64
-#define R200_PP_TXABLEND_6 0x2f68
-#define R200_PP_TXABLEND2_6 0x2f6c
-#define R200_PP_TXCBLEND_7 0x2f70
-#define R200_PP_TXCBLEND2_7 0x2f74
-#define R200_PP_TXABLEND_7 0x2f78
-#define R200_PP_TXABLEND2_7 0x2f7c
-/* gap */
-#define R200_RB3D_BLENDCOLOR 0x3218 /* ARGB 8888 */
-#define R200_RB3D_ABLENDCNTL 0x321C /* see BLENDCTL */
-#define R200_RB3D_CBLENDCNTL 0x3220 /* see BLENDCTL */
-
-
-/*
- * Offsets in TCL vector state. NOTE: Hardwiring matrix positions.
- * Multiple contexts could collaberate to eliminate state bouncing.
- */
-#define R200_VS_LIGHT_AMBIENT_ADDR 0x00000028
-#define R200_VS_LIGHT_DIFFUSE_ADDR 0x00000030
-#define R200_VS_LIGHT_SPECULAR_ADDR 0x00000038
-#define R200_VS_LIGHT_DIRPOS_ADDR 0x00000040
-#define R200_VS_LIGHT_HWVSPOT_ADDR 0x00000048
-#define R200_VS_LIGHT_ATTENUATION_ADDR 0x00000050
-#define R200_VS_SPOT_DUAL_CONE 0x00000058
-#define R200_VS_GLOBAL_AMBIENT_ADDR 0x0000005C
-#define R200_VS_FOG_PARAM_ADDR 0x0000005D
-#define R200_VS_EYE_VECTOR_ADDR 0x0000005E
-#define R200_VS_UCP_ADDR 0x00000060
-#define R200_VS_PNT_SPRITE_VPORT_SCALE 0x00000068
-#define R200_VS_MATRIX_0_MV 0x00000080
-#define R200_VS_MATRIX_1_INV_MV 0x00000084
-#define R200_VS_MATRIX_2_MVP 0x00000088
-#define R200_VS_MATRIX_3_TEX0 0x0000008C
-#define R200_VS_MATRIX_4_TEX1 0x00000090
-#define R200_VS_MATRIX_5_TEX2 0x00000094
-#define R200_VS_MATRIX_6_TEX3 0x00000098
-#define R200_VS_MATRIX_7_TEX4 0x0000009C
-#define R200_VS_MATRIX_8_TEX5 0x000000A0
-#define R200_VS_MAT_0_EMISS 0x000000B0
-#define R200_VS_MAT_0_AMB 0x000000B1
-#define R200_VS_MAT_0_DIF 0x000000B2
-#define R200_VS_MAT_0_SPEC 0x000000B3
-#define R200_VS_MAT_1_EMISS 0x000000B4
-#define R200_VS_MAT_1_AMB 0x000000B5
-#define R200_VS_MAT_1_DIF 0x000000B6
-#define R200_VS_MAT_1_SPEC 0x000000B7
-#define R200_VS_EYE2CLIP_MTX 0x000000B8
-#define R200_VS_PNT_SPRITE_ATT_CONST 0x000000BC
-#define R200_VS_PNT_SPRITE_EYE_IN_MODEL 0x000000BD
-#define R200_VS_PNT_SPRITE_CLAMP 0x000000BE
-#define R200_VS_MAX 0x000001C0
-
-
-/*
- * Offsets in TCL scalar state
- */
-#define R200_SS_LIGHT_DCD_ADDR 0x00000000
-#define R200_SS_LIGHT_DCM_ADDR 0x00000008
-#define R200_SS_LIGHT_SPOT_EXPONENT_ADDR 0x00000010
-#define R200_SS_LIGHT_SPOT_CUTOFF_ADDR 0x00000018
-#define R200_SS_LIGHT_SPECULAR_THRESH_ADDR 0x00000020
-#define R200_SS_LIGHT_RANGE_CUTOFF_SQRD 0x00000028
-#define R200_SS_LIGHT_RANGE_ATT_CONST 0x00000030
-#define R200_SS_VERT_GUARD_CLIP_ADJ_ADDR 0x00000080
-#define R200_SS_VERT_GUARD_DISCARD_ADJ_ADDR 0x00000081
-#define R200_SS_HORZ_GUARD_CLIP_ADJ_ADDR 0x00000082
-#define R200_SS_HORZ_GUARD_DISCARD_ADJ_ADDR 0x00000083
-#define R200_SS_MAT_0_SHININESS 0x00000100
-#define R200_SS_MAT_1_SHININESS 0x00000101
-
-
-/*
- * Matrix indices
- */
-#define R200_MTX_MV 0
-#define R200_MTX_IMV 1
-#define R200_MTX_MVP 2
-#define R200_MTX_TEX0 3
-#define R200_MTX_TEX1 4
-#define R200_MTX_TEX2 5
-#define R200_MTX_TEX3 6
-#define R200_MTX_TEX4 7
-#define R200_MTX_TEX5 8
-
-/* Color formats for 2d packets
- */
-#define R200_CP_COLOR_FORMAT_CI8 2
-#define R200_CP_COLOR_FORMAT_ARGB1555 3
-#define R200_CP_COLOR_FORMAT_RGB565 4
-#define R200_CP_COLOR_FORMAT_ARGB8888 6
-#define R200_CP_COLOR_FORMAT_RGB332 7
-#define R200_CP_COLOR_FORMAT_RGB8 9
-#define R200_CP_COLOR_FORMAT_ARGB4444 15
-
-
-/*
- * CP type-3 packets
- */
-#define R200_CP_CMD_NOP 0xC0001000
-#define R200_CP_CMD_NEXT_CHAR 0xC0001900
-#define R200_CP_CMD_PLY_NEXTSCAN 0xC0001D00
-#define R200_CP_CMD_SET_SCISSORS 0xC0001E00
-#define R200_CP_CMD_LOAD_MICROCODE 0xC0002400
-#define R200_CP_CMD_WAIT_FOR_IDLE 0xC0002600
-#define R200_CP_CMD_3D_DRAW_VBUF 0xC0002800
-#define R200_CP_CMD_3D_DRAW_IMMD 0xC0002900
-#define R200_CP_CMD_3D_DRAW_INDX 0xC0002A00
-#define R200_CP_CMD_LOAD_PALETTE 0xC0002C00
-#define R200_CP_CMD_3D_LOAD_VBPNTR 0xC0002F00
-#define R200_CP_CMD_INDX_BUFFER 0xC0003300
-#define R200_CP_CMD_3D_DRAW_VBUF_2 0xC0003400
-#define R200_CP_CMD_3D_DRAW_IMMD_2 0xC0003500
-#define R200_CP_CMD_3D_DRAW_INDX_2 0xC0003600
-#define R200_CP_CMD_PAINT 0xC0009100
-#define R200_CP_CMD_BITBLT 0xC0009200
-#define R200_CP_CMD_SMALLTEXT 0xC0009300
-#define R200_CP_CMD_HOSTDATA_BLT 0xC0009400
-#define R200_CP_CMD_POLYLINE 0xC0009500
-#define R200_CP_CMD_POLYSCANLINES 0xC0009800
-#define R200_CP_CMD_PAINT_MULTI 0xC0009A00
-#define R200_CP_CMD_BITBLT_MULTI 0xC0009B00
-#define R200_CP_CMD_TRANS_BITBLT 0xC0009C00
-
-#endif
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.c
deleted file mode 100644
index 79d0f3c55..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.c
+++ /dev/null
@@ -1,1341 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_sanity.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/**************************************************************************
-
-Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc, Cedar Park, TX.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_sanity.h"
-#include "radeon_reg.h"
-#include "r200_reg.h"
-
-/* Set this '1' to get more verbiage.
- */
-#define MORE_VERBOSE 1
-
-#if MORE_VERBOSE
-#define VERBOSE (R200_DEBUG & DEBUG_VERBOSE)
-#define NORMAL (1)
-#else
-#define VERBOSE 0
-#define NORMAL (R200_DEBUG & DEBUG_VERBOSE)
-#endif
-
-
-/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
- * 1.3 cmdbuffers allow all previous state to be updated as well as
- * the tcl scalar and vector areas.
- */
-static struct {
- int start;
- int len;
- const char *name;
-} packet[RADEON_MAX_STATE_PACKETS] = {
- { RADEON_PP_MISC,7,"RADEON_PP_MISC" },
- { RADEON_PP_CNTL,3,"RADEON_PP_CNTL" },
- { RADEON_RB3D_COLORPITCH,1,"RADEON_RB3D_COLORPITCH" },
- { RADEON_RE_LINE_PATTERN,2,"RADEON_RE_LINE_PATTERN" },
- { RADEON_SE_LINE_WIDTH,1,"RADEON_SE_LINE_WIDTH" },
- { RADEON_PP_LUM_MATRIX,1,"RADEON_PP_LUM_MATRIX" },
- { RADEON_PP_ROT_MATRIX_0,2,"RADEON_PP_ROT_MATRIX_0" },
- { RADEON_RB3D_STENCILREFMASK,3,"RADEON_RB3D_STENCILREFMASK" },
- { RADEON_SE_VPORT_XSCALE,6,"RADEON_SE_VPORT_XSCALE" },
- { RADEON_SE_CNTL,2,"RADEON_SE_CNTL" },
- { RADEON_SE_CNTL_STATUS,1,"RADEON_SE_CNTL_STATUS" },
- { RADEON_RE_MISC,1,"RADEON_RE_MISC" },
- { RADEON_PP_TXFILTER_0,6,"RADEON_PP_TXFILTER_0" },
- { RADEON_PP_BORDER_COLOR_0,1,"RADEON_PP_BORDER_COLOR_0" },
- { RADEON_PP_TXFILTER_1,6,"RADEON_PP_TXFILTER_1" },
- { RADEON_PP_BORDER_COLOR_1,1,"RADEON_PP_BORDER_COLOR_1" },
- { RADEON_PP_TXFILTER_2,6,"RADEON_PP_TXFILTER_2" },
- { RADEON_PP_BORDER_COLOR_2,1,"RADEON_PP_BORDER_COLOR_2" },
- { RADEON_SE_ZBIAS_FACTOR,2,"RADEON_SE_ZBIAS_FACTOR" },
- { RADEON_SE_TCL_OUTPUT_VTX_FMT,11,"RADEON_SE_TCL_OUTPUT_VTX_FMT" },
- { RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED,17,"RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED" },
- { R200_PP_TXCBLEND_0, 4, "R200_EMIT_PP_TXCBLEND_0" },
- { R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1" },
- { R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2" },
- { R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3" },
- { R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4" },
- { R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5" },
- { R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6" },
- { R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7" },
- { R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0" },
- { R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0" },
- { R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0" },
- { R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL" },
- { R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0" },
- { R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2" },
- { R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL" },
- { R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0" },
- { R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1" },
- { R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2" },
- { R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3" },
- { R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4" },
- { R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5" },
- { R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0" },
- { R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1" },
- { R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2" },
- { R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3" },
- { R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4" },
- { R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5" },
- { R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL" },
- { R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL" },
- { R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3" },
- { R200_PP_CNTL_X, 1, "R200_PP_CNTL_X" },
- { R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET" },
- { R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL" },
- { R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0" },
- { R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1" },
- { R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2" },
- { R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS" },
- { R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL" },
- { R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE" },
- { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0" },
- { R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0" }, /* 61 */
- { R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0" }, /* 62 */
- { R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1" },
- { R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1" },
- { R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2" },
- { R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2" },
- { R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3" },
- { R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3" },
- { R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4" },
- { R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4" },
- { R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5" },
- { R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5" },
- { RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0" },
- { RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1" },
- { RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" },
- { R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" },
- { R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL" },
- { RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0" },
- { RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0" },
- { RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1" },
- { RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0" },
- { RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2" },
- { RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0" },
- { R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF" },
-};
-
-struct reg_names {
- int idx;
- const char *name;
-};
-
-static struct reg_names reg_names[] = {
- { R200_PP_MISC, "R200_PP_MISC" },
- { R200_PP_FOG_COLOR, "R200_PP_FOG_COLOR" },
- { R200_RE_SOLID_COLOR, "R200_RE_SOLID_COLOR" },
- { R200_RB3D_BLENDCNTL, "R200_RB3D_BLENDCNTL" },
- { R200_RB3D_DEPTHOFFSET, "R200_RB3D_DEPTHOFFSET" },
- { R200_RB3D_DEPTHPITCH, "R200_RB3D_DEPTHPITCH" },
- { R200_RB3D_ZSTENCILCNTL, "R200_RB3D_ZSTENCILCNTL" },
- { R200_PP_CNTL, "R200_PP_CNTL" },
- { R200_RB3D_CNTL, "R200_RB3D_CNTL" },
- { R200_RB3D_COLOROFFSET, "R200_RB3D_COLOROFFSET" },
- { R200_RE_WIDTH_HEIGHT, "R200_RE_WIDTH_HEIGHT" },
- { R200_RB3D_COLORPITCH, "R200_RB3D_COLORPITCH" },
- { R200_SE_CNTL, "R200_SE_CNTL" },
- { R200_RE_CNTL, "R200_RE_CNTL" },
- { R200_RE_MISC, "R200_RE_MISC" },
- { R200_RE_STIPPLE_ADDR, "R200_RE_STIPPLE_ADDR" },
- { R200_RE_STIPPLE_DATA, "R200_RE_STIPPLE_DATA" },
- { R200_RE_LINE_PATTERN, "R200_RE_LINE_PATTERN" },
- { R200_RE_LINE_STATE, "R200_RE_LINE_STATE" },
- { R200_RE_SCISSOR_TL_0, "R200_RE_SCISSOR_TL_0" },
- { R200_RE_SCISSOR_BR_0, "R200_RE_SCISSOR_BR_0" },
- { R200_RE_SCISSOR_TL_1, "R200_RE_SCISSOR_TL_1" },
- { R200_RE_SCISSOR_BR_1, "R200_RE_SCISSOR_BR_1" },
- { R200_RE_SCISSOR_TL_2, "R200_RE_SCISSOR_TL_2" },
- { R200_RE_SCISSOR_BR_2, "R200_RE_SCISSOR_BR_2" },
- { R200_RB3D_DEPTHXY_OFFSET, "R200_RB3D_DEPTHXY_OFFSET" },
- { R200_RB3D_STENCILREFMASK, "R200_RB3D_STENCILREFMASK" },
- { R200_RB3D_ROPCNTL, "R200_RB3D_ROPCNTL" },
- { R200_RB3D_PLANEMASK, "R200_RB3D_PLANEMASK" },
- { R200_SE_VPORT_XSCALE, "R200_SE_VPORT_XSCALE" },
- { R200_SE_VPORT_XOFFSET, "R200_SE_VPORT_XOFFSET" },
- { R200_SE_VPORT_YSCALE, "R200_SE_VPORT_YSCALE" },
- { R200_SE_VPORT_YOFFSET, "R200_SE_VPORT_YOFFSET" },
- { R200_SE_VPORT_ZSCALE, "R200_SE_VPORT_ZSCALE" },
- { R200_SE_VPORT_ZOFFSET, "R200_SE_VPORT_ZOFFSET" },
- { R200_SE_ZBIAS_FACTOR, "R200_SE_ZBIAS_FACTOR" },
- { R200_SE_ZBIAS_CONSTANT, "R200_SE_ZBIAS_CONSTANT" },
- { R200_SE_LINE_WIDTH, "R200_SE_LINE_WIDTH" },
- { R200_SE_VAP_CNTL, "R200_SE_VAP_CNTL" },
- { R200_SE_VF_CNTL, "R200_SE_VF_CNTL" },
- { R200_SE_VTX_FMT_0, "R200_SE_VTX_FMT_0" },
- { R200_SE_VTX_FMT_1, "R200_SE_VTX_FMT_1" },
- { R200_SE_TCL_OUTPUT_VTX_FMT_0, "R200_SE_TCL_OUTPUT_VTX_FMT_0" },
- { R200_SE_TCL_OUTPUT_VTX_FMT_1, "R200_SE_TCL_OUTPUT_VTX_FMT_1" },
- { R200_SE_VTE_CNTL, "R200_SE_VTE_CNTL" },
- { R200_SE_VTX_NUM_ARRAYS, "R200_SE_VTX_NUM_ARRAYS" },
- { R200_SE_VTX_AOS_ATTR01, "R200_SE_VTX_AOS_ATTR01" },
- { R200_SE_VTX_AOS_ADDR0, "R200_SE_VTX_AOS_ADDR0" },
- { R200_SE_VTX_AOS_ADDR1, "R200_SE_VTX_AOS_ADDR1" },
- { R200_SE_VTX_AOS_ATTR23, "R200_SE_VTX_AOS_ATTR23" },
- { R200_SE_VTX_AOS_ADDR2, "R200_SE_VTX_AOS_ADDR2" },
- { R200_SE_VTX_AOS_ADDR3, "R200_SE_VTX_AOS_ADDR3" },
- { R200_SE_VTX_AOS_ATTR45, "R200_SE_VTX_AOS_ATTR45" },
- { R200_SE_VTX_AOS_ADDR4, "R200_SE_VTX_AOS_ADDR4" },
- { R200_SE_VTX_AOS_ADDR5, "R200_SE_VTX_AOS_ADDR5" },
- { R200_SE_VTX_AOS_ATTR67, "R200_SE_VTX_AOS_ATTR67" },
- { R200_SE_VTX_AOS_ADDR6, "R200_SE_VTX_AOS_ADDR6" },
- { R200_SE_VTX_AOS_ADDR7, "R200_SE_VTX_AOS_ADDR7" },
- { R200_SE_VTX_AOS_ATTR89, "R200_SE_VTX_AOS_ATTR89" },
- { R200_SE_VTX_AOS_ADDR8, "R200_SE_VTX_AOS_ADDR8" },
- { R200_SE_VTX_AOS_ADDR9, "R200_SE_VTX_AOS_ADDR9" },
- { R200_SE_VTX_AOS_ATTR1011, "R200_SE_VTX_AOS_ATTR1011" },
- { R200_SE_VTX_AOS_ADDR10, "R200_SE_VTX_AOS_ADDR10" },
- { R200_SE_VTX_AOS_ADDR11, "R200_SE_VTX_AOS_ADDR11" },
- { R200_SE_VF_MAX_VTX_INDX, "R200_SE_VF_MAX_VTX_INDX" },
- { R200_SE_VF_MIN_VTX_INDX, "R200_SE_VF_MIN_VTX_INDX" },
- { R200_SE_VTX_STATE_CNTL, "R200_SE_VTX_STATE_CNTL" },
- { R200_SE_TCL_VECTOR_INDX_REG, "R200_SE_TCL_VECTOR_INDX_REG" },
- { R200_SE_TCL_VECTOR_DATA_REG, "R200_SE_TCL_VECTOR_DATA_REG" },
- { R200_SE_TCL_SCALAR_INDX_REG, "R200_SE_TCL_SCALAR_INDX_REG" },
- { R200_SE_TCL_SCALAR_DATA_REG, "R200_SE_TCL_SCALAR_DATA_REG" },
- { R200_SE_TCL_MATRIX_SEL_0, "R200_SE_TCL_MATRIX_SEL_0" },
- { R200_SE_TCL_MATRIX_SEL_1, "R200_SE_TCL_MATRIX_SEL_1" },
- { R200_SE_TCL_MATRIX_SEL_2, "R200_SE_TCL_MATRIX_SEL_2" },
- { R200_SE_TCL_MATRIX_SEL_3, "R200_SE_TCL_MATRIX_SEL_3" },
- { R200_SE_TCL_MATRIX_SEL_4, "R200_SE_TCL_MATRIX_SEL_4" },
- { R200_SE_TCL_LIGHT_MODEL_CTL_0, "R200_SE_TCL_LIGHT_MODEL_CTL_0" },
- { R200_SE_TCL_LIGHT_MODEL_CTL_1, "R200_SE_TCL_LIGHT_MODEL_CTL_1" },
- { R200_SE_TCL_PER_LIGHT_CTL_0, "R200_SE_TCL_PER_LIGHT_CTL_0" },
- { R200_SE_TCL_PER_LIGHT_CTL_1, "R200_SE_TCL_PER_LIGHT_CTL_1" },
- { R200_SE_TCL_PER_LIGHT_CTL_2, "R200_SE_TCL_PER_LIGHT_CTL_2" },
- { R200_SE_TCL_PER_LIGHT_CTL_3, "R200_SE_TCL_PER_LIGHT_CTL_3" },
- { R200_SE_TCL_TEX_PROC_CTL_2, "R200_SE_TCL_TEX_PROC_CTL_2" },
- { R200_SE_TCL_TEX_PROC_CTL_3, "R200_SE_TCL_TEX_PROC_CTL_3" },
- { R200_SE_TCL_TEX_PROC_CTL_0, "R200_SE_TCL_TEX_PROC_CTL_0" },
- { R200_SE_TCL_TEX_PROC_CTL_1, "R200_SE_TCL_TEX_PROC_CTL_1" },
- { R200_SE_TC_TEX_CYL_WRAP_CTL, "R200_SE_TC_TEX_CYL_WRAP_CTL" },
- { R200_SE_TCL_UCP_VERT_BLEND_CTL, "R200_SE_TCL_UCP_VERT_BLEND_CTL" },
- { R200_SE_TCL_POINT_SPRITE_CNTL, "R200_SE_TCL_POINT_SPRITE_CNTL" },
- { R200_SE_VTX_ST_POS_0_X_4, "R200_SE_VTX_ST_POS_0_X_4" },
- { R200_SE_VTX_ST_POS_0_Y_4, "R200_SE_VTX_ST_POS_0_Y_4" },
- { R200_SE_VTX_ST_POS_0_Z_4, "R200_SE_VTX_ST_POS_0_Z_4" },
- { R200_SE_VTX_ST_POS_0_W_4, "R200_SE_VTX_ST_POS_0_W_4" },
- { R200_SE_VTX_ST_NORM_0_X, "R200_SE_VTX_ST_NORM_0_X" },
- { R200_SE_VTX_ST_NORM_0_Y, "R200_SE_VTX_ST_NORM_0_Y" },
- { R200_SE_VTX_ST_NORM_0_Z, "R200_SE_VTX_ST_NORM_0_Z" },
- { R200_SE_VTX_ST_PVMS, "R200_SE_VTX_ST_PVMS" },
- { R200_SE_VTX_ST_CLR_0_R, "R200_SE_VTX_ST_CLR_0_R" },
- { R200_SE_VTX_ST_CLR_0_G, "R200_SE_VTX_ST_CLR_0_G" },
- { R200_SE_VTX_ST_CLR_0_B, "R200_SE_VTX_ST_CLR_0_B" },
- { R200_SE_VTX_ST_CLR_0_A, "R200_SE_VTX_ST_CLR_0_A" },
- { R200_SE_VTX_ST_CLR_1_R, "R200_SE_VTX_ST_CLR_1_R" },
- { R200_SE_VTX_ST_CLR_1_G, "R200_SE_VTX_ST_CLR_1_G" },
- { R200_SE_VTX_ST_CLR_1_B, "R200_SE_VTX_ST_CLR_1_B" },
- { R200_SE_VTX_ST_CLR_1_A, "R200_SE_VTX_ST_CLR_1_A" },
- { R200_SE_VTX_ST_CLR_2_R, "R200_SE_VTX_ST_CLR_2_R" },
- { R200_SE_VTX_ST_CLR_2_G, "R200_SE_VTX_ST_CLR_2_G" },
- { R200_SE_VTX_ST_CLR_2_B, "R200_SE_VTX_ST_CLR_2_B" },
- { R200_SE_VTX_ST_CLR_2_A, "R200_SE_VTX_ST_CLR_2_A" },
- { R200_SE_VTX_ST_CLR_3_R, "R200_SE_VTX_ST_CLR_3_R" },
- { R200_SE_VTX_ST_CLR_3_G, "R200_SE_VTX_ST_CLR_3_G" },
- { R200_SE_VTX_ST_CLR_3_B, "R200_SE_VTX_ST_CLR_3_B" },
- { R200_SE_VTX_ST_CLR_3_A, "R200_SE_VTX_ST_CLR_3_A" },
- { R200_SE_VTX_ST_CLR_4_R, "R200_SE_VTX_ST_CLR_4_R" },
- { R200_SE_VTX_ST_CLR_4_G, "R200_SE_VTX_ST_CLR_4_G" },
- { R200_SE_VTX_ST_CLR_4_B, "R200_SE_VTX_ST_CLR_4_B" },
- { R200_SE_VTX_ST_CLR_4_A, "R200_SE_VTX_ST_CLR_4_A" },
- { R200_SE_VTX_ST_CLR_5_R, "R200_SE_VTX_ST_CLR_5_R" },
- { R200_SE_VTX_ST_CLR_5_G, "R200_SE_VTX_ST_CLR_5_G" },
- { R200_SE_VTX_ST_CLR_5_B, "R200_SE_VTX_ST_CLR_5_B" },
- { R200_SE_VTX_ST_CLR_5_A, "R200_SE_VTX_ST_CLR_5_A" },
- { R200_SE_VTX_ST_CLR_6_R, "R200_SE_VTX_ST_CLR_6_R" },
- { R200_SE_VTX_ST_CLR_6_G, "R200_SE_VTX_ST_CLR_6_G" },
- { R200_SE_VTX_ST_CLR_6_B, "R200_SE_VTX_ST_CLR_6_B" },
- { R200_SE_VTX_ST_CLR_6_A, "R200_SE_VTX_ST_CLR_6_A" },
- { R200_SE_VTX_ST_CLR_7_R, "R200_SE_VTX_ST_CLR_7_R" },
- { R200_SE_VTX_ST_CLR_7_G, "R200_SE_VTX_ST_CLR_7_G" },
- { R200_SE_VTX_ST_CLR_7_B, "R200_SE_VTX_ST_CLR_7_B" },
- { R200_SE_VTX_ST_CLR_7_A, "R200_SE_VTX_ST_CLR_7_A" },
- { R200_SE_VTX_ST_TEX_0_S, "R200_SE_VTX_ST_TEX_0_S" },
- { R200_SE_VTX_ST_TEX_0_T, "R200_SE_VTX_ST_TEX_0_T" },
- { R200_SE_VTX_ST_TEX_0_R, "R200_SE_VTX_ST_TEX_0_R" },
- { R200_SE_VTX_ST_TEX_0_Q, "R200_SE_VTX_ST_TEX_0_Q" },
- { R200_SE_VTX_ST_TEX_1_S, "R200_SE_VTX_ST_TEX_1_S" },
- { R200_SE_VTX_ST_TEX_1_T, "R200_SE_VTX_ST_TEX_1_T" },
- { R200_SE_VTX_ST_TEX_1_R, "R200_SE_VTX_ST_TEX_1_R" },
- { R200_SE_VTX_ST_TEX_1_Q, "R200_SE_VTX_ST_TEX_1_Q" },
- { R200_SE_VTX_ST_TEX_2_S, "R200_SE_VTX_ST_TEX_2_S" },
- { R200_SE_VTX_ST_TEX_2_T, "R200_SE_VTX_ST_TEX_2_T" },
- { R200_SE_VTX_ST_TEX_2_R, "R200_SE_VTX_ST_TEX_2_R" },
- { R200_SE_VTX_ST_TEX_2_Q, "R200_SE_VTX_ST_TEX_2_Q" },
- { R200_SE_VTX_ST_TEX_3_S, "R200_SE_VTX_ST_TEX_3_S" },
- { R200_SE_VTX_ST_TEX_3_T, "R200_SE_VTX_ST_TEX_3_T" },
- { R200_SE_VTX_ST_TEX_3_R, "R200_SE_VTX_ST_TEX_3_R" },
- { R200_SE_VTX_ST_TEX_3_Q, "R200_SE_VTX_ST_TEX_3_Q" },
- { R200_SE_VTX_ST_TEX_4_S, "R200_SE_VTX_ST_TEX_4_S" },
- { R200_SE_VTX_ST_TEX_4_T, "R200_SE_VTX_ST_TEX_4_T" },
- { R200_SE_VTX_ST_TEX_4_R, "R200_SE_VTX_ST_TEX_4_R" },
- { R200_SE_VTX_ST_TEX_4_Q, "R200_SE_VTX_ST_TEX_4_Q" },
- { R200_SE_VTX_ST_TEX_5_S, "R200_SE_VTX_ST_TEX_5_S" },
- { R200_SE_VTX_ST_TEX_5_T, "R200_SE_VTX_ST_TEX_5_T" },
- { R200_SE_VTX_ST_TEX_5_R, "R200_SE_VTX_ST_TEX_5_R" },
- { R200_SE_VTX_ST_TEX_5_Q, "R200_SE_VTX_ST_TEX_5_Q" },
- { R200_SE_VTX_ST_PNT_SPRT_SZ, "R200_SE_VTX_ST_PNT_SPRT_SZ" },
- { R200_SE_VTX_ST_DISC_FOG, "R200_SE_VTX_ST_DISC_FOG" },
- { R200_SE_VTX_ST_SHININESS_0, "R200_SE_VTX_ST_SHININESS_0" },
- { R200_SE_VTX_ST_SHININESS_1, "R200_SE_VTX_ST_SHININESS_1" },
- { R200_SE_VTX_ST_BLND_WT_0, "R200_SE_VTX_ST_BLND_WT_0" },
- { R200_SE_VTX_ST_BLND_WT_1, "R200_SE_VTX_ST_BLND_WT_1" },
- { R200_SE_VTX_ST_BLND_WT_2, "R200_SE_VTX_ST_BLND_WT_2" },
- { R200_SE_VTX_ST_BLND_WT_3, "R200_SE_VTX_ST_BLND_WT_3" },
- { R200_SE_VTX_ST_POS_1_X, "R200_SE_VTX_ST_POS_1_X" },
- { R200_SE_VTX_ST_POS_1_Y, "R200_SE_VTX_ST_POS_1_Y" },
- { R200_SE_VTX_ST_POS_1_Z, "R200_SE_VTX_ST_POS_1_Z" },
- { R200_SE_VTX_ST_POS_1_W, "R200_SE_VTX_ST_POS_1_W" },
- { R200_SE_VTX_ST_NORM_1_X, "R200_SE_VTX_ST_NORM_1_X" },
- { R200_SE_VTX_ST_NORM_1_Y, "R200_SE_VTX_ST_NORM_1_Y" },
- { R200_SE_VTX_ST_NORM_1_Z, "R200_SE_VTX_ST_NORM_1_Z" },
- { R200_SE_VTX_ST_USR_CLR_0_R, "R200_SE_VTX_ST_USR_CLR_0_R" },
- { R200_SE_VTX_ST_USR_CLR_0_G, "R200_SE_VTX_ST_USR_CLR_0_G" },
- { R200_SE_VTX_ST_USR_CLR_0_B, "R200_SE_VTX_ST_USR_CLR_0_B" },
- { R200_SE_VTX_ST_USR_CLR_0_A, "R200_SE_VTX_ST_USR_CLR_0_A" },
- { R200_SE_VTX_ST_USR_CLR_1_R, "R200_SE_VTX_ST_USR_CLR_1_R" },
- { R200_SE_VTX_ST_USR_CLR_1_G, "R200_SE_VTX_ST_USR_CLR_1_G" },
- { R200_SE_VTX_ST_USR_CLR_1_B, "R200_SE_VTX_ST_USR_CLR_1_B" },
- { R200_SE_VTX_ST_USR_CLR_1_A, "R200_SE_VTX_ST_USR_CLR_1_A" },
- { R200_SE_VTX_ST_CLR_0_PKD, "R200_SE_VTX_ST_CLR_0_PKD" },
- { R200_SE_VTX_ST_CLR_1_PKD, "R200_SE_VTX_ST_CLR_1_PKD" },
- { R200_SE_VTX_ST_CLR_2_PKD, "R200_SE_VTX_ST_CLR_2_PKD" },
- { R200_SE_VTX_ST_CLR_3_PKD, "R200_SE_VTX_ST_CLR_3_PKD" },
- { R200_SE_VTX_ST_CLR_4_PKD, "R200_SE_VTX_ST_CLR_4_PKD" },
- { R200_SE_VTX_ST_CLR_5_PKD, "R200_SE_VTX_ST_CLR_5_PKD" },
- { R200_SE_VTX_ST_CLR_6_PKD, "R200_SE_VTX_ST_CLR_6_PKD" },
- { R200_SE_VTX_ST_CLR_7_PKD, "R200_SE_VTX_ST_CLR_7_PKD" },
- { R200_SE_VTX_ST_POS_0_X_2, "R200_SE_VTX_ST_POS_0_X_2" },
- { R200_SE_VTX_ST_POS_0_Y_2, "R200_SE_VTX_ST_POS_0_Y_2" },
- { R200_SE_VTX_ST_PAR_CLR_LD, "R200_SE_VTX_ST_PAR_CLR_LD" },
- { R200_SE_VTX_ST_USR_CLR_PKD, "R200_SE_VTX_ST_USR_CLR_PKD" },
- { R200_SE_VTX_ST_POS_0_X_3, "R200_SE_VTX_ST_POS_0_X_3" },
- { R200_SE_VTX_ST_POS_0_Y_3, "R200_SE_VTX_ST_POS_0_Y_3" },
- { R200_SE_VTX_ST_POS_0_Z_3, "R200_SE_VTX_ST_POS_0_Z_3" },
- { R200_SE_VTX_ST_END_OF_PKT, "R200_SE_VTX_ST_END_OF_PKT" },
- { R200_RE_POINTSIZE, "R200_RE_POINTSIZE" },
- { R200_RE_TOP_LEFT, "R200_RE_TOP_LEFT" },
- { R200_RE_AUX_SCISSOR_CNTL, "R200_RE_AUX_SCISSOR_CNTL" },
- { R200_PP_TXFILTER_0, "R200_PP_TXFILTER_0" },
- { R200_PP_TXFORMAT_0, "R200_PP_TXFORMAT_0" },
- { R200_PP_TXSIZE_0, "R200_PP_TXSIZE_0" },
- { R200_PP_TXFORMAT_X_0, "R200_PP_TXFORMAT_X_0" },
- { R200_PP_TXPITCH_0, "R200_PP_TXPITCH_0" },
- { R200_PP_BORDER_COLOR_0, "R200_PP_BORDER_COLOR_0" },
- { R200_PP_CUBIC_FACES_0, "R200_PP_CUBIC_FACES_0" },
- { R200_PP_TXFILTER_1, "R200_PP_TXFILTER_1" },
- { R200_PP_TXFORMAT_1, "R200_PP_TXFORMAT_1" },
- { R200_PP_TXSIZE_1, "R200_PP_TXSIZE_1" },
- { R200_PP_TXFORMAT_X_1, "R200_PP_TXFORMAT_X_1" },
- { R200_PP_TXPITCH_1, "R200_PP_TXPITCH_1" },
- { R200_PP_BORDER_COLOR_1, "R200_PP_BORDER_COLOR_1" },
- { R200_PP_CUBIC_FACES_1, "R200_PP_CUBIC_FACES_1" },
- { R200_PP_TXFILTER_2, "R200_PP_TXFILTER_2" },
- { R200_PP_TXFORMAT_2, "R200_PP_TXFORMAT_2" },
- { R200_PP_TXSIZE_2, "R200_PP_TXSIZE_2" },
- { R200_PP_TXFORMAT_X_2, "R200_PP_TXFORMAT_X_2" },
- { R200_PP_TXPITCH_2, "R200_PP_TXPITCH_2" },
- { R200_PP_BORDER_COLOR_2, "R200_PP_BORDER_COLOR_2" },
- { R200_PP_CUBIC_FACES_2, "R200_PP_CUBIC_FACES_2" },
- { R200_PP_TXFILTER_3, "R200_PP_TXFILTER_3" },
- { R200_PP_TXFORMAT_3, "R200_PP_TXFORMAT_3" },
- { R200_PP_TXSIZE_3, "R200_PP_TXSIZE_3" },
- { R200_PP_TXFORMAT_X_3, "R200_PP_TXFORMAT_X_3" },
- { R200_PP_TXPITCH_3, "R200_PP_TXPITCH_3" },
- { R200_PP_BORDER_COLOR_3, "R200_PP_BORDER_COLOR_3" },
- { R200_PP_CUBIC_FACES_3, "R200_PP_CUBIC_FACES_3" },
- { R200_PP_TXFILTER_4, "R200_PP_TXFILTER_4" },
- { R200_PP_TXFORMAT_4, "R200_PP_TXFORMAT_4" },
- { R200_PP_TXSIZE_4, "R200_PP_TXSIZE_4" },
- { R200_PP_TXFORMAT_X_4, "R200_PP_TXFORMAT_X_4" },
- { R200_PP_TXPITCH_4, "R200_PP_TXPITCH_4" },
- { R200_PP_BORDER_COLOR_4, "R200_PP_BORDER_COLOR_4" },
- { R200_PP_CUBIC_FACES_4, "R200_PP_CUBIC_FACES_4" },
- { R200_PP_TXFILTER_5, "R200_PP_TXFILTER_5" },
- { R200_PP_TXFORMAT_5, "R200_PP_TXFORMAT_5" },
- { R200_PP_TXSIZE_5, "R200_PP_TXSIZE_5" },
- { R200_PP_TXFORMAT_X_5, "R200_PP_TXFORMAT_X_5" },
- { R200_PP_TXPITCH_5, "R200_PP_TXPITCH_5" },
- { R200_PP_BORDER_COLOR_5, "R200_PP_BORDER_COLOR_5" },
- { R200_PP_CUBIC_FACES_5, "R200_PP_CUBIC_FACES_5" },
- { R200_PP_TXOFFSET_0, "R200_PP_TXOFFSET_0" },
- { R200_PP_CUBIC_OFFSET_F1_0, "R200_PP_CUBIC_OFFSET_F1_0" },
- { R200_PP_CUBIC_OFFSET_F2_0, "R200_PP_CUBIC_OFFSET_F2_0" },
- { R200_PP_CUBIC_OFFSET_F3_0, "R200_PP_CUBIC_OFFSET_F3_0" },
- { R200_PP_CUBIC_OFFSET_F4_0, "R200_PP_CUBIC_OFFSET_F4_0" },
- { R200_PP_CUBIC_OFFSET_F5_0, "R200_PP_CUBIC_OFFSET_F5_0" },
- { R200_PP_TXOFFSET_1, "R200_PP_TXOFFSET_1" },
- { R200_PP_CUBIC_OFFSET_F1_1, "R200_PP_CUBIC_OFFSET_F1_1" },
- { R200_PP_CUBIC_OFFSET_F2_1, "R200_PP_CUBIC_OFFSET_F2_1" },
- { R200_PP_CUBIC_OFFSET_F3_1, "R200_PP_CUBIC_OFFSET_F3_1" },
- { R200_PP_CUBIC_OFFSET_F4_1, "R200_PP_CUBIC_OFFSET_F4_1" },
- { R200_PP_CUBIC_OFFSET_F5_1, "R200_PP_CUBIC_OFFSET_F5_1" },
- { R200_PP_TXOFFSET_2, "R200_PP_TXOFFSET_2" },
- { R200_PP_CUBIC_OFFSET_F1_2, "R200_PP_CUBIC_OFFSET_F1_2" },
- { R200_PP_CUBIC_OFFSET_F2_2, "R200_PP_CUBIC_OFFSET_F2_2" },
- { R200_PP_CUBIC_OFFSET_F3_2, "R200_PP_CUBIC_OFFSET_F3_2" },
- { R200_PP_CUBIC_OFFSET_F4_2, "R200_PP_CUBIC_OFFSET_F4_2" },
- { R200_PP_CUBIC_OFFSET_F5_2, "R200_PP_CUBIC_OFFSET_F5_2" },
- { R200_PP_TXOFFSET_3, "R200_PP_TXOFFSET_3" },
- { R200_PP_CUBIC_OFFSET_F1_3, "R200_PP_CUBIC_OFFSET_F1_3" },
- { R200_PP_CUBIC_OFFSET_F2_3, "R200_PP_CUBIC_OFFSET_F2_3" },
- { R200_PP_CUBIC_OFFSET_F3_3, "R200_PP_CUBIC_OFFSET_F3_3" },
- { R200_PP_CUBIC_OFFSET_F4_3, "R200_PP_CUBIC_OFFSET_F4_3" },
- { R200_PP_CUBIC_OFFSET_F5_3, "R200_PP_CUBIC_OFFSET_F5_3" },
- { R200_PP_TXOFFSET_4, "R200_PP_TXOFFSET_4" },
- { R200_PP_CUBIC_OFFSET_F1_4, "R200_PP_CUBIC_OFFSET_F1_4" },
- { R200_PP_CUBIC_OFFSET_F2_4, "R200_PP_CUBIC_OFFSET_F2_4" },
- { R200_PP_CUBIC_OFFSET_F3_4, "R200_PP_CUBIC_OFFSET_F3_4" },
- { R200_PP_CUBIC_OFFSET_F4_4, "R200_PP_CUBIC_OFFSET_F4_4" },
- { R200_PP_CUBIC_OFFSET_F5_4, "R200_PP_CUBIC_OFFSET_F5_4" },
- { R200_PP_TXOFFSET_5, "R200_PP_TXOFFSET_5" },
- { R200_PP_CUBIC_OFFSET_F1_5, "R200_PP_CUBIC_OFFSET_F1_5" },
- { R200_PP_CUBIC_OFFSET_F2_5, "R200_PP_CUBIC_OFFSET_F2_5" },
- { R200_PP_CUBIC_OFFSET_F3_5, "R200_PP_CUBIC_OFFSET_F3_5" },
- { R200_PP_CUBIC_OFFSET_F4_5, "R200_PP_CUBIC_OFFSET_F4_5" },
- { R200_PP_CUBIC_OFFSET_F5_5, "R200_PP_CUBIC_OFFSET_F5_5" },
- { R200_PP_TAM_DEBUG3, "R200_PP_TAM_DEBUG3" },
- { R200_PP_TFACTOR_0, "R200_PP_TFACTOR_0" },
- { R200_PP_TFACTOR_1, "R200_PP_TFACTOR_1" },
- { R200_PP_TFACTOR_2, "R200_PP_TFACTOR_2" },
- { R200_PP_TFACTOR_3, "R200_PP_TFACTOR_3" },
- { R200_PP_TFACTOR_4, "R200_PP_TFACTOR_4" },
- { R200_PP_TFACTOR_5, "R200_PP_TFACTOR_5" },
- { R200_PP_TXCBLEND_0, "R200_PP_TXCBLEND_0" },
- { R200_PP_TXCBLEND2_0, "R200_PP_TXCBLEND2_0" },
- { R200_PP_TXABLEND_0, "R200_PP_TXABLEND_0" },
- { R200_PP_TXABLEND2_0, "R200_PP_TXABLEND2_0" },
- { R200_PP_TXCBLEND_1, "R200_PP_TXCBLEND_1" },
- { R200_PP_TXCBLEND2_1, "R200_PP_TXCBLEND2_1" },
- { R200_PP_TXABLEND_1, "R200_PP_TXABLEND_1" },
- { R200_PP_TXABLEND2_1, "R200_PP_TXABLEND2_1" },
- { R200_PP_TXCBLEND_2, "R200_PP_TXCBLEND_2" },
- { R200_PP_TXCBLEND2_2, "R200_PP_TXCBLEND2_2" },
- { R200_PP_TXABLEND_2, "R200_PP_TXABLEND_2" },
- { R200_PP_TXABLEND2_2, "R200_PP_TXABLEND2_2" },
- { R200_PP_TXCBLEND_3, "R200_PP_TXCBLEND_3" },
- { R200_PP_TXCBLEND2_3, "R200_PP_TXCBLEND2_3" },
- { R200_PP_TXABLEND_3, "R200_PP_TXABLEND_3" },
- { R200_PP_TXABLEND2_3, "R200_PP_TXABLEND2_3" },
- { R200_PP_TXCBLEND_4, "R200_PP_TXCBLEND_4" },
- { R200_PP_TXCBLEND2_4, "R200_PP_TXCBLEND2_4" },
- { R200_PP_TXABLEND_4, "R200_PP_TXABLEND_4" },
- { R200_PP_TXABLEND2_4, "R200_PP_TXABLEND2_4" },
- { R200_PP_TXCBLEND_5, "R200_PP_TXCBLEND_5" },
- { R200_PP_TXCBLEND2_5, "R200_PP_TXCBLEND2_5" },
- { R200_PP_TXABLEND_5, "R200_PP_TXABLEND_5" },
- { R200_PP_TXABLEND2_5, "R200_PP_TXABLEND2_5" },
- { R200_PP_TXCBLEND_6, "R200_PP_TXCBLEND_6" },
- { R200_PP_TXCBLEND2_6, "R200_PP_TXCBLEND2_6" },
- { R200_PP_TXABLEND_6, "R200_PP_TXABLEND_6" },
- { R200_PP_TXABLEND2_6, "R200_PP_TXABLEND2_6" },
- { R200_PP_TXCBLEND_7, "R200_PP_TXCBLEND_7" },
- { R200_PP_TXCBLEND2_7, "R200_PP_TXCBLEND2_7" },
- { R200_PP_TXABLEND_7, "R200_PP_TXABLEND_7" },
- { R200_PP_TXABLEND2_7, "R200_PP_TXABLEND2_7" },
- { R200_RB3D_BLENDCOLOR, "R200_RB3D_BLENDCOLOR" },
- { R200_RB3D_ABLENDCNTL, "R200_RB3D_ABLENDCNTL" },
- { R200_RB3D_CBLENDCNTL, "R200_RB3D_CBLENDCNTL" },
- { R200_SE_TCL_OUTPUT_VTX_COMP_SEL, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL" },
- { R200_PP_CNTL_X, "R200_PP_CNTL_X" },
- { R200_SE_VAP_CNTL_STATUS, "R200_SE_VAP_CNTL_STATUS" },
- { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0" },
- { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_1, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_1" },
- { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_2, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_2" },
- { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_3, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_3" },
- { R200_PP_TRI_PERF, "R200_PP_TRI_PERF" },
- { R200_PP_PERF_CNTL, "R200_PP_PERF_CNTL" },
-};
-
-static struct reg_names scalar_names[] = {
- { R200_SS_LIGHT_DCD_ADDR, "R200_SS_LIGHT_DCD_ADDR" },
- { R200_SS_LIGHT_DCM_ADDR, "R200_SS_LIGHT_DCM_ADDR" },
- { R200_SS_LIGHT_SPOT_EXPONENT_ADDR, "R200_SS_LIGHT_SPOT_EXPONENT_ADDR" },
- { R200_SS_LIGHT_SPOT_CUTOFF_ADDR, "R200_SS_LIGHT_SPOT_CUTOFF_ADDR" },
- { R200_SS_LIGHT_SPECULAR_THRESH_ADDR, "R200_SS_LIGHT_SPECULAR_THRESH_ADDR" },
- { R200_SS_LIGHT_RANGE_CUTOFF_SQRD, "R200_SS_LIGHT_RANGE_CUTOFF_SQRD" },
- { R200_SS_LIGHT_RANGE_ATT_CONST, "R200_SS_LIGHT_RANGE_ATT_CONST" },
- { R200_SS_VERT_GUARD_CLIP_ADJ_ADDR, "R200_SS_VERT_GUARD_CLIP_ADJ_ADDR" },
- { R200_SS_VERT_GUARD_DISCARD_ADJ_ADDR, "R200_SS_VERT_GUARD_DISCARD_ADJ_ADDR" },
- { R200_SS_HORZ_GUARD_CLIP_ADJ_ADDR, "R200_SS_HORZ_GUARD_CLIP_ADJ_ADDR" },
- { R200_SS_HORZ_GUARD_DISCARD_ADJ_ADDR, "R200_SS_HORZ_GUARD_DISCARD_ADJ_ADDR" },
- { R200_SS_MAT_0_SHININESS, "R200_SS_MAT_0_SHININESS" },
- { R200_SS_MAT_1_SHININESS, "R200_SS_MAT_1_SHININESS" },
- { 1000, "" },
-};
-
-/* Puff these out to make them look like normal (dword) registers.
- */
-static struct reg_names vector_names[] = {
- { 0, "start" },
- { R200_VS_LIGHT_AMBIENT_ADDR, "R200_VS_LIGHT_AMBIENT_ADDR" },
- { R200_VS_LIGHT_DIFFUSE_ADDR, "R200_VS_LIGHT_DIFFUSE_ADDR" },
- { R200_VS_LIGHT_SPECULAR_ADDR, "R200_VS_LIGHT_SPECULAR_ADDR" },
- { R200_VS_LIGHT_DIRPOS_ADDR, "R200_VS_LIGHT_DIRPOS_ADDR" },
- { R200_VS_LIGHT_HWVSPOT_ADDR, "R200_VS_LIGHT_HWVSPOT_ADDR" },
- { R200_VS_LIGHT_ATTENUATION_ADDR, "R200_VS_LIGHT_ATTENUATION_ADDR" },
- { R200_VS_SPOT_DUAL_CONE, "R200_VS_SPOT_DUAL_CONE" },
- { R200_VS_GLOBAL_AMBIENT_ADDR, "R200_VS_GLOBAL_AMBIENT_ADDR" },
- { R200_VS_FOG_PARAM_ADDR, "R200_VS_FOG_PARAM_ADDR" },
- { R200_VS_EYE_VECTOR_ADDR, "R200_VS_EYE_VECTOR_ADDR" },
- { R200_VS_UCP_ADDR, "R200_VS_UCP_ADDR" },
- { R200_VS_PNT_SPRITE_VPORT_SCALE, "R200_VS_PNT_SPRITE_VPORT_SCALE" },
- { R200_VS_MATRIX_0_MV, "R200_VS_MATRIX_0_MV" },
- { R200_VS_MATRIX_1_INV_MV, "R200_VS_MATRIX_1_INV_MV" },
- { R200_VS_MATRIX_2_MVP, "R200_VS_MATRIX_2_MVP" },
- { R200_VS_MATRIX_3_TEX0, "R200_VS_MATRIX_3_TEX0" },
- { R200_VS_MATRIX_4_TEX1, "R200_VS_MATRIX_4_TEX1" },
- { R200_VS_MATRIX_5_TEX2, "R200_VS_MATRIX_5_TEX2" },
- { R200_VS_MATRIX_6_TEX3, "R200_VS_MATRIX_6_TEX3" },
- { R200_VS_MATRIX_7_TEX4, "R200_VS_MATRIX_7_TEX4" },
- { R200_VS_MATRIX_8_TEX5, "R200_VS_MATRIX_8_TEX5" },
- { R200_VS_MAT_0_EMISS, "R200_VS_MAT_0_EMISS" },
- { R200_VS_MAT_0_AMB, "R200_VS_MAT_0_AMB" },
- { R200_VS_MAT_0_DIF, "R200_VS_MAT_0_DIF" },
- { R200_VS_MAT_0_SPEC, "R200_VS_MAT_0_SPEC" },
- { R200_VS_MAT_1_EMISS, "R200_VS_MAT_1_EMISS" },
- { R200_VS_MAT_1_AMB, "R200_VS_MAT_1_AMB" },
- { R200_VS_MAT_1_DIF, "R200_VS_MAT_1_DIF" },
- { R200_VS_MAT_1_SPEC, "R200_VS_MAT_1_SPEC" },
- { R200_VS_EYE2CLIP_MTX, "R200_VS_EYE2CLIP_MTX" },
- { R200_VS_PNT_SPRITE_ATT_CONST, "R200_VS_PNT_SPRITE_ATT_CONST" },
- { R200_VS_PNT_SPRITE_EYE_IN_MODEL, "R200_VS_PNT_SPRITE_EYE_IN_MODEL" },
- { R200_VS_PNT_SPRITE_CLAMP, "R200_VS_PNT_SPRITE_CLAMP" },
- { R200_VS_MAX, "R200_VS_MAX" },
- { 1000, "" },
-};
-
-union fi { float f; int i; };
-
-#define ISVEC 1
-#define ISFLOAT 2
-#define TOUCHED 4
-
-struct reg {
- int idx;
- struct reg_names *closest;
- int flags;
- union fi current;
- union fi *values;
- int nvalues;
- int nalloc;
- float vmin, vmax;
-};
-
-
-static struct reg regs[Elements(reg_names)+1];
-static struct reg scalars[512+1];
-static struct reg vectors[512*4+1];
-
-static int total, total_changed, bufs;
-
-static void init_regs( void )
-{
- struct reg_names *tmp;
- int i;
-
- for (i = 0 ; i < Elements(regs) ; i++) {
- regs[i].idx = reg_names[i].idx;
- regs[i].closest = &reg_names[i];
- regs[i].flags = 0;
- }
-
- for (i = 0, tmp = scalar_names ; i < Elements(scalars) ; i++) {
- if (tmp[1].idx == i) tmp++;
- scalars[i].idx = i;
- scalars[i].closest = tmp;
- scalars[i].flags = ISFLOAT;
- }
-
- for (i = 0, tmp = vector_names ; i < Elements(vectors) ; i++) {
- if (tmp[1].idx*4 == i) tmp++;
- vectors[i].idx = i;
- vectors[i].closest = tmp;
- vectors[i].flags = ISFLOAT|ISVEC;
- }
-
- regs[Elements(regs)-1].idx = -1;
- scalars[Elements(scalars)-1].idx = -1;
- vectors[Elements(vectors)-1].idx = -1;
-}
-
-static int find_or_add_value( struct reg *reg, int val )
-{
- int j;
-
- for ( j = 0 ; j < reg->nvalues ; j++)
- if ( val == reg->values[j].i )
- return 1;
-
- if (j == reg->nalloc) {
- reg->nalloc += 5;
- reg->nalloc *= 2;
- reg->values = (union fi *) realloc( reg->values,
- reg->nalloc * sizeof(union fi) );
- }
-
- reg->values[reg->nvalues++].i = val;
- return 0;
-}
-
-static struct reg *lookup_reg( struct reg *tab, int reg )
-{
- int i;
-
- for (i = 0 ; tab[i].idx != -1 ; i++) {
- if (tab[i].idx == reg)
- return &tab[i];
- }
-
- fprintf(stderr, "*** unknown reg 0x%x\n", reg);
- return NULL;
-}
-
-
-static const char *get_reg_name( struct reg *reg )
-{
- static char tmp[80];
-
- if (reg->idx == reg->closest->idx)
- return reg->closest->name;
-
-
- if (reg->flags & ISVEC) {
- if (reg->idx/4 != reg->closest->idx)
- sprintf(tmp, "%s+%d[%d]",
- reg->closest->name,
- (reg->idx/4) - reg->closest->idx,
- reg->idx%4);
- else
- sprintf(tmp, "%s[%d]", reg->closest->name, reg->idx%4);
- }
- else {
- if (reg->idx != reg->closest->idx)
- sprintf(tmp, "%s+%d", reg->closest->name, reg->idx - reg->closest->idx);
- else
- sprintf(tmp, "%s", reg->closest->name);
- }
-
- return tmp;
-}
-
-static int print_int_reg_assignment( struct reg *reg, int data )
-{
- int changed = (reg->current.i != data);
- int ever_seen = find_or_add_value( reg, data );
-
- if (VERBOSE || (NORMAL && (changed || !ever_seen)))
- fprintf(stderr, " %s <-- 0x%x", get_reg_name(reg), data);
-
- if (NORMAL) {
- if (!ever_seen)
- fprintf(stderr, " *** BRAND NEW VALUE");
- else if (changed)
- fprintf(stderr, " *** CHANGED");
- }
-
- reg->current.i = data;
-
- if (VERBOSE || (NORMAL && (changed || !ever_seen)))
- fprintf(stderr, "\n");
-
- return changed;
-}
-
-
-static int print_float_reg_assignment( struct reg *reg, float data )
-{
- int changed = (reg->current.f != data);
- int newmin = (data < reg->vmin);
- int newmax = (data > reg->vmax);
-
- if (VERBOSE || (NORMAL && (newmin || newmax || changed)))
- fprintf(stderr, " %s <-- %.3f", get_reg_name(reg), data);
-
- if (NORMAL) {
- if (newmin) {
- fprintf(stderr, " *** NEW MIN (prev %.3f)", reg->vmin);
- reg->vmin = data;
- }
- else if (newmax) {
- fprintf(stderr, " *** NEW MAX (prev %.3f)", reg->vmax);
- reg->vmax = data;
- }
- else if (changed) {
- fprintf(stderr, " *** CHANGED");
- }
- }
-
- reg->current.f = data;
-
- if (VERBOSE || (NORMAL && (newmin || newmax || changed)))
- fprintf(stderr, "\n");
-
- return changed;
-}
-
-static int print_reg_assignment( struct reg *reg, int data )
-{
- reg->flags |= TOUCHED;
- if (reg->flags & ISFLOAT)
- return print_float_reg_assignment( reg, *(float *)&data );
- else
- return print_int_reg_assignment( reg, data );
-}
-
-static void print_reg( struct reg *reg )
-{
- if (reg->flags & TOUCHED) {
- if (reg->flags & ISFLOAT) {
- fprintf(stderr, " %s == %f\n", get_reg_name(reg), reg->current.f);
- } else {
- fprintf(stderr, " %s == 0x%x\n", get_reg_name(reg), reg->current.i);
- }
- }
-}
-
-
-static void dump_state( void )
-{
- int i;
-
- for (i = 0 ; i < Elements(regs) ; i++)
- print_reg( &regs[i] );
-
- for (i = 0 ; i < Elements(scalars) ; i++)
- print_reg( &scalars[i] );
-
- for (i = 0 ; i < Elements(vectors) ; i++)
- print_reg( &vectors[i] );
-}
-
-
-
-static int radeon_emit_packets(
- drm_radeon_cmd_header_t header,
- drm_radeon_cmd_buffer_t *cmdbuf )
-{
- int id = (int)header.packet.packet_id;
- int sz = packet[id].len;
- int *data = (int *)cmdbuf->buf;
- int i;
-
- if (sz * sizeof(int) > cmdbuf->bufsz) {
- fprintf(stderr, "Packet overflows cmdbuf\n");
- return -EINVAL;
- }
-
- if (!packet[id].name) {
- fprintf(stderr, "*** Unknown packet 0 nr %d\n", id );
- return -EINVAL;
- }
-
-
- if (VERBOSE)
- fprintf(stderr, "Packet 0 reg %s nr %d\n", packet[id].name, sz );
-
- for ( i = 0 ; i < sz ; i++) {
- struct reg *reg = lookup_reg( regs, packet[id].start + i*4 );
- if (print_reg_assignment( reg, data[i] ))
- total_changed++;
- total++;
- }
-
- cmdbuf->buf += sz * sizeof(int);
- cmdbuf->bufsz -= sz * sizeof(int);
- return 0;
-}
-
-
-static int radeon_emit_scalars(
- drm_radeon_cmd_header_t header,
- drm_radeon_cmd_buffer_t *cmdbuf )
-{
- int sz = header.scalars.count;
- int *data = (int *)cmdbuf->buf;
- int start = header.scalars.offset;
- int stride = header.scalars.stride;
- int i;
-
- if (VERBOSE)
- fprintf(stderr, "emit scalars, start %d stride %d nr %d (end %d)\n",
- start, stride, sz, start + stride * sz);
-
-
- for (i = 0 ; i < sz ; i++, start += stride) {
- struct reg *reg = lookup_reg( scalars, start );
- if (print_reg_assignment( reg, data[i] ))
- total_changed++;
- total++;
- }
-
- cmdbuf->buf += sz * sizeof(int);
- cmdbuf->bufsz -= sz * sizeof(int);
- return 0;
-}
-
-
-static int radeon_emit_scalars2(
- drm_radeon_cmd_header_t header,
- drm_radeon_cmd_buffer_t *cmdbuf )
-{
- int sz = header.scalars.count;
- int *data = (int *)cmdbuf->buf;
- int start = header.scalars.offset + 0x100;
- int stride = header.scalars.stride;
- int i;
-
- if (VERBOSE)
- fprintf(stderr, "emit scalars2, start %d stride %d nr %d (end %d)\n",
- start, stride, sz, start + stride * sz);
-
- if (start + stride * sz > 258) {
- fprintf(stderr, "emit scalars OVERFLOW %d/%d/%d\n", start, stride, sz);
- return -1;
- }
-
- for (i = 0 ; i < sz ; i++, start += stride) {
- struct reg *reg = lookup_reg( scalars, start );
- if (print_reg_assignment( reg, data[i] ))
- total_changed++;
- total++;
- }
-
- cmdbuf->buf += sz * sizeof(int);
- cmdbuf->bufsz -= sz * sizeof(int);
- return 0;
-}
-
-/* Check: inf/nan/extreme-size?
- * Check: table start, end, nr, etc.
- */
-static int radeon_emit_vectors(
- drm_radeon_cmd_header_t header,
- drm_radeon_cmd_buffer_t *cmdbuf )
-{
- int sz = header.vectors.count;
- int *data = (int *)cmdbuf->buf;
- int start = header.vectors.offset;
- int stride = header.vectors.stride;
- int i,j;
-
- if (VERBOSE)
- fprintf(stderr, "emit vectors, start %d stride %d nr %d (end %d) (0x%x)\n",
- start, stride, sz, start + stride * sz, header.i);
-
-/* if (start + stride * (sz/4) > 128) { */
-/* fprintf(stderr, "emit vectors OVERFLOW %d/%d/%d\n", start, stride, sz); */
-/* return -1; */
-/* } */
-
- for (i = 0 ; i < sz ; start += stride) {
- int changed = 0;
- for (j = 0 ; j < 4 ; i++,j++) {
- struct reg *reg = lookup_reg( vectors, start*4+j );
- if (print_reg_assignment( reg, data[i] ))
- changed = 1;
- }
- if (changed)
- total_changed += 4;
- total += 4;
- }
-
-
- cmdbuf->buf += sz * sizeof(int);
- cmdbuf->bufsz -= sz * sizeof(int);
- return 0;
-}
-
-#if 0
-static int print_vertex_format( int vfmt )
-{
- if (NORMAL) {
- fprintf(stderr, " %s(%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
- "vertex format",
- vfmt,
- "xy,",
- (vfmt & R200_VTX_Z0) ? "z," : "",
- (vfmt & R200_VTX_W0) ? "w0," : "",
- (vfmt & R200_VTX_FPCOLOR) ? "fpcolor," : "",
- (vfmt & R200_VTX_FPALPHA) ? "fpalpha," : "",
- (vfmt & R200_VTX_PKCOLOR) ? "pkcolor," : "",
- (vfmt & R200_VTX_FPSPEC) ? "fpspec," : "",
- (vfmt & R200_VTX_FPFOG) ? "fpfog," : "",
- (vfmt & R200_VTX_PKSPEC) ? "pkspec," : "",
- (vfmt & R200_VTX_ST0) ? "st0," : "",
- (vfmt & R200_VTX_ST1) ? "st1," : "",
- (vfmt & R200_VTX_Q1) ? "q1," : "",
- (vfmt & R200_VTX_ST2) ? "st2," : "",
- (vfmt & R200_VTX_Q2) ? "q2," : "",
- (vfmt & R200_VTX_ST3) ? "st3," : "",
- (vfmt & R200_VTX_Q3) ? "q3," : "",
- (vfmt & R200_VTX_Q0) ? "q0," : "",
- (vfmt & R200_VTX_N0) ? "n0," : "",
- (vfmt & R200_VTX_XY1) ? "xy1," : "",
- (vfmt & R200_VTX_Z1) ? "z1," : "",
- (vfmt & R200_VTX_W1) ? "w1," : "",
- (vfmt & R200_VTX_N1) ? "n1," : "");
-
-
- if (!find_or_add_value( &others[V_VTXFMT], vfmt ))
- fprintf(stderr, " *** NEW VALUE");
-
- fprintf(stderr, "\n");
- }
-
- return 0;
-}
-#endif
-
-static char *primname[0x10] = {
- "NONE",
- "POINTS",
- "LINES",
- "LINE_STRIP",
- "TRIANGLES",
- "TRIANGLE_FAN",
- "TRIANGLE_STRIP",
- "RECT_LIST",
- NULL,
- "3VRT_POINTS",
- "3VRT_LINES",
- "POINT_SPRITES",
- "LINE_LOOP",
- "QUADS",
- "QUAD_STRIP",
- "POLYGON",
-};
-
-static int print_prim_and_flags( int prim )
-{
- int numverts;
-
- if (NORMAL)
- fprintf(stderr, " %s(%x): %s%s%s%s%s%s\n",
- "prim flags",
- prim,
- ((prim & 0x30) == R200_VF_PRIM_WALK_IND) ? "IND," : "",
- ((prim & 0x30) == R200_VF_PRIM_WALK_LIST) ? "LIST," : "",
- ((prim & 0x30) == R200_VF_PRIM_WALK_RING) ? "RING," : "",
- (prim & R200_VF_COLOR_ORDER_RGBA) ? "RGBA," : "BGRA, ",
- (prim & R200_VF_INDEX_SZ_4) ? "INDX-32," : "",
- (prim & R200_VF_TCL_OUTPUT_VTX_ENABLE) ? "TCL_OUT_VTX," : "");
-
- numverts = prim>>16;
-
- if (NORMAL)
- fprintf(stderr, " prim: %s numverts %d\n", primname[prim&0xf], numverts);
-
- switch (prim & 0xf) {
- case R200_VF_PRIM_NONE:
- case R200_VF_PRIM_POINTS:
- if (numverts < 1) {
- fprintf(stderr, "Bad nr verts for line %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_LINES:
- case R200_VF_PRIM_POINT_SPRITES:
- if ((numverts & 1) || numverts == 0) {
- fprintf(stderr, "Bad nr verts for line %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_LINE_STRIP:
- case R200_VF_PRIM_LINE_LOOP:
- if (numverts < 2) {
- fprintf(stderr, "Bad nr verts for line_strip %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_TRIANGLES:
- case R200_VF_PRIM_3VRT_POINTS:
- case R200_VF_PRIM_3VRT_LINES:
- case R200_VF_PRIM_RECT_LIST:
- if (numverts % 3 || numverts == 0) {
- fprintf(stderr, "Bad nr verts for tri %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_TRIANGLE_FAN:
- case R200_VF_PRIM_TRIANGLE_STRIP:
- case R200_VF_PRIM_POLYGON:
- if (numverts < 3) {
- fprintf(stderr, "Bad nr verts for strip/fan %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_QUADS:
- if (numverts % 4 || numverts == 0) {
- fprintf(stderr, "Bad nr verts for quad %d\n", numverts);
- return -1;
- }
- break;
- case R200_VF_PRIM_QUAD_STRIP:
- if (numverts % 2 || numverts < 4) {
- fprintf(stderr, "Bad nr verts for quadstrip %d\n", numverts);
- return -1;
- }
- break;
- default:
- fprintf(stderr, "Bad primitive\n");
- return -1;
- }
- return 0;
-}
-
-/* build in knowledge about each packet type
- */
-static int radeon_emit_packet3( drm_radeon_cmd_buffer_t *cmdbuf )
-{
- int cmdsz;
- int *cmd = (int *)cmdbuf->buf;
- int *tmp;
- int i, stride, size, start;
-
- cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
-
- if ((cmd[0] & RADEON_CP_PACKET_MASK) != RADEON_CP_PACKET3 ||
- cmdsz * 4 > cmdbuf->bufsz ||
- cmdsz > RADEON_CP_PACKET_MAX_DWORDS) {
- fprintf(stderr, "Bad packet\n");
- return -EINVAL;
- }
-
- switch( cmd[0] & ~RADEON_CP_PACKET_COUNT_MASK ) {
- case R200_CP_CMD_NOP:
- if (NORMAL)
- fprintf(stderr, "PACKET3_NOP, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_NEXT_CHAR:
- if (NORMAL)
- fprintf(stderr, "PACKET3_NEXT_CHAR, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_PLY_NEXTSCAN:
- if (NORMAL)
- fprintf(stderr, "PACKET3_PLY_NEXTSCAN, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_SET_SCISSORS:
- if (NORMAL)
- fprintf(stderr, "PACKET3_SET_SCISSORS, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_LOAD_MICROCODE:
- if (NORMAL)
- fprintf(stderr, "PACKET3_LOAD_MICROCODE, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_WAIT_FOR_IDLE:
- if (NORMAL)
- fprintf(stderr, "PACKET3_WAIT_FOR_IDLE, %d dwords\n", cmdsz);
- break;
-
- case R200_CP_CMD_3D_DRAW_VBUF:
- if (NORMAL)
- fprintf(stderr, "PACKET3_3D_DRAW_VBUF, %d dwords\n", cmdsz);
-/* print_vertex_format(cmd[1]); */
- if (print_prim_and_flags(cmd[2]))
- return -EINVAL;
- break;
-
- case R200_CP_CMD_3D_DRAW_IMMD:
- if (NORMAL)
- fprintf(stderr, "PACKET3_3D_DRAW_IMMD, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_3D_DRAW_INDX: {
- int neltdwords;
- if (NORMAL)
- fprintf(stderr, "PACKET3_3D_DRAW_INDX, %d dwords\n", cmdsz);
-/* print_vertex_format(cmd[1]); */
- if (print_prim_and_flags(cmd[2]))
- return -EINVAL;
- neltdwords = cmd[2]>>16;
- neltdwords += neltdwords & 1;
- neltdwords /= 2;
- if (neltdwords + 3 != cmdsz)
- fprintf(stderr, "Mismatch in DRAW_INDX, %d vs cmdsz %d\n",
- neltdwords, cmdsz);
- break;
- }
- case R200_CP_CMD_LOAD_PALETTE:
- if (NORMAL)
- fprintf(stderr, "PACKET3_LOAD_PALETTE, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_3D_LOAD_VBPNTR:
- if (NORMAL) {
- fprintf(stderr, "PACKET3_3D_LOAD_VBPNTR, %d dwords\n", cmdsz);
- fprintf(stderr, " nr arrays: %d\n", cmd[1]);
- }
-
- if (((cmd[1]/2)*3) + ((cmd[1]%2)*2) != cmdsz - 2) {
- fprintf(stderr, " ****** MISMATCH %d/%d *******\n",
- ((cmd[1]/2)*3) + ((cmd[1]%2)*2) + 2, cmdsz);
- return -EINVAL;
- }
-
- if (NORMAL) {
- tmp = cmd+2;
- for (i = 0 ; i < cmd[1] ; i++) {
- if (i & 1) {
- stride = (tmp[0]>>24) & 0xff;
- size = (tmp[0]>>16) & 0xff;
- start = tmp[2];
- tmp += 3;
- }
- else {
- stride = (tmp[0]>>8) & 0xff;
- size = (tmp[0]) & 0xff;
- start = tmp[1];
- }
- fprintf(stderr, " array %d: start 0x%x vsize %d vstride %d\n",
- i, start, size, stride );
- }
- }
- break;
- case R200_CP_CMD_PAINT:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_PAINT, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_BITBLT:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_BITBLT, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_SMALLTEXT:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_SMALLTEXT, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_HOSTDATA_BLT:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_HOSTDATA_BLT, %d dwords\n",
- cmdsz);
- break;
- case R200_CP_CMD_POLYLINE:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_POLYLINE, %d dwords\n", cmdsz);
- break;
- case R200_CP_CMD_POLYSCANLINES:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_POLYSCANLINES, %d dwords\n",
- cmdsz);
- break;
- case R200_CP_CMD_PAINT_MULTI:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_PAINT_MULTI, %d dwords\n",
- cmdsz);
- break;
- case R200_CP_CMD_BITBLT_MULTI:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_BITBLT_MULTI, %d dwords\n",
- cmdsz);
- break;
- case R200_CP_CMD_TRANS_BITBLT:
- if (NORMAL)
- fprintf(stderr, "PACKET3_CNTL_TRANS_BITBLT, %d dwords\n",
- cmdsz);
- break;
- case R200_CP_CMD_3D_DRAW_VBUF_2:
- if (NORMAL)
- fprintf(stderr, "R200_CP_CMD_3D_DRAW_VBUF_2, %d dwords\n",
- cmdsz);
- if (print_prim_and_flags(cmd[1]))
- return -EINVAL;
- break;
- case R200_CP_CMD_3D_DRAW_IMMD_2:
- if (NORMAL)
- fprintf(stderr, "R200_CP_CMD_3D_DRAW_IMMD_2, %d dwords\n",
- cmdsz);
- if (print_prim_and_flags(cmd[1]))
- return -EINVAL;
- break;
- case R200_CP_CMD_3D_DRAW_INDX_2:
- if (NORMAL)
- fprintf(stderr, "R200_CP_CMD_3D_DRAW_INDX_2, %d dwords\n",
- cmdsz);
- if (print_prim_and_flags(cmd[1]))
- return -EINVAL;
- break;
- default:
- fprintf(stderr, "UNKNOWN PACKET, %d dwords\n", cmdsz);
- break;
- }
-
- cmdbuf->buf += cmdsz * 4;
- cmdbuf->bufsz -= cmdsz * 4;
- return 0;
-}
-
-
-/* Check cliprects for bounds, then pass on to above:
- */
-static int radeon_emit_packet3_cliprect( drm_radeon_cmd_buffer_t *cmdbuf )
-{
- drm_clip_rect_t *boxes = (drm_clip_rect_t *)cmdbuf->boxes;
- int i = 0;
-
- if (VERBOSE && total_changed) {
- dump_state();
- total_changed = 0;
- }
-
- if (NORMAL) {
- do {
- if ( i < cmdbuf->nbox ) {
- fprintf(stderr, "Emit box %d/%d %d,%d %d,%d\n",
- i, cmdbuf->nbox,
- boxes[i].x1, boxes[i].y1, boxes[i].x2, boxes[i].y2);
- }
- } while ( ++i < cmdbuf->nbox );
- }
-
- if (cmdbuf->nbox == 1)
- cmdbuf->nbox = 0;
-
- return radeon_emit_packet3( cmdbuf );
-}
-
-
-int r200SanityCmdBuffer( r200ContextPtr rmesa,
- int nbox,
- drm_clip_rect_t *boxes )
-{
- int idx;
- drm_radeon_cmd_buffer_t cmdbuf;
- drm_radeon_cmd_header_t header;
- static int inited = 0;
-
- if (!inited) {
- init_regs();
- inited = 1;
- }
-
-
- cmdbuf.buf = rmesa->store.cmd_buf;
- cmdbuf.bufsz = rmesa->store.cmd_used;
- cmdbuf.boxes = (drm_clip_rect_t *)boxes;
- cmdbuf.nbox = nbox;
-
- while ( cmdbuf.bufsz >= sizeof(header) ) {
-
- header.i = *(int *)cmdbuf.buf;
- cmdbuf.buf += sizeof(header);
- cmdbuf.bufsz -= sizeof(header);
-
- switch (header.header.cmd_type) {
- case RADEON_CMD_PACKET:
- if (radeon_emit_packets( header, &cmdbuf )) {
- fprintf(stderr,"radeon_emit_packets failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_SCALARS:
- if (radeon_emit_scalars( header, &cmdbuf )) {
- fprintf(stderr,"radeon_emit_scalars failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_SCALARS2:
- if (radeon_emit_scalars2( header, &cmdbuf )) {
- fprintf(stderr,"radeon_emit_scalars failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_VECTORS:
- if (radeon_emit_vectors( header, &cmdbuf )) {
- fprintf(stderr,"radeon_emit_vectors failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_DMA_DISCARD:
- idx = header.dma.buf_idx;
- if (NORMAL)
- fprintf(stderr, "RADEON_CMD_DMA_DISCARD buf %d\n", idx);
- bufs++;
- break;
-
- case RADEON_CMD_PACKET3:
- if (radeon_emit_packet3( &cmdbuf )) {
- fprintf(stderr,"radeon_emit_packet3 failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_PACKET3_CLIP:
- if (radeon_emit_packet3_cliprect( &cmdbuf )) {
- fprintf(stderr,"radeon_emit_packet3_clip failed\n");
- return -EINVAL;
- }
- break;
-
- case RADEON_CMD_WAIT:
- break;
-
- default:
- fprintf(stderr,"bad cmd_type %d at %p\n",
- header.header.cmd_type,
- cmdbuf.buf - sizeof(header));
- return -EINVAL;
- }
- }
-
- if (0)
- {
- static int n = 0;
- n++;
- if (n == 10) {
- fprintf(stderr, "Bufs %d Total emitted %d real changes %d (%.2f%%)\n",
- bufs,
- total, total_changed,
- ((float)total_changed/(float)total*100.0));
- fprintf(stderr, "Total emitted per buf: %.2f\n",
- (float)total/(float)bufs);
- fprintf(stderr, "Real changes per buf: %.2f\n",
- (float)total_changed/(float)bufs);
-
- bufs = n = total = total_changed = 0;
- }
- }
-
- fprintf(stderr, "leaving %s\n\n\n", __FUNCTION__);
-
- return 0;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.h
deleted file mode 100644
index f4c110dba..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_sanity.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef R200_SANITY_H
-#define R200_SANITY_H
-
-extern int r200SanityCmdBuffer( r200ContextPtr rmesa,
- int nbox,
- drm_clip_rect_t *boxes );
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.c
deleted file mode 100644
index 08e4a3548..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.c
+++ /dev/null
@@ -1,737 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_screen.c,v 1.4 2003/05/08 09:25:35 herrb Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file r200_screen.c
- * Screen initialization functions for the R200 driver.
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <dlfcn.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-
-#define STANDALONE_MMIO
-#include "r200_screen.h"
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_span.h"
-#include "radeon_macros.h"
-#include "radeon_reg.h"
-
-#include "drirenderbuffer.h"
-#include "utils.h"
-#include "vblank.h"
-#include "GL/internal/dri_interface.h"
-
-/* R200 configuration
- */
-#include "xmlpool.h"
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
- DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_MAX_TEXTURE_UNITS(4,2,6)
- DRI_CONF_HYPERZ(false)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_QUALITY
- DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
- DRI_CONF_DEF_MAX_ANISOTROPY(1.0,"1.0,2.0,4.0,8.0,16.0")
- DRI_CONF_NO_NEG_LOD_BIAS(false)
- DRI_CONF_FORCE_S3TC_ENABLE(false)
- DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
- DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
- DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
- DRI_CONF_TEXTURE_LEVEL_HACK(false)
- DRI_CONF_TEXTURE_BLEND_QUALITY(1.0,"0.0:1.0")
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_DEBUG
- DRI_CONF_NO_RAST(false)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_SOFTWARE
- DRI_CONF_ARB_VERTEX_PROGRAM(false)
- DRI_CONF_NV_VERTEX_PROGRAM(false)
- DRI_CONF_SECTION_END
-DRI_CONF_END;
-static const GLuint __driNConfigOptions = 17;
-
-extern const struct dri_extension card_extensions[];
-extern const struct dri_extension blend_extensions[];
-extern const struct dri_extension ARB_vp_extension[];
-extern const struct dri_extension NV_vp_extension[];
-
-#if 1
-/* Including xf86PciInfo.h introduces a bunch of errors...
- */
-#define PCI_CHIP_R200_QD 0x5144 /* why do they have r200 names? */
-#define PCI_CHIP_R200_QE 0x5145 /* Those are all standard radeons */
-#define PCI_CHIP_R200_QF 0x5146
-#define PCI_CHIP_R200_QG 0x5147
-#define PCI_CHIP_R200_QY 0x5159
-#define PCI_CHIP_R200_QZ 0x515A
-#define PCI_CHIP_R200_LW 0x4C57
-#define PCI_CHIP_R200_LX 0x4C58
-#define PCI_CHIP_R200_LY 0x4C59
-#define PCI_CHIP_R200_LZ 0x4C5A
-#define PCI_CHIP_RV200_QW 0x5157 /* Radeon 7500 - not an R200 at all */
-#define PCI_CHIP_RV200_QX 0x5158
-#define PCI_CHIP_RS100_4136 0x4136 /* IGP RS100, RS200, RS250 are not R200 */
-#define PCI_CHIP_RS200_4137 0x4137
-#define PCI_CHIP_RS250_4237 0x4237
-#define PCI_CHIP_RS100_4336 0x4336
-#define PCI_CHIP_RS200_4337 0x4337
-#define PCI_CHIP_RS250_4437 0x4437
-#define PCI_CHIP_RS300_5834 0x5834 /* All RS300's are R200 */
-#define PCI_CHIP_RS300_5835 0x5835
-#define PCI_CHIP_RS300_5836 0x5836
-#define PCI_CHIP_RS300_5837 0x5837
-#define PCI_CHIP_R200_BB 0x4242 /* r200 (non-derived) start */
-#define PCI_CHIP_R200_BC 0x4243
-#define PCI_CHIP_R200_QH 0x5148
-#define PCI_CHIP_R200_QI 0x5149
-#define PCI_CHIP_R200_QJ 0x514A
-#define PCI_CHIP_R200_QK 0x514B
-#define PCI_CHIP_R200_QL 0x514C
-#define PCI_CHIP_R200_QM 0x514D
-#define PCI_CHIP_R200_QN 0x514E
-#define PCI_CHIP_R200_QO 0x514F /* r200 (non-derived) end */
-/* are the R200 Qh (0x5168) and following needed too? They are not in
- xf86PciInfo.h but in the pci database. Maybe just secondary ports or
- something ? Ah well, better be safe than sorry */
-#define PCI_CHIP_R200_Qh 0x5168
-#define PCI_CHIP_R200_Qi 0x5169
-#define PCI_CHIP_R200_Qj 0x516A
-#define PCI_CHIP_R200_Qk 0x516B
-#define PCI_CHIP_R200_Ql 0x516C
-
-#endif
-
-
-static r200ScreenPtr __r200Screen;
-
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
-
-static __GLcontextModes *
-r200FillInModes( unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer )
-{
- __GLcontextModes * modes;
- __GLcontextModes * m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- u_int8_t depth_bits_array[2];
- u_int8_t stencil_bits_array[2];
-
-
- depth_bits_array[0] = depth_bits;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- if ( pixel_bits == 16 ) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
- m = modes;
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for ( m = modes ; m != NULL ; m = m->next ) {
- if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return modes;
-}
-
-
-/* Create the device specific screen private data struct.
- */
-static r200ScreenPtr
-r200CreateScreen( __DRIscreenPrivate *sPriv )
-{
- r200ScreenPtr screen;
- RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
- unsigned char *RADEONMMIO;
- PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
- (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
- void * const psc = sPriv->psc->screenConfigs;
-
- if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- screen = (r200ScreenPtr) CALLOC( sizeof(*screen) );
- if ( !screen ) {
- __driUtilMessage("%s: Could not allocate memory for screen structure",
- __FUNCTION__);
- return NULL;
- }
-
- screen->chipset = 0;
- switch ( dri_priv->deviceID ) {
- case PCI_CHIP_R200_QD:
- case PCI_CHIP_R200_QE:
- case PCI_CHIP_R200_QF:
- case PCI_CHIP_R200_QG:
- case PCI_CHIP_R200_QY:
- case PCI_CHIP_R200_QZ:
- case PCI_CHIP_RV200_QW:
- case PCI_CHIP_RV200_QX:
- case PCI_CHIP_R200_LW:
- case PCI_CHIP_R200_LX:
- case PCI_CHIP_R200_LY:
- case PCI_CHIP_R200_LZ:
- case PCI_CHIP_RS100_4136:
- case PCI_CHIP_RS200_4137:
- case PCI_CHIP_RS250_4237:
- case PCI_CHIP_RS100_4336:
- case PCI_CHIP_RS200_4337:
- case PCI_CHIP_RS250_4437:
- __driUtilMessage("r200CreateScreen(): Device isn't an r200!\n");
- FREE( screen );
- return NULL;
-
- case PCI_CHIP_RS300_5834:
- case PCI_CHIP_RS300_5835:
- case PCI_CHIP_RS300_5836:
- case PCI_CHIP_RS300_5837:
- break;
-
- case PCI_CHIP_R200_BB:
- case PCI_CHIP_R200_BC:
- case PCI_CHIP_R200_QH:
- case PCI_CHIP_R200_QI:
- case PCI_CHIP_R200_QJ:
- case PCI_CHIP_R200_QK:
- case PCI_CHIP_R200_QL:
- case PCI_CHIP_R200_QM:
- case PCI_CHIP_R200_QN:
- case PCI_CHIP_R200_QO:
- case PCI_CHIP_R200_Qh:
- case PCI_CHIP_R200_Qi:
- case PCI_CHIP_R200_Qj:
- case PCI_CHIP_R200_Qk:
- case PCI_CHIP_R200_Ql:
- screen->chipset |= R200_CHIPSET_REAL_R200;
- /* fallthrough */
- default:
- screen->chipset |= R200_CHIPSET_TCL;
- break;
- }
-
- /* parse information in __driConfigOptions */
- driParseOptionInfo (&screen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- /* This is first since which regions we map depends on whether or
- * not we are using a PCI card.
- */
- screen->IsPCI = dri_priv->IsPCI;
-
- {
- int ret;
- drm_radeon_getparam_t gp;
-
- gp.param = RADEON_PARAM_GART_BUFFER_OFFSET;
- gp.value = &screen->gart_buffer_offset;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drmRadeonGetParam (RADEON_PARAM_GART_BUFFER_OFFSET): %d\n", ret);
- return NULL;
- }
-
- if (sPriv->drmMinor >= 6) {
- gp.param = RADEON_PARAM_GART_BASE;
- gp.value = &screen->gart_base;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drmR200GetParam (RADEON_PARAM_GART_BASE): %d\n", ret);
- return NULL;
- }
-
-
- gp.param = RADEON_PARAM_IRQ_NR;
- gp.value = &screen->irq;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drmRadeonGetParam (RADEON_PARAM_IRQ_NR): %d\n", ret);
- return NULL;
- }
-
- /* Check if kernel module is new enough to support cube maps */
- screen->drmSupportsCubeMaps = (sPriv->drmMinor >= 7);
- /* Check if kernel module is new enough to support blend color and
- separate blend functions/equations */
- screen->drmSupportsBlendColor = (sPriv->drmMinor >= 11);
-
- screen->drmSupportsTriPerf = (sPriv->drmMinor >= 16);
- }
- /* Check if ddx has set up a surface reg to cover depth buffer */
- screen->depthHasSurface = (sPriv->ddxMajor > 4);
- }
-
- screen->mmio.handle = dri_priv->registerHandle;
- screen->mmio.size = dri_priv->registerSize;
- if ( drmMap( sPriv->fd,
- screen->mmio.handle,
- screen->mmio.size,
- &screen->mmio.map ) ) {
- FREE( screen );
- __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
- return NULL;
- }
-
- RADEONMMIO = screen->mmio.map;
-
- screen->status.handle = dri_priv->statusHandle;
- screen->status.size = dri_priv->statusSize;
- if ( drmMap( sPriv->fd,
- screen->status.handle,
- screen->status.size,
- &screen->status.map ) ) {
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
- return NULL;
- }
- screen->scratch = (__volatile__ u_int32_t *)
- ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
-
- screen->buffers = drmMapBufs( sPriv->fd );
- if ( !screen->buffers ) {
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
- return NULL;
- }
-
- RADEONMMIO = screen->mmio.map;
-
- if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
-
- screen->gartTextures.handle = dri_priv->gartTexHandle;
- screen->gartTextures.size = dri_priv->gartTexMapSize;
- if ( drmMap( sPriv->fd,
- screen->gartTextures.handle,
- screen->gartTextures.size,
- (drmAddressPtr)&screen->gartTextures.map ) ) {
- drmUnmapBufs( screen->buffers );
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMAP failed for GART texture area\n", __FUNCTION__);
- return NULL;
- }
-
- screen->gart_texture_offset = dri_priv->gartTexOffset + ( screen->IsPCI
- ? INREG( RADEON_AIC_LO_ADDR )
- : ( ( INREG( RADEON_MC_AGP_LOCATION ) & 0x0ffffU ) << 16 ) );
- }
-
- screen->cpp = dri_priv->bpp / 8;
- screen->AGPMode = dri_priv->AGPMode;
-
- screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff ) << 16;
-
- if ( sPriv->drmMinor >= 10 ) {
- drm_radeon_setparam_t sp;
-
- sp.param = RADEON_SETPARAM_FB_LOCATION;
- sp.value = screen->fbLocation;
-
- drmCommandWrite( sPriv->fd, DRM_RADEON_SETPARAM,
- &sp, sizeof( sp ) );
- }
-
- screen->frontOffset = dri_priv->frontOffset;
- screen->frontPitch = dri_priv->frontPitch;
- screen->backOffset = dri_priv->backOffset;
- screen->backPitch = dri_priv->backPitch;
- screen->depthOffset = dri_priv->depthOffset;
- screen->depthPitch = dri_priv->depthPitch;
-
- if ( dri_priv->textureSize == 0 ) {
- screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset;
- screen->texSize[RADEON_GART_TEX_HEAP] = dri_priv->gartTexMapSize;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
- dri_priv->log2GARTTexGran;
- } else {
- screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
- + screen->fbLocation;
- screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
- screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
- dri_priv->log2TexGran;
- }
-
- if ( !screen->gartTextures.map || dri_priv->textureSize == 0 ) {
- screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1;
- screen->texOffset[RADEON_GART_TEX_HEAP] = 0;
- screen->texSize[RADEON_GART_TEX_HEAP] = 0;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] = 0;
- } else {
- screen->numTexHeaps = RADEON_NR_TEX_HEAPS;
- screen->texOffset[RADEON_GART_TEX_HEAP] = screen->gart_texture_offset;
- screen->texSize[RADEON_GART_TEX_HEAP] = dri_priv->gartTexMapSize;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
- dri_priv->log2GARTTexGran;
- }
-
- screen->driScreen = sPriv;
- screen->sarea_priv_offset = dri_priv->sarea_priv_offset;
-
- if ( glx_enable_extension != NULL ) {
- if ( screen->irq != 0 ) {
- (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
- (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
- (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
- }
-
- (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
- (*glx_enable_extension)( psc, "GLX_MESA_allocate_memory" );
- }
-
- sPriv->psc->allocateMemory = (void *) r200AllocateMemoryMESA;
- sPriv->psc->freeMemory = (void *) r200FreeMemoryMESA;
- sPriv->psc->memoryOffset = (void *) r200GetMemoryOffsetMESA;
-
- return screen;
-}
-
-/* Destroy the device specific screen private data struct.
- */
-static void
-r200DestroyScreen( __DRIscreenPrivate *sPriv )
-{
- r200ScreenPtr screen = (r200ScreenPtr)sPriv->private;
-
- if (!screen)
- return;
-
- if ( screen->gartTextures.map ) {
- drmUnmap( screen->gartTextures.map, screen->gartTextures.size );
- }
- drmUnmapBufs( screen->buffers );
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
-
- /* free all option information */
- driDestroyOptionInfo (&screen->optionCache);
-
- FREE( screen );
- sPriv->private = NULL;
-}
-
-
-/* Initialize the driver specific screen private data.
- */
-static GLboolean
-r200InitDriver( __DRIscreenPrivate *sPriv )
-{
- __r200Screen = r200CreateScreen( sPriv );
-
- sPriv->private = (void *) __r200Screen;
-
- return sPriv->private ? GL_TRUE : GL_FALSE;
-}
-
-
-/**
- * Create and initialize the Mesa and driver specific pixmap buffer
- * data. This is called to setup rendering to a particular window.
- *
- * \todo This function (and its interface) will need to be updated to support
- * pbuffers.
- */
-static GLboolean
-r200CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- r200ScreenPtr screen = (r200ScreenPtr) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
- const GLboolean swDepth = GL_FALSE;
- const GLboolean swAlpha = GL_FALSE;
- const GLboolean swAccum = mesaVis->accumRedBits > 0;
- const GLboolean swStencil = mesaVis->stencilBits > 0 &&
- mesaVis->depthBits != 24;
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer( mesaVis,
- swDepth,
- swStencil,
- swAccum,
- swAlpha );
-#else
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->frontOffset, screen->frontPitch);
- r200SetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
- r200SetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- r200SetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- r200SetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- r200SetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- swDepth,
- swStencil,
- swAccum,
- swAlpha,
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-#endif
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-
-static void
-r200DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
-}
-
-
-
-
-static const struct __DriverAPIRec r200API = {
- .InitDriver = r200InitDriver,
- .DestroyScreen = r200DestroyScreen,
- .CreateContext = r200CreateContext,
- .DestroyContext = r200DestroyContext,
- .CreateBuffer = r200CreateBuffer,
- .DestroyBuffer = r200DestroyBuffer,
- .SwapBuffers = r200SwapBuffers,
- .MakeCurrent = r200MakeCurrent,
- .UnbindContext = r200UnbindContext,
- .GetSwapInfo = getSwapInfo,
- .GetMSC = driGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL
-};
-
-
-/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- *
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
- */
-PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd,
- int internal_api_version,
- const __DRIinterfaceMethods * interface,
- __GLcontextModes ** driver_modes )
-
-{
- __DRIscreenPrivate *psp;
- static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 };
-
- dri_interface = interface;
-
- if ( ! driCheckDriDdxDrmVersions3( "R200",
- dri_version, & dri_expected,
- ddx_version, & ddx_expected,
- drm_version, & drm_expected ) ) {
- return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &r200API);
- if ( psp != NULL ) {
- RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
- *driver_modes = r200FillInModes( dri_priv->bpp,
- (dri_priv->bpp == 16) ? 16 : 24,
- (dri_priv->bpp == 16) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
-
- /* Calling driInitExtensions here, with a NULL context pointer, does not actually
- * enable the extensions. It just makes sure that all the dispatch offsets for all
- * the extensions that *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is called, but we can't
- * enable the extensions until we have a context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- driInitExtensions( NULL, blend_extensions, GL_FALSE );
- driInitSingleExtension( NULL, ARB_vp_extension );
- driInitSingleExtension( NULL, NV_vp_extension );
- }
-
- return (void *) psp;
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
-{
- r200ContextPtr rmesa;
-
- if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
- || (dPriv->driContextPriv->driverPrivate == NULL)
- || (sInfo == NULL) ) {
- return -1;
- }
-
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
- sInfo->swap_count = rmesa->swap_count;
- sInfo->swap_ust = rmesa->swap_ust;
- sInfo->swap_missed_count = rmesa->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage( dPriv, 0, rmesa->swap_missed_ust )
- : 0.0;
-
- return 0;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.h
deleted file mode 100644
index 91b43cbd7..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_screen.h
+++ /dev/null
@@ -1,106 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_screen.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_SCREEN_H__
-#define __R200_SCREEN_H__
-
-#include "xf86drm.h"
-#include "drm.h"
-#include "radeon_drm.h"
-#include "dri_util.h"
-#include "xmlconfig.h"
-
-typedef struct {
- drm_handle_t handle; /* Handle to the DRM region */
- drmSize size; /* Size of the DRM region */
- drmAddress map; /* Mapping of the DRM region */
-} r200RegionRec, *r200RegionPtr;
-
-
-/* chipset features */
-#define R200_CHIPSET_TCL (1 << 0)
-#define R200_CHIPSET_REAL_R200 (1 << 1)
-#define R200_CHIPSET_YCBCR_BROKEN (1 << 2)
-
-
-#define R200_NR_TEX_HEAPS 2
-
-typedef struct {
-
- int chipset;
- int cpp;
- int IsPCI; /* Current card is a PCI card */
- int AGPMode;
- unsigned int irq; /* IRQ number (0 means none) */
-
- unsigned int fbLocation;
- unsigned int frontOffset;
- unsigned int frontPitch;
- unsigned int backOffset;
- unsigned int backPitch;
-
- unsigned int depthOffset;
- unsigned int depthPitch;
-
- /* Shared texture data */
- int numTexHeaps;
- int texOffset[R200_NR_TEX_HEAPS];
- int texSize[R200_NR_TEX_HEAPS];
- int logTexGranularity[R200_NR_TEX_HEAPS];
-
- r200RegionRec mmio;
- r200RegionRec status;
- r200RegionRec gartTextures;
-
- drmBufMapPtr buffers;
-
- __volatile__ int32_t *scratch;
-
- __DRIscreenPrivate *driScreen;
- unsigned int sarea_priv_offset;
- unsigned int gart_buffer_offset; /* offset in card memory space */
- unsigned int gart_texture_offset; /* offset in card memory space */
- unsigned int gart_base;
-
- GLboolean drmSupportsCubeMaps; /* need radeon kernel module >=1.7 */
- GLboolean drmSupportsBlendColor; /* need radeon kernel module >= 1.11 */
- GLboolean drmSupportsTriPerf; /* need radeon kernel module >= 1.16 */
- GLboolean depthHasSurface;
-
- /* Configuration cache with default values for all contexts */
- driOptionCache optionCache;
-} r200ScreenRec, *r200ScreenPtr;
-
-#endif /* __R200_SCREEN_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.c
deleted file mode 100644
index 024e89461..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.c
+++ /dev/null
@@ -1,367 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_span.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "swrast/swrast.h"
-#include "colormac.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_span.h"
-#include "r200_tex.h"
-
-#define DBG 0
-
-#define LOCAL_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- r200ScreenPtr r200Screen = rmesa->r200Screen; \
- __DRIscreenPrivate *sPriv = rmesa->dri.screen; \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- GLuint pitch = r200Screen->frontPitch * r200Screen->cpp; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + \
- rmesa->state.color.drawOffset + \
- (dPriv->x * r200Screen->cpp) + \
- (dPriv->y * pitch)); \
- char *read_buf = (char *)(sPriv->pFB + \
- rmesa->state.pixel.readOffset + \
- (dPriv->x * r200Screen->cpp) + \
- (dPriv->y * pitch)); \
- GLuint p; \
- (void) read_buf; (void) buf; (void) p
-
-#define LOCAL_DEPTH_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- r200ScreenPtr r200Screen = rmesa->r200Screen; \
- __DRIscreenPrivate *sPriv = rmesa->dri.screen; \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- GLuint height = dPriv->h; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- char *buf = (char *)(sPriv->pFB + r200Screen->depthOffset); \
- (void) buf
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define Y_FLIP( _y ) (height - _y - 1)
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) r200##x##_RGB565
-#define TAG2(x,y) r200##x##_RGB565##y
-#include "spantmp2.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) r200##x##_ARGB8888
-#define TAG2(x,y) r200##x##_ARGB8888##y
-#include "spantmp2.h"
-
-
-/* ================================================================
- * Depth buffer
- */
-
-/* The Radeon family has depth tiling on all the time, so we have to convert
- * the x,y coordinates into the memory bus address (mba) in the same
- * manner as the engine. In each case, the linear block address (ba)
- * is calculated, and then wired with x and y to produce the final
- * memory address.
- * The chip will do address translation on its own if the surface registers
- * are set up correctly. It is not quite enough to get it working with hyperz too...
- */
-
-#define BIT(x,b) ((x & (1<<b))>>b)
-static GLuint r200_mba_z32( r200ContextPtr rmesa,
- GLint x, GLint y )
-{
- GLuint pitch = rmesa->r200Screen->frontPitch;
- if (rmesa->r200Screen->depthHasSurface) {
- return 4*(x + y*pitch);
- }
- else {
- GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 5) + ((x & 0x7FF) >> 5);
- GLuint a =
- (BIT(x,0) << 2) |
- (BIT(y,0) << 3) |
- (BIT(x,1) << 4) |
- (BIT(y,1) << 5) |
- (BIT(x,3) << 6) |
- (BIT(x,4) << 7) |
- (BIT(x,2) << 8) |
- (BIT(y,2) << 9) |
- (BIT(y,3) << 10) |
- (((pitch & 0x20) ? (b & 0x01) : ((b & 0x01) ^ (BIT(y,4)))) << 11) |
- ((b >> 1) << 12);
- return a;
- }
-}
-
-static GLuint r200_mba_z16( r200ContextPtr rmesa, GLint x, GLint y )
-{
- GLuint pitch = rmesa->r200Screen->frontPitch;
- if (rmesa->r200Screen->depthHasSurface) {
- return 2*(x + y*pitch);
- }
- else {
- GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 6) + ((x & 0x7FF) >> 6);
- GLuint a =
- (BIT(x,0) << 1) |
- (BIT(y,0) << 2) |
- (BIT(x,1) << 3) |
- (BIT(y,1) << 4) |
- (BIT(x,2) << 5) |
- (BIT(x,4) << 6) |
- (BIT(x,5) << 7) |
- (BIT(x,3) << 8) |
- (BIT(y,2) << 9) |
- (BIT(y,3) << 10) |
- (((pitch & 0x40) ? (b & 0x01) : ((b & 0x01) ^ (BIT(y,4)))) << 11) |
- ((b >> 1) << 12);
- return a;
- }
-}
-
-
-/* 16-bit depth buffer functions
- */
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + r200_mba_z16( rmesa, _x + xo, _y + yo )) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + r200_mba_z16( rmesa, _x + xo, _y + yo ));
-
-#define TAG(x) r200##x##_16
-#include "depthtmp.h"
-
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-
-#define WRITE_DEPTH( _x, _y, d ) \
-do { \
- GLuint offset = r200_mba_z32( rmesa, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xff000000; \
- tmp |= ((d) & 0x00ffffff); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + r200_mba_z32( rmesa, _x + xo, \
- _y + yo )) & 0x00ffffff;
-
-#define TAG(x) r200##x##_24_8
-#include "depthtmp.h"
-
-
-/* ================================================================
- * Stencil buffer
- */
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-#define WRITE_STENCIL( _x, _y, d ) \
-do { \
- GLuint offset = r200_mba_z32( rmesa, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0x00ffffff; \
- tmp |= (((d) & 0xff) << 24); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_STENCIL( d, _x, _y ) \
-do { \
- GLuint offset = r200_mba_z32( rmesa, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xff000000; \
- d = tmp >> 24; \
-} while (0)
-
-#define TAG(x) r200##x##_24_8
-#include "stenciltmp.h"
-
-
-/*
- * This function is called to specify which buffer to read and write
- * for software rasterization (swrast) fallbacks. This doesn't necessarily
- * correspond to glDrawBuffer() or glReadBuffer() calls.
- */
-static void r200SetBuffer( GLcontext *ctx,
- GLframebuffer *colorBuffer,
- GLuint bufferBit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- switch ( bufferBit ) {
- case BUFFER_BIT_FRONT_LEFT:
- if ( rmesa->doPageFlip && rmesa->sarea->pfCurrentPage == 1 ) {
- rmesa->state.pixel.readOffset = rmesa->r200Screen->backOffset;
- rmesa->state.pixel.readPitch = rmesa->r200Screen->backPitch;
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- } else {
- rmesa->state.pixel.readOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.pixel.readPitch = rmesa->r200Screen->frontPitch;
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- }
- break;
- case BUFFER_BIT_BACK_LEFT:
- if ( rmesa->doPageFlip && rmesa->sarea->pfCurrentPage == 1 ) {
- rmesa->state.pixel.readOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.pixel.readPitch = rmesa->r200Screen->frontPitch;
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- } else {
- rmesa->state.pixel.readOffset = rmesa->r200Screen->backOffset;
- rmesa->state.pixel.readPitch = rmesa->r200Screen->backPitch;
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- }
- break;
- default:
- _mesa_problem(ctx, "Bad bufferBit in %s", __FUNCTION__);
- break;
- }
-}
-
-/* Move locking out to get reasonable span performance (10x better
- * than doing this in HW_LOCK above). WaitForIdle() is the main
- * culprit.
- */
-
-static void r200SpanRenderStart( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
- r200WaitForIdleLocked( rmesa );
-
- /* Read & rewrite the first pixel in the frame buffer. This should
- * be a noop, right? In fact without this conform fails as reading
- * from the framebuffer sometimes produces old results -- the
- * on-card read cache gets mixed up and doesn't notice that the
- * framebuffer has been updated.
- *
- * In the worst case this is buggy too as p might get the wrong
- * value first time, so really need a hidden pixel somewhere for this.
- */
- {
- int p;
- volatile int *read_buf = (volatile int *)(rmesa->dri.screen->pFB +
- rmesa->state.pixel.readOffset);
- p = *read_buf;
- *read_buf = p;
- }
-}
-
-static void r200SpanRenderFinish( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- _swrast_flush( ctx );
- UNLOCK_HARDWARE( rmesa );
-}
-
-void r200InitSpanFuncs( GLcontext *ctx )
-{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
-
- swdd->SetBuffer = r200SetBuffer;
- swdd->SpanRenderStart = r200SpanRenderStart;
- swdd->SpanRenderFinish = r200SpanRenderFinish;
-}
-
-
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void
-r200SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- r200InitPointers_RGB565(&drb->Base);
- }
- else {
- r200InitPointers_ARGB8888(&drb->Base);
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- drb->Base.GetRow = r200ReadDepthSpan_16;
- drb->Base.GetValues = r200ReadDepthPixels_16;
- drb->Base.PutRow = r200WriteDepthSpan_16;
- drb->Base.PutMonoRow = r200WriteMonoDepthSpan_16;
- drb->Base.PutValues = r200WriteDepthPixels_16;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- drb->Base.GetRow = r200ReadDepthSpan_24_8;
- drb->Base.GetValues = r200ReadDepthPixels_24_8;
- drb->Base.PutRow = r200WriteDepthSpan_24_8;
- drb->Base.PutMonoRow = r200WriteMonoDepthSpan_24_8;
- drb->Base.PutValues = r200WriteDepthPixels_24_8;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- drb->Base.GetRow = r200ReadStencilSpan_24_8;
- drb->Base.GetValues = r200ReadStencilPixels_24_8;
- drb->Base.PutRow = r200WriteStencilSpan_24_8;
- drb->Base.PutMonoRow = r200WriteMonoStencilSpan_24_8;
- drb->Base.PutValues = r200WriteStencilPixels_24_8;
- drb->Base.PutMonoValues = NULL;
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.h
deleted file mode 100644
index 8b9909559..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_span.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_span.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_SPAN_H__
-#define __R200_SPAN_H__
-
-#include "drirenderbuffer.h"
-
-extern void r200InitSpanFuncs( GLcontext *ctx );
-
-extern void
-r200SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.c
deleted file mode 100644
index 9a116f108..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.c
+++ /dev/null
@@ -1,2383 +0,0 @@
-/* $XFree86$ */
-/**************************************************************************
-
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "api_arrayelt.h"
-#include "enums.h"
-#include "colormac.h"
-#include "light.h"
-#include "buffers.h"
-
-#include "swrast/swrast.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "swrast_setup/swrast_setup.h"
-
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_tcl.h"
-#include "r200_tex.h"
-#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
-
-
-/* =============================================================
- * Alpha blending
- */
-
-static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int pp_misc = rmesa->hw.ctx.cmd[CTX_PP_MISC];
- GLubyte refByte;
-
- CLAMPED_FLOAT_TO_UBYTE(refByte, ref);
-
- R200_STATECHANGE( rmesa, ctx );
-
- pp_misc &= ~(R200_ALPHA_TEST_OP_MASK | R200_REF_ALPHA_MASK);
- pp_misc |= (refByte & R200_REF_ALPHA_MASK);
-
- switch ( func ) {
- case GL_NEVER:
- pp_misc |= R200_ALPHA_TEST_FAIL;
- break;
- case GL_LESS:
- pp_misc |= R200_ALPHA_TEST_LESS;
- break;
- case GL_EQUAL:
- pp_misc |= R200_ALPHA_TEST_EQUAL;
- break;
- case GL_LEQUAL:
- pp_misc |= R200_ALPHA_TEST_LEQUAL;
- break;
- case GL_GREATER:
- pp_misc |= R200_ALPHA_TEST_GREATER;
- break;
- case GL_NOTEQUAL:
- pp_misc |= R200_ALPHA_TEST_NEQUAL;
- break;
- case GL_GEQUAL:
- pp_misc |= R200_ALPHA_TEST_GEQUAL;
- break;
- case GL_ALWAYS:
- pp_misc |= R200_ALPHA_TEST_PASS;
- break;
- }
-
- rmesa->hw.ctx.cmd[CTX_PP_MISC] = pp_misc;
-}
-
-static void r200BlendColor( GLcontext *ctx, const GLfloat cf[4] )
-{
- GLubyte color[4];
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- R200_STATECHANGE( rmesa, ctx );
- CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
- CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
- CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
- CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
- if (rmesa->r200Screen->drmSupportsBlendColor)
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = r200PackColor( 4, color[0], color[1], color[2], color[3] );
-}
-
-/**
- * Calculate the hardware blend factor setting. This same function is used
- * for source and destination of both alpha and RGB.
- *
- * \returns
- * The hardware register value for the specified blend factor. This value
- * will need to be shifted into the correct position for either source or
- * destination factor.
- *
- * \todo
- * Since the two cases where source and destination are handled differently
- * are essentially error cases, they should never happen. Determine if these
- * cases can be removed.
- */
-static int blend_factor( GLenum factor, GLboolean is_src )
-{
- int func;
-
- switch ( factor ) {
- case GL_ZERO:
- func = R200_BLEND_GL_ZERO;
- break;
- case GL_ONE:
- func = R200_BLEND_GL_ONE;
- break;
- case GL_DST_COLOR:
- func = R200_BLEND_GL_DST_COLOR;
- break;
- case GL_ONE_MINUS_DST_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_DST_COLOR;
- break;
- case GL_SRC_COLOR:
- func = R200_BLEND_GL_SRC_COLOR;
- break;
- case GL_ONE_MINUS_SRC_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_SRC_COLOR;
- break;
- case GL_SRC_ALPHA:
- func = R200_BLEND_GL_SRC_ALPHA;
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_SRC_ALPHA;
- break;
- case GL_DST_ALPHA:
- func = R200_BLEND_GL_DST_ALPHA;
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_DST_ALPHA;
- break;
- case GL_SRC_ALPHA_SATURATE:
- func = (is_src) ? R200_BLEND_GL_SRC_ALPHA_SATURATE : R200_BLEND_GL_ZERO;
- break;
- case GL_CONSTANT_COLOR:
- func = R200_BLEND_GL_CONST_COLOR;
- break;
- case GL_ONE_MINUS_CONSTANT_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_CONST_COLOR;
- break;
- case GL_CONSTANT_ALPHA:
- func = R200_BLEND_GL_CONST_ALPHA;
- break;
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_CONST_ALPHA;
- break;
- default:
- func = (is_src) ? R200_BLEND_GL_ONE : R200_BLEND_GL_ZERO;
- }
- return func;
-}
-
-/**
- * Sets both the blend equation and the blend function.
- * This is done in a single
- * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
- * change the interpretation of the blend function.
- * Also, make sure that blend function and blend equation are set to their default
- * value if color blending is not enabled, since at least blend equations GL_MIN
- * and GL_FUNC_REVERSE_SUBTRACT will cause wrong results otherwise for
- * unknown reasons.
- */
-static void r200_set_blend_state( GLcontext * ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint cntl = rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &
- ~(R200_ROP_ENABLE | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE);
-
- int func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
- int eqn = R200_COMB_FCN_ADD_CLAMP;
- int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
- int eqnA = R200_COMB_FCN_ADD_CLAMP;
-
- R200_STATECHANGE( rmesa, ctx );
-
- if (rmesa->r200Screen->drmSupportsBlendColor) {
- if (ctx->Color._LogicOpEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func;
- rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
- return;
- } else if (ctx->Color.BlendEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE;
- }
- else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
- rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func;
- rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
- return;
- }
- }
- else {
- if (ctx->Color._LogicOpEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
- return;
- } else if (ctx->Color.BlendEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE;
- }
- else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
- return;
- }
- }
-
- func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
- (blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT);
-
- switch(ctx->Color.BlendEquationRGB) {
- case GL_FUNC_ADD:
- eqn = R200_COMB_FCN_ADD_CLAMP;
- break;
-
- case GL_FUNC_SUBTRACT:
- eqn = R200_COMB_FCN_SUB_CLAMP;
- break;
-
- case GL_FUNC_REVERSE_SUBTRACT:
- eqn = R200_COMB_FCN_RSUB_CLAMP;
- break;
-
- case GL_MIN:
- eqn = R200_COMB_FCN_MIN;
- func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- case GL_MAX:
- eqn = R200_COMB_FCN_MAX;
- func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- default:
- fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB );
- return;
- }
-
- if (!rmesa->r200Screen->drmSupportsBlendColor) {
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
- return;
- }
-
- funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
- (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT);
-
- switch(ctx->Color.BlendEquationA) {
- case GL_FUNC_ADD:
- eqnA = R200_COMB_FCN_ADD_CLAMP;
- break;
-
- case GL_FUNC_SUBTRACT:
- eqnA = R200_COMB_FCN_SUB_CLAMP;
- break;
-
- case GL_FUNC_REVERSE_SUBTRACT:
- eqnA = R200_COMB_FCN_RSUB_CLAMP;
- break;
-
- case GL_MIN:
- eqnA = R200_COMB_FCN_MIN;
- funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- case GL_MAX:
- eqnA = R200_COMB_FCN_MAX;
- funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- default:
- fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA );
- return;
- }
-
- rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqnA | funcA;
- rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
-
-}
-
-static void r200BlendEquationSeparate( GLcontext *ctx,
- GLenum modeRGB, GLenum modeA )
-{
- r200_set_blend_state( ctx );
-}
-
-static void r200BlendFuncSeparate( GLcontext *ctx,
- GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA )
-{
- r200_set_blend_state( ctx );
-}
-
-
-/* =============================================================
- * Depth testing
- */
-
-static void r200DepthFunc( GLcontext *ctx, GLenum func )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~R200_Z_TEST_MASK;
-
- switch ( ctx->Depth.Func ) {
- case GL_NEVER:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_NEVER;
- break;
- case GL_LESS:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_LESS;
- break;
- case GL_EQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_EQUAL;
- break;
- case GL_LEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_LEQUAL;
- break;
- case GL_GREATER:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_GREATER;
- break;
- case GL_NOTEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_NEQUAL;
- break;
- case GL_GEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_GEQUAL;
- break;
- case GL_ALWAYS:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_TEST_ALWAYS;
- break;
- }
-}
-
-static void r200ClearDepth( GLcontext *ctx, GLclampd d )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint format = (rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &
- R200_DEPTH_FORMAT_MASK);
-
- switch ( format ) {
- case R200_DEPTH_FORMAT_16BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x0000ffff;
- break;
- case R200_DEPTH_FORMAT_24BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x00ffffff;
- break;
- }
-}
-
-static void r200DepthMask( GLcontext *ctx, GLboolean flag )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- R200_STATECHANGE( rmesa, ctx );
-
- if ( ctx->Depth.Mask ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_WRITE_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~R200_Z_WRITE_ENABLE;
- }
-}
-
-
-/* =============================================================
- * Fog
- */
-
-
-static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- union { int i; float f; } c, d;
- GLchan col[4];
- GLuint i;
-
- c.i = rmesa->hw.fog.cmd[FOG_C];
- d.i = rmesa->hw.fog.cmd[FOG_D];
-
- switch (pname) {
- case GL_FOG_MODE:
- if (!ctx->Fog.Enabled)
- return;
- R200_STATECHANGE(rmesa, tcl);
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK;
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= R200_TCL_FOG_LINEAR;
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- }
- else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = -1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- break;
- case GL_EXP:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= R200_TCL_FOG_EXP;
- c.f = 0.0;
- d.f = -ctx->Fog.Density;
- break;
- case GL_EXP2:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= R200_TCL_FOG_EXP2;
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- return;
- }
- break;
- case GL_FOG_DENSITY:
- switch (ctx->Fog.Mode) {
- case GL_EXP:
- c.f = 0.0;
- d.f = -ctx->Fog.Density;
- break;
- case GL_EXP2:
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- break;
- }
- break;
- case GL_FOG_START:
- case GL_FOG_END:
- if (ctx->Fog.Mode == GL_LINEAR) {
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- } else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = -1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- }
- break;
- case GL_FOG_COLOR:
- R200_STATECHANGE( rmesa, ctx );
- UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
- i = r200PackColor( 4, col[0], col[1], col[2], 0 );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_COLOR_MASK;
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= i;
- break;
- case GL_FOG_COORD_SRC: {
- GLuint fmt_0 = rmesa->hw.vtx.cmd[VTX_VTXFMT_0];
- GLuint out_0 = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0];
- GLuint fog = rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR];
-
- fog &= ~R200_FOG_USE_MASK;
- if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
- fog |= R200_FOG_USE_VTX_FOG;
- fmt_0 |= R200_VTX_DISCRETE_FOG;
- out_0 |= R200_VTX_DISCRETE_FOG;
- }
- else {
- fog |= R200_FOG_USE_SPEC_ALPHA;
- fmt_0 &= ~R200_VTX_DISCRETE_FOG;
- out_0 &= ~R200_VTX_DISCRETE_FOG;
- }
-
- if ( fog != rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = fog;
- }
-
- if ( (fmt_0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0])
- || (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0])) {
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = fmt_0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
- }
-
- break;
- }
- default:
- return;
- }
-
- if (c.i != rmesa->hw.fog.cmd[FOG_C] || d.i != rmesa->hw.fog.cmd[FOG_D]) {
- R200_STATECHANGE( rmesa, fog );
- rmesa->hw.fog.cmd[FOG_C] = c.i;
- rmesa->hw.fog.cmd[FOG_D] = d.i;
- }
-}
-
-
-/* =============================================================
- * Scissoring
- */
-
-
-static GLboolean intersect_rect( drm_clip_rect_t *out,
- drm_clip_rect_t *a,
- drm_clip_rect_t *b )
-{
- *out = *a;
- if ( b->x1 > out->x1 ) out->x1 = b->x1;
- if ( b->y1 > out->y1 ) out->y1 = b->y1;
- if ( b->x2 < out->x2 ) out->x2 = b->x2;
- if ( b->y2 < out->y2 ) out->y2 = b->y2;
- if ( out->x1 >= out->x2 ) return GL_FALSE;
- if ( out->y1 >= out->y2 ) return GL_FALSE;
- return GL_TRUE;
-}
-
-
-void r200RecalcScissorRects( r200ContextPtr rmesa )
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- while (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- rmesa->state.scissor.numAllocedClipRects += 1; /* zero case */
- rmesa->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (rmesa->state.scissor.pClipRects)
- FREE(rmesa->state.scissor.pClipRects);
-
- rmesa->state.scissor.pClipRects =
- MALLOC( rmesa->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t) );
-
- if ( rmesa->state.scissor.pClipRects == NULL ) {
- rmesa->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = rmesa->state.scissor.pClipRects;
- rmesa->state.scissor.numClipRects = 0;
-
- for ( i = 0 ; i < rmesa->numClipRects ; i++ ) {
- if ( intersect_rect( out,
- &rmesa->pClipRects[i],
- &rmesa->state.scissor.rect ) ) {
- rmesa->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-
-static void r200UpdateScissor( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if ( rmesa->dri.drawable ) {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
- int x = ctx->Scissor.X;
- int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
- int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
- int h = dPriv->h - ctx->Scissor.Y - 1;
-
- rmesa->state.scissor.rect.x1 = x + dPriv->x;
- rmesa->state.scissor.rect.y1 = y + dPriv->y;
- rmesa->state.scissor.rect.x2 = w + dPriv->x + 1;
- rmesa->state.scissor.rect.y2 = h + dPriv->y + 1;
-
- r200RecalcScissorRects( rmesa );
- }
-}
-
-
-static void r200Scissor( GLcontext *ctx,
- GLint x, GLint y, GLsizei w, GLsizei h )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if ( ctx->Scissor.Enabled ) {
- R200_FIREVERTICES( rmesa ); /* don't pipeline cliprect changes */
- r200UpdateScissor( ctx );
- }
-
-}
-
-
-/* =============================================================
- * Culling
- */
-
-static void r200CullFace( GLcontext *ctx, GLenum unused )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint s = rmesa->hw.set.cmd[SET_SE_CNTL];
- GLuint t = rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL];
-
- s |= R200_FFACE_SOLID | R200_BFACE_SOLID;
- t &= ~(R200_CULL_FRONT | R200_CULL_BACK);
-
- if ( ctx->Polygon.CullFlag ) {
- switch ( ctx->Polygon.CullFaceMode ) {
- case GL_FRONT:
- s &= ~R200_FFACE_SOLID;
- t |= R200_CULL_FRONT;
- break;
- case GL_BACK:
- s &= ~R200_BFACE_SOLID;
- t |= R200_CULL_BACK;
- break;
- case GL_FRONT_AND_BACK:
- s &= ~(R200_FFACE_SOLID | R200_BFACE_SOLID);
- t |= (R200_CULL_FRONT | R200_CULL_BACK);
- break;
- }
- }
-
- if ( rmesa->hw.set.cmd[SET_SE_CNTL] != s ) {
- R200_STATECHANGE(rmesa, set );
- rmesa->hw.set.cmd[SET_SE_CNTL] = s;
- }
-
- if ( rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] != t ) {
- R200_STATECHANGE(rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] = t;
- }
-}
-
-static void r200FrontFace( GLcontext *ctx, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, set );
- rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_FFACE_CULL_DIR_MASK;
-
- R200_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_CULL_FRONT_IS_CCW;
-
- switch ( mode ) {
- case GL_CW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CW;
- break;
- case GL_CCW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CCW;
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= R200_CULL_FRONT_IS_CCW;
- break;
- }
-}
-
-/* =============================================================
- * Point state
- */
-static void r200PointSize( GLcontext *ctx, GLfloat size )
-{
- if (0) fprintf(stderr, "%s: %f\n", __FUNCTION__, size );
-}
-
-/* =============================================================
- * Line state
- */
-static void r200LineWidth( GLcontext *ctx, GLfloat widthf )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, lin );
- R200_STATECHANGE( rmesa, set );
-
- /* Line width is stored in U6.4 format.
- */
- rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] &= ~0xffff;
- rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] |= (GLuint)(ctx->Line._Width * 16.0);
-
- if ( widthf > 1.0 ) {
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_WIDELINE_ENABLE;
- } else {
- rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_WIDELINE_ENABLE;
- }
-}
-
-static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
- ((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
-}
-
-
-/* =============================================================
- * Masks
- */
-static void r200ColorMask( GLcontext *ctx,
- GLboolean r, GLboolean g,
- GLboolean b, GLboolean a )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint mask = r200PackColor( rmesa->r200Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
-
- GLuint flag = rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] & ~R200_PLANE_MASK_ENABLE;
-
- if (!(r && g && b && a))
- flag |= R200_PLANE_MASK_ENABLE;
-
- if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
- }
-
- if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
- R200_STATECHANGE( rmesa, msk );
- rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = mask;
- }
-}
-
-
-/* =============================================================
- * Polygon state
- */
-
-static void r200PolygonOffset( GLcontext *ctx,
- GLfloat factor, GLfloat units )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat constant = units * rmesa->state.depth.scale;
-
-/* factor *= 2; */
-/* constant *= 2; */
-
-/* fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
-
- R200_STATECHANGE( rmesa, zbs );
- rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_FACTOR] = *(GLuint *)&factor;
- rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = *(GLuint *)&constant;
-}
-
-static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint i;
- drm_radeon_stipple_t stipple;
-
- /* Must flip pattern upside down.
- */
- for ( i = 0 ; i < 32 ; i++ ) {
- rmesa->state.stipple.mask[31 - i] = ((GLuint *) mask)[i];
- }
-
- /* TODO: push this into cmd mechanism
- */
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
-
- /* FIXME: Use window x,y offsets into stipple RAM.
- */
- stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->dri.fd, DRM_RADEON_STIPPLE,
- &stipple, sizeof(stipple) );
- UNLOCK_HARDWARE( rmesa );
-}
-
-static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
-
- /* Can't generally do unfilled via tcl, but some good special
- * cases work.
- */
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag);
- if (rmesa->TclFallback) {
- r200ChooseRenderState( ctx );
- r200ChooseVertexState( ctx );
- }
-}
-
-
-/* =============================================================
- * Rendering attributes
- *
- * We really don't want to recalculate all this every time we bind a
- * texture. These things shouldn't change all that often, so it makes
- * sense to break them out of the core texture state update routines.
- */
-
-/* Examine lighting and texture state to determine if separate specular
- * should be enabled.
- */
-static void r200UpdateSpecular( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
-
- R200_STATECHANGE( rmesa, tcl );
- R200_STATECHANGE( rmesa, vtx );
-
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] &= ~(3<<R200_VTX_COLOR_0_SHIFT);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] &= ~(3<<R200_VTX_COLOR_1_SHIFT);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] &= ~R200_OUTPUT_COLOR_0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] &= ~R200_OUTPUT_COLOR_1;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_LIGHTING_ENABLE;
-
- p &= ~R200_SPECULAR_ENABLE;
-
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_DIFFUSE_SPECULAR_COMBINE;
-
-
- if (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
- p |= R200_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
- ~R200_DIFFUSE_SPECULAR_COMBINE;
- }
- else if (ctx->Light.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
- } else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
- p |= R200_SPECULAR_ENABLE;
- } else {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
- }
-
- if (ctx->Fog.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
- }
-
- if ( rmesa->hw.ctx.cmd[CTX_PP_CNTL] != p ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] = p;
- }
-
- /* Update vertex/render formats
- */
- if (rmesa->TclFallback) {
- r200ChooseRenderState( ctx );
- r200ChooseVertexState( ctx );
- }
-}
-
-
-/* =============================================================
- * Materials
- */
-
-
-/* Update on colormaterial, material emmissive/ambient,
- * lightmodel.globalambient
- */
-static void update_global_ambient( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- float *fcmd = (float *)R200_DB_STATE( glt );
-
- /* Need to do more if both emmissive & ambient are PREMULT:
- * I believe this is not nessary when using source_material. This condition thus
- * will never happen currently, and the function has no dependencies on materials now
- */
- if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] &
- ((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
- {
- COPY_3V( &fcmd[GLT_RED],
- ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
- ACC_SCALE_3V( &fcmd[GLT_RED],
- ctx->Light.Model.Ambient,
- ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
- else
- {
- COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
- }
-
- R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
-}
-
-/* Update on change to
- * - light[p].colors
- * - light[p].enabled
- */
-static void update_light_colors( GLcontext *ctx, GLuint p )
-{
- struct gl_light *l = &ctx->Light.Light[p];
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- if (l->Enabled) {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- float *fcmd = (float *)R200_DB_STATE( lit[p] );
-
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
- COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
- COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
-}
-
-static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint light_model_ctl1 = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1];
- light_model_ctl1 &= ~((0xf << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (0xf << R200_FRONT_AMBIENT_SOURCE_SHIFT) |
- (0xf << R200_FRONT_DIFFUSE_SOURCE_SHIFT) |
- (0xf << R200_FRONT_SPECULAR_SOURCE_SHIFT) |
- (0xf << R200_BACK_EMISSIVE_SOURCE_SHIFT) |
- (0xf << R200_BACK_AMBIENT_SOURCE_SHIFT) |
- (0xf << R200_BACK_DIFFUSE_SOURCE_SHIFT) |
- (0xf << R200_BACK_SPECULAR_SOURCE_SHIFT));
-
- if (ctx->Light.ColorMaterialEnabled) {
- GLuint mask = ctx->Light.ColorMaterialBitmask;
-
- if (mask & MAT_BIT_FRONT_EMISSION) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_FRONT_EMISSIVE_SOURCE_SHIFT);
- }
- else
- light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
- R200_FRONT_EMISSIVE_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_FRONT_AMBIENT) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_FRONT_AMBIENT_SOURCE_SHIFT);
- }
- else
- light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
- R200_FRONT_AMBIENT_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_FRONT_DIFFUSE) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_FRONT_DIFFUSE_SOURCE_SHIFT);
- }
- else
- light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
- R200_FRONT_DIFFUSE_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_FRONT_SPECULAR) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_FRONT_SPECULAR_SOURCE_SHIFT);
- }
- else {
- light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
- R200_FRONT_SPECULAR_SOURCE_SHIFT);
- }
-
- if (mask & MAT_BIT_BACK_EMISSION) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_BACK_EMISSIVE_SOURCE_SHIFT);
- }
-
- else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_1 <<
- R200_BACK_EMISSIVE_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_BACK_AMBIENT) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_BACK_AMBIENT_SOURCE_SHIFT);
- }
- else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_1 <<
- R200_BACK_AMBIENT_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_BACK_DIFFUSE) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_BACK_DIFFUSE_SOURCE_SHIFT);
- }
- else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_1 <<
- R200_BACK_DIFFUSE_SOURCE_SHIFT);
-
- if (mask & MAT_BIT_BACK_SPECULAR) {
- light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
- R200_BACK_SPECULAR_SOURCE_SHIFT);
- }
- else {
- light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_1 <<
- R200_BACK_SPECULAR_SOURCE_SHIFT);
- }
- }
- else {
- /* Default to SOURCE_MATERIAL:
- */
- light_model_ctl1 |=
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_EMISSIVE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_AMBIENT_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_DIFFUSE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_SPECULAR_SOURCE_SHIFT);
- }
-
- if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1]) {
- R200_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1;
- }
-
-
-}
-
-void r200UpdateMaterial( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] );
- GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] );
- GLuint mask = ~0;
-
- /* Might be possible and faster to update everything unconditionally? */
- if (ctx->Light.ColorMaterialEnabled)
- mask &= ~ctx->Light.ColorMaterialBitmask;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (mask & MAT_BIT_FRONT_EMISSION) {
- fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0];
- fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1];
- fcmd[MTL_EMMISSIVE_BLUE] = mat[MAT_ATTRIB_FRONT_EMISSION][2];
- fcmd[MTL_EMMISSIVE_ALPHA] = mat[MAT_ATTRIB_FRONT_EMISSION][3];
- }
- if (mask & MAT_BIT_FRONT_AMBIENT) {
- fcmd[MTL_AMBIENT_RED] = mat[MAT_ATTRIB_FRONT_AMBIENT][0];
- fcmd[MTL_AMBIENT_GREEN] = mat[MAT_ATTRIB_FRONT_AMBIENT][1];
- fcmd[MTL_AMBIENT_BLUE] = mat[MAT_ATTRIB_FRONT_AMBIENT][2];
- fcmd[MTL_AMBIENT_ALPHA] = mat[MAT_ATTRIB_FRONT_AMBIENT][3];
- }
- if (mask & MAT_BIT_FRONT_DIFFUSE) {
- fcmd[MTL_DIFFUSE_RED] = mat[MAT_ATTRIB_FRONT_DIFFUSE][0];
- fcmd[MTL_DIFFUSE_GREEN] = mat[MAT_ATTRIB_FRONT_DIFFUSE][1];
- fcmd[MTL_DIFFUSE_BLUE] = mat[MAT_ATTRIB_FRONT_DIFFUSE][2];
- fcmd[MTL_DIFFUSE_ALPHA] = mat[MAT_ATTRIB_FRONT_DIFFUSE][3];
- }
- if (mask & MAT_BIT_FRONT_SPECULAR) {
- fcmd[MTL_SPECULAR_RED] = mat[MAT_ATTRIB_FRONT_SPECULAR][0];
- fcmd[MTL_SPECULAR_GREEN] = mat[MAT_ATTRIB_FRONT_SPECULAR][1];
- fcmd[MTL_SPECULAR_BLUE] = mat[MAT_ATTRIB_FRONT_SPECULAR][2];
- fcmd[MTL_SPECULAR_ALPHA] = mat[MAT_ATTRIB_FRONT_SPECULAR][3];
- }
- if (mask & MAT_BIT_FRONT_SHININESS) {
- fcmd[MTL_SHININESS] = mat[MAT_ATTRIB_FRONT_SHININESS][0];
- }
-
- if (mask & MAT_BIT_BACK_EMISSION) {
- fcmd2[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_BACK_EMISSION][0];
- fcmd2[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_BACK_EMISSION][1];
- fcmd2[MTL_EMMISSIVE_BLUE] = mat[MAT_ATTRIB_BACK_EMISSION][2];
- fcmd2[MTL_EMMISSIVE_ALPHA] = mat[MAT_ATTRIB_BACK_EMISSION][3];
- }
- if (mask & MAT_BIT_BACK_AMBIENT) {
- fcmd2[MTL_AMBIENT_RED] = mat[MAT_ATTRIB_BACK_AMBIENT][0];
- fcmd2[MTL_AMBIENT_GREEN] = mat[MAT_ATTRIB_BACK_AMBIENT][1];
- fcmd2[MTL_AMBIENT_BLUE] = mat[MAT_ATTRIB_BACK_AMBIENT][2];
- fcmd2[MTL_AMBIENT_ALPHA] = mat[MAT_ATTRIB_BACK_AMBIENT][3];
- }
- if (mask & MAT_BIT_BACK_DIFFUSE) {
- fcmd2[MTL_DIFFUSE_RED] = mat[MAT_ATTRIB_BACK_DIFFUSE][0];
- fcmd2[MTL_DIFFUSE_GREEN] = mat[MAT_ATTRIB_BACK_DIFFUSE][1];
- fcmd2[MTL_DIFFUSE_BLUE] = mat[MAT_ATTRIB_BACK_DIFFUSE][2];
- fcmd2[MTL_DIFFUSE_ALPHA] = mat[MAT_ATTRIB_BACK_DIFFUSE][3];
- }
- if (mask & MAT_BIT_BACK_SPECULAR) {
- fcmd2[MTL_SPECULAR_RED] = mat[MAT_ATTRIB_BACK_SPECULAR][0];
- fcmd2[MTL_SPECULAR_GREEN] = mat[MAT_ATTRIB_BACK_SPECULAR][1];
- fcmd2[MTL_SPECULAR_BLUE] = mat[MAT_ATTRIB_BACK_SPECULAR][2];
- fcmd2[MTL_SPECULAR_ALPHA] = mat[MAT_ATTRIB_BACK_SPECULAR][3];
- }
- if (mask & MAT_BIT_BACK_SHININESS) {
- fcmd2[MTL_SHININESS] = mat[MAT_ATTRIB_BACK_SHININESS][0];
- }
-
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.mtl[0] );
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.mtl[1] );
-
- /* currently material changes cannot trigger a global ambient change, I believe this is correct
- update_global_ambient( ctx ); */
-}
-
-/* _NEW_LIGHT
- * _NEW_MODELVIEW
- * _MESA_NEW_NEED_EYE_COORDS
- *
- * Uses derived state from mesa:
- * _VP_inf_norm
- * _h_inf_norm
- * _Position
- * _NormDirection
- * _ModelViewInvScale
- * _NeedEyeCoords
- * _EyeZDir
- *
- * which are calculated in light.c and are correct for the current
- * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
- */
-static void update_light( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- /* Have to check these, or have an automatic shortcircuit mechanism
- * to remove noop statechanges. (Or just do a better job on the
- * front end).
- */
- {
- GLuint tmp = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0];
-
- if (ctx->_NeedEyeCoords)
- tmp &= ~R200_LIGHT_IN_MODELSPACE;
- else
- tmp |= R200_LIGHT_IN_MODELSPACE;
-
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
- {
- R200_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp;
- }
- }
-
- {
- GLfloat *fcmd = (GLfloat *)R200_DB_STATE( eye );
- fcmd[EYE_X] = ctx->_EyeZDir[0];
- fcmd[EYE_Y] = ctx->_EyeZDir[1];
- fcmd[EYE_Z] = - ctx->_EyeZDir[2];
- fcmd[EYE_RESCALE_FACTOR] = ctx->_ModelViewInvScale;
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.eye );
- }
-
-
-
- if (ctx->Light.Enabled) {
- GLint p;
- for (p = 0 ; p < MAX_LIGHTS; p++) {
- if (ctx->Light.Light[p].Enabled) {
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] );
-
- if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
- fcmd[LIT_POSITION_W] = 0;
- fcmd[LIT_DIRECTION_W] = 0;
- } else {
- COPY_4V( &fcmd[LIT_POSITION_X], l->_Position );
- fcmd[LIT_DIRECTION_X] = -l->_NormDirection[0];
- fcmd[LIT_DIRECTION_Y] = -l->_NormDirection[1];
- fcmd[LIT_DIRECTION_Z] = -l->_NormDirection[2];
- fcmd[LIT_DIRECTION_W] = 0;
- }
-
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
- }
- }
-}
-
-static void r200Lightfv( GLcontext *ctx, GLenum light,
- GLenum pname, const GLfloat *params )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint p = light - GL_LIGHT0;
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
-
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- update_light_colors( ctx, p );
- break;
-
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
- break;
-
- case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
- GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- R200_STATECHANGE(rmesa, tcl);
- if (l->EyePosition[3] != 0.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
- break;
- }
-
- case GL_SPOT_EXPONENT:
- R200_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_EXPONENT] = params[0];
- break;
-
- case GL_SPOT_CUTOFF: {
- GLuint flag = (p&1) ? R200_LIGHT_1_IS_SPOT : R200_LIGHT_0_IS_SPOT;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- R200_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_CUTOFF] = l->_CosCutoff;
-
- R200_STATECHANGE(rmesa, tcl);
- if (l->SpotCutoff != 180.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
-
- break;
- }
-
- case GL_CONSTANT_ATTENUATION:
- R200_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_CONST] = params[0];
- if ( params[0] == 0.0 )
- fcmd[LIT_ATTEN_CONST_INV] = FLT_MAX;
- else
- fcmd[LIT_ATTEN_CONST_INV] = 1.0 / params[0];
- break;
- case GL_LINEAR_ATTENUATION:
- R200_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_LINEAR] = params[0];
- break;
- case GL_QUADRATIC_ATTENUATION:
- R200_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_QUADRATIC] = params[0];
- break;
- default:
- return;
- }
-
- /* Set RANGE_ATTEN only when needed */
- switch (pname) {
- case GL_POSITION:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION: {
- GLuint *icmd = (GLuint *)R200_DB_STATE( tcl );
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
- GLuint atten_flag = ( p&1 ) ? R200_LIGHT_1_ENABLE_RANGE_ATTEN
- : R200_LIGHT_0_ENABLE_RANGE_ATTEN;
- GLuint atten_const_flag = ( p&1 ) ? R200_LIGHT_1_CONSTANT_RANGE_ATTEN
- : R200_LIGHT_0_CONSTANT_RANGE_ATTEN;
-
- if ( l->EyePosition[3] == 0.0F ||
- ( ( fcmd[LIT_ATTEN_CONST] == 0.0 || fcmd[LIT_ATTEN_CONST] == 1.0 ) &&
- fcmd[LIT_ATTEN_QUADRATIC] == 0.0 && fcmd[LIT_ATTEN_LINEAR] == 0.0 ) ) {
- /* Disable attenuation */
- icmd[idx] &= ~atten_flag;
- } else {
- if ( fcmd[LIT_ATTEN_QUADRATIC] == 0.0 && fcmd[LIT_ATTEN_LINEAR] == 0.0 ) {
- /* Enable only constant portion of attenuation calculation */
- icmd[idx] |= ( atten_flag | atten_const_flag );
- } else {
- /* Enable full attenuation calculation */
- icmd[idx] &= ~atten_const_flag;
- icmd[idx] |= atten_flag;
- }
- }
-
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.tcl );
- break;
- }
- default:
- break;
- }
-}
-
-
-
-
-static void r200LightModelfv( GLcontext *ctx, GLenum pname,
- const GLfloat *param )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- update_global_ambient( ctx );
- break;
-
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- R200_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.LocalViewer)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LOCAL_VIEWER;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_LOCAL_VIEWER;
- break;
-
- case GL_LIGHT_MODEL_TWO_SIDE:
- R200_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.TwoSide)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHT_TWOSIDE;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~(R200_LIGHT_TWOSIDE);
- if (rmesa->TclFallback) {
- r200ChooseRenderState( ctx );
- r200ChooseVertexState( ctx );
- }
- break;
-
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- r200UpdateSpecular(ctx);
- break;
-
- default:
- break;
- }
-}
-
-static void r200ShadeModel( GLcontext *ctx, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint s = rmesa->hw.set.cmd[SET_SE_CNTL];
-
- s &= ~(R200_DIFFUSE_SHADE_MASK |
- R200_ALPHA_SHADE_MASK |
- R200_SPECULAR_SHADE_MASK |
- R200_FOG_SHADE_MASK);
-
- switch ( mode ) {
- case GL_FLAT:
- s |= (R200_DIFFUSE_SHADE_FLAT |
- R200_ALPHA_SHADE_FLAT |
- R200_SPECULAR_SHADE_FLAT |
- R200_FOG_SHADE_FLAT);
- break;
- case GL_SMOOTH:
- s |= (R200_DIFFUSE_SHADE_GOURAUD |
- R200_ALPHA_SHADE_GOURAUD |
- R200_SPECULAR_SHADE_GOURAUD |
- R200_FOG_SHADE_GOURAUD);
- break;
- default:
- return;
- }
-
- if ( rmesa->hw.set.cmd[SET_SE_CNTL] != s ) {
- R200_STATECHANGE( rmesa, set );
- rmesa->hw.set.cmd[SET_SE_CNTL] = s;
- }
-}
-
-
-/* =============================================================
- * User clip planes
- */
-
-static void r200ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
-{
- GLint p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
-
- R200_STATECHANGE( rmesa, ucp[p] );
- rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
- rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
- rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
- rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
-}
-
-static void r200UpdateClipPlanes( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint p;
-
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
-
- R200_STATECHANGE( rmesa, ucp[p] );
- rmesa->hw.ucp[p].cmd[UCP_X] = ip[0];
- rmesa->hw.ucp[p].cmd[UCP_Y] = ip[1];
- rmesa->hw.ucp[p].cmd[UCP_Z] = ip[2];
- rmesa->hw.ucp[p].cmd[UCP_W] = ip[3];
- }
- }
-}
-
-
-/* =============================================================
- * Stencil
- */
-
-static void r200StencilFunc( GLcontext *ctx, GLenum func,
- GLint ref, GLuint mask )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint refmask = ((ctx->Stencil.Ref[0] << R200_STENCIL_REF_SHIFT) |
- (ctx->Stencil.ValueMask[0] << R200_STENCIL_MASK_SHIFT));
-
- R200_STATECHANGE( rmesa, ctx );
- R200_STATECHANGE( rmesa, msk );
-
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~R200_STENCIL_TEST_MASK;
- rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] &= ~(R200_STENCIL_REF_MASK|
- R200_STENCIL_VALUE_MASK);
-
- switch ( ctx->Stencil.Function[0] ) {
- case GL_NEVER:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_NEVER;
- break;
- case GL_LESS:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_LESS;
- break;
- case GL_EQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_EQUAL;
- break;
- case GL_LEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_LEQUAL;
- break;
- case GL_GREATER:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_GREATER;
- break;
- case GL_NOTEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_NEQUAL;
- break;
- case GL_GEQUAL:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_GEQUAL;
- break;
- case GL_ALWAYS:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_TEST_ALWAYS;
- break;
- }
-
- rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] |= refmask;
-}
-
-static void r200StencilMask( GLcontext *ctx, GLuint mask )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, msk );
- rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] &= ~R200_STENCIL_WRITE_MASK;
- rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] |=
- (ctx->Stencil.WriteMask[0] << R200_STENCIL_WRITEMASK_SHIFT);
-}
-
-static void r200StencilOp( GLcontext *ctx, GLenum fail,
- GLenum zfail, GLenum zpass )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(R200_STENCIL_FAIL_MASK |
- R200_STENCIL_ZFAIL_MASK |
- R200_STENCIL_ZPASS_MASK);
-
- switch ( ctx->Stencil.FailFunc[0] ) {
- case GL_KEEP:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_KEEP;
- break;
- case GL_ZERO:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_ZERO;
- break;
- case GL_REPLACE:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_REPLACE;
- break;
- case GL_INCR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_INC;
- break;
- case GL_DECR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_DEC;
- break;
- case GL_INCR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_INC_WRAP;
- break;
- case GL_DECR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_DEC_WRAP;
- break;
- case GL_INVERT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_FAIL_INVERT;
- break;
- }
-
- switch ( ctx->Stencil.ZFailFunc[0] ) {
- case GL_KEEP:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_KEEP;
- break;
- case GL_ZERO:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_ZERO;
- break;
- case GL_REPLACE:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_REPLACE;
- break;
- case GL_INCR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_INC;
- break;
- case GL_DECR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_DEC;
- break;
- case GL_INCR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_INC_WRAP;
- break;
- case GL_DECR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_DEC_WRAP;
- break;
- case GL_INVERT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZFAIL_INVERT;
- break;
- }
-
- switch ( ctx->Stencil.ZPassFunc[0] ) {
- case GL_KEEP:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_KEEP;
- break;
- case GL_ZERO:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_ZERO;
- break;
- case GL_REPLACE:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_REPLACE;
- break;
- case GL_INCR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_INC;
- break;
- case GL_DECR:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_DEC;
- break;
- case GL_INCR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_INC_WRAP;
- break;
- case GL_DECR_WRAP_EXT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_DEC_WRAP;
- break;
- case GL_INVERT:
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_STENCIL_ZPASS_INVERT;
- break;
- }
-}
-
-static void r200ClearStencil( GLcontext *ctx, GLint s )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- rmesa->state.stencil.clear =
- ((GLuint) ctx->Stencil.Clear |
- (0xff << R200_STENCIL_MASK_SHIFT) |
- (ctx->Stencil.WriteMask[0] << R200_STENCIL_WRITEMASK_SHIFT));
-}
-
-
-/* =============================================================
- * Window position and viewport transformation
- */
-
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
-void r200UpdateWindow( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat sy = - v[MAT_SY];
- GLfloat ty = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y;
- GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
- GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
-
- R200_FIREVERTICES( rmesa );
- R200_STATECHANGE( rmesa, vpt );
-
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = *(GLuint *)&sx;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = *(GLuint *)&tx;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = *(GLuint *)&sy;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = *(GLuint *)&ty;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = *(GLuint *)&sz;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = *(GLuint *)&tz;
-}
-
-
-
-static void r200Viewport( GLcontext *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- /* update size of Mesa/software ancillary buffers */
- _mesa_ResizeBuffersMESA();
- /* Don't pipeline viewport changes, conflict with window offset
- * setting below. Could apply deltas to rescue pipelined viewport
- * values, or keep the originals hanging around.
- */
- R200_FIREVERTICES( R200_CONTEXT(ctx) );
- r200UpdateWindow( ctx );
-}
-
-static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
- GLclampd farval )
-{
- r200UpdateWindow( ctx );
-}
-
-void r200UpdateViewportOffset( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat ty = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y;
-
- if ( rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] != *(GLuint *)&tx ||
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] != *(GLuint *)&ty )
- {
- /* Note: this should also modify whatever data the context reset
- * code uses...
- */
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = *(GLuint *)&tx;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = *(GLuint *)&ty;
-
- /* update polygon stipple x/y screen offset */
- {
- GLuint stx, sty;
- GLuint m = rmesa->hw.msc.cmd[MSC_RE_MISC];
-
- m &= ~(R200_STIPPLE_X_OFFSET_MASK |
- R200_STIPPLE_Y_OFFSET_MASK);
-
- /* add magic offsets, then invert */
- stx = 31 - ((rmesa->dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->dri.drawable->y + rmesa->dri.drawable->h - 1)
- & R200_STIPPLE_COORD_MASK);
-
- m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) |
- (sty << R200_STIPPLE_Y_OFFSET_SHIFT));
-
- if ( rmesa->hw.msc.cmd[MSC_RE_MISC] != m ) {
- R200_STATECHANGE( rmesa, msc );
- rmesa->hw.msc.cmd[MSC_RE_MISC] = m;
- }
- }
- }
-
- r200UpdateScissor( ctx );
-}
-
-
-
-/* =============================================================
- * Miscellaneous
- */
-
-static void r200ClearColor( GLcontext *ctx, const GLfloat c[4] )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLubyte color[4];
- CLAMPED_FLOAT_TO_UBYTE(color[0], c[0]);
- CLAMPED_FLOAT_TO_UBYTE(color[1], c[1]);
- CLAMPED_FLOAT_TO_UBYTE(color[2], c[2]);
- CLAMPED_FLOAT_TO_UBYTE(color[3], c[3]);
- rmesa->state.color.clear = r200PackColor( rmesa->r200Screen->cpp,
- color[0], color[1],
- color[2], color[3] );
-}
-
-
-static void r200RenderMode( GLcontext *ctx, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- FALLBACK( rmesa, R200_FALLBACK_RENDER_MODE, (mode != GL_RENDER) );
-}
-
-
-static GLuint r200_rop_tab[] = {
- R200_ROP_CLEAR,
- R200_ROP_AND,
- R200_ROP_AND_REVERSE,
- R200_ROP_COPY,
- R200_ROP_AND_INVERTED,
- R200_ROP_NOOP,
- R200_ROP_XOR,
- R200_ROP_OR,
- R200_ROP_NOR,
- R200_ROP_EQUIV,
- R200_ROP_INVERT,
- R200_ROP_OR_REVERSE,
- R200_ROP_COPY_INVERTED,
- R200_ROP_OR_INVERTED,
- R200_ROP_NAND,
- R200_ROP_SET,
-};
-
-static void r200LogicOpCode( GLcontext *ctx, GLenum opcode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint rop = (GLuint)opcode - GL_CLEAR;
-
- ASSERT( rop < 16 );
-
- R200_STATECHANGE( rmesa, msk );
- rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = r200_rop_tab[rop];
-}
-
-
-void r200SetCliprects( r200ContextPtr rmesa, GLenum mode )
-{
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
- switch ( mode ) {
- case GL_FRONT_LEFT:
- rmesa->numClipRects = dPriv->numClipRects;
- rmesa->pClipRects = dPriv->pClipRects;
- break;
- case GL_BACK_LEFT:
- /* Can't ignore 2d windows if we are page flipping.
- */
- if ( dPriv->numBackClipRects == 0 || rmesa->doPageFlip ) {
- rmesa->numClipRects = dPriv->numClipRects;
- rmesa->pClipRects = dPriv->pClipRects;
- }
- else {
- rmesa->numClipRects = dPriv->numBackClipRects;
- rmesa->pClipRects = dPriv->pBackClipRects;
- }
- break;
- default:
- fprintf(stderr, "bad mode in r200SetCliprects\n");
- return;
- }
-
- if (rmesa->state.scissor.enabled)
- r200RecalcScissorRects( rmesa );
-}
-
-
-static void r200DrawBuffer( GLcontext *ctx, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- R200_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
-
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
- r200SetCliprects( rmesa, GL_FRONT_LEFT );
- break;
- case BUFFER_BIT_BACK_LEFT:
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
- r200SetCliprects( rmesa, GL_BACK_LEFT );
- break;
- default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- /* We want to update the s/w rast state too so that r200SetBuffer()
- * gets called.
- */
- _swrast_DrawBuffer(ctx, mode);
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
- rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
-}
-
-
-static void r200ReadBuffer( GLcontext *ctx, GLenum mode )
-{
- /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
-/* =============================================================
- * State enable/disable
- */
-
-static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint p, flag;
-
- if ( R200_DEBUG & DEBUG_STATE )
- fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( cap ),
- state ? "GL_TRUE" : "GL_FALSE" );
-
- switch ( cap ) {
- /* Fast track this one...
- */
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- break;
-
- case GL_ALPHA_TEST:
- R200_STATECHANGE( rmesa, ctx );
- if (state) {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_ALPHA_TEST_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~R200_ALPHA_TEST_ENABLE;
- }
- break;
-
- case GL_BLEND:
- case GL_COLOR_LOGIC_OP:
- r200_set_blend_state( ctx );
- break;
-
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- p = cap-GL_CLIP_PLANE0;
- R200_STATECHANGE( rmesa, tcl );
- if (state) {
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= (R200_UCP_ENABLE_0<<p);
- r200ClipPlane( ctx, cap, NULL );
- }
- else {
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~(R200_UCP_ENABLE_0<<p);
- }
- break;
-
- case GL_COLOR_MATERIAL:
- r200ColorMaterial( ctx, 0, 0 );
- r200UpdateMaterial( ctx );
- break;
-
- case GL_CULL_FACE:
- r200CullFace( ctx, 0 );
- break;
-
- case GL_DEPTH_TEST:
- R200_STATECHANGE(rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_Z_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_Z_ENABLE;
- }
- break;
-
- case GL_DITHER:
- R200_STATECHANGE(rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
- }
- break;
-
- case GL_FOG:
- R200_STATECHANGE(rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_FOG_ENABLE;
- r200Fogfv( ctx, GL_FOG_MODE, NULL );
- } else {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~R200_FOG_ENABLE;
- R200_STATECHANGE(rmesa, tcl);
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK;
- }
- r200UpdateSpecular( ctx ); /* for PK_SPEC */
- if (rmesa->TclFallback)
- r200ChooseVertexState( ctx );
- _mesa_allow_light_in_model( ctx, !state );
- break;
-
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- R200_STATECHANGE(rmesa, tcl);
- p = cap - GL_LIGHT0;
- if (p&1)
- flag = (R200_LIGHT_1_ENABLE |
- R200_LIGHT_1_ENABLE_AMBIENT |
- R200_LIGHT_1_ENABLE_SPECULAR);
- else
- flag = (R200_LIGHT_0_ENABLE |
- R200_LIGHT_0_ENABLE_AMBIENT |
- R200_LIGHT_0_ENABLE_SPECULAR);
-
- if (state)
- rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] |= flag;
- else
- rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
-
- /*
- */
- update_light_colors( ctx, p );
- break;
-
- case GL_LIGHTING:
- r200UpdateSpecular(ctx);
- break;
-
- case GL_LINE_SMOOTH:
- R200_STATECHANGE( rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_ANTI_ALIAS_LINE;
- } else {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~R200_ANTI_ALIAS_LINE;
- }
- break;
-
- case GL_LINE_STIPPLE:
- R200_STATECHANGE( rmesa, set );
- if ( state ) {
- rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PATTERN_ENABLE;
- } else {
- rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_PATTERN_ENABLE;
- }
- break;
-
- case GL_NORMALIZE:
- R200_STATECHANGE( rmesa, tcl );
- if ( state ) {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_NORMALIZE_NORMALS;
- } else {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_NORMALIZE_NORMALS;
- }
- break;
-
- /* Pointsize registers on r200 don't seem to do anything. Maybe
- * have to pass pointsizes as vertex parameters? In any case,
- * setting pointmin == pointsizemax == 1.0, and doing nothing
- * for aa is enough to satisfy conform.
- */
- case GL_POINT_SMOOTH:
- break;
-
- /* These don't really do anything, as we don't use the 3vtx
- * primitives yet.
- */
-#if 0
- case GL_POLYGON_OFFSET_POINT:
- R200_STATECHANGE( rmesa, set );
- if ( state ) {
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_ZBIAS_ENABLE_POINT;
- } else {
- rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_ZBIAS_ENABLE_POINT;
- }
- break;
-
- case GL_POLYGON_OFFSET_LINE:
- R200_STATECHANGE( rmesa, set );
- if ( state ) {
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_ZBIAS_ENABLE_LINE;
- } else {
- rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_ZBIAS_ENABLE_LINE;
- }
- break;
-#endif
-
- case GL_POLYGON_OFFSET_FILL:
- R200_STATECHANGE( rmesa, set );
- if ( state ) {
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_ZBIAS_ENABLE_TRI;
- } else {
- rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_ZBIAS_ENABLE_TRI;
- }
- break;
-
- case GL_POLYGON_SMOOTH:
- R200_STATECHANGE( rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_ANTI_ALIAS_POLY;
- } else {
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~R200_ANTI_ALIAS_POLY;
- }
- break;
-
- case GL_POLYGON_STIPPLE:
- R200_STATECHANGE(rmesa, set );
- if ( state ) {
- rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_STIPPLE_ENABLE;
- } else {
- rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_STIPPLE_ENABLE;
- }
- break;
-
- case GL_RESCALE_NORMAL_EXT: {
- GLboolean tmp = ctx->_NeedEyeCoords ? state : !state;
- R200_STATECHANGE( rmesa, tcl );
- if ( tmp ) {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_RESCALE_NORMALS;
- } else {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS;
- }
- break;
- }
-
- case GL_SCISSOR_TEST:
- R200_FIREVERTICES( rmesa );
- rmesa->state.scissor.enabled = state;
- r200UpdateScissor( ctx );
- break;
-
- case GL_STENCIL_TEST:
- if ( rmesa->state.stencil.hwBuffer ) {
- R200_STATECHANGE( rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_STENCIL_ENABLE;
- }
- } else {
- FALLBACK( rmesa, R200_FALLBACK_STENCIL, state );
- }
- break;
-
- case GL_TEXTURE_GEN_Q:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- /* Picked up in r200UpdateTextureState.
- */
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
- break;
-
- case GL_COLOR_SUM_EXT:
- r200UpdateSpecular ( ctx );
- break;
-
- case GL_VERTEX_PROGRAM_ARB:
- TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_VERTEX_PROGRAM, state);
- break;
-
- default:
- return;
- }
-}
-
-
-void r200LightingSpaceChange( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLboolean tmp;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
-
- if (ctx->_NeedEyeCoords)
- tmp = ctx->Transform.RescaleNormals;
- else
- tmp = !ctx->Transform.RescaleNormals;
-
- R200_STATECHANGE( rmesa, tcl );
- if ( tmp ) {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_RESCALE_NORMALS;
- } else {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS;
- }
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
-}
-
-/* =============================================================
- * Deferred state management - matrices, textures, other?
- */
-
-
-
-
-static void upload_matrix( r200ContextPtr rmesa, GLfloat *src, int idx )
-{
- float *dest = ((float *)R200_DB_STATE( mat[idx] ))+MAT_ELT_0;
- int i;
-
-
- for (i = 0 ; i < 4 ; i++) {
- *dest++ = src[i];
- *dest++ = src[i+4];
- *dest++ = src[i+8];
- *dest++ = src[i+12];
- }
-
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.mat[idx] );
-}
-
-static void upload_matrix_t( r200ContextPtr rmesa, const GLfloat *src, int idx )
-{
- float *dest = ((float *)R200_DB_STATE( mat[idx] ))+MAT_ELT_0;
- memcpy(dest, src, 16*sizeof(float));
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.mat[idx] );
-}
-
-
-static void update_texturematrix( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- GLuint tpc = rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0];
- GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL];
- int unit;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__,
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]);
-
- rmesa->TexMatEnabled = 0;
- rmesa->TexMatCompSel = 0;
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (!ctx->Texture.Unit[unit]._ReallyEnabled)
- continue;
-
- if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
- rmesa->TexMatEnabled |= (R200_TEXGEN_TEXMAT_0_ENABLE|
- R200_TEXMAT_0_ENABLE) << unit;
-
- rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit;
-
- if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- /* Need to preconcatenate any active texgen
- * obj/eyeplane matrices:
- */
- _math_matrix_mul_matrix( &rmesa->tmpmat,
- ctx->TextureMatrixStack[unit].Top,
- &rmesa->TexGenMatrix[unit] );
- upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit );
- }
- else {
- upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
- R200_MTX_TEX0+unit );
- }
- }
- else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
- R200_MTX_TEX0+unit );
- }
- }
-
- tpc = (rmesa->TexMatEnabled | rmesa->TexGenEnabled);
- if (tpc != rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0]) {
- R200_STATECHANGE(rmesa, tcg);
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0] = tpc;
- }
-
- compsel &= ~R200_OUTPUT_TEX_MASK;
- compsel |= rmesa->TexMatCompSel | rmesa->TexGenCompSel;
- if (compsel != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]) {
- R200_STATECHANGE(rmesa, vtx);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = compsel;
- }
-}
-
-
-
-void r200ValidateState( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint new_state = rmesa->NewGLState;
-
- if (new_state & _NEW_TEXTURE) {
- r200UpdateTextureState( ctx );
- new_state |= rmesa->NewGLState; /* may add TEXTURE_MATRIX */
- }
-
- /* Need an event driven matrix update?
- */
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
- upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP );
-
- /* Need these for lighting (shouldn't upload otherwise)
- */
- if (new_state & (_NEW_MODELVIEW)) {
- upload_matrix( rmesa, ctx->ModelviewMatrixStack.Top->m, R200_MTX_MV );
- upload_matrix_t( rmesa, ctx->ModelviewMatrixStack.Top->inv, R200_MTX_IMV );
- }
-
- /* Does this need to be triggered on eg. modelview for
- * texgen-derived objplane/eyeplane matrices?
- */
- if (new_state & (_NEW_TEXTURE|_NEW_TEXTURE_MATRIX)) {
- update_texturematrix( ctx );
- }
-
- if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW|_MESA_NEW_NEED_EYE_COORDS)) {
- update_light( ctx );
- }
-
- /* emit all active clip planes if projection matrix changes.
- */
- if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
- r200UpdateClipPlanes( ctx );
- }
-
-
- rmesa->NewGLState = 0;
-}
-
-
-static void r200InvalidateState( GLcontext *ctx, GLuint new_state )
-{
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- _ae_invalidate_state( ctx, new_state );
- R200_CONTEXT(ctx)->NewGLState |= new_state;
- r200VtxfmtInvalidate( ctx );
-}
-
-/* A hack. The r200 can actually cope just fine with materials
- * between begin/ends, so fix this. But how ?
- */
-static GLboolean check_material( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLint i;
-
- for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
- i < _TNL_ATTRIB_MAT_BACK_INDEXES;
- i++)
- if (tnl->vb.AttribPtr[i] &&
- tnl->vb.AttribPtr[i]->stride)
- return GL_TRUE;
-
- return GL_FALSE;
-}
-
-static void r200WrapRunPipeline( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLboolean has_material;
-
- if (0)
- fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
-
- /* Validate state:
- */
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- has_material = (ctx->Light.Enabled && check_material( ctx ));
-
- if (has_material) {
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_TRUE );
- }
-
- /* Run the pipeline.
- */
- _tnl_run_pipeline( ctx );
-
- if (has_material) {
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_FALSE );
- }
-}
-
-
-/* Initialize the driver's state functions.
- */
-void r200InitStateFuncs( struct dd_function_table *functions )
-{
- functions->UpdateState = r200InvalidateState;
- functions->LightingSpaceChange = r200LightingSpaceChange;
-
- functions->DrawBuffer = r200DrawBuffer;
- functions->ReadBuffer = r200ReadBuffer;
-
- functions->AlphaFunc = r200AlphaFunc;
- functions->BlendColor = r200BlendColor;
- functions->BlendEquationSeparate = r200BlendEquationSeparate;
- functions->BlendFuncSeparate = r200BlendFuncSeparate;
- functions->ClearColor = r200ClearColor;
- functions->ClearDepth = r200ClearDepth;
- functions->ClearIndex = NULL;
- functions->ClearStencil = r200ClearStencil;
- functions->ClipPlane = r200ClipPlane;
- functions->ColorMask = r200ColorMask;
- functions->CullFace = r200CullFace;
- functions->DepthFunc = r200DepthFunc;
- functions->DepthMask = r200DepthMask;
- functions->DepthRange = r200DepthRange;
- functions->Enable = r200Enable;
- functions->Fogfv = r200Fogfv;
- functions->FrontFace = r200FrontFace;
- functions->Hint = NULL;
- functions->IndexMask = NULL;
- functions->LightModelfv = r200LightModelfv;
- functions->Lightfv = r200Lightfv;
- functions->LineStipple = r200LineStipple;
- functions->LineWidth = r200LineWidth;
- functions->LogicOpcode = r200LogicOpCode;
- functions->PolygonMode = r200PolygonMode;
- functions->PolygonOffset = r200PolygonOffset;
- functions->PolygonStipple = r200PolygonStipple;
- functions->PointSize = r200PointSize;
- functions->RenderMode = r200RenderMode;
- functions->Scissor = r200Scissor;
- functions->ShadeModel = r200ShadeModel;
- functions->StencilFunc = r200StencilFunc;
- functions->StencilMask = r200StencilMask;
- functions->StencilOp = r200StencilOp;
- functions->Viewport = r200Viewport;
-
- /* Swrast hooks for imaging extensions:
- */
- functions->CopyColorTable = _swrast_CopyColorTable;
- functions->CopyColorSubTable = _swrast_CopyColorSubTable;
- functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-}
-
-
-void r200InitTnlFuncs( GLcontext *ctx )
-{
- TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange = r200UpdateMaterial;
- TNL_CONTEXT(ctx)->Driver.RunPipeline = r200WrapRunPipeline;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.h
deleted file mode 100644
index d467d73bd..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_state.h,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_STATE_H__
-#define __R200_STATE_H__
-
-#include "r200_context.h"
-
-extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( struct dd_function_table *functions );
-extern void r200InitTnlFuncs( GLcontext *ctx );
-
-extern void r200UpdateMaterial( GLcontext *ctx );
-
-extern void r200SetCliprects( r200ContextPtr rmesa, GLenum mode );
-extern void r200RecalcScissorRects( r200ContextPtr rmesa );
-extern void r200UpdateViewportOffset( GLcontext *ctx );
-extern void r200UpdateWindow( GLcontext *ctx );
-
-extern void r200ValidateState( GLcontext *ctx );
-
-extern void r200PrintDirty( r200ContextPtr rmesa,
- const char *msg );
-
-
-extern void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode );
-#define FALLBACK( rmesa, bit, mode ) do { \
- if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
- __FUNCTION__, bit, mode ); \
- r200Fallback( rmesa->glCtx, bit, mode ); \
-} while (0)
-
-extern void r200LightingSpaceChange( GLcontext *ctx );
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state_init.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state_init.c
deleted file mode 100644
index f004cf79c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_state_init.c
+++ /dev/null
@@ -1,798 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_state_init.c,v 1.4 2003/02/22 06:21:11 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "enums.h"
-#include "colormac.h"
-#include "api_arrayelt.h"
-
-#include "swrast/swrast.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_tcl.h"
-#include "r200_tex.h"
-#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
-
-#include "xmlpool.h"
-
-/* =============================================================
- * State initialization
- */
-
-void r200PrintDirty( r200ContextPtr rmesa, const char *msg )
-{
- struct r200_state_atom *l;
-
- fprintf(stderr, msg);
- fprintf(stderr, ": ");
-
- foreach(l, &rmesa->hw.atomlist) {
- if (l->dirty || rmesa->hw.all_dirty)
- fprintf(stderr, "%s, ", l->name);
- }
-
- fprintf(stderr, "\n");
-}
-
-static int cmdpkt( int id )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.packet.cmd_type = RADEON_CMD_PACKET;
- h.packet.packet_id = id;
- return h.i;
-}
-
-static int cmdvec( int offset, int stride, int count )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.vectors.cmd_type = RADEON_CMD_VECTORS;
- h.vectors.offset = offset;
- h.vectors.stride = stride;
- h.vectors.count = count;
- return h.i;
-}
-
-static int cmdscl( int offset, int stride, int count )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.scalars.cmd_type = RADEON_CMD_SCALARS;
- h.scalars.offset = offset;
- h.scalars.stride = stride;
- h.scalars.count = count;
- return h.i;
-}
-
-static int cmdscl2( int offset, int stride, int count )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.scalars.cmd_type = RADEON_CMD_SCALARS2;
- h.scalars.offset = offset - 0x100;
- h.scalars.stride = stride;
- h.scalars.count = count;
- return h.i;
-}
-
-#define CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
-{ \
- (void) idx; \
- return FLAG; \
-}
-
-#define TCL_CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
-{ \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- (void) idx; \
- return !rmesa->TclFallback && (FLAG); \
-}
-
-
-
-CHECK( always, GL_TRUE )
-CHECK( never, GL_FALSE )
-CHECK( tex_any, ctx->Texture._EnabledUnits )
-CHECK( tex_pair, (ctx->Texture.Unit[idx]._ReallyEnabled | ctx->Texture.Unit[idx & ~1]._ReallyEnabled))
-CHECK( tex, ctx->Texture.Unit[idx]._ReallyEnabled )
-CHECK( tex_cube, ctx->Texture.Unit[idx]._ReallyEnabled & TEXTURE_CUBE_BIT)
-CHECK( fog, ctx->Fog.Enabled )
-TCL_CHECK( tcl, GL_TRUE )
-TCL_CHECK( tcl_tex, ctx->Texture.Unit[idx]._ReallyEnabled )
-TCL_CHECK( tcl_lighting, ctx->Light.Enabled )
-TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[idx].Enabled )
-TCL_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << idx)) )
-
-
-/* Initialize the context's hardware state.
- */
-void r200InitState( r200ContextPtr rmesa )
-{
- GLcontext *ctx = rmesa->glCtx;
- GLuint color_fmt, depth_fmt, i;
-
- switch ( rmesa->r200Screen->cpp ) {
- case 2:
- color_fmt = R200_COLOR_FORMAT_RGB565;
- break;
- case 4:
- color_fmt = R200_COLOR_FORMAT_ARGB8888;
- break;
- default:
- fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
- exit( -1 );
- }
-
- rmesa->state.color.clear = 0x00000000;
-
- switch ( ctx->Visual.depthBits ) {
- case 16:
- rmesa->state.depth.clear = 0x0000ffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff;
- depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
- rmesa->state.stencil.clear = 0x00000000;
- break;
- case 24:
- rmesa->state.depth.clear = 0x00ffffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff;
- depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
- rmesa->state.stencil.clear = 0xffff0000;
- break;
- default:
- fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits );
- exit( -1 );
- }
-
- /* Only have hw stencil when depth buffer is 24 bits deep */
- rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24 );
-
- rmesa->Fallback = 0;
-
- if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- } else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- }
-
- rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset;
- rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch;
-
- rmesa->hw.max_state_size = 0;
-
-#define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
- do { \
- rmesa->hw.ATOM.cmd_size = SZ; \
- rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.name = NM; \
- rmesa->hw.ATOM.idx = IDX; \
- rmesa->hw.ATOM.check = check_##CHK; \
- rmesa->hw.ATOM.dirty = GL_FALSE; \
- rmesa->hw.max_state_size += SZ * sizeof(int); \
- } while (0)
-
-
- /* Allocate state buffers:
- */
- if (rmesa->r200Screen->drmSupportsBlendColor)
- ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 );
- else
- ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 );
- ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
- ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
- ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
- ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
- ALLOC_STATE( vtx, always, VTX_STATE_SIZE, "VTX/vertex", 0 );
- ALLOC_STATE( vap, always, VAP_STATE_SIZE, "VAP/vap", 0 );
- ALLOC_STATE( vte, always, VTE_STATE_SIZE, "VTE/vte", 0 );
- ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
- ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 );
- ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
- ALLOC_STATE( tf, tex_any, TF_STATE_SIZE, "TF/tfactor", 0 );
- if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
- /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
- ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
- }
- else {
- ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
- }
- ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE, "TEX/tex-2", 2 );
- ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE, "TEX/tex-3", 3 );
- ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE, "TEX/tex-4", 4 );
- ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE, "TEX/tex-5", 5 );
- if (rmesa->r200Screen->drmSupportsCubeMaps) {
- ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
- ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
- ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 );
- ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
- ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
- ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
- }
- else {
- ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
- ALLOC_STATE( cube[1], never, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
- ALLOC_STATE( cube[2], never, CUBE_STATE_SIZE, "CUBE/tex-2", 2 );
- ALLOC_STATE( cube[3], never, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
- ALLOC_STATE( cube[4], never, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
- ALLOC_STATE( cube[5], never, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
- }
-
- ALLOC_STATE( tcl, tcl, TCL_STATE_SIZE, "TCL/tcl", 0 );
- ALLOC_STATE( msl, tcl, MSL_STATE_SIZE, "MSL/matrix-select", 0 );
- ALLOC_STATE( tcg, tcl, TCG_STATE_SIZE, "TCG/texcoordgen", 0 );
- ALLOC_STATE( mtl[0], tcl_lighting, MTL_STATE_SIZE, "MTL0/material0", 0 );
- ALLOC_STATE( mtl[1], tcl_lighting, MTL_STATE_SIZE, "MTL1/material1", 1 );
- ALLOC_STATE( grd, tcl, GRD_STATE_SIZE, "GRD/guard-band", 0 );
- ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 0 );
- ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 0 );
- ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 0 );
- ALLOC_STATE( mat[R200_MTX_MV], tcl, MAT_STATE_SIZE, "MAT/modelview", 0 );
- ALLOC_STATE( mat[R200_MTX_IMV], tcl, MAT_STATE_SIZE, "MAT/it-modelview", 0 );
- ALLOC_STATE( mat[R200_MTX_MVP], tcl, MAT_STATE_SIZE, "MAT/modelproject", 0 );
- ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex, MAT_STATE_SIZE, "MAT/texmat0", 0 );
- ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex, MAT_STATE_SIZE, "MAT/texmat1", 1 );
- ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex, MAT_STATE_SIZE, "MAT/texmat2", 2 );
- ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex, MAT_STATE_SIZE, "MAT/texmat3", 3 );
- ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex, MAT_STATE_SIZE, "MAT/texmat4", 4 );
- ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex, MAT_STATE_SIZE, "MAT/texmat5", 5 );
- ALLOC_STATE( ucp[0], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-0", 0 );
- ALLOC_STATE( ucp[1], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
- ALLOC_STATE( ucp[2], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-2", 2 );
- ALLOC_STATE( ucp[3], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-3", 3 );
- ALLOC_STATE( ucp[4], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-4", 4 );
- ALLOC_STATE( ucp[5], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-5", 5 );
- ALLOC_STATE( lit[0], tcl_light, LIT_STATE_SIZE, "LIT/light-0", 0 );
- ALLOC_STATE( lit[1], tcl_light, LIT_STATE_SIZE, "LIT/light-1", 1 );
- ALLOC_STATE( lit[2], tcl_light, LIT_STATE_SIZE, "LIT/light-2", 2 );
- ALLOC_STATE( lit[3], tcl_light, LIT_STATE_SIZE, "LIT/light-3", 3 );
- ALLOC_STATE( lit[4], tcl_light, LIT_STATE_SIZE, "LIT/light-4", 4 );
- ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 );
- ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 );
- ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 );
- ALLOC_STATE( pix[0], always, PIX_STATE_SIZE, "PIX/pixstage-0", 0 );
- ALLOC_STATE( pix[1], tex, PIX_STATE_SIZE, "PIX/pixstage-1", 1 );
- ALLOC_STATE( pix[2], tex, PIX_STATE_SIZE, "PIX/pixstage-2", 2 );
- ALLOC_STATE( pix[3], tex, PIX_STATE_SIZE, "PIX/pixstage-3", 3 );
- ALLOC_STATE( pix[4], tex, PIX_STATE_SIZE, "PIX/pixstage-4", 4 );
- ALLOC_STATE( pix[5], tex, PIX_STATE_SIZE, "PIX/pixstage-5", 5 );
- if (rmesa->r200Screen->drmSupportsTriPerf) {
- ALLOC_STATE( prf, always, PRF_STATE_SIZE, "PRF/performance-tri", 0 );
- }
- else {
- ALLOC_STATE( prf, never, PRF_STATE_SIZE, "PRF/performance-tri", 0 );
- }
-
- r200SetUpAtomList( rmesa );
-
- /* Fill in the packet headers:
- */
- rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC);
- rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL);
- rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH);
- if (rmesa->r200Screen->drmSupportsBlendColor)
- rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR);
- rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN);
- rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH);
- rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK);
- rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE);
- rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL);
- rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC);
- rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(R200_EMIT_PP_CNTL_X);
- rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(R200_EMIT_RB3D_DEPTHXY_OFFSET);
- rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(R200_EMIT_RE_AUX_SCISSOR_CNTL);
- rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(R200_EMIT_RE_SCISSOR_TL_0);
- rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(R200_EMIT_SE_VAP_CNTL_STATUS);
- rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(R200_EMIT_RE_POINTSIZE);
- rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0);
- rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3);
- rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
- rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1);
- rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
- rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2);
- rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
- rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3);
- rmesa->hw.tex[3].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
- rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4);
- rmesa->hw.tex[4].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
- rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5);
- rmesa->hw.tex[5].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
- rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_0);
- rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_0);
- rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_1);
- rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_1);
- rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_2);
- rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_2);
- rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_3);
- rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_3);
- rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_4);
- rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_4);
- rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_5);
- rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_5);
- rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_0);
- rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_1);
- rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_2);
- rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_3);
- rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_4);
- rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_5);
- rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR);
- rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(R200_EMIT_TCL_LIGHT_MODEL_CTL_0);
- rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(R200_EMIT_TCL_UCP_VERT_BLEND_CTL);
- rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(R200_EMIT_TEX_PROC_CTL_2);
- rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(R200_EMIT_MATRIX_SELECT_0);
- rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(R200_EMIT_VAP_CTL);
- rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(R200_EMIT_VTX_FMT_0);
- rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(R200_EMIT_OUTPUT_VTX_COMP_SEL);
- rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(R200_EMIT_SE_VTX_STATE_CNTL);
- rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(R200_EMIT_VTE_CNTL);
- rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(R200_EMIT_PP_TRI_PERF_CNTL);
- rmesa->hw.mtl[0].cmd[MTL_CMD_0] =
- cmdvec( R200_VS_MAT_0_EMISS, 1, 16 );
- rmesa->hw.mtl[0].cmd[MTL_CMD_1] =
- cmdscl2( R200_SS_MAT_0_SHININESS, 1, 1 );
- rmesa->hw.mtl[1].cmd[MTL_CMD_0] =
- cmdvec( R200_VS_MAT_1_EMISS, 1, 16 );
- rmesa->hw.mtl[1].cmd[MTL_CMD_1] =
- cmdscl2( R200_SS_MAT_1_SHININESS, 1, 1 );
-
- rmesa->hw.grd.cmd[GRD_CMD_0] =
- cmdscl( R200_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
- rmesa->hw.fog.cmd[FOG_CMD_0] =
- cmdvec( R200_VS_FOG_PARAM_ADDR, 1, 4 );
- rmesa->hw.glt.cmd[GLT_CMD_0] =
- cmdvec( R200_VS_GLOBAL_AMBIENT_ADDR, 1, 4 );
- rmesa->hw.eye.cmd[EYE_CMD_0] =
- cmdvec( R200_VS_EYE_VECTOR_ADDR, 1, 4 );
-
- rmesa->hw.mat[R200_MTX_MV].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_0_MV, 1, 16);
- rmesa->hw.mat[R200_MTX_IMV].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_1_INV_MV, 1, 16);
- rmesa->hw.mat[R200_MTX_MVP].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_2_MVP, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX0].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_3_TEX0, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX1].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_4_TEX1, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX2].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_5_TEX2, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX3].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_6_TEX3, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX4].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_7_TEX4, 1, 16);
- rmesa->hw.mat[R200_MTX_TEX5].cmd[MAT_CMD_0] =
- cmdvec( R200_VS_MATRIX_8_TEX5, 1, 16);
-
- for (i = 0 ; i < 8; i++) {
- rmesa->hw.lit[i].cmd[LIT_CMD_0] =
- cmdvec( R200_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 );
- rmesa->hw.lit[i].cmd[LIT_CMD_1] =
- cmdscl( R200_SS_LIGHT_DCD_ADDR + i, 8, 7 );
- }
-
- for (i = 0 ; i < 6; i++) {
- rmesa->hw.ucp[i].cmd[UCP_CMD_0] =
- cmdvec( R200_VS_UCP_ADDR + i, 1, 4 );
- }
-
- /* Initial Harware state:
- */
- rmesa->hw.ctx.cmd[CTX_PP_MISC] = (R200_ALPHA_TEST_PASS
- /* | R200_RIGHT_HAND_CUBE_OGL*/);
-
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (R200_FOG_VERTEX |
- R200_FOG_USE_SPEC_ALPHA);
-
- rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
- (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
-
- if (rmesa->r200Screen->drmSupportsBlendColor) {
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000;
- rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
- (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
- rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
- (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
- }
-
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] =
- rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] =
- ((rmesa->r200Screen->depthPitch &
- R200_DEPTHPITCH_MASK) |
- R200_DEPTH_ENDIAN_NO_SWAP);
-
- if (rmesa->using_hyperz)
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt |
- R200_Z_TEST_LESS |
- R200_STENCIL_TEST_ALWAYS |
- R200_STENCIL_FAIL_KEEP |
- R200_STENCIL_ZPASS_KEEP |
- R200_STENCIL_ZFAIL_KEEP |
- R200_Z_WRITE_ENABLE);
-
- if (rmesa->using_hyperz) {
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE |
- R200_Z_DECOMPRESSION_ENABLE;
-/* if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200)
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
- }
-
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE
- | R200_TEX_BLEND_0_ENABLE);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = color_fmt;
- switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) {
- case DRI_CONF_DITHER_XERRORDIFFRESET:
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT;
- break;
- case DRI_CONF_DITHER_ORDERED:
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_SCALE_DITHER_ENABLE;
- break;
- }
- if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) ==
- DRI_CONF_ROUND_ROUND )
- rmesa->state.color.roundEnable = R200_ROUND_ENABLE;
- else
- rmesa->state.color.roundEnable = 0;
- if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) ==
- DRI_CONF_COLOR_REDUCTION_DITHER )
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE;
- else
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
- rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch &
- R200_COLORPITCH_MASK) |
- R200_COLOR_ENDIAN_NO_SWAP);
- /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
-
- rmesa->hw.prf.cmd[PRF_PP_TRI_PERF] = R200_TRI_CUTOFF_MASK - R200_TRI_CUTOFF_MASK *
- driQueryOptionf (&rmesa->optionCache,"texture_blend_quality");
- rmesa->hw.prf.cmd[PRF_PP_PERF_CNTL] = 0;
-
- rmesa->hw.set.cmd[SET_SE_CNTL] = (R200_FFACE_CULL_CCW |
- R200_BFACE_SOLID |
- R200_FFACE_SOLID |
- R200_FLAT_SHADE_VTX_LAST |
- R200_DIFFUSE_SHADE_GOURAUD |
- R200_ALPHA_SHADE_GOURAUD |
- R200_SPECULAR_SHADE_GOURAUD |
- R200_FOG_SHADE_GOURAUD |
- R200_VTX_PIX_CENTER_OGL |
- R200_ROUND_MODE_TRUNC |
- R200_ROUND_PREC_8TH_PIX);
-
- rmesa->hw.set.cmd[SET_RE_CNTL] = (R200_PERSPECTIVE_ENABLE |
- R200_SCISSOR_ENABLE);
-
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff);
-
- rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] =
- ((0 << R200_LINE_CURRENT_PTR_SHIFT) |
- (1 << R200_LINE_CURRENT_COUNT_SHIFT));
-
- rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4);
-
- rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] =
- ((0x00 << R200_STENCIL_REF_SHIFT) |
- (0xff << R200_STENCIL_MASK_SHIFT) |
- (0xff << R200_STENCIL_WRITEMASK_SHIFT));
-
- rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = R200_ROP_COPY;
- rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff;
-
- rmesa->hw.tam.cmd[TAM_DEBUG3] = 0;
-
- rmesa->hw.msc.cmd[MSC_RE_MISC] =
- ((0 << R200_STIPPLE_X_OFFSET_SHIFT) |
- (0 << R200_STIPPLE_Y_OFFSET_SHIFT) |
- R200_STIPPLE_BIG_BIT_ORDER);
-
-
- rmesa->hw.cst.cmd[CST_PP_CNTL_X] = 0;
- rmesa->hw.cst.cmd[CST_RB3D_DEPTHXY_OFFSET] = 0;
- rmesa->hw.cst.cmd[CST_RE_AUX_SCISSOR_CNTL] = 0x0;
- rmesa->hw.cst.cmd[CST_RE_SCISSOR_TL_0] = 0;
- rmesa->hw.cst.cmd[CST_RE_SCISSOR_BR_0] = 0;
- rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] =
-#ifdef MESA_BIG_ENDIAN
- R200_VC_32BIT_SWAP;
-#else
- R200_VC_NO_SWAP;
-#endif
-
- if (!(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
- /* Bypass TCL */
- rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8);
- }
-
- rmesa->hw.cst.cmd[CST_RE_POINTSIZE] = 0x100010;
- rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_0] =
- (0x0 << R200_VERTEX_POSITION_ADDR__SHIFT);
- rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_1] =
- (0x02 << R200_VTX_COLOR_0_ADDR__SHIFT) |
- (0x03 << R200_VTX_COLOR_1_ADDR__SHIFT);
- rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_2] =
- (0x06 << R200_VTX_TEX_0_ADDR__SHIFT) |
- (0x07 << R200_VTX_TEX_1_ADDR__SHIFT) |
- (0x08 << R200_VTX_TEX_2_ADDR__SHIFT) |
- (0x09 << R200_VTX_TEX_3_ADDR__SHIFT);
- rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_3] =
- (0x0A << R200_VTX_TEX_4_ADDR__SHIFT) |
- (0x0B << R200_VTX_TEX_5_ADDR__SHIFT);
-
-
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000;
- rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000;
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = R200_BORDER_MODE_OGL;
- rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] =
- ((i << R200_TXFORMAT_ST_ROUTE_SHIFT) | /* <-- note i */
- (2 << R200_TXFORMAT_WIDTH_SHIFT) |
- (2 << R200_TXFORMAT_HEIGHT_SHIFT));
- rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
- rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
- rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] =
- (/* R200_TEXCOORD_PROJ | */
- 0x100000); /* Small default bias */
-
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
- rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
-
- rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] =
- (R200_TXC_ARG_A_ZERO |
- R200_TXC_ARG_B_ZERO |
- R200_TXC_ARG_C_DIFFUSE_COLOR |
- R200_TXC_OP_MADD);
-
- rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND2] =
- ((i << R200_TXC_TFACTOR_SEL_SHIFT) |
- R200_TXC_SCALE_1X |
- R200_TXC_CLAMP_0_1 |
- R200_TXC_OUTPUT_REG_R0);
-
- rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND] =
- (R200_TXA_ARG_A_ZERO |
- R200_TXA_ARG_B_ZERO |
- R200_TXA_ARG_C_DIFFUSE_ALPHA |
- R200_TXA_OP_MADD);
-
- rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND2] =
- ((i << R200_TXA_TFACTOR_SEL_SHIFT) |
- R200_TXA_SCALE_1X |
- R200_TXA_CLAMP_0_1 |
- R200_TXA_OUTPUT_REG_R0);
- }
-
- rmesa->hw.tf.cmd[TF_TFACTOR_0] = 0;
- rmesa->hw.tf.cmd[TF_TFACTOR_1] = 0;
- rmesa->hw.tf.cmd[TF_TFACTOR_2] = 0;
- rmesa->hw.tf.cmd[TF_TFACTOR_3] = 0;
- rmesa->hw.tf.cmd[TF_TFACTOR_4] = 0;
- rmesa->hw.tf.cmd[TF_TFACTOR_5] = 0;
-
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] =
- (R200_VAP_TCL_ENABLE |
- (0x9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT));
-
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] =
- (R200_VPORT_X_SCALE_ENA |
- R200_VPORT_Y_SCALE_ENA |
- R200_VPORT_Z_SCALE_ENA |
- R200_VPORT_X_OFFSET_ENA |
- R200_VPORT_Y_OFFSET_ENA |
- R200_VPORT_Z_OFFSET_ENA |
-/* FIXME: Turn on for tex rect only */
- R200_VTX_ST_DENORMALIZED |
- R200_VTX_W0_FMT);
-
-
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = 0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = 0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] =
- ((R200_VTX_Z0 | R200_VTX_W0 |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] = 0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = (R200_OUTPUT_XYZW);
- rmesa->hw.vtx.cmd[VTX_STATE_CNTL] = R200_VSC_UPDATE_USER_COLOR_0_ENABLE;
-
-
- /* Matrix selection */
- rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_0] =
- (R200_MTX_MV << R200_MODELVIEW_0_SHIFT);
-
- rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_1] =
- (R200_MTX_IMV << R200_IT_MODELVIEW_0_SHIFT);
-
- rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_2] =
- (R200_MTX_MVP << R200_MODELPROJECT_0_SHIFT);
-
- rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_3] =
- ((R200_MTX_TEX0 << R200_TEXMAT_0_SHIFT) |
- (R200_MTX_TEX1 << R200_TEXMAT_1_SHIFT) |
- (R200_MTX_TEX2 << R200_TEXMAT_2_SHIFT) |
- (R200_MTX_TEX3 << R200_TEXMAT_3_SHIFT));
-
- rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_4] =
- ((R200_MTX_TEX4 << R200_TEXMAT_4_SHIFT) |
- (R200_MTX_TEX5 << R200_TEXMAT_5_SHIFT));
-
-
- /* General TCL state */
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] =
- (R200_SPECULAR_LIGHTS |
- R200_DIFFUSE_SPECULAR_COMBINE |
- R200_LOCAL_LIGHT_VEC_GL |
- R200_LM0_SOURCE_MATERIAL_0 << R200_FRONT_SHININESS_SOURCE_SHIFT |
- R200_LM0_SOURCE_MATERIAL_1 << R200_BACK_SHININESS_SOURCE_SHIFT);
-
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] =
- ((R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_EMISSIVE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_AMBIENT_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_DIFFUSE_SOURCE_SHIFT) |
- (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_SPECULAR_SOURCE_SHIFT));
-
- rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_0] = 0; /* filled in via callbacks */
- rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_1] = 0;
- rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_2] = 0;
- rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_3] = 0;
-
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] =
- (R200_UCP_IN_CLIP_SPACE |
- R200_CULL_FRONT_IS_CCW);
-
- /* Texgen/Texmat state */
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] = 0x00ffffff;
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_3] =
- ((0 << R200_TEXGEN_0_INPUT_TEX_SHIFT) |
- (1 << R200_TEXGEN_1_INPUT_TEX_SHIFT) |
- (2 << R200_TEXGEN_2_INPUT_TEX_SHIFT) |
- (3 << R200_TEXGEN_3_INPUT_TEX_SHIFT) |
- (4 << R200_TEXGEN_4_INPUT_TEX_SHIFT) |
- (5 << R200_TEXGEN_5_INPUT_TEX_SHIFT));
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0] = 0;
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] =
- ((0 << R200_TEXGEN_0_INPUT_SHIFT) |
- (1 << R200_TEXGEN_1_INPUT_SHIFT) |
- (2 << R200_TEXGEN_2_INPUT_SHIFT) |
- (3 << R200_TEXGEN_3_INPUT_SHIFT) |
- (4 << R200_TEXGEN_4_INPUT_SHIFT) |
- (5 << R200_TEXGEN_5_INPUT_SHIFT));
- rmesa->hw.tcg.cmd[TCG_TEX_CYL_WRAP_CTL] = 0;
-
-
- for (i = 0 ; i < 8; i++) {
- struct gl_light *l = &ctx->Light.Light[i];
- GLenum p = GL_LIGHT0 + i;
- *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
-
- ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
- ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
- ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
- ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
- ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation );
- *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
- }
-
- ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
- ctx->Light.Model.Ambient );
-
- TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
-
- for (i = 0 ; i < 6; i++) {
- ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL );
- }
-
- ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL );
- ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
- ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
- ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
- ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
- ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL );
-
- rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE;
- rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE;
- rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE;
- rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE;
-
- rmesa->hw.eye.cmd[EYE_X] = 0;
- rmesa->hw.eye.cmd[EYE_Y] = 0;
- rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
- rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
-
- r200LightingSpaceChange( ctx );
-
- rmesa->hw.all_dirty = GL_TRUE;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.c
deleted file mode 100644
index 94b4978fa..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ /dev/null
@@ -1,957 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_swtcl.c,v 1.5 2003/05/06 23:52:08 daenzer Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "enums.h"
-#include "image.h"
-#include "imports.h"
-#include "macros.h"
-
-#include "swrast/s_context.h"
-#include "swrast/s_fog.h"
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "tnl/t_vtx_api.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_swtcl.h"
-#include "r200_tcl.h"
-
-
-static void flush_last_swtcl_prim( r200ContextPtr rmesa );
-
-
-/***********************************************************************
- * Initialization
- ***********************************************************************/
-
-#define EMIT_ATTR( ATTR, STYLE, F0 ) \
-do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
- rmesa->swtcl.vertex_attr_count++; \
- fmt_0 |= F0; \
-} while (0)
-
-#define EMIT_PAD( N ) \
-do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
- rmesa->swtcl.vertex_attr_count++; \
-} while (0)
-
-static void r200SetVertexFormat( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint index = tnl->render_inputs;
- int fmt_0 = 0;
- int fmt_1 = 0;
- int offset = 0;
-
-
- /* Important:
- */
- if ( VB->NdcPtr != NULL ) {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- }
- else {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
- }
-
- assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
- rmesa->swtcl.vertex_attr_count = 0;
-
- /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
- * build up a hardware vertex.
- */
- if ( !rmesa->swtcl.needproj || (index & _TNL_BITS_TEX_ANY)) { /* need w coord for projected textures */
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R200_VTX_XY | R200_VTX_Z0 | R200_VTX_W0 );
- offset = 4;
- }
- else {
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F, R200_VTX_XY | R200_VTX_Z0 );
- offset = 3;
- }
-
- rmesa->swtcl.coloroffset = offset;
-#if MESA_LITTLE_ENDIAN
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
-#else
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
-#endif
- offset += 1;
-
- rmesa->swtcl.specoffset = 0;
- if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
-
-#if MESA_LITTLE_ENDIAN
- if (index & _TNL_BIT_COLOR1) {
- rmesa->swtcl.specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
- }
- else {
- EMIT_PAD( 3 );
- }
-
- if (index & _TNL_BIT_FOG) {
- EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
- }
- else {
- EMIT_PAD( 1 );
- }
-#else
- if (index & _TNL_BIT_FOG) {
- EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
- }
- else {
- EMIT_PAD( 1 );
- }
-
- if (index & _TNL_BIT_COLOR1) {
- rmesa->swtcl.specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
- }
- else {
- EMIT_PAD( 3 );
- }
-#endif
- }
-
- if (index & _TNL_BITS_TEX_ANY) {
- int i;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (index & _TNL_BIT_TEX(i)) {
- GLuint sz = VB->TexCoordPtr[i]->size;
-
- fmt_1 |= sz << (3 * i);
- EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 );
- }
- }
- }
-
- if ( (rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
- != R200_FOG_USE_SPEC_ALPHA ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_SPEC_ALPHA;
- }
-
- if ( rmesa->tnl_index != index ||
- (rmesa->hw.vtx.cmd[VTX_VTXFMT_0] != fmt_0) ||
- (rmesa->hw.vtx.cmd[VTX_VTXFMT_1] != fmt_1) ) {
- R200_NEWPRIM(rmesa);
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = fmt_0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = fmt_1;
-
- rmesa->swtcl.vertex_size =
- _tnl_install_attrs( ctx,
- rmesa->swtcl.vertex_attrs,
- rmesa->swtcl.vertex_attr_count,
- NULL, 0 );
- rmesa->swtcl.vertex_size /= 4;
- rmesa->tnl_index = index;
- }
-}
-
-
-static void r200RenderStart( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- r200SetVertexFormat( ctx );
-
- if (rmesa->dma.flush != 0 &&
- rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
-}
-
-
-/**
- * Set vertex state for SW TCL. The primary purpose of this function is to
- * determine in advance whether or not the hardware can / should do the
- * projection divide or Mesa should do it.
- */
-void r200ChooseVertexState( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint vte;
- GLuint vap;
-
- /* We must ensure that we don't do _tnl_need_projected_coords while in a
- * rasterization fallback. As this function will be called again when we
- * leave a rasterization fallback, we can just skip it for now.
- */
- if (rmesa->Fallback != 0)
- return;
-
- vte = rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL];
- vap = rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL];
-
- /* HW perspective divide is a win, but tiny vertex formats are a
- * bigger one.
- */
- if ( ((tnl->render_inputs & _TNL_BITS_TEX_ANY) == 0)
- || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
- rmesa->swtcl.needproj = GL_TRUE;
- vte |= R200_VTX_XY_FMT | R200_VTX_Z_FMT;
- vte &= ~R200_VTX_W0_FMT;
- if (tnl->render_inputs & _TNL_BITS_TEX_ANY) {
- vap &= ~R200_VAP_FORCE_W_TO_ONE;
- }
- else {
- vap |= R200_VAP_FORCE_W_TO_ONE;
- }
- }
- else {
- rmesa->swtcl.needproj = GL_FALSE;
- vte &= ~(R200_VTX_XY_FMT | R200_VTX_Z_FMT);
- vte |= R200_VTX_W0_FMT;
- vap &= ~R200_VAP_FORCE_W_TO_ONE;
- }
-
- _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
-
- if (vte != rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL]) {
- R200_STATECHANGE( rmesa, vte );
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] = vte;
- }
-
- if (vap != rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL]) {
- R200_STATECHANGE( rmesa, vap );
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] = vap;
- }
-}
-
-
-/* Flush vertices in the current dma region.
- */
-static void flush_last_swtcl_prim( r200ContextPtr rmesa )
-{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->dma.flush = NULL;
-
- if (rmesa->dma.current.buf) {
- struct r200_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = (rmesa->r200Screen->gart_buffer_offset +
- current->buf->buf->idx * RADEON_BUFFER_SIZE +
- current->start);
-
- assert (!(rmesa->swtcl.hw_primitive & R200_VF_PRIM_WALK_IND));
-
- assert (current->start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- current->ptr);
-
- if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
- r200EnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
- r200EmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- current_offset);
-
- r200EmitVbufPrim( rmesa,
- rmesa->swtcl.hw_primitive,
- rmesa->swtcl.numverts);
- }
-
- rmesa->swtcl.numverts = 0;
- current->start = current->ptr;
- }
-}
-
-
-/* Alloc space in the current dma region.
- */
-static __inline void *r200AllocDmaLowVerts( r200ContextPtr rmesa,
- int nverts, int vsize )
-{
- GLuint bytes = vsize * nverts;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r200RefillCurrentDmaRegion( rmesa );
-
- if (!rmesa->dma.flush) {
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = flush_last_swtcl_prim;
- }
-
- ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
- ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
- ASSERT( rmesa->dma.current.start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- rmesa->dma.current.ptr );
-
-
- {
- GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->dma.current.ptr += bytes;
- rmesa->swtcl.numverts += nverts;
- return head;
- }
-
-}
-
-
-/**************************************************************************/
-
-
-static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
- R200_VF_PRIM_POINTS,
- R200_VF_PRIM_LINES,
- R200_VF_PRIM_LINES,
- R200_VF_PRIM_LINES,
- R200_VF_PRIM_TRIANGLES,
- R200_VF_PRIM_TRIANGLES,
- R200_VF_PRIM_TRIANGLES,
- R200_VF_PRIM_TRIANGLES,
- R200_VF_PRIM_TRIANGLES,
- R200_VF_PRIM_TRIANGLES
-};
-
-static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim );
-static void r200RenderPrimitive( GLcontext *ctx, GLenum prim );
-static void r200ResetLineStipple( GLcontext *ctx );
-
-/***********************************************************************
- * Emit primitives as inline vertices *
- ***********************************************************************/
-
-#define HAVE_POINTS 1
-#define HAVE_LINES 1
-#define HAVE_LINE_STRIPS 1
-#define HAVE_TRIANGLES 1
-#define HAVE_TRI_STRIPS 1
-#define HAVE_TRI_STRIP_1 0
-#define HAVE_TRI_FANS 1
-#define HAVE_QUADS 0
-#define HAVE_QUAD_STRIPS 0
-#define HAVE_POLYGONS 1
-#define HAVE_ELTS 0
-
-#undef LOCAL_VARS
-#undef ALLOC_VERTS
-#define CTX_ARG r200ContextPtr rmesa
-#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
-#define ALLOC_VERTS( n, size ) r200AllocDmaLowVerts( rmesa, n, size * 4 )
-#define LOCAL_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- const char *r200verts = (char *)rmesa->swtcl.verts;
-#define VERT(x) (r200Vertex *)(r200verts + ((x) * vertsize * sizeof(int)))
-#define VERTEX r200Vertex
-#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS))
-
-#undef TAG
-#define TAG(x) r200_##x
-#include "tnl_dd/t_dd_triemit.h"
-
-
-/***********************************************************************
- * Macros for t_dd_tritmp.h to draw basic primitives *
- ***********************************************************************/
-
-#define QUAD( a, b, c, d ) r200_quad( rmesa, a, b, c, d )
-#define TRI( a, b, c ) r200_triangle( rmesa, a, b, c )
-#define LINE( a, b ) r200_line( rmesa, a, b )
-#define POINT( a ) r200_point( rmesa, a )
-
-/***********************************************************************
- * Build render functions from dd templates *
- ***********************************************************************/
-
-#define R200_TWOSIDE_BIT 0x01
-#define R200_UNFILLED_BIT 0x02
-#define R200_MAX_TRIFUNC 0x04
-
-
-static struct {
- tnl_points_func points;
- tnl_line_func line;
- tnl_triangle_func triangle;
- tnl_quad_func quad;
-} rast_tab[R200_MAX_TRIFUNC];
-
-
-#define DO_FALLBACK 0
-#define DO_UNFILLED (IND & R200_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & R200_TWOSIDE_BIT)
-#define DO_FLAT 0
-#define DO_OFFSET 0
-#define DO_TRI 1
-#define DO_QUAD 1
-#define DO_LINE 1
-#define DO_POINTS 1
-#define DO_FULL_QUAD 1
-
-#define HAVE_RGBA 1
-#define HAVE_SPEC 1
-#define HAVE_BACK_COLORS 0
-#define HAVE_HW_FLATSHADE 1
-#define TAB rast_tab
-
-#define DEPTH_SCALE 1.0
-#define UNFILLED_TRI unfilled_tri
-#define UNFILLED_QUAD unfilled_quad
-#define VERT_X(_v) _v->v.x
-#define VERT_Y(_v) _v->v.y
-#define VERT_Z(_v) _v->v.z
-#define AREA_IS_CCW( a ) (a < 0)
-#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
-
-#define VERT_SET_RGBA( v, c ) \
-do { \
- r200_color_t *color = (r200_color_t *)&((v)->ui[coloroffset]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
-} while (0)
-
-#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
-
-#define VERT_SET_SPEC( v, c ) \
-do { \
- if (specoffset) { \
- r200_color_t *spec = (r200_color_t *)&((v)->ui[specoffset]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
- } \
-} while (0)
-#define VERT_COPY_SPEC( v0, v1 ) \
-do { \
- if (specoffset) { \
- r200_color_t *spec0 = (r200_color_t *)&((v0)->ui[specoffset]); \
- r200_color_t *spec1 = (r200_color_t *)&((v1)->ui[specoffset]); \
- spec0->red = spec1->red; \
- spec0->green = spec1->green; \
- spec0->blue = spec1->blue; \
- } \
-} while (0)
-
-/* These don't need LE32_TO_CPU() as they used to save and restore
- * colors which are already in the correct format.
- */
-#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
-#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
-#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
-#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
-
-#undef LOCAL_VARS
-#undef TAG
-#undef INIT
-
-#define LOCAL_VARS(n) \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
- GLuint coloroffset = rmesa->swtcl.coloroffset; \
- GLuint specoffset = rmesa->swtcl.specoffset; \
- (void) color; (void) spec; (void) coloroffset; (void) specoffset;
-
-/***********************************************************************
- * Helpers for rendering unfilled primitives *
- ***********************************************************************/
-
-#define RASTERIZE(x) r200RasterPrimitive( ctx, reduced_hw_prim[x] )
-#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
-#undef TAG
-#define TAG(x) x
-#include "tnl_dd/t_dd_unfilled.h"
-#undef IND
-
-
-/***********************************************************************
- * Generate GL render functions *
- ***********************************************************************/
-
-
-#define IND (0)
-#define TAG(x) x
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R200_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R200_UNFILLED_BIT)
-#define TAG(x) x##_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R200_TWOSIDE_BIT|R200_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-
-static void init_rast_tab( void )
-{
- init();
- init_twoside();
- init_unfilled();
- init_twoside_unfilled();
-}
-
-/**********************************************************************/
-/* Render unclipped begin/end objects */
-/**********************************************************************/
-
-#define RENDER_POINTS( start, count ) \
- for ( ; start < count ; start++) \
- r200_point( rmesa, VERT(start) )
-#define RENDER_LINE( v0, v1 ) \
- r200_line( rmesa, VERT(v0), VERT(v1) )
-#define RENDER_TRI( v0, v1, v2 ) \
- r200_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
-#define RENDER_QUAD( v0, v1, v2, v3 ) \
- r200_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
-#define INIT(x) do { \
- r200RenderPrimitive( ctx, x ); \
-} while (0)
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- const GLuint vertsize = rmesa->swtcl.vertex_size; \
- const char *r200verts = (char *)rmesa->swtcl.verts; \
- const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
- const GLboolean stipple = ctx->Line.StippleFlag; \
- (void) elt; (void) stipple;
-#define RESET_STIPPLE if ( stipple ) r200ResetLineStipple( ctx );
-#define RESET_OCCLUSION
-#define PRESERVE_VB_DEFS
-#define ELT(x) (x)
-#define TAG(x) r200_##x##_verts
-#include "tnl/t_vb_rendertmp.h"
-#undef ELT
-#undef TAG
-#define TAG(x) r200_##x##_elts
-#define ELT(x) elt[x]
-#include "tnl/t_vb_rendertmp.h"
-
-
-
-/**********************************************************************/
-/* Choose render functions */
-/**********************************************************************/
-
-void r200ChooseRenderState( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint index = 0;
- GLuint flags = ctx->_TriangleCaps;
-
- if (!rmesa->TclFallback || rmesa->Fallback)
- return;
-
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT;
- if (flags & DD_TRI_UNFILLED) index |= R200_UNFILLED_BIT;
-
- if (index != rmesa->swtcl.RenderIndex) {
- tnl->Driver.Render.Points = rast_tab[index].points;
- tnl->Driver.Render.Line = rast_tab[index].line;
- tnl->Driver.Render.ClippedLine = rast_tab[index].line;
- tnl->Driver.Render.Triangle = rast_tab[index].triangle;
- tnl->Driver.Render.Quad = rast_tab[index].quad;
-
- if (index == 0) {
- tnl->Driver.Render.PrimTabVerts = r200_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = r200_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = r200_fast_clipped_poly;
- } else {
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
- }
-
- rmesa->swtcl.RenderIndex = index;
- }
-}
-
-
-/**********************************************************************/
-/* High level hooks for t_vb_render.c */
-/**********************************************************************/
-
-
-static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->swtcl.hw_primitive != hwprim) {
- R200_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hwprim;
- }
-}
-
-static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- rmesa->swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
- r200RasterPrimitive( ctx, reduced_hw_prim[prim] );
-}
-
-static void r200RenderFinish( GLcontext *ctx )
-{
-}
-
-static void r200ResetLineStipple( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- R200_STATECHANGE( rmesa, lin );
-}
-
-
-/**********************************************************************/
-/* Transition to/from hardware rasterization. */
-/**********************************************************************/
-
-static const char * const fallbackStrings[] = {
- "Texture mode",
- "glDrawBuffer(GL_FRONT_AND_BACK)",
- "glEnable(GL_STENCIL) without hw stencil buffer",
- "glRenderMode(selection or feedback)",
- "R200_NO_RAST",
- "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
-};
-
-
-static const char *getFallbackString(GLuint bit)
-{
- int i = 0;
- while (bit > 1) {
- i++;
- bit >>= 1;
- }
- return fallbackStrings[i];
-}
-
-
-void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = rmesa->Fallback;
-
- if (mode) {
- rmesa->Fallback |= bit;
- if (oldfallback == 0) {
- R200_FIREVERTICES( rmesa );
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE );
- _swsetup_Wakeup( ctx );
- rmesa->swtcl.RenderIndex = ~0;
- if (R200_DEBUG & DEBUG_FALLBACKS) {
- fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n",
- bit, getFallbackString(bit));
- }
- }
- }
- else {
- rmesa->Fallback &= ~bit;
- if (oldfallback == bit) {
-
- _swrast_flush( ctx );
- tnl->Driver.Render.Start = r200RenderStart;
- tnl->Driver.Render.PrimitiveNotify = r200RenderPrimitive;
- tnl->Driver.Render.Finish = r200RenderFinish;
-
- tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
- tnl->Driver.Render.CopyPV = _tnl_copy_pv;
- tnl->Driver.Render.Interp = _tnl_interp;
-
- tnl->Driver.Render.ResetLineStipple = r200ResetLineStipple;
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_FALSE );
- if (rmesa->TclFallback) {
- /* These are already done if rmesa->TclFallback goes to
- * zero above. But not if it doesn't (R200_NO_TCL for
- * example?)
- */
- r200ChooseVertexState( ctx );
- r200ChooseRenderState( ctx );
- }
- if (R200_DEBUG & DEBUG_FALLBACKS) {
- fprintf(stderr, "R200 end rasterization fallback: 0x%x %s\n",
- bit, getFallbackString(bit));
- }
- }
- }
-}
-
-
-
-
-/**
- * Cope with depth operations by drawing individual pixels as points.
- *
- * \todo
- * The way the vertex state is set in this routine is hokey. It seems to
- * work, but it's very hackish. This whole routine is pretty hackish. If
- * the bitmap is small enough, it seems like it would be faster to copy it
- * to AGP memory and use it as a non-power-of-two texture (i.e.,
- * NV_texture_rectangle).
- */
-void
-r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLfloat *rc = ctx->Current.RasterColor;
- GLint row, col;
- r200Vertex vert;
- GLuint orig_vte;
- GLuint h;
-
-
- /* Turn off tcl.
- */
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 );
-
- /* Choose tiny vertex format
- */
- {
- const GLuint fmt_0 = R200_VTX_XY | R200_VTX_Z0 | R200_VTX_W0
- | (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT);
- const GLuint fmt_1 = 0;
- GLuint vte = rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL];
- GLuint vap = rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL];
-
- vte &= ~(R200_VTX_XY_FMT | R200_VTX_Z_FMT);
- vte |= R200_VTX_W0_FMT;
- vap &= ~R200_VAP_FORCE_W_TO_ONE;
-
- rmesa->swtcl.vertex_size = 5;
-
- if ( (rmesa->hw.vtx.cmd[VTX_VTXFMT_0] != fmt_0)
- || (rmesa->hw.vtx.cmd[VTX_VTXFMT_1] != fmt_1) ) {
- R200_NEWPRIM(rmesa);
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = fmt_0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = fmt_1;
- }
-
- if (vte != rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL]) {
- R200_STATECHANGE( rmesa, vte );
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] = vte;
- }
-
- if (vap != rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL]) {
- R200_STATECHANGE( rmesa, vap );
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] = vap;
- }
- }
-
- /* Ready for point primitives:
- */
- r200RenderPrimitive( ctx, GL_POINTS );
-
- /* Turn off the hw viewport transformation:
- */
- R200_STATECHANGE( rmesa, vte );
- orig_vte = rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL];
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VPORT_X_SCALE_ENA |
- R200_VPORT_Y_SCALE_ENA |
- R200_VPORT_Z_SCALE_ENA |
- R200_VPORT_X_OFFSET_ENA |
- R200_VPORT_Y_OFFSET_ENA |
- R200_VPORT_Z_OFFSET_ENA);
-
- /* Turn off other stuff: Stipple?, texture?, blending?, etc.
- */
-
-
- /* Populate the vertex
- *
- * Incorporate FOG into RGBA
- */
- if (ctx->Fog.Enabled) {
- const GLfloat *fc = ctx->Fog.Color;
- GLfloat color[4];
- GLfloat f;
-
- if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT)
- f = _swrast_z_to_fogfactor(ctx, ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- else
- f = _swrast_z_to_fogfactor(ctx, ctx->Current.RasterDistance);
-
- color[0] = f * rc[0] + (1.F - f) * fc[0];
- color[1] = f * rc[1] + (1.F - f) * fc[1];
- color[2] = f * rc[2] + (1.F - f) * fc[2];
- color[3] = rc[3];
-
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, color[0]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, color[1]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, color[2]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, color[3]);
- }
- else {
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, rc[0]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, rc[1]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, rc[2]);
- UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, rc[3]);
- }
-
-
- vert.tv.z = ctx->Current.RasterPos[2];
-
-
- /* Update window height
- */
- LOCK_HARDWARE( rmesa );
- UNLOCK_HARDWARE( rmesa );
- h = rmesa->dri.drawable->h + rmesa->dri.drawable->y;
- px += rmesa->dri.drawable->x;
-
- /* Clipping handled by existing mechansims in r200_ioctl.c?
- */
- for (row=0; row<height; row++) {
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address2d(unpack, bitmap, width, height,
- GL_COLOR_INDEX, GL_BITMAP, row, 0 );
-
- if (unpack->LsbFirst) {
- /* Lsb first */
- GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
- for (col=0; col<width; col++) {
- if (*src & mask) {
- vert.tv.x = px+col;
- vert.tv.y = h - (py+row) - 1;
- r200_point( rmesa, &vert );
- }
- src += (mask >> 7);
- mask = ((mask << 1) & 0xff) | (mask >> 7);
- }
-
- /* get ready for next row */
- if (mask != 1)
- src++;
- }
- else {
- /* Msb first */
- GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
- for (col=0; col<width; col++) {
- if (*src & mask) {
- vert.tv.x = px+col;
- vert.tv.y = h - (py+row) - 1;
- r200_point( rmesa, &vert );
- }
- src += mask & 1;
- mask = ((mask << 7) & 0xff) | (mask >> 1);
- }
- /* get ready for next row */
- if (mask != 128)
- src++;
- }
- }
-
- /* Fire outstanding vertices, restore state
- */
- R200_STATECHANGE( rmesa, vte );
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] = orig_vte;
-
- /* Unfallback
- */
- TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 0 );
-
- /* Need to restore vertexformat?
- */
- if (rmesa->TclFallback)
- r200ChooseVertexState( ctx );
-}
-
-
-void r200FlushVertices( GLcontext *ctx, GLuint flags )
-{
- _tnl_FlushVertices( ctx, flags );
-
- if (flags & FLUSH_STORED_VERTICES)
- R200_NEWPRIM( R200_CONTEXT( ctx ) );
-}
-
-/**********************************************************************/
-/* Initialization. */
-/**********************************************************************/
-
-void r200InitSwtcl( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- static int firsttime = 1;
-
- if (firsttime) {
- init_rast_tab();
- firsttime = 0;
- }
-
- tnl->Driver.Render.Start = r200RenderStart;
- tnl->Driver.Render.Finish = r200RenderFinish;
- tnl->Driver.Render.PrimitiveNotify = r200RenderPrimitive;
- tnl->Driver.Render.ResetLineStipple = r200ResetLineStipple;
- tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
- tnl->Driver.Render.CopyPV = _tnl_copy_pv;
- tnl->Driver.Render.Interp = _tnl_interp;
-
- /* FIXME: what are these numbers? */
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
- 36 * sizeof(GLfloat) );
-
- rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->swtcl.render_primitive = GL_TRIANGLES;
- rmesa->swtcl.hw_primitive = 0;
-}
-
-
-void r200DestroySwtcl( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->swtcl.indexed_verts.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ );
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.h
deleted file mode 100644
index ce2b6b5f0..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_swtcl.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_swtcl.h,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_SWTCL_H__
-#define __R200_SWTCL_H__
-
-#include "mtypes.h"
-#include "swrast/swrast.h"
-#include "r200_context.h"
-
-extern void r200InitSwtcl( GLcontext *ctx );
-extern void r200DestroySwtcl( GLcontext *ctx );
-
-extern void r200FlushVertices( GLcontext *ctx, GLuint flags );
-extern void r200ChooseRenderState( GLcontext *ctx );
-extern void r200ChooseVertexState( GLcontext *ctx );
-
-extern void r200CheckTexSizes( GLcontext *ctx );
-
-extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count,
- GLuint newinputs );
-
-extern void r200PrintSetupFlags(char *msg, GLuint flags );
-
-
-extern void r200_emit_indexed_verts( GLcontext *ctx,
- GLuint start,
- GLuint count );
-
-extern void r200_translate_vertex( GLcontext *ctx,
- const r200Vertex *src,
- SWvertex *dst );
-
-extern void r200_print_vertex( GLcontext *ctx, const r200Vertex *v );
-
-extern void r200_import_float_colors( GLcontext *ctx );
-extern void r200_import_float_spec_colors( GLcontext *ctx );
-
-extern void r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap );
-
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.c
deleted file mode 100644
index 05c658fbe..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.c
+++ /dev/null
@@ -1,583 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.c,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "enums.h"
-#include "colormac.h"
-#include "light.h"
-
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_tex.h"
-#include "r200_tcl.h"
-#include "r200_swtcl.h"
-#include "r200_maos.h"
-
-
-
-#define HAVE_POINTS 1
-#define HAVE_LINES 1
-#define HAVE_LINE_LOOP 0
-#define HAVE_LINE_STRIPS 1
-#define HAVE_TRIANGLES 1
-#define HAVE_TRI_STRIPS 1
-#define HAVE_TRI_STRIP_1 0
-#define HAVE_TRI_FANS 1
-#define HAVE_QUADS 1
-#define HAVE_QUAD_STRIPS 1
-#define HAVE_POLYGONS 1
-#define HAVE_ELTS 1
-
-
-#define HW_POINTS R200_VF_PRIM_POINTS
-#define HW_LINES R200_VF_PRIM_LINES
-#define HW_LINE_LOOP 0
-#define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
-#define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
-#define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
-#define HW_TRIANGLE_STRIP_1 0
-#define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
-#define HW_QUADS R200_VF_PRIM_QUADS
-#define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
-#define HW_POLYGON R200_VF_PRIM_POLYGON
-
-
-static GLboolean discrete_prim[0x10] = {
- 0, /* 0 none */
- 1, /* 1 points */
- 1, /* 2 lines */
- 0, /* 3 line_strip */
- 1, /* 4 tri_list */
- 0, /* 5 tri_fan */
- 0, /* 6 tri_strip */
- 0, /* 7 tri_w_flags */
- 1, /* 8 rect list (unused) */
- 1, /* 9 3vert point */
- 1, /* a 3vert line */
- 0, /* b point sprite */
- 0, /* c line loop */
- 1, /* d quads */
- 0, /* e quad strip */
- 0, /* f polygon */
-};
-
-
-#define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
-#define ELT_TYPE GLushort
-
-#define ELT_INIT(prim, hw_prim) \
- r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
-
-#define GET_MESA_ELTS() rmesa->tcl.Elts
-
-
-/* Don't really know how many elts will fit in what's left of cmdbuf,
- * as there is state to emit, etc:
- */
-
-/* Testing on isosurf shows a maximum around here. Don't know if it's
- * the card or driver or kernel module that is causing the behaviour.
- */
-#define GET_MAX_HW_ELTS() 300
-
-#define RESET_STIPPLE() do { \
- R200_STATECHANGE( rmesa, lin ); \
- r200EmitState( rmesa ); \
-} while (0)
-
-#define AUTO_STIPPLE( mode ) do { \
- R200_STATECHANGE( rmesa, lin ); \
- if (mode) \
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
- R200_LINE_PATTERN_AUTO_RESET; \
- else \
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
- ~R200_LINE_PATTERN_AUTO_RESET; \
- r200EmitState( rmesa ); \
-} while (0)
-
-
-#define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
-
-static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
-{
- if (rmesa->dma.flush == r200FlushElts &&
- rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) {
-
- GLushort *dest = (GLushort *)(rmesa->store.cmd_buf +
- rmesa->store.cmd_used);
-
- rmesa->store.cmd_used += nr*2;
-
- return dest;
- }
- else {
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + ELTS_BUFSZ(nr) );
-
- r200EmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components, 0 );
-
- return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
- }
-}
-
-
-#define CLOSE_ELTS() \
-do { \
- if (0) R200_NEWPRIM( rmesa ); \
-} \
-while (0)
-
-
-/* TODO: Try to extend existing primitive if both are identical,
- * discrete and there are no intervening state changes. (Somewhat
- * duplicates changes to DrawArrays code)
- */
-static void r200EmitPrim( GLcontext *ctx,
- GLenum prim,
- GLuint hwprim,
- GLuint start,
- GLuint count)
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- r200TclPrimitive( ctx, prim, hwprim );
-
- r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
-
- r200EmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components,
- start );
-
- /* Why couldn't this packet have taken an offset param?
- */
- r200EmitVbufPrim( rmesa,
- rmesa->tcl.hw_primitive,
- count - start );
-}
-
-#define EMIT_PRIM(ctx, prim, hwprim, start, count) do { \
- r200EmitPrim( ctx, prim, hwprim, start, count ); \
- (void) rmesa; } while (0)
-
-/* Try & join small primitives
- */
-#if 0
-#define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
-#else
-#define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
- ((NR) < 20 || \
- ((NR) < 40 && \
- rmesa->tcl.hw_primitive == (PRIM| \
- R200_VF_TCL_OUTPUT_VTX_ENABLE| \
- R200_VF_PRIM_WALK_IND)))
-#endif
-
-#ifdef MESA_BIG_ENDIAN
-/* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
-#define EMIT_ELT(dest, offset, x) do { \
- int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
- GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
- (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
- (void)rmesa; } while (0)
-#else
-#define EMIT_ELT(dest, offset, x) do { \
- (dest)[offset] = (GLushort) (x); \
- (void)rmesa; } while (0)
-#endif
-
-#define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
-
-
-
-#define TAG(x) tcl_##x
-#include "tnl_dd/t_dd_dmatmp2.h"
-
-/**********************************************************************/
-/* External entrypoints */
-/**********************************************************************/
-
-void r200EmitPrimitive( GLcontext *ctx,
- GLuint first,
- GLuint last,
- GLuint flags )
-{
- tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
-}
-
-void r200EmitEltPrimitive( GLcontext *ctx,
- GLuint first,
- GLuint last,
- GLuint flags )
-{
- tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
-}
-
-void r200TclPrimitive( GLcontext *ctx,
- GLenum prim,
- int hw_prim )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
-
- if (newprim != rmesa->tcl.hw_primitive ||
- !discrete_prim[hw_prim&0xf]) {
- R200_NEWPRIM( rmesa );
- rmesa->tcl.hw_primitive = newprim;
- }
-}
-
-
-/**********************************************************************/
-/* Fog blend factor computation for hw tcl */
-/* same calculation used as in t_vb_fog.c */
-/**********************************************************************/
-
-#define FOG_EXP_TABLE_SIZE 256
-#define FOG_MAX (10.0)
-#define EXP_FOG_MAX .0006595
-#define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
-static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
-
-#if 1
-#define NEG_EXP( result, narg ) \
-do { \
- GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
- GLint k = (GLint) f; \
- if (k > FOG_EXP_TABLE_SIZE-2) \
- result = (GLfloat) EXP_FOG_MAX; \
- else \
- result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
-} while (0)
-#else
-#define NEG_EXP( result, narg ) \
-do { \
- result = exp(-narg); \
-} while (0)
-#endif
-
-
-/**
- * Initialize the exp_table[] lookup table for approximating exp().
- */
-void
-r200InitStaticFogData( void )
-{
- GLfloat f = 0.0F;
- GLint i = 0;
- for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
- exp_table[i] = (GLfloat) exp(-f);
- }
-}
-
-
-/**
- * Compute per-vertex fog blend factors from fog coordinates by
- * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
- * Fog coordinates are distances from the eye (typically between the
- * near and far clip plane distances).
- * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
- * Fog blend factors are in the range [0,1].
- */
-float
-r200ComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
-{
- GLfloat end = ctx->Fog.End;
- GLfloat d, temp;
- const GLfloat z = FABSF(fogcoord);
-
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- if (ctx->Fog.Start == ctx->Fog.End)
- d = 1.0F;
- else
- d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- temp = (end - z) * d;
- return CLAMP(temp, 0.0F, 1.0F);
- break;
- case GL_EXP:
- d = ctx->Fog.Density;
- NEG_EXP( temp, d * z );
- return temp;
- break;
- case GL_EXP2:
- d = ctx->Fog.Density*ctx->Fog.Density;
- NEG_EXP( temp, d * z * z );
- return temp;
- break;
- default:
- _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
- return 0;
- }
-}
-
-
-/**********************************************************************/
-/* Render pipeline stage */
-/**********************************************************************/
-
-
-/* TCL render.
- */
-static GLboolean r200_run_tcl_render( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
- GLuint i;
-
- /* TODO: separate this from the swtnl pipeline
- */
- if (rmesa->TclFallback)
- return GL_TRUE; /* fallback to software t&l */
-
- if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (VB->Count == 0)
- return GL_FALSE;
-
- /* Validate state:
- */
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- /* NOTE: inputs != tnl->render_inputs - these are the untransformed
- * inputs.
- */
- if (ctx->Light.Enabled) {
- inputs |= VERT_BIT_NORMAL;
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
- inputs |= VERT_BIT_COLOR1;
- }
- }
-
- if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
- inputs |= VERT_BIT_FOG;
- }
-
- for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
- if (rmesa->TexGenNeedNormals[i]) {
- inputs |= VERT_BIT_NORMAL;
- }
- inputs |= VERT_BIT_TEX(i);
- }
- }
-
- /* Do the actual work:
- */
- r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
- r200EmitArrays( ctx, inputs );
-
- rmesa->tcl.Elts = VB->Elts;
-
- for (i = 0 ; i < VB->PrimitiveCount ; i++)
- {
- GLuint prim = VB->Primitive[i].mode;
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
-
- if (!length)
- continue;
-
- if (rmesa->tcl.Elts)
- r200EmitEltPrimitive( ctx, start, start+length, prim );
- else
- r200EmitPrimitive( ctx, start, start+length, prim );
- }
-
- return GL_FALSE; /* finished the pipe */
-}
-
-
-
-/* Initial state for tcl stage.
- */
-const struct tnl_pipeline_stage _r200_tcl_stage =
-{
- "r200 render",
- NULL, /* private */
- NULL,
- NULL,
- NULL,
- r200_run_tcl_render /* run */
-};
-
-
-
-/**********************************************************************/
-/* Validate state at pipeline start */
-/**********************************************************************/
-
-
-/*-----------------------------------------------------------------------
- * Manage TCL fallbacks
- */
-
-
-static void transition_to_swtnl( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- R200_NEWPRIM( rmesa );
-
- r200ChooseVertexState( ctx );
- r200ChooseRenderState( ctx );
-
- _mesa_validate_all_lighting_tables( ctx );
-
- tnl->Driver.NotifyMaterialChange =
- _mesa_validate_all_lighting_tables;
-
- r200ReleaseArrays( ctx, ~0 );
-
- /* Still using the D3D based hardware-rasterizer from the radeon;
- * need to put the card into D3D mode to make it work:
- */
- R200_STATECHANGE( rmesa, vap );
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_TCL_ENABLE;
-}
-
-static void transition_to_hwtnl( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- _tnl_need_projected_coords( ctx, GL_FALSE );
-
- r200UpdateMaterial( ctx );
-
- tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
-
- if ( rmesa->dma.flush )
- rmesa->dma.flush( rmesa );
-
- rmesa->dma.flush = NULL;
-
- if (rmesa->swtcl.indexed_verts.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
- __FUNCTION__ );
-
- R200_STATECHANGE( rmesa, vap );
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
- rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
-
- if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
- == R200_FOG_USE_SPEC_ALPHA) &&
- (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
- }
-
- R200_STATECHANGE( rmesa, vte );
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
- rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;
-
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "R200 end tcl fallback\n");
-}
-
-
-static char *fallbackStrings[] = {
- "Rasterization fallback",
- "Unfilled triangles",
- "Twosided lighting, differing materials",
- "Materials in VB (maybe between begin/end)",
- "Texgen unit 0",
- "Texgen unit 1",
- "Texgen unit 2",
- "Texgen unit 3",
- "Texgen unit 4",
- "Texgen unit 5",
- "User disable",
- "Bitmap as points",
- "Vertex program"
-};
-
-
-static char *getFallbackString(GLuint bit)
-{
- int i = 0;
- while (bit > 1) {
- i++;
- bit >>= 1;
- }
- return fallbackStrings[i];
-}
-
-
-
-void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint oldfallback = rmesa->TclFallback;
-
- if (mode) {
- rmesa->TclFallback |= bit;
- if (oldfallback == 0) {
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "R200 begin tcl fallback %s\n",
- getFallbackString( bit ));
- transition_to_swtnl( ctx );
- }
- }
- else {
- rmesa->TclFallback &= ~bit;
- if (oldfallback == bit) {
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "R200 end tcl fallback %s\n",
- getFallbackString( bit ));
- transition_to_hwtnl( ctx );
- }
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.h
deleted file mode 100644
index ac5bc1194..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tcl.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.h,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_TCL_H__
-#define __R200_TCL_H__
-
-#include "r200_context.h"
-
-extern void r200TclPrimitive( GLcontext *ctx, GLenum prim, int hw_prim );
-extern void r200EmitEltPrimitive( GLcontext *ctx, GLuint first, GLuint last,
- GLuint flags );
-extern void r200EmitPrimitive( GLcontext *ctx, GLuint first, GLuint last,
- GLuint flags );
-
-extern void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
-
-extern void r200InitStaticFogData( void );
-
-extern float r200ComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord );
-
-#define R200_TCL_FALLBACK_RASTER 0x1 /* rasterization */
-#define R200_TCL_FALLBACK_UNFILLED 0x2 /* unfilled tris */
-#define R200_TCL_FALLBACK_LIGHT_TWOSIDE 0x4 /* twoside tris */
-#define R200_TCL_FALLBACK_MATERIAL 0x8 /* material in vb */
-#define R200_TCL_FALLBACK_TEXGEN_0 0x10 /* texgen, unit 0 */
-#define R200_TCL_FALLBACK_TEXGEN_1 0x20 /* texgen, unit 1 */
-#define R200_TCL_FALLBACK_TEXGEN_2 0x40 /* texgen, unit 2 */
-#define R200_TCL_FALLBACK_TEXGEN_3 0x80 /* texgen, unit 3 */
-#define R200_TCL_FALLBACK_TEXGEN_4 0x100 /* texgen, unit 4 */
-#define R200_TCL_FALLBACK_TEXGEN_5 0x200 /* texgen, unit 5 */
-#define R200_TCL_FALLBACK_TCL_DISABLE 0x400 /* user disable */
-#define R200_TCL_FALLBACK_BITMAP 0x800 /* draw bitmap with points */
-#define R200_TCL_FALLBACK_VERTEX_PROGRAM 0x1000/* vertex program active */
-
-#define TCL_FALLBACK( ctx, bit, mode ) r200TclFallback( ctx, bit, mode )
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.c
deleted file mode 100644
index 3d259c2ca..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.c
+++ /dev/null
@@ -1,1183 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
-#include "enums.h"
-#include "image.h"
-#include "simple_list.h"
-#include "texformat.h"
-#include "texstore.h"
-#include "texmem.h"
-#include "teximage.h"
-#include "texobj.h"
-
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_swtcl.h"
-#include "r200_tex.h"
-
-#include "xmlpool.h"
-
-
-
-/**
- * Set the texture wrap modes.
- *
- * \param t Texture object whose wrap modes are to be set
- * \param swrap Wrap mode for the \a s texture coordinate
- * \param twrap Wrap mode for the \a t texture coordinate
- */
-
-static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum rwrap )
-{
- GLboolean is_clamp = GL_FALSE;
- GLboolean is_clamp_to_border = GL_FALSE;
-
- t->pp_txfilter &= ~(R200_CLAMP_S_MASK | R200_CLAMP_T_MASK | R200_BORDER_MODE_D3D);
-
- switch ( swrap ) {
- case GL_REPEAT:
- t->pp_txfilter |= R200_CLAMP_S_WRAP;
- break;
- case GL_CLAMP:
- t->pp_txfilter |= R200_CLAMP_S_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- t->pp_txfilter |= R200_CLAMP_S_CLAMP_LAST;
- break;
- case GL_CLAMP_TO_BORDER:
- t->pp_txfilter |= R200_CLAMP_S_CLAMP_GL;
- is_clamp_to_border = GL_TRUE;
- break;
- case GL_MIRRORED_REPEAT:
- t->pp_txfilter |= R200_CLAMP_S_MIRROR;
- break;
- case GL_MIRROR_CLAMP_EXT:
- t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_LAST;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL;
- is_clamp_to_border = GL_TRUE;
- break;
- default:
- _mesa_problem(NULL, "bad S wrap mode in %s", __FUNCTION__);
- }
-
- switch ( twrap ) {
- case GL_REPEAT:
- t->pp_txfilter |= R200_CLAMP_T_WRAP;
- break;
- case GL_CLAMP:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST;
- break;
- case GL_CLAMP_TO_BORDER:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL | R200_BORDER_MODE_D3D;
- is_clamp_to_border = GL_TRUE;
- break;
- case GL_MIRRORED_REPEAT:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR;
- break;
- case GL_MIRROR_CLAMP_EXT:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL;
- is_clamp_to_border = GL_TRUE;
- break;
- default:
- _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__);
- }
-
- t->pp_txformat_x &= ~R200_CLAMP_Q_MASK;
-
- switch ( rwrap ) {
- case GL_REPEAT:
- t->pp_txformat_x |= R200_CLAMP_Q_WRAP;
- break;
- case GL_CLAMP:
- t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_LAST;
- break;
- case GL_CLAMP_TO_BORDER:
- t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_GL;
- is_clamp_to_border = GL_TRUE;
- break;
- case GL_MIRRORED_REPEAT:
- t->pp_txformat_x |= R200_CLAMP_Q_MIRROR;
- break;
- case GL_MIRROR_CLAMP_EXT:
- t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_LAST;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL;
- is_clamp_to_border = GL_TRUE;
- break;
- default:
- _mesa_problem(NULL, "bad R wrap mode in %s", __FUNCTION__);
- }
-
- if ( is_clamp_to_border ) {
- t->pp_txfilter |= R200_BORDER_MODE_D3D;
- }
-
- t->border_fallback = (is_clamp && is_clamp_to_border);
-}
-
-static void r200SetTexMaxAnisotropy( r200TexObjPtr t, GLfloat max )
-{
- t->pp_txfilter &= ~R200_MAX_ANISO_MASK;
-
- if ( max == 1.0 ) {
- t->pp_txfilter |= R200_MAX_ANISO_1_TO_1;
- } else if ( max <= 2.0 ) {
- t->pp_txfilter |= R200_MAX_ANISO_2_TO_1;
- } else if ( max <= 4.0 ) {
- t->pp_txfilter |= R200_MAX_ANISO_4_TO_1;
- } else if ( max <= 8.0 ) {
- t->pp_txfilter |= R200_MAX_ANISO_8_TO_1;
- } else {
- t->pp_txfilter |= R200_MAX_ANISO_16_TO_1;
- }
-}
-
-/**
- * Set the texture magnification and minification modes.
- *
- * \param t Texture whose filter modes are to be set
- * \param minf Texture minification mode
- * \param magf Texture magnification mode
- */
-
-static void r200SetTexFilter( r200TexObjPtr t, GLenum minf, GLenum magf )
-{
- GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK);
-
- t->pp_txfilter &= ~(R200_MIN_FILTER_MASK | R200_MAG_FILTER_MASK);
- t->pp_txformat_x &= ~R200_VOLUME_FILTER_MASK;
-
- if ( anisotropy == R200_MAX_ANISO_1_TO_1 ) {
- switch ( minf ) {
- case GL_NEAREST:
- t->pp_txfilter |= R200_MIN_FILTER_NEAREST;
- break;
- case GL_LINEAR:
- t->pp_txfilter |= R200_MIN_FILTER_LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- t->pp_txfilter |= R200_MIN_FILTER_NEAREST_MIP_NEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- t->pp_txfilter |= R200_MIN_FILTER_LINEAR_MIP_NEAREST;
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
- t->pp_txfilter |= R200_MIN_FILTER_NEAREST_MIP_LINEAR;
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
- t->pp_txfilter |= R200_MIN_FILTER_LINEAR_MIP_LINEAR;
- break;
- }
- } else {
- switch ( minf ) {
- case GL_NEAREST:
- t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST;
- break;
- case GL_LINEAR:
- t->pp_txfilter |= R200_MIN_FILTER_ANISO_LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- case GL_LINEAR_MIPMAP_NEAREST:
- t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- case GL_LINEAR_MIPMAP_LINEAR:
- t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR;
- break;
- }
- }
-
- /* Note we don't have 3D mipmaps so only use the mag filter setting
- * to set the 3D texture filter mode.
- */
- switch ( magf ) {
- case GL_NEAREST:
- t->pp_txfilter |= R200_MAG_FILTER_NEAREST;
- t->pp_txformat_x |= R200_VOLUME_FILTER_NEAREST;
- break;
- case GL_LINEAR:
- t->pp_txfilter |= R200_MAG_FILTER_LINEAR;
- t->pp_txformat_x |= R200_VOLUME_FILTER_LINEAR;
- break;
- }
-}
-
-static void r200SetTexBorderColor( r200TexObjPtr t, GLubyte c[4] )
-{
- t->pp_border_color = r200PackColor( 4, c[0], c[1], c[2], c[3] );
-}
-
-
-/**
- * Allocate space for and load the mesa images into the texture memory block.
- * This will happen before drawing with a new texture, or drawing with a
- * texture after it was swapped out or teximaged again.
- */
-
-static r200TexObjPtr r200AllocTexObj( struct gl_texture_object *texObj )
-{
- r200TexObjPtr t;
-
- t = CALLOC_STRUCT( r200_tex_obj );
- texObj->DriverData = t;
- if ( t != NULL ) {
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)texObj,
- (void *)t );
- }
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list( & t->base );
-
- r200SetTexWrap( t, texObj->WrapS, texObj->WrapT, texObj->WrapR );
- r200SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );
- r200SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r200SetTexBorderColor( t, texObj->_BorderChan );
- }
-
- return t;
-}
-
-
-static const struct gl_texture_format *
-r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLboolean do32bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 );
- const GLboolean force16bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 );
- (void) format;
-
- switch ( internalFormat ) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- switch ( type ) {
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- default:
- return do32bpt ? _dri_texformat_rgba8888 : _dri_texformat_argb4444;
- }
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- switch ( type ) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return _dri_texformat_rgb565;
- default:
- return do32bpt ? _dri_texformat_rgba8888 : _dri_texformat_rgb565;
- }
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return !force16bpt ?
- _dri_texformat_rgba8888 : _dri_texformat_argb4444;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return _dri_texformat_argb4444;
-
- case GL_RGB5_A1:
- return _dri_texformat_argb1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return !force16bpt ? _dri_texformat_rgba8888 : _dri_texformat_rgb565;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return _dri_texformat_rgb565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return _dri_texformat_a8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return _dri_texformat_l8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return _dri_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return _dri_texformat_i8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
-
- default:
- _mesa_problem(ctx,
- "unexpected internalFormat 0x%x in r200ChooseTextureFormat",
- (int) internalFormat);
- return NULL;
- }
-
- return NULL; /* never get here */
-}
-
-
-static GLboolean
-r200ValidateClientStorage( GLcontext *ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (0)
- fprintf(stderr, "intformat %s format %s type %s\n",
- _mesa_lookup_enum_by_nr( internalFormat ),
- _mesa_lookup_enum_by_nr( format ),
- _mesa_lookup_enum_by_nr( type ));
-
- if (!ctx->Unpack.ClientStorage)
- return 0;
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed ||
- texObj->GenerateMipmap)
- return 0;
-
-
- /* This list is incomplete, may be different on ppc???
- */
- switch ( internalFormat ) {
- case GL_RGBA:
- if ( format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- texImage->TexFormat = _dri_texformat_argb8888;
- }
- else
- return 0;
- break;
-
- case GL_RGB:
- if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
- texImage->TexFormat = _dri_texformat_rgb565;
- }
- else
- return 0;
- break;
-
- case GL_YCBCR_MESA:
- if ( format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE ) {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- }
- else if ( format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)) {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- }
- else
- return 0;
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows ||
- packing->SwapBytes ||
- packing->LsbFirst) {
- return 0;
- }
-
- {
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
- format, type);
-
-
- if (0)
- fprintf(stderr, "%s: srcRowStride %d/%x\n",
- __FUNCTION__, srcRowStride, srcRowStride);
-
- /* Could check this later in upload, pitch restrictions could be
- * relaxed, but would need to store the image pitch somewhere,
- * as packing details might change before image is uploaded:
- */
- if (!r200IsGartMemory( rmesa, pixels, srcHeight * srcRowStride ) ||
- (srcRowStride & 63))
- return 0;
-
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
- }
-}
-
-
-static void r200TexImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage1d(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void r200TexSubImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- return;
- }
- }
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void r200TexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-
-static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-static void r200CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-/* can't call this, different parameters. Would never evaluate to true anyway currently
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else */{
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
- height, border, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-
-static void r200CompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-#if ENABLE_HW_3D_TEXTURE
-static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
-#if 0
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else
-#endif
- {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_teximage3d(ctx, target, level, internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
- }
-}
-#endif
-
-
-#if ENABLE_HW_3D_TEXTURE
-static void
-r200TexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
- return;
- }
- texObj->DriverData = t;
- }
-
- _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-#endif
-
-
-
-static void r200TexEnv( GLcontext *ctx, GLenum target,
- GLenum pname, const GLfloat *param )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if ( R200_DEBUG & DEBUG_STATE ) {
- fprintf( stderr, "%s( %s )\n",
- __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) );
- }
-
- /* This is incorrect: Need to maintain this data for each of
- * GL_TEXTURE_{123}D, GL_TEXTURE_RECTANGLE_NV, etc, and switch
- * between them according to _ReallyEnabled.
- */
- switch ( pname ) {
- case GL_TEXTURE_ENV_COLOR: {
- GLubyte c[4];
- GLuint envColor;
- UNCLAMPED_FLOAT_TO_RGBA_CHAN( c, texUnit->EnvColor );
- envColor = r200PackColor( 4, c[0], c[1], c[2], c[3] );
- if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) {
- R200_STATECHANGE( rmesa, tf );
- rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor;
- }
- break;
- }
-
- case GL_TEXTURE_LOD_BIAS_EXT: {
- GLfloat bias, min;
- GLuint b;
- const int fixed_one = 0x8000000;
-
- /* The R200's LOD bias is a signed 2's complement value with a
- * range of -16.0 <= bias < 16.0.
- *
- * NOTE: Add a small bias to the bias for conform mipsel.c test.
- */
- bias = *param + .01;
- min = driQueryOptionb (&rmesa->optionCache, "no_neg_lod_bias") ?
- 0.0 : -16.0;
- bias = CLAMP( bias, min, 16.0 );
- b = (int)(bias * fixed_one) & R200_LOD_BIAS_MASK;
-
- if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) {
- R200_STATECHANGE( rmesa, tex[unit] );
- rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK;
- rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b;
- }
- break;
- }
-
- default:
- return;
- }
-}
-
-
-/**
- * Changes variables and flags for a state update, which will happen at the
- * next UpdateTextureState
- */
-
-static void r200TexParameter( GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params )
-{
- r200TexObjPtr t = (r200TexObjPtr) texObj->DriverData;
-
- if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( pname ) );
- }
-
- switch ( pname ) {
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- r200SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );
- r200SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- break;
-
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- r200SetTexWrap( t, texObj->WrapS, texObj->WrapT, texObj->WrapR );
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->_BorderChan );
- break;
-
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- driSwapOutTextureObject( (driTextureObject *) t );
- break;
-
- default:
- return;
- }
-
- /* Mark this texobj as dirty (one bit per tex unit)
- */
- t->dirty_state = TEX_ALL;
-}
-
-
-
-static void r200BindTexture( GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj )
-{
- if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *)texObj,
- ctx->Texture.CurrentUnit );
- }
-
- if ( (target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
-#if ENABLE_HW_3D_TEXTURE
- || (target == GL_TEXTURE_3D)
-#endif
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV) ) {
- assert( texObj->DriverData != NULL );
- }
-}
-
-
-static void r200DeleteTexture( GLcontext *ctx,
- struct gl_texture_object *texObj )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
- _mesa_lookup_enum_by_nr( texObj->Target ) );
- }
-
- if ( t != NULL ) {
- if ( rmesa ) {
- R200_FIREVERTICES( rmesa );
- }
-
- driDestroyTextureObject( t );
- }
- /* Free mipmap images and the texture object itself */
- _mesa_delete_texture_object(ctx, texObj);
-}
-
-/* Need:
- * - Same GEN_MODE for all active bits
- * - Same EyePlane/ObjPlane for all active bits when using Eye/Obj
- * - STRQ presumably all supported (matrix means incoming R values
- * can end up in STQ, this has implications for vertex support,
- * presumably ok if maos is used, though?)
- *
- * Basically impossible to do this on the fly - just collect some
- * basic info & do the checks from ValidateState().
- */
-static void r200TexGen( GLcontext *ctx,
- GLenum coord,
- GLenum pname,
- const GLfloat *params )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
- rmesa->recheck_texgen[unit] = GL_TRUE;
-}
-
-
-/**
- * Allocate a new texture object.
- * Called via ctx->Driver.NewTextureObject.
- * Note: this function will be called during context creation to
- * allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
- * Fixup MaxAnisotropy according to user preference.
- */
-static struct gl_texture_object *
-r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
- obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
- r200AllocTexObj( obj );
- return obj;
-}
-
-
-void r200InitTextureFuncs( struct dd_function_table *functions )
-{
- /* Note: we only plug in the functions we implement in the driver
- * since _mesa_init_driver_functions() was already called.
- */
- functions->ChooseTextureFormat = r200ChooseTextureFormat;
- functions->TexImage1D = r200TexImage1D;
- functions->TexImage2D = r200TexImage2D;
-#if ENABLE_HW_3D_TEXTURE
- functions->TexImage3D = r200TexImage3D;
-#else
- functions->TexImage3D = _mesa_store_teximage3d;
-#endif
- functions->TexSubImage1D = r200TexSubImage1D;
- functions->TexSubImage2D = r200TexSubImage2D;
-#if ENABLE_HW_3D_TEXTURE
- functions->TexSubImage3D = r200TexSubImage3D;
-#else
- functions->TexSubImage3D = _mesa_store_texsubimage3d;
-#endif
- functions->NewTextureObject = r200NewTextureObject;
- functions->BindTexture = r200BindTexture;
- functions->DeleteTexture = r200DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
-
- functions->TexEnv = r200TexEnv;
- functions->TexParameter = r200TexParameter;
- functions->TexGen = r200TexGen;
-
- functions->CompressedTexImage2D = r200CompressedTexImage2D;
- functions->CompressedTexSubImage2D = r200CompressedTexSubImage2D;
-
- driInitTextureFormats();
-
-#if 000
- /* moved or obsolete code */
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- driInitTextureObjects( ctx, & rmesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_1D
- | DRI_TEXMGR_DO_TEXTURE_2D );
-
- /* Hack: r200NewTextureObject is not yet installed when the
- * default textures are created. Therefore set MaxAnisotropy of the
- * default 2D texture now. */
- ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache,
- "def_max_anisotropy");
-#endif
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.h
deleted file mode 100644
index acabbc11b..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_tex.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_TEX_H__
-#define __R200_TEX_H__
-
-extern void r200UpdateTextureState( GLcontext *ctx );
-
-extern int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face );
-
-extern void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t );
-
-extern void r200InitTextureFuncs( struct dd_function_table *functions );
-
-#endif /* __R200_TEX_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texmem.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texmem.c
deleted file mode 100644
index 7472afeed..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texmem.c
+++ /dev/null
@@ -1,526 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_texmem.c,v 1.5 2002/12/17 00:32:56 dawes Exp $ */
-/**************************************************************************
-
-Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
-The Weather Channel, Inc. funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86
-license. This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation on the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
-SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "colormac.h"
-#include "macros.h"
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_tex.h"
-#include "radeon_reg.h"
-
-#include <unistd.h> /* for usleep() */
-
-
-/**
- * Destroy any device-dependent state associated with the texture. This may
- * include NULLing out hardware state that points to the texture.
- */
-void
-r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t )
-{
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)t, (void *)t->base.tObj );
- }
-
- if ( rmesa != NULL ) {
- unsigned i;
-
-
- for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if ( t == rmesa->state.texture.unit[i].texobj ) {
- rmesa->state.texture.unit[i].texobj = NULL;
- rmesa->hw.tex[i].dirty = GL_FALSE;
- rmesa->hw.cube[i].dirty = GL_FALSE;
- }
- }
- }
-}
-
-
-/* ------------------------------------------------------------
- * Texture image conversions
- */
-
-
-static void r200UploadGARTClientSubImage( r200ContextPtr rmesa,
- r200TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint hwlevel,
- GLint x, GLint y,
- GLint width, GLint height )
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- GLuint srcPitch, dstPitch;
- int blit_format;
- int srcOffset;
-
- /*
- * XXX it appears that we always upload the full image, not a subimage.
- * I.e. x==0, y==0, width=texWidth, height=texWidth. If this is ever
- * changed, the src pitch will have to change.
- */
- switch ( texFormat->TexelBytes ) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- default:
- return;
- }
-
- t->image[0][hwlevel].data = texImage->Data;
- srcOffset = r200GartOffsetFromVirtual( rmesa, texImage->Data );
-
- assert( srcOffset != ~0 );
-
- /* Don't currently need to cope with small pitches?
- */
- width = texImage->Width;
- height = texImage->Height;
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- r200EmitBlit( rmesa, blit_format,
- srcPitch,
- srcOffset,
- dstPitch,
- t->bufAddr,
- x,
- y,
- t->image[0][hwlevel].x + x,
- t->image[0][hwlevel].y + y,
- width,
- height );
-
- r200EmitWait( rmesa, RADEON_WAIT_2D );
-}
-
-static void r200UploadRectSubImage( r200ContextPtr rmesa,
- r200TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint x, GLint y,
- GLint width, GLint height )
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- int blit_format, dstPitch, done;
-
- switch ( texFormat->TexelBytes ) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- break;
- default:
- return;
- }
-
- t->image[0][0].data = texImage->Data;
-
- /* Currently don't need to cope with small pitches.
- */
- width = texImage->Width;
- height = texImage->Height;
- dstPitch = t->pp_txpitch + 32;
-
- if (rmesa->prefer_gart_client_texturing && texImage->IsClientData) {
- /* In this case, could also use GART texturing. This is
- * currently disabled, but has been tested & works.
- */
- t->pp_txoffset = r200GartOffsetFromVirtual( rmesa, texImage->Data );
- t->pp_txpitch = texImage->RowStride * texFormat->TexelBytes - 32;
-
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "Using GART texturing for rectangular client texture\n");
-
- /* Release FB memory allocated for this image:
- */
- /* FIXME This may not be correct as driSwapOutTextureObject sets
- * FIXME dirty_images. It may be fine, though.
- */
- if ( t->base.memBlock ) {
- driSwapOutTextureObject( (driTextureObject *) t );
- }
- }
- else if (texImage->IsClientData) {
- /* Data already in GART memory, with usable pitch.
- */
- GLuint srcPitch;
- srcPitch = texImage->RowStride * texFormat->TexelBytes;
- r200EmitBlit( rmesa,
- blit_format,
- srcPitch,
- r200GartOffsetFromVirtual( rmesa, texImage->Data ),
- dstPitch, t->bufAddr,
- 0, 0,
- 0, 0,
- width, height );
- }
- else {
- /* Data not in GART memory, or bad pitch.
- */
- for (done = 0; done < height ; ) {
- struct r200_dma_region region;
- int lines = MIN2( height - done, RADEON_BUFFER_SIZE / dstPitch );
- int src_pitch;
- char *tex;
-
- src_pitch = texImage->RowStride * texFormat->TexelBytes;
-
- tex = (char *)texImage->Data + done * src_pitch;
-
- memset(&region, 0, sizeof(region));
- r200AllocDmaRegion( rmesa, &region, lines * dstPitch, 1024 );
-
- /* Copy texdata to dma:
- */
- if (0)
- fprintf(stderr, "%s: src_pitch %d dst_pitch %d\n",
- __FUNCTION__, src_pitch, dstPitch);
-
- if (src_pitch == dstPitch) {
- memcpy( region.address + region.start, tex, lines * src_pitch );
- }
- else {
- char *buf = region.address + region.start;
- int i;
- for (i = 0 ; i < lines ; i++) {
- memcpy( buf, tex, src_pitch );
- buf += dstPitch;
- tex += src_pitch;
- }
- }
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- /* Blit to framebuffer
- */
- r200EmitBlit( rmesa,
- blit_format,
- dstPitch, GET_START( &region ),
- dstPitch | (t->tile_bits >> 16),
- t->bufAddr,
- 0, 0,
- 0, done,
- width, lines );
-
- r200EmitWait( rmesa, RADEON_WAIT_2D );
-
- r200ReleaseDmaRegion( rmesa, &region, __FUNCTION__ );
- done += lines;
- }
- }
-}
-
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void uploadSubImage( r200ContextPtr rmesa, r200TexObjPtr t,
- GLint hwlevel,
- GLint x, GLint y, GLint width, GLint height,
- GLuint face )
-{
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- drm_radeon_texture_t tex;
- drm_radeon_tex_image_t tmp;
- const int level = hwlevel + t->base.firstLevel;
-
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
- __FUNCTION__, (void *)t, (void *)t->base.tObj,
- level, width, height, face );
- }
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if ( !texImage ) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level );
- return;
- }
- if ( !texImage->Data ) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ );
- return;
- }
-
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- assert(level == 0);
- assert(hwlevel == 0);
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__);
- r200UploadRectSubImage( rmesa, t, texImage, x, y, width, height );
- return;
- }
- else if (texImage->IsClientData) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is in GART client storage\n",
- __FUNCTION__);
- r200UploadGARTClientSubImage( rmesa, t, texImage, hwlevel,
- x, y, width, height );
- return;
- }
- else if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is in normal memory\n",
- __FUNCTION__);
-
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- offset = t->bufAddr + t->base.totalSize / 6 * face;
-
- if ( R200_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- GLint imageX = 0;
- GLint imageY = 0;
- GLint blitX = t->image[face][hwlevel].x;
- GLint blitY = t->image[face][hwlevel].y;
- GLint blitWidth = t->image[face][hwlevel].width;
- GLint blitHeight = t->image[face][hwlevel].height;
- fprintf( stderr, " upload image: %d,%d at %d,%d\n",
- imageWidth, imageHeight, imageX, imageY );
- fprintf( stderr, " upload blit: %d,%d at %d,%d\n",
- blitWidth, blitHeight, blitX, blitY );
- fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n",
- (GLuint)offset, hwlevel, level );
- }
-
- t->image[face][hwlevel].data = texImage->Data;
-
- /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
- * NOTE: we're always use a 1KB-wide blit and I8 texture format.
- * We used to use 1, 2 and 4-byte texels and used to use the texture
- * width to dictate the blit width - but that won't work for compressed
- * textures. (Brian)
- * NOTE: can't do that with texture tiling. (sroland)
- */
- tex.offset = offset;
- tex.image = &tmp;
- /* copy (x,y,width,height,data) */
- memcpy( &tmp, &t->image[face][hwlevel], sizeof(tmp) );
-
- if (texImage->TexFormat->TexelBytes) {
- /* use multi-byte upload scheme */
- tex.height = imageHeight;
- tex.width = imageWidth;
- tex.format = t->pp_txformat & R200_TXFORMAT_FORMAT_MASK;
- tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1);
- tex.offset += tmp.x & ~1023;
- tmp.x = tmp.x % 1024;
- if (t->tile_bits & R200_TXO_MICRO_TILE) {
- /* need something like "tiled coordinates" ? */
- tmp.y = tmp.x / (tex.pitch * 128) * 2;
- tmp.x = tmp.x % (tex.pitch * 128) / 2 / texImage->TexFormat->TexelBytes;
- tex.pitch |= RADEON_DST_TILE_MICRO >> 22;
- }
- else {
- tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1);
- }
- if ((t->tile_bits & R200_TXO_MACRO_TILE) &&
- (texImage->Width * texImage->TexFormat->TexelBytes >= 256) &&
- ((!(t->tile_bits & R200_TXO_MICRO_TILE) && (texImage->Height >= 8)) ||
- (texImage->Height >= 16))) {
- /* weird: R200 disables macro tiling if mip width is smaller than 256 bytes,
- OR if height is smaller than 8 automatically, but if micro tiling is active
- the limit is height 16 instead ? */
- tex.pitch |= RADEON_DST_TILE_MACRO >> 22;
- }
- }
- else {
- /* In case of for instance 8x8 texture (2x2 dxt blocks), padding after the first two blocks is
- needed (only with dxt1 since 2 dxt3/dxt5 blocks already use 32 Byte). */
- /* set tex.height to 1/4 since 1 "macropixel" (dxt-block) has 4 real pixels. Needed
- so the kernel module reads the right amount of data. */
- tex.format = R200_TXFORMAT_I8; /* any 1-byte texel format */
- tex.pitch = (BLIT_WIDTH_BYTES / 64);
- tex.height = (imageHeight + 3) / 4;
- tex.width = (imageWidth + 3) / 4;
- switch (t->pp_txformat & R200_TXFORMAT_FORMAT_MASK) {
- case R200_TXFORMAT_DXT1:
- tex.width *= 8;
- break;
- case R200_TXFORMAT_DXT23:
- case R200_TXFORMAT_DXT45:
- tex.width *= 16;
- break;
- default:
- fprintf(stderr, "unknown compressed tex format in uploadSubImage\n");
- }
- }
-
- LOCK_HARDWARE( rmesa );
- do {
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_TEXTURE,
- &tex, sizeof(drm_radeon_texture_t) );
- if (ret) {
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
- usleep(1);
- }
- } while ( ret && errno == EAGAIN );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret );
- fprintf( stderr, " offset=0x%08x\n",
- offset );
- fprintf( stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight );
- fprintf( stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width, t->image[face][hwlevel].height,
- t->image[face][hwlevel].data );
- exit( 1 );
- }
-}
-
-
-/**
- * Upload the texture images associated with texture \a t. This might
- * require the allocation of texture memory.
- *
- * \param rmesa Context pointer
- * \param t Texture to be uploaded
- * \param face Cube map face to be uploaded. Zero for non-cube maps.
- */
-
-int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face )
-{
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if ( R200_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize,
- t->base.firstLevel, t->base.lastLevel );
- }
-
- if ( !t || t->base.totalSize == 0 )
- return 0;
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- r200Finish( rmesa->glCtx );
- }
-
- LOCK_HARDWARE( rmesa );
-
- if ( t->base.memBlock == NULL ) {
- int heap;
-
- heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t );
- if ( heap == -1 ) {
- UNLOCK_HARDWARE( rmesa );
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = rmesa->r200Screen->texOffset[heap]
- + t->base.memBlock->ofs;
- t->pp_txoffset = t->bufAddr;
-
- if (!(t->base.tObj->Image[0][0]->IsClientData)) {
- /* hope it's safe to add that here... */
- t->pp_txoffset |= t->tile_bits;
- }
-
- /* Mark this texobj as dirty on all units:
- */
- t->dirty_state = TEX_ALL;
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU( (driTextureObject *) t );
- UNLOCK_HARDWARE( rmesa );
-
- /* Upload any images that are new */
- if (t->base.dirty_images[face]) {
- int i;
- for ( i = 0 ; i < numLevels ; i++ ) {
- if ( (t->base.dirty_images[face] & (1 << (i+t->base.firstLevel))) != 0 ) {
- uploadSubImage( rmesa, t, i, 0, 0, t->image[face][i].width,
- t->image[face][i].height, face );
- }
- }
- t->base.dirty_images[face] = 0;
- }
-
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- r200Finish( rmesa->glCtx );
- }
-
- return 0;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texstate.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texstate.c
deleted file mode 100644
index 4a6b285a5..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_texstate.c
+++ /dev/null
@@ -1,1468 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_texstate.c,v 1.3 2003/02/15 22:18:47 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "macros.h"
-#include "texformat.h"
-#include "enums.h"
-
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_swtcl.h"
-#include "r200_tex.h"
-#include "r200_tcl.h"
-
-
-#define R200_TXFORMAT_A8 R200_TXFORMAT_I8
-#define R200_TXFORMAT_L8 R200_TXFORMAT_I8
-#define R200_TXFORMAT_AL88 R200_TXFORMAT_AI88
-#define R200_TXFORMAT_YCBCR R200_TXFORMAT_YVYU422
-#define R200_TXFORMAT_YCBCR_REV R200_TXFORMAT_VYUY422
-#define R200_TXFORMAT_RGB_DXT1 R200_TXFORMAT_DXT1
-#define R200_TXFORMAT_RGBA_DXT1 R200_TXFORMAT_DXT1
-#define R200_TXFORMAT_RGBA_DXT3 R200_TXFORMAT_DXT23
-#define R200_TXFORMAT_RGBA_DXT5 R200_TXFORMAT_DXT45
-
-#define _COLOR(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f, 0 }
-#define _COLOR_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { R200_TXFORMAT_ ## f, 0 }
-#define _ALPHA(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f | R200_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _ALPHA_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { R200_TXFORMAT_ ## f | R200_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _YUV(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f, R200_YUV_TO_RGB }
-#define _INVALID(f) \
- [ MESA_FORMAT_ ## f ] = { 0xffffffff, 0 }
-#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5) \
- && (tx_table[f].format != 0xffffffff) )
-
-static const struct {
- GLuint format, filter;
-}
-tx_table[] =
-{
- _ALPHA(RGBA8888),
- _ALPHA_REV(RGBA8888),
- _ALPHA(ARGB8888),
- _ALPHA_REV(ARGB8888),
- _INVALID(RGB888),
- _COLOR(RGB565),
- _COLOR_REV(RGB565),
- _ALPHA(ARGB4444),
- _ALPHA_REV(ARGB4444),
- _ALPHA(ARGB1555),
- _ALPHA_REV(ARGB1555),
- _ALPHA(AL88),
- _ALPHA_REV(AL88),
- _ALPHA(A8),
- _COLOR(L8),
- _ALPHA(I8),
- _INVALID(CI8),
- _YUV(YCBCR),
- _YUV(YCBCR_REV),
- _INVALID(RGB_FXT1),
- _INVALID(RGBA_FXT1),
- _COLOR(RGB_DXT1),
- _ALPHA(RGBA_DXT1),
- _ALPHA(RGBA_DXT3),
- _ALPHA(RGBA_DXT5),
-};
-
-#undef _COLOR
-#undef _ALPHA
-#undef _INVALID
-
-/**
- * This function computes the number of bytes of storage needed for
- * the given texture object (all mipmap levels, all cube faces).
- * The \c image[face][level].x/y/width/height parameters for upload/blitting
- * are computed here. \c pp_txfilter, \c pp_txformat, etc. will be set here
- * too.
- *
- * \param rmesa Context pointer
- * \param tObj GL texture object whose images are to be posted to
- * hardware state.
- */
-static void r200SetTexImages( r200ContextPtr rmesa,
- struct gl_texture_object *tObj )
-{
- r200TexObjPtr t = (r200TexObjPtr)tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint curOffset, blitWidth;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
-
- /* Set the hardware texture format
- */
-
- t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK |
- R200_TXFORMAT_ALPHA_IN_MAP);
- t->pp_txfilter &= ~R200_YUV_TO_RGB;
-
- if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) {
- t->pp_txformat |= tx_table[ baseImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= tx_table[ baseImage->TexFormat->MesaFormat ].filter;
- }
- else {
- _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
- return;
- }
-
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
-
- driCalculateTextureFirstLastLevel( (driTextureObject *) t );
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- curOffset = 0;
- blitWidth = BLIT_WIDTH_BYTES;
- t->tile_bits = 0;
-
- /* figure out if this texture is suitable for tiling. */
- if (texelBytes) {
- if (rmesa->texmicrotile && (tObj->Target != GL_TEXTURE_RECTANGLE_NV) &&
- /* texrect might be able to use micro tiling too in theory? */
- (baseImage->Height > 1)) {
- /* allow 32 (bytes) x 1 mip (which will use two times the space
- the non-tiled version would use) max if base texture is large enough */
- if ((numLevels == 1) ||
- (((baseImage->Width * texelBytes / baseImage->Height) <= 32) &&
- (baseImage->Width * texelBytes > 64)) ||
- ((baseImage->Width * texelBytes / baseImage->Height) <= 16)) {
- t->tile_bits |= R200_TXO_MICRO_TILE;
- }
- }
- if (tObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- /* we can set macro tiling even for small textures, they will be untiled anyway */
- t->tile_bits |= R200_TXO_MACRO_TILE;
- }
- }
-
- for (i = 0; i < numLevels; i++) {
- const struct gl_texture_image *texImage;
- GLuint size;
-
- texImage = tObj->Image[0][i + t->base.firstLevel];
- if ( !texImage )
- break;
-
- /* find image size in bytes */
- if (texImage->IsCompressed) {
- /* need to calculate the size AFTER padding even though the texture is
- submitted without padding.
- Only handle pot textures currently - don't know if npot is even possible,
- size calculation would certainly need (trivial) adjustments.
- Align (and later pad) to 32byte, not sure what that 64byte blit width is
- good for? */
- if ((t->pp_txformat & R200_TXFORMAT_FORMAT_MASK) == R200_TXFORMAT_DXT1) {
- /* RGB_DXT1/RGBA_DXT1, 8 bytes per block */
- if ((texImage->Width + 3) < 8) /* width one block */
- size = texImage->CompressedSize * 4;
- else if ((texImage->Width + 3) < 16)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else /* DXT3/5, 16 bytes per block */
- if ((texImage->Width + 3) < 8)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- size = ((texImage->Width * texelBytes + 63) & ~63) * texImage->Height;
- }
- else if (t->tile_bits & R200_TXO_MICRO_TILE) {
- /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
- though the actual offset may be different (if texture is less than
- 32 bytes width) to the untiled case */
- int w = (texImage->Width * texelBytes * 2 + 31) & ~31;
- size = (w * ((texImage->Height + 1) / 2)) * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- else {
- int w = (texImage->Width * texelBytes + 31) & ~31;
- size = w * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- assert(size > 0);
-
- /* Align to 32-byte offset. It is faster to do this unconditionally
- * (no branch penalty).
- */
-
- curOffset = (curOffset + 0x1f) & ~0x1f;
-
- if (texelBytes) {
- t->image[0][i].x = curOffset; /* fix x and y coords up later together with offset */
- t->image[0][i].y = 0;
- t->image[0][i].width = MIN2(size / texelBytes, blitWidth);
- t->image[0][i].height = (size / texelBytes) / t->image[0][i].width;
- }
- else {
- t->image[0][i].x = curOffset % BLIT_WIDTH_BYTES;
- t->image[0][i].y = curOffset / BLIT_WIDTH_BYTES;
- t->image[0][i].width = MIN2(size, BLIT_WIDTH_BYTES);
- t->image[0][i].height = size / t->image[0][i].width;
- }
-
-#if 0
- /* for debugging only and only applicable to non-rectangle targets */
- assert(size % t->image[0][i].width == 0);
- assert(t->image[0][i].x == 0
- || (size < BLIT_WIDTH_BYTES && t->image[0][i].height == 1));
-#endif
-
- if (0)
- fprintf(stderr,
- "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n",
- i, texImage->Width, texImage->Height,
- t->image[0][i].x, t->image[0][i].y,
- t->image[0][i].width, t->image[0][i].height, size, curOffset);
-
- curOffset += size;
-
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
- /* Setup remaining cube face blits, if needed */
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- const GLuint faceSize = t->base.totalSize;
- GLuint face;
- /* reuse face 0 x/y/width/height - just update the offset when uploading */
- for (face = 1; face < 6; face++) {
- for (i = 0; i < numLevels; i++) {
- t->image[face][i].x = t->image[0][i].x;
- t->image[face][i].y = t->image[0][i].y;
- t->image[face][i].width = t->image[0][i].width;
- t->image[face][i].height = t->image[0][i].height;
- }
- }
- t->base.totalSize = 6 * faceSize; /* total texmem needed */
- }
-
-
- /* Hardware state:
- */
- t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
-
- t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
- R200_TXFORMAT_HEIGHT_MASK |
- R200_TXFORMAT_CUBIC_MAP_ENABLE |
- R200_TXFORMAT_F5_WIDTH_MASK |
- R200_TXFORMAT_F5_HEIGHT_MASK);
- t->pp_txformat |= ((log2Width << R200_TXFORMAT_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_HEIGHT_SHIFT));
-
- t->pp_txformat_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK);
- if (tObj->Target == GL_TEXTURE_3D) {
- t->pp_txformat_x |= (log2Depth << R200_DEPTH_LOG2_SHIFT);
- t->pp_txformat_x |= R200_TEXCOORD_VOLUME;
- }
- else if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
- t->pp_txformat |= ((log2Width << R200_TXFORMAT_F5_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_F5_HEIGHT_SHIFT) |
- (R200_TXFORMAT_CUBIC_MAP_ENABLE));
- t->pp_txformat_x |= R200_TEXCOORD_CUBIC_ENV;
- t->pp_cubic_faces = ((log2Width << R200_FACE_WIDTH_1_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_1_SHIFT) |
- (log2Width << R200_FACE_WIDTH_2_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_2_SHIFT) |
- (log2Width << R200_FACE_WIDTH_3_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_3_SHIFT) |
- (log2Width << R200_FACE_WIDTH_4_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_4_SHIFT));
- }
- else {
- /* If we don't in fact send enough texture coordinates, q will be 1,
- * making TEXCOORD_PROJ act like TEXCOORD_NONPROJ (Right?)
- */
- t->pp_txformat_x |= R200_TEXCOORD_PROJ;
- }
-
- t->pp_txsize = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << 0) |
- ((tObj->Image[0][t->base.firstLevel]->Height - 1) << 16));
-
- /* Only need to round to nearest 32 for textures, but the blitter
- * requires 64-byte aligned pitches, and we may/may not need the
- * blitter. NPOT only!
- */
- if (baseImage->IsCompressed)
- t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
- else
- t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63);
- t->pp_txpitch -= 32;
-
- t->dirty_state = TEX_ALL;
-
- /* FYI: r200UploadTexImages( rmesa, t ) used to be called here */
-}
-
-
-
-/* ================================================================
- * Texture combine functions
- */
-
-/* GL_ARB_texture_env_combine support
- */
-
-/* The color tables have combine functions for GL_SRC_COLOR,
- * GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r200_register_color[][R200_MAX_TEXTURE_UNITS] =
-{
- {
- R200_TXC_ARG_A_R0_COLOR,
- R200_TXC_ARG_A_R1_COLOR,
- R200_TXC_ARG_A_R2_COLOR,
- R200_TXC_ARG_A_R3_COLOR,
- R200_TXC_ARG_A_R4_COLOR,
- R200_TXC_ARG_A_R5_COLOR
- },
- {
- R200_TXC_ARG_A_R0_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_COLOR | R200_TXC_COMP_ARG_A
- },
- {
- R200_TXC_ARG_A_R0_ALPHA,
- R200_TXC_ARG_A_R1_ALPHA,
- R200_TXC_ARG_A_R2_ALPHA,
- R200_TXC_ARG_A_R3_ALPHA,
- R200_TXC_ARG_A_R4_ALPHA,
- R200_TXC_ARG_A_R5_ALPHA
- },
- {
- R200_TXC_ARG_A_R0_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_ALPHA | R200_TXC_COMP_ARG_A
- },
-};
-
-static GLuint r200_tfactor_color[] =
-{
- R200_TXC_ARG_A_TFACTOR_COLOR,
- R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_TFACTOR_ALPHA,
- R200_TXC_ARG_A_TFACTOR_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-static GLuint r200_primary_color[] =
-{
- R200_TXC_ARG_A_DIFFUSE_COLOR,
- R200_TXC_ARG_A_DIFFUSE_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_DIFFUSE_ALPHA,
- R200_TXC_ARG_A_DIFFUSE_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-3
- * GL_ONE table - indices 1-4
- */
-static GLuint r200_zero_color[] =
-{
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO
-};
-
-/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r200_register_alpha[][R200_MAX_TEXTURE_UNITS] =
-{
- {
- R200_TXA_ARG_A_R0_ALPHA,
- R200_TXA_ARG_A_R1_ALPHA,
- R200_TXA_ARG_A_R2_ALPHA,
- R200_TXA_ARG_A_R3_ALPHA,
- R200_TXA_ARG_A_R4_ALPHA,
- R200_TXA_ARG_A_R5_ALPHA
- },
- {
- R200_TXA_ARG_A_R0_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R1_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R2_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R3_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R4_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R5_ALPHA | R200_TXA_COMP_ARG_A
- },
-};
-
-static GLuint r200_tfactor_alpha[] =
-{
- R200_TXA_ARG_A_TFACTOR_ALPHA,
- R200_TXA_ARG_A_TFACTOR_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-static GLuint r200_primary_alpha[] =
-{
- R200_TXA_ARG_A_DIFFUSE_ALPHA,
- R200_TXA_ARG_A_DIFFUSE_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-1
- * GL_ONE table - indices 1-2
- */
-static GLuint r200_zero_alpha[] =
-{
- R200_TXA_ARG_A_ZERO,
- R200_TXA_ARG_A_ZERO | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_ZERO,
-};
-
-
-/* Extract the arg from slot A, shift it into the correct argument slot
- * and set the corresponding complement bit.
- */
-#define R200_COLOR_ARG( n, arg ) \
-do { \
- color_combine |= \
- ((color_arg[n] & R200_TXC_ARG_A_MASK) \
- << R200_TXC_ARG_##arg##_SHIFT); \
- color_combine |= \
- ((color_arg[n] >> R200_TXC_COMP_ARG_A_SHIFT) \
- << R200_TXC_COMP_ARG_##arg##_SHIFT); \
-} while (0)
-
-#define R200_ALPHA_ARG( n, arg ) \
-do { \
- alpha_combine |= \
- ((alpha_arg[n] & R200_TXA_ARG_A_MASK) \
- << R200_TXA_ARG_##arg##_SHIFT); \
- alpha_combine |= \
- ((alpha_arg[n] >> R200_TXA_COMP_ARG_A_SHIFT) \
- << R200_TXA_COMP_ARG_##arg##_SHIFT); \
-} while (0)
-
-
-/* ================================================================
- * Texture unit state management
- */
-
-static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint color_combine, alpha_combine;
- GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
- ~(R200_TXC_SCALE_MASK);
- GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
- ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
-
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert( (texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL) );
-
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit );
- }
-
- /* Set the texture environment state. Isn't this nice and clean?
- * The chip will automagically set the texture alpha to 0xff when
- * the texture format does not include an alpha component. This
- * reduces the amount of special-casing we have to do, alpha-only
- * textures being a notable exception.
- */
- /* Don't cache these results.
- */
- rmesa->state.texture.unit[unit].format = 0;
- rmesa->state.texture.unit[unit].envMode = 0;
-
- if ( !texUnit->_ReallyEnabled ) {
- if ( unit == 0 ) {
- color_combine = R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO
- | R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
- alpha_combine = R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO
- | R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD;
- }
- else {
- color_combine = R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO
- | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD;
- alpha_combine = R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO
- | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD;
- }
- }
- else {
- GLuint color_arg[3], alpha_arg[3];
- GLuint i;
- const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB;
- const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
- GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
- GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
-
-
- /* Step 1:
- * Extract the color and alpha combine function arguments.
- */
- for ( i = 0 ; i < numColorArgs ; i++ ) {
- const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR;
- assert(op >= 0);
- assert(op <= 3);
- switch ( texUnit->_CurrentCombine->SourceRGB[i] ) {
- case GL_TEXTURE:
- color_arg[i] = r200_register_color[op][unit];
- break;
- case GL_CONSTANT:
- color_arg[i] = r200_tfactor_color[op];
- break;
- case GL_PRIMARY_COLOR:
- color_arg[i] = r200_primary_color[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- color_arg[i] = r200_primary_color[op];
- else
- color_arg[i] = r200_register_color[op][0];
- break;
- case GL_ZERO:
- color_arg[i] = r200_zero_color[op];
- break;
- case GL_ONE:
- color_arg[i] = r200_zero_color[op+1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- for ( i = 0 ; i < numAlphaArgs ; i++ ) {
- const GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA;
- assert(op >= 0);
- assert(op <= 1);
- switch ( texUnit->_CurrentCombine->SourceA[i] ) {
- case GL_TEXTURE:
- alpha_arg[i] = r200_register_alpha[op][unit];
- break;
- case GL_CONSTANT:
- alpha_arg[i] = r200_tfactor_alpha[op];
- break;
- case GL_PRIMARY_COLOR:
- alpha_arg[i] = r200_primary_alpha[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- alpha_arg[i] = r200_primary_alpha[op];
- else
- alpha_arg[i] = r200_register_alpha[op][0];
- break;
- case GL_ZERO:
- alpha_arg[i] = r200_zero_alpha[op];
- break;
- case GL_ONE:
- alpha_arg[i] = r200_zero_alpha[op+1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- /* Step 2:
- * Build up the color and alpha combine functions.
- */
- switch ( texUnit->_CurrentCombine->ModeRGB ) {
- case GL_REPLACE:
- color_combine = (R200_TXC_ARG_A_ZERO |
- R200_TXC_ARG_B_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, C );
- break;
- case GL_MODULATE:
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, B );
- break;
- case GL_ADD:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- break;
- case GL_ADD_SIGNED:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- break;
- case GL_SUBTRACT:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_NEG_ARG_C |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- break;
- case GL_INTERPOLATE:
- color_combine = (R200_TXC_OP_LERP);
- R200_COLOR_ARG( 0, B );
- R200_COLOR_ARG( 1, A );
- R200_COLOR_ARG( 2, C );
- break;
-
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- /* The EXT version of the DOT3 extension does not support the
- * scale factor, but the ARB version (and the version in OpenGL
- * 1.3) does.
- */
- RGBshift = 0;
- /* FALLTHROUGH */
-
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- /* DOT3 works differently on R200 than on R100. On R100, just
- * setting the DOT3 mode did everything for you. On R200, the
- * driver has to enable the biasing and scale in the inputs to
- * put them in the proper [-1,1] range. This is what the 4x and
- * the -0.5 in the DOT3 spec do. The post-scale is then set
- * normally.
- */
-
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_DOT3 |
- R200_TXC_BIAS_ARG_A |
- R200_TXC_BIAS_ARG_B |
- R200_TXC_SCALE_ARG_A |
- R200_TXC_SCALE_ARG_B);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, B );
- break;
-
- case GL_MODULATE_ADD_ATI:
- color_combine = (R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- R200_COLOR_ARG( 2, B );
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- color_combine = (R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- R200_COLOR_ARG( 2, B );
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- color_combine = (R200_TXC_NEG_ARG_C |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG( 0, A );
- R200_COLOR_ARG( 1, C );
- R200_COLOR_ARG( 2, B );
- break;
- default:
- return GL_FALSE;
- }
-
- switch ( texUnit->_CurrentCombine->ModeA ) {
- case GL_REPLACE:
- alpha_combine = (R200_TXA_ARG_A_ZERO |
- R200_TXA_ARG_B_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, C );
- break;
- case GL_MODULATE:
- alpha_combine = (R200_TXA_ARG_C_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, B );
- break;
- case GL_ADD:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- break;
- case GL_ADD_SIGNED:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- break;
- case GL_SUBTRACT:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_NEG_ARG_C |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- break;
- case GL_INTERPOLATE:
- alpha_combine = (R200_TXA_OP_LERP);
- R200_ALPHA_ARG( 0, B );
- R200_ALPHA_ARG( 1, A );
- R200_ALPHA_ARG( 2, C );
- break;
-
- case GL_MODULATE_ADD_ATI:
- alpha_combine = (R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- R200_ALPHA_ARG( 2, B );
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- alpha_combine = (R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- R200_ALPHA_ARG( 2, B );
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- alpha_combine = (R200_TXA_NEG_ARG_C |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG( 0, A );
- R200_ALPHA_ARG( 1, C );
- R200_ALPHA_ARG( 2, B );
- break;
- default:
- return GL_FALSE;
- }
-
- if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
- || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) {
- alpha_scale |= R200_TXA_DOT_ALPHA;
- Ashift = RGBshift;
- }
-
- /* Step 3:
- * Apply the scale factor.
- */
- color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
- alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);
-
- /* All done!
- */
- }
-
- if ( rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] != color_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] != alpha_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] != color_scale ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] != alpha_scale) {
- R200_STATECHANGE( rmesa, pix[unit] );
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] = color_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] = alpha_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] = color_scale;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] = alpha_scale;
- }
-
- return GL_TRUE;
-}
-
-#define TEXOBJ_TXFILTER_MASK (R200_MAX_MIP_LEVEL_MASK | \
- R200_MIN_FILTER_MASK | \
- R200_MAG_FILTER_MASK | \
- R200_MAX_ANISO_MASK | \
- R200_YUV_TO_RGB | \
- R200_YUV_TEMPERATURE_MASK | \
- R200_CLAMP_S_MASK | \
- R200_CLAMP_T_MASK | \
- R200_BORDER_MODE_D3D )
-
-#define TEXOBJ_TXFORMAT_MASK (R200_TXFORMAT_WIDTH_MASK | \
- R200_TXFORMAT_HEIGHT_MASK | \
- R200_TXFORMAT_FORMAT_MASK | \
- R200_TXFORMAT_F5_WIDTH_MASK | \
- R200_TXFORMAT_F5_HEIGHT_MASK | \
- R200_TXFORMAT_ALPHA_IN_MAP | \
- R200_TXFORMAT_CUBIC_MAP_ENABLE | \
- R200_TXFORMAT_NON_POWER2)
-
-#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK | \
- R200_TEXCOORD_MASK | \
- R200_CLAMP_Q_MASK | \
- R200_VOLUME_FILTER_MASK)
-
-
-static void import_tex_obj_state( r200ContextPtr rmesa,
- int unit,
- r200TexObjPtr texobj )
-{
- GLuint *cmd = R200_DB_STATE( tex[unit] );
-
- cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK;
- cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
- cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK;
- cmd[TEX_PP_TXFORMAT_X] &= ~TEXOBJ_TXFORMAT_X_MASK;
- cmd[TEX_PP_TXFORMAT_X] |= texobj->pp_txformat_x & TEXOBJ_TXFORMAT_X_MASK;
- cmd[TEX_PP_TXSIZE] = texobj->pp_txsize; /* NPOT only! */
- cmd[TEX_PP_TXPITCH] = texobj->pp_txpitch; /* NPOT only! */
- cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset;
- cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] );
-
- if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- GLuint *cube_cmd = R200_DB_STATE( cube[unit] );
- GLuint bytesPerFace = texobj->base.totalSize / 6;
- ASSERT(texobj->base.totalSize % 6 == 0);
- cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F1] = texobj->pp_txoffset + 1 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F2] = texobj->pp_txoffset + 2 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] = texobj->pp_txoffset + 3 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] = texobj->pp_txoffset + 4 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] = texobj->pp_txoffset + 5 * bytesPerFace;
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] );
- }
-
- texobj->dirty_state &= ~(1<<unit);
-}
-
-
-static void set_texgen_matrix( r200ContextPtr rmesa,
- GLuint unit,
- const GLfloat *s_plane,
- const GLfloat *t_plane,
- const GLfloat *r_plane,
- const GLfloat *q_plane )
-{
- GLfloat m[16];
-
- m[0] = s_plane[0];
- m[4] = s_plane[1];
- m[8] = s_plane[2];
- m[12] = s_plane[3];
-
- m[1] = t_plane[0];
- m[5] = t_plane[1];
- m[9] = t_plane[2];
- m[13] = t_plane[3];
-
- m[2] = r_plane[0];
- m[6] = r_plane[1];
- m[10] = r_plane[2];
- m[14] = r_plane[3];
-
- m[3] = q_plane[0];
- m[7] = q_plane[1];
- m[11] = q_plane[2];
- m[15] = q_plane[3];
-
- _math_matrix_loadf( &(rmesa->TexGenMatrix[unit]), m);
- _math_matrix_analyse( &(rmesa->TexGenMatrix[unit]) );
- rmesa->TexGenEnabled |= R200_TEXMAT_0_ENABLE<<unit;
-}
-
-
-/*
- * Returns GL_FALSE if fallback required.
- */
-static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint inputshift = R200_TEXGEN_0_INPUT_SHIFT + unit*4;
- GLuint tgi, tgcm;
- GLuint mode = 0;
- GLboolean mixed_fallback = GL_FALSE;
- static const GLfloat I[16] = {
- 1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- 0, 0, 0, 1 };
- static const GLfloat reflect[16] = {
- -1, 0, 0, 0,
- 0, -1, 0, 0,
- 0, 0, -1, 0,
- 0, 0, 0, 1 };
-
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
- rmesa->TexGenEnabled &= ~(R200_TEXGEN_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenNeedNormals[unit] = GL_FALSE;
- tgi = rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] & ~(R200_TEXGEN_INPUT_MASK <<
- inputshift);
- tgcm = rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] & ~(R200_TEXGEN_COMP_MASK <<
- (unit * 4));
-
- if (0)
- fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit);
-
- if (texUnit->TexGenEnabled & S_BIT) {
- mode = texUnit->GenModeS;
- } else {
- tgcm |= R200_TEXGEN_COMP_S << (unit * 4);
- }
-
- if (texUnit->TexGenEnabled & T_BIT) {
- if (texUnit->GenModeT != mode)
- mixed_fallback = GL_TRUE;
- } else {
- tgcm |= R200_TEXGEN_COMP_T << (unit * 4);
- }
-
- if (texUnit->TexGenEnabled & R_BIT) {
- if (texUnit->GenModeR != mode)
- mixed_fallback = GL_TRUE;
- } else {
- tgcm |= R200_TEXGEN_COMP_R << (unit * 4);
- }
-
- if (texUnit->TexGenEnabled & Q_BIT) {
- if (texUnit->GenModeQ != mode)
- mixed_fallback = GL_TRUE;
- } else {
- tgcm |= R200_TEXGEN_COMP_Q << (unit * 4);
- }
-
- if (mixed_fallback) {
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "fallback mixed texgen, 0x%x (0x%x 0x%x 0x%x 0x%x)\n",
- texUnit->TexGenEnabled, texUnit->GenModeS, texUnit->GenModeT,
- texUnit->GenModeR, texUnit->GenModeQ);
- return GL_FALSE;
- }
-
- switch (mode) {
- case GL_OBJECT_LINEAR:
- tgi |= R200_TEXGEN_INPUT_OBJ << inputshift;
- set_texgen_matrix( rmesa, unit,
- (texUnit->TexGenEnabled & S_BIT) ? texUnit->ObjectPlaneS : I,
- (texUnit->TexGenEnabled & T_BIT) ? texUnit->ObjectPlaneT : I + 4,
- (texUnit->TexGenEnabled & R_BIT) ? texUnit->ObjectPlaneR : I + 8,
- (texUnit->TexGenEnabled & Q_BIT) ? texUnit->ObjectPlaneQ : I + 12);
- break;
-
- case GL_EYE_LINEAR:
- tgi |= R200_TEXGEN_INPUT_EYE << inputshift;
- set_texgen_matrix( rmesa, unit,
- (texUnit->TexGenEnabled & S_BIT) ? texUnit->EyePlaneS : I,
- (texUnit->TexGenEnabled & T_BIT) ? texUnit->EyePlaneT : I + 4,
- (texUnit->TexGenEnabled & R_BIT) ? texUnit->EyePlaneR : I + 8,
- (texUnit->TexGenEnabled & Q_BIT) ? texUnit->EyePlaneQ : I + 12);
- break;
-
- case GL_REFLECTION_MAP_NV:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- tgi |= R200_TEXGEN_INPUT_EYE_REFLECT<<inputshift;
- set_texgen_matrix( rmesa, unit,
- (texUnit->TexGenEnabled & S_BIT) ? reflect : I,
- (texUnit->TexGenEnabled & T_BIT) ? reflect + 4 : I + 4,
- (texUnit->TexGenEnabled & R_BIT) ? reflect + 8 : I + 8,
- I + 12);
- break;
-
- case GL_NORMAL_MAP_NV:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- tgi |= R200_TEXGEN_INPUT_EYE_NORMAL<<inputshift;
- break;
-
- case GL_SPHERE_MAP:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- tgi |= R200_TEXGEN_INPUT_SPHERE<<inputshift;
- break;
-
- case 0:
- /* All texgen units were disabled, so just pass coords through. */
- tgi |= unit << inputshift;
- break;
-
- default:
- /* Unsupported mode, fallback:
- */
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "fallback unsupported texgen, %d\n",
- texUnit->GenModeS);
- return GL_FALSE;
- }
-
- rmesa->TexGenEnabled |= R200_TEXGEN_TEXMAT_0_ENABLE << unit;
- rmesa->TexGenCompSel |= R200_OUTPUT_TEX_0 << unit;
-
- if (tgi != rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] ||
- tgcm != rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2])
- {
- R200_STATECHANGE(rmesa, tcg);
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] = tgi;
- rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] = tgcm;
- }
-
- return GL_TRUE;
-}
-
-
-static void disable_tex( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE<<unit)) {
- /* Texture unit disabled */
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &= ~(1UL << unit);
- rmesa->state.texture.unit[unit].texobj = NULL;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) << unit);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_BLEND_0_ENABLE;
-
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
-
- if (rmesa->TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) {
- TCL_FALLBACK( ctx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
- }
-
- /* Actually want to keep all units less than max active texture
- * enabled, right? Fix this for >2 texunits.
- */
- /* FIXME: What should happen here if r200UpdateTextureEnv fails? */
- if (unit == 0)
- r200UpdateTextureEnv( ctx, unit );
-
-
- {
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenEnabled &= ~(R200_TEXGEN_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenNeedNormals[unit] = GL_FALSE;
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
-
- if (tmp != rmesa->TexGenEnabled) {
- rmesa->recheck_texgen[unit] = GL_TRUE;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
- }
- }
-}
-
-static void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- GLuint re_cntl;
-
- re_cntl = rmesa->hw.set.cmd[SET_RE_CNTL] & ~(R200_VTX_STQ0_D3D << (2 * unit));
- if (use_d3d)
- re_cntl |= R200_VTX_STQ0_D3D << (2 * unit);
-
- if ( re_cntl != rmesa->hw.set.cmd[SET_RE_CNTL] ) {
- R200_STATECHANGE( rmesa, set );
- rmesa->hw.set.cmd[SET_RE_CNTL] = re_cntl;
- }
-}
-
-static GLboolean enable_tex_2d( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock )
- return GL_FALSE;
- }
-
- set_re_cntl_d3d( ctx, unit, GL_FALSE );
-
- return GL_TRUE;
-}
-
-#if ENABLE_HW_3D_TEXTURE
-static GLboolean enable_tex_3d( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- /* Need to load the 3d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_3D);
-
- /* R100 & R200 do not support mipmaps for 3D textures.
- */
- if ( (tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR) ) {
- return GL_FALSE;
- }
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock )
- return GL_FALSE;
- }
-
- set_re_cntl_d3d( ctx, unit, GL_TRUE );
-
- return GL_TRUE;
-}
-#endif
-
-static GLboolean enable_tex_cube( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
- GLuint face;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- for (face = 0; face < 6; face++)
- t->base.dirty_images[face] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_CUBE_MAP);
-
- if ( t->base.dirty_images[0] || t->base.dirty_images[1] ||
- t->base.dirty_images[2] || t->base.dirty_images[3] ||
- t->base.dirty_images[4] || t->base.dirty_images[5] ) {
- /* flush */
- R200_FIREVERTICES( rmesa );
- /* layout memory space, once for all faces */
- r200SetTexImages( rmesa, tObj );
- }
-
- /* upload (per face) */
- for (face = 0; face < 6; face++) {
- if (t->base.dirty_images[face]) {
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, face );
- }
- }
-
- if ( !t->base.memBlock ) {
- /* texmem alloc failed, use s/w fallback */
- return GL_FALSE;
- }
-
- set_re_cntl_d3d( ctx, unit, GL_TRUE );
-
- return GL_TRUE;
-}
-
-static GLboolean enable_tex_rect( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- if (!(t->pp_txformat & R200_TXFORMAT_NON_POWER2)) {
- t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock && !rmesa->prefer_gart_client_texturing )
- return GL_FALSE;
- }
-
- set_re_cntl_d3d( ctx, unit, GL_FALSE );
-
- return GL_TRUE;
-}
-
-
-static GLboolean update_tex_common( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
- GLenum format;
-
- /* Fallback if there's a texture border */
- if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 )
- return GL_FALSE;
-
- /* Update state if this is a different texture object to last
- * time.
- */
- if ( rmesa->state.texture.unit[unit].texobj != t ) {
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- }
-
- rmesa->state.texture.unit[unit].texobj = t;
- t->base.bound |= (1UL << unit);
- t->dirty_state |= 1<<unit;
- driUpdateTextureLRU( (driTextureObject *) t ); /* XXX: should be locked! */
- }
-
-
- /* Newly enabled?
- */
- if ( 1|| !(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE<<unit))) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) << unit;
-
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
-
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
-
- if (t->dirty_state & (1<<unit)) {
- import_tex_obj_state( rmesa, unit, t );
- }
-
- if (rmesa->recheck_texgen[unit]) {
- GLboolean fallback = !r200_validate_texgen( ctx, unit );
- TCL_FALLBACK( ctx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), fallback);
- rmesa->recheck_texgen[unit] = 0;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
-
- format = tObj->Image[0][tObj->BaseLevel]->Format;
- if ( rmesa->state.texture.unit[unit].format != format ||
- rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode ) {
- rmesa->state.texture.unit[unit].format = format;
- rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
- if ( ! r200UpdateTextureEnv( ctx, unit ) ) {
- return GL_FALSE;
- }
- }
-
- FALLBACK( rmesa, R200_FALLBACK_BORDER_MODE, t->border_fallback );
- return !t->border_fallback;
-}
-
-
-
-static GLboolean r200UpdateTextureUnit( GLcontext *ctx, int unit )
-{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if ( texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT) ) {
- return (enable_tex_rect( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT) ) {
- return (enable_tex_2d( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
-#if ENABLE_HW_3D_TEXTURE
- else if ( texUnit->_ReallyEnabled & (TEXTURE_3D_BIT) ) {
- return (enable_tex_3d( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
-#endif
- else if ( texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
- return (enable_tex_cube( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( texUnit->_ReallyEnabled ) {
- return GL_FALSE;
- }
- else {
- disable_tex( ctx, unit );
- return GL_TRUE;
- }
-}
-
-
-void r200UpdateTextureState( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLboolean ok;
- GLuint dbg;
-
- ok = (r200UpdateTextureUnit( ctx, 0 ) &&
- r200UpdateTextureUnit( ctx, 1 ) &&
- r200UpdateTextureUnit( ctx, 2 ) &&
- r200UpdateTextureUnit( ctx, 3 ) &&
- r200UpdateTextureUnit( ctx, 4 ) &&
- r200UpdateTextureUnit( ctx, 5 ));
-
- FALLBACK( rmesa, R200_FALLBACK_TEXTURE, !ok );
-
- if (rmesa->TclFallback)
- r200ChooseVertexState( ctx );
-
-
- if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
-
- /*
- * T0 hang workaround -------------
- * not needed for r200 derivatives?
- */
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_ENABLE_MASK) == R200_TEX_0_ENABLE &&
- (rmesa->hw.tex[0].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) > R200_MIN_FILTER_LINEAR) {
-
- R200_STATECHANGE(rmesa, ctx);
- R200_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- }
- else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE) &&
- (rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R200_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
- }
- }
-
- /* maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
- looks like that's not the case, if 8500/9100 owners don't complain remove this...
- for ( i = 0; i < ctx->Const.MaxTextureUnits; i += 2) {
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ((R200_TEX_0_ENABLE |
- R200_TEX_1_ENABLE ) << i)) == (R200_TEX_0_ENABLE << i)) &&
- ((rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
- R200_MIN_FILTER_LINEAR)) {
- R200_STATECHANGE(rmesa, ctx);
- R200_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_1_ENABLE << i);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- }
- else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE << i)) &&
- (rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R200_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
- }
- }
- } */
-
- /*
- * Texture cache LRU hang workaround -------------
- * not needed for r200 derivatives?
- */
-
- /* While the cases below attempt to only enable the workaround in the
- * specific cases necessary, they were insufficient. See bugzilla #1519,
- * #729, #814. Tests with quake3 showed no impact on performance.
- */
- dbg = 0x6;
-
- /*
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE )) &&
- ((((rmesa->hw.tex[0].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)) ||
- ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_2_ENABLE) &&
- ((((rmesa->hw.tex[2].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)) ||
- ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_4_ENABLE) &&
- ((((rmesa->hw.tex[4].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)))
- {
- dbg |= 0x02;
- }
-
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE )) &&
- ((((rmesa->hw.tex[1].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)) ||
- ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_3_ENABLE) &&
- ((((rmesa->hw.tex[3].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)) ||
- ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_5_ENABLE) &&
- ((((rmesa->hw.tex[5].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0)))
- {
- dbg |= 0x04;
- }*/
-
- if (dbg != rmesa->hw.tam.cmd[TAM_DEBUG3]) {
- R200_STATECHANGE( rmesa, tam );
- rmesa->hw.tam.cmd[TAM_DEBUG3] = dbg;
- if (0) printf("TEXCACHE LRU HANG WORKAROUND %x\n", dbg);
- }
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.c
deleted file mode 100644
index 08173fda2..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.c
+++ /dev/null
@@ -1,1227 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt.c,v 1.4 2003/05/06 23:52:08 daenzer Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_tex.h"
-#include "r200_tcl.h"
-#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
-
-#include "api_noop.h"
-#include "api_arrayelt.h"
-#include "context.h"
-#include "mtypes.h"
-#include "enums.h"
-#include "glapi.h"
-#include "colormac.h"
-#include "light.h"
-#include "state.h"
-#include "vtxfmt.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_array_api.h"
-
-#include "dispatch.h"
-
-static void r200VtxFmtFlushVertices( GLcontext *, GLuint );
-
-static void count_func( const char *name, struct dynfn *l )
-{
- int i = 0;
- struct dynfn *f;
- foreach (f, l) i++;
- if (i) fprintf(stderr, "%s: %d\n", name, i );
-}
-
-static void count_funcs( r200ContextPtr rmesa )
-{
- count_func( "Vertex2f", &rmesa->vb.dfn_cache.Vertex2f );
- count_func( "Vertex2fv", &rmesa->vb.dfn_cache.Vertex2fv );
- count_func( "Vertex3f", &rmesa->vb.dfn_cache.Vertex3f );
- count_func( "Vertex3fv", &rmesa->vb.dfn_cache.Vertex3fv );
- count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
- count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
- count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
- count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
- count_func( "Color4f", &rmesa->vb.dfn_cache.Color4f );
- count_func( "Color4fv", &rmesa->vb.dfn_cache.Color4fv );
- count_func( "Color3f", &rmesa->vb.dfn_cache.Color3f );
- count_func( "Color3fv", &rmesa->vb.dfn_cache.Color3fv );
- count_func( "SecondaryColor3f", &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- count_func( "SecondaryColor3fv", &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- count_func( "SecondaryColor3ub", &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- count_func( "SecondaryColor3ubv", &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- count_func( "Normal3f", &rmesa->vb.dfn_cache.Normal3f );
- count_func( "Normal3fv", &rmesa->vb.dfn_cache.Normal3fv );
- count_func( "TexCoord3f", &rmesa->vb.dfn_cache.TexCoord3f );
- count_func( "TexCoord3fv", &rmesa->vb.dfn_cache.TexCoord3fv );
- count_func( "TexCoord2f", &rmesa->vb.dfn_cache.TexCoord2f );
- count_func( "TexCoord2fv", &rmesa->vb.dfn_cache.TexCoord2fv );
- count_func( "TexCoord1f", &rmesa->vb.dfn_cache.TexCoord1f );
- count_func( "TexCoord1fv", &rmesa->vb.dfn_cache.TexCoord1fv );
- count_func( "MultiTexCoord3fARB", &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- count_func( "MultiTexCoord3fvARB", &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- count_func( "MultiTexCoord2fARB", &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- count_func( "MultiTexCoord2fvARB", &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- count_func( "MultiTexCoord1fARB", &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- count_func( "MultiTexCoord1fvARB", &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* count_func( "FogCoordfEXT", &rmesa->vb.dfn_cache.FogCoordfEXT );
- count_func( "FogCoordfvEXT", &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-}
-
-
-void r200_copy_to_current( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- unsigned i;
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT);
-
- if (rmesa->vb.vtxfmt_0 & R200_VTX_N0) {
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0] = rmesa->vb.normalptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1] = rmesa->vb.normalptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2] = rmesa->vb.normalptr[2];
- }
-
- if (rmesa->vb.vtxfmt_0 & R200_VTX_DISCRETE_FOG) {
- ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = rmesa->vb.fogptr[0];
- }
-
- switch( VTX_COLOR(rmesa->vb.vtxfmt_0, 0) ) {
- case R200_VTX_PK_RGBA:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->blue );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->alpha );
- break;
-
- case R200_VTX_FP_RGB:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = rmesa->vb.floatcolorptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = rmesa->vb.floatcolorptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = rmesa->vb.floatcolorptr[2];
- break;
-
- case R200_VTX_FP_RGBA:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = rmesa->vb.floatcolorptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = rmesa->vb.floatcolorptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = rmesa->vb.floatcolorptr[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = rmesa->vb.floatcolorptr[3];
- break;
-
- default:
- break;
- }
-
- if (VTX_COLOR(rmesa->vb.vtxfmt_0, 1) == R200_VTX_PK_RGBA) {
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] = UBYTE_TO_FLOAT( rmesa->vb.specptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] = UBYTE_TO_FLOAT( rmesa->vb.specptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] = UBYTE_TO_FLOAT( rmesa->vb.specptr->blue );
- }
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- const unsigned count = VTX_TEXn_COUNT( rmesa->vb.vtxfmt_1, i );
- GLfloat * const src = rmesa->vb.texcoordptr[i];
-
- if ( count != 0 ) {
- switch( count ) {
- case 3:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = src[1];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = src[2];
- break;
- case 2:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = src[1];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = 0.0F;
- break;
- case 1:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = 0.0F;
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = 0.0F;
- break;
- }
-
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][0] = src[0];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][3] = 1.0F;
- }
- }
-
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
-}
-
-static GLboolean discreet_gl_prim[GL_POLYGON+1] = {
- 1, /* 0 points */
- 1, /* 1 lines */
- 0, /* 2 line_strip */
- 0, /* 3 line_loop */
- 1, /* 4 tris */
- 0, /* 5 tri_fan */
- 0, /* 6 tri_strip */
- 1, /* 7 quads */
- 0, /* 8 quadstrip */
- 0, /* 9 poly */
-};
-
-static void flush_prims( r200ContextPtr rmesa )
-{
- int i,j;
- struct r200_dma_region tmp = rmesa->dma.current;
-
- tmp.buf->refcount++;
- tmp.aos_size = rmesa->vb.vertex_size;
- tmp.aos_stride = rmesa->vb.vertex_size;
- tmp.aos_start = GET_START(&tmp);
-
- rmesa->dma.current.ptr = rmesa->dma.current.start +=
- (rmesa->vb.initial_counter - rmesa->vb.counter) *
- rmesa->vb.vertex_size * 4;
-
- rmesa->tcl.vertex_format = rmesa->vb.vtxfmt_0;
- rmesa->tcl.aos_components[0] = &tmp;
- rmesa->tcl.nr_aos_components = 1;
- rmesa->dma.flush = NULL;
-
- /* Optimize the primitive list:
- */
- if (rmesa->vb.nrprims > 1) {
- for (j = 0, i = 1 ; i < rmesa->vb.nrprims; i++) {
- int pj = rmesa->vb.primlist[j].prim & 0xf;
- int pi = rmesa->vb.primlist[i].prim & 0xf;
-
- if (pj == pi && discreet_gl_prim[pj] &&
- rmesa->vb.primlist[i].start == rmesa->vb.primlist[j].end) {
- rmesa->vb.primlist[j].end = rmesa->vb.primlist[i].end;
- }
- else {
- j++;
- if (j != i) rmesa->vb.primlist[j] = rmesa->vb.primlist[i];
- }
- }
- rmesa->vb.nrprims = j+1;
- }
-
- if (rmesa->vb.vtxfmt_0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0] ||
- rmesa->vb.vtxfmt_1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = rmesa->vb.vtxfmt_0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = rmesa->vb.vtxfmt_1;
- }
-
-
- for (i = 0 ; i < rmesa->vb.nrprims; i++) {
- if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "vtxfmt prim %d: %s %d..%d\n", i,
- _mesa_lookup_enum_by_nr( rmesa->vb.primlist[i].prim &
- PRIM_MODE_MASK ),
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end);
-
- if (rmesa->vb.primlist[i].start < rmesa->vb.primlist[i].end)
- r200EmitPrimitive( rmesa->glCtx,
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end,
- rmesa->vb.primlist[i].prim );
- }
-
- rmesa->vb.nrprims = 0;
- r200ReleaseDmaRegion( rmesa, &tmp, __FUNCTION__ );
-}
-
-
-static void start_prim( r200ContextPtr rmesa, GLuint mode )
-{
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- rmesa->vb.primlist[rmesa->vb.nrprims].start =
- rmesa->vb.initial_counter - rmesa->vb.counter;
- rmesa->vb.primlist[rmesa->vb.nrprims].prim = mode;
-}
-
-static void note_last_prim( r200ContextPtr rmesa, GLuint flags )
-{
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- rmesa->vb.primlist[rmesa->vb.nrprims].prim |= flags;
- rmesa->vb.primlist[rmesa->vb.nrprims].end =
- rmesa->vb.initial_counter - rmesa->vb.counter;
-
- if (++(rmesa->vb.nrprims) == R200_MAX_PRIMS)
- flush_prims( rmesa );
- }
-}
-
-
-static void copy_vertex( r200ContextPtr rmesa, GLuint n, GLfloat *dst )
-{
- GLuint i;
- GLfloat *src = (GLfloat *)(rmesa->dma.current.address +
- rmesa->dma.current.ptr +
- (rmesa->vb.primlist[rmesa->vb.nrprims].start + n) *
- rmesa->vb.vertex_size * 4);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "copy_vertex %d\n", rmesa->vb.primlist[rmesa->vb.nrprims].start + n);
-
- for (i = 0 ; i < rmesa->vb.vertex_size; i++) {
- dst[i] = src[i];
- }
-}
-
-/* NOTE: This actually reads the copied vertices back from uncached
- * memory. Could also use the counter/notify mechanism to populate
- * tmp on the fly as vertices are generated.
- */
-static GLuint copy_dma_verts( r200ContextPtr rmesa, GLfloat (*tmp)[R200_MAX_VERTEX_SIZE] )
-{
- GLuint ovf, i;
- GLuint nr = (rmesa->vb.initial_counter - rmesa->vb.counter) -
- rmesa->vb.primlist[rmesa->vb.nrprims].start;
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d verts\n", __FUNCTION__, nr);
-
- switch( rmesa->vb.prim[0] )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- copy_vertex( rmesa, nr-1, tmp[0] );
- return 1;
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- copy_vertex( rmesa, 0, tmp[0] );
- return 1;
- } else {
- copy_vertex( rmesa, 0, tmp[0] );
- copy_vertex( rmesa, nr-1, tmp[1] );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- ovf = MIN2( nr, 2 );
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- default:
- assert(0);
- return 0;
- }
-}
-
-static void VFMT_FALLBACK_OUTSIDE_BEGIN_END( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_FALLBACKS))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (ctx->Driver.NeedFlush)
- r200VtxFmtFlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (ctx->NewState)
- _mesa_update_state( ctx ); /* clear state so fell_back sticks */
-
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
-
- assert( rmesa->dma.flush == 0 );
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
-}
-
-
-/**
- * \todo
- * An interesting optimization of this function would be to have 3 element
- * table with the dispatch offsets of the TexCoord?fv functions, use count
- * to look-up the table, and a specialized version of GL_CALL that used the
- * offset number instead of the name.
- */
-static void dispatch_multitexcoord( GLuint count, GLuint unit, GLfloat * f )
-{
- switch( count ) {
- case 3:
- CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- case 2:
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- case 1:
- CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- default:
- assert( count == 0 );
- break;
- }
-}
-
-void VFMT_FALLBACK( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat tmp[3][R200_MAX_VERTEX_SIZE];
- GLuint i, prim;
- GLuint ind0 = rmesa->vb.vtxfmt_0;
- GLuint ind1 = rmesa->vb.vtxfmt_1;
- GLuint nrverts;
- GLfloat alpha = 1.0;
- GLuint count;
- GLuint unit;
-
- if (R200_DEBUG & (DEBUG_FALLBACKS|DEBUG_VFMT))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- VFMT_FALLBACK_OUTSIDE_BEGIN_END( __FUNCTION__ );
- return;
- }
-
- /* Copy vertices out of dma:
- */
- nrverts = copy_dma_verts( rmesa, tmp );
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- flush_prims( rmesa );
-
- /* Update ctx->Driver.CurrentExecPrimitive and swap in swtnl.
- */
- prim = rmesa->vb.prim[0];
- ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1;
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
-
- assert(rmesa->dma.flush == 0);
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
- CALL_Begin(GET_DISPATCH(), (prim));
-
- if (rmesa->vb.installed_color_3f_sz == 4)
- alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
-
- /* Replay saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- GLuint offset = 3;
-
- if (ind0 & R200_VTX_N0) {
- CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset += 3;
- }
-
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- CALL_FogCoordfvEXT(GET_DISPATCH(), (&tmp[i][offset]));
- offset++;
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- CALL_Color4ubv(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
- offset++;
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=4;
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=3;
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) {
- CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
- offset++;
- }
-
- for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) {
- count = VTX_TEXn_COUNT( ind1, unit );
- dispatch_multitexcoord( count, unit, &tmp[i][offset] );
- offset += count;
- }
-
- CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0]));
- }
-
- /* Replay current vertex
- */
- if (ind0 & R200_VTX_N0)
- CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr));
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- CALL_FogCoordfvEXT(GET_DISPATCH(), (rmesa->vb.fogptr));
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red,
- rmesa->vb.colorptr->green,
- rmesa->vb.colorptr->blue,
- rmesa->vb.colorptr->alpha));
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) {
- CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0],
- rmesa->vb.floatcolorptr[1],
- rmesa->vb.floatcolorptr[2],
- alpha));
- }
- else {
- CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- }
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA)
- CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red,
- rmesa->vb.specptr->green,
- rmesa->vb.specptr->blue));
-
- for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) {
- count = VTX_TEXn_COUNT( ind1, unit );
- dispatch_multitexcoord( count, unit, rmesa->vb.texcoordptr[unit] );
- }
-}
-
-
-
-static void wrap_buffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat tmp[3][R200_MAX_VERTEX_SIZE];
- GLuint i, nrverts;
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_PRIMS))
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- /* Don't deal with parity.
- */
- if ((((rmesa->vb.initial_counter - rmesa->vb.counter) -
- rmesa->vb.primlist[rmesa->vb.nrprims].start) & 1)) {
- rmesa->vb.counter++;
- rmesa->vb.initial_counter++;
- return;
- }
-
- /* Copy vertices out of dma:
- */
- if (rmesa->vb.prim[0] == GL_POLYGON+1)
- nrverts = 0;
- else {
- nrverts = copy_dma_verts( rmesa, tmp );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%d vertices to copy\n", nrverts);
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- }
-
- /* Fire any buffered primitives
- */
- flush_prims( rmesa );
-
- /* Get new buffer
- */
- r200RefillCurrentDmaRegion( rmesa );
-
- /* Reset counter, dmaptr
- */
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.ptr + rmesa->dma.current.address);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
-
- rmesa->dma.flush = flush_prims;
-
- /* Restart wrapped primitive:
- */
- if (rmesa->vb.prim[0] != GL_POLYGON+1)
- start_prim( rmesa, rmesa->vb.prim[0] );
-
-
- /* Reemit saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- if (R200_DEBUG & DEBUG_VERTS) {
- int j;
- fprintf(stderr, "re-emit vertex %d to %p\n", i,
- (void *)rmesa->vb.dmaptr);
- if (R200_DEBUG & DEBUG_VERBOSE)
- for (j = 0 ; j < rmesa->vb.vertex_size; j++)
- fprintf(stderr, "\t%08x/%f\n", *(int*)&tmp[i][j], tmp[i][j]);
- }
-
- memcpy( rmesa->vb.dmaptr, tmp[i], rmesa->vb.vertex_size * 4 );
- rmesa->vb.dmaptr += rmesa->vb.vertex_size;
- rmesa->vb.counter--;
- }
-}
-
-
-/**
- * Determines the hardware vertex format based on the current state vector.
- *
- * \returns
- * If the hardware TCL unit is capable of handling the current state vector,
- * \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
- *
- * \todo
- * Make this color format selection data driven. If we receive only ubytes,
- * send color as ubytes. Also check if converting (with free checking for
- * overflow) is cheaper than sending floats directly.
- *
- * \todo
- * When intializing texture coordinates, it might be faster to just copy the
- * entire \c VERT_ATTRIB_TEX0 vector into the vertex buffer. It may mean that
- * some of the data (i.e., the last texture coordinate components) get copied
- * over, but that still may be faster than the conditional branching. If
- * nothing else, the code will be smaller and easier to follow.
- */
-static GLboolean check_vtx_fmt( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint ind0 = R200_VTX_Z0;
- GLuint ind1 = 0;
- GLuint i;
- GLuint count[R200_MAX_TEXTURE_UNITS];
-
- if (rmesa->TclFallback || rmesa->vb.fell_back || ctx->CompileFlag)
- return GL_FALSE;
-
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)
- ctx->Driver.FlushVertices( ctx, FLUSH_UPDATE_CURRENT );
-
- /* Make all this event-driven:
- */
- if (ctx->Light.Enabled) {
- ind0 |= R200_VTX_N0;
-
- if (ctx->Light.ColorMaterialEnabled)
- ind0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
- else
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
- }
- else {
- /* TODO: make this data driven?
- */
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
-
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT;
- }
- }
-
- if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
- ind0 |= R200_VTX_DISCRETE_FOG;
- }
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- count[i] = 0;
-
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
- if (rmesa->TexGenNeedNormals[i]) {
- ind0 |= R200_VTX_N0;
- }
- else {
- switch( ctx->Texture.Unit[i]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- count[i] = 3;
- break;
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- count[i] = 2;
- break;
- case TEXTURE_1D_BIT:
- count[i] = 1;
- break;
- }
-
- ind1 |= count[i] << (3 * i);
- }
- }
- }
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_STATE))
- fprintf(stderr, "%s: format: 0x%x, 0x%x\n", __FUNCTION__, ind0, ind1 );
-
- R200_NEWPRIM(rmesa);
- rmesa->vb.vtxfmt_0 = ind0;
- rmesa->vb.vtxfmt_1 = ind1;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
-
- rmesa->vb.vertex_size = 3;
- rmesa->vb.normalptr = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
- rmesa->vb.colorptr = NULL;
- rmesa->vb.floatcolorptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- rmesa->vb.fogptr = ctx->Current.Attrib[VERT_ATTRIB_FOG];
- rmesa->vb.specptr = NULL;
- rmesa->vb.floatspecptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
- rmesa->vb.texcoordptr[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
- rmesa->vb.texcoordptr[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX1];
- rmesa->vb.texcoordptr[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX2];
- rmesa->vb.texcoordptr[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX3];
- rmesa->vb.texcoordptr[4] = ctx->Current.Attrib[VERT_ATTRIB_TEX4];
- rmesa->vb.texcoordptr[5] = ctx->Current.Attrib[VERT_ATTRIB_TEX5];
- rmesa->vb.texcoordptr[6] = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* dummy */
- rmesa->vb.texcoordptr[7] = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* dummy */
-
- /* Run through and initialize the vertex components in the order
- * the hardware understands:
- */
- if (ind0 & R200_VTX_N0) {
- rmesa->vb.normalptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.normalptr[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
- rmesa->vb.normalptr[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
- rmesa->vb.normalptr[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- }
-
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- rmesa->vb.fogptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 1;
- rmesa->vb.fogptr[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- rmesa->vb.colorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->alpha, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] );
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- rmesa->vb.floatcolorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 4;
- rmesa->vb.floatcolorptr[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- rmesa->vb.floatcolorptr[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- rmesa->vb.floatcolorptr[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
- rmesa->vb.floatcolorptr[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- rmesa->vb.floatcolorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.floatcolorptr[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- rmesa->vb.floatcolorptr[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- rmesa->vb.floatcolorptr[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) {
- rmesa->vb.specptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] );
- }
-
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- if ( count[i] != 0 ) {
- float * const attr = ctx->Current.Attrib[VERT_ATTRIB_TEX0+i];
- unsigned j;
-
- rmesa->vb.texcoordptr[i] = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
-
- for ( j = 0 ; j < count[i] ; j++ ) {
- rmesa->vb.texcoordptr[i][j] = attr[j];
- }
-
- rmesa->vb.vertex_size += count[i];
- }
- }
-
- if (rmesa->vb.installed_vertex_format != rmesa->vb.vtxfmt_0) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on vertex_format change\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- rmesa->vb.installed_vertex_format = rmesa->vb.vtxfmt_0;
- }
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- success\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-
-void r200VtxfmtInvalidate( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- rmesa->vb.recheck = GL_TRUE;
- rmesa->vb.fell_back = GL_FALSE;
-}
-
-
-static void r200VtxfmtValidate( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- rmesa->vb.recheck = GL_FALSE;
-
- if (check_vtx_fmt( ctx )) {
- if (!rmesa->vb.installed) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall (new install)\n");
-
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.FlushVertices = r200VtxFmtFlushVertices;
- rmesa->vb.installed = GL_TRUE;
- }
- else if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: already installed", __FUNCTION__);
- }
- else {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: failed\n", __FUNCTION__);
-
- if (rmesa->vb.installed) {
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
- rmesa->vb.installed = GL_FALSE;
- }
- }
-}
-
-
-
-/* Materials:
- */
-static void r200_Materialfv( GLenum face, GLenum pname,
- const GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- VFMT_FALLBACK( __FUNCTION__ );
- CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
- return;
- }
- _mesa_noop_Materialfv( face, pname, params );
- r200UpdateMaterial( ctx );
-}
-
-
-/* Begin/End
- */
-static void r200_Begin( GLenum mode )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s( %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- if (mode > GL_POLYGON) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" );
- return;
- }
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- if (rmesa->vb.recheck)
- r200VtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- CALL_Begin(GET_DISPATCH(), (mode));
- return;
- }
-
-
- if (rmesa->dma.flush && rmesa->vb.counter < 12) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: flush almost-empty buffers\n", __FUNCTION__);
- flush_prims( rmesa );
- }
-
- /* Need to arrange to save vertices here? Or always copy from dma (yuk)?
- */
- if (!rmesa->dma.flush) {
- if (rmesa->dma.current.ptr + 12*rmesa->vb.vertex_size*4 >
- rmesa->dma.current.end) {
- R200_NEWPRIM( rmesa );
- r200RefillCurrentDmaRegion( rmesa );
- }
-
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
- rmesa->dma.flush = flush_prims;
- ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- }
-
-
- rmesa->vb.prim[0] = mode;
- start_prim( rmesa, mode | PRIM_BEGIN );
-}
-
-
-
-static void r200_End( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
- return;
- }
-
- note_last_prim( rmesa, PRIM_END );
- rmesa->vb.prim[0] = GL_POLYGON+1;
-}
-
-
-/* Fallback on difficult entrypoints:
- */
-#define PRE_LOOPBACK( FUNC ) \
-do { \
- if (R200_DEBUG & DEBUG_VFMT) \
- fprintf(stderr, "%s\n", __FUNCTION__); \
- VFMT_FALLBACK( __FUNCTION__ ); \
-} while (0)
-#define TAG(x) r200_fallback_##x
-#include "vtxfmt_tmp.h"
-
-
-
-static GLboolean r200NotifyBegin( GLcontext *ctx, GLenum p )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(!rmesa->vb.installed);
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (rmesa->vb.recheck)
- r200VtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- r200_Begin( p );
- return GL_TRUE;
-}
-
-static void r200VtxFmtFlushVertices( GLcontext *ctx, GLuint flags )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(rmesa->vb.installed);
-
- if (flags & FLUSH_UPDATE_CURRENT) {
- r200_copy_to_current( ctx );
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on update_current\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
- }
-
- if (flags & FLUSH_STORED_VERTICES) {
- assert (rmesa->dma.flush == 0 ||
- rmesa->dma.flush == flush_prims);
- if (rmesa->dma.flush == flush_prims)
- flush_prims( rmesa );
- ctx->Driver.NeedFlush &= ~FLUSH_STORED_VERTICES;
- }
-}
-
-
-
-/* At this point, don't expect very many versions of each function to
- * be generated, so not concerned about freeing them?
- */
-
-
-void r200VtxfmtInit( GLcontext *ctx, GLboolean useCodegen )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- GLvertexformat *vfmt = &(rmesa->vb.vtxfmt);
-
- MEMSET( vfmt, 0, sizeof(GLvertexformat) );
-
- /* Hook in chooser functions for codegen, etc:
- */
- r200VtxfmtInitChoosers( vfmt );
-
- /* Handled fully in supported states, but no codegen:
- */
- vfmt->Materialfv = r200_Materialfv;
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
- vfmt->Rectf = _mesa_noop_Rectf; /* generic helper */
- vfmt->Begin = r200_Begin;
- vfmt->End = r200_End;
-
- /* Fallback for performance reasons: (Fix with cva/elt path here and
- * dmatmp2.h style primitive-merging)
- *
- * These should call NotifyBegin(), as should _tnl_EvalMesh, to allow
- * a driver-hook.
- */
- vfmt->DrawArrays = r200_fallback_DrawArrays;
- vfmt->DrawElements = r200_fallback_DrawElements;
- vfmt->DrawRangeElements = r200_fallback_DrawRangeElements;
-
-
- /* Not active in supported states; just keep ctx->Current uptodate:
- */
- vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
- vfmt->EdgeFlagv = _mesa_noop_EdgeFlagv;
- vfmt->Indexf = _mesa_noop_Indexf;
- vfmt->Indexfv = _mesa_noop_Indexfv;
-
-
- /* Active but unsupported -- fallback if we receive these:
- */
- vfmt->CallList = r200_fallback_CallList;
- vfmt->CallLists = r200_fallback_CallLists;
- vfmt->EvalCoord1f = r200_fallback_EvalCoord1f;
- vfmt->EvalCoord1fv = r200_fallback_EvalCoord1fv;
- vfmt->EvalCoord2f = r200_fallback_EvalCoord2f;
- vfmt->EvalCoord2fv = r200_fallback_EvalCoord2fv;
- vfmt->EvalMesh1 = r200_fallback_EvalMesh1;
- vfmt->EvalMesh2 = r200_fallback_EvalMesh2;
- vfmt->EvalPoint1 = r200_fallback_EvalPoint1;
- vfmt->EvalPoint2 = r200_fallback_EvalPoint2;
- vfmt->TexCoord4f = r200_fallback_TexCoord4f;
- vfmt->TexCoord4fv = r200_fallback_TexCoord4fv;
- vfmt->MultiTexCoord4fARB = r200_fallback_MultiTexCoord4fARB;
- vfmt->MultiTexCoord4fvARB = r200_fallback_MultiTexCoord4fvARB;
- vfmt->Vertex4f = r200_fallback_Vertex4f;
- vfmt->Vertex4fv = r200_fallback_Vertex4fv;
- vfmt->VertexAttrib1fNV = r200_fallback_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = r200_fallback_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = r200_fallback_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = r200_fallback_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = r200_fallback_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = r200_fallback_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = r200_fallback_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = r200_fallback_VertexAttrib4fvNV;
- vfmt->FogCoordfEXT = r200_fallback_FogCoordfEXT;
- vfmt->FogCoordfvEXT = r200_fallback_FogCoordfvEXT;
-
- (void)r200_fallback_vtxfmt;
-
- TNL_CONTEXT(ctx)->Driver.NotifyBegin = r200NotifyBegin;
-
- rmesa->vb.enabled = 1;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
- rmesa->vb.primflags = 0;
-
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2fv );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4f );
- make_empty_list( &rmesa->vb.dfn_cache.Color4fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3f );
- make_empty_list( &rmesa->vb.dfn_cache.Color3fv );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3f );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord3f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord3fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1fv );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* make_empty_list( &rmesa->vb.dfn_cache.FogCoordfEXT );
- make_empty_list( &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-
- r200InitCodegen( &rmesa->vb.codegen, useCodegen );
-}
-
-static void free_funcs( struct dynfn *l )
-{
- struct dynfn *f, *tmp;
- foreach_s (f, tmp, l) {
- remove_from_list( f );
- _mesa_exec_free( f->code );
- _mesa_free( f );
- }
-}
-
-void r200VtxfmtUnbindContext( GLcontext *ctx )
-{
-}
-
-
-void r200VtxfmtMakeCurrent( GLcontext *ctx )
-{
-}
-
-
-void r200VtxfmtDestroy( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- count_funcs( rmesa );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2fv );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3fv );
- free_funcs( &rmesa->vb.dfn_cache.Color4ub );
- free_funcs( &rmesa->vb.dfn_cache.Color4ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color3ub );
- free_funcs( &rmesa->vb.dfn_cache.Color3ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color4f );
- free_funcs( &rmesa->vb.dfn_cache.Color4fv );
- free_funcs( &rmesa->vb.dfn_cache.Color3f );
- free_funcs( &rmesa->vb.dfn_cache.Color3fv );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- free_funcs( &rmesa->vb.dfn_cache.Normal3f );
- free_funcs( &rmesa->vb.dfn_cache.Normal3fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord3f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord3fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1fv );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* free_funcs( &rmesa->vb.dfn_cache.FogCoordfEXT );
- free_funcs( &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.h
deleted file mode 100644
index c347dcfb2..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_VTXFMT_H__
-#define __R200_VTXFMT_H__
-
-#include "r200_context.h"
-
-
-
-extern void r200VtxfmtUpdate( GLcontext *ctx );
-extern void r200VtxfmtInit( GLcontext *ctx, GLboolean useCodegen );
-extern void r200VtxfmtInvalidate( GLcontext *ctx );
-extern void r200VtxfmtDestroy( GLcontext *ctx );
-extern void r200VtxfmtInitChoosers( GLvertexformat *vfmt );
-
-extern void r200VtxfmtMakeCurrent( GLcontext *ctx );
-extern void r200VtxfmtUnbindContext( GLcontext *ctx );
-
-extern void r200_copy_to_current( GLcontext *ctx );
-extern void VFMT_FALLBACK( const char *caller );
-
-#define DFN( FUNC, CACHE) \
-do { \
- char *start = (char *)&FUNC; \
- char *end = (char *)&FUNC##_end; \
- insert_at_head( &CACHE, dfn ); \
- dfn->key[0] = key[0]; \
- dfn->key[1] = key[1]; \
- dfn->code = _mesa_exec_malloc(end - start); \
- _mesa_memcpy(dfn->code, start, end - start); \
-} \
-while ( 0 )
-
-#define FIXUP( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- int *icode = (int *)(CODE+OFFSET); \
- assert (*icode == CHECKVAL); \
- *icode = (int)NEWVAL; \
-} while (0)
-
-
-/* Useful for figuring out the offsets:
- */
-#define FIXUP2( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- while (*(int *)(CODE+OFFSET) != CHECKVAL) OFFSET++; \
- /*fprintf(stderr, "%s/%d CVAL %x OFFSET %d VAL %x\n", __FUNCTION__,*/ \
- /* __LINE__, CHECKVAL, OFFSET, (int)(NEWVAL));*/ \
- *(int *)(CODE+OFFSET) = (int)(NEWVAL); \
- OFFSET += 4; \
-} while (0)
-
-/*
- */
-void r200InitCodegen( struct dfn_generators *gen, GLboolean useCodegen );
-void r200InitX86Codegen( struct dfn_generators *gen );
-void r200InitSSECodegen( struct dfn_generators *gen );
-
-
-
-/* Defined in r200_vtxfmt_x86.c
- */
-struct dynfn *r200_makeX86Vertex2f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex2fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4ub( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4ubv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3ub( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3ubv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3ubEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3ubvEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3fEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3fvEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86Normal3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Normal3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord2f( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord2fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord1f( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord1fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord2fARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord2fvARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord1fARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord1fvARB( GLcontext *, const int * );
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
deleted file mode 100644
index 1db5950c8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
+++ /dev/null
@@ -1,1002 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_c.c,v 1.2 2002/12/16 16:18:56 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "api_noop.h"
-#include "vtxfmt.h"
-
-#include "r200_vtxfmt.h"
-#include "r200_tcl.h"
-
-#include "dispatch.h"
-
-/* Fallback versions of all the entrypoints for situations where
- * codegen isn't available. This is still a lot faster than the
- * vb/pipeline implementation in Mesa.
- */
-static void r200_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = *(int *)&z;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = *(int *)&v[2];
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex2f( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-
-/* Color for ubyte (packed) color formats:
- */
-#if 0
-static void r200_Color3ub_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void r200_Color3ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-
-static void r200_Color4ub_ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = a;
-}
-
-static void r200_Color4ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- *(GLuint *)rmesa->vb.colorptr = LE32_TO_CPU(*(GLuint *)v);
-}
-#endif /* 0 */
-
-static void r200_Color3f_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void r200_Color3fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-static void r200_Color4f_ub( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, a );
-}
-
-static void r200_Color4fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, v[3] );
-}
-
-
-/* Color for float color+alpha formats:
- */
-#if 0
-static void r200_Color3ub_4f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void r200_Color3ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-
-static void r200_Color4ub_4f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = UBYTE_TO_FLOAT(a);
-}
-
-static void r200_Color4ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void r200_Color3f_4f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void r200_Color3fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-static void r200_Color4f_4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = a;
-}
-
-static void r200_Color4fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = v[3];
-}
-
-
-/* Color for float color formats:
- */
-#if 0
-static void r200_Color3ub_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
-}
-
-static void r200_Color3ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
-}
-
-static void r200_Color4ub_3f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(a);
-}
-
-static void r200_Color4ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void r200_Color3f_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
-}
-
-static void r200_Color3fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-static void r200_Color4f_3f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = a;
-}
-
-static void r200_Color4fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = v[3];
-}
-
-
-/* Secondary Color:
- */
-#if 0
-static void r200_SecondaryColor3ubEXT_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void r200_SecondaryColor3ubvEXT_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-#endif /* 0 */
-
-static void r200_SecondaryColor3fEXT_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void r200_SecondaryColor3fvEXT_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-#if 0
-static void r200_SecondaryColor3ubEXT_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void r200_SecondaryColor3ubvEXT_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-#endif /* 0 */
-
-static void r200_SecondaryColor3fEXT_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void r200_SecondaryColor3fvEXT_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-
-
-/* Normal
- */
-static void r200_Normal3f( GLfloat n0, GLfloat n1, GLfloat n2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = n0;
- dest[1] = n1;
- dest[2] = n2;
-}
-
-static void r200_Normal3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-
-/* FogCoord
- */
-static void r200_FogCoordfEXT( GLfloat f )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.fogptr;
- dest[0] = r200ComputeFogBlendFactor( ctx, f );
-/* ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = f;*/
-}
-
-static void r200_FogCoordfvEXT( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.fogptr;
- dest[0] = r200ComputeFogBlendFactor( ctx, v[0] );
-/* ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = v[0];*/
-}
-
-
-/* TexCoord
- */
-
-/* \todo maybe (target & 4 ? target & 5 : target & 3) is more save than (target & 7) */
-static void r200_MultiTexCoord1fARB(GLenum target, GLfloat s)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- dest[1] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_1D_BIT:
- dest[0] = s;
- }
-}
-
-static void r200_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- dest[1] = t;
- dest[0] = s;
- break;
- default:
- VFMT_FALLBACK(__FUNCTION__);
- CALL_MultiTexCoord2fARB(GET_DISPATCH(), (target, s, t));
- return;
- }
-}
-
-static void r200_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = r;
- dest[1] = t;
- dest[0] = s;
- break;
- default:
- VFMT_FALLBACK(__FUNCTION__);
- CALL_MultiTexCoord3fARB(GET_DISPATCH(), (target, s, t, r));
- return;
- }
-}
-
-static void r200_TexCoord1f(GLfloat s)
-{
- r200_MultiTexCoord1fARB(GL_TEXTURE0, s);
-}
-
-static void r200_TexCoord2f(GLfloat s, GLfloat t)
-{
- r200_MultiTexCoord2fARB(GL_TEXTURE0, s, t);
-}
-
-static void r200_TexCoord3f(GLfloat s, GLfloat t, GLfloat r)
-{
- r200_MultiTexCoord3fARB(GL_TEXTURE0, s, t, r);
-}
-
-static void r200_TexCoord1fv(const GLfloat *v)
-{
- r200_MultiTexCoord1fARB(GL_TEXTURE0, v[0]);
-}
-
-static void r200_TexCoord2fv(const GLfloat *v)
-{
- r200_MultiTexCoord2fARB(GL_TEXTURE0, v[0], v[1]);
-}
-
-static void r200_TexCoord3fv(const GLfloat *v)
-{
- r200_MultiTexCoord3fARB(GL_TEXTURE0, v[0], v[1], v[2]);
-}
-
-static void r200_MultiTexCoord1fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord1fARB(target, v[0]);
-}
-
-static void r200_MultiTexCoord2fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord2fARB(target, v[0], v[1]);
-}
-
-static void r200_MultiTexCoord3fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord3fARB(target, v[0], v[1], v[2]);
-}
-
-
-static struct dynfn *lookup( struct dynfn *l, const int *key )
-{
- struct dynfn *f;
-
- foreach( f, l ) {
- if (f->key[0] == key[0] && f->key[1] == key[1])
- return f;
- }
-
- return NULL;
-}
-
-/* Can't use the loopback template for this:
- */
-
-#define CHOOSE(FN, FNTYPE, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, r200_##FN); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* For the _3f case, only allow one color function to be hooked in at
- * a time. Eventually, use a similar mechanism to allow selecting the
- * color component of the vertex format based on client behaviour.
- *
- * Note: Perform these actions even if there is a codegen or cached
- * codegen version of the chosen function.
- */
-#define CHOOSE_COLOR(FN, FNTYPE, NR, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_PK_RGBA) { \
- SET_ ## FN (ctx->Exec, r200_##FN##_ub); \
- } \
- else if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_FP_RGB) { \
- \
- if (rmesa->vb.installed_color_3f_sz != NR) { \
- rmesa->vb.installed_color_3f_sz = NR; \
- if (NR == 3) ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = 1.0; \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \
- r200_copy_to_current( ctx ); \
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \
- CALL_ ## FN (ctx->Exec, ARGS2); \
- return; \
- } \
- } \
- \
- SET_ ## FN (ctx->Exec, r200_##FN##_3f); \
- } \
- else { \
- SET_ ## FN (ctx->Exec, r200_##FN##_4f); \
- } \
- \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (!dfn) dfn = rmesa->vb.codegen.FN( ctx, key ); \
- \
- if (dfn) { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \
- } \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* Right now there are both _ub and _3f versions of the secondary color
- * functions. Currently, we only set-up the hardware to use the _ub versions.
- * The _3f versions are needed for the cases where secondary color isn't used
- * in the vertex format, but it still needs to be stored in the context
- * state vector.
- */
-#define CHOOSE_SECONDARY_COLOR(FN, FNTYPE, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (VTX_COLOR(rmesa->vb.vtxfmt_0,1) == R200_VTX_PK_RGBA) \
- ? r200_##FN##_ub : r200_##FN##_3f); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-
-
-
-
-/* VTXFMT_0
- */
-#define MASK_XYZW (R200_VTX_W0|R200_VTX_Z0)
-#define MASK_NORM (MASK_XYZW|R200_VTX_N0)
-#define MASK_FOG (MASK_NORM |R200_VTX_DISCRETE_FOG)
-#define MASK_COLOR (MASK_FOG |(R200_VTX_COLOR_MASK<<R200_VTX_COLOR_0_SHIFT))
-#define MASK_SPEC (MASK_COLOR|(R200_VTX_COLOR_MASK<<R200_VTX_COLOR_1_SHIFT))
-
-/* VTXFMT_1
- */
-#define MASK_ST0 (0x7 << R200_VTX_TEX0_COMP_CNT_SHIFT)
-/* FIXME: maybe something like in the radeon driver is needed here? */
-
-
-typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat );
-typedef void (*p3f)( GLfloat, GLfloat, GLfloat );
-typedef void (*p2f)( GLfloat, GLfloat );
-typedef void (*p1f)( GLfloat );
-typedef void (*pe3f)( GLenum, GLfloat, GLfloat, GLfloat );
-typedef void (*pe2f)( GLenum, GLfloat, GLfloat );
-typedef void (*pe1f)( GLenum, GLfloat );
-typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
-typedef void (*p3ub)( GLubyte, GLubyte, GLubyte );
-typedef void (*pfv)( const GLfloat * );
-typedef void (*pefv)( GLenum, const GLfloat * );
-typedef void (*pubv)( const GLubyte * );
-
-
-CHOOSE(Normal3f, p3f, MASK_NORM, 0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Normal3fv, pfv, MASK_NORM, 0,
- (const GLfloat *v), (v))
-
-#if 0
-CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, 0,
- (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d))
-CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, 0,
- (const GLubyte *v), (v))
-CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, 0,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, 0,
- (const GLubyte *v), (v))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, 0,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, 0,
- (const GLubyte *v), (v))
-#endif
-
-CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, 0,
- (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d))
-CHOOSE_COLOR(Color4fv, pfv, 4, MASK_COLOR, 0,
- (const GLfloat *v), (v))
-CHOOSE_COLOR(Color3f, p3f, 3, MASK_COLOR, 0,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, 0,
- (const GLfloat *v), (v))
-
-
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, 0,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, 0,
- (const GLfloat *v), (v))
-
-CHOOSE(TexCoord3f, p3f, ~0, MASK_ST0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(TexCoord3fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord2f, p2f, ~0, MASK_ST0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(TexCoord2fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord1f, p1f, ~0, MASK_ST0,
- (GLfloat a), (a))
-CHOOSE(TexCoord1fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-
-CHOOSE(MultiTexCoord3fARB, pe3f, ~0, ~0,
- (GLenum u,GLfloat a,GLfloat b,GLfloat c), (u,a,b,c))
-CHOOSE(MultiTexCoord3fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord2fARB, pe2f, ~0, ~0,
- (GLenum u,GLfloat a,GLfloat b), (u,a,b))
-CHOOSE(MultiTexCoord2fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord1fARB, pe1f, ~0, ~0,
- (GLenum u,GLfloat a), (u,a))
-CHOOSE(MultiTexCoord1fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-
-CHOOSE(Vertex3f, p3f, ~0, ~0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Vertex3fv, pfv, ~0, ~0,
- (const GLfloat *v), (v))
-CHOOSE(Vertex2f, p2f, ~0, ~0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(Vertex2fv, pfv, ~0, ~0,
- (const GLfloat *v), (v))
-
-CHOOSE(FogCoordfEXT, p1f, MASK_FOG, ~0,
- (GLfloat f), (f))
-CHOOSE(FogCoordfvEXT, pfv, MASK_FOG, ~0,
- (const GLfloat *f), (f))
-
-
-
-
-void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
-{
- vfmt->Color3f = choose_Color3f;
- vfmt->Color3fv = choose_Color3fv;
- vfmt->Color4f = choose_Color4f;
- vfmt->Color4fv = choose_Color4fv;
- vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
- vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
- vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
- vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
- vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB;
- vfmt->MultiTexCoord3fARB = choose_MultiTexCoord3fARB;
- vfmt->MultiTexCoord3fvARB = choose_MultiTexCoord3fvARB;
- vfmt->Normal3f = choose_Normal3f;
- vfmt->Normal3fv = choose_Normal3fv;
- vfmt->TexCoord1f = choose_TexCoord1f;
- vfmt->TexCoord1fv = choose_TexCoord1fv;
- vfmt->TexCoord2f = choose_TexCoord2f;
- vfmt->TexCoord2fv = choose_TexCoord2fv;
- vfmt->TexCoord3f = choose_TexCoord3f;
- vfmt->TexCoord3fv = choose_TexCoord3fv;
- vfmt->Vertex2f = choose_Vertex2f;
- vfmt->Vertex2fv = choose_Vertex2fv;
- vfmt->Vertex3f = choose_Vertex3f;
- vfmt->Vertex3fv = choose_Vertex3fv;
-/* vfmt->FogCoordfEXT = choose_FogCoordfEXT;
- vfmt->FogCoordfvEXT = choose_FogCoordfvEXT;*/
-
- /* TODO: restore ubyte colors to vtxfmt.
- */
-#if 0
- vfmt->Color3ub = choose_Color3ub;
- vfmt->Color3ubv = choose_Color3ubv;
- vfmt->Color4ub = choose_Color4ub;
- vfmt->Color4ubv = choose_Color4ubv;
- vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
- vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
-#endif
-}
-
-
-static struct dynfn *codegen_noop( GLcontext *ctx, const int *key )
-{
- (void) ctx; (void) key;
- return NULL;
-}
-
-void r200InitCodegen( struct dfn_generators *gen, GLboolean useCodegen )
-{
- gen->Vertex3f = codegen_noop;
- gen->Vertex3fv = codegen_noop;
- gen->Color4ub = codegen_noop;
- gen->Color4ubv = codegen_noop;
- gen->Normal3f = codegen_noop;
- gen->Normal3fv = codegen_noop;
-
- gen->TexCoord3f = codegen_noop;
- gen->TexCoord3fv = codegen_noop;
- gen->TexCoord2f = codegen_noop;
- gen->TexCoord2fv = codegen_noop;
- gen->TexCoord1f = codegen_noop;
- gen->TexCoord1fv = codegen_noop;
-
- gen->MultiTexCoord3fARB = codegen_noop;
- gen->MultiTexCoord3fvARB = codegen_noop;
- gen->MultiTexCoord2fARB = codegen_noop;
- gen->MultiTexCoord2fvARB = codegen_noop;
- gen->MultiTexCoord1fARB = codegen_noop;
- gen->MultiTexCoord1fvARB = codegen_noop;
-/* gen->FogCoordfEXT = codegen_noop;
- gen->FogCoordfvEXT = codegen_noop;*/
-
- gen->Vertex2f = codegen_noop;
- gen->Vertex2fv = codegen_noop;
- gen->Color3ub = codegen_noop;
- gen->Color3ubv = codegen_noop;
- gen->Color4f = codegen_noop;
- gen->Color4fv = codegen_noop;
- gen->Color3f = codegen_noop;
- gen->Color3fv = codegen_noop;
- gen->SecondaryColor3fEXT = codegen_noop;
- gen->SecondaryColor3fvEXT = codegen_noop;
- gen->SecondaryColor3ubEXT = codegen_noop;
- gen->SecondaryColor3ubvEXT = codegen_noop;
-
- if (useCodegen) {
-#if defined(USE_X86_ASM)
- r200InitX86Codegen( gen );
-#endif
-
-#if defined(USE_SSE_ASM)
- r200InitSSECodegen( gen );
-#endif
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c
deleted file mode 100644
index 590173049..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c
+++ /dev/null
@@ -1,234 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_sse.c,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "r200_vtxfmt.h"
-
-#if defined(USE_SSE_ASM)
-#include "x86/common_x86_asm.h"
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN( _sse_Attribute2fv );
-EXTERN( _sse_Attribute2f );
-EXTERN( _sse_Attribute3fv );
-EXTERN( _sse_Attribute3f );
-EXTERN( _sse_MultiTexCoord2fv );
-EXTERN( _sse_MultiTexCoord2f );
-EXTERN( _sse_MultiTexCoord2fv_2 );
-EXTERN( _sse_MultiTexCoord2f_2 );
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state.
- */
-
-static struct dynfn *r200_makeSSEAttribute2fv( struct dynfn * cache, const int * key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 10, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute2f( struct dynfn * cache, const int * key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute2f, (*cache) );
- FIXUP(dfn->code, 8, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute3fv( struct dynfn * cache, const int * key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 13, 0x0, (int)dest);
- FIXUP(dfn->code, 18, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute3f( struct dynfn * cache, const int * key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute3f, (*cache) );
- FIXUP(dfn->code, 12, 0x0, (int)dest);
- FIXUP(dfn->code, 17, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSENormal3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *r200_makeSSENormal3f( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *r200_makeSSEColor3fv( GLcontext *ctx, const int * key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-static struct dynfn *r200_makeSSEColor3f( GLcontext *ctx, const int * key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
-static struct dynfn *r200_makeSSETexCoord2fv( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-static struct dynfn *r200_makeSSETexCoord2f( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-static struct dynfn *r200_makeSSEMultiTexCoord2fv( GLcontext *ctx, const int * key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _sse_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 18, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEMultiTexCoord2f( GLcontext *ctx, const int * key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _sse_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 16, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 15, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void r200InitSSECodegen( struct dfn_generators *gen )
-{
- if ( cpu_has_xmm ) {
- gen->Normal3fv = (void *) r200_makeSSENormal3fv;
- gen->Normal3f = (void *) r200_makeSSENormal3f;
- gen->Color3fv = (void *) r200_makeSSEColor3fv;
- gen->Color3f = (void *) r200_makeSSEColor3f;
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
- gen->TexCoord2fv = (void *) r200_makeSSETexCoord2fv;
- gen->TexCoord2f = (void *) r200_makeSSETexCoord2f;
- gen->MultiTexCoord2fvARB = (void *) r200_makeSSEMultiTexCoord2fv;
- gen->MultiTexCoord2fARB = (void *) r200_makeSSEMultiTexCoord2f;
-#endif
- }
-}
-
-#else
-
-void r200InitSSECodegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c
deleted file mode 100644
index b78a55c31..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c
+++ /dev/null
@@ -1,440 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_x86.c,v 1.2 2002/12/16 16:18:56 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "r200_vtxfmt.h"
-
-#if defined(USE_X86_ASM)
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN ( _x86_Attribute2fv );
-EXTERN ( _x86_Attribute2f );
-EXTERN ( _x86_Attribute3fv );
-EXTERN ( _x86_Attribute3f );
-EXTERN ( _x86_Vertex3fv_6 );
-EXTERN ( _x86_Vertex3fv_8 );
-EXTERN ( _x86_Vertex3fv );
-EXTERN ( _x86_Vertex3f_4 );
-EXTERN ( _x86_Vertex3f_6 );
-EXTERN ( _x86_Vertex3f );
-EXTERN ( _x86_Color4ubv_ub );
-EXTERN ( _x86_Color4ubv_4f );
-EXTERN ( _x86_Color4ub_ub );
-EXTERN ( _x86_MultiTexCoord2fv );
-EXTERN ( _x86_MultiTexCoord2fv_2 );
-EXTERN ( _x86_MultiTexCoord2f );
-EXTERN ( _x86_MultiTexCoord2f_2 );
-
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state. Generic x86 versions.
- */
-
-struct dynfn *r200_makeX86Vertex3f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x %d\n", __FUNCTION__,
- key[0], key[1], rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 4: {
-
- DFN ( _x86_Vertex3f_4, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 2, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 25, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 36, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 46, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 51, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 60, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- case 6: {
-
- DFN ( _x86_Vertex3f_6, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 28, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 34, 0x0, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 40, 0x0, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 57, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 63, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 70, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 79, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- default: {
-
- DFN ( _x86_Vertex3f, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 9, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 37, 0x0, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 44, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 50, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 56, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-
-
-struct dynfn *r200_makeX86Vertex3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x %d\n", __FUNCTION__,
- key[0], key[1], rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 6: {
-
- DFN ( _x86_Vertex3fv_6, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x00000024, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 56, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 61, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 76, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
- case 8: {
-
- DFN ( _x86_Vertex3fv_8, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x0000001c, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 51, 0x00000020, (int)&rmesa->vb.vertex[6]);
- FIXUP(dfn->code, 63, 0x00000024, (int)&rmesa->vb.vertex[7]);
- FIXUP(dfn->code, 74, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 79, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 85, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 94, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
-
- default: {
-
- DFN ( _x86_Vertex3fv, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 8, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 32, 0x00000006, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 37, 0x00000058, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 45, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 50, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 58, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute2fv( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 11, 0x0, (int)dest);
- FIXUP(dfn->code, 16, 0x4, 4+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute2f( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute2f, (*cache) );
- FIXUP(dfn->code, 1, 0x0, (int)dest);
-
- return dfn;
-}
-
-
-static struct dynfn *
-r200_makeX86Attribute3fv( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute3f( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute3f, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-struct dynfn *r200_makeX86Normal3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *r200_makeX86Normal3f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *r200_makeX86Color4ubv( GLcontext *ctx, const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (VTX_COLOR(key[0],0) == R200_VTX_PK_RGBA) {
- DFN ( _x86_Color4ubv_ub, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 5, 0x12345678, (int)rmesa->vb.colorptr);
- return dfn;
- }
- else {
-
- DFN ( _x86_Color4ubv_4f, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab);
- FIXUP(dfn->code, 27, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr);
- FIXUP(dfn->code, 33, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+4);
- FIXUP(dfn->code, 55, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+8);
- FIXUP(dfn->code, 61, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+12);
- return dfn;
- }
-}
-
-struct dynfn *r200_makeX86Color4ub( GLcontext *ctx, const int *key )
-{
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (VTX_COLOR(key[0],0) == R200_VTX_PK_RGBA) {
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- DFN ( _x86_Color4ub_ub, rmesa->vb.dfn_cache.Color4ub );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.colorptr);
- FIXUP(dfn->code, 24, 0x0, (int)rmesa->vb.colorptr+1);
- FIXUP(dfn->code, 30, 0x0, (int)rmesa->vb.colorptr+2);
- FIXUP(dfn->code, 36, 0x0, (int)rmesa->vb.colorptr+3);
- return dfn;
- }
- else
- return NULL;
-}
-
-
-struct dynfn *r200_makeX86Color3fv( GLcontext *ctx, const int *key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-struct dynfn *r200_makeX86Color3f( GLcontext *ctx, const int *key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-
-
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
-struct dynfn *r200_makeX86TexCoord2fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-struct dynfn *r200_makeX86TexCoord2f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-struct dynfn *r200_makeX86MultiTexCoord2fvARB( GLcontext *ctx, const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x\n", __FUNCTION__, key[0], key[1] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _x86_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 21, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 27, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- } else {
- DFN ( _x86_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-struct dynfn *r200_makeX86MultiTexCoord2fARB( GLcontext *ctx,
- const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x\n", __FUNCTION__, key[0], key[1] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _x86_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 20, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 26, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- }
- else {
- /* Note: this might get generated multiple times, even though the
- * actual emitted code is the same.
- */
- DFN ( _x86_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void r200InitX86Codegen( struct dfn_generators *gen )
-{
- gen->Vertex3f = r200_makeX86Vertex3f;
- gen->Vertex3fv = r200_makeX86Vertex3fv;
- gen->Color4ub = r200_makeX86Color4ub; /* PKCOLOR only */
- gen->Color4ubv = r200_makeX86Color4ubv; /* PKCOLOR only */
- gen->Normal3f = r200_makeX86Normal3f;
- gen->Normal3fv = r200_makeX86Normal3fv;
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
- gen->TexCoord2f = r200_makeX86TexCoord2f;
- gen->TexCoord2fv = r200_makeX86TexCoord2fv;
- gen->MultiTexCoord2fARB = r200_makeX86MultiTexCoord2fARB;
- gen->MultiTexCoord2fvARB = r200_makeX86MultiTexCoord2fvARB;
-#endif
- gen->Color3f = r200_makeX86Color3f;
- gen->Color3fv = r200_makeX86Color3fv;
-
- /* Not done:
- */
-/* gen->Vertex2f = r200_makeX86Vertex2f; */
-/* gen->Vertex2fv = r200_makeX86Vertex2fv; */
-/* gen->Color3ub = r200_makeX86Color3ub; */
-/* gen->Color3ubv = r200_makeX86Color3ubv; */
-/* gen->Color4f = r200_makeX86Color4f; */
-/* gen->Color4fv = r200_makeX86Color4fv; */
-/* gen->TexCoord1f = r200_makeX86TexCoord1f; */
-/* gen->TexCoord1fv = r200_makeX86TexCoord1fv; */
-/* gen->MultiTexCoord1fARB = r200_makeX86MultiTexCoord1fARB; */
-/* gen->MultiTexCoord1fvARB = r200_makeX86MultiTexCoord1fvARB; */
-}
-
-
-#else
-
-void r200InitX86Codegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S
deleted file mode 100644
index 57a35c657..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S
+++ /dev/null
@@ -1,495 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxtmp_x86.S,v 1.2 2002/11/07 18:31:59 tsi Exp $ */
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-#define GLOBL( x ) \
-.globl x; \
-x:
-
-.data
-.align 4
-
-/*
- vertex 3f vertex size 4
-*/
-
-GLOBL ( _x86_Vertex3f_4 )
- movl (0), %ecx
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl %eax, (%ecx)
- movl %edx, 4(%ecx)
- movl 12(%esp), %eax
- movl (0), %edx
- movl %eax, 8(%ecx)
- movl %edx, 12(%ecx)
- movl (0), %eax
- addl $16, %ecx
- dec %eax
- movl %ecx, (0)
- movl %eax, (0)
- je .1
- ret
-.1: jmp *0
-
-GLOBL ( _x86_Vertex3f_4_end )
-
-/*
- vertex 3f vertex size 6
-*/
-GLOBL ( _x86_Vertex3f_6 )
- push %edi
- movl (0), %edi
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- movl (0), %eax
- movl (0), %edx
- movl (0), %ecx
- movl %eax, 12(%edi)
- movl %edx, 16(%edi)
- movl %ecx, 20(%edi)
- addl $24, %edi
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- pop %edi
- movl %eax, (0)
- je .2
- ret
-.2: jmp *0
-GLOBL ( _x86_Vertex3f_6_end )
-/*
- vertex 3f generic size
-*/
-GLOBL ( _x86_Vertex3f )
- push %edi
- push %esi
- movl $0, %esi
- movl (0), %edi
- movl 12(%esp), %eax
- movl 16(%esp), %edx
- movl 20(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- addl $12, %edi
- movl $0, %ecx
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- movl %eax, (0)
- pop %esi
- pop %edi
- je .3
- ret
-.3: jmp *0
-
-GLOBL ( _x86_Vertex3f_end )
-
-/*
- Vertex 3fv vertex size 6
-*/
-GLOBL ( _x86_Vertex3fv_6 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx, (%eax)
- movl 4(%ecx), %edx
- movl 8(%ecx), %ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (36), %edx
- movl %edx, 20(%eax)
- addl $24, %eax
- movl %eax, 0
- movl 4, %eax
- dec %eax
- movl %eax, 4
- je .4
- ret
-.4: jmp *8
-
-GLOBL ( _x86_Vertex3fv_6_end )
-
-/*
- Vertex 3fv vertex size 8
-*/
-GLOBL ( _x86_Vertex3fv_8 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx ,(%eax)
- movl 4(%ecx) ,%edx
- movl 8(%ecx) ,%ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 20(%eax)
- movl %ecx, 24(%eax)
- movl (36), %edx
- movl %edx, 28(%eax)
- addl $32, %eax
- movl %eax, (0)
- movl 4, %eax
- dec %eax
- movl %eax, (4)
- je .5
- ret
-.5: jmp *8
-
-GLOBL ( _x86_Vertex3fv_8_end )
-
-/*
- Vertex 3fv generic vertex size
-*/
-GLOBL ( _x86_Vertex3fv )
- movl 4(%esp), %edx
- push %edi
- push %esi
- movl (0x1010101), %edi
- movl (%edx), %eax
- movl 4(%edx), %ecx
- movl 8(%edx), %esi
- movl %eax, (%edi)
- movl %ecx, 4(%edi)
- movl %esi, 8(%edi)
- addl $12, %edi
- movl $6, %ecx
- movl $0x58, %esi
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl %edi, (0x1010101)
- movl (0x2020202), %eax
- pop %esi
- pop %edi
- dec %eax
- movl %eax, (0x2020202)
- je .6
- ret
-.6: jmp *0
-GLOBL ( _x86_Vertex3fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL ( _x86_Attribute2f )
- movl $0x0, %edx
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- movl %eax, (%edx)
- movl %ecx, 4(%edx)
- ret
-GLOBL ( _x86_Attribute2f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _x86_Attribute2fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %eax /* load v[1] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %eax, 4 /* store v[1] to current vertex */
- ret
-GLOBL ( _x86_Attribute2fv_end )
-
-
-/**
- * Generic handler for 3 float format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL ( _x86_Attribute3f )
- movl 4(%esp), %ecx
- movl 8(%esp), %edx
- movl 12(%esp), %eax
- movl %ecx, 0
- movl %edx, 4
- movl %eax, 8
- ret
-GLOBL ( _x86_Attribute3f_end )
-
-/**
- * Generic handler for 3 float vector format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL( _x86_Attribute3fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %edx /* load v[1] */
- movl 8(%eax), %eax /* load v[2] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %edx, 4 /* store v[1] to current vertex */
- movl %eax, 8 /* store v[2] to current vertex */
- ret
-GLOBL ( _x86_Attribute3fv_end )
-
-
-/*
- Color 4ubv_ub
-*/
-GLOBL ( _x86_Color4ubv_ub )
- movl 4(%esp), %eax
- movl $0x12345678, %edx
- movl (%eax), %eax
- movl %eax, (%edx)
- ret
-GLOBL ( _x86_Color4ubv_ub_end )
-
-/*
- Color 4ubv 4f
-*/
-GLOBL ( _x86_Color4ubv_4f )
- push %ebx
- movl $0, %edx
- xor %eax, %eax
- xor %ecx, %ecx
- movl 8(%esp), %ebx
- movl (%ebx), %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4),%eax
- movl (%edx,%ecx,4),%ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- xor %eax, %eax
- xor %ecx, %ecx
- shr $16, %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4), %eax
- movl (%edx,%ecx,4), %ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- pop %ebx
- ret
-GLOBL ( _x86_Color4ubv_4f_end )
-
-/*
-
- Color4ub_ub
-*/
-GLOBL( _x86_Color4ub_ub )
- push %ebx
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl 20(%esp), %ebx
- mov %al, (0)
- mov %dl, (0)
- mov %cl, (0)
- mov %bl, (0)
- pop %ebx
- ret
-GLOBL( _x86_Color4ub_ub_end )
-
-
-/* \todo: change the "and $7, %eax" to something like "target & 4 ? target & 5 : target & 3)" */
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $7, %eax
- movl (%ecx), %edx
- shl $3, %eax
- movl 4(%ecx), %ecx
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-
-GLOBL( _x86_MultiTexCoord2fv_2 )
- movl 4(%esp,1), %eax
- movl 8(%esp,1), %ecx
- and $0x7, %eax
- movl 0(,%eax,4), %edx
- movl (%ecx), %eax
- movl %eax, (%edx)
- movl 4(%ecx), %eax
- movl %eax, 4(%edx)
- ret
-GLOBL( _x86_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2f )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp), %ecx
- and $7, %eax
- shl $3, %eax
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _x86_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp,1), %ecx
- and $7,%eax
- movl 0(,%eax,4), %eax
- movl %edx, (%eax)
- movl %ecx, 4(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_2_end )
-
-#if defined(USE_SSE_ASM)
-/**
- * This can be used as a template for either Color3fv (when the color
- * target is also a 3f) or Normal3fv.
- */
-
-GLOBL( _sse_Attribute3fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movl 8(%eax), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3fv_end )
-
-/**
- * This can be used as a template for either Color3f (when the color
- * target is also a 3f) or Normal3f.
- */
-
-GLOBL( _sse_Attribute3f )
- movlps 4(%esp), %xmm0
- movl 12(%esp), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2f )
- movlps 4(%esp), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2f_end )
-
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $7, %eax
- movlps (%ecx), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-GLOBL( _sse_MultiTexCoord2fv_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $0x7, %eax
- movl 0(,%eax,4), %edx
- movlps (%ecx), %xmm0
- movlps %xmm0, (%edx)
- ret
-GLOBL( _sse_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2f )
- movl 4(%esp), %eax
- and $7, %eax
- movlps 8(%esp), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _sse_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movlps 8(%esp), %xmm0
- and $7,%eax
- movl 0(,%eax,4), %eax
- movlps %xmm0, (%eax)
- ret
-GLOBL( _sse_MultiTexCoord2f_2_end )
-#endif