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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
commitb16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch)
tree4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/extras/Mesa/src/mesa/drivers/dri/r300
parent0d5a83e986f39982c0924652a3662e60b1f23162 (diff)
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massive reduction of unneeded files
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/r300')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/Makefile83
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/pixel_shader.h103
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_context.h822
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_ioctl.h204
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_reg.h1423
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_sanity.h7
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_state.h58
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tcl.h50
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tex.h51
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.c655
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.h118
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.c453
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.h844
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_emit.h282
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h294
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.c1090
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.h49
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog_swz.c1343
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.c774
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.h62
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c561
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.h49
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_program.h151
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_reg.h1387
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_render.c726
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_shader.c112
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.c2321
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.h69
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.c1051
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.h51
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texmem.c514
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.c270
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.h9
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texstate.c1465
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_vertexprog.c952
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.c312
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.h249
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.c372
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.h53
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.c166
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.h122
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.c879
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.h112
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.c391
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.h46
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.c245
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.h45
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/vertex_shader.h91
48 files changed, 0 insertions, 21536 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/Makefile b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/Makefile
deleted file mode 100644
index 57c7fc7aa..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/Makefile
+++ /dev/null
@@ -1,83 +0,0 @@
-# src/mesa/drivers/dri/r300/Makefile
-
-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = r300_dri.so
-DEFINES += -DCOMPILE_R300 -DGLX_DIRECT_RENDERING -DR200_MERGED=0
-
-MINIGLX_SOURCES = server/radeon_dri.c
-
-COMMON_SOURCES = \
- ../../common/driverfuncs.c \
- ../common/mm.c \
- ../common/utils.c \
- ../common/texmem.c \
- ../common/vblank.c \
- ../common/xmlconfig.c \
- ../common/dri_util.c
-
-DRIVER_SOURCES = \
- radeon_screen.c \
- radeon_context.c \
- radeon_ioctl.c \
- radeon_lock.c \
- radeon_span.c \
- radeon_state.c \
- \
- r300_context.c \
- r300_ioctl.c \
- r300_cmdbuf.c \
- r300_state.c \
- r300_render.c \
- r300_texmem.c \
- r300_tex.c \
- r300_texstate.c \
- r300_texprog.c \
- r300_vertexprog.c \
- r300_fragprog.c \
- r300_shader.c \
- r300_maos.c
-# \
-# r200_context.c \
-# r200_ioctl.c \
-# r200_state.c \
-# r200_state_init.c \
-# r200_cmdbuf.c \
-# r200_pixel.c \
-# r200_tex.c \
-# r200_texmem.c \
-# r200_texstate.c \
-# r200_swtcl.c \
-# r200_maos.c \
-# r200_sanity.c \
-# r200_vtxfmt.c \
-# r200_vtxfmt_c.c \
-# r200_vtxfmt_sse.c \
-# r200_vtxfmt_x86.c
-
-
-C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-
-X86_SOURCES =
-#r200_vtxtmp_x86.S
-
-SYMLINKS = \
- server/radeon_dri.c \
- server/radeon_dri.h \
- server/radeon.h \
- server/radeon_macros.h \
- server/radeon_reg.h
-
-##### TARGETS #####
-
-
-include ../Makefile.template
-
-$(SYMLINKS):
- mkdir -p server
- for i in $(SYMLINKS) ; do rm -f $$i && test -f ../radeon/$$i && ln -s ../../radeon/$$i $$i ; done
-
-symlinks: $(SYMLINKS)
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/pixel_shader.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/pixel_shader.h
deleted file mode 100644
index 0d04859f9..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/pixel_shader.h
+++ /dev/null
@@ -1,103 +0,0 @@
-#ifndef __PIXEL_SHADER_H__
-#define __PIXEL_SHADER_H__
-
-#include "r300_reg.h"
-
-
-/* INSTR 0 */
-
-#define PFS_OP_MAD 0
-#define PFS_OP_DP3 1
-#define PFS_OP_DP4 2
-#define PFS_OP_MIN 4
-#define PFS_OP_MAX 5
-#define PFS_OP_CMP 8
-#define PFS_OP_FRC 9
-#define PFS_OP_OUTC_REPL_ALPHA 10
-
-/* "or" these with arg0 value to negate or take absolute value of an argument */
-#define PFS_ARG_NEG (1<<5)
-#define PFS_ARG_ABS (1<<6)
-
-#define MAKE_PFS_INSTR0(op, arg0, arg1, arg2, flags) \
- ( ((op)<<23) \
- | ((arg0)<<R300_FPI0_ARG0C_SHIFT) \
- | ((arg1)<<R300_FPI0_ARG1C_SHIFT) \
- | ((arg2)<<R300_FPI0_ARG2C_SHIFT) \
- | (flags) \
- )
-
-#define PFS_FLAG_X 1
-#define PFS_FLAG_Y 2
-#define PFS_FLAG_XY 3
-#define PFS_FLAG_Z 4
-#define PFS_FLAG_XZ 5
-#define PFS_FLAG_YZ 6
-#define PFS_FLAG_ALL 7
-#define PFS_FLAG_NONE 0
-
-#define EASY_PFS_INSTR0(op, arg0, arg1, arg2) \
- MAKE_PFS_INSTR0(PFS_OP_##op, \
- R300_FPI0_ARGC_##arg0, \
- R300_FPI0_ARGC_##arg1, \
- R300_FPI0_ARGC_##arg2, \
- 0)
-
-/* INSTR 1 */
-
-#define PFS_FLAG_CONST (1<<5)
-
-#define MAKE_PFS_INSTR1(dstc, src0, src1, src2, reg, output) \
- ((src0) | ((src1) << R300_FPI1_SRC1C_SHIFT) \
- | ((src2)<<R300_FPI1_SRC2C_SHIFT) \
- | ((dstc) << R300_FPI1_DSTC_SHIFT) \
- | ((reg) << 23) | ((output)<<26))
-
-#define EASY_PFS_INSTR1(dstc, src0, src1, src2, reg, output) \
- MAKE_PFS_INSTR1(dstc, src0, src1, src2, PFS_FLAG_##reg, PFS_FLAG_##output)
-
-/* INSTR 2 */
-
-/* you can "or" PFS_ARG_NEG with these values to negate them */
-
-#define MAKE_PFS_INSTR2(op, arg0, arg1, arg2, flags) \
- (((op) << 23) | \
- ((arg0)<<R300_FPI2_ARG0A_SHIFT) | \
- ((arg1)<<R300_FPI2_ARG1A_SHIFT) | \
- ((arg2)<<R300_FPI2_ARG2A_SHIFT) | \
- (flags))
-
-#define EASY_PFS_INSTR2(op, arg0, arg1, arg2) \
- MAKE_PFS_INSTR2(R300_FPI2_OUTA_##op, \
- R300_FPI2_ARGA_##arg0, \
- R300_FPI2_ARGA_##arg1, \
- R300_FPI2_ARGA_##arg2, \
- 0)
-
-
-/* INSTR 3 */
-
-#define PFS_FLAG_NONE 0
-#define PFS_FLAG_REG 1
-#define PFS_FLAG_OUTPUT 2
-#define PFS_FLAG_BOTH 3
-
-#define MAKE_PFS_INSTR3(dstc, src0, src1, src2, flags) \
- ((src0) | ((src1) << R300_FPI1_SRC1C_SHIFT) \
- | ((src2)<<R300_FPI1_SRC2C_SHIFT) \
- | ((dstc) << R300_FPI1_DSTC_SHIFT) \
- | ((flags) << 23))
-
-#define EASY_PFS_INSTR3(dstc, src0, src1, src2, flag) \
- MAKE_PFS_INSTR3(dstc, src0, src1, src2, PFS_FLAG_##flag)
-
- /* What are 0's ORed with flags ? They are register numbers that
- just happen to be 0 */
-#define PFS_NOP { \
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO), \
- EASY_PFS_INSTR1(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, NONE, ALL), \
- EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO), \
- EASY_PFS_INSTR3(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT) \
- }
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_context.h
deleted file mode 100644
index 2c1eda33f..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_context.h
+++ /dev/null
@@ -1,822 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_CONTEXT_H__
-#define __R200_CONTEXT_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "tnl/t_vertex.h"
-#include "drm.h"
-#include "radeon_drm.h"
-#include "dri_util.h"
-#include "texmem.h"
-
-#include "macros.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "r200_reg.h"
-#include "radeon_context.h"
-
-#define ENABLE_HW_3D_TEXTURE 1 /* XXX this is temporary! */
-
-struct r200_context;
-typedef struct r200_context r200ContextRec;
-typedef struct r200_context *r200ContextPtr;
-
-#include "mm.h"
-
-/* The blit width for texture uploads
- */
-#define BLIT_WIDTH_BYTES 1024
-
-/* Use the templated vertex format:
- */
-#define COLOR_IS_RGBA
-#define TAG(x) r200##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-typedef void (*r200_tri_func) (r200ContextPtr,
- r200Vertex *, r200Vertex *, r200Vertex *);
-
-typedef void (*r200_line_func) (r200ContextPtr, r200Vertex *, r200Vertex *);
-
-typedef void (*r200_point_func) (r200ContextPtr, r200Vertex *);
-
-struct r200_depthbuffer_state {
- GLfloat scale;
-};
-
-struct r200_stencilbuffer_state {
- GLboolean hwBuffer;
- GLuint clear; /* rb3d_stencilrefmask value */
-};
-
-struct r200_stipple_state {
- GLuint mask[32];
-};
-
-typedef struct r200_tex_obj r200TexObj, *r200TexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct r200_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- GLuint dirty_state; /* Flags (1 per texunit) for
- whether or not this texobj
- has dirty hardware state
- (pp_*) that needs to be
- brought into the
- texunit. */
-
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
-
- GLuint pp_txfilter; /* hardware register values */
- GLuint pp_txformat;
- GLuint pp_txformat_x;
- GLuint pp_txoffset; /* Image location in texmem.
- All cube faces follow. */
- GLuint pp_txsize; /* npot only */
- GLuint pp_txpitch; /* npot only */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
-
- GLboolean border_fallback;
-};
-
-struct r200_texture_env_state {
- r200TexObjPtr texobj;
- GLenum format;
- GLenum envMode;
-};
-
-#define R200_MAX_TEXTURE_UNITS 6
-
-struct r200_texture_state {
- struct r200_texture_env_state unit[R200_MAX_TEXTURE_UNITS];
-};
-
-struct r200_state_atom {
- struct r200_state_atom *next, *prev;
- const char *name; /* for debug */
- int cmd_size; /* size in bytes */
- GLuint idx;
- int *cmd; /* one or more cmd's */
- int *lastcmd; /* one or more cmd's */
- int *savedcmd; /* one or more cmd's */
- GLboolean dirty;
- GLboolean(*check) (GLcontext *, int); /* is this state active? */
-};
-
-/* Trying to keep these relatively short as the variables are becoming
- * extravagently long. Drop the driver name prefix off the front of
- * everything - I think we know which driver we're in by now, and keep the
- * prefix to 3 letters unless absolutely impossible.
- */
-
-#define CTX_CMD_0 0
-#define CTX_PP_MISC 1
-#define CTX_PP_FOG_COLOR 2
-#define CTX_RE_SOLID_COLOR 3
-#define CTX_RB3D_BLENDCNTL 4
-#define CTX_RB3D_DEPTHOFFSET 5
-#define CTX_RB3D_DEPTHPITCH 6
-#define CTX_RB3D_ZSTENCILCNTL 7
-#define CTX_CMD_1 8
-#define CTX_PP_CNTL 9
-#define CTX_RB3D_CNTL 10
-#define CTX_RB3D_COLOROFFSET 11
-#define CTX_CMD_2 12 /* why */
-#define CTX_RB3D_COLORPITCH 13 /* why */
-#define CTX_STATE_SIZE_OLDDRM 14
-#define CTX_CMD_3 14
-#define CTX_RB3D_BLENDCOLOR 15
-#define CTX_RB3D_ABLENDCNTL 16
-#define CTX_RB3D_CBLENDCNTL 17
-#define CTX_STATE_SIZE_NEWDRM 18
-
-#define SET_CMD_0 0
-#define SET_SE_CNTL 1
-#define SET_RE_CNTL 2 /* replace se_coord_fmt */
-#define SET_STATE_SIZE 3
-
-#define VTE_CMD_0 0
-#define VTE_SE_VTE_CNTL 1
-#define VTE_STATE_SIZE 2
-
-#define LIN_CMD_0 0
-#define LIN_RE_LINE_PATTERN 1
-#define LIN_RE_LINE_STATE 2
-#define LIN_CMD_1 3
-#define LIN_SE_LINE_WIDTH 4
-#define LIN_STATE_SIZE 5
-
-#define MSK_CMD_0 0
-#define MSK_RB3D_STENCILREFMASK 1
-#define MSK_RB3D_ROPCNTL 2
-#define MSK_RB3D_PLANEMASK 3
-#define MSK_STATE_SIZE 4
-
-#define VPT_CMD_0 0
-#define VPT_SE_VPORT_XSCALE 1
-#define VPT_SE_VPORT_XOFFSET 2
-#define VPT_SE_VPORT_YSCALE 3
-#define VPT_SE_VPORT_YOFFSET 4
-#define VPT_SE_VPORT_ZSCALE 5
-#define VPT_SE_VPORT_ZOFFSET 6
-#define VPT_STATE_SIZE 7
-
-#define ZBS_CMD_0 0
-#define ZBS_SE_ZBIAS_FACTOR 1
-#define ZBS_SE_ZBIAS_CONSTANT 2
-#define ZBS_STATE_SIZE 3
-
-#define MSC_CMD_0 0
-#define MSC_RE_MISC 1
-#define MSC_STATE_SIZE 2
-
-#define TAM_CMD_0 0
-#define TAM_DEBUG3 1
-#define TAM_STATE_SIZE 2
-
-#define TEX_CMD_0 0
-#define TEX_PP_TXFILTER 1 /*2c00 */
-#define TEX_PP_TXFORMAT 2 /*2c04 */
-#define TEX_PP_TXFORMAT_X 3 /*2c08 */
-#define TEX_PP_TXSIZE 4 /*2c0c */
-#define TEX_PP_TXPITCH 5 /*2c10 */
-#define TEX_PP_BORDER_COLOR 6 /*2c14 */
-#define TEX_CMD_1 7
-#define TEX_PP_TXOFFSET 8 /*2d00 */
-#define TEX_STATE_SIZE 9
-
-#define CUBE_CMD_0 0 /* 1 register follows */
-#define CUBE_PP_CUBIC_FACES 1 /* 0x2c18 */
-#define CUBE_CMD_1 2 /* 5 registers follow */
-#define CUBE_PP_CUBIC_OFFSET_F1 3 /* 0x2d04 */
-#define CUBE_PP_CUBIC_OFFSET_F2 4 /* 0x2d08 */
-#define CUBE_PP_CUBIC_OFFSET_F3 5 /* 0x2d0c */
-#define CUBE_PP_CUBIC_OFFSET_F4 6 /* 0x2d10 */
-#define CUBE_PP_CUBIC_OFFSET_F5 7 /* 0x2d14 */
-#define CUBE_STATE_SIZE 8
-
-#define PIX_CMD_0 0
-#define PIX_PP_TXCBLEND 1
-#define PIX_PP_TXCBLEND2 2
-#define PIX_PP_TXABLEND 3
-#define PIX_PP_TXABLEND2 4
-#define PIX_STATE_SIZE 5
-
-#define TF_CMD_0 0
-#define TF_TFACTOR_0 1
-#define TF_TFACTOR_1 2
-#define TF_TFACTOR_2 3
-#define TF_TFACTOR_3 4
-#define TF_TFACTOR_4 5
-#define TF_TFACTOR_5 6
-#define TF_STATE_SIZE 7
-
-#define TCL_CMD_0 0
-#define TCL_LIGHT_MODEL_CTL_0 1
-#define TCL_LIGHT_MODEL_CTL_1 2
-#define TCL_PER_LIGHT_CTL_0 3
-#define TCL_PER_LIGHT_CTL_1 4
-#define TCL_PER_LIGHT_CTL_2 5
-#define TCL_PER_LIGHT_CTL_3 6
-#define TCL_CMD_1 7
-#define TCL_UCP_VERT_BLEND_CTL 8
-#define TCL_STATE_SIZE 9
-
-#define MSL_CMD_0 0
-#define MSL_MATRIX_SELECT_0 1
-#define MSL_MATRIX_SELECT_1 2
-#define MSL_MATRIX_SELECT_2 3
-#define MSL_MATRIX_SELECT_3 4
-#define MSL_MATRIX_SELECT_4 5
-#define MSL_STATE_SIZE 6
-
-#define TCG_CMD_0 0
-#define TCG_TEX_PROC_CTL_2 1
-#define TCG_TEX_PROC_CTL_3 2
-#define TCG_TEX_PROC_CTL_0 3
-#define TCG_TEX_PROC_CTL_1 4
-#define TCG_TEX_CYL_WRAP_CTL 5
-#define TCG_STATE_SIZE 6
-
-#define MTL_CMD_0 0
-#define MTL_EMMISSIVE_RED 1
-#define MTL_EMMISSIVE_GREEN 2
-#define MTL_EMMISSIVE_BLUE 3
-#define MTL_EMMISSIVE_ALPHA 4
-#define MTL_AMBIENT_RED 5
-#define MTL_AMBIENT_GREEN 6
-#define MTL_AMBIENT_BLUE 7
-#define MTL_AMBIENT_ALPHA 8
-#define MTL_DIFFUSE_RED 9
-#define MTL_DIFFUSE_GREEN 10
-#define MTL_DIFFUSE_BLUE 11
-#define MTL_DIFFUSE_ALPHA 12
-#define MTL_SPECULAR_RED 13
-#define MTL_SPECULAR_GREEN 14
-#define MTL_SPECULAR_BLUE 15
-#define MTL_SPECULAR_ALPHA 16
-#define MTL_CMD_1 17
-#define MTL_SHININESS 18
-#define MTL_STATE_SIZE 19
-
-#define VAP_CMD_0 0
-#define VAP_SE_VAP_CNTL 1
-#define VAP_STATE_SIZE 2
-
-/* Replaces a lot of packet info from radeon
- */
-#define VTX_CMD_0 0
-#define VTX_VTXFMT_0 1
-#define VTX_VTXFMT_1 2
-#define VTX_TCL_OUTPUT_VTXFMT_0 3
-#define VTX_TCL_OUTPUT_VTXFMT_1 4
-#define VTX_CMD_1 5
-#define VTX_TCL_OUTPUT_COMPSEL 6
-#define VTX_CMD_2 7
-#define VTX_STATE_CNTL 8
-#define VTX_STATE_SIZE 9
-
-#define VTX_COLOR(v,n) (((v)>>(R200_VTX_COLOR_0_SHIFT+(n)*2))&\
- R200_VTX_COLOR_MASK)
-
-/**
- * Given the \c R200_SE_VTX_FMT_1 for the current vertex state, determine
- * how many components are in texture coordinate \c n.
- */
-#define VTX_TEXn_COUNT(v,n) (((v) >> (3 * n)) & 0x07)
-
-#define MAT_CMD_0 0
-#define MAT_ELT_0 1
-#define MAT_STATE_SIZE 17
-
-#define GRD_CMD_0 0
-#define GRD_VERT_GUARD_CLIP_ADJ 1
-#define GRD_VERT_GUARD_DISCARD_ADJ 2
-#define GRD_HORZ_GUARD_CLIP_ADJ 3
-#define GRD_HORZ_GUARD_DISCARD_ADJ 4
-#define GRD_STATE_SIZE 5
-
-/* position changes frequently when lighting in modelpos - separate
- * out to new state item?
- */
-#define LIT_CMD_0 0
-#define LIT_AMBIENT_RED 1
-#define LIT_AMBIENT_GREEN 2
-#define LIT_AMBIENT_BLUE 3
-#define LIT_AMBIENT_ALPHA 4
-#define LIT_DIFFUSE_RED 5
-#define LIT_DIFFUSE_GREEN 6
-#define LIT_DIFFUSE_BLUE 7
-#define LIT_DIFFUSE_ALPHA 8
-#define LIT_SPECULAR_RED 9
-#define LIT_SPECULAR_GREEN 10
-#define LIT_SPECULAR_BLUE 11
-#define LIT_SPECULAR_ALPHA 12
-#define LIT_POSITION_X 13
-#define LIT_POSITION_Y 14
-#define LIT_POSITION_Z 15
-#define LIT_POSITION_W 16
-#define LIT_DIRECTION_X 17
-#define LIT_DIRECTION_Y 18
-#define LIT_DIRECTION_Z 19
-#define LIT_DIRECTION_W 20
-#define LIT_ATTEN_QUADRATIC 21
-#define LIT_ATTEN_LINEAR 22
-#define LIT_ATTEN_CONST 23
-#define LIT_ATTEN_XXX 24
-#define LIT_CMD_1 25
-#define LIT_SPOT_DCD 26
-#define LIT_SPOT_DCM 27
-#define LIT_SPOT_EXPONENT 28
-#define LIT_SPOT_CUTOFF 29
-#define LIT_SPECULAR_THRESH 30
-#define LIT_RANGE_CUTOFF 31 /* ? */
-#define LIT_ATTEN_CONST_INV 32
-#define LIT_STATE_SIZE 33
-
-/* Fog
- */
-#define FOG_CMD_0 0
-#define FOG_R 1
-#define FOG_C 2
-#define FOG_D 3
-#define FOG_PAD 4
-#define FOG_STATE_SIZE 5
-
-/* UCP
- */
-#define UCP_CMD_0 0
-#define UCP_X 1
-#define UCP_Y 2
-#define UCP_Z 3
-#define UCP_W 4
-#define UCP_STATE_SIZE 5
-
-/* GLT - Global ambient
- */
-#define GLT_CMD_0 0
-#define GLT_RED 1
-#define GLT_GREEN 2
-#define GLT_BLUE 3
-#define GLT_ALPHA 4
-#define GLT_STATE_SIZE 5
-
-/* EYE
- */
-#define EYE_CMD_0 0
-#define EYE_X 1
-#define EYE_Y 2
-#define EYE_Z 3
-#define EYE_RESCALE_FACTOR 4
-#define EYE_STATE_SIZE 5
-
-/* CST - constant state
- */
-#define CST_CMD_0 0
-#define CST_PP_CNTL_X 1
-#define CST_CMD_1 2
-#define CST_RB3D_DEPTHXY_OFFSET 3
-#define CST_CMD_2 4
-#define CST_RE_AUX_SCISSOR_CNTL 5
-#define CST_CMD_3 6
-#define CST_RE_SCISSOR_TL_0 7
-#define CST_RE_SCISSOR_BR_0 8
-#define CST_CMD_4 9
-#define CST_SE_VAP_CNTL_STATUS 10
-#define CST_CMD_5 11
-#define CST_RE_POINTSIZE 12
-#define CST_CMD_6 13
-#define CST_SE_TCL_INPUT_VTX_0 14
-#define CST_SE_TCL_INPUT_VTX_1 15
-#define CST_SE_TCL_INPUT_VTX_2 16
-#define CST_SE_TCL_INPUT_VTX_3 17
-#define CST_STATE_SIZE 18
-
-struct r200_hw_state {
- /* Head of the linked list of state atoms. */
- struct r200_state_atom atomlist;
-
- /* Hardware state, stored as cmdbuf commands:
- * -- Need to doublebuffer for
- * - reviving state after loss of context
- * - eliding noop statechange loops? (except line stipple count)
- */
- struct r200_state_atom ctx;
- struct r200_state_atom set;
- struct r200_state_atom vte;
- struct r200_state_atom lin;
- struct r200_state_atom msk;
- struct r200_state_atom vpt;
- struct r200_state_atom vap;
- struct r200_state_atom vtx;
- struct r200_state_atom tcl;
- struct r200_state_atom msl;
- struct r200_state_atom tcg;
- struct r200_state_atom msc;
- struct r200_state_atom cst;
- struct r200_state_atom tam;
- struct r200_state_atom tf;
- struct r200_state_atom tex[6];
- struct r200_state_atom cube[6];
- struct r200_state_atom zbs;
- struct r200_state_atom mtl[2];
- struct r200_state_atom mat[9];
- struct r200_state_atom lit[8]; /* includes vec, scl commands */
- struct r200_state_atom ucp[6];
- struct r200_state_atom pix[6]; /* pixshader stages */
- struct r200_state_atom eye; /* eye pos */
- struct r200_state_atom grd; /* guard band clipping */
- struct r200_state_atom fog;
- struct r200_state_atom glt;
-
- int max_state_size; /* Number of bytes necessary for a full state emit. */
- GLboolean is_dirty, all_dirty;
-};
-
-struct r200_colorbuffer_state {
- int roundEnable;
-};
-
-struct r200_state {
- /* Derived state for internal purposes:
- */
- struct r200_colorbuffer_state color;
- struct r200_depthbuffer_state depth;
- struct r200_stencilbuffer_state stencil;
- struct r200_stipple_state stipple;
- struct r200_texture_state texture;
-};
-
-/* Need refcounting on dma buffers:
- */
-struct r200_dma_buffer {
- int refcount; /* the number of retained regions in buf */
- drmBufPtr buf;
-};
-
-#define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-
-/* A retained region, eg vertices for indexed vertices.
- */
-struct r200_dma_region {
- struct r200_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
- int aos_start;
- int aos_stride;
- int aos_size;
-};
-
-struct r200_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct r200_dma_region current;
-
- void (*flush) (r200ContextPtr);
-
- char *buf0_address; /* start of buf[0], for index calcs */
- GLuint nr_released_bufs; /* flush after so many buffers released */
-};
-
-#define R200_CMD_BUF_SZ (8*1024)
-
-struct r200_store {
- GLuint statenr;
- GLuint primnr;
- char cmd_buf[R200_CMD_BUF_SZ];
- int cmd_used;
- int elts_start;
-};
-
-/* r200_tcl.c
- */
-struct r200_tcl_info {
- GLuint vertex_format;
- GLint last_offset;
- GLuint hw_primitive;
-
- struct r200_dma_region *aos_components[8];
- GLuint nr_aos_components;
-
- GLuint *Elts;
-
- struct r200_dma_region indexed_verts;
- struct r200_dma_region obj;
- struct r200_dma_region rgba;
- struct r200_dma_region spec;
- struct r200_dma_region fog;
- struct r200_dma_region tex[R200_MAX_TEXTURE_UNITS];
- struct r200_dma_region norm;
-};
-
-/* r200_swtcl.c
- */
-struct r200_swtcl_info {
- GLuint RenderIndex;
-
- /**
- * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
- * installed in the Mesa state vector.
- */
- GLuint vertex_size;
-
- /**
- * Attributes instructing the Mesa TCL pipeline where / how to put vertex
- * data in the hardware buffer.
- */
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
-
- /**
- * Number of elements of \c ::vertex_attrs that are actually used.
- */
- GLuint vertex_attr_count;
-
- /**
- * Cached pointer to the buffer where Mesa will store vertex data.
- */
- GLubyte *verts;
-
- /* Fallback rasterization functions
- */
- r200_point_func draw_point;
- r200_line_func draw_line;
- r200_tri_func draw_tri;
-
- GLuint hw_primitive;
- GLenum render_primitive;
- GLuint numverts;
-
- /**
- * Offset of the 4UB color data within a hardware (swtcl) vertex.
- */
- GLuint coloroffset;
-
- /**
- * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
- */
- GLuint specoffset;
-
- /**
- * Should Mesa project vertex data or will the hardware do it?
- */
- GLboolean needproj;
-
- struct r200_dma_region indexed_verts;
-};
-
-struct r200_ioctl {
- GLuint vertex_offset;
- GLuint vertex_size;
-};
-
-#define R200_MAX_PRIMS 64
-
-/* Want to keep a cache of these around. Each is parameterized by
- * only a single value which has only a small range. Only expect a
- * few, so just rescan the list each time?
- */
-struct dynfn {
- struct dynfn *next, *prev;
- int key[2];
- char *code;
-};
-
-struct dfn_lists {
- struct dynfn Vertex2f;
- struct dynfn Vertex2fv;
- struct dynfn Vertex3f;
- struct dynfn Vertex3fv;
- struct dynfn Color4ub;
- struct dynfn Color4ubv;
- struct dynfn Color3ub;
- struct dynfn Color3ubv;
- struct dynfn Color4f;
- struct dynfn Color4fv;
- struct dynfn Color3f;
- struct dynfn Color3fv;
- struct dynfn SecondaryColor3ubEXT;
- struct dynfn SecondaryColor3ubvEXT;
- struct dynfn SecondaryColor3fEXT;
- struct dynfn SecondaryColor3fvEXT;
- struct dynfn Normal3f;
- struct dynfn Normal3fv;
- struct dynfn TexCoord3f;
- struct dynfn TexCoord3fv;
- struct dynfn TexCoord2f;
- struct dynfn TexCoord2fv;
- struct dynfn TexCoord1f;
- struct dynfn TexCoord1fv;
- struct dynfn MultiTexCoord3fARB;
- struct dynfn MultiTexCoord3fvARB;
- struct dynfn MultiTexCoord2fARB;
- struct dynfn MultiTexCoord2fvARB;
- struct dynfn MultiTexCoord1fARB;
- struct dynfn MultiTexCoord1fvARB;
-};
-
-struct dfn_generators {
- struct dynfn *(*Vertex2f) (GLcontext *, const int *);
- struct dynfn *(*Vertex2fv) (GLcontext *, const int *);
- struct dynfn *(*Vertex3f) (GLcontext *, const int *);
- struct dynfn *(*Vertex3fv) (GLcontext *, const int *);
- struct dynfn *(*Color4ub) (GLcontext *, const int *);
- struct dynfn *(*Color4ubv) (GLcontext *, const int *);
- struct dynfn *(*Color3ub) (GLcontext *, const int *);
- struct dynfn *(*Color3ubv) (GLcontext *, const int *);
- struct dynfn *(*Color4f) (GLcontext *, const int *);
- struct dynfn *(*Color4fv) (GLcontext *, const int *);
- struct dynfn *(*Color3f) (GLcontext *, const int *);
- struct dynfn *(*Color3fv) (GLcontext *, const int *);
- struct dynfn *(*SecondaryColor3ubEXT) (GLcontext *, const int *);
- struct dynfn *(*SecondaryColor3ubvEXT) (GLcontext *, const int *);
- struct dynfn *(*SecondaryColor3fEXT) (GLcontext *, const int *);
- struct dynfn *(*SecondaryColor3fvEXT) (GLcontext *, const int *);
- struct dynfn *(*Normal3f) (GLcontext *, const int *);
- struct dynfn *(*Normal3fv) (GLcontext *, const int *);
- struct dynfn *(*TexCoord3f) (GLcontext *, const int *);
- struct dynfn *(*TexCoord3fv) (GLcontext *, const int *);
- struct dynfn *(*TexCoord2f) (GLcontext *, const int *);
- struct dynfn *(*TexCoord2fv) (GLcontext *, const int *);
- struct dynfn *(*TexCoord1f) (GLcontext *, const int *);
- struct dynfn *(*TexCoord1fv) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord3fARB) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord3fvARB) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord2fARB) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord2fvARB) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord1fARB) (GLcontext *, const int *);
- struct dynfn *(*MultiTexCoord1fvARB) (GLcontext *, const int *);
-};
-
-struct r200_prim {
- GLuint start;
- GLuint end;
- GLuint prim;
-};
-
- /* A maximum total of 29 elements per vertex: 3 floats for position, 3
- * floats for normal, 4 floats for color, 4 bytes for secondary color,
- * 3 floats for each texture unit (18 floats total).
- *
- * we maybe need add. 4 to prevent segfault if someone specifies
- * GL_TEXTURE6/GL_TEXTURE7 (esp. for the codegen-path) (FIXME: )
- *
- * The position data is never actually stored here, so 3 elements could be
- * trimmed out of the buffer.
- */
-
-#define R200_MAX_VERTEX_SIZE ((3*6)+11)
-
-struct r200_vbinfo {
- GLint counter, initial_counter;
- GLint *dmaptr;
- void (*notify) (void);
- GLint vertex_size;
-
- union {
- float f;
- int i;
- r200_color_t color;
- } vertex[R200_MAX_VERTEX_SIZE];
-
- GLfloat *normalptr;
- GLfloat *floatcolorptr;
- r200_color_t *colorptr;
- GLfloat *floatspecptr;
- r200_color_t *specptr;
- GLfloat *texcoordptr[8]; /* 6 (TMU) + 2 for r200_vtxfmt_c.c when GL_TEXTURE6/7 */
-
- GLenum *prim; /* &ctx->Driver.CurrentExecPrimitive */
- GLuint primflags;
- GLboolean enabled; /* *_NO_VTXFMT / *_NO_TCL env vars */
- GLboolean installed;
- GLboolean fell_back;
- GLboolean recheck;
- GLint nrverts;
- GLuint vtxfmt_0, vtxfmt_1;
-
- GLuint installed_vertex_format;
- GLuint installed_color_3f_sz;
-
- struct r200_prim primlist[R200_MAX_PRIMS];
- int nrprims;
-
- struct dfn_lists dfn_cache;
- struct dfn_generators codegen;
- GLvertexformat vtxfmt;
-};
-
-/**
- * R200 context structure.
- */
-struct r200_context {
- struct radeon_context radeon; /* parent class, must be first */
-
- /* Driver and hardware state management
- */
- struct r200_hw_state hw;
- struct r200_state state;
-
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap *texture_heaps[R200_NR_TEX_HEAPS];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Rasterization and vertex state:
- */
- GLuint NewGLState;
-
- /* Vertex buffers
- */
- struct r200_ioctl ioctl;
- struct r200_dma dma;
- struct r200_store store;
- GLboolean save_on_next_unlock;
-
- /* Clientdata textures;
- */
- GLuint prefer_gart_client_texturing;
-
- /* TCL stuff
- */
- GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
- GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS];
- GLboolean TexGenNeedNormals[R200_MAX_TEXTURE_UNITS];
- GLuint TexMatEnabled;
- GLuint TexMatCompSel;
- GLuint TexGenEnabled;
- GLuint TexGenInputs;
- GLuint TexGenCompSel;
- GLmatrix tmpmat;
-
- /* r200_tcl.c
- */
- struct r200_tcl_info tcl;
-
- /* r200_swtcl.c
- */
- struct r200_swtcl_info swtcl;
-
- /* r200_vtxfmt.c
- */
- struct r200_vbinfo vb;
-};
-
-#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-
-extern void r200DestroyContext(__DRIcontextPrivate * driContextPriv);
-extern GLboolean r200CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-
-#endif
-#endif /* __R200_CONTEXT_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_ioctl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_ioctl.h
deleted file mode 100644
index db7bd7697..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_ioctl.h
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_IOCTL_H__
-#define __R200_IOCTL_H__
-
-#include "simple_list.h"
-#include "radeon_dri.h"
-#include "radeon_lock.h"
-
-#include "xf86drm.h"
-#include "drm.h"
-#include "r200_context.h"
-#include "radeon_drm.h"
-
-extern void r200EmitState(r200ContextPtr rmesa);
-extern void r200EmitVertexAOS(r200ContextPtr rmesa,
- GLuint vertex_size, GLuint offset);
-
-extern void r200EmitVbufPrim(r200ContextPtr rmesa,
- GLuint primitive, GLuint vertex_nr);
-
-extern void r200FlushElts(r200ContextPtr rmesa);
-
-extern GLushort *r200AllocEltsOpenEnded(r200ContextPtr rmesa,
- GLuint primitive, GLuint min_nr);
-
-extern void r200EmitAOS(r200ContextPtr rmesa,
- struct r200_dma_region **regions,
- GLuint n, GLuint offset);
-
-extern void r200EmitBlit(r200ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty, GLuint w, GLuint h);
-
-extern void r200EmitWait(r200ContextPtr rmesa, GLuint flags);
-
-extern void r200FlushCmdBuf(r200ContextPtr rmesa, const char *);
-extern int r200FlushCmdBufLocked(r200ContextPtr rmesa, const char *caller);
-extern void r200Flush(GLcontext * ctx);
-
-extern void r200RefillCurrentDmaRegion(r200ContextPtr rmesa);
-
-extern void r200AllocDmaRegion(r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int bytes, int alignment);
-
-extern void r200AllocDmaRegionVerts(r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int numverts, int vertsize, int alignment);
-
-extern void r200ReleaseDmaRegion(r200ContextPtr rmesa,
- struct r200_dma_region *region,
- const char *caller);
-
-extern void r200WaitForVBlank(r200ContextPtr rmesa);
-extern void r200InitIoctlFuncs(struct dd_function_table *functions);
-
-extern void *r200AllocateMemoryMESA(__DRInativeDisplay * dpy, int scrn,
- GLsizei size, GLfloat readfreq,
- GLfloat writefreq, GLfloat priority);
-extern void r200FreeMemoryMESA(__DRInativeDisplay * dpy, int scrn,
- GLvoid * pointer);
-extern GLuint r200GetMemoryOffsetMESA(__DRInativeDisplay * dpy, int scrn,
- const GLvoid * pointer);
-
-extern GLboolean r200IsGartMemory(r200ContextPtr rmesa, const GLvoid * pointer,
- GLint size);
-
-extern GLuint r200GartOffsetFromVirtual(r200ContextPtr rmesa,
- const GLvoid * pointer);
-
-void r200SaveHwState(r200ContextPtr radeon);
-void r200SetUpAtomList(r200ContextPtr rmesa);
-
-/* ================================================================
- * Helper macros:
- */
-
-/* Close off the last primitive, if it exists.
- */
-#define R200_NEWPRIM( rmesa ) \
-do { \
- if ( rmesa->dma.flush ) \
- rmesa->dma.flush( rmesa ); \
-} while (0)
-
-/* Can accomodate several state changes and primitive changes without
- * actually firing the buffer.
- */
-#define R200_STATECHANGE( rmesa, ATOM ) \
-do { \
- R200_NEWPRIM( rmesa ); \
- rmesa->hw.ATOM.dirty = GL_TRUE; \
- rmesa->hw.is_dirty = GL_TRUE; \
-} while (0)
-
-#define R200_DB_STATE( ATOM ) \
- memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd, \
- rmesa->hw.ATOM.cmd_size * 4)
-
-static __inline int R200_DB_STATECHANGE(r200ContextPtr rmesa,
- struct r200_state_atom *atom)
-{
- if (memcmp(atom->cmd, atom->lastcmd, atom->cmd_size * 4)) {
- int *tmp;
- R200_NEWPRIM(rmesa);
- atom->dirty = GL_TRUE;
- rmesa->hw.is_dirty = GL_TRUE;
- tmp = atom->cmd;
- atom->cmd = atom->lastcmd;
- atom->lastcmd = tmp;
- return 1;
- } else
- return 0;
-}
-
-/* Fire the buffered vertices no matter what.
- */
-#define R200_FIREVERTICES( r200 ) \
-do { \
- if ( (r200)->store.cmd_used || (r200)->dma.flush ) { \
- radeonFlush( (r200)->radeon.glCtx ); \
- } \
-} while (0)
-
-/* Command lengths. Note that any time you ensure ELTS_BUFSZ or VBUF_BUFSZ
- * are available, you will also be adding an rmesa->state.max_state_size because
- * r200EmitState is called from within r200EmitVbufPrim and r200FlushElts.
- */
-#define AOS_BUFSZ(nr) ((3 + ((nr / 2) * 3) + ((nr & 1) * 2)) * sizeof(int))
-#define VERT_AOS_BUFSZ (5 * sizeof(int))
-#define ELTS_BUFSZ(nr) (12 + nr * 2)
-#define VBUF_BUFSZ (3 * sizeof(int))
-
-/* Ensure that a minimum amount of space is available in the command buffer.
- * This is used to ensure atomicity of state updates with the rendering requests
- * that rely on them.
- *
- * An alternative would be to implement a "soft lock" such that when the buffer
- * wraps at an inopportune time, we grab the lock, flush the current buffer,
- * and hang on to the lock until the critical section is finished and we flush
- * the buffer again and unlock.
- */
-static __inline void r200EnsureCmdBufSpace(r200ContextPtr rmesa, int bytes)
-{
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf(rmesa, __FUNCTION__);
- assert(bytes <= R200_CMD_BUF_SZ);
-}
-
-/* Alloc space in the command buffer
- */
-static __inline char *r200AllocCmdBuf(r200ContextPtr rmesa,
- int bytes, const char *where)
-{
- char *head;
-
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf(rmesa, where);
-
- head = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- rmesa->store.cmd_used += bytes;
- assert(rmesa->store.cmd_used <= R200_CMD_BUF_SZ);
- return head;
-}
-
-#endif /* __R200_IOCTL_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_reg.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_reg.h
deleted file mode 100644
index 1336e961a..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_reg.h
+++ /dev/null
@@ -1,1423 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_reg.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-#ifndef _R200_REG_H_
-#define _R200_REG_H_
-
-#define R200_PP_MISC 0x1c14
-#define R200_REF_ALPHA_MASK 0x000000ff
-#define R200_ALPHA_TEST_FAIL (0 << 8)
-#define R200_ALPHA_TEST_LESS (1 << 8)
-#define R200_ALPHA_TEST_LEQUAL (2 << 8)
-#define R200_ALPHA_TEST_EQUAL (3 << 8)
-#define R200_ALPHA_TEST_GEQUAL (4 << 8)
-#define R200_ALPHA_TEST_GREATER (5 << 8)
-#define R200_ALPHA_TEST_NEQUAL (6 << 8)
-#define R200_ALPHA_TEST_PASS (7 << 8)
-#define R200_ALPHA_TEST_OP_MASK (7 << 8)
-#define R200_CHROMA_FUNC_FAIL (0 << 16)
-#define R200_CHROMA_FUNC_PASS (1 << 16)
-#define R200_CHROMA_FUNC_NEQUAL (2 << 16)
-#define R200_CHROMA_FUNC_EQUAL (3 << 16)
-#define R200_CHROMA_KEY_NEAREST (0 << 18)
-#define R200_CHROMA_KEY_ZERO (1 << 18)
-#define R200_RIGHT_HAND_CUBE_D3D (0 << 24)
-#define R200_RIGHT_HAND_CUBE_OGL (1 << 24)
-#define R200_PP_FOG_COLOR 0x1c18
-#define R200_FOG_COLOR_MASK 0x00ffffff
-#define R200_FOG_VERTEX (0 << 24)
-#define R200_FOG_TABLE (1 << 24)
-#define R200_FOG_USE_DEPTH (0 << 25)
-#define R200_FOG_USE_W (1 << 25)
-#define R200_FOG_USE_DIFFUSE_ALPHA (2 << 25)
-#define R200_FOG_USE_SPEC_ALPHA (3 << 25)
-#define R200_FOG_USE_VTX_FOG (4 << 25)
-#define R200_FOG_USE_MASK (7 << 25)
-#define R200_RE_SOLID_COLOR 0x1c1c
-#define R200_RB3D_BLENDCNTL 0x1c20
-#define R200_COMB_FCN_MASK (7 << 12)
-#define R200_COMB_FCN_ADD_CLAMP (0 << 12)
-#define R200_COMB_FCN_ADD_NOCLAMP (1 << 12)
-#define R200_COMB_FCN_SUB_CLAMP (2 << 12)
-#define R200_COMB_FCN_SUB_NOCLAMP (3 << 12)
-#define R200_COMB_FCN_MIN (4 << 12)
-#define R200_COMB_FCN_MAX (5 << 12)
-#define R200_COMB_FCN_RSUB_CLAMP (6 << 12)
-#define R200_COMB_FCN_RSUB_NOCLAMP (7 << 12)
-#define R200_BLEND_GL_ZERO (32)
-#define R200_BLEND_GL_ONE (33)
-#define R200_BLEND_GL_SRC_COLOR (34)
-#define R200_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
-#define R200_BLEND_GL_DST_COLOR (36)
-#define R200_BLEND_GL_ONE_MINUS_DST_COLOR (37)
-#define R200_BLEND_GL_SRC_ALPHA (38)
-#define R200_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
-#define R200_BLEND_GL_DST_ALPHA (40)
-#define R200_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
-#define R200_BLEND_GL_SRC_ALPHA_SATURATE (42) /* src factor only */
-#define R200_BLEND_GL_CONST_COLOR (43)
-#define R200_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
-#define R200_BLEND_GL_CONST_ALPHA (45)
-#define R200_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
-#define R200_BLEND_MASK (63)
-#define R200_SRC_BLEND_SHIFT (16)
-#define R200_DST_BLEND_SHIFT (24)
-#define R200_RB3D_DEPTHOFFSET 0x1c24
-#define R200_RB3D_DEPTHPITCH 0x1c28
-#define R200_DEPTHPITCH_MASK 0x00001ff8
-#define R200_DEPTH_ENDIAN_NO_SWAP (0 << 18)
-#define R200_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
-#define R200_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
-#define R200_RB3D_ZSTENCILCNTL 0x1c2c
-#define R200_DEPTH_FORMAT_MASK (0xf << 0)
-#define R200_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
-#define R200_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
-#define R200_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
-#define R200_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
-#define R200_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
-#define R200_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
-#define R200_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
-#define R200_Z_TEST_NEVER (0 << 4)
-#define R200_Z_TEST_LESS (1 << 4)
-#define R200_Z_TEST_LEQUAL (2 << 4)
-#define R200_Z_TEST_EQUAL (3 << 4)
-#define R200_Z_TEST_GEQUAL (4 << 4)
-#define R200_Z_TEST_GREATER (5 << 4)
-#define R200_Z_TEST_NEQUAL (6 << 4)
-#define R200_Z_TEST_ALWAYS (7 << 4)
-#define R200_Z_TEST_MASK (7 << 4)
-#define R200_STENCIL_TEST_NEVER (0 << 12)
-#define R200_STENCIL_TEST_LESS (1 << 12)
-#define R200_STENCIL_TEST_LEQUAL (2 << 12)
-#define R200_STENCIL_TEST_EQUAL (3 << 12)
-#define R200_STENCIL_TEST_GEQUAL (4 << 12)
-#define R200_STENCIL_TEST_GREATER (5 << 12)
-#define R200_STENCIL_TEST_NEQUAL (6 << 12)
-#define R200_STENCIL_TEST_ALWAYS (7 << 12)
-#define R200_STENCIL_TEST_MASK (0x7 << 12)
-#define R200_STENCIL_FAIL_KEEP (0 << 16)
-#define R200_STENCIL_FAIL_ZERO (1 << 16)
-#define R200_STENCIL_FAIL_REPLACE (2 << 16)
-#define R200_STENCIL_FAIL_INC (3 << 16)
-#define R200_STENCIL_FAIL_DEC (4 << 16)
-#define R200_STENCIL_FAIL_INVERT (5 << 16)
-#define R200_STENCIL_FAIL_INC_WRAP (6 << 16)
-#define R200_STENCIL_FAIL_DEC_WRAP (7 << 16)
-#define R200_STENCIL_FAIL_MASK (0x7 << 16)
-#define R200_STENCIL_ZPASS_KEEP (0 << 20)
-#define R200_STENCIL_ZPASS_ZERO (1 << 20)
-#define R200_STENCIL_ZPASS_REPLACE (2 << 20)
-#define R200_STENCIL_ZPASS_INC (3 << 20)
-#define R200_STENCIL_ZPASS_DEC (4 << 20)
-#define R200_STENCIL_ZPASS_INVERT (5 << 20)
-#define R200_STENCIL_ZPASS_INC_WRAP (6 << 20)
-#define R200_STENCIL_ZPASS_DEC_WRAP (7 << 20)
-#define R200_STENCIL_ZPASS_MASK (0x7 << 20)
-#define R200_STENCIL_ZFAIL_KEEP (0 << 24)
-#define R200_STENCIL_ZFAIL_ZERO (1 << 24)
-#define R200_STENCIL_ZFAIL_REPLACE (2 << 24)
-#define R200_STENCIL_ZFAIL_INC (3 << 24)
-#define R200_STENCIL_ZFAIL_DEC (4 << 24)
-#define R200_STENCIL_ZFAIL_INVERT (5 << 24)
-#define R200_STENCIL_ZFAIL_INC_WRAP (6 << 24)
-#define R200_STENCIL_ZFAIL_DEC_WRAP (7 << 24)
-#define R200_STENCIL_ZFAIL_MASK (0x7 << 24)
-#define R200_Z_WRITE_ENABLE (1 << 30)
-/*gap*/
-#define R200_PP_CNTL 0x1c38
-#define R200_TEX_0_ENABLE 0x00000010
-#define R200_TEX_1_ENABLE 0x00000020
-#define R200_TEX_2_ENABLE 0x00000040
-#define R200_TEX_3_ENABLE 0x00000080
-#define R200_TEX_4_ENABLE 0x00000100
-#define R200_TEX_5_ENABLE 0x00000200
-#define R200_TEX_ENABLE_MASK 0x000003f0
-#define R200_FILTER_ROUND_MODE_MASK 0x00000400
-#define R200_TEX_BLEND_7_ENABLE 0x00000800
-#define R200_TEX_BLEND_0_ENABLE 0x00001000
-#define R200_TEX_BLEND_1_ENABLE 0x00002000
-#define R200_TEX_BLEND_2_ENABLE 0x00004000
-#define R200_TEX_BLEND_3_ENABLE 0x00008000
-#define R200_TEX_BLEND_4_ENABLE 0x00010000
-#define R200_TEX_BLEND_5_ENABLE 0x00020000
-#define R200_TEX_BLEND_6_ENABLE 0x00040000
-#define R200_MULTI_PASS_ENABLE 0x00080000
-#define R200_SPECULAR_ENABLE 0x00200000
-#define R200_FOG_ENABLE 0x00400000
-#define R200_ALPHA_TEST_ENABLE 0x00800000
-#define R200_ANTI_ALIAS_NONE 0x00000000
-#define R200_ANTI_ALIAS_LINE 0x01000000
-#define R200_ANTI_ALIAS_POLY 0x02000000
-#define R200_ANTI_ALIAS_MASK 0x03000000
-#define R200_RB3D_CNTL 0x1c3c
-#define R200_ALPHA_BLEND_ENABLE (1 << 0)
-#define R200_PLANE_MASK_ENABLE (1 << 1)
-#define R200_DITHER_ENABLE (1 << 2)
-#define R200_ROUND_ENABLE (1 << 3)
-#define R200_SCALE_DITHER_ENABLE (1 << 4)
-#define R200_DITHER_INIT (1 << 5)
-#define R200_ROP_ENABLE (1 << 6)
-#define R200_STENCIL_ENABLE (1 << 7)
-#define R200_Z_ENABLE (1 << 8)
-#define R200_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
-#define R200_COLOR_FORMAT_ARGB1555 (3 << 10)
-#define R200_COLOR_FORMAT_RGB565 (4 << 10)
-#define R200_COLOR_FORMAT_ARGB8888 (6 << 10)
-#define R200_COLOR_FORMAT_RGB332 (7 << 10)
-#define R200_COLOR_FORMAT_Y8 (8 << 10)
-#define R200_COLOR_FORMAT_RGB8 (9 << 10)
-#define R200_COLOR_FORMAT_YUV422_VYUY (11 << 10)
-#define R200_COLOR_FORMAT_YUV422_YVYU (12 << 10)
-#define R200_COLOR_FORMAT_aYUV444 (14 << 10)
-#define R200_COLOR_FORMAT_ARGB4444 (15 << 10)
-#define R200_CLRCMP_FLIP_ENABLE (1 << 14)
-#define R200_SEPARATE_ALPHA_ENABLE (1 << 16)
-#define R200_RB3D_COLOROFFSET 0x1c40
-#define R200_COLOROFFSET_MASK 0xfffffff0
-#define R200_RE_WIDTH_HEIGHT 0x1c44
-#define R200_RE_WIDTH_SHIFT 0
-#define R200_RE_HEIGHT_SHIFT 16
-#define R200_RB3D_COLORPITCH 0x1c48
-#define R200_COLORPITCH_MASK 0x000001ff8
-#define R200_COLOR_ENDIAN_NO_SWAP (0 << 18)
-#define R200_COLOR_ENDIAN_WORD_SWAP (1 << 18)
-#define R200_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
-#define R200_SE_CNTL 0x1c4c
-#define R200_FFACE_CULL_CW (0 << 0)
-#define R200_FFACE_CULL_CCW (1 << 0)
-#define R200_FFACE_CULL_DIR_MASK (1 << 0)
-#define R200_BFACE_CULL (0 << 1)
-#define R200_BFACE_SOLID (3 << 1)
-#define R200_FFACE_CULL (0 << 3)
-#define R200_FFACE_SOLID (3 << 3)
-#define R200_FFACE_CULL_MASK (3 << 3)
-#define R200_FLAT_SHADE_VTX_0 (0 << 6)
-#define R200_FLAT_SHADE_VTX_1 (1 << 6)
-#define R200_FLAT_SHADE_VTX_2 (2 << 6)
-#define R200_FLAT_SHADE_VTX_LAST (3 << 6)
-#define R200_DIFFUSE_SHADE_SOLID (0 << 8)
-#define R200_DIFFUSE_SHADE_FLAT (1 << 8)
-#define R200_DIFFUSE_SHADE_GOURAUD (2 << 8)
-#define R200_DIFFUSE_SHADE_MASK (3 << 8)
-#define R200_ALPHA_SHADE_SOLID (0 << 10)
-#define R200_ALPHA_SHADE_FLAT (1 << 10)
-#define R200_ALPHA_SHADE_GOURAUD (2 << 10)
-#define R200_ALPHA_SHADE_MASK (3 << 10)
-#define R200_SPECULAR_SHADE_SOLID (0 << 12)
-#define R200_SPECULAR_SHADE_FLAT (1 << 12)
-#define R200_SPECULAR_SHADE_GOURAUD (2 << 12)
-#define R200_SPECULAR_SHADE_MASK (3 << 12)
-#define R200_FOG_SHADE_SOLID (0 << 14)
-#define R200_FOG_SHADE_FLAT (1 << 14)
-#define R200_FOG_SHADE_GOURAUD (2 << 14)
-#define R200_FOG_SHADE_MASK (3 << 14)
-#define R200_ZBIAS_ENABLE_POINT (1 << 16)
-#define R200_ZBIAS_ENABLE_LINE (1 << 17)
-#define R200_ZBIAS_ENABLE_TRI (1 << 18)
-#define R200_WIDELINE_ENABLE (1 << 20)
-#define R200_VTX_PIX_CENTER_D3D (0 << 27)
-#define R200_VTX_PIX_CENTER_OGL (1 << 27)
-#define R200_ROUND_MODE_TRUNC (0 << 28)
-#define R200_ROUND_MODE_ROUND (1 << 28)
-#define R200_ROUND_MODE_ROUND_EVEN (2 << 28)
-#define R200_ROUND_MODE_ROUND_ODD (3 << 28)
-#define R200_ROUND_PREC_16TH_PIX (0 << 30)
-#define R200_ROUND_PREC_8TH_PIX (1 << 30)
-#define R200_ROUND_PREC_4TH_PIX (2 << 30)
-#define R200_ROUND_PREC_HALF_PIX (3 << 30)
-#define R200_RE_CNTL 0x1c50
-#define R200_STIPPLE_ENABLE 0x1
-#define R200_SCISSOR_ENABLE 0x2
-#define R200_PATTERN_ENABLE 0x4
-#define R200_PERSPECTIVE_ENABLE 0x8
-#define R200_POINT_SMOOTH 0x20
-#define R200_VTX_STQ0_D3D 0x00010000
-#define R200_VTX_STQ1_D3D 0x00040000
-#define R200_VTX_STQ2_D3D 0x00100000
-#define R200_VTX_STQ3_D3D 0x00400000
-#define R200_VTX_STQ4_D3D 0x01000000
-#define R200_VTX_STQ5_D3D 0x04000000
-/* gap */
-#define R200_RE_STIPPLE_ADDR 0x1cc8
-#define R200_RE_STIPPLE_DATA 0x1ccc
-#define R200_RE_LINE_PATTERN 0x1cd0
-#define R200_LINE_PATTERN_MASK 0x0000ffff
-#define R200_LINE_REPEAT_COUNT_SHIFT 16
-#define R200_LINE_PATTERN_START_SHIFT 24
-#define R200_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
-#define R200_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
-#define R200_LINE_PATTERN_AUTO_RESET (1 << 29)
-#define R200_RE_LINE_STATE 0x1cd4
-#define R200_LINE_CURRENT_PTR_SHIFT 0
-#define R200_LINE_CURRENT_COUNT_SHIFT 8
-#define R200_RE_SCISSOR_TL_0 0x1cd8
-#define R200_RE_SCISSOR_BR_0 0x1cdc
-#define R200_RE_SCISSOR_TL_1 0x1ce0
-#define R200_RE_SCISSOR_BR_1 0x1ce4
-#define R200_RE_SCISSOR_TL_2 0x1ce8
-#define R200_RE_SCISSOR_BR_2 0x1cec
-/* gap */
-#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
-#define R200_DEPTHX_SHIFT 0
-#define R200_DEPTHY_SHIFT 16
-/* gap */
-#define R200_RB3D_STENCILREFMASK 0x1d7c
-#define R200_STENCIL_REF_SHIFT 0
-#define R200_STENCIL_REF_MASK (0xff << 0)
-#define R200_STENCIL_MASK_SHIFT 16
-#define R200_STENCIL_VALUE_MASK (0xff << 16)
-#define R200_STENCIL_WRITEMASK_SHIFT 24
-#define R200_STENCIL_WRITE_MASK (0xff << 24)
-#define R200_RB3D_ROPCNTL 0x1d80
-#define R200_ROP_MASK (15 << 8)
-#define R200_ROP_CLEAR (0 << 8)
-#define R200_ROP_NOR (1 << 8)
-#define R200_ROP_AND_INVERTED (2 << 8)
-#define R200_ROP_COPY_INVERTED (3 << 8)
-#define R200_ROP_AND_REVERSE (4 << 8)
-#define R200_ROP_INVERT (5 << 8)
-#define R200_ROP_XOR (6 << 8)
-#define R200_ROP_NAND (7 << 8)
-#define R200_ROP_AND (8 << 8)
-#define R200_ROP_EQUIV (9 << 8)
-#define R200_ROP_NOOP (10 << 8)
-#define R200_ROP_OR_INVERTED (11 << 8)
-#define R200_ROP_COPY (12 << 8)
-#define R200_ROP_OR_REVERSE (13 << 8)
-#define R200_ROP_OR (14 << 8)
-#define R200_ROP_SET (15 << 8)
-#define R200_RB3D_PLANEMASK 0x1d84
-/* gap */
-#define R200_SE_VPORT_XSCALE 0x1d98
-#define R200_SE_VPORT_XOFFSET 0x1d9c
-#define R200_SE_VPORT_YSCALE 0x1da0
-#define R200_SE_VPORT_YOFFSET 0x1da4
-#define R200_SE_VPORT_ZSCALE 0x1da8
-#define R200_SE_VPORT_ZOFFSET 0x1dac
-#define R200_SE_ZBIAS_FACTOR 0x1db0
-#define R200_SE_ZBIAS_CONSTANT 0x1db4
-#define R200_SE_LINE_WIDTH 0x1db8
-#define R200_LINE_WIDTH_SHIFT 0x00000000
-#define R200_MINPOINTSIZE_SHIFT 0x00000010
-/* gap */
-#define R200_SE_VAP_CNTL 0x2080
-#define R200_VAP_TCL_ENABLE 0x00000001
-#define R200_VAP_SINGLE_BUF_STATE_ENABLE 0x00000010
-#define R200_VAP_FORCE_W_TO_ONE 0x00010000
-#define R200_VAP_D3D_TEX_DEFAULT 0x00020000
-#define R200_VAP_VF_MAX_VTX_NUM__SHIFT 18
-#define R200_VAP_DX_CLIP_SPACE_DEF 0x00400000
-#define R200_SE_VF_CNTL 0x2084
-#define R200_VF_PRIM_NONE 0x00000000
-#define R200_VF_PRIM_POINTS 0x00000001
-#define R200_VF_PRIM_LINES 0x00000002
-#define R200_VF_PRIM_LINE_STRIP 0x00000003
-#define R200_VF_PRIM_TRIANGLES 0x00000004
-#define R200_VF_PRIM_TRIANGLE_FAN 0x00000005
-#define R200_VF_PRIM_TRIANGLE_STRIP 0x00000006
-#define R200_VF_PRIM_RECT_LIST 0x00000008
-#define R200_VF_PRIM_3VRT_POINTS 0x00000009
-#define R200_VF_PRIM_3VRT_LINES 0x0000000a
-#define R200_VF_PRIM_POINT_SPRITES 0x0000000b
-#define R200_VF_PRIM_LINE_LOOP 0x0000000c
-#define R200_VF_PRIM_QUADS 0x0000000d
-#define R200_VF_PRIM_QUAD_STRIP 0x0000000e
-#define R200_VF_PRIM_POLYGON 0x0000000f
-#define R200_VF_PRIM_MASK 0x0000000f
-#define R200_VF_PRIM_WALK_IND 0x00000010
-#define R200_VF_PRIM_WALK_LIST 0x00000020
-#define R200_VF_PRIM_WALK_RING 0x00000030
-#define R200_VF_PRIM_WALK_MASK 0x00000030
-#define R200_VF_COLOR_ORDER_RGBA 0x00000040
-#define R200_VF_TCL_OUTPUT_VTX_ENABLE 0x00000200
-#define R200_VF_INDEX_SZ_4 0x00000800
-#define R200_VF_VERTEX_NUMBER_MASK 0xffff0000
-#define R200_VF_VERTEX_NUMBER_SHIFT 16
-#define R200_SE_VTX_FMT_0 0x2088
-#define R200_VTX_XY 0 /* always have xy */
-#define R200_VTX_Z0 (1<<0)
-#define R200_VTX_W0 (1<<1)
-#define R200_VTX_WEIGHT_COUNT_SHIFT (2)
-#define R200_VTX_PV_MATRIX_SEL (1<<5)
-#define R200_VTX_N0 (1<<6)
-#define R200_VTX_POINT_SIZE (1<<7)
-#define R200_VTX_DISCRETE_FOG (1<<8)
-#define R200_VTX_SHININESS_0 (1<<9)
-#define R200_VTX_SHININESS_1 (1<<10)
-#define R200_VTX_COLOR_NOT_PRESENT 0
-#define R200_VTX_PK_RGBA 1
-#define R200_VTX_FP_RGB 2
-#define R200_VTX_FP_RGBA 3
-#define R200_VTX_COLOR_MASK 3
-#define R200_VTX_COLOR_0_SHIFT 11
-#define R200_VTX_COLOR_1_SHIFT 13
-#define R200_VTX_COLOR_2_SHIFT 15
-#define R200_VTX_COLOR_3_SHIFT 17
-#define R200_VTX_COLOR_4_SHIFT 19
-#define R200_VTX_COLOR_5_SHIFT 21
-#define R200_VTX_COLOR_6_SHIFT 23
-#define R200_VTX_COLOR_7_SHIFT 25
-#define R200_VTX_XY1 (1<<28)
-#define R200_VTX_Z1 (1<<29)
-#define R200_VTX_W1 (1<<30)
-#define R200_VTX_N1 (1<<31)
-#define R200_SE_VTX_FMT_1 0x208c
-#define R200_VTX_TEX0_COMP_CNT_SHIFT 0
-#define R200_VTX_TEX1_COMP_CNT_SHIFT 3
-#define R200_VTX_TEX2_COMP_CNT_SHIFT 6
-#define R200_VTX_TEX3_COMP_CNT_SHIFT 9
-#define R200_VTX_TEX4_COMP_CNT_SHIFT 12
-#define R200_VTX_TEX5_COMP_CNT_SHIFT 15
-#define R200_SE_TCL_OUTPUT_VTX_FMT_0 0x2090
-#define R200_SE_TCL_OUTPUT_VTX_FMT_1 0x2094
-/* gap */
-#define R200_SE_VTE_CNTL 0x20b0
-#define R200_VPORT_X_SCALE_ENA 0x00000001
-#define R200_VPORT_X_OFFSET_ENA 0x00000002
-#define R200_VPORT_Y_SCALE_ENA 0x00000004
-#define R200_VPORT_Y_OFFSET_ENA 0x00000008
-#define R200_VPORT_Z_SCALE_ENA 0x00000010
-#define R200_VPORT_Z_OFFSET_ENA 0x00000020
-#define R200_VTX_XY_FMT 0x00000100
-#define R200_VTX_Z_FMT 0x00000200
-#define R200_VTX_W0_FMT 0x00000400
-#define R200_VTX_W0_NORMALIZE 0x00000800
-#define R200_VTX_ST_DENORMALIZED 0x00001000
-/* gap */
-#define R200_SE_VTX_NUM_ARRAYS 0x20c0
-#define R200_SE_VTX_AOS_ATTR01 0x20c4
-#define R200_SE_VTX_AOS_ADDR0 0x20c8
-#define R200_SE_VTX_AOS_ADDR1 0x20cc
-#define R200_SE_VTX_AOS_ATTR23 0x20d0
-#define R200_SE_VTX_AOS_ADDR2 0x20d4
-#define R200_SE_VTX_AOS_ADDR3 0x20d8
-#define R200_SE_VTX_AOS_ATTR45 0x20dc
-#define R200_SE_VTX_AOS_ADDR4 0x20e0
-#define R200_SE_VTX_AOS_ADDR5 0x20e4
-#define R200_SE_VTX_AOS_ATTR67 0x20e8
-#define R200_SE_VTX_AOS_ADDR6 0x20ec
-#define R200_SE_VTX_AOS_ADDR7 0x20f0
-#define R200_SE_VTX_AOS_ATTR89 0x20f4
-#define R200_SE_VTX_AOS_ADDR8 0x20f8
-#define R200_SE_VTX_AOS_ADDR9 0x20fc
-#define R200_SE_VTX_AOS_ATTR1011 0x2100
-#define R200_SE_VTX_AOS_ADDR10 0x2104
-#define R200_SE_VTX_AOS_ADDR11 0x2108
-#define R200_SE_VF_MAX_VTX_INDX 0x210c
-#define R200_SE_VF_MIN_VTX_INDX 0x2110
-/* gap */
-#define R200_SE_VAP_CNTL_STATUS 0x2140
-#define R200_VC_NO_SWAP (0 << 0)
-#define R200_VC_16BIT_SWAP (1 << 0)
-#define R200_VC_32BIT_SWAP (2 << 0)
-/* gap */
-#define R200_SE_VTX_STATE_CNTL 0x2180
-#define R200_VSC_COLOR_0_ASSEMBLY_CNTL_SHIFT 0x00000000
-#define R200_VSC_COLOR_1_ASSEMBLY_CNTL_SHIFT 0x00000002
-#define R200_VSC_COLOR_2_ASSEMBLY_CNTL_SHIFT 0x00000004
-#define R200_VSC_COLOR_3_ASSEMBLY_CNTL_SHIFT 0x00000006
-#define R200_VSC_COLOR_4_ASSEMBLY_CNTL_SHIFT 0x00000008
-#define R200_VSC_COLOR_5_ASSEMBLY_CNTL_SHIFT 0x0000000a
-#define R200_VSC_COLOR_6_ASSEMBLY_CNTL_SHIFT 0x0000000c
-#define R200_VSC_COLOR_7_ASSEMBLY_CNTL_SHIFT 0x0000000e
-#define R200_VSC_UPDATE_USER_COLOR_0_ENABLE 0x00010000
-#define R200_VSC_UPDATE_USER_COLOR_1_ENABLE 0x00020000
-/* gap */
-#define R200_SE_TCL_VECTOR_INDX_REG 0x2200
-#define R200_SE_TCL_VECTOR_DATA_REG 0x2204
-#define R200_SE_TCL_SCALAR_INDX_REG 0x2208
-#define R200_SE_TCL_SCALAR_DATA_REG 0x220c
-/* gap */
-#define R200_SE_TCL_MATRIX_SEL_0 0x2230
-#define R200_MODELVIEW_0_SHIFT (0)
-#define R200_MODELVIEW_1_SHIFT (8)
-#define R200_MODELVIEW_2_SHIFT (16)
-#define R200_MODELVIEW_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_1 0x2234
-#define R200_IT_MODELVIEW_0_SHIFT (0)
-#define R200_IT_MODELVIEW_1_SHIFT (8)
-#define R200_IT_MODELVIEW_2_SHIFT (16)
-#define R200_IT_MODELVIEW_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_2 0x2238
-#define R200_MODELPROJECT_0_SHIFT (0)
-#define R200_MODELPROJECT_1_SHIFT (8)
-#define R200_MODELPROJECT_2_SHIFT (16)
-#define R200_MODELPROJECT_3_SHIFT (24)
-#define R200_SE_TCL_MATRIX_SEL_3 0x223c
-#define R200_TEXMAT_0_SHIFT 0
-#define R200_TEXMAT_1_SHIFT 8
-#define R200_TEXMAT_2_SHIFT 16
-#define R200_TEXMAT_3_SHIFT 24
-#define R200_SE_TCL_MATRIX_SEL_4 0x2240
-#define R200_TEXMAT_4_SHIFT 0
-#define R200_TEXMAT_5_SHIFT 8
-/* gap */
-#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
-#define R200_OUTPUT_XYZW (1<<0)
-#define R200_OUTPUT_COLOR_0 (1<<8)
-#define R200_OUTPUT_COLOR_1 (1<<9)
-#define R200_OUTPUT_TEX_0 (1<<16)
-#define R200_OUTPUT_TEX_1 (1<<17)
-#define R200_OUTPUT_TEX_2 (1<<18)
-#define R200_OUTPUT_TEX_3 (1<<19)
-#define R200_OUTPUT_TEX_4 (1<<20)
-#define R200_OUTPUT_TEX_5 (1<<21)
-#define R200_OUTPUT_TEX_MASK (0x3f<<16)
-#define R200_OUTPUT_DISCRETE_FOG (1<<24)
-#define R200_OUTPUT_PT_SIZE (1<<25)
-#define R200_FORCE_INORDER_PROC (1<<31)
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
-#define R200_VERTEX_POSITION_ADDR__SHIFT 0x00000000
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_1 0x2258
-#define R200_VTX_COLOR_0_ADDR__SHIFT 0x00000000
-#define R200_VTX_COLOR_1_ADDR__SHIFT 0x00000008
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_2 0x225c
-#define R200_VTX_TEX_0_ADDR__SHIFT 0x00000000
-#define R200_VTX_TEX_1_ADDR__SHIFT 0x00000008
-#define R200_VTX_TEX_2_ADDR__SHIFT 0x00000010
-#define R200_VTX_TEX_3_ADDR__SHIFT 0x00000018
-#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_3 0x2260
-#define R200_VTX_TEX_4_ADDR__SHIFT 0x00000000
-#define R200_VTX_TEX_5_ADDR__SHIFT 0x00000008
-
-/* gap */
-#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
-#define R200_LIGHTING_ENABLE (1<<0)
-#define R200_LIGHT_IN_MODELSPACE (1<<1)
-#define R200_LOCAL_VIEWER (1<<2)
-#define R200_NORMALIZE_NORMALS (1<<3)
-#define R200_RESCALE_NORMALS (1<<4)
-#define R200_SPECULAR_LIGHTS (1<<5)
-#define R200_DIFFUSE_SPECULAR_COMBINE (1<<6)
-#define R200_LIGHT_ALPHA (1<<7)
-#define R200_LOCAL_LIGHT_VEC_GL (1<<8)
-#define R200_LIGHT_NO_NORMAL_AMBIENT_ONLY (1<<9)
-#define R200_LIGHT_TWOSIDE (1<<10)
-#define R200_FRONT_SHININESS_SOURCE_SHIFT (0xb)
-#define R200_BACK_SHININESS_SOURCE_SHIFT (0xd)
-#define R200_LM0_SOURCE_MATERIAL_0 (0)
-#define R200_LM0_SOURCE_MATERIAL_1 (1)
-#define R200_LM0_SOURCE_VERTEX_SHININESS_0 (2)
-#define R200_LM0_SOURCE_VERTEX_SHININESS_1 (3)
-#define R200_SE_TCL_LIGHT_MODEL_CTL_1 0x226c
-#define R200_LM1_SOURCE_LIGHT_PREMULT (0)
-#define R200_LM1_SOURCE_MATERIAL_0 (1)
-#define R200_LM1_SOURCE_VERTEX_COLOR_0 (2)
-#define R200_LM1_SOURCE_VERTEX_COLOR_1 (3)
-#define R200_LM1_SOURCE_VERTEX_COLOR_2 (4)
-#define R200_LM1_SOURCE_VERTEX_COLOR_3 (5)
-#define R200_LM1_SOURCE_VERTEX_COLOR_4 (6)
-#define R200_LM1_SOURCE_VERTEX_COLOR_5 (7)
-#define R200_LM1_SOURCE_VERTEX_COLOR_6 (8)
-#define R200_LM1_SOURCE_VERTEX_COLOR_7 (9)
-#define R200_LM1_SOURCE_MATERIAL_1 (0xf)
-#define R200_FRONT_EMISSIVE_SOURCE_SHIFT (0)
-#define R200_FRONT_AMBIENT_SOURCE_SHIFT (4)
-#define R200_FRONT_DIFFUSE_SOURCE_SHIFT (8)
-#define R200_FRONT_SPECULAR_SOURCE_SHIFT (12)
-#define R200_BACK_EMISSIVE_SOURCE_SHIFT (16)
-#define R200_BACK_AMBIENT_SOURCE_SHIFT (20)
-#define R200_BACK_DIFFUSE_SOURCE_SHIFT (24)
-#define R200_BACK_SPECULAR_SOURCE_SHIFT (28)
-#define R200_SE_TCL_PER_LIGHT_CTL_0 0x2270
-#define R200_LIGHT_0_ENABLE (1<<0)
-#define R200_LIGHT_0_ENABLE_AMBIENT (1<<1)
-#define R200_LIGHT_0_ENABLE_SPECULAR (1<<2)
-#define R200_LIGHT_0_IS_LOCAL (1<<3)
-#define R200_LIGHT_0_IS_SPOT (1<<4)
-#define R200_LIGHT_0_DUAL_CONE (1<<5)
-#define R200_LIGHT_0_ENABLE_RANGE_ATTEN (1<<6)
-#define R200_LIGHT_0_CONSTANT_RANGE_ATTEN (1<<7)
-#define R200_LIGHT_1_ENABLE (1<<16)
-#define R200_LIGHT_1_ENABLE_AMBIENT (1<<17)
-#define R200_LIGHT_1_ENABLE_SPECULAR (1<<18)
-#define R200_LIGHT_1_IS_LOCAL (1<<19)
-#define R200_LIGHT_1_IS_SPOT (1<<20)
-#define R200_LIGHT_1_DUAL_CONE (1<<21)
-#define R200_LIGHT_1_ENABLE_RANGE_ATTEN (1<<22)
-#define R200_LIGHT_1_CONSTANT_RANGE_ATTEN (1<<23)
-#define R200_LIGHT_0_SHIFT (0)
-#define R200_LIGHT_1_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_1 0x2274
-#define R200_LIGHT_2_SHIFT (0)
-#define R200_LIGHT_3_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_2 0x2278
-#define R200_LIGHT_4_SHIFT (0)
-#define R200_LIGHT_5_SHIFT (16)
-#define R200_SE_TCL_PER_LIGHT_CTL_3 0x227c
-#define R200_LIGHT_6_SHIFT (0)
-#define R200_LIGHT_7_SHIFT (16)
-/* gap */
-#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
-#define R200_TEXGEN_0_COMP_MASK_SHIFT (0)
-#define R200_TEXGEN_1_COMP_MASK_SHIFT (4)
-#define R200_TEXGEN_2_COMP_MASK_SHIFT (8)
-#define R200_TEXGEN_3_COMP_MASK_SHIFT (12)
-#define R200_TEXGEN_4_COMP_MASK_SHIFT (16)
-#define R200_TEXGEN_5_COMP_MASK_SHIFT (20)
-#define R200_SE_TCL_TEX_PROC_CTL_3 0x22ac
-#define R200_TEXGEN_0_INPUT_TEX_SHIFT (0)
-#define R200_TEXGEN_1_INPUT_TEX_SHIFT (4)
-#define R200_TEXGEN_2_INPUT_TEX_SHIFT (8)
-#define R200_TEXGEN_3_INPUT_TEX_SHIFT (12)
-#define R200_TEXGEN_4_INPUT_TEX_SHIFT (16)
-#define R200_TEXGEN_5_INPUT_TEX_SHIFT (20)
-#define R200_SE_TCL_TEX_PROC_CTL_0 0x22b0
-#define R200_TEXGEN_TEXMAT_0_ENABLE (1<<0)
-#define R200_TEXGEN_TEXMAT_1_ENABLE (1<<1)
-#define R200_TEXGEN_TEXMAT_2_ENABLE (1<<2)
-#define R200_TEXGEN_TEXMAT_3_ENABLE (1<<3)
-#define R200_TEXGEN_TEXMAT_4_ENABLE (1<<4)
-#define R200_TEXGEN_TEXMAT_5_ENABLE (1<<5)
-#define R200_TEXMAT_0_ENABLE (1<<8)
-#define R200_TEXMAT_1_ENABLE (1<<9)
-#define R200_TEXMAT_2_ENABLE (1<<10)
-#define R200_TEXMAT_3_ENABLE (1<<11)
-#define R200_TEXMAT_4_ENABLE (1<<12)
-#define R200_TEXMAT_5_ENABLE (1<<13)
-#define R200_TEXGEN_FORCE_W_TO_ONE (1<<16)
-#define R200_SE_TCL_TEX_PROC_CTL_1 0x22b4
-#define R200_TEXGEN_INPUT_MASK (0xf)
-#define R200_TEXGEN_INPUT_TEXCOORD_0 (0)
-#define R200_TEXGEN_INPUT_TEXCOORD_1 (1)
-#define R200_TEXGEN_INPUT_TEXCOORD_2 (2)
-#define R200_TEXGEN_INPUT_TEXCOORD_3 (3)
-#define R200_TEXGEN_INPUT_TEXCOORD_4 (4)
-#define R200_TEXGEN_INPUT_TEXCOORD_5 (5)
-#define R200_TEXGEN_INPUT_OBJ (8)
-#define R200_TEXGEN_INPUT_EYE (9)
-#define R200_TEXGEN_INPUT_EYE_NORMAL (0xa)
-#define R200_TEXGEN_INPUT_EYE_REFLECT (0xb)
-#define R200_TEXGEN_INPUT_SPHERE (0xd)
-#define R200_TEXGEN_0_INPUT_SHIFT (0)
-#define R200_TEXGEN_1_INPUT_SHIFT (4)
-#define R200_TEXGEN_2_INPUT_SHIFT (8)
-#define R200_TEXGEN_3_INPUT_SHIFT (12)
-#define R200_TEXGEN_4_INPUT_SHIFT (16)
-#define R200_TEXGEN_5_INPUT_SHIFT (20)
-#define R200_SE_TC_TEX_CYL_WRAP_CTL 0x22b8
-/* gap */
-#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
-#define R200_UCP_IN_CLIP_SPACE (1<<0)
-#define R200_UCP_IN_MODEL_SPACE (1<<1)
-#define R200_UCP_ENABLE_0 (1<<2)
-#define R200_UCP_ENABLE_1 (1<<3)
-#define R200_UCP_ENABLE_2 (1<<4)
-#define R200_UCP_ENABLE_3 (1<<5)
-#define R200_UCP_ENABLE_4 (1<<6)
-#define R200_UCP_ENABLE_5 (1<<7)
-#define R200_TCL_FOG_MASK (3<<8)
-#define R200_TCL_FOG_DISABLE (0<<8)
-#define R200_TCL_FOG_EXP (1<<8)
-#define R200_TCL_FOG_EXP2 (2<<8)
-#define R200_TCL_FOG_LINEAR (3<<8)
-#define R200_RNG_BASED_FOG (1<<10)
-#define R200_CLIP_DISABLE (1<<11)
-#define R200_CULL_FRONT_IS_CW (0<<28)
-#define R200_CULL_FRONT_IS_CCW (1<<28)
-#define R200_CULL_FRONT (1<<29)
-#define R200_CULL_BACK (1<<30)
-#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
-/* gap */
-#define R200_SE_VTX_ST_POS_0_X_4 0x2300
-#define R200_SE_VTX_ST_POS_0_Y_4 0x2304
-#define R200_SE_VTX_ST_POS_0_Z_4 0x2308
-#define R200_SE_VTX_ST_POS_0_W_4 0x230c
-#define R200_SE_VTX_ST_NORM_0_X 0x2310
-#define R200_SE_VTX_ST_NORM_0_Y 0x2314
-#define R200_SE_VTX_ST_NORM_0_Z 0x2318
-#define R200_SE_VTX_ST_PVMS 0x231c
-#define R200_SE_VTX_ST_CLR_0_R 0x2320
-#define R200_SE_VTX_ST_CLR_0_G 0x2324
-#define R200_SE_VTX_ST_CLR_0_B 0x2328
-#define R200_SE_VTX_ST_CLR_0_A 0x232c
-#define R200_SE_VTX_ST_CLR_1_R 0x2330
-#define R200_SE_VTX_ST_CLR_1_G 0x2334
-#define R200_SE_VTX_ST_CLR_1_B 0x2338
-#define R200_SE_VTX_ST_CLR_1_A 0x233c
-#define R200_SE_VTX_ST_CLR_2_R 0x2340
-#define R200_SE_VTX_ST_CLR_2_G 0x2344
-#define R200_SE_VTX_ST_CLR_2_B 0x2348
-#define R200_SE_VTX_ST_CLR_2_A 0x234c
-#define R200_SE_VTX_ST_CLR_3_R 0x2350
-#define R200_SE_VTX_ST_CLR_3_G 0x2354
-#define R200_SE_VTX_ST_CLR_3_B 0x2358
-#define R200_SE_VTX_ST_CLR_3_A 0x235c
-#define R200_SE_VTX_ST_CLR_4_R 0x2360
-#define R200_SE_VTX_ST_CLR_4_G 0x2364
-#define R200_SE_VTX_ST_CLR_4_B 0x2368
-#define R200_SE_VTX_ST_CLR_4_A 0x236c
-#define R200_SE_VTX_ST_CLR_5_R 0x2370
-#define R200_SE_VTX_ST_CLR_5_G 0x2374
-#define R200_SE_VTX_ST_CLR_5_B 0x2378
-#define R200_SE_VTX_ST_CLR_5_A 0x237c
-#define R200_SE_VTX_ST_CLR_6_R 0x2380
-#define R200_SE_VTX_ST_CLR_6_G 0x2384
-#define R200_SE_VTX_ST_CLR_6_B 0x2388
-#define R200_SE_VTX_ST_CLR_6_A 0x238c
-#define R200_SE_VTX_ST_CLR_7_R 0x2390
-#define R200_SE_VTX_ST_CLR_7_G 0x2394
-#define R200_SE_VTX_ST_CLR_7_B 0x2398
-#define R200_SE_VTX_ST_CLR_7_A 0x239c
-#define R200_SE_VTX_ST_TEX_0_S 0x23a0
-#define R200_SE_VTX_ST_TEX_0_T 0x23a4
-#define R200_SE_VTX_ST_TEX_0_R 0x23a8
-#define R200_SE_VTX_ST_TEX_0_Q 0x23ac
-#define R200_SE_VTX_ST_TEX_1_S 0x23b0
-#define R200_SE_VTX_ST_TEX_1_T 0x23b4
-#define R200_SE_VTX_ST_TEX_1_R 0x23b8
-#define R200_SE_VTX_ST_TEX_1_Q 0x23bc
-#define R200_SE_VTX_ST_TEX_2_S 0x23c0
-#define R200_SE_VTX_ST_TEX_2_T 0x23c4
-#define R200_SE_VTX_ST_TEX_2_R 0x23c8
-#define R200_SE_VTX_ST_TEX_2_Q 0x23cc
-#define R200_SE_VTX_ST_TEX_3_S 0x23d0
-#define R200_SE_VTX_ST_TEX_3_T 0x23d4
-#define R200_SE_VTX_ST_TEX_3_R 0x23d8
-#define R200_SE_VTX_ST_TEX_3_Q 0x23dc
-#define R200_SE_VTX_ST_TEX_4_S 0x23e0
-#define R200_SE_VTX_ST_TEX_4_T 0x23e4
-#define R200_SE_VTX_ST_TEX_4_R 0x23e8
-#define R200_SE_VTX_ST_TEX_4_Q 0x23ec
-#define R200_SE_VTX_ST_TEX_5_S 0x23f0
-#define R200_SE_VTX_ST_TEX_5_T 0x23f4
-#define R200_SE_VTX_ST_TEX_5_R 0x23f8
-#define R200_SE_VTX_ST_TEX_5_Q 0x23fc
-#define R200_SE_VTX_ST_PNT_SPRT_SZ 0x2400
-#define R200_SE_VTX_ST_DISC_FOG 0x2404
-#define R200_SE_VTX_ST_SHININESS_0 0x2408
-#define R200_SE_VTX_ST_SHININESS_1 0x240c
-#define R200_SE_VTX_ST_BLND_WT_0 0x2410
-#define R200_SE_VTX_ST_BLND_WT_1 0x2414
-#define R200_SE_VTX_ST_BLND_WT_2 0x2418
-#define R200_SE_VTX_ST_BLND_WT_3 0x241c
-#define R200_SE_VTX_ST_POS_1_X 0x2420
-#define R200_SE_VTX_ST_POS_1_Y 0x2424
-#define R200_SE_VTX_ST_POS_1_Z 0x2428
-#define R200_SE_VTX_ST_POS_1_W 0x242c
-#define R200_SE_VTX_ST_NORM_1_X 0x2430
-#define R200_SE_VTX_ST_NORM_1_Y 0x2434
-#define R200_SE_VTX_ST_NORM_1_Z 0x2438
-#define R200_SE_VTX_ST_USR_CLR_0_R 0x2440
-#define R200_SE_VTX_ST_USR_CLR_0_G 0x2444
-#define R200_SE_VTX_ST_USR_CLR_0_B 0x2448
-#define R200_SE_VTX_ST_USR_CLR_0_A 0x244c
-#define R200_SE_VTX_ST_USR_CLR_1_R 0x2450
-#define R200_SE_VTX_ST_USR_CLR_1_G 0x2454
-#define R200_SE_VTX_ST_USR_CLR_1_B 0x2458
-#define R200_SE_VTX_ST_USR_CLR_1_A 0x245c
-#define R200_SE_VTX_ST_CLR_0_PKD 0x2460
-#define R200_SE_VTX_ST_CLR_1_PKD 0x2464
-#define R200_SE_VTX_ST_CLR_2_PKD 0x2468
-#define R200_SE_VTX_ST_CLR_3_PKD 0x246c
-#define R200_SE_VTX_ST_CLR_4_PKD 0x2470
-#define R200_SE_VTX_ST_CLR_5_PKD 0x2474
-#define R200_SE_VTX_ST_CLR_6_PKD 0x2478
-#define R200_SE_VTX_ST_CLR_7_PKD 0x247c
-#define R200_SE_VTX_ST_POS_0_X_2 0x2480
-#define R200_SE_VTX_ST_POS_0_Y_2 0x2484
-#define R200_SE_VTX_ST_PAR_CLR_LD 0x2488
-#define R200_SE_VTX_ST_USR_CLR_PKD 0x248c
-#define R200_SE_VTX_ST_POS_0_X_3 0x2490
-#define R200_SE_VTX_ST_POS_0_Y_3 0x2494
-#define R200_SE_VTX_ST_POS_0_Z_3 0x2498
-#define R200_SE_VTX_ST_END_OF_PKT 0x249c
-/* gap */
-#define R200_RE_POINTSIZE 0x2648
-#define R200_POINTSIZE_SHIFT 0
-#define R200_MAXPOINTSIZE_SHIFT 16
-/* gap */
-#define R200_RE_TOP_LEFT 0x26c0
-#define R200_RE_LEFT_SHIFT 0
-#define R200_RE_TOP_SHIFT 16
-#define R200_RE_MISC 0x26c4
-#define R200_STIPPLE_COORD_MASK 0x1f
-#define R200_STIPPLE_X_OFFSET_SHIFT 0
-#define R200_STIPPLE_X_OFFSET_MASK (0x1f << 0)
-#define R200_STIPPLE_Y_OFFSET_SHIFT 8
-#define R200_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
-#define R200_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
-#define R200_STIPPLE_BIG_BIT_ORDER (1 << 16)
-/* gap */
-#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
-#define R200_EXCLUSIVE_SCISSOR_0 0x01000000
-#define R200_EXCLUSIVE_SCISSOR_1 0x02000000
-#define R200_EXCLUSIVE_SCISSOR_2 0x04000000
-#define R200_SCISSOR_ENABLE_0 0x10000000
-#define R200_SCISSOR_ENABLE_1 0x20000000
-#define R200_SCISSOR_ENABLE_2 0x40000000
-/* gap */
-#define R200_PP_TXFILTER_0 0x2c00
-#define R200_MAG_FILTER_NEAREST (0 << 0)
-#define R200_MAG_FILTER_LINEAR (1 << 0)
-#define R200_MAG_FILTER_MASK (1 << 0)
-#define R200_MIN_FILTER_NEAREST (0 << 1)
-#define R200_MIN_FILTER_LINEAR (1 << 1)
-#define R200_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
-#define R200_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
-#define R200_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
-#define R200_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST (8 << 1)
-#define R200_MIN_FILTER_ANISO_LINEAR (9 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
-#define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
-#define R200_MIN_FILTER_MASK (15 << 1)
-#define R200_MAX_ANISO_1_TO_1 (0 << 5)
-#define R200_MAX_ANISO_2_TO_1 (1 << 5)
-#define R200_MAX_ANISO_4_TO_1 (2 << 5)
-#define R200_MAX_ANISO_8_TO_1 (3 << 5)
-#define R200_MAX_ANISO_16_TO_1 (4 << 5)
-#define R200_MAX_ANISO_MASK (7 << 5)
-#define R200_MAX_MIP_LEVEL_MASK (0x0f << 16)
-#define R200_MAX_MIP_LEVEL_SHIFT 16
-#define R200_YUV_TO_RGB (1 << 20)
-#define R200_YUV_TEMPERATURE_COOL (0 << 21)
-#define R200_YUV_TEMPERATURE_HOT (1 << 21)
-#define R200_YUV_TEMPERATURE_MASK (1 << 21)
-#define R200_WRAPEN_S (1 << 22)
-#define R200_CLAMP_S_WRAP (0 << 23)
-#define R200_CLAMP_S_MIRROR (1 << 23)
-#define R200_CLAMP_S_CLAMP_LAST (2 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
-#define R200_CLAMP_S_CLAMP_BORDER (4 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
-#define R200_CLAMP_S_CLAMP_GL (6 << 23)
-#define R200_CLAMP_S_MIRROR_CLAMP_GL (7 << 23)
-#define R200_CLAMP_S_MASK (7 << 23)
-#define R200_WRAPEN_T (1 << 26)
-#define R200_CLAMP_T_WRAP (0 << 27)
-#define R200_CLAMP_T_MIRROR (1 << 27)
-#define R200_CLAMP_T_CLAMP_LAST (2 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
-#define R200_CLAMP_T_CLAMP_BORDER (4 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
-#define R200_CLAMP_T_CLAMP_GL (6 << 27)
-#define R200_CLAMP_T_MIRROR_CLAMP_GL (7 << 27)
-#define R200_CLAMP_T_MASK (7 << 27)
-#define R200_KILL_LT_ZERO (1 << 30)
-#define R200_BORDER_MODE_OGL (0 << 31)
-#define R200_BORDER_MODE_D3D (1 << 31)
-#define R200_PP_TXFORMAT_0 0x2c04
-#define R200_TXFORMAT_I8 (0 << 0)
-#define R200_TXFORMAT_AI88 (1 << 0)
-#define R200_TXFORMAT_RGB332 (2 << 0)
-#define R200_TXFORMAT_ARGB1555 (3 << 0)
-#define R200_TXFORMAT_RGB565 (4 << 0)
-#define R200_TXFORMAT_ARGB4444 (5 << 0)
-#define R200_TXFORMAT_ARGB8888 (6 << 0)
-#define R200_TXFORMAT_RGBA8888 (7 << 0)
-#define R200_TXFORMAT_Y8 (8 << 0)
-#define R200_TXFORMAT_AVYU4444 (9 << 0)
-#define R200_TXFORMAT_VYUY422 (10 << 0)
-#define R200_TXFORMAT_YVYU422 (11 << 0)
-#define R200_TXFORMAT_DXT1 (12 << 0)
-#define R200_TXFORMAT_DXT23 (14 << 0)
-#define R200_TXFORMAT_DXT45 (15 << 0)
-#define R200_TXFORMAT_FORMAT_MASK (31 << 0)
-#define R200_TXFORMAT_FORMAT_SHIFT 0
-#define R200_TXFORMAT_ALPHA_IN_MAP (1 << 6)
-#define R200_TXFORMAT_NON_POWER2 (1 << 7)
-#define R200_TXFORMAT_WIDTH_MASK (15 << 8)
-#define R200_TXFORMAT_WIDTH_SHIFT 8
-#define R200_TXFORMAT_HEIGHT_MASK (15 << 12)
-#define R200_TXFORMAT_HEIGHT_SHIFT 12
-#define R200_TXFORMAT_F5_WIDTH_MASK (15 << 16) /* cube face 5 */
-#define R200_TXFORMAT_F5_WIDTH_SHIFT 16
-#define R200_TXFORMAT_F5_HEIGHT_MASK (15 << 20)
-#define R200_TXFORMAT_F5_HEIGHT_SHIFT 20
-#define R200_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ3 (3 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ4 (4 << 24)
-#define R200_TXFORMAT_ST_ROUTE_STQ5 (5 << 24)
-#define R200_TXFORMAT_ST_ROUTE_MASK (7 << 24)
-#define R200_TXFORMAT_ST_ROUTE_SHIFT 24
-#define R200_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
-#define R200_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
-#define R200_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
-#define R200_PP_TXFORMAT_X_0 0x2c08
-#define R200_DEPTH_LOG2_MASK (0xf << 0)
-#define R200_DEPTH_LOG2_SHIFT 0
-#define R200_VOLUME_FILTER_SHIFT 4
-#define R200_VOLUME_FILTER_MASK (1 << 4)
-#define R200_VOLUME_FILTER_NEAREST (0 << 4)
-#define R200_VOLUME_FILTER_LINEAR (1 << 4)
-#define R200_WRAPEN_Q (1 << 8)
-#define R200_CLAMP_Q_WRAP (0 << 9)
-#define R200_CLAMP_Q_MIRROR (1 << 9)
-#define R200_CLAMP_Q_CLAMP_LAST (2 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_LAST (3 << 9)
-#define R200_CLAMP_Q_CLAMP_BORDER (4 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_BORDER (5 << 9)
-#define R200_CLAMP_Q_CLAMP_GL (6 << 9)
-#define R200_CLAMP_Q_MIRROR_CLAMP_GL (7 << 9)
-#define R200_CLAMP_Q_MASK (7 << 9)
-#define R200_MIN_MIP_LEVEL_MASK (0xff << 12)
-#define R200_MIN_MIP_LEVEL_SHIFT 12
-#define R200_TEXCOORD_NONPROJ (0 << 16)
-#define R200_TEXCOORD_CUBIC_ENV (1 << 16)
-#define R200_TEXCOORD_VOLUME (2 << 16)
-#define R200_TEXCOORD_PROJ (3 << 16)
-#define R200_TEXCOORD_DEPTH (4 << 16)
-#define R200_TEXCOORD_1D_PROJ (5 << 16)
-#define R200_TEXCOORD_1D (6 << 16)
-#define R200_TEXCOORD_ZERO (7 << 16)
-#define R200_TEXCOORD_MASK (7 << 16)
-#define R200_LOD_BIAS_MASK (0xfff80000)
-#define R200_LOD_BIAS_SHIFT 19
-#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
-#define R200_PP_TXPITCH_0 0x2c10 /* NPOT only */
-#define R200_PP_BORDER_COLOR_0 0x2c14
-#define R200_PP_CUBIC_FACES_0 0x2c18
-#define R200_FACE_WIDTH_1_SHIFT 0
-#define R200_FACE_HEIGHT_1_SHIFT 4
-#define R200_FACE_WIDTH_1_MASK (0xf << 0)
-#define R200_FACE_HEIGHT_1_MASK (0xf << 4)
-#define R200_FACE_WIDTH_2_SHIFT 8
-#define R200_FACE_HEIGHT_2_SHIFT 12
-#define R200_FACE_WIDTH_2_MASK (0xf << 8)
-#define R200_FACE_HEIGHT_2_MASK (0xf << 12)
-#define R200_FACE_WIDTH_3_SHIFT 16
-#define R200_FACE_HEIGHT_3_SHIFT 20
-#define R200_FACE_WIDTH_3_MASK (0xf << 16)
-#define R200_FACE_HEIGHT_3_MASK (0xf << 20)
-#define R200_FACE_WIDTH_4_SHIFT 24
-#define R200_FACE_HEIGHT_4_SHIFT 28
-#define R200_FACE_WIDTH_4_MASK (0xf << 24)
-#define R200_FACE_HEIGHT_4_MASK (0xf << 28)
-#define R200_PP_TXFILTER_1 0x2c20
-#define R200_PP_TXFORMAT_1 0x2c24
-#define R200_PP_TXFORMAT_X_1 0x2c28
-#define R200_PP_TXSIZE_1 0x2c2c
-#define R200_PP_TXPITCH_1 0x2c30
-#define R200_PP_BORDER_COLOR_1 0x2c34
-#define R200_PP_CUBIC_FACES_1 0x2c38
-#define R200_PP_TXFILTER_2 0x2c40
-#define R200_PP_TXFORMAT_2 0x2c44
-#define R200_PP_TXSIZE_2 0x2c4c
-#define R200_PP_TXFORMAT_X_2 0x2c48
-#define R200_PP_TXPITCH_2 0x2c50
-#define R200_PP_BORDER_COLOR_2 0x2c54
-#define R200_PP_CUBIC_FACES_2 0x2c58
-#define R200_PP_TXFILTER_3 0x2c60
-#define R200_PP_TXFORMAT_3 0x2c64
-#define R200_PP_TXSIZE_3 0x2c6c
-#define R200_PP_TXFORMAT_X_3 0x2c68
-#define R200_PP_TXPITCH_3 0x2c70
-#define R200_PP_BORDER_COLOR_3 0x2c74
-#define R200_PP_CUBIC_FACES_3 0x2c78
-#define R200_PP_TXFILTER_4 0x2c80
-#define R200_PP_TXFORMAT_4 0x2c84
-#define R200_PP_TXSIZE_4 0x2c8c
-#define R200_PP_TXFORMAT_X_4 0x2c88
-#define R200_PP_TXPITCH_4 0x2c90
-#define R200_PP_BORDER_COLOR_4 0x2c94
-#define R200_PP_CUBIC_FACES_4 0x2c98
-#define R200_PP_TXFILTER_5 0x2ca0
-#define R200_PP_TXFORMAT_5 0x2ca4
-#define R200_PP_TXSIZE_5 0x2cac
-#define R200_PP_TXFORMAT_X_5 0x2ca8
-#define R200_PP_TXPITCH_5 0x2cb0
-#define R200_PP_BORDER_COLOR_5 0x2cb4
-#define R200_PP_CUBIC_FACES_5 0x2cb8
-/* gap */
-#define R200_PP_CNTL_X 0x2cc4
-/* gap */
-#define R200_PP_TXOFFSET_0 0x2d00
-#define R200_TXO_ENDIAN_NO_SWAP (0 << 0)
-#define R200_TXO_ENDIAN_BYTE_SWAP (1 << 0)
-#define R200_TXO_ENDIAN_WORD_SWAP (2 << 0)
-#define R200_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-#define R200_TXO_OFFSET_MASK 0xffffffe0
-#define R200_TXO_OFFSET_SHIFT 5
-#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
-#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
-#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
-#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
-#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
-#define R200_PP_TXOFFSET_1 0x2d18
-#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
-#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
-#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
-#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
-#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
-#define R200_PP_TXOFFSET_2 0x2d30
-#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
-#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
-#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
-#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
-#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
-#define R200_PP_TXOFFSET_3 0x2d48
-#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
-#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
-#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
-#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
-#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
-#define R200_PP_TXOFFSET_4 0x2d60
-#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
-#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
-#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
-#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
-#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
-#define R200_PP_TXOFFSET_5 0x2d78
-#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
-#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
-#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
-#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
-#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
-/* gap */
-#define R200_PP_TAM_DEBUG3 0x2d9c
-/* gap */
-#define R200_PP_TFACTOR_0 0x2ee0
-#define R200_PP_TFACTOR_1 0x2ee4
-#define R200_PP_TFACTOR_2 0x2ee8
-#define R200_PP_TFACTOR_3 0x2eec
-#define R200_PP_TFACTOR_4 0x2ef0
-#define R200_PP_TFACTOR_5 0x2ef4
-/* gap */
-#define R200_PP_TXCBLEND_0 0x2f00
-#define R200_TXC_ARG_A_ZERO (0)
-#define R200_TXC_ARG_A_CURRENT_COLOR (2)
-#define R200_TXC_ARG_A_CURRENT_ALPHA (3)
-#define R200_TXC_ARG_A_DIFFUSE_COLOR (4)
-#define R200_TXC_ARG_A_DIFFUSE_ALPHA (5)
-#define R200_TXC_ARG_A_SPECULAR_COLOR (6)
-#define R200_TXC_ARG_A_SPECULAR_ALPHA (7)
-#define R200_TXC_ARG_A_TFACTOR_COLOR (8)
-#define R200_TXC_ARG_A_TFACTOR_ALPHA (9)
-#define R200_TXC_ARG_A_R0_COLOR (10)
-#define R200_TXC_ARG_A_R0_ALPHA (11)
-#define R200_TXC_ARG_A_R1_COLOR (12)
-#define R200_TXC_ARG_A_R1_ALPHA (13)
-#define R200_TXC_ARG_A_R2_COLOR (14)
-#define R200_TXC_ARG_A_R2_ALPHA (15)
-#define R200_TXC_ARG_A_R3_COLOR (16)
-#define R200_TXC_ARG_A_R3_ALPHA (17)
-#define R200_TXC_ARG_A_R4_COLOR (18)
-#define R200_TXC_ARG_A_R4_ALPHA (19)
-#define R200_TXC_ARG_A_R5_COLOR (20)
-#define R200_TXC_ARG_A_R5_ALPHA (21)
-#define R200_TXC_ARG_A_TFACTOR1_COLOR (26)
-#define R200_TXC_ARG_A_TFACTOR1_ALPHA (27)
-#define R200_TXC_ARG_A_MASK (31 << 0)
-#define R200_TXC_ARG_A_SHIFT 0
-#define R200_TXC_ARG_B_ZERO (0<<5)
-#define R200_TXC_ARG_B_CURRENT_COLOR (2<<5)
-#define R200_TXC_ARG_B_CURRENT_ALPHA (3<<5)
-#define R200_TXC_ARG_B_DIFFUSE_COLOR (4<<5)
-#define R200_TXC_ARG_B_DIFFUSE_ALPHA (5<<5)
-#define R200_TXC_ARG_B_SPECULAR_COLOR (6<<5)
-#define R200_TXC_ARG_B_SPECULAR_ALPHA (7<<5)
-#define R200_TXC_ARG_B_TFACTOR_COLOR (8<<5)
-#define R200_TXC_ARG_B_TFACTOR_ALPHA (9<<5)
-#define R200_TXC_ARG_B_R0_COLOR (10<<5)
-#define R200_TXC_ARG_B_R0_ALPHA (11<<5)
-#define R200_TXC_ARG_B_R1_COLOR (12<<5)
-#define R200_TXC_ARG_B_R1_ALPHA (13<<5)
-#define R200_TXC_ARG_B_R2_COLOR (14<<5)
-#define R200_TXC_ARG_B_R2_ALPHA (15<<5)
-#define R200_TXC_ARG_B_R3_COLOR (16<<5)
-#define R200_TXC_ARG_B_R3_ALPHA (17<<5)
-#define R200_TXC_ARG_B_R4_COLOR (18<<5)
-#define R200_TXC_ARG_B_R4_ALPHA (19<<5)
-#define R200_TXC_ARG_B_R5_COLOR (20<<5)
-#define R200_TXC_ARG_B_R5_ALPHA (21<<5)
-#define R200_TXC_ARG_B_TFACTOR1_COLOR (26<<5)
-#define R200_TXC_ARG_B_TFACTOR1_ALPHA (27<<5)
-#define R200_TXC_ARG_B_MASK (31 << 5)
-#define R200_TXC_ARG_B_SHIFT 5
-#define R200_TXC_ARG_C_ZERO (0<<10)
-#define R200_TXC_ARG_C_CURRENT_COLOR (2<<10)
-#define R200_TXC_ARG_C_CURRENT_ALPHA (3<<10)
-#define R200_TXC_ARG_C_DIFFUSE_COLOR (4<<10)
-#define R200_TXC_ARG_C_DIFFUSE_ALPHA (5<<10)
-#define R200_TXC_ARG_C_SPECULAR_COLOR (6<<10)
-#define R200_TXC_ARG_C_SPECULAR_ALPHA (7<<10)
-#define R200_TXC_ARG_C_TFACTOR_COLOR (8<<10)
-#define R200_TXC_ARG_C_TFACTOR_ALPHA (9<<10)
-#define R200_TXC_ARG_C_R0_COLOR (10<<10)
-#define R200_TXC_ARG_C_R0_ALPHA (11<<10)
-#define R200_TXC_ARG_C_R1_COLOR (12<<10)
-#define R200_TXC_ARG_C_R1_ALPHA (13<<10)
-#define R200_TXC_ARG_C_R2_COLOR (14<<10)
-#define R200_TXC_ARG_C_R2_ALPHA (15<<10)
-#define R200_TXC_ARG_C_R3_COLOR (16<<10)
-#define R200_TXC_ARG_C_R3_ALPHA (17<<10)
-#define R200_TXC_ARG_C_R4_COLOR (18<<10)
-#define R200_TXC_ARG_C_R4_ALPHA (19<<10)
-#define R200_TXC_ARG_C_R5_COLOR (20<<10)
-#define R200_TXC_ARG_C_R5_ALPHA (21<<10)
-#define R200_TXC_ARG_C_TFACTOR1_COLOR (26<<10)
-#define R200_TXC_ARG_C_TFACTOR1_ALPHA (27<<10)
-#define R200_TXC_ARG_C_MASK (31 << 10)
-#define R200_TXC_ARG_C_SHIFT 10
-#define R200_TXC_COMP_ARG_A (1 << 16)
-#define R200_TXC_COMP_ARG_A_SHIFT (16)
-#define R200_TXC_BIAS_ARG_A (1 << 17)
-#define R200_TXC_SCALE_ARG_A (1 << 18)
-#define R200_TXC_NEG_ARG_A (1 << 19)
-#define R200_TXC_COMP_ARG_B (1 << 20)
-#define R200_TXC_COMP_ARG_B_SHIFT (20)
-#define R200_TXC_BIAS_ARG_B (1 << 21)
-#define R200_TXC_SCALE_ARG_B (1 << 22)
-#define R200_TXC_NEG_ARG_B (1 << 23)
-#define R200_TXC_COMP_ARG_C (1 << 24)
-#define R200_TXC_COMP_ARG_C_SHIFT (24)
-#define R200_TXC_BIAS_ARG_C (1 << 25)
-#define R200_TXC_SCALE_ARG_C (1 << 26)
-#define R200_TXC_NEG_ARG_C (1 << 27)
-#define R200_TXC_OP_MADD (0 << 28)
-#define R200_TXC_OP_CND0 (2 << 28)
-#define R200_TXC_OP_LERP (3 << 28)
-#define R200_TXC_OP_DOT3 (4 << 28)
-#define R200_TXC_OP_DOT4 (5 << 28)
-#define R200_TXC_OP_CONDITIONAL (6 << 28)
-#define R200_TXC_OP_DOT2_ADD (7 << 28)
-#define R200_TXC_OP_MASK (7 << 28)
-#define R200_PP_TXCBLEND2_0 0x2f04
-#define R200_TXC_TFACTOR_SEL_SHIFT 0
-#define R200_TXC_TFACTOR_SEL_MASK 0x7
-#define R200_TXC_TFACTOR1_SEL_SHIFT 4
-#define R200_TXC_TFACTOR1_SEL_MASK (0x7 << 4)
-#define R200_TXC_SCALE_SHIFT 8
-#define R200_TXC_SCALE_MASK (7 << 8)
-#define R200_TXC_SCALE_1X (0 << 8)
-#define R200_TXC_SCALE_2X (1 << 8)
-#define R200_TXC_SCALE_4X (2 << 8)
-#define R200_TXC_SCALE_8X (3 << 8)
-#define R200_TXC_SCALE_INV2 (5 << 8)
-#define R200_TXC_SCALE_INV4 (6 << 8)
-#define R200_TXC_SCALE_INV8 (7 << 8)
-#define R200_TXC_CLAMP_SHIFT 12
-#define R200_TXC_CLAMP_MASK (3 << 12)
-#define R200_TXC_CLAMP_WRAP (0 << 12)
-#define R200_TXC_CLAMP_0_1 (1 << 12)
-#define R200_TXC_CLAMP_8_8 (2 << 12)
-#define R200_TXC_OUTPUT_REG_MASK (7 << 16)
-#define R200_TXC_OUTPUT_REG_NONE (0 << 16)
-#define R200_TXC_OUTPUT_REG_R0 (1 << 16)
-#define R200_TXC_OUTPUT_REG_R1 (2 << 16)
-#define R200_TXC_OUTPUT_REG_R2 (3 << 16)
-#define R200_TXC_OUTPUT_REG_R3 (4 << 16)
-#define R200_TXC_OUTPUT_REG_R4 (5 << 16)
-#define R200_TXC_OUTPUT_REG_R5 (6 << 16)
-#define R200_TXC_OUTPUT_MASK_MASK (7 << 20)
-#define R200_TXC_OUTPUT_MASK_RGB (0 << 20)
-#define R200_TXC_OUTPUT_MASK_RG (1 << 20)
-#define R200_TXC_OUTPUT_MASK_RB (2 << 20)
-#define R200_TXC_OUTPUT_MASK_R (3 << 20)
-#define R200_TXC_OUTPUT_MASK_GB (4 << 20)
-#define R200_TXC_OUTPUT_MASK_G (5 << 20)
-#define R200_TXC_OUTPUT_MASK_B (6 << 20)
-#define R200_TXC_OUTPUT_MASK_NONE (7 << 20)
-#define R200_TXC_REPL_NORMAL 0
-#define R200_TXC_REPL_RED 1
-#define R200_TXC_REPL_GREEN 2
-#define R200_TXC_REPL_BLUE 3
-#define R200_TXC_REPL_ARG_A_SHIFT 26
-#define R200_TXC_REPL_ARG_A_MASK (3 << 26)
-#define R200_TXC_REPL_ARG_B_SHIFT 28
-#define R200_TXC_REPL_ARG_B_MASK (3 << 28)
-#define R200_TXC_REPL_ARG_C_SHIFT 30
-#define R200_TXC_REPL_ARG_C_MASK (3 << 30)
-#define R200_PP_TXABLEND_0 0x2f08
-#define R200_TXA_ARG_A_ZERO (0)
-#define R200_TXA_ARG_A_CURRENT_ALPHA (2) /* guess */
-#define R200_TXA_ARG_A_CURRENT_BLUE (3) /* guess */
-#define R200_TXA_ARG_A_DIFFUSE_ALPHA (4)
-#define R200_TXA_ARG_A_DIFFUSE_BLUE (5)
-#define R200_TXA_ARG_A_SPECULAR_ALPHA (6)
-#define R200_TXA_ARG_A_SPECULAR_BLUE (7)
-#define R200_TXA_ARG_A_TFACTOR_ALPHA (8)
-#define R200_TXA_ARG_A_TFACTOR_BLUE (9)
-#define R200_TXA_ARG_A_R0_ALPHA (10)
-#define R200_TXA_ARG_A_R0_BLUE (11)
-#define R200_TXA_ARG_A_R1_ALPHA (12)
-#define R200_TXA_ARG_A_R1_BLUE (13)
-#define R200_TXA_ARG_A_R2_ALPHA (14)
-#define R200_TXA_ARG_A_R2_BLUE (15)
-#define R200_TXA_ARG_A_R3_ALPHA (16)
-#define R200_TXA_ARG_A_R3_BLUE (17)
-#define R200_TXA_ARG_A_R4_ALPHA (18)
-#define R200_TXA_ARG_A_R4_BLUE (19)
-#define R200_TXA_ARG_A_R5_ALPHA (20)
-#define R200_TXA_ARG_A_R5_BLUE (21)
-#define R200_TXA_ARG_A_TFACTOR1_ALPHA (26)
-#define R200_TXA_ARG_A_TFACTOR1_BLUE (27)
-#define R200_TXA_ARG_A_MASK (31 << 0)
-#define R200_TXA_ARG_A_SHIFT 0
-#define R200_TXA_ARG_B_ZERO (0<<5)
-#define R200_TXA_ARG_B_CURRENT_ALPHA (2<<5) /* guess */
-#define R200_TXA_ARG_B_CURRENT_BLUE (3<<5) /* guess */
-#define R200_TXA_ARG_B_DIFFUSE_ALPHA (4<<5)
-#define R200_TXA_ARG_B_DIFFUSE_BLUE (5<<5)
-#define R200_TXA_ARG_B_SPECULAR_ALPHA (6<<5)
-#define R200_TXA_ARG_B_SPECULAR_BLUE (7<<5)
-#define R200_TXA_ARG_B_TFACTOR_ALPHA (8<<5)
-#define R200_TXA_ARG_B_TFACTOR_BLUE (9<<5)
-#define R200_TXA_ARG_B_R0_ALPHA (10<<5)
-#define R200_TXA_ARG_B_R0_BLUE (11<<5)
-#define R200_TXA_ARG_B_R1_ALPHA (12<<5)
-#define R200_TXA_ARG_B_R1_BLUE (13<<5)
-#define R200_TXA_ARG_B_R2_ALPHA (14<<5)
-#define R200_TXA_ARG_B_R2_BLUE (15<<5)
-#define R200_TXA_ARG_B_R3_ALPHA (16<<5)
-#define R200_TXA_ARG_B_R3_BLUE (17<<5)
-#define R200_TXA_ARG_B_R4_ALPHA (18<<5)
-#define R200_TXA_ARG_B_R4_BLUE (19<<5)
-#define R200_TXA_ARG_B_R5_ALPHA (20<<5)
-#define R200_TXA_ARG_B_R5_BLUE (21<<5)
-#define R200_TXA_ARG_B_TFACTOR1_ALPHA (26<<5)
-#define R200_TXA_ARG_B_TFACTOR1_BLUE (27<<5)
-#define R200_TXA_ARG_B_MASK (31 << 5)
-#define R200_TXA_ARG_B_SHIFT 5
-#define R200_TXA_ARG_C_ZERO (0<<10)
-#define R200_TXA_ARG_C_CURRENT_ALPHA (2<<10) /* guess */
-#define R200_TXA_ARG_C_CURRENT_BLUE (3<<10) /* guess */
-#define R200_TXA_ARG_C_DIFFUSE_ALPHA (4<<10)
-#define R200_TXA_ARG_C_DIFFUSE_BLUE (5<<10)
-#define R200_TXA_ARG_C_SPECULAR_ALPHA (6<<10)
-#define R200_TXA_ARG_C_SPECULAR_BLUE (7<<10)
-#define R200_TXA_ARG_C_TFACTOR_ALPHA (8<<10)
-#define R200_TXA_ARG_C_TFACTOR_BLUE (9<<10)
-#define R200_TXA_ARG_C_R0_ALPHA (10<<10)
-#define R200_TXA_ARG_C_R0_BLUE (11<<10)
-#define R200_TXA_ARG_C_R1_ALPHA (12<<10)
-#define R200_TXA_ARG_C_R1_BLUE (13<<10)
-#define R200_TXA_ARG_C_R2_ALPHA (14<<10)
-#define R200_TXA_ARG_C_R2_BLUE (15<<10)
-#define R200_TXA_ARG_C_R3_ALPHA (16<<10)
-#define R200_TXA_ARG_C_R3_BLUE (17<<10)
-#define R200_TXA_ARG_C_R4_ALPHA (18<<10)
-#define R200_TXA_ARG_C_R4_BLUE (19<<10)
-#define R200_TXA_ARG_C_R5_ALPHA (20<<10)
-#define R200_TXA_ARG_C_R5_BLUE (21<<10)
-#define R200_TXA_ARG_C_TFACTOR1_ALPHA (26<<10)
-#define R200_TXA_ARG_C_TFACTOR1_BLUE (27<<10)
-#define R200_TXA_ARG_C_MASK (31 << 10)
-#define R200_TXA_ARG_C_SHIFT 10
-#define R200_TXA_COMP_ARG_A (1 << 16)
-#define R200_TXA_COMP_ARG_A_SHIFT (16)
-#define R200_TXA_BIAS_ARG_A (1 << 17)
-#define R200_TXA_SCALE_ARG_A (1 << 18)
-#define R200_TXA_NEG_ARG_A (1 << 19)
-#define R200_TXA_COMP_ARG_B (1 << 20)
-#define R200_TXA_COMP_ARG_B_SHIFT (20)
-#define R200_TXA_BIAS_ARG_B (1 << 21)
-#define R200_TXA_SCALE_ARG_B (1 << 22)
-#define R200_TXA_NEG_ARG_B (1 << 23)
-#define R200_TXA_COMP_ARG_C (1 << 24)
-#define R200_TXA_COMP_ARG_C_SHIFT (24)
-#define R200_TXA_BIAS_ARG_C (1 << 25)
-#define R200_TXA_SCALE_ARG_C (1 << 26)
-#define R200_TXA_NEG_ARG_C (1 << 27)
-#define R200_TXA_OP_MADD (0 << 28)
-#define R200_TXA_OP_CND0 (2 << 28)
-#define R200_TXA_OP_LERP (3 << 28)
-#define R200_TXA_OP_CONDITIONAL (6 << 28)
-#define R200_TXA_OP_MASK (7 << 28)
-#define R200_PP_TXABLEND2_0 0x2f0c
-#define R200_TXA_TFACTOR_SEL_SHIFT 0
-#define R200_TXA_TFACTOR_SEL_MASK 0x7
-#define R200_TXA_TFACTOR1_SEL_SHIFT 4
-#define R200_TXA_TFACTOR1_SEL_MASK (0x7 << 4)
-#define R200_TXA_SCALE_SHIFT 8
-#define R200_TXA_SCALE_MASK (7 << 8)
-#define R200_TXA_SCALE_1X (0 << 8)
-#define R200_TXA_SCALE_2X (1 << 8)
-#define R200_TXA_SCALE_4X (2 << 8)
-#define R200_TXA_SCALE_8X (3 << 8)
-#define R200_TXA_SCALE_INV2 (5 << 8)
-#define R200_TXA_SCALE_INV4 (6 << 8)
-#define R200_TXA_SCALE_INV8 (7 << 8)
-#define R200_TXA_CLAMP_SHIFT 12
-#define R200_TXA_CLAMP_MASK (3 << 12)
-#define R200_TXA_CLAMP_WRAP (0 << 12)
-#define R200_TXA_CLAMP_0_1 (1 << 12)
-#define R200_TXA_CLAMP_8_8 (2 << 12)
-#define R200_TXA_OUTPUT_REG_MASK (7 << 16)
-#define R200_TXA_OUTPUT_REG_NONE (0 << 16)
-#define R200_TXA_OUTPUT_REG_R0 (1 << 16)
-#define R200_TXA_OUTPUT_REG_R1 (2 << 16)
-#define R200_TXA_OUTPUT_REG_R2 (3 << 16)
-#define R200_TXA_OUTPUT_REG_R3 (4 << 16)
-#define R200_TXA_OUTPUT_REG_R4 (5 << 16)
-#define R200_TXA_OUTPUT_REG_R5 (6 << 16)
-#define R200_TXA_DOT_ALPHA (1 << 20)
-#define R200_TXA_REPL_NORMAL 0
-#define R200_TXA_REPL_RED 1
-#define R200_TXA_REPL_GREEN 2
-#define R200_TXA_REPL_ARG_A_SHIFT 26
-#define R200_TXA_REPL_ARG_A_MASK (3 << 26)
-#define R200_TXA_REPL_ARG_B_SHIFT 28
-#define R200_TXA_REPL_ARG_B_MASK (3 << 28)
-#define R200_TXA_REPL_ARG_C_SHIFT 30
-#define R200_TXA_REPL_ARG_C_MASK (3 << 30)
-#define R200_PP_TXCBLEND_1 0x2f10
-#define R200_PP_TXCBLEND2_1 0x2f14
-#define R200_PP_TXABLEND_1 0x2f18
-#define R200_PP_TXABLEND2_1 0x2f1c
-#define R200_PP_TXCBLEND_2 0x2f20
-#define R200_PP_TXCBLEND2_2 0x2f24
-#define R200_PP_TXABLEND_2 0x2f28
-#define R200_PP_TXABLEND2_2 0x2f2c
-#define R200_PP_TXCBLEND_3 0x2f30
-#define R200_PP_TXCBLEND2_3 0x2f34
-#define R200_PP_TXABLEND_3 0x2f38
-#define R200_PP_TXABLEND2_3 0x2f3c
-#define R200_PP_TXCBLEND_4 0x2f40
-#define R200_PP_TXCBLEND2_4 0x2f44
-#define R200_PP_TXABLEND_4 0x2f48
-#define R200_PP_TXABLEND2_4 0x2f4c
-#define R200_PP_TXCBLEND_5 0x2f50
-#define R200_PP_TXCBLEND2_5 0x2f54
-#define R200_PP_TXABLEND_5 0x2f58
-#define R200_PP_TXABLEND2_5 0x2f5c
-#define R200_PP_TXCBLEND_6 0x2f60
-#define R200_PP_TXCBLEND2_6 0x2f64
-#define R200_PP_TXABLEND_6 0x2f68
-#define R200_PP_TXABLEND2_6 0x2f6c
-#define R200_PP_TXCBLEND_7 0x2f70
-#define R200_PP_TXCBLEND2_7 0x2f74
-#define R200_PP_TXABLEND_7 0x2f78
-#define R200_PP_TXABLEND2_7 0x2f7c
-/* gap */
-#define R200_RB3D_BLENDCOLOR 0x3218 /* ARGB 8888 */
-#define R200_RB3D_ABLENDCNTL 0x321C /* see BLENDCTL */
-#define R200_RB3D_CBLENDCNTL 0x3220 /* see BLENDCTL */
-
-/*
- * Offsets in TCL vector state. NOTE: Hardwiring matrix positions.
- * Multiple contexts could collaberate to eliminate state bouncing.
- */
-#define R200_VS_LIGHT_AMBIENT_ADDR 0x00000028
-#define R200_VS_LIGHT_DIFFUSE_ADDR 0x00000030
-#define R200_VS_LIGHT_SPECULAR_ADDR 0x00000038
-#define R200_VS_LIGHT_DIRPOS_ADDR 0x00000040
-#define R200_VS_LIGHT_HWVSPOT_ADDR 0x00000048
-#define R200_VS_LIGHT_ATTENUATION_ADDR 0x00000050
-#define R200_VS_SPOT_DUAL_CONE 0x00000058
-#define R200_VS_GLOBAL_AMBIENT_ADDR 0x0000005C
-#define R200_VS_FOG_PARAM_ADDR 0x0000005D
-#define R200_VS_EYE_VECTOR_ADDR 0x0000005E
-#define R200_VS_UCP_ADDR 0x00000060
-#define R200_VS_PNT_SPRITE_VPORT_SCALE 0x00000068
-#define R200_VS_MATRIX_0_MV 0x00000080
-#define R200_VS_MATRIX_1_INV_MV 0x00000084
-#define R200_VS_MATRIX_2_MVP 0x00000088
-#define R200_VS_MATRIX_3_TEX0 0x0000008C
-#define R200_VS_MATRIX_4_TEX1 0x00000090
-#define R200_VS_MATRIX_5_TEX2 0x00000094
-#define R200_VS_MATRIX_6_TEX3 0x00000098
-#define R200_VS_MATRIX_7_TEX4 0x0000009C
-#define R200_VS_MATRIX_8_TEX5 0x000000A0
-#define R200_VS_MAT_0_EMISS 0x000000B0
-#define R200_VS_MAT_0_AMB 0x000000B1
-#define R200_VS_MAT_0_DIF 0x000000B2
-#define R200_VS_MAT_0_SPEC 0x000000B3
-#define R200_VS_MAT_1_EMISS 0x000000B4
-#define R200_VS_MAT_1_AMB 0x000000B5
-#define R200_VS_MAT_1_DIF 0x000000B6
-#define R200_VS_MAT_1_SPEC 0x000000B7
-#define R200_VS_EYE2CLIP_MTX 0x000000B8
-#define R200_VS_PNT_SPRITE_ATT_CONST 0x000000BC
-#define R200_VS_PNT_SPRITE_EYE_IN_MODEL 0x000000BD
-#define R200_VS_PNT_SPRITE_CLAMP 0x000000BE
-#define R200_VS_MAX 0x000001C0
-
-/*
- * Offsets in TCL scalar state
- */
-#define R200_SS_LIGHT_DCD_ADDR 0x00000000
-#define R200_SS_LIGHT_DCM_ADDR 0x00000008
-#define R200_SS_LIGHT_SPOT_EXPONENT_ADDR 0x00000010
-#define R200_SS_LIGHT_SPOT_CUTOFF_ADDR 0x00000018
-#define R200_SS_LIGHT_SPECULAR_THRESH_ADDR 0x00000020
-#define R200_SS_LIGHT_RANGE_CUTOFF_SQRD 0x00000028
-#define R200_SS_LIGHT_RANGE_ATT_CONST 0x00000030
-#define R200_SS_VERT_GUARD_CLIP_ADJ_ADDR 0x00000080
-#define R200_SS_VERT_GUARD_DISCARD_ADJ_ADDR 0x00000081
-#define R200_SS_HORZ_GUARD_CLIP_ADJ_ADDR 0x00000082
-#define R200_SS_HORZ_GUARD_DISCARD_ADJ_ADDR 0x00000083
-#define R200_SS_MAT_0_SHININESS 0x00000100
-#define R200_SS_MAT_1_SHININESS 0x00000101
-
-/*
- * Matrix indices
- */
-#define R200_MTX_MV 0
-#define R200_MTX_IMV 1
-#define R200_MTX_MVP 2
-#define R200_MTX_TEX0 3
-#define R200_MTX_TEX1 4
-#define R200_MTX_TEX2 5
-#define R200_MTX_TEX3 6
-#define R200_MTX_TEX4 7
-#define R200_MTX_TEX5 8
-
-/* Color formats for 2d packets
- */
-#define R200_CP_COLOR_FORMAT_CI8 2
-#define R200_CP_COLOR_FORMAT_ARGB1555 3
-#define R200_CP_COLOR_FORMAT_RGB565 4
-#define R200_CP_COLOR_FORMAT_ARGB8888 6
-#define R200_CP_COLOR_FORMAT_RGB332 7
-#define R200_CP_COLOR_FORMAT_RGB8 9
-#define R200_CP_COLOR_FORMAT_ARGB4444 15
-
-/*
- * CP type-3 packets
- */
-#define R200_CP_CMD_NOP 0xC0001000
-#define R200_CP_CMD_NEXT_CHAR 0xC0001900
-#define R200_CP_CMD_PLY_NEXTSCAN 0xC0001D00
-#define R200_CP_CMD_SET_SCISSORS 0xC0001E00
-#define R200_CP_CMD_LOAD_MICROCODE 0xC0002400
-#define R200_CP_CMD_WAIT_FOR_IDLE 0xC0002600
-#define R200_CP_CMD_3D_DRAW_VBUF 0xC0002800
-#define R200_CP_CMD_3D_DRAW_IMMD 0xC0002900
-#define R200_CP_CMD_3D_DRAW_INDX 0xC0002A00
-#define R200_CP_CMD_LOAD_PALETTE 0xC0002C00
-#define R200_CP_CMD_3D_LOAD_VBPNTR 0xC0002F00
-#define R200_CP_CMD_INDX_BUFFER 0xC0003300
-#define R200_CP_CMD_3D_DRAW_VBUF_2 0xC0003400
-#define R200_CP_CMD_3D_DRAW_IMMD_2 0xC0003500
-#define R200_CP_CMD_3D_DRAW_INDX_2 0xC0003600
-#define R200_CP_CMD_PAINT 0xC0009100
-#define R200_CP_CMD_BITBLT 0xC0009200
-#define R200_CP_CMD_SMALLTEXT 0xC0009300
-#define R200_CP_CMD_HOSTDATA_BLT 0xC0009400
-#define R200_CP_CMD_POLYLINE 0xC0009500
-#define R200_CP_CMD_POLYSCANLINES 0xC0009800
-#define R200_CP_CMD_PAINT_MULTI 0xC0009A00
-#define R200_CP_CMD_BITBLT_MULTI 0xC0009B00
-#define R200_CP_CMD_TRANS_BITBLT 0xC0009C00
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_sanity.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_sanity.h
deleted file mode 100644
index 30852b490..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_sanity.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#ifndef R200_SANITY_H
-#define R200_SANITY_H
-
-extern int r200SanityCmdBuffer(r200ContextPtr rmesa,
- int nbox, drm_clip_rect_t * boxes);
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_state.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_state.h
deleted file mode 100644
index 3e1a9c8ba..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_state.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_STATE_H__
-#define __R200_STATE_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "r200_context.h"
-
-extern void r200InitState(r200ContextPtr rmesa);
-extern void r200InitStateFuncs(struct dd_function_table *functions);
-extern void r200InitTnlFuncs(GLcontext * ctx);
-
-extern void r200UpdateMaterial(GLcontext * ctx);
-
-extern void r200UpdateViewportOffset(GLcontext * ctx);
-extern void r200UpdateWindow(GLcontext * ctx);
-
-extern void r200ValidateState(GLcontext * ctx);
-
-extern void r200PrintDirty(r200ContextPtr rmesa, const char *msg);
-
-extern void r200LightingSpaceChange(GLcontext * ctx);
-
-#endif
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tcl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tcl.h
deleted file mode 100644
index 4528cf152..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tcl.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.h,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_TCL_H__
-#define __R200_TCL_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "r200_context.h"
-
-extern void r200TclPrimitive(GLcontext * ctx, GLenum prim, int hw_prim);
-extern void r200EmitEltPrimitive(GLcontext * ctx, GLuint first, GLuint last,
- GLuint flags);
-extern void r200EmitPrimitive(GLcontext * ctx, GLuint first, GLuint last,
- GLuint flags);
-
-#endif
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tex.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tex.h
deleted file mode 100644
index bc0dbc3fb..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r200_tex.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_TEX_H__
-#define __R200_TEX_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-extern void r200UpdateTextureState(GLcontext * ctx);
-
-extern int r200UploadTexImages(r200ContextPtr rmesa, r200TexObjPtr t,
- GLuint face);
-
-extern void r200DestroyTexObj(r200ContextPtr rmesa, r200TexObjPtr t);
-
-extern void r200InitTextureFuncs(struct dd_function_table *functions);
-
-#endif
-#endif /* __R200_TEX_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.c
deleted file mode 100644
index d3c22fda1..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ /dev/null
@@ -1,655 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#include "glheader.h"
-#include "state.h"
-#include "imports.h"
-#include "macros.h"
-#include "context.h"
-#include "swrast/swrast.h"
-#include "simple_list.h"
-
-#include "drm.h"
-#include "radeon_drm.h"
-
-#include "radeon_ioctl.h"
-#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "radeon_reg.h"
-#include "r300_reg.h"
-#include "r300_cmdbuf.h"
-#include "r300_emit.h"
-
-
-// Set this to 1 for extremely verbose debugging of command buffers
-#define DEBUG_CMDBUF 0
-
-
-/**
- * Send the current command buffer via ioctl to the hardware.
- */
-int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
-{
- int ret;
- int i;
- drm_radeon_cmd_buffer_t cmd;
- int start;
-
- if (r300->radeon.lost_context) {
- start = 0;
- r300->radeon.lost_context = GL_FALSE;
- } else
- start = r300->cmdbuf.count_reemit;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s from %s - %i cliprects\n",
- __FUNCTION__, caller, r300->radeon.numClipRects);
-
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = start; i < r300->cmdbuf.count_used; ++i)
- fprintf(stderr, "%d: %08x\n", i,
- r300->cmdbuf.cmd_buf[i]);
- }
-
- cmd.buf = (char*)(r300->cmdbuf.cmd_buf + start);
- cmd.bufsz = (r300->cmdbuf.count_used - start) * 4;
-
- if (r300->radeon.state.scissor.enabled) {
- cmd.nbox = r300->radeon.state.scissor.numClipRects;
- cmd.boxes = (drm_clip_rect_t *)r300->radeon.state.scissor.pClipRects;
- } else {
- cmd.nbox = r300->radeon.numClipRects;
- cmd.boxes = (drm_clip_rect_t *)r300->radeon.pClipRects;
- }
-
- ret = drmCommandWrite(r300->radeon.dri.fd,
- DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "Syncing in %s (from %s)\n\n", __FUNCTION__, caller);
- radeonWaitForIdleLocked(&r300->radeon);
- }
-
- r300->dma.nr_released_bufs = 0;
- r300->cmdbuf.count_used = 0;
- r300->cmdbuf.count_reemit = 0;
-
- return ret;
-}
-
-
-int r300FlushCmdBuf(r300ContextPtr r300, const char* caller)
-{
- int ret;
- int i;
- drm_radeon_cmd_buffer_t cmd;
- int start;
-
- LOCK_HARDWARE(&r300->radeon);
-
- ret=r300FlushCmdBufLocked(r300, caller);
-
- UNLOCK_HARDWARE(&r300->radeon);
-
- if (ret) {
- fprintf(stderr, "drmRadeonCmdBuffer: %d (exiting)\n", ret);
- exit(ret);
- }
-
- return ret;
-}
-
-
-static void print_state_atom(struct r300_state_atom *state, int dwords)
-{
- int i;
-
- fprintf(stderr, " emit %s/%d/%d\n", state->name, dwords, state->cmd_size);
-
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = 0; i < dwords; i++)
- fprintf(stderr, " %s[%d]: %08X\n", state->name, i,
- state->cmd[i]);
-}
-
-/**
- * Emit all atoms with a dirty field equal to dirty.
- *
- * The caller must have ensured that there is enough space in the command
- * buffer.
- */
-static __inline__ void r300DoEmitState(r300ContextPtr r300, GLboolean dirty)
-{
- struct r300_state_atom* atom;
- uint32_t* dest;
-
- dest = r300->cmdbuf.cmd_buf + r300->cmdbuf.count_used;
-
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- foreach(atom, &r300->hw.atomlist) {
- if ((atom->dirty || r300->hw.all_dirty) == dirty) {
- int dwords = (*atom->check)(r300, atom);
-
- if (dwords)
- print_state_atom(atom, dwords);
- else
- fprintf(stderr, " skip state %s\n",
- atom->name);
- }
- }
- }
-
-
- /* Emit WAIT */
- *dest = cmdwait(R300_WAIT_3D | R300_WAIT_3D_CLEAN);
- dest ++;
- r300->cmdbuf.count_used ++;
-
- /* Emit END3D */
- *dest = cmdpacify();
- dest ++;
- r300->cmdbuf.count_used ++;
-
- /* Emit actual atoms */
-
- foreach(atom, &r300->hw.atomlist) {
- if ((atom->dirty || r300->hw.all_dirty) == dirty) {
- int dwords = (*atom->check)(r300, atom);
-
- if (dwords) {
- memcpy(dest, atom->cmd, dwords*4);
- dest += dwords;
- r300->cmdbuf.count_used += dwords;
- atom->dirty = GL_FALSE;
- }
- }
- }
-}
-
-/**
- * Copy dirty hardware state atoms into the command buffer.
- *
- * We also copy out clean state if we're at the start of a buffer. That makes
- * it easy to recover from lost contexts.
- */
-void r300EmitState(r300ContextPtr r300)
-{
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (r300->cmdbuf.count_used && !r300->hw.is_dirty && !r300->hw.all_dirty)
- return;
-
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * r300AllocCmdBuf code here without all the checks.
- */
- r300EnsureCmdBufSpace(r300, r300->hw.max_state_size, __FUNCTION__);
-
- if (!r300->cmdbuf.count_used) {
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin reemit state\n");
-
- r300DoEmitState(r300, GL_FALSE);
- r300->cmdbuf.count_reemit = r300->cmdbuf.count_used;
- }
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin dirty state\n");
-
- r300DoEmitState(r300, GL_TRUE);
-
- assert(r300->cmdbuf.count_used < r300->cmdbuf.size);
-
- r300->hw.is_dirty = GL_FALSE;
- r300->hw.all_dirty = GL_FALSE;
-}
-
-#define CHECK( NM, COUNT ) \
-static int check_##NM( r300ContextPtr r300, \
- struct r300_state_atom* atom ) \
-{ \
- (void) atom; (void) r300; \
- return (COUNT); \
-}
-
-#define packet0_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->packet0.count)
-#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
-
-CHECK( always, atom->cmd_size )
-CHECK( never, 0 )
-CHECK( variable, packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0 )
-CHECK( vpu, vpu_count(atom->cmd) ? (1 + vpu_count(atom->cmd)*4) : 0 )
-
-#undef packet0_count
-#undef vpu_count
-
-#define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
- do { \
- r300->hw.ATOM.cmd_size = (SZ); \
- r300->hw.ATOM.cmd = (uint32_t*)CALLOC((SZ) * sizeof(uint32_t)); \
- r300->hw.ATOM.name = (NM); \
- r300->hw.ATOM.idx = (IDX); \
- r300->hw.ATOM.check = check_##CHK; \
- r300->hw.ATOM.dirty = GL_FALSE; \
- r300->hw.max_state_size += (SZ); \
- } while (0)
-
-
-/**
- * Allocate memory for the command buffer and initialize the state atom
- * list. Note that the initial hardware state is set by r300InitState().
- */
-void r300InitCmdBuf(r300ContextPtr r300)
-{
- int size, i, mtu;
-
- r300->hw.max_state_size = 2; /* reserve extra space for WAIT_IDLE */
-
- mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "Using %d maximum texture units..\n", mtu);
- }
-
- /* Initialize state atoms */
- ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
- r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
- ALLOC_STATE( unk2080, always, 2, "unk2080", 0 );
- r300->hw.unk2080.cmd[0] = cmdpacket0(0x2080, 1);
- ALLOC_STATE( vte, always, 3, "vte", 0 );
- r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
- ALLOC_STATE( unk2134, always, 3, "unk2134", 0 );
- r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2);
- ALLOC_STATE( unk2140, always, 2, "unk2140", 0 );
- r300->hw.unk2140.cmd[0] = cmdpacket0(0x2140, 1);
- ALLOC_STATE( vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0 );
- r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1);
- ALLOC_STATE( vir[1], variable, R300_VIR_CMDSIZE, "vir/1", 1 );
- r300->hw.vir[1].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_1_0, 1);
- ALLOC_STATE( vic, always, R300_VIC_CMDSIZE, "vic", 0 );
- r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_INPUT_CNTL_0, 2);
- ALLOC_STATE( unk21DC, always, 2, "unk21DC", 0 );
- r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1);
- ALLOC_STATE( unk221C, always, 2, "unk221C", 0 );
- r300->hw.unk221C.cmd[0] = cmdpacket0(0x221C, 1);
- ALLOC_STATE( unk2220, always, 5, "unk2220", 0 );
- r300->hw.unk2220.cmd[0] = cmdpacket0(0x2220, 4);
- ALLOC_STATE( unk2288, always, 2, "unk2288", 0 );
- r300->hw.unk2288.cmd[0] = cmdpacket0(0x2288, 1);
- ALLOC_STATE( vof, always, R300_VOF_CMDSIZE, "vof", 0 );
- r300->hw.vof.cmd[R300_VOF_CMD_0] = cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- ALLOC_STATE( pvs, always, R300_PVS_CMDSIZE, "pvs", 0 );
- r300->hw.pvs.cmd[R300_PVS_CMD_0] = cmdpacket0(R300_VAP_PVS_CNTL_1, 3);
- ALLOC_STATE( gb_enable, always, 2, "gb_enable", 0 );
- r300->hw.gb_enable.cmd[0] = cmdpacket0(R300_GB_ENABLE, 1);
- ALLOC_STATE( gb_misc, always, R300_GB_MISC_CMDSIZE, "gb_misc", 0 );
- r300->hw.gb_misc.cmd[0] = cmdpacket0(R300_GB_MSPOS0, 5);
- ALLOC_STATE( txe, always, R300_TXE_CMDSIZE, "txe", 0 );
- r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(R300_TX_ENABLE, 1);
- ALLOC_STATE( unk4200, always, 5, "unk4200", 0 );
- r300->hw.unk4200.cmd[0] = cmdpacket0(0x4200, 4);
- ALLOC_STATE( unk4214, always, 2, "unk4214", 0 );
- r300->hw.unk4214.cmd[0] = cmdpacket0(0x4214, 1);
- ALLOC_STATE( ps, always, R300_PS_CMDSIZE, "ps", 0 );
- r300->hw.ps.cmd[0] = cmdpacket0(R300_RE_POINTSIZE, 1);
- ALLOC_STATE( unk4230, always, 4, "unk4230", 0 );
- r300->hw.unk4230.cmd[0] = cmdpacket0(0x4230, 3);
- ALLOC_STATE( lcntl, always, 2, "lcntl", 0 );
- r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1);
- ALLOC_STATE( unk4260, always, 4, "unk4260", 0 );
- r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3);
- ALLOC_STATE( unk4274, always, 5, "unk4274", 0 );
- r300->hw.unk4274.cmd[0] = cmdpacket0(0x4274, 4);
- ALLOC_STATE( unk4288, always, 6, "unk4288", 0 );
- r300->hw.unk4288.cmd[0] = cmdpacket0(0x4288, 5);
- ALLOC_STATE( unk42A0, always, 2, "unk42A0", 0 );
- r300->hw.unk42A0.cmd[0] = cmdpacket0(0x42A0, 1);
- ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
- r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4);
- ALLOC_STATE( unk42B4, always, 2, "unk42B4", 0 );
- r300->hw.unk42B4.cmd[0] = cmdpacket0(0x42B4, 1);
- ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 );
- r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1);
- ALLOC_STATE( unk42C0, always, 3, "unk42C0", 0 );
- r300->hw.unk42C0.cmd[0] = cmdpacket0(0x42C0, 2);
- ALLOC_STATE( rc, always, R300_RC_CMDSIZE, "rc", 0 );
- r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(R300_RS_CNTL_0, 2);
- ALLOC_STATE( ri, always, R300_RI_CMDSIZE, "ri", 0 );
- r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R300_RS_INTERP_0, 8);
- ALLOC_STATE( rr, variable, R300_RR_CMDSIZE, "rr", 0 );
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, 1);
- ALLOC_STATE( unk43A4, always, 3, "unk43A4", 0 );
- r300->hw.unk43A4.cmd[0] = cmdpacket0(0x43A4, 2);
- ALLOC_STATE( unk43E8, always, 2, "unk43E8", 0 );
- r300->hw.unk43E8.cmd[0] = cmdpacket0(0x43E8, 1);
- ALLOC_STATE( fp, always, R300_FP_CMDSIZE, "fp", 0 );
- r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(R300_PFS_CNTL_0, 3);
- r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(R300_PFS_NODE_0, 4);
- ALLOC_STATE( fpt, variable, R300_FPT_CMDSIZE, "fpt", 0 );
- r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(R300_PFS_TEXI_0, 0);
- ALLOC_STATE( unk46A4, always, 6, "unk46A4", 0 );
- r300->hw.unk46A4.cmd[0] = cmdpacket0(0x46A4, 5);
- ALLOC_STATE( fpi[0], variable, R300_FPI_CMDSIZE, "fpi/0", 0 );
- r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, 1);
- ALLOC_STATE( fpi[1], variable, R300_FPI_CMDSIZE, "fpi/1", 1 );
- r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, 1);
- ALLOC_STATE( fpi[2], variable, R300_FPI_CMDSIZE, "fpi/2", 2 );
- r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, 1);
- ALLOC_STATE( fpi[3], variable, R300_FPI_CMDSIZE, "fpi/3", 3 );
- r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, 1);
- ALLOC_STATE( unk4BC0, always, 2, "unk4BC0", 0 );
- r300->hw.unk4BC0.cmd[0] = cmdpacket0(0x4BC0, 1);
- ALLOC_STATE( unk4BC8, always, 4, "unk4BC8", 0 );
- r300->hw.unk4BC8.cmd[0] = cmdpacket0(0x4BC8, 3);
- ALLOC_STATE( at, always, R300_AT_CMDSIZE, "at", 0 );
- r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(R300_PP_ALPHA_TEST, 2);
- ALLOC_STATE( unk4BD8, always, 2, "unk4BD8", 0 );
- r300->hw.unk4BD8.cmd[0] = cmdpacket0(0x4BD8, 1);
- ALLOC_STATE( fpp, variable, R300_FPP_CMDSIZE, "fpp", 0 );
- r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, 0);
- ALLOC_STATE( unk4E00, always, 2, "unk4E00", 0 );
- r300->hw.unk4E00.cmd[0] = cmdpacket0(0x4E00, 1);
- ALLOC_STATE( bld, always, R300_BLD_CMDSIZE, "bld", 0 );
- r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
- ALLOC_STATE( cmk, always, R300_CMK_CMDSIZE, "cmk", 0 );
- r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1);
- ALLOC_STATE( unk4E10, always, 4, "unk4E10", 0 );
- r300->hw.unk4E10.cmd[0] = cmdpacket0(0x4E10, 3);
- ALLOC_STATE( cb, always, R300_CB_CMDSIZE, "cb", 0 );
- r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
- r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
- ALLOC_STATE( unk4E50, always, 10, "unk4E50", 0 );
- r300->hw.unk4E50.cmd[0] = cmdpacket0(0x4E50, 9);
- ALLOC_STATE( unk4E88, always, 2, "unk4E88", 0 );
- r300->hw.unk4E88.cmd[0] = cmdpacket0(0x4E88, 1);
- ALLOC_STATE( unk4EA0, always, 3, "unk4EA0 R350 only", 0 );
- r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2);
- ALLOC_STATE( zs, always, R300_ZS_CMDSIZE, "zstencil", 0 );
- r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
- ALLOC_STATE( unk4F10, always, 5, "unk4F10", 0 );
- r300->hw.unk4F10.cmd[0] = cmdpacket0(0x4F10, 4);
- ALLOC_STATE( zb, always, R300_ZB_CMDSIZE, "zb", 0 );
- r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2);
- ALLOC_STATE( unk4F28, always, 2, "unk4F28", 0 );
- r300->hw.unk4F28.cmd[0] = cmdpacket0(0x4F28, 1);
- ALLOC_STATE( unk4F30, always, 3, "unk4F30", 0 );
- r300->hw.unk4F30.cmd[0] = cmdpacket0(0x4F30, 2);
- ALLOC_STATE( unk4F44, always, 2, "unk4F44", 0 );
- r300->hw.unk4F44.cmd[0] = cmdpacket0(0x4F44, 1);
- ALLOC_STATE( unk4F54, always, 2, "unk4F54", 0 );
- r300->hw.unk4F54.cmd[0] = cmdpacket0(0x4F54, 1);
-
- ALLOC_STATE( vpi, vpu, R300_VPI_CMDSIZE, "vpi", 0 );
- r300->hw.vpi.cmd[R300_VPI_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PROGRAM, 0);
- ALLOC_STATE( vpp, vpu, R300_VPP_CMDSIZE, "vpp", 0 );
- r300->hw.vpp.cmd[R300_VPP_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PARAMETERS, 0);
- ALLOC_STATE( vps, vpu, R300_VPS_CMDSIZE, "vps", 0 );
- r300->hw.vps.cmd[R300_VPS_CMD_0] = cmdvpu(R300_PVS_UPLOAD_POINTSIZE, 1);
-
- /* Textures */
- ALLOC_STATE( tex.filter, variable, mtu+1, "tex_filter", 0 );
- r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, 0);
-
- ALLOC_STATE( tex.unknown1, variable, mtu+1, "tex_unknown1", 0 );
- r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_UNK1_0, 0);
-
- ALLOC_STATE( tex.size, variable, mtu+1, "tex_size", 0 );
- r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
-
- ALLOC_STATE( tex.format, variable, mtu+1, "tex_format", 0 );
- r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, 0);
-
- ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 );
- r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0);
-
- ALLOC_STATE( tex.unknown4, variable, mtu+1, "tex_unknown4", 0 );
- r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_UNK4_0, 0);
-
- ALLOC_STATE( tex.border_color, variable, mtu+1, "tex_border_color", 0 );
- r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
-
-
- /* Setup the atom linked list */
- make_empty_list(&r300->hw.atomlist);
- r300->hw.atomlist.name = "atom-list";
-
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2080);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vte);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2140);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[0]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[1]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vic);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk21DC);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk221C);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2220);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2288);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vof);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.pvs);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.gb_enable);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.gb_misc);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.txe);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4200);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4214);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.ps);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4230);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.lcntl);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4260);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4274);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4288);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42A0);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42B4);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.cul);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.rc);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.ri);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.rr);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk43A4);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk43E8);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fp);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpt);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk46A4);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[0]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[1]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[2]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[3]);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4BC0);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4BC8);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.at);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4BD8);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.fpp);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E00);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.bld);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.cmk);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E10);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.cb);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E50);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E88);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4EA0);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.zs);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F10);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.zb);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F28);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F30);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F44);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F54);
-
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vpi);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vpp);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.vps);
-
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color);
-
- r300->hw.is_dirty = GL_TRUE;
- r300->hw.all_dirty = GL_TRUE;
-
- /* Initialize command buffer */
- size = 256 * driQueryOptioni(&r300->radeon.optionCache, "command_buffer_size");
- if (size < 2*r300->hw.max_state_size) {
- size = 2*r300->hw.max_state_size+65535;
- }
- if (size > 64*256)
- size = 64*256;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL|DEBUG_DMA)) {
- fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%d\n",
- sizeof(drm_r300_cmd_header_t));
- fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%d\n",
- sizeof(drm_radeon_cmd_buffer_t));
- fprintf(stderr,
- "Allocating %d bytes command buffer (max state is %d bytes)\n",
- size*4, r300->hw.max_state_size*4);
- }
-
- r300->cmdbuf.size = size;
- r300->cmdbuf.cmd_buf = (uint32_t*)CALLOC(size*4);
- r300->cmdbuf.count_used = 0;
- r300->cmdbuf.count_reemit = 0;
-}
-
-
-/**
- * Destroy the command buffer and state atoms.
- */
-void r300DestroyCmdBuf(r300ContextPtr r300)
-{
- struct r300_state_atom* atom;
-
- FREE(r300->cmdbuf.cmd_buf);
-
- foreach(atom, &r300->hw.atomlist) {
- FREE(atom->cmd);
- }
-}
-
-void r300EmitBlit(r300ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty, GLuint w, GLuint h)
-{
- drm_radeon_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "%s src %x/%x %d,%d dst: %x/%x %d,%d sz: %dx%d\n",
- __FUNCTION__, src_pitch, src_offset, srcx, srcy,
- dst_pitch, dst_offset, dstx, dsty, w, h);
-
- assert((src_pitch & 63) == 0);
- assert((dst_pitch & 63) == 0);
- assert((src_offset & 1023) == 0);
- assert((dst_offset & 1023) == 0);
- assert(w < (1 << 16));
- assert(h < (1 << 16));
-
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 8,
- __FUNCTION__);
-
- cmd[0].header.cmd_type = R300_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_BITBLT_MULTI | (5 << 16);
- cmd[2].i = (RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
- RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- (color_fmt << 8) |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_MEMORY |
- RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
-
- cmd[3].i = ((src_pitch / 64) << 22) | (src_offset >> 10);
- cmd[4].i = ((dst_pitch / 64) << 22) | (dst_offset >> 10);
- cmd[5].i = (srcx << 16) | srcy;
- cmd[6].i = (dstx << 16) | dsty; /* dst */
- cmd[7].i = (w << 16) | h;
-}
-
-void r300EmitWait(r300ContextPtr rmesa, GLuint flags)
-{
- if (rmesa->radeon.dri.drmMinor >= 6) {
- drm_radeon_cmd_header_t *cmd;
-
- assert(!(flags & ~(R300_WAIT_2D | R300_WAIT_3D)));
-
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa,
- 1,
- __FUNCTION__);
- cmd[0].i = 0;
- cmd[0].wait.cmd_type = R300_CMD_WAIT;
- cmd[0].wait.flags = flags;
- }
-}
-
-void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
-{
- int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
- int i;
- LOCAL_VARS
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __func__, nr, offset);
-
- start_packet3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, sz-1);
- e32(nr);
- for(i=0;i+1<nr;i+=2){
- e32( (rmesa->state.aos[i].aos_size << 0)
- |(rmesa->state.aos[i].aos_stride << 8)
- |(rmesa->state.aos[i+1].aos_size << 16)
- |(rmesa->state.aos[i+1].aos_stride << 24)
- );
- e32(rmesa->state.aos[i].aos_offset+offset*4*rmesa->state.aos[i].aos_stride);
- e32(rmesa->state.aos[i+1].aos_offset+offset*4*rmesa->state.aos[i+1].aos_stride);
- }
- if(nr & 1){
- e32( (rmesa->state.aos[nr-1].aos_size << 0)
- |(rmesa->state.aos[nr-1].aos_stride << 8)
- );
- e32(rmesa->state.aos[nr-1].aos_offset+offset*4*rmesa->state.aos[nr-1].aos_stride);
- }
-
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.h
deleted file mode 100644
index b471f2ac4..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_CMDBUF_H__
-#define __R300_CMDBUF_H__
-
-#include "r300_context.h"
-
-
-extern int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller);
-extern int r300FlushCmdBuf(r300ContextPtr r300, const char* caller);
-
-extern void r300EmitState(r300ContextPtr r300);
-
-extern void r300InitCmdBuf(r300ContextPtr r300);
-extern void r300DestroyCmdBuf(r300ContextPtr r300);
-
-extern void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset);
-
-
-/**
- * Make sure that enough space is available in the command buffer
- * by flushing if necessary.
- */
-static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
- int dwords, const char* caller)
-{
- assert(dwords < r300->cmdbuf.size);
-
- if (r300->cmdbuf.count_used + dwords > r300->cmdbuf.size)
- r300FlushCmdBuf(r300, caller);
-}
-
-
-/**
- * Allocate the given number of dwords in the command buffer and return
- * a pointer to the allocated area.
- * When necessary, these functions cause a flush. r300AllocCmdBuf() also
- * causes state reemission after a flush. This is necessary to ensure
- * correct hardware state after an unlock.
- */
-static __inline__ uint32_t* r300RawAllocCmdBuf(r300ContextPtr r300,
- int dwords, const char* caller)
-{
- uint32_t* ptr;
-
- r300EnsureCmdBufSpace(r300, dwords, caller);
-
- ptr = &r300->cmdbuf.cmd_buf[r300->cmdbuf.count_used];
- r300->cmdbuf.count_used += dwords;
- return ptr;
-}
-
-static __inline__ uint32_t* r300AllocCmdBuf(r300ContextPtr r300,
- int dwords, const char* caller)
-{
- uint32_t* ptr;
-
- r300EnsureCmdBufSpace(r300, dwords, caller);
-
- if (!r300->cmdbuf.count_used) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "Reemit state after flush (from %s)\n",
- caller);
- r300EmitState(r300);
- }
-
- ptr = &r300->cmdbuf.cmd_buf[r300->cmdbuf.count_used];
- r300->cmdbuf.count_used += dwords;
- return ptr;
-}
-
-extern void r300EmitBlit(r300ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty, GLuint w, GLuint h);
-
-extern void r300EmitWait(r300ContextPtr rmesa, GLuint flags);
-extern void r300EmitLOAD_VBPNTR(r300ContextPtr rmesa, int start);
-extern void r300EmitVertexShader(r300ContextPtr rmesa);
-extern void r300EmitPixelShader(r300ContextPtr rmesa);
-
-#endif /* __R300_CMDBUF_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.c
deleted file mode 100644
index ba0c55069..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.c
+++ /dev/null
@@ -1,453 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-#include "glheader.h"
-#include "api_arrayelt.h"
-#include "context.h"
-#include "simple_list.h"
-#include "imports.h"
-#include "matrix.h"
-#include "extensions.h"
-#include "state.h"
-#include "bufferobj.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "radeon_ioctl.h"
-#include "radeon_span.h"
-#include "r300_context.h"
-#include "r300_cmdbuf.h"
-#include "r300_state.h"
-#include "r300_ioctl.h"
-#include "r300_tex.h"
-
-#include "vblank.h"
-#include "utils.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
-
-/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
-int future_hw_tcl_on=0;
-int hw_tcl_on=0;
-
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] = {
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
-/* disable until we support it, fixes a few things in ut2004 */
-/* {"GL_ARB_texture_cube_map", NULL}, */
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_crossbar", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
-#if USE_ARB_F_P == 1
- {"GL_ARB_fragment_program", NULL},
-#endif
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_EXT_texture_mirror_clamp", NULL},
- {"GL_EXT_texture_rectangle", NULL},
- {"GL_ATI_texture_env_combine3", NULL},
- {"GL_ATI_texture_mirror_once", NULL},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_SGIS_generate_mipmap", NULL},
- {NULL, NULL}
-};
-
-extern struct tnl_pipeline_stage _r300_render_stage;
-extern struct tnl_pipeline_stage _r300_tcl_stage;
-
-static const struct tnl_pipeline_stage *r300_pipeline[] = {
-
- /* Try and go straight to t&l
- */
- &_r300_tcl_stage,
-
- /* Catch any t&l fallbacks
- */
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- &_tnl_arb_vertex_program_stage,
- &_tnl_vertex_program_stage,
-
- /* Try again to go to tcl?
- * - no good for asymmetric-twoside (do with multipass)
- * - no good for asymmetric-unfilled (do with multipass)
- * - good for material
- * - good for texgen
- * - need to manipulate a bit of state
- *
- * - worth it/not worth it?
- */
-
- /* Else do them here.
- */
- &_r300_render_stage,
- &_tnl_render_stage, /* FALLBACK */
- 0,
-};
-
-static void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage, struct gl_buffer_object *obj)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- drm_radeon_mem_alloc_t alloc;
- int offset, ret;
-
- /* Free previous buffer */
- if (obj->OnCard) {
- drm_radeon_mem_free_t memfree;
-
- memfree.region = RADEON_MEM_REGION_GART;
- memfree.region_offset = (char *)obj->Data - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
-
- ret = drmCommandWrite(rmesa->radeon.radeonScreen->driScreen->fd,
- DRM_RADEON_FREE, &memfree, sizeof(memfree));
-
- if (ret) {
- WARN_ONCE("Failed to free GART memroy!\n");
- }
- obj->OnCard = GL_FALSE;
- }
-
- alloc.region = RADEON_MEM_REGION_GART;
- alloc.alignment = 4;
- alloc.size = size;
- alloc.region_offset = &offset;
-
- ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc));
- if (ret) {
- WARN_ONCE("Ran out of GART memory!\n");
- obj->Data = NULL;
- _mesa_buffer_data(ctx, target, size, data, usage, obj);
- return ;
- }
- obj->Data = ((char *)rmesa->radeon.radeonScreen->gartTextures.map) + offset;
-
- if (data)
- memcpy(obj->Data, data, size);
-
- obj->Size = size;
- obj->Usage = usage;
- obj->OnCard = GL_TRUE;
-#if 0
- fprintf(stderr, "allocated %d bytes at %p, offset=%d\n", size, obj->Data, offset);
-#endif
-}
-
-static void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if(r300IsGartMemory(rmesa, obj->Data, obj->Size)){
- drm_radeon_mem_free_t memfree;
- int ret;
-
- memfree.region = RADEON_MEM_REGION_GART;
- memfree.region_offset = (char *)obj->Data - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
-
- ret = drmCommandWrite(rmesa->radeon.radeonScreen->driScreen->fd,
- DRM_RADEON_FREE, &memfree, sizeof(memfree));
-
- if(ret){
- WARN_ONCE("Failed to free GART memroy!\n");
- }
- obj->Data = NULL;
- }
- _mesa_delete_buffer_object(ctx, obj);
-}
-
-/* Create the device specific rendering context.
- */
-GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- struct dd_function_table functions;
- r300ContextPtr r300;
- GLcontext *ctx;
- int tcl_mode, i;
-
- assert(glVisual);
- assert(driContextPriv);
- assert(screen);
-
- /* Allocate the R300 context */
- r300 = (r300ContextPtr)CALLOC(sizeof(*r300));
- if (!r300)
- return GL_FALSE;
-
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r300");
-
- /* Init default driver functions then plug in our R300-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions(&functions);
- r300InitIoctlFuncs(&functions);
- r300InitStateFuncs(&functions);
- r300InitTextureFuncs(&functions);
- r300InitShaderFuncs(&functions);
-
-#if 0 /* Needs various Mesa changes... */
- if (hw_tcl_on) {
- functions.BufferData = r300BufferData;
- functions.DeleteBuffer = r300DeleteBuffer;
- }
-#endif
-
- if (!radeonInitContext(&r300->radeon, &functions,
- glVisual, driContextPriv, sharedContextPrivate)) {
- FREE(r300);
- return GL_FALSE;
- }
-
- /* Init r300 context data */
- r300->dma.buf0_address = r300->radeon.radeonScreen->buffers->list[0].address;
-
- (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
- make_empty_list(&r300->swapped);
-
- r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
- assert(r300->nr_heaps < R200_NR_TEX_HEAPS);
- for (i = 0; i < r300->nr_heaps; i++) {
- r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
- screen->
- texSize[i], 12,
- RADEON_NR_TEX_REGIONS,
- (drmTextureRegionPtr)
- r300->radeon.sarea->
- tex_list[i],
- &r300->radeon.sarea->
- tex_age[i],
- &r300->swapped,
- sizeof
- (r300TexObj),
- (destroy_texture_object_t
- *)
- r300DestroyTexObj);
- }
- r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
- "texture_depth");
- if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- r300->texture_depth = (screen->cpp == 4) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
-
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
- ctx = r300->radeon.glCtx;
-
- ctx->Const.MaxTextureImageUnits = driQueryOptioni(&r300->radeon.optionCache,
- "texture_image_units");
- ctx->Const.MaxTextureCoordUnits = driQueryOptioni(&r300->radeon.optionCache,
- "texture_coord_units");
- ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
- ctx->Const.MaxTextureMaxAnisotropy = 16.0;
-
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
- ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
-
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
- ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
- _tnl_CreateContext(ctx);
- _swsetup_CreateContext(ctx);
- _swsetup_Wakeup(ctx);
- _ae_create_context(ctx);
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline(ctx);
- _tnl_install_pipeline(ctx, r300_pipeline);
-
- /* Try and keep materials and vertices separate:
- */
- _tnl_isolate_materials(ctx, GL_TRUE);
-
- /* Configure swrast and TNL to match hardware characteristics:
- */
- _swrast_allow_pixel_fog(ctx, GL_FALSE);
- _swrast_allow_vertex_fog(ctx, GL_TRUE);
- _tnl_allow_pixel_fog(ctx, GL_FALSE);
- _tnl_allow_vertex_fog(ctx, GL_TRUE);
-
- /* currently bogus data */
- ctx->Const.MaxVertexProgramInstructions=VSF_MAX_FRAGMENT_LENGTH;
- ctx->Const.MaxVertexProgramAttribs=16; // r420
- ctx->Const.MaxVertexProgramTemps=VSF_MAX_FRAGMENT_TEMPS;
- ctx->Const.MaxVertexProgramLocalParams=256; // r420
- ctx->Const.MaxVertexProgramEnvParams=256; // r420
- ctx->Const.MaxVertexProgramAddressRegs=1;
-
-#if USE_ARB_F_P
- ctx->Const.MaxFragmentProgramTemps = PFS_NUM_TEMP_REGS;
- ctx->Const.MaxFragmentProgramAttribs = 11; /* copy i915... */
- ctx->Const.MaxFragmentProgramLocalParams = PFS_NUM_CONST_REGS;
- ctx->Const.MaxFragmentProgramEnvParams = PFS_NUM_CONST_REGS;
- ctx->Const.MaxFragmentProgramAluInstructions = PFS_MAX_ALU_INST;
- ctx->Const.MaxFragmentProgramTexInstructions = PFS_MAX_TEX_INST;
- ctx->Const.MaxFragmentProgramInstructions = PFS_MAX_ALU_INST+PFS_MAX_TEX_INST;
- ctx->Const.MaxFragmentProgramTexIndirections = PFS_MAX_TEX_INDIRECT;
- ctx->Const.MaxFragmentProgramAddressRegs = 0; /* and these are?? */
- ctx->_MaintainTexEnvProgram = GL_TRUE;
-#endif
-
- driInitExtensions(ctx, card_extensions, GL_TRUE);
-
- radeonInitSpanFuncs(ctx);
- r300InitCmdBuf(r300);
- r300InitState(r300);
-
-#if 0
- /* plug in a few more device driver functions */
- /* XXX these should really go right after _mesa_init_driver_functions() */
- r300InitPixelFuncs(ctx);
- r300InitSwtcl(ctx);
-#endif
- TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
-
- tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
- if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
- }
- if (tcl_mode == DRI_CONF_TCL_SW ||
- !(r300->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)) {
- if (r300->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) {
- r300->radeon.radeonScreen->chipset &= ~RADEON_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(r300->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
- }
-
- return GL_TRUE;
-}
-
-/* Destroy the device specific context.
- */
-void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
-{
- GET_CURRENT_CONTEXT(ctx);
- r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
- radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
-
- if (RADEON_DEBUG & DEBUG_DRI) {
- fprintf(stderr, "Destroying context !\n");
- }
-
- /* check if we're deleting the currently bound context */
- if (&r300->radeon == current) {
- radeonFlush(r300->radeon.glCtx);
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- /* Free r300 context resources */
- assert(r300); /* should never be null */
-
- if (r300) {
- GLboolean release_texture_heaps;
-
- release_texture_heaps = (r300->radeon.glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext(r300->radeon.glCtx);
- _tnl_DestroyContext(r300->radeon.glCtx);
- _ac_DestroyContext(r300->radeon.glCtx);
- _swrast_DestroyContext(r300->radeon.glCtx);
-
- r300DestroyCmdBuf(r300);
-
- radeonCleanupContext(&r300->radeon);
-
- /* free the option cache */
- driDestroyOptionCache(&r300->radeon.optionCache);
-
- FREE(r300);
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.h
deleted file mode 100644
index b59f184e3..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_context.h
+++ /dev/null
@@ -1,844 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_CONTEXT_H__
-#define __R300_CONTEXT_H__
-
-#include "tnl/t_vertex.h"
-#include "drm.h"
-#include "radeon_drm.h"
-#include "dri_util.h"
-#include "texmem.h"
-
-#include "macros.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "radeon_context.h"
-
-#define USE_ARB_F_P 1
-
-struct r300_context;
-typedef struct r300_context r300ContextRec;
-typedef struct r300_context *r300ContextPtr;
-
-#include "radeon_lock.h"
-#include "mm.h"
-
-/* Checkpoint.. for convenience */
-#define CPT { fprintf(stderr, "%s:%s line %d\n", __FILE__, __FUNCTION__, __LINE__); }
-/* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
- I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
- with other compilers ... GLUE!
-*/
-#if 1
-#define WARN_ONCE(a, ...) { \
- static int warn##__LINE__=1; \
- if(warn##__LINE__){ \
- fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
- fprintf(stderr, "File %s function %s line %d\n", \
- __FILE__, __FUNCTION__, __LINE__); \
- fprintf(stderr, a, ## __VA_ARGS__);\
- fprintf(stderr, "***************************************************************************\n"); \
- warn##__LINE__=0;\
- } \
- }
-#else
-#define WARN_ONCE(a, ...) {}
-#endif
-
-typedef GLuint uint32_t;
-typedef GLubyte uint8_t;
-struct r300_fragment_program;
-
- /* We should probably change types within vertex_shader
- and pixel_shader structure later on */
-#define CARD32 GLuint
-#include "vertex_shader.h"
-#if USE_ARB_F_P == 1
-#include "r300_fragprog.h"
-#else
-#include "pixel_shader.h"
-#endif
-#undef CARD32
-
-static __inline__ uint32_t r300PackFloat32(float fl)
-{
- union { float fl; uint32_t u; } u;
-
- u.fl = fl;
- return u.u;
-}
-
-
-/************ DMA BUFFERS **************/
-
-/* Need refcounting on dma buffers:
- */
-struct r300_dma_buffer {
- int refcount; /* the number of retained regions in buf */
- drmBufPtr buf;
-};
-
-#define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-
-/* A retained region, eg vertices for indexed vertices.
- */
-struct r300_dma_region {
- struct r300_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
-
- int aos_offset; /* address in GART memory */
- int aos_stride; /* distance between elements, in dwords */
- int aos_size; /* number of components (1-4) */
- int aos_format; /* format of components */
- int aos_reg; /* VAP register assignment */
-};
-
-struct r300_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct r300_dma_region current;
-
- void (*flush) (r300ContextPtr);
-
- char *buf0_address; /* start of buf[0], for index calcs */
-
- /* Number of "in-flight" DMA buffers, i.e. the number of buffers
- * for which a DISCARD command is currently queued in the command buffer.
- */
- GLuint nr_released_bufs;
-};
-
- /* Texture related */
-
-typedef struct r300_tex_obj r300TexObj, *r300TexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct r300_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- GLuint dirty_state; /* Flags (1 per texunit) for
- whether or not this texobj
- has dirty hardware state
- (pp_*) that needs to be
- brought into the
- texunit. */
-
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
-
-
- /* hardware register values */
- /* Note that R200 has 8 registers per texture and R300 only 7 */
- GLuint filter;
- GLuint pitch; /* one of the unknown registers.. unknown 1 ?*/
- GLuint size; /* npot only */
- GLuint format;
- GLuint offset; /* Image location in the card's address space.
- All cube faces follow. */
- GLuint unknown4;
- GLuint unknown5;
- /* end hardware registers */
-
- /* registers computed by r200 code - keep them here to
- compare against what is actually written.
-
- to be removed later.. */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
- GLuint format_x;
-
-
- GLboolean border_fallback;
-};
-
-struct r300_texture_env_state {
- r300TexObjPtr texobj;
- GLenum format;
- GLenum envMode;
-};
-
-#define R300_MAX_TEXTURE_UNITS 8
-
-struct r300_texture_state {
- struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS];
- int tc_count; /* number of incoming texture coordinates from VAP */
-};
-
-/**
- * A block of hardware state.
- *
- * When check returns non-zero, the returned number of dwords must be
- * copied verbatim into the command buffer in order to update a state atom
- * when it is dirty.
- */
-struct r300_state_atom {
- struct r300_state_atom *next, *prev;
- const char* name; /* for debug */
- int cmd_size; /* maximum size in dwords */
- GLuint idx; /* index in an array (e.g. textures) */
- uint32_t* cmd;
- GLboolean dirty;
-
- int (*check)(r300ContextPtr, struct r300_state_atom* atom);
-};
-
-
-#define R300_VPT_CMD_0 0
-#define R300_VPT_XSCALE 1
-#define R300_VPT_XOFFSET 2
-#define R300_VPT_YSCALE 3
-#define R300_VPT_YOFFSET 4
-#define R300_VPT_ZSCALE 5
-#define R300_VPT_ZOFFSET 6
-#define R300_VPT_CMDSIZE 7
-
-#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
-#define R300_VIR_CNTL_0 1
-#define R300_VIR_CNTL_1 2
-#define R300_VIR_CNTL_2 3
-#define R300_VIR_CNTL_3 4
-#define R300_VIR_CNTL_4 5
-#define R300_VIR_CNTL_5 6
-#define R300_VIR_CNTL_6 7
-#define R300_VIR_CNTL_7 8
-#define R300_VIR_CMDSIZE 9
-
-#define R300_VIC_CMD_0 0
-#define R300_VIC_CNTL_0 1
-#define R300_VIC_CNTL_1 2
-#define R300_VIC_CMDSIZE 3
-
-#define R300_VOF_CMD_0 0
-#define R300_VOF_CNTL_0 1
-#define R300_VOF_CNTL_1 2
-#define R300_VOF_CMDSIZE 3
-
-
-#define R300_PVS_CMD_0 0
-#define R300_PVS_CNTL_1 1
-#define R300_PVS_CNTL_2 2
-#define R300_PVS_CNTL_3 3
-#define R300_PVS_CMDSIZE 4
-
-#define R300_GB_MISC_CMD_0 0
-#define R300_GB_MISC_MSPOS_0 1
-#define R300_GB_MISC_MSPOS_1 2
-#define R300_GB_MISC_TILE_CONFIG 3
-#define R300_GB_MISC_SELECT 4
-#define R300_GB_MISC_AA_CONFIG 5
-#define R300_GB_MISC_CMDSIZE 6
-
-#define R300_TXE_CMD_0 0
-#define R300_TXE_ENABLE 1
-#define R300_TXE_CMDSIZE 2
-
-#define R300_PS_CMD_0 0
-#define R300_PS_POINTSIZE 1
-#define R300_PS_CMDSIZE 2
-
-#define R300_ZBS_CMD_0 0
-#define R300_ZBS_T_FACTOR 1
-#define R300_ZBS_T_CONSTANT 2
-#define R300_ZBS_W_FACTOR 3
-#define R300_ZBS_W_CONSTANT 4
-#define R300_ZBS_CMDSIZE 5
-
-#define R300_CUL_CMD_0 0
-#define R300_CUL_CULL 1
-#define R300_CUL_CMDSIZE 2
-
-#define R300_RC_CMD_0 0
-#define R300_RC_CNTL_0 1
-#define R300_RC_CNTL_1 2
-#define R300_RC_CMDSIZE 3
-
-#define R300_RI_CMD_0 0
-#define R300_RI_INTERP_0 1
-#define R300_RI_INTERP_1 2
-#define R300_RI_INTERP_2 3
-#define R300_RI_INTERP_3 4
-#define R300_RI_INTERP_4 5
-#define R300_RI_INTERP_5 6
-#define R300_RI_INTERP_6 7
-#define R300_RI_INTERP_7 8
-#define R300_RI_CMDSIZE 9
-
-#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
-#define R300_RR_ROUTE_0 1
-#define R300_RR_ROUTE_1 2
-#define R300_RR_ROUTE_2 3
-#define R300_RR_ROUTE_3 4
-#define R300_RR_ROUTE_4 5
-#define R300_RR_ROUTE_5 6
-#define R300_RR_ROUTE_6 7
-#define R300_RR_ROUTE_7 8
-#define R300_RR_CMDSIZE 9
-
-#define R300_FP_CMD_0 0
-#define R300_FP_CNTL0 1
-#define R300_FP_CNTL1 2
-#define R300_FP_CNTL2 3
-#define R300_FP_CMD_1 4
-#define R300_FP_NODE0 5
-#define R300_FP_NODE1 6
-#define R300_FP_NODE2 7
-#define R300_FP_NODE3 8
-#define R300_FP_CMDSIZE 9
-
-#define R300_FPT_CMD_0 0
-#define R300_FPT_INSTR_0 1
-#define R300_FPT_CMDSIZE 65
-
-#define R300_FPI_CMD_0 0
-#define R300_FPI_INSTR_0 1
-#define R300_FPI_CMDSIZE 65
-
-#define R300_FPP_CMD_0 0
-#define R300_FPP_PARAM_0 1
-#define R300_FPP_CMDSIZE (32*4+1)
-
-#define R300_AT_CMD_0 0
-#define R300_AT_ALPHA_TEST 1
-#define R300_AT_UNKNOWN 2
-#define R300_AT_CMDSIZE 3
-
-#define R300_BLD_CMD_0 0
-#define R300_BLD_CBLEND 1
-#define R300_BLD_ABLEND 2
-#define R300_BLD_CMDSIZE 3
-
-#define R300_CMK_CMD_0 0
-#define R300_CMK_COLORMASK 1
-#define R300_CMK_CMDSIZE 2
-
-#define R300_CB_CMD_0 0
-#define R300_CB_OFFSET 1
-#define R300_CB_CMD_1 2
-#define R300_CB_PITCH 3
-#define R300_CB_CMDSIZE 4
-
-#define R300_ZS_CMD_0 0
-#define R300_ZS_CNTL_0 1
-#define R300_ZS_CNTL_1 2
-#define R300_ZS_CNTL_2 3
-#define R300_ZS_CMDSIZE 4
-
-#define R300_ZB_CMD_0 0
-#define R300_ZB_OFFSET 1
-#define R300_ZB_PITCH 2
-#define R300_ZB_CMDSIZE 3
-
-#define R300_VPI_CMD_0 0
-#define R300_VPI_INSTR_0 1
-#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
-
-#define R300_VPP_CMD_0 0
-#define R300_VPP_PARAM_0 1
-#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
-
-#define R300_VPS_CMD_0 0
-#define R300_VPS_ZERO_0 1
-#define R300_VPS_ZERO_1 2
-#define R300_VPS_POINTSIZE 3
-#define R300_VPS_ZERO_3 4
-#define R300_VPS_CMDSIZE 5
-
- /* the layout is common for all fields inside tex */
-#define R300_TEX_CMD_0 0
-#define R300_TEX_VALUE_0 1
-/* We don't really use this, instead specify mtu+1 dynamically
-#define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
-*/
-
-/**
- * Cache for hardware register state.
- */
-struct r300_hw_state {
- struct r300_state_atom atomlist;
-
- GLboolean is_dirty;
- GLboolean all_dirty;
- int max_state_size; /* in dwords */
-
- struct r300_state_atom vpt; /* viewport (1D98) */
- struct r300_state_atom unk2080; /* (2080) */
- struct r300_state_atom vof; /* VAP output format register 0x2090 */
- struct r300_state_atom vte; /* (20B0) */
- struct r300_state_atom unk2134; /* (2134) */
- struct r300_state_atom unk2140; /* (2140) */
- struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
- struct r300_state_atom vic; /* vap input control (2180) */
- struct r300_state_atom unk21DC; /* (21DC) */
- struct r300_state_atom unk221C; /* (221C) */
- struct r300_state_atom unk2220; /* (2220) */
- struct r300_state_atom unk2288; /* (2288) */
- struct r300_state_atom pvs; /* pvs_cntl (22D0) */
- struct r300_state_atom gb_enable; /* (4008) */
- struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
- struct r300_state_atom unk4200; /* (4200) */
- struct r300_state_atom unk4214; /* (4214) */
- struct r300_state_atom ps; /* pointsize (421C) */
- struct r300_state_atom unk4230; /* (4230) */
- struct r300_state_atom lcntl; /* line control */
- struct r300_state_atom unk4260; /* (4260) */
- struct r300_state_atom unk4274; /* (4274) */
- struct r300_state_atom unk4288; /* (4288) */
- struct r300_state_atom unk42A0; /* (42A0) */
- struct r300_state_atom zbs; /* zbias (42A4) */
- struct r300_state_atom unk42B4; /* (42B4) */
- struct r300_state_atom cul; /* cull cntl (42B8) */
- struct r300_state_atom unk42C0; /* (42C0) */
- struct r300_state_atom rc; /* rs control (4300) */
- struct r300_state_atom ri; /* rs interpolators (4310) */
- struct r300_state_atom rr; /* rs route (4330) */
- struct r300_state_atom unk43A4; /* (43A4) */
- struct r300_state_atom unk43E8; /* (43E8) */
- struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */
- struct r300_state_atom fpt; /* texi - (4620) */
- struct r300_state_atom unk46A4; /* (46A4) */
- struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
- struct r300_state_atom unk4BC0; /* (4BC0) */
- struct r300_state_atom unk4BC8; /* (4BC8) */
- struct r300_state_atom at; /* alpha test (4BD4) */
- struct r300_state_atom unk4BD8; /* (4BD8) */
- struct r300_state_atom fpp; /* 0x4C00 and following */
- struct r300_state_atom unk4E00; /* (4E00) */
- struct r300_state_atom bld; /* blending (4E04) */
- struct r300_state_atom cmk; /* colormask (4E0C) */
- struct r300_state_atom unk4E10; /* (4E10) */
- struct r300_state_atom cb; /* colorbuffer (4E28) */
- struct r300_state_atom unk4E50; /* (4E50) */
- struct r300_state_atom unk4E88; /* (4E88) */
- struct r300_state_atom unk4EA0; /* (4E88) I saw it only written on RV350 hardware.. */
- struct r300_state_atom zs; /* zstencil control (4F00) */
- struct r300_state_atom unk4F10; /* (4F10) */
- struct r300_state_atom zb; /* z buffer (4F20) */
- struct r300_state_atom unk4F28; /* (4F28) */
- struct r300_state_atom unk4F30; /* (4F30) */
- struct r300_state_atom unk4F44; /* (4F44) */
- struct r300_state_atom unk4F54; /* (4F54) */
-
- struct r300_state_atom vpi; /* vp instructions */
- struct r300_state_atom vpp; /* vp parameters */
- struct r300_state_atom vps; /* vertex point size (?) */
- /* 8 texture units */
- /* the state is grouped by function and not by
- texture unit. This makes single unit updates
- really awkward - we are much better off
- updating the whole thing at once */
- struct {
- struct r300_state_atom filter;
- struct r300_state_atom unknown1;
- struct r300_state_atom size;
- struct r300_state_atom format;
- struct r300_state_atom offset;
- struct r300_state_atom unknown4;
- struct r300_state_atom border_color;
- } tex;
- struct r300_state_atom txe; /* tex enable (4104) */
-};
-
-
-/**
- * This structure holds the command buffer while it is being constructed.
- *
- * The first batch of commands in the buffer is always the state that needs
- * to be re-emitted when the context is lost. This batch can be skipped
- * otherwise.
- */
-struct r300_cmdbuf {
- int size; /* DWORDs allocated for buffer */
- uint32_t* cmd_buf;
- int count_used; /* DWORDs filled so far */
- int count_reemit; /* size of re-emission batch */
-};
-
-
-/**
- * State cache
- */
-
-struct r300_depthbuffer_state {
- GLfloat scale;
-};
-
-struct r300_stencilbuffer_state {
- GLuint clear;
- GLboolean hw_stencil;
-
-};
-
-struct r300_vap_reg_state {
- /* input register assigments */
- int i_coords;
- int i_normal;
- int i_color[2];
- int i_fog;
- int i_tex[R300_MAX_TEXTURE_UNITS];
- int i_index;
- int i_pointsize;
- };
-
-/* Vertex shader state */
-
-/* Tested with rv350 and verified from misc web pages. */
-#define VSF_MAX_FRAGMENT_LENGTH (256*4)
-
-/* Tested with rv350 and verified from misc web pages. */
-#define VSF_MAX_FRAGMENT_TEMPS (32)
-
-
-struct r300_vertex_shader_fragment {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH/4];
- } body;
- };
-
-#define VSF_DEST_PROGRAM 0x0
-#define VSF_DEST_MATRIX0 0x200
-#define VSF_DEST_MATRIX1 0x204
-#define VSF_DEST_MATRIX2 0x208
-#define VSF_DEST_VECTOR0 0x20c
-#define VSF_DEST_VECTOR1 0x20d
-#define VSF_DEST_UNKNOWN1 0x400
-#define VSF_DEST_UNKNOWN2 0x406
-
-struct r300_vertex_shader_state {
- struct r300_vertex_shader_fragment program;
-
- /* a bit of a waste - each uses only a subset of allocated space..
- but easier to program */
- struct r300_vertex_shader_fragment matrix[3];
- struct r300_vertex_shader_fragment vector[2];
-
- struct r300_vertex_shader_fragment unknown1;
- struct r300_vertex_shader_fragment unknown2;
-
- int program_start;
- int unknown_ptr1; /* pointer within program space */
- int program_end;
-
- int param_offset;
- int param_count;
-
- int unknown_ptr2; /* pointer within program space */
- int unknown_ptr3; /* pointer within program space */
- };
-
-extern int hw_tcl_on;
-
-#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : ctx->_TnlProgram)
-
-//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && (OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit)))) :
-// (r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit))))
-#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit))) : \
- ctx->Texture.Unit[unit]._ReallyEnabled && r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit)))
-
-/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
- * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
-struct r300_vertex_program {
- struct vertex_program mesa_program; /* Must be first */
- int translated;
-
- struct r300_vertex_shader_fragment program;
- struct r300_vertex_shader_fragment params;
-
- int pos_end;
- unsigned long num_temporaries; /* Number of temp vars used by program */
- int inputs[VERT_ATTRIB_MAX];
- int outputs[VERT_RESULT_MAX];
-};
-
-#if USE_ARB_F_P == 1
-#define PFS_MAX_ALU_INST 64
-#define PFS_MAX_TEX_INST 64
-#define PFS_MAX_TEX_INDIRECT 4
-#define PFS_NUM_TEMP_REGS 32
-#define PFS_NUM_CONST_REGS 32
-struct r300_fragment_program {
- struct fragment_program mesa_program;
-
- GLcontext *ctx;
- GLboolean translated;
- GLboolean error;
-
- struct {
- int length;
- GLuint inst[PFS_MAX_TEX_INST];
- } tex;
-
- struct {
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- } inst[PFS_MAX_ALU_INST];
- } alu;
- int v_pos;
- int s_pos;
-
- struct {
- int tex_offset;
- int tex_end;
- int alu_offset;
- int alu_end;
- } node[4];
- int cur_node;
- int first_node_has_tex;
-
- int alu_offset;
- int alu_end;
- int tex_offset;
- int tex_end;
-
- /* Hardware constants */
- GLfloat constant[PFS_NUM_CONST_REGS][4];
- int const_nr;
-
- /* Tracked parameters */
- struct {
- int idx; /* hardware index */
- GLfloat *values; /* pointer to values */
- } param[PFS_NUM_CONST_REGS];
- int param_nr;
- GLboolean params_uptodate;
-
- GLuint temps[PFS_NUM_TEMP_REGS];
- int temp_in_use;
- GLuint used_in_node;
- GLuint dest_in_node;
- GLuint inputs[32]; /* don't actually need 32... */
-
- int hwreg_in_use;
- int max_temp_idx;
-};
-
-#else
-/* 64 appears to be the maximum */
-#define PSF_MAX_PROGRAM_LENGTH 64
-
-struct r300_pixel_shader_program {
- struct {
- int length;
- GLuint inst[PSF_MAX_PROGRAM_LENGTH];
- } tex;
-
- /* ALU intructions (logic and integer) */
- struct {
- int length;
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- } inst[PSF_MAX_PROGRAM_LENGTH];
- } alu;
-
- /* node information */
- /* nodes are used to synchronize ALU and TEX streams */
- /* There could be up to 4 nodes each consisting of
- a number of TEX instructions followed by some ALU
- instructions */
- /* the last node of a program should always be node3 */
- struct {
- int tex_offset;
- int tex_end;
- int alu_offset;
- int alu_end;
- } node[4];
-
- int active_nodes; /* must be between 1 and 4, inclusive */
- int first_node_has_tex; /* other nodes always have it */
-
- int temp_register_count; /* magic value goes into PFS_CNTL_1 */
-
- /* entire program */
- int tex_offset;
- int tex_end;
- int alu_offset;
- int alu_end;
-
- };
-
-#define MAX_PIXEL_SHADER_PARAMS 32
-struct r300_pixel_shader_state {
- struct r300_pixel_shader_program program;
-
- int translated;
- int have_sample;
- GLuint color_reg;
- GLuint src_previous;
-
- /* parameters */
- int param_length; /* to limit the number of unnecessary writes */
- struct {
- float x;
- float y;
- float z;
- float w;
- } param[MAX_PIXEL_SHADER_PARAMS];
- };
-#endif // USE_ARB_F_P
-
-/* 8 is somewhat bogus... it is probably something like 24 */
-#define R300_MAX_AOS_ARRAYS 16
-
-#define AOS_FORMAT_FLOAT 1
-#define AOS_FORMAT_UBYTE 2
-#define AOS_FORMAT_FLOAT_COLOR 3
-
-#define REG_COORDS 0
-#define REG_COLOR0 1
-#define REG_TEX0 2
-
-struct r300_aos_rec {
- GLuint offset;
- int element_size; /* in dwords */
- int stride; /* distance between elements, in dwords */
-
- int format;
-
- int ncomponents; /* number of components - between 1 and 4, inclusive */
-
- int reg; /* which register they are assigned to. */
-
- };
-
-struct r300_state {
- struct r300_depthbuffer_state depth;
- struct r300_texture_state texture;
- struct r300_vap_reg_state vap_reg;
- struct r300_vertex_shader_state vertex_shader;
-#if USE_ARB_F_P == 0
- struct r300_pixel_shader_state pixel_shader;
-#endif
- struct r300_dma_region aos[R300_MAX_AOS_ARRAYS];
- int aos_count;
-
- GLuint *Elts;
- struct r300_dma_region elt_dma;
-
- GLuint render_inputs; /* actual render inputs that R300 was configured for.
- They are the same as tnl->render_inputs for fixed pipeline */
-
- struct {
- int transform_offset; /* Transform matrix offset, -1 if none */
- } vap_param; /* vertex processor parameter allocation - tells where to write parameters */
-
- struct r300_stencilbuffer_state stencil;
-
-};
-
-
-/**
- * R300 context structure.
- */
-struct r300_context {
- struct radeon_context radeon; /* parent class, must be first */
-
- struct r300_hw_state hw;
- struct r300_cmdbuf cmdbuf;
- struct r300_state state;
-
- /* Vertex buffers
- */
- struct r300_dma dma;
- GLboolean save_on_next_unlock;
-
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap *texture_heaps[R200_NR_TEX_HEAPS];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Clientdata textures;
- */
- GLuint prefer_gart_client_texturing;
-
- /* TCL stuff
- */
- GLmatrix TexGenMatrix[R300_MAX_TEXTURE_UNITS];
- GLboolean recheck_texgen[R300_MAX_TEXTURE_UNITS];
- GLboolean TexGenNeedNormals[R300_MAX_TEXTURE_UNITS];
- GLuint TexMatEnabled;
- GLuint TexMatCompSel;
- GLuint TexGenEnabled;
- GLuint TexGenInputs;
- GLuint TexGenCompSel;
- GLmatrix tmpmat;
-};
-
-#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
-
-static __inline GLuint r300PackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
-{
- switch ( cpp ) {
- case 2:
- return PACK_COLOR_565( r, g, b );
- case 4:
- return PACK_COLOR_8888( r, g, b, a );
- default:
- return 0;
- }
-}
-extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
-extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-
-void translate_vertex_shader(struct r300_vertex_program *vp);
-extern void r300InitShaderFuncs(struct dd_function_table *functions);
-extern void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp);
-
-#endif /* __R300_CONTEXT_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_emit.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_emit.h
deleted file mode 100644
index c7cb93d0a..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_emit.h
+++ /dev/null
@@ -1,282 +0,0 @@
-#ifndef __EMIT_H__
-#define __EMIT_H__
-#include "glheader.h"
-#include "r300_context.h"
-#include "r300_cmdbuf.h"
-
-/* convenience macros */
-#define RADEON_CP_PACKET0 0x00000000
-#define RADEON_CP_PACKET1 0x40000000
-#define RADEON_CP_PACKET2 0x80000000
-#define RADEON_CP_PACKET3 0xC0000000
-
-#define RADEON_CP_PACKET3_NOP 0xC0001000
-#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
-#define RADEON_CP_PACKET3_UNK1B 0xC0001B00
-#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
-#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
-#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
-#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
-#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
-#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
-#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
-#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
-#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
-#define RADEON_CP_PACKET3_INDX_BUFFER 0xC0003300
-#define RADEON_CP_PACKET3_3D_DRAW_VBUF_2 0xC0003400
-#define RADEON_CP_PACKET3_3D_DRAW_IMMD_2 0xC0003500
-#define RADEON_CP_PACKET3_3D_DRAW_INDX_2 0xC0003600
-#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
-#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
-#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
-#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
-#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
-#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
-#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
-#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
-#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
-#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
-#define RADEON_CP_PACKET3_3D_CLEAR_ZMASK 0xC0003202
-#define RADEON_CP_PACKET3_3D_CLEAR_CMASK 0xC0003802
-#define RADEON_CP_PACKET3_3D_CLEAR_HIZ 0xC0003702
-
-#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
-
-/* Glue to R300 Mesa driver */
-#define LOCAL_VARS int cmd_reserved=0;\
- int cmd_written=0; \
- drm_radeon_cmd_header_t *cmd=NULL;
-
-#define PREFIX_VOID r300ContextPtr rmesa
-
-#define PREFIX PREFIX_VOID ,
-
-#define PASS_PREFIX_VOID rmesa
-#define PASS_PREFIX rmesa ,
-
-typedef GLuint CARD32;
-
-/* This files defines functions for accessing R300 hardware.
- It needs to be customized to whatever code r300_lib.c is used
- in */
-
-void static inline check_space(int dwords)
-{
-}
-
-static __inline__ uint32_t cmdpacket0(int reg, int count)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.packet0.cmd_type = R300_CMD_PACKET0;
- cmd.packet0.count = count;
- cmd.packet0.reghi = ((unsigned int)reg & 0xFF00) >> 8;
- cmd.packet0.reglo = ((unsigned int)reg & 0x00FF);
-
- return cmd.u;
-}
-
-static __inline__ uint32_t cmdvpu(int addr, int count)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.vpu.cmd_type = R300_CMD_VPU;
- cmd.vpu.count = count;
- cmd.vpu.adrhi = ((unsigned int)addr & 0xFF00) >> 8;
- cmd.vpu.adrlo = ((unsigned int)addr & 0x00FF);
-
- return cmd.u;
-}
-
-static __inline__ uint32_t cmdpacket3(int packet)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.packet3.cmd_type = R300_CMD_PACKET3;
- cmd.packet3.packet = packet;
-
- return cmd.u;
-}
-
-static __inline__ uint32_t cmdcpdelay(unsigned short count)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.delay.cmd_type = R300_CMD_CP_DELAY;
- cmd.delay.count = count;
-
- return cmd.u;
-}
-
-static __inline__ uint32_t cmdwait(unsigned char flags)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.wait.cmd_type = R300_CMD_WAIT;
- cmd.wait.flags = flags;
-
- return cmd.u;
-}
-
-static __inline__ uint32_t cmdpacify(void)
-{
- drm_r300_cmd_header_t cmd;
-
- cmd.header.cmd_type = R300_CMD_END3D;
-
- return cmd.u;
-}
-
-/* Prepare to write a register value to register at address reg.
- If num_extra > 0 then the following extra values are written
- to registers with address +4, +8 and so on.. */
-#define reg_start(reg, num_extra) \
- { \
- int _n; \
- _n=(num_extra); \
- cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- (_n+2), \
- __FUNCTION__); \
- cmd_reserved=_n+2; \
- cmd_written=1; \
- cmd[0].i=cmdpacket0((reg), _n+1); \
- }
-
-/* Prepare to write a register value to register at address reg.
- If num_extra > 0 then the following extra values are written
- into the same register. */
-/* It is here to permit r300_lib to compile and link anyway, but
- complain if actually called */
-#define reg_start_pump(reg, num_extra) \
- { \
- fprintf(stderr, "I am not defined.. Error ! in %s::%s at line %d\n", \
- __FILE__, __FUNCTION__, __LINE__); \
- exit(-1); \
- }
-
-/* Emit CARD32 freestyle*/
-#define e32(dword) { \
- if(cmd_written<cmd_reserved){\
- cmd[cmd_written].i=(dword); \
- cmd_written++; \
- } else { \
- fprintf(stderr, "e32 but no previous packet declaration.. Aborting! in %s::%s at line %d, cmd_written=%d cmd_reserved=%d\n", \
- __FILE__, __FUNCTION__, __LINE__, cmd_written, cmd_reserved); \
- exit(-1); \
- } \
- }
-
-#define efloat(f) e32(r300PackFloat32(f))
-
-#define vsf_start_fragment(dest, length) \
- { \
- int _n; \
- _n=(length); \
- cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- (_n+1), \
- __FUNCTION__); \
- cmd_reserved=_n+2; \
- cmd_written=1; \
- cmd[0].i=cmdvpu((dest), _n/4); \
- }
-
-#define start_packet3(packet, count) \
- { \
- int _n; \
- CARD32 _p; \
- _n=(count); \
- _p=(packet); \
- cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- (_n+3), \
- __FUNCTION__); \
- cmd_reserved=_n+3; \
- cmd_written=2; \
- if(_n>0x3fff) {\
- fprintf(stderr,"Too big packet3 %08x: cannot store %d dwords\n", \
- _p, _n); \
- exit(-1); \
- } \
- cmd[0].i=cmdpacket3(R300_CMD_PACKET3_RAW); \
- cmd[1].i=_p | ((_n & 0x3fff)<<16); \
- }
-
- /* must be sent to switch to 2d commands */
-
-void static inline end_3d(PREFIX_VOID)
-{
-LOCAL_VARS
-(void)cmd_reserved; (void)cmd_written;
-
-cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- 1, \
- __FUNCTION__); \
-
-cmd[0].header.cmd_type=R300_CMD_END3D;
-}
-
-void static inline cp_delay(PREFIX unsigned short count)
-{
-LOCAL_VARS
-(void)cmd_reserved; (void)cmd_written;
-
-cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- 1, \
- __FUNCTION__); \
-
-cmd[0].i=cmdcpdelay(count);
-}
-
-void static inline cp_wait(PREFIX unsigned char flags)
-{
-LOCAL_VARS
-(void)cmd_reserved; (void)cmd_written;
-
-cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
- 1, \
- __FUNCTION__); \
-
-cmd[0].i=cmdwait(flags);
-}
-
-/* fire vertex buffer */
-static void inline fire_AOS(PREFIX int vertex_count, int type)
-{
-LOCAL_VARS
-check_space(9);
-
-start_packet3(RADEON_CP_PACKET3_3D_DRAW_VBUF_2, 0);
-/* e32(0x840c0024); */
- e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count<<16) | type);
-}
-
-/* these are followed by the corresponding data */
-#define start_index32_packet(vertex_count, type) \
- {\
- int _vc;\
- _vc=(vertex_count); \
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, _vc); \
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (_vc<<16) | type \
- | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); \
- }
-
-#define start_index16_packet(vertex_count, type) \
- {\
- int _vc, _n;\
- _vc=(vertex_count); \
- _n=(vertex_count+1)>>1; \
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, _n); \
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (_vc<<16) | type); \
- }
-
-/* Interestingly enough this ones needs the call to setup_AOS, even thought
- some of the data so setup is not needed and some is not as arbitrary
- as when used by DRAW_VBUF_2 or DRAW_INDX_2 */
-#define start_immediate_packet(vertex_count, type, vertex_size) \
- {\
- int _vc; \
- _vc=(vertex_count); \
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_IMMD_2, _vc*(vertex_size)); \
- e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (_vc<<16) | type); \
- }
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
deleted file mode 100644
index 65e1836af..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
+++ /dev/null
@@ -1,294 +0,0 @@
-#ifndef __R300_FIXED_PIPELINES_H__
-#define __R300_FIXED_PIPELINES_H__
-
-/******** Flat color pipeline **********/
-static struct r300_vertex_shader_state FLAT_COLOR_VERTEX_SHADER={
- program: {
- length: 20,
-
- body:{ d: {
- EASY_VSF_OP(MUL, 0, ALL, TMP),
- VSF_PARAM(3),
- VSF_ATTR_W(0),
- EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
-
- EASY_VSF_OP(MUL, 1, ALL, RESULT),
- VSF_REG(1),
- VSF_ATTR_UNITY(1),
- VSF_UNITY(1),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(2),
- VSF_ATTR_Z(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(1),
- VSF_ATTR_Y(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, RESULT),
- VSF_PARAM(0),
- VSF_ATTR_X(0),
- VSF_TMP(0),
- } }
- },
-
- matrix:{
- {
- length: 16,
- body: { f: {
- 2.0,
- 0,
- 0.0,
- 0.0,
- 0,
- 2.5,
- 0,
- 0,
- 0.0,
- 0,
- -1.00,
- -1.0,
- -3.0,
- 0,
- 6.0,
- 6.0
- } }
- },
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- vector: {
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- unknown1: {
- length: 0
- },
-
- unknown2: {
- length: 0
- },
-
- program_start: 0,
- unknown_ptr1: 4,
- program_end: 4,
-
- param_offset: 0,
- param_count: 4,
-
- unknown_ptr2: 0,
- unknown_ptr3: 4
- };
-
-static struct r300_pixel_shader_state FLAT_COLOR_PIXEL_SHADER={
- program: {
- tex: {
- length: 0
- },
- alu: {
- length: 1,
- /* My understanding is that we need at least 1 instructions for pixel shader,
- in particular because alu_end==0 means there is one instruction */
- inst: {
- PFS_NOP
- }
- },
- node: {
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0}
- },
- active_nodes: 1,
- first_node_has_tex: 0,
- temp_register_count: 0,
-
- tex_offset: 0,
- tex_end: 0,
- alu_offset: 0,
- alu_end: 0
- },
-
- param_length: 0
- };
-
-
-/******** Single texture pipeline ***********/
-static struct r300_vertex_shader_state SINGLE_TEXTURE_VERTEX_SHADER={
- program: {
- length: 24,
-
- body: { d: {
- EASY_VSF_OP(MUL, 0, ALL, TMP),
- VSF_PARAM(3),
- VSF_ATTR_W(0),
- EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
-
- EASY_VSF_OP(MUL, 2, ALL, RESULT),
- VSF_REG(2),
- VSF_ATTR_UNITY(2),
- VSF_UNITY(2),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(2),
- VSF_ATTR_Z(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MUL, 1, ALL, RESULT),
- VSF_REG(1),
- VSF_ATTR_UNITY(1),
- VSF_UNITY(1),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(1),
- VSF_ATTR_Y(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, RESULT),
- VSF_PARAM(0),
- VSF_ATTR_X(0),
- VSF_TMP(0),
- } }
- },
-
- matrix:{
- {
- length: 16,
- body: { f: {
- 2.0,
- 0,
- 0.0,
- 0.0,
- 0,
- 2.5,
- 0,
- 0,
- 0.0,
- 0,
- -1.00,
- -1.0,
- -3.0,
- 0,
- 6.0,
- 6.0
- } }
- },
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- vector: {
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- unknown1: {
- length: 0
- },
-
- unknown2: {
- length: 4,
- body: { f: {
- 0.0,
- 0.0,
- 1.0,
- 0.0
- } }
- },
-
- program_start: 0,
- unknown_ptr1: 5,
- program_end: 5,
-
- param_offset: 0,
- param_count: 4,
-
- unknown_ptr2: 0,
- unknown_ptr3: 5
- };
-
-static struct r300_pixel_shader_state SINGLE_TEXTURE_PIXEL_SHADER={
- program: {
- tex: {
- length: 1,
- inst: { 0x00018000 }
- },
- alu: {
- length: 2,
- inst:
- {
-/* I get misc problems without this after doing cold-reboot.
- This would imply that alu programming is buggy. --aet */
-#if 1
- PFS_NOP,
-#endif
-
- /* What are 0's ORed with flags ? They are register numbers that
- just happen to be 0 */
- {
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, SRC1C_XYZ, ZERO),
- EASY_PFS_INSTR1(0, 0, 1, 0 | PFS_FLAG_CONST, NONE, ALL),
-
-#if 0
- /* no alpha in textures */
- EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO),
- EASY_PFS_INSTR3(0, 1, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT)
-#endif
-
- /* alpha in textures */
- EASY_PFS_INSTR2(MAD, SRC0A, SRC1A, ZERO),
- EASY_PFS_INSTR3(0, 0, 1, 0 | PFS_FLAG_CONST, OUTPUT)
- }
- }
- },
- node: {
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0}
- },
-
- active_nodes: 1,
- first_node_has_tex: 1,
- temp_register_count: 1,
-
- tex_offset: 0,
- tex_end: 0,
- alu_offset: 0,
- alu_end: 0
- },
-
- param_length: 8,
- param: {
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0}
- }
- };
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.c
deleted file mode 100644
index 8750ff60c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ /dev/null
@@ -1,1090 +0,0 @@
-/*
- * Copyright (C) 2005 Ben Skeggs.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/*
- * Authors:
- * Ben Skeggs <darktama@iinet.net.au>
- */
-
-/*TODO'S
- *
- * - Implement remaining arb_f_p opcodes
- * - Depth write
- * - Negate on individual components (implement in swizzle code?)
- * - Reuse input/temp regs, if they're no longer needed.
- * - Find out whether there's any benifit in ordering registers the way
- * fglrx does (see r300_reg.h).
- * - Verify results of opcodes for accuracy, I've only checked them
- * in specific cases.
- * - and more...
- */
-
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-#include "arbfragparse.h"
-
-#include "program.h"
-#include "nvfragprog.h"
-#include "r300_context.h"
-#if USE_ARB_F_P == 1
-#include "r300_fragprog.h"
-#include "r300_reg.h"
-
-#define PFS_INVAL 0xFFFFFFFF
-
-static void dump_program(struct r300_fragment_program *rp);
-static void emit_arith(struct r300_fragment_program *rp, int op,
- pfs_reg_t dest, int mask,
- pfs_reg_t src0, pfs_reg_t src1, pfs_reg_t src2,
- int flags);
-
-/***************************************
- * begin: useful data structions for fragment program generation
- ***************************************/
-
-/* description of r300 native hw instructions */
-const struct {
- const char *name;
- int argc;
- int v_op;
- int s_op;
-} r300_fpop[] = {
- { "MAD", 3, R300_FPI0_OUTC_MAD, R300_FPI2_OUTA_MAD },
- { "DP3", 2, R300_FPI0_OUTC_DP3, PFS_INVAL },
- { "DP4", 2, R300_FPI0_OUTC_DP4, R300_FPI2_OUTA_DP4 },
- { "MIN", 2, R300_FPI0_OUTC_MIN, R300_FPI2_OUTA_MIN },
- { "MAX", 2, R300_FPI0_OUTC_MAX, R300_FPI2_OUTA_MAX },
- { "CMP", 3, R300_FPI0_OUTC_CMP, R300_FPI2_OUTA_CMP },
- { "FRC", 1, R300_FPI0_OUTC_FRC, R300_FPI2_OUTA_FRC },
- { "EX2", 1, R300_FPI0_OUTC_REPL_ALPHA, R300_FPI2_OUTA_EX2 },
- { "LG2", 1, R300_FPI0_OUTC_REPL_ALPHA, R300_FPI2_OUTA_LG2 },
- { "RCP", 1, R300_FPI0_OUTC_REPL_ALPHA, R300_FPI2_OUTA_RCP },
- { "RSQ", 1, R300_FPI0_OUTC_REPL_ALPHA, R300_FPI2_OUTA_RSQ },
- { "REPL_ALPHA", 1, R300_FPI0_OUTC_REPL_ALPHA, PFS_INVAL }
-};
-
-#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, \
- SWIZZLE_##y, \
- SWIZZLE_##z, \
- SWIZZLE_ZERO))
-
-/* vector swizzles r300 can support natively, with a couple of
- * cases we handle specially
- *
- * pfs_reg_t.v_swz/pfs_reg_t.s_swz is an index into this table
- **/
-static const struct r300_pfv_swizzle {
- const char *name;
- GLuint hash; /* swizzle value this matches */
- GLboolean native;
- GLuint base; /* base value for hw swizzle */
- GLuint stride; /* difference in base between arg0/1/2 */
- GLboolean dep_sca;
-} v_swiz[] = {
-/* native swizzles */
- { "xyz", MAKE_SWZ3(X, Y, Z), GL_TRUE, R300_FPI0_ARGC_SRC0C_XYZ, 4, GL_FALSE },
- { "xxx", MAKE_SWZ3(X, X, X), GL_TRUE, R300_FPI0_ARGC_SRC0C_XXX, 4, GL_FALSE },
- { "yyy", MAKE_SWZ3(Y, Y, Y), GL_TRUE, R300_FPI0_ARGC_SRC0C_YYY, 4, GL_FALSE },
- { "zzz", MAKE_SWZ3(Z, Z, Z), GL_TRUE, R300_FPI0_ARGC_SRC0C_ZZZ, 4, GL_FALSE },
- { "www", MAKE_SWZ3(W, W, W), GL_TRUE, R300_FPI0_ARGC_SRC0A, 1, GL_TRUE },
- { "yzx", MAKE_SWZ3(Y, Z, X), GL_TRUE, R300_FPI0_ARGC_SRC0C_YZX, 1, GL_FALSE },
- { "zxy", MAKE_SWZ3(Z, X, Y), GL_TRUE, R300_FPI0_ARGC_SRC0C_ZXY, 1, GL_FALSE },
-/* disable this for now, until I find a clean way of making sure xyz/w streams
- * have a source in the same register slot.. */
-// { "wzy", MAKE_SWZ3(W, Z, Y), GL_TRUE, R300_FPI0_ARGC_SRC0CA_WZY, 1, GL_TRUE },
-/* special cases */
- { NULL, MAKE_SWZ3(ONE, ONE, ONE), GL_FALSE, R300_FPI0_ARGC_ONE, 0, GL_FALSE},
- { NULL, MAKE_SWZ3(ZERO, ZERO, ZERO), GL_FALSE, R300_FPI0_ARGC_ZERO, 0, GL_FALSE},
- { NULL, PFS_INVAL, GL_FALSE, R300_FPI0_ARGC_HALF, 0, GL_FALSE},
- { NULL, PFS_INVAL, GL_FALSE, 0, 0, 0 },
-};
-#define SWIZZLE_XYZ 0
-#define SWIZZLE_XXX 1
-#define SWIZZLE_WWW 4
-#define SWIZZLE_111 7
-#define SWIZZLE_000 8
-#define SWIZZLE_HHH 9
-
-#define SWZ_X_MASK (7 << 0)
-#define SWZ_Y_MASK (7 << 3)
-#define SWZ_Z_MASK (7 << 6)
-#define SWZ_W_MASK (7 << 9)
-/* used during matching of non-native swizzles */
-static const struct {
- GLuint hash; /* used to mask matching swizzle components */
- int mask; /* actual outmask */
- int count; /* count of components matched */
-} s_mask[] = {
- { SWZ_X_MASK|SWZ_Y_MASK|SWZ_Z_MASK, 1|2|4, 3},
- { SWZ_X_MASK|SWZ_Y_MASK, 1|2, 2},
- { SWZ_X_MASK|SWZ_Z_MASK, 1|4, 2},
- { SWZ_Y_MASK|SWZ_Z_MASK, 2|4, 2},
- { SWZ_X_MASK, 1, 1},
- { SWZ_Y_MASK, 2, 1},
- { SWZ_Z_MASK, 4, 1},
- { PFS_INVAL, PFS_INVAL, PFS_INVAL}
-};
-
-/* mapping from SWIZZLE_* to r300 native values for scalar insns */
-static const struct {
- const char *name;
- int base; /* hw value of swizzle */
- int stride; /* difference between SRC0/1/2 */
- GLboolean dep_vec;
-} s_swiz[] = {
- { "x", R300_FPI2_ARGA_SRC0C_X, 3, GL_TRUE },
- { "y", R300_FPI2_ARGA_SRC0C_Y, 3, GL_TRUE },
- { "z", R300_FPI2_ARGA_SRC0C_Z, 3, GL_TRUE },
- { "w", R300_FPI2_ARGA_SRC0A , 1, GL_FALSE },
- { "0", R300_FPI2_ARGA_ZERO , 0, GL_FALSE },
- { "1", R300_FPI2_ARGA_ONE , 0, GL_FALSE },
- { ".5", R300_FPI2_ARGA_HALF, 0, GL_FALSE }
-};
-#define SWIZZLE_HALF 6
-
-/* boiler-plate reg, for convenience */
-const pfs_reg_t pfs_default_reg = {
- type: REG_TYPE_TEMP,
- index: 0,
- v_swz: 0 /* matches XYZ in table */,
- s_swz: SWIZZLE_W,
- negate: 0,
- valid: GL_FALSE
-};
-
-/* constant zero source */
-const pfs_reg_t pfs_one = {
- type: REG_TYPE_CONST,
- index: 0,
- v_swz: SWIZZLE_111,
- s_swz: SWIZZLE_ONE,
- valid: GL_TRUE
-};
-
-/* constant one source */
-const pfs_reg_t pfs_zero = {
- type: REG_TYPE_CONST,
- index: 0,
- v_swz: SWIZZLE_000,
- s_swz: SWIZZLE_ZERO,
- valid: GL_TRUE
-};
-
-/***************************************
- * end: data structures
- ***************************************/
-
-#define ERROR(fmt, args...) do { \
- fprintf(stderr, "%s::%s(): " fmt "\n", __FILE__, __func__, ##args); \
- rp->error = GL_TRUE; \
-} while(0)
-
-static int get_hw_temp(struct r300_fragment_program *rp)
-{
- int r = ffs(~rp->hwreg_in_use);
- if (!r) {
- ERROR("Out of hardware temps\n");
- return 0;
- }
-
- rp->hwreg_in_use |= (1 << --r);
- if (r > rp->max_temp_idx)
- rp->max_temp_idx = r;
-
- return r;
-}
-
-static void free_hw_temp(struct r300_fragment_program *rp, int idx)
-{
- rp->hwreg_in_use &= ~(1<<idx);
-}
-
-static pfs_reg_t get_temp_reg(struct r300_fragment_program *rp)
-{
- pfs_reg_t r = pfs_default_reg;
-
- r.index = ffs(~rp->temp_in_use);
- if (!r.index) {
- ERROR("Out of program temps\n");
- return r;
- }
- rp->temp_in_use |= (1 << --r.index);
-
- rp->temps[r.index] = get_hw_temp(rp);
- r.valid = GL_TRUE;
- return r;
-}
-
-static pfs_reg_t get_temp_reg_tex(struct r300_fragment_program *rp)
-{
- pfs_reg_t r = pfs_default_reg;
- int hwreg;
-
- hwreg = ffs(~(rp->hwreg_in_use | rp->used_in_node));
- if (!hwreg) {
- /* Try and grab an already used temp, will
- * cause an indirection, but better than failing */
- return get_temp_reg(rp);
- }
- if (hwreg > rp->max_temp_idx)
- rp->max_temp_idx = hwreg;
-
- r.index = ffs(~rp->temp_in_use);
- if (!r.index) {
- ERROR("Out of program temps\n");
- return r;
- }
- rp->temp_in_use |= (1 << --r.index);
- rp->temps[r.index] = --hwreg;
-
- r.valid = GL_TRUE;
- return r;
-}
-
-static void free_temp(struct r300_fragment_program *rp, pfs_reg_t r)
-{
- if (!rp || !(rp->temp_in_use & (1<<r.index))) return;
-
- free_hw_temp(rp, rp->temps[r.index]);
- rp->temp_in_use &= ~(1<<r.index);
-}
-
-static pfs_reg_t emit_param4fv(struct r300_fragment_program *rp, GLfloat *values)
-{
- pfs_reg_t r = pfs_default_reg;
- int pidx;
-
- r.type = REG_TYPE_CONST;
- pidx = rp->param_nr++;
- r.index = rp->const_nr++;
- if (pidx >= PFS_NUM_CONST_REGS || r.index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of const/param slots!\n");
- return r;
- }
-
- rp->param[pidx].idx = r.index;
- rp->param[pidx].values = values;
- rp->params_uptodate = GL_FALSE;
-
- r.valid = GL_TRUE;
- return r;
-}
-
-static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
-{
- pfs_reg_t r = pfs_default_reg;
- r.type = REG_TYPE_CONST;
-
- r.index = rp->const_nr++;
- if (r.index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of hw constants!\n");
- return r;
- }
-
- COPY_4V(rp->constant[r.index], cp);
-
- r.valid = GL_TRUE;
- return r;
-}
-
-static pfs_reg_t negate(pfs_reg_t r)
-{
- r.negate = 1;
- return r;
-}
-
-static int swz_native(struct r300_fragment_program *rp,
- pfs_reg_t src, pfs_reg_t *r)
-{
- /* Native swizzle, nothing to see here */
- *r = src;
- return 3;
-}
-
-static int swz_emit_partial(struct r300_fragment_program *rp,
- pfs_reg_t src, pfs_reg_t *r, int mask, int mc)
-{
- if (!r->valid)
- *r = get_temp_reg(rp);
-
- /* A partial match, src.v_swz/mask define what parts of the
- * desired swizzle we match */
- if (mc + s_mask[mask].count == 3)
- emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask|WRITEMASK_W, src, pfs_one, pfs_zero, 0);
- else
- emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask, src, pfs_one, pfs_zero, 0);
- return s_mask[mask].count;
-}
-
-static int swz_special_case(struct r300_fragment_program *rp,
- pfs_reg_t src, pfs_reg_t *r, int mask, int mc)
-{
- switch(GET_SWZ(v_swiz[src.v_swz].hash, 0)) {
- case SWIZZLE_ONE:
- case SWIZZLE_ZERO:
- if (!r->valid)
- *r = get_temp_reg(rp);
- if (mc + s_mask[mask].count == 3)
- emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask|WRITEMASK_W, src, pfs_one, pfs_zero, 0);
- else
- emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask, src, pfs_one, pfs_zero, 0);
- break;
- default:
- ERROR("Unknown special-case swizzle! %d\n", src.v_swz);
- return 0;
- }
-
- return s_mask[mask].count;
-}
-
-static pfs_reg_t swizzle(struct r300_fragment_program *rp,
- pfs_reg_t src,
- GLuint arbswz)
-{
- pfs_reg_t r = pfs_default_reg;
-
- int c_mask = 0;
- int v_matched = 0;
- src.v_swz = SWIZZLE_XYZ;
- src.s_swz = GET_SWZ(arbswz, 3);
-
- do {
- do {
-#define CUR_HASH (v_swiz[src.v_swz].hash & s_mask[c_mask].hash)
- if (CUR_HASH == (arbswz & s_mask[c_mask].hash)) {
- if (v_swiz[src.v_swz].native == GL_FALSE)
- v_matched += swz_special_case(rp, src, &r, c_mask, v_matched);
- else if (s_mask[c_mask].count == 3)
- v_matched += swz_native(rp, src, &r);
- else
- v_matched += swz_emit_partial(rp, src, &r, c_mask, v_matched);
-
- if (v_matched == 3)
- return r;
-
- /* Fill with something invalid.. all 0's was wrong before, matched
- * SWIZZLE_X. So all 1's will be okay for now */
- arbswz |= (PFS_INVAL & s_mask[c_mask].hash);
- }
- } while(v_swiz[++src.v_swz].hash != PFS_INVAL);
- src.v_swz = SWIZZLE_XYZ;
- } while (s_mask[++c_mask].hash != PFS_INVAL);
-
- ERROR("should NEVER get here\n");
- return r;
-}
-
-static pfs_reg_t t_src(struct r300_fragment_program *rp,
- struct fp_src_register fpsrc) {
- pfs_reg_t r = pfs_default_reg;
-
- switch (fpsrc.File) {
- case PROGRAM_TEMPORARY:
- r.index = fpsrc.Index;
- r.valid = GL_TRUE;
- break;
- case PROGRAM_INPUT:
- r.index = fpsrc.Index;
- r.type = REG_TYPE_INPUT;
- r.valid = GL_TRUE;
- break;
- case PROGRAM_LOCAL_PARAM:
- r = emit_param4fv(rp, rp->mesa_program.Base.LocalParams[fpsrc.Index]);
- break;
- case PROGRAM_ENV_PARAM:
- r = emit_param4fv(rp, rp->ctx->FragmentProgram.Parameters[fpsrc.Index]);
- break;
- case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
- r = emit_param4fv(rp, rp->mesa_program.Parameters->ParameterValues[fpsrc.Index]);
- break;
- default:
- ERROR("unknown SrcReg->File %x\n", fpsrc.File);
- return r;
- }
-
- /* no point swizzling ONE/ZERO/HALF constants... */
- if (r.v_swz < SWIZZLE_111 && r.s_swz < SWIZZLE_ZERO)
- r = swizzle(rp, r, fpsrc.Swizzle);
-
- /* WRONG! Need to be able to do individual component negation,
- * should probably handle this in the swizzling code unless
- * all components are negated, then we can do this natively */
- if (fpsrc.NegateBase)
- r.negate = GL_TRUE;
-
- return r;
-}
-
-static pfs_reg_t t_dst(struct r300_fragment_program *rp,
- struct fp_dst_register dest) {
- pfs_reg_t r = pfs_default_reg;
-
- switch (dest.File) {
- case PROGRAM_TEMPORARY:
- r.index = dest.Index;
- r.valid = GL_TRUE;
- return r;
- case PROGRAM_OUTPUT:
- r.type = REG_TYPE_OUTPUT;
- switch (dest.Index) {
- case 0:
- r.valid = GL_TRUE;
- return r;
- case 1:
- ERROR("I don't know how to write depth!\n");
- return r;
- default:
- ERROR("Bad DstReg->Index 0x%x\n", dest.Index);
- return r;
- }
- default:
- ERROR("Bad DstReg->File 0x%x\n", dest.File);
- return r;
- }
-}
-
-static void sync_streams(struct r300_fragment_program *rp) {
- /* Bring vector/scalar streams into sync, inserting nops into
- * whatever stream is lagging behind
- *
- * Using NOP == MAD out.none, 0, 0, 0
- */
- while (rp->v_pos != rp->s_pos) {
- if (rp->s_pos > rp->v_pos) {
- rp->alu.inst[rp->v_pos].inst0 = 0x00050A14;
- rp->alu.inst[rp->v_pos].inst1 = 0x00020820;
- rp->v_pos++;
- } else {
- rp->alu.inst[rp->s_pos].inst2 = 0x00040810;
- rp->alu.inst[rp->s_pos].inst3 = 0x00020820;
- rp->s_pos++;
- }
- }
-}
-
-static void emit_tex(struct r300_fragment_program *rp,
- struct fp_instruction *fpi,
- int opcode)
-{
- pfs_reg_t coord = t_src(rp, fpi->SrcReg[0]);
- pfs_reg_t dest = t_dst(rp, fpi->DstReg), rdest = pfs_default_reg;
- int unit = fpi->TexSrcUnit;
- int hwsrc, hwdest, flags = 0;
-
- if (dest.type == REG_TYPE_OUTPUT) {
- rdest = dest;
- dest = get_temp_reg_tex(rp);
- }
-
- switch (coord.type) {
- case REG_TYPE_TEMP:
- hwsrc = rp->temps[coord.index];
- break;
- case REG_TYPE_INPUT:
- hwsrc = rp->inputs[coord.index];
- break;
- case REG_TYPE_CONST:
- hwsrc = coord.index;
- flags = R300_FPITX_SRC_CONST;
- break;
- default:
- ERROR("Unknown coord.type = %d\n", coord.type);
- return;
- }
- hwdest = rp->temps[dest.index];
-
- /* Indirection if source has been written in this node, or if the dest has
- * been read/written in this node
- */
- if ((coord.type != REG_TYPE_CONST && (rp->dest_in_node & (1<<hwsrc))) ||
- (rp->used_in_node & (1<<hwdest))) {
-
- if (rp->cur_node == 3) { /* We only support 4 natively */
- ERROR("too many levels of texture indirection\n");
- return;
- }
-
- /* Finish off current node */
- sync_streams(rp);
- rp->node[rp->cur_node].alu_end = rp->v_pos - 1;
-
- /* Start new node */
- rp->cur_node++;
- rp->used_in_node = 0;
- rp->dest_in_node = 0;
- rp->node[rp->cur_node].tex_offset = rp->tex.length;
- rp->node[rp->cur_node].alu_offset = rp->v_pos;
- rp->node[rp->cur_node].tex_end = -1;
- rp->node[rp->cur_node].alu_end = -1;
- }
-
- if (rp->cur_node == 0) rp->first_node_has_tex = 1;
-
- rp->tex.inst[rp->tex.length++] = 0
- | (hwsrc << R300_FPITX_SRC_SHIFT)
- | (hwdest << R300_FPITX_DST_SHIFT)
- | (unit << R300_FPITX_IMAGE_SHIFT)
- | (opcode << R300_FPITX_OPCODE_SHIFT) /* not entirely sure about this */
- | flags;
- rp->dest_in_node |= (1 << hwdest);
- if (coord.type != REG_TYPE_CONST)
- rp->used_in_node |= (1 << hwsrc);
-
- rp->node[rp->cur_node].tex_end++;
-
- /* Copy from temp to output if needed */
- if (rdest.valid) {
- emit_arith(rp, PFS_OP_MAD, rdest, WRITEMASK_XYZW, dest, pfs_one, pfs_zero, 0);
- free_temp(rp, dest);
- }
-}
-
-#define ARG_NEG (1<<5)
-#define ARG_ABS (1<<6)
-#define SRC_CONST (1<<5)
-#define SRC_STRIDE 6
-
-static int t_hw_src(struct r300_fragment_program *rp, pfs_reg_t src)
-{
- int idx;
-
- switch (src.type) {
- case REG_TYPE_TEMP:
- idx = rp->temps[src.index];
- break;
- case REG_TYPE_INPUT:
- idx = rp->inputs[src.index];
- break;
- case REG_TYPE_CONST:
- return (src.index | SRC_CONST);
- default:
- ERROR("Invalid type for source reg\n");
- return (0 | SRC_CONST);
- }
-
- rp->used_in_node |= (1 << idx);
- return idx;
-}
-
-/* Add sources to FPI1/FPI3 lists. If source is already on list,
- * reuse the index instead of wasting a source.
- */
-static inline int add_src(int src[3], int *cnt, int reg) {
- int i;
-
- for (i=0;i<*cnt;i++)
- if (src[i] == reg) return i;
-
- if (*cnt == 3) assert(0); /* I don't *think* this can happen */
-
- src[*cnt] = reg;
- return (*cnt)++;
-}
-
-static void emit_arith(struct r300_fragment_program *rp, int op,
- pfs_reg_t dest, int mask,
- pfs_reg_t src0, pfs_reg_t src1, pfs_reg_t src2,
- int flags)
-{
- pfs_reg_t src[3] = { src0, src1, src2 };
- /* XYZ/W emit control */
- int v_idx = rp->v_pos, s_idx = rp->s_pos;
- GLboolean emit_v = GL_FALSE, emit_s = GL_FALSE;
- /* INST1/INST3 sources */
- int vsrc[3], ssrc[3];
- int nvs = 0, nss = 0;
- /* INST0/INST2 sources */
- int vswz[3], sswz[3];
- /* temp stuff */
- int hwdest, hwsrc;
- int argc;
- int vop, sop;
- int i;
- int str;
-
- if (!dest.valid || !src0.valid || !src1.valid || !src2.valid) {
- ERROR("invalid register. dest/src0/src1/src2 valid = %d/%d/%d/%d\n",
- dest.valid, src0.valid, src1.valid, src2.valid);
- return;
- }
-
- /* check opcode */
- if (op > MAX_PFS_OP) {
- ERROR("unknown opcode!\n");
- return;
- }
- argc = r300_fpop[op].argc;
- vop = r300_fpop[op].v_op;
- sop = r300_fpop[op].s_op;
-
- /* grab hwregs of dest */
- switch (dest.type) {
- case REG_TYPE_TEMP:
- hwdest = rp->temps[dest.index];
- rp->dest_in_node |= (1 << hwdest);
- rp->used_in_node |= (1 << hwdest);
- break;
- case REG_TYPE_OUTPUT:
- hwdest = 0;
- break;
- default:
- ERROR("invalid dest reg type %d\n", dest.type);
- return;
- }
-
- for (i=0;i<3;i++) {
- if (i<argc) {
- hwsrc = t_hw_src(rp, src[i]);
- if (mask & WRITEMASK_XYZ && vop != R300_FPI0_OUTC_REPL_ALPHA) {
- if (v_swiz[src[i].v_swz].dep_sca) {
- sync_streams(rp);
- v_idx = s_idx = rp->v_pos;
- emit_s = GL_TRUE;
- str = add_src(ssrc, &nss, hwsrc);
- } else
- str = add_src(vsrc, &nvs, hwsrc);
- vswz[i] = v_swiz[src[i].v_swz].base + (str * v_swiz[src[i].v_swz].stride);
- } else
- vswz[i] = R300_FPI0_ARGC_ZERO;
-
- if (mask & WRITEMASK_W || vop == R300_FPI0_OUTC_REPL_ALPHA) {
- if (s_swiz[src[i].s_swz].dep_vec) {
- sync_streams(rp);
- v_idx = s_idx = rp->v_pos;
- emit_v = GL_TRUE;
- str = add_src(vsrc, &nvs, hwsrc);
- } else
- str = add_src(ssrc, &nss, hwsrc);
- sswz[i] = s_swiz[src[i].s_swz].base + (str * s_swiz[src[i].s_swz].stride);
- } else
- sswz[i] = R300_FPI2_ARGA_ZERO;
-
- if (src[i].negate) {
- vswz[i] |= ARG_NEG;
- sswz[i] |= ARG_NEG;
- }
-
- if (flags & PFS_FLAG_ABS) {
- vswz[i] |= ARG_ABS;
- sswz[i] |= ARG_ABS;
- }
- } else {
- vswz[i] = R300_FPI0_ARGC_ZERO;
- sswz[i] = R300_FPI2_ARGA_ZERO;
- }
- }
- /* Unused sources, read constant reg 0 */
- for (i=nvs;i<3;i++)
- vsrc[i] = 0 | SRC_CONST;
- for (i=nss;i<3;i++)
- ssrc[i] = 0 | SRC_CONST;
-
- if (flags & PFS_FLAG_SAT) {
- vop |= R300_FPI0_OUTC_SAT;
- sop |= R300_FPI2_OUTA_SAT;
- }
-
- if (mask & WRITEMASK_XYZ || emit_v) {
- if (r300_fpop[op].v_op == R300_FPI0_OUTC_REPL_ALPHA) {
- sync_streams(rp);
- s_idx = v_idx = rp->v_pos;
- }
- rp->alu.inst[v_idx].inst0 = vop |
- vswz[0] << R300_FPI0_ARG0C_SHIFT |
- vswz[1] << R300_FPI0_ARG1C_SHIFT |
- vswz[2] << R300_FPI0_ARG2C_SHIFT;
- rp->alu.inst[v_idx].inst1 = hwdest << R300_FPI1_DSTC_SHIFT |
- vsrc[0] << R300_FPI1_SRC0C_SHIFT |
- vsrc[1] << R300_FPI1_SRC1C_SHIFT |
- vsrc[2] << R300_FPI1_SRC2C_SHIFT |
- ((mask & WRITEMASK_XYZ) << (dest.type == REG_TYPE_OUTPUT ? 26 : 23));
- rp->v_pos = v_idx + 1;
- }
-
- if (mask & WRITEMASK_W || emit_s || vop == R300_FPI0_OUTC_REPL_ALPHA) {
- rp->alu.inst[s_idx].inst2 = sop |
- sswz[0] << R300_FPI2_ARG0A_SHIFT |
- sswz[1] << R300_FPI2_ARG1A_SHIFT |
- sswz[2] << R300_FPI2_ARG2A_SHIFT;
- rp->alu.inst[s_idx].inst3 = hwdest << R300_FPI3_DSTA_SHIFT |
- ssrc[0] << R300_FPI3_SRC0A_SHIFT |
- ssrc[1] << R300_FPI3_SRC1A_SHIFT |
- ssrc[2] << R300_FPI3_SRC2A_SHIFT |
- (((mask & WRITEMASK_W)?1:0) << (dest.type == REG_TYPE_OUTPUT ? 24 : 23));
- rp->s_pos = s_idx + 1;
- }
-
-/* sync_streams(rp); */
- return;
-};
-
-static GLboolean parse_program(struct r300_fragment_program *rp)
-{
- struct fragment_program *mp = &rp->mesa_program;
- const struct fp_instruction *inst = mp->Instructions;
- struct fp_instruction *fpi;
- pfs_reg_t src0, src1, src2, dest, temp;
- int flags = 0;
-
- if (!inst || inst[0].Opcode == FP_OPCODE_END) {
- ERROR("empty program?\n");
- return GL_FALSE;
- }
-
- for (fpi=mp->Instructions; fpi->Opcode != FP_OPCODE_END; fpi++) {
- if (fpi->Saturate) {
- flags = PFS_FLAG_SAT;
- }
-
- switch (fpi->Opcode) {
- case FP_OPCODE_ABS:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_ADD:
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]),
- pfs_one,
- t_src(rp, fpi->SrcReg[1]),
- flags);
- break;
- case FP_OPCODE_CMP:
- case FP_OPCODE_COS:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_DP3:
- dest = t_dst(rp, fpi->DstReg);
- if (fpi->DstReg.WriteMask & WRITEMASK_W) {
- /* I assume these need to share the same alu slot */
- sync_streams(rp);
- emit_arith(rp, PFS_OP_DP4, dest, WRITEMASK_W,
- pfs_zero, pfs_zero, pfs_zero,
- flags);
- }
- emit_arith(rp, PFS_OP_DP3, t_dst(rp, fpi->DstReg),
- fpi->DstReg.WriteMask & WRITEMASK_XYZ,
- t_src(rp, fpi->SrcReg[0]),
- t_src(rp, fpi->SrcReg[1]),
- pfs_zero, flags);
- break;
- case FP_OPCODE_DP4:
- case FP_OPCODE_DPH:
- case FP_OPCODE_DST:
- case FP_OPCODE_EX2:
- case FP_OPCODE_FLR:
- case FP_OPCODE_FRC:
- case FP_OPCODE_KIL:
- case FP_OPCODE_LG2:
- case FP_OPCODE_LIT:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_LRP:
- /* TODO: use the special LRP form if possible */
- src0 = t_src(rp, fpi->SrcReg[0]);
- src1 = t_src(rp, fpi->SrcReg[1]);
- src2 = t_src(rp, fpi->SrcReg[2]);
- // result = tmp0tmp1 + (1 - tmp0)tmp2
- // = tmp0tmp1 + tmp2 + (-tmp0)tmp2
- // MAD temp, -tmp0, tmp2, tmp2
- // MAD result, tmp0, tmp1, temp
- temp = get_temp_reg(rp);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_XYZW,
- negate(src0), src2, src2, 0);
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- src0, src1, temp, flags);
- free_temp(rp, temp);
- break;
- case FP_OPCODE_MAD:
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]),
- t_src(rp, fpi->SrcReg[1]),
- t_src(rp, fpi->SrcReg[2]),
- flags);
- break;
- case FP_OPCODE_MAX:
- case FP_OPCODE_MIN:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_MOV:
- case FP_OPCODE_SWZ:
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]), pfs_one, pfs_zero,
- flags);
- break;
- case FP_OPCODE_MUL:
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]),
- t_src(rp, fpi->SrcReg[1]),
- pfs_zero,
- flags);
- break;
- case FP_OPCODE_POW:
- src0 = t_src(rp, fpi->SrcReg[0]);
- src1 = t_src(rp, fpi->SrcReg[1]);
- dest = t_dst(rp, fpi->DstReg);
- temp = get_temp_reg(rp);
-
- emit_arith(rp, PFS_OP_LG2, temp, WRITEMASK_W,
- src0, pfs_zero, pfs_zero, 0);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
- temp, src1, pfs_zero, 0);
- emit_arith(rp, PFS_OP_EX2, dest, fpi->DstReg.WriteMask,
- temp, pfs_zero, pfs_zero, 0);
- free_temp(rp, temp);
- break;
- case FP_OPCODE_RCP:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_RSQ:
- emit_arith(rp, PFS_OP_RSQ, t_dst(rp, fpi->DstReg),
- fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]), pfs_zero, pfs_zero,
- flags | PFS_FLAG_ABS);
- break;
- case FP_OPCODE_SCS:
- case FP_OPCODE_SGE:
- case FP_OPCODE_SIN:
- case FP_OPCODE_SLT:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- case FP_OPCODE_SUB:
- emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
- t_src(rp, fpi->SrcReg[0]),
- pfs_one,
- negate(t_src(rp, fpi->SrcReg[1])),
- flags);
- break;
- case FP_OPCODE_TEX:
- emit_tex(rp, fpi, R300_FPITX_OP_TEX);
- break;
- case FP_OPCODE_TXB:
- emit_tex(rp, fpi, R300_FPITX_OP_TXB);
- break;
- case FP_OPCODE_TXP:
- emit_tex(rp, fpi, R300_FPITX_OP_TXP);
- break;
- case FP_OPCODE_XPD:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- default:
- ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
- break;
- }
-
- if (rp->error)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-/* - Init structures
- * - Determine what hwregs each input corresponds to
- */
-static void init_program(struct r300_fragment_program *rp)
-{
- struct fragment_program *mp = &rp->mesa_program;
- struct fp_instruction *fpi;
- GLuint InputsRead = mp->InputsRead;
- GLuint fp_reg = 0;
- GLuint temps_used = 0; /* for rp->temps[] */
- int i;
-
- rp->translated = GL_FALSE;
- rp->error = GL_FALSE;
-
- rp->v_pos = 0;
- rp->s_pos = 0;
-
- rp->tex.length = 0;
- rp->node[0].alu_offset = 0;
- rp->node[0].alu_end = -1;
- rp->node[0].tex_offset = 0;
- rp->node[0].tex_end = -1;
- rp->cur_node = 0;
- rp->first_node_has_tex = 0;
- rp->used_in_node = 0;
- rp->dest_in_node = 0;
-
- rp->const_nr = 0;
- rp->param_nr = 0;
- rp->params_uptodate = GL_FALSE;
-
- rp->temp_in_use = 0;
- rp->hwreg_in_use = 0;
- rp->max_temp_idx = 0;
-
- /* Work out what temps the Mesa inputs correspond to, this must match
- * what setup_rs_unit does, which shouldn't be a problem as rs_unit
- * configures itself based on the fragprog's InputsRead
- *
- * I'm using get_hw_temp() here now rather than doing this manually.
- * This depends on get_hw_temp() allocating registers in order, starting
- * at 0 (which it currently does).
- */
-
- /* Texcoords come first */
- for (i=0;i<rp->ctx->Const.MaxTextureUnits;i++) {
- if (InputsRead & (FRAG_BIT_TEX0 << i))
- rp->inputs[FRAG_ATTRIB_TEX0+i] = get_hw_temp(rp);
- }
- InputsRead &= ~FRAG_BITS_TEX_ANY;
-
- /* Then primary colour */
- if (InputsRead & FRAG_BIT_COL0)
- rp->inputs[FRAG_ATTRIB_COL0] = get_hw_temp(rp);
- InputsRead &= ~FRAG_BIT_COL0;
-
- /* Secondary color */
- if (InputsRead & FRAG_BIT_COL1)
- rp->inputs[FRAG_ATTRIB_COL1] = get_hw_temp(rp);
- InputsRead &= ~FRAG_BIT_COL1;
-
- /* Anything else */
- if (InputsRead) {
- WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead);
- /* force read from hwreg 0 for now */
- for (i=0;i<32;i++)
- if (InputsRead & (1<<i)) rp->inputs[i] = 0;
- }
-
- /* Possibly the worst part of how I went about this... Find out what
- * temps are used by the mesa program so we don't clobber something
- * when we need a temp for other reasons.
- *
- * Possibly not too bad actually, as we could add to this later and
- * find out when inputs are last used so we can reuse them as temps.
- */
- if (!mp->Instructions) {
- ERROR("No instructions found in program\n");
- return;
- }
- for (fpi=mp->Instructions;fpi->Opcode != FP_OPCODE_END; fpi++) {
- for (i=0;i<3;i++) {
- if (fpi->SrcReg[i].File == PROGRAM_TEMPORARY) {
- if (!(temps_used & (1 << fpi->SrcReg[i].Index))) {
- temps_used |= (1 << fpi->SrcReg[i].Index);
- rp->temps[fpi->SrcReg[i].Index] = get_hw_temp(rp);
- }
- }
- }
- /* needed? surely if a program writes a temp it'll read it again */
- if (fpi->DstReg.File == PROGRAM_TEMPORARY) {
- if (!(temps_used & (1 << fpi->DstReg.Index))) {
- temps_used |= (1 << fpi->DstReg.Index);
- rp->temps[fpi->DstReg.Index] = get_hw_temp(rp);
- }
- }
- }
- rp->temp_in_use = temps_used;
-}
-
-static void update_params(struct r300_fragment_program *rp) {
- struct fragment_program *mp = &rp->mesa_program;
- int i;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (rp->param_nr)
- _mesa_load_state_parameters(rp->ctx, mp->Parameters);
-
- for (i=0;i<rp->param_nr;i++)
- COPY_4V(rp->constant[rp->param[i].idx], rp->param[i].values);
-
- rp->params_uptodate = GL_TRUE;
-}
-
-void translate_fragment_shader(struct r300_fragment_program *rp)
-{
- int i;
-
- if (!rp->translated) {
- init_program(rp);
-
- if (parse_program(rp) == GL_FALSE) {
- dump_program(rp);
- return;
- }
-
- /* Finish off */
- sync_streams(rp);
- rp->node[rp->cur_node].alu_end = rp->v_pos - 1;
- rp->alu_offset = 0;
- rp->alu_end = rp->v_pos - 1;
- rp->tex_offset = 0;
- rp->tex_end = rp->tex.length - 1;
-
- rp->translated = GL_TRUE;
- if (0) dump_program(rp);
- }
-
-
- update_params(rp);
-}
-
-/* just some random things... */
-static void dump_program(struct r300_fragment_program *rp)
-{
- int i;
- static int pc = 0;
-
- fprintf(stderr, "pc=%d*************************************\n", pc++);
-
- fprintf(stderr, "Mesa program:\n");
- fprintf(stderr, "-------------\n");
- _mesa_debug_fp_inst(rp->mesa_program.NumTexInstructions +
- rp->mesa_program.NumAluInstructions,
- rp->mesa_program.Instructions);
- fflush(stdout);
-
- fprintf(stderr, "Hardware program\n");
- fprintf(stderr, "----------------\n");
- for (i=0;i<(rp->cur_node+1);i++) {
- fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, alu_end: %d, tex_end: %d\n", i,
- rp->node[i].alu_offset,
- rp->node[i].tex_offset,
- rp->node[i].alu_end,
- rp->node[i].tex_end);
- }
-
-/* dump program in pretty_print_command_stream.tcl-readable format */
- fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR0_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst0);
- fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR1_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst1);
- fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR2_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst2);
- fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR3_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst3);
- fprintf(stderr, "00000000\n");
-
-}
-#endif // USE_ARB_F_P == 1
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.h
deleted file mode 100644
index ed318eb6a..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ /dev/null
@@ -1,49 +0,0 @@
-#ifndef __R300_FRAGPROG_H_
-#define __R300_FRAGPROG_H_
-
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
-#include "program.h"
-#include "r300_context.h"
-#include "nvfragprog.h"
-
-/* representation of a register for emit_arith/swizzle */
-typedef struct _pfs_reg_t {
- enum {
- REG_TYPE_INPUT,
- REG_TYPE_OUTPUT,
- REG_TYPE_TEMP,
- REG_TYPE_CONST
- } type:2;
- GLuint index:6;
- GLuint v_swz:5;
- GLuint s_swz:5;
- GLuint negate:1; //XXX: we need to handle negate individually
- GLboolean valid:1;
-} pfs_reg_t;
-
-/* supported hw opcodes */
-#define PFS_OP_MAD 0
-#define PFS_OP_DP3 1
-#define PFS_OP_DP4 2
-#define PFS_OP_MIN 3
-#define PFS_OP_MAX 4
-#define PFS_OP_CMP 5
-#define PFS_OP_FRC 6
-#define PFS_OP_EX2 7
-#define PFS_OP_LG2 8
-#define PFS_OP_RCP 9
-#define PFS_OP_RSQ 10
-#define PFS_OP_REPL_ALPHA 11
-#define MAX_PFS_OP 11
-#define OP(n) PFS_OP_##n
-
-#define PFS_FLAG_SAT (1 << 0)
-#define PFS_FLAG_ABS (1 << 1)
-
-extern void translate_fragment_shader(struct r300_fragment_program *rp);
-
-#endif /* __R300_FRAGPROG_H_ */
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog_swz.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog_swz.c
deleted file mode 100644
index 00977ce68..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fragprog_swz.c
+++ /dev/null
@@ -1,1343 +0,0 @@
-/*
- * Copyright (C) 2005 Jerome Glisse. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-#include "r300_fragprog.h"
-#include "r300_reg.h"
-
-
-#define I0_000 ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_ZERO) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_111 ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_ZERO) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG2C_SHIFT) )
-#define I0_XXX ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_XXX) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_YYY ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_YYY) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_ZZZ ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_ZZZ) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_XYZ ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_XYZ) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_YZX ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_YZX) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_ZXY ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0C_ZXY) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-#define I0_WZY ( (R300_FPI0_OUTC_MAD) | \
- (R300_FPI0_ARGC_SRC0CA_WZY) | \
- (R300_FPI0_ARGC_ONE << R300_FPI0_ARG1C_SHIFT) | \
- (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT) )
-
-#define IEMPTY 0
-#define I1_CST R300_FPI1_SRC0C_CONST
-
-#define I1_XYZ ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_X | \
- R300_FPI1_DSTC_REG_Y | \
- R300_FPI1_DSTC_REG_Z )
-#define I1_XY_ ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_X | \
- R300_FPI1_DSTC_REG_Y )
-#define I1_X_Z ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_X | \
- R300_FPI1_DSTC_REG_Z )
-#define I1__YZ ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_Y | \
- R300_FPI1_DSTC_REG_Z )
-#define I1_X__ ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_X )
-#define I1__Y_ ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_Y )
-#define I1___Z ( R300_FPI1_SRC1C_CONST | \
- R300_FPI1_SRC2C_CONST | \
- R300_FPI1_DSTC_REG_Z )
-
-#define SEMPTY {0,{0,0,0,0},{0,0,0,0,0,0,0,0}}
-
-struct r300_fragment_program_swizzle r300_swizzle [512] = {
- /* XXX */
- {1,{0,0,0,0},{ I0_XXX, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* YXX */
- {2,{0,0,0,0},{ I0_YYY, I1_X__,
- I0_XXX, I1__YZ,
- 0,0,
- 0,0 } },
- /* ZXX */
- {2,{0,0,0,0},{ I0_ZZZ, I1_X__,
- I0_XXX, I1__YZ,
- 0,0,
- 0,0 } },
- /* WXX */
- {2,{0,0,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- 0,0,
- 0,0} },
- /* 0XX */
- {2,{0,2,0,0},{ I0_XXX, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,
- 0,0 } },
- /* 1XX */
- {2,{0,2,0,0},{ I0_XXX, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XYX */
- {2,{0,0,0,0},{ I0_YYY, I1__Y_,
- I0_XXX, I1_X_Z,
- 0,0,0,0}},
- /* YYX */
- {2,{0,0,0,0},{ I0_YYY, I1_XY_,
- I0_XXX, I1___Z,
- 0,0,0,0}},
- /* ZYX */
- {3,{0,0,0,0},{ I0_ZZZ, I1_X__,
- I0_YYY, I1__Y_,
- I0_XXX, I1___Z,
- 0,0}},
- /* WYX */
- {3,{0,0,0,0},{ I0_WZY, I1_X__,
- I0_YYY, I1__Y_,
- I0_XXX, I1___Z,
- 0,0}},
- /* 0YX */
- {3,{0,0,2,0},{ I0_YYY, I1__Y_,
- I0_XXX, I1___Z,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1YX */
- {3,{0,0,2,0},{ I0_YYY, I1__Y_,
- I0_XXX, I1___Z,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* XZX */
- {2,{0,0,0,0},{ I0_YZX, I1__YZ,
- I0_XXX, I1_X__,
- 0,0,0,0}},
- /* YZX */
- {1,{0,0,0,0},{ I0_YZX, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* ZZX */
- {2,{0,0,0,0},{ I0_YZX, I1__YZ,
- I0_ZZZ, I1_X__,0,0,0,0}},
- /* WZX */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_XXX, I1_X__,0,0,0,0}},
- /* 0ZX */
- {2,{0,2,0,0},{ I0_YZX, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1ZX */
- {2,{0,2,0,0},{ I0_YZX, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XWX */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_XXX, I1_X_Z,
- 0,0}},
- /* YWX */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_YZX, I1_X_Z,
- 0,0}},
- /* ZWX */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_ZZZ, I1_X__,
- I0_XXX, I1___Z } },
- /* WWX */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_XY_,
- I0_YZX, I1___Z,
- 0,0}},
- /* 0WX */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_YZX, I1___Z,
- I0_000, I1_X__ | I1_CST } },
- /* 1WX */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_YZX, I1___Z,
- I0_111, I1_X__ | I1_CST } },
- SEMPTY,SEMPTY,
- /* X0X */
- {2,{0,2,0,0},{ I0_XXX, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Y0X */
- {2,{0,2,0,0},{ I0_YZX, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Z0X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_ZZZ, I1_X__,
- 0,0}},
- /* W0X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_WZY, I1_X__,
- 0,0}},
- /* 00X */
- {2,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_000, I1_XY_ | I1_CST,
- 0,0,0,0}},
- /* 10X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* X1X */
- {2,{0,2,0,0},{ I0_XXX, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Y1X */
- {2,{0,2,0,0},{ I0_YZX, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Z1X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_ZZZ, I1_X__,
- 0,0}},
- /* W1X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_WZY, I1_X__,
- 0,0}},
- /* 01X */
- {3,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 11X */
- {2,{0,2,0,0},{ I0_XXX, I1___Z,
- I0_111, I1_XY_ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- /* XXY */
- {2,{0,0,0,0},{ I0_YYY, I1___Z,
- I0_XXX, I1_XY_,
- 0,0,0,0}},
- /* YXY */
- {2,{0,0,0,0},{ I0_YYY, I1_X_Z,
- I0_XXX, I1__Y_,
- 0,0,0,0}},
- /* ZXY */
- {1,{0,0,0,0},{ I0_ZXY, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* WXY */
- {2,{0,0,0,0},{ I0_WZY, I1_X__,
- I0_ZXY, I1__YZ,
- 0,0,0,0}},
- /* 0XY */
- {2,{0,0,0,0},{ I0_ZXY, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1XY */
- {2,{0,0,0,0},{ I0_ZXY, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XYY */
- {2,{0,0,0,0},{ I0_YYY, I1__YZ,
- I0_XXX, I1_X__,
- 0,0,0,0}},
- /* YYY */
- {1,{0,0,0,0},{ I0_YYY, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* ZYY */
- {2,{0,0,0,0},{ I0_YYY, I1__YZ,
- I0_ZZZ, I1_X__,
- 0,0,0,0}},
- /* WYY */
- {2,{0,0,0,0},{ I0_YYY, I1__YZ,
- I0_WZY, I1_X__,
- 0,0,0,0}},
- /* 0YY */
- {2,{0,0,0,0},{ I0_YYY, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1YY */
- {2,{0,0,0,0},{ I0_YYY, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XZY */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_XXX, I1_X__,
- 0,0,0,0}},
- /* YZY */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_YYY, I1_X__,
- 0,0,0,0}},
- /* ZZY */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_ZZZ, I1_X__,
- 0,0,0,0}},
- /* WZY */
- {1,{0,0,0,0},{ I0_WZY, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* 0ZY */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1ZY */
- {2,{0,0,0,0},{ I0_WZY, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XWY */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_XXX, I1_X__,
- I0_YYY, I1___Z } },
- /* YWY */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_YYY, I1_X_Z,
- 0,0}},
- /* ZWY */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_ZXY, I1_X_Z,
- 0,0}},
- /* WWY */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_XY_,
- I0_ZXY, I1___Z,
- 0,0}},
- /* 0WY */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_ZXY, I1___Z,
- I0_000, I1_X__ | I1_CST } },
- /* 1WY */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_ZXY, I1___Z,
- I0_111, I1_X__ | I1_CST } },
- SEMPTY,SEMPTY,
- /* X0Y */
- {3,{0,2,0,0},{ I0_XXX, I1_X__,
- I0_000, I1__Y_ | I1_CST,
- I0_YYY, I1___Z,
- 0,0}},
- /* Y0Y */
- {2,{0,2,0,0},{ I0_YYY, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Z0Y */
- {2,{0,2,0,0},{ I0_ZXY, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* W0Y */
- {2,{0,2,0,0},{ I0_WZY, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* 00Y */
- {2,{0,2,0,0},{ I0_YYY, I1___Z,
- I0_000, I1_XY_ | I1_CST,
- 0,0,0,0}},
- /* 10Y */
- {3,{0,2,0,0},{ I0_YYY, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* X1Y */
- {3,{0,2,0,0},{ I0_XXX, I1_X__,
- I0_111, I1__Y_ | I1_CST,
- I0_YYY, I1___Z,
- 0,0}},
- /* Y1Y */
- {2,{0,2,0,0},{ I0_YYY, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Z1Y */
- {2,{0,2,0,0},{ I0_ZXY, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* W1Y */
- {3,{0,2,0,0},{ I0_WZY, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* 01Y */
- {3,{0,2,0,0},{ I0_YYY, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 11Y */
- {2,{0,2,0,0},{ I0_YYY, I1___Z,
- I0_111, I1_XY_ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- /* XXZ */
- {2,{0,0,0,0},{ I0_XXX, I1_XY_,
- I0_ZZZ, I1___Z,
- 0,0,0,0}},
- /* YXZ */
- {3,{0,0,0,0},{ I0_XXX, I1__Y_,
- I0_YYY, I1_X__,
- I0_ZZZ, I1___Z,
- 0,0}},
- /* ZXZ */
- {2,{0,0,0,0},{ I0_XXX, I1__Y_,
- I0_ZZZ, I1_X_Z,
- 0,0,0,0}},
- /* WXZ */
- {3,{0,0,0,0},{ I0_XXX, I1__Y_,
- I0_ZZZ, I1___Z,
- I0_WZY, I1_X__,
- 0,0}},
- /* 0XZ */
- {3,{0,0,2,0},{ I0_XXX, I1__Y_,
- I0_ZZZ, I1___Z,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1XZ */
- {3,{0,0,2,0},{ I0_XXX, I1__Y_,
- I0_ZZZ, I1___Z,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* XYZ */
- {1,{0,0,0,0},{ I0_XYZ, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* YYZ */
- {2,{0,0,0,0},{ I0_ZZZ, I1___Z,
- I0_YYY, I1_XY_,
- 0,0,0,0}},
- /* ZYZ */
- {2,{0,0,0,0},{ I0_ZZZ, I1_X_Z,
- I0_YYY, I1__Y_,
- 0,0,0,0}},
- /* WYZ */
- {2,{0,0,0,0},{ I0_XYZ, I1__YZ,
- I0_WZY, I1_X__,
- 0,0,0,0}},
- /* 0YZ */
- {2,{0,2,0,0},{ I0_XYZ, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1YZ */
- {2,{0,2,0,0},{ I0_XYZ, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XZZ */
- {2,{0,0,0,0},{ I0_ZZZ, I1__YZ,
- I0_XXX, I1_X__,
- 0,0,0,0}},
- /* YZZ */
- {2,{0,0,0,0},{ I0_ZZZ, I1__YZ,
- I0_YYY, I1_X__,
- 0,0,0,0}},
- /* ZZZ */
- {1,{0,0,0,0},{ I0_ZZZ, I1_XYZ,
- 0, 0, 0, 0, 0, 0 } },
- /* WZZ */
- {2,{0,0,0,0},{ I0_ZZZ, I1__YZ,
- I0_WZY, I1_X__,
- 0,0,0,0}},
- /* 0ZZ */
- {2,{0,2,0,0},{ I0_ZZZ, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 1ZZ */
- {2,{0,2,0,0},{ I0_ZZZ, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XWZ */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_XYZ, I1_X_Z,
- 0,0}},
- /* YWZ */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_YYY, I1_X__,
- I0_XYZ, I1___Z } },
- /* ZWZ */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_ZZZ, I1_X_Z,
- 0,0}},
- /* WWZ */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_XY_,
- I0_XYZ, I1___Z,
- 0,0}},
- /* 0WZ */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_XYZ, I1___Z,
- I0_000, I1_X__ | I1_CST } },
- /* 1WZ */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1__Y_,
- I0_XYZ, I1___Z,
- I0_111, I1_X__ | I1_CST } },
- SEMPTY,SEMPTY,
- /* X0Z */
- {2,{0,2,0,0},{ I0_XYZ, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Y0Z */
- {3,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_YYY, I1_X__,
- 0,0}},
- /* Z0Z */
- {2,{0,2,0,0},{ I0_ZZZ, I1_X_Z,
- I0_000, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* W0Z */
- {3,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_WZY, I1_X__,
- 0,0}},
- /* 00Z */
- {2,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_000, I1_XY_ | I1_CST,
- 0,0,0,0}},
- /* 10Z */
- {3,{0,2,2,0},{ I0_ZZZ, I1___Z,
- I0_000, I1__Y_ | I1_CST,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* X1Z */
- {2,{0,2,0,0},{ I0_XYZ, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* Y1Z */
- {3,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_YYY, I1_X__,
- 0,0}},
- /* Z1Z */
- {2,{0,2,0,0},{ I0_ZZZ, I1_X_Z,
- I0_111, I1__Y_ | I1_CST,
- 0,0,0,0}},
- /* W1Z */
- {3,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_WZY, I1_X__,
- 0,0}},
- /* 01Z */
- {3,{0,2,2,0},{ I0_ZZZ, I1___Z,
- I0_111, I1__Y_ | I1_CST,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 11Z */
- {2,{0,2,0,0},{ I0_ZZZ, I1___Z,
- I0_111, I1_XY_ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- /* XXW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XXX, I1_XY_,
- 0,0}},
- /* YXW */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XXX, I1__Y_,
- I0_YYY, I1_X__ } },
- /* ZXW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZXY, I1_XY_,
- 0,0}},
- /* WXW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_X_Z,
- I0_XXX, I1__Y_,
- 0,0}},
- /* 0XW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XXX, I1__Y_,
- I0_000, I1_X__ | I1_CST } },
- /* 1XW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XXX, I1__Y_,
- I0_111, I1_X__ | I1_CST } },
- SEMPTY,SEMPTY,
- /* XYW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XYZ, I1_XY_,
- 0,0}},
- /* YYW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YYY, I1_XY_,
- 0,0}},
- /* ZYW */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XYZ, I1__Y_,
- I0_ZZZ, I1_X__ } },
- /* WYW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_X_Z,
- I0_YYY, I1__Y_,
- 0,0}},
- /* 0YW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YYY, I1__Y_,
- I0_000, I1_X__ | I1_CST } },
- /* 1YW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YYY, I1__Y_,
- I0_111, I1_X__ | I1_CST } },
-
- SEMPTY,SEMPTY,
- /* XZW */
- {4,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XYZ, I1_X__,
- I0_ZZZ, I1__Y_ } },
- /* YZW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YZX, I1_XY_,
- 0,0}},
- /* ZZW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZZZ, I1_XY_,
- 0,0}},
- /* WZW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_X_Z,
- I0_ZZZ, I1__Y_,
- 0,0}},
- /* 0ZW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZZZ, I1__Y_,
- I0_000, I1_X__ | I1_CST } },
- /* 1ZW */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZZZ, I1__Y_,
- I0_111, I1_X__ | I1_CST } },
-
- SEMPTY,SEMPTY,
- /* XWW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- I0_XYZ, I1_X__,
- 0,0}},
- /* YWW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- I0_YYY, I1_X__,
- 0,0}},
- /* ZWW */
- {3,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- I0_ZZZ, I1_X__,
- 0,0}},
- /* WWW */
- {2,{0,1,0,0},{ I0_WZY, I1_X__,
- I0_XXX, I1_XYZ,
- 0,0,0,0}},
- /* 0WW */
- {3,{0,1,2,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1WW */
- {3,{0,1,2,0},{ I0_WZY, I1_X__,
- I0_XXX, I1__YZ,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* X0W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XYZ, I1_X__,
- I0_000, I1__Y_ | I1_CST } },
- /* Y0W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YYY, I1_X__,
- I0_000, I1__Y_ | I1_CST } },
- /* Z0W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZZZ, I1_X__,
- I0_000, I1__Y_ | I1_CST } },
- /* 00W */
- {3,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_000, I1_XY_ | I1_CST,
- 0,0}},
- /* 10W */
- {4,{0,1,2,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_111, I1_X__ | I1_CST,
- I0_000, I1__Y_ | I1_CST } },
- SEMPTY,SEMPTY,
- /* X1W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_XYZ, I1_X__,
- I0_111, I1__Y_ | I1_CST } },
- /* Y1W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_YYY, I1_X__,
- I0_111, I1__Y_ | I1_CST } },
- /* Z1W */
- {4,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_ZZZ, I1_X__,
- I0_111, I1__Y_ | I1_CST } },
- /* 01W */
- {4,{0,1,2,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_000, I1_X__ | I1_CST,
- I0_111, I1__Y_ | I1_CST } },
- /* 11W */
- {3,{0,1,0,2},{ I0_WZY, I1_X__,
- I0_XXX, I1___Z,
- I0_111, I1_XY_ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- /* XX0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XXX, I1_XY_,
- 0,0,0,0}},
- /* YX0 */
- {3,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_YYY, I1_X__,
- 0,0}},
- /* ZX0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_ZXY, I1_XY_,
- 0,0,0,0}},
- /* WX0 */
- {3,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_WZY, I1_X__,
- 0,0}},
- /* 0X0 */
- {2,{2,0,0,0},{ I0_000, I1_X_Z | I1_CST,
- I0_XXX, I1__Y_,
- 0,0,0,0}},
- /* 1X0 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* XY0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XYZ, I1_XY_,
- 0,0,0,0}},
- /* YY0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_YYY, I1_XY_,
- 0,0,0,0}},
- /* ZY0 */
- {3,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_ZZZ, I1_X__,
- I0_YYY, I1__Y_,
- 0,0}},
- /* WY0 */
- {3,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XYZ, I1__Y_,
- I0_WZY, I1_X__,
- 0,0}},
- /* 0Y0 */
- {2,{2,0,0,0},{ I0_000, I1_X_Z | I1_CST,
- I0_XYZ, I1__Y_,
- 0,0,0,0}},
- /* 1Y0 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_XYZ, I1__Y_,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* XZ0 */
- {3,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_XYZ, I1_X__,
- I0_ZZZ, I1__Y_,
- 0,0}},
- /* YZ0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_YZX, I1_XY_,
- 0,0,0,0}},
- /* ZZ0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_ZZZ, I1_XY_,
- 0,0,0,0}},
- /* WZ0 */
- {2,{2,0,0,0},{ I0_000, I1___Z | I1_CST,
- I0_WZY, I1_XY_,
- 0,0,0,0}},
- /* 0Z0 */
- {2,{2,0,0,0},{ I0_000, I1_X_Z | I1_CST,
- I0_ZZZ, I1__Y_,
- 0,0,0,0}},
- /* 1Z0 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_ZZZ, I1__Y_,
- I0_111, I1_X__ | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* XW0 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1___Z | I1_CST,
- I0_XYZ, I1_X__ } },
- /* YW0 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1___Z | I1_CST,
- I0_YYY, I1_X__ } },
- /* ZW0 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1___Z | I1_CST,
- I0_ZZZ, I1_X__ } },
- /* WW0 */
- {3,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1_XY_,
- I0_000, I1___Z | I1_CST,
- 0,0}},
- /* 0W0 */
- {3,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1_X_Z | I1_CST,
- 0,0}},
- /* 1W0 */
- {4,{0,1,2,2},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1___Z | I1_CST,
- I0_111, I1_X__ | I1_CST } },
- SEMPTY,SEMPTY,
- /* X00 */
- {2,{2,0,0,0},{ I0_000, I1__YZ | I1_CST,
- I0_XYZ, I1_X__,
- 0,0,0,0}},
- /* Y00 */
- {2,{2,0,0,0},{ I0_000, I1__YZ | I1_CST,
- I0_YYY, I1_X__,
- 0,0,0,0}},
- /* Z00 */
- {2,{2,0,0,0},{ I0_000, I1__YZ | I1_CST,
- I0_ZZZ, I1_X__,
- 0,0,0,0}},
- /* W00 */
- {2,{2,0,0,0},{ I0_000, I1__YZ | I1_CST,
- I0_WZY, I1_X__,
- 0,0,0,0}},
- /* 000 */
- {1,{2,0,0,0},{ I0_000, I1_XYZ | I1_CST,
- 0, 0, 0, 0, 0, 0 } },
- /* 100 */
- {2,{2,2,0,0},{ I0_000, I1__YZ | I1_CST,
- I0_111, I1_X__ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* X10 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_XYZ, I1_X__,
- I0_111, I1__Y_ | I1_CST,
- 0,0}},
- /* Y10 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_YYY, I1_X__,
- I0_111, I1__Y_ | I1_CST,
- 0,0}},
- /* Z10 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_ZZZ, I1_X__,
- I0_111, I1__Y_ | I1_CST,
- 0,0}},
- /* W10 */
- {3,{2,0,2,0},{ I0_000, I1___Z | I1_CST,
- I0_WZY, I1_X__,
- I0_111, I1__Y_ | I1_CST,
- 0,0}},
- /* 010 */
- {2,{2,2,0,0},{ I0_000, I1_X_Z | I1_CST,
- I0_111, I1__Y_ | I1_CST,
- 0, 0, 0, 0 } },
- /* 110 */
- {2,{2,2,0,0},{ I0_000, I1___Z | I1_CST,
- I0_111, I1_XY_ | I1_CST,
- 0,0,0,0}},
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
-
-
-
- /* XX1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XXX, I1_XY_,
- 0,0,0,0}},
- /* YX1 */
- {3,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_YYY, I1_X__,
- 0,0}},
- /* ZX1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_ZXY, I1_XY_,
- 0,0,0,0}},
- /* WX1 */
- {3,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_WZY, I1_X__,
- 0,0}},
- /* 0X1 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_XXX, I1__Y_,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1X1 */
- {2,{2,0,0,0},{ I0_111, I1_X_Z | I1_CST,
- I0_XXX, I1__Y_,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XY1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XYZ, I1_XY_,
- 0,0,0,0}},
- /* YY1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_YYY, I1_XY_,
- 0,0,0,0}},
- /* ZY1 */
- {3,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_ZZZ, I1_X__,
- I0_YYY, I1__Y_,
- 0,0}},
- /* WY1 */
- {3,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XYZ, I1__Y_,
- I0_WZY, I1_X__,
- 0,0}},
- /* 0Y1 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_XYZ, I1__Y_,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1Y1 */
- {2,{2,0,0,0},{ I0_111, I1_X_Z | I1_CST,
- I0_XYZ, I1__Y_,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XZ1 */
- {3,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_XYZ, I1_X__,
- I0_ZZZ, I1__Y_,
- 0,0}},
- /* YZ1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_YZX, I1_XY_,
- 0,0,0,0}},
- /* ZZ1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_ZZZ, I1_XY_,
- 0,0,0,0}},
- /* WZ1 */
- {2,{2,0,0,0},{ I0_111, I1___Z | I1_CST,
- I0_WZY, I1_XY_,
- 0,0,0,0}},
- /* 0Z1 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_ZZZ, I1__Y_,
- I0_000, I1_X__ | I1_CST,
- 0,0}},
- /* 1Z1 */
- {2,{2,0,0,0},{ I0_111, I1_X_Z | I1_CST,
- I0_ZZZ, I1__Y_,
- 0,0,0,0}},
- SEMPTY,SEMPTY,
- /* XW1 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_000, I1___Z | I1_CST,
- I0_XYZ, I1_X__ } },
- /* YW1 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_111, I1___Z | I1_CST,
- I0_YYY, I1_X__ } },
- /* ZW1 */
- {4,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_111, I1___Z | I1_CST,
- I0_ZZZ, I1_X__ } },
- /* WW1 */
- {3,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1_XY_,
- I0_111, I1___Z | I1_CST,
- 0,0}},
- /* 0W1 */
- {4,{0,1,2,2},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_111, I1___Z | I1_CST,
- I0_000, I1_X__ | I1_CST } },
- /* 1W1 */
- {3,{0,1,2,0},{ I0_WZY, I1_XYZ,
- I0_XXX, I1__Y_,
- I0_111, I1_X_Z | I1_CST,
- 0,0}},
- SEMPTY,SEMPTY,
- /* X01 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_XYZ, I1_X__,
- I0_000, I1__Y_ | I1_CST,
- 0,0}},
- /* Y01 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_YYY, I1_X__,
- I0_000, I1__Y_ | I1_CST,
- 0,0}},
- /* Z01 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_ZZZ, I1_X__,
- I0_000, I1__Y_ | I1_CST,
- 0,0}},
- /* W01 */
- {3,{2,0,2,0},{ I0_111, I1___Z | I1_CST,
- I0_WZY, I1_X__,
- I0_000, I1__Y_ | I1_CST,
- 0,0}},
- /* 001 */
- {2,{2,2,0,0},{ I0_111, I1___Z | I1_CST,
- I0_000, I1_XY_ | I1_CST,
- 0,0,0,0}},
- /* 101 */
- {2,{2,2,0,0},{ I0_111, I1_X_Z | I1_CST,
- I0_000, I1__Y_ | I1_CST,
- 0, 0, 0, 0 } },
- SEMPTY,SEMPTY,
- /* X11 */
- {2,{2,0,0,0},{ I0_111, I1__YZ | I1_CST,
- I0_XYZ, I1_X__,
- 0,0,0,0}},
- /* Y11 */
- {2,{2,0,0,0},{ I0_111, I1__YZ | I1_CST,
- I0_YYY, I1_X__,
- 0,0,0,0}},
- /* Z11 */
- {2,{2,0,0,0},{ I0_111, I1__YZ | I1_CST,
- I0_ZZZ, I1_X__,
- 0,0,0,0}},
- /* W11 */
- {2,{2,0,0,0},{ I0_111, I1__YZ | I1_CST,
- I0_WZY, I1_X__,
- 0,0,0,0}},
- /* 011 */
- {2,{2,2,0,0},{ I0_111, I1__YZ | I1_CST,
- I0_000, I1_X__ | I1_CST,
- 0,0,0,0}},
- /* 111 */
- {1,{2,0,0,0},{ I0_111, I1_XYZ | I1_CST,
- 0, 0, 0, 0, 0, 0 } },
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,
- SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY,SEMPTY
-};
-
-/******************************************************************************
-* Color source mask table
-******************************************************************************/
-
-#define S_111 R300_FPI0_ARGC_ONE
-#define S_000 R300_FPI0_ARGC_ZERO
-
-#define S0XXX R300_FPI0_ARGC_SRC0C_XXX
-#define S0YYY R300_FPI0_ARGC_SRC0C_YYY
-#define S0ZZZ R300_FPI0_ARGC_SRC0C_ZZZ
-#define S0XYZ R300_FPI0_ARGC_SRC0C_XYZ
-#define S0ZXY R300_FPI0_ARGC_SRC0C_ZXY
-#define S0YZX R300_FPI0_ARGC_SRC0C_YZX
-#define S0WZY R300_FPI0_ARGC_SRC0CA_WZY
-#define S0WZY R300_FPI0_ARGC_SRC0CA_WZY
-
-#define S1XXX R300_FPI0_ARGC_SRC1C_XXX
-#define S1YYY R300_FPI0_ARGC_SRC1C_YYY
-#define S1ZZZ R300_FPI0_ARGC_SRC1C_ZZZ
-#define S1XYZ R300_FPI0_ARGC_SRC1C_XYZ
-#define S1ZXY R300_FPI0_ARGC_SRC1C_ZXY
-#define S1YZX R300_FPI0_ARGC_SRC1C_YZX
-#define S1WZY R300_FPI0_ARGC_SRC1CA_WZY
-
-#define S2XXX R300_FPI0_ARGC_SRC2C_XXX
-#define S2YYY R300_FPI0_ARGC_SRC2C_YYY
-#define S2ZZZ R300_FPI0_ARGC_SRC2C_ZZZ
-#define S2XYZ R300_FPI0_ARGC_SRC2C_XYZ
-#define S2ZXY R300_FPI0_ARGC_SRC2C_ZXY
-#define S2YZX R300_FPI0_ARGC_SRC2C_YZX
-#define S2WZY R300_FPI0_ARGC_SRC2CA_WZY
-
-#define ntnat 32
-
-const GLuint r300_swz_srcc_mask[3][512] = {
- {
- S0XXX,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S0YZX,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S0ZXY,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S0YYY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S0WZY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S0XYZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S0ZZZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,S_000,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,S_111,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat
- },
- {
- S1XXX,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S1YZX,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S1ZXY,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S1YYY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S1WZY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S1XYZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S1ZZZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,S_000,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,S_111,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat
- },
- {
- S2XXX,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S2YZX,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S2ZXY,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S2YYY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,S2WZY,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S2XYZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,S2ZZZ,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,S_000,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,S_111,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,ntnat,
- ntnat,ntnat
- }
-};
-
-/******************************************************************************
-* Alpha source mask table
-******************************************************************************/
-
-GLuint r300_swz_srca_mask[3][6] = {
- { R300_FPI2_ARGA_SRC0C_X,
- R300_FPI2_ARGA_SRC0C_Y,
- R300_FPI2_ARGA_SRC0C_Z,
- R300_FPI2_ARGA_SRC0A,
- R300_FPI2_ARGA_ZERO,
- R300_FPI2_ARGA_ONE },
- { R300_FPI2_ARGA_SRC1C_X,
- R300_FPI2_ARGA_SRC1C_Y,
- R300_FPI2_ARGA_SRC1C_Z,
- R300_FPI2_ARGA_SRC1A,
- R300_FPI2_ARGA_ZERO,
- R300_FPI2_ARGA_ONE },
- { R300_FPI2_ARGA_SRC2C_X,
- R300_FPI2_ARGA_SRC2C_Y,
- R300_FPI2_ARGA_SRC2C_Z,
- R300_FPI2_ARGA_SRC2A,
- R300_FPI2_ARGA_ZERO,
- R300_FPI2_ARGA_ONE },
-};
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.c
deleted file mode 100644
index 82379ebb3..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ /dev/null
@@ -1,774 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002.
-Copyright (C) 2004 Nicolai Haehnle.
-All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "context.h"
-#include "swrast/swrast.h"
-
-#include "r300_context.h"
-#include "radeon_ioctl.h"
-#include "r300_ioctl.h"
-#include "r300_cmdbuf.h"
-#include "r300_state.h"
-#include "r300_program.h"
-#include "radeon_reg.h"
-#include "r300_emit.h"
-
-#include "vblank.h"
-
-//#define CB_DPATH
-
-#define CLEARBUFFER_COLOR 0x1
-#define CLEARBUFFER_DEPTH 0x2
-#define CLEARBUFFER_STENCIL 0x4
-
-static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
-{
- GLcontext* ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
- GLuint cboffset, cbpitch;
- drm_r300_cmd_header_t* cmd2;
-#ifdef CB_DPATH
- r300ContextPtr rmesa=r300;
- LOCAL_VARS;
-#else
- int i;
-#endif
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s: %s buffer (%i,%i %ix%i)\n",
- __FUNCTION__, buffer ? "back" : "front",
- dPriv->x, dPriv->y, dPriv->w, dPriv->h);
-
- if (buffer) {
- cboffset = r300->radeon.radeonScreen->backOffset;
- cbpitch = r300->radeon.radeonScreen->backPitch;
- } else {
- cboffset = r300->radeon.radeonScreen->frontOffset;
- cbpitch = r300->radeon.radeonScreen->frontPitch;
- }
-
- cboffset += r300->radeon.radeonScreen->fbLocation;
-
-#ifndef CB_DPATH
- R300_STATECHANGE(r300, vir[0]);
- ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1;
- r300->hw.vir[0].cmd[1] = 0x21030003;
-
- R300_STATECHANGE(r300, vir[1]);
- ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = 1;
- r300->hw.vir[1].cmd[1] = 0xF688F688;
-
- R300_STATECHANGE(r300, vic);
- r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x00000001;
- r300->hw.vic.cmd[R300_VIC_CNTL_1] = 0x00000405;
-
- R300_STATECHANGE(r300, vof);
- r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
- | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
- r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */
-
- R300_STATECHANGE(r300, txe);
- r300->hw.txe.cmd[R300_TXE_ENABLE] = 0;
-
- R300_STATECHANGE(r300, vpt);
- r300->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(1.0);
- r300->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(dPriv->x);
- r300->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(1.0);
- r300->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(dPriv->y);
- r300->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(1.0);
- r300->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(0.0);
-
- R300_STATECHANGE(r300, at);
- r300->hw.at.cmd[R300_AT_ALPHA_TEST] = 0;
-
- R300_STATECHANGE(r300, bld);
- r300->hw.bld.cmd[R300_BLD_CBLEND] = 0;
- r300->hw.bld.cmd[R300_BLD_ABLEND] = 0;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else
- cbpitch |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- cbpitch |= R300_COLOR_TILE_ENABLE;
-
- R300_STATECHANGE(r300, cb);
- r300->hw.cb.cmd[R300_CB_OFFSET] = cboffset;
- r300->hw.cb.cmd[R300_CB_PITCH] = cbpitch;
-
- R300_STATECHANGE(r300, unk221C);
- r300->hw.unk221C.cmd[1] = R300_221C_CLEAR;
-
- R300_STATECHANGE(r300, ps);
- r300->hw.ps.cmd[R300_PS_POINTSIZE] =
- ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
- ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT);
-
- R300_STATECHANGE(r300, ri);
- for(i = 1; i <= 8; ++i)
- r300->hw.ri.cmd[i] = R300_RS_INTERP_USED;
-
- R300_STATECHANGE(r300, rc);
- /* The second constant is needed to get glxgears display anything .. */
- r300->hw.rc.cmd[1] = (1 << R300_RS_CNTL_CI_CNT_SHIFT) | R300_RS_CNTL_0_UNKNOWN_18;
- r300->hw.rc.cmd[2] = 0;
-
- R300_STATECHANGE(r300, rr);
- ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->packet0.count = 1;
- r300->hw.rr.cmd[1] = 0x00004000;
-
- R300_STATECHANGE(r300, cmk);
- if (flags & CLEARBUFFER_COLOR) {
- r300->hw.cmk.cmd[R300_CMK_COLORMASK] =
- (ctx->Color.ColorMask[BCOMP] ? R300_COLORMASK0_B : 0) |
- (ctx->Color.ColorMask[GCOMP] ? R300_COLORMASK0_G : 0) |
- (ctx->Color.ColorMask[RCOMP] ? R300_COLORMASK0_R : 0) |
- (ctx->Color.ColorMask[ACOMP] ? R300_COLORMASK0_A : 0);
- } else {
- r300->hw.cmk.cmd[R300_CMK_COLORMASK] = 0;
- }
-
- R300_STATECHANGE(r300, fp);
- r300->hw.fp.cmd[R300_FP_CNTL0] = 0; /* 1 pass, no textures */
- r300->hw.fp.cmd[R300_FP_CNTL1] = 0; /* no temporaries */
- r300->hw.fp.cmd[R300_FP_CNTL2] = 0; /* no offset, one ALU instr */
- r300->hw.fp.cmd[R300_FP_NODE0] = 0;
- r300->hw.fp.cmd[R300_FP_NODE1] = 0;
- r300->hw.fp.cmd[R300_FP_NODE2] = 0;
- r300->hw.fp.cmd[R300_FP_NODE3] = R300_PFS_NODE_LAST_NODE;
-
- R300_STATECHANGE(r300, fpi[0]);
- R300_STATECHANGE(r300, fpi[1]);
- R300_STATECHANGE(r300, fpi[2]);
- R300_STATECHANGE(r300, fpi[3]);
- ((drm_r300_cmd_header_t*)r300->hw.fpi[0].cmd)->packet0.count = 1;
- ((drm_r300_cmd_header_t*)r300->hw.fpi[1].cmd)->packet0.count = 1;
- ((drm_r300_cmd_header_t*)r300->hw.fpi[2].cmd)->packet0.count = 1;
- ((drm_r300_cmd_header_t*)r300->hw.fpi[3].cmd)->packet0.count = 1;
-
- /* MOV o0, t0 */
- r300->hw.fpi[0].cmd[1] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO));
- r300->hw.fpi[1].cmd[1] = FP_SELC(0,NO,XYZ,FP_TMP(0),0,0);
- r300->hw.fpi[2].cmd[1] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO));
- r300->hw.fpi[3].cmd[1] = FP_SELA(0,NO,W,FP_TMP(0),0,0);
-
- R300_STATECHANGE(r300, pvs);
- r300->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) |
- (0 << R300_PVS_CNTL_1_POS_END_SHIFT) |
- (1 << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
- r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0; /* no parameters */
- r300->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (1 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT);
-
- R300_STATECHANGE(r300, vpi);
- ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->packet0.count = 8;
-
- /* MOV o0, i0; */
- r300->hw.vpi.cmd[1] = VP_OUT(ADD,OUT,0,XYZW);
- r300->hw.vpi.cmd[2] = VP_IN(IN,0);
- r300->hw.vpi.cmd[3] = VP_ZERO();
- r300->hw.vpi.cmd[4] = 0;
-
- /* MOV o1, i1; */
- r300->hw.vpi.cmd[5] = VP_OUT(ADD,OUT,1,XYZW);
- r300->hw.vpi.cmd[6] = VP_IN(IN,1);
- r300->hw.vpi.cmd[7] = VP_ZERO();
- r300->hw.vpi.cmd[8] = 0;
-
- R300_STATECHANGE(r300, zs);
- if (flags & CLEARBUFFER_DEPTH) {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= 0x6; // test and write
- r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
-/*
- R300_STATECHANGE(r300, zb);
- r300->hw.zb.cmd[R300_ZB_OFFSET] =
- 1024*4*300 +
- r300->radeon.radeonScreen->frontOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.zb.cmd[R300_ZB_PITCH] =
- r300->radeon.radeonScreen->depthPitch;
-*/
- } else {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1; // disable
- r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
- }
-
- R300_STATECHANGE(r300, zs);
- if (flags & CLEARBUFFER_STENCIL) {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= ~R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_1] &=
- ~((R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT));
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
- (R300_ZS_ALWAYS<<R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) |
- (R300_ZS_ALWAYS<<R300_RB3D_ZS1_BACK_FUNC_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) ;
- r300->hw.zs.cmd[R300_ZS_CNTL_2] = r300->state.stencil.clear;
- }
-
- /* Make sure we have enough space */
- r300EnsureCmdBufSpace(r300, r300->hw.max_state_size + 9+8, __FUNCTION__);
-
- r300EmitState(r300);
-#else
- R300_STATECHANGE(r300, cb);
- reg_start(R300_RB3D_COLOROFFSET0, 0);
- e32(cboffset);
-
- if (r300->radeon.radeonScreen->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else
- cbpitch |= R300_COLOR_FORMAT_RGB565;
-
- reg_start(R300_RB3D_COLORPITCH0, 0);
- e32(cbpitch);
-
- R300_STATECHANGE(r300, cmk);
- reg_start(R300_RB3D_COLORMASK, 0);
-
- if (flags & CLEARBUFFER_COLOR) {
- e32((ctx->Color.ColorMask[BCOMP] ? R300_COLORMASK0_B : 0) |
- (ctx->Color.ColorMask[GCOMP] ? R300_COLORMASK0_G : 0) |
- (ctx->Color.ColorMask[RCOMP] ? R300_COLORMASK0_R : 0) |
- (ctx->Color.ColorMask[ACOMP] ? R300_COLORMASK0_A : 0));
- } else {
- e32(0);
- }
-
- R300_STATECHANGE(r300, zs);
- reg_start(R300_RB3D_ZSTENCIL_CNTL_0, 2);
-
- {
- uint32_t t1, t2;
-
- t1 = r300->hw.zs.cmd[R300_ZS_CNTL_0];
- t2 = r300->hw.zs.cmd[R300_ZS_CNTL_1];
-
- if (flags & CLEARBUFFER_DEPTH) {
- t1 &= R300_RB3D_STENCIL_ENABLE;
- t1 |= 0x6; // test and write
-
- t2 &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
- t2 |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
-/*
- R300_STATECHANGE(r300, zb);
- r300->hw.zb.cmd[R300_ZB_OFFSET] =
- 1024*4*300 +
- r300->radeon.radeonScreen->frontOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.zb.cmd[R300_ZB_PITCH] =
- r300->radeon.radeonScreen->depthPitch;
-*/
- } else {
- t1 &= R300_RB3D_STENCIL_ENABLE;
- t1 |= R300_RB3D_Z_DISABLED_1; // disable
-
- t2 &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
- }
-
- if (flags & CLEARBUFFER_STENCIL) {
- t1 &= ~R300_RB3D_STENCIL_ENABLE;
- t1 |= R300_RB3D_STENCIL_ENABLE;
-
- t2 &=
- ~((R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT));
- t2 |=
- (R300_ZS_ALWAYS<<R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) |
- (R300_ZS_ALWAYS<<R300_RB3D_ZS1_BACK_FUNC_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) ;
- }
-
- e32(t1);
- e32(t2);
- e32(r300->state.stencil.clear);
- }
-
-#endif
-
- cmd2 = (drm_r300_cmd_header_t*)r300AllocCmdBuf(r300, 9, __FUNCTION__);
- cmd2[0].packet3.cmd_type = R300_CMD_PACKET3;
- cmd2[0].packet3.packet = R300_CMD_PACKET3_CLEAR;
- cmd2[1].u = r300PackFloat32(dPriv->w / 2.0);
- cmd2[2].u = r300PackFloat32(dPriv->h / 2.0);
- cmd2[3].u = r300PackFloat32(ctx->Depth.Clear);
- cmd2[4].u = r300PackFloat32(1.0);
- cmd2[5].u = r300PackFloat32(ctx->Color.ClearColor[0]);
- cmd2[6].u = r300PackFloat32(ctx->Color.ClearColor[1]);
- cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]);
- cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);
-
-}
-
-#ifdef CB_DPATH
-static void r300EmitClearState(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- r300ContextPtr rmesa=r300;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
- int i;
- LOCAL_VARS;
-
- R300_STATECHANGE(r300, vir[0]);
- reg_start(R300_VAP_INPUT_ROUTE_0_0, 0);
- e32(0x21030003);
-
- R300_STATECHANGE(r300, vir[1]);
- reg_start(R300_VAP_INPUT_ROUTE_1_0, 0);
- e32(0xF688F688);
-
- R300_STATECHANGE(r300, vic);
- reg_start(R300_VAP_INPUT_CNTL_0, 1);
- e32(0x00000001);
- e32(0x00000405);
-
- R300_STATECHANGE(r300, vof);
- reg_start(R300_VAP_OUTPUT_VTX_FMT_0, 1);
- e32(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT);
- e32(0); /* no textures */
-
-
- R300_STATECHANGE(r300, txe);
- reg_start(R300_TX_ENABLE, 0);
- e32(0);
-
- R300_STATECHANGE(r300, vpt);
- reg_start(R300_SE_VPORT_XSCALE, 5);
- efloat(1.0);
- efloat(dPriv->x);
- efloat(1.0);
- efloat(dPriv->y);
- efloat(1.0);
- efloat(0.0);
-
- R300_STATECHANGE(r300, at);
- reg_start(R300_PP_ALPHA_TEST, 0);
- e32(0);
-
- R300_STATECHANGE(r300, bld);
- reg_start(R300_RB3D_CBLEND, 1);
- e32(0);
- e32(0);
-
- R300_STATECHANGE(r300, unk221C);
- reg_start(0x221C, 0);
- e32(R300_221C_CLEAR);
-
- R300_STATECHANGE(r300, ps);
- reg_start(R300_RE_POINTSIZE, 0);
- e32(((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
- ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
-
- R300_STATECHANGE(r300, ri);
- reg_start(R300_RS_INTERP_0, 8);
- for(i = 0; i < 8; ++i){
- e32(R300_RS_INTERP_USED);
- }
-
- R300_STATECHANGE(r300, rc);
- /* The second constant is needed to get glxgears display anything .. */
- reg_start(R300_RS_CNTL_0, 1);
- e32(R300_RS_CNTL_0_UNKNOWN_7 | R300_RS_CNTL_0_UNKNOWN_18);
- e32(0);
-
- R300_STATECHANGE(r300, rr);
- reg_start(R300_RS_ROUTE_0, 0);
- e32(0x00004000);
-
- R300_STATECHANGE(r300, fp);
- reg_start(R300_PFS_CNTL_0, 2);
- e32(0);
- e32(0);
- e32(0);
- reg_start(R300_PFS_NODE_0, 3);
- e32(0);
- e32(0);
- e32(0);
- e32(R300_PFS_NODE_LAST_NODE);
-
- R300_STATECHANGE(r300, fpi[0]);
- R300_STATECHANGE(r300, fpi[1]);
- R300_STATECHANGE(r300, fpi[2]);
- R300_STATECHANGE(r300, fpi[3]);
-
- reg_start(R300_PFS_INSTR0_0, 0);
- e32(FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
-
- reg_start(R300_PFS_INSTR1_0, 0);
- e32(FP_SELC(0,NO,XYZ,FP_TMP(0),0,0));
-
- reg_start(R300_PFS_INSTR2_0, 0);
- e32(FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
-
- reg_start(R300_PFS_INSTR3_0, 0);
- e32(FP_SELA(0,NO,W,FP_TMP(0),0,0));
-
- R300_STATECHANGE(r300, pvs);
- reg_start(R300_VAP_PVS_CNTL_1, 2);
- e32((0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) |
- (0 << R300_PVS_CNTL_1_POS_END_SHIFT) |
- (1 << R300_PVS_CNTL_1_PROGRAM_END_SHIFT));
- e32(0);
- e32(1 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT);
-
- R300_STATECHANGE(r300, vpi);
- vsf_start_fragment(0x0, 8);
- e32(VP_OUT(ADD,OUT,0,XYZW));
- e32(VP_IN(IN,0));
- e32(VP_ZERO());
- e32(0);
-
- e32(VP_OUT(ADD,OUT,1,XYZW));
- e32(VP_IN(IN,1));
- e32(VP_ZERO());
- e32(0);
-
-}
-#endif
-
-/**
- * Buffer clear
- */
-static void r300Clear(GLcontext * ctx, GLbitfield mask, GLboolean all,
- GLint cx, GLint cy, GLint cw, GLint ch)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
- int flags = 0;
- int bits = 0;
- int swapped;
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s: all=%d cx=%d cy=%d cw=%d ch=%d\n",
- __FUNCTION__, all, cx, cy, cw, ch);
-
- {
- LOCK_HARDWARE(&r300->radeon);
- UNLOCK_HARDWARE(&r300->radeon);
- if (dPriv->numClipRects == 0)
- return;
- }
-
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- flags |= BUFFER_BIT_FRONT_LEFT;
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if (mask & BUFFER_BIT_BACK_LEFT) {
- flags |= BUFFER_BIT_BACK_LEFT;
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
-
- if (mask & BUFFER_BIT_DEPTH) {
- bits |= CLEARBUFFER_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if ( (mask & BUFFER_BIT_STENCIL) && r300->state.stencil.hw_stencil) {
- bits |= CLEARBUFFER_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
-
- if (mask) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n",
- __FUNCTION__, mask);
- _swrast_Clear(ctx, mask, all, cx, cy, cw, ch);
- }
-
- swapped = r300->radeon.doPageFlip && (r300->radeon.sarea->pfCurrentPage == 1);
-
-#ifdef CB_DPATH
- if(flags || bits)
- r300EmitClearState(ctx);
-#endif
-
- if (flags & BUFFER_BIT_FRONT_LEFT) {
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped);
- bits = 0;
- }
-
- if (flags & BUFFER_BIT_BACK_LEFT) {
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped ^ 1);
- bits = 0;
- }
-
- if (bits)
- r300ClearBuffer(r300, bits, 0);
-
-#ifndef CB_DPATH
- /* Recalculate the hardware state. This could be done more efficiently,
- * but do keep it like this for now.
- */
- r300ResetHwState(r300);
-
- /* r300ClearBuffer has trampled all over the hardware state.. */
- r300->hw.all_dirty=GL_TRUE;
-#endif
-}
-
-void r300Flush(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit)
- r300FlushCmdBuf(r300, __FUNCTION__);
-}
-
-void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
-{
- struct r300_dma_buffer *dmabuf;
- int fd = rmesa->radeon.dri.fd;
- int index = 0;
- int size = 0;
- drmDMAReq dma;
- int ret;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush(rmesa);
- }
-
- if (rmesa->dma.current.buf)
- r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__);
-
- if (rmesa->dma.nr_released_bufs > 4)
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-
- dma.context = rmesa->radeon.dri.hwContext;
- dma.send_count = 0;
- dma.send_list = NULL;
- dma.send_sizes = NULL;
- dma.flags = 0;
- dma.request_count = 1;
- dma.request_size = RADEON_BUFFER_SIZE;
- dma.request_list = &index;
- dma.request_sizes = &size;
- dma.granted_count = 0;
-
- LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */
-
- ret = drmDMA(fd, &dma);
-
- if (ret != 0) {
- /* Try to release some buffers and wait until we can't get any more */
- if (rmesa->dma.nr_released_bufs) {
- r300FlushCmdBufLocked(rmesa, __FUNCTION__);
- }
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Waiting for buffers\n");
-
- radeonWaitForIdleLocked(&rmesa->radeon);
- ret = drmDMA(fd, &dma);
-
- if (ret != 0) {
- UNLOCK_HARDWARE(&rmesa->radeon);
- fprintf(stderr, "Error: Could not get dma buffer... exiting\n");
- exit(-1);
- }
- }
-
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Allocated buffer %d\n", index);
-
- dmabuf = CALLOC_STRUCT(r300_dma_buffer);
- dmabuf->buf = &rmesa->radeon.radeonScreen->buffers->list[index];
- dmabuf->refcount = 1;
-
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = dmabuf->buf->address;
- rmesa->dma.current.end = dmabuf->buf->total;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-}
-
-void r300ReleaseDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region, const char *caller)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (--region->buf->refcount == 0) {
- drm_radeon_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
- fprintf(stderr, "%s -- DISCARD BUF %d\n", __FUNCTION__,
- region->buf->buf->idx);
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa,
- sizeof(*cmd) / 4,
- __FUNCTION__);
- cmd->dma.cmd_type = R300_CMD_DMA_DISCARD;
- cmd->dma.buf_idx = region->buf->buf->idx;
-
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
- }
-
- region->buf = 0;
- region->start = 0;
-}
-
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void r300AllocDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region,
- int bytes, int alignment)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (region->buf)
- r300ReleaseDmaRegion(rmesa, region, __FUNCTION__);
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if (rmesa->dma.current.ptr + bytes > rmesa->dma.current.end)
- r300RefillCurrentDmaRegion(rmesa);
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-
- assert(rmesa->dma.current.ptr <= rmesa->dma.current.end);
-}
-
-/* Called via glXGetMemoryOffsetMESA() */
-GLuint r300GetMemoryOffsetMESA(__DRInativeDisplay * dpy, int scrn,
- const GLvoid * pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- r300ContextPtr rmesa;
- GLuint card_offset;
-
- if (!ctx || !(rmesa = R300_CONTEXT(ctx))) {
- fprintf(stderr, "%s: no context\n", __FUNCTION__);
- return ~0;
- }
-
- if (!r300IsGartMemory(rmesa, pointer, 0))
- return ~0;
-
- if (rmesa->radeon.dri.drmMinor < 6)
- return ~0;
-
- card_offset = r300GartOffsetFromVirtual(rmesa, pointer);
-
- return card_offset - rmesa->radeon.radeonScreen->gart_base;
-}
-
-GLboolean r300IsGartMemory(r300ContextPtr rmesa, const GLvoid * pointer,
- GLint size)
-{
- int offset =
- (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- int valid = (size >= 0 && offset >= 0
- && offset + size < rmesa->radeon.radeonScreen->gartTextures.size);
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "r300IsGartMemory( %p ) : %d\n", pointer,
- valid);
-
- return valid;
-}
-
-GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, const GLvoid * pointer)
-{
- int offset =
- (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
-
- //fprintf(stderr, "offset=%08x\n", offset);
-
- if (offset < 0 || offset > rmesa->radeon.radeonScreen->gartTextures.size)
- return ~0;
- else
- return rmesa->radeon.radeonScreen->gart_texture_offset + offset;
-}
-
-void r300InitIoctlFuncs(struct dd_function_table *functions)
-{
- functions->Clear = r300Clear;
- functions->Finish = radeonFinish;
- functions->Flush = r300Flush;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.h
deleted file mode 100644
index 5514214cc..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_ioctl.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_IOCTL_H__
-#define __R300_IOCTL_H__
-
-#include "r300_context.h"
-#include "radeon_drm.h"
-
-extern GLuint r300GetMemoryOffsetMESA(__DRInativeDisplay * dpy, int scrn,
- const GLvoid * pointer);
-
-extern GLboolean r300IsGartMemory(r300ContextPtr rmesa, const GLvoid * pointer,
- GLint size);
-
-extern GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa,
- const GLvoid * pointer);
-
-extern void r300Flush(GLcontext * ctx);
-
-extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa);
-extern void r300ReleaseDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region, const char *caller);
-extern void r300AllocDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region,
- int bytes, int alignment);
-
-extern void r300InitIoctlFuncs(struct dd_function_table *functions);
-
-#endif /* __R300_IOCTL_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c
deleted file mode 100644
index 1908ac07a..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c
+++ /dev/null
@@ -1,561 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "imports.h"
-#include "macros.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-
-#include "r300_context.h"
-#include "radeon_ioctl.h"
-#include "r300_state.h"
-#include "r300_maos.h"
-#include "r300_ioctl.h"
-
-#define DEBUG_ALL DEBUG_VERTS
-
-
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int __tmp; \
- __asm__ __volatile__( "rep ; movsl" \
- : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
- : "0" (nr), \
- "D" ((long)dst), \
- "S" ((long)src) ); \
-} while (0)
-#else
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int j; \
- for ( j = 0 ; j < nr ; j++ ) \
- dst[j] = ((int *)src)[j]; \
- dst += nr; \
-} while (0)
-#endif
-
-static void emit_vec4(GLcontext * ctx,
- struct r300_dma_region *rvb,
- GLvoid *data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4)
- COPY_DWORDS(out, data, count);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out++;
- data += stride;
- }
-}
-
-static void emit_vec8(GLcontext * ctx,
- struct r300_dma_region *rvb,
- GLvoid *data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 8)
- COPY_DWORDS(out, data, count * 2);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out += 2;
- data += stride;
- }
-}
-
-static void emit_vec12(GLcontext * ctx,
- struct r300_dma_region *rvb,
- GLvoid *data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 12)
- COPY_DWORDS(out, data, count * 3);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out[2] = *(int *)(data + 8);
- out += 3;
- data += stride;
- }
-}
-
-static void emit_vec16(GLcontext * ctx,
- struct r300_dma_region *rvb,
- GLvoid *data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 16)
- COPY_DWORDS(out, data, count * 4);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out[2] = *(int *)(data + 8);
- out[3] = *(int *)(data + 12);
- out += 4;
- data += stride;
- }
-}
-
-static void emit_vector(GLcontext * ctx,
- struct r300_dma_region *rvb,
- GLvoid *data, int size, int stride, int count)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d size %d stride %d\n",
- __FUNCTION__, count, size, stride);
-
- if(r300IsGartMemory(rmesa, data, size*stride)){
- rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
- rvb->start = (char *)data - rvb->address;
- rvb->aos_offset = r300GartOffsetFromVirtual(rmesa, data);
-
- if(stride == 0)
- rvb->aos_stride = 0;
- else
- rvb->aos_stride = stride / 4;
-
- rvb->aos_size = size;
- return;
- }
-
- /* Gets triggered when playing with future_hw_tcl_on ...*/
- //assert(!rvb->buf);
-
- if (stride == 0) {
- r300AllocDmaRegion(rmesa, rvb, size * 4, 4);
- count = 1;
- rvb->aos_offset = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = size;
- } else {
- r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4); /* alignment? */
- rvb->aos_offset = GET_START(rvb);
- rvb->aos_stride = size;
- rvb->aos_size = size;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 1:
- emit_vec4(ctx, rvb, data, stride, count);
- break;
- case 2:
- emit_vec8(ctx, rvb, data, stride, count);
- break;
- case 3:
- emit_vec12(ctx, rvb, data, stride, count);
- break;
- case 4:
- emit_vec16(ctx, rvb, data, stride, count);
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-
-}
-
-void r300EmitElts(GLcontext * ctx, GLuint *elts, unsigned long n_elts)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_dma_region *rvb=&rmesa->state.elt_dma;
- unsigned short int *out;
- int i;
-
- if(r300IsGartMemory(rmesa, elts, n_elts*sizeof(unsigned short int))){
- rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
- rvb->start = (char *)elts - rvb->address;
- rvb->aos_offset = rmesa->radeon.radeonScreen->gart_texture_offset + rvb->start;
- return ;
- }
-
- r300AllocDmaRegion(rmesa, rvb, n_elts*sizeof(unsigned short int), 2);
-
- out = (unsigned short int *)(rvb->address + rvb->start);
-
- for(i=0; i < n_elts; i++)
- out[i]=(unsigned short int)elts[i];
-}
-
-/* Emit vertex data to GART memory (unless immediate mode)
- * Route inputs to the vertex processor
- */
-void r300EmitArrays(GLcontext * ctx, GLboolean immd)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- r300ContextPtr r300 = rmesa;
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLuint nr = 0;
- GLuint count = VB->Count;
- GLuint dw,mask;
- GLuint vic_1 = 0; /* R300_VAP_INPUT_CNTL_1 */
- GLuint aa_vap_reg = 0; /* VAP register assignment */
- GLuint i;
- GLuint inputs = 0;
-
-
-#define CONFIGURE_AOS(r, f, v, sz, cn) { \
- if (RADEON_DEBUG & DEBUG_STATE) \
- fprintf(stderr, "Enabling "#v "\n"); \
- if (++nr >= R300_MAX_AOS_ARRAYS) { \
- fprintf(stderr, "Aieee! AOS array count exceeded!\n"); \
- exit(-1); \
- } \
- \
- if (hw_tcl_on == GL_FALSE) \
- rmesa->state.aos[nr-1].aos_reg = aa_vap_reg++; \
- rmesa->state.aos[nr-1].aos_format = f; \
- if (immd) { \
- rmesa->state.aos[nr-1].aos_size = 4; \
- rmesa->state.aos[nr-1].aos_stride = 4; \
- rmesa->state.aos[nr-1].aos_offset = 0; \
- } else { \
- emit_vector(ctx, \
- &rmesa->state.aos[nr-1], \
- v->data, \
- sz, \
- v->stride, \
- cn); \
- rmesa->state.vap_reg.r=rmesa->state.aos[nr-1].aos_reg; \
- } \
-}
-
- if (hw_tcl_on) {
- GLuint InputsRead = CURRENT_VERTEX_SHADER(ctx)->InputsRead;
- struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if (InputsRead & (1<<VERT_ATTRIB_POS)) {
- inputs |= _TNL_BIT_POS;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_POS];
- }
- if (InputsRead & (1<<VERT_ATTRIB_NORMAL)) {
- inputs |= _TNL_BIT_NORMAL;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_NORMAL];
- }
- if (InputsRead & (1<<VERT_ATTRIB_COLOR0)) {
- inputs |= _TNL_BIT_COLOR0;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR0];
- }
- if (InputsRead & (1<<VERT_ATTRIB_COLOR1)) {
- inputs |= _TNL_BIT_COLOR1;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR1];
- }
- if (InputsRead & (1<<VERT_ATTRIB_FOG)) {
- inputs |= _TNL_BIT_FOG;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_FOG];
- }
- if(ctx->Const.MaxTextureUnits > 8) { /* Not sure if this can even happen... */
- fprintf(stderr, "%s: Cant handle that many inputs\n", __FUNCTION__);
- exit(-1);
- }
- for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
- if (InputsRead & (1<<(VERT_ATTRIB_TEX0+i))) {
- inputs |= _TNL_BIT_TEX0<<i;
- rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_TEX0+i];
- }
- }
- nr = 0;
- } else {
- inputs = TNL_CONTEXT(ctx)->render_inputs;
- }
- rmesa->state.render_inputs = inputs;
-
- if (inputs & _TNL_BIT_POS) {
- CONFIGURE_AOS(i_coords, AOS_FORMAT_FLOAT,
- VB->ObjPtr,
- immd ? 4 : VB->ObjPtr->size,
- count);
-
- vic_1 |= R300_INPUT_CNTL_POS;
- }
-
- if (inputs & _TNL_BIT_NORMAL) {
- CONFIGURE_AOS(i_normal, AOS_FORMAT_FLOAT,
- VB->NormalPtr,
- immd ? 4 : VB->NormalPtr->size,
- count);
-
- vic_1 |= R300_INPUT_CNTL_NORMAL;
- }
-
- if (inputs & _TNL_BIT_COLOR0) {
- int emitsize=4;
-
- if (!immd) {
- if (VB->ColorPtr[0]->size == 4 &&
- (VB->ColorPtr[0]->stride != 0 ||
- VB->ColorPtr[0]->data[0][3] != 1.0)) {
- emitsize = 4;
- } else {
- emitsize = 3;
- }
- }
-
- CONFIGURE_AOS(i_color[0], AOS_FORMAT_FLOAT_COLOR,
- VB->ColorPtr[0],
- immd ? 4 : emitsize,
- count);
-
- vic_1 |= R300_INPUT_CNTL_COLOR;
- }
-
- if (inputs & _TNL_BIT_COLOR1) {
- CONFIGURE_AOS(i_color[1], AOS_FORMAT_FLOAT_COLOR,
- VB->SecondaryColorPtr[0],
- immd ? 4 : VB->SecondaryColorPtr[0]->size,
- count);
- }
-
-#if 0
- if (inputs & _TNL_BIT_FOG) {
- CONFIGURE_AOS( AOS_FORMAT_FLOAT,
- VB->FogCoordPtr,
- immd ? 4 : VB->FogCoordPtr->size,
- count);
- }
-#endif
-
- r300->state.texture.tc_count = 0;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (inputs & (_TNL_BIT_TEX0 << i)) {
- CONFIGURE_AOS(i_tex[i], AOS_FORMAT_FLOAT,
- VB->TexCoordPtr[i],
- immd ? 4 : VB->TexCoordPtr[i]->size,
- count);
-
- vic_1 |= R300_INPUT_CNTL_TC0 << i;
- r300->state.texture.tc_count++;
- }
- }
-
-#define SHOW_INFO(n) do { \
- if (RADEON_DEBUG & DEBUG_ALL) { \
- fprintf(stderr, "RR[%d] - sz=%d, reg=%d, fmt=%d -- st=%d, of=0x%08x\n", \
- n, \
- r300->state.aos[n].aos_size, \
- r300->state.aos[n].aos_reg, \
- r300->state.aos[n].aos_format, \
- r300->state.aos[n].aos_stride, \
- r300->state.aos[n].aos_offset); \
- } \
-} while(0);
-
- /* setup INPUT_ROUTE */
- R300_STATECHANGE(r300, vir[0]);
- for(i=0;i+1<nr;i+=2){
- SHOW_INFO(i)
- SHOW_INFO(i+1)
- dw=(r300->state.aos[i].aos_size-1)
- | ((r300->state.aos[i].aos_reg)<<8)
- | (r300->state.aos[i].aos_format<<14)
- | (((r300->state.aos[i+1].aos_size-1)
- | ((r300->state.aos[i+1].aos_reg)<<8)
- | (r300->state.aos[i+1].aos_format<<14))<<16);
-
- if(i+2==nr){
- dw|=(1<<(13+16));
- }
- r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
- }
- if(nr & 1){
- SHOW_INFO(nr-1)
- dw=(r300->state.aos[nr-1].aos_size-1)
- | (r300->state.aos[nr-1].aos_format<<14)
- | ((r300->state.aos[nr-1].aos_reg)<<8)
- | (1<<13);
- r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
- //fprintf(stderr, "vir0 dw=%08x\n", dw);
- }
- /* Set the rest of INPUT_ROUTE_0 to 0 */
- //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[0].cmd[R300_VIR_CNTL_0+i]=(0x0);
- ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = (nr+1)>>1;
-
-
- /* Mesa assumes that all missing components are from (0, 0, 0, 1) */
-#define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<<R300_INPUT_ROUTE_X_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_Y<<R300_INPUT_ROUTE_Y_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_Z<<R300_INPUT_ROUTE_Z_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_W<<R300_INPUT_ROUTE_W_SHIFT))
-
-#define ALL_DEFAULT ((R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_X_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Y_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Z_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ONE<<R300_INPUT_ROUTE_W_SHIFT))
-
- R300_STATECHANGE(r300, vir[1]);
-
- for(i=0;i+1<nr;i+=2){
- /* do i first.. */
- mask=(1<<(r300->state.aos[i].aos_size*3))-1;
- dw=(ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE;
-
- /* i+1 */
- mask=(1<<(r300->state.aos[i+1].aos_size*3))-1;
- dw|=(
- (ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE
- )<<16;
-
- r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
- }
- if(nr & 1){
- mask=(1<<(r300->state.aos[nr-1].aos_size*3))-1;
- dw=(ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE;
- r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
- //fprintf(stderr, "vir1 dw=%08x\n", dw);
- }
- /* Set the rest of INPUT_ROUTE_1 to 0 */
- //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[1].cmd[R300_VIR_CNTL_0+i]=0x0;
- ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = (nr+1)>>1;
-
- /* Set up input_cntl */
- /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
- R300_STATECHANGE(r300, vic);
- r300->hw.vic.cmd[R300_VIC_CNTL_0]=0x5555; /* Hard coded value, no idea what it means */
- r300->hw.vic.cmd[R300_VIC_CNTL_1]=vic_1;
-
-#if 0
- r300->hw.vic.cmd[R300_VIC_CNTL_1]=0;
-
- if(r300->state.render_inputs & _TNL_BIT_POS)
- r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_POS;
-
- if(r300->state.render_inputs & _TNL_BIT_NORMAL)
- r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_NORMAL;
-
- if(r300->state.render_inputs & _TNL_BIT_COLOR0)
- r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_COLOR;
-
- for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i))
- r300->hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<<i);
-#endif
-
- /* Stage 3: VAP output */
-
- R300_STATECHANGE(r300, vof);
-
- r300->hw.vof.cmd[R300_VOF_CNTL_0]=0;
- r300->hw.vof.cmd[R300_VOF_CNTL_1]=0;
- if (hw_tcl_on){
- GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
-
- if(OutputsWritten & (1<<VERT_RESULT_HPOS))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if(OutputsWritten & (1<<VERT_RESULT_COL0))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
- /*if(OutputsWritten & (1<<VERT_RESULT_COL1))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
- if(OutputsWritten & (1<<VERT_RESULT_BFC0))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
- if(OutputsWritten & (1<<VERT_RESULT_BFC1))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;*/
- //if(OutputsWritten & (1<<VERT_RESULT_FOGC))
-
- if(OutputsWritten & (1<<VERT_RESULT_PSIZ))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
-
- for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(OutputsWritten & (1<<(VERT_RESULT_TEX0+i)))
- r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4<<(3*i));
- } else {
- if(inputs & _TNL_BIT_POS)
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if(inputs & _TNL_BIT_COLOR0)
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
- if(inputs & _TNL_BIT_COLOR1)
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
-
- for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(inputs & (_TNL_BIT_TEX0<<i))
- r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
- }
-
- rmesa->state.aos_count = nr;
-}
-
-void r300ReleaseArrays(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int i;
-
- r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__);
- for (i=0;i<rmesa->state.aos_count;i++) {
- r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
- }
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.h
deleted file mode 100644
index f76c94a21..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R300_MAOS_H__
-#define __R300_MAOS_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "r300_context.h"
-
-extern void r300EmitElts(GLcontext * ctx, GLuint *elts, unsigned long n_elts);
-extern void r300EmitArrays(GLcontext * ctx, GLboolean immd);
-extern void r300ReleaseArrays(GLcontext * ctx);
-
-#endif
-#endif
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_program.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_program.h
deleted file mode 100644
index d1754c066..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_program.h
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
-Copyright (C) 2004 Nicolai Haehnle. All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_PROGRAM_H__
-#define __R300_PROGRAM_H__
-
-#include "r300_reg.h"
-
-/**
- * Vertex program helper macros
- */
-
-/* Produce out dword */
-#define VP_OUTCLASS_TMP R300_VPI_OUT_REG_CLASS_TEMPORARY
-#define VP_OUTCLASS_OUT R300_VPI_OUT_REG_CLASS_RESULT
-
-#define VP_OUTMASK_X R300_VPI_OUT_WRITE_X
-#define VP_OUTMASK_Y R300_VPI_OUT_WRITE_Y
-#define VP_OUTMASK_Z R300_VPI_OUT_WRITE_Z
-#define VP_OUTMASK_W R300_VPI_OUT_WRITE_W
-#define VP_OUTMASK_XY (VP_OUTMASK_X|VP_OUTMASK_Y)
-#define VP_OUTMASK_XZ (VP_OUTMASK_X|VP_OUTMASK_Z)
-#define VP_OUTMASK_XW (VP_OUTMASK_X|VP_OUTMASK_W)
-#define VP_OUTMASK_XYZ (VP_OUTMASK_XY|VP_OUTMASK_Z)
-#define VP_OUTMASK_XYW (VP_OUTMASK_XY|VP_OUTMASK_W)
-#define VP_OUTMASK_XZW (VP_OUTMASK_XZ|VP_OUTMASK_W)
-#define VP_OUTMASK_XYZW (VP_OUTMASK_XYZ|VP_OUTMASK_W)
-#define VP_OUTMASK_YZ (VP_OUTMASK_Y|VP_OUTMASK_Z)
-#define VP_OUTMASK_YW (VP_OUTMASK_Y|VP_OUTMASK_W)
-#define VP_OUTMASK_YZW (VP_OUTMASK_YZ|VP_OUTMASK_W)
-#define VP_OUTMASK_ZW (VP_OUTMASK_Z|VP_OUTMASK_W)
-
-#define VP_OUT(instr,outclass,outidx,outmask) \
- (R300_VPI_OUT_OP_##instr | \
- ((outidx) << R300_VPI_OUT_REG_INDEX_SHIFT) | \
- VP_OUTCLASS_##outclass | \
- VP_OUTMASK_##outmask)
-
-/* Produce in dword */
-#define VP_INCLASS_TMP R300_VPI_IN_REG_CLASS_TEMPORARY
-#define VP_INCLASS_IN R300_VPI_IN_REG_CLASS_ATTRIBUTE
-#define VP_INCLASS_CONST R300_VPI_IN_REG_CLASS_PARAMETER
-
-#define VP_IN(class,idx) \
- (((idx) << R300_VPI_IN_REG_INDEX_SHIFT) | \
- VP_INCLASS_##class | \
- (R300_VPI_IN_SELECT_X << R300_VPI_IN_X_SHIFT) | \
- (R300_VPI_IN_SELECT_Y << R300_VPI_IN_Y_SHIFT) | \
- (R300_VPI_IN_SELECT_Z << R300_VPI_IN_Z_SHIFT) | \
- (R300_VPI_IN_SELECT_W << R300_VPI_IN_W_SHIFT))
-#define VP_ZERO() \
- ((R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_X_SHIFT) | \
- (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_Y_SHIFT) | \
- (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_Z_SHIFT) | \
- (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_W_SHIFT))
-#define VP_ONE() \
- ((R300_VPI_IN_SELECT_ONE << R300_VPI_IN_X_SHIFT) | \
- (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_Y_SHIFT) | \
- (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_Z_SHIFT) | \
- (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_W_SHIFT))
-
-#define VP_NEG(in,comp) ((in) ^ (R300_VPI_IN_NEG_##comp))
-#define VP_NEGALL(in,comp) VP_NEG(VP_NEG(VP_NEG(VP_NEG((in),X),Y),Z),W)
-
-/**
- * Fragment program helper macros
- */
-
-/* Produce unshifted source selectors */
-#define FP_TMP(idx) (idx)
-#define FP_CONST(idx) ((idx) | (1 << 5))
-
-/* Produce source/dest selector dword */
-#define FP_SELC_MASK_NO 0
-#define FP_SELC_MASK_X 1
-#define FP_SELC_MASK_Y 2
-#define FP_SELC_MASK_XY 3
-#define FP_SELC_MASK_Z 4
-#define FP_SELC_MASK_XZ 5
-#define FP_SELC_MASK_YZ 6
-#define FP_SELC_MASK_XYZ 7
-
-#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_FPI1_DSTC_SHIFT) | \
- (FP_SELC_MASK_##regmask << 23) | \
- (FP_SELC_MASK_##outmask << 26) | \
- ((src0) << R300_FPI1_SRC0C_SHIFT) | \
- ((src1) << R300_FPI1_SRC1C_SHIFT) | \
- ((src2) << R300_FPI1_SRC2C_SHIFT))
-
-#define FP_SELA_MASK_NO 0
-#define FP_SELA_MASK_W 1
-
-#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_FPI3_DSTA_SHIFT) | \
- (FP_SELA_MASK_##regmask << 23) | \
- (FP_SELA_MASK_##outmask << 24) | \
- ((src0) << R300_FPI3_SRC0A_SHIFT) | \
- ((src1) << R300_FPI3_SRC1A_SHIFT) | \
- ((src2) << R300_FPI3_SRC2A_SHIFT))
-
-/* Produce unshifted argument selectors */
-#define FP_ARGC(source) R300_FPI0_ARGC_##source
-#define FP_ARGA(source) R300_FPI2_ARGA_##source
-#define FP_ABS(arg) ((arg) | (1 << 6))
-#define FP_NEG(arg) ((arg) ^ (1 << 5))
-
-/* Produce instruction dword */
-#define FP_INSTRC(opcode,arg0,arg1,arg2) \
- (R300_FPI0_OUTC_##opcode | \
- ((arg0) << R300_FPI0_ARG0C_SHIFT) | \
- ((arg1) << R300_FPI0_ARG1C_SHIFT) | \
- ((arg2) << R300_FPI0_ARG2C_SHIFT))
-
-#define FP_INSTRA(opcode,arg0,arg1,arg2) \
- (R300_FPI2_OUTA_##opcode | \
- ((arg0) << R300_FPI2_ARG0A_SHIFT) | \
- ((arg1) << R300_FPI2_ARG1A_SHIFT) | \
- ((arg2) << R300_FPI2_ARG2A_SHIFT))
-
-extern void debug_vp(GLcontext *ctx, struct vertex_program *vp);
-extern void dump_program_params(GLcontext *ctx, struct vertex_program *vp);
-
-#endif /* __R300_PROGRAM_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_reg.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_reg.h
deleted file mode 100644
index 3ea4f4fe8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_reg.h
+++ /dev/null
@@ -1,1387 +0,0 @@
-#ifndef _R300_REG_H
-#define _R300_REG_H
-
-#define R300_MC_INIT_MISC_LAT_TIMER 0x180
-# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
-# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
-# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
-# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
-# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
-# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
-# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
-# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
-
-
-#define R300_MC_INIT_GFX_LAT_TIMER 0x154
-# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
-# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
-# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
-# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
-# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
-# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
-# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
-# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
-
-/*
-This file contains registers and constants for the R300. They have been
-found mostly by examining command buffers captured using glxtest, as well
-as by extrapolating some known registers and constants from the R200.
-
-I am fairly certain that they are correct unless stated otherwise in comments.
-*/
-
-#define R300_SE_VPORT_XSCALE 0x1D98
-#define R300_SE_VPORT_XOFFSET 0x1D9C
-#define R300_SE_VPORT_YSCALE 0x1DA0
-#define R300_SE_VPORT_YOFFSET 0x1DA4
-#define R300_SE_VPORT_ZSCALE 0x1DA8
-#define R300_SE_VPORT_ZOFFSET 0x1DAC
-
-
-/* This register is written directly and also starts data section in many 3d CP_PACKET3's */
-#define R300_VAP_VF_CNTL 0x2084
-
-# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
-# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
-# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
-# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
-# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
-# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
-# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
-# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
-# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
-# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
-# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
-# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
-
-# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
- /* State based - direct writes to registers trigger vertex generation */
-# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
-# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
-# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
-# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
-
- /* I don't think I saw these three used.. */
-# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
-# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
-# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
-
- /* index size - when not set the indices are assumed to be 16 bit */
-# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
- /* number of vertices */
-# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
-
-/* BEGIN: Wild guesses */
-#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
-# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1)
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
-
-#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
-# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
-/* END */
-
-#define R300_SE_VTE_CNTL 0x20b0
-# define R300_VPORT_X_SCALE_ENA 0x00000001
-# define R300_VPORT_X_OFFSET_ENA 0x00000002
-# define R300_VPORT_Y_SCALE_ENA 0x00000004
-# define R300_VPORT_Y_OFFSET_ENA 0x00000008
-# define R300_VPORT_Z_SCALE_ENA 0x00000010
-# define R300_VPORT_Z_OFFSET_ENA 0x00000020
-# define R300_VTX_XY_FMT 0x00000100
-# define R300_VTX_Z_FMT 0x00000200
-# define R300_VTX_W0_FMT 0x00000400
-# define R300_VTX_W0_NORMALIZE 0x00000800
-# define R300_VTX_ST_DENORMALIZED 0x00001000
-
-/* BEGIN: Vertex data assembly - lots of uncertainties */
-/* gap */
-/* Where do we get our vertex data?
-//
-// Vertex data either comes either from immediate mode registers or from
-// vertex arrays.
-// There appears to be no mixed mode (though we can force the pitch of
-// vertex arrays to 0, effectively reusing the same element over and over
-// again).
-//
-// Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
-// if these registers influence vertex array processing.
-//
-// Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
-//
-// In both cases, vertex attributes are then passed through INPUT_ROUTE.
-
-// Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
-// into the vertex processor's input registers.
-// The first word routes the first input, the second word the second, etc.
-// The corresponding input is routed into the register with the given index.
-// The list is ended by a word with INPUT_ROUTE_END set.
-//
-// Always set COMPONENTS_4 in immediate mode. */
-
-#define R300_VAP_INPUT_ROUTE_0_0 0x2150
-# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0)
-# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0)
-# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0)
-# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0)
-# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */
-# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8
-# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */
-# define R300_VAP_INPUT_ROUTE_END (1 << 13)
-# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */
-#define R300_VAP_INPUT_ROUTE_0_1 0x2154
-#define R300_VAP_INPUT_ROUTE_0_2 0x2158
-#define R300_VAP_INPUT_ROUTE_0_3 0x215C
-#define R300_VAP_INPUT_ROUTE_0_4 0x2160
-#define R300_VAP_INPUT_ROUTE_0_5 0x2164
-#define R300_VAP_INPUT_ROUTE_0_6 0x2168
-#define R300_VAP_INPUT_ROUTE_0_7 0x216C
-
-/* gap */
-/* Notes:
-// - always set up to produce at least two attributes:
-// if vertex program uses only position, fglrx will set normal, too
-// - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal */
-#define R300_VAP_INPUT_CNTL_0 0x2180
-# define R300_INPUT_CNTL_0_COLOR 0x00000001
-#define R300_VAP_INPUT_CNTL_1 0x2184
-# define R300_INPUT_CNTL_POS 0x00000001
-# define R300_INPUT_CNTL_NORMAL 0x00000002
-# define R300_INPUT_CNTL_COLOR 0x00000004
-# define R300_INPUT_CNTL_TC0 0x00000400
-# define R300_INPUT_CNTL_TC1 0x00000800
-# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
-# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
-# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
-# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
-# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
-# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
-
-/* gap */
-/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
-// are set to a swizzling bit pattern, other words are 0.
-//
-// In immediate mode, the pattern is always set to xyzw. In vertex array
-// mode, the swizzling pattern is e.g. used to set zw components in texture
-// coordinates with only tweo components. */
-#define R300_VAP_INPUT_ROUTE_1_0 0x21E0
-# define R300_INPUT_ROUTE_SELECT_X 0
-# define R300_INPUT_ROUTE_SELECT_Y 1
-# define R300_INPUT_ROUTE_SELECT_Z 2
-# define R300_INPUT_ROUTE_SELECT_W 3
-# define R300_INPUT_ROUTE_SELECT_ZERO 4
-# define R300_INPUT_ROUTE_SELECT_ONE 5
-# define R300_INPUT_ROUTE_SELECT_MASK 7
-# define R300_INPUT_ROUTE_X_SHIFT 0
-# define R300_INPUT_ROUTE_Y_SHIFT 3
-# define R300_INPUT_ROUTE_Z_SHIFT 6
-# define R300_INPUT_ROUTE_W_SHIFT 9
-# define R300_INPUT_ROUTE_ENABLE (15 << 12)
-#define R300_VAP_INPUT_ROUTE_1_1 0x21E4
-#define R300_VAP_INPUT_ROUTE_1_2 0x21E8
-#define R300_VAP_INPUT_ROUTE_1_3 0x21EC
-#define R300_VAP_INPUT_ROUTE_1_4 0x21F0
-#define R300_VAP_INPUT_ROUTE_1_5 0x21F4
-#define R300_VAP_INPUT_ROUTE_1_6 0x21F8
-#define R300_VAP_INPUT_ROUTE_1_7 0x21FC
-
-/* END */
-
-/* gap */
-/* BEGIN: Upload vertex program and data
-// The programmable vertex shader unit has a memory bank of unknown size
-// that can be written to in 16 byte units by writing the address into
-// UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
-//
-// Pointers into the memory bank are always in multiples of 16 bytes.
-//
-// The memory bank is divided into areas with fixed meaning.
-//
-// Starting at address UPLOAD_PROGRAM: Vertex program instructions.
-// Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
-// whereas the difference between known addresses suggests size 512.
-//
-// Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
-// Native reported limits and the VPI layout suggest size 256, whereas
-// difference between known addresses suggests size 512.
-//
-// At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
-// floating point pointsize. The exact purpose of this state is uncertain,
-// as there is also the R300_RE_POINTSIZE register.
-//
-// Multiple vertex programs and parameter sets can be loaded at once,
-// which could explain the size discrepancy. */
-#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
-# define R300_PVS_UPLOAD_PROGRAM 0x00000000
-# define R300_PVS_UPLOAD_PARAMETERS 0x00000200
-# define R300_PVS_UPLOAD_POINTSIZE 0x00000406
-/* gap */
-#define R300_VAP_PVS_UPLOAD_DATA 0x2208
-/* END */
-
-/* gap */
-/* I do not know the purpose of this register. However, I do know that
-// it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
-// for normal rendering. */
-#define R300_VAP_UNKNOWN_221C 0x221C
-# define R300_221C_NORMAL 0x00000000
-# define R300_221C_CLEAR 0x0001C000
-
-/* gap */
-/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
-// rendering commands and overwriting vertex program parameters.
-// Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
-// avoids bugs caused by still running shaders reading bad data from memory. */
-#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */
-
-/* Absolutely no clue what this register is about. */
-#define R300_VAP_UNKNOWN_2288 0x2288
-# define R300_2288_R300 0x00750000 /* -- nh */
-# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
-
-/* gap */
-/* Addresses are relative to the vertex program instruction area of the
-// memory bank. PROGRAM_END points to the last instruction of the active
-// program
-//
-// The meaning of the two UNKNOWN fields is obviously not known. However,
-// experiments so far have shown that both *must* point to an instruction
-// inside the vertex program, otherwise the GPU locks up.
-// fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
-// CNTL_1_UNKNOWN points to instruction where last write to position takes place.
-// Most likely this is used to ignore rest of the program in cases where group of verts arent visible.
-// For some reason this "section" is sometimes accepted other instruction that have
-// no relationship with position calculations.
-*/
-#define R300_VAP_PVS_CNTL_1 0x22D0
-# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0
-# define R300_PVS_CNTL_1_POS_END_SHIFT 10
-# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20
-/* Addresses are relative the the vertex program parameters area. */
-#define R300_VAP_PVS_CNTL_2 0x22D4
-# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
-# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16
-#define R300_VAP_PVS_CNTL_3 0x22D8
-# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
-# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
-
-/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
-// immediate vertices */
-#define R300_VAP_VTX_COLOR_R 0x2464
-#define R300_VAP_VTX_COLOR_G 0x2468
-#define R300_VAP_VTX_COLOR_B 0x246C
-#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
-#define R300_VAP_VTX_POS_0_Y_1 0x2494
-#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
-#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
-#define R300_VAP_VTX_POS_0_Y_2 0x24A4
-#define R300_VAP_VTX_POS_0_Z_2 0x24A8
-#define R300_VAP_VTX_END_OF_PKT 0x24AC /* write 0 to indicate end of packet? */
-
-/* gap */
-
-/* These are values from r300_reg/r300_reg.h - they are known to be correct
- and are here so we can use one register file instead of several
- - Vladimir */
-#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
-# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
-# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
-
-#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004
- /* each of the following is 3 bits wide, specifies number
- of components */
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
-# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
-
-/* UNK30 seems to enables point to quad transformation on textures
- (or something closely related to that).
- This bit is rather fatal at the time being due to lackings at pixel shader side */
-#define R300_GB_ENABLE 0x4008
-# define R300_GB_POINT_STUFF_ENABLE (1<<0)
-# define R300_GB_LINE_STUFF_ENABLE (1<<1)
-# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2)
-# define R300_GB_STENCIL_AUTO_ENABLE (1<<4)
-# define R300_GB_UNK30 (1<<30)
- /* each of the following is 2 bits wide */
-#define R300_GB_TEX_REPLICATE 0
-#define R300_GB_TEX_ST 1
-#define R300_GB_TEX_STR 2
-# define R300_GB_TEX0_SOURCE_SHIFT 16
-# define R300_GB_TEX1_SOURCE_SHIFT 18
-# define R300_GB_TEX2_SOURCE_SHIFT 20
-# define R300_GB_TEX3_SOURCE_SHIFT 22
-# define R300_GB_TEX4_SOURCE_SHIFT 24
-# define R300_GB_TEX5_SOURCE_SHIFT 26
-# define R300_GB_TEX6_SOURCE_SHIFT 28
-# define R300_GB_TEX7_SOURCE_SHIFT 30
-
-/* MSPOS - positions for multisample antialiasing (?) */
-#define R300_GB_MSPOS0 0x4010
- /* shifts - each of the fields is 4 bits */
-# define R300_GB_MSPOS0__MS_X0_SHIFT 0
-# define R300_GB_MSPOS0__MS_Y0_SHIFT 4
-# define R300_GB_MSPOS0__MS_X1_SHIFT 8
-# define R300_GB_MSPOS0__MS_Y1_SHIFT 12
-# define R300_GB_MSPOS0__MS_X2_SHIFT 16
-# define R300_GB_MSPOS0__MS_Y2_SHIFT 20
-# define R300_GB_MSPOS0__MSBD0_Y 24
-# define R300_GB_MSPOS0__MSBD0_X 28
-
-#define R300_GB_MSPOS1 0x4014
-# define R300_GB_MSPOS1__MS_X3_SHIFT 0
-# define R300_GB_MSPOS1__MS_Y3_SHIFT 4
-# define R300_GB_MSPOS1__MS_X4_SHIFT 8
-# define R300_GB_MSPOS1__MS_Y4_SHIFT 12
-# define R300_GB_MSPOS1__MS_X5_SHIFT 16
-# define R300_GB_MSPOS1__MS_Y5_SHIFT 20
-# define R300_GB_MSPOS1__MSBD1 24
-
-
-#define R300_GB_TILE_CONFIG 0x4018
-# define R300_GB_TILE_ENABLE (1<<0)
-# define R300_GB_TILE_PIPE_COUNT_RV300 0
-# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1)
-# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1)
-# define R300_GB_TILE_SIZE_8 0
-# define R300_GB_TILE_SIZE_16 (1<<4)
-# define R300_GB_TILE_SIZE_32 (2<<4)
-# define R300_GB_SUPER_SIZE_1 (0<<6)
-# define R300_GB_SUPER_SIZE_2 (1<<6)
-# define R300_GB_SUPER_SIZE_4 (2<<6)
-# define R300_GB_SUPER_SIZE_8 (3<<6)
-# define R300_GB_SUPER_SIZE_16 (4<<6)
-# define R300_GB_SUPER_SIZE_32 (5<<6)
-# define R300_GB_SUPER_SIZE_64 (6<<6)
-# define R300_GB_SUPER_SIZE_128 (7<<6)
-# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
-# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
-# define R300_GB_SUPER_TILE_A 0
-# define R300_GB_SUPER_TILE_B (1<<15)
-# define R300_GB_SUBPIXEL_1_12 0
-# define R300_GB_SUBPIXEL_1_16 (1<<16)
-
-#define R300_GB_FIFO_SIZE 0x4024
- /* each of the following is 2 bits wide */
-#define R300_GB_FIFO_SIZE_32 0
-#define R300_GB_FIFO_SIZE_64 1
-#define R300_GB_FIFO_SIZE_128 2
-#define R300_GB_FIFO_SIZE_256 3
-# define R300_SC_IFIFO_SIZE_SHIFT 0
-# define R300_SC_TZFIFO_SIZE_SHIFT 2
-# define R300_SC_BFIFO_SIZE_SHIFT 4
-
-# define R300_US_OFIFO_SIZE_SHIFT 12
-# define R300_US_WFIFO_SIZE_SHIFT 14
- /* the following use the same constants as above, but meaning is
- is times 2 (i.e. instead of 32 words it means 64 */
-# define R300_RS_TFIFO_SIZE_SHIFT 6
-# define R300_RS_CFIFO_SIZE_SHIFT 8
-# define R300_US_RAM_SIZE_SHIFT 10
- /* watermarks, 3 bits wide */
-# define R300_RS_HIGHWATER_COL_SHIFT 16
-# define R300_RS_HIGHWATER_TEX_SHIFT 19
-# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
-# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
-
-#define R300_GB_SELECT 0x401C
-# define R300_GB_FOG_SELECT_C0A 0
-# define R300_GB_FOG_SELECT_C1A 1
-# define R300_GB_FOG_SELECT_C2A 2
-# define R300_GB_FOG_SELECT_C3A 3
-# define R300_GB_FOG_SELECT_1_1_W 4
-# define R300_GB_FOG_SELECT_Z 5
-# define R300_GB_DEPTH_SELECT_Z 0
-# define R300_GB_DEPTH_SELECT_1_1_W (1<<3)
-# define R300_GB_W_SELECT_1_W 0
-# define R300_GB_W_SELECT_1 (1<<4)
-
-#define R300_GB_AA_CONFIG 0x4020
-# define R300_AA_ENABLE 0x01
-# define R300_AA_SUBSAMPLES_2 0
-# define R300_AA_SUBSAMPLES_3 (1<<1)
-# define R300_AA_SUBSAMPLES_4 (2<<1)
-# define R300_AA_SUBSAMPLES_6 (3<<1)
-
-/* END */
-
-/* gap */
-/* The upper enable bits are guessed, based on fglrx reported limits. */
-#define R300_TX_ENABLE 0x4104
-# define R300_TX_ENABLE_0 (1 << 0)
-# define R300_TX_ENABLE_1 (1 << 1)
-# define R300_TX_ENABLE_2 (1 << 2)
-# define R300_TX_ENABLE_3 (1 << 3)
-# define R300_TX_ENABLE_4 (1 << 4)
-# define R300_TX_ENABLE_5 (1 << 5)
-# define R300_TX_ENABLE_6 (1 << 6)
-# define R300_TX_ENABLE_7 (1 << 7)
-# define R300_TX_ENABLE_8 (1 << 8)
-# define R300_TX_ENABLE_9 (1 << 9)
-# define R300_TX_ENABLE_10 (1 << 10)
-# define R300_TX_ENABLE_11 (1 << 11)
-# define R300_TX_ENABLE_12 (1 << 12)
-# define R300_TX_ENABLE_13 (1 << 13)
-# define R300_TX_ENABLE_14 (1 << 14)
-# define R300_TX_ENABLE_15 (1 << 15)
-
-/* The pointsize is given in multiples of 6. The pointsize can be
-// enormous: Clear() renders a single point that fills the entire
-// framebuffer. */
-#define R300_RE_POINTSIZE 0x421C
-# define R300_POINTSIZE_Y_SHIFT 0
-# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */
-# define R300_POINTSIZE_X_SHIFT 16
-# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */
-# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
-
-/* The line width is given in multiples of 6.
- In default mode lines are classified as vertical lines.
- HO: horizontal
- VE: vertical or horizontal
- HO & VE: no classification
-*/
-#define R300_RE_LINE_CNT 0x4234
-# define R300_LINESIZE_SHIFT 0
-# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */
-# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6)
-# define R300_LINE_CNT_HO (1 << 16)
-# define R300_LINE_CNT_VE (1 << 17)
-
-/* Some sort of scale or clamp value for texcoordless textures. */
-#define R300_RE_UNK4238 0x4238
-
-#define R300_RE_SHADE_MODEL 0x4278
-# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa
-# define R300_RE_SHADE_MODEL_FLAT 0x39595
-
-/* Dangerous */
-#define R300_RE_POLYGON_MODE 0x4288
-# define R300_PM_ENABLED (1 << 0)
-# define R300_PM_FRONT_POINT (0 << 0)
-# define R300_PM_BACK_POINT (0 << 0)
-# define R300_PM_FRONT_LINE (1 << 4)
-# define R300_PM_FRONT_FILL (1 << 5)
-# define R300_PM_BACK_LINE (1 << 7)
-# define R300_PM_BACK_FILL (1 << 8)
-
-/* Not sure why there are duplicate of factor and constant values.
- My best guess so far is that there are seperate zbiases for test and write.
- Ordering might be wrong.
- Some of the tests indicate that fgl has a fallback implementation of zbias
- via pixel shaders. */
-#define R300_RE_ZBIAS_T_FACTOR 0x42A4
-#define R300_RE_ZBIAS_T_CONSTANT 0x42A8
-#define R300_RE_ZBIAS_W_FACTOR 0x42AC
-#define R300_RE_ZBIAS_W_CONSTANT 0x42B0
-
-/* This register needs to be set to (1<<1) for RV350 to correctly
- perform depth test (see --vb-triangles in r300_demo)
- Don't know about other chips. - Vladimir
- This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
- My guess is that there are two bits for each zbias primitive (FILL, LINE, POINT).
- One to enable depth test and one for depth write.
- Yet this doesnt explain why depth writes work ...
- */
-#define R300_RE_OCCLUSION_CNTL 0x42B4
-# define R300_OCCLUSION_ON (1<<1)
-
-#define R300_RE_CULL_CNTL 0x42B8
-# define R300_CULL_FRONT (1 << 0)
-# define R300_CULL_BACK (1 << 1)
-# define R300_FRONT_FACE_CCW (0 << 2)
-# define R300_FRONT_FACE_CW (1 << 2)
-
-
-/* BEGIN: Rasterization / Interpolators - many guesses
-// 0_UNKNOWN_18 has always been set except for clear operations.
-// TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
-// on the vertex program, *not* the fragment program) */
-#define R300_RS_CNTL_0 0x4300
-# define R300_RS_CNTL_TC_CNT_SHIFT 2
-# define R300_RS_CNTL_TC_CNT_MASK (7 << 2)
-# define R300_RS_CNTL_CI_CNT_SHIFT 7 /* number of color interpolators used */
-# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18)
-/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. */
-#define R300_RS_CNTL_1 0x4304
-
-/* gap */
-/* Only used for texture coordinates.
-// Use the source field to route texture coordinate input from the vertex program
-// to the desired interpolator. Note that the source field is relative to the
-// outputs the vertex program *actually* writes. If a vertex program only writes
-// texcoord[1], this will be source index 0.
-// Set INTERP_USED on all interpolators that produce data used by the
-// fragment program. INTERP_USED looks like a swizzling mask, but
-// I haven't seen it used that way.
-//
-// Note: The _UNKNOWN constants are always set in their respective register.
-// I don't know if this is necessary. */
-#define R300_RS_INTERP_0 0x4310
-#define R300_RS_INTERP_1 0x4314
-# define R300_RS_INTERP_1_UNKNOWN 0x40
-#define R300_RS_INTERP_2 0x4318
-# define R300_RS_INTERP_2_UNKNOWN 0x80
-#define R300_RS_INTERP_3 0x431C
-# define R300_RS_INTERP_3_UNKNOWN 0xC0
-#define R300_RS_INTERP_4 0x4320
-#define R300_RS_INTERP_5 0x4324
-#define R300_RS_INTERP_6 0x4328
-#define R300_RS_INTERP_7 0x432C
-# define R300_RS_INTERP_SRC_SHIFT 2
-# define R300_RS_INTERP_SRC_MASK (7 << 2)
-# define R300_RS_INTERP_USED 0x00D10000
-
-/* These DWORDs control how vertex data is routed into fragment program
-// registers, after interpolators. */
-#define R300_RS_ROUTE_0 0x4330
-#define R300_RS_ROUTE_1 0x4334
-#define R300_RS_ROUTE_2 0x4338
-#define R300_RS_ROUTE_3 0x433C /* GUESS */
-#define R300_RS_ROUTE_4 0x4340 /* GUESS */
-#define R300_RS_ROUTE_5 0x4344 /* GUESS */
-#define R300_RS_ROUTE_6 0x4348 /* GUESS */
-#define R300_RS_ROUTE_7 0x434C /* GUESS */
-# define R300_RS_ROUTE_SOURCE_INTERP_0 0
-# define R300_RS_ROUTE_SOURCE_INTERP_1 1
-# define R300_RS_ROUTE_SOURCE_INTERP_2 2
-# define R300_RS_ROUTE_SOURCE_INTERP_3 3
-# define R300_RS_ROUTE_SOURCE_INTERP_4 4
-# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */
-# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */
-# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */
-# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */
-# define R300_RS_ROUTE_DEST_SHIFT 6
-# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */
-
-/* Special handling for color: When the fragment program uses color,
-// the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
-// color register index. */
-# define R300_RS_ROUTE_0_COLOR (1 << 14)
-# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17
-# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */
-/* As above, but for secondary color */
-# define R300_RS_ROUTE_1_COLOR1 (1 << 14)
-# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
-# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17)
-# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11)
-/* END */
-
-/* BEGIN: Scissors and cliprects
-// There are four clipping rectangles. Their corner coordinates are inclusive.
-// Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
-// on whether the pixel is inside cliprects 0-3, respectively. For example,
-// if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
-// the number 3 (binary 0011).
-// Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
-// the pixel is rasterized.
-//
-// In addition to this, there is a scissors rectangle. Only pixels inside the
-// scissors rectangle are drawn. (coordinates are inclusive)
-//
-// For some reason, the top-left corner of the framebuffer is at (1440, 1440)
-// for the purpose of clipping and scissors. */
-#define R300_RE_CLIPRECT_TL_0 0x43B0
-#define R300_RE_CLIPRECT_BR_0 0x43B4
-#define R300_RE_CLIPRECT_TL_1 0x43B8
-#define R300_RE_CLIPRECT_BR_1 0x43BC
-#define R300_RE_CLIPRECT_TL_2 0x43C0
-#define R300_RE_CLIPRECT_BR_2 0x43C4
-#define R300_RE_CLIPRECT_TL_3 0x43C8
-#define R300_RE_CLIPRECT_BR_3 0x43CC
-# define R300_CLIPRECT_OFFSET 1440
-# define R300_CLIPRECT_MASK 0x1FFF
-# define R300_CLIPRECT_X_SHIFT 0
-# define R300_CLIPRECT_X_MASK (0x1FFF << 0)
-# define R300_CLIPRECT_Y_SHIFT 13
-# define R300_CLIPRECT_Y_MASK (0x1FFF << 13)
-#define R300_RE_CLIPRECT_CNTL 0x43D0
-# define R300_CLIP_OUT (1 << 0)
-# define R300_CLIP_0 (1 << 1)
-# define R300_CLIP_1 (1 << 2)
-# define R300_CLIP_10 (1 << 3)
-# define R300_CLIP_2 (1 << 4)
-# define R300_CLIP_20 (1 << 5)
-# define R300_CLIP_21 (1 << 6)
-# define R300_CLIP_210 (1 << 7)
-# define R300_CLIP_3 (1 << 8)
-# define R300_CLIP_30 (1 << 9)
-# define R300_CLIP_31 (1 << 10)
-# define R300_CLIP_310 (1 << 11)
-# define R300_CLIP_32 (1 << 12)
-# define R300_CLIP_320 (1 << 13)
-# define R300_CLIP_321 (1 << 14)
-# define R300_CLIP_3210 (1 << 15)
-
-/* gap */
-#define R300_RE_SCISSORS_TL 0x43E0
-#define R300_RE_SCISSORS_BR 0x43E4
-# define R300_SCISSORS_OFFSET 1440
-# define R300_SCISSORS_X_SHIFT 0
-# define R300_SCISSORS_X_MASK (0x1FFF << 0)
-# define R300_SCISSORS_Y_SHIFT 13
-# define R300_SCISSORS_Y_MASK (0x1FFF << 13)
-/* END */
-
-/* BEGIN: Texture specification
-// The texture specification dwords are grouped by meaning and not by texture unit.
-// This means that e.g. the offset for texture image unit N is found in register
-// TX_OFFSET_0 + (4*N) */
-#define R300_TX_FILTER_0 0x4400
-# define R300_TX_REPEAT 0
-# define R300_TX_MIRRORED 1
-# define R300_TX_CLAMP 4
-# define R300_TX_CLAMP_TO_EDGE 2
-# define R300_TX_CLAMP_TO_BORDER 6
-# define R300_TX_WRAP_S_SHIFT 0
-# define R300_TX_WRAP_S_MASK (7 << 0)
-# define R300_TX_WRAP_T_SHIFT 3
-# define R300_TX_WRAP_T_MASK (7 << 3)
-# define R300_TX_WRAP_Q_SHIFT 6
-# define R300_TX_WRAP_Q_MASK (7 << 6)
-# define R300_TX_MAG_FILTER_NEAREST (1 << 9)
-# define R300_TX_MAG_FILTER_LINEAR (2 << 9)
-# define R300_TX_MAG_FILTER_MASK (3 << 9)
-# define R300_TX_MIN_FILTER_NEAREST (1 << 11)
-# define R300_TX_MIN_FILTER_LINEAR (2 << 11)
-# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11)
-# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11)
-# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11)
-# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11)
-
-/* NOTE: NEAREST doesnt seem to exist.
- Im not seting MAG_FILTER_MASK and (3 << 11) on for all
- anisotropy modes because that would void selected mag filter */
-# define R300_TX_MIN_FILTER_ANISO_NEAREST ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
-# define R300_TX_MIN_FILTER_ANISO_LINEAR ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
-# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST ((1 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
-# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR ((2 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
-# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) )
-# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
-# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21)
-# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21)
-# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21)
-# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
-# define R300_TX_MAX_ANISO_MASK (14 << 21)
-
-#define R300_TX_UNK1_0 0x4440
-# define R300_LOD_BIAS_MASK 0x1fff
-
-#define R300_TX_SIZE_0 0x4480
-# define R300_TX_WIDTHMASK_SHIFT 0
-# define R300_TX_WIDTHMASK_MASK (2047 << 0)
-# define R300_TX_HEIGHTMASK_SHIFT 11
-# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
-# define R300_TX_UNK23 (1 << 23)
-# define R300_TX_SIZE_SHIFT 26 /* largest of width, height */
-# define R300_TX_SIZE_MASK (15 << 26)
-#define R300_TX_FORMAT_0 0x44C0
- /* The interpretation of the format word by Wladimir van der Laan */
- /* The X, Y, Z and W refer to the layout of the components.
- They are given meanings as R, G, B and Alpha by the swizzle
- specification */
-# define R300_TX_FORMAT_X8 0x0
-# define R300_TX_FORMAT_X16 0x1
-# define R300_TX_FORMAT_Y4X4 0x2
-# define R300_TX_FORMAT_Y8X8 0x3
-# define R300_TX_FORMAT_Y16X16 0x4
-# define R300_TX_FORMAT_Z3Y3X2 0x5
-# define R300_TX_FORMAT_Z5Y6X5 0x6
-# define R300_TX_FORMAT_Z6Y5X5 0x7
-# define R300_TX_FORMAT_Z11Y11X10 0x8
-# define R300_TX_FORMAT_Z10Y11X11 0x9
-# define R300_TX_FORMAT_W4Z4Y4X4 0xA
-# define R300_TX_FORMAT_W1Z5Y5X5 0xB
-# define R300_TX_FORMAT_W8Z8Y8X8 0xC
-# define R300_TX_FORMAT_W2Z10Y10X10 0xD
-# define R300_TX_FORMAT_W16Z16Y16X16 0xE
-# define R300_TX_FORMAT_DXT1 0xF
-# define R300_TX_FORMAT_DXT3 0x10
-# define R300_TX_FORMAT_DXT5 0x11
-# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
-# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
-# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
-# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
- /* 0x16 - some 16 bit green format.. ?? */
-# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */
-
- /* gap */
- /* Floating point formats */
- /* Note - hardware supports both 16 and 32 bit floating point */
-# define R300_TX_FORMAT_FL_I16 0x18
-# define R300_TX_FORMAT_FL_I16A16 0x19
-# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A
-# define R300_TX_FORMAT_FL_I32 0x1B
-# define R300_TX_FORMAT_FL_I32A32 0x1C
-# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D
- /* alpha modes, convenience mostly */
- /* if you have alpha, pick constant appropriate to the
- number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
-# define R300_TX_FORMAT_ALPHA_1CH 0x000
-# define R300_TX_FORMAT_ALPHA_2CH 0x200
-# define R300_TX_FORMAT_ALPHA_4CH 0x600
-# define R300_TX_FORMAT_ALPHA_NONE 0xA00
- /* Swizzling */
- /* constants */
-# define R300_TX_FORMAT_X 0
-# define R300_TX_FORMAT_Y 1
-# define R300_TX_FORMAT_Z 2
-# define R300_TX_FORMAT_W 3
-# define R300_TX_FORMAT_ZERO 4
-# define R300_TX_FORMAT_ONE 5
-# define R300_TX_FORMAT_CUT_Z 6 /* 2.0*Z, everything above 1.0 is set to 0.0 */
-# define R300_TX_FORMAT_CUT_W 7 /* 2.0*W, everything above 1.0 is set to 0.0 */
-
-# define R300_TX_FORMAT_B_SHIFT 18
-# define R300_TX_FORMAT_G_SHIFT 15
-# define R300_TX_FORMAT_R_SHIFT 12
-# define R300_TX_FORMAT_A_SHIFT 9
- /* Convenience macro to take care of layout and swizzling */
-# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) (\
- ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
- | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
- | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
- | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
- | (R300_TX_FORMAT_##FMT) \
- )
- /* These can be ORed with result of R300_EASY_TX_FORMAT() */
- /* We don't really know what they do. Take values from a constant color ? */
-# define R300_TX_FORMAT_CONST_X (1<<5)
-# define R300_TX_FORMAT_CONST_Y (2<<5)
-# define R300_TX_FORMAT_CONST_Z (4<<5)
-# define R300_TX_FORMAT_CONST_W (8<<5)
-
-# define R300_TX_FORMAT_YUV_MODE 0x00800000
-
-#define R300_TX_OFFSET_0 0x4540
-/* BEGIN: Guess from R200 */
-# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
-# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
-# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
-# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-# define R300_TXO_OFFSET_MASK 0xffffffe0
-# define R300_TXO_OFFSET_SHIFT 5
-/* END */
-#define R300_TX_UNK4_0 0x4580
-#define R300_TX_BORDER_COLOR_0 0x45C0 //ff00ff00 == { 0, 1.0, 0, 1.0 }
-
-/* END */
-
-/* BEGIN: Fragment program instruction set
-// Fragment programs are written directly into register space.
-// There are separate instruction streams for texture instructions and ALU
-// instructions.
-// In order to synchronize these streams, the program is divided into up
-// to 4 nodes. Each node begins with a number of TEX operations, followed
-// by a number of ALU operations.
-// The first node can have zero TEX ops, all subsequent nodes must have at least
-// one TEX ops.
-// All nodes must have at least one ALU op.
-//
-// The index of the last node is stored in PFS_CNTL_0: A value of 0 means
-// 1 node, a value of 3 means 4 nodes.
-// The total amount of instructions is defined in PFS_CNTL_2. The offsets are
-// offsets into the respective instruction streams, while *_END points to the
-// last instruction relative to this offset. */
-#define R300_PFS_CNTL_0 0x4600
-# define R300_PFS_CNTL_LAST_NODES_SHIFT 0
-# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)
-# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
-#define R300_PFS_CNTL_1 0x4604
-/* There is an unshifted value here which has so far always been equal to the
-// index of the highest used temporary register. */
-#define R300_PFS_CNTL_2 0x4608
-# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0
-# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
-# define R300_PFS_CNTL_ALU_END_SHIFT 6
-# define R300_PFS_CNTL_ALU_END_MASK (63 << 0)
-# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12
-# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */
-# define R300_PFS_CNTL_TEX_END_SHIFT 18
-# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */
-
-/* gap */
-/* Nodes are stored backwards. The last active node is always stored in
-// PFS_NODE_3.
-// Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
-// first node is stored in NODE_2, the second node is stored in NODE_3.
-//
-// Offsets are relative to the master offset from PFS_CNTL_2.
-// LAST_NODE is set for the last node, and only for the last node. */
-#define R300_PFS_NODE_0 0x4610
-#define R300_PFS_NODE_1 0x4614
-#define R300_PFS_NODE_2 0x4618
-#define R300_PFS_NODE_3 0x461C
-# define R300_PFS_NODE_ALU_OFFSET_SHIFT 0
-# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0)
-# define R300_PFS_NODE_ALU_END_SHIFT 6
-# define R300_PFS_NODE_ALU_END_MASK (63 << 6)
-# define R300_PFS_NODE_TEX_OFFSET_SHIFT 12
-# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12)
-# define R300_PFS_NODE_TEX_END_SHIFT 17
-# define R300_PFS_NODE_TEX_END_MASK (31 << 17)
-# define R300_PFS_NODE_LAST_NODE (1 << 22)
-
-/* TEX
-// As far as I can tell, texture instructions cannot write into output
-// registers directly. A subsequent ALU instruction is always necessary,
-// even if it's just MAD o0, r0, 1, 0 */
-#define R300_PFS_TEXI_0 0x4620
-# define R300_FPITX_SRC_SHIFT 0
-# define R300_FPITX_SRC_MASK (31 << 0)
-# define R300_FPITX_SRC_CONST (1 << 5) /* GUESS */
-# define R300_FPITX_DST_SHIFT 6
-# define R300_FPITX_DST_MASK (31 << 6)
-# define R300_FPITX_IMAGE_SHIFT 11
-# define R300_FPITX_IMAGE_MASK (15 << 11) /* GUESS based on layout and native limits */
-/* Unsure if these are opcodes, or some kind of bitfield, but this is how
- * they were set when I checked
- */
-# define R300_FPITX_OPCODE_SHIFT 15
-# define R300_FPITX_OP_TEX 1
-# define R300_FPITX_OP_TXP 3
-# define R300_FPITX_OP_TXB 4
-
-/* ALU
-// The ALU instructions register blocks are enumerated according to the order
-// in which fglrx. I assume there is space for 64 instructions, since
-// each block has space for a maximum of 64 DWORDs, and this matches reported
-// native limits.
-//
-// The basic functional block seems to be one MAD for each color and alpha,
-// and an adder that adds all components after the MUL.
-// - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
-// - DP4: Use OUTC_DP4, OUTA_DP4
-// - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
-// - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
-// - CMP: If ARG2 < 0, return ARG1, else return ARG0
-// - FLR: use FRC+MAD
-// - XPD: use MAD+MAD
-// - SGE, SLT: use MAD+CMP
-// - RSQ: use ABS modifier for argument
-// - Use OUTC_REPL_ALPHA to write results of an alpha-only operation (e.g. RCP)
-// into color register
-// - apparently, there's no quick DST operation
-// - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
-// - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
-// - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
-//
-// Operand selection
-// First stage selects three sources from the available registers and
-// constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
-// fglrx sorts the three source fields: Registers before constants,
-// lower indices before higher indices; I do not know whether this is necessary.
-// fglrx fills unused sources with "read constant 0"
-// According to specs, you cannot select more than two different constants.
-//
-// Second stage selects the operands from the sources. This is defined in
-// INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
-// zero and one.
-// Swizzling and negation happens in this stage, as well.
-//
-// Important: Color and alpha seem to be mostly separate, i.e. their sources
-// selection appears to be fully independent (the register storage is probably
-// physically split into a color and an alpha section).
-// However (because of the apparent physical split), there is some interaction
-// WRT swizzling. If, for example, you want to load an R component into an
-// Alpha operand, this R component is taken from a *color* source, not from
-// an alpha source. The corresponding register doesn't even have to appear in
-// the alpha sources list. (I hope this alll makes sense to you)
-//
-// Destination selection
-// The destination register index is in FPI1 (color) and FPI3 (alpha) together
-// with enable bits.
-// There are separate enable bits for writing into temporary registers
-// (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* /DSTA_OUTPUT).
-// You can write to both at once, or not write at all (the same index
-// must be used for both).
-//
-// Note: There is a special form for LRP
-// - Argument order is the same as in ARB_fragment_program.
-// - Operation is MAD
-// - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
-// - Set FPI0/FPI2_SPECIAL_LRP
-// Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */
-#define R300_PFS_INSTR1_0 0x46C0
-# define R300_FPI1_SRC0C_SHIFT 0
-# define R300_FPI1_SRC0C_MASK (31 << 0)
-# define R300_FPI1_SRC0C_CONST (1 << 5)
-# define R300_FPI1_SRC1C_SHIFT 6
-# define R300_FPI1_SRC1C_MASK (31 << 6)
-# define R300_FPI1_SRC1C_CONST (1 << 11)
-# define R300_FPI1_SRC2C_SHIFT 12
-# define R300_FPI1_SRC2C_MASK (31 << 12)
-# define R300_FPI1_SRC2C_CONST (1 << 17)
-# define R300_FPI1_DSTC_SHIFT 18
-# define R300_FPI1_DSTC_MASK (31 << 18)
-# define R300_FPI1_DSTC_REG_X (1 << 23)
-# define R300_FPI1_DSTC_REG_Y (1 << 24)
-# define R300_FPI1_DSTC_REG_Z (1 << 25)
-# define R300_FPI1_DSTC_OUTPUT_X (1 << 26)
-# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27)
-# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28)
-
-#define R300_PFS_INSTR3_0 0x47C0
-# define R300_FPI3_SRC0A_SHIFT 0
-# define R300_FPI3_SRC0A_MASK (31 << 0)
-# define R300_FPI3_SRC0A_CONST (1 << 5)
-# define R300_FPI3_SRC1A_SHIFT 6
-# define R300_FPI3_SRC1A_MASK (31 << 6)
-# define R300_FPI3_SRC1A_CONST (1 << 11)
-# define R300_FPI3_SRC2A_SHIFT 12
-# define R300_FPI3_SRC2A_MASK (31 << 12)
-# define R300_FPI3_SRC2A_CONST (1 << 17)
-# define R300_FPI3_DSTA_SHIFT 18
-# define R300_FPI3_DSTA_MASK (31 << 18)
-# define R300_FPI3_DSTA_REG (1 << 23)
-# define R300_FPI3_DSTA_OUTPUT (1 << 24)
-
-#define R300_PFS_INSTR0_0 0x48C0
-# define R300_FPI0_ARGC_SRC0C_XYZ 0
-# define R300_FPI0_ARGC_SRC0C_XXX 1
-# define R300_FPI0_ARGC_SRC0C_YYY 2
-# define R300_FPI0_ARGC_SRC0C_ZZZ 3
-# define R300_FPI0_ARGC_SRC1C_XYZ 4
-# define R300_FPI0_ARGC_SRC1C_XXX 5
-# define R300_FPI0_ARGC_SRC1C_YYY 6
-# define R300_FPI0_ARGC_SRC1C_ZZZ 7
-# define R300_FPI0_ARGC_SRC2C_XYZ 8
-# define R300_FPI0_ARGC_SRC2C_XXX 9
-# define R300_FPI0_ARGC_SRC2C_YYY 10
-# define R300_FPI0_ARGC_SRC2C_ZZZ 11
-# define R300_FPI0_ARGC_SRC0A 12
-# define R300_FPI0_ARGC_SRC1A 13
-# define R300_FPI0_ARGC_SRC2A 14
-# define R300_FPI0_ARGC_SRC1C_LRP 15
-# define R300_FPI0_ARGC_ZERO 20
-# define R300_FPI0_ARGC_ONE 21
-# define R300_FPI0_ARGC_HALF 22 /* GUESS */
-# define R300_FPI0_ARGC_SRC0C_YZX 23
-# define R300_FPI0_ARGC_SRC1C_YZX 24
-# define R300_FPI0_ARGC_SRC2C_YZX 25
-# define R300_FPI0_ARGC_SRC0C_ZXY 26
-# define R300_FPI0_ARGC_SRC1C_ZXY 27
-# define R300_FPI0_ARGC_SRC2C_ZXY 28
-# define R300_FPI0_ARGC_SRC0CA_WZY 29
-# define R300_FPI0_ARGC_SRC1CA_WZY 30
-# define R300_FPI0_ARGC_SRC2CA_WZY 31
-
-# define R300_FPI0_ARG0C_SHIFT 0
-# define R300_FPI0_ARG0C_MASK (31 << 0)
-# define R300_FPI0_ARG0C_NEG (1 << 5)
-# define R300_FPI0_ARG0C_ABS (1 << 6)
-# define R300_FPI0_ARG1C_SHIFT 7
-# define R300_FPI0_ARG1C_MASK (31 << 7)
-# define R300_FPI0_ARG1C_NEG (1 << 12)
-# define R300_FPI0_ARG1C_ABS (1 << 13)
-# define R300_FPI0_ARG2C_SHIFT 14
-# define R300_FPI0_ARG2C_MASK (31 << 14)
-# define R300_FPI0_ARG2C_NEG (1 << 19)
-# define R300_FPI0_ARG2C_ABS (1 << 20)
-# define R300_FPI0_SPECIAL_LRP (1 << 21)
-# define R300_FPI0_OUTC_MAD (0 << 23)
-# define R300_FPI0_OUTC_DP3 (1 << 23)
-# define R300_FPI0_OUTC_DP4 (2 << 23)
-# define R300_FPI0_OUTC_MIN (4 << 23)
-# define R300_FPI0_OUTC_MAX (5 << 23)
-# define R300_FPI0_OUTC_CMP (8 << 23)
-# define R300_FPI0_OUTC_FRC (9 << 23)
-# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23)
-# define R300_FPI0_OUTC_SAT (1 << 30)
-# define R300_FPI0_UNKNOWN_31 (1 << 31)
-
-#define R300_PFS_INSTR2_0 0x49C0
-# define R300_FPI2_ARGA_SRC0C_X 0
-# define R300_FPI2_ARGA_SRC0C_Y 1
-# define R300_FPI2_ARGA_SRC0C_Z 2
-# define R300_FPI2_ARGA_SRC1C_X 3
-# define R300_FPI2_ARGA_SRC1C_Y 4
-# define R300_FPI2_ARGA_SRC1C_Z 5
-# define R300_FPI2_ARGA_SRC2C_X 6
-# define R300_FPI2_ARGA_SRC2C_Y 7
-# define R300_FPI2_ARGA_SRC2C_Z 8
-# define R300_FPI2_ARGA_SRC0A 9
-# define R300_FPI2_ARGA_SRC1A 10
-# define R300_FPI2_ARGA_SRC2A 11
-# define R300_FPI2_ARGA_SRC1A_LRP 15
-# define R300_FPI2_ARGA_ZERO 16
-# define R300_FPI2_ARGA_ONE 17
-# define R300_FPI2_ARGA_HALF 18 /* GUESS */
-
-# define R300_FPI2_ARG0A_SHIFT 0
-# define R300_FPI2_ARG0A_MASK (31 << 0)
-# define R300_FPI2_ARG0A_NEG (1 << 5)
-# define R300_FPI2_ARG0A_ABS (1 << 6) /* GUESS */
-# define R300_FPI2_ARG1A_SHIFT 7
-# define R300_FPI2_ARG1A_MASK (31 << 7)
-# define R300_FPI2_ARG1A_NEG (1 << 12)
-# define R300_FPI2_ARG1A_ABS (1 << 13) /* GUESS */
-# define R300_FPI2_ARG2A_SHIFT 14
-# define R300_FPI2_ARG2A_MASK (31 << 14)
-# define R300_FPI2_ARG2A_NEG (1 << 19)
-# define R300_FPI2_ARG2A_ABS (1 << 20) /* GUESS */
-# define R300_FPI2_SPECIAL_LRP (1 << 21)
-# define R300_FPI2_OUTA_MAD (0 << 23)
-# define R300_FPI2_OUTA_DP4 (1 << 23)
-# define R300_FPI2_OUTA_MIN (2 << 23)
-# define R300_FPI2_OUTA_MAX (3 << 23)
-# define R300_FPI2_OUTA_CMP (6 << 23)
-# define R300_FPI2_OUTA_FRC (7 << 23)
-# define R300_FPI2_OUTA_EX2 (8 << 23)
-# define R300_FPI2_OUTA_LG2 (9 << 23)
-# define R300_FPI2_OUTA_RCP (10 << 23)
-# define R300_FPI2_OUTA_RSQ (11 << 23)
-# define R300_FPI2_OUTA_SAT (1 << 30)
-# define R300_FPI2_UNKNOWN_31 (1 << 31)
-/* END */
-
-/* gap */
-#define R300_PP_ALPHA_TEST 0x4BD4
-# define R300_REF_ALPHA_MASK 0x000000ff
-# define R300_ALPHA_TEST_FAIL (0 << 8)
-# define R300_ALPHA_TEST_LESS (1 << 8)
-# define R300_ALPHA_TEST_LEQUAL (3 << 8)
-# define R300_ALPHA_TEST_EQUAL (2 << 8)
-# define R300_ALPHA_TEST_GEQUAL (6 << 8)
-# define R300_ALPHA_TEST_GREATER (4 << 8)
-# define R300_ALPHA_TEST_NEQUAL (5 << 8)
-# define R300_ALPHA_TEST_PASS (7 << 8)
-# define R300_ALPHA_TEST_OP_MASK (7 << 8)
-# define R300_ALPHA_TEST_ENABLE (1 << 11)
-
-/* gap */
-/* Fragment program parameters in 7.16 floating point */
-#define R300_PFS_PARAM_0_X 0x4C00
-#define R300_PFS_PARAM_0_Y 0x4C04
-#define R300_PFS_PARAM_0_Z 0x4C08
-#define R300_PFS_PARAM_0_W 0x4C0C
-/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
-#define R300_PFS_PARAM_31_X 0x4DF0
-#define R300_PFS_PARAM_31_Y 0x4DF4
-#define R300_PFS_PARAM_31_Z 0x4DF8
-#define R300_PFS_PARAM_31_W 0x4DFC
-
-/* Notes:
-// - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in the application
-// - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND are set to the same
-// function (both registers are always set up completely in any case)
-// - Most blend flags are simply copied from R200 and not tested yet */
-#define R300_RB3D_CBLEND 0x4E04
-#define R300_RB3D_ABLEND 0x4E08
- /* the following only appear in CBLEND */
-# define R300_BLEND_ENABLE (1 << 0)
-# define R300_BLEND_UNKNOWN (3 << 1)
-# define R300_BLEND_NO_SEPARATE (1 << 3)
- /* the following are shared between CBLEND and ABLEND */
-# define R300_FCN_MASK (3 << 12)
-# define R300_COMB_FCN_ADD_CLAMP (0 << 12)
-# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)
-# define R300_COMB_FCN_SUB_CLAMP (2 << 12)
-# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)
-# define R300_SRC_BLEND_GL_ZERO (32 << 16)
-# define R300_SRC_BLEND_GL_ONE (33 << 16)
-# define R300_SRC_BLEND_GL_SRC_COLOR (34 << 16)
-# define R300_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
-# define R300_SRC_BLEND_GL_DST_COLOR (36 << 16)
-# define R300_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
-# define R300_SRC_BLEND_GL_SRC_ALPHA (38 << 16)
-# define R300_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
-# define R300_SRC_BLEND_GL_DST_ALPHA (40 << 16)
-# define R300_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
-# define R300_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
-# define R300_SRC_BLEND_MASK (63 << 16)
-# define R300_DST_BLEND_GL_ZERO (32 << 24)
-# define R300_DST_BLEND_GL_ONE (33 << 24)
-# define R300_DST_BLEND_GL_SRC_COLOR (34 << 24)
-# define R300_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
-# define R300_DST_BLEND_GL_DST_COLOR (36 << 24)
-# define R300_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
-# define R300_DST_BLEND_GL_SRC_ALPHA (38 << 24)
-# define R300_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
-# define R300_DST_BLEND_GL_DST_ALPHA (40 << 24)
-# define R300_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
-# define R300_DST_BLEND_MASK (63 << 24)
-#define R300_RB3D_COLORMASK 0x4E0C
-# define R300_COLORMASK0_B (1<<0)
-# define R300_COLORMASK0_G (1<<1)
-# define R300_COLORMASK0_R (1<<2)
-# define R300_COLORMASK0_A (1<<3)
-
-/* gap */
-#define R300_RB3D_COLOROFFSET0 0x4E28
-# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */
-#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */
-#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */
-#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */
-/* gap */
-/* Bit 16: Larger tiles
-// Bit 17: 4x2 tiles
-// Bit 18: Extremely weird tile like, but some pixels duplicated? */
-#define R300_RB3D_COLORPITCH0 0x4E38
-# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */
-# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */
-# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */
-# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
-# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
-# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
-# define R300_COLOR_FORMAT_RGB565 (2 << 22)
-# define R300_COLOR_FORMAT_ARGB8888 (3 << 22)
-#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */
-#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */
-#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */
-
-/* gap */
-/* Guess by Vladimir.
-// Set to 0A before 3D operations, set to 02 afterwards. */
-#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C
-# define R300_RB3D_DSTCACHE_02 0x00000002
-# define R300_RB3D_DSTCACHE_0A 0x0000000A
-
-/* gap */
-/* There seems to be no "write only" setting, so use Z-test = ALWAYS for this. */
-/* Bit (1<<8) is the "test" bit. so plain write is 6 - vd */
-#define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00
-# define R300_RB3D_Z_DISABLED_1 0x00000010 /* GUESS */
-# define R300_RB3D_Z_DISABLED_2 0x00000014 /* GUESS */
-# define R300_RB3D_Z_TEST 0x00000012
-# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016
-# define R300_RB3D_Z_WRITE_ONLY 0x00000006
-
-# define R300_RB3D_Z_TEST 0x00000012
-# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016
-# define R300_RB3D_Z_WRITE_ONLY 0x00000006
-# define R300_RB3D_STENCIL_ENABLE 0x00000001
-
-#define R300_RB3D_ZSTENCIL_CNTL_1 0x4F04
- /* functions */
-# define R300_ZS_NEVER 0
-# define R300_ZS_LESS 1
-# define R300_ZS_LEQUAL 2
-# define R300_ZS_EQUAL 3
-# define R300_ZS_GEQUAL 4
-# define R300_ZS_GREATER 5
-# define R300_ZS_NOTEQUAL 6
-# define R300_ZS_ALWAYS 7
-# define R300_ZS_MASK 7
- /* operations */
-# define R300_ZS_KEEP 0
-# define R300_ZS_ZERO 1
-# define R300_ZS_REPLACE 2
-# define R300_ZS_INCR 3
-# define R300_ZS_DECR 4
-# define R300_ZS_INVERT 5
-# define R300_ZS_INCR_WRAP 6
-# define R300_ZS_DECR_WRAP 7
-
- /* front and back refer to operations done for front
- and back faces, i.e. separate stencil function support */
-# define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT 0
-# define R300_RB3D_ZS1_FRONT_FUNC_SHIFT 3
-# define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT 6
-# define R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT 9
-# define R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT 12
-# define R300_RB3D_ZS1_BACK_FUNC_SHIFT 15
-# define R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT 18
-# define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT 21
-# define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT 24
-
-
-
-#define R300_RB3D_ZSTENCIL_CNTL_2 0x4F08
-# define R300_RB3D_ZS2_STENCIL_REF_SHIFT 0
-# define R300_RB3D_ZS2_STENCIL_MASK 0xFF
-# define R300_RB3D_ZS2_STENCIL_MASK_SHIFT 8
-# define R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT 16
-
-/* gap */
-
-#define R300_RB3D_ZSTENCIL_FORMAT 0x4F10
-# define R300_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
-# define R300_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
-
-/* gap */
-#define R300_RB3D_DEPTHOFFSET 0x4F20
-#define R300_RB3D_DEPTHPITCH 0x4F24
-# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */
-# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */
-# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */
-# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
-# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
-# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
-
-/* BEGIN: Vertex program instruction set
-// Every instruction is four dwords long:
-// DWORD 0: output and opcode
-// DWORD 1: first argument
-// DWORD 2: second argument
-// DWORD 3: third argument
-//
-// Notes:
-// - ABS r, a is implemented as MAX r, a, -a
-// - MOV is implemented as ADD to zero
-// - XPD is implemented as MUL + MAD
-// - FLR is implemented as FRC + ADD
-// - apparently, fglrx tries to schedule instructions so that there is at least
-// one instruction between the write to a temporary and the first read
-// from said temporary; however, violations of this scheduling are allowed
-// - register indices seem to be unrelated with OpenGL aliasing to conventional state
-// - only one attribute and one parameter can be loaded at a time; however, the
-// same attribute/parameter can be used for more than one argument
-// - the second software argument for POW is the third hardware argument (no idea why)
-// - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
-//
-// There is some magic surrounding LIT:
-// The single argument is replicated across all three inputs, but swizzled:
-// First argument: xyzy
-// Second argument: xyzx
-// Third argument: xyzw
-// Whenever the result is used later in the fragment program, fglrx forces x and w
-// to be 1.0 in the input selection; I don't know whether this is strictly necessary */
-#define R300_VPI_OUT_OP_DOT (1 << 0)
-#define R300_VPI_OUT_OP_MUL (2 << 0)
-#define R300_VPI_OUT_OP_ADD (3 << 0)
-#define R300_VPI_OUT_OP_MAD (4 << 0)
-#define R300_VPI_OUT_OP_DST (5 << 0)
-#define R300_VPI_OUT_OP_FRC (6 << 0)
-#define R300_VPI_OUT_OP_MAX (7 << 0)
-#define R300_VPI_OUT_OP_MIN (8 << 0)
-#define R300_VPI_OUT_OP_SGE (9 << 0)
-#define R300_VPI_OUT_OP_SLT (10 << 0)
-#define R300_VPI_OUT_OP_UNK12 (12 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
-#define R300_VPI_OUT_OP_EXP (65 << 0)
-#define R300_VPI_OUT_OP_LOG (66 << 0)
-#define R300_VPI_OUT_OP_UNK67 (67 << 0) /* Used in fog computations, scalar(scalar) */
-#define R300_VPI_OUT_OP_LIT (68 << 0)
-#define R300_VPI_OUT_OP_POW (69 << 0)
-#define R300_VPI_OUT_OP_RCP (70 << 0)
-#define R300_VPI_OUT_OP_RSQ (72 << 0)
-#define R300_VPI_OUT_OP_UNK73 (73 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
-#define R300_VPI_OUT_OP_EX2 (75 << 0)
-#define R300_VPI_OUT_OP_LG2 (76 << 0)
-#define R300_VPI_OUT_OP_MAD_2 (128 << 0)
-#define R300_VPI_OUT_OP_UNK129 (129 << 0) /* all temps, vector(scalar, vector, vector) */
-
-#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8)
-#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8)
-#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8)
-
-#define R300_VPI_OUT_REG_INDEX_SHIFT 13
-#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) /* GUESS based on fglrx native limits */
-
-#define R300_VPI_OUT_WRITE_X (1 << 20)
-#define R300_VPI_OUT_WRITE_Y (1 << 21)
-#define R300_VPI_OUT_WRITE_Z (1 << 22)
-#define R300_VPI_OUT_WRITE_W (1 << 23)
-
-#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0)
-#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0)
-#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0)
-#define R300_VPI_IN_REG_CLASS_NONE (9 << 0)
-#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) /* GUESS */
-
-#define R300_VPI_IN_REG_INDEX_SHIFT 5
-#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) /* GUESS based on fglrx native limits */
-
-/* The R300 can select components from the input register arbitrarily.
-// Use the following constants, shifted by the component shift you
-// want to select */
-#define R300_VPI_IN_SELECT_X 0
-#define R300_VPI_IN_SELECT_Y 1
-#define R300_VPI_IN_SELECT_Z 2
-#define R300_VPI_IN_SELECT_W 3
-#define R300_VPI_IN_SELECT_ZERO 4
-#define R300_VPI_IN_SELECT_ONE 5
-#define R300_VPI_IN_SELECT_MASK 7
-
-#define R300_VPI_IN_X_SHIFT 13
-#define R300_VPI_IN_Y_SHIFT 16
-#define R300_VPI_IN_Z_SHIFT 19
-#define R300_VPI_IN_W_SHIFT 22
-
-#define R300_VPI_IN_NEG_X (1 << 25)
-#define R300_VPI_IN_NEG_Y (1 << 26)
-#define R300_VPI_IN_NEG_Z (1 << 27)
-#define R300_VPI_IN_NEG_W (1 << 28)
-/* END */
-
-//BEGIN: Packet 3 commands
-
-// A primitive emission dword.
-#define R300_PRIM_TYPE_NONE (0 << 0)
-#define R300_PRIM_TYPE_POINT (1 << 0)
-#define R300_PRIM_TYPE_LINE (2 << 0)
-#define R300_PRIM_TYPE_LINE_STRIP (3 << 0)
-#define R300_PRIM_TYPE_TRI_LIST (4 << 0)
-#define R300_PRIM_TYPE_TRI_FAN (5 << 0)
-#define R300_PRIM_TYPE_TRI_STRIP (6 << 0)
-#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)
-#define R300_PRIM_TYPE_RECT_LIST (8 << 0)
-#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
-#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
-#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) // GUESS (based on r200)
-#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
-#define R300_PRIM_TYPE_QUADS (13 << 0)
-#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
-#define R300_PRIM_TYPE_POLYGON (15 << 0)
-#define R300_PRIM_TYPE_MASK 0xF
-#define R300_PRIM_WALK_IND (1 << 4)
-#define R300_PRIM_WALK_LIST (2 << 4)
-#define R300_PRIM_WALK_RING (3 << 4)
-#define R300_PRIM_WALK_MASK (3 << 4)
-#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) // GUESS (based on r200)
-#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) // GUESS
-#define R300_PRIM_NUM_VERTICES_SHIFT 16
-
-// Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
-// Two parameter dwords:
-// 0. The first parameter appears to be always 0
-// 1. The second parameter is a standard primitive emission dword.
-#define R300_PACKET3_3D_DRAW_VBUF 0x00002800
-
-// Specify the full set of vertex arrays as (address, stride).
-// The first parameter is the number of vertex arrays specified.
-// The rest of the command is a variable length list of blocks, where
-// each block is three dwords long and specifies two arrays.
-// The first dword of a block is split into two words, the lower significant
-// word refers to the first array, the more significant word to the second
-// array in the block.
-// The low byte of each word contains the size of an array entry in dwords,
-// the high byte contains the stride of the array.
-// The second dword of a block contains the pointer to the first array,
-// the third dword of a block contains the pointer to the second array.
-// Note that if the total number of arrays is odd, the third dword of
-// the last block is omitted.
-#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
-
-#define R300_PACKET3_INDX_BUFFER 0x00003300
-# define R300_EB_UNK1_SHIFT 24
-# define R300_EB_UNK1 (0x80<<24)
-# define R300_EB_UNK2 0x0810
-#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
-
-//END
-
-#endif /* _R300_REG_H */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_render.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_render.c
deleted file mode 100644
index a0769e27f..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_render.c
+++ /dev/null
@@ -1,726 +0,0 @@
-/**************************************************************************
-
-Copyright (C) 2004 Nicolai Haehnle.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#include "glheader.h"
-#include "state.h"
-#include "imports.h"
-#include "enums.h"
-#include "macros.h"
-#include "context.h"
-#include "dd.h"
-#include "simple_list.h"
-
-#include "api_arrayelt.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_vp_build.h"
-
-#include "radeon_reg.h"
-#include "radeon_macros.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "r300_state.h"
-#include "r300_reg.h"
-#include "r300_program.h"
-#include "r300_tex.h"
-#include "r300_maos.h"
-#include "r300_emit.h"
-
-extern int future_hw_tcl_on;
-
-/**********************************************************************
-* Hardware rasterization
-*
-* When we fell back to software TCL, we still try to use the
-* rasterization hardware for rendering.
-**********************************************************************/
-
-static int r300_get_primitive_type(r300ContextPtr rmesa, GLcontext *ctx, int prim)
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
- int type=-1;
-
- switch (prim & PRIM_MODE_MASK) {
- case GL_POINTS:
- type=R300_VAP_VF_CNTL__PRIM_POINTS;
- break;
- case GL_LINES:
- type=R300_VAP_VF_CNTL__PRIM_LINES;
- break;
- case GL_LINE_STRIP:
- type=R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
- break;
- case GL_LINE_LOOP:
- type=R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
- break;
- case GL_TRIANGLES:
- type=R300_VAP_VF_CNTL__PRIM_TRIANGLES;
- break;
- case GL_TRIANGLE_STRIP:
- type=R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
- break;
- case GL_TRIANGLE_FAN:
- type=R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
- break;
- case GL_QUADS:
- type=R300_VAP_VF_CNTL__PRIM_QUADS;
- break;
- case GL_QUAD_STRIP:
- type=R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
- break;
- case GL_POLYGON:
- type=R300_VAP_VF_CNTL__PRIM_POLYGON;
- break;
- default:
- fprintf(stderr, "%s:%s Do not know how to handle primitive %02x - help me !\n",
- __FILE__, __FUNCTION__,
- prim & PRIM_MODE_MASK);
- return -1;
- break;
- }
- return type;
-}
-
-static int r300_get_num_verts(r300ContextPtr rmesa,
- GLcontext *ctx,
- int num_verts,
- int prim)
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
- int type=-1, verts_off=0;
- char *name="UNKNOWN";
-
- switch (prim & PRIM_MODE_MASK) {
- case GL_POINTS:
- name="P";
- verts_off = 0;
- break;
- case GL_LINES:
- name="L";
- verts_off = num_verts % 2;
- break;
- case GL_LINE_STRIP:
- name="LS";
- if(num_verts < 2)
- verts_off = num_verts;
- break;
- case GL_LINE_LOOP:
- name="LL";
- if(num_verts < 2)
- verts_off = num_verts;
- break;
- case GL_TRIANGLES:
- name="T";
- verts_off = num_verts % 3;
- break;
- case GL_TRIANGLE_STRIP:
- name="TS";
- if(num_verts < 3)
- verts_off = num_verts;
- break;
- case GL_TRIANGLE_FAN:
- name="TF";
- if(num_verts < 3)
- verts_off = num_verts;
- break;
- case GL_QUADS:
- name="Q";
- verts_off = num_verts % 4;
- break;
- case GL_QUAD_STRIP:
- name="QS";
- if(num_verts < 4)
- verts_off = num_verts;
- else
- verts_off = num_verts % 2;
- break;
- case GL_POLYGON:
- name="P";
- if(num_verts < 3)
- verts_off = num_verts;
- break;
- default:
- fprintf(stderr, "%s:%s Do not know how to handle primitive %02x - help me !\n",
- __FILE__, __FUNCTION__,
- prim & PRIM_MODE_MASK);
- return -1;
- break;
- }
-
- if(num_verts - verts_off == 0){
- WARN_ONCE("user error: Need more than %d vertices to draw primitive %s !\n", num_verts, name);
- return 0;
- }
-
- if(verts_off > 0){
- WARN_ONCE("user error: %d is not a valid number of vertices for primitive %s !\n", num_verts, name);
- }
-
- return num_verts - verts_off;
-}
-
-/* This function compiles GL context into state registers that
- describe data routing inside of R300 pipeline.
-
- In particular, it programs input_route, output_vtx_fmt, texture
- unit configuration and gb_output_vtx_fmt
-
- This function encompasses setup_AOS() from r300_lib.c
-*/
-
-
-
-
-/* Immediate implementation - vertex data is sent via command stream */
-
-static GLfloat default_vector[4]={0.0, 0.0, 0.0, 1.0};
-
-#define output_vector(v, i) { \
- int _i; \
- for(_i=0;_i<v->size;_i++){ \
- if(VB->Elts){ \
- efloat(VEC_ELT(v, GLfloat, VB->Elts[i])[_i]); \
- }else{ \
- efloat(VEC_ELT(v, GLfloat, i)[_i]); \
- } \
- } \
- for(_i=v->size;_i<4;_i++){ \
- efloat(default_vector[_i]); \
- } \
-}
-
-/* Immediate implementation - vertex data is sent via command stream */
-
-static void r300_render_immediate_primitive(r300ContextPtr rmesa,
- GLcontext *ctx,
- int start,
- int end,
- int prim)
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i, render_inputs;
- int k, type, num_verts;
- LOCAL_VARS
-
- type=r300_get_primitive_type(rmesa, ctx, prim);
- num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
-
-#if 0
- fprintf(stderr,"ObjPtr: size=%d stride=%d\n",
- VB->ObjPtr->size, VB->ObjPtr->stride);
- fprintf(stderr,"ColorPtr[0]: size=%d stride=%d\n",
- VB->ColorPtr[0]->size, VB->ColorPtr[0]->stride);
- fprintf(stderr,"TexCoordPtr[0]: size=%d stride=%d\n",
- VB->TexCoordPtr[0]->size, VB->TexCoordPtr[0]->stride);
-#endif
-
- if(type<0 || num_verts <= 0)return;
-
- if(!VB->ObjPtr){
- WARN_ONCE("FIXME: Don't know how to handle GL_ARB_vertex_buffer_object correctly\n");
- return;
- }
- /* A packet cannot have more than 16383 data words.. */
- if((num_verts*4*rmesa->state.aos_count)>16380){
- WARN_ONCE("Too many vertices to paint. Fix me !\n");
- return;
- }
-
- //fprintf(stderr, "aos_count=%d start=%d end=%d\n", rmesa->state.aos_count, start, end);
-
- if(rmesa->state.aos_count==0){
- WARN_ONCE("Aeiee ! aos_count==0, while it shouldn't. Skipping rendering\n");
- return;
- }
-
- render_inputs = rmesa->state.render_inputs;
-
- if(!render_inputs){
- WARN_ONCE("Aeiee ! render_inputs==0. Skipping rendering.\n");
- return;
- }
-
-
- start_immediate_packet(num_verts, type, 4*rmesa->state.aos_count);
-
- for(i=start;i<start+num_verts;i++){
-#if 0
- fprintf(stderr, "* (%f %f %f %f) (%f %f %f %f)\n",
- VEC_ELT(VB->ObjPtr, GLfloat, i)[0],
- VEC_ELT(VB->ObjPtr, GLfloat, i)[1],
- VEC_ELT(VB->ObjPtr, GLfloat, i)[2],
- VEC_ELT(VB->ObjPtr, GLfloat, i)[3],
-
- VEC_ELT(VB->ColorPtr[0], GLfloat, i)[0],
- VEC_ELT(VB->ColorPtr[0], GLfloat, i)[1],
- VEC_ELT(VB->ColorPtr[0], GLfloat, i)[2],
- VEC_ELT(VB->ColorPtr[0], GLfloat, i)[3]
- );
-#endif
-
-
- /* coordinates */
- if(render_inputs & _TNL_BIT_POS)
- output_vector(VB->ObjPtr, i);
- if(render_inputs & _TNL_BIT_NORMAL)
- output_vector(VB->NormalPtr, i);
-
- /* color components */
- if(render_inputs & _TNL_BIT_COLOR0)
- output_vector(VB->ColorPtr[0], i);
- if(render_inputs & _TNL_BIT_COLOR1)
- output_vector(VB->SecondaryColorPtr[0], i);
-
-/* if(render_inputs & _TNL_BIT_FOG) // Causes lock ups when immediate mode is on
- output_vector(VB->FogCoordPtr, i);*/
-
- /* texture coordinates */
- for(k=0;k < ctx->Const.MaxTextureUnits;k++)
- if(render_inputs & (_TNL_BIT_TEX0<<k))
- output_vector(VB->TexCoordPtr[k], i);
-
- if(render_inputs & _TNL_BIT_INDEX)
- output_vector(VB->IndexPtr[0], i);
- if(render_inputs & _TNL_BIT_POINTSIZE)
- output_vector(VB->PointSizePtr, i);
- }
-
-}
-
-
-static GLboolean r300_run_immediate_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
- /* Only do 2d textures */
- struct gl_texture_object *to=ctx->Texture.Unit[0].Current2D;
- r300TexObjPtr t=to->DriverData;
- LOCAL_VARS
-
-
- /* Update texture state - needs to be done only when actually changed..
- All the time for now.. */
-
-
- if (RADEON_DEBUG == DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-#if 1 /* we need this, somehow */
- /* Flush state - make sure command buffer is nice and large */
- r300Flush(ctx);
- /* Make sure we have enough space */
-#else
- /* Count is very imprecize, but should be good upper bound */
- r300EnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size + 4+2+30
- +VB->PrimitiveCount*(1+8)+VB->Count*4*rmesa->state.texture.tc_count+4, __FUNCTION__);
-#endif
-
- /* needed before starting 3d operation .. */
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
-
- reg_start(0x4f18,0);
- e32(0x00000003);
-
-
-#if 0 /* looks like the Z offset issue got fixed */
- rmesa->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
- | R300_VPORT_X_OFFSET_ENA
- | R300_VPORT_Y_SCALE_ENA
- | R300_VPORT_Y_OFFSET_ENA
- | R300_VTX_W0_FMT;
- R300_STATECHANGE(rmesa, vte);
-#endif
-
-
-
- /* Magic register - note it is right after 20b0 */
-
-
- if(rmesa->state.texture.tc_count>0){
- reg_start(0x20b4,0);
- e32(0x0000000c);
-
- }
-
- r300EmitState(rmesa);
-
-/* Setup INPUT_ROUTE and INPUT_CNTL */
- r300EmitArrays(ctx, GL_TRUE);
-
-/* Why do we need this for immediate mode?? Vertex processor needs it to know proper regs */
-// r300EmitLOAD_VBPNTR(rmesa, 0);
-/* Okay, it seems I misunderstood something, EmitAOS does the same thing */
- r300EmitAOS(rmesa, rmesa->state.aos_count, 0);
-
- for(i=0; i < VB->PrimitiveCount; i++){
- GLuint prim = VB->Primitive[i].mode;
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
-
- r300_render_immediate_primitive(rmesa, ctx, start, start + length, prim);
- }
-
- /* This sequence is required after any 3d drawing packet
- I suspect it work arounds a bug (or deficiency) in hardware */
-
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
-
- reg_start(0x4f18,0);
- e32(0x00000003);
-
- return GL_FALSE;
-}
-
-
-/* vertex buffer implementation */
-
-static void inline fire_EB(PREFIX unsigned long addr, int vertex_count, int type)
-{
- LOCAL_VARS
- unsigned long addr_a;
-
- if(addr & 1){
- WARN_ONCE("Badly aligned buffer\n");
- return ;
- }
- addr_a = 0; /*addr & 0x1c;*/
-
- check_space(6);
-
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0);
- /* TODO: R300_VAP_VF_CNTL__INDEX_SIZE_32bit . */
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count<<16) | type);
-
- start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2);
- e32(R300_EB_UNK1 | (addr_a << 16) | R300_EB_UNK2);
- e32(addr /*& 0xffffffe3*/);
- e32((vertex_count+1)/2 /*+ addr_a/4*/); /* Total number of dwords needed? */
-}
-
-static void r300_render_vb_primitive(r300ContextPtr rmesa,
- GLcontext *ctx,
- int start,
- int end,
- int prim)
-{
- int type, num_verts;
- radeonScreenPtr rsp=rmesa->radeon.radeonScreen;
- LOCAL_VARS
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- int i;
-
- type=r300_get_primitive_type(rmesa, ctx, prim);
- num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
-
- if(type<0 || num_verts <= 0)return;
-
- if(rmesa->state.Elts){
- r300EmitAOS(rmesa, rmesa->state.aos_count, 0);
-#if 0
- start_index32_packet(num_verts, type);
- for(i=0; i < num_verts; i++)
- e32(rmesa->state.Elts[start+i]); /* start ? */
-#else
- WARN_ONCE("Rendering with elt buffers\n");
- if(num_verts == 1){
- start_index32_packet(num_verts, type);
- e32(rmesa->state.Elts[start]);
- return;
- }
-
- if(num_verts > 65535){ /* not implemented yet */
- WARN_ONCE("Too many elts\n");
- return;
- }
- r300EmitElts(ctx, rmesa->state.Elts+start, num_verts);
- fire_EB(PASS_PREFIX GET_START(&(rmesa->state.elt_dma)), num_verts, type);
-#endif
- }else{
- r300EmitAOS(rmesa, rmesa->state.aos_count, start);
- fire_AOS(PASS_PREFIX num_verts, type);
- }
-}
-
-static GLboolean r300_run_vb_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- int i, j;
- LOCAL_VARS
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
- r300ReleaseArrays(ctx);
- r300EmitArrays(ctx, GL_FALSE);
-
-// LOCK_HARDWARE(&(rmesa->radeon));
-
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
-
- reg_start(0x4f18,0);
- e32(0x00000003);
- r300EmitState(rmesa);
-
- rmesa->state.Elts = VB->Elts;
-
- for(i=0; i < VB->PrimitiveCount; i++){
- GLuint prim = VB->Primitive[i].mode;
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
-
- r300_render_vb_primitive(rmesa, ctx, start, start + length, prim);
- }
-
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
-
- reg_start(0x4f18,0);
- e32(0x00000003);
-
-// end_3d(PASS_PREFIX_VOID);
-
- /* Flush state - we are done drawing.. */
-// r300FlushCmdBufLocked(rmesa, __FUNCTION__);
-// radeonWaitForIdleLocked(&(rmesa->radeon));
-
-// UNLOCK_HARDWARE(&(rmesa->radeon));
- return GL_FALSE;
-}
-
-/**
- * Called by the pipeline manager to render a batch of primitives.
- * We can return true to pass on to the next stage (i.e. software
- * rasterization) or false to indicate that the pipeline has finished
- * after we render something.
- */
-static GLboolean r300_run_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
-#if 1
-
-#if 0
- return r300_run_immediate_render(ctx, stage);
-#else
- return r300_run_vb_render(ctx, stage);
-#endif
-#else
- return GL_TRUE;
-#endif
-}
-
-
-/**
- * Called by the pipeline manager once before rendering.
- * We check the GL state here to
- * a) decide whether we can do the current state in hardware and
- * b) update hardware registers
- */
-#define FALLBACK_IF(expr) \
-do { \
- if (expr) { \
- if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \
- fprintf(stderr, "%s: fallback:%s\n", \
- __FUNCTION__, #expr); \
- /*stage->active = GL_FALSE*/; \
- return; \
- } \
-} while(0)
-
-static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int i;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- /* We only support rendering in hardware for now */
- if (ctx->RenderMode != GL_RENDER) {
- //stage->active = GL_FALSE;
- return;
- }
-
-
- /* I'm almost certain I forgot something here */
-#if 0 /* These should work now.. */
- FALLBACK_IF(ctx->Color.DitherFlag);
- FALLBACK_IF(ctx->Color.AlphaEnabled); // GL_ALPHA_TEST
- FALLBACK_IF(ctx->Color.BlendEnabled); // GL_BLEND
- FALLBACK_IF(ctx->Polygon.OffsetFill); // GL_POLYGON_OFFSET_FILL
-#endif
- //FALLBACK_IF(ctx->Polygon.OffsetPoint); // GL_POLYGON_OFFSET_POINT
- //FALLBACK_IF(ctx->Polygon.OffsetLine); // GL_POLYGON_OFFSET_LINE
- //FALLBACK_IF(ctx->Stencil.Enabled); // GL_STENCIL_TEST
-
- //FALLBACK_IF(ctx->Fog.Enabled); // GL_FOG disable as swtcl doesnt seem to support this
- //FALLBACK_IF(ctx->Polygon.SmoothFlag); // GL_POLYGON_SMOOTH disabling to get blender going
- FALLBACK_IF(ctx->Polygon.StippleFlag); // GL_POLYGON_STIPPLE
- FALLBACK_IF(ctx->Multisample.Enabled); // GL_MULTISAMPLE_ARB
-
- FALLBACK_IF(ctx->RenderMode != GL_RENDER); // We do not do SELECT or FEEDBACK (yet ?)
-
-#if 0 /* ut2k3 fails to start if this is on */
- /* One step at a time - let one texture pass.. */
- for (i = 1; i < ctx->Const.MaxTextureUnits; i++)
- FALLBACK_IF(ctx->Texture.Unit[i].Enabled);
-#endif
-
- /* Assumed factor reg is found but pattern is still missing */
- //FALLBACK_IF(ctx->Line.StippleFlag); // GL_LINE_STIPPLE disabling to get blender going
-
- /* HW doesnt appear to directly support these */
- //FALLBACK_IF(ctx->Line.SmoothFlag); // GL_LINE_SMOOTH disabling to get blender going
- FALLBACK_IF(ctx->Point.SmoothFlag); // GL_POINT_SMOOTH
- /* Rest could be done with vertex fragments */
- if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
- FALLBACK_IF(ctx->Point.PointSprite); // GL_POINT_SPRITE_NV
- //GL_POINT_DISTANCE_ATTENUATION_ARB
- //GL_POINT_FADE_THRESHOLD_SIZE_ARB
-
- /* let r300_run_render do its job */
-#if 0
- stage->active = GL_FALSE;
-#endif
-}
-
-
-static void dtr(struct tnl_pipeline_stage *stage)
-{
- (void)stage;
-}
-
-static GLboolean r300_create_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
-{
- return GL_TRUE;
-}
-
-
-const struct tnl_pipeline_stage _r300_render_stage = {
- "r300 hw rasterize",
- NULL,
- r300_create_render,
- dtr, /* destructor */
- r300_check_render, /* check */
- r300_run_render /* run */
-};
-
-static GLboolean r300_run_tcl_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
- struct r300_vertex_program *vp;
-
- hw_tcl_on=future_hw_tcl_on;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
- if(hw_tcl_on == GL_FALSE)
- return GL_TRUE;
- if(ctx->VertexProgram._Enabled == GL_FALSE){
- _tnl_UpdateFixedFunctionProgram(ctx);
- }
- vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if(vp->translated == GL_FALSE)
- translate_vertex_shader(vp);
- if(vp->translated == GL_FALSE){
- fprintf(stderr, "Failing back to sw-tcl\n");
- debug_vp(ctx, &vp->mesa_program);
- hw_tcl_on=future_hw_tcl_on=0;
- r300ResetHwState(rmesa);
- return GL_TRUE;
- }
-
- r300_setup_textures(ctx);
- r300_setup_rs_unit(ctx);
-
- r300SetupVertexShader(rmesa);
- r300SetupPixelShader(rmesa);
-
- return r300_run_vb_render(ctx, stage);
-}
-
-static void r300_check_tcl_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int i;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- /* We only support rendering in hardware for now */
- if (ctx->RenderMode != GL_RENDER) {
- //stage->active = GL_FALSE;
- return;
- }
-}
-
-const struct tnl_pipeline_stage _r300_tcl_stage = {
- "r300 tcl",
- NULL,
- r300_create_render,
- dtr, /* destructor */
- r300_check_tcl_render, /* check */
- r300_run_tcl_render /* run */
-};
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_shader.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_shader.c
deleted file mode 100644
index 9c6788ec3..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_shader.c
+++ /dev/null
@@ -1,112 +0,0 @@
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
-#include "program.h"
-#include "r300_context.h"
-#include "nvvertprog.h"
-#if USE_ARB_F_P == 1
-#include "r300_fragprog.h"
-#endif
-
-static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp=(void *)prog;
-
- switch(target){
- case GL_VERTEX_PROGRAM_ARB:
-#if USE_ARB_F_P == 1
- case GL_FRAGMENT_PROGRAM_ARB:
-#endif
- //rmesa->current_vp = vp;
- break;
- default:
- WARN_ONCE("Target not supported yet!\n");
- break;
- }
-}
-
-static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
-{
- struct r300_vertex_program *vp;
-#if USE_ARB_F_P == 1
- struct r300_fragment_program *fp;
-#else
- struct fragment_program *fp;
-#endif
- struct ati_fragment_shader *afs;
-
- switch(target){
- case GL_VERTEX_PROGRAM_ARB:
- vp=CALLOC_STRUCT(r300_vertex_program);
- return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id);
-
- case GL_FRAGMENT_PROGRAM_ARB:
-#if USE_ARB_F_P == 1
- fp=CALLOC_STRUCT(r300_fragment_program);
- fp->ctx = ctx;
- return _mesa_init_fragment_program(ctx, &fp->mesa_program, target, id);
-#else
- fp=CALLOC_STRUCT(fragment_program);
- return _mesa_init_fragment_program(ctx, fp, target, id);
-#endif
- case GL_FRAGMENT_PROGRAM_NV:
- fp=CALLOC_STRUCT(fragment_program);
- return _mesa_init_fragment_program(ctx, fp, target, id);
-
- case GL_FRAGMENT_SHADER_ATI:
- afs=CALLOC_STRUCT(ati_fragment_shader);
- return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
- }
-
- return NULL;
-}
-
-
-static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
-{
- //r300ContextPtr rmesa = R300_CONTEXT(ctx);
- //struct r300_vertex_program *vp=(void *)prog;
-
- _mesa_delete_program(ctx, prog);
-}
-
-static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
- struct program *prog)
-{
- struct r300_vertex_program *vp=(void *)prog;
-#if USE_ARB_F_P == 1
- struct r300_fragment_program *fp=(void *)prog;
-#endif
-
- switch(target) {
- case GL_VERTEX_PROGRAM_ARB:
- /*vp->translated=GL_FALSE;
- translate_vertex_shader(vp);*/
- //debug_vp(ctx, vp);
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
-#if USE_ARB_F_P == 1
- fp->translated = GL_FALSE;
-#endif
- break;
- }
-}
-
-static GLboolean r300IsProgramNative(GLcontext *ctx, GLenum target, struct program *prog)
-{
- //struct r300_vertex_program *vp=(void *)prog;
- //r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- return 1;
-}
-
-void r300InitShaderFuncs(struct dd_function_table *functions)
-{
- functions->NewProgram=r300NewProgram;
- functions->BindProgram=r300BindProgram;
- functions->DeleteProgram=r300DeleteProgram;
- functions->ProgramStringNotify=r300ProgramStringNotify;
- functions->IsProgramNative=r300IsProgramNative;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.c
deleted file mode 100644
index b6a03a227..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.c
+++ /dev/null
@@ -1,2321 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002.
-Copyright (C) 2004 Nicolai Haehnle.
-All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#include "glheader.h"
-#include "state.h"
-#include "imports.h"
-#include "enums.h"
-#include "macros.h"
-#include "context.h"
-#include "dd.h"
-#include "simple_list.h"
-
-#include "api_arrayelt.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "texformat.h"
-
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "r300_state.h"
-#include "r300_reg.h"
-#include "r300_program.h"
-#include "r300_emit.h"
-#if USE_ARB_F_P == 1
-#include "r300_fragprog.h"
-#else
-#include "r300_fixed_pipelines.h"
-#include "r300_texprog.h"
-#endif
-#include "r300_tex.h"
-#include "r300_maos.h"
-
-static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int pp_misc = rmesa->hw.at.cmd[R300_AT_ALPHA_TEST];
- GLubyte refByte;
-
- CLAMPED_FLOAT_TO_UBYTE(refByte, ref);
-
- R300_STATECHANGE(rmesa, at);
-
- pp_misc &= ~(R300_ALPHA_TEST_OP_MASK | R300_REF_ALPHA_MASK);
- pp_misc |= (refByte & R300_REF_ALPHA_MASK);
-
- switch (func) {
- case GL_NEVER:
- pp_misc |= R300_ALPHA_TEST_FAIL;
- break;
- case GL_LESS:
- pp_misc |= R300_ALPHA_TEST_LESS;
- break;
- case GL_EQUAL:
- pp_misc |= R300_ALPHA_TEST_EQUAL;
- break;
- case GL_LEQUAL:
- pp_misc |= R300_ALPHA_TEST_LEQUAL;
- break;
- case GL_GREATER:
- pp_misc |= R300_ALPHA_TEST_GREATER;
- break;
- case GL_NOTEQUAL:
- pp_misc |= R300_ALPHA_TEST_NEQUAL;
- break;
- case GL_GEQUAL:
- pp_misc |= R300_ALPHA_TEST_GEQUAL;
- break;
- case GL_ALWAYS:
- pp_misc |= R300_ALPHA_TEST_PASS;
- //pp_misc &= ~R300_ALPHA_TEST_ENABLE;
- break;
- }
-
- rmesa->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
-}
-
-static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
-{
- GLubyte color[4];
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(rmesa, unk4E10);
-
- /* Ordering might be wrong */
- CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
- CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
- CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
- CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
-
- rmesa->hw.unk4E10.cmd[1]=r300PackColor(4, color[0], color[1], color[2], color[3]);
-}
-
-/**
- * Calculate the hardware blend factor setting. This same function is used
- * for source and destination of both alpha and RGB.
- *
- * \returns
- * The hardware register value for the specified blend factor. This value
- * will need to be shifted into the correct position for either source or
- * destination factor.
- *
- * \todo
- * Since the two cases where source and destination are handled differently
- * are essentially error cases, they should never happen. Determine if these
- * cases can be removed.
- */
-static int blend_factor(GLenum factor, GLboolean is_src)
-{
- int func;
-
- switch (factor) {
- case GL_ZERO:
- func = R200_BLEND_GL_ZERO;
- break;
- case GL_ONE:
- func = R200_BLEND_GL_ONE;
- break;
- case GL_DST_COLOR:
- func = R200_BLEND_GL_DST_COLOR;
- break;
- case GL_ONE_MINUS_DST_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_DST_COLOR;
- break;
- case GL_SRC_COLOR:
- func = R200_BLEND_GL_SRC_COLOR;
- break;
- case GL_ONE_MINUS_SRC_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_SRC_COLOR;
- break;
- case GL_SRC_ALPHA:
- func = R200_BLEND_GL_SRC_ALPHA;
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_SRC_ALPHA;
- break;
- case GL_DST_ALPHA:
- func = R200_BLEND_GL_DST_ALPHA;
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_DST_ALPHA;
- break;
- case GL_SRC_ALPHA_SATURATE:
- func =
- (is_src) ? R200_BLEND_GL_SRC_ALPHA_SATURATE :
- R200_BLEND_GL_ZERO;
- break;
- case GL_CONSTANT_COLOR:
- func = R200_BLEND_GL_CONST_COLOR;
- break;
- case GL_ONE_MINUS_CONSTANT_COLOR:
- func = R200_BLEND_GL_ONE_MINUS_CONST_COLOR;
- break;
- case GL_CONSTANT_ALPHA:
- func = R200_BLEND_GL_CONST_ALPHA;
- break;
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- func = R200_BLEND_GL_ONE_MINUS_CONST_ALPHA;
- break;
- default:
- func = (is_src) ? R200_BLEND_GL_ONE : R200_BLEND_GL_ZERO;
- }
- return func;
-}
-
-/**
- * Sets both the blend equation and the blend function.
- * This is done in a single
- * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
- * change the interpretation of the blend function.
- * Also, make sure that blend function and blend equation are set to their default
- * value if color blending is not enabled, since at least blend equations GL_MIN
- * and GL_FUNC_REVERSE_SUBTRACT will cause wrong results otherwise for
- * unknown reasons.
- */
-
-/* helper function */
-static void r300_set_blend_cntl(r300ContextPtr r300, int func, int eqn, int cbits, int funcA, int eqnA)
-{
- GLuint new_ablend, new_cblend;
-
-#if 0
- fprintf(stderr, "eqnA=%08x funcA=%08x eqn=%08x func=%08x cbits=%08x\n", eqnA, funcA, eqn, func, cbits);
-#endif
- new_ablend = eqnA | funcA;
- new_cblend = eqn | func;
-
- /* Some blend factor combinations don't seem to work when the
- * BLEND_NO_SEPARATE bit is set.
- *
- * Especially problematic candidates are the ONE_MINUS_* flags,
- * but I can't see a real pattern.
- */
-#if 0
- if (new_ablend == new_cblend) {
- new_cblend |= R300_BLEND_NO_SEPARATE;
- }
-#endif
- new_cblend |= cbits;
-
- if((new_ablend != r300->hw.bld.cmd[R300_BLD_ABLEND]) ||
- (new_cblend != r300->hw.bld.cmd[R300_BLD_CBLEND])) {
- R300_STATECHANGE(r300, bld);
- r300->hw.bld.cmd[R300_BLD_ABLEND]=new_ablend;
- r300->hw.bld.cmd[R300_BLD_CBLEND]=new_cblend;
- }
-}
-
-
-static void r300_set_blend_state(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
- int eqn = R200_COMB_FCN_ADD_CLAMP;
- int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
- int eqnA = R200_COMB_FCN_ADD_CLAMP;
-
- if (ctx->Color._LogicOpEnabled || !ctx->Color.BlendEnabled) {
- r300_set_blend_cntl(r300,
- func, eqn, 0,
- func, eqn);
- return;
- }
-
- func = (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) << R200_SRC_BLEND_SHIFT) |
- (blend_factor(ctx->Color.BlendDstRGB, GL_FALSE) << R200_DST_BLEND_SHIFT);
-
- switch (ctx->Color.BlendEquationRGB) {
- case GL_FUNC_ADD:
- eqn = R300_COMB_FCN_ADD_CLAMP;
- break;
-
- case GL_FUNC_SUBTRACT:
- eqn = R300_COMB_FCN_SUB_CLAMP;
- break;
-
- case GL_FUNC_REVERSE_SUBTRACT:
- eqn = R200_COMB_FCN_RSUB_CLAMP;
- break;
-
- case GL_MIN:
- eqn = R200_COMB_FCN_MIN;
- func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- case GL_MAX:
- eqn = R200_COMB_FCN_MAX;
- func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- default:
- fprintf(stderr,
- "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __func__, __LINE__, ctx->Color.BlendEquationRGB);
- return;
- }
-
-
- funcA = (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) << R200_SRC_BLEND_SHIFT) |
- (blend_factor(ctx->Color.BlendDstA, GL_FALSE) << R200_DST_BLEND_SHIFT);
-
- switch (ctx->Color.BlendEquationA) {
- case GL_FUNC_ADD:
- eqnA = R300_COMB_FCN_ADD_CLAMP;
- break;
-
- case GL_FUNC_SUBTRACT:
- eqnA = R300_COMB_FCN_SUB_CLAMP;
- break;
-
- case GL_FUNC_REVERSE_SUBTRACT:
- eqnA = R200_COMB_FCN_RSUB_CLAMP;
- break;
-
- case GL_MIN:
- eqnA = R200_COMB_FCN_MIN;
- funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- case GL_MAX:
- eqnA = R200_COMB_FCN_MAX;
- funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
- (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
- break;
-
- default:
- fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
- __func__, __LINE__, ctx->Color.BlendEquationA);
- return;
- }
-
- r300_set_blend_cntl(r300,
- func, eqn, R300_BLEND_UNKNOWN | R300_BLEND_ENABLE,
- funcA, eqnA);
-}
-
-static void r300BlendEquationSeparate(GLcontext * ctx,
- GLenum modeRGB, GLenum modeA)
-{
- r300_set_blend_state(ctx);
-}
-
-static void r300BlendFuncSeparate(GLcontext * ctx,
- GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA)
-{
- r300_set_blend_state(ctx);
-}
-
-/**
- * Update our tracked culling state based on Mesa's state.
- */
-static void r300UpdateCulling(GLcontext* ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- uint32_t val = 0;
-
- R300_STATECHANGE(r300, cul);
- if (ctx->Polygon.CullFlag) {
- if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
- val = R300_CULL_FRONT|R300_CULL_BACK;
- else if (ctx->Polygon.CullFaceMode == GL_FRONT)
- val = R300_CULL_FRONT;
- else
- val = R300_CULL_BACK;
-
- if (ctx->Polygon.FrontFace == GL_CW)
- val |= R300_FRONT_FACE_CW;
- else
- val |= R300_FRONT_FACE_CCW;
- }
- r300->hw.cul.cmd[R300_CUL_CULL] = val;
-}
-
-static void update_early_z(GLcontext* ctx)
-{
- /* updates register 0x4f14
- if depth test is not enabled it should be 0x00000000
- if depth is enabled and alpha not it should be 0x00000001
- if depth and alpha is enabled it should be 0x00000000
- */
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(r300, unk4F10);
- if (ctx->Color.AlphaEnabled)
- /* disable early Z */
- r300->hw.unk4F10.cmd[2] = 0x00000000;
- else {
- if (ctx->Depth.Test)
- /* enable early Z */
- r300->hw.unk4F10.cmd[2] = 0x00000001;
- else
- /* disable early Z */
- r300->hw.unk4F10.cmd[2] = 0x00000000;
- }
-}
-
-/**
- * Handle glEnable()/glDisable().
- *
- * \note Mesa already filters redundant calls to glEnable/glDisable.
- */
-static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- uint32_t newval;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(cap),
- state ? "GL_TRUE" : "GL_FALSE");
-
- switch (cap) {
- /* Fast track this one...
- */
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- break;
-
- case GL_ALPHA_TEST:
- R300_STATECHANGE(r300, at);
- if (state) {
- r300->hw.at.cmd[R300_AT_ALPHA_TEST] |=
- R300_ALPHA_TEST_ENABLE;
- } else {
- r300->hw.at.cmd[R300_AT_ALPHA_TEST] &=
- ~R300_ALPHA_TEST_ENABLE;
- }
- update_early_z(ctx);
- break;
-
- case GL_BLEND:
- case GL_COLOR_LOGIC_OP:
- r300_set_blend_state(ctx);
- break;
-
- case GL_DEPTH_TEST:
- R300_STATECHANGE(r300, zs);
-
- if (state) {
- if (ctx->Depth.Mask)
- newval = R300_RB3D_Z_TEST_AND_WRITE;
- else
- newval = R300_RB3D_Z_TEST;
- } else
- newval = R300_RB3D_Z_DISABLED_1;
-
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= newval;
- update_early_z(ctx);
- break;
-
- case GL_STENCIL_TEST:
- WARN_ONCE("TODO - double side stencil !\n");
- if (r300->state.stencil.hw_stencil) {
- R300_STATECHANGE(r300, zs);
- if (state) {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
- R300_RB3D_STENCIL_ENABLE;
- } else {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
- ~R300_RB3D_STENCIL_ENABLE;
- }
- } else {
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
- }
- break;
-
- case GL_CULL_FACE:
- r300UpdateCulling(ctx);
- break;
-
- case GL_POLYGON_OFFSET_POINT:
- case GL_POLYGON_OFFSET_LINE:
- break;
-
- case GL_POLYGON_OFFSET_FILL:
- R300_STATECHANGE(r300, unk42B4);
- if(state){
- r300->hw.unk42B4.cmd[1] |= (3<<0);
- } else {
- r300->hw.unk42B4.cmd[1] &= ~(3<<0);
- }
- break;
- default:
- radeonEnable(ctx, cap, state);
- return;
- }
-}
-
-
-static void r300UpdatePolygonMode(GLcontext *ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- uint32_t hw_mode=0;
-
- if (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL) {
- GLenum f, b;
-
- if (ctx->Polygon.FrontFace == GL_CCW) {
- f = ctx->Polygon.FrontMode;
- b = ctx->Polygon.BackMode;
- } else {
- f = ctx->Polygon.BackMode;
- b = ctx->Polygon.FrontMode;
- }
-
- hw_mode |= R300_PM_ENABLED;
-
- switch (f) {
- case GL_LINE:
- hw_mode |= R300_PM_FRONT_LINE;
- break;
- case GL_POINT: /* noop */
- hw_mode |= R300_PM_FRONT_POINT;
- break;
- case GL_FILL:
- hw_mode |= R300_PM_FRONT_FILL;
- break;
- }
-
- switch (b) {
- case GL_LINE:
- hw_mode |= R300_PM_BACK_LINE;
- break;
- case GL_POINT: /* noop */
- hw_mode |= R300_PM_BACK_POINT;
- break;
- case GL_FILL:
- hw_mode |= R300_PM_BACK_FILL;
- break;
- }
- }
-
- if (r300->hw.unk4288.cmd[1] != hw_mode) {
- R300_STATECHANGE(r300, unk4288);
- r300->hw.unk4288.cmd[1] = hw_mode;
- }
-}
-
-/**
- * Change the culling mode.
- *
- * \note Mesa already filters redundant calls to this function.
- */
-static void r300CullFace(GLcontext* ctx, GLenum mode)
-{
- (void)mode;
-
- r300UpdateCulling(ctx);
-}
-
-
-/**
- * Change the polygon orientation.
- *
- * \note Mesa already filters redundant calls to this function.
- */
-static void r300FrontFace(GLcontext* ctx, GLenum mode)
-{
- (void)mode;
-
- r300UpdateCulling(ctx);
- r300UpdatePolygonMode(ctx);
-}
-
-
-/**
- * Change the depth testing function.
- *
- * \note Mesa already filters redundant calls to this function.
- */
-static void r300DepthFunc(GLcontext* ctx, GLenum func)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(r300, zs);
-
- r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
-
- switch(func) {
- case GL_NEVER:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_NEVER << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_LESS:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_LESS << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_EQUAL:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_EQUAL << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_LEQUAL:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_LEQUAL << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_GREATER:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_GREATER << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_NOTEQUAL:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_NOTEQUAL << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_GEQUAL:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_GEQUAL << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- case GL_ALWAYS:
- r300->hw.zs.cmd[R300_ZS_CNTL_1] |= R300_ZS_ALWAYS << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
- break;
- }
-}
-
-
-/**
- * Enable/Disable depth writing.
- *
- * \note Mesa already filters redundant calls to this function.
- */
-static void r300DepthMask(GLcontext* ctx, GLboolean mask)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- if (!ctx->Depth.Test)
- return;
-
- R300_STATECHANGE(r300, zs);
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= mask
- ? R300_RB3D_Z_TEST_AND_WRITE : R300_RB3D_Z_TEST;
-}
-
-
-/**
- * Handle glColorMask()
- */
-static void r300ColorMask(GLcontext* ctx,
- GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int mask = (r ? R300_COLORMASK0_R : 0) |
- (g ? R300_COLORMASK0_G : 0) |
- (b ? R300_COLORMASK0_B : 0) |
- (a ? R300_COLORMASK0_A : 0);
-
- if (mask != r300->hw.cmk.cmd[R300_CMK_COLORMASK]) {
- R300_STATECHANGE(r300, cmk);
- r300->hw.cmk.cmd[R300_CMK_COLORMASK] = mask;
- }
-}
-
-/* =============================================================
- * Point state
- */
-static void r300PointSize(GLcontext * ctx, GLfloat size)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- size = ctx->Point._Size;
-
- R300_STATECHANGE(r300, ps);
- r300->hw.ps.cmd[R300_PS_POINTSIZE] =
- ((int)(size * 6) << R300_POINTSIZE_X_SHIFT) |
- ((int)(size * 6) << R300_POINTSIZE_Y_SHIFT);
-}
-
-/* =============================================================
- * Line state
- */
-static void r300LineWidth(GLcontext *ctx, GLfloat widthf)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- widthf = ctx->Line._Width;
-
- R300_STATECHANGE(r300, lcntl);
- r300->hw.lcntl.cmd[1] = (int)(widthf * 6.0);
- r300->hw.lcntl.cmd[1] |= R300_LINE_CNT_VE;
-}
-
-static void r300PolygonMode(GLcontext *ctx, GLenum face, GLenum mode)
-{
- (void)face;
- (void)mode;
-
- r300UpdatePolygonMode(ctx);
-}
-
-/* =============================================================
- * Stencil
- */
-
-static int translate_stencil_func(int func)
-{
- switch (func) {
- case GL_NEVER:
- return R300_ZS_NEVER;
- case GL_LESS:
- return R300_ZS_LESS;
- case GL_EQUAL:
- return R300_ZS_EQUAL;
- case GL_LEQUAL:
- return R300_ZS_LEQUAL;
- case GL_GREATER:
- return R300_ZS_GREATER;
- case GL_NOTEQUAL:
- return R300_ZS_NOTEQUAL;
- case GL_GEQUAL:
- return R300_ZS_GEQUAL;
- case GL_ALWAYS:
- return R300_ZS_ALWAYS;
- }
- return 0;
-}
-
-static int translate_stencil_op(int op)
-{
- switch (op) {
- case GL_KEEP:
- return R300_ZS_KEEP;
- case GL_ZERO:
- return R300_ZS_ZERO;
- case GL_REPLACE:
- return R300_ZS_REPLACE;
- case GL_INCR:
- return R300_ZS_INCR;
- case GL_DECR:
- return R300_ZS_DECR;
- case GL_INCR_WRAP_EXT:
- return R300_ZS_INCR_WRAP;
- case GL_DECR_WRAP_EXT:
- return R300_ZS_DECR_WRAP;
- case GL_INVERT:
- return R300_ZS_INVERT;
- default:
- WARN_ONCE("Do not know how to translate stencil op");
- return R300_ZS_KEEP;
- }
- return 0;
-}
-
-static void r300ShadeModel(GLcontext * ctx, GLenum mode)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(rmesa, unk4274);
- switch (mode) {
- case GL_FLAT:
- rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
- break;
- case GL_SMOOTH:
- rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
- break;
- default:
- return;
- }
-}
-
-static void r300StencilFunc(GLcontext * ctx, GLenum func,
- GLint ref, GLuint mask)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint refmask = ((ctx->Stencil.Ref[0] << R300_RB3D_ZS2_STENCIL_REF_SHIFT) |
- (ctx->Stencil.ValueMask[0] << R300_RB3D_ZS2_STENCIL_MASK_SHIFT));
-
- GLuint flag;
-
- R300_STATECHANGE(rmesa, zs);
-
- rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(
- (R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT)
- | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT));
-
- rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= ~((R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_REF_SHIFT) |
- (R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_MASK_SHIFT));
-
- flag = translate_stencil_func(ctx->Stencil.Function[0]);
-
- rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_RB3D_ZS1_FRONT_FUNC_SHIFT)
- | (flag << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
- rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
-}
-
-static void r300StencilMask(GLcontext * ctx, GLuint mask)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(rmesa, zs);
- rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= ~(R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT);
- rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= ctx->Stencil.WriteMask[0] << R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT;
-}
-
-
-static void r300StencilOp(GLcontext * ctx, GLenum fail,
- GLenum zfail, GLenum zpass)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(rmesa, zs);
- /* It is easier to mask what's left.. */
- rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
- (R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT) |
- (R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
- (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
-
- rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
- (translate_stencil_op(ctx->Stencil.FailFunc[0]) << R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT)
- |(translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT)
- |(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT)
- |(translate_stencil_op(ctx->Stencil.FailFunc[0]) << R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
- |(translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
- |(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
-}
-
-static void r300ClearStencil(GLcontext * ctx, GLint s)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- rmesa->state.stencil.clear =
- ((GLuint) ctx->Stencil.Clear |
- (R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_MASK_SHIFT) |
- (ctx->Stencil.WriteMask[0] << R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT));
-}
-
-/* =============================================================
- * Window position and viewport transformation
- */
-
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
-static void r300UpdateWindow(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
- GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
- GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat sy = -v[MAT_SY];
- GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
- GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
- GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
-
- R300_FIREVERTICES(rmesa);
- R300_STATECHANGE(rmesa, vpt);
-
- rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
- rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(tx);
- rmesa->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(sy);
- rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(ty);
- rmesa->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(sz);
- rmesa->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(tz);
-}
-
-static void r300Viewport(GLcontext * ctx, GLint x, GLint y,
- GLsizei width, GLsizei height)
-{
- /* Don't pipeline viewport changes, conflict with window offset
- * setting below. Could apply deltas to rescue pipelined viewport
- * values, or keep the originals hanging around.
- */
- R300_FIREVERTICES(R300_CONTEXT(ctx));
- r300UpdateWindow(ctx);
-}
-
-static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
-{
- r300UpdateWindow(ctx);
-}
-
-/* =============================================================
- * Polygon state
- */
-static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLfloat constant = units;
-
- switch (ctx->Visual.depthBits) {
- case 16:
- constant *= 4.0;
- break;
- case 24:
- constant *= 2.0;
- break;
- }
-
- factor *= 12.0;
-
-/* fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
-
- R300_STATECHANGE(rmesa, zbs);
- rmesa->hw.zbs.cmd[R300_ZBS_T_FACTOR] = r300PackFloat32(factor);
- rmesa->hw.zbs.cmd[R300_ZBS_T_CONSTANT] = r300PackFloat32(constant);
- rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] = r300PackFloat32(factor);
- rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = r300PackFloat32(constant);
-}
-
-/* Routing and texture-related */
-
-static r300TexObj default_tex_obj={
- filter:R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR,
- pitch: 0x8000,
- size: (0xff << R300_TX_WIDTHMASK_SHIFT)
- | (0xff << R300_TX_HEIGHTMASK_SHIFT)
- | (0x8 << R300_TX_SIZE_SHIFT),
- format: 0x88a0c,
- offset: 0x0,
- unknown4: 0x0,
- unknown5: 0x0
- };
-
- /* there is probably a system to these value, but, for now,
- we just try by hand */
-
-static int inline translate_src(int src)
-{
- switch (src) {
- case GL_TEXTURE:
- return 1;
- break;
- case GL_CONSTANT:
- return 2;
- break;
- case GL_PRIMARY_COLOR:
- return 3;
- break;
- case GL_PREVIOUS:
- return 4;
- break;
- case GL_ZERO:
- return 5;
- break;
- case GL_ONE:
- return 6;
- break;
- default:
- return 0;
- }
-}
-
-/* r300 doesnt handle GL_CLAMP and GL_MIRROR_CLAMP_EXT correctly when filter is NEAREST.
- * Since texwrap produces same results for GL_CLAMP and GL_CLAMP_TO_EDGE we use them instead.
- * We need to recalculate wrap modes whenever filter mode is changed because someone might do:
- * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- * Since r300 completely ignores R300_TX_CLAMP when either min or mag is nearest it cant handle
- * combinations where only one of them is nearest.
- */
-static unsigned long gen_fixed_filter(unsigned long f)
-{
- unsigned long mag, min, needs_fixing=0;
- //return f;
-
- /* We ignore MIRROR bit so we dont have to do everything twice */
- if((f & ((7-1) << R300_TX_WRAP_S_SHIFT)) == (R300_TX_CLAMP << R300_TX_WRAP_S_SHIFT)){
- needs_fixing |= 1;
- }
- if((f & ((7-1) << R300_TX_WRAP_T_SHIFT)) == (R300_TX_CLAMP << R300_TX_WRAP_T_SHIFT)){
- needs_fixing |= 2;
- }
- if((f & ((7-1) << R300_TX_WRAP_Q_SHIFT)) == (R300_TX_CLAMP << R300_TX_WRAP_Q_SHIFT)){
- needs_fixing |= 4;
- }
-
- if(!needs_fixing)
- return f;
-
- mag=f & R300_TX_MAG_FILTER_MASK;
- min=f & R300_TX_MIN_FILTER_MASK;
-
- /* TODO: Check for anisto filters too */
- if((mag != R300_TX_MAG_FILTER_NEAREST) && (min != R300_TX_MIN_FILTER_NEAREST))
- return f;
-
- /* r300 cant handle these modes hence we force nearest to linear */
- if((mag == R300_TX_MAG_FILTER_NEAREST) && (min != R300_TX_MIN_FILTER_NEAREST)){
- f &= ~R300_TX_MAG_FILTER_NEAREST;
- f |= R300_TX_MAG_FILTER_LINEAR;
- return f;
- }
-
- if((min == R300_TX_MIN_FILTER_NEAREST) && (mag != R300_TX_MAG_FILTER_NEAREST)){
- f &= ~R300_TX_MIN_FILTER_NEAREST;
- f |= R300_TX_MIN_FILTER_LINEAR;
- return f;
- }
-
- /* Both are nearest */
- if(needs_fixing & 1){
- f &= ~((7-1) << R300_TX_WRAP_S_SHIFT);
- f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT;
- }
- if(needs_fixing & 2){
- f &= ~((7-1) << R300_TX_WRAP_T_SHIFT);
- f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT;
- }
- if(needs_fixing & 4){
- f &= ~((7-1) << R300_TX_WRAP_Q_SHIFT);
- f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_Q_SHIFT;
- }
- return f;
-}
-
-void r300_setup_textures(GLcontext *ctx)
-{
- int i, mtu;
- struct r300_tex_obj *t;
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int max_texture_unit=-1; /* -1 translates into no setup costs for fields */
- struct gl_texture_unit *texUnit;
- GLuint OutputsWritten;
-
- if(hw_tcl_on)
- OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
-
- R300_STATECHANGE(r300, txe);
- R300_STATECHANGE(r300, tex.filter);
- R300_STATECHANGE(r300, tex.unknown1);
- R300_STATECHANGE(r300, tex.size);
- R300_STATECHANGE(r300, tex.format);
- R300_STATECHANGE(r300, tex.offset);
- R300_STATECHANGE(r300, tex.unknown4);
- R300_STATECHANGE(r300, tex.border_color);
-
- r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0;
-
- mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "mtu=%d\n", mtu);
-
- if(mtu > R300_MAX_TEXTURE_UNITS) {
- fprintf(stderr, "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
- mtu, R300_MAX_TEXTURE_UNITS);
- exit(-1);
- }
-
- for(i=0; i < mtu; i++) {
- /*if( ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0) != ((ctx->Texture.Unit[i].Enabled)!=0) ) {
- WARN_ONCE("Mismatch between render_inputs and ctx->Texture.Unit[i].Enabled value(%d vs %d).\n",
- ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0), ((ctx->Texture.Unit[i].Enabled)!=0));
- }*/
-
- if(TMU_ENABLED(ctx, i)) {
- t=r300->state.texture.unit[i].texobj;
- //fprintf(stderr, "format=%08x\n", r300->state.texture.unit[i].format);
-
- if(t == NULL){
- fprintf(stderr, "Texture unit %d enabled, but corresponding texobj is NULL, using default object.\n", i);
- //exit(-1);
- t=&default_tex_obj;
- }
-
- //fprintf(stderr, "t->format=%08x\n", t->format);
- if((t->format & 0xffffff00)==0xffffff00) {
- WARN_ONCE("unknown texture format (entry %x) encountered. Help me !\n", t->format & 0xff);
- //fprintf(stderr, "t->format=%08x\n", t->format);
- }
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Activating texture unit %d\n", i);
- max_texture_unit=i;
- r300->hw.txe.cmd[R300_TXE_ENABLE]|=(1<<i);
-
- r300->hw.tex.filter.cmd[R300_TEX_VALUE_0+i]=gen_fixed_filter(t->filter) | (i << 28);
- //r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i]=0x0; /* move lod bias here? */
-
- /* No idea why linear filtered textures shake when puting random data */
- /*r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i]=(rand()%0xffffffff) & (~0x1fff);*/
- r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]=t->size;
- r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=t->format;
- //fprintf(stderr, "t->format=%08x\n", t->format);
- r300->hw.tex.offset.cmd[R300_TEX_VALUE_0+i]=t->offset;
- r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
- r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0+i]=t->pp_border_color;
- }
- }
-
- ((drm_r300_cmd_header_t*)r300->hw.tex.filter.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.unknown1.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.size.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.format.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.offset.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.unknown4.cmd)->packet0.count = max_texture_unit+1;
- ((drm_r300_cmd_header_t*)r300->hw.tex.border_color.cmd)->packet0.count = max_texture_unit+1;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "TX_ENABLE: %08x max_texture_unit=%d\n", r300->hw.txe.cmd[R300_TXE_ENABLE], max_texture_unit);
-}
-
-#if USE_ARB_F_P == 1
-void r300_setup_rs_unit(GLcontext *ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* I'm still unsure if these are needed */
- GLuint interp_magic[8] = {
- 0x00,
- 0x40,
- 0x80,
- 0xC0,
- 0x00,
- 0x00,
- 0x00,
- 0x00
- };
- GLuint OutputsWritten;
- GLuint InputsRead;
- int vp_reg, fp_reg, high_rr;
- int in_texcoords, col_interp_nr;
- int i;
-
- if(hw_tcl_on)
- OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
- else
- OutputsWritten = r300->state.render_inputs;
-
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
-
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- vp_reg = fp_reg = in_texcoords = col_interp_nr = high_rr = 0;
- r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
- r300->hw.rr.cmd[R300_RR_ROUTE_1] = 0;
-
- for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
- if (OutputsWritten & (hw_tcl_on ? (1 << (VERT_RESULT_TEX0+i)) : (_TNL_BIT_TEX0<<i)))
- in_texcoords++;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0+i] = 0
- | R300_RS_INTERP_USED
- | (vp_reg << R300_RS_INTERP_SRC_SHIFT)
- | interp_magic[i];
-
- if (InputsRead & (FRAG_BIT_TEX0<<i)) {
- //assert(r300->state.texture.tc_count != 0);
- r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] = 0
- | R300_RS_ROUTE_ENABLE
- | i /* source INTERP */
- | (fp_reg << R300_RS_ROUTE_DEST_SHIFT);
- high_rr = fp_reg;
-
- if (OutputsWritten & (hw_tcl_on ? (1 << (VERT_RESULT_TEX0+i)) : (_TNL_BIT_TEX0<<i))) {
- vp_reg++;
- } else {
- /* Unsure of how to handle this situation, for now print errors and
- * the program will just recieve bogus data
- */
- fprintf(stderr, "fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
- }
- InputsRead &= ~(FRAG_BIT_TEX0<<i);
- fp_reg++;
- }
- }
-
- if (InputsRead & FRAG_BIT_COL0) {
- if (!(OutputsWritten & (hw_tcl_on ? (1<<VERT_RESULT_COL0) : _TNL_BIT_COLOR0)))
- fprintf(stderr, "fragprog wants col0, vp doesn't provide it\n");
-
- r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
- | R300_RS_ROUTE_0_COLOR
- | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
- InputsRead &= ~FRAG_BIT_COL0;
- col_interp_nr++;
- }
-
- if (InputsRead & FRAG_BIT_COL1) {
- if (!(OutputsWritten & (hw_tcl_on ? (1<<VERT_RESULT_COL1) : _TNL_BIT_COLOR1)))
- fprintf(stderr, "fragprog wants col1, vp doesn't provide it\n");
-
- r300->hw.rr.cmd[R300_RR_ROUTE_1] |= R300_RS_ROUTE_1_UNKNOWN11
- | R300_RS_ROUTE_1_COLOR1
- | (fp_reg++ << R300_RS_ROUTE_1_COLOR1_DEST_SHIFT);
- InputsRead &= ~FRAG_BIT_COL1;
- if (high_rr < 1) high_rr = 1;
- col_interp_nr++;
- }
-
- r300->hw.rc.cmd[1] = 0
- | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT)
- | (col_interp_nr << R300_RS_CNTL_CI_CNT_SHIFT)
- | R300_RS_CNTL_0_UNKNOWN_18;
-
- assert(high_rr >= 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, high_rr+1);
- r300->hw.rc.cmd[2] = 0xC0 | high_rr;
-
- if (InputsRead)
- WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
-}
-#else
-void r300_setup_rs_unit(GLcontext *ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- int i, cur_reg;
- /* I'm still unsure if these are needed */
- GLuint interp_magic[8] = {
- 0x00,
- 0x40,
- 0x80,
- 0xC0,
- 0x00,
- 0x00,
- 0x00,
- 0x00
- };
- GLuint OutputsWritten;
-
- if(hw_tcl_on)
- OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
-
- /* This needs to be rewritten - it is a hack at best */
-
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- cur_reg = 0;
- r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
-
- for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
- r300->hw.ri.cmd[R300_RI_INTERP_0+i] = 0
- | R300_RS_INTERP_USED
- | (cur_reg << R300_RS_INTERP_SRC_SHIFT)
- | interp_magic[i];
-// fprintf(stderr, "RS_INTERP[%d] = 0x%x\n", i, r300->hw.ri.cmd[R300_RI_INTERP_0+i]);
-
- if (TMU_ENABLED(ctx, i)) {
- assert(r300->state.texture.tc_count != 0);
- r300->hw.rr.cmd[R300_RR_ROUTE_0 + cur_reg] = 0
- | R300_RS_ROUTE_ENABLE
- | i /* source INTERP */
- | (cur_reg << R300_RS_ROUTE_DEST_SHIFT);
-// fprintf(stderr, "RS_ROUTE[%d] = 0x%x\n", cur_reg, r300->hw.rr.cmd[R300_RR_ROUTE_0 + cur_reg]);
- cur_reg++;
- }
- }
- if (hw_tcl_on ? OutputsWritten & (1<<VERT_RESULT_COL0) : r300->state.render_inputs & _TNL_BIT_COLOR0)
- r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
- | R300_RS_ROUTE_0_COLOR
- | (cur_reg << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
-
-// fprintf(stderr, "ADJ_RR0 = 0x%x\n", r300->hw.rr.cmd[R300_RR_ROUTE_0]);
-
- r300->hw.rc.cmd[1] = 0
- | (cur_reg /* count */ << R300_RS_CNTL_TC_CNT_SHIFT)
- | R300_RS_CNTL_0_UNKNOWN_7
- | R300_RS_CNTL_0_UNKNOWN_18;
-
- if (r300->state.texture.tc_count > 0) {
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, cur_reg);
- r300->hw.rc.cmd[2] = 0xC0 | (cur_reg-1); /* index of highest */
- } else {
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, 1);
- r300->hw.rc.cmd[2] = 0x0;
- }
-
-
-// fprintf(stderr, "rendering with %d texture co-ordinate sets\n", cur_reg);
-}
-#endif // USE_ARB_F_P
-
-#define vpucount(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
-
-#define bump_vpu_count(ptr, new_count) do{\
- drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
- int _nc=(new_count)/4; \
- if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
- }while(0)
-
-void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
-{
- int i;
-
- if(vsf->length==0)return;
-
- if(vsf->length & 0x3){
- fprintf(stderr,"VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
- exit(-1);
- }
-
- switch((dest>>8) & 0xf){
- case 0:
- R300_STATECHANGE(r300, vpi);
- for(i=0;i<vsf->length;i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0+i+4*(dest & 0xff)]=(vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd, vsf->length+4*(dest & 0xff));
- break;
-
- case 2:
- R300_STATECHANGE(r300, vpp);
- for(i=0;i<vsf->length;i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0+i+4*(dest & 0xff)]=(vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd, vsf->length+4*(dest & 0xff));
- break;
- case 4:
- R300_STATECHANGE(r300, vps);
- for(i=0;i<vsf->length;i++)
- r300->hw.vps.cmd[1+i+4*(dest & 0xff)]=(vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd, vsf->length+4*(dest & 0xff));
- break;
- default:
- fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- exit(-1);
- }
-}
-
-void r300SetupVertexProgram(r300ContextPtr rmesa);
-
-/* just a skeleton for now.. */
-
-/* Generate a vertex shader that simply transforms vertex and texture coordinates,
- while leaving colors intact. Nothing fancy (like lights)
-
- If implementing lights make a copy first, so it is easy to switch between the two versions */
-static void r300GenerateSimpleVertexShader(r300ContextPtr r300)
-{
- int i;
- GLuint o_reg = 0;
-
- /* Allocate parameters */
- r300->state.vap_param.transform_offset=0x0; /* transform matrix */
- r300->state.vertex_shader.param_offset=0x0;
- r300->state.vertex_shader.param_count=0x4; /* 4 vector values - 4x4 matrix */
-
- r300->state.vertex_shader.program_start=0x0;
- r300->state.vertex_shader.unknown_ptr1=0x4; /* magic value ? */
- r300->state.vertex_shader.program_end=0x0;
-
- r300->state.vertex_shader.unknown_ptr2=0x0; /* magic value */
- r300->state.vertex_shader.unknown_ptr3=0x4; /* magic value */
-
- /* Initialize matrix and vector parameters.. these should really be restructured */
- /* TODO: fix vertex_shader structure */
- r300->state.vertex_shader.matrix[0].length=16;
- r300->state.vertex_shader.matrix[1].length=0;
- r300->state.vertex_shader.matrix[2].length=0;
- r300->state.vertex_shader.vector[0].length=0;
- r300->state.vertex_shader.vector[1].length=0;
- r300->state.vertex_shader.unknown1.length=0;
- r300->state.vertex_shader.unknown2.length=0;
-
-#define WRITE_OP(oper,source1,source2,source3) {\
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].op=(oper); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src1=(source1); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src2=(source2); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src3=(source3); \
- r300->state.vertex_shader.program_end++; \
- }
-
- /* Multiply vertex coordinates with transform matrix */
-
- WRITE_OP(
- EASY_VSF_OP(MUL, 0, ALL, TMP),
- VSF_PARAM(3),
- VSF_ATTR_W(0),
- EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE)
- )
-
- WRITE_OP(
- EASY_VSF_OP(MUL, 1, ALL, RESULT),
- VSF_REG(1),
- VSF_ATTR_UNITY(1),
- VSF_UNITY(1)
- )
-
- WRITE_OP(
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(2),
- VSF_ATTR_Z(0),
- VSF_TMP(0)
- )
-
- WRITE_OP(
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(1),
- VSF_ATTR_Y(0),
- VSF_TMP(0)
- )
-
- WRITE_OP(
- EASY_VSF_OP(MAD, 0, ALL, RESULT),
- VSF_PARAM(0),
- VSF_ATTR_X(0),
- VSF_TMP(0)
- )
- o_reg += 2;
-
- if (r300->state.render_inputs & _TNL_BIT_COLOR1) {
- WRITE_OP(
- EASY_VSF_OP(MUL, o_reg++, ALL, RESULT),
- VSF_REG(r300->state.vap_reg.i_color[1]),
- VSF_ATTR_UNITY(r300->state.vap_reg.i_color[1]),
- VSF_UNITY(r300->state.vap_reg.i_color[1])
- )
- }
-
- /* Pass through texture coordinates, if any */
- for(i=0;i < r300->radeon.glCtx->Const.MaxTextureUnits;i++)
- if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i)){
- // fprintf(stderr, "i_tex[%d]=%d\n", i, r300->state.vap_reg.i_tex[i]);
- WRITE_OP(
- EASY_VSF_OP(MUL, o_reg++ /* 2+i */, ALL, RESULT),
- VSF_REG(r300->state.vap_reg.i_tex[i]),
- VSF_ATTR_UNITY(r300->state.vap_reg.i_tex[i]),
- VSF_UNITY(r300->state.vap_reg.i_tex[i])
- )
- }
-
- r300->state.vertex_shader.program_end--; /* r300 wants program length to be one more - no idea why */
- r300->state.vertex_shader.program.length=(r300->state.vertex_shader.program_end+1)*4;
-
- r300->state.vertex_shader.unknown_ptr1=r300->state.vertex_shader.program_end; /* magic value ? */
- r300->state.vertex_shader.unknown_ptr2=r300->state.vertex_shader.program_end; /* magic value ? */
- r300->state.vertex_shader.unknown_ptr3=r300->state.vertex_shader.program_end; /* magic value ? */
-
-}
-
-
-void r300SetupVertexShader(r300ContextPtr rmesa)
-{
- GLcontext* ctx = rmesa->radeon.glCtx;
- struct r300_vertex_shader_fragment unk4={
- length: 4,
- body: { f: {
- /*0.0*/(rand()%100)/10.0,
- /*0.0*/(rand()%100)/10.0,
- /*1.0*/(rand()%100)/10.0,
- /*0.0*/(rand()%100)/10.0
- } }
- };
- LOCAL_VARS
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t*)rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t*)rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t*)rmesa->hw.vps.cmd)->vpu.count = 0;
-
- /* Not sure why this doesnt work...
- 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
- 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
- //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if(hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated){
- r300SetupVertexProgram(rmesa);
- return ;
- }
-
-/* This needs to be replaced by vertex shader generation code */
-
-
-#if 0
- /* textures enabled ? */
- if(rmesa->state.texture.tc_count>0){
- rmesa->state.vertex_shader=SINGLE_TEXTURE_VERTEX_SHADER;
- } else {
- rmesa->state.vertex_shader=FLAT_COLOR_VERTEX_SHADER;
- }
-#endif
-
- r300GenerateSimpleVertexShader(rmesa);
-
- rmesa->state.vertex_shader.matrix[0].length=16;
- memcpy(rmesa->state.vertex_shader.matrix[0].body.f, ctx->_ModelProjectMatrix.m, 16*4);
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->state.vertex_shader.program));
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX0, &(rmesa->state.vertex_shader.matrix[0]));
-#if 0
- setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX1, &(rmesa->state.vertex_shader.matrix[0]));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX2, &(rmesa->state.vertex_shader.matrix[0]));
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_VECTOR0, &(rmesa->state.vertex_shader.vector[0]));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_VECTOR1, &(rmesa->state.vertex_shader.vector[1]));
-#endif
-
-#if 0
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2));
-#endif
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1]=(rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
- | (rmesa->state.vertex_shader.unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT)
- | (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2]=(rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT)
- | (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3]=(rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT)
- | (rmesa->state.vertex_shader.unknown_ptr3 << 0);
-
- /* This is done for vertex shader fragments, but also needs to be done for vap_pvs,
- so I leave it as a reminder */
-#if 0
- reg_start(R300_VAP_PVS_WAITIDLE,0);
- e32(0x00000000);
-#endif
-}
-
-void r300SetupVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext* ctx = rmesa->radeon.glCtx;
- int inst_count;
- int param_count;
- LOCAL_VARS
- struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
-
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t*)rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t*)rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t*)rmesa->hw.vps.cmd)->vpu.count = 0;
-
- r300VertexProgUpdateParams(ctx, prog);
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX0, &(prog->params));
-
-#if 0
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2));
-#endif
-
- inst_count=prog->program.length/4 - 1;
- param_count=prog->params.length/4;
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1]=(0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
- | (inst_count/*pos_end*/ << R300_PVS_CNTL_1_POS_END_SHIFT)
- | (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2]=(0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT)
- | (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3]=(0/*rmesa->state.vertex_shader.unknown_ptr2*/ << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT)
- | (inst_count /*rmesa->state.vertex_shader.unknown_ptr3*/ << 0);
-
- /* This is done for vertex shader fragments, but also needs to be done for vap_pvs,
- so I leave it as a reminder */
-#if 0
- reg_start(R300_VAP_PVS_WAITIDLE,0);
- e32(0x00000000);
-#endif
-}
-
-/* This is probably wrong for some values, I need to test this
- * some more. Range checking would be a good idea also..
- *
- * But it works for most things. I'll fix it later if someone
- * else with a better clue doesn't
- */
-static unsigned int r300PackFloat24(float f)
-{
- float mantissa;
- int exponent;
- unsigned int float24 = 0;
-
- if (f == 0.0) return 0;
-
- mantissa = frexpf(f, &exponent);
-
- /* Handle -ve */
- if (mantissa < 0) {
- float24 |= (1<<23);
- mantissa = mantissa * -1.0;
- }
- /* Handle exponent, bias of 63 */
- exponent += 62;
- float24 |= (exponent << 16);
- /* Kill 7 LSB of mantissa */
- float24 |= (r300PackFloat32(mantissa) & 0x7FFFFF) >> 7;
-
- return float24;
-}
-
-#if USE_ARB_F_P == 1
-void r300SetupPixelShader(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_fragment_program *rp =
- (struct r300_fragment_program *)ctx->FragmentProgram._Current;
- int i,k;
-
- if (!rp) /* should only happenen once, just after context is created */
- return;
-
- translate_fragment_shader(rp);
- if (!rp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n", __func__);
- exit(-1);
- }
-
- R300_STATECHANGE(rmesa, fpt);
- for(i=0;i<rp->tex.length;i++)
- rmesa->hw.fpt.cmd[R300_FPT_INSTR_0+i]=rp->tex.inst[i];
- rmesa->hw.fpt.cmd[R300_FPT_CMD_0]=cmdpacket0(R300_PFS_TEXI_0, rp->tex.length);
-
-#define OUTPUT_FIELD(st, reg, field) \
- R300_STATECHANGE(rmesa, st); \
- for(i=0;i<=rp->alu_end;i++) \
- rmesa->hw.st.cmd[R300_FPI_INSTR_0+i]=rp->alu.inst[i].field;\
- rmesa->hw.st.cmd[R300_FPI_CMD_0]=cmdpacket0(reg, rp->alu_end+1);
-
- OUTPUT_FIELD(fpi[0], R300_PFS_INSTR0_0, inst0);
- OUTPUT_FIELD(fpi[1], R300_PFS_INSTR1_0, inst1);
- OUTPUT_FIELD(fpi[2], R300_PFS_INSTR2_0, inst2);
- OUTPUT_FIELD(fpi[3], R300_PFS_INSTR3_0, inst3);
-#undef OUTPUT_FIELD
-
- R300_STATECHANGE(rmesa, fp);
- /* I just want to say, the way these nodes are stored.. weird.. */
- for (i=0,k=(4-(rp->cur_node+1));i<4;i++,k++) {
- if (i<(rp->cur_node+1)) {
- rmesa->hw.fp.cmd[R300_FP_NODE0+k]=
- (rp->node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT)
- | (rp->node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT)
- | (rp->node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT)
- | (rp->node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT)
- | ( (k==3) ? R300_PFS_NODE_LAST_NODE : 0);
- } else {
- rmesa->hw.fp.cmd[R300_FP_NODE0+(3-i)] = 0;
- }
- }
-
- /* PFS_CNTL_0 */
- rmesa->hw.fp.cmd[R300_FP_CNTL0]=
- rp->cur_node
- | (rp->first_node_has_tex<<3);
- /* PFS_CNTL_1 */
- rmesa->hw.fp.cmd[R300_FP_CNTL1]=rp->max_temp_idx;
- /* PFS_CNTL_2 */
- rmesa->hw.fp.cmd[R300_FP_CNTL2]=
- (rp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT)
- | (rp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT)
- | (rp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT)
- | (rp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
-
- R300_STATECHANGE(rmesa, fpp);
- for(i=0;i<rp->const_nr;i++){
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+0]=r300PackFloat24(rp->constant[i][0]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+1]=r300PackFloat24(rp->constant[i][1]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+2]=r300PackFloat24(rp->constant[i][2]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+3]=r300PackFloat24(rp->constant[i][3]);
- }
- rmesa->hw.fpp.cmd[R300_FPP_CMD_0]=cmdpacket0(R300_PFS_PARAM_0_X, rp->const_nr*4);
-}
-#else
-/* just a skeleton for now.. */
-void r300GenerateTexturePixelShader(r300ContextPtr r300)
-{
- int i, mtu;
- mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
- GLenum envMode;
- GLuint OutputsWritten = CURRENT_VERTEX_SHADER(r300->radeon.glCtx)->OutputsWritten;
-
- int tex_inst=0, alu_inst=0;
-
- for(i=0;i<mtu;i++){
- /* No need to proliferate {} */
- if(!TMU_ENABLED(r300->radeon.glCtx, i))continue;
-
- envMode = r300->radeon.glCtx->Texture.Unit[i].EnvMode;
- //fprintf(stderr, "envMode=%s\n", _mesa_lookup_enum_by_nr(envMode));
-
- /* Fetch textured pixel */
-
- r300->state.pixel_shader.program.tex.inst[tex_inst]=0x00018000;
- tex_inst++;
-
- switch(r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->ModeRGB){
- case GL_REPLACE:
- WARN_ONCE("ModeA==GL_REPLACE is possibly broken.\n");
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst0=
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst1=
- EASY_PFS_INSTR1(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, NONE, ALL);
- break;
- case GL_MODULATE:
- WARN_ONCE("ModeRGB==GL_MODULATE is possibly broken.\n");
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst0=
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, SRC1C_XYZ, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst1=
- EASY_PFS_INSTR1(0, 0, 1, 0 | PFS_FLAG_CONST, NONE, ALL);
-
- break;
- default:
- WARN_ONCE("ModeRGB=%s is not implemented yet !\n",
- _mesa_lookup_enum_by_nr(r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->ModeRGB));
- /* PFS_NOP */
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst0=
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst1=
- EASY_PFS_INSTR1(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, NONE, ALL);
- }
- switch(r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->ModeA){
- case GL_REPLACE:
- WARN_ONCE("ModeA==GL_REPLACE is possibly broken.\n");
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst2=
- EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst3=
- EASY_PFS_INSTR3(0, 0, 0| PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT);
-
-#if 0
- fprintf(stderr, "numArgsA=%d sourceA[0]=%s op=%d\n",
- r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->_NumArgsA,
- _mesa_lookup_enum_by_nr(r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->SourceA[0]),
- r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->OperandA[0]-GL_SRC_ALPHA);
-#endif
- break;
- case GL_MODULATE:
- WARN_ONCE("ModeA==GL_MODULATE is possibly broken.\n");
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst2=
- EASY_PFS_INSTR2(MAD, SRC0A, SRC1A, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst3=
- EASY_PFS_INSTR3(0, 0, 1, 0 | PFS_FLAG_CONST, OUTPUT);
-
- break;
- default:
- WARN_ONCE("ModeA=%s is not implemented yet !\n",
- _mesa_lookup_enum_by_nr(r300->radeon.glCtx->Texture.Unit[i]._CurrentCombine->ModeA));
- /* PFS_NOP */
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst2=
- EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO);
-
- r300->state.pixel_shader.program.alu.inst[alu_inst].inst3=
- EASY_PFS_INSTR3(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT);
-
- }
-
- alu_inst++;
- }
-
- r300->state.pixel_shader.program.tex.length=tex_inst;
- r300->state.pixel_shader.program.tex_offset=0;
- r300->state.pixel_shader.program.tex_end=tex_inst-1;
-
-#if 0
- /* saturate last instruction, like i915 driver does */
- r300->state.pixel_shader.program.alu.inst[alu_inst-1].inst0|=R300_FPI0_OUTC_SAT;
- r300->state.pixel_shader.program.alu.inst[alu_inst-1].inst2|=R300_FPI2_OUTA_SAT;
-#endif
-
- r300->state.pixel_shader.program.alu.length=alu_inst;
- r300->state.pixel_shader.program.alu_offset=0;
- r300->state.pixel_shader.program.alu_end=alu_inst-1;
-}
-
-void r300SetupPixelShader(r300ContextPtr rmesa)
-{
-int i,k;
-
- /* This needs to be replaced by pixel shader generation code */
-
- /* textures enabled ? */
- if(rmesa->state.texture.tc_count>0){
-#if 1
- r300GenerateTextureFragmentShader(rmesa);
-#else
- rmesa->state.pixel_shader=SINGLE_TEXTURE_PIXEL_SHADER;
- r300GenerateTexturePixelShader(rmesa);
-#endif
- } else {
- rmesa->state.pixel_shader=FLAT_COLOR_PIXEL_SHADER;
- }
-
- R300_STATECHANGE(rmesa, fpt);
- for(i=0;i<rmesa->state.pixel_shader.program.tex.length;i++)
- rmesa->hw.fpt.cmd[R300_FPT_INSTR_0+i]=rmesa->state.pixel_shader.program.tex.inst[i];
- rmesa->hw.fpt.cmd[R300_FPT_CMD_0]=cmdpacket0(R300_PFS_TEXI_0, rmesa->state.pixel_shader.program.tex.length);
-
-#define OUTPUT_FIELD(st, reg, field) \
- R300_STATECHANGE(rmesa, st); \
- for(i=0;i<rmesa->state.pixel_shader.program.alu.length;i++) \
- rmesa->hw.st.cmd[R300_FPI_INSTR_0+i]=rmesa->state.pixel_shader.program.alu.inst[i].field;\
- rmesa->hw.st.cmd[R300_FPI_CMD_0]=cmdpacket0(reg, rmesa->state.pixel_shader.program.alu.length);
-
- OUTPUT_FIELD(fpi[0], R300_PFS_INSTR0_0, inst0);
- OUTPUT_FIELD(fpi[1], R300_PFS_INSTR1_0, inst1);
- OUTPUT_FIELD(fpi[2], R300_PFS_INSTR2_0, inst2);
- OUTPUT_FIELD(fpi[3], R300_PFS_INSTR3_0, inst3);
-#undef OUTPUT_FIELD
-
- R300_STATECHANGE(rmesa, fp);
- for(i=0;i<4;i++){
- rmesa->hw.fp.cmd[R300_FP_NODE0+i]=
- (rmesa->state.pixel_shader.program.node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT)
- | (rmesa->state.pixel_shader.program.node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT)
- | (rmesa->state.pixel_shader.program.node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT)
- | (rmesa->state.pixel_shader.program.node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT)
- | ( (i==3) ? R300_PFS_NODE_LAST_NODE : 0);
- }
-
- /* PFS_CNTL_0 */
- rmesa->hw.fp.cmd[R300_FP_CNTL0]=
- (rmesa->state.pixel_shader.program.active_nodes-1)
- | (rmesa->state.pixel_shader.program.first_node_has_tex<<3);
- /* PFS_CNTL_1 */
- rmesa->hw.fp.cmd[R300_FP_CNTL1]=rmesa->state.pixel_shader.program.temp_register_count;
- /* PFS_CNTL_2 */
- rmesa->hw.fp.cmd[R300_FP_CNTL2]=
- (rmesa->state.pixel_shader.program.alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT)
- | (rmesa->state.pixel_shader.program.alu_end << R300_PFS_CNTL_ALU_END_SHIFT)
- | (rmesa->state.pixel_shader.program.tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT)
- | (rmesa->state.pixel_shader.program.tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
-
- R300_STATECHANGE(rmesa, fpp);
- for(i=0;i<rmesa->state.pixel_shader.param_length;i++){
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+0]=r300PackFloat32(rmesa->state.pixel_shader.param[i].x);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+1]=r300PackFloat32(rmesa->state.pixel_shader.param[i].y);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+2]=r300PackFloat32(rmesa->state.pixel_shader.param[i].z);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+3]=r300PackFloat32(rmesa->state.pixel_shader.param[i].w);
- }
- rmesa->hw.fpp.cmd[R300_FPP_CMD_0]=cmdpacket0(R300_PFS_PARAM_0_X, rmesa->state.pixel_shader.param_length);
-
-}
-#endif
-
-/**
- * Called by Mesa after an internal state update.
- */
-static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- _swrast_InvalidateState(ctx, new_state);
- _swsetup_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
- _tnl_InvalidateState(ctx, new_state);
- _ae_invalidate_state(ctx, new_state);
-
- /* Go inefficiency! */
- r300ResetHwState(r300);
-}
-
-/* Checks that r300ResetHwState actually modifies all states.
- Should probably be burried in somewhere else as this file is getting longish. */
-static void verify_r300ResetHwState(r300ContextPtr r300, int stage)
-{
- struct r300_state_atom* atom;
- int i;
- drm_r300_cmd_header_t cmd;
-
- if(stage){ /* mess around with states */
- unsigned long fp1, cb1;
-
- fp1=r300->hw.fp.cmd[R300_FP_CMD_1]; /* some special cases... */
- cb1=r300->hw.cb.cmd[R300_CB_CMD_1];
-
- fprintf(stderr, "verify begin:\n");
-
- foreach(atom, &r300->hw.atomlist) {
- for(i=1; i < (*atom->check)(r300, atom); i++)
- atom->cmd[i]=0xdeadbeef;
- }
- r300->hw.fp.cmd[R300_FP_CMD_1]=fp1;
- r300->hw.cb.cmd[R300_CB_CMD_1]=cb1;
-
- foreach(atom, &r300->hw.atomlist) {
- cmd.u=atom->cmd[0];
- switch(cmd.header.cmd_type){
- case R300_CMD_PACKET0:
- case R300_CMD_VPU:
- case R300_CMD_PACKET3:
- case R300_CMD_END3D:
- case R300_CMD_CP_DELAY:
- case R300_CMD_DMA_DISCARD:
- break;
- default: fprintf(stderr, "unknown cmd_type %d in atom %s\n",
- cmd.header.cmd_type, atom->name);
- }
-
- }
- } else { /* check that they were set */
- foreach(atom, &r300->hw.atomlist) {
- for(i=1; i < (*atom->check)(r300, atom); i++)
- if(atom->cmd[i]==0xdeadbeef)
- fprintf(stderr, "atom %s is untouched\n", atom->name);
- }
- }
-}
-
-/**
- * Completely recalculates hardware state based on the Mesa state.
- */
-void r300ResetHwState(r300ContextPtr r300)
-{
- GLcontext* ctx = r300->radeon.glCtx;
- int i;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- //verify_r300ResetHwState(r300, 1);
-
- /* This is a place to initialize registers which
- have bitfields accessed by different functions
- and not all bits are used */
-#if 0
- /* initialize similiar to r200 */
- r300->hw.zs.cmd[R300_ZS_CNTL_0] = 0;
- r300->hw.zs.cmd[R300_ZS_CNTL_1] =
- (R300_ZS_ALWAYS << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) |
- (R300_ZS_ALWAYS << R300_RB3D_ZS1_BACK_FUNC_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) |
- (R300_ZS_KEEP << R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT);
- r300->hw.zs.cmd[R300_ZS_CNTL_2] = 0x00ffff00;
-#endif
-
- /* go and compute register values from GL state */
-
- r300UpdateWindow(ctx);
-
- r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
-
- r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
- r300DepthMask(ctx, ctx->Depth.Mask);
- r300DepthFunc(ctx, ctx->Depth.Func);
-
- /* stencil */
- r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
- r300StencilMask(ctx, ctx->Stencil.WriteMask[0]);
- r300StencilFunc(ctx, ctx->Stencil.Function[0], ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
- r300StencilOp(ctx, ctx->Stencil.FailFunc[0], ctx->Stencil.ZFailFunc[0], ctx->Stencil.ZPassFunc[0]);
-
- r300UpdateCulling(ctx);
-
- r300UpdateTextureState(ctx);
-
-// r300_setup_routing(ctx, GL_TRUE);
- if(hw_tcl_on == GL_FALSE){
- r300EmitArrays(ctx, GL_TRUE); /* Just do the routing */
- r300_setup_textures(ctx);
- r300_setup_rs_unit(ctx);
-
- r300SetupVertexShader(r300);
- r300SetupPixelShader(r300);
- }
-
- r300_set_blend_state(ctx);
-
- r300AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
- r300Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
-
- /* Initialize magic registers
- TODO : learn what they really do, or get rid of
- those we don't have to touch */
- r300->hw.unk2080.cmd[1] = 0x0030045A; /* Dangerous */
-
- r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
- | R300_VPORT_X_OFFSET_ENA
- | R300_VPORT_Y_SCALE_ENA
- | R300_VPORT_Y_OFFSET_ENA
- | R300_VPORT_Z_SCALE_ENA
- | R300_VPORT_Z_OFFSET_ENA
- | R300_VTX_W0_FMT;
- r300->hw.vte.cmd[2] = 0x00000008;
-
- r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
- r300->hw.unk2134.cmd[2] = 0x00000000;
-#ifdef MESA_BIG_ENDIAN
- r300->hw.unk2140.cmd[1] = 0x00000002;
-#else
- r300->hw.unk2140.cmd[1] = 0x00000000;
-#endif
-
-#if 0 /* Done in setup routing */
- ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1;
- r300->hw.vir[0].cmd[1] = 0x21030003;
-
- ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = 1;
- r300->hw.vir[1].cmd[1] = 0xF688F688;
-
- r300->hw.vic.cmd[R300_VIR_CNTL_0] = 0x00000001;
- r300->hw.vic.cmd[R300_VIR_CNTL_1] = 0x00000405;
-#endif
-
- r300->hw.unk21DC.cmd[1] = 0xAAAAAAAA;
-
- r300->hw.unk221C.cmd[1] = R300_221C_NORMAL;
-
- r300->hw.unk2220.cmd[1] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[2] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[3] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[4] = r300PackFloat32(1.0);
-
- if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
- r300->hw.unk2288.cmd[1] = R300_2288_R300;
- else
- r300->hw.unk2288.cmd[1] = R300_2288_RV350;
-
-#if 0
- r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
- | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
- r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */
-
-
- r300->hw.pvs.cmd[R300_PVS_CNTL_1] = 0;
- r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0;
- r300->hw.pvs.cmd[R300_PVS_CNTL_3] = 0;
-#endif
-
- r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
- | R300_GB_LINE_STUFF_ENABLE
- | R300_GB_TRIANGLE_STUFF_ENABLE /*| R300_GB_UNK30*/;
-
- r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666;
- r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666;
- if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
- | R300_GB_TILE_PIPE_COUNT_R300
- | R300_GB_TILE_SIZE_16;
- else if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R420)
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
- | R300_GB_TILE_PIPE_COUNT_R420
- | R300_GB_TILE_SIZE_16;
- else
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
- | R300_GB_TILE_PIPE_COUNT_RV300
- | R300_GB_TILE_SIZE_16;
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0x00000000;
- r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = 0x00000000; /* No antialiasing */
-
- //r300->hw.txe.cmd[R300_TXE_ENABLE] = 0;
-
- r300->hw.unk4200.cmd[1] = r300PackFloat32(0.0);
- r300->hw.unk4200.cmd[2] = r300PackFloat32(0.0);
- r300->hw.unk4200.cmd[3] = r300PackFloat32(1.0);
- r300->hw.unk4200.cmd[4] = r300PackFloat32(1.0);
-
- r300->hw.unk4214.cmd[1] = 0x00050005;
-
- r300PointSize(ctx, 0.0);
-#if 0
- r300->hw.ps.cmd[R300_PS_POINTSIZE] = (6 << R300_POINTSIZE_X_SHIFT) |
- (6 << R300_POINTSIZE_Y_SHIFT);
-#endif
-
- r300->hw.unk4230.cmd[1] = 0x01800000;//18000006;
- r300->hw.unk4230.cmd[2] = 0x00020006;
- r300->hw.unk4230.cmd[3] = r300PackFloat32(1.0 / 192.0);
-
- r300LineWidth(ctx, 0.0);
-
- r300->hw.unk4260.cmd[1] = 0;
- r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
- r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0);
-
- r300->hw.unk4274.cmd[1] = 0x00000002;
- r300ShadeModel(ctx, ctx->Light.ShadeModel);
- r300->hw.unk4274.cmd[3] = 0x00000000;
- r300->hw.unk4274.cmd[4] = 0x00000000;
-
- r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
- r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
- r300->hw.unk4288.cmd[2] = 0x00000001;
- r300->hw.unk4288.cmd[3] = 0x00000000;
- r300->hw.unk4288.cmd[4] = 0x00000000;
- r300->hw.unk4288.cmd[5] = 0x00000000;
-
- r300->hw.unk42A0.cmd[1] = 0x00000000;
-
- r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits);
- r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
-
- r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF;
- r300->hw.unk42C0.cmd[2] = 0x00000000;
-
-
- r300->hw.unk43A4.cmd[1] = 0x0000001C;
- r300->hw.unk43A4.cmd[2] = 0x2DA49525;
-
- r300->hw.unk43E8.cmd[1] = 0x00FFFFFF;
-
-#if 0
- r300->hw.fp.cmd[R300_FP_CNTL0] = 0;
- r300->hw.fp.cmd[R300_FP_CNTL1] = 0;
- r300->hw.fp.cmd[R300_FP_CNTL2] = 0;
- r300->hw.fp.cmd[R300_FP_NODE0] = 0;
- r300->hw.fp.cmd[R300_FP_NODE1] = 0;
- r300->hw.fp.cmd[R300_FP_NODE2] = 0;
- r300->hw.fp.cmd[R300_FP_NODE3] = 0;
-#endif
-
- r300->hw.unk46A4.cmd[1] = 0x00001B01;
- r300->hw.unk46A4.cmd[2] = 0x00001B0F;
- r300->hw.unk46A4.cmd[3] = 0x00001B0F;
- r300->hw.unk46A4.cmd[4] = 0x00001B0F;
- r300->hw.unk46A4.cmd[5] = 0x00000001;
-
-#if 0
- for(i = 1; i <= 64; ++i) {
- /* create NOP instructions */
- r300->hw.fpi[0].cmd[i] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO));
- r300->hw.fpi[1].cmd[i] = FP_SELC(0,XYZ,NO,FP_TMP(0),0,0);
- r300->hw.fpi[2].cmd[i] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO));
- r300->hw.fpi[3].cmd[i] = FP_SELA(0,W,NO,FP_TMP(0),0,0);
- }
-#endif
-
- r300->hw.unk4BC0.cmd[1] = 0;
-
- r300->hw.unk4BC8.cmd[1] = 0;
- r300->hw.unk4BC8.cmd[2] = 0;
- r300->hw.unk4BC8.cmd[3] = 0;
-
-
- r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
- r300->hw.unk4BD8.cmd[1] = 0;
-
- r300->hw.unk4E00.cmd[1] = 0;
-
-#if 0
- r300->hw.bld.cmd[R300_BLD_CBLEND] = 0;
- r300->hw.bld.cmd[R300_BLD_ABLEND] = 0;
-#endif
-
- r300BlendColor(ctx, ctx->Color.BlendColor);
- r300->hw.unk4E10.cmd[2] = 0;
- r300->hw.unk4E10.cmd[3] = 0;
-
- /* Again, r300ClearBuffer uses this */
- r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888;
- else
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE;
-
- r300->hw.unk4E50.cmd[1] = 0;
- r300->hw.unk4E50.cmd[2] = 0;
- r300->hw.unk4E50.cmd[3] = 0;
- r300->hw.unk4E50.cmd[4] = 0;
- r300->hw.unk4E50.cmd[5] = 0;
- r300->hw.unk4E50.cmd[6] = 0;
- r300->hw.unk4E50.cmd[7] = 0;
- r300->hw.unk4E50.cmd[8] = 0;
- r300->hw.unk4E50.cmd[9] = 0;
-
- r300->hw.unk4E88.cmd[1] = 0;
-
- r300->hw.unk4EA0.cmd[1] = 0x00000000;
- r300->hw.unk4EA0.cmd[2] = 0xffffffff;
-
- switch (ctx->Visual.depthBits) {
- case 16:
- r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z;
- break;
- case 24:
- r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z;
- break;
- default:
- fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits);
- exit(-1);
-
- }
- r300->hw.unk4F10.cmd[3] = 0x00000003;
- r300->hw.unk4F10.cmd[4] = 0x00000000;
-
- r300->hw.zb.cmd[R300_ZB_OFFSET] =
- r300->radeon.radeonScreen->depthOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
-
- if (r300->radeon.sarea->tiling_enabled) {
- /* Turn off when clearing buffers ? */
- r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_TILE_ENABLE;
-
- if (ctx->Visual.depthBits == 24)
- r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_MICROTILE_ENABLE;
- }
-
- r300->hw.unk4F28.cmd[1] = 0;
-
- r300->hw.unk4F30.cmd[1] = 0;
- r300->hw.unk4F30.cmd[2] = 0;
-
- r300->hw.unk4F44.cmd[1] = 0;
-
- r300->hw.unk4F54.cmd[1] = 0;
-
-#if 0
- ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->vpu.count = 0;
- for(i = 1; i < R300_VPI_CMDSIZE; i += 4) {
- /* MOV t0, t0 */
- r300->hw.vpi.cmd[i+0] = VP_OUT(ADD,TMP,0,XYZW);
- r300->hw.vpi.cmd[i+1] = VP_IN(TMP,0);
- r300->hw.vpi.cmd[i+2] = VP_ZERO();
- r300->hw.vpi.cmd[i+3] = VP_ZERO();
- }
-
- ((drm_r300_cmd_header_t*)r300->hw.vpp.cmd)->vpu.count = 0;
- for(i = 1; i < R300_VPP_CMDSIZE; ++i)
- r300->hw.vpp.cmd[i] = 0;
-#endif
-
- r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0;
- r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0;
- r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
- r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
-
-//END: TODO
- //verify_r300ResetHwState(r300, 0);
- r300->hw.all_dirty = GL_TRUE;
-}
-
-
-
-/**
- * Calculate initial hardware state and register state functions.
- * Assumes that the command buffer and state atoms have been
- * initialized already.
- */
-void r300InitState(r300ContextPtr r300)
-{
- GLcontext *ctx = r300->radeon.glCtx;
- GLuint depth_fmt;
-
- radeonInitState(&r300->radeon);
-
- switch (ctx->Visual.depthBits) {
- case 16:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
- depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
- r300->state.stencil.clear = 0x00000000;
- break;
- case 24:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff;
- depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
- r300->state.stencil.clear = 0x00ff0000;
- break;
- default:
- fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits);
- exit(-1);
- }
-
- /* Only have hw stencil when depth buffer is 24 bits deep */
- r300->state.stencil.hw_stencil = (ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24);
-
- memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
-
- r300ResetHwState(r300);
-}
-
-static void r300RenderMode( GLcontext *ctx, GLenum mode )
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- WARN_ONCE("TODO: fallback properly when rendering mode is not GL_RENDER\n"
- "\tThe way things are now neither selection nor feedback modes work\n")
-// FALLBACK( rmesa, R300_FALLBACK_RENDER_MODE, (mode != GL_RENDER) );
-}
-
-/**
- * Initialize driver's state callback functions
- */
-void r300InitStateFuncs(struct dd_function_table* functions)
-{
- radeonInitStateFuncs(functions);
-
- functions->UpdateState = r300InvalidateState;
- functions->AlphaFunc = r300AlphaFunc;
- functions->BlendColor = r300BlendColor;
- functions->BlendEquationSeparate = r300BlendEquationSeparate;
- functions->BlendFuncSeparate = r300BlendFuncSeparate;
- functions->Enable = r300Enable;
- functions->ColorMask = r300ColorMask;
- functions->DepthFunc = r300DepthFunc;
- functions->DepthMask = r300DepthMask;
- functions->CullFace = r300CullFace;
- functions->FrontFace = r300FrontFace;
- functions->ShadeModel = r300ShadeModel;
-
- /* Stencil related */
- functions->ClearStencil = r300ClearStencil;
- functions->StencilFunc = r300StencilFunc;
- functions->StencilMask = r300StencilMask;
- functions->StencilOp = r300StencilOp;
-
- /* Viewport related */
- functions->Viewport = r300Viewport;
- functions->DepthRange = r300DepthRange;
- functions->PointSize = r300PointSize;
- functions->LineWidth = r300LineWidth;
-
- functions->PolygonOffset = r300PolygonOffset;
- functions->PolygonMode = r300PolygonMode;
-
- functions->RenderMode = r300RenderMode;
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.h
deleted file mode 100644
index 131834fa7..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_state.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_STATE_H__
-#define __R300_STATE_H__
-
-#include "r300_context.h"
-
-#define R300_STATECHANGE(r300, atom) \
- do { \
- r300->hw.atom.dirty = GL_TRUE; \
- r300->hw.is_dirty = GL_TRUE; \
- } while(0)
-
-/* Fire the buffered vertices no matter what.
- TODO: This has not been implemented yet
- */
-#define R300_FIREVERTICES( r300 ) \
-do { \
- \
- if ( (r300)->cmdbuf.count_used || (r300)->dma.flush ) { \
- r300Flush( (r300)->radeon.glCtx ); \
- } \
- \
-} while (0)
-
-
-extern void r300ResetHwState(r300ContextPtr r300);
-
-extern void r300InitState(r300ContextPtr r300);
-extern void r300InitStateFuncs(struct dd_function_table* functions);
-extern void r300SetupVertexShader(r300ContextPtr rmesa);
-extern void r300SetupPixelShader(r300ContextPtr rmesa);
-
-extern void r300_setup_textures(GLcontext *ctx);
-extern void r300_setup_rs_unit(GLcontext *ctx);
-
-#endif /* __R300_STATE_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.c
deleted file mode 100644
index e6c8c1801..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.c
+++ /dev/null
@@ -1,1051 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
-#include "enums.h"
-#include "image.h"
-#include "simple_list.h"
-#include "texformat.h"
-#include "texstore.h"
-#include "texmem.h"
-#include "teximage.h"
-#include "texobj.h"
-
-#include "r300_context.h"
-#include "r300_state.h"
-#include "r300_ioctl.h"
-//#include "r300_swtcl.h"
-#include "r300_tex.h"
-
-#include "xmlpool.h"
-
-/**
- * Set the texture wrap modes.
- *
- * \param t Texture object whose wrap modes are to be set
- * \param swrap Wrap mode for the \a s texture coordinate
- * \param twrap Wrap mode for the \a t texture coordinate
- */
-
-static void r300SetTexWrap(r300TexObjPtr t, GLenum swrap, GLenum twrap,
- GLenum rwrap)
-{
- GLboolean is_clamp = GL_FALSE;
- unsigned long hw_swrap=0, hw_twrap=0, hw_qwrap=0;
-
- t->filter &=
- ~(R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | R300_TX_WRAP_Q_MASK);
-
- switch (swrap) {
- case GL_REPEAT:
- hw_swrap |= R300_TX_REPEAT;
- break;
- case GL_CLAMP:
- hw_swrap |= R300_TX_CLAMP;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- hw_swrap |= R300_TX_CLAMP_TO_EDGE;
- break;
- case GL_CLAMP_TO_BORDER:
- hw_swrap |= R300_TX_CLAMP_TO_BORDER;
- break;
- case GL_MIRRORED_REPEAT:
- hw_swrap |= R300_TX_REPEAT | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_EXT:
- hw_swrap |= R300_TX_CLAMP | R300_TX_MIRRORED;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- hw_swrap |= R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- hw_swrap |= R300_TX_CLAMP_TO_BORDER | R300_TX_MIRRORED;
- break;
- default:
- _mesa_problem(NULL, "bad S wrap mode in %s", __FUNCTION__);
- }
-
- switch (twrap) {
- case GL_REPEAT:
- hw_twrap |= R300_TX_REPEAT;
- break;
- case GL_CLAMP:
- hw_twrap |= R300_TX_CLAMP;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- hw_twrap |= R300_TX_CLAMP_TO_EDGE;
- break;
- case GL_CLAMP_TO_BORDER:
- hw_twrap |= R300_TX_CLAMP_TO_BORDER;
- break;
- case GL_MIRRORED_REPEAT:
- hw_twrap |= R300_TX_REPEAT | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_EXT:
- hw_twrap |= R300_TX_CLAMP | R300_TX_MIRRORED;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- hw_twrap |= R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- hw_twrap |= R300_TX_CLAMP_TO_BORDER | R300_TX_MIRRORED;
- break;
- default:
- _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__);
- }
-
- switch (rwrap) {
- case GL_REPEAT:
- hw_qwrap |= R300_TX_REPEAT;
- break;
- case GL_CLAMP:
- hw_qwrap |= R300_TX_CLAMP;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- hw_qwrap |= R300_TX_CLAMP_TO_EDGE;
- break;
- case GL_CLAMP_TO_BORDER:
- hw_qwrap |= R300_TX_CLAMP_TO_BORDER;
- break;
- case GL_MIRRORED_REPEAT:
- hw_qwrap |= R300_TX_REPEAT | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_EXT:
- hw_qwrap |= R300_TX_CLAMP | R300_TX_MIRRORED;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- hw_qwrap |= R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- hw_qwrap |= R300_TX_CLAMP_TO_BORDER | R300_TX_MIRRORED;
- break;
- default:
- _mesa_problem(NULL, "bad R wrap mode in %s", __FUNCTION__);
- }
-
- t->filter |= hw_swrap << R300_TX_WRAP_S_SHIFT;
- t->filter |= hw_twrap << R300_TX_WRAP_T_SHIFT;
- t->filter |= hw_qwrap << R300_TX_WRAP_Q_SHIFT;
-
-#if 0
- t->format_x &= ~R200_CLAMP_Q_MASK;
- t->border_fallback = (is_clamp && is_clamp_to_border);
-#endif
-}
-
-static void r300SetTexMaxAnisotropy(r300TexObjPtr t, GLfloat max)
-{
-
- t->filter &= ~R300_TX_MAX_ANISO_MASK;
-
- if (max <= 1.0) {
- t->filter |= R300_TX_MAX_ANISO_1_TO_1;
- } else if (max <= 2.0) {
- t->filter |= R300_TX_MAX_ANISO_2_TO_1;
- } else if (max <= 4.0) {
- t->filter |= R300_TX_MAX_ANISO_4_TO_1;
- } else if (max <= 8.0) {
- t->filter |= R300_TX_MAX_ANISO_8_TO_1;
- } else {
- t->filter |= R300_TX_MAX_ANISO_16_TO_1;
- }
-}
-
-/**
- * Set the texture magnification and minification modes.
- *
- * \param t Texture whose filter modes are to be set
- * \param minf Texture minification mode
- * \param magf Texture magnification mode
- */
-
-static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf)
-{
- GLuint anisotropy = (t->filter & R300_TX_MAX_ANISO_MASK);
-
- t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MAG_FILTER_MASK);
-#if 0
- //t->format_x &= ~R200_VOLUME_FILTER_MASK;
-#endif
-
- if (anisotropy == R300_TX_MAX_ANISO_1_TO_1) {
- switch (minf) {
- case GL_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_NEAREST;
- break;
- case GL_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST;
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR;
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR;
- break;
- }
- } else {
- switch (minf) {
- case GL_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_ANISO_NEAREST;
- break;
- case GL_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_ANISO_LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- case GL_LINEAR_MIPMAP_NEAREST:
- t->filter |=
- R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- case GL_LINEAR_MIPMAP_LINEAR:
- t->filter |=
- R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR;
- break;
- }
- }
-
- /* Note we don't have 3D mipmaps so only use the mag filter setting
- * to set the 3D texture filter mode.
- */
- switch (magf) {
- case GL_NEAREST:
- t->filter |= R300_TX_MAG_FILTER_NEAREST;
- /*t->format_x |= R200_VOLUME_FILTER_NEAREST;*/
- break;
- case GL_LINEAR:
- t->filter |= R300_TX_MAG_FILTER_LINEAR;
- /*t->format_x |= R200_VOLUME_FILTER_LINEAR;*/
- break;
- }
-}
-
-static void r300SetTexBorderColor(r300TexObjPtr t, GLubyte c[4])
-{
- t->pp_border_color = r300PackColor(4, c[0], c[1], c[2], c[3]);
-}
-
-/**
- * Allocate space for and load the mesa images into the texture memory block.
- * This will happen before drawing with a new texture, or drawing with a
- * texture after it was swapped out or teximaged again.
- */
-
-static r300TexObjPtr r300AllocTexObj(struct gl_texture_object *texObj)
-{
- r300TexObjPtr t;
-
- t = CALLOC_STRUCT(r300_tex_obj);
- texObj->DriverData = t;
- if (t != NULL) {
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)texObj, (void *)t);
- }
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list(&t->base);
-
- r300SetTexWrap(t, texObj->WrapS, texObj->WrapT, texObj->WrapR);
- r300SetTexMaxAnisotropy(t, texObj->MaxAnisotropy);
- r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter);
- r300SetTexBorderColor(t, texObj->_BorderChan);
- }
-
- return t;
-}
-
-static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx,
- GLint
- internalFormat,
- GLenum format,
- GLenum type)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- const GLboolean do32bpt =
- (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
- const GLboolean force16bpt =
- (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
- (void)format;
-
-#if 0
- fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
- _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
- _mesa_lookup_enum_by_nr(type),
- _mesa_lookup_enum_by_nr(format));
- fprintf(stderr, "do32bpt=%d force16bpt=%d\n",
- do32bpt, force16bpt);
-#endif
-
- switch (internalFormat) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- switch (type) {
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? _dri_texformat_argb8888 :
- _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- default:
- return do32bpt ? _dri_texformat_rgba8888 :
- _dri_texformat_argb4444;
- }
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- switch (type) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return _dri_texformat_rgb565;
- default:
- return do32bpt ? _dri_texformat_rgba8888 :
- _dri_texformat_rgb565;
- }
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return !force16bpt ?
- _dri_texformat_rgba8888 : _dri_texformat_argb4444;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return _dri_texformat_argb4444;
-
- case GL_RGB5_A1:
- return _dri_texformat_argb1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return !force16bpt ? _dri_texformat_rgba8888 :
- _dri_texformat_rgb565;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return _dri_texformat_rgb565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return _dri_texformat_a8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return _dri_texformat_l8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return _dri_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return _dri_texformat_i8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
-
- default:
- _mesa_problem(ctx,
- "unexpected internalFormat 0x%x in r300ChooseTextureFormat",
- (int)internalFormat);
- return NULL;
- }
-
- return NULL; /* never get here */
-}
-
-static GLboolean
-r300ValidateClientStorage(GLcontext * ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (0)
- fprintf(stderr, "intformat %s format %s type %s\n",
- _mesa_lookup_enum_by_nr(internalFormat),
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type));
-
- if (!ctx->Unpack.ClientStorage)
- return 0;
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed || texObj->GenerateMipmap)
- return 0;
-
- /* This list is incomplete, may be different on ppc???
- */
- switch (internalFormat) {
- case GL_RGBA:
- if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
- texImage->TexFormat = _dri_texformat_argb8888;
- } else
- return 0;
- break;
-
- case GL_RGB:
- if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
- texImage->TexFormat = _dri_texformat_rgb565;
- } else
- return 0;
- break;
-
- case GL_YCBCR_MESA:
- if (format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE) {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- } else if (format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)) {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- } else
- return 0;
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows || packing->SwapBytes || packing->LsbFirst) {
- return 0;
- }
-
- {
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
- format, type);
-
- if (0)
- fprintf(stderr, "%s: srcRowStride %d/%x\n",
- __FUNCTION__, srcRowStride, srcRowStride);
-
- /* Could check this later in upload, pitch restrictions could be
- * relaxed, but would need to store the image pitch somewhere,
- * as packing details might change before image is uploaded:
- */
- if (!r300IsGartMemory(rmesa, pixels, srcHeight * srcRowStride)
- || (srcRowStride & 63))
- return 0;
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride =
- srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
- }
-}
-
-static void r300TexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage1d(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-static void r300TexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- return;
- }
- }
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-static void r300TexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if (t != NULL) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r300ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n",
- __FUNCTION__);
- } else {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n",
- __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r300ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-static void r300TexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-#if ENABLE_HW_3D_TEXTURE
-static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
-#if 0
- if (r300ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n",
- __FUNCTION__);
- } else
-#endif
- {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n",
- __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r300ChooseTextureFormat.
- */
- _mesa_store_teximage3d(ctx, target, level, internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
- }
-}
-#endif
-
-#if ENABLE_HW_3D_TEXTURE
-static void
-r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
- return;
- }
- texObj->DriverData = t;
- }
-
- _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-#endif
-
-static void r300TexEnv(GLcontext * ctx, GLenum target,
- GLenum pname, const GLfloat * param)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if (RADEON_DEBUG & DEBUG_STATE) {
- fprintf(stderr, "%s( %s )\n",
- __FUNCTION__, _mesa_lookup_enum_by_nr(pname));
- }
-
- /* This is incorrect: Need to maintain this data for each of
- * GL_TEXTURE_{123}D, GL_TEXTURE_RECTANGLE_NV, etc, and switch
- * between them according to _ReallyEnabled.
- */
- switch (pname) {
- case GL_TEXTURE_ENV_COLOR:{
- WARN_ONCE("I am broken - Fixme !\n");
- /*
- GLubyte c[4];
- GLuint envColor;
- UNCLAMPED_FLOAT_TO_RGBA_CHAN(c, texUnit->EnvColor);
- envColor = radeonPackColor(4, c[0], c[1], c[2], c[3]);
- if (rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor) {
- R200_STATECHANGE(rmesa, tf);
- rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] =
- envColor;
- }
- break;
- */}
-
- case GL_TEXTURE_LOD_BIAS_EXT:{
- GLfloat bias, min;
- GLuint b;
-
- /* The R300's LOD bias is a signed 2's complement value with a
- * range of -16.0 <= bias < 16.0.
- *
- * NOTE: Add a small bias to the bias for conform mipsel.c test.
- */
- bias = *param + .01;
- min =
- driQueryOptionb(&rmesa->radeon.optionCache,
- "no_neg_lod_bias") ? 0.0 : -16.0;
- bias = CLAMP(bias, min, 16.0);
-
- /* 0.0 - 16.0 == 0x0 - 0x1000 */
- /* 0.0 - -16.0 == 0x1001 - 0x1fff */
- b = 0x1000 / 16.0 * bias;
- b &= R300_LOD_BIAS_MASK;
-
- if(b != (rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] & R300_LOD_BIAS_MASK)){
- R300_STATECHANGE(rmesa, tex.unknown1);
- rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] &= ~R300_LOD_BIAS_MASK;
- rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] |= b;
- }
- break;
- }
-
- default:
- return;
- }
-}
-
-/**
- * Changes variables and flags for a state update, which will happen at the
- * next UpdateTextureState
- */
-
-static void r300TexParameter(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat * params)
-{
- r300TexObjPtr t = (r300TexObjPtr) texObj->DriverData;
-
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
- fprintf(stderr, "%s( %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(pname));
- }
-
- switch (pname) {
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- r300SetTexMaxAnisotropy(t, texObj->MaxAnisotropy);
- r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter);
- break;
-
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- r300SetTexWrap(t, texObj->WrapS, texObj->WrapT, texObj->WrapR);
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->_BorderChan);
- break;
-
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- driSwapOutTextureObject((driTextureObject *) t);
- break;
-
- default:
- return;
- }
-
- /* Mark this texobj as dirty (one bit per tex unit)
- */
- t->dirty_state = TEX_ALL;
-}
-
-static void r300BindTexture(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
- fprintf(stderr, "%s( %p ) unit=%d\n", __FUNCTION__,
- (void *)texObj, ctx->Texture.CurrentUnit);
- }
-
- if ((target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
-#if ENABLE_HW_3D_TEXTURE
- || (target == GL_TEXTURE_3D)
-#endif
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV)) {
- assert(texObj->DriverData != NULL);
- }
-}
-
-static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
- fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
- (void *)texObj,
- _mesa_lookup_enum_by_nr(texObj->Target));
- }
-
- if (t != NULL) {
- if (rmesa) {
- R300_FIREVERTICES(rmesa);
- }
-
- driDestroyTextureObject(t);
- }
- /* Free mipmap images and the texture object itself */
- _mesa_delete_texture_object(ctx, texObj);
-}
-
-/* Need:
- * - Same GEN_MODE for all active bits
- * - Same EyePlane/ObjPlane for all active bits when using Eye/Obj
- * - STRQ presumably all supported (matrix means incoming R values
- * can end up in STQ, this has implications for vertex support,
- * presumably ok if maos is used, though?)
- *
- * Basically impossible to do this on the fly - just collect some
- * basic info & do the checks from ValidateState().
- */
-static void r300TexGen(GLcontext * ctx,
- GLenum coord, GLenum pname, const GLfloat * params)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
-#if 0 /* Disable this for now - looks like we will be recalculating everything
- anyway */
- rmesa->recheck_texgen[unit] = GL_TRUE;
-#endif
-}
-
-/**
- * Allocate a new texture object.
- * Called via ctx->Driver.NewTextureObject.
- * Note: this function will be called during context creation to
- * allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
- * Fixup MaxAnisotropy according to user preference.
- */
-static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
- GLuint name,
- GLenum target)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
- obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
-
- r300AllocTexObj(obj);
- return obj;
-}
-
-void r300InitTextureFuncs(struct dd_function_table *functions)
-{
- /* Note: we only plug in the functions we implement in the driver
- * since _mesa_init_driver_functions() was already called.
- */
- functions->ChooseTextureFormat = r300ChooseTextureFormat;
- functions->TexImage1D = r300TexImage1D;
- functions->TexImage2D = r300TexImage2D;
-#if ENABLE_HW_3D_TEXTURE
- functions->TexImage3D = r300TexImage3D;
-#else
- functions->TexImage3D = _mesa_store_teximage3d;
-#endif
- functions->TexSubImage1D = r300TexSubImage1D;
- functions->TexSubImage2D = r300TexSubImage2D;
-#if ENABLE_HW_3D_TEXTURE
- functions->TexSubImage3D = r300TexSubImage3D;
-#else
- functions->TexSubImage3D = _mesa_store_texsubimage3d;
-#endif
- functions->NewTextureObject = r300NewTextureObject;
- functions->BindTexture = r300BindTexture;
- functions->DeleteTexture = r300DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
-
- functions->TexEnv = r300TexEnv;
- functions->TexParameter = r300TexParameter;
- functions->TexGen = r300TexGen;
-
- driInitTextureFormats();
-
-#if 0
- /* moved or obsolete code */
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- driInitTextureObjects(ctx, &rmesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_1D
- | DRI_TEXMGR_DO_TEXTURE_2D);
-
- /* Hack: r300NewTextureObject is not yet installed when the
- * default textures are created. Therefore set MaxAnisotropy of the
- * default 2D texture now. */
- ctx->Shared->Default2D->MaxAnisotropy =
- driQueryOptionf(&rmesa->optionCache, "def_max_anisotropy");
-#endif
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.h
deleted file mode 100644
index a18ff0e2c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_tex.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __r300_TEX_H__
-#define __r300_TEX_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-extern void r300UpdateTextureState(GLcontext * ctx);
-
-extern int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t,
- GLuint face);
-
-extern void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t);
-
-extern void r300InitTextureFuncs(struct dd_function_table *functions);
-
-#endif
-#endif /* __r300_TEX_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texmem.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texmem.c
deleted file mode 100644
index 5c70e2e3c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texmem.c
+++ /dev/null
@@ -1,514 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texmem.c,v 1.5 2002/12/17 00:32:56 dawes Exp $ */
-/**************************************************************************
-
-Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
-The Weather Channel, Inc. funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86
-license. This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation on the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
-SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "colormac.h"
-#include "macros.h"
-#include "simple_list.h"
-#include "radeon_reg.h" /* gets definition for usleep */
-#include "r300_context.h"
-#include "r300_state.h"
-#include "r300_cmdbuf.h"
-#include "radeon_ioctl.h"
-/*
-#include "r300_swtcl.h"
-*/
-#include "r300_tex.h"
-#include "r300_ioctl.h"
-#include <unistd.h> /* for usleep() */
-
-/**
- * Destroy any device-dependent state associated with the texture. This may
- * include NULLing out hardware state that points to the texture.
- */
-void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t)
-{
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)t, (void *)t->base.tObj);
- }
-
- if (rmesa != NULL) {
- unsigned i;
-
- for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) {
- if (t == rmesa->state.texture.unit[i].texobj) {
- rmesa->state.texture.unit[i].texobj = NULL;
- /* This code below is meant to shorten state
- pushed to the hardware by not programming
- unneeded units.
-
- This does not appear to be worthwhile on R300 */
-#if 0
- remove_from_list(&rmesa->hw.tex[i]);
- make_empty_list(&rmesa->hw.tex[i]);
- remove_from_list(&rmesa->hw.cube[i]);
- make_empty_list(&rmesa->hw.cube[i]);
-#endif
- }
- }
- }
-}
-
-/* ------------------------------------------------------------
- * Texture image conversions
- */
-
-static void r300UploadGARTClientSubImage(r300ContextPtr rmesa,
- r300TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint hwlevel,
- GLint x, GLint y,
- GLint width, GLint height)
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- GLuint srcPitch, dstPitch;
- int blit_format;
- int srcOffset;
-
- /*
- * XXX it appears that we always upload the full image, not a subimage.
- * I.e. x==0, y==0, width=texWidth, height=texWidth. If this is ever
- * changed, the src pitch will have to change.
- */
- switch (texFormat->TexelBytes) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- default:
- return;
- }
-
- t->image[0][hwlevel].data = texImage->Data;
- srcOffset = r300GartOffsetFromVirtual(rmesa, texImage->Data);
-
- assert(srcOffset != ~0);
-
- /* Don't currently need to cope with small pitches?
- */
- width = texImage->Width;
- height = texImage->Height;
-
- r300EmitWait(rmesa, R300_WAIT_3D);
-
- r300EmitBlit(rmesa, blit_format,
- srcPitch,
- srcOffset,
- dstPitch,
- t->bufAddr,
- x,
- y,
- t->image[0][hwlevel].x + x,
- t->image[0][hwlevel].y + y, width, height);
-
- r300EmitWait(rmesa, R300_WAIT_2D);
-}
-
-static void r300UploadRectSubImage(r300ContextPtr rmesa,
- r300TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint x, GLint y, GLint width, GLint height)
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- int blit_format, dstPitch, done;
-
- switch (texFormat->TexelBytes) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- break;
- default:
- return;
- }
-
- t->image[0][0].data = texImage->Data;
-
- /* Currently don't need to cope with small pitches.
- */
- width = texImage->Width;
- height = texImage->Height;
- dstPitch = t->pitch + 32;
-
- if (rmesa->prefer_gart_client_texturing && texImage->IsClientData) {
- /* In this case, could also use GART texturing. This is
- * currently disabled, but has been tested & works.
- */
- t->offset =
- r300GartOffsetFromVirtual(rmesa, texImage->Data);
- t->pitch =
- texImage->RowStride * texFormat->TexelBytes - 32;
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "Using GART texturing for rectangular client texture\n");
-
- /* Release FB memory allocated for this image:
- */
- /* FIXME This may not be correct as driSwapOutTextureObject sets
- * FIXME dirty_images. It may be fine, though.
- */
- if (t->base.memBlock) {
- driSwapOutTextureObject((driTextureObject *) t);
- }
- } else if (texImage->IsClientData) {
- /* Data already in GART memory, with usable pitch.
- */
- GLuint srcPitch;
- srcPitch = texImage->RowStride * texFormat->TexelBytes;
- r300EmitBlit(rmesa,
- blit_format,
- srcPitch,
- r300GartOffsetFromVirtual(rmesa, texImage->Data),
- dstPitch, t->bufAddr, 0, 0, 0, 0, width, height);
- } else {
- /* Data not in GART memory, or bad pitch.
- */
- for (done = 0; done < height;) {
- struct r300_dma_region region;
- int lines =
- MIN2(height - done, RADEON_BUFFER_SIZE / dstPitch);
- int src_pitch;
- char *tex;
-
- src_pitch = texImage->RowStride * texFormat->TexelBytes;
-
- tex = (char *)texImage->Data + done * src_pitch;
-
- memset(&region, 0, sizeof(region));
- r300AllocDmaRegion(rmesa, &region, lines * dstPitch,
- 1024);
-
- /* Copy texdata to dma:
- */
- if (0)
- fprintf(stderr,
- "%s: src_pitch %d dst_pitch %d\n",
- __FUNCTION__, src_pitch, dstPitch);
-
- if (src_pitch == dstPitch) {
- memcpy(region.address + region.start, tex,
- lines * src_pitch);
- } else {
- char *buf = region.address + region.start;
- int i;
- for (i = 0; i < lines; i++) {
- memcpy(buf, tex, src_pitch);
- buf += dstPitch;
- tex += src_pitch;
- }
- }
-
- r300EmitWait(rmesa, R300_WAIT_3D);
-
- /* Blit to framebuffer
- */
- r300EmitBlit(rmesa,
- blit_format,
- dstPitch, GET_START(&region),
- dstPitch, t->bufAddr,
- 0, 0, 0, done, width, lines);
-
- r300EmitWait(rmesa, R300_WAIT_2D);
-
- r300ReleaseDmaRegion(rmesa, &region, __FUNCTION__);
- done += lines;
- }
- }
-}
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void uploadSubImage(r300ContextPtr rmesa, r300TexObjPtr t,
- GLint hwlevel,
- GLint x, GLint y, GLint width, GLint height,
- GLuint face)
-{
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- drm_radeon_texture_t tex;
- drm_radeon_tex_image_t tmp;
- const int level = hwlevel + t->base.firstLevel;
-
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr,
- "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
- __FUNCTION__, (void *)t, (void *)t->base.tObj, level,
- width, height, face);
- }
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ((hwlevel < 0) || (hwlevel >= RADEON_MAX_TEXTURE_LEVELS)) {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if (!texImage) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: texImage %d is NULL!\n",
- __FUNCTION__, level);
- return;
- }
- if (!texImage->Data) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is NULL!\n",
- __FUNCTION__);
- return;
- }
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- assert(level == 0);
- assert(hwlevel == 0);
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is rectangular\n",
- __FUNCTION__);
- r300UploadRectSubImage(rmesa, t, texImage, x, y, width, height);
- return;
- } else if (texImage->IsClientData) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "%s: image data is in GART client storage\n",
- __FUNCTION__);
- r300UploadGARTClientSubImage(rmesa, t, texImage, hwlevel, x, y,
- width, height);
- return;
- } else if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is in normal memory\n",
- __FUNCTION__);
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- offset = t->bufAddr;
-
- if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) {
- GLint imageX = 0;
- GLint imageY = 0;
- GLint blitX = t->image[face][hwlevel].x;
- GLint blitY = t->image[face][hwlevel].y;
- GLint blitWidth = t->image[face][hwlevel].width;
- GLint blitHeight = t->image[face][hwlevel].height;
- fprintf(stderr, " upload image: %d,%d at %d,%d\n",
- imageWidth, imageHeight, imageX, imageY);
- fprintf(stderr, " upload blit: %d,%d at %d,%d\n",
- blitWidth, blitHeight, blitX, blitY);
- fprintf(stderr, " blit ofs: 0x%07x level: %d/%d\n",
- (GLuint) offset, hwlevel, level);
- }
-
- t->image[face][hwlevel].data = texImage->Data;
-
- /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
- * NOTE: we're always use a 1KB-wide blit and I8 texture format.
- * We used to use 1, 2 and 4-byte texels and used to use the texture
- * width to dictate the blit width - but that won't work for compressed
- * textures. (Brian)
- */
-
- tex.offset = offset;
- tex.pitch = BLIT_WIDTH_BYTES / 64;
- tex.format = R200_TXFORMAT_I8; /* any 1-byte texel format */
-#if 0 /* I am not sure HOSTDATA_BLT actually works.. Experiment here - V.D */
- tex.format = R200_TXFORMAT_RGBA8888; /* any 4-byte texel format */
-#endif
- if (texImage->TexFormat->TexelBytes) {
- tex.width = imageWidth * texImage->TexFormat->TexelBytes; /* in bytes */
- tex.height = imageHeight;
- } else {
- tex.width = imageWidth; /* compressed */
- tex.height = imageHeight;
- if (tex.height < 4)
- tex.height = 4;
- }
- tex.image = &tmp;
-#if 0
- tex.width /= 4;
-#endif
-
- /* copy (x,y,width,height,data) */
- memcpy(&tmp, &t->image[face][hwlevel], sizeof(tmp));
-#if 0
- tex.image->width /=4;
-#endif
-
-#if 0
- sleep(1);
-
- fprintf(stderr, "*** Uploading texture\n");
- fprintf(stderr, " offset=0x%08x\n", offset);
- fprintf(stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight);
- fprintf(stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width,
- t->image[face][hwlevel].height,
- t->image[face][hwlevel].data);
-#endif
-
- LOCK_HARDWARE(&rmesa->radeon);
- do {
- ret = drmCommandWriteRead(rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE,
- &tex, sizeof(drm_radeon_texture_t));
- if (ret) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "DRM_RADEON_TEXTURE: again!\n");
- usleep(1);
- }
- } while (ret && errno == EAGAIN);
-
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret);
- fprintf(stderr, " offset=0x%08x\n", offset);
- fprintf(stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight);
- fprintf(stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width,
- t->image[face][hwlevel].height,
- t->image[face][hwlevel].data);
- exit(1);
- }
-}
-
-/**
- * Upload the texture images associated with texture \a t. This might
- * require the allocation of texture memory.
- *
- * \param rmesa Context pointer
- * \param t Texture to be uploaded
- * \param face Cube map face to be uploaded. Zero for non-cube maps.
- */
-
-int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t, GLuint face)
-{
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) {
- fprintf(stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->radeon.glCtx, (void *)t->base.tObj,
- t->base.totalSize, t->base.firstLevel,
- t->base.lastLevel);
- }
-
- if (!t || t->base.totalSize == 0)
- return 0;
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- radeonFinish(rmesa->radeon.glCtx);
- }
-
- LOCK_HARDWARE(&rmesa->radeon);
-
- if (t->base.memBlock == NULL) {
- int heap;
-
- heap = driAllocateTexture(rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t);
- if (heap == -1) {
- UNLOCK_HARDWARE(&rmesa->radeon);
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = rmesa->radeon.radeonScreen->texOffset[heap]
- + t->base.memBlock->ofs;
- t->offset = t->bufAddr;
-
- /* Mark this texobj as dirty on all units:
- */
- t->dirty_state = TEX_ALL;
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU((driTextureObject *) t);
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- /* Upload any images that are new */
- if (t->base.dirty_images[face]) {
- int i;
- for (i = 0; i < numLevels; i++) {
- if ((t->base.
- dirty_images[face] & (1 <<
- (i + t->base.firstLevel))) !=
- 0) {
- uploadSubImage(rmesa, t, i, 0, 0,
- t->image[face][i].width,
- t->image[face][i].height, face);
- }
- }
- t->base.dirty_images[face] = 0;
- }
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- radeonFinish(rmesa->radeon.glCtx);
- }
-
- return 0;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.c
deleted file mode 100644
index 71d28db05..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.c
+++ /dev/null
@@ -1,270 +0,0 @@
-#include "glheader.h"
-#include "state.h"
-#include "imports.h"
-#include "enums.h"
-#include "macros.h"
-#include "context.h"
-#include "dd.h"
-#include "simple_list.h"
-
-#include "api_arrayelt.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "texformat.h"
-
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r300_context.h"
-#if USE_ARB_F_P == 0
-#include "r300_ioctl.h"
-#include "r300_state.h"
-#include "r300_reg.h"
-#include "r300_program.h"
-#include "r300_emit.h"
-#include "r300_fixed_pipelines.h"
-#include "r300_tex.h"
-#include "pixel_shader.h"
-#include "r300_texprog.h"
-
-/* TODO: we probably should have a better way to emit alu instructions */
-#define INST0 p->alu.inst[p->alu.length].inst0 =
-#define INST1 p->alu.inst[p->alu.length].inst1 =
-#define INST2 p->alu.inst[p->alu.length].inst2 =
-#define INST3 p->alu.inst[p->alu.length].inst3 =
-#define EMIT_INST p->alu.length++
-
-void emit_tex(struct r300_pixel_shader_program *p, GLuint dest, GLuint unit, GLuint src)
-{
- p->tex.inst[p->tex.length++] = 0
- | (src << R300_FPITX_SRC_SHIFT)
- | (dest << R300_FPITX_DST_SHIFT)
- | (unit << R300_FPITX_IMAGE_SHIFT)
- /* I don't know if this is needed, but the hardcoded 0x18000 set it, so I will too */
- | (3 << 15);
-// fprintf(stderr, "emit texinst: 0x%x\n", p->tex.inst[p->tex.length-1]);
-}
-
-GLuint get_source(struct r300_pixel_shader_state *ps, GLenum src, GLuint unit, GLuint tc_reg) {
- switch (src) {
- case GL_TEXTURE:
- if (!ps->have_sample) {
- emit_tex(&ps->program, tc_reg, unit, tc_reg);
- ps->have_sample = 1;
- }
- return tc_reg;
- case GL_CONSTANT:
- WARN_ONCE("TODO: Implement envcolor\n");
- return ps->color_reg;
- case GL_PRIMARY_COLOR:
- return ps->color_reg;
- case GL_PREVIOUS:
- return ps->src_previous;
- default:
- WARN_ONCE("Unknown source enum\n");
- return ps->src_previous;
- }
-}
-
-GLuint get_temp(struct r300_pixel_shader_program *p)
-{
- return p->temp_register_count++;
-}
-
-inline void emit_texenv_color(r300ContextPtr r300, struct r300_pixel_shader_state *ps,
- GLuint out, GLenum envmode, GLenum format, GLuint unit, GLuint tc_reg) {
- struct r300_pixel_shader_program *p = &ps->program;
-
- const GLuint Cp = get_source(ps, GL_PREVIOUS, unit, tc_reg);
- const GLuint Cs = get_source(ps, GL_TEXTURE, unit, tc_reg);
-
- switch(envmode) {
- case GL_DECAL: /* TODO */
- case GL_BLEND: /* TODO */
- case GL_REPLACE:
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
- switch (format) {
- case GL_ALPHA:
- // Cv = Cp
- INST1 EASY_PFS_INSTR1(out, Cp, PFS_FLAG_CONST, PFS_FLAG_CONST, ALL, NONE);
- break;
- default:
- // Cv = Cs
- INST1 EASY_PFS_INSTR1(out, Cs, PFS_FLAG_CONST, PFS_FLAG_CONST, ALL, NONE);
- break;
- }
- break;
- case GL_MODULATE:
- switch (format) {
- case GL_ALPHA:
- // Cv = Cp
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
- INST1 EASY_PFS_INSTR1(out, Cp, PFS_FLAG_CONST, PFS_FLAG_CONST, ALL, NONE);
- break;
- default:
- // Cv = CpCs
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, SRC1C_XYZ, ZERO);
- INST1 EASY_PFS_INSTR1(out, Cp, Cs, PFS_FLAG_CONST, ALL, NONE);
- break;
- }
- break;
- case GL_ADD:
- switch (format) {
- case GL_ALPHA:
- // Cv = Cp
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
- INST1 EASY_PFS_INSTR1(out, Cp, PFS_FLAG_CONST, PFS_FLAG_CONST, ALL, NONE);
- break;
- default:
- // Cv = Cp + Cs
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, SRC1C_XYZ);
- INST1 EASY_PFS_INSTR1(out, Cp, Cs, PFS_FLAG_CONST, ALL, NONE);
- break;
- }
- break;
- default:
- fprintf(stderr, "%s: should never get here!\n", __func__);
- break;
- }
-
- return;
-}
-
-inline void emit_texenv_alpha(r300ContextPtr r300, struct r300_pixel_shader_state *ps,
- GLuint out, GLenum envmode, GLenum format, GLuint unit, GLuint tc_reg) {
- struct r300_pixel_shader_program *p = &ps->program;
-
- const GLuint Ap = get_source(ps, GL_PREVIOUS, unit, tc_reg);
- const GLuint As = get_source(ps, GL_TEXTURE, unit, tc_reg);
-
- switch(envmode) {
- case GL_DECAL: /* TODO */
- case GL_BLEND: /* TODO */
- case GL_REPLACE:
- INST2 EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO);
- switch (format) {
- case GL_LUMINANCE:
- case GL_RGB:
- // Av = Ap
- INST3 EASY_PFS_INSTR3(out, Ap, PFS_FLAG_CONST, PFS_FLAG_CONST, REG);
- break;
- default:
- INST3 EASY_PFS_INSTR3(out, As, PFS_FLAG_CONST, PFS_FLAG_CONST, REG);
- break;
- }
- break;
- case GL_MODULATE:
- case GL_ADD:
- switch (format) {
- case GL_LUMINANCE:
- case GL_RGB:
- // Av = Ap
- INST2 EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO);
- INST3 EASY_PFS_INSTR3(out, Ap, PFS_FLAG_CONST, PFS_FLAG_CONST, REG);
- break;
- default:
- // Av = ApAs
- INST2 EASY_PFS_INSTR2(MAD, SRC0A, SRC1A, ZERO);
- INST3 EASY_PFS_INSTR3(out, Ap, As, PFS_FLAG_CONST, REG);
- break;
- }
- break;
- default:
- fprintf(stderr, "%s: should never get here!\n", __func__);
- break;
- }
-
- return;
-}
-
-GLuint emit_texenv(r300ContextPtr r300, GLuint tc_reg, GLuint unit)
-{
- struct r300_pixel_shader_state *ps = &r300->state.pixel_shader;
- struct r300_pixel_shader_program *p = &ps->program;
- GLcontext *ctx = r300->radeon.glCtx;
- struct gl_texture_object *texobj = ctx->Texture.Unit[unit]._Current;
- GLenum envmode = ctx->Texture.Unit[unit].EnvMode;
- GLenum format = texobj->Image[0][texobj->BaseLevel]->Format;
-
- const GLuint out = tc_reg;
- const GLuint Cf = get_source(ps, GL_PRIMARY_COLOR, unit, tc_reg);
-
- WARN_ONCE("Texture environments are currently incomplete / wrong! Help me!\n");
-// fprintf(stderr, "EnvMode = %s\n", _mesa_lookup_enum_by_nr(ctx->Texture.Unit[unit].EnvMode));
-
- switch (envmode) {
- case GL_REPLACE:
- case GL_MODULATE:
- case GL_DECAL:
- case GL_BLEND:
- case GL_ADD:
- /* Maybe these should be combined? I thought it'd be messy */
- emit_texenv_color(r300, ps, out, envmode, format, unit, tc_reg);
- emit_texenv_alpha(r300, ps, out, envmode, format, unit, tc_reg);
- EMIT_INST;
- return out;
- break;
- case GL_COMBINE:
- WARN_ONCE("EnvMode == GL_COMBINE unsupported! Help Me!!\n");
- return get_source(ps, GL_TEXTURE, unit, tc_reg);
- break;
- default:
- WARN_ONCE("Unknown EnvMode == %d, name=%s\n", envmode,
- _mesa_lookup_enum_by_nr(envmode));
- return get_source(ps, GL_TEXTURE, unit, tc_reg);
- break;
- }
-
-}
-
-void r300GenerateTextureFragmentShader(r300ContextPtr r300)
-{
- struct r300_pixel_shader_state *ps = &r300->state.pixel_shader;
- struct r300_pixel_shader_program *p = &ps->program;
- GLcontext *ctx = r300->radeon.glCtx;
- int i, tc_reg;
- GLuint OutputsWritten;
-
- if(hw_tcl_on)
- OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
-
- p->tex.length = 0;
- p->alu.length = 0;
- p->active_nodes = 1;
- p->first_node_has_tex = 1;
- p->temp_register_count = r300->state.texture.tc_count + 1; /* texcoords and colour reg */
-
- ps->color_reg = r300->state.texture.tc_count;
- ps->src_previous = ps->color_reg;
-
- tc_reg = 0;
- for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
- if (TMU_ENABLED(ctx, i)) {
- ps->have_sample = 0;
- ps->src_previous = emit_texenv(r300, tc_reg, i);
- tc_reg++;
- }
- }
-
-/* Do a MOV from last output, to destination reg.. This won't be needed when we
- * have a better way of emitting alu instructions
- */
- INST0 EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO);
- INST1 EASY_PFS_INSTR1(0, ps->src_previous, PFS_FLAG_CONST, PFS_FLAG_CONST, NONE, ALL);
- INST2 EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO);
- INST3 EASY_PFS_INSTR3(0, ps->src_previous, PFS_FLAG_CONST, PFS_FLAG_CONST, OUTPUT);
- EMIT_INST;
-
- p->node[3].tex_end = ps->program.tex.length - 1;
- p->node[3].tex_offset = 0;
- p->node[3].alu_end = ps->program.alu.length - 1;
- p->node[3].alu_offset = 0;
-
- p->tex_end = ps->program.tex.length - 1;
- p->tex_offset = 0;
- p->alu_end = ps->program.alu.length - 1;
- p->alu_offset = 0;
-}
-#endif // USE_ARB_F_P == 0
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.h
deleted file mode 100644
index 4e91a1169..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texprog.h
+++ /dev/null
@@ -1,9 +0,0 @@
-#ifndef __R300_TEXPROG_H_
-#define __R300_TEXPROG_H_
-
-#include "r300_context.h"
-
-void r300GenerateTextureFragmentShader(r300ContextPtr r300);
-
-#endif
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texstate.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texstate.c
deleted file mode 100644
index b06629ca1..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_texstate.c
+++ /dev/null
@@ -1,1465 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texstate.c,v 1.3 2003/02/15 22:18:47 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "macros.h"
-#include "texformat.h"
-#include "enums.h"
-
-#include "r300_context.h"
-#include "r300_state.h"
-#include "r300_ioctl.h"
-#include "radeon_ioctl.h"
-//#include "r300_swtcl.h"
-#include "r300_tex.h"
-//#include "r300_tcl.h"
-#include "r300_reg.h"
-
-#define R200_TXFORMAT_A8 R200_TXFORMAT_I8
-#define R200_TXFORMAT_L8 R200_TXFORMAT_I8
-#define R200_TXFORMAT_AL88 R200_TXFORMAT_AI88
-#define R200_TXFORMAT_YCBCR R200_TXFORMAT_YVYU422
-#define R200_TXFORMAT_YCBCR_REV R200_TXFORMAT_VYUY422
-
-#define _COLOR(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f, 0 }
-#define _COLOR_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { R200_TXFORMAT_ ## f, 0 }
-#define _ALPHA(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f | R200_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _ALPHA_REV(f) \
- [ MESA_FORMAT_ ## f ## _REV ] = { R200_TXFORMAT_ ## f | R200_TXFORMAT_ALPHA_IN_MAP, 0 }
-#define _YUV(f) \
- [ MESA_FORMAT_ ## f ] = { R200_TXFORMAT_ ## f, R200_YUV_TO_RGB }
-#define _INVALID(f) \
- [ MESA_FORMAT_ ## f ] = { 0xffffffff, 0 }
-#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_YCBCR_REV) \
- && tx_table[f].flag )
-
-#define _ASSIGN(entry, format) \
- [ MESA_FORMAT_ ## entry ] = { format, 0, 1}
-
-static const struct {
- GLuint format, filter;
-} tx_table0[] = {
- _ALPHA(RGBA8888),
- _ALPHA_REV(RGBA8888),
- _ALPHA(ARGB8888),
- _ALPHA_REV(ARGB8888),
- _INVALID(RGB888),
- _COLOR(RGB565),
- _COLOR_REV(RGB565),
- _ALPHA(ARGB4444),
- _ALPHA_REV(ARGB4444),
- _ALPHA(ARGB1555),
- _ALPHA_REV(ARGB1555),
- _ALPHA(AL88),
- _ALPHA_REV(AL88),
- _ALPHA(A8),
- _COLOR(L8),
- _ALPHA(I8),
- _INVALID(CI8),
- _YUV(YCBCR),
- _YUV(YCBCR_REV),
- };
-
-static const struct {
- GLuint format, filter, flag;
-} tx_table[] = {
- /*
- * Note that the _REV formats are the same as the non-REV formats.
- * This is because the REV and non-REV formats are identical as a
- * byte string, but differ when accessed as 16-bit or 32-bit words
- * depending on the endianness of the host. Since the textures are
- * transferred to the R300 as a byte string (i.e. without any
- * byte-swapping), the R300 sees the REV and non-REV formats
- * identically. -- paulus
- */
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
- _ASSIGN(RGB888, 0xffffffff),
- _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(Z, Y, X, W, W1Z5Y5X5)),
- _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W1Z5Y5X5)),
- _ASSIGN(AL88, R300_EASY_TX_FORMAT(Y, Y, Y, X, Y8X8)),
- _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(Y, Y, Y, X, Y8X8)),
- _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)),
- _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)),
- _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
- _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE ),
- _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE),
- };
-
-#undef _COLOR
-#undef _ALPHA
-#undef _INVALID
-#undef _ASSIGN
-
-
-/**
- * This function computes the number of bytes of storage needed for
- * the given texture object (all mipmap levels, all cube faces).
- * The \c image[face][level].x/y/width/height parameters for upload/blitting
- * are computed here. \c filter, \c format, etc. will be set here
- * too.
- *
- * \param rmesa Context pointer
- * \param tObj GL texture object whose images are to be posted to
- * hardware state.
- */
-static void r300SetTexImages(r300ContextPtr rmesa,
- struct gl_texture_object *tObj)
-{
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- const struct gl_texture_image *baseImage =
- tObj->Image[0][tObj->BaseLevel];
- GLint curOffset;
- GLint i;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
-
- /* Set the hardware texture format
- */
-
- t->format &= ~(R200_TXFORMAT_FORMAT_MASK |
- R200_TXFORMAT_ALPHA_IN_MAP);
-#if 0
- t->filter &= ~R200_YUV_TO_RGB;
-#endif
- if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
- t->format =
- tx_table[baseImage->TexFormat->MesaFormat].format;
-#if 1
- t->filter |=
- tx_table[baseImage->TexFormat->MesaFormat].filter;
-#endif
- } else {
- _mesa_problem(NULL, "unexpected texture format in %s",
- __FUNCTION__);
- return;
- }
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
-
- driCalculateTextureFirstLastLevel((driTextureObject *) t);
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- curOffset = 0;
-
- for (i = 0; i < numLevels; i++) {
- const struct gl_texture_image *texImage;
- GLuint size;
-
- texImage = tObj->Image[0][i + t->base.firstLevel];
- if (!texImage)
- break;
-
- /* find image size in bytes */
- if (texImage->IsCompressed) {
- size = texImage->CompressedSize;
- } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- size =
- ((texImage->Width *
- texImage->TexFormat->TexelBytes + 63)
- & ~63) * texImage->Height;
- } else {
- int w =
- texImage->Width * texImage->TexFormat->TexelBytes;
- if (w < 32)
- w = 32;
- size = w * texImage->Height * texImage->Depth;
- }
- assert(size > 0);
-
- if(0)
- fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n", texImage->Width, texImage->Height,
- texImage->Depth, texImage->TexFormat->TexelBytes,
- texImage->IntFormat);
-
- /* Align to 32-byte offset. It is faster to do this unconditionally
- * (no branch penalty).
- */
-
- curOffset = (curOffset + 0x1f) & ~0x1f;
-
- t->image[0][i].x = curOffset % BLIT_WIDTH_BYTES;
- t->image[0][i].y = curOffset / BLIT_WIDTH_BYTES;
- t->image[0][i].width = MIN2(size, BLIT_WIDTH_BYTES);
- t->image[0][i].height = size / t->image[0][i].width;
-
-#if 0
- /* for debugging only and only applicable to non-rectangle targets */
- assert(size % t->image[0][i].width == 0);
- assert(t->image[0][i].x == 0
- || (size < BLIT_WIDTH_BYTES
- && t->image[0][i].height == 1));
-#endif
-
- if (0)
- fprintf(stderr,
- "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n",
- i, texImage->Width, texImage->Height,
- t->image[0][i].x, t->image[0][i].y,
- t->image[0][i].width, t->image[0][i].height,
- size, curOffset);
-
- curOffset += size;
-
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize =
- (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
- /* Setup remaining cube face blits, if needed */
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- /* Round totalSize up to multiple of BLIT_WIDTH_BYTES */
- const GLuint faceSize =
- (t->base.totalSize + BLIT_WIDTH_BYTES - 1)
- & ~(BLIT_WIDTH_BYTES - 1);
- const GLuint lines = faceSize / BLIT_WIDTH_BYTES;
- GLuint face;
- /* reuse face 0 x/y/width/height - just adjust y */
- for (face = 1; face < 6; face++) {
- for (i = 0; i < numLevels; i++) {
- t->image[face][i].x = t->image[0][i].x;
- t->image[face][i].y =
- t->image[0][i].y + face * lines;
- t->image[face][i].width = t->image[0][i].width;
- t->image[face][i].height =
- t->image[0][i].height;
- }
- }
- t->base.totalSize = 6 * faceSize; /* total texmem needed */
- }
-
- /* Hardware state:
- */
-#if 0
- t->filter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->filter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
-#endif
-#if 0
- t->format &= ~(R200_TXFORMAT_WIDTH_MASK |
- R200_TXFORMAT_HEIGHT_MASK |
- R200_TXFORMAT_CUBIC_MAP_ENABLE |
- R200_TXFORMAT_F5_WIDTH_MASK |
- R200_TXFORMAT_F5_HEIGHT_MASK);
- t->format |= ((log2Width << R200_TXFORMAT_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_HEIGHT_SHIFT));
-#endif
-
- t->format_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK);
- if (tObj->Target == GL_TEXTURE_3D) {
- t->format_x |= (log2Depth << R200_DEPTH_LOG2_SHIFT);
- t->format_x |= R200_TEXCOORD_VOLUME;
- } else if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
- t->format |= ((log2Width << R200_TXFORMAT_F5_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_F5_HEIGHT_SHIFT)
- | (R200_TXFORMAT_CUBIC_MAP_ENABLE));
- t->format_x |= R200_TEXCOORD_CUBIC_ENV;
- t->pp_cubic_faces = ((log2Width << R200_FACE_WIDTH_1_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_1_SHIFT) |
- (log2Width << R200_FACE_WIDTH_2_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_2_SHIFT) |
- (log2Width << R200_FACE_WIDTH_3_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_3_SHIFT) |
- (log2Width << R200_FACE_WIDTH_4_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_4_SHIFT));
- }
-
- t->size = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
- |((tObj->Image[0][t->base.firstLevel]->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
- |((log2Width>log2Height)?log2Width:log2Height)<<R300_TX_SIZE_SHIFT);
-
- /* Only need to round to nearest 32 for textures, but the blitter
- * requires 64-byte aligned pitches, and we may/may not need the
- * blitter. NPOT only!
- */
- if (baseImage->IsCompressed)
- t->pitch =
- (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
- else
- t->pitch =
- ((tObj->Image[0][t->base.firstLevel]->Width *
- baseImage->TexFormat->TexelBytes) + 63) & ~(63);
- t->pitch -= 32;
-
- t->dirty_state = TEX_ALL;
-
- /* FYI: r300UploadTexImages( rmesa, t ) used to be called here */
-}
-
-/* ================================================================
- * Texture combine functions
- */
-
-/* GL_ARB_texture_env_combine support
- */
-
-/* The color tables have combine functions for GL_SRC_COLOR,
- * GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_color[][R200_MAX_TEXTURE_UNITS] = {
- {
- R200_TXC_ARG_A_R0_COLOR,
- R200_TXC_ARG_A_R1_COLOR,
- R200_TXC_ARG_A_R2_COLOR,
- R200_TXC_ARG_A_R3_COLOR,
- R200_TXC_ARG_A_R4_COLOR,
- R200_TXC_ARG_A_R5_COLOR},
- {
- R200_TXC_ARG_A_R0_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_COLOR | R200_TXC_COMP_ARG_A},
- {
- R200_TXC_ARG_A_R0_ALPHA,
- R200_TXC_ARG_A_R1_ALPHA,
- R200_TXC_ARG_A_R2_ALPHA,
- R200_TXC_ARG_A_R3_ALPHA,
- R200_TXC_ARG_A_R4_ALPHA,
- R200_TXC_ARG_A_R5_ALPHA},
- {
- R200_TXC_ARG_A_R0_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_ALPHA | R200_TXC_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_color[] = {
- R200_TXC_ARG_A_TFACTOR_COLOR,
- R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_TFACTOR_ALPHA,
- R200_TXC_ARG_A_TFACTOR_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-static GLuint r300_primary_color[] = {
- R200_TXC_ARG_A_DIFFUSE_COLOR,
- R200_TXC_ARG_A_DIFFUSE_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_DIFFUSE_ALPHA,
- R200_TXC_ARG_A_DIFFUSE_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-3
- * GL_ONE table - indices 1-4
- */
-static GLuint r300_zero_color[] = {
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO
-};
-
-/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_alpha[][R200_MAX_TEXTURE_UNITS] = {
- {
- R200_TXA_ARG_A_R0_ALPHA,
- R200_TXA_ARG_A_R1_ALPHA,
- R200_TXA_ARG_A_R2_ALPHA,
- R200_TXA_ARG_A_R3_ALPHA,
- R200_TXA_ARG_A_R4_ALPHA,
- R200_TXA_ARG_A_R5_ALPHA},
- {
- R200_TXA_ARG_A_R0_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R1_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R2_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R3_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R4_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R5_ALPHA | R200_TXA_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_alpha[] = {
- R200_TXA_ARG_A_TFACTOR_ALPHA,
- R200_TXA_ARG_A_TFACTOR_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-static GLuint r300_primary_alpha[] = {
- R200_TXA_ARG_A_DIFFUSE_ALPHA,
- R200_TXA_ARG_A_DIFFUSE_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-1
- * GL_ONE table - indices 1-2
- */
-static GLuint r300_zero_alpha[] = {
- R200_TXA_ARG_A_ZERO,
- R200_TXA_ARG_A_ZERO | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_ZERO,
-};
-
-/* Extract the arg from slot A, shift it into the correct argument slot
- * and set the corresponding complement bit.
- */
-#define R200_COLOR_ARG( n, arg ) \
-do { \
- color_combine |= \
- ((color_arg[n] & R200_TXC_ARG_A_MASK) \
- << R200_TXC_ARG_##arg##_SHIFT); \
- color_combine |= \
- ((color_arg[n] >> R200_TXC_COMP_ARG_A_SHIFT) \
- << R200_TXC_COMP_ARG_##arg##_SHIFT); \
-} while (0)
-
-#define R200_ALPHA_ARG( n, arg ) \
-do { \
- alpha_combine |= \
- ((alpha_arg[n] & R200_TXA_ARG_A_MASK) \
- << R200_TXA_ARG_##arg##_SHIFT); \
- alpha_combine |= \
- ((alpha_arg[n] >> R200_TXA_COMP_ARG_A_SHIFT) \
- << R200_TXA_COMP_ARG_##arg##_SHIFT); \
-} while (0)
-
-/* ================================================================
- * Texture unit state management
- */
-
-static GLboolean r300UpdateTextureEnv(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint color_combine, alpha_combine;
-
-#if 0 /* disable for now.. */
- GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
- ~(R200_TXC_SCALE_MASK);
- GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
- ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
-#endif
-
- GLuint color_scale=0, alpha_scale=0;
-
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert((texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL));
-
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx,
- unit);
- }
-
- /* Set the texture environment state. Isn't this nice and clean?
- * The chip will automagically set the texture alpha to 0xff when
- * the texture format does not include an alpha component. This
- * reduces the amount of special-casing we have to do, alpha-only
- * textures being a notable exception.
- */
- /* Don't cache these results.
- */
-#if 0
- rmesa->state.texture.unit[unit].format = 0;
-#endif
- rmesa->state.texture.unit[unit].envMode = 0;
-
-
- if (!texUnit->_ReallyEnabled) {
- if (unit == 0) {
- color_combine =
- R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
- R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
- alpha_combine =
- R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
- R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD;
- } else {
- color_combine =
- R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
- R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD;
- alpha_combine =
- R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
- R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD;
- }
- } else {
- GLuint color_arg[3], alpha_arg[3];
- GLuint i;
- const GLuint numColorArgs =
- texUnit->_CurrentCombine->_NumArgsRGB;
- const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
- GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
- GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
-
- /* Step 1:
- * Extract the color and alpha combine function arguments.
- */
- for (i = 0; i < numColorArgs; i++) {
- const GLint op =
- texUnit->_CurrentCombine->OperandRGB[i] -
- GL_SRC_COLOR;
- assert(op >= 0);
- assert(op <= 3);
- switch (texUnit->_CurrentCombine->SourceRGB[i]) {
- case GL_TEXTURE:
- color_arg[i] = r300_register_color[op][unit];
- break;
- case GL_CONSTANT:
- color_arg[i] = r300_tfactor_color[op];
- break;
- case GL_PRIMARY_COLOR:
- color_arg[i] = r300_primary_color[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- color_arg[i] = r300_primary_color[op];
- else
- color_arg[i] =
- r300_register_color[op][0];
- break;
- case GL_ZERO:
- color_arg[i] = r300_zero_color[op];
- break;
- case GL_ONE:
- color_arg[i] = r300_zero_color[op + 1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- for (i = 0; i < numAlphaArgs; i++) {
- const GLint op =
- texUnit->_CurrentCombine->OperandA[i] -
- GL_SRC_ALPHA;
- assert(op >= 0);
- assert(op <= 1);
- switch (texUnit->_CurrentCombine->SourceA[i]) {
- case GL_TEXTURE:
- alpha_arg[i] = r300_register_alpha[op][unit];
- break;
- case GL_CONSTANT:
- alpha_arg[i] = r300_tfactor_alpha[op];
- break;
- case GL_PRIMARY_COLOR:
- alpha_arg[i] = r300_primary_alpha[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- alpha_arg[i] = r300_primary_alpha[op];
- else
- alpha_arg[i] =
- r300_register_alpha[op][0];
- break;
- case GL_ZERO:
- alpha_arg[i] = r300_zero_alpha[op];
- break;
- case GL_ONE:
- alpha_arg[i] = r300_zero_alpha[op + 1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- /* Step 2:
- * Build up the color and alpha combine functions.
- */
- switch (texUnit->_CurrentCombine->ModeRGB) {
- case GL_REPLACE:
- color_combine = (R200_TXC_ARG_A_ZERO |
- R200_TXC_ARG_B_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, C);
- break;
- case GL_MODULATE:
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, B);
- break;
- case GL_ADD:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_ADD_SIGNED:
- color_combine = (R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B | R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_SUBTRACT:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_INTERPOLATE:
- color_combine = (R200_TXC_OP_LERP);
- R200_COLOR_ARG(0, B);
- R200_COLOR_ARG(1, A);
- R200_COLOR_ARG(2, C);
- break;
-
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- /* The EXT version of the DOT3 extension does not support the
- * scale factor, but the ARB version (and the version in OpenGL
- * 1.3) does.
- */
- RGBshift = 0;
- /* FALLTHROUGH */
-
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- /* DOT3 works differently on R200 than on R100. On R100, just
- * setting the DOT3 mode did everything for you. On R200, the
- * driver has to enable the biasing and scale in the inputs to
- * put them in the proper [-1,1] range. This is what the 4x and
- * the -0.5 in the DOT3 spec do. The post-scale is then set
- * normally.
- */
-
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_DOT3 |
- R200_TXC_BIAS_ARG_A |
- R200_TXC_BIAS_ARG_B |
- R200_TXC_SCALE_ARG_A |
- R200_TXC_SCALE_ARG_B);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, B);
- break;
-
- case GL_MODULATE_ADD_ATI:
- color_combine = (R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- color_combine = (R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- color_combine = (R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- default:
- return GL_FALSE;
- }
-
- switch (texUnit->_CurrentCombine->ModeA) {
- case GL_REPLACE:
- alpha_combine = (R200_TXA_ARG_A_ZERO |
- R200_TXA_ARG_B_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, C);
- break;
- case GL_MODULATE:
- alpha_combine = (R200_TXA_ARG_C_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, B);
- break;
- case GL_ADD:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_ADD_SIGNED:
- alpha_combine = (R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B | R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_SUBTRACT:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_INTERPOLATE:
- alpha_combine = (R200_TXA_OP_LERP);
- R200_ALPHA_ARG(0, B);
- R200_ALPHA_ARG(1, A);
- R200_ALPHA_ARG(2, C);
- break;
-
- case GL_MODULATE_ADD_ATI:
- alpha_combine = (R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- alpha_combine = (R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- alpha_combine = (R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- default:
- return GL_FALSE;
- }
-
- if ((texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
- || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA)) {
- alpha_scale |= R200_TXA_DOT_ALPHA;
- Ashift = RGBshift;
- }
-
- /* Step 3:
- * Apply the scale factor.
- */
- color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
- alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);
-
- /* All done!
- */
- }
-
-#if 0
- fprintf(stderr, "color_combine=%08x alpha_combine=%08x color_scale=%08x alpha_scale=%08x\n",
- color_combine, alpha_combine, color_scale, alpha_scale);
-#endif
-
-#if 0
- if (rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] != color_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] != alpha_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] != color_scale ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] != alpha_scale) {
- R300_STATECHANGE(rmesa, pix[unit]);
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] = color_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] = alpha_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] = color_scale;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] = alpha_scale;
- }
-
-#endif
-
- return GL_TRUE;
-}
-
-#define TEXOBJ_TXFILTER_MASK (R200_MAX_MIP_LEVEL_MASK | \
- R200_MIN_FILTER_MASK | \
- R200_MAG_FILTER_MASK | \
- R200_MAX_ANISO_MASK | \
- R200_YUV_TO_RGB | \
- R200_YUV_TEMPERATURE_MASK | \
- R200_CLAMP_S_MASK | \
- R200_CLAMP_T_MASK | \
- R200_BORDER_MODE_D3D )
-
-#define TEXOBJ_TXFORMAT_MASK (R200_TXFORMAT_WIDTH_MASK | \
- R200_TXFORMAT_HEIGHT_MASK | \
- R200_TXFORMAT_FORMAT_MASK | \
- R200_TXFORMAT_F5_WIDTH_MASK | \
- R200_TXFORMAT_F5_HEIGHT_MASK | \
- R200_TXFORMAT_ALPHA_IN_MAP | \
- R200_TXFORMAT_CUBIC_MAP_ENABLE | \
- R200_TXFORMAT_NON_POWER2)
-
-#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK | \
- R200_TEXCOORD_MASK | \
- R200_CLAMP_Q_MASK | \
- R200_VOLUME_FILTER_MASK)
-
-static void import_tex_obj_state(r300ContextPtr rmesa,
- int unit, r300TexObjPtr texobj)
-{
-#if 0 /* needs fixing.. or should be done elsewhere */
- GLuint *cmd = R300_DB_STATE(tex[unit]);
-
- cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK;
- cmd[TEX_PP_TXFILTER] |= texobj->filter & TEXOBJ_TXFILTER_MASK;
- cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- cmd[TEX_PP_TXFORMAT] |= texobj->format & TEXOBJ_TXFORMAT_MASK;
- cmd[TEX_PP_TXFORMAT_X] &= ~TEXOBJ_TXFORMAT_X_MASK;
- cmd[TEX_PP_TXFORMAT_X] |=
- texobj->format_x & TEXOBJ_TXFORMAT_X_MASK;
- cmd[TEX_PP_TXSIZE] = texobj->size; /* NPOT only! */
- cmd[TEX_PP_TXPITCH] = texobj->pitch; /* NPOT only! */
- cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset;
- cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- R200_DB_STATECHANGE(rmesa, &rmesa->hw.tex[unit]);
-
- if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- GLuint *cube_cmd = R200_DB_STATE(cube[unit]);
- GLuint bytesPerFace = texobj->base.totalSize / 6;
- ASSERT(texobj->totalSize % 6 == 0);
- cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F1] =
- texobj->pp_txoffset + 1 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F2] =
- texobj->pp_txoffset + 2 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] =
- texobj->pp_txoffset + 3 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] =
- texobj->pp_txoffset + 4 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] =
- texobj->pp_txoffset + 5 * bytesPerFace;
- R200_DB_STATECHANGE(rmesa, &rmesa->hw.cube[unit]);
- }
-
- texobj->dirty_state &= ~(1 << unit);
-#endif
-}
-
-static void set_texgen_matrix(r300ContextPtr rmesa,
- GLuint unit,
- const GLfloat * s_plane,
- const GLfloat * t_plane, const GLfloat * r_plane)
-{
- static const GLfloat scale_identity[4] = { 1, 1, 1, 1 };
-
- if (!TEST_EQ_4V(s_plane, scale_identity) ||
- !TEST_EQ_4V(t_plane, scale_identity) ||
- !TEST_EQ_4V(r_plane, scale_identity)) {
- rmesa->TexGenEnabled |= R200_TEXMAT_0_ENABLE << unit;
- rmesa->TexGenMatrix[unit].m[0] = s_plane[0];
- rmesa->TexGenMatrix[unit].m[4] = s_plane[1];
- rmesa->TexGenMatrix[unit].m[8] = s_plane[2];
- rmesa->TexGenMatrix[unit].m[12] = s_plane[3];
-
- rmesa->TexGenMatrix[unit].m[1] = t_plane[0];
- rmesa->TexGenMatrix[unit].m[5] = t_plane[1];
- rmesa->TexGenMatrix[unit].m[9] = t_plane[2];
- rmesa->TexGenMatrix[unit].m[13] = t_plane[3];
-
- /* NOTE: r_plane goes in the 4th row, not 3rd! */
- rmesa->TexGenMatrix[unit].m[3] = r_plane[0];
- rmesa->TexGenMatrix[unit].m[7] = r_plane[1];
- rmesa->TexGenMatrix[unit].m[11] = r_plane[2];
- rmesa->TexGenMatrix[unit].m[15] = r_plane[3];
-
- //rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
-}
-
-/* Need this special matrix to get correct reflection map coords */
-static void set_texgen_reflection_matrix(r300ContextPtr rmesa, GLuint unit)
-{
- static const GLfloat m[16] = {
- -1, 0, 0, 0,
- 0, -1, 0, 0,
- 0, 0, 0, -1,
- 0, 0, -1, 0
- };
- _math_matrix_loadf(&(rmesa->TexGenMatrix[unit]), m);
- _math_matrix_analyse(&(rmesa->TexGenMatrix[unit]));
- rmesa->TexGenEnabled |= R200_TEXMAT_0_ENABLE << unit;
-}
-
-/* Need this special matrix to get correct normal map coords */
-static void set_texgen_normal_map_matrix(r300ContextPtr rmesa, GLuint unit)
-{
- static const GLfloat m[16] = {
- 1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 0, 1,
- 0, 0, 1, 0
- };
- _math_matrix_loadf(&(rmesa->TexGenMatrix[unit]), m);
- _math_matrix_analyse(&(rmesa->TexGenMatrix[unit]));
- rmesa->TexGenEnabled |= R200_TEXMAT_0_ENABLE << unit;
-}
-
-/* Ignoring the Q texcoord for now.
- *
- * Returns GL_FALSE if fallback required.
- */
-static GLboolean r300_validate_texgen(GLcontext * ctx, GLuint unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint inputshift = R200_TEXGEN_0_INPUT_SHIFT + unit * 4;
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
- rmesa->TexGenEnabled &= ~(R200_TEXGEN_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenInputs &= ~(R200_TEXGEN_INPUT_MASK << inputshift);
- rmesa->TexGenNeedNormals[unit] = 0;
-
- if (0)
- fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit);
-
- if ((texUnit->TexGenEnabled & (S_BIT | T_BIT | R_BIT)) == 0) {
- /* Disabled, no fallback:
- */
- rmesa->TexGenInputs |=
- (R200_TEXGEN_INPUT_TEXCOORD_0 + unit) << inputshift;
- return GL_TRUE;
- } else if (texUnit->TexGenEnabled & Q_BIT) {
- /* Very easy to do this, in fact would remove a fallback case
- * elsewhere, but I haven't done it yet... Fallback:
- */
- /*fprintf(stderr, "fallback Q_BIT\n"); */
- return GL_FALSE;
- } else if (texUnit->TexGenEnabled == (S_BIT | T_BIT) &&
- texUnit->GenModeS == texUnit->GenModeT) {
- /* OK */
- rmesa->TexGenEnabled |= R200_TEXGEN_TEXMAT_0_ENABLE << unit;
- /* continue */
- } else if (texUnit->TexGenEnabled == (S_BIT | T_BIT | R_BIT) &&
- texUnit->GenModeS == texUnit->GenModeT &&
- texUnit->GenModeT == texUnit->GenModeR) {
- /* OK */
- rmesa->TexGenEnabled |= R200_TEXGEN_TEXMAT_0_ENABLE << unit;
- /* continue */
- } else {
- /* Mixed modes, fallback:
- */
- /* fprintf(stderr, "fallback mixed texgen\n"); */
- return GL_FALSE;
- }
-
- rmesa->TexGenEnabled |= R200_TEXGEN_TEXMAT_0_ENABLE << unit;
-
- switch (texUnit->GenModeS) {
- case GL_OBJECT_LINEAR:
- rmesa->TexGenInputs |= R200_TEXGEN_INPUT_OBJ << inputshift;
- set_texgen_matrix(rmesa, unit,
- texUnit->ObjectPlaneS,
- texUnit->ObjectPlaneT, texUnit->ObjectPlaneR);
- break;
-
- case GL_EYE_LINEAR:
- rmesa->TexGenInputs |= R200_TEXGEN_INPUT_EYE << inputshift;
- set_texgen_matrix(rmesa, unit,
- texUnit->EyePlaneS,
- texUnit->EyePlaneT, texUnit->EyePlaneR);
- break;
-
- case GL_REFLECTION_MAP_NV:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- rmesa->TexGenInputs |=
- R200_TEXGEN_INPUT_EYE_REFLECT << inputshift;
- set_texgen_reflection_matrix(rmesa, unit);
- break;
-
- case GL_NORMAL_MAP_NV:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- rmesa->TexGenInputs |=
- R200_TEXGEN_INPUT_EYE_NORMAL << inputshift;
- set_texgen_normal_map_matrix(rmesa, unit);
- break;
-
- case GL_SPHERE_MAP:
- rmesa->TexGenNeedNormals[unit] = GL_TRUE;
- rmesa->TexGenInputs |= R200_TEXGEN_INPUT_SPHERE << inputshift;
- break;
-
- default:
- /* Unsupported mode, fallback:
- */
- /* fprintf(stderr, "fallback unsupported texgen\n"); */
- return GL_FALSE;
- }
-
- rmesa->TexGenCompSel |= R200_OUTPUT_TEX_0 << unit;
-
- if (tmp != rmesa->TexGenEnabled) {
- //rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
-
- return GL_TRUE;
-}
-
-static void disable_tex(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
-#if 0 /* This needs to be redone.. or done elsewhere */
- if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit)) {
- /* Texture unit disabled */
- if (rmesa->state.texture.unit[unit].texobj != NULL) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- rmesa->state.texture.unit[unit].texobj = NULL;
- }
-
- R300_STATECHANGE(rmesa, ctx);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) <<
- unit);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_BLEND_0_ENABLE;
-
- R300_STATECHANGE(rmesa, tcl);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &=
- ~(7 << (unit * 3));
-
- if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0 << unit)) {
- TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
- GL_FALSE);
- }
-
- /* Actually want to keep all units less than max active texture
- * enabled, right? Fix this for >2 texunits.
- */
- /* FIXME: What should happen here if r300UpdateTextureEnv fails? */
- if (unit == 0)
- r300UpdateTextureEnv(ctx, unit);
-
- {
- GLuint inputshift =
- R200_TEXGEN_0_INPUT_SHIFT + unit * 4;
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenEnabled &=
- ~(R200_TEXGEN_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenEnabled &=
- ~(R200_TEXGEN_INPUT_MASK << inputshift);
- rmesa->TexGenNeedNormals[unit] = 0;
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
- rmesa->TexGenInputs &=
- ~(R200_TEXGEN_INPUT_MASK << inputshift);
-
- if (tmp != rmesa->TexGenEnabled) {
- rmesa->recheck_texgen[unit] = GL_TRUE;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
- }
- }
-#endif
-}
-
-static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-
- /* Need to load the 2d images associated with this unit.
- */
-#if 0
- if (t->format & R200_TXFORMAT_NON_POWER2) {
- t->format &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-#endif
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-#if ENABLE_HW_3D_TEXTURE
-static GLboolean enable_tex_3d(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-
- /* Need to load the 3d images associated with this unit.
- */
- if (t->format & R200_TXFORMAT_NON_POWER2) {
- t->format &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_3D);
-
- /* R100 & R200 do not support mipmaps for 3D textures.
- */
- if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR)) {
- return GL_FALSE;
- }
-
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-#endif
-
-static GLboolean enable_tex_cube(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- GLuint face;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->format & R200_TXFORMAT_NON_POWER2) {
- t->format &= ~R200_TXFORMAT_NON_POWER2;
- for (face = 0; face < 6; face++)
- t->base.dirty_images[face] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_CUBE_MAP);
-
- if (t->base.dirty_images[0] || t->base.dirty_images[1] ||
- t->base.dirty_images[2] || t->base.dirty_images[3] ||
- t->base.dirty_images[4] || t->base.dirty_images[5]) {
- /* flush */
- R300_FIREVERTICES(rmesa);
- /* layout memory space, once for all faces */
- r300SetTexImages(rmesa, tObj);
- }
-
- /* upload (per face) */
- for (face = 0; face < 6; face++) {
- if (t->base.dirty_images[face]) {
- r300UploadTexImages(rmesa,
- (r300TexObjPtr) tObj->DriverData,
- face);
- }
- }
-
- if (!t->base.memBlock) {
- /* texmem alloc failed, use s/w fallback */
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-
-#if 0
- if (!(t->format & R200_TXFORMAT_NON_POWER2)) {
- t->format |= R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-#endif
-
- ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
-
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock && !rmesa->prefer_gart_client_texturing)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static GLboolean update_tex_common(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- GLenum format;
-
- /* Fallback if there's a texture border */
- if (tObj->Image[0][tObj->BaseLevel]->Border > 0)
- return GL_FALSE;
-
- /* Update state if this is a different texture object to last
- * time.
- */
- if (rmesa->state.texture.unit[unit].texobj != t) {
- if (rmesa->state.texture.unit[unit].texobj != NULL) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- }
-
- rmesa->state.texture.unit[unit].texobj = t;
- t->base.bound |= (1UL << unit);
- t->dirty_state |= 1 << unit;
- driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
- }
-
-#if 0 /* do elsewhere ? */
- /* Newly enabled?
- */
- if (1
- || !(rmesa->hw.ctx.
- cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit))) {
- R300_STATECHANGE(rmesa, ctx);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) <<
- unit;
-
- R300_STATECHANGE(rmesa, vtx);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
-
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
-
- if (t->dirty_state & (1 << unit)) {
- import_tex_obj_state(rmesa, unit, t);
- }
-
- if (rmesa->recheck_texgen[unit]) {
- GLboolean fallback = !r300_validate_texgen(ctx, unit);
- TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
- fallback);
- rmesa->recheck_texgen[unit] = 0;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
-#endif
-
- format = tObj->Image[0][tObj->BaseLevel]->Format;
- if (rmesa->state.texture.unit[unit].format != format ||
- rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode) {
- //rmesa->state.texture.unit[unit].format = format;
- rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
- if (!r300UpdateTextureEnv(ctx, unit)) {
- return GL_FALSE;
- }
- }
-
-#if R200_MERGED
- FALLBACK(&rmesa->radeon, RADEON_FALLBACK_BORDER_MODE, t->border_fallback);
-#endif
-
- return !t->border_fallback;
-}
-
-static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
-{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if (texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT)) {
- return (enable_tex_rect(ctx, unit) &&
- update_tex_common(ctx, unit));
- } else if (texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT)) {
- return (enable_tex_2d(ctx, unit) &&
- update_tex_common(ctx, unit));
- }
-#if ENABLE_HW_3D_TEXTURE
- else if (texUnit->_ReallyEnabled & (TEXTURE_3D_BIT)) {
- return (enable_tex_3d(ctx, unit) &&
- update_tex_common(ctx, unit));
- }
-#endif
- else if (texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT)) {
- return (enable_tex_cube(ctx, unit) &&
- update_tex_common(ctx, unit));
- } else if (texUnit->_ReallyEnabled) {
- return GL_FALSE;
- } else {
- disable_tex(ctx, unit);
- return GL_TRUE;
- }
-}
-
-void r300UpdateTextureState(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLboolean ok;
- GLuint dbg;
- int i;
-
- ok = (r300UpdateTextureUnit(ctx, 0) &&
- r300UpdateTextureUnit(ctx, 1) &&
- r300UpdateTextureUnit(ctx, 2) &&
- r300UpdateTextureUnit(ctx, 3) &&
- r300UpdateTextureUnit(ctx, 4) &&
- r300UpdateTextureUnit(ctx, 5) &&
- r300UpdateTextureUnit(ctx, 6) &&
- r300UpdateTextureUnit(ctx, 7)
- );
-
-#if R200_MERGED
- FALLBACK(&rmesa->radeon, RADEON_FALLBACK_TEXTURE, !ok);
-#endif
-
- /* This needs correction, or just be done elsewhere
- if (rmesa->radeon.TclFallback)
- r300ChooseVertexState(ctx);
- */
-
-#if 0 /* Workaround - disable.. */
- if (GET_CHIP(rmesa->radeon.radeonScreen) == RADEON_CHIP_REAL_R200) {
- /*
- * T0 hang workaround -------------
- * not needed for r200 derivatives?
- */
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_ENABLE_MASK) ==
- R200_TEX_0_ENABLE
- && (rmesa->hw.tex[0].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
- R200_MIN_FILTER_LINEAR) {
-
- R300_STATECHANGE(rmesa, ctx);
- R300_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
- ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- } else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE)
- && (rmesa->hw.tex[1].
- cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R300_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
- ~0x08000000;
- }
- }
-
- /* maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
- looks like that's not the case, if 8500/9100 owners don't complain remove this...
- for ( i = 0; i < ctx->Const.MaxTextureUnits; i += 2) {
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ((R200_TEX_0_ENABLE |
- R200_TEX_1_ENABLE ) << i)) == (R200_TEX_0_ENABLE << i)) &&
- ((rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
- R200_MIN_FILTER_LINEAR)) {
- R300_STATECHANGE(rmesa, ctx);
- R300_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_1_ENABLE << i);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- }
- else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE << i)) &&
- (rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R300_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
- }
- }
- } */
-
- /*
- * Texture cache LRU hang workaround -------------
- * not needed for r200 derivatives?
- */
- dbg = 0x0;
-
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE)) &&
- ((((rmesa->hw.tex[0].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
- == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_2_ENABLE)
- &&
- ((((rmesa->hw.tex[2].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_4_ENABLE)
- &&
- ((((rmesa->hw.tex[4].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))) {
- dbg |= 0x02;
- }
-
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE)) &&
- ((((rmesa->hw.tex[1].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
- == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_3_ENABLE)
- &&
- ((((rmesa->hw.tex[3].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_5_ENABLE)
- &&
- ((((rmesa->hw.tex[5].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))) {
- dbg |= 0x04;
- }
-
- if (dbg != rmesa->hw.tam.cmd[TAM_DEBUG3]) {
- R300_STATECHANGE(rmesa, tam);
- rmesa->hw.tam.cmd[TAM_DEBUG3] = dbg;
- if (0)
- printf("TEXCACHE LRU HANG WORKAROUND %x\n",
- dbg);
- }
- }
-#endif
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_vertexprog.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_vertexprog.c
deleted file mode 100644
index 717832048..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_vertexprog.c
+++ /dev/null
@@ -1,952 +0,0 @@
-/**************************************************************************
-
-Copyright (C) 2005 Aapo Tahkola.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Aapo Tahkola <aet@rasterburn.org>
- */
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
-#include "program.h"
-#include "r300_context.h"
-#include "r300_program.h"
-#include "nvvertprog.h"
-
-#define SCALAR_FLAG (1<<31)
-#define FLAG_MASK (1<<31)
-#define OP_MASK (0xf) /* we are unlikely to have more than 15 */
-#define OPN(operator, ip, op) {#operator, VP_OPCODE_##operator, ip, op}
-
-static struct{
- char *name;
- int opcode;
- unsigned long ip; /* number of input operands and flags */
- unsigned long op;
-}op_names[]={
- OPN(ABS, 1, 1),
- OPN(ADD, 2, 1),
- OPN(ARL, 1, 1|SCALAR_FLAG),
- OPN(DP3, 2, 3|SCALAR_FLAG),
- OPN(DP4, 2, 3|SCALAR_FLAG),
- OPN(DPH, 2, 3|SCALAR_FLAG),
- OPN(DST, 2, 1),
- OPN(EX2, 1|SCALAR_FLAG, 4|SCALAR_FLAG),
- OPN(EXP, 1|SCALAR_FLAG, 1),
- OPN(FLR, 1, 1),
- OPN(FRC, 1, 1),
- OPN(LG2, 1|SCALAR_FLAG, 4|SCALAR_FLAG),
- OPN(LIT, 1, 1),
- OPN(LOG, 1|SCALAR_FLAG, 1),
- OPN(MAD, 3, 1),
- OPN(MAX, 2, 1),
- OPN(MIN, 2, 1),
- OPN(MOV, 1, 1),
- OPN(MUL, 2, 1),
- OPN(POW, 2|SCALAR_FLAG, 4|SCALAR_FLAG),
- OPN(RCP, 1|SCALAR_FLAG, 4|SCALAR_FLAG),
- OPN(RSQ, 1|SCALAR_FLAG, 4|SCALAR_FLAG),
- OPN(SGE, 2, 1),
- OPN(SLT, 2, 1),
- OPN(SUB, 2, 1),
- OPN(SWZ, 1, 1),
- OPN(XPD, 2, 1),
- OPN(RCC, 0, 0), //extra
- OPN(PRINT, 0, 0),
- OPN(END, 0, 0),
-};
-#undef OPN
-#define OPN(rf) {#rf, PROGRAM_##rf}
-
-static struct{
- char *name;
- int id;
-}register_file_names[]={
- OPN(TEMPORARY),
- OPN(INPUT),
- OPN(OUTPUT),
- OPN(LOCAL_PARAM),
- OPN(ENV_PARAM),
- OPN(NAMED_PARAM),
- OPN(STATE_VAR),
- OPN(WRITE_ONLY),
- OPN(ADDRESS),
-};
-
-static char *dst_mask_names[4]={ "X", "Y", "Z", "W" };
-
-/* from vertex program spec:
- Instruction Inputs Output Description
- ----------- ------ ------ --------------------------------
- ABS v v absolute value
- ADD v,v v add
- ARL v a address register load
- DP3 v,v ssss 3-component dot product
- DP4 v,v ssss 4-component dot product
- DPH v,v ssss homogeneous dot product
- DST v,v v distance vector
- EX2 s ssss exponential base 2
- EXP s v exponential base 2 (approximate)
- FLR v v floor
- FRC v v fraction
- LG2 s ssss logarithm base 2
- LIT v v compute light coefficients
- LOG s v logarithm base 2 (approximate)
- MAD v,v,v v multiply and add
- MAX v,v v maximum
- MIN v,v v minimum
- MOV v v move
- MUL v,v v multiply
- POW s,s ssss exponentiate
- RCP s ssss reciprocal
- RSQ s ssss reciprocal square root
- SGE v,v v set on greater than or equal
- SLT v,v v set on less than
- SUB v,v v subtract
- SWZ v v extended swizzle
- XPD v,v v cross product
-*/
-
-void dump_program_params(GLcontext *ctx, struct vertex_program *vp)
-{
- int i;
- int pi;
-
- fprintf(stderr, "NumInstructions=%d\n", vp->Base.NumInstructions);
- fprintf(stderr, "NumTemporaries=%d\n", vp->Base.NumTemporaries);
- fprintf(stderr, "NumParameters=%d\n", vp->Base.NumParameters);
- fprintf(stderr, "NumAttributes=%d\n", vp->Base.NumAttributes);
- fprintf(stderr, "NumAddressRegs=%d\n", vp->Base.NumAddressRegs);
-
- _mesa_load_state_parameters(ctx, vp->Parameters);
-
-#if 0
- for(pi=0; pi < vp->Base.NumParameters; pi++){
- fprintf(stderr, "{ ");
- for(i=0; i < 4; i++)
- fprintf(stderr, "%f ", vp->Base.LocalParams[pi][i]);
- fprintf(stderr, "}\n");
- }
-#endif
- for(pi=0; pi < vp->Parameters->NumParameters; pi++){
- fprintf(stderr, "param %02d:", pi);
-
- switch(vp->Parameters->Parameters[pi].Type){
-
- case NAMED_PARAMETER:
- fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name);
- fprintf(stderr, "(NAMED_PARAMETER)");
- break;
-
- case CONSTANT:
- fprintf(stderr, "(CONSTANT)");
- break;
-
- case STATE:
- fprintf(stderr, "(STATE)\n");
- break;
-
- }
-
- fprintf(stderr, "{ ");
- for(i=0; i < 4; i++)
- fprintf(stderr, "%f ", vp->Parameters->ParameterValues[pi][i]);
- fprintf(stderr, "}\n");
-
- }
-}
-
-void debug_vp(GLcontext *ctx, struct vertex_program *vp)
-{
- struct vp_instruction *vpi;
- int i, operand_index;
- int operator_index;
-
- dump_program_params(ctx, vp);
-
- vpi=vp->Instructions;
-
- for(;; vpi++){
- if(vpi->Opcode == VP_OPCODE_END)
- break;
-
- for(i=0; i < sizeof(op_names) / sizeof(*op_names); i++){
- if(vpi->Opcode == op_names[i].opcode){
- fprintf(stderr, "%s ", op_names[i].name);
- break;
- }
- }
- operator_index=i;
-
- for(i=0; i < sizeof(register_file_names) / sizeof(*register_file_names); i++){
- if(vpi->DstReg.File == register_file_names[i].id){
- fprintf(stderr, "%s ", register_file_names[i].name);
- break;
- }
- }
-
- fprintf(stderr, "%d.", vpi->DstReg.Index);
-
- for(i=0; i < 4; i++)
- if(vpi->DstReg.WriteMask & (1<<i))
- fprintf(stderr, "%s", dst_mask_names[i]);
- fprintf(stderr, " ");
-
- for(operand_index=0; operand_index < (op_names[operator_index].ip & (~FLAG_MASK));
- operand_index++){
-
- if(vpi->SrcReg[operand_index].Negate)
- fprintf(stderr, "-");
-
- for(i=0; i < sizeof(register_file_names) / sizeof(*register_file_names); i++){
- if(vpi->SrcReg[operand_index].File == register_file_names[i].id){
- fprintf(stderr, "%s ", register_file_names[i].name);
- break;
- }
- }
- fprintf(stderr, "%d.", vpi->SrcReg[operand_index].Index);
-
- for(i=0; i < 4; i++)
- fprintf(stderr, "%s", dst_mask_names[GET_SWZ(vpi->SrcReg[operand_index].Swizzle, i)]);
-
- if(operand_index+1 < (op_names[operator_index].ip & (~FLAG_MASK)) )
- fprintf(stderr, ",");
- }
- fprintf(stderr, "\n");
- }
-
-}
-
-void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp)
-{
- int pi;
- struct vertex_program *mesa_vp=(void *)vp;
- int dst_index;
-
- _mesa_load_state_parameters(ctx, mesa_vp->Parameters);
-
- //debug_vp(ctx, mesa_vp);
- if(mesa_vp->Parameters->NumParameters * 4 > VSF_MAX_FRAGMENT_LENGTH){
- fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__);
- exit(-1);
- }
- dst_index=0;
- for(pi=0; pi < mesa_vp->Parameters->NumParameters; pi++){
- switch(mesa_vp->Parameters->Parameters[pi].Type){
-
- case STATE:
- case NAMED_PARAMETER:
- //fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name);
- case CONSTANT:
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][0];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][1];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][2];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][3];
- break;
-
- default: _mesa_problem(NULL, "Bad param type in %s", __FUNCTION__);
- }
-
- }
-
- vp->params.length=dst_index;
-}
-
-static unsigned long t_dst_mask(GLuint mask)
-{
- unsigned long flags=0;
-
- if(mask & WRITEMASK_X) flags |= VSF_FLAG_X;
- if(mask & WRITEMASK_Y) flags |= VSF_FLAG_Y;
- if(mask & WRITEMASK_Z) flags |= VSF_FLAG_Z;
- if(mask & WRITEMASK_W) flags |= VSF_FLAG_W;
-
- return flags;
-}
-
-static unsigned long t_dst_class(enum register_file file)
-{
-
- switch(file){
- case PROGRAM_TEMPORARY:
- return VSF_OUT_CLASS_TMP;
- case PROGRAM_OUTPUT:
- return VSF_OUT_CLASS_RESULT;
- /*
- case PROGRAM_INPUT:
- case PROGRAM_LOCAL_PARAM:
- case PROGRAM_ENV_PARAM:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_STATE_VAR:
- case PROGRAM_WRITE_ONLY:
- case PROGRAM_ADDRESS:
- */
- default:
- fprintf(stderr, "problem in %s", __FUNCTION__);
- exit(0);
- }
-}
-
-static unsigned long t_dst_index(struct r300_vertex_program *vp, struct vp_dst_register *dst)
-{
- if(dst->File == PROGRAM_OUTPUT) {
- if (vp->outputs[dst->Index] != -1)
- return vp->outputs[dst->Index];
- else {
- WARN_ONCE("Unknown output %d\n", dst->Index);
- return 10;
- }
- }
- return dst->Index;
-}
-
-static unsigned long t_src_class(enum register_file file)
-{
-
- switch(file){
- case PROGRAM_TEMPORARY:
- return VSF_IN_CLASS_TMP;
-
- case PROGRAM_INPUT:
- return VSF_IN_CLASS_ATTR;
-
- case PROGRAM_LOCAL_PARAM:
- case PROGRAM_ENV_PARAM:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_STATE_VAR:
- return VSF_IN_CLASS_PARAM;
- /*
- case PROGRAM_OUTPUT:
- case PROGRAM_WRITE_ONLY:
- case PROGRAM_ADDRESS:
- */
- default:
- fprintf(stderr, "problem in %s", __FUNCTION__);
- exit(0);
- }
-}
-
-static unsigned long t_swizzle(GLubyte swizzle)
-{
- switch(swizzle){
- case SWIZZLE_X: return VSF_IN_COMPONENT_X;
- case SWIZZLE_Y: return VSF_IN_COMPONENT_Y;
- case SWIZZLE_Z: return VSF_IN_COMPONENT_Z;
- case SWIZZLE_W: return VSF_IN_COMPONENT_W;
- case SWIZZLE_ZERO: return VSF_IN_COMPONENT_ZERO;
- case SWIZZLE_ONE: return VSF_IN_COMPONENT_ONE;
- default:
- fprintf(stderr, "problem in %s", __FUNCTION__);
- exit(0);
- }
-}
-
-static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
-{
- int i;
-
- if(vp == NULL){
- fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__, caller);
- return ;
- }
-
- fprintf(stderr, "%s:<", caller);
- for(i=0; i < VERT_ATTRIB_MAX; i++)
- fprintf(stderr, "%d ", vp->inputs[i]);
- fprintf(stderr, ">\n");
-
-}
-
-static unsigned long t_src_index(struct r300_vertex_program *vp, struct vp_src_register *src)
-{
- int i;
- int max_reg=-1;
-
- if(src->File == PROGRAM_INPUT){
- if(vp->inputs[src->Index] != -1)
- return vp->inputs[src->Index];
-
- for(i=0; i < VERT_ATTRIB_MAX; i++)
- if(vp->inputs[i] > max_reg)
- max_reg=vp->inputs[i];
-
- vp->inputs[src->Index]=max_reg+1;
-
- //vp_dump_inputs(vp, __FUNCTION__);
-
- return vp->inputs[src->Index];
- }else{
- return src->Index;
- }
-}
-
-static unsigned long t_src(struct r300_vertex_program *vp, struct vp_src_register *src)
-{
-
- return MAKE_VSF_SOURCE(t_src_index(vp, src),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 1)),
- t_swizzle(GET_SWZ(src->Swizzle, 2)),
- t_swizzle(GET_SWZ(src->Swizzle, 3)),
- t_src_class(src->File),
- src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-}
-
-static unsigned long t_src_scalar(struct r300_vertex_program *vp, struct vp_src_register *src)
-{
-
- return MAKE_VSF_SOURCE(t_src_index(vp, src),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_src_class(src->File),
- src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-}
-
-static unsigned long t_opcode(enum vp_opcode opcode)
-{
-
- switch(opcode){
- case VP_OPCODE_DST: return R300_VPI_OUT_OP_DST;
- case VP_OPCODE_EX2: return R300_VPI_OUT_OP_EX2;
- case VP_OPCODE_EXP: return R300_VPI_OUT_OP_EXP;
- case VP_OPCODE_FRC: return R300_VPI_OUT_OP_FRC;
- case VP_OPCODE_LG2: return R300_VPI_OUT_OP_LG2;
- case VP_OPCODE_LOG: return R300_VPI_OUT_OP_LOG;
- case VP_OPCODE_MAX: return R300_VPI_OUT_OP_MAX;
- case VP_OPCODE_MIN: return R300_VPI_OUT_OP_MIN;
- case VP_OPCODE_MUL: return R300_VPI_OUT_OP_MUL;
- case VP_OPCODE_POW: return R300_VPI_OUT_OP_POW;
- case VP_OPCODE_RCP: return R300_VPI_OUT_OP_RCP;
- case VP_OPCODE_RSQ: return R300_VPI_OUT_OP_RSQ;
- case VP_OPCODE_SGE: return R300_VPI_OUT_OP_SGE;
- case VP_OPCODE_SLT: return R300_VPI_OUT_OP_SLT;
- case VP_OPCODE_DP4: return R300_VPI_OUT_OP_DOT;
-
- default:
- fprintf(stderr, "%s: Should not be called with opcode %d!", __FUNCTION__, opcode);
- }
- exit(-1);
- return 0;
-}
-
-static unsigned long op_operands(enum vp_opcode opcode)
-{
- int i;
-
- /* Can we trust mesas opcodes to be in order ? */
- for(i=0; i < sizeof(op_names) / sizeof(*op_names); i++)
- if(op_names[i].opcode == opcode)
- return op_names[i].ip;
-
- fprintf(stderr, "op %d not found in op_names\n", opcode);
- exit(-1);
- return 0;
-}
-
-/* TODO: Get rid of t_src_class call */
-#define CMP_SRCS(a, b) (a.Index != b.Index && \
- ((t_src_class(a.File) == VSF_IN_CLASS_PARAM && \
- t_src_class(b.File) == VSF_IN_CLASS_PARAM) || \
- (t_src_class(a.File) == VSF_IN_CLASS_ATTR && \
- t_src_class(b.File) == VSF_IN_CLASS_ATTR))) \
-
-#define SRCS_WRITABLE 1
-void translate_vertex_shader(struct r300_vertex_program *vp)
-{
- struct vertex_program *mesa_vp=(void *)vp;
- struct vp_instruction *vpi;
- int i, cur_reg=0;
- VERTEX_SHADER_INSTRUCTION *o_inst;
- unsigned long operands;
- int are_srcs_scalar;
- unsigned long hw_op;
- /* Initial value should be last tmp reg that hw supports.
- Strangely enough r300 doesnt mind even though these would be out of range.
- Smart enough to realize that it doesnt need it? */
- int u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1;
-#ifdef SRCS_WRITABLE
- struct vp_src_register src[3];
-#else
-#define src vpi->SrcReg
-#endif
- vp->pos_end=0; /* Not supported yet */
- vp->program.length=0;
- vp->num_temporaries=mesa_vp->Base.NumTemporaries;
-
- for(i=0; i < VERT_ATTRIB_MAX; i++)
- vp->inputs[i] = -1;
-
- for(i=0; i < VERT_RESULT_MAX; i++)
- vp->outputs[i] = -1;
-
- assert(mesa_vp->OutputsWritten & (1 << VERT_RESULT_HPOS));
- assert(mesa_vp->OutputsWritten & (1 << VERT_RESULT_COL0));
-
- /* Assign outputs */
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_HPOS))
- vp->outputs[VERT_RESULT_HPOS] = cur_reg++;
-
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_PSIZ))
- vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
-
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_COL0))
- vp->outputs[VERT_RESULT_COL0] = cur_reg++;
-
-#if 0 /* Not supported yet */
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_BFC0))
- vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
-
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_COL1))
- vp->outputs[VERT_RESULT_COL1] = cur_reg++;
-
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_BFC1))
- vp->outputs[VERT_RESULT_BFC1] = cur_reg++;
-
- if(mesa_vp->OutputsWritten & (1 << VERT_RESULT_FOGC))
- vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
-#endif
-
- for(i=VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++)
- if(mesa_vp->OutputsWritten & (1 << i))
- vp->outputs[i] = cur_reg++;
-
- o_inst=vp->program.body.i;
- for(vpi=mesa_vp->Instructions; vpi->Opcode != VP_OPCODE_END; vpi++, o_inst++){
-
- operands=op_operands(vpi->Opcode);
- are_srcs_scalar=operands & SCALAR_FLAG;
- operands &= OP_MASK;
-
- for(i=0; i < operands; i++)
- src[i]=vpi->SrcReg[i];
-#if 1
- if(operands == 3){ /* TODO: scalars */
- if( CMP_SRCS(src[1], src[2]) || CMP_SRCS(src[0], src[2]) ){
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i,
- VSF_FLAG_ALL, VSF_OUT_CLASS_TMP);
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[2]),
- SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_Z, SWIZZLE_W,
- t_src_class(src[2].File), VSF_FLAG_NONE);
-
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[2]),
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- t_src_class(src[2].File), VSF_FLAG_NONE);
- o_inst->src3=0;
- o_inst++;
-
- src[2].File=PROGRAM_TEMPORARY;
- src[2].Index=u_temp_i;
- u_temp_i--;
- }
-
- }
- if(operands >= 2){
- if( CMP_SRCS(src[1], src[0]) ){
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i,
- VSF_FLAG_ALL, VSF_OUT_CLASS_TMP);
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_Z, SWIZZLE_W,
- t_src_class(src[0].File), VSF_FLAG_NONE);
-
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- t_src_class(src[0].File), VSF_FLAG_NONE);
- o_inst->src3=0;
- o_inst++;
-
- src[0].File=PROGRAM_TEMPORARY;
- src[0].Index=u_temp_i;
- u_temp_i--;
- }
- }
-#endif
- /* these ops need special handling.
- Ops that need temp vars should probably be given reg indexes starting at the end of tmp area. */
- switch(vpi->Opcode){
- case VP_OPCODE_MOV://ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- t_src_class(src[0].File), VSF_FLAG_NONE);
-
- o_inst->src3=0;
-
- goto next;
-
- case VP_OPCODE_ADD:
- hw_op=(src[0].File == PROGRAM_TEMPORARY &&
- src[1].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD;
-
- o_inst->op=MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- SWIZZLE_ONE, SWIZZLE_ONE,
- SWIZZLE_ONE, SWIZZLE_ONE,
- t_src_class(src[0].File), VSF_FLAG_NONE);
- o_inst->src3=t_src(vp, &src[1]);
- goto next;
-
- case VP_OPCODE_MAD:
- hw_op=(src[0].File == PROGRAM_TEMPORARY &&
- src[1].File == PROGRAM_TEMPORARY &&
- src[2].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD;
-
- o_inst->op=MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=t_src(vp, &src[1]);
- o_inst->src3=t_src(vp, &src[2]);
- goto next;
-
- case VP_OPCODE_MUL: /* HW mul can take third arg but appears to have some other limitations. */
- hw_op=(src[0].File == PROGRAM_TEMPORARY &&
- src[1].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD;
-
- o_inst->op=MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=t_src(vp, &src[1]);
-
- o_inst->src3=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- t_src_class(src[1].File), VSF_FLAG_NONE);
- goto next;
-
- case VP_OPCODE_DP3://DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO}
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- SWIZZLE_ZERO,
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE);
-
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
- SWIZZLE_ZERO,
- t_src_class(src[1].File),
- src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE);
-
- o_inst->src3=0;
- goto next;
-
- case VP_OPCODE_SUB://ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
-#if 1
- hw_op=(src[0].File == PROGRAM_TEMPORARY &&
- src[1].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD;
-
- o_inst->op=MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- SWIZZLE_ONE, SWIZZLE_ONE,
- SWIZZLE_ONE, SWIZZLE_ONE,
- t_src_class(src[0].File), VSF_FLAG_NONE);
- o_inst->src3=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
- t_src_class(src[1].File),
- (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-#else
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
- t_src_class(src[1].File),
- (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- o_inst->src3=0;
-#endif
- goto next;
-
- case VP_OPCODE_ABS://MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
- t_src_class(src[0].File),
- (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- o_inst->src3=0;
- goto next;
-
- case VP_OPCODE_FLR:
- /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W}
- ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */
-
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, u_temp_i,
- t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP);
-
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=0;
- o_inst->src3=0;
- o_inst++;
-
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=MAKE_VSF_SOURCE(u_temp_i,
- VSF_IN_COMPONENT_X,
- VSF_IN_COMPONENT_Y,
- VSF_IN_COMPONENT_Z,
- VSF_IN_COMPONENT_W,
- VSF_IN_CLASS_TMP,
- /* Not 100% sure about this */
- (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/);
-
- o_inst->src3=0;
- u_temp_i--;
- goto next;
-
- case VP_OPCODE_LG2:// LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X}
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_LG2, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- o_inst->src2=0;
- o_inst->src3=0;
- goto next;
-
- case VP_OPCODE_LIT://LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W}
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_LIT, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
- /* NOTE: Users swizzling might not work. */
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- o_inst->src3=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
- goto next;
-
- case VP_OPCODE_DPH://DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W}
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- VSF_IN_COMPONENT_ONE,
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE);
- o_inst->src2=t_src(vp, &src[1]);
- o_inst->src3=0;
- goto next;
-
- case VP_OPCODE_XPD:
- /* mul r0, r1.yzxw, r2.zxyw
- mad r0, -r2.yzxw, r1.zxyw, r0
- NOTE: might need MAD_2
- */
-
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, u_temp_i,
- t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP);
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
- t_src_class(src[1].File),
- src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-
- o_inst->src3=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- SWIZZLE_ZERO, SWIZZLE_ZERO,
- t_src_class(src[1].File),
- VSF_FLAG_NONE);
- o_inst++;
- u_temp_i--;
-
- o_inst->op=MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- o_inst->src1=MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
- t_src_class(src[1].File),
- (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-
- o_inst->src2=MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE);
-
- o_inst->src3=MAKE_VSF_SOURCE(u_temp_i+1,
- VSF_IN_COMPONENT_X,
- VSF_IN_COMPONENT_Y,
- VSF_IN_COMPONENT_Z,
- VSF_IN_COMPONENT_W,
- VSF_IN_CLASS_TMP,
- VSF_FLAG_NONE);
-
- goto next;
-
- case VP_OPCODE_ARL:
- case VP_OPCODE_SWZ:
- case VP_OPCODE_RCC:
- case VP_OPCODE_PRINT:
- //vp->num_temporaries++;
- fprintf(stderr, "Dont know how to handle op %d yet\n", vpi->Opcode);
- exit(-1);
- break;
- case VP_OPCODE_END:
- break;
- default:
- break;
- }
-
- o_inst->op=MAKE_VSF_OP(t_opcode(vpi->Opcode), t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File));
-
- if(are_srcs_scalar){
- switch(operands){
- case 1:
- o_inst->src1=t_src_scalar(vp, &src[0]);
- o_inst->src2=0;
- o_inst->src3=0;
- break;
-
- case 2:
- o_inst->src1=t_src_scalar(vp, &src[0]);
- o_inst->src2=t_src_scalar(vp, &src[1]);
- o_inst->src3=0;
- break;
-
- case 3:
- o_inst->src1=t_src_scalar(vp, &src[0]);
- o_inst->src2=t_src_scalar(vp, &src[1]);
- o_inst->src3=t_src_scalar(vp, &src[2]);
- break;
-
- default:
- fprintf(stderr, "scalars and op RCC not handled yet");
- exit(-1);
- break;
- }
- }else{
- switch(operands){
- case 1:
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=0;
- o_inst->src3=0;
- break;
-
- case 2:
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=t_src(vp, &src[1]);
- o_inst->src3=0;
- break;
-
- case 3:
- o_inst->src1=t_src(vp, &src[0]);
- o_inst->src2=t_src(vp, &src[1]);
- o_inst->src3=t_src(vp, &src[2]);
- break;
-
- default:
- fprintf(stderr, "scalars and op RCC not handled yet");
- exit(-1);
- break;
- }
- }
- next: ;
- }
-
- vp->program.length=(o_inst - vp->program.body.i) * 4;
-
- if(u_temp_i < vp->num_temporaries)
- vp->translated=GL_FALSE; /* temps exhausted - program cannot be run */
- else
- vp->translated=GL_TRUE;
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.c
deleted file mode 100644
index 97507617c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.c
+++ /dev/null
@@ -1,312 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file radeon_context.c
- * Common context initialization.
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <dlfcn.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "state.h"
-#include "matrix.h"
-#include "framebuffer.h"
-
-#include "drivers/common/driverfuncs.h"
-#include "swrast/swrast.h"
-
-#include "radeon_screen.h"
-#include "r200_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_macros.h"
-#include "radeon_reg.h"
-#include "r200_state.h"
-
-#include "utils.h"
-#include "vblank.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
-
-#define DRIVER_DATE "20040924"
-
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- static char buffer[128];
-
- switch (name) {
- case GL_VENDOR:
- return (GLubyte *) "Tungsten Graphics, Inc.";
-
- case GL_RENDERER:
- {
- unsigned offset;
- GLuint agp_mode = radeon->radeonScreen->IsPCI ? 0 :
- radeon->radeonScreen->AGPMode;
- const char* chipname;
-
- if (IS_FAMILY_R300(radeon))
- chipname = "R300";
- else
- chipname = "R200";
-
- offset = driGetRendererString(buffer, chipname, DRIVER_DATE,
- agp_mode);
-
- sprintf(&buffer[offset], " %sTCL",
- !(radeon->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)
- ? "" : "NO-");
-
- return (GLubyte *) buffer;
- }
-
- default:
- return NULL;
- }
-}
-
-
-/* Return the width and height of the given buffer.
- */
-static void radeonGetBufferSize(GLframebuffer * buffer,
- GLuint * width, GLuint * height)
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- LOCK_HARDWARE(radeon);
- *width = radeon->dri.drawable->w;
- *height = radeon->dri.drawable->h;
- UNLOCK_HARDWARE(radeon);
-}
-
-
-/* Initialize the driver's misc functions.
- */
-static void radeonInitDriverFuncs(struct dd_function_table *functions)
-{
- functions->GetBufferSize = radeonGetBufferSize;
- functions->ResizeBuffers = _mesa_resize_framebuffer;
- functions->GetString = radeonGetString;
-}
-
-
-/**
- * Create and initialize all common fields of the context,
- * including the Mesa context itself.
- */
-GLboolean radeonInitContext(radeonContextPtr radeon,
- struct dd_function_table* functions,
- const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- GLcontext* ctx;
- GLcontext* shareCtx;
- int fthrottle_mode;
-
- /* Fill in additional standard functions. */
- radeonInitDriverFuncs(functions);
-
- /* Allocate and initialize the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((radeonContextPtr)sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- radeon->glCtx = _mesa_create_context(glVisual, shareCtx,
- functions, (void *)radeon);
- if (!radeon->glCtx)
- return GL_FALSE;
-
- ctx = radeon->glCtx;
- driContextPriv->driverPrivate = radeon;
-
- /* DRI fields */
- radeon->dri.context = driContextPriv;
- radeon->dri.screen = sPriv;
- radeon->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
- radeon->dri.hwContext = driContextPriv->hHWContext;
- radeon->dri.hwLock = &sPriv->pSAREA->lock;
- radeon->dri.fd = sPriv->fd;
- radeon->dri.drmMinor = sPriv->drmMinor;
-
- radeon->radeonScreen = screen;
- radeon->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA +
- screen->sarea_priv_offset);
-
- /* Setup IRQs */
- fthrottle_mode = driQueryOptioni(&radeon->optionCache, "fthrottle_mode");
- radeon->iw.irq_seq = -1;
- radeon->irqsEmitted = 0;
- radeon->do_irqs = (radeon->dri.drmMinor >= 6 &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
- radeon->radeonScreen->irq);
-
- radeon->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (!radeon->do_irqs)
- fprintf(stderr,
- "IRQ's not enabled, falling back to %s: %d %d %d\n",
- radeon->do_usleeps ? "usleeps" : "busy waits",
- radeon->dri.drmMinor,
- fthrottle_mode, radeon->radeonScreen->irq);
-
- radeon->vblank_flags = (radeon->radeonScreen->irq != 0)
- ? driGetDefaultVBlankFlags(&radeon->optionCache) : VBLANK_FLAG_NO_IRQ;
-
- (*dri_interface->getUST) (&radeon->swap_ust);
-
- return GL_TRUE;
-}
-
-
-/**
- * Cleanup common context fields.
- * Called by r200DestroyContext/r300DestroyContext
- */
-void radeonCleanupContext(radeonContextPtr radeon)
-{
- /* free the Mesa context */
- radeon->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(radeon->glCtx);
-
- if (radeon->state.scissor.pClipRects) {
- FREE(radeon->state.scissor.pClipRects);
- radeon->state.scissor.pClipRects = 0;
- }
-}
-
-
-/**
- * Swap front and back buffer.
- */
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- radeonContextPtr radeon;
- GLcontext *ctx;
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = radeon->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- if (radeon->doPageFlip) {
- radeonPageFlip(dPriv);
- } else {
- radeonCopyBuffer(dPriv);
- }
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!",
- __FUNCTION__);
- }
-}
-
-
-/* Force the context `c' to be the current context and associate with it
- * buffer `b'.
- */
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
-{
- if (driContextPriv) {
- radeonContextPtr radeon =
- (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
- radeon->glCtx);
-
- if (radeon->dri.drawable != driDrawPriv) {
- driDrawableInitVBlank(driDrawPriv,
- radeon->vblank_flags);
- radeon->dri.drawable = driDrawPriv;
-
-#if R200_MERGED
- if (IS_FAMILY_R200(radeon)) {
- r200UpdateWindow(radeon->glCtx);
- r200UpdateViewportOffset(radeon->glCtx);
- }
-#endif
- }
-
- _mesa_make_current(radeon->glCtx,
- (GLframebuffer *) driDrawPriv->
- driverPrivate,
- (GLframebuffer *) driReadPriv->
- driverPrivate);
-
- if (!radeon->glCtx->Viewport.Width) {
- _mesa_set_viewport(radeon->glCtx, 0, 0,
- driDrawPriv->w, driDrawPriv->h);
- }
-
- _mesa_update_state(radeon->glCtx);
-
-#if R200_MERGED
- if (IS_FAMILY_R200(radeon))
- r200ValidateState(radeon->glCtx);
-#endif
-
- } else {
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current(0, 0, 0);
- }
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "End %s\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
-{
- radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
- radeon->glCtx);
-
- return GL_TRUE;
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.h
deleted file mode 100644
index 189bc6ad0..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_context.h
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __RADEON_CONTEXT_H__
-#define __RADEON_CONTEXT_H__
-
-#include "mtypes.h"
-#include "radeon_screen.h"
-#include "drm.h"
-#include "dri_util.h"
-
-struct radeon_context;
-typedef struct radeon_context radeonContextRec;
-typedef struct radeon_context* radeonContextPtr;
-
-static __inline GLuint radeonPackColor(GLuint cpp,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a)
-{
- switch (cpp) {
- case 2:
- return PACK_COLOR_565(r, g, b);
- case 4:
- return PACK_COLOR_8888(a, r, g, b);
- default:
- return 0;
- }
-}
-
-#define TEX_0 0x1
-#define TEX_1 0x2
-#define TEX_2 0x4
-#define TEX_3 0x8
-#define TEX_4 0x10
-#define TEX_5 0x20
-#define TEX_6 0x40
-#define TEX_7 0x80
-#define TEX_ALL 0xff
-
-
-/* Rasterizing fallbacks */
-/* See correponding strings in r200_swtcl.c */
-#define RADEON_FALLBACK_TEXTURE 0x01
-#define RADEON_FALLBACK_DRAW_BUFFER 0x02
-#define RADEON_FALLBACK_STENCIL 0x04
-#define RADEON_FALLBACK_RENDER_MODE 0x08
-#define RADEON_FALLBACK_BLEND_EQ 0x10
-#define RADEON_FALLBACK_BLEND_FUNC 0x20
-#define RADEON_FALLBACK_DISABLE 0x40
-#define RADEON_FALLBACK_BORDER_MODE 0x80
-
-#if R200_MERGED
-extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#define FALLBACK( radeon, bit, mode ) do { \
- if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
- __FUNCTION__, bit, mode ); \
- radeonFallback( (radeon)->glCtx, bit, mode ); \
-} while (0)
-#else
-#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
-#endif
-
-/* TCL fallbacks */
-extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#define RADEON_TCL_FALLBACK_RASTER 0x0001 /* rasterization */
-#define RADEON_TCL_FALLBACK_UNFILLED 0x0002 /* unfilled tris */
-#define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE 0x0004 /* twoside tris */
-#define RADEON_TCL_FALLBACK_MATERIAL 0x0008 /* material in vb */
-#define RADEON_TCL_FALLBACK_TEXGEN_0 0x0010 /* texgen, unit 0 */
-#define RADEON_TCL_FALLBACK_TEXGEN_1 0x0020 /* texgen, unit 1 */
-#define RADEON_TCL_FALLBACK_TEXGEN_2 0x0040 /* texgen, unit 2 */
-#define RADEON_TCL_FALLBACK_TEXGEN_3 0x0080 /* texgen, unit 3 */
-#define RADEON_TCL_FALLBACK_TEXGEN_4 0x0100 /* texgen, unit 4 */
-#define RADEON_TCL_FALLBACK_TEXGEN_5 0x0200 /* texgen, unit 5 */
-#define RADEON_TCL_FALLBACK_TCL_DISABLE 0x0400 /* user disable */
-#define RADEON_TCL_FALLBACK_BITMAP 0x0800 /* draw bitmap with points */
-#define RADEON_TCL_FALLBACK_VERTEX_PROGRAM 0x1000 /* vertex program active */
-
-#if R200_MERGED
-#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
-#else
-#define TCL_FALLBACK( ctx, bit, mode ) ;
-#endif
-
-
-struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
- __DRIdrawablePrivate *drawable; /* DRI drawable bound to this ctx */
-
- drm_context_t hwContext;
- drm_hw_lock_t *hwLock;
- int fd;
- int drmMinor;
-};
-
-/**
- * Derived state for internal purposes.
- */
-struct radeon_scissor_state {
- drm_clip_rect_t rect;
- GLboolean enabled;
-
- GLuint numClipRects; /* Cliprects active */
- GLuint numAllocedClipRects; /* Cliprects available */
- drm_clip_rect_t *pClipRects;
-};
-
-struct radeon_colorbuffer_state {
- GLuint clear;
- GLint drawOffset, drawPitch;
-};
-
-struct radeon_pixel_state {
- GLint readOffset, readPitch;
-};
-
-struct radeon_state {
- struct radeon_colorbuffer_state color;
- struct radeon_pixel_state pixel;
- struct radeon_scissor_state scissor;
-};
-
-/**
- * Common per-context variables shared by R200 and R300.
- * R200- and R300-specific code "derive" their own context from this
- * structure.
- */
-struct radeon_context {
- GLcontext *glCtx; /* Mesa context */
- radeonScreenPtr radeonScreen; /* Screen private DRI data */
-
- /* Fallback state */
- GLuint Fallback;
- GLuint TclFallback;
-
- /* Page flipping */
- GLuint doPageFlip;
-
- /* Drawable, cliprect and scissor information */
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
- unsigned int lastStamp;
- GLboolean lost_context;
- drm_radeon_sarea_t *sarea; /* Private SAREA data */
-
- /* Mirrors of some DRI state */
- struct radeon_dri_mirror dri;
-
- /* Busy waiting */
- GLuint do_usleeps;
- GLuint do_irqs;
- GLuint irqsEmitted;
- drm_radeon_irq_wait_t iw;
-
- /* VBI / buffer swap */
- GLuint vbl_seq;
- GLuint vblank_flags;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-
-
- /* Derived state */
- struct radeon_state state;
-
- /* Configuration cache
- */
- driOptionCache optionCache;
-};
-
-#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
-
-extern void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-extern GLboolean radeonInitContext(radeonContextPtr radeon,
- struct dd_function_table* functions,
- const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-extern void radeonCleanupContext(radeonContextPtr radeon);
-extern GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-
-/* ================================================================
- * Debugging:
- */
-#define DO_DEBUG 1
-
-#if DO_DEBUG
-extern int RADEON_DEBUG;
-#else
-#define RADEON_DEBUG 0
-#endif
-
-#define DEBUG_TEXTURE 0x0001
-#define DEBUG_STATE 0x0002
-#define DEBUG_IOCTL 0x0004
-#define DEBUG_PRIMS 0x0008
-#define DEBUG_VERTS 0x0010
-#define DEBUG_FALLBACKS 0x0020
-#define DEBUG_VFMT 0x0040
-#define DEBUG_CODEGEN 0x0080
-#define DEBUG_VERBOSE 0x0100
-#define DEBUG_DRI 0x0200
-#define DEBUG_DMA 0x0400
-#define DEBUG_SANITY 0x0800
-#define DEBUG_SYNC 0x1000
-#define DEBUG_PIXEL 0x2000
-#define DEBUG_MEMORY 0x4000
-
-#endif /* __RADEON_CONTEXT_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.c
deleted file mode 100644
index af489e2a8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.c
+++ /dev/null
@@ -1,372 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "context.h"
-#include "swrast/swrast.h"
-#include "r200_context.h"
-#include "r300_context.h"
-#include "r200_state.h"
-#include "radeon_ioctl.h"
-#include "r200_ioctl.h"
-#include "r300_ioctl.h"
-#include "r200_tcl.h"
-#include "r200_sanity.h"
-#include "r300_state.h"
-#include "radeon_reg.h"
-
-#include "vblank.h"
-
-static void radeonWaitForIdle(radeonContextPtr radeon);
-
-/* ================================================================
- * SwapBuffers with client-side throttling
- */
-
-static uint32_t radeonGetLastFrame(radeonContextPtr radeon)
-{
- drm_radeon_getparam_t gp;
- int ret;
- uint32_t frame;
-
- gp.param = RADEON_PARAM_LAST_FRAME;
- gp.value = (int *)&frame;
- ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-
- return frame;
-}
-
-static void radeonEmitIrqLocked(radeonContextPtr radeon)
-{
- drm_radeon_irq_emit_t ie;
- int ret;
-
- ie.irq_seq = &radeon->iw.irq_seq;
- ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_IRQ_EMIT,
- &ie, sizeof(ie));
- if (ret) {
- fprintf(stderr, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-}
-
-static void radeonWaitIrq(radeonContextPtr radeon)
-{
- int ret;
-
- do {
- ret = drmCommandWrite(radeon->dri.fd, DRM_RADEON_IRQ_WAIT,
- &radeon->iw, sizeof(radeon->iw));
- } while (ret && (errno == EINTR || errno == EAGAIN));
-
- if (ret) {
- fprintf(stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-}
-
-static void radeonWaitForFrameCompletion(radeonContextPtr radeon)
-{
- drm_radeon_sarea_t *sarea = radeon->sarea;
-
- if (radeon->do_irqs) {
- if (radeonGetLastFrame(radeon) < sarea->last_frame) {
- if (!radeon->irqsEmitted) {
- while (radeonGetLastFrame(radeon) <
- sarea->last_frame) ;
- } else {
- UNLOCK_HARDWARE(radeon);
- radeonWaitIrq(radeon);
- LOCK_HARDWARE(radeon);
- }
- radeon->irqsEmitted = 10;
- }
-
- if (radeon->irqsEmitted) {
- radeonEmitIrqLocked(radeon);
- radeon->irqsEmitted--;
- }
- } else {
- while (radeonGetLastFrame(radeon) < sarea->last_frame) {
- UNLOCK_HARDWARE(radeon);
- if (radeon->do_usleeps)
- DO_USLEEP(1);
- LOCK_HARDWARE(radeon);
- }
- }
-}
-
-/* Copy the back color buffer to the front color buffer.
- */
-void radeonCopyBuffer(const __DRIdrawablePrivate * dPriv)
-{
- radeonContextPtr radeon;
- GLint nbox, i, ret;
- GLboolean missed_target;
- int64_t ust;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "\n%s( %p )\n\n", __FUNCTION__,
- (void *)radeon->glCtx);
- }
-
- if (IS_FAMILY_R200(radeon))
- R200_FIREVERTICES((r200ContextPtr)radeon);
- else
- r300Flush(radeon->glCtx);
-
- LOCK_HARDWARE(radeon);
-
- /* Throttle the frame rate -- only allow one pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion(radeon);
- UNLOCK_HARDWARE(radeon);
- driWaitForVBlank(dPriv, &radeon->vbl_seq, radeon->vblank_flags,
- &missed_target);
- LOCK_HARDWARE(radeon);
-
- nbox = dPriv->numClipRects; /* must be in locked region */
-
- for (i = 0; i < nbox;) {
- GLint nr = MIN2(i + RADEON_NR_SAREA_CLIPRECTS, nbox);
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = radeon->sarea->boxes;
- GLint n = 0;
-
- for (; i < nr; i++) {
- *b++ = box[i];
- n++;
- }
- radeon->sarea->nbox = n;
-
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_SWAP);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_SWAP: return = %d\n",
- ret);
- UNLOCK_HARDWARE(radeon);
- exit(1);
- }
- }
-
- UNLOCK_HARDWARE(radeon);
-
- if (IS_FAMILY_R200(radeon))
- ((r200ContextPtr)radeon)->hw.all_dirty = GL_TRUE;
- else
- ((r300ContextPtr)radeon)->hw.all_dirty = GL_TRUE;
-
- radeon->swap_count++;
- (*dri_interface->getUST) (&ust);
- if (missed_target) {
- radeon->swap_missed_count++;
- radeon->swap_missed_ust = ust - radeon->swap_ust;
- }
-
- radeon->swap_ust = ust;
-
- sched_yield();
-}
-
-void radeonPageFlip(const __DRIdrawablePrivate * dPriv)
-{
- radeonContextPtr radeon;
- GLint ret;
- GLboolean missed_target;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__,
- radeon->sarea->pfCurrentPage);
- }
-
- if (IS_FAMILY_R200(radeon))
- R200_FIREVERTICES((r200ContextPtr)radeon);
- else
- r300Flush(radeon->glCtx);
- LOCK_HARDWARE(radeon);
-
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(radeon);
- usleep(10000); /* throttle invisible client 10ms */
- return;
- }
-
- /* Need to do this for the perf box placement:
- */
- {
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = radeon->sarea->boxes;
- b[0] = box[0];
- radeon->sarea->nbox = 1;
- }
-
- /* Throttle the frame rate -- only allow a few pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion(radeon);
- UNLOCK_HARDWARE(radeon);
- driWaitForVBlank(dPriv, &radeon->vbl_seq, radeon->vblank_flags,
- &missed_target);
- if (missed_target) {
- radeon->swap_missed_count++;
- (void)(*dri_interface->getUST) (&radeon->swap_missed_ust);
- }
- LOCK_HARDWARE(radeon);
-
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_FLIP);
-
- UNLOCK_HARDWARE(radeon);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_FLIP: return = %d\n", ret);
- exit(1);
- }
-
- radeon->swap_count++;
- (void)(*dri_interface->getUST) (&radeon->swap_ust);
-
- if (radeon->sarea->pfCurrentPage == 1) {
- radeon->state.color.drawOffset = radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->frontPitch;
- } else {
- radeon->state.color.drawOffset = radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->backPitch;
- }
-
- if (IS_FAMILY_R200(radeon)) {
- r200ContextPtr r200 = (r200ContextPtr)radeon;
-
- R200_STATECHANGE(r200, ctx);
- r200->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = radeon->state.color.drawOffset
- + radeon->radeonScreen->fbLocation;
- r200->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = radeon->state.color.drawPitch;
- }
- if (IS_FAMILY_R300(radeon)) {
- r300ContextPtr r300 = (r300ContextPtr)radeon;
- R300_STATECHANGE(r300, cb);
- r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888;
- else
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE;
- }
-}
-
-void radeonWaitForIdleLocked(radeonContextPtr radeon)
-{
- int ret;
- int i = 0;
-
- do {
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_CP_IDLE);
- if (ret)
- DO_USLEEP(1);
- } while (ret && ++i < 100);
-
- if (ret < 0) {
- UNLOCK_HARDWARE(radeon);
- fprintf(stderr, "Error: R200 timed out... exiting\n");
- exit(-1);
- }
-}
-
-static void radeonWaitForIdle(radeonContextPtr radeon)
-{
- LOCK_HARDWARE(radeon);
- radeonWaitForIdleLocked(radeon);
- UNLOCK_HARDWARE(radeon);
-}
-
-void radeonFlush(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (IS_FAMILY_R300(radeon))
- r300Flush(ctx);
-#if R200_MERGED
- else
- r200Flush(ctx);
-#endif
-}
-
-
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void radeonFinish(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- radeonFlush(ctx);
-
- if (radeon->do_irqs) {
- LOCK_HARDWARE(radeon);
- radeonEmitIrqLocked(radeon);
- UNLOCK_HARDWARE(radeon);
- radeonWaitIrq(radeon);
- } else
- radeonWaitForIdle(radeon);
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.h
deleted file mode 100644
index 7c19325dd..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_ioctl.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_IOCTL_H__
-#define __RADEON_IOCTL_H__
-
-#include "simple_list.h"
-#include "radeon_dri.h"
-#include "radeon_lock.h"
-
-#include "xf86drm.h"
-#include "drm.h"
-#include "r200_context.h"
-#include "radeon_drm.h"
-
-extern void radeonCopyBuffer(const __DRIdrawablePrivate * drawable);
-extern void radeonPageFlip(const __DRIdrawablePrivate * drawable);
-extern void radeonFlush(GLcontext * ctx);
-extern void radeonFinish(GLcontext * ctx);
-extern void radeonWaitForIdleLocked(radeonContextPtr radeon);
-
-#endif /* __RADEON_IOCTL_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.c
deleted file mode 100644
index 3c7fc72a4..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.c
+++ /dev/null
@@ -1,166 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-#include <string.h>
-
-#include "r200_context.h"
-#include "radeon_lock.h"
-#include "r200_tex.h"
-#include "r200_state.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-
-#include "framebuffer.h"
-
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-/* Turn on/off page flipping according to the flags in the sarea:
- */
-static void radeonUpdatePageFlipping(radeonContextPtr radeon)
-{
- int use_back;
-
- radeon->doPageFlip = radeon->sarea->pfState;
-
- use_back = (radeon->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT);
- use_back ^= (radeon->sarea->pfCurrentPage == 1);
-
- if (use_back) {
- radeon->state.color.drawOffset = radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->backPitch;
- } else {
- radeon->state.color.drawOffset = radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->frontPitch;
- }
-}
-
-/**
- * Called by radeonGetLock() after the lock has been obtained.
- */
-#if R200_MERGED
-static void r200RegainedLock(r200ContextPtr r200)
-{
- __DRIdrawablePrivate *dPriv = r200->radeon.dri.drawable;
- int i;
-
- if (r200->radeon.lastStamp != dPriv->lastStamp) {
- radeonUpdatePageFlipping(&r200->radeon);
- R200_STATECHANGE(r200, ctx);
- r200->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] =
- r200->radeon.state.color.drawOffset
- + r200->radeon.radeonScreen->fbLocation;
- r200->hw.ctx.cmd[CTX_RB3D_COLORPITCH] =
- r200->radeon.state.color.drawPitch;
-
- if (r200->radeon.glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
- radeonSetCliprects(&r200->radeon, GL_BACK_LEFT);
- else
- radeonSetCliprects(&r200->radeon, GL_FRONT_LEFT);
- r200UpdateViewportOffset(r200->radeon.glCtx);
- r200->radeon.lastStamp = dPriv->lastStamp;
- }
-
- for (i = 0; i < r200->nr_heaps; i++) {
- DRI_AGE_TEXTURES(r200->texture_heaps[i]);
- }
-}
-#endif
-
-static void r300RegainedLock(radeonContextPtr radeon)
-{
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
-
- if (radeon->lastStamp != dPriv->lastStamp) {
- _mesa_resize_framebuffer(radeon->glCtx,
- (GLframebuffer*)dPriv->driverPrivate,
- dPriv->w, dPriv->h);
-
- radeonUpdatePageFlipping(radeon);
-
- if (radeon->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
- radeonSetCliprects(radeon, GL_BACK_LEFT);
- else
- radeonSetCliprects(radeon, GL_FRONT_LEFT);
-
- radeonUpdateScissor(radeon->glCtx);
- radeon->lastStamp = dPriv->lastStamp;
- }
-
-#if R200_MERGED
- for (i = 0; i < r200->nr_heaps; i++) {
- DRI_AGE_TEXTURES(r200->texture_heaps[i]);
- }
-#endif
-}
-
-/* Update the hardware state. This is called if another context has
- * grabbed the hardware lock, which includes the X server. This
- * function also updates the driver's window state after the X server
- * moves, resizes or restacks a window -- the change will be reflected
- * in the drawable position and clip rects. Since the X server grabs
- * the hardware lock when it changes the window state, this routine will
- * automatically be called after such a change.
- */
-void radeonGetLock(radeonContextPtr radeon, GLuint flags)
-{
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
- __DRIscreenPrivate *sPriv = radeon->dri.screen;
- drm_radeon_sarea_t *sarea = radeon->sarea;
-
- drmGetLock(radeon->dri.fd, radeon->dri.hwContext, flags);
-
- /* The window might have moved, so we might need to get new clip
- * rects.
- *
- * NOTE: This releases and regrabs the hw lock to allow the X server
- * to respond to the DRI protocol request for new drawable info.
- * Since the hardware state depends on having the latest drawable
- * clip rects, all state checking must be done _after_ this call.
- */
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
- if (sarea->ctx_owner != radeon->dri.hwContext)
- sarea->ctx_owner = radeon->dri.hwContext;
-
- if (IS_FAMILY_R300(radeon))
- r300RegainedLock(radeon);
-#if R200_MERGED
- else
- r200RegainedLock((r200ContextPtr)radeon);
-#endif
-
- radeon->lost_context = GL_TRUE;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.h
deleted file mode 100644
index c9acbce0c..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_lock.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_LOCK_H__
-#define __RADEON_LOCK_H__
-
-#include "r200_ioctl.h"
-
-extern void radeonGetLock(radeonContextPtr radeon, GLuint flags);
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if ( prevLockFile ) { \
- fprintf( stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
- exit( 1 ); \
- } \
- } while (0)
-
-#else
-
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
-
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
-
-/* Lock the hardware and validate our state.
- */
-#define LOCK_HARDWARE( radeon ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS( (radeon)->dri.hwLock, (radeon)->dri.hwContext, \
- (DRM_LOCK_HELD | (radeon)->dri.hwContext), __ret ); \
- if ( __ret ) \
- radeonGetLock( (radeon), 0 ); \
- DEBUG_LOCK(); \
- } while (0)
-
-#if R200_MERGED
-#define UNLOCK_HARDWARE( radeon ) \
- do { \
- DRM_UNLOCK( (radeon)->dri.fd, \
- (radeon)->dri.hwLock, \
- (radeon)->dri.hwContext ); \
- DEBUG_RESET(); \
- if (IS_FAMILY_R200((radeon))) { \
- r200ContextPtr __r200 = (r200ContextPtr)(radeon); \
- if (__r200->save_on_next_unlock) \
- r200SaveHwState( __r200 ); \
- __r200->save_on_next_unlock = GL_FALSE; \
- } \
- } while (0)
-#else
-#define UNLOCK_HARDWARE( radeon ) \
- do { \
- DRM_UNLOCK( (radeon)->dri.fd, \
- (radeon)->dri.hwLock, \
- (radeon)->dri.hwContext ); \
- DEBUG_RESET(); \
- } while (0)
-#endif
-#endif /* __RADEON_LOCK_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.c
deleted file mode 100644
index 663bc973b..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.c
+++ /dev/null
@@ -1,879 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file radeon_screen.c
- * Screen initialization functions for the R200 driver.
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <dlfcn.h>
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "mtypes.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-
-#define STANDALONE_MMIO
-#include "radeon_screen.h"
-#include "r200_context.h"
-#include "r300_context.h"
-#include "radeon_ioctl.h"
-#include "r200_ioctl.h"
-#include "radeon_macros.h"
-#include "radeon_reg.h"
-#include "radeon_span.h"
-
-#include "utils.h"
-#include "vblank.h"
-#include "GL/internal/dri_interface.h"
-#include "drirenderbuffer.h"
-
-/* R200 configuration
- */
-#include "xmlpool.h"
-
-const char __driR200ConfigOptions[] =
-DRI_CONF_BEGIN
- DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_MAX_TEXTURE_UNITS(4, 2, 6)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_QUALITY
- DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
- DRI_CONF_DEF_MAX_ANISOTROPY(1.0, "1.0,2.0,4.0,8.0,16.0")
- DRI_CONF_NO_NEG_LOD_BIAS(false)
- DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
- DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
- DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_DEBUG
- DRI_CONF_NO_RAST(false)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_SOFTWARE
- DRI_CONF_ARB_VERTEX_PROGRAM(true)
- DRI_CONF_NV_VERTEX_PROGRAM(false)
- DRI_CONF_SECTION_END
-DRI_CONF_END;
-static const GLuint __driR200NConfigOptions = 13;
-
-/* TODO: integrate these into xmlpool.h! */
-#define DRI_CONF_MAX_TEXTURE_IMAGE_UNITS(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(texture_image_units,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,"Number of texture image units") \
- DRI_CONF_DESC(de,"Anzahl der Textureinheiten") \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_MAX_TEXTURE_COORD_UNITS(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(texture_coord_units,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,"Number of texture coordinate units") \
- DRI_CONF_DESC(de,"Anzahl der Texturkoordinateneinheiten") \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_COMMAND_BUFFER_SIZE(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,"Size of command buffer (in KB)") \
- DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
-DRI_CONF_OPT_END
-
-
-const char __driR300ConfigOptions[] =
-DRI_CONF_BEGIN
- DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_MAX_TEXTURE_IMAGE_UNITS(16, 2, 16)
- DRI_CONF_MAX_TEXTURE_COORD_UNITS(8, 2, 8)
- DRI_CONF_COMMAND_BUFFER_SIZE(8, 8, 32)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_QUALITY
- DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
- DRI_CONF_DEF_MAX_ANISOTROPY(1.0, "1.0,2.0,4.0,8.0,16.0")
- DRI_CONF_NO_NEG_LOD_BIAS(false)
- DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
- DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
- DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_DEBUG
- DRI_CONF_NO_RAST(false)
- DRI_CONF_SECTION_END
-DRI_CONF_END;
-static const GLuint __driR300NConfigOptions = 13;
-
-extern const struct dri_extension card_extensions[];
-
-#ifndef RADEON_DEBUG
-int RADEON_DEBUG = 0;
-#endif
-
-static const struct dri_debug_control debug_control[] = {
- {"fall", DEBUG_FALLBACKS},
- {"tex", DEBUG_TEXTURE},
- {"ioctl", DEBUG_IOCTL},
- {"prim", DEBUG_PRIMS},
- {"vert", DEBUG_VERTS},
- {"state", DEBUG_STATE},
- {"code", DEBUG_CODEGEN},
- {"vfmt", DEBUG_VFMT},
- {"vtxf", DEBUG_VFMT},
- {"verb", DEBUG_VERBOSE},
- {"dri", DEBUG_DRI},
- {"dma", DEBUG_DMA},
- {"san", DEBUG_SANITY},
- {"sync", DEBUG_SYNC},
- {"pix", DEBUG_PIXEL},
- {"mem", DEBUG_MEMORY},
- {"allmsg", ~DEBUG_SYNC}, /* avoid the term "sync" because the parser uses strstr */
- {NULL, 0}
-};
-
-#if 1
-/* Including xf86PciInfo.h introduces a bunch of errors...
- */
-#define PCI_CHIP_R200_QD 0x5144 /* why do they have r200 names? */
-#define PCI_CHIP_R200_QE 0x5145 /* Those are all standard radeons */
-#define PCI_CHIP_R200_QF 0x5146
-#define PCI_CHIP_R200_QG 0x5147
-#define PCI_CHIP_R200_QY 0x5159
-#define PCI_CHIP_R200_QZ 0x515A
-#define PCI_CHIP_R200_LW 0x4C57
-#define PCI_CHIP_R200_LY 0x4C59
-#define PCI_CHIP_R200_LZ 0x4C5A
-#define PCI_CHIP_RV200_QW 0x5157 /* Radeon 7500 - not an R200 at all */
-#define PCI_CHIP_RV200_QX 0x5158
-#define PCI_CHIP_RS100_4136 0x4136 /* IGP RS100, RS200, RS250 are not R200 */
-#define PCI_CHIP_RS200_4137 0x4137
-#define PCI_CHIP_RS250_4237 0x4237
-#define PCI_CHIP_RS100_4336 0x4336
-#define PCI_CHIP_RS200_4337 0x4337
-#define PCI_CHIP_RS250_4437 0x4437
-#define PCI_CHIP_RS300_5834 0x5834 /* All RS300's are R200 */
-#define PCI_CHIP_RS300_5835 0x5835
-#define PCI_CHIP_RS300_5836 0x5836
-#define PCI_CHIP_RS300_5837 0x5837
-#define PCI_CHIP_R200_BB 0x4242 /* r200 (non-derived) start */
-#define PCI_CHIP_R200_BC 0x4243
-#define PCI_CHIP_R200_QH 0x5148
-#define PCI_CHIP_R200_QI 0x5149
-#define PCI_CHIP_R200_QJ 0x514A
-#define PCI_CHIP_R200_QK 0x514B
-#define PCI_CHIP_R200_QL 0x514C
-#define PCI_CHIP_R200_QM 0x514D
-#define PCI_CHIP_R200_QN 0x514E
-#define PCI_CHIP_R200_QO 0x514F /* r200 (non-derived) end */
-/* are the R200 Qh (0x5168) and following needed too? They are not in xf86PciInfo.h
- but in the pci database. Maybe just secondary ports or something ? */
-
-#define PCI_CHIP_R300_AD 0x4144
-#define PCI_CHIP_R300_AE 0x4145
-#define PCI_CHIP_R300_AF 0x4146
-#define PCI_CHIP_R300_AG 0x4147
-#define PCI_CHIP_RV350_AP 0x4150
-#define PCI_CHIP_RV350_AR 0x4152
-#define PCI_CHIP_RV350_AS 0x4153
-#define PCI_CHIP_RV350_NJ 0x4E4A
-#define PCI_CHIP_RV350_NP 0x4E50
-#define PCI_CHIP_RV350_NQ 0x4E51 /* Saphire 9600 256MB card */
-#define PCI_CHIP_RV350_NT 0x4E54
-#define PCI_CHIP_RV350_NQ_2 0x4E71 /* Saphire 9600 256MB card - Second Head */
-#define PCI_CHIP_R300_ND 0x4E44
-#define PCI_CHIP_R300_NE 0x4E45
-#define PCI_CHIP_R300_NF 0x4E46
-#define PCI_CHIP_R300_NG 0x4E47
-#define PCI_CHIP_R350_NH 0x4E48
-#define PCI_CHIP_R420_JI 0x4A49
-#define PCI_CHIP_R420_JK 0x4a4b
-#endif
-
-
-static radeonScreenPtr __radeonScreen;
-
-static int getSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo);
-
-static __GLcontextModes *radeonFillInModes(unsigned pixel_bits,
- unsigned depth_bits,
- unsigned stencil_bits,
- GLboolean have_back_buffer)
-{
- __GLcontextModes *modes;
- __GLcontextModes *m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- uint8_t depth_bits_array[2];
- uint8_t stencil_bits_array[2];
-
- depth_bits_array[0] = depth_bits;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0)
- || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- modes = (*dri_interface->createContextModes) (num_modes, sizeof(__GLcontextModes));
- m = modes;
- if (!driFillInModes(&m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- if (!driFillInModes(&m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, GLX_DIRECT_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (m = modes; m != NULL; m = m->next) {
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return modes;
-}
-
-
-/* Create the device specific screen private data struct.
- */
-static radeonScreenPtr radeonCreateScreen(__DRIscreenPrivate * sPriv)
-{
- radeonScreenPtr screen;
- RADEONDRIPtr dri_priv = (RADEONDRIPtr) sPriv->pDevPriv;
- unsigned char *RADEONMMIO;
- PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
- (PFNGLXSCRENABLEEXTENSIONPROC)
- (*dri_interface->getProcAddress("glxEnableExtension"));
- void *const psc = sPriv->psc->screenConfigs;
-
- if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- screen = (radeonScreenPtr) CALLOC(sizeof(*screen));
- if (!screen) {
- __driUtilMessage
- ("%s: Could not allocate memory for screen structure",
- __FUNCTION__);
- return NULL;
- }
-
-#if DO_DEBUG
- RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control);
-#endif
-
- /* Get family and potential quirks from the PCI device ID.
- */
- switch (dri_priv->deviceID) {
- case PCI_CHIP_R200_QD:
- case PCI_CHIP_R200_QE:
- case PCI_CHIP_R200_QF:
- case PCI_CHIP_R200_QG:
- case PCI_CHIP_R200_QY:
- case PCI_CHIP_R200_QZ:
- case PCI_CHIP_RV200_QW:
- case PCI_CHIP_RV200_QX:
- case PCI_CHIP_R200_LW:
- case PCI_CHIP_R200_LY:
- case PCI_CHIP_R200_LZ:
- case PCI_CHIP_RS100_4136:
- case PCI_CHIP_RS200_4137:
- case PCI_CHIP_RS250_4237:
- case PCI_CHIP_RS100_4336:
- case PCI_CHIP_RS200_4337:
- case PCI_CHIP_RS250_4437:
- __driUtilMessage("radeonCreateScreen(): Device isn't an r200!\n");
- FREE(screen);
- return NULL;
-
- case PCI_CHIP_RS300_5834:
- case PCI_CHIP_RS300_5835:
- case PCI_CHIP_RS300_5836:
- case PCI_CHIP_RS300_5837:
- screen->chipset = RADEON_CHIP_UNREAL_R200;
- break;
-
- case PCI_CHIP_R200_BB:
- case PCI_CHIP_R200_BC:
- case PCI_CHIP_R200_QH:
- case PCI_CHIP_R200_QI:
- case PCI_CHIP_R200_QJ:
- case PCI_CHIP_R200_QK:
- case PCI_CHIP_R200_QL:
- case PCI_CHIP_R200_QM:
- case PCI_CHIP_R200_QN:
- case PCI_CHIP_R200_QO:
- screen->chipset = RADEON_CHIP_REAL_R200 | RADEON_CHIPSET_TCL;
- break;
-
- /* TODO: Check all those chips for the exact flags required.
- */
- case PCI_CHIP_R300_AD:
- case PCI_CHIP_R300_AE:
- case PCI_CHIP_R300_AF:
- case PCI_CHIP_R300_AG:
- case PCI_CHIP_RV350_AP:
- case PCI_CHIP_RV350_AR:
- case PCI_CHIP_RV350_AS:
- case PCI_CHIP_RV350_NJ:
- case PCI_CHIP_RV350_NP:
- case PCI_CHIP_RV350_NT:
- case PCI_CHIP_RV350_NQ:
-/* case PCI_CHIP_RV350_NQ: -- Should we have the second head in here too? */
- screen->chipset = RADEON_CHIP_RV350;
- break;
-
- case PCI_CHIP_R300_ND: /* confirmed -- nh */
- case PCI_CHIP_R300_NE:
- case PCI_CHIP_R300_NF:
- case PCI_CHIP_R300_NG:
- case PCI_CHIP_R350_NH:
- screen->chipset = RADEON_CHIP_R300;
- break;
-
- case PCI_CHIP_R420_JI:
- case PCI_CHIP_R420_JK:
- screen->chipset = RADEON_CHIP_R420;
- break;
-
- default:
- fprintf(stderr,
- "Unknown device ID %04X, please report. Assuming plain R300.\n",
- dri_priv->deviceID);
- screen->chipset = RADEON_CHIP_R300;
- }
-
- /* Parse configuration */
- if (GET_CHIP(screen) >= RADEON_CHIP_R300) {
- driParseOptionInfo(&screen->optionCache,
- __driR300ConfigOptions, __driR300NConfigOptions);
- } else {
- driParseOptionInfo(&screen->optionCache,
- __driR200ConfigOptions, __driR200NConfigOptions);
- }
-
- /* This is first since which regions we map depends on whether or
- * not we are using a PCI card.
- */
- screen->IsPCI = dri_priv->IsPCI;
-
- {
- int ret;
- drm_radeon_getparam_t gp;
-
- gp.param = RADEON_PARAM_GART_BUFFER_OFFSET;
- gp.value = &screen->gart_buffer_offset;
-
- ret = drmCommandWriteRead(sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE(screen);
- fprintf(stderr,
- "drmRadeonGetParam (RADEON_PARAM_GART_BUFFER_OFFSET): %d\n",
- ret);
- return NULL;
- }
-
- if (sPriv->drmMinor >= 6) {
- gp.param = RADEON_PARAM_GART_BASE;
- gp.value = &screen->gart_base;
-
- ret =
- drmCommandWriteRead(sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE(screen);
- fprintf(stderr,
- "drmR200GetParam (RADEON_PARAM_GART_BASE): %d\n",
- ret);
- return NULL;
- }
-
- gp.param = RADEON_PARAM_IRQ_NR;
- gp.value = &screen->irq;
-
- ret =
- drmCommandWriteRead(sPriv->fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- FREE(screen);
- fprintf(stderr,
- "drmRadeonGetParam (RADEON_PARAM_IRQ_NR): %d\n",
- ret);
- return NULL;
- }
-
- /* Check if kernel module is new enough to support cube maps */
- screen->drmSupportsCubeMaps = (sPriv->drmMinor >= 7);
- /* Check if kernel module is new enough to support blend color and
- separate blend functions/equations */
- screen->drmSupportsBlendColor = (sPriv->drmMinor >= 11);
-
- }
- }
-
- screen->mmio.handle = dri_priv->registerHandle;
- screen->mmio.size = dri_priv->registerSize;
- if (drmMap(sPriv->fd,
- screen->mmio.handle, screen->mmio.size, &screen->mmio.map)) {
- FREE(screen);
- __driUtilMessage("%s: drmMap failed\n", __FUNCTION__);
- return NULL;
- }
-
- RADEONMMIO = screen->mmio.map;
-
- screen->status.handle = dri_priv->statusHandle;
- screen->status.size = dri_priv->statusSize;
- if (drmMap(sPriv->fd,
- screen->status.handle,
- screen->status.size, &screen->status.map)) {
- drmUnmap(screen->mmio.map, screen->mmio.size);
- FREE(screen);
- __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__);
- return NULL;
- }
- screen->scratch = (__volatile__ uint32_t *)
- ((GLubyte *) screen->status.map + RADEON_SCRATCH_REG_OFFSET);
-
- screen->buffers = drmMapBufs(sPriv->fd);
- if (!screen->buffers) {
- drmUnmap(screen->status.map, screen->status.size);
- drmUnmap(screen->mmio.map, screen->mmio.size);
- FREE(screen);
- __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__);
- return NULL;
- }
-
- if (dri_priv->gartTexHandle && dri_priv->gartTexMapSize) {
-
- screen->gartTextures.handle = dri_priv->gartTexHandle;
- screen->gartTextures.size = dri_priv->gartTexMapSize;
- if (drmMap(sPriv->fd,
- screen->gartTextures.handle,
- screen->gartTextures.size,
- (drmAddressPtr) & screen->gartTextures.map)) {
- drmUnmapBufs(screen->buffers);
- drmUnmap(screen->status.map, screen->status.size);
- drmUnmap(screen->mmio.map, screen->mmio.size);
- FREE(screen);
- __driUtilMessage
- ("%s: drmMAP failed for GART texture area\n",
- __FUNCTION__);
- return NULL;
- }
-
- screen->gart_texture_offset =
- dri_priv->gartTexOffset +
- (screen->IsPCI ? INREG(RADEON_AIC_LO_ADDR)
- : ((INREG(RADEON_MC_AGP_LOCATION) & 0x0ffffU) << 16));
- }
-
- screen->cpp = dri_priv->bpp / 8;
- screen->AGPMode = dri_priv->AGPMode;
-
- screen->fbLocation = (INREG(RADEON_MC_FB_LOCATION) & 0xffff) << 16;
-
- if (sPriv->drmMinor >= 10) {
- drm_radeon_setparam_t sp;
-
- sp.param = RADEON_SETPARAM_FB_LOCATION;
- sp.value = screen->fbLocation;
-
- drmCommandWrite(sPriv->fd, DRM_RADEON_SETPARAM,
- &sp, sizeof(sp));
- }
-
- screen->frontOffset = dri_priv->frontOffset;
- screen->frontPitch = dri_priv->frontPitch;
- screen->backOffset = dri_priv->backOffset;
- screen->backPitch = dri_priv->backPitch;
- screen->depthOffset = dri_priv->depthOffset;
- screen->depthPitch = dri_priv->depthPitch;
-
- if ( dri_priv->textureSize == 0 ) {
- screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset;
- screen->texSize[RADEON_GART_TEX_HEAP] = dri_priv->gartTexMapSize;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
- dri_priv->log2GARTTexGran;
- } else {
- screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
- + screen->fbLocation;
- screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
- screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
- dri_priv->log2TexGran;
- }
-
- if (!screen->gartTextures.map || dri_priv->textureSize == 0) {
- screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1;
- screen->texOffset[RADEON_GART_TEX_HEAP] = 0;
- screen->texSize[RADEON_GART_TEX_HEAP] = 0;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] = 0;
- } else {
- screen->numTexHeaps = RADEON_NR_TEX_HEAPS;
- screen->texOffset[RADEON_GART_TEX_HEAP] =
- screen->gart_texture_offset;
- screen->texSize[RADEON_GART_TEX_HEAP] =
- dri_priv->gartTexMapSize;
- screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
- dri_priv->log2GARTTexGran;
- }
-
- screen->driScreen = sPriv;
- screen->sarea_priv_offset = dri_priv->sarea_priv_offset;
-
- if (glx_enable_extension != NULL) {
- if (screen->irq != 0) {
- (*glx_enable_extension) (psc, "GLX_SGI_swap_control");
- (*glx_enable_extension) (psc, "GLX_SGI_video_sync");
- (*glx_enable_extension) (psc, "GLX_MESA_swap_control");
- }
-
- (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage");
- }
-
-#if R200_MERGED
- sPriv->psc->allocateMemory = (void *)r200AllocateMemoryMESA;
- sPriv->psc->freeMemory = (void *)r200FreeMemoryMESA;
- sPriv->psc->memoryOffset = (void *)r200GetMemoryOffsetMESA;
-
- if (glx_enable_extension != NULL) {
- (*glx_enable_extension) (psc, "GLX_MESA_allocate_memory");
- }
-#endif
-
- return screen;
-}
-
-/* Destroy the device specific screen private data struct.
- */
-static void radeonDestroyScreen(__DRIscreenPrivate * sPriv)
-{
- radeonScreenPtr screen = (radeonScreenPtr) sPriv->private;
-
- if (!screen)
- return;
-
- if (screen->gartTextures.map) {
- drmUnmap(screen->gartTextures.map, screen->gartTextures.size);
- }
- drmUnmapBufs(screen->buffers);
- drmUnmap(screen->status.map, screen->status.size);
- drmUnmap(screen->mmio.map, screen->mmio.size);
-
- /* free all option information */
- driDestroyOptionInfo(&screen->optionCache);
-
- FREE(screen);
- sPriv->private = NULL;
-}
-
-/* Initialize the driver specific screen private data.
- */
-static GLboolean radeonInitDriver(__DRIscreenPrivate * sPriv)
-{
- __radeonScreen = radeonCreateScreen(sPriv);
-
- sPriv->private = (void *)__radeonScreen;
-
- return sPriv->private ? GL_TRUE : GL_FALSE;
-}
-
-/**
- * Create and initialize the Mesa and driver specific pixmap buffer
- * data.
- *
- * \todo This function (and its interface) will need to be updated to support
- * pbuffers.
- */
-static GLboolean
-radeonCreateBuffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
- const __GLcontextModes * mesaVis, GLboolean isPixmap)
-{
- radeonScreenPtr screen = (radeonScreenPtr)driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- } else {
- const GLboolean swDepth = GL_FALSE;
- const GLboolean swAlpha = GL_FALSE;
- const GLboolean swAccum = mesaVis->accumRedBits > 0;
- const GLboolean swStencil = mesaVis->stencilBits > 0 &&
- mesaVis->depthBits != 24;
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer(mesaVis,
- swDepth,
- swStencil, swAccum, swAlpha);
-#else
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->frontOffset, screen->frontPitch);
- radeonSetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
- radeonSetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- radeonSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- radeonSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- radeonSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- swDepth,
- swStencil,
- swAccum,
- swAlpha,
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-#endif
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-static void radeonDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->
- driverPrivate));
-}
-
-
-/**
- * Choose the appropriate CreateContext function based on the chipset.
- */
-static GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPriv)
-{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- int chip = GET_CHIP(screen);
-
- if (chip >= RADEON_CHIP_R300)
- return r300CreateContext(glVisual, driContextPriv, sharedContextPriv);
-#if R200_MERGED
- else
- return r200CreateContext(glVisual, driContextPriv, sharedContextPriv);
-#endif
-}
-
-
-/**
- * Choose the appropriate DestroyContext function based on the chipset.
- */
-static void radeonDestroyContext(__DRIcontextPrivate * driContextPriv)
-{
- radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
- int chip = GET_CHIP(radeon->radeonScreen);
-
- if (chip >= RADEON_CHIP_R300)
- return r300DestroyContext(driContextPriv);
-#if R200_MERGED
- else
- return r200DestroyContext(driContextPriv);
-#endif
-}
-
-
-static const struct __DriverAPIRec radeonAPI = {
- .InitDriver = radeonInitDriver,
- .DestroyScreen = radeonDestroyScreen,
- .CreateContext = radeonCreateContext,
- .DestroyContext = radeonDestroyContext,
- .CreateBuffer = radeonCreateBuffer,
- .DestroyBuffer = radeonDestroyBuffer,
- .SwapBuffers = radeonSwapBuffers,
- .MakeCurrent = radeonMakeCurrent,
- .UnbindContext = radeonUnbindContext,
- .GetSwapInfo = getSwapInfo,
- .GetMSC = driGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL
-};
-
-
-/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- *
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
- */
-void *__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn,
- __DRIscreen * psc, const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd, int internal_api_version,
- const __DRIinterfaceMethods * interface,
- __GLcontextModes ** driver_modes)
-{
- __DRIscreenPrivate *psp;
- static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 17, 0 };
-
- dri_interface = interface;
-
- if (!driCheckDriDdxDrmVersions3("R300",
- dri_version, &dri_expected,
- ddx_version, &ddx_expected,
- drm_version, &drm_expected)) {
- return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &radeonAPI);
- if (psp != NULL) {
- RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
- *driver_modes = radeonFillInModes(dri_priv->bpp,
- (dri_priv->bpp ==
- 16) ? 16 : 24,
- (dri_priv->bpp ==
- 16) ? 0 : 8,
- (dri_priv->backOffset !=
- dri_priv->depthOffset));
- /* Calling driInitExtensions here, with a NULL context pointer, does not actually
- * enable the extensions. It just makes sure that all the dispatch offsets for all
- * the extensions that *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is called, but we can't
- * enable the extensions until we have a context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- }
-
- return (void *)psp;
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int getSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
-{
- radeonContextPtr radeon;
-
- if ((dPriv == NULL) || (dPriv->driContextPriv == NULL)
- || (dPriv->driContextPriv->driverPrivate == NULL)
- || (sInfo == NULL)) {
- return -1;
- }
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- sInfo->swap_count = radeon->swap_count;
- sInfo->swap_ust = radeon->swap_ust;
- sInfo->swap_missed_count = radeon->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage(dPriv, 0, radeon->swap_missed_ust)
- : 0.0;
-
- return 0;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.h
deleted file mode 100644
index ac8471fea..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_screen.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_SCREEN_H__
-#define __RADEON_SCREEN_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "xf86drm.h"
-#include "drm.h"
-#include "radeon_drm.h"
-#include "dri_util.h"
-#include "xmlconfig.h"
-
-typedef struct {
- drm_handle_t handle; /* Handle to the DRM region */
- drmSize size; /* Size of the DRM region */
- drmAddress map; /* Mapping of the DRM region */
-} radeonRegionRec, *radeonRegionPtr;
-
-/* chipset features */
-#define RADEON_CHIP_UNREAL_R200 0
-#define RADEON_CHIP_REAL_R200 1
-#define RADEON_CHIP_R300 2
-#define RADEON_CHIP_RV350 3
-#define RADEON_CHIP_R420 4
-#define RADEON_CHIP_MASK 0x0f
-
-#define RADEON_CHIPSET_TCL (1 << 8)
-
-#define GET_CHIP(screen) ((screen)->chipset & RADEON_CHIP_MASK)
-#define IS_FAMILY_R200(radeon) (GET_CHIP((radeon)->radeonScreen) < RADEON_CHIP_R300)
-#define IS_FAMILY_R300(radeon) (GET_CHIP((radeon)->radeonScreen) >= RADEON_CHIP_R300)
-
-#define R200_NR_TEX_HEAPS 2
-
-typedef struct {
- int chipset;
- int cpp;
- int IsPCI; /* Current card is a PCI card */
- int AGPMode;
- unsigned int irq; /* IRQ number (0 means none) */
-
- unsigned int fbLocation;
- unsigned int frontOffset;
- unsigned int frontPitch;
- unsigned int backOffset;
- unsigned int backPitch;
-
- unsigned int depthOffset;
- unsigned int depthPitch;
-
- /* Shared texture data */
- int numTexHeaps;
- int texOffset[R200_NR_TEX_HEAPS];
- int texSize[R200_NR_TEX_HEAPS];
- int logTexGranularity[R200_NR_TEX_HEAPS];
-
- radeonRegionRec mmio;
- radeonRegionRec status;
- radeonRegionRec gartTextures;
-
- drmBufMapPtr buffers;
-
- __volatile__ int32_t *scratch;
-
- __DRIscreenPrivate *driScreen;
- unsigned int sarea_priv_offset;
- unsigned int gart_buffer_offset; /* offset in card memory space */
- unsigned int gart_texture_offset; /* offset in card memory space */
- unsigned int gart_base;
-
- GLboolean drmSupportsCubeMaps; /* need radeon kernel module >=1.7 */
- GLboolean drmSupportsBlendColor; /* need radeon kernel module >= 1.11 */
-
- /* Configuration cache with default values for all contexts */
- driOptionCache optionCache;
-} radeonScreenRec, *radeonScreenPtr;
-
-#endif
-#endif /* __RADEON_SCREEN_H__ */
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.c
deleted file mode 100644
index 8902c93e5..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.c
+++ /dev/null
@@ -1,391 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "swrast/swrast.h"
-#include "colormac.h"
-
-#include "r200_context.h"
-#include "radeon_ioctl.h"
-#include "r300_ioctl.h"
-#include "radeon_span.h"
-
-#define DBG 0
-
-#define LOCAL_VARS \
- radeonContextPtr radeon = RADEON_CONTEXT(ctx); \
- driRenderbuffer* drb = (driRenderbuffer*)rb; \
- __DRIscreenPrivate *sPriv = radeon->dri.screen; \
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable; \
- GLuint pitch = drb->pitch * drb->cpp; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + \
- drb->offset + \
- (dPriv->x * drb->cpp) + \
- (dPriv->y * pitch)); \
- GLuint p; \
- (void) p
-
-#define LOCAL_DEPTH_VARS \
- radeonContextPtr radeon = RADEON_CONTEXT(ctx); \
- driRenderbuffer* drb = (driRenderbuffer*)rb; \
- __DRIscreenPrivate *sPriv = radeon->dri.screen; \
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable; \
- GLuint pitch = drb->pitch; \
- GLuint height = dPriv->h; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- char *buf = (char *)(sPriv->pFB + drb->offset); \
- (void) buf; (void) pitch
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), _n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + _n1 - maxx); \
- }
-
-#define Y_FLIP( _y ) (height - _y - 1)
-
-#define HW_LOCK()
-
-#define HW_CLIPLOOP() \
- do { \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
-#define HW_UNLOCK()
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
- rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
-
-#define TAG(x) radeon##x##_RGB565
-#include "spantmp.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
-do { \
- *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
- (g << 8) | \
- (r << 16) | \
- (a << 24) ); \
-} while (0)
-
-#define WRITE_PIXEL( _x, _y, p ) \
-do { \
- *(GLuint *)(buf + _x*4 + _y*pitch) = p; \
-} while (0)
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- volatile GLuint *ptr = (volatile GLuint *)(buf + _x*4 + _y*pitch); \
- GLuint p = *ptr; \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
-} while (0)
-
-#define TAG(x) radeon##x##_ARGB8888
-#include "spantmp.h"
-
-/* ================================================================
- * Depth buffer
- */
-
-/* 16-bit depth buffer functions
- */
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + (_x + xo + (_y + yo)*pitch)*2 ) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + (_x + xo + (_y + yo)*pitch)*2 );
-
-#define TAG(x) radeon##x##_16_LINEAR
-#include "depthtmp.h"
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- *
- * Careful: It looks like the R300 uses ZZZS byte order while the R200
- * uses SZZZ for 24 bit depth, 8 bit stencil mode.
- */
-#define WRITE_DEPTH( _x, _y, d ) \
-do { \
- GLuint offset = ((_x) + xo + ((_y) + yo)*pitch)*4; \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0x000000ff; \
- tmp |= ((d << 8) & 0xffffff00); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_DEPTH( d, _x, _y ) \
-do { \
- d = (*(GLuint *)(buf + ((_x) + xo + ((_y) + yo)*pitch)*4) & 0xffffff00) >> 8; \
-} while(0)
-
-#define TAG(x) radeon##x##_24_8_LINEAR
-#include "depthtmp.h"
-
-/* ================================================================
- * Stencil buffer
- */
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-#define WRITE_STENCIL( _x, _y, d ) \
-do { \
- GLuint offset = (_x + xo + (_y + yo)*pitch)*4; \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xffffff00; \
- tmp |= (d) & 0xff; \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_STENCIL( d, _x, _y ) \
-do { \
- GLuint offset = (_x + xo + (_y + yo)*pitch)*4; \
- GLuint tmp = *(GLuint *)(buf + offset); \
- d = tmp & 0x000000ff; \
-} while (0)
-
-#define TAG(x) radeon##x##_24_8_LINEAR
-#include "stenciltmp.h"
-
-/*
- * This function is called to specify which buffer to read and write
- * for software rasterization (swrast) fallbacks. This doesn't necessarily
- * correspond to glDrawBuffer() or glReadBuffer() calls.
- */
-static void radeonSetBuffer(GLcontext * ctx,
- GLframebuffer * colorBuffer, GLuint bufferBit)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- int buffer;
-
- switch (bufferBit) {
- case BUFFER_BIT_FRONT_LEFT:
- buffer = 0;
- break;
-
- case BUFFER_BIT_BACK_LEFT:
- buffer = 1;
- break;
-
- default:
- _mesa_problem(ctx, "Bad bufferBit in %s", __FUNCTION__);
- return;
- }
-
- if (radeon->doPageFlip && radeon->sarea->pfCurrentPage == 1)
- buffer ^= 1;
-
-#if 0
- fprintf(stderr, "%s: using %s buffer\n", __FUNCTION__,
- buffer ? "back" : "front");
-#endif
-
- if (buffer) {
- radeon->state.pixel.readOffset =
- radeon->radeonScreen->backOffset;
- radeon->state.pixel.readPitch =
- radeon->radeonScreen->backPitch;
- radeon->state.color.drawOffset =
- radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch =
- radeon->radeonScreen->backPitch;
- } else {
- radeon->state.pixel.readOffset =
- radeon->radeonScreen->frontOffset;
- radeon->state.pixel.readPitch =
- radeon->radeonScreen->frontPitch;
- radeon->state.color.drawOffset =
- radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch =
- radeon->radeonScreen->frontPitch;
- }
-}
-
-/* Move locking out to get reasonable span performance (10x better
- * than doing this in HW_LOCK above). WaitForIdle() is the main
- * culprit.
- */
-
-static void radeonSpanRenderStart(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (IS_FAMILY_R200(radeon))
- R200_FIREVERTICES((r200ContextPtr)radeon);
- else
- r300Flush(ctx);
-
- LOCK_HARDWARE(radeon);
- radeonWaitForIdleLocked(radeon);
-
- /* Read & rewrite the first pixel in the frame buffer. This should
- * be a noop, right? In fact without this conform fails as reading
- * from the framebuffer sometimes produces old results -- the
- * on-card read cache gets mixed up and doesn't notice that the
- * framebuffer has been updated.
- *
- * In the worst case this is buggy too as p might get the wrong
- * value first time, so really need a hidden pixel somewhere for this.
- */
- {
- int p;
- volatile int *read_buf =
- (volatile int *)(radeon->dri.screen->pFB +
- radeon->state.pixel.readOffset);
- p = *read_buf;
- *read_buf = p;
- }
-}
-
-static void radeonSpanRenderFinish(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- _swrast_flush(ctx);
- UNLOCK_HARDWARE(radeon);
-}
-
-void radeonInitSpanFuncs(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- struct swrast_device_driver *swdd =
- _swrast_GetDeviceDriverReference(ctx);
-
- swdd->SetBuffer = radeonSetBuffer;
-
- swdd->SpanRenderStart = radeonSpanRenderStart;
- swdd->SpanRenderFinish = radeonSpanRenderFinish;
-}
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- drb->Base.GetRow = radeonReadRGBASpan_RGB565;
- drb->Base.GetValues = radeonReadRGBAPixels_RGB565;
- drb->Base.PutRow = radeonWriteRGBASpan_RGB565;
- drb->Base.PutRowRGB = radeonWriteRGBSpan_RGB565;
- drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_RGB565;
- drb->Base.PutValues = radeonWriteRGBAPixels_RGB565;
- drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_RGB565;
- }
- else {
- drb->Base.GetRow = radeonReadRGBASpan_ARGB8888;
- drb->Base.GetValues = radeonReadRGBAPixels_ARGB8888;
- drb->Base.PutRow = radeonWriteRGBASpan_ARGB8888;
- drb->Base.PutRowRGB = radeonWriteRGBSpan_ARGB8888;
- drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_ARGB8888;
- drb->Base.PutValues = radeonWriteRGBAPixels_ARGB8888;
- drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_ARGB8888;
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- drb->Base.GetRow = radeonReadDepthSpan_16_LINEAR;
- drb->Base.GetValues = radeonReadDepthPixels_16_LINEAR;
- drb->Base.PutRow = radeonWriteDepthSpan_16_LINEAR;
- drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_16_LINEAR;
- drb->Base.PutValues = radeonWriteDepthPixels_16_LINEAR;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- drb->Base.GetRow = radeonReadDepthSpan_24_8_LINEAR;
- drb->Base.GetValues = radeonReadDepthPixels_24_8_LINEAR;
- drb->Base.PutRow = radeonWriteDepthSpan_24_8_LINEAR;
- drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_24_8_LINEAR;
- drb->Base.PutValues = radeonWriteDepthPixels_24_8_LINEAR;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- drb->Base.GetRow = radeonReadStencilSpan_24_8_LINEAR;
- drb->Base.GetValues = radeonReadStencilPixels_24_8_LINEAR;
- drb->Base.PutRow = radeonWriteStencilSpan_24_8_LINEAR;
- drb->Base.PutMonoRow = radeonWriteMonoStencilSpan_24_8_LINEAR;
- drb->Base.PutValues = radeonWriteStencilPixels_24_8_LINEAR;
- drb->Base.PutMonoValues = NULL;
- }
-}
-
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.h
deleted file mode 100644
index c4280b1b6..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_span.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_SPAN_H__
-#define __RADEON_SPAN_H__
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include "drirenderbuffer.h"
-
-extern void radeonInitSpanFuncs(GLcontext * ctx);
-extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
-
-#endif
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.c
deleted file mode 100644
index 0cacbb5eb..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.c
+++ /dev/null
@@ -1,245 +0,0 @@
-/**************************************************************************
-
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "api_arrayelt.h"
-#include "enums.h"
-#include "colormac.h"
-#include "light.h"
-
-#include "swrast/swrast.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "r200_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r200_state.h"
-#include "r300_ioctl.h"
-
-
-/* =============================================================
- * Scissoring
- */
-
-static GLboolean intersect_rect(drm_clip_rect_t * out,
- drm_clip_rect_t * a, drm_clip_rect_t * b)
-{
- *out = *a;
- if (b->x1 > out->x1)
- out->x1 = b->x1;
- if (b->y1 > out->y1)
- out->y1 = b->y1;
- if (b->x2 < out->x2)
- out->x2 = b->x2;
- if (b->y2 < out->y2)
- out->y2 = b->y2;
- if (out->x1 >= out->x2)
- return GL_FALSE;
- if (out->y1 >= out->y2)
- return GL_FALSE;
- return GL_TRUE;
-}
-
-void radeonRecalcScissorRects(radeonContextPtr radeon)
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) {
- while (radeon->state.scissor.numAllocedClipRects <
- radeon->numClipRects) {
- radeon->state.scissor.numAllocedClipRects += 1; /* zero case */
- radeon->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (radeon->state.scissor.pClipRects)
- FREE(radeon->state.scissor.pClipRects);
-
- radeon->state.scissor.pClipRects =
- MALLOC(radeon->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t));
-
- if (radeon->state.scissor.pClipRects == NULL) {
- radeon->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = radeon->state.scissor.pClipRects;
- radeon->state.scissor.numClipRects = 0;
-
- for (i = 0; i < radeon->numClipRects; i++) {
- if (intersect_rect(out,
- &radeon->pClipRects[i],
- &radeon->state.scissor.rect)) {
- radeon->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-void radeonUpdateScissor(GLcontext* ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- assert(radeon->state.scissor.enabled == ctx->Scissor.Enabled);
-
- if (radeon->dri.drawable) {
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
- int x1 = dPriv->x + ctx->Scissor.X;
- int y1 = dPriv->y + dPriv->h - (ctx->Scissor.Y + ctx->Scissor.Height);
-
- radeon->state.scissor.rect.x1 = x1;
- radeon->state.scissor.rect.y1 = y1;
- radeon->state.scissor.rect.x2 = x1 + ctx->Scissor.Width - 1;
- radeon->state.scissor.rect.y2 = y1 + ctx->Scissor.Height - 1;
-
- radeonRecalcScissorRects(radeon);
- }
-}
-
-static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (ctx->Scissor.Enabled) {
- /* We don't pipeline cliprect changes */
- if (IS_FAMILY_R200(radeon))
- R200_FIREVERTICES((r200ContextPtr)radeon);
- else
- r300Flush(ctx);
-
- radeonUpdateScissor(ctx);
- }
-}
-
-
-/**
- * Update cliprects and scissors.
- */
-void radeonSetCliprects(radeonContextPtr radeon, GLenum mode)
-{
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
-
- switch (mode) {
- case GL_FRONT_LEFT:
- radeon->numClipRects = dPriv->numClipRects;
- radeon->pClipRects = dPriv->pClipRects;
- break;
- case GL_BACK_LEFT:
- /* Can't ignore 2d windows if we are page flipping.
- */
- if (dPriv->numBackClipRects == 0 || radeon->doPageFlip) {
- radeon->numClipRects = dPriv->numClipRects;
- radeon->pClipRects = dPriv->pClipRects;
- } else {
- radeon->numClipRects = dPriv->numBackClipRects;
- radeon->pClipRects = dPriv->pBackClipRects;
- }
- break;
- default:
- fprintf(stderr, "bad mode in radeonSetCliprects\n");
- radeon->numClipRects = 0;
- radeon->pClipRects = 0;
- return;
- }
-
- if (radeon->state.scissor.enabled)
- radeonRecalcScissorRects(radeon);
-}
-
-
-/**
- * Handle common enable bits.
- * Called as a fallback by r200Enable/r300Enable.
- */
-void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- switch(cap) {
- case GL_SCISSOR_TEST:
- /* We don't pipeline cliprect & scissor changes */
- if (IS_FAMILY_R200(radeon))
- R200_FIREVERTICES((r200ContextPtr)radeon);
- else
- r300Flush(ctx);
-
- radeon->state.scissor.enabled = state;
- radeonUpdateScissor(ctx);
- break;
-
- default:
- return;
- }
-}
-
-
-/**
- * Initialize default state.
- * This function is called once at context init time from
- * r200InitState/r300InitState
- */
-void radeonInitState(radeonContextPtr radeon)
-{
- radeon->Fallback = 0;
-
- if (radeon->glCtx->Visual.doubleBufferMode && radeon->sarea->pfCurrentPage == 0) {
- radeon->state.color.drawOffset = radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->backPitch;
- } else {
- radeon->state.color.drawOffset = radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->frontPitch;
- }
-
- radeon->state.pixel.readOffset = radeon->state.color.drawOffset;
- radeon->state.pixel.readPitch = radeon->state.color.drawPitch;
-}
-
-
-/**
- * Initialize common state functions.
- * Called by r200InitStateFuncs/r300InitStateFuncs
- */
-void radeonInitStateFuncs(struct dd_function_table *functions)
-{
- functions->Scissor = radeonScissor;
-}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.h
deleted file mode 100644
index 636bf5d00..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/radeon_state.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-Copyright (C) 2004 Nicolai Haehnle. All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __RADEON_STATE_H__
-#define __RADEON_STATE_H__
-
-#include "radeon_context.h"
-
-extern void radeonRecalcScissorRects(radeonContextPtr radeon);
-extern void radeonSetCliprects(radeonContextPtr radeon, GLenum mode);
-extern void radeonUpdateScissor(GLcontext* ctx);
-
-extern void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state);
-
-extern void radeonInitState(radeonContextPtr radeon);
-extern void radeonInitStateFuncs(struct dd_function_table* functions);
-
-#endif
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/vertex_shader.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/vertex_shader.h
deleted file mode 100644
index 6293915bf..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/vertex_shader.h
+++ /dev/null
@@ -1,91 +0,0 @@
-#ifndef __VERTEX_SHADER_H__
-#define __VERTEX_SHADER_H__
-
-#include "r300_reg.h"
-
-typedef struct {
- CARD32 op;
- CARD32 src1;
- CARD32 src2;
- CARD32 src3;
- } VERTEX_SHADER_INSTRUCTION;
-
-#define VSF_FLAG_X 1
-#define VSF_FLAG_Y 2
-#define VSF_FLAG_Z 4
-#define VSF_FLAG_W 8
-#define VSF_FLAG_XYZ (VSF_FLAG_X | VSF_FLAG_Y | VSF_FLAG_Z)
-#define VSF_FLAG_ALL 0xf
-#define VSF_FLAG_NONE 0
-
-#define VSF_OUT_CLASS_TMP 0
-#define VSF_OUT_CLASS_RESULT 2
-
-
-/* first CARD32 of an instruction */
-
-/* possible operations:
- DOT, MUL, ADD, MAD, FRC, MAX, MIN, SGE, SLT, EXP, LOG, LIT, POW, RCP, RSQ, EX2,
- LG2, MAD_2 */
-
-#define MAKE_VSF_OP(op, out_reg_index, out_reg_fields, class) \
- ((op) \
- | ((out_reg_index) << R300_VPI_OUT_REG_INDEX_SHIFT) \
- | ((out_reg_fields) << 20) \
- | ( (class) << 8 ) )
-
-#define EASY_VSF_OP(op, out_reg_index, out_reg_fields, class) \
- MAKE_VSF_OP(R300_VPI_OUT_OP_##op, out_reg_index, VSF_FLAG_##out_reg_fields, VSF_OUT_CLASS_##class) \
-
-/* according to Nikolai, the subsequent 3 CARD32 are sources, use same define for each */
-
-#define VSF_IN_CLASS_TMP 0
-#define VSF_IN_CLASS_ATTR 1
-#define VSF_IN_CLASS_PARAM 2
-#define VSF_IN_CLASS_NONE 9
-
-#define VSF_IN_COMPONENT_X 0
-#define VSF_IN_COMPONENT_Y 1
-#define VSF_IN_COMPONENT_Z 2
-#define VSF_IN_COMPONENT_W 3
-#define VSF_IN_COMPONENT_ZERO 4
-#define VSF_IN_COMPONENT_ONE 5
-
-#define MAKE_VSF_SOURCE(in_reg_index, comp_x, comp_y, comp_z, comp_w, class, negate) \
- ( ((in_reg_index)<<R300_VPI_IN_REG_INDEX_SHIFT) \
- | ((comp_x)<<R300_VPI_IN_X_SHIFT) \
- | ((comp_y)<<R300_VPI_IN_Y_SHIFT) \
- | ((comp_z)<<R300_VPI_IN_Z_SHIFT) \
- | ((comp_w)<<R300_VPI_IN_W_SHIFT) \
- | ((negate)<<25) | ((class)))
-
-#define EASY_VSF_SOURCE(in_reg_index, comp_x, comp_y, comp_z, comp_w, class, negate) \
- MAKE_VSF_SOURCE(in_reg_index, \
- VSF_IN_COMPONENT_##comp_x, \
- VSF_IN_COMPONENT_##comp_y, \
- VSF_IN_COMPONENT_##comp_z, \
- VSF_IN_COMPONENT_##comp_w, \
- VSF_IN_CLASS_##class, VSF_FLAG_##negate)
-
-/* special sources: */
-
-/* (1.0,1.0,1.0,1.0) vector (ATTR, plain ) */
-#define VSF_ATTR_UNITY(reg) EASY_VSF_SOURCE(reg, ONE, ONE, ONE, ONE, ATTR, NONE)
-#define VSF_UNITY(reg) EASY_VSF_SOURCE(reg, ONE, ONE, ONE, ONE, NONE, NONE)
-
-/* contents of unmodified register */
-#define VSF_REG(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, ATTR, NONE)
-
-/* contents of unmodified parameter */
-#define VSF_PARAM(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, PARAM, NONE)
-
-/* contents of unmodified temporary register */
-#define VSF_TMP(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, TMP, NONE)
-
-/* components of ATTR register */
-#define VSF_ATTR_X(reg) EASY_VSF_SOURCE(reg, X, X, X, X, ATTR, NONE)
-#define VSF_ATTR_Y(reg) EASY_VSF_SOURCE(reg, Y, Y, Y, Y, ATTR, NONE)
-#define VSF_ATTR_Z(reg) EASY_VSF_SOURCE(reg, Z, Z, Z, Z, ATTR, NONE)
-#define VSF_ATTR_W(reg) EASY_VSF_SOURCE(reg, W, W, W, W, ATTR, NONE)
-
-#endif