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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-11-02 20:30:07 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-12-04 21:31:11 +0100 |
commit | 4e33fd4bef7c3254d53eb04a0d8f4312622f2092 (patch) | |
tree | 90906f572923256f08220d6c6d34286832dfba40 /nx-X11/extras/Mesa/src/mesa/main | |
parent | 4146d1aa71ba5a2a4951667624844b4d3bff5c0e (diff) | |
download | nx-libs-4e33fd4bef7c3254d53eb04a0d8f4312622f2092.tar.gz nx-libs-4e33fd4bef7c3254d53eb04a0d8f4312622f2092.tar.bz2 nx-libs-4e33fd4bef7c3254d53eb04a0d8f4312622f2092.zip |
Mesa: Convert some files with MSDOS EOL style to Unix EOL style.
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/main/hint.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/hint.c b/nx-X11/extras/Mesa/src/mesa/main/hint.c index 6680edd16..dcfa9c736 100644 --- a/nx-X11/extras/Mesa/src/mesa/main/hint.c +++ b/nx-X11/extras/Mesa/src/mesa/main/hint.c @@ -109,18 +109,18 @@ _mesa_Hint( GLenum target, GLenum mode ) return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.GenerateMipmap = mode; - break;
-
- /* GL_ARB_fragment_shader */
- case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
- if (!ctx->Extensions.ARB_fragment_shader) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
- return;
- }
- if (ctx->Hint.FragmentShaderDerivative == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_HINT);
- ctx->Hint.FragmentShaderDerivative = mode;
+ break; + + /* GL_ARB_fragment_shader */ + case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: + if (!ctx->Extensions.ARB_fragment_shader) { + _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); + return; + } + if (ctx->Hint.FragmentShaderDerivative == mode) + return; + FLUSH_VERTICES(ctx, _NEW_HINT); + ctx->Hint.FragmentShaderDerivative = mode; break; default: @@ -148,6 +148,6 @@ void _mesa_init_hint( GLcontext * ctx ) ctx->Hint.Fog = GL_DONT_CARE; ctx->Hint.ClipVolumeClipping = GL_DONT_CARE; ctx->Hint.TextureCompression = GL_DONT_CARE; - ctx->Hint.GenerateMipmap = GL_DONT_CARE;
+ ctx->Hint.GenerateMipmap = GL_DONT_CARE; ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE; } |