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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2017-02-17 16:11:01 +0100
committerftrapero <frantracer@gmail.com>2017-06-15 14:16:37 +0200
commit209657f69055b17b00c3db3f99c7f411a6e8d176 (patch)
tree8d6ae61dfda54305a712bded9caff9ee608abf4e /nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c
parent459021c165c7023ee75f524060ca270985b547c1 (diff)
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nx-X11/extras/Mesa: Drop bundled Mesa, place a symlink to imported Git subtree of Mesa_6.4.1 instead.
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c439
1 files changed, 0 insertions, 439 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c b/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c
deleted file mode 100644
index d8df8f518..000000000
--- a/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.c
+++ /dev/null
@@ -1,439 +0,0 @@
-/**
- * \file atifragshader.c
- * \author David Airlie
- * Copyright (C) 2004 David Airlie All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
-#include "enums.h"
-#include "mtypes.h"
-#include "atifragshader.h"
-
-#define MESA_DEBUG_ATI_FS 0
-
-extern struct program _mesa_DummyProgram;
-
-static void
-new_inst(struct ati_fragment_shader *prog)
-{
- prog->Base.NumInstructions++;
-}
-
-#if MESA_DEBUG_ATI_FS
-static char *
-create_dst_mod_str(GLuint mod)
-{
- static char ret_str[1024];
-
- _mesa_memset(ret_str, 0, 1024);
- if (mod & GL_2X_BIT_ATI)
- _mesa_strncat(ret_str, "|2X", 1024);
-
- if (mod & GL_4X_BIT_ATI)
- _mesa_strncat(ret_str, "|4X", 1024);
-
- if (mod & GL_8X_BIT_ATI)
- _mesa_strncat(ret_str, "|8X", 1024);
- if (mod & GL_HALF_BIT_ATI)
- _mesa_strncat(ret_str, "|HA", 1024);
- if (mod & GL_QUARTER_BIT_ATI)
- _mesa_strncat(ret_str, "|QU", 1024);
- if (mod & GL_EIGHTH_BIT_ATI)
- _mesa_strncat(ret_str, "|EI", 1024);
-
- if (mod & GL_SATURATE_BIT_ATI)
- _mesa_strncat(ret_str, "|SAT", 1024);
-
- if (_mesa_strlen(ret_str) == 0)
- _mesa_strncat(ret_str, "NONE", 1024);
- return ret_str;
-}
-
-static char *atifs_ops[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI",
- "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" };
-
-static void debug_op(GLint optype, GLuint arg_count, GLenum op, GLuint dst,
- GLuint dstMask, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod, GLuint arg3,
- GLuint arg3Rep, GLuint arg3Mod)
-{
- char *op_name;
-
- op_name = atifs_ops[(arg_count-1)+(optype?3:0)];
-
- fprintf(stderr, "%s(%s, %s", op_name, _mesa_lookup_enum_by_nr(op),
- _mesa_lookup_enum_by_nr(dst));
- if (!optype)
- fprintf(stderr, ", %d", dstMask);
-
- fprintf(stderr, ", %s", create_dst_mod_str(dstMod));
-
- fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg1),
- _mesa_lookup_enum_by_nr(arg1Rep), arg1Mod);
- if (arg_count>1)
- fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg2),
- _mesa_lookup_enum_by_nr(arg2Rep), arg2Mod);
- if (arg_count>2)
- fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg3),
- _mesa_lookup_enum_by_nr(arg3Rep), arg3Mod);
-
- fprintf(stderr,")\n");
-
-}
-#endif
-
-GLuint GLAPIENTRY
-_mesa_GenFragmentShadersATI(GLuint range)
-{
- GLuint first;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, range);
- for (i = 0; i < range; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
- }
-
- return first;
-}
-
-void GLAPIENTRY
-_mesa_BindFragmentShaderATI(GLuint id)
-{
- struct program *prog;
- GET_CURRENT_CONTEXT(ctx);
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
- if (curProg->Base.Id == id) {
- return;
- }
-
- if (curProg->Base.Id != 0) {
- curProg->Base.RefCount--;
- if (curProg->Base.RefCount <= 0) {
- _mesa_HashRemove(ctx->Shared->Programs, id);
- }
- }
-
- /* Go bind */
- if (id == 0) {
- prog = ctx->Shared->DefaultFragmentShader;
- }
- else {
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- if (!prog || prog == &_mesa_DummyProgram) {
- /* allocate a new program now */
- prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_SHADER_ATI, id);
- if (!prog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFragmentShaderATI");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, prog);
- }
-
- }
-
- /* do actual bind */
- ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) prog;
-
- ASSERT(ctx->ATIFragmentShader.Current);
- if (prog)
- prog->RefCount++;
-
- /*if (ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, target, prog); */
-}
-
-void GLAPIENTRY
-_mesa_DeleteFragmentShaderATI(GLuint id)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (id != 0) {
- struct program *prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, id);
- if (prog == &_mesa_DummyProgram) {
- _mesa_HashRemove(ctx->Shared->Programs, id);
- }
- else if (prog) {
- if (ctx->ATIFragmentShader.Current &&
- ctx->ATIFragmentShader.Current->Base.Id == id) {
- _mesa_BindFragmentShaderATI(0);
- }
- }
-#if 0
- if (!prog->DeletePending) {
- prog->DeletePending = GL_TRUE;
- prog->RefCount--;
- }
- if (prog->RefCount <= 0) {
- _mesa_HashRemove(ctx->Shared->Programs, id);
- ctx->Driver.DeleteProgram(ctx, prog);
- }
-#else
- /* The ID is immediately available for re-use now */
- _mesa_HashRemove(ctx->Shared->Programs, id);
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- ctx->Driver.DeleteProgram(ctx, prog);
- }
-#endif
- }
-}
-
-void GLAPIENTRY
-_mesa_BeginFragmentShaderATI(void)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- /* malloc the instructions here - not sure if the best place but its
- a start */
- ctx->ATIFragmentShader.Current->Instructions =
- (struct atifs_instruction *)
- _mesa_calloc(sizeof(struct atifs_instruction) * MAX_NUM_PASSES_ATI *
- MAX_NUM_INSTRUCTIONS_PER_PASS_ATI * 2);
-
- ctx->ATIFragmentShader.Current->cur_pass = 0;
- ctx->ATIFragmentShader.Compiling = 1;
-}
-
-void GLAPIENTRY
-_mesa_EndFragmentShaderATI(void)
-{
- GET_CURRENT_CONTEXT(ctx);
-#if MESA_DEBUG_ATI_FS
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
- GLint i;
-#endif
-
- ctx->ATIFragmentShader.Compiling = 0;
- ctx->ATIFragmentShader.Current->NumPasses = ctx->ATIFragmentShader.Current->cur_pass;
- ctx->ATIFragmentShader.Current->cur_pass=0;
-#if MESA_DEBUG_ATI_FS
- for (i = 0; i < curProg->Base.NumInstructions; i++) {
- GLuint op0 = curProg->Instructions[i].Opcode[0];
- GLuint op1 = curProg->Instructions[i].Opcode[1];
- const char *op0_enum = op0 > 5 ? _mesa_lookup_enum_by_nr(op0) : "0";
- const char *op1_enum = op1 > 5 ? _mesa_lookup_enum_by_nr(op1) : "0";
- GLuint count0 = curProg->Instructions[i].ArgCount[0];
- GLuint count1 = curProg->Instructions[i].ArgCount[1];
-
- fprintf(stderr, "%2d %04X %s %d %04X %s %d\n", i, op0, op0_enum, count0,
- op1, op1_enum, count1);
- }
-#endif
-}
-
-void GLAPIENTRY
-_mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
- GLint ci;
- struct atifs_instruction *curI;
-
- if (ctx->ATIFragmentShader.Current->cur_pass==1)
- ctx->ATIFragmentShader.Current->cur_pass=2;
-
- new_inst(curProg);
- ci = curProg->Base.NumInstructions - 1;
- /* some validation
- if ((swizzle != GL_SWIZZLE_STR_ATI) ||
- (swizzle != GL_SWIZZLE_STQ_ATI) ||
- (swizzle != GL_SWIZZLE_STR_DR_ATI) ||
- (swizzle != GL_SWIZZLE_STQ_DQ_ATI))
- */
-
- /* add the instructions */
- curI = &curProg->Instructions[ci];
-
- curI->Opcode[0] = ATI_FRAGMENT_SHADER_PASS_OP;
- curI->DstReg[0].Index = dst;
- curI->SrcReg[0][0].Index = coord;
- curI->DstReg[0].Swizzle = swizzle;
-
-#if MESA_DEBUG_ATI_FS
- _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(coord),
- _mesa_lookup_enum_by_nr(swizzle));
-#endif
-}
-
-void GLAPIENTRY
-_mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
- GLint ci;
- struct atifs_instruction *curI;
-
- if (ctx->ATIFragmentShader.Current->cur_pass==1)
- ctx->ATIFragmentShader.Current->cur_pass=2;
-
-
- new_inst(curProg);
-
- ci = curProg->Base.NumInstructions - 1;
- /* add the instructions */
- curI = &curProg->Instructions[ci];
-
- curI->Opcode[0] = ATI_FRAGMENT_SHADER_SAMPLE_OP;
- curI->DstReg[0].Index = dst;
- curI->DstReg[0].Swizzle = swizzle;
-
- curI->SrcReg[0][0].Index = interp;
-
-#if MESA_DEBUG_ATI_FS
- _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(interp),
- _mesa_lookup_enum_by_nr(swizzle));
-#endif
-}
-
-static void
-_mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst,
- GLuint dstMask, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod, GLuint arg3,
- GLuint arg3Rep, GLuint arg3Mod)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
- GLint ci;
- struct atifs_instruction *curI;
-
- if (ctx->ATIFragmentShader.Current->cur_pass==0)
- ctx->ATIFragmentShader.Current->cur_pass=1;
-
- /* decide whether this is a new instruction or not ... all color instructions are new */
- if (optype == 0)
- new_inst(curProg);
-
- ci = curProg->Base.NumInstructions - 1;
-
- /* add the instructions */
- curI = &curProg->Instructions[ci];
-
- curI->Opcode[optype] = op;
-
- curI->SrcReg[optype][0].Index = arg1;
- curI->SrcReg[optype][0].argRep = arg1Rep;
- curI->SrcReg[optype][0].argMod = arg1Mod;
- curI->ArgCount[optype] = arg_count;
-
- if (arg2) {
- curI->SrcReg[optype][1].Index = arg2;
- curI->SrcReg[optype][1].argRep = arg2Rep;
- curI->SrcReg[optype][1].argMod = arg2Mod;
- }
-
- if (arg3) {
- curI->SrcReg[optype][2].Index = arg3;
- curI->SrcReg[optype][2].argRep = arg3Rep;
- curI->SrcReg[optype][2].argMod = arg3Mod;
- }
-
- curI->DstReg[optype].Index = dst;
- curI->DstReg[optype].dstMod = dstMod;
- curI->DstReg[optype].dstMask = dstMask;
-
-#if MESA_DEBUG_ATI_FS
- debug_op(optype, arg_count, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-#endif
-
-}
-
-void GLAPIENTRY
-_mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 1, op, dst, dstMask,
- dstMod, arg1, arg1Rep, arg1Mod, 0, 0, 0, 0, 0, 0);
-}
-
-void GLAPIENTRY
-_mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
- GLuint arg2Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 2, op, dst, dstMask,
- dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep,
- arg2Mod, 0, 0, 0);
-}
-
-void GLAPIENTRY
-_mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
- GLuint arg2Mod, GLuint arg3, GLuint arg3Rep,
- GLuint arg3Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 3, op, dst, dstMask,
- dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep,
- arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-void GLAPIENTRY
-_mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 1, op, dst, 0, dstMod,
- arg1, arg1Rep, arg1Mod, 0, 0, 0, 0, 0, 0);
-}
-
-void GLAPIENTRY
-_mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 2, op, dst, 0, dstMod,
- arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, 0, 0,
- 0);
-}
-
-void GLAPIENTRY
-_mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod, GLuint arg3,
- GLuint arg3Rep, GLuint arg3Mod)
-{
- _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 3, op, dst, 0, dstMod,
- arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3,
- arg3Rep, arg3Mod);
-}
-
-void GLAPIENTRY
-_mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint dstindex = dst - GL_CON_0_ATI;
- struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current;
-
- COPY_4V(curProg->Constants[dstindex], value);
-}