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author | ftrapero <frantracer@gmail.com> | 2017-06-15 14:15:08 +0200 |
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committer | ftrapero <frantracer@gmail.com> | 2017-06-15 14:15:08 +0200 |
commit | 459021c165c7023ee75f524060ca270985b547c1 (patch) | |
tree | ed3dfb281a1c00a9cf59ebf9d165e5a7a0f346bf /nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c | |
parent | 4f216e7cf7571885f2995433580c9a3ec068eef4 (diff) | |
parent | 8667d4d97a3e958a7f63c18c34a62469ba5d2079 (diff) | |
download | nx-libs-459021c165c7023ee75f524060ca270985b547c1.tar.gz nx-libs-459021c165c7023ee75f524060ca270985b547c1.tar.bz2 nx-libs-459021c165c7023ee75f524060ca270985b547c1.zip |
Include mesa-6.4.1 project
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c')
-rw-r--r-- | nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c b/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c new file mode 100644 index 000000000..e322fbc5c --- /dev/null +++ b/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c @@ -0,0 +1,82 @@ + +/* + * Test SVGA/Mesa interface in 32K color mode. + * + * Compile with: gcc vtest.c -I../include -L../lib -lMesaGL -lX11 -lXext + * -lvga -lm -o vtest + * + * This program is in the public domain. + * Brian Paul, January 1996 + */ + + + +#include <vga.h> +#include "GL/svgamesa.h" +#include "GL/gl.h" + + +SVGAMesaContext vmc; + + + +void setup( void ) +{ + vga_init(); + + vga_setmode(G800x600x32K); +/* gl_setcontextvga(G800x600x32K);*/ + + vmc = SVGAMesaCreateContext( GL_FALSE ); /* single buffered */ + SVGAMesaMakeCurrent( vmc ); +} + + +void test( void ) +{ + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 ); + glMatrixMode(GL_MODELVIEW); + + glClear( GL_COLOR_BUFFER_BIT ); + + glBegin( GL_LINES ); + glColor3f( 1.0, 0.0, 0.0 ); + glVertex2f( -0.5, 0.5 ); + glVertex2f( 0.5, 0.5 ); + glColor3f( 0.0, 1.0, 0.0 ); + glVertex2f( -0.5, 0.25 ); + glVertex2f( 0.5, 0.25 ); + glColor3f( 0.0, 0.0, 1.0 ); + glVertex2f( -0.5, 0.0 ); + glVertex2f( 0.5, 0.0 ); + glEnd(); + + glBegin( GL_POLYGON ); + glColor3f( 1.0, 0.0, 0.0 ); + glVertex2f( 0.0, 0.7 ); + glColor3f( 0.0, 1.0, 0.0 ); + glVertex2f( -0.5, -0.5 ); + glColor3f( 0.0, 0.0, 1.0 ); + glVertex2f( 0.5, -0.5 ); + glEnd(); + + sleep(3); +} + +void end( void ) +{ + SVGAMesaDestroyContext( vmc ); + + vga_setmode( TEXT ); +} + + +int main( int argc, char *argv[] ) +{ + setup(); + test(); + end(); + return 0; +} |