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authorftrapero <frantracer@gmail.com>2017-06-15 14:15:08 +0200
committerftrapero <frantracer@gmail.com>2017-06-15 14:15:08 +0200
commit459021c165c7023ee75f524060ca270985b547c1 (patch)
treeed3dfb281a1c00a9cf59ebf9d165e5a7a0f346bf /nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c
parent4f216e7cf7571885f2995433580c9a3ec068eef4 (diff)
parent8667d4d97a3e958a7f63c18c34a62469ba5d2079 (diff)
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Include mesa-6.4.1 project
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c')
-rw-r--r--nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c b/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c
new file mode 100644
index 000000000..e322fbc5c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/progs/xdemos/vtest.c
@@ -0,0 +1,82 @@
+
+/*
+ * Test SVGA/Mesa interface in 32K color mode.
+ *
+ * Compile with: gcc vtest.c -I../include -L../lib -lMesaGL -lX11 -lXext
+ * -lvga -lm -o vtest
+ *
+ * This program is in the public domain.
+ * Brian Paul, January 1996
+ */
+
+
+
+#include <vga.h>
+#include "GL/svgamesa.h"
+#include "GL/gl.h"
+
+
+SVGAMesaContext vmc;
+
+
+
+void setup( void )
+{
+ vga_init();
+
+ vga_setmode(G800x600x32K);
+/* gl_setcontextvga(G800x600x32K);*/
+
+ vmc = SVGAMesaCreateContext( GL_FALSE ); /* single buffered */
+ SVGAMesaMakeCurrent( vmc );
+}
+
+
+void test( void )
+{
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
+ glMatrixMode(GL_MODELVIEW);
+
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glBegin( GL_LINES );
+ glColor3f( 1.0, 0.0, 0.0 );
+ glVertex2f( -0.5, 0.5 );
+ glVertex2f( 0.5, 0.5 );
+ glColor3f( 0.0, 1.0, 0.0 );
+ glVertex2f( -0.5, 0.25 );
+ glVertex2f( 0.5, 0.25 );
+ glColor3f( 0.0, 0.0, 1.0 );
+ glVertex2f( -0.5, 0.0 );
+ glVertex2f( 0.5, 0.0 );
+ glEnd();
+
+ glBegin( GL_POLYGON );
+ glColor3f( 1.0, 0.0, 0.0 );
+ glVertex2f( 0.0, 0.7 );
+ glColor3f( 0.0, 1.0, 0.0 );
+ glVertex2f( -0.5, -0.5 );
+ glColor3f( 0.0, 0.0, 1.0 );
+ glVertex2f( 0.5, -0.5 );
+ glEnd();
+
+ sleep(3);
+}
+
+void end( void )
+{
+ SVGAMesaDestroyContext( vmc );
+
+ vga_setmode( TEXT );
+}
+
+
+int main( int argc, char *argv[] )
+{
+ setup();
+ test();
+ end();
+ return 0;
+}