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authorftrapero <frantracer@gmail.com>2017-06-15 14:15:08 +0200
committerftrapero <frantracer@gmail.com>2017-06-15 14:15:08 +0200
commit459021c165c7023ee75f524060ca270985b547c1 (patch)
treeed3dfb281a1c00a9cf59ebf9d165e5a7a0f346bf /nx-X11/extras/Mesa_6.4.1/src/glut
parent4f216e7cf7571885f2995433580c9a3ec068eef4 (diff)
parent8667d4d97a3e958a7f63c18c34a62469ba5d2079 (diff)
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Include mesa-6.4.1 project
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.1/src/glut')
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/Makefile97
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.cpp181
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.h33
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.cpp69
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.h47
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCallback.cpp171
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutColor.cpp32
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursor.cpp90
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursors.h3083
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutDstr.cpp83
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutEvent.cpp695
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutGet.cpp211
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutInit.cpp263
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.cpp326
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.h84
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutOverlay.cpp47
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutState.h71
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.cpp633
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.h119
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_8x13.c2073
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_9x15.c2075
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bitmap.c57
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bwidth.c58
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_ext.c201
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel10.c1778
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel12.c1788
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel18.c1897
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_mroman.c2451
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_roman.c2451
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_shapes.c596
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_stroke.c42
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_swidth.c58
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_teapot.c210
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr10.c1777
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr24.c2060
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_util.c81
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_vidresize.c230
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutbitmap.h30
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutint.h814
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutstroke.h42
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/Makefile.DJ126
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.c163
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.h229
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_irq.S182
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_keyb.c540
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_mouse.c293
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_timer.c327
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/bitmap.c115
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/callback.c204
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/color.c53
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/extens.c70
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/f8x13.c1183
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/f9x15.c1407
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel10.c1019
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel12.c1029
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel18.c1138
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/init.c223
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/internal.h197
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/loop.c245
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/menu.c130
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/mouse.c55
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/mroman.c2783
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/overlay.c93
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/roman.c2783
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/shapes.c1143
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/state.c238
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/stroke.c118
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/teapot.c201
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr10.c1018
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr24.c1301
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/util.c74
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/dos/window.c325
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/ggi/Makefile52
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/ggi/debug.h259
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/ggi/ggiglut.c959
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile113
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.cygnus110
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.sgi189
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.win99
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/capturexfont.c356
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/descrip.mms208
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/fxglut.def103
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut.def131
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_8x13.c2073
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_9x15.c2075
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bitmap.c57
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bwidth.c58
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cindex.c252
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cmap.c399
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cursor.c201
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dials.c26
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dstr.c1627
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_event.c1377
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_ext.c201
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fbc.c164
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fullscrn.c56
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_gamemode.c678
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_get.c220
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_glxext.c255
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel10.c1778
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel12.c1788
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel18.c1897
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_init.c390
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_input.c639
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_joy.c82
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_key.c29
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyctrl.c29
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyup.c29
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu.c1014
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu2.c189
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mesa.c57
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_modifier.c31
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mroman.c2451
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_overlay.c611
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_roman.c2451
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_shapes.c596
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_space.c35
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_stroke.c42
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swap.c67
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swidth.c58
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tablet.c33
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_teapot.c210
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr10.c1777
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr24.c2060
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_util.c86
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_vidresize.c231
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_warp.c23
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_win.c1016
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_winmisc.c124
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutbitmap.h32
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutint.h812
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutstroke.h42
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutwin32.h96
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.c204
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.h59
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/mms_depend72
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/stroke.h134
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.c256
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.h58
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_menu.c531
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_util.c120
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_winproc.c784
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.c400
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.h326
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/Makefile80
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/bitmap.c56
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/callback.c152
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/color.c46
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/globals.c61
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/init.c59
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/internal.h78
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/menu.c86
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/models.c598
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/overlay.c60
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/state.c70
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/teapot.c214
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/mini/window.c273
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/Makefile420
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/WarpWin.cpp420
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutOverlay.cpp133
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_8x13.cpp2076
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-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cmap.cpp399
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-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_input.cpp628
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-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_vidresize.cpp232
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_warp.cpp29
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_win.cpp1221
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-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutbitmap.h32
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-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/layerutil.h59
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/libGlut.DEF94
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_glx.cpp146
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_menu.cpp533
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_winproc.cpp1297
-rw-r--r--nx-X11/extras/Mesa_6.4.1/src/glut/os2/src-glut_os2pm.zipbin0 -> 141239 bytes
201 files changed, 108685 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/Makefile b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/Makefile
new file mode 100644
index 000000000..d9cf32565
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/Makefile
@@ -0,0 +1,97 @@
+# Makefile for GLUT
+#
+# NOTICE: The OpenGL Utility Toolkit (GLUT) distribution contains source
+# code published in a book titled "Programming OpenGL for the X Window
+# System" (ISBN: 0-201-48359-9) published by Addison-Wesley. The
+# programs and associated files contained in the distribution were
+# developed by Mark J. Kilgard and are Copyright 1994, 1995, 1996 by Mark
+# J. Kilgard (unless otherwise noted). The programs are not in the
+# public domain, but they are freely distributable without licensing
+# fees. These programs are provided without guarantee or warrantee
+# expressed or implied.
+#
+# GLUT source included with Mesa with permission from Mark Kilgard.
+
+# src/glut/beos/Makefile
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+GLUT_TINY = 1
+
+CPP_SOURCES = \
+ glutBlocker.cpp \
+ glutInit.cpp \
+ glutWindow.cpp \
+ glutEvent.cpp \
+ glutCallback.cpp \
+ glutOverlay.cpp \
+ glutGet.cpp \
+ glutColor.cpp \
+ glutCursor.cpp \
+ glutMenu.cpp \
+ glutDstr.cpp \
+ beos_x11.cpp
+
+C_SOURCES = \
+ glut_8x13.c \
+ glut_9x15.c \
+ glut_bitmap.c \
+ glut_bwidth.c \
+ glut_hel10.c \
+ glut_hel12.c \
+ glut_hel18.c \
+ glut_tr10.c \
+ glut_tr24.c \
+ glut_mroman.c \
+ glut_roman.c \
+ glut_stroke.c \
+ glut_swidth.c \
+ glut_shapes.c \
+ glut_teapot.c \
+ glut_vidresize.c \
+ glut_util.c \
+ glut_ext.c
+
+OBJECTS = \
+ $(CPP_SOURCES:.cpp=.o) \
+ $(C_SOURCES:.c=.o)
+
+INCLUDES = \
+ -I. \
+ -I- \
+ -I$(TOP)/include
+
+# Rules
+
+.cpp.o:
+ $(CC) -c $< $(INCLUDES) $(CFLAGS) $(GLUT_CFLAGS) -o $@
+
+.c.o:
+ $(CC) -c $< $(INCLUDES) $(CFLAGS) $(GLUT_CFLAGS) -o $@
+
+
+# ---- TARGETS
+
+default: $(LIB_DIR) $(LIB_DIR)/$(GLUT_LIB_NAME)
+
+# Create the lib directory if missing
+$(LIB_DIR):
+ mkdir $(LIB_DIR)
+
+# Make the library
+$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
+ @$(TOP)/bin/mklib -o $(GLUT_LIB) -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \
+ -install $(LIB_DIR) $(MKLIB_OPTIONS) $(GLUT_LIB_DEPS) \
+ $(OBJECTS)
+
+clean:
+ -rm -f *.o
+
+depend: $(SOURCES)
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null
+
+include depend
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.cpp
new file mode 100644
index 000000000..2d1bc655c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.cpp
@@ -0,0 +1,181 @@
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <Screen.h>
+#include <stdio.h>
+#include "beos_x11.h"
+
+/* NOTE: These functions require a BApplication to be instantiated first */
+int DisplayWidth() {
+ BScreen s;
+ return s.Frame().IntegerWidth() + 1;
+}
+
+int DisplayHeight() {
+ BScreen s;
+ return s.Frame().IntegerHeight() + 1;
+}
+
+/* the following function was stolen from the X sources as indicated. */
+
+/* Copyright Massachusetts Institute of Technology 1985, 1986, 1987 */
+/* $XConsortium: XParseGeom.c,v 11.18 91/02/21 17:23:05 rws Exp $ */
+
+/*
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation, and that the name of M.I.T. not be used in advertising or
+publicity pertaining to distribution of the software without specific,
+written prior permission. M.I.T. makes no representations about the
+suitability of this software for any purpose. It is provided "as is"
+without express or implied warranty.
+*/
+
+#if 0 // Not used currently...
+
+/*
+ *Returns pointer to first char ins search which is also in what, else NULL.
+ */
+static char *strscan (char *search, char *what)
+{
+ int i, len = strlen (what);
+ char c;
+
+ while ((c = *(search++))) {
+ for (i = 0; i < len; i++)
+ if (c == what [i])
+ return (--search);
+ }
+ return (NULL);
+}
+
+#endif
+
+/*
+ * XParseGeometry parses strings of the form
+ * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
+ * width, height, xoffset, and yoffset are unsigned integers.
+ * Example: "=80x24+300-49"
+ * The equal sign is optional.
+ * It returns a bitmask that indicates which of the four values
+ * were actually found in the string. For each value found,
+ * the corresponding argument is updated; for each value
+ * not found, the corresponding argument is left unchanged.
+ */
+
+static int
+ReadInteger(char *string, char **NextString)
+{
+ register int Result = 0;
+ int Sign = 1;
+
+ if (*string == '+')
+ string++;
+ else if (*string == '-')
+ {
+ string++;
+ Sign = -1;
+ }
+ for (; (*string >= '0') && (*string <= '9'); string++)
+ {
+ Result = (Result * 10) + (*string - '0');
+ }
+ *NextString = string;
+ if (Sign >= 0)
+ return (Result);
+ else
+ return (-Result);
+}
+
+int XParseGeometry (char *string, int *x, int *y,
+ unsigned int *width, unsigned int *height)
+{
+ int mask = NoValue;
+ register char *strind;
+ unsigned int tempWidth=0, tempHeight=0;
+ int tempX=0, tempY=0;
+ char *nextCharacter;
+
+ if ( (string == NULL) || (*string == '\0')) return(mask);
+ if (*string == '=')
+ string++; /* ignore possible '=' at beg of geometry spec */
+
+ strind = (char *)string;
+ if (*strind != '+' && *strind != '-' && *strind != 'x') {
+ tempWidth = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= WidthValue;
+ }
+
+ if (*strind == 'x' || *strind == 'X') {
+ strind++;
+ tempHeight = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= HeightValue;
+ }
+
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempX = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= XNegative;
+
+ }
+ else
+ { strind++;
+ tempX = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= XValue;
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempY = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ mask |= YNegative;
+
+ }
+ else
+ {
+ strind++;
+ tempY = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= YValue;
+ }
+ }
+
+ /* If strind isn't at the end of the string the it's an invalid
+ geometry specification. */
+
+ if (*strind != '\0') return (0);
+
+ if (mask & XValue)
+ *x = tempX;
+ if (mask & YValue)
+ *y = tempY;
+ if (mask & WidthValue)
+ *width = tempWidth;
+ if (mask & HeightValue)
+ *height = tempHeight;
+ return (mask);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.h
new file mode 100644
index 000000000..966dddd5e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/beos_x11.h
@@ -0,0 +1,33 @@
+#ifndef __beos_x11_h__
+#define __beos_x11_h__
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/*
+ * Bitmask returned by XParseGeometry(). Each bit tells if the corresponding
+ * value (x, y, width, height) was found in the parsed string.
+*/
+#define NoValue 0x0000
+#define XValue 0x0001
+#define YValue 0x0002
+#define WidthValue 0x0004
+#define HeightValue 0x0008
+#define AllValues 0x000F
+#define XNegative 0x0010
+#define YNegative 0x0020
+
+/* Function prototypes. */
+
+extern int DisplayWidth();
+extern int DisplayHeight();
+
+extern int XParseGeometry(
+ char* string,
+ int* x, int* y,
+ unsigned int* width, unsigned int* height);
+
+#endif /* __beos_x11_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.cpp
new file mode 100644
index 000000000..aa948522b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.cpp
@@ -0,0 +1,69 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ * FILE: glutBlocker.cpp
+ *
+ * DESCRIPTION: helper class for GLUT event loop.
+ * if a window receives an event, wake up the event loop.
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include "glutBlocker.h"
+
+/***********************************************************
+ * Global variable
+ ***********************************************************/
+GlutBlocker gBlock;
+
+/***********************************************************
+ * Member functions
+ ***********************************************************/
+GlutBlocker::GlutBlocker() {
+ gSem = create_sem(1, "gSem");
+ eSem = create_sem(0, "eSem");
+ events = false;
+ sleeping = false;
+}
+
+GlutBlocker::~GlutBlocker() {
+ delete_sem(eSem);
+ delete_sem(gSem);
+}
+
+void GlutBlocker::WaitEvent() {
+ acquire_sem(gSem);
+ if(!events) { // wait for new event
+ sleeping = true;
+ release_sem(gSem);
+ acquire_sem(eSem); // next event will release eSem
+ } else {
+ release_sem(gSem);
+ }
+}
+
+void GlutBlocker::WaitEvent(bigtime_t usecs) {
+ acquire_sem(gSem);
+ if(!events) { // wait for new event
+ sleeping = true;
+ release_sem(gSem);
+ acquire_sem_etc(eSem, 1, B_TIMEOUT, usecs); // wait for next event or timeout
+ } else {
+ release_sem(gSem);
+ }
+}
+
+void GlutBlocker::NewEvent() {
+ acquire_sem(gSem);
+ events = true; // next call to WaitEvent returns immediately
+ if(sleeping) {
+ sleeping = false;
+ release_sem(eSem); // if event loop is blocking, wake it up
+ }
+ release_sem(gSem);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.h
new file mode 100644
index 000000000..fc9e4cc30
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutBlocker.h
@@ -0,0 +1,47 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ * FILE: glutBlocker.h
+ *
+ * DESCRIPTION: helper class for GLUT event loop.
+ * if a window receives an event, wake up the event loop.
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <kernel/OS.h>
+
+/***********************************************************
+ * CLASS: GlutBlocker
+ *
+ * DESCRIPTION: Fairly naive, but safe implementation.
+ * global semaphore controls access to state
+ * event semaphore blocks WaitEvent() call if necessary
+ * (this is basically a condition variable class)
+ ***********************************************************/
+class GlutBlocker {
+public:
+ GlutBlocker();
+ ~GlutBlocker();
+ void WaitEvent(); // wait for new event
+ void WaitEvent(bigtime_t usecs); // wait with timeout
+ void NewEvent(); // new event from a window (may need to wakeup main thread)
+ void QuickNewEvent() { events = true; } // new event from main thread
+ void ClearEvents() { events = false; } // clear counter at beginning of event loop
+ bool PendingEvent() { return events; } // XPending() equivalent
+private:
+ sem_id gSem;
+ sem_id eSem;
+ bool events; // are there any new events?
+ bool sleeping; // is someone sleeping on eSem?
+};
+
+/***********************************************************
+ * Global variable
+ ***********************************************************/
+extern GlutBlocker gBlock;
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCallback.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCallback.cpp
new file mode 100644
index 000000000..cf3daaaf3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCallback.cpp
@@ -0,0 +1,171 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutCallback.cpp
+ *
+ * DESCRIPTION: put all the callback setting routines in
+ * one place
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+#include "glutState.h"
+
+/***********************************************************
+ * Window related callbacks
+ ***********************************************************/
+void APIENTRY
+glutDisplayFunc(GLUTdisplayCB displayFunc)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ if (!displayFunc)
+ __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
+ gState.currentWindow->display = displayFunc;
+}
+
+void APIENTRY
+glutKeyboardFunc(GLUTkeyboardCB keyboardFunc)
+{
+ gState.currentWindow->keyboard = keyboardFunc;
+}
+
+void APIENTRY
+glutSpecialFunc(GLUTspecialCB specialFunc)
+{
+ gState.currentWindow->special = specialFunc;
+}
+
+void APIENTRY
+glutMouseFunc(GLUTmouseCB mouseFunc)
+{
+ gState.currentWindow->mouse = mouseFunc;
+}
+
+void APIENTRY
+glutMotionFunc(GLUTmotionCB motionFunc)
+{
+ gState.currentWindow->motion = motionFunc;
+}
+
+void APIENTRY
+glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
+{
+ gState.currentWindow->passive = passiveMotionFunc;
+}
+
+void APIENTRY
+glutEntryFunc(GLUTentryCB entryFunc)
+{
+ gState.currentWindow->entry = entryFunc;
+ if (!entryFunc) {
+ gState.currentWindow->entryState = -1;
+ }
+}
+
+void APIENTRY
+glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
+{
+ gState.currentWindow->windowStatus = windowStatusFunc;
+}
+
+static void
+visibilityHelper(int status)
+{
+ if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
+ gState.currentWindow->visibility(GLUT_NOT_VISIBLE);
+ else
+ gState.currentWindow->visibility(GLUT_VISIBLE);
+}
+
+void APIENTRY
+glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
+{
+ gState.currentWindow->visibility = visibilityFunc;
+ if (visibilityFunc)
+ glutWindowStatusFunc(visibilityHelper);
+ else
+ glutWindowStatusFunc(NULL);
+}
+
+void APIENTRY
+glutReshapeFunc(GLUTreshapeCB reshapeFunc)
+{
+ if (reshapeFunc) {
+ gState.currentWindow->reshape = reshapeFunc;
+ } else {
+ gState.currentWindow->reshape = __glutDefaultReshape;
+ }
+}
+
+/***********************************************************
+ * General callbacks (timer callback in glutEvent.cpp)
+ ***********************************************************/
+/* DEPRICATED, use glutMenuStatusFunc instead. */
+void APIENTRY
+glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
+{
+ gState.menuStatus = (GLUTmenuStatusCB) menuStateFunc;
+}
+
+void APIENTRY
+glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
+{
+ gState.menuStatus = menuStatusFunc;
+}
+
+void APIENTRY
+glutIdleFunc(GLUTidleCB idleFunc)
+{
+ gState.idle = idleFunc;
+}
+
+/***********************************************************
+ * Unsupported callbacks
+ ***********************************************************/
+void APIENTRY
+glutOverlayDisplayFunc(GLUTdisplayCB displayFunc)
+{
+}
+
+void APIENTRY
+glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc)
+{
+}
+
+void APIENTRY
+glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc)
+{
+}
+
+void APIENTRY
+glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc)
+{
+}
+
+void APIENTRY
+glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc)
+{
+}
+
+void APIENTRY
+glutDialsFunc(GLUTdialsCB dialsFunc)
+{
+}
+
+void APIENTRY
+glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
+{
+}
+
+void APIENTRY
+glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutColor.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutColor.cpp
new file mode 100644
index 000000000..d9f7739ae
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutColor.cpp
@@ -0,0 +1,32 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutColor.cpp
+ *
+ * DESCRIPTION: we don't support indexed color, so this code is
+ * really simple
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+
+void glutSetColor(int cell, GLfloat red, GLfloat green, GLfloat blue) {
+ __glutWarning("glutSetColor: current window is RGBA");
+}
+
+GLfloat glutGetColor(int cell, int component) {
+ __glutWarning("glutGetColor: current window is RGBA");
+ return -1.0;
+}
+
+void glutCopyColormap(int win) {
+ __glutWarning("glutCopyColormap: color index not supported in BeOS");
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursor.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursor.cpp
new file mode 100644
index 000000000..3081fff44
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursor.cpp
@@ -0,0 +1,90 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutCursor.cpp
+ *
+ * DESCRIPTION: code for handling custom mouse cursors
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+#include "glutState.h"
+#include "glutCursors.h"
+
+static const unsigned char *cursorTable[] = {
+ XC_arrow, /* GLUT_CURSOR_RIGHT_ARROW */
+ XC_top_left_arrow, /* GLUT_CURSOR_LEFT_ARROW */
+ XC_hand1, /* GLUT_CURSOR_INFO */
+ XC_pirate, /* GLUT_CURSOR_DESTROY */
+ XC_question_arrow, /* GLUT_CURSOR_HELP */
+ XC_exchange, /* GLUT_CURSOR_CYCLE */
+ XC_spraycan, /* GLUT_CURSOR_SPRAY */
+ XC_watch, /* GLUT_CURSOR_WAIT */
+ XC_xterm, /* GLUT_CURSOR_TEXT */
+ XC_crosshair, /* GLUT_CURSOR_CROSSHAIR */
+ XC_sb_v_double_arrow, /* GLUT_CURSOR_UP_DOWN */
+ XC_sb_h_double_arrow, /* GLUT_CURSOR_LEFT_RIGHT */
+ XC_top_side, /* GLUT_CURSOR_TOP_SIDE */
+ XC_bottom_side, /* GLUT_CURSOR_BOTTOM_SIDE */
+ XC_left_side, /* GLUT_CURSOR_LEFT_SIDE */
+ XC_right_side, /* GLUT_CURSOR_RIGHT_SIDE */
+ XC_top_left_corner, /* GLUT_CURSOR_TOP_LEFT_CORNER */
+ XC_top_right_corner, /* GLUT_CURSOR_TOP_RIGHT_CORNER */
+ XC_bottom_right_corner, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */
+ XC_bottom_left_corner, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */
+};
+
+/***********************************************************
+ * FUNCTION: glutSetCursor (4.13)
+ *
+ * DESCRIPTION: set a new mouse cursor for current window
+ ***********************************************************/
+void glutSetCursor(int cursor) {
+ gState.currentWindow->Window()->Lock();
+ gState.currentWindow->cursor = cursor;
+ __glutSetCursor(cursor);
+ gState.currentWindow->Window()->Unlock();
+}
+
+/***********************************************************
+ * FUNCTION: __glutSetCursor
+ *
+ * DESCRIPTION: the actual cursor changing routine
+ ***********************************************************/
+void __glutSetCursor(int cursor) {
+ int realcursor = cursor;
+ if (cursor < 0 || cursor > GLUT_CURSOR_BOTTOM_LEFT_CORNER) {
+ switch(cursor) {
+ case GLUT_CURSOR_INHERIT:
+ return; // don't change cursor
+ case GLUT_CURSOR_NONE:
+ // this hides the cursor until the user moves the mouse
+ // change it to HideCursor() AT YOUR OWN RISK!
+ be_app->ObscureCursor();
+ return;
+ case GLUT_CURSOR_FULL_CROSSHAIR:
+ realcursor = GLUT_CURSOR_CROSSHAIR;
+ break;
+ default:
+ __glutWarning("unknown cursor\n");
+ return;
+ }
+ }
+ be_app->SetCursor(cursorTable[realcursor]);
+}
+
+/***********************************************************
+ * FUNCTION: glutWarpPointer (x.xx)
+ *
+ * DESCRIPTION: move the mouse pointer to a new location
+ * (note: can't do this in BeOS!)
+ ***********************************************************/
+void glutWarpPointer(int x, int y) { }
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursors.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursors.h
new file mode 100644
index 000000000..59f6951e2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutCursors.h
@@ -0,0 +1,3083 @@
+/* cursors.h: X Window standard cursor shapes */
+/* Generated by bdftobcursor */
+
+const unsigned char XC_X_cursor[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x70, 0xe,
+ 0x78, 0x1e,
+ 0x7c, 0x3e,
+ 0x3e, 0x7c,
+ 0x1f, 0xf8,
+ 0xf, 0xf0,
+ 0x7, 0xe0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x3e, 0x7c,
+ 0x7c, 0x3e,
+ 0x78, 0x1e,
+ 0x70, 0xe,
+ 0x0, 0x0,
+ /* mask */
+ 0xf0, 0xf,
+ 0xf8, 0x1f,
+ 0xfc, 0x3f,
+ 0xfe, 0x7f,
+ 0x7f, 0xfe,
+ 0x3f, 0xfc,
+ 0x1f, 0xf8,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x7f, 0xfe,
+ 0xfe, 0x7f,
+ 0xfc, 0x3f,
+ 0xf8, 0x1f,
+ 0xf0, 0xf,
+};
+
+const unsigned char XC_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 2, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x60, 0x0,
+ 0x78, 0x0,
+ 0x3e, 0x0,
+ 0x3f, 0x80,
+ 0x1f, 0xe0,
+ 0x1f, 0xf8,
+ 0xf, 0x80,
+ 0xf, 0xc0,
+ 0x6, 0xe0,
+ 0x6, 0x70,
+ 0x2, 0x38,
+ 0x2, 0x1c,
+ 0x0, 0xe,
+ 0x0, 0x4,
+ 0x0, 0x0,
+ /* mask */
+ 0xe0, 0x0,
+ 0xf8, 0x0,
+ 0xfe, 0x0,
+ 0x7f, 0x80,
+ 0x7f, 0xe0,
+ 0x3f, 0xf8,
+ 0x3f, 0xfc,
+ 0x1f, 0xfc,
+ 0x1f, 0xe0,
+ 0xf, 0xf0,
+ 0xf, 0xf8,
+ 0x7, 0x7c,
+ 0x7, 0x3e,
+ 0x2, 0x1f,
+ 0x0, 0xe,
+ 0x0, 0x4,
+};
+
+const unsigned char XC_based_arrow_down[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0xf, 0xf0,
+ 0x0, 0x0,
+ 0xf, 0xf0,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x5, 0xa0,
+ 0x3, 0xc0,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x7, 0xe0,
+ 0x3, 0xc0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_based_arrow_up[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1, 0x80,
+ 0x3, 0xc0,
+ 0x5, 0xa0,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0xf, 0xf0,
+ 0x0, 0x0,
+ 0xf, 0xf0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1, 0x80,
+ 0x3, 0xc0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_boat[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 2, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x80,
+ 0x3, 0xe0,
+ 0x6, 0x11,
+ 0xff, 0xff,
+ 0x18, 0x0,
+ 0x4, 0x0,
+ 0x2, 0x0,
+ 0x3, 0xff,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0xe0,
+ 0x3, 0xf0,
+ 0x7, 0xf9,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x1f, 0xff,
+ 0x7, 0xff,
+ 0x3, 0xff,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_bogosity[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x38, 0x8e,
+ 0x8, 0x88,
+ 0x8, 0x88,
+ 0x8, 0x88,
+ 0x3f, 0xfe,
+ 0x28, 0x8a,
+ 0x28, 0x8a,
+ 0x28, 0x8a,
+ 0x28, 0x8a,
+ 0x3f, 0xfe,
+ 0x8, 0x88,
+ 0x8, 0x88,
+ 0x8, 0x88,
+ 0x38, 0x8e,
+ 0x0, 0x0,
+ /* mask */
+ 0x7d, 0xdf,
+ 0x7d, 0xdf,
+ 0x7d, 0xdf,
+ 0x1d, 0xdc,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7d, 0xdf,
+ 0x7d, 0xdf,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x1d, 0xdc,
+ 0x7d, 0xdf,
+ 0x7d, 0xdf,
+ 0x7d, 0xdf,
+};
+
+const unsigned char XC_bottom_left_corner[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 14, 15, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x10, 0x46,
+ 0x8, 0x46,
+ 0x4, 0x46,
+ 0x2, 0x46,
+ 0x1, 0x46,
+ 0x0, 0xc6,
+ 0x1f, 0xc6,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0xf,
+ 0x0, 0xf,
+ 0x30, 0xef,
+ 0x38, 0xef,
+ 0x1c, 0xef,
+ 0xe, 0xef,
+ 0x7, 0xef,
+ 0x3, 0xef,
+ 0x3f, 0xef,
+ 0x3f, 0xef,
+ 0x3f, 0xef,
+ 0x0, 0xf,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+};
+
+const unsigned char XC_bottom_right_corner[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 14, 2, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x62, 0x8,
+ 0x62, 0x10,
+ 0x62, 0x20,
+ 0x62, 0x40,
+ 0x62, 0x80,
+ 0x63, 0x0,
+ 0x63, 0xf8,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+ /* mask */
+ 0xf0, 0x0,
+ 0xf0, 0x0,
+ 0xf7, 0xc,
+ 0xf7, 0x1c,
+ 0xf7, 0x38,
+ 0xf7, 0x70,
+ 0xf7, 0xe0,
+ 0xf7, 0xc0,
+ 0xf7, 0xfc,
+ 0xf7, 0xfc,
+ 0xf7, 0xfc,
+ 0xf0, 0x0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+};
+
+const unsigned char XC_bottom_side[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 14, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x8, 0x88,
+ 0x4, 0x90,
+ 0x2, 0xa0,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ 0x3f, 0xfe,
+ 0x3f, 0xfe,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x19, 0xcc,
+ 0x1d, 0xdc,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+};
+
+const unsigned char XC_bottom_tee[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_box_spiral[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 7, /* y,x of hotspot */
+ /* data */
+ 0xff, 0xff,
+ 0x0, 0x1,
+ 0x7f, 0xfd,
+ 0x40, 0x5,
+ 0x5f, 0xf5,
+ 0x50, 0x15,
+ 0x57, 0xd5,
+ 0x54, 0x55,
+ 0x55, 0x55,
+ 0x55, 0xd5,
+ 0x54, 0x15,
+ 0x57, 0xf5,
+ 0x50, 0x5,
+ 0x5f, 0xfd,
+ 0x40, 0x1,
+ 0x7f, 0xff,
+ /* mask */
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+};
+
+const unsigned char XC_center_ptr[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x81, 0x80,
+ 0x1, 0x80,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x7, 0xe0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x19, 0x98,
+ 0x11, 0x88,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x83, 0xc0,
+ 0x3, 0xc0,
+ 0x7, 0xe0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3b, 0xdc,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+};
+
+const unsigned char XC_circle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x3, 0xc0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x3c, 0x3c,
+ 0x38, 0x1c,
+ 0x70, 0xe,
+ 0x70, 0xe,
+ 0x70, 0xe,
+ 0x70, 0xe,
+ 0x38, 0x1c,
+ 0x3c, 0x3c,
+ 0x1f, 0xf8,
+ 0xf, 0xf0,
+ 0x3, 0xc0,
+ 0x0, 0x0,
+ /* mask */
+ 0x7, 0xe0,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0xfc, 0x3f,
+ 0xf8, 0x1f,
+ 0xf8, 0x1f,
+ 0xf8, 0x1f,
+ 0xf8, 0x1f,
+ 0xfc, 0x3f,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x3f, 0xfc,
+ 0x1f, 0xf8,
+ 0x7, 0xe0,
+};
+
+const unsigned char XC_clock[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 3, 9, /* y,x of hotspot */
+ /* data */
+ 0x1f, 0xf8,
+ 0x33, 0xcc,
+ 0x66, 0x26,
+ 0x49, 0x92,
+ 0x48, 0xf2,
+ 0x44, 0x22,
+ 0x63, 0xc6,
+ 0x3f, 0xfc,
+ 0x29, 0x94,
+ 0x29, 0x94,
+ 0x29, 0x94,
+ 0x2b, 0xd4,
+ 0x69, 0x96,
+ 0x78, 0x1e,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ /* mask */
+ 0x1f, 0xfe,
+ 0x39, 0xf7,
+ 0x77, 0xdb,
+ 0x6d, 0xed,
+ 0x6f, 0xfd,
+ 0x66, 0xf9,
+ 0x73, 0xf3,
+ 0x3f, 0xff,
+ 0x35, 0xeb,
+ 0x35, 0xeb,
+ 0x35, 0xeb,
+ 0x37, 0xfb,
+ 0x75, 0xeb,
+ 0x7c, 0xcf,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+};
+
+const unsigned char XC_coffee_mug[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 9, 8, /* y,x of hotspot */
+ /* data */
+ 0x8f, 0xf8,
+ 0x10, 0x4,
+ 0x60, 0x6,
+ 0x58, 0xa,
+ 0x47, 0xf2,
+ 0x40, 0x3,
+ 0x40, 0x3,
+ 0x40, 0x2,
+ 0x40, 0x2,
+ 0x58, 0x9a,
+ 0x55, 0x56,
+ 0x55, 0xd7,
+ 0x59, 0x5b,
+ 0x40, 0x2,
+ 0x40, 0x2,
+ 0x3f, 0xfc,
+ /* mask */
+ 0xf, 0xf8,
+ 0x1f, 0xfc,
+ 0xff, 0xfe,
+ 0xff, 0xfe,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xfe,
+ 0xff, 0xfe,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xfe,
+ 0x3f, 0xfc,
+};
+
+const unsigned char XC_cross[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0xff, 0x7f,
+ 0x0, 0x0,
+ 0xff, 0x7f,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+};
+
+const unsigned char XC_cross_reverse[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x21, 0x42,
+ 0x51, 0x45,
+ 0x29, 0x4a,
+ 0x15, 0x54,
+ 0xb, 0x68,
+ 0x5, 0x50,
+ 0xfe, 0xbf,
+ 0x1, 0x40,
+ 0xfe, 0xbf,
+ 0x5, 0x50,
+ 0xb, 0x68,
+ 0x15, 0x54,
+ 0x29, 0x4a,
+ 0x51, 0x45,
+ 0x21, 0x42,
+ 0x0, 0x0,
+ /* mask */
+ 0x33, 0x66,
+ 0xdb, 0x6d,
+ 0x6f, 0x7b,
+ 0x37, 0x76,
+ 0x1b, 0x6c,
+ 0xfd, 0x5f,
+ 0xfe, 0x3f,
+ 0x0, 0x80,
+ 0xfe, 0x3f,
+ 0xfd, 0x5f,
+ 0x1b, 0x6c,
+ 0x37, 0x76,
+ 0x6f, 0x7b,
+ 0xdb, 0x6d,
+ 0x33, 0x66,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_crosshair[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0xff, 0x7f,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+};
+
+const unsigned char XC_diamond_cross[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x81, 0x40,
+ 0x3, 0x60,
+ 0x5, 0x50,
+ 0x9, 0x48,
+ 0x11, 0x44,
+ 0x21, 0x42,
+ 0x7f, 0x7f,
+ 0x0, 0x0,
+ 0x7f, 0x7f,
+ 0x21, 0x42,
+ 0x11, 0x44,
+ 0x9, 0x48,
+ 0x5, 0x50,
+ 0x3, 0x60,
+ 0x1, 0x40,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x1d, 0xdc,
+ 0x39, 0xce,
+ 0x71, 0xc7,
+ 0xff, 0xff,
+ 0xff, 0x7f,
+ 0xff, 0xff,
+ 0x71, 0xc7,
+ 0x39, 0xce,
+ 0x1d, 0xdc,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+};
+
+const unsigned char XC_dot[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x83, 0xc0,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0xf, 0xf0,
+ 0xf, 0xf0,
+ 0x3, 0xc0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x87, 0xe0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x7, 0xe0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_dotbox[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x7f, 0xfc,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x21, 0x84,
+ 0x21, 0x84,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x20, 0x4,
+ 0x3f, 0xfc,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x70, 0xe,
+ 0x70, 0xe,
+ 0x73, 0xce,
+ 0x73, 0xce,
+ 0x73, 0xce,
+ 0x73, 0xce,
+ 0x70, 0xe,
+ 0x70, 0xe,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_double_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x81, 0x80,
+ 0x3, 0xc0,
+ 0x7, 0xe0,
+ 0xd, 0xb0,
+ 0x19, 0x98,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x19, 0x98,
+ 0xd, 0xb0,
+ 0x7, 0xe0,
+ 0x3, 0xc0,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x83, 0xc0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x1f, 0xf8,
+ 0xf, 0xf0,
+ 0x7, 0xe0,
+ 0x3, 0xc0,
+};
+
+const unsigned char XC_draft_large[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 1, /* y,x of hotspot */
+ /* data */
+ 0xc0, 0x0,
+ 0x30, 0x0,
+ 0x3c, 0x0,
+ 0x1f, 0x0,
+ 0x1f, 0xc0,
+ 0xf, 0xf0,
+ 0xf, 0xfc,
+ 0x7, 0x80,
+ 0x7, 0x40,
+ 0x3, 0x20,
+ 0x3, 0x10,
+ 0x1, 0x8,
+ 0x1, 0x4,
+ 0x0, 0x2,
+ 0x0, 0x1,
+ 0x0, 0x0,
+ /* mask */
+ 0x60, 0x0,
+ 0x78, 0x0,
+ 0x7e, 0x0,
+ 0x3f, 0x80,
+ 0x1f, 0xe0,
+ 0x1f, 0xf8,
+ 0xf, 0xfe,
+ 0xf, 0xfe,
+ 0x7, 0xe0,
+ 0x7, 0xf0,
+ 0x3, 0xb8,
+ 0x3, 0x9c,
+ 0x1, 0x8e,
+ 0x1, 0x87,
+ 0x0, 0x3,
+ 0x0, 0x1,
+};
+
+const unsigned char XC_draft_small[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 1, /* y,x of hotspot */
+ /* data */
+ 0x40, 0x0,
+ 0x30, 0x0,
+ 0x3c, 0x0,
+ 0x1f, 0x0,
+ 0x1f, 0xc0,
+ 0xe, 0x0,
+ 0xd, 0x0,
+ 0x4, 0x80,
+ 0x4, 0x40,
+ 0x0, 0x20,
+ 0x0, 0x10,
+ 0x0, 0x8,
+ 0x0, 0x4,
+ 0x0, 0x2,
+ 0x0, 0x1,
+ 0x0, 0x0,
+ /* mask */
+ 0x60, 0x0,
+ 0x78, 0x0,
+ 0x3e, 0x0,
+ 0x3f, 0x80,
+ 0x1f, 0xe0,
+ 0x1f, 0xe0,
+ 0xf, 0x80,
+ 0xf, 0xc0,
+ 0x6, 0xe0,
+ 0x2, 0x70,
+ 0x0, 0x38,
+ 0x0, 0x1c,
+ 0x0, 0xe,
+ 0x0, 0x7,
+ 0x0, 0x3,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_draped_box[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x7f, 0xfc,
+ 0x22, 0x44,
+ 0x26, 0x64,
+ 0x2c, 0x34,
+ 0x38, 0x1c,
+ 0x21, 0x84,
+ 0x21, 0x84,
+ 0x38, 0x1c,
+ 0x2c, 0x34,
+ 0x26, 0x64,
+ 0x22, 0x44,
+ 0x3f, 0xfc,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x67, 0xe6,
+ 0x6f, 0xf6,
+ 0x7e, 0x7e,
+ 0x7d, 0xbe,
+ 0x7b, 0xde,
+ 0x7b, 0xde,
+ 0x7d, 0xbe,
+ 0x7e, 0x7e,
+ 0x6f, 0xf6,
+ 0x67, 0xe6,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_exchange[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x7, 0xe2,
+ 0xf, 0xf6,
+ 0x18, 0x3e,
+ 0x10, 0x12,
+ 0x0, 0x32,
+ 0x0, 0x7e,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x7e, 0x0,
+ 0x4c, 0x0,
+ 0x48, 0x8,
+ 0x7c, 0x18,
+ 0x6f, 0xf0,
+ 0x47, 0xe0,
+ 0x0, 0x0,
+ /* mask */
+ 0x7, 0xe3,
+ 0xf, 0xf7,
+ 0x1f, 0xff,
+ 0x3f, 0xff,
+ 0x38, 0x3f,
+ 0x30, 0xff,
+ 0x0, 0xff,
+ 0x0, 0xff,
+ 0xff, 0x0,
+ 0xff, 0x0,
+ 0xfe, 0xc,
+ 0xfc, 0x1c,
+ 0xff, 0xfc,
+ 0xff, 0xf8,
+ 0xef, 0xf0,
+ 0xc7, 0xe0,
+};
+
+const unsigned char XC_fleur[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x1, 0x80,
+ 0x3, 0xc0,
+ 0x7, 0xe0,
+ 0x1, 0x80,
+ 0x11, 0x88,
+ 0x31, 0x8c,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x31, 0x8c,
+ 0x11, 0x88,
+ 0x1, 0x80,
+ 0x7, 0xe0,
+ 0x3, 0xc0,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xc0,
+ 0x7, 0xc0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0x17, 0xe8,
+ 0x3b, 0xdc,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x3b, 0xdc,
+ 0x17, 0xe8,
+ 0xf, 0xf0,
+ 0x7, 0xe0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+};
+
+const unsigned char XC_gobbler[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 2, 2, /* y,x of hotspot */
+ /* data */
+ 0x1e, 0x0,
+ 0xe, 0x0,
+ 0xcc, 0x1,
+ 0xd, 0xf9,
+ 0xf, 0xff,
+ 0xc, 0x7f,
+ 0xc, 0x3f,
+ 0x1c, 0x6,
+ 0xf, 0x0,
+ 0x7, 0xf8,
+ 0x0, 0x10,
+ 0x0, 0x10,
+ 0x0, 0x10,
+ 0x0, 0x10,
+ 0x0, 0x78,
+ 0x0, 0x0,
+ /* mask */
+ 0x3f, 0x0,
+ 0x3f, 0x0,
+ 0xff, 0x3,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x3f, 0xff,
+ 0x3f, 0xff,
+ 0x3f, 0xff,
+ 0x3f, 0xff,
+ 0x3f, 0xff,
+ 0x1f, 0xfe,
+ 0xf, 0xf8,
+ 0x0, 0x38,
+ 0x0, 0x38,
+ 0x0, 0xfc,
+ 0x0, 0xfc,
+};
+
+const unsigned char XC_gumby[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 14, /* y,x of hotspot */
+ /* data */
+ 0x0, 0xfc,
+ 0x1, 0x8,
+ 0x2, 0x13,
+ 0x5, 0x57,
+ 0x4, 0x13,
+ 0x5, 0xd3,
+ 0x3c, 0x1f,
+ 0xfc, 0x1c,
+ 0xe4, 0x10,
+ 0xe4, 0x10,
+ 0xf4, 0x90,
+ 0xe4, 0x90,
+ 0x4, 0x90,
+ 0x8, 0x88,
+ 0x10, 0x84,
+ 0x1f, 0x7c,
+ /* mask */
+ 0x0, 0xfc,
+ 0x1, 0xfb,
+ 0x3, 0xf7,
+ 0x7, 0xff,
+ 0x7, 0xf7,
+ 0x3f, 0xf7,
+ 0x7f, 0xff,
+ 0xff, 0xff,
+ 0xf7, 0xfc,
+ 0xf7, 0xf0,
+ 0xff, 0xf0,
+ 0xf7, 0xf0,
+ 0xe7, 0xf0,
+ 0xf, 0xf8,
+ 0x1f, 0xfc,
+ 0x1f, 0x7c,
+};
+
+const unsigned char XC_hand1[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 2, /* y,x of hotspot */
+ /* data */
+ 0x30, 0x0,
+ 0x3c, 0x0,
+ 0xf, 0x0,
+ 0x7, 0x80,
+ 0x3, 0xc0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0x7, 0xf4,
+ 0xf, 0xfe,
+ 0xf, 0xfa,
+ 0x7, 0xe0,
+ 0x3, 0xe0,
+ 0x0, 0x52,
+ 0x0, 0x46,
+ 0x0, 0x2c,
+ 0x0, 0x18,
+ /* mask */
+ 0xb8, 0x0,
+ 0x3e, 0x0,
+ 0x1f, 0x80,
+ 0xf, 0xc0,
+ 0x7, 0xe0,
+ 0xf, 0xf0,
+ 0x1f, 0xfc,
+ 0x1f, 0xfe,
+ 0x1f, 0xfe,
+ 0x1f, 0xfe,
+ 0xf, 0xfe,
+ 0x7, 0xfe,
+ 0x3, 0xfe,
+ 0x0, 0xfe,
+ 0x0, 0x7e,
+ 0x0, 0x3c,
+};
+
+const unsigned char XC_hand2[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 15, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x1, 0xfe,
+ 0x2, 0x1,
+ 0x4, 0x7e,
+ 0x8, 0x8,
+ 0x8, 0x70,
+ 0x8, 0x8,
+ 0x14, 0x70,
+ 0x22, 0x8,
+ 0x41, 0x30,
+ 0x20, 0xc0,
+ 0x12, 0x40,
+ 0x8, 0x80,
+ 0x5, 0x0,
+ 0x2, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xfe,
+ 0x3, 0xff,
+ 0x7, 0xff,
+ 0xf, 0xff,
+ 0x1f, 0xfe,
+ 0x1f, 0xf8,
+ 0x1f, 0xfc,
+ 0x3f, 0xf8,
+ 0x7f, 0xfc,
+ 0xff, 0xf8,
+ 0x7f, 0xf0,
+ 0x3f, 0xe0,
+ 0x1f, 0xc0,
+ 0xf, 0x80,
+ 0x7, 0x0,
+ 0x2, 0x0,
+};
+
+const unsigned char XC_heart[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 9, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x1f, 0x7c,
+ 0x31, 0xc6,
+ 0x60, 0x83,
+ 0x40, 0x1,
+ 0x40, 0x1,
+ 0x40, 0x1,
+ 0x40, 0x1,
+ 0x60, 0x3,
+ 0x30, 0x6,
+ 0x18, 0xc,
+ 0xc, 0x18,
+ 0x6, 0x30,
+ 0x3, 0x60,
+ 0x1, 0xc0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x9f, 0x7c,
+ 0x3f, 0xfe,
+ 0x71, 0xc7,
+ 0x60, 0x83,
+ 0x60, 0x3,
+ 0x60, 0x3,
+ 0x61, 0x43,
+ 0x70, 0x87,
+ 0x38, 0xe,
+ 0x1c, 0x1c,
+ 0xe, 0x38,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_icon[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0xff, 0xff,
+ 0xaa, 0xab,
+ 0xd5, 0x55,
+ 0xaa, 0xab,
+ 0xd0, 0x5,
+ 0xa0, 0xb,
+ 0xd0, 0x5,
+ 0xa0, 0xb,
+ 0xd0, 0x5,
+ 0xa0, 0xb,
+ 0xd0, 0x5,
+ 0xa0, 0xb,
+ 0xd5, 0x55,
+ 0xaa, 0xab,
+ 0xd5, 0x55,
+ 0xff, 0xff,
+ /* mask */
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+};
+
+const unsigned char XC_iron_cross[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x3f, 0xfc,
+ 0x1f, 0xf8,
+ 0x4f, 0xf2,
+ 0x67, 0xe6,
+ 0x73, 0xce,
+ 0x79, 0x9e,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x79, 0x9e,
+ 0x73, 0xce,
+ 0x67, 0xe6,
+ 0x4f, 0xf2,
+ 0x1f, 0xf8,
+ 0x3f, 0xfc,
+ 0x0, 0x0,
+ /* mask */
+ 0x3f, 0xfc,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x7f, 0xfe,
+ 0x7f, 0xfe,
+ 0x3f, 0xfc,
+};
+
+const unsigned char XC_left_ptr[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 12, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x10,
+ 0x0, 0x30,
+ 0x0, 0x70,
+ 0x0, 0xf0,
+ 0x1, 0xf0,
+ 0x3, 0xf0,
+ 0x7, 0xf0,
+ 0xf, 0xf0,
+ 0x1, 0xf0,
+ 0x1, 0xb0,
+ 0x3, 0x10,
+ 0x3, 0x0,
+ 0x6, 0x0,
+ 0x6, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x18,
+ 0x0, 0x38,
+ 0x0, 0x78,
+ 0x0, 0xf8,
+ 0x1, 0xf8,
+ 0x3, 0xf8,
+ 0x7, 0xf8,
+ 0xf, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x3, 0xf8,
+ 0x7, 0xb8,
+ 0x7, 0x98,
+ 0xf, 0x0,
+ 0xf, 0x0,
+ 0x6, 0x0,
+};
+
+const unsigned char XC_left_side[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 15, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x1, 0x6,
+ 0x0, 0x86,
+ 0x0, 0x46,
+ 0x0, 0x26,
+ 0x7f, 0xf6,
+ 0x0, 0x26,
+ 0x0, 0x46,
+ 0x0, 0x86,
+ 0x1, 0x6,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0xf,
+ 0x0, 0xf,
+ 0x3, 0xf,
+ 0x3, 0x8f,
+ 0x1, 0xcf,
+ 0x0, 0xef,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x0, 0xef,
+ 0x1, 0xcf,
+ 0x3, 0x8f,
+ 0x3, 0xf,
+ 0x0, 0xf,
+ 0x0, 0xf,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_left_tee[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 13, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x80, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+};
+
+const unsigned char XC_leftbutton[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0xc0, 0x1,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xa2, 0x22,
+ 0xaa, 0xa2,
+ 0xaa, 0xa2,
+ 0xaa, 0xa2,
+ 0xaa, 0xa2,
+ 0xa2, 0x22,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xc0, 0x1,
+ /* mask */
+ 0xbf, 0xfe,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x3f, 0xfe,
+};
+
+const unsigned char XC_ll_angle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 13, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x80, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_lr_angle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 4, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x98, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_man[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 5, 2, /* y,x of hotspot */
+ /* data */
+ 0x1, 0xc0,
+ 0xf, 0x78,
+ 0x1, 0x40,
+ 0x0, 0x81,
+ 0xe1, 0xc2,
+ 0xd2, 0x24,
+ 0xe, 0xb8,
+ 0x2, 0xa0,
+ 0x2, 0x20,
+ 0x1, 0x40,
+ 0x2, 0x20,
+ 0x4, 0x90,
+ 0x9, 0x48,
+ 0xa, 0x28,
+ 0x3c, 0x1e,
+ 0xfc, 0x1f,
+ /* mask */
+ 0x7, 0xf8,
+ 0xf, 0xfc,
+ 0x1f, 0xfc,
+ 0x41, 0xc3,
+ 0xe3, 0xe7,
+ 0xff, 0xfe,
+ 0xdf, 0xfc,
+ 0xf, 0xf8,
+ 0x7, 0xe0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x1f, 0xfc,
+ 0x3f, 0x7e,
+ 0xfe, 0x3f,
+ 0xfe, 0x3f,
+};
+
+const unsigned char XC_middlebutton[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0xc0, 0x1,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xa2, 0x22,
+ 0xaa, 0x2a,
+ 0xaa, 0x2a,
+ 0xaa, 0x2a,
+ 0xaa, 0x2a,
+ 0xa2, 0x22,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xc0, 0x1,
+ /* mask */
+ 0xbf, 0xfe,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x3f, 0xfe,
+};
+
+const unsigned char XC_mouse[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 2, 11, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0xe0,
+ 0x0, 0x30,
+ 0x0, 0x60,
+ 0x0, 0xc0,
+ 0x1f, 0xfe,
+ 0x20, 0x1,
+ 0x6c, 0xcd,
+ 0x6c, 0xcd,
+ 0x6c, 0xcd,
+ 0x60, 0x1,
+ 0x60, 0x1,
+ 0x38, 0x6,
+ 0x6, 0x18,
+ 0x1, 0xe0,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xf0,
+ 0x0, 0x78,
+ 0x0, 0xf0,
+ 0x0, 0xe0,
+ 0x1f, 0xfe,
+ 0x3f, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xef, 0xfc,
+ 0x7, 0xf8,
+ 0x3, 0xf0,
+ 0x1, 0xe0,
+};
+
+const unsigned char XC_pencil[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 15, 3, /* y,x of hotspot */
+ /* data */
+ 0x40, 0x38,
+ 0x0, 0x44,
+ 0x0, 0xc4,
+ 0x1, 0x48,
+ 0x1, 0x78,
+ 0x2, 0x10,
+ 0x2, 0x20,
+ 0x4, 0x20,
+ 0x4, 0x40,
+ 0x8, 0xc0,
+ 0x8, 0x80,
+ 0x11, 0x0,
+ 0x1e, 0x0,
+ 0x1c, 0x0,
+ 0x18, 0x0,
+ 0x10, 0x0,
+ /* mask */
+ 0x80, 0x7e,
+ 0x0, 0xfe,
+ 0x1, 0xfe,
+ 0x1, 0xfc,
+ 0x3, 0xf8,
+ 0x3, 0xf8,
+ 0x7, 0xf0,
+ 0x7, 0xe0,
+ 0xf, 0xe0,
+ 0xf, 0xc0,
+ 0x1f, 0xc0,
+ 0x3f, 0x80,
+ 0x3f, 0x0,
+ 0x3e, 0x0,
+ 0x3c, 0x0,
+ 0x38, 0x0,
+};
+
+const unsigned char XC_pirate[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 12, 8, /* y,x of hotspot */
+ /* data */
+ 0x1, 0xe0,
+ 0x3, 0xf0,
+ 0x7, 0xf8,
+ 0xc, 0xcc,
+ 0xc, 0xcc,
+ 0x7, 0xf8,
+ 0x3, 0xf0,
+ 0x1, 0xe0,
+ 0x21, 0xe1,
+ 0x61, 0xe1,
+ 0x10, 0xc2,
+ 0xe, 0x1c,
+ 0x1, 0xe0,
+ 0x47, 0xf8,
+ 0x7c, 0xf,
+ 0x20, 0x1,
+ /* mask */
+ 0x3, 0xf0,
+ 0x7, 0xf8,
+ 0xf, 0xfc,
+ 0x1f, 0xfe,
+ 0x1f, 0xfe,
+ 0xf, 0xfc,
+ 0x7, 0xf8,
+ 0x83, 0xf1,
+ 0xe3, 0xf1,
+ 0xf3, 0xf3,
+ 0x39, 0xef,
+ 0x1e, 0x1e,
+ 0x1, 0xe0,
+ 0xc7, 0xfe,
+ 0xff, 0xff,
+ 0x7c, 0xf,
+};
+
+const unsigned char XC_plus[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x81, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_question_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x83, 0xe0,
+ 0x7, 0xf0,
+ 0xe, 0x38,
+ 0xc, 0x18,
+ 0xc, 0x38,
+ 0xe, 0x30,
+ 0x7, 0x0,
+ 0x3, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x7, 0x70,
+ 0x3, 0x60,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x1f, 0xfc,
+ 0x1e, 0x3c,
+ 0x1e, 0x7c,
+ 0x1f, 0x78,
+ 0xf, 0xf0,
+ 0x7, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+};
+
+const unsigned char XC_right_ptr[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 5, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x8, 0x0,
+ 0xc, 0x0,
+ 0xe, 0x0,
+ 0xf, 0x0,
+ 0xf, 0x80,
+ 0xf, 0xc0,
+ 0xf, 0xe0,
+ 0xf, 0xf0,
+ 0xf, 0x80,
+ 0xd, 0x80,
+ 0x8, 0xc0,
+ 0x0, 0xc0,
+ 0x0, 0x60,
+ 0x0, 0x60,
+ 0x0, 0x0,
+ /* mask */
+ 0x18, 0x0,
+ 0x1c, 0x0,
+ 0x1e, 0x0,
+ 0x1f, 0x0,
+ 0x1f, 0x80,
+ 0x1f, 0xc0,
+ 0x1f, 0xe0,
+ 0x1f, 0xf0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x1f, 0xc0,
+ 0x1d, 0xe0,
+ 0x19, 0xe0,
+ 0x0, 0xf0,
+ 0x0, 0xf0,
+ 0x0, 0x60,
+};
+
+const unsigned char XC_right_side[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 2, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x60, 0x80,
+ 0x61, 0x0,
+ 0x62, 0x0,
+ 0x64, 0x0,
+ 0x6f, 0xfe,
+ 0x64, 0x0,
+ 0x62, 0x0,
+ 0x61, 0x0,
+ 0x60, 0x80,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0xf0, 0x0,
+ 0xf0, 0x0,
+ 0xf0, 0xc0,
+ 0xf1, 0xc0,
+ 0xf3, 0x80,
+ 0xf7, 0x0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xf7, 0x0,
+ 0xf3, 0x80,
+ 0xf1, 0xc0,
+ 0xf0, 0xc0,
+ 0xf0, 0x0,
+ 0xf0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_right_tee[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 4, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x98, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+};
+
+const unsigned char XC_rightbutton[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0xc0, 0x1,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xa2, 0x22,
+ 0xa2, 0xaa,
+ 0xa2, 0xaa,
+ 0xa2, 0xaa,
+ 0xa2, 0xaa,
+ 0xa2, 0x22,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xbf, 0xfe,
+ 0xc0, 0x1,
+ /* mask */
+ 0xbf, 0xfe,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x3f, 0xfe,
+};
+
+const unsigned char XC_rtl_logo[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 9, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x7f, 0xfe,
+ 0x44, 0x2,
+ 0x44, 0x2,
+ 0x44, 0x2,
+ 0x47, 0xfe,
+ 0x44, 0x22,
+ 0x44, 0x22,
+ 0x44, 0x22,
+ 0x44, 0x22,
+ 0x7f, 0xe2,
+ 0x40, 0x22,
+ 0x40, 0x22,
+ 0x40, 0x22,
+ 0x7f, 0xfe,
+ 0x0, 0x0,
+ /* mask */
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xee, 0x7,
+ 0xef, 0xff,
+ 0xef, 0xff,
+ 0xef, 0xff,
+ 0xee, 0x77,
+ 0xee, 0x77,
+ 0xff, 0xf7,
+ 0xff, 0xf7,
+ 0xff, 0xf7,
+ 0xe0, 0x77,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+};
+
+const unsigned char XC_sailboat[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x42, 0x0,
+ 0x2, 0x0,
+ 0x6, 0x80,
+ 0x6, 0x80,
+ 0x6, 0xc0,
+ 0xe, 0xc0,
+ 0xe, 0xe0,
+ 0xe, 0xe0,
+ 0x1e, 0xf0,
+ 0x1e, 0xf0,
+ 0x1e, 0xf8,
+ 0x3e, 0xf8,
+ 0x1c, 0x7c,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0x0,
+ 0x7, 0x0,
+ 0x7, 0x80,
+ 0xf, 0xc0,
+ 0xf, 0xc0,
+ 0xf, 0xe0,
+ 0x1f, 0xe0,
+ 0x1f, 0xf0,
+ 0x1f, 0xf0,
+ 0x3f, 0xf8,
+ 0x3f, 0xf8,
+ 0x3f, 0xfc,
+ 0xff, 0xfc,
+ 0xff, 0xfe,
+ 0x1f, 0xff,
+ 0x7, 0xfe,
+};
+
+const unsigned char XC_sb_down_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 15, 8, /* y,x of hotspot */
+ /* data */
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+};
+
+const unsigned char XC_sb_h_double_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x8, 0x8,
+ 0x18, 0xc,
+ 0x3f, 0xfe,
+ 0x78, 0xf,
+ 0x3f, 0xfe,
+ 0x18, 0xc,
+ 0x8, 0x8,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x8c, 0x18,
+ 0x1c, 0x1c,
+ 0x3f, 0xfe,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x3f, 0xfe,
+ 0x1c, 0x1c,
+ 0xc, 0x18,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_sb_left_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 16, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x8,
+ 0x0, 0xc,
+ 0x7f, 0xfe,
+ 0x0, 0xf,
+ 0x7f, 0xfe,
+ 0x0, 0xc,
+ 0x0, 0x8,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x30,
+ 0x0, 0x38,
+ 0xff, 0xfc,
+ 0xff, 0xfe,
+ 0xff, 0xff,
+ 0xff, 0xfe,
+ 0xff, 0xfc,
+ 0x0, 0x38,
+ 0x0, 0x30,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_sb_right_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 0, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x8, 0x0,
+ 0x18, 0x0,
+ 0x3f, 0xff,
+ 0x78, 0x0,
+ 0x3f, 0xff,
+ 0x18, 0x0,
+ 0x8, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0xc, 0x0,
+ 0x1c, 0x0,
+ 0x3f, 0xff,
+ 0x7f, 0xff,
+ 0xff, 0xff,
+ 0x7f, 0xff,
+ 0x3f, 0xff,
+ 0x1c, 0x0,
+ 0xc, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_sb_up_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x80,
+ 0x9, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x80,
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+};
+
+const unsigned char XC_sb_v_double_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x80,
+ 0x9, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0x3, 0xe0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_shuttle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 5, /* y,x of hotspot */
+ /* data */
+ 0x84, 0x0,
+ 0xe, 0x0,
+ 0x1f, 0x0,
+ 0x7b, 0x80,
+ 0x7b, 0xa0,
+ 0x7b, 0x90,
+ 0x7b, 0x88,
+ 0x7b, 0x88,
+ 0x7b, 0x88,
+ 0x7b, 0x88,
+ 0x7b, 0x8c,
+ 0x7b, 0x8e,
+ 0x7b, 0xbf,
+ 0x11, 0x18,
+ 0x1e, 0x0,
+ 0xc, 0x0,
+ /* mask */
+ 0x1c, 0x0,
+ 0x3e, 0x0,
+ 0x7f, 0x0,
+ 0xff, 0x0,
+ 0xff, 0x60,
+ 0xff, 0x70,
+ 0xff, 0x78,
+ 0xff, 0x78,
+ 0xff, 0x78,
+ 0xff, 0x78,
+ 0xff, 0x7c,
+ 0xff, 0x7e,
+ 0xff, 0x7f,
+ 0x7f, 0x7e,
+ 0x7e, 0x30,
+ 0x3c, 0x0,
+};
+
+const unsigned char XC_sizing[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x81, 0xfe,
+ 0x0, 0x2,
+ 0x0, 0x2,
+ 0x0, 0x2,
+ 0x7, 0xe2,
+ 0x4, 0x22,
+ 0x44, 0x22,
+ 0x44, 0x22,
+ 0x44, 0x20,
+ 0x47, 0xe0,
+ 0x48, 0x0,
+ 0x50, 0x0,
+ 0x60, 0x0,
+ 0x7f, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x3, 0xff,
+ 0x3, 0xff,
+ 0x3, 0xff,
+ 0x0, 0x7,
+ 0xf, 0xf7,
+ 0xf, 0xf7,
+ 0xef, 0xf7,
+ 0xee, 0x77,
+ 0xee, 0x77,
+ 0xef, 0xf7,
+ 0xef, 0xf0,
+ 0xff, 0xf0,
+ 0xf8, 0x0,
+ 0xff, 0xc0,
+ 0xff, 0xc0,
+ 0xff, 0xc0,
+};
+
+const unsigned char XC_spider[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 10, /* y,x of hotspot */
+ /* data */
+ 0x8, 0x4,
+ 0x4, 0x8,
+ 0x4, 0x8,
+ 0x2, 0x10,
+ 0x2, 0x10,
+ 0xe1, 0xe1,
+ 0x19, 0xe6,
+ 0x7, 0xf8,
+ 0x7, 0xf8,
+ 0x19, 0xe6,
+ 0xe1, 0xe1,
+ 0x2, 0x10,
+ 0x2, 0x10,
+ 0x4, 0x8,
+ 0x4, 0x8,
+ 0x8, 0x4,
+ /* mask */
+ 0x18, 0x6,
+ 0xc, 0xc,
+ 0x4, 0x8,
+ 0x6, 0x18,
+ 0x83, 0xf1,
+ 0xf3, 0xf3,
+ 0x3b, 0xf6,
+ 0xf, 0xfc,
+ 0x7, 0xfc,
+ 0x1f, 0xf6,
+ 0xf3, 0xf3,
+ 0x83, 0xf1,
+ 0x2, 0x18,
+ 0x6, 0x18,
+ 0xc, 0xc,
+ 0x18, 0x6,
+};
+
+const unsigned char XC_spraycan[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 2, 4, /* y,x of hotspot */
+ /* data */
+ 0x98, 0x0,
+ 0x2, 0x0,
+ 0x18, 0xb0,
+ 0x2, 0x78,
+ 0x18, 0x58,
+ 0x0, 0xfc,
+ 0x0, 0x84,
+ 0x0, 0x9c,
+ 0x0, 0x94,
+ 0x0, 0x9c,
+ 0x0, 0x94,
+ 0x0, 0x9c,
+ 0x0, 0x9c,
+ 0x0, 0x84,
+ 0x0, 0x84,
+ 0x0, 0xfc,
+ /* mask */
+ 0x30, 0x0,
+ 0x34, 0x60,
+ 0x35, 0xf0,
+ 0x35, 0xf0,
+ 0x35, 0xf8,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+ 0x3, 0xfc,
+};
+
+const unsigned char XC_star[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x80, 0x80,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x1, 0x40,
+ 0x2, 0x20,
+ 0x2, 0x20,
+ 0x2, 0x20,
+ 0x1c, 0x9c,
+ 0x60, 0x3,
+ 0x1c, 0x1c,
+ 0x4, 0x90,
+ 0x9, 0x48,
+ 0x12, 0x24,
+ 0x14, 0x14,
+ 0x18, 0xc,
+ 0x10, 0x4,
+ /* mask */
+ 0x0, 0x80,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x3, 0x60,
+ 0x3, 0x60,
+ 0x6, 0x30,
+ 0x1e, 0x38,
+ 0x7c, 0x9f,
+ 0xe0, 0x3,
+ 0x7c, 0x1f,
+ 0x1c, 0x9c,
+ 0x19, 0xcc,
+ 0x33, 0x66,
+ 0x36, 0x36,
+ 0x3c, 0x1e,
+ 0x38, 0xe,
+};
+
+const unsigned char XC_target[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x81, 0xc0,
+ 0x7, 0xf0,
+ 0xe, 0x38,
+ 0x18, 0xc,
+ 0x30, 0x6,
+ 0x60, 0x83,
+ 0x61, 0x43,
+ 0x60, 0x83,
+ 0x30, 0x6,
+ 0x18, 0xc,
+ 0xe, 0x38,
+ 0x7, 0xf0,
+ 0x1, 0xc0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x1e, 0x3c,
+ 0x38, 0xe,
+ 0x70, 0x87,
+ 0xe1, 0xc3,
+ 0xe3, 0x63,
+ 0xe1, 0xc3,
+ 0x70, 0x87,
+ 0x38, 0xe,
+ 0x1e, 0x3c,
+ 0xf, 0xf8,
+ 0x3, 0xe0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_tcross[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 7, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0xc0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x3f, 0xfe,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_top_left_arrow[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 15, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x80, 0x6,
+ 0x0, 0x1e,
+ 0x0, 0x7c,
+ 0x1, 0xfc,
+ 0x7, 0xf8,
+ 0x1f, 0xf8,
+ 0x1, 0xf0,
+ 0x1, 0xf0,
+ 0x2, 0x60,
+ 0x4, 0x60,
+ 0x8, 0x40,
+ 0x10, 0x40,
+ 0x20, 0x0,
+ 0x40, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x7,
+ 0x0, 0x1f,
+ 0x0, 0x7f,
+ 0x1, 0xfe,
+ 0x7, 0xfe,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xf8,
+ 0x3, 0xf8,
+ 0x7, 0xf0,
+ 0xe, 0xf0,
+ 0x1c, 0xe0,
+ 0x38, 0xe0,
+ 0x70, 0xe0,
+ 0xe0, 0x0,
+ 0xc0, 0x0,
+};
+
+const unsigned char XC_top_left_corner[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 15, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0xff, 0xfe,
+ 0x7f, 0xfe,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x1f, 0xc6,
+ 0x0, 0xc6,
+ 0x1, 0x46,
+ 0x2, 0x46,
+ 0x4, 0x46,
+ 0x8, 0x46,
+ 0x10, 0x46,
+ 0x0, 0x6,
+ 0x0, 0x6,
+ 0x0, 0x0,
+ /* mask */
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x0, 0xf,
+ 0x3f, 0xef,
+ 0x3f, 0xef,
+ 0x3f, 0xef,
+ 0x3, 0xef,
+ 0x7, 0xef,
+ 0xe, 0xef,
+ 0x1c, 0xef,
+ 0x38, 0xef,
+ 0x30, 0xef,
+ 0x0, 0xf,
+ 0x0, 0xf,
+};
+
+const unsigned char XC_top_right_corner[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 2, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0xff, 0xfe,
+ 0x7f, 0xfe,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x63, 0xf8,
+ 0x63, 0x0,
+ 0x62, 0x80,
+ 0x62, 0x40,
+ 0x62, 0x20,
+ 0x62, 0x10,
+ 0x62, 0x8,
+ 0x60, 0x0,
+ 0x60, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xf0, 0x0,
+ 0xf7, 0xfc,
+ 0xf7, 0xfc,
+ 0xf7, 0xfc,
+ 0xf7, 0xc0,
+ 0xf7, 0xe0,
+ 0xf7, 0x70,
+ 0xf7, 0x38,
+ 0xf7, 0x1c,
+ 0xf7, 0xc,
+ 0xf0, 0x0,
+ 0xf0, 0x0,
+};
+
+const unsigned char XC_top_side[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 1, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0xff, 0xfe,
+ 0x3f, 0xfe,
+ 0x0, 0x0,
+ 0x0, 0x80,
+ 0x1, 0xc0,
+ 0x2, 0xa0,
+ 0x4, 0x90,
+ 0x8, 0x88,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x0,
+ /* mask */
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x7f, 0xff,
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0x1d, 0xdc,
+ 0x19, 0xcc,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+};
+
+const unsigned char XC_top_tee[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 3, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0xff, 0xfe,
+ 0x7f, 0xfe,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x1, 0x80,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x3, 0xc0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_trek[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 0, 8, /* y,x of hotspot */
+ /* data */
+ 0x8, 0x80,
+ 0x8, 0x0,
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0x7, 0x70,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x0, 0x80,
+ 0x5, 0xd0,
+ 0x6, 0xb0,
+ 0x4, 0x90,
+ 0x4, 0x10,
+ 0x4, 0x10,
+ 0x4, 0x10,
+ /* mask */
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0x7, 0xf0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x7, 0xf0,
+ 0x3, 0xe0,
+ 0x5, 0xd0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0xe, 0xb8,
+ 0xe, 0xb8,
+ 0xe, 0x38,
+};
+
+const unsigned char XC_ul_angle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 3, 13, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x18,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x3c,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_umbrella[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 3, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x89, 0x10,
+ 0x14, 0x40,
+ 0x65, 0x92,
+ 0x13, 0xe4,
+ 0xc, 0x98,
+ 0x30, 0x86,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x2, 0x80,
+ 0x2, 0x80,
+ 0x1, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x76, 0xe8,
+ 0xdf, 0xfb,
+ 0x3f, 0xfd,
+ 0xff, 0xfe,
+ 0x3f, 0xff,
+ 0xff, 0xff,
+ 0x79, 0xcf,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x7, 0xc0,
+ 0x7, 0xc0,
+ 0x7, 0xc0,
+ 0x7, 0xc0,
+ 0x3, 0x80,
+};
+
+const unsigned char XC_ur_angle[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 3, 4, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x1f, 0xf8,
+ 0x1f, 0xf8,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x18, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+ /* mask */
+ 0x0, 0x0,
+ 0x0, 0x0,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3f, 0xfc,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x3c, 0x0,
+ 0x0, 0x0,
+ 0x0, 0x0,
+};
+
+const unsigned char XC_watch[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 9, 1, /* y,x of hotspot */
+ /* data */
+ 0x7, 0xf8,
+ 0x7, 0xf8,
+ 0x7, 0xf8,
+ 0xf, 0xfc,
+ 0x18, 0x86,
+ 0x30, 0x83,
+ 0xe0, 0x81,
+ 0xe1, 0xc1,
+ 0xe1, 0xc1,
+ 0xe0, 0x21,
+ 0x30, 0x13,
+ 0x18, 0x6,
+ 0xf, 0xfc,
+ 0x7, 0xf8,
+ 0x7, 0xf8,
+ 0x7, 0xf8,
+ /* mask */
+ 0xf, 0xfc,
+ 0xf, 0xfc,
+ 0xf, 0xfc,
+ 0x1f, 0xfe,
+ 0x3f, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0xff, 0xff,
+ 0x3f, 0xff,
+ 0x1f, 0xfe,
+ 0xf, 0xfc,
+ 0xf, 0xfc,
+ 0xf, 0xfc,
+};
+
+const unsigned char XC_xterm[] = {
+ 16, /* 16x16 size */
+ 1, /* 1 bit depth */
+ 8, 8, /* y,x of hotspot */
+ /* data */
+ 0x0, 0x0,
+ 0xf, 0x70,
+ 0x9, 0xc0,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x0, 0x80,
+ 0x1, 0xc0,
+ 0x7, 0x70,
+ 0x0, 0x0,
+ /* mask */
+ 0xf, 0x78,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0x3, 0xe0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x1, 0xc0,
+ 0x3, 0xe0,
+ 0xf, 0xf8,
+ 0xf, 0xf8,
+ 0xf, 0x78,
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutDstr.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutDstr.cpp
new file mode 100644
index 000000000..281a03970
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutDstr.cpp
@@ -0,0 +1,83 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutDstr.cpp
+ *
+ * DESCRIPTION: convert display string into a Be options variable
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <string.h>
+#include <stdlib.h>
+#include "glutint.h"
+#include "glutState.h"
+
+/***********************************************************
+ * FUNCTION: glutInitDisplayString
+ *
+ * DESCRIPTION: sets the display string variable
+ ***********************************************************/
+void APIENTRY
+glutInitDisplayString(const char *string)
+{
+ if (gState.displayString) {
+ free(gState.displayString);
+ }
+ if (string) {
+ gState.displayString = strdup(string);
+ if (!gState.displayString)
+ __glutFatalError("out of memory.");
+ } else
+ gState.displayString = NULL;
+}
+
+/***********************************************************
+ * FUNCTION: __glutConvertDisplayModeFromString
+ *
+ * DESCRIPTION: converts the current display mode into a BGLView
+ * display mode, printing warnings as appropriate.
+ *
+ * PARAMETERS: if options is non-NULL, the current display mode is
+ * returned in it.
+ *
+ * RETURNS: 1 if the current display mode is possible, else 0
+ ***********************************************************/
+int __glutConvertDisplayModeFromString(unsigned long *options) {
+ ulong newoptions = 0;
+
+ char *word = strtok(gState.displayString, " \t");
+ do {
+ char *cstr = strpbrk(word, "=><!~");
+ if(cstr)
+ *cstr = '\0';
+ // this is the most minimal possible parser. scan for
+ // options that we support, and add them to newoptions
+ // this will certainly cause it to accept things that we
+ // don't actually support, but if we don't support it, the
+ // program's probably not going to work anyway.
+ if(!strcmp(word, "alpha")) {
+ newoptions |= BGL_ALPHA;
+ } else if((!strcmp(word, "acc")) || (!strcmp(word, "acca"))) {
+ newoptions |= BGL_ACCUM;
+ } else if(!strcmp(word, "depth")) {
+ newoptions |= BGL_DEPTH;
+ } else if(!strcmp(word, "double")) {
+ newoptions |= BGL_DOUBLE;
+ } else if(!strcmp(word, "stencil")) {
+ newoptions |= BGL_STENCIL;
+ }
+ } while((word = strtok(0, " \t")) != 0);
+
+ if (options)
+ *options = newoptions;
+
+ return 1; // assume we support it
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutEvent.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutEvent.cpp
new file mode 100644
index 000000000..cffbc1aa5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutEvent.cpp
@@ -0,0 +1,695 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutEvent.cpp
+ *
+ * DESCRIPTION: here it is, the BeOS GLUT event loop
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+#include "glutState.h"
+#include "glutBlocker.h"
+
+/***********************************************************
+ * CLASS: GLUTtimer
+ *
+ * DESCRIPTION: list of timer callbacks
+ ***********************************************************/
+struct GLUTtimer {
+ GLUTtimer *next; // list of timers
+ bigtime_t timeout; // time to be called
+ GLUTtimerCB func; // function to call
+ int value; // value
+};
+
+/***********************************************************
+ * Private variables
+ ***********************************************************/
+static GLUTtimer *__glutTimerList = 0; // list of timer callbacks
+static GLUTtimer *freeTimerList = 0;
+
+/***********************************************************
+ * FUNCTION: glutTimerFunc (7.19)
+ *
+ * DESCRIPTION: register a new timer callback
+ ***********************************************************/
+void APIENTRY
+glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value)
+{
+ GLUTtimer *timer, *other;
+ GLUTtimer **prevptr;
+
+ if (!timerFunc)
+ return;
+
+ if (freeTimerList) {
+ timer = freeTimerList;
+ freeTimerList = timer->next;
+ } else {
+ timer = new GLUTtimer();
+ if (!timer)
+ __glutFatalError("out of memory.");
+ }
+
+ timer->func = timerFunc;
+ timer->value = value;
+ timer->next = NULL;
+ timer->timeout = system_time() + (interval*1000); // 1000 ticks in a millisecond
+ prevptr = &__glutTimerList;
+ other = *prevptr;
+ while (other && (other->timeout < timer->timeout)) {
+ prevptr = &other->next;
+ other = *prevptr;
+ }
+ timer->next = other;
+ *prevptr = timer;
+}
+
+/***********************************************************
+ * FUNCTION: handleTimeouts
+ *
+ * DESCRIPTION: private function to handle outstanding timeouts
+ ***********************************************************/
+static void
+handleTimeouts(void)
+{
+ bigtime_t now;
+ GLUTtimer *timer;
+
+ /* Assumption is that __glutTimerList is already determined
+ to be non-NULL. */
+ now = system_time();
+ while (__glutTimerList->timeout <= now) {
+ timer = __glutTimerList;
+ if(gState.currentWindow)
+ gState.currentWindow->LockGL();
+ timer->func(timer->value);
+ if(gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+ __glutTimerList = timer->next;
+ timer->next = freeTimerList;
+ freeTimerList = timer;
+ if (!__glutTimerList)
+ break;
+ }
+}
+
+
+/***********************************************************
+ * FUNCTION: processEventsAndTimeouts
+ *
+ * DESCRIPTION: clear gBlock, then check all windows for events
+ ***********************************************************/
+static void
+processEventsAndTimeouts(void)
+{
+ gBlock.WaitEvent(); // if there is already an event, returns
+ // immediately, otherwise wait forever
+ gBlock.ClearEvents();
+
+ if(gState.quitAll)
+ exit(0); // exit handler cleans up windows and quits nicely
+
+ if (gState.currentWindow)
+ gState.currentWindow->LockGL();
+ for(int i=0; i<gState.windowListSize; i++) {
+ if (gState.windowList[i]) {
+ GlutWindow *win = gState.windowList[i];
+ // NOTE: we can use win as a shortcut for gState.windowList[i]
+ // in callbacks, EXCEPT we need to check the original variable
+ // after each callback to make sure the window hasn't been destroyed
+ if (win->anyevents) {
+ win->anyevents = false;
+ if (win->reshapeEvent) {
+ win->reshapeEvent = false;
+ __glutSetWindow(win);
+ win->reshape(win->m_width, win->m_height);
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->displayEvent) {
+ win->displayEvent = false;
+ __glutSetWindow(win);
+ win->display();
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->mouseEvent) {
+ win->mouseEvent = false;
+ __glutSetWindow(win);
+ if (win->mouse) {
+ gState.modifierKeys = win->modifierKeys;
+ win->mouse(win->button, win->mouseState, win->mouseX, win->mouseY);
+ gState.modifierKeys = ~0;
+ }
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->menuEvent) {
+ win->menuEvent = false;
+ __glutSetWindow(win);
+ GlutMenu *menu = __glutGetMenuByNum(win->menuNumber);
+ if (menu) {
+ gState.currentMenu = menu;
+ menu->select(win->menuValue);
+ }
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->statusEvent) {
+ win->statusEvent = false;
+ __glutSetWindow(win);
+ if (gState.menuStatus) {
+ gState.currentMenu = __glutGetMenuByNum(win->menuNumber);
+ gState.menuStatus(win->menuStatus, win->statusX, win->statusY);
+ }
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->motionEvent) {
+ win->motionEvent = false;
+ __glutSetWindow(win);
+ if (win->motion)
+ win->motion(win->motionX, win->motionY);
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->passiveEvent) {
+ win->passiveEvent = false;
+ __glutSetWindow(win);
+ if (win->passive)
+ win->passive(win->passiveX, win->passiveY);
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->keybEvent) {
+ win->keybEvent = false;
+ __glutSetWindow(win);
+ if (win->keyboard) {
+ gState.modifierKeys = win->modifierKeys;
+ win->keyboard(win->key, win->keyX, win->keyY);
+ gState.modifierKeys = ~0;
+ }
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->specialEvent) {
+ win->specialEvent = false;
+ __glutSetWindow(win);
+ if (win->special) {
+ gState.modifierKeys = win->modifierKeys;
+ win->special(win->specialKey, win->specialX, win->specialY);
+ gState.modifierKeys = ~0;
+ }
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->entryEvent) {
+ win->entryEvent = false;
+ __glutSetWindow(win);
+ if (win->entry)
+ win->entry(win->entryState);
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+
+ if (win->windowStatusEvent) {
+ win->windowStatusEvent = false;
+ __glutSetWindow(win);
+ if (win->windowStatus)
+ win->windowStatus(win->visState);
+ }
+ if (!gState.windowList[i])
+ continue; // window was destroyed by callback!
+ }
+ }
+ }
+ if (gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+
+ // This code isn't necessary since BGLView automatically traps errors
+#if 0
+ if(gState.debug) {
+ for(int i=0; i<gState.windowListSize; i++) {
+ if (gState.windowList[i]) {
+ gState.windowList[i]->LockGL();
+ glutReportErrors();
+ gState.windowList[i]->UnlockGL();
+ }
+ }
+ }
+#endif
+ if (__glutTimerList) {
+ handleTimeouts();
+ }
+}
+
+/***********************************************************
+ * FUNCTION: waitForSomething
+ *
+ * DESCRIPTION: use gBlock to wait for a new event or timeout
+ ***********************************************************/
+static void
+waitForSomething(void)
+{
+ bigtime_t timeout = __glutTimerList->timeout;
+ bigtime_t now = system_time();
+
+ if (gBlock.PendingEvent())
+ goto immediatelyHandleEvent;
+
+ if(timeout>now)
+ gBlock.WaitEvent(timeout-now);
+ if (gBlock.PendingEvent()) {
+ immediatelyHandleEvent:
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList)
+ handleTimeouts();
+ }
+}
+
+/***********************************************************
+ * FUNCTION: idleWait
+ *
+ * DESCRIPTION: check for events, then call idle function
+ ***********************************************************/
+static void
+idleWait(void)
+{
+ if (gBlock.PendingEvent()) {
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList)
+ handleTimeouts();
+ }
+ /* Make sure idle func still exists! */
+ if(gState.currentWindow)
+ gState.currentWindow->LockGL();
+ if (gState.idle) {
+ gState.idle();
+ }
+ if(gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+}
+
+/***********************************************************
+ * FUNCTION: glutMainLoop (3.1)
+ *
+ * DESCRIPTION: enter the event processing loop
+ ***********************************************************/
+void glutMainLoop()
+{
+ if (!gState.windowListSize)
+ __glutFatalUsage("main loop entered with no windows created.");
+
+ if(gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+
+ for (;;) {
+ if (gState.idle) {
+ idleWait();
+ } else {
+ if (__glutTimerList) {
+ waitForSomething();
+ } else {
+ processEventsAndTimeouts();
+ }
+ }
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: KeyDown
+ *
+ * DESCRIPTION: handles keyboard and special events
+ ***********************************************************/
+void GlutWindow::KeyDown(const char *s, int32 slen)
+{
+ ulong aChar = s[0];
+ BGLView::KeyDown(s,slen);
+
+ BPoint p;
+
+ switch (aChar) {
+ case B_FUNCTION_KEY:
+ switch(Window()->CurrentMessage()->FindInt32("key")) {
+ case B_F1_KEY:
+ aChar = GLUT_KEY_F1;
+ goto specialLabel;
+ case B_F2_KEY:
+ aChar = GLUT_KEY_F2;
+ goto specialLabel;
+ case B_F3_KEY:
+ aChar = GLUT_KEY_F3;
+ goto specialLabel;
+ case B_F4_KEY:
+ aChar = GLUT_KEY_F4;
+ goto specialLabel;
+ case B_F5_KEY:
+ aChar = GLUT_KEY_F5;
+ goto specialLabel;
+ case B_F6_KEY:
+ aChar = GLUT_KEY_F6;
+ goto specialLabel;
+ case B_F7_KEY:
+ aChar = GLUT_KEY_F7;
+ goto specialLabel;
+ case B_F8_KEY:
+ aChar = GLUT_KEY_F8;
+ goto specialLabel;
+ case B_F9_KEY:
+ aChar = GLUT_KEY_F9;
+ goto specialLabel;
+ case B_F10_KEY:
+ aChar = GLUT_KEY_F10;
+ goto specialLabel;
+ case B_F11_KEY:
+ aChar = GLUT_KEY_F11;
+ goto specialLabel;
+ case B_F12_KEY:
+ aChar = GLUT_KEY_F12;
+ goto specialLabel;
+ default:
+ return;
+ }
+ case B_LEFT_ARROW:
+ aChar = GLUT_KEY_LEFT;
+ goto specialLabel;
+ case B_UP_ARROW:
+ aChar = GLUT_KEY_UP;
+ goto specialLabel;
+ case B_RIGHT_ARROW:
+ aChar = GLUT_KEY_RIGHT;
+ goto specialLabel;
+ case B_DOWN_ARROW:
+ aChar = GLUT_KEY_DOWN;
+ goto specialLabel;
+ case B_PAGE_UP:
+ aChar = GLUT_KEY_PAGE_UP;
+ goto specialLabel;
+ case B_PAGE_DOWN:
+ aChar = GLUT_KEY_PAGE_DOWN;
+ goto specialLabel;
+ case B_HOME:
+ aChar = GLUT_KEY_HOME;
+ goto specialLabel;
+ case B_END:
+ aChar = GLUT_KEY_END;
+ goto specialLabel;
+ case B_INSERT:
+ aChar = GLUT_KEY_INSERT;
+specialLabel:
+ if (special) {
+ anyevents = specialEvent = true;
+ GetMouse(&p,&m_buttons);
+ specialKey = aChar;
+ specialX = (int)p.x;
+ specialY = (int)p.y;
+ goto setModifiers; // set the modifier variable
+ }
+ return;
+
+ default:
+ break;
+ }
+
+ if (keyboard) {
+ anyevents = keybEvent = true;
+ GetMouse(&p,&m_buttons);
+ key = aChar;
+ keyX = (int)p.x;
+ keyY = (int)p.y;
+setModifiers:
+ modifierKeys = 0;
+ uint32 beMod = Window()->CurrentMessage()->FindInt32("modifiers");
+ if(beMod & B_SHIFT_KEY)
+ modifierKeys |= GLUT_ACTIVE_SHIFT;
+ if(beMod & B_CONTROL_KEY)
+ modifierKeys |= GLUT_ACTIVE_CTRL;
+ if(beMod & B_OPTION_KEY) {
+ // since the window traps B_COMMAND_KEY, we'll have to settle
+ // for the option key.. but we need to get the raw character,
+ // not the Unicode-enhanced version
+ key = Window()->CurrentMessage()->FindInt32("raw_char");
+ modifierKeys |= GLUT_ACTIVE_ALT;
+ }
+ gBlock.NewEvent();
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: MouseDown
+ *
+ * DESCRIPTION: handles mouse and menustatus events
+ ***********************************************************/
+void GlutWindow::MouseDown(BPoint point)
+{
+ BGLView::MouseDown(point);
+ MouseCheck();
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: MouseCheck
+ *
+ * DESCRIPTION: checks for button state changes
+ ***********************************************************/
+void GlutWindow::MouseCheck()
+{
+ if (mouseEvent)
+ return; // we already have an outstanding mouse event
+
+ BPoint point;
+ uint32 newButtons;
+ GetMouse(&point, &newButtons);
+ if (m_buttons != newButtons) {
+ if (newButtons&B_PRIMARY_MOUSE_BUTTON && !(m_buttons&B_PRIMARY_MOUSE_BUTTON)) {
+ button = GLUT_LEFT_BUTTON;
+ mouseState = GLUT_DOWN;
+ } else if (m_buttons&B_PRIMARY_MOUSE_BUTTON && !(newButtons&B_PRIMARY_MOUSE_BUTTON)) {
+ button = GLUT_LEFT_BUTTON;
+ mouseState = GLUT_UP;
+ } else if (newButtons&B_SECONDARY_MOUSE_BUTTON && !(m_buttons&B_SECONDARY_MOUSE_BUTTON)) {
+ button = GLUT_RIGHT_BUTTON;
+ mouseState = GLUT_DOWN;
+ } else if (m_buttons&B_SECONDARY_MOUSE_BUTTON && !(newButtons&B_SECONDARY_MOUSE_BUTTON)) {
+ button = GLUT_RIGHT_BUTTON;
+ mouseState = GLUT_UP;
+ } else if (newButtons&B_TERTIARY_MOUSE_BUTTON && !(m_buttons&B_TERTIARY_MOUSE_BUTTON)) {
+ button = GLUT_MIDDLE_BUTTON;
+ mouseState = GLUT_DOWN;
+ } else if (m_buttons&B_TERTIARY_MOUSE_BUTTON && !(newButtons&B_TERTIARY_MOUSE_BUTTON)) {
+ button = GLUT_MIDDLE_BUTTON;
+ mouseState = GLUT_UP;
+ }
+ } else {
+ return; // no change, return
+ }
+ m_buttons = newButtons;
+
+ if (mouseState == GLUT_DOWN) {
+ BWindow *w = Window();
+ GlutMenu *m = __glutGetMenuByNum(menu[button]);
+ if (m) {
+ if (gState.menuStatus) {
+ anyevents = statusEvent = true;
+ menuNumber = menu[button];
+ menuStatus = GLUT_MENU_IN_USE;
+ statusX = (int)point.x;
+ statusY = (int)point.y;
+ gBlock.NewEvent();
+ }
+ BRect bounds = w->Frame();
+ point.x += bounds.left;
+ point.y += bounds.top;
+ GlutPopUp *bmenu = static_cast<GlutPopUp*>(m->CreateBMenu()); // start menu
+ bmenu->point = point;
+ bmenu->win = this;
+ thread_id menu_thread = spawn_thread(MenuThread, "menu thread", B_NORMAL_PRIORITY, bmenu);
+ resume_thread(menu_thread);
+ return;
+ }
+ }
+
+ if (mouse) {
+ anyevents = mouseEvent = true;
+ mouseX = (int)point.x;
+ mouseY = (int)point.y;
+ modifierKeys = 0;
+ uint32 beMod = modifiers();
+ if(beMod & B_SHIFT_KEY)
+ modifierKeys |= GLUT_ACTIVE_SHIFT;
+ if(beMod & B_CONTROL_KEY)
+ modifierKeys |= GLUT_ACTIVE_CTRL;
+ if(beMod & B_OPTION_KEY) {
+ modifierKeys |= GLUT_ACTIVE_ALT;
+ }
+ gBlock.NewEvent();
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: MouseMoved
+ *
+ * DESCRIPTION: handles entry, motion, and passive events
+ ***********************************************************/
+void GlutWindow::MouseMoved(BPoint point,
+ ulong transit, const BMessage *msg)
+{
+ BGLView::MouseMoved(point,transit,msg);
+
+ if(transit != B_INSIDE_VIEW) {
+ if (entry) {
+ anyevents = entryEvent = true;
+ gBlock.NewEvent();
+ }
+ if (transit == B_ENTERED_VIEW) {
+ entryState = GLUT_ENTERED;
+ MakeFocus(); // make me the current focus
+ __glutSetCursor(cursor);
+ } else
+ entryState = GLUT_LEFT;
+ }
+
+ MouseCheck();
+ if(m_buttons) {
+ if(motion) {
+ anyevents = motionEvent = true;
+ motionX = (int)point.x;
+ motionY = (int)point.y;
+ gBlock.NewEvent();
+ }
+ } else {
+ if(passive) {
+ anyevents = passiveEvent = true;
+ passiveX = (int)point.x;
+ passiveY = (int)point.y;
+ gBlock.NewEvent();
+ }
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: FrameResized
+ *
+ * DESCRIPTION: handles reshape event
+ ***********************************************************/
+void GlutWindow::FrameResized(float width, float height)
+{
+ BGLView::FrameResized(width, height);
+ if (visible) {
+ anyevents = reshapeEvent = true;
+ m_width = (int)(width)+1;
+ m_height = (int)(height)+1;
+ gBlock.NewEvent();
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: Draw
+ *
+ * DESCRIPTION: handles reshape and display events
+ ***********************************************************/
+void GlutWindow::Draw(BRect updateRect)
+{
+ BGLView::Draw(updateRect);
+ BRect frame = Frame();
+ if (m_width != (frame.Width()+1) || m_height != (frame.Height()+1)) {
+ FrameResized(frame.Width(), frame.Height());
+ }
+ Window()->Lock();
+ if (visible) {
+ anyevents = displayEvent = true;
+ gBlock.NewEvent();
+ }
+ Window()->Unlock();
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: Pulse
+ *
+ * DESCRIPTION: handles mouse up event (MouseUp is broken)
+ ***********************************************************/
+void GlutWindow::Pulse()
+{
+ BGLView::Pulse();
+ if (m_buttons) { // if there are buttons pressed
+ MouseCheck();
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: ErrorCallback
+ *
+ * DESCRIPTION: handles GL error messages
+ ***********************************************************/
+void GlutWindow::ErrorCallback(GLenum errorCode) {
+ __glutWarning("GL error: %s", gluErrorString(errorCode));
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: MenuThread
+ *
+ * DESCRIPTION: a new thread to launch popup menu, wait
+ * wait for response, then clean up afterwards and
+ * send appropriate messages
+ ***********************************************************/
+long GlutWindow::MenuThread(void *m) {
+ GlutPopUp *bmenu = static_cast<GlutPopUp*>(m);
+ GlutWindow *win = bmenu->win; // my window
+ GlutBMenuItem *result = (GlutBMenuItem*)bmenu->Go(bmenu->point);
+ win->Window()->Lock();
+ win->anyevents = win->statusEvent = true;
+ win->menuStatus = GLUT_MENU_NOT_IN_USE;
+ win->menuNumber = bmenu->menu;
+ BPoint cursor;
+ uint32 buttons;
+ win->GetMouse(&cursor, &buttons);
+ win->statusX = (int)cursor.x;
+ win->statusY = (int)cursor.y;
+ if(result && result->menu) {
+ win->menuEvent = true;
+ win->menuNumber = result->menu; // in case it was a submenu
+ win->menuValue = result->value;
+ }
+ win->Window()->Unlock();
+ gBlock.NewEvent();
+ delete bmenu;
+ return 0;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutGet.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutGet.cpp
new file mode 100644
index 000000000..04a8479b9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutGet.cpp
@@ -0,0 +1,211 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutGet.cpp
+ *
+ * DESCRIPTION: get state information from GL
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <string.h>
+#include <Autolock.h>
+#include <Screen.h>
+
+#include "glutint.h"
+#include "glutState.h"
+
+/***********************************************************
+ * Global variables
+ ***********************************************************/
+// rough guess, since we don't know how big the monitor really is
+const float dots_per_mm = (72/25.4); // dots per millimeter
+
+/***********************************************************
+ * FUNCTION: glutGet (9.1)
+ *
+ * DESCRIPTION: retrieve window and GL state
+ ***********************************************************/
+int glutGet(GLenum state) {
+ switch(state) {
+ case GLUT_WINDOW_X:
+ {BAutolock winlock(gState.currentWindow->Window()); // need to lock the window
+ if (gState.currentWindow->parent)
+ return (int)gState.currentWindow->Frame().left;
+ else
+ return (int)gState.currentWindow->Window()->Frame().left;
+ }
+ case GLUT_WINDOW_Y:
+ {BAutolock winlock(gState.currentWindow->Window());
+ if (gState.currentWindow->parent)
+ return (int)gState.currentWindow->Frame().top;
+ else
+ return (int)gState.currentWindow->Window()->Frame().top;
+ }
+ case GLUT_WINDOW_WIDTH:
+ {BAutolock winlock(gState.currentWindow->Window());
+ return gState.currentWindow->m_width;
+ }
+ case GLUT_WINDOW_HEIGHT:
+ {BAutolock winlock(gState.currentWindow->Window());
+ return gState.currentWindow->m_height;
+ }
+ case GLUT_WINDOW_PARENT:
+ {BAutolock winlock(gState.currentWindow->Window());
+ if(gState.currentWindow->parent)
+ return gState.currentWindow->parent->num + 1;
+ else
+ return 0;
+ }
+ case GLUT_WINDOW_NUM_CHILDREN:
+ {BAutolock winlock(gState.currentWindow->Window());
+ int num = 0;
+ GlutWindow *children = gState.currentWindow->children;
+ while (children) {
+ num++;
+ children = children->siblings;
+ }
+ return num;
+ }
+ case GLUT_WINDOW_BUFFER_SIZE: // best guesses
+ case GLUT_WINDOW_DEPTH_SIZE:
+ return 32;
+
+ case GLUT_WINDOW_STENCIL_SIZE:
+ case GLUT_WINDOW_RED_SIZE: // always 24-bit color
+ case GLUT_WINDOW_GREEN_SIZE:
+ case GLUT_WINDOW_BLUE_SIZE:
+ case GLUT_WINDOW_ALPHA_SIZE:
+ case GLUT_WINDOW_ACCUM_RED_SIZE:
+ case GLUT_WINDOW_ACCUM_GREEN_SIZE:
+ case GLUT_WINDOW_ACCUM_BLUE_SIZE:
+ case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
+ return 8;
+
+ case GLUT_WINDOW_DOUBLEBUFFER: // always double-buffered RGBA
+ case GLUT_WINDOW_RGBA:
+ return 1;
+
+ case GLUT_WINDOW_COLORMAP_SIZE: // don't support these
+ case GLUT_WINDOW_NUM_SAMPLES:
+ case GLUT_WINDOW_STEREO:
+ return 0;
+
+ case GLUT_WINDOW_CURSOR:
+ return gState.currentWindow->cursor; // don't need to lock window since it won't change
+
+ case GLUT_SCREEN_WIDTH:
+ return (int)(BScreen().Frame().Width()) + 1;
+ case GLUT_SCREEN_HEIGHT:
+ return (int)(BScreen().Frame().Height()) + 1;
+ case GLUT_SCREEN_WIDTH_MM:
+ return (int)((BScreen().Frame().Width() + 1) / dots_per_mm);
+ case GLUT_SCREEN_HEIGHT_MM:
+ return (int)((BScreen().Frame().Height() + 1) / dots_per_mm);
+ case GLUT_MENU_NUM_ITEMS:
+ return gState.currentMenu->num;
+ case GLUT_DISPLAY_MODE_POSSIBLE:
+ return __glutConvertDisplayMode(0); // returns 1 if possible
+ case GLUT_INIT_DISPLAY_MODE:
+ return gState.displayMode;
+ case GLUT_INIT_WINDOW_X:
+ return gState.initX;
+ case GLUT_INIT_WINDOW_Y:
+ return gState.initY;
+ case GLUT_INIT_WINDOW_WIDTH:
+ return gState.initWidth;
+ case GLUT_INIT_WINDOW_HEIGHT:
+ return gState.initHeight;
+ case GLUT_ELAPSED_TIME:
+ bigtime_t elapsed, beginning, now;
+ __glutInitTime(&beginning);
+ now = system_time();
+ elapsed = now - beginning;
+ return (int) (elapsed / 1000); // 1000 ticks in a millisecond
+ default:
+ __glutWarning("invalid glutGet parameter: %d", state);
+ return -1;
+ }
+}
+
+/***********************************************************
+ * FUNCTION: glutLayerGet (9.2)
+ *
+ * DESCRIPTION: since we don't support layers, this is easy
+ ***********************************************************/
+int glutLayerGet(GLenum info) {
+ switch(info) {
+ case GLUT_OVERLAY_POSSIBLE:
+ case GLUT_HAS_OVERLAY:
+ return 0;
+ case GLUT_LAYER_IN_USE:
+ return GLUT_NORMAL;
+ case GLUT_TRANSPARENT_INDEX:
+ return -1;
+ case GLUT_NORMAL_DAMAGED:
+ return gState.currentWindow->displayEvent;
+ case GLUT_OVERLAY_DAMAGED:
+ return -1;
+ default:
+ __glutWarning("invalid glutLayerGet param: %d", info);
+ return -1;
+ }
+}
+
+/***********************************************************
+ * FUNCTION: glutDeviceGet (9.3)
+ *
+ * DESCRIPTION: get info about I/O devices we support
+ * easy, since BeOS only supports a keyboard and mouse now
+ ***********************************************************/
+int glutDeviceGet(GLenum info) {
+ switch(info) {
+ case GLUT_HAS_KEYBOARD:
+ case GLUT_HAS_MOUSE:
+ return 1;
+
+ case GLUT_HAS_SPACEBALL:
+ case GLUT_HAS_DIAL_AND_BUTTON_BOX:
+ case GLUT_HAS_TABLET:
+ case GLUT_NUM_SPACEBALL_BUTTONS:
+ case GLUT_NUM_BUTTON_BOX_BUTTONS:
+ case GLUT_NUM_DIALS:
+ case GLUT_NUM_TABLET_BUTTONS:
+ return 0;
+
+ case GLUT_NUM_MOUSE_BUTTONS:
+ {
+ int32 mouseButtons = 3; // good guess
+ if(get_mouse_type(&mouseButtons) != B_OK) {
+ __glutWarning("error getting number of mouse buttons");
+ }
+ return mouseButtons;
+ }
+
+ default:
+ __glutWarning("invalid glutDeviceGet parameter: %d", info);
+ return -1;
+ }
+}
+
+/***********************************************************
+ * FUNCTION: glutGetModifiers (9.4)
+ *
+ * DESCRIPTION: get the modifier key state for the current window
+ ***********************************************************/
+int glutGetModifiers() {
+ if(gState.modifierKeys == (int) ~0) {
+ __glutWarning(
+ "glutCurrentModifiers: do not call outside core input callback.");
+ return 0;
+ }
+ return gState.modifierKeys;
+}
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutInit.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutInit.cpp
new file mode 100644
index 000000000..401081328
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutInit.cpp
@@ -0,0 +1,263 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutInit.cpp
+ *
+ * DESCRIPTION: initialize GLUT state
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <string.h>
+#include <stdlib.h>
+#include <signal.h>
+#include "glutint.h"
+#include "glutState.h"
+#include "glutBlocker.h"
+#include "beos_x11.h"
+
+/***********************************************************
+ * Global variables
+ ***********************************************************/
+GlutState gState;
+char *__glutProgramName = NULL;
+
+/***********************************************************
+ * Private variables
+ ***********************************************************/
+static int __glutArgc;
+static char **__glutArgv;
+
+/***********************************************************
+ * FUNCTION: __glutInitTime
+ *
+ * DESCRIPTION: set up start time variable
+ ***********************************************************/
+void __glutInitTime(bigtime_t *beginning)
+{
+ static int beenhere = 0;
+ static bigtime_t genesis;
+
+ if (!beenhere) {
+ genesis = system_time();
+ beenhere = 1;
+ }
+ *beginning = genesis;
+}
+
+/***********************************************************
+ * FUNCTION: removeArgs
+ *
+ * DESCRIPTION: helper function for glutInit to remove args
+ * from argv variable passed in
+ ***********************************************************/
+static void
+removeArgs(int *argcp, char **argv, int numToRemove)
+{
+ int i, j;
+
+ for (i = 0, j = numToRemove; argv[j]; i++, j++) {
+ argv[i] = argv[j];
+ }
+ argv[i] = NULL;
+ *argcp -= numToRemove;
+}
+
+/***********************************************************
+ * FUNCTION: bAppThread
+ *
+ * DESCRIPTION: starts the BApplication message loop running
+ ***********************************************************/
+static int32 bAppThread(void *arg) {
+ be_app->Lock();
+ return be_app->Run();
+}
+
+/***********************************************************
+ * FUNCTION: sigHandler
+ *
+ * DESCRIPTION: shuts down the app on CTRL-C
+ ***********************************************************/
+static void sigHandler(int) {
+ gState.quitAll = true;
+ gBlock.NewEvent();
+}
+
+/***********************************************************
+ * FUNCTION: glutInit (2.1)
+ *
+ * DESCRIPTION: create BApplication, parse cmd-line arguments,
+ * and set up gState structure.
+ ***********************************************************/
+void glutInit(int *argcp, char **argv) {
+ char *str, *geometry = NULL;
+ int i;
+
+ if (gState.display) {
+ __glutWarning("glutInit being called a second time.");
+ return;
+ }
+ /* Determine temporary program name. */
+ str = strrchr(argv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = argv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* Make private copy of command line arguments. */
+ __glutArgc = *argcp;
+ __glutArgv = (char **) malloc(__glutArgc * sizeof(char *));
+ if (!__glutArgv)
+ __glutFatalError("out of memory.");
+ for (i = 0; i < __glutArgc; i++) {
+ __glutArgv[i] = strdup(argv[i]);
+ if (!__glutArgv[i])
+ __glutFatalError("out of memory.");
+ }
+
+ /* determine permanent program name */
+ str = strrchr(__glutArgv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = __glutArgv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* parse arguments for standard options */
+ for (i = 1; i < __glutArgc; i++) {
+ if (!strcmp(__glutArgv[i], "-display")) {
+ __glutWarning("-display option only valid for X glut.");
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -display option with X display name.");
+ }
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-geometry")) {
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -geometry option with geometry parameter.");
+ }
+ geometry = __glutArgv[i];
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-direct")) {
+ __glutWarning("-direct option only valid for X glut.");
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-indirect")) {
+ __glutWarning("-indirect option only valid for X glut.");
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-iconic")) {
+ __glutWarning("-iconic option doesn't make sense in BeOS.");
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-gldebug")) {
+ gState.debug = true;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-sync")) {
+ __glutWarning("-sync option only valid for X glut.");
+ removeArgs(argcp, &argv[1], 1);
+ } else {
+ /* Once unknown option encountered, stop command line
+ processing. */
+ break;
+ }
+ }
+
+ __glutInit(); /* Create BApplication first so DisplayWidth() works */
+ if (geometry) {
+ int flags, x, y, width, height;
+
+ /* Fix bogus "{width|height} may be used before set"
+ warning */
+ width = 0;
+ height = 0;
+
+ flags = XParseGeometry(geometry, &x, &y,
+ (unsigned int *) &width, (unsigned int *) &height);
+ if (WidthValue & flags) {
+ /* Careful because X does not allow zero or negative
+ width windows */
+ if (width > 0)
+ gState.initWidth = width;
+ }
+ if (HeightValue & flags) {
+ /* Careful because X does not allow zero or negative
+ height windows */
+ if (height > 0)
+ gState.initHeight = height;
+ }
+ if (XValue & flags) {
+ if (XNegative & flags)
+ x = DisplayWidth() + x - gState.initWidth;
+ /* Play safe: reject negative X locations */
+ if (x >= 0)
+ gState.initX = x;
+ }
+ if (YValue & flags) {
+ if (YNegative & flags)
+ y = DisplayHeight() + y - gState.initHeight;
+ /* Play safe: reject negative Y locations */
+ if (y >= 0)
+ gState.initY = y;
+ }
+ }
+}
+
+/***********************************************************
+ * FUNCTION: __glutInit
+ *
+ * DESCRIPTION: create BApplication, parse cmd-line arguments,
+ * and set up gState structure.
+ ***********************************************************/
+void __glutInit() {
+ // open BApplication
+ gState.display = new BApplication("application/x-glut-demo");
+ be_app->Unlock();
+ gState.appthread = spawn_thread(bAppThread, "BApplication", B_NORMAL_PRIORITY, 0);
+ resume_thread(gState.appthread);
+
+ bigtime_t unused;
+ __glutInitTime(&unused);
+
+ /* set atexit() function to destroy all windows before exiting */
+ if(atexit(__glutDestroyAllWindows))
+ __glutFatalError("can't set exit handler");
+
+ /* similarly, destroy all windows on CTRL-C */
+ signal(SIGINT, sigHandler);
+}
+
+/***********************************************************
+ * FUNCTION: glutInitWindowPosition (2.2)
+ *
+ * DESCRIPTION: set initial window position
+ ***********************************************************/
+void glutInitWindowPosition(int x, int y) {
+ gState.initX = x;
+ gState.initY = y;
+}
+
+/***********************************************************
+ * FUNCTION: glutInitWindowSize (2.2)
+ *
+ * DESCRIPTION: set initial window size
+ ***********************************************************/
+void glutInitWindowSize(int width, int height) {
+ gState.initWidth = width;
+ gState.initHeight = height;
+}
+
+/***********************************************************
+ * FUNCTION: glutInitDisplayMode (2.3)
+ *
+ * DESCRIPTION: set initial display mode
+ ***********************************************************/
+void glutInitDisplayMode(unsigned int mode) {
+ gState.displayMode = mode;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.cpp
new file mode 100644
index 000000000..2f9e6a2c6
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.cpp
@@ -0,0 +1,326 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ * FILE: glutMenu.cpp
+ *
+ * DESCRIPTION: code for popup menu handling
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <stdlib.h>
+#include <string.h>
+#include "glutint.h"
+#include "glutState.h"
+
+/***********************************************************
+ * Private variables
+ ***********************************************************/
+static GlutMenu **menuList = 0;
+static int menuListSize = 0;
+
+/***********************************************************
+ * FUNCTION: getUnusedMenuSlot
+ *
+ * DESCRIPTION: helper function to get a new menu slot
+ ***********************************************************/
+GlutMenu *__glutGetMenuByNum(int menunum)
+{
+ if (menunum < 1 || menunum > menuListSize) {
+ return NULL;
+ }
+ return menuList[menunum - 1];
+}
+
+/***********************************************************
+ * FUNCTION: getUnusedMenuSlot
+ *
+ * DESCRIPTION: helper function to get a new menu slot
+ ***********************************************************/
+static int
+getUnusedMenuSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < menuListSize; i++) {
+ if (!menuList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ menuListSize++;
+ menuList = (GlutMenu **)
+ realloc(menuList, menuListSize * sizeof(GlutMenu *));
+ if (!menuList)
+ __glutFatalError("out of memory.");
+ menuList[menuListSize - 1] = NULL;
+ return menuListSize - 1;
+}
+
+/***********************************************************
+ * FUNCTION: glutCreateMenu (6.1)
+ *
+ * DESCRIPTION: create a new menu
+ ***********************************************************/
+int APIENTRY
+glutCreateMenu(GLUTselectCB selectFunc)
+{
+ GlutMenu *menu;
+ int menuid;
+
+ menuid = getUnusedMenuSlot();
+ menu = new GlutMenu(menuid, selectFunc); // constructor sets up members
+ menuList[menuid] = menu;
+ gState.currentMenu = menu;
+ return menuid + 1;
+}
+
+/***********************************************************
+ * FUNCTION: glutSetMenu (6.2)
+ * glutGetMenu
+ *
+ * DESCRIPTION: set and get the current menu
+ ***********************************************************/
+int APIENTRY
+glutGetMenu(void)
+{
+ if (gState.currentMenu) {
+ return gState.currentMenu->id + 1;
+ } else {
+ return 0;
+ }
+}
+
+void APIENTRY
+glutSetMenu(int menuid)
+{
+ GlutMenu *menu;
+
+ if (menuid < 1 || menuid > menuListSize) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ menu = menuList[menuid - 1];
+ if (!menu) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ gState.currentMenu = menu;
+}
+
+/***********************************************************
+ * FUNCTION: glutDestroyMenu (6.3)
+ *
+ * DESCRIPTION: destroy the specified menu
+ ***********************************************************/
+void APIENTRY
+glutDestroyMenu(int menunum)
+{
+ GlutMenu *menu = __glutGetMenuByNum(menunum);
+ menuList[menunum - 1] = 0;
+ if (gState.currentMenu == menu) {
+ gState.currentMenu = 0;
+ }
+ delete menu;
+}
+
+/***********************************************************
+ * FUNCTION: glutAddMenuEntry (6.4)
+ *
+ * DESCRIPTION: add a new menu item
+ ***********************************************************/
+void
+glutAddMenuEntry(const char *label, int value)
+{
+ new GlutMenuItem(gState.currentMenu, false, value, label);
+}
+
+/***********************************************************
+ * FUNCTION: glutAddSubMenu (6.5)
+ *
+ * DESCRIPTION: add a new submenu
+ ***********************************************************/
+void
+glutAddSubMenu(const char *label, int menu)
+{
+ new GlutMenuItem(gState.currentMenu, true, menu-1, label);
+}
+
+/***********************************************************
+ * FUNCTION: glutChangeToMenuEntry (6.6)
+ *
+ * DESCRIPTION: change menuitem into a menu entry
+ ***********************************************************/
+void
+glutChangeToMenuEntry(int num, const char *label, int value)
+{
+ GlutMenuItem *item;
+ int i;
+
+ i = gState.currentMenu->num;
+ item = gState.currentMenu->list;
+ while (item) {
+ if (i == num) {
+ free(item->label);
+ item->label = strdup(label);
+ item->isTrigger = false;
+ item->value = value;
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+/***********************************************************
+ * FUNCTION: glutChangeToSubMenu (6.7)
+ *
+ * DESCRIPTION: change menuitem into a submenu
+ ***********************************************************/
+void
+glutChangeToSubMenu(int num, const char *label, int menu)
+{
+ GlutMenuItem *item;
+ int i;
+
+ i = gState.currentMenu->num;
+ item = gState.currentMenu->list;
+ while (item) {
+ if (i == num) {
+ free(item->label);
+ item->label = strdup(label);
+ item->isTrigger = true;
+ item->value = menu-1;
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+/***********************************************************
+ * FUNCTION: glutRemoveMenuItem (6.8)
+ *
+ * DESCRIPTION: remove a menu item
+ ***********************************************************/
+void
+glutRemoveMenuItem(int num)
+{
+ GlutMenuItem *item, **prev;
+ int i;
+
+ i = gState.currentMenu->num;
+ prev = &gState.currentMenu->list;
+ item = gState.currentMenu->list;
+
+ while (item) {
+ if (i == num) {
+ gState.currentMenu->num--;
+
+ /* Patch up menu's item list. */
+ *prev = item->next;
+
+ free(item->label);
+ delete item;
+ return;
+ }
+ i--;
+ prev = &item->next;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+/***********************************************************
+ * FUNCTION: glutAttachMenu (6.9)
+ * glutDetachMenu
+ *
+ * DESCRIPTION: attach and detach menu from view
+ ***********************************************************/
+void
+glutAttachMenu(int button)
+{
+ gState.currentWindow->menu[button] = gState.currentMenu->id + 1;
+}
+
+void
+glutDetachMenu(int button)
+{
+ gState.currentWindow->menu[button] = 0;
+}
+
+/***********************************************************
+ * CLASS: GlutMenu
+ *
+ * FUNCTION: CreateBMenu
+ *
+ * DESCRIPTION: construct a BPopupMenu for this menu
+ ***********************************************************/
+BMenu *GlutMenu::CreateBMenu(bool toplevel) {
+ BMenu *bpopup;
+ if(toplevel) {
+ bpopup = new GlutPopUp(id+1);
+ } else {
+ bpopup = new BMenu("");
+ }
+ GlutMenuItem *item = list;
+ while (item) {
+ GlutBMenuItem *bitem;
+ if(item->isTrigger) {
+ // recursively call CreateBMenu
+ bitem = new GlutBMenuItem(menuList[item->value]->CreateBMenu(false));
+ bitem->SetLabel(item->label);
+ bitem->menu = 0; // real menu items start at 1
+ bitem->value = 0;
+ } else {
+ bitem = new GlutBMenuItem(item->label);
+ bitem->menu = id + 1;
+ bitem->value = item->value;
+ }
+ bpopup->AddItem(bitem, 0);
+ item = item->next;
+ }
+ return bpopup;
+}
+
+/***********************************************************
+ * CLASS: GlutMenu
+ *
+ * FUNCTION: (destructor)
+ *
+ * DESCRIPTION: destroy the menu and its items (but not submenus!)
+ ***********************************************************/
+GlutMenu::~GlutMenu() {
+ while (list) {
+ GlutMenuItem *next = list->next;
+ delete list;
+ list = next;
+ }
+}
+
+/***********************************************************
+ * CLASS: GlutMenuItem
+ *
+ * FUNCTION: (constructor)
+ *
+ * DESCRIPTION: construct the new menu item and add to parent
+ ***********************************************************/
+GlutMenuItem::GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label)
+{
+ menu = n_menu;
+ isTrigger = n_trig;
+ value = n_value;
+ label = strdup(n_label);
+ next = menu->list;
+ menu->list = this;
+ menu->num++;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.h
new file mode 100644
index 000000000..1ee170694
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutMenu.h
@@ -0,0 +1,84 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ * FILE: glutMenu.h
+ *
+ * DESCRIPTION: the GlutMenu class is a simple popup menu
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <Menu.h>
+#include <MenuItem.h>
+#include <PopUpMenu.h>
+
+/***********************************************************
+ * Definitions
+ ***********************************************************/
+const int32 MENU_ITEM = 'menu';
+
+/***********************************************************
+ * CLASS: GlutMenu
+ ***********************************************************/
+class GlutMenuItem;
+class GlutPopUp;
+class GlutMenu {
+public:
+ GlutMenu(int n_id, GLUTselectCB n_select) {
+ id = n_id;
+ select = n_select;
+ list = 0;
+ num = 0;
+ }
+ ~GlutMenu();
+ BMenu *CreateBMenu(bool toplevel=true); // construct BPopUpMenu
+
+ // public data
+ int id;
+ GLUTselectCB select; // callback function
+ GlutMenuItem *list; // list of menu items
+ int num; // number of items
+};
+
+/***********************************************************
+ * CLASS: GlutMenuItem
+ ***********************************************************/
+class GlutMenuItem {
+public:
+ GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label);
+
+ // public data
+ GlutMenu *menu; // parent menu
+ bool isTrigger; // are we a submenu?
+ int value; // value to send, or submenu id if isTrigger
+ char *label; // strdup'ed label string
+ GlutMenuItem *next; // next menu entry on list
+};
+
+/***********************************************************
+ * CLASS: GlutPopUp
+ ***********************************************************/
+class GlutPopUp : public BPopUpMenu {
+public:
+ GlutPopUp(int m) : BPopUpMenu(0, false, false) { menu = m;}
+
+ BPoint point; // point to start menu
+ GlutWindow *win; // pointer to my window
+ int menu; // my menu number
+};
+
+/***********************************************************
+ * CLASS: GlutBMenuItem
+ ***********************************************************/
+class GlutBMenuItem : public BMenuItem {
+public:
+ GlutBMenuItem(const char *name) : BMenuItem(name, 0) {}
+ GlutBMenuItem(BMenu* menu) : BMenuItem(menu) {}
+ int menu, value;
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutOverlay.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutOverlay.cpp
new file mode 100644
index 000000000..fed757fe9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutOverlay.cpp
@@ -0,0 +1,47 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutOverlay.cpp
+ *
+ * DESCRIPTION: we don't support overlays, so this code is
+ * really simple
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+
+void glutEstablishOverlay() {
+ __glutFatalError("BeOS lacks overlay support.");
+}
+
+void glutUseLayer(GLenum layer) {
+ // ignore
+}
+
+void glutRemoveOverlay() {
+ // ignore
+}
+
+void glutPostOverlayRedisplay() {
+ // ignore
+}
+
+void glutShowOverlay() {
+ // ignore
+}
+
+void glutHideOverlay() {
+ // ignore
+}
+
+void glutPostWindowOverlayRedisplay(int win) {
+ // ignore
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutState.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutState.h
new file mode 100644
index 000000000..9c44eb6b5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutState.h
@@ -0,0 +1,71 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutState.h
+ *
+ * DESCRIPTION: the global state for GLUT
+ * (takes the place of glutint.h in the C version)
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <Application.h>
+#include "glutWindow.h"
+#include "glutMenu.h"
+
+/***********************************************************
+ * CLASS: GlutState
+ *
+ * DESCRIPTION: all the global state variables
+ ***********************************************************/
+struct GlutState {
+ BApplication *display;
+ thread_id appthread;
+
+ int initX, initY; // initial window position
+ int initWidth, initHeight; // initial window size
+ unsigned int displayMode; // initial display mode
+ char *displayString; // verbose display mode
+
+ GlutWindow *currentWindow; // current window
+ GlutMenu *currentMenu; // current menu
+
+ GlutWindow **windowList; // array of pointers to windows
+ int windowListSize; // size of window list
+
+ GLUTidleCB idle; // idle callback
+ GLUTmenuStatusCB menuStatus; // menu status callback
+ int modifierKeys; // only valid during keyboard callback
+
+ bool debug; // call glGetError
+ bool quitAll; // quit
+
+ GlutState() {
+ display = 0;
+ appthread = 0;
+ initX = initY = -1;
+ initWidth = initHeight = 300;
+ displayMode = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
+ displayString = 0;
+ currentWindow = 0;
+ currentMenu = 0;
+ windowList = 0;
+ windowListSize = 0;
+ idle = 0;
+ menuStatus = 0;
+ modifierKeys = ~0;
+ debug = quitAll = false;
+ }
+};
+
+/***********************************************************
+ * Global variable (declared in glutInit.cpp)
+ ***********************************************************/
+extern GlutState gState;
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.cpp
new file mode 100644
index 000000000..66ea2a00a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.cpp
@@ -0,0 +1,633 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutWindow.cpp
+ *
+ * DESCRIPTION: all the routines for dealing with GlutWindows
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <stdlib.h>
+#include "glutint.h"
+#include "glutState.h"
+#include "glutBlocker.h"
+
+/***********************************************************
+ * FUNCTION: getUnusedWindowSlot
+ *
+ * DESCRIPTION: helper function to get a new window slot
+ ***********************************************************/
+static int
+getUnusedWindowSlot()
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < gState.windowListSize; i++) {
+ if (!gState.windowList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ gState.windowListSize++;
+ gState.windowList = (GlutWindow **)
+ realloc(gState.windowList,
+ gState.windowListSize * sizeof(GlutWindow *));
+
+ if (!gState.windowList)
+ __glutFatalError("out of memory.");
+ gState.windowList[gState.windowListSize - 1] = NULL;
+ return gState.windowListSize - 1;
+}
+
+/***********************************************************
+ * FUNCTION: __glutDefaultDisplay
+ * __glutDefaultReshape
+ *
+ * DESCRIPTION: default display and reshape functions
+ ***********************************************************/
+static void
+__glutDefaultDisplay(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError(
+ "redisplay needed for window %d, but no display callback.",
+ gState.currentWindow->num + 1);
+}
+
+void
+__glutDefaultReshape(int width, int height)
+{
+ /* Adjust the viewport of the window */
+ glViewport(0, 0, (GLsizei) width, (GLsizei) height);
+}
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * FUNCTION: (constructor)
+ *
+ * DESCRIPTION: creates a new GLUT window
+ * note: subwindows don't resize, but top-level windows
+ * follow all sides
+ ***********************************************************/
+GlutWindow::GlutWindow(GlutWindow *nparent, char *name,
+ int x, int y, int width, int height, ulong options) :
+ BGLView(
+ (nparent ? BRect(x,y,x+width-1,y+height-1) :
+ BRect(0,0,width-1,height-1)), name,
+ (nparent ? B_FOLLOW_NONE : B_FOLLOW_ALL_SIDES),
+ B_WILL_DRAW|B_FRAME_EVENTS|B_FULL_UPDATE_ON_RESIZE|B_PULSE_NEEDED,
+ options)
+{
+ // add myself to window list
+ num = getUnusedWindowSlot();
+ gState.windowList[num] = this;
+
+ // set up parent/children relationships
+ parent = nparent;
+ if (parent) {
+ siblings = parent->children;
+ parent->children = this;
+ } else {
+ siblings = 0;
+ }
+ children = 0;
+
+ // initialize variables
+ cursor = GLUT_CURSOR_INHERIT; // default cursor
+ for (int i = 0; i < GLUT_MAX_MENUS; i++) {
+ menu[i] = 0;
+ }
+ m_width = width;
+ m_height = height;
+ m_buttons = 0;
+
+ // clear callbacks
+ display = __glutDefaultDisplay;
+ reshape = __glutDefaultReshape;
+ mouse = 0;
+ motion = 0;
+ passive = 0;
+ entry = 0;
+ keyboard = 0;
+ visibility = 0;
+ special = 0;
+ windowStatus = 0;
+
+ // clear event counters
+ anyevents = 1;
+ displayEvent = 1; // get a reshape and a display event right away
+ reshapeEvent = 1;
+ mouseEvent = 0;
+ motionEvent = 0;
+ passiveEvent = 0;
+ entryEvent = 0;
+ keybEvent = 0;
+ windowStatusEvent = 0; // DirectConnected() will report change in
+ visState = -1; // visibility
+ specialEvent = 0;
+ statusEvent = 0;
+ menuEvent = 0;
+ visible = true;
+ gBlock.QuickNewEvent();
+
+ // if i'm a subwindow, add me to my parent view
+ if (parent) {
+ parent->Window()->Lock();
+ parent->AddChild(this);
+ parent->Window()->Unlock();
+ } else {
+ // if I'm a top-level window, create my BWindow
+ GlutBWindow *mybwindow = new GlutBWindow(
+ BRect(x,y,x+width-1,y+height-1), name);
+ mybwindow->AddChild(this);
+ mybwindow->bgl = this;
+ mybwindow->Show();
+ }
+
+ // give me the keyboard focus (focus follows mouse, X style, as
+ // implemented in GlutWindow::MouseMoved())
+ Window()->Lock();
+ MakeFocus();
+ Window()->Unlock();
+
+ // make myself the default window
+ __glutSetWindow(this);
+}
+
+/***********************************************************
+ * FUNCTION: glutCreateWindow (4.1)
+ *
+ * DESCRIPTION: creates a new GLUT window
+ ***********************************************************/
+int glutCreateWindow(const char *name) {
+ if (!be_app)
+ __glutInit();
+
+ ulong options;
+ if (!__glutConvertDisplayMode(&options)) {
+ __glutWarning("visual with necessary capabilities not found.");
+ }
+
+ // if X or Y is negative, then start at a reasonable position
+ bool defaultxy = (gState.initX < 0) || (gState.initY < 0);
+
+ GlutWindow *window = new GlutWindow(0, const_cast<char*>(name),
+ (defaultxy ? 50 : gState.initX), (defaultxy ? 50 : gState.initY),
+ gState.initWidth, gState.initHeight, options);
+
+ return window->num + 1;
+}
+
+/***********************************************************
+ * FUNCTION: glutCreateSubWindow (4.2)
+ *
+ * DESCRIPTION: creates a new GLUT subwindow
+ * Note: a subwindow is a GlutWindow (which is actually
+ * a BGLView) without its own BWindow
+ ***********************************************************/
+int glutCreateSubWindow(int win, int x, int y, int width, int height) {
+ ulong options;
+ if (!__glutConvertDisplayMode(&options)) {
+ __glutFatalError("visual with necessary capabilities not found.");
+ }
+
+ GlutWindow *window = new GlutWindow(gState.windowList[win-1], "child",
+ x, y, width, height, options);
+
+ return window->num + 1;
+}
+
+/***********************************************************
+ * FUNCTION: __glutSetWindow
+ *
+ * DESCRIPTION: set the current window (utility function)
+ ***********************************************************/
+void
+__glutSetWindow(GlutWindow * window)
+{
+ if (gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+ gState.currentWindow = window;
+ gState.currentWindow->LockGL();
+}
+
+/***********************************************************
+ * FUNCTION: glutSetWindow (4.3)
+ * glutGetWindow
+ *
+ * DESCRIPTION: set and get the current window
+ ***********************************************************/
+void glutSetWindow(int win) {
+ GlutWindow *window;
+
+ if (win < 1 || win > gState.windowListSize) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ window = gState.windowList[win - 1];
+ if (!window) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ __glutSetWindow(window);
+}
+
+int glutGetWindow() {
+ if (gState.currentWindow) {
+ return gState.currentWindow->num + 1;
+ } else {
+ return 0;
+ }
+}
+
+/***********************************************************
+ * FUNCTION: __glutDestroyWindow
+ *
+ * DESCRIPTION: recursively set entries to 0
+ ***********************************************************/
+static void
+__glutDestroyWindow(GlutWindow *window, GlutWindow *initialWindow) {
+ // first, find all children recursively and set their entries to 0
+ GlutWindow *cur = window->children;
+ while (cur) {
+ GlutWindow *siblings = cur->siblings;
+ __glutDestroyWindow(cur, initialWindow);
+ cur = siblings;
+ }
+
+ /* Remove from parent's children list (only necessary for
+ non-initial windows and subwindows!). */
+ GlutWindow *parent = window->parent;
+ if (parent && parent == initialWindow->parent) {
+ GlutWindow **prev = &parent->children;
+ cur = parent->children;
+ while (cur) {
+ if (cur == window) {
+ *prev = cur->siblings;
+ break;
+ }
+ prev = &(cur->siblings);
+ cur = cur->siblings;
+ }
+ }
+
+ // finally, check if we are the current window, and set to 0
+ if (gState.currentWindow == window) {
+ gState.currentWindow = 0;
+ }
+ gState.windowList[window->num] = 0;
+}
+
+/***********************************************************
+ * FUNCTION: glutDestroyWindow (4.4)
+ *
+ * DESCRIPTION: destroy window and all its children
+ ***********************************************************/
+void glutDestroyWindow(int win) {
+ // can't destroy a window if another window has the GL context
+ if (gState.currentWindow)
+ gState.currentWindow->UnlockGL();
+
+ // lock the window
+ GlutWindow *window = gState.windowList[win-1];
+ BWindow *bwindow = window->Window();
+ bwindow->Lock();
+
+ // if win is the current window, set current window to 0
+ if (gState.currentWindow == window) {
+ gState.currentWindow = 0;
+ }
+
+ // recursively set child entries to 0
+ __glutDestroyWindow(window, window);
+
+ // try flushing OpenGL
+ window->LockGL();
+ glFlush();
+ window->UnlockGL();
+
+ // now, if the window was top-level, delete its BWindow
+ if(!window->parent) {
+ bwindow->Quit();
+ } else {
+ // else, detach it from the BWindow and delete it
+ window->RemoveSelf();
+ delete window;
+ bwindow->Unlock();
+ }
+ // relock GL if the current window is still valid
+ if(gState.currentWindow)
+ gState.currentWindow->LockGL();
+}
+
+/***********************************************************
+ * FUNCTION: __glutDestroyAllWindows
+ *
+ * DESCRIPTION: destroy all windows when exit() is called
+ * this seems to be necessary to avoid delays
+ * and crashes when using BDirectWindow
+ ***********************************************************/
+void __glutDestroyAllWindows() {
+ for(int i=0; i<gState.windowListSize; i++) {
+ if (gState.windowList[i]) {
+ glutDestroyWindow(i + 1);
+ }
+ }
+ gState.display->Lock();
+ gState.display->Quit();
+ status_t ignored;
+ wait_for_thread(gState.appthread, &ignored);
+}
+
+/***********************************************************
+ * FUNCTION: glutPostRedisplay (4.5)
+ *
+ * DESCRIPTION: mark window as needing redisplay
+ ***********************************************************/
+void glutPostRedisplay() {
+ gState.currentWindow->Window()->Lock();
+ gState.currentWindow->anyevents = true;
+ gState.currentWindow->displayEvent = true;
+ gState.currentWindow->Window()->Unlock();
+ gBlock.QuickNewEvent();
+}
+
+/***********************************************************
+ * FUNCTION: glutPostWindowRedisplay
+ *
+ * DESCRIPTION: mark window as needing redisplay
+ ***********************************************************/
+void glutPostWindowRedisplay(int win) {
+ GlutWindow *gwin = gState.windowList[win - 1];
+ gwin->Window()->Lock();
+ gwin->anyevents = true;
+ gwin->displayEvent = true;
+ gwin->Window()->Unlock();
+ gBlock.QuickNewEvent();
+}
+
+/***********************************************************
+ * FUNCTION: glutSwapBuffers (4.6)
+ *
+ * DESCRIPTION: swap buffers
+ ***********************************************************/
+void glutSwapBuffers() {
+ gState.currentWindow->SwapBuffers();
+}
+
+/***********************************************************
+ * FUNCTION: glutPositionWindow (4.7)
+ *
+ * DESCRIPTION: move window
+ ***********************************************************/
+void glutPositionWindow(int x, int y) {
+ BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
+ win->Lock();
+ if (gState.currentWindow->parent)
+ gState.currentWindow->MoveTo(x, y); // move the child view
+ else {
+ if(win->IsFullScreen()) {
+ win->SetFullScreen(false);
+ }
+ win->MoveTo(x, y); // move the window
+ }
+ win->Unlock();
+}
+
+/***********************************************************
+ * FUNCTION: glutReshapeWindow (4.8)
+ *
+ * DESCRIPTION: reshape window (we'll catch the callback
+ * when the view gets a Draw() message
+ ***********************************************************/
+void glutReshapeWindow(int width, int height) {
+ BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
+ win->Lock();
+ if (gState.currentWindow->parent)
+ gState.currentWindow->ResizeTo(width-1, height-1); // resize the child
+ else {
+ if(win->IsFullScreen()) {
+ win->SetFullScreen(false);
+ }
+ win->ResizeTo(width-1, height-1); // resize the parent
+ }
+ win->Unlock();
+}
+
+/***********************************************************
+ * FUNCTION: glutFullScreen (4.9)
+ *
+ * DESCRIPTION: makes the window full screen
+ ***********************************************************/
+void glutFullScreen() {
+ BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
+ win->Lock();
+ win->SetFullScreen(true);
+ win->Unlock();
+}
+
+/***********************************************************
+ * FUNCTION: glutPopWindow (4.10)
+ * glutPushWindow
+ *
+ * DESCRIPTION: change the stacking order of the current window
+ * NOTE: I can't figure out how to do this for windows,
+ * and there is no concept of "stacking order" for
+ * subwindows, so these are currently no-ops.
+ ***********************************************************/
+void glutPopWindow() { }
+void glutPushWindow() { }
+
+/***********************************************************
+ * FUNCTION: glutShowWindow (4.11)
+ * glutHideWindow
+ * glutIconifyWindow
+ *
+ * DESCRIPTION: change display status of current window
+ ***********************************************************/
+void glutShowWindow() {
+ gState.currentWindow->Window()->Lock();
+ if (gState.currentWindow->parent) // subwindow
+ gState.currentWindow->Show();
+ else {
+ if(gState.currentWindow->Window()->IsHidden())
+ gState.currentWindow->Window()->Show(); // show the actual BWindow
+ gState.currentWindow->Window()->Minimize(false);
+ }
+ gState.currentWindow->Window()->Unlock();
+}
+
+void glutHideWindow() {
+ gState.currentWindow->Window()->Lock();
+ if (gState.currentWindow->parent) // subwindow
+ gState.currentWindow->Hide();
+ else
+ gState.currentWindow->Window()->Hide(); // show the actual BWindow
+ gState.currentWindow->Window()->Unlock();
+}
+
+void glutIconifyWindow() {
+ if(gState.currentWindow->parent)
+ __glutFatalError("can't iconify a subwindow");
+
+ gState.currentWindow->Window()->Lock();
+ gState.currentWindow->Window()->Minimize(true);
+ gState.currentWindow->Window()->Unlock();
+}
+
+/***********************************************************
+ * FUNCTION: glutSetWindowTitle (4.12)
+ * glutSetIconTitle
+ *
+ * DESCRIPTION: set the window title (icon title is same)
+ ***********************************************************/
+void glutSetWindowTitle(const char *name) {
+ if (gState.currentWindow->parent)
+ __glutFatalError("glutSetWindowTitle: isn't a top-level window");
+
+ gState.currentWindow->Window()->Lock();
+ gState.currentWindow->Window()->SetTitle(name);
+ gState.currentWindow->Window()->Unlock();
+}
+
+void glutSetIconTitle(const char *name) {
+ glutSetWindowTitle(name);
+}
+
+/***********************************************************
+ * FUNCTION: __glutConvertDisplayMode
+ *
+ * DESCRIPTION: converts the current display mode into a BGLView
+ * display mode, printing warnings as appropriate.
+ *
+ * PARAMETERS: if options is non-NULL, the current display mode is
+ * returned in it.
+ *
+ * RETURNS: 1 if the current display mode is possible, else 0
+ ***********************************************************/
+int __glutConvertDisplayMode(unsigned long *options) {
+ if (gState.displayString) {
+ /* __glutDisplayString should be NULL except if
+ glutInitDisplayString has been called to register a
+ different display string. Calling glutInitDisplayString
+ means using a string instead of an integer mask determine
+ the visual to use. This big ugly code is in glutDstr.cpp */
+ return __glutConvertDisplayModeFromString(options);
+ }
+
+ if(options) {
+ ulong newoptions = 0;
+ if(gState.displayMode & GLUT_ACCUM)
+ newoptions |= BGL_ACCUM;
+ if(gState.displayMode & GLUT_ALPHA)
+ newoptions |= BGL_ALPHA;
+ if(gState.displayMode & GLUT_DEPTH)
+ newoptions |= BGL_DEPTH;
+ if(gState.displayMode & GLUT_DOUBLE)
+ newoptions |= BGL_DOUBLE;
+ if(gState.displayMode & GLUT_STENCIL)
+ newoptions |= BGL_STENCIL;
+ *options = newoptions;
+ }
+
+ if(gState.displayMode & GLUT_INDEX) {
+ __glutWarning("BeOS doesn't support indexed color");
+ return 0;
+ }
+ if(gState.displayMode & GLUT_MULTISAMPLE) {
+ return 1; // try to go without multisampling
+ }
+ if(gState.displayMode & GLUT_STEREO) {
+ __glutWarning("BeOS doesn't support stereo windows");
+ return 0;
+ }
+ if(gState.displayMode & GLUT_LUMINANCE) {
+ __glutWarning("BeOS doesn't support luminance color model");
+ return 0;
+ }
+ return 1; // visual supported
+}
+
+/***********************************************************
+ * CLASS: GlutBWindow
+ *
+ * DESCRIPTION: very thin wrapper around BWindow
+ ***********************************************************/
+GlutBWindow::GlutBWindow(BRect frame, char *name) :
+ BDirectWindow(frame, name, B_TITLED_WINDOW, 0) {
+ fConnectionDisabled = false;
+ bgl = 0;
+ SetPulseRate(100000);
+
+ if (!SupportsWindowMode()) {
+ __glutFatalError("video card doesn't support windowed operation");
+ }
+}
+
+void GlutBWindow::DirectConnected( direct_buffer_info *info ) {
+ bgl->DirectConnected(info);
+ if(bgl && !fConnectionDisabled) {
+ bgl->EnableDirectMode(true);
+ }
+ int newVisState;
+ if((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START) {
+ bgl->visible = true;
+ }
+ if(!bgl->visible || info->buffer_state == B_DIRECT_STOP)
+ newVisState = GLUT_HIDDEN;
+ else {
+ if (info->clip_list_count == 0)
+ newVisState = GLUT_FULLY_COVERED;
+ else if (info->clip_list_count == 1)
+ newVisState = GLUT_FULLY_RETAINED;
+ else
+ newVisState = GLUT_PARTIALLY_RETAINED;
+ }
+ if(newVisState != bgl->visState) {
+ bgl->visState = newVisState;
+ bgl->anyevents = bgl->windowStatusEvent = true;
+ gBlock.NewEvent();
+ }
+}
+
+GlutBWindow::~GlutBWindow() {
+ fConnectionDisabled = true;
+ if(bgl) {
+ bgl->EnableDirectMode(false);
+ }
+ if(!IsHidden())
+ Hide();
+ Sync();
+}
+
+bool GlutBWindow::QuitRequested() {
+ gState.quitAll = true;
+ gBlock.NewEvent();
+ return false; // don't quit now, wait for main thread to do it
+}
+
+void GlutBWindow::Minimize(bool minimize) {
+ bgl->visible = !minimize;
+ BWindow::Minimize(minimize);
+}
+
+void GlutBWindow::Hide() {
+ BWindow::Hide();
+ bgl->visible = false;
+}
+
+void GlutBWindow::Show() {
+ BWindow::Show();
+ bgl->visible = true;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.h
new file mode 100644
index 000000000..d3ac18626
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutWindow.h
@@ -0,0 +1,119 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
+ *
+ * This program is freely distributable without licensing fees
+ * and is provided without guarantee or warrantee expressed or
+ * implied. This program is -not- in the public domain.
+ *
+ *
+ * FILE: glutWindow.h
+ *
+ * DESCRIPTION: the GlutWindow class saves all events for
+ * handling by main thread
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include <Window.h>
+#include <GLView.h>
+
+/***********************************************************
+ * CLASS: GlutWindow
+ *
+ * INHERITS FROM: BGLView (NOT BWindow!)
+ *
+ * DESCRIPTION: all information needed for windows and
+ * subwindows (handled as similarly as possible)
+ ***********************************************************/
+class GlutWindow : public BGLView {
+public:
+ GlutWindow(GlutWindow *nparent, char *name, int x, int y, int width,
+ int height, ulong options);
+
+ void KeyDown(const char *bytes, int32 numBytes);
+ void MouseDown(BPoint point);
+ void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
+ void FrameResized(float width, float height);
+ void Draw(BRect updateRect);
+ void Pulse(); // needed since MouseUp() is broken
+ void MouseCheck(); // check for button state changes
+ void ErrorCallback(GLenum errorCode);
+
+ static long MenuThread(void *menu);
+
+ int num; // window number returned to user
+ int cursor; // my cursor
+#define GLUT_MAX_MENUS 3
+ int menu[GLUT_MAX_MENUS]; // my popup menus
+ int m_width, m_height; // the last width and height reported to GLUT
+ uint32 m_buttons; // the last mouse button state
+
+ /* Window relationship state. */
+ GlutWindow *parent; /* parent window */
+ GlutWindow *children; /* first child window */
+ GlutWindow *siblings; /* next sibling */
+
+ // leave out buttons and dials callbacks that we don't support
+ GLUTdisplayCB display; /* redraw */
+ GLUTreshapeCB reshape; /* resize (width,height) */
+ GLUTmouseCB mouse; /* mouse (button,state,x,y) */
+ GLUTmotionCB motion; /* motion (x,y) */
+ GLUTpassiveCB passive; /* passive motion (x,y) */
+ GLUTentryCB entry; /* window entry/exit (state) */
+ GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
+ GLUTvisibilityCB visibility; /* visibility */
+ GLUTspecialCB special; /* special key */
+ GLUTwindowStatusCB windowStatus; /* window status */
+
+ bool anyevents; // were any events received?
+ bool displayEvent; // call display
+ bool reshapeEvent; // call reshape
+ bool mouseEvent; // call mouse
+ bool motionEvent; // call motion
+ bool passiveEvent; // call passive
+ bool entryEvent; // call entry
+ bool keybEvent; // call keyboard
+ bool windowStatusEvent; // call visibility
+ bool specialEvent; // call special
+ bool statusEvent; // menu status changed
+ bool menuEvent; // menu selected
+
+ int button, mouseState; // for mouse callback
+ int mouseX, mouseY; // for mouse callback
+ int motionX, motionY; // for motion callback
+ int passiveX, passiveY; // for passive callback
+ int entryState; // for entry callback
+ unsigned char key; // for keyboard callback
+ int keyX, keyY; // for keyboard callback
+ int visState; // for visibility callback
+ int specialKey; // for special key callback
+ int specialX, specialY; // for special callback
+ int modifierKeys; // modifier key state
+ int menuStatus; // for status callback
+ int statusX, statusY; // for status callback
+ int menuNumber; // for menu and status callbacks
+ int menuValue; // for menu callback
+ bool visible; // for visibility callback
+};
+
+/***********************************************************
+ * CLASS: GlutBWindow
+ *
+ * INHERITS FROM: BDirectWindow
+ *
+ * DESCRIPTION: basically a BWindow that won't quit
+ ***********************************************************/
+class GlutBWindow : public BDirectWindow {
+public:
+ GlutBWindow(BRect frame, char *name);
+ ~GlutBWindow();
+ void DirectConnected(direct_buffer_info *info);
+ bool QuitRequested(); // exits app
+ void Minimize(bool minimized); // minimized windows are not visible
+ void Hide();
+ void Show();
+ GlutWindow *bgl;
+ bool fConnectionDisabled;
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_8x13.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_8x13.c
new file mode 100644
index 000000000..843c63d35
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_8x13.c
@@ -0,0 +1,2073 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap8By13 XXX
+#include "glutbitmap.h"
+#undef glutBitmap8By13
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,8,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x20,0x0,0xf8,0x0,0x20,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7c,0x12,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,
+};
+
+static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf0,0x0,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0xb4,0xcc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x88,0x78,0x8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x90,0xa8,0x48,
+};
+
+static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfc,0x40,0x20,0x10,0x8,0xfc,
+};
+
+static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0x84,0x18,0x60,0x84,0x78,
+};
+
+static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x44,0xb8,
+};
+
+static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74,
+};
+
+static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60,
+};
+
+static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8,
+};
+
+static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20,
+};
+
+static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74,
+};
+
+static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38,
+};
+
+static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,
+};
+
+static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4,
+};
+
+static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,
+};
+
+static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x60,0xe0,
+};
+
+static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84,
+};
+
+static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c,
+};
+
+static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfc,0x0,0x0,0xfc,
+};
+
+static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20,
+};
+
+static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38,
+};
+
+static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x48,0x30,0xfc,0x30,0x48,
+};
+
+static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x74,0x88,0x94,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44,
+};
+
+static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xf0,0x28,0x70,0xa0,0x78,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x88,0x48,0x48,0x48,0x48,0xfc,
+};
+
+static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,
+};
+
+static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,
+};
+
+static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmap8By13 = {
+"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_9x15.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_9x15.c
new file mode 100644
index 000000000..2d5c004e4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_9x15.c
@@ -0,0 +1,2075 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap9By15 XXX
+#include "glutbitmap.h"
+#undef glutBitmap9By15
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,9,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2,
+};
+
+static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10,
+};
+
+static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18,
+};
+
+static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2,
+};
+
+static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70,
+};
+
+static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10,
+};
+
+static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x60,0x90,0x30,
+};
+
+static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e,
+};
+
+static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x20,
+};
+
+static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c,
+};
+
+static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x90,0x70,0x90,0x60,
+};
+
+static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c,
+};
+
+static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x82,0x7c,0x44,0x44,0x7c,0x82,
+};
+
+static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8,
+};
+
+static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x8c,0x92,0x62,
+};
+
+static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0x40,0x20,0x10,0x8,0x4,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x10,0x28,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20,
+};
+
+static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x42,0x62,0x9c,
+};
+
+static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,
+};
+
+static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,
+};
+
+static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc,
+};
+
+static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,
+};
+
+static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a,
+};
+
+static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c,
+};
+
+static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2,
+};
+
+static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x20,0x40,0xc0,
+};
+
+static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82,
+};
+
+static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,
+};
+
+static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0x0,0x0,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe,
+};
+
+static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c,
+};
+
+static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe,
+};
+
+static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4,
+};
+
+static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x10,0x92,0x54,0x38,0x54,0x92,0x10,
+};
+
+static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x20,0x30,
+};
+
+static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42,
+};
+
+static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10,
+};
+
+static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x44,0x24,0x24,0x24,0x24,0x24,0xfe,
+};
+
+static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,
+};
+
+static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0,
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmap9By15 = {
+"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bitmap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bitmap.c
new file mode 100644
index 000000000..f1afdd7a0
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bitmap.c
@@ -0,0 +1,57 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutbitmap.h"
+
+void APIENTRY
+glutBitmapCharacter(GLUTbitmapFont font, int c)
+{
+ const BitmapCharRec *ch;
+ BitmapFontPtr fontinfo;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+
+#if defined(_WIN32)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first ||
+ c >= fontinfo->first + fontinfo->num_chars)
+ return;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch) {
+ /* Save current modes. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ /* Little endian machines (DEC Alpha for example) could
+ benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+ instead of GL_FALSE, but this would require changing the
+ generated bitmaps too. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
+ ch->advance, 0, ch->bitmap);
+ /* Restore saved modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bwidth.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bwidth.c
new file mode 100644
index 000000000..bee5e8827
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_bwidth.c
@@ -0,0 +1,58 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutbitmap.h"
+
+/* CENTRY */
+int APIENTRY
+glutBitmapWidth(GLUTbitmapFont font, int c)
+{
+ BitmapFontPtr fontinfo;
+ const BitmapCharRec *ch;
+
+#ifdef _WIN32
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first || c >= fontinfo->first + fontinfo->num_chars)
+ return 0;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch)
+ return ch->advance;
+ else
+ return 0;
+}
+
+int APIENTRY
+glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
+{
+ int c, length;
+ BitmapFontPtr fontinfo;
+ const BitmapCharRec *ch;
+
+#ifdef _WIN32
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ length = 0;
+ for (; *string != '\0'; string++) {
+ c = *string;
+ if (c >= fontinfo->first && c < fontinfo->first + fontinfo->num_chars) {
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch)
+ length += ch->advance;
+ }
+ }
+ return length;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_ext.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_ext.c
new file mode 100644
index 000000000..334f31f1a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_ext.c
@@ -0,0 +1,201 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutExtensionSupported(const char *extension)
+{
+ static const GLubyte *extensions = NULL;
+ const GLubyte *start;
+ GLubyte *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = (GLubyte *) strchr(extension, ' ');
+ if (where || *extension == '\0')
+ return 0;
+
+ if (!extensions) {
+ extensions = glGetString(GL_EXTENSIONS);
+ }
+ /* It takes a bit of care to be fool-proof about parsing the
+ OpenGL extensions string. Don't be fooled by sub-strings,
+ etc. */
+ start = extensions;
+ for (;;) {
+ /* If your application crashes in the strstr routine below,
+ you are probably calling glutExtensionSupported without
+ having a current window. Calling glGetString without
+ a current OpenGL context has unpredictable results.
+ Please fix your program. */
+ where = (GLubyte *) strstr((const char *) start, extension);
+ if (!where)
+ break;
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ') {
+ if (*terminator == ' ' || *terminator == '\0') {
+ return 1;
+ }
+ }
+ start = terminator;
+ }
+ return 0;
+}
+
+
+struct name_address_pair {
+ const char *name;
+ const GLUTproc address;
+};
+
+static struct name_address_pair glut_functions[] = {
+ { "glutInit", (const GLUTproc) glutInit },
+ { "glutInitDisplayMode", (const GLUTproc) glutInitDisplayMode },
+ { "glutInitDisplayString", (const GLUTproc) glutInitDisplayString },
+ { "glutInitWindowPosition", (const GLUTproc) glutInitWindowPosition },
+ { "glutInitWindowSize", (const GLUTproc) glutInitWindowSize },
+ { "glutMainLoop", (const GLUTproc) glutMainLoop },
+ { "glutCreateWindow", (const GLUTproc) glutCreateWindow },
+ { "glutCreateSubWindow", (const GLUTproc) glutCreateSubWindow },
+ { "glutDestroyWindow", (const GLUTproc) glutDestroyWindow },
+ { "glutPostRedisplay", (const GLUTproc) glutPostRedisplay },
+ { "glutPostWindowRedisplay", (const GLUTproc) glutPostWindowRedisplay },
+ { "glutSwapBuffers", (const GLUTproc) glutSwapBuffers },
+ { "glutGetWindow", (const GLUTproc) glutGetWindow },
+ { "glutSetWindow", (const GLUTproc) glutSetWindow },
+ { "glutSetWindowTitle", (const GLUTproc) glutSetWindowTitle },
+ { "glutSetIconTitle", (const GLUTproc) glutSetIconTitle },
+ { "glutPositionWindow", (const GLUTproc) glutPositionWindow },
+ { "glutReshapeWindow", (const GLUTproc) glutReshapeWindow },
+ { "glutPopWindow", (const GLUTproc) glutPopWindow },
+ { "glutPushWindow", (const GLUTproc) glutPushWindow },
+ { "glutIconifyWindow", (const GLUTproc) glutIconifyWindow },
+ { "glutShowWindow", (const GLUTproc) glutShowWindow },
+ { "glutHideWindow", (const GLUTproc) glutHideWindow },
+ { "glutFullScreen", (const GLUTproc) glutFullScreen },
+ { "glutSetCursor", (const GLUTproc) glutSetCursor },
+ { "glutWarpPointer", (const GLUTproc) glutWarpPointer },
+ { "glutEstablishOverlay", (const GLUTproc) glutEstablishOverlay },
+ { "glutRemoveOverlay", (const GLUTproc) glutRemoveOverlay },
+ { "glutUseLayer", (const GLUTproc) glutUseLayer },
+ { "glutPostOverlayRedisplay", (const GLUTproc) glutPostOverlayRedisplay },
+ { "glutPostWindowOverlayRedisplay", (const GLUTproc) glutPostWindowOverlayRedisplay },
+ { "glutShowOverlay", (const GLUTproc) glutShowOverlay },
+ { "glutHideOverlay", (const GLUTproc) glutHideOverlay },
+ { "glutCreateMenu", (const GLUTproc) glutCreateMenu },
+ { "glutDestroyMenu", (const GLUTproc) glutDestroyMenu },
+ { "glutGetMenu", (const GLUTproc) glutGetMenu },
+ { "glutSetMenu", (const GLUTproc) glutSetMenu },
+ { "glutAddMenuEntry", (const GLUTproc) glutAddMenuEntry },
+ { "glutAddSubMenu", (const GLUTproc) glutAddSubMenu },
+ { "glutChangeToMenuEntry", (const GLUTproc) glutChangeToMenuEntry },
+ { "glutChangeToSubMenu", (const GLUTproc) glutChangeToSubMenu },
+ { "glutRemoveMenuItem", (const GLUTproc) glutRemoveMenuItem },
+ { "glutAttachMenu", (const GLUTproc) glutAttachMenu },
+ { "glutDetachMenu", (const GLUTproc) glutDetachMenu },
+ { "glutDisplayFunc", (const GLUTproc) glutDisplayFunc },
+ { "glutReshapeFunc", (const GLUTproc) glutReshapeFunc },
+ { "glutKeyboardFunc", (const GLUTproc) glutKeyboardFunc },
+ { "glutMouseFunc", (const GLUTproc) glutMouseFunc },
+ { "glutMotionFunc", (const GLUTproc) glutMotionFunc },
+ { "glutPassiveMotionFunc", (const GLUTproc) glutPassiveMotionFunc },
+ { "glutEntryFunc", (const GLUTproc) glutEntryFunc },
+ { "glutVisibilityFunc", (const GLUTproc) glutVisibilityFunc },
+ { "glutIdleFunc", (const GLUTproc) glutIdleFunc },
+ { "glutTimerFunc", (const GLUTproc) glutTimerFunc },
+ { "glutMenuStateFunc", (const GLUTproc) glutMenuStateFunc },
+ { "glutSpecialFunc", (const GLUTproc) glutSpecialFunc },
+ { "glutSpaceballMotionFunc", (const GLUTproc) glutSpaceballMotionFunc },
+ { "glutSpaceballRotateFunc", (const GLUTproc) glutSpaceballRotateFunc },
+ { "glutSpaceballButtonFunc", (const GLUTproc) glutSpaceballButtonFunc },
+ { "glutButtonBoxFunc", (const GLUTproc) glutButtonBoxFunc },
+ { "glutDialsFunc", (const GLUTproc) glutDialsFunc },
+ { "glutTabletMotionFunc", (const GLUTproc) glutTabletMotionFunc },
+ { "glutTabletButtonFunc", (const GLUTproc) glutTabletButtonFunc },
+ { "glutMenuStatusFunc", (const GLUTproc) glutMenuStatusFunc },
+ { "glutOverlayDisplayFunc", (const GLUTproc) glutOverlayDisplayFunc },
+ { "glutWindowStatusFunc", (const GLUTproc) glutWindowStatusFunc },
+// { "glutKeyboardUpFunc", (const GLUTproc) glutKeyboardUpFunc },
+// { "glutSpecialUpFunc", (const GLUTproc) glutSpecialUpFunc },
+// { "glutJoystickFunc", (const GLUTproc) glutJoystickFunc },
+ { "glutSetColor", (const GLUTproc) glutSetColor },
+ { "glutGetColor", (const GLUTproc) glutGetColor },
+ { "glutCopyColormap", (const GLUTproc) glutCopyColormap },
+ { "glutGet", (const GLUTproc) glutGet },
+ { "glutDeviceGet", (const GLUTproc) glutDeviceGet },
+ { "glutExtensionSupported", (const GLUTproc) glutExtensionSupported },
+ { "glutGetModifiers", (const GLUTproc) glutGetModifiers },
+ { "glutLayerGet", (const GLUTproc) glutLayerGet },
+ { "glutGetProcAddress", (const GLUTproc) glutGetProcAddress },
+ { "glutBitmapCharacter", (const GLUTproc) glutBitmapCharacter },
+ { "glutBitmapWidth", (const GLUTproc) glutBitmapWidth },
+ { "glutStrokeCharacter", (const GLUTproc) glutStrokeCharacter },
+ { "glutStrokeWidth", (const GLUTproc) glutStrokeWidth },
+ { "glutBitmapLength", (const GLUTproc) glutBitmapLength },
+ { "glutStrokeLength", (const GLUTproc) glutStrokeLength },
+ { "glutWireSphere", (const GLUTproc) glutWireSphere },
+ { "glutSolidSphere", (const GLUTproc) glutSolidSphere },
+ { "glutWireCone", (const GLUTproc) glutWireCone },
+ { "glutSolidCone", (const GLUTproc) glutSolidCone },
+ { "glutWireCube", (const GLUTproc) glutWireCube },
+ { "glutSolidCube", (const GLUTproc) glutSolidCube },
+ { "glutWireTorus", (const GLUTproc) glutWireTorus },
+ { "glutSolidTorus", (const GLUTproc) glutSolidTorus },
+ { "glutWireDodecahedron", (const GLUTproc) glutWireDodecahedron },
+ { "glutSolidDodecahedron", (const GLUTproc) glutSolidDodecahedron },
+ { "glutWireTeapot", (const GLUTproc) glutWireTeapot },
+ { "glutSolidTeapot", (const GLUTproc) glutSolidTeapot },
+ { "glutWireOctahedron", (const GLUTproc) glutWireOctahedron },
+ { "glutSolidOctahedron", (const GLUTproc) glutSolidOctahedron },
+ { "glutWireTetrahedron", (const GLUTproc) glutWireTetrahedron },
+ { "glutSolidTetrahedron", (const GLUTproc) glutSolidTetrahedron },
+ { "glutWireIcosahedron", (const GLUTproc) glutWireIcosahedron },
+ { "glutSolidIcosahedron", (const GLUTproc) glutSolidIcosahedron },
+ { "glutVideoResizeGet", (const GLUTproc) glutVideoResizeGet },
+ { "glutSetupVideoResizing", (const GLUTproc) glutSetupVideoResizing },
+ { "glutStopVideoResizing", (const GLUTproc) glutStopVideoResizing },
+ { "glutVideoResize", (const GLUTproc) glutVideoResize },
+ { "glutVideoPan", (const GLUTproc) glutVideoPan },
+ { "glutReportErrors", (const GLUTproc) glutReportErrors },
+// { "glutIgnoreKeyRepeat", (const GLUTproc) glutIgnoreKeyRepeat },
+// { "glutSetKeyRepeat", (const GLUTproc) glutSetKeyRepeat },
+// { "glutForceJoystickFunc", (const GLUTproc) glutForceJoystickFunc },
+// { "glutGameModeString", (const GLUTproc) glutGameModeString },
+// { "glutEnterGameMode", (const GLUTproc) glutEnterGameMode },
+// { "glutLeaveGameMode", (const GLUTproc) glutLeaveGameMode },
+// { "glutGameModeGet", (const GLUTproc) glutGameModeGet },
+ { NULL, NULL }
+};
+
+
+/* XXX This isn't an official GLUT function, yet */
+GLUTproc GLUTAPIENTRY
+glutGetProcAddress(const char *procName)
+{
+ /* Try GLUT functions first */
+ int i;
+ for (i = 0; glut_functions[i].name; i++) {
+ if (strcmp(glut_functions[i].name, procName) == 0)
+ return glut_functions[i].address;
+ }
+
+ /* Try core GL functions */
+#if defined(_WIN32)
+ return (GLUTProc) wglGetProcAddress((LPCSTR) procName);
+#elif defined(GLX_ARB_get_proc_address)
+ return (GLUTProc) glXGetProcAddressARB((const GLubyte *) procName);
+#else
+ return NULL;
+#endif
+}
+
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel10.c
new file mode 100644
index 000000000..703cef38f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel10.c
@@ -0,0 +1,1778 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x70,0x88,0xc8,0xa8,0x98,0x74,
+};
+
+static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50,
+};
+
+static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7e,0x12,0xec,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20,
+};
+
+static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48,
+};
+
+static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78,
+};
+
+static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42,
+};
+
+static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x90,0x60,0x90,0x90,0x60,0x90,
+};
+
+static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,3,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,
+};
+
+static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x88,0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x28,0x54,0x54,0x92,0x92,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,
+};
+
+static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,
+};
+
+static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x50,0x20,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,
+};
+
+static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88,
+};
+
+static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0,
+};
+
+static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x20,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf0,0x0,0xf0,
+};
+
+static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64,
+};
+
+static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x28,0x7c,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,3,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica10 = {
+"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel12.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel12.c
new file mode 100644
index 000000000..68aed8a2b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel12.c
@@ -0,0 +1,1788 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica12 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica12
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a,
+};
+
+static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68,
+};
+
+static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0,
+};
+
+static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80,
+0x21,0x0,0x1e,0x80,0x0,0x40,
+};
+
+static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24,
+};
+
+static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8,
+};
+
+static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4,
+};
+
+static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c,
+};
+
+static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,
+};
+
+static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0,
+0xe1,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c,
+};
+
+static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0x20,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x40,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,4,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0,
+};
+
+static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30,
+};
+
+static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xda,0xa4,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80,
+0x80,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8,
+};
+
+static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x60,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x30,0xc,0x30,0xc0,
+};
+
+static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0xc,0x30,0xc0,0x30,0xc,
+};
+
+static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20,
+};
+
+static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10,
+};
+
+static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30,
+};
+
+static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0,
+0x62,0x0,
+};
+
+static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,4,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica12 = {
+"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel18.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel18.c
new file mode 100644
index 000000000..f0800843e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_hel18.c
@@ -0,0 +1,1897 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica18 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica18
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66,
+0x66,
+};
+
+static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18,
+0xc,0x6,
+};
+
+static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66,
+};
+
+static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30,
+};
+
+static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80,
+0x3f,0xc0,0xe,0x60,
+};
+
+static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0,
+};
+
+static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0,
+};
+
+static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0,
+};
+
+static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30,
+};
+
+static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0,
+};
+
+static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36,
+};
+
+static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18,
+0xef,0xf0,0x7d,0xe0,
+};
+
+static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38,
+};
+
+static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c,
+};
+
+static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc,
+};
+
+static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38,
+};
+
+static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c,
+0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc,
+};
+
+static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80,
+0xd,0x80,
+};
+
+static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80,
+0xb,0x40,0x6,0x40,
+};
+
+static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0,
+0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x1,0x80,0x0,0xc0,
+};
+
+static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x6,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30,
+0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80,
+};
+
+static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0x78,0x30,
+};
+
+static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0,
+0x60,0x30,
+};
+
+static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x33,0x0,
+};
+
+static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,
+0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,
+0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe,
+0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff,
+};
+
+static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x19,0x80,0xf,0x0,
+};
+
+static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88,
+0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30,
+};
+
+static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60,
+};
+
+static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xf0,0xd8,0x18,0x70,0x60,
+};
+
+static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2,
+0x72,0x3f,
+};
+
+static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x70,0xd8,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48,
+0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf8,0xf8,
+};
+
+static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8,
+0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3,
+0x7e,0x3c,
+};
+
+static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc3,0xff,0x66,0x66,0x66,0xff,0xc3,
+};
+
+static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0,
+0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4,
+};
+
+static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,5,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0xcc,0x7e,0x33,
+};
+
+static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30,
+0x18,0xc,
+};
+
+static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3,
+};
+
+static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30,
+0xc6,0x30,0xc6,0x30,
+};
+
+static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30,
+};
+
+static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,
+};
+
+static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,
+};
+
+static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30,
+0xde,0xf0,0xcc,0x60,
+};
+
+static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0,
+0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c,
+};
+
+static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,
+0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,
+0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0xc0,0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0xc6,0x6c,0x38,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0,
+0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66,
+0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83,
+};
+
+static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0,
+0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0,
+0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0,
+};
+
+static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c,
+0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc,
+};
+
+static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0,
+0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0,
+};
+
+static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0,
+0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80,
+0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66,
+0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc,
+0x3,0xf0,
+};
+
+static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0,
+};
+
+static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0xfe,0x0,0x0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3,
+};
+
+static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff,
+};
+
+static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c,
+};
+
+static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0,
+0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c,
+};
+
+static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18,
+};
+
+static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18,
+};
+
+static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xff,
+};
+
+static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x88,0x70,0x70,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60,
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60,
+0x30,0x10,
+};
+
+static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0,
+0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0,
+};
+
+static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0,
+0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60,
+};
+
+static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0,
+0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0,
+0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0,
+};
+
+static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0xd8,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,5,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica18 = {
+"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_mroman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_mroman.c
new file mode 100644
index 000000000..a29f043b4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_mroman.c
@@ -0,0 +1,2451 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "glutstroke.h"
+
+/* char: 33 '!' */
+
+static const CoordRec char33_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 33.3333 },
+};
+
+static const CoordRec char33_stroke1[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char33[] = {
+ { 2, char33_stroke0 },
+ { 5, char33_stroke1 },
+};
+
+/* char: 34 '"' */
+
+static const CoordRec char34_stroke0[] = {
+ { 33.3334, 100 },
+ { 33.3334, 66.6667 },
+};
+
+static const CoordRec char34_stroke1[] = {
+ { 71.4286, 100 },
+ { 71.4286, 66.6667 },
+};
+
+static const StrokeRec char34[] = {
+ { 2, char34_stroke0 },
+ { 2, char34_stroke1 },
+};
+
+/* char: 35 '#' */
+
+static const CoordRec char35_stroke0[] = {
+ { 54.7619, 119.048 },
+ { 21.4286, -33.3333 },
+};
+
+static const CoordRec char35_stroke1[] = {
+ { 83.3334, 119.048 },
+ { 50, -33.3333 },
+};
+
+static const CoordRec char35_stroke2[] = {
+ { 21.4286, 57.1429 },
+ { 88.0952, 57.1429 },
+};
+
+static const CoordRec char35_stroke3[] = {
+ { 16.6667, 28.5714 },
+ { 83.3334, 28.5714 },
+};
+
+static const StrokeRec char35[] = {
+ { 2, char35_stroke0 },
+ { 2, char35_stroke1 },
+ { 2, char35_stroke2 },
+ { 2, char35_stroke3 },
+};
+
+/* char: 36 '$' */
+
+static const CoordRec char36_stroke0[] = {
+ { 42.8571, 119.048 },
+ { 42.8571, -19.0476 },
+};
+
+static const CoordRec char36_stroke1[] = {
+ { 61.9047, 119.048 },
+ { 61.9047, -19.0476 },
+};
+
+static const CoordRec char36_stroke2[] = {
+ { 85.7143, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 19.0476, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 23.8095, 66.6667 },
+ { 28.5714, 61.9048 },
+ { 38.0952, 57.1429 },
+ { 66.6666, 47.619 },
+ { 76.1905, 42.8571 },
+ { 80.9524, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 19.0476, 14.2857 },
+};
+
+static const StrokeRec char36[] = {
+ { 2, char36_stroke0 },
+ { 2, char36_stroke1 },
+ { 20, char36_stroke2 },
+};
+
+/* char: 37 '%' */
+
+static const CoordRec char37_stroke0[] = {
+ { 95.2381, 100 },
+ { 9.5238, 0 },
+};
+
+static const CoordRec char37_stroke1[] = {
+ { 33.3333, 100 },
+ { 42.8571, 90.4762 },
+ { 42.8571, 80.9524 },
+ { 38.0952, 71.4286 },
+ { 28.5714, 66.6667 },
+ { 19.0476, 66.6667 },
+ { 9.5238, 76.1905 },
+ { 9.5238, 85.7143 },
+ { 14.2857, 95.2381 },
+ { 23.8095, 100 },
+ { 33.3333, 100 },
+ { 42.8571, 95.2381 },
+ { 57.1428, 90.4762 },
+ { 71.4286, 90.4762 },
+ { 85.7143, 95.2381 },
+ { 95.2381, 100 },
+};
+
+static const CoordRec char37_stroke2[] = {
+ { 76.1905, 33.3333 },
+ { 66.6667, 28.5714 },
+ { 61.9048, 19.0476 },
+ { 61.9048, 9.5238 },
+ { 71.4286, 0 },
+ { 80.9524, 0 },
+ { 90.4762, 4.7619 },
+ { 95.2381, 14.2857 },
+ { 95.2381, 23.8095 },
+ { 85.7143, 33.3333 },
+ { 76.1905, 33.3333 },
+};
+
+static const StrokeRec char37[] = {
+ { 2, char37_stroke0 },
+ { 16, char37_stroke1 },
+ { 11, char37_stroke2 },
+};
+
+/* char: 38 '&' */
+
+static const CoordRec char38_stroke0[] = {
+ { 100, 57.1429 },
+ { 100, 61.9048 },
+ { 95.2381, 66.6667 },
+ { 90.4762, 66.6667 },
+ { 85.7143, 61.9048 },
+ { 80.9524, 52.381 },
+ { 71.4286, 28.5714 },
+ { 61.9048, 14.2857 },
+ { 52.3809, 4.7619 },
+ { 42.8571, 0 },
+ { 23.8095, 0 },
+ { 14.2857, 4.7619 },
+ { 9.5238, 9.5238 },
+ { 4.7619, 19.0476 },
+ { 4.7619, 28.5714 },
+ { 9.5238, 38.0952 },
+ { 14.2857, 42.8571 },
+ { 47.619, 61.9048 },
+ { 52.3809, 66.6667 },
+ { 57.1429, 76.1905 },
+ { 57.1429, 85.7143 },
+ { 52.3809, 95.2381 },
+ { 42.8571, 100 },
+ { 33.3333, 95.2381 },
+ { 28.5714, 85.7143 },
+ { 28.5714, 76.1905 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 47.619 },
+ { 66.6667, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 85.7143, 0 },
+ { 95.2381, 0 },
+ { 100, 4.7619 },
+ { 100, 9.5238 },
+};
+
+static const StrokeRec char38[] = {
+ { 34, char38_stroke0 },
+};
+
+/* char: 39 ''' */
+
+static const CoordRec char39_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 66.6667 },
+};
+
+static const StrokeRec char39[] = {
+ { 2, char39_stroke0 },
+};
+
+/* char: 40 '(' */
+
+static const CoordRec char40_stroke0[] = {
+ { 69.0476, 119.048 },
+ { 59.5238, 109.524 },
+ { 50, 95.2381 },
+ { 40.4762, 76.1905 },
+ { 35.7143, 52.381 },
+ { 35.7143, 33.3333 },
+ { 40.4762, 9.5238 },
+ { 50, -9.5238 },
+ { 59.5238, -23.8095 },
+ { 69.0476, -33.3333 },
+};
+
+static const StrokeRec char40[] = {
+ { 10, char40_stroke0 },
+};
+
+/* char: 41 ')' */
+
+static const CoordRec char41_stroke0[] = {
+ { 35.7143, 119.048 },
+ { 45.2381, 109.524 },
+ { 54.7619, 95.2381 },
+ { 64.2857, 76.1905 },
+ { 69.0476, 52.381 },
+ { 69.0476, 33.3333 },
+ { 64.2857, 9.5238 },
+ { 54.7619, -9.5238 },
+ { 45.2381, -23.8095 },
+ { 35.7143, -33.3333 },
+};
+
+static const StrokeRec char41[] = {
+ { 10, char41_stroke0 },
+};
+
+/* char: 42 '*' */
+
+static const CoordRec char42_stroke0[] = {
+ { 52.381, 71.4286 },
+ { 52.381, 14.2857 },
+};
+
+static const CoordRec char42_stroke1[] = {
+ { 28.5715, 57.1429 },
+ { 76.1905, 28.5714 },
+};
+
+static const CoordRec char42_stroke2[] = {
+ { 76.1905, 57.1429 },
+ { 28.5715, 28.5714 },
+};
+
+static const StrokeRec char42[] = {
+ { 2, char42_stroke0 },
+ { 2, char42_stroke1 },
+ { 2, char42_stroke2 },
+};
+
+/* char: 43 '+' */
+
+static const CoordRec char43_stroke0[] = {
+ { 52.3809, 85.7143 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char43_stroke1[] = {
+ { 9.5238, 42.8571 },
+ { 95.2381, 42.8571 },
+};
+
+static const StrokeRec char43[] = {
+ { 2, char43_stroke0 },
+ { 2, char43_stroke1 },
+};
+
+/* char: 44 ',' */
+
+static const CoordRec char44_stroke0[] = {
+ { 57.1429, 4.7619 },
+ { 52.381, 0 },
+ { 47.6191, 4.7619 },
+ { 52.381, 9.5238 },
+ { 57.1429, 4.7619 },
+ { 57.1429, -4.7619 },
+ { 52.381, -14.2857 },
+ { 47.6191, -19.0476 },
+};
+
+static const StrokeRec char44[] = {
+ { 8, char44_stroke0 },
+};
+
+/* char: 45 '-' */
+
+static const CoordRec char45_stroke0[] = {
+ { 9.5238, 42.8571 },
+ { 95.2381, 42.8571 },
+};
+
+static const StrokeRec char45[] = {
+ { 2, char45_stroke0 },
+};
+
+/* char: 46 '.' */
+
+static const CoordRec char46_stroke0[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char46[] = {
+ { 5, char46_stroke0 },
+};
+
+/* char: 47 '/' */
+
+static const CoordRec char47_stroke0[] = {
+ { 19.0476, -14.2857 },
+ { 85.7143, 100 },
+};
+
+static const StrokeRec char47[] = {
+ { 2, char47_stroke0 },
+};
+
+/* char: 48 '0' */
+
+static const CoordRec char48_stroke0[] = {
+ { 47.619, 100 },
+ { 33.3333, 95.2381 },
+ { 23.8095, 80.9524 },
+ { 19.0476, 57.1429 },
+ { 19.0476, 42.8571 },
+ { 23.8095, 19.0476 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 19.0476 },
+ { 85.7143, 42.8571 },
+ { 85.7143, 57.1429 },
+ { 80.9524, 80.9524 },
+ { 71.4286, 95.2381 },
+ { 57.1428, 100 },
+ { 47.619, 100 },
+};
+
+static const StrokeRec char48[] = {
+ { 17, char48_stroke0 },
+};
+
+/* char: 49 '1' */
+
+static const CoordRec char49_stroke0[] = {
+ { 40.4762, 80.9524 },
+ { 50, 85.7143 },
+ { 64.2857, 100 },
+ { 64.2857, 0 },
+};
+
+static const StrokeRec char49[] = {
+ { 4, char49_stroke0 },
+};
+
+/* char: 50 '2' */
+
+static const CoordRec char50_stroke0[] = {
+ { 23.8095, 76.1905 },
+ { 23.8095, 80.9524 },
+ { 28.5714, 90.4762 },
+ { 33.3333, 95.2381 },
+ { 42.8571, 100 },
+ { 61.9047, 100 },
+ { 71.4286, 95.2381 },
+ { 76.1905, 90.4762 },
+ { 80.9524, 80.9524 },
+ { 80.9524, 71.4286 },
+ { 76.1905, 61.9048 },
+ { 66.6666, 47.619 },
+ { 19.0476, 0 },
+ { 85.7143, 0 },
+};
+
+static const StrokeRec char50[] = {
+ { 14, char50_stroke0 },
+};
+
+/* char: 51 '3' */
+
+static const CoordRec char51_stroke0[] = {
+ { 28.5714, 100 },
+ { 80.9524, 100 },
+ { 52.3809, 61.9048 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 80.9524, 52.381 },
+ { 85.7143, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 80.9524, 14.2857 },
+ { 71.4286, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+};
+
+static const StrokeRec char51[] = {
+ { 15, char51_stroke0 },
+};
+
+/* char: 52 '4' */
+
+static const CoordRec char52_stroke0[] = {
+ { 64.2857, 100 },
+ { 16.6667, 33.3333 },
+ { 88.0952, 33.3333 },
+};
+
+static const CoordRec char52_stroke1[] = {
+ { 64.2857, 100 },
+ { 64.2857, 0 },
+};
+
+static const StrokeRec char52[] = {
+ { 3, char52_stroke0 },
+ { 2, char52_stroke1 },
+};
+
+/* char: 53 '5' */
+
+static const CoordRec char53_stroke0[] = {
+ { 76.1905, 100 },
+ { 28.5714, 100 },
+ { 23.8095, 57.1429 },
+ { 28.5714, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 71.4286, 61.9048 },
+ { 80.9524, 52.381 },
+ { 85.7143, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 80.9524, 14.2857 },
+ { 71.4286, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+};
+
+static const StrokeRec char53[] = {
+ { 17, char53_stroke0 },
+};
+
+/* char: 54 '6' */
+
+static const CoordRec char54_stroke0[] = {
+ { 78.5714, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 59.5238, 100 },
+ { 50, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 80.9524 },
+ { 21.4286, 57.1429 },
+ { 21.4286, 33.3333 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 50, 0 },
+ { 54.7619, 0 },
+ { 69.0476, 4.7619 },
+ { 78.5714, 14.2857 },
+ { 83.3334, 28.5714 },
+ { 83.3334, 33.3333 },
+ { 78.5714, 47.619 },
+ { 69.0476, 57.1429 },
+ { 54.7619, 61.9048 },
+ { 50, 61.9048 },
+ { 35.7143, 57.1429 },
+ { 26.1905, 47.619 },
+ { 21.4286, 33.3333 },
+};
+
+static const StrokeRec char54[] = {
+ { 23, char54_stroke0 },
+};
+
+/* char: 55 '7' */
+
+static const CoordRec char55_stroke0[] = {
+ { 85.7143, 100 },
+ { 38.0952, 0 },
+};
+
+static const CoordRec char55_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 100 },
+};
+
+static const StrokeRec char55[] = {
+ { 2, char55_stroke0 },
+ { 2, char55_stroke1 },
+};
+
+/* char: 56 '8' */
+
+static const CoordRec char56_stroke0[] = {
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 23.8095, 76.1905 },
+ { 28.5714, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 57.1428, 57.1429 },
+ { 71.4286, 52.381 },
+ { 80.9524, 42.8571 },
+ { 85.7143, 33.3333 },
+ { 85.7143, 19.0476 },
+ { 80.9524, 9.5238 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+ { 19.0476, 33.3333 },
+ { 23.8095, 42.8571 },
+ { 33.3333, 52.381 },
+ { 47.619, 57.1429 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 66.6667 },
+ { 80.9524, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+};
+
+static const StrokeRec char56[] = {
+ { 29, char56_stroke0 },
+};
+
+/* char: 57 '9' */
+
+static const CoordRec char57_stroke0[] = {
+ { 83.3334, 66.6667 },
+ { 78.5714, 52.381 },
+ { 69.0476, 42.8571 },
+ { 54.7619, 38.0952 },
+ { 50, 38.0952 },
+ { 35.7143, 42.8571 },
+ { 26.1905, 52.381 },
+ { 21.4286, 66.6667 },
+ { 21.4286, 71.4286 },
+ { 26.1905, 85.7143 },
+ { 35.7143, 95.2381 },
+ { 50, 100 },
+ { 54.7619, 100 },
+ { 69.0476, 95.2381 },
+ { 78.5714, 85.7143 },
+ { 83.3334, 66.6667 },
+ { 83.3334, 42.8571 },
+ { 78.5714, 19.0476 },
+ { 69.0476, 4.7619 },
+ { 54.7619, 0 },
+ { 45.2381, 0 },
+ { 30.9524, 4.7619 },
+ { 26.1905, 14.2857 },
+};
+
+static const StrokeRec char57[] = {
+ { 23, char57_stroke0 },
+};
+
+/* char: 58 ':' */
+
+static const CoordRec char58_stroke0[] = {
+ { 52.381, 66.6667 },
+ { 47.6191, 61.9048 },
+ { 52.381, 57.1429 },
+ { 57.1429, 61.9048 },
+ { 52.381, 66.6667 },
+};
+
+static const CoordRec char58_stroke1[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char58[] = {
+ { 5, char58_stroke0 },
+ { 5, char58_stroke1 },
+};
+
+/* char: 59 ';' */
+
+static const CoordRec char59_stroke0[] = {
+ { 52.381, 66.6667 },
+ { 47.6191, 61.9048 },
+ { 52.381, 57.1429 },
+ { 57.1429, 61.9048 },
+ { 52.381, 66.6667 },
+};
+
+static const CoordRec char59_stroke1[] = {
+ { 57.1429, 4.7619 },
+ { 52.381, 0 },
+ { 47.6191, 4.7619 },
+ { 52.381, 9.5238 },
+ { 57.1429, 4.7619 },
+ { 57.1429, -4.7619 },
+ { 52.381, -14.2857 },
+ { 47.6191, -19.0476 },
+};
+
+static const StrokeRec char59[] = {
+ { 5, char59_stroke0 },
+ { 8, char59_stroke1 },
+};
+
+/* char: 60 '<' */
+
+static const CoordRec char60_stroke0[] = {
+ { 90.4762, 85.7143 },
+ { 14.2857, 42.8571 },
+ { 90.4762, 0 },
+};
+
+static const StrokeRec char60[] = {
+ { 3, char60_stroke0 },
+};
+
+/* char: 61 '=' */
+
+static const CoordRec char61_stroke0[] = {
+ { 9.5238, 57.1429 },
+ { 95.2381, 57.1429 },
+};
+
+static const CoordRec char61_stroke1[] = {
+ { 9.5238, 28.5714 },
+ { 95.2381, 28.5714 },
+};
+
+static const StrokeRec char61[] = {
+ { 2, char61_stroke0 },
+ { 2, char61_stroke1 },
+};
+
+/* char: 62 '>' */
+
+static const CoordRec char62_stroke0[] = {
+ { 14.2857, 85.7143 },
+ { 90.4762, 42.8571 },
+ { 14.2857, 0 },
+};
+
+static const StrokeRec char62[] = {
+ { 3, char62_stroke0 },
+};
+
+/* char: 63 '?' */
+
+static const CoordRec char63_stroke0[] = {
+ { 23.8095, 76.1905 },
+ { 23.8095, 80.9524 },
+ { 28.5714, 90.4762 },
+ { 33.3333, 95.2381 },
+ { 42.8571, 100 },
+ { 61.9047, 100 },
+ { 71.4285, 95.2381 },
+ { 76.1905, 90.4762 },
+ { 80.9524, 80.9524 },
+ { 80.9524, 71.4286 },
+ { 76.1905, 61.9048 },
+ { 71.4285, 57.1429 },
+ { 52.3809, 47.619 },
+ { 52.3809, 33.3333 },
+};
+
+static const CoordRec char63_stroke1[] = {
+ { 52.3809, 9.5238 },
+ { 47.619, 4.7619 },
+ { 52.3809, 0 },
+ { 57.1428, 4.7619 },
+ { 52.3809, 9.5238 },
+};
+
+static const StrokeRec char63[] = {
+ { 14, char63_stroke0 },
+ { 5, char63_stroke1 },
+};
+
+/* char: 64 '@' */
+
+static const CoordRec char64_stroke0[] = {
+ { 64.2857, 52.381 },
+ { 54.7619, 57.1429 },
+ { 45.2381, 57.1429 },
+ { 40.4762, 47.619 },
+ { 40.4762, 42.8571 },
+ { 45.2381, 33.3333 },
+ { 54.7619, 33.3333 },
+ { 64.2857, 38.0952 },
+};
+
+static const CoordRec char64_stroke1[] = {
+ { 64.2857, 57.1429 },
+ { 64.2857, 38.0952 },
+ { 69.0476, 33.3333 },
+ { 78.5714, 33.3333 },
+ { 83.3334, 42.8571 },
+ { 83.3334, 47.619 },
+ { 78.5714, 61.9048 },
+ { 69.0476, 71.4286 },
+ { 54.7619, 76.1905 },
+ { 50, 76.1905 },
+ { 35.7143, 71.4286 },
+ { 26.1905, 61.9048 },
+ { 21.4286, 47.619 },
+ { 21.4286, 42.8571 },
+ { 26.1905, 28.5714 },
+ { 35.7143, 19.0476 },
+ { 50, 14.2857 },
+ { 54.7619, 14.2857 },
+ { 69.0476, 19.0476 },
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+ { 8, char64_stroke0 },
+ { 19, char64_stroke1 },
+};
+
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+
+static const CoordRec char65_stroke0[] = {
+ { 52.3809, 100 },
+ { 14.2857, 0 },
+};
+
+static const CoordRec char65_stroke1[] = {
+ { 52.3809, 100 },
+ { 90.4762, 0 },
+};
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+static const CoordRec char65_stroke2[] = {
+ { 28.5714, 33.3333 },
+ { 76.1905, 33.3333 },
+};
+
+static const StrokeRec char65[] = {
+ { 2, char65_stroke0 },
+ { 2, char65_stroke1 },
+ { 2, char65_stroke2 },
+};
+
+/* char: 66 'B' */
+
+static const CoordRec char66_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char66_stroke1[] = {
+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 71.4286 },
+ { 80.9524, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 61.9047, 52.381 },
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+ { 19.0476, 52.381 },
+ { 61.9047, 52.381 },
+ { 76.1905, 47.619 },
+ { 80.9524, 42.8571 },
+ { 85.7143, 33.3333 },
+ { 85.7143, 19.0476 },
+ { 80.9524, 9.5238 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 19.0476, 0 },
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+static const StrokeRec char66[] = {
+ { 2, char66_stroke0 },
+ { 9, char66_stroke1 },
+ { 10, char66_stroke2 },
+};
+
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+
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+ { 88.0952, 76.1905 },
+ { 83.3334, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 64.2857, 100 },
+ { 45.2381, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 85.7143 },
+ { 21.4286, 76.1905 },
+ { 16.6667, 61.9048 },
+ { 16.6667, 38.0952 },
+ { 21.4286, 23.8095 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 64.2857, 0 },
+ { 73.8096, 4.7619 },
+ { 83.3334, 14.2857 },
+ { 88.0952, 23.8095 },
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+ { 18, char67_stroke0 },
+};
+
+/* char: 68 'D' */
+
+static const CoordRec char68_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
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+static const CoordRec char68_stroke1[] = {
+ { 19.0476, 100 },
+ { 52.3809, 100 },
+ { 66.6666, 95.2381 },
+ { 76.1905, 85.7143 },
+ { 80.9524, 76.1905 },
+ { 85.7143, 61.9048 },
+ { 85.7143, 38.0952 },
+ { 80.9524, 23.8095 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 52.3809, 0 },
+ { 19.0476, 0 },
+};
+
+static const StrokeRec char68[] = {
+ { 2, char68_stroke0 },
+ { 12, char68_stroke1 },
+};
+
+/* char: 69 'E' */
+
+static const CoordRec char69_stroke0[] = {
+ { 21.4286, 100 },
+ { 21.4286, 0 },
+};
+
+static const CoordRec char69_stroke1[] = {
+ { 21.4286, 100 },
+ { 83.3334, 100 },
+};
+
+static const CoordRec char69_stroke2[] = {
+ { 21.4286, 52.381 },
+ { 59.5238, 52.381 },
+};
+
+static const CoordRec char69_stroke3[] = {
+ { 21.4286, 0 },
+ { 83.3334, 0 },
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+
+static const StrokeRec char69[] = {
+ { 2, char69_stroke0 },
+ { 2, char69_stroke1 },
+ { 2, char69_stroke2 },
+ { 2, char69_stroke3 },
+};
+
+/* char: 70 'F' */
+
+static const CoordRec char70_stroke0[] = {
+ { 21.4286, 100 },
+ { 21.4286, 0 },
+};
+
+static const CoordRec char70_stroke1[] = {
+ { 21.4286, 100 },
+ { 83.3334, 100 },
+};
+
+static const CoordRec char70_stroke2[] = {
+ { 21.4286, 52.381 },
+ { 59.5238, 52.381 },
+};
+
+static const StrokeRec char70[] = {
+ { 2, char70_stroke0 },
+ { 2, char70_stroke1 },
+ { 2, char70_stroke2 },
+};
+
+/* char: 71 'G' */
+
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+ { 88.0952, 76.1905 },
+ { 83.3334, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 64.2857, 100 },
+ { 45.2381, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 85.7143 },
+ { 21.4286, 76.1905 },
+ { 16.6667, 61.9048 },
+ { 16.6667, 38.0952 },
+ { 21.4286, 23.8095 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 64.2857, 0 },
+ { 73.8096, 4.7619 },
+ { 83.3334, 14.2857 },
+ { 88.0952, 23.8095 },
+ { 88.0952, 38.0952 },
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+static const CoordRec char71_stroke1[] = {
+ { 64.2857, 38.0952 },
+ { 88.0952, 38.0952 },
+};
+
+static const StrokeRec char71[] = {
+ { 19, char71_stroke0 },
+ { 2, char71_stroke1 },
+};
+
+/* char: 72 'H' */
+
+static const CoordRec char72_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char72_stroke1[] = {
+ { 85.7143, 100 },
+ { 85.7143, 0 },
+};
+
+static const CoordRec char72_stroke2[] = {
+ { 19.0476, 52.381 },
+ { 85.7143, 52.381 },
+};
+
+static const StrokeRec char72[] = {
+ { 2, char72_stroke0 },
+ { 2, char72_stroke1 },
+ { 2, char72_stroke2 },
+};
+
+/* char: 73 'I' */
+
+static const CoordRec char73_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char73[] = {
+ { 2, char73_stroke0 },
+};
+
+/* char: 74 'J' */
+
+static const CoordRec char74_stroke0[] = {
+ { 76.1905, 100 },
+ { 76.1905, 23.8095 },
+ { 71.4286, 9.5238 },
+ { 66.6667, 4.7619 },
+ { 57.1429, 0 },
+ { 47.6191, 0 },
+ { 38.0953, 4.7619 },
+ { 33.3334, 9.5238 },
+ { 28.5715, 23.8095 },
+ { 28.5715, 33.3333 },
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+
+static const StrokeRec char74[] = {
+ { 10, char74_stroke0 },
+};
+
+/* char: 75 'K' */
+
+static const CoordRec char75_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char75_stroke1[] = {
+ { 85.7143, 100 },
+ { 19.0476, 33.3333 },
+};
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+static const CoordRec char75_stroke2[] = {
+ { 42.8571, 57.1429 },
+ { 85.7143, 0 },
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+
+static const StrokeRec char75[] = {
+ { 2, char75_stroke0 },
+ { 2, char75_stroke1 },
+ { 2, char75_stroke2 },
+};
+
+/* char: 76 'L' */
+
+static const CoordRec char76_stroke0[] = {
+ { 23.8095, 100 },
+ { 23.8095, 0 },
+};
+
+static const CoordRec char76_stroke1[] = {
+ { 23.8095, 0 },
+ { 80.9524, 0 },
+};
+
+static const StrokeRec char76[] = {
+ { 2, char76_stroke0 },
+ { 2, char76_stroke1 },
+};
+
+/* char: 77 'M' */
+
+static const CoordRec char77_stroke0[] = {
+ { 14.2857, 100 },
+ { 14.2857, 0 },
+};
+
+static const CoordRec char77_stroke1[] = {
+ { 14.2857, 100 },
+ { 52.3809, 0 },
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+static const CoordRec char77_stroke2[] = {
+ { 90.4762, 100 },
+ { 52.3809, 0 },
+};
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+static const CoordRec char77_stroke3[] = {
+ { 90.4762, 100 },
+ { 90.4762, 0 },
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+
+static const StrokeRec char77[] = {
+ { 2, char77_stroke0 },
+ { 2, char77_stroke1 },
+ { 2, char77_stroke2 },
+ { 2, char77_stroke3 },
+};
+
+/* char: 78 'N' */
+
+static const CoordRec char78_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char78_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 0 },
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+static const CoordRec char78_stroke2[] = {
+ { 85.7143, 100 },
+ { 85.7143, 0 },
+};
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+static const StrokeRec char78[] = {
+ { 2, char78_stroke0 },
+ { 2, char78_stroke1 },
+ { 2, char78_stroke2 },
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+ { 42.8571, 100 },
+ { 33.3333, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 14.2857, 61.9048 },
+ { 14.2857, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 42.8571, 0 },
+ { 61.9047, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 23.8095 },
+ { 90.4762, 38.0952 },
+ { 90.4762, 61.9048 },
+ { 85.7143, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 71.4286, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
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+ { 21, char79_stroke0 },
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+static const CoordRec char80_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
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+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 66.6667 },
+ { 80.9524, 57.1429 },
+ { 76.1905, 52.381 },
+ { 61.9047, 47.619 },
+ { 19.0476, 47.619 },
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+ { 2, char80_stroke0 },
+ { 10, char80_stroke1 },
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+static const CoordRec char81_stroke0[] = {
+ { 42.8571, 100 },
+ { 33.3333, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 14.2857, 61.9048 },
+ { 14.2857, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 42.8571, 0 },
+ { 61.9047, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 23.8095 },
+ { 90.4762, 38.0952 },
+ { 90.4762, 61.9048 },
+ { 85.7143, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 71.4286, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
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+ { 57.1428, 19.0476 },
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+static const StrokeRec char81[] = {
+ { 21, char81_stroke0 },
+ { 2, char81_stroke1 },
+};
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+static const CoordRec char82_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
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+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 71.4286 },
+ { 80.9524, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 61.9047, 52.381 },
+ { 19.0476, 52.381 },
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+ { 52.3809, 52.381 },
+ { 85.7143, 0 },
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+static const StrokeRec char82[] = {
+ { 2, char82_stroke0 },
+ { 10, char82_stroke1 },
+ { 2, char82_stroke2 },
+};
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+ { 85.7143, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 19.0476, 85.7143 },
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+ { 23.8095, 66.6667 },
+ { 28.5714, 61.9048 },
+ { 38.0952, 57.1429 },
+ { 66.6666, 47.619 },
+ { 76.1905, 42.8571 },
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+ { 85.7143, 28.5714 },
+ { 85.7143, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 19.0476, 14.2857 },
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+ { 20, char83_stroke0 },
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+static const CoordRec char84_stroke0[] = {
+ { 52.3809, 100 },
+ { 52.3809, 0 },
+};
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+ { 19.0476, 100 },
+ { 85.7143, 100 },
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+ { 2, char84_stroke0 },
+ { 2, char84_stroke1 },
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+ { 19.0476, 100 },
+ { 19.0476, 28.5714 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 100 },
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+ { 10, char85_stroke0 },
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+
+static const CoordRec char86_stroke0[] = {
+ { 14.2857, 100 },
+ { 52.3809, 0 },
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+
+static const CoordRec char86_stroke1[] = {
+ { 90.4762, 100 },
+ { 52.3809, 0 },
+};
+
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+ { 2, char86_stroke0 },
+ { 2, char86_stroke1 },
+};
+
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+static const CoordRec char87_stroke0[] = {
+ { 4.7619, 100 },
+ { 28.5714, 0 },
+};
+
+static const CoordRec char87_stroke1[] = {
+ { 52.3809, 100 },
+ { 28.5714, 0 },
+};
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+static const CoordRec char87_stroke2[] = {
+ { 52.3809, 100 },
+ { 76.1905, 0 },
+};
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+static const CoordRec char87_stroke3[] = {
+ { 100, 100 },
+ { 76.1905, 0 },
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+ { 2, char87_stroke0 },
+ { 2, char87_stroke1 },
+ { 2, char87_stroke2 },
+ { 2, char87_stroke3 },
+};
+
+/* char: 88 'X' */
+
+static const CoordRec char88_stroke0[] = {
+ { 19.0476, 100 },
+ { 85.7143, 0 },
+};
+
+static const CoordRec char88_stroke1[] = {
+ { 85.7143, 100 },
+ { 19.0476, 0 },
+};
+
+static const StrokeRec char88[] = {
+ { 2, char88_stroke0 },
+ { 2, char88_stroke1 },
+};
+
+/* char: 89 'Y' */
+
+static const CoordRec char89_stroke0[] = {
+ { 14.2857, 100 },
+ { 52.3809, 52.381 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char89_stroke1[] = {
+ { 90.4762, 100 },
+ { 52.3809, 52.381 },
+};
+
+static const StrokeRec char89[] = {
+ { 3, char89_stroke0 },
+ { 2, char89_stroke1 },
+};
+
+/* char: 90 'Z' */
+
+static const CoordRec char90_stroke0[] = {
+ { 85.7143, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char90_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 100 },
+};
+
+static const CoordRec char90_stroke2[] = {
+ { 19.0476, 0 },
+ { 85.7143, 0 },
+};
+
+static const StrokeRec char90[] = {
+ { 2, char90_stroke0 },
+ { 2, char90_stroke1 },
+ { 2, char90_stroke2 },
+};
+
+/* char: 91 '[' */
+
+static const CoordRec char91_stroke0[] = {
+ { 35.7143, 119.048 },
+ { 35.7143, -33.3333 },
+};
+
+static const CoordRec char91_stroke1[] = {
+ { 40.4762, 119.048 },
+ { 40.4762, -33.3333 },
+};
+
+static const CoordRec char91_stroke2[] = {
+ { 35.7143, 119.048 },
+ { 69.0476, 119.048 },
+};
+
+static const CoordRec char91_stroke3[] = {
+ { 35.7143, -33.3333 },
+ { 69.0476, -33.3333 },
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+
+static const StrokeRec char91[] = {
+ { 2, char91_stroke0 },
+ { 2, char91_stroke1 },
+ { 2, char91_stroke2 },
+ { 2, char91_stroke3 },
+};
+
+/* char: 92 '\' */
+
+static const CoordRec char92_stroke0[] = {
+ { 19.0476, 100 },
+ { 85.7143, -14.2857 },
+};
+
+static const StrokeRec char92[] = {
+ { 2, char92_stroke0 },
+};
+
+/* char: 93 ']' */
+
+static const CoordRec char93_stroke0[] = {
+ { 64.2857, 119.048 },
+ { 64.2857, -33.3333 },
+};
+
+static const CoordRec char93_stroke1[] = {
+ { 69.0476, 119.048 },
+ { 69.0476, -33.3333 },
+};
+
+static const CoordRec char93_stroke2[] = {
+ { 35.7143, 119.048 },
+ { 69.0476, 119.048 },
+};
+
+static const CoordRec char93_stroke3[] = {
+ { 35.7143, -33.3333 },
+ { 69.0476, -33.3333 },
+};
+
+static const StrokeRec char93[] = {
+ { 2, char93_stroke0 },
+ { 2, char93_stroke1 },
+ { 2, char93_stroke2 },
+ { 2, char93_stroke3 },
+};
+
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+
+static const CoordRec char94_stroke0[] = {
+ { 52.3809, 109.524 },
+ { 14.2857, 42.8571 },
+};
+
+static const CoordRec char94_stroke1[] = {
+ { 52.3809, 109.524 },
+ { 90.4762, 42.8571 },
+};
+
+static const StrokeRec char94[] = {
+ { 2, char94_stroke0 },
+ { 2, char94_stroke1 },
+};
+
+/* char: 95 '_' */
+
+static const CoordRec char95_stroke0[] = {
+ { 0, -33.3333 },
+ { 104.762, -33.3333 },
+ { 104.762, -28.5714 },
+ { 0, -28.5714 },
+ { 0, -33.3333 },
+};
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+ { 5, char95_stroke0 },
+};
+
+/* char: 96 '`' */
+
+static const CoordRec char96_stroke0[] = {
+ { 42.8572, 100 },
+ { 66.6667, 71.4286 },
+};
+
+static const CoordRec char96_stroke1[] = {
+ { 42.8572, 100 },
+ { 38.0953, 95.2381 },
+ { 66.6667, 71.4286 },
+};
+
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+ { 2, char96_stroke0 },
+ { 3, char96_stroke1 },
+};
+
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+
+static const CoordRec char97_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, 0 },
+};
+
+static const CoordRec char97_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
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+ { 2, char97_stroke0 },
+ { 14, char97_stroke1 },
+};
+
+/* char: 98 'b' */
+
+static const CoordRec char98_stroke0[] = {
+ { 23.8095, 100 },
+ { 23.8095, 0 },
+};
+
+static const CoordRec char98_stroke1[] = {
+ { 23.8095, 52.381 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 52.381 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 28.5714 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 33.3333, 4.7619 },
+ { 23.8095, 14.2857 },
+};
+
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+ { 2, char98_stroke0 },
+ { 14, char98_stroke1 },
+};
+
+/* char: 99 'c' */
+
+static const CoordRec char99_stroke0[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char99[] = {
+ { 14, char99_stroke0 },
+};
+
+/* char: 100 'd' */
+
+static const CoordRec char100_stroke0[] = {
+ { 80.9524, 100 },
+ { 80.9524, 0 },
+};
+
+static const CoordRec char100_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char100[] = {
+ { 2, char100_stroke0 },
+ { 14, char100_stroke1 },
+};
+
+/* char: 101 'e' */
+
+static const CoordRec char101_stroke0[] = {
+ { 23.8095, 38.0952 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 47.619 },
+ { 76.1905, 57.1429 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char101[] = {
+ { 17, char101_stroke0 },
+};
+
+/* char: 102 'f' */
+
+static const CoordRec char102_stroke0[] = {
+ { 71.4286, 100 },
+ { 61.9048, 100 },
+ { 52.381, 95.2381 },
+ { 47.6191, 80.9524 },
+ { 47.6191, 0 },
+};
+
+static const CoordRec char102_stroke1[] = {
+ { 33.3334, 66.6667 },
+ { 66.6667, 66.6667 },
+};
+
+static const StrokeRec char102[] = {
+ { 5, char102_stroke0 },
+ { 2, char102_stroke1 },
+};
+
+/* char: 103 'g' */
+
+static const CoordRec char103_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, -9.5238 },
+ { 76.1905, -23.8095 },
+ { 71.4285, -28.5714 },
+ { 61.9047, -33.3333 },
+ { 47.619, -33.3333 },
+ { 38.0952, -28.5714 },
+};
+
+static const CoordRec char103_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char103[] = {
+ { 7, char103_stroke0 },
+ { 14, char103_stroke1 },
+};
+
+/* char: 104 'h' */
+
+static const CoordRec char104_stroke0[] = {
+ { 26.1905, 100 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char104_stroke1[] = {
+ { 26.1905, 47.619 },
+ { 40.4762, 61.9048 },
+ { 50, 66.6667 },
+ { 64.2857, 66.6667 },
+ { 73.8095, 61.9048 },
+ { 78.5715, 47.619 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char104[] = {
+ { 2, char104_stroke0 },
+ { 7, char104_stroke1 },
+};
+
+/* char: 105 'i' */
+
+static const CoordRec char105_stroke0[] = {
+ { 47.6191, 100 },
+ { 52.381, 95.2381 },
+ { 57.1429, 100 },
+ { 52.381, 104.762 },
+ { 47.6191, 100 },
+};
+
+static const CoordRec char105_stroke1[] = {
+ { 52.381, 66.6667 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char105[] = {
+ { 5, char105_stroke0 },
+ { 2, char105_stroke1 },
+};
+
+/* char: 106 'j' */
+
+static const CoordRec char106_stroke0[] = {
+ { 57.1429, 100 },
+ { 61.9048, 95.2381 },
+ { 66.6667, 100 },
+ { 61.9048, 104.762 },
+ { 57.1429, 100 },
+};
+
+static const CoordRec char106_stroke1[] = {
+ { 61.9048, 66.6667 },
+ { 61.9048, -14.2857 },
+ { 57.1429, -28.5714 },
+ { 47.6191, -33.3333 },
+ { 38.0953, -33.3333 },
+};
+
+static const StrokeRec char106[] = {
+ { 5, char106_stroke0 },
+ { 5, char106_stroke1 },
+};
+
+/* char: 107 'k' */
+
+static const CoordRec char107_stroke0[] = {
+ { 26.1905, 100 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char107_stroke1[] = {
+ { 73.8095, 66.6667 },
+ { 26.1905, 19.0476 },
+};
+
+static const CoordRec char107_stroke2[] = {
+ { 45.2381, 38.0952 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char107[] = {
+ { 2, char107_stroke0 },
+ { 2, char107_stroke1 },
+ { 2, char107_stroke2 },
+};
+
+/* char: 108 'l' */
+
+static const CoordRec char108_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char108[] = {
+ { 2, char108_stroke0 },
+};
+
+/* char: 109 'm' */
+
+static const CoordRec char109_stroke0[] = {
+ { 0, 66.6667 },
+ { 0, 0 },
+};
+
+static const CoordRec char109_stroke1[] = {
+ { 0, 47.619 },
+ { 14.2857, 61.9048 },
+ { 23.8095, 66.6667 },
+ { 38.0952, 66.6667 },
+ { 47.619, 61.9048 },
+ { 52.381, 47.619 },
+ { 52.381, 0 },
+};
+
+static const CoordRec char109_stroke2[] = {
+ { 52.381, 47.619 },
+ { 66.6667, 61.9048 },
+ { 76.1905, 66.6667 },
+ { 90.4762, 66.6667 },
+ { 100, 61.9048 },
+ { 104.762, 47.619 },
+ { 104.762, 0 },
+};
+
+static const StrokeRec char109[] = {
+ { 2, char109_stroke0 },
+ { 7, char109_stroke1 },
+ { 7, char109_stroke2 },
+};
+
+/* char: 110 'n' */
+
+static const CoordRec char110_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char110_stroke1[] = {
+ { 26.1905, 47.619 },
+ { 40.4762, 61.9048 },
+ { 50, 66.6667 },
+ { 64.2857, 66.6667 },
+ { 73.8095, 61.9048 },
+ { 78.5715, 47.619 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char110[] = {
+ { 2, char110_stroke0 },
+ { 7, char110_stroke1 },
+};
+
+/* char: 111 'o' */
+
+static const CoordRec char111_stroke0[] = {
+ { 45.2381, 66.6667 },
+ { 35.7143, 61.9048 },
+ { 26.1905, 52.381 },
+ { 21.4286, 38.0952 },
+ { 21.4286, 28.5714 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 59.5238, 0 },
+ { 69.0476, 4.7619 },
+ { 78.5714, 14.2857 },
+ { 83.3334, 28.5714 },
+ { 83.3334, 38.0952 },
+ { 78.5714, 52.381 },
+ { 69.0476, 61.9048 },
+ { 59.5238, 66.6667 },
+ { 45.2381, 66.6667 },
+};
+
+static const StrokeRec char111[] = {
+ { 17, char111_stroke0 },
+};
+
+/* char: 112 'p' */
+
+static const CoordRec char112_stroke0[] = {
+ { 23.8095, 66.6667 },
+ { 23.8095, -33.3333 },
+};
+
+static const CoordRec char112_stroke1[] = {
+ { 23.8095, 52.381 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 52.381 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 28.5714 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 33.3333, 4.7619 },
+ { 23.8095, 14.2857 },
+};
+
+static const StrokeRec char112[] = {
+ { 2, char112_stroke0 },
+ { 14, char112_stroke1 },
+};
+
+/* char: 113 'q' */
+
+static const CoordRec char113_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, -33.3333 },
+};
+
+static const CoordRec char113_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char113[] = {
+ { 2, char113_stroke0 },
+ { 14, char113_stroke1 },
+};
+
+/* char: 114 'r' */
+
+static const CoordRec char114_stroke0[] = {
+ { 33.3334, 66.6667 },
+ { 33.3334, 0 },
+};
+
+static const CoordRec char114_stroke1[] = {
+ { 33.3334, 38.0952 },
+ { 38.0953, 52.381 },
+ { 47.6191, 61.9048 },
+ { 57.1429, 66.6667 },
+ { 71.4286, 66.6667 },
+};
+
+static const StrokeRec char114[] = {
+ { 2, char114_stroke0 },
+ { 5, char114_stroke1 },
+};
+
+/* char: 115 's' */
+
+static const CoordRec char115_stroke0[] = {
+ { 78.5715, 52.381 },
+ { 73.8095, 61.9048 },
+ { 59.5238, 66.6667 },
+ { 45.2381, 66.6667 },
+ { 30.9524, 61.9048 },
+ { 26.1905, 52.381 },
+ { 30.9524, 42.8571 },
+ { 40.4762, 38.0952 },
+ { 64.2857, 33.3333 },
+ { 73.8095, 28.5714 },
+ { 78.5715, 19.0476 },
+ { 78.5715, 14.2857 },
+ { 73.8095, 4.7619 },
+ { 59.5238, 0 },
+ { 45.2381, 0 },
+ { 30.9524, 4.7619 },
+ { 26.1905, 14.2857 },
+};
+
+static const StrokeRec char115[] = {
+ { 17, char115_stroke0 },
+};
+
+/* char: 116 't' */
+
+static const CoordRec char116_stroke0[] = {
+ { 47.6191, 100 },
+ { 47.6191, 19.0476 },
+ { 52.381, 4.7619 },
+ { 61.9048, 0 },
+ { 71.4286, 0 },
+};
+
+static const CoordRec char116_stroke1[] = {
+ { 33.3334, 66.6667 },
+ { 66.6667, 66.6667 },
+};
+
+static const StrokeRec char116[] = {
+ { 5, char116_stroke0 },
+ { 2, char116_stroke1 },
+};
+
+/* char: 117 'u' */
+
+static const CoordRec char117_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 26.1905, 19.0476 },
+ { 30.9524, 4.7619 },
+ { 40.4762, 0 },
+ { 54.7619, 0 },
+ { 64.2857, 4.7619 },
+ { 78.5715, 19.0476 },
+};
+
+static const CoordRec char117_stroke1[] = {
+ { 78.5715, 66.6667 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char117[] = {
+ { 7, char117_stroke0 },
+ { 2, char117_stroke1 },
+};
+
+/* char: 118 'v' */
+
+static const CoordRec char118_stroke0[] = {
+ { 23.8095, 66.6667 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char118_stroke1[] = {
+ { 80.9524, 66.6667 },
+ { 52.3809, 0 },
+};
+
+static const StrokeRec char118[] = {
+ { 2, char118_stroke0 },
+ { 2, char118_stroke1 },
+};
+
+/* char: 119 'w' */
+
+static const CoordRec char119_stroke0[] = {
+ { 14.2857, 66.6667 },
+ { 33.3333, 0 },
+};
+
+static const CoordRec char119_stroke1[] = {
+ { 52.3809, 66.6667 },
+ { 33.3333, 0 },
+};
+
+static const CoordRec char119_stroke2[] = {
+ { 52.3809, 66.6667 },
+ { 71.4286, 0 },
+};
+
+static const CoordRec char119_stroke3[] = {
+ { 90.4762, 66.6667 },
+ { 71.4286, 0 },
+};
+
+static const StrokeRec char119[] = {
+ { 2, char119_stroke0 },
+ { 2, char119_stroke1 },
+ { 2, char119_stroke2 },
+ { 2, char119_stroke3 },
+};
+
+/* char: 120 'x' */
+
+static const CoordRec char120_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 78.5715, 0 },
+};
+
+static const CoordRec char120_stroke1[] = {
+ { 78.5715, 66.6667 },
+ { 26.1905, 0 },
+};
+
+static const StrokeRec char120[] = {
+ { 2, char120_stroke0 },
+ { 2, char120_stroke1 },
+};
+
+/* char: 121 'y' */
+
+static const CoordRec char121_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 54.7619, 0 },
+};
+
+static const CoordRec char121_stroke1[] = {
+ { 83.3334, 66.6667 },
+ { 54.7619, 0 },
+ { 45.2381, -19.0476 },
+ { 35.7143, -28.5714 },
+ { 26.1905, -33.3333 },
+ { 21.4286, -33.3333 },
+};
+
+static const StrokeRec char121[] = {
+ { 2, char121_stroke0 },
+ { 6, char121_stroke1 },
+};
+
+/* char: 122 'z' */
+
+static const CoordRec char122_stroke0[] = {
+ { 78.5715, 66.6667 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char122_stroke1[] = {
+ { 26.1905, 66.6667 },
+ { 78.5715, 66.6667 },
+};
+
+static const CoordRec char122_stroke2[] = {
+ { 26.1905, 0 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char122[] = {
+ { 2, char122_stroke0 },
+ { 2, char122_stroke1 },
+ { 2, char122_stroke2 },
+};
+
+/* char: 123 '{' */
+
+static const CoordRec char123_stroke0[] = {
+ { 64.2857, 119.048 },
+ { 54.7619, 114.286 },
+ { 50, 109.524 },
+ { 45.2381, 100 },
+ { 45.2381, 90.4762 },
+ { 50, 80.9524 },
+ { 54.7619, 76.1905 },
+ { 59.5238, 66.6667 },
+ { 59.5238, 57.1429 },
+ { 50, 47.619 },
+};
+
+static const CoordRec char123_stroke1[] = {
+ { 54.7619, 114.286 },
+ { 50, 104.762 },
+ { 50, 95.2381 },
+ { 54.7619, 85.7143 },
+ { 59.5238, 80.9524 },
+ { 64.2857, 71.4286 },
+ { 64.2857, 61.9048 },
+ { 59.5238, 52.381 },
+ { 40.4762, 42.8571 },
+ { 59.5238, 33.3333 },
+ { 64.2857, 23.8095 },
+ { 64.2857, 14.2857 },
+ { 59.5238, 4.7619 },
+ { 54.7619, 0 },
+ { 50, -9.5238 },
+ { 50, -19.0476 },
+ { 54.7619, -28.5714 },
+};
+
+static const CoordRec char123_stroke2[] = {
+ { 50, 38.0952 },
+ { 59.5238, 28.5714 },
+ { 59.5238, 19.0476 },
+ { 54.7619, 9.5238 },
+ { 50, 4.7619 },
+ { 45.2381, -4.7619 },
+ { 45.2381, -14.2857 },
+ { 50, -23.8095 },
+ { 54.7619, -28.5714 },
+ { 64.2857, -33.3333 },
+};
+
+static const StrokeRec char123[] = {
+ { 10, char123_stroke0 },
+ { 17, char123_stroke1 },
+ { 10, char123_stroke2 },
+};
+
+/* char: 124 '|' */
+
+static const CoordRec char124_stroke0[] = {
+ { 52.381, 119.048 },
+ { 52.381, -33.3333 },
+};
+
+static const StrokeRec char124[] = {
+ { 2, char124_stroke0 },
+};
+
+/* char: 125 '}' */
+
+static const CoordRec char125_stroke0[] = {
+ { 40.4762, 119.048 },
+ { 50, 114.286 },
+ { 54.7619, 109.524 },
+ { 59.5238, 100 },
+ { 59.5238, 90.4762 },
+ { 54.7619, 80.9524 },
+ { 50, 76.1905 },
+ { 45.2381, 66.6667 },
+ { 45.2381, 57.1429 },
+ { 54.7619, 47.619 },
+};
+
+static const CoordRec char125_stroke1[] = {
+ { 50, 114.286 },
+ { 54.7619, 104.762 },
+ { 54.7619, 95.2381 },
+ { 50, 85.7143 },
+ { 45.2381, 80.9524 },
+ { 40.4762, 71.4286 },
+ { 40.4762, 61.9048 },
+ { 45.2381, 52.381 },
+ { 64.2857, 42.8571 },
+ { 45.2381, 33.3333 },
+ { 40.4762, 23.8095 },
+ { 40.4762, 14.2857 },
+ { 45.2381, 4.7619 },
+ { 50, 0 },
+ { 54.7619, -9.5238 },
+ { 54.7619, -19.0476 },
+ { 50, -28.5714 },
+};
+
+static const CoordRec char125_stroke2[] = {
+ { 54.7619, 38.0952 },
+ { 45.2381, 28.5714 },
+ { 45.2381, 19.0476 },
+ { 50, 9.5238 },
+ { 54.7619, 4.7619 },
+ { 59.5238, -4.7619 },
+ { 59.5238, -14.2857 },
+ { 54.7619, -23.8095 },
+ { 50, -28.5714 },
+ { 40.4762, -33.3333 },
+};
+
+static const StrokeRec char125[] = {
+ { 10, char125_stroke0 },
+ { 17, char125_stroke1 },
+ { 10, char125_stroke2 },
+};
+
+/* char: 126 '~' */
+
+static const CoordRec char126_stroke0[] = {
+ { 9.5238, 28.5714 },
+ { 9.5238, 38.0952 },
+ { 14.2857, 52.381 },
+ { 23.8095, 57.1429 },
+ { 33.3333, 57.1429 },
+ { 42.8571, 52.381 },
+ { 61.9048, 38.0952 },
+ { 71.4286, 33.3333 },
+ { 80.9524, 33.3333 },
+ { 90.4762, 38.0952 },
+ { 95.2381, 47.619 },
+};
+
+static const CoordRec char126_stroke1[] = {
+ { 9.5238, 38.0952 },
+ { 14.2857, 47.619 },
+ { 23.8095, 52.381 },
+ { 33.3333, 52.381 },
+ { 42.8571, 47.619 },
+ { 61.9048, 33.3333 },
+ { 71.4286, 28.5714 },
+ { 80.9524, 28.5714 },
+ { 90.4762, 33.3333 },
+ { 95.2381, 47.619 },
+ { 95.2381, 57.1429 },
+};
+
+static const StrokeRec char126[] = {
+ { 11, char126_stroke0 },
+ { 11, char126_stroke1 },
+};
+
+/* char: 127 */
+
+static const CoordRec char127_stroke0[] = {
+ { 71.4286, 100 },
+ { 33.3333, -33.3333 },
+};
+
+static const CoordRec char127_stroke1[] = {
+ { 47.619, 66.6667 },
+ { 33.3333, 61.9048 },
+ { 23.8095, 52.381 },
+ { 19.0476, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 42.8571 },
+ { 80.9524, 52.381 },
+ { 71.4286, 61.9048 },
+ { 57.1428, 66.6667 },
+ { 47.619, 66.6667 },
+};
+
+static const StrokeRec char127[] = {
+ { 2, char127_stroke0 },
+ { 17, char127_stroke1 },
+};
+
+static const StrokeCharRec chars[] = {
+ { 0, /* char0 */ 0, 0, 0 },
+ { 0, /* char1 */ 0, 0, 0 },
+ { 0, /* char2 */ 0, 0, 0 },
+ { 0, /* char3 */ 0, 0, 0 },
+ { 0, /* char4 */ 0, 0, 0 },
+ { 0, /* char5 */ 0, 0, 0 },
+ { 0, /* char6 */ 0, 0, 0 },
+ { 0, /* char7 */ 0, 0, 0 },
+ { 0, /* char8 */ 0, 0, 0 },
+ { 0, /* char9 */ 0, 0, 0 },
+ { 0, /* char10 */ 0, 0, 0 },
+ { 0, /* char11 */ 0, 0, 0 },
+ { 0, /* char12 */ 0, 0, 0 },
+ { 0, /* char13 */ 0, 0, 0 },
+ { 0, /* char14 */ 0, 0, 0 },
+ { 0, /* char15 */ 0, 0, 0 },
+ { 0, /* char16 */ 0, 0, 0 },
+ { 0, /* char17 */ 0, 0, 0 },
+ { 0, /* char18 */ 0, 0, 0 },
+ { 0, /* char19 */ 0, 0, 0 },
+ { 0, /* char20 */ 0, 0, 0 },
+ { 0, /* char21 */ 0, 0, 0 },
+ { 0, /* char22 */ 0, 0, 0 },
+ { 0, /* char23 */ 0, 0, 0 },
+ { 0, /* char24 */ 0, 0, 0 },
+ { 0, /* char25 */ 0, 0, 0 },
+ { 0, /* char26 */ 0, 0, 0 },
+ { 0, /* char27 */ 0, 0, 0 },
+ { 0, /* char28 */ 0, 0, 0 },
+ { 0, /* char29 */ 0, 0, 0 },
+ { 0, /* char30 */ 0, 0, 0 },
+ { 0, /* char31 */ 0, 0, 0 },
+ { 0, /* char32 */ 0, 52.381, 104.762 },
+ { 2, char33, 52.381, 104.762 },
+ { 2, char34, 52.381, 104.762 },
+ { 4, char35, 52.381, 104.762 },
+ { 3, char36, 52.381, 104.762 },
+ { 3, char37, 52.381, 104.762 },
+ { 1, char38, 52.381, 104.762 },
+ { 1, char39, 52.381, 104.762 },
+ { 1, char40, 52.381, 104.762 },
+ { 1, char41, 52.381, 104.762 },
+ { 3, char42, 52.381, 104.762 },
+ { 2, char43, 52.381, 104.762 },
+ { 1, char44, 52.381, 104.762 },
+ { 1, char45, 52.381, 104.762 },
+ { 1, char46, 52.381, 104.762 },
+ { 1, char47, 52.381, 104.762 },
+ { 1, char48, 52.381, 104.762 },
+ { 1, char49, 52.381, 104.762 },
+ { 1, char50, 52.381, 104.762 },
+ { 1, char51, 52.381, 104.762 },
+ { 2, char52, 52.381, 104.762 },
+ { 1, char53, 52.381, 104.762 },
+ { 1, char54, 52.381, 104.762 },
+ { 2, char55, 52.381, 104.762 },
+ { 1, char56, 52.381, 104.762 },
+ { 1, char57, 52.381, 104.762 },
+ { 2, char58, 52.381, 104.762 },
+ { 2, char59, 52.381, 104.762 },
+ { 1, char60, 52.381, 104.762 },
+ { 2, char61, 52.381, 104.762 },
+ { 1, char62, 52.381, 104.762 },
+ { 2, char63, 52.381, 104.762 },
+ { 2, char64, 52.381, 104.762 },
+ { 3, char65, 52.381, 104.762 },
+ { 3, char66, 52.381, 104.762 },
+ { 1, char67, 52.381, 104.762 },
+ { 2, char68, 52.381, 104.762 },
+ { 4, char69, 52.381, 104.762 },
+ { 3, char70, 52.381, 104.762 },
+ { 2, char71, 52.381, 104.762 },
+ { 3, char72, 52.381, 104.762 },
+ { 1, char73, 52.381, 104.762 },
+ { 1, char74, 52.381, 104.762 },
+ { 3, char75, 52.381, 104.762 },
+ { 2, char76, 52.381, 104.762 },
+ { 4, char77, 52.381, 104.762 },
+ { 3, char78, 52.381, 104.762 },
+ { 1, char79, 52.381, 104.762 },
+ { 2, char80, 52.381, 104.762 },
+ { 2, char81, 52.381, 104.762 },
+ { 3, char82, 52.381, 104.762 },
+ { 1, char83, 52.381, 104.762 },
+ { 2, char84, 52.381, 104.762 },
+ { 1, char85, 52.381, 104.762 },
+ { 2, char86, 52.381, 104.762 },
+ { 4, char87, 52.381, 104.762 },
+ { 2, char88, 52.381, 104.762 },
+ { 2, char89, 52.381, 104.762 },
+ { 3, char90, 52.381, 104.762 },
+ { 4, char91, 52.381, 104.762 },
+ { 1, char92, 52.381, 104.762 },
+ { 4, char93, 52.381, 104.762 },
+ { 2, char94, 52.381, 104.762 },
+ { 1, char95, 52.381, 104.762 },
+ { 2, char96, 52.381, 104.762 },
+ { 2, char97, 52.381, 104.762 },
+ { 2, char98, 52.381, 104.762 },
+ { 1, char99, 52.381, 104.762 },
+ { 2, char100, 52.381, 104.762 },
+ { 1, char101, 52.381, 104.762 },
+ { 2, char102, 52.381, 104.762 },
+ { 2, char103, 52.381, 104.762 },
+ { 2, char104, 52.381, 104.762 },
+ { 2, char105, 52.381, 104.762 },
+ { 2, char106, 52.381, 104.762 },
+ { 3, char107, 52.381, 104.762 },
+ { 1, char108, 52.381, 104.762 },
+ { 3, char109, 52.381, 104.762 },
+ { 2, char110, 52.381, 104.762 },
+ { 1, char111, 52.381, 104.762 },
+ { 2, char112, 52.381, 104.762 },
+ { 2, char113, 52.381, 104.762 },
+ { 2, char114, 52.381, 104.762 },
+ { 1, char115, 52.381, 104.762 },
+ { 2, char116, 52.381, 104.762 },
+ { 2, char117, 52.381, 104.762 },
+ { 2, char118, 52.381, 104.762 },
+ { 4, char119, 52.381, 104.762 },
+ { 2, char120, 52.381, 104.762 },
+ { 2, char121, 52.381, 104.762 },
+ { 3, char122, 52.381, 104.762 },
+ { 3, char123, 52.381, 104.762 },
+ { 1, char124, 52.381, 104.762 },
+ { 3, char125, 52.381, 104.762 },
+ { 2, char126, 52.381, 104.762 },
+ { 2, char127, 52.381, 104.762 },
+};
+
+StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_roman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_roman.c
new file mode 100644
index 000000000..af2b4ec95
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_roman.c
@@ -0,0 +1,2451 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "glutstroke.h"
+
+/* char: 33 '!' */
+
+static const CoordRec char33_stroke0[] = {
+ { 13.3819, 100 },
+ { 13.3819, 33.3333 },
+};
+
+static const CoordRec char33_stroke1[] = {
+ { 13.3819, 9.5238 },
+ { 8.62, 4.7619 },
+ { 13.3819, 0 },
+ { 18.1438, 4.7619 },
+ { 13.3819, 9.5238 },
+};
+
+static const StrokeRec char33[] = {
+ { 2, char33_stroke0 },
+ { 5, char33_stroke1 },
+};
+
+/* char: 34 '"' */
+
+static const CoordRec char34_stroke0[] = {
+ { 4.02, 100 },
+ { 4.02, 66.6667 },
+};
+
+static const CoordRec char34_stroke1[] = {
+ { 42.1152, 100 },
+ { 42.1152, 66.6667 },
+};
+
+static const StrokeRec char34[] = {
+ { 2, char34_stroke0 },
+ { 2, char34_stroke1 },
+};
+
+/* char: 35 '#' */
+
+static const CoordRec char35_stroke0[] = {
+ { 41.2952, 119.048 },
+ { 7.9619, -33.3333 },
+};
+
+static const CoordRec char35_stroke1[] = {
+ { 69.8667, 119.048 },
+ { 36.5333, -33.3333 },
+};
+
+static const CoordRec char35_stroke2[] = {
+ { 7.9619, 57.1429 },
+ { 74.6286, 57.1429 },
+};
+
+static const CoordRec char35_stroke3[] = {
+ { 3.2, 28.5714 },
+ { 69.8667, 28.5714 },
+};
+
+static const StrokeRec char35[] = {
+ { 2, char35_stroke0 },
+ { 2, char35_stroke1 },
+ { 2, char35_stroke2 },
+ { 2, char35_stroke3 },
+};
+
+/* char: 36 '$' */
+
+static const CoordRec char36_stroke0[] = {
+ { 28.6295, 119.048 },
+ { 28.6295, -19.0476 },
+};
+
+static const CoordRec char36_stroke1[] = {
+ { 47.6771, 119.048 },
+ { 47.6771, -19.0476 },
+};
+
+static const CoordRec char36_stroke2[] = {
+ { 71.4867, 85.7143 },
+ { 61.9629, 95.2381 },
+ { 47.6771, 100 },
+ { 28.6295, 100 },
+ { 14.3438, 95.2381 },
+ { 4.82, 85.7143 },
+ { 4.82, 76.1905 },
+ { 9.5819, 66.6667 },
+ { 14.3438, 61.9048 },
+ { 23.8676, 57.1429 },
+ { 52.439, 47.619 },
+ { 61.9629, 42.8571 },
+ { 66.7248, 38.0952 },
+ { 71.4867, 28.5714 },
+ { 71.4867, 14.2857 },
+ { 61.9629, 4.7619 },
+ { 47.6771, 0 },
+ { 28.6295, 0 },
+ { 14.3438, 4.7619 },
+ { 4.82, 14.2857 },
+};
+
+static const StrokeRec char36[] = {
+ { 2, char36_stroke0 },
+ { 2, char36_stroke1 },
+ { 20, char36_stroke2 },
+};
+
+/* char: 37 '%' */
+
+static const CoordRec char37_stroke0[] = {
+ { 92.0743, 100 },
+ { 6.36, 0 },
+};
+
+static const CoordRec char37_stroke1[] = {
+ { 30.1695, 100 },
+ { 39.6933, 90.4762 },
+ { 39.6933, 80.9524 },
+ { 34.9314, 71.4286 },
+ { 25.4076, 66.6667 },
+ { 15.8838, 66.6667 },
+ { 6.36, 76.1905 },
+ { 6.36, 85.7143 },
+ { 11.1219, 95.2381 },
+ { 20.6457, 100 },
+ { 30.1695, 100 },
+ { 39.6933, 95.2381 },
+ { 53.979, 90.4762 },
+ { 68.2648, 90.4762 },
+ { 82.5505, 95.2381 },
+ { 92.0743, 100 },
+};
+
+static const CoordRec char37_stroke2[] = {
+ { 73.0267, 33.3333 },
+ { 63.5029, 28.5714 },
+ { 58.741, 19.0476 },
+ { 58.741, 9.5238 },
+ { 68.2648, 0 },
+ { 77.7886, 0 },
+ { 87.3124, 4.7619 },
+ { 92.0743, 14.2857 },
+ { 92.0743, 23.8095 },
+ { 82.5505, 33.3333 },
+ { 73.0267, 33.3333 },
+};
+
+static const StrokeRec char37[] = {
+ { 2, char37_stroke0 },
+ { 16, char37_stroke1 },
+ { 11, char37_stroke2 },
+};
+
+/* char: 38 '&' */
+
+static const CoordRec char38_stroke0[] = {
+ { 101.218, 57.1429 },
+ { 101.218, 61.9048 },
+ { 96.4562, 66.6667 },
+ { 91.6943, 66.6667 },
+ { 86.9324, 61.9048 },
+ { 82.1705, 52.381 },
+ { 72.6467, 28.5714 },
+ { 63.1229, 14.2857 },
+ { 53.599, 4.7619 },
+ { 44.0752, 0 },
+ { 25.0276, 0 },
+ { 15.5038, 4.7619 },
+ { 10.7419, 9.5238 },
+ { 5.98, 19.0476 },
+ { 5.98, 28.5714 },
+ { 10.7419, 38.0952 },
+ { 15.5038, 42.8571 },
+ { 48.8371, 61.9048 },
+ { 53.599, 66.6667 },
+ { 58.361, 76.1905 },
+ { 58.361, 85.7143 },
+ { 53.599, 95.2381 },
+ { 44.0752, 100 },
+ { 34.5514, 95.2381 },
+ { 29.7895, 85.7143 },
+ { 29.7895, 76.1905 },
+ { 34.5514, 61.9048 },
+ { 44.0752, 47.619 },
+ { 67.8848, 14.2857 },
+ { 77.4086, 4.7619 },
+ { 86.9324, 0 },
+ { 96.4562, 0 },
+ { 101.218, 4.7619 },
+ { 101.218, 9.5238 },
+};
+
+static const StrokeRec char38[] = {
+ { 34, char38_stroke0 },
+};
+
+/* char: 39 ''' */
+
+static const CoordRec char39_stroke0[] = {
+ { 4.44, 100 },
+ { 4.44, 66.6667 },
+};
+
+static const StrokeRec char39[] = {
+ { 2, char39_stroke0 },
+};
+
+/* char: 40 '(' */
+
+static const CoordRec char40_stroke0[] = {
+ { 40.9133, 119.048 },
+ { 31.3895, 109.524 },
+ { 21.8657, 95.2381 },
+ { 12.3419, 76.1905 },
+ { 7.58, 52.381 },
+ { 7.58, 33.3333 },
+ { 12.3419, 9.5238 },
+ { 21.8657, -9.5238 },
+ { 31.3895, -23.8095 },
+ { 40.9133, -33.3333 },
+};
+
+static const StrokeRec char40[] = {
+ { 10, char40_stroke0 },
+};
+
+/* char: 41 ')' */
+
+static const CoordRec char41_stroke0[] = {
+ { 5.28, 119.048 },
+ { 14.8038, 109.524 },
+ { 24.3276, 95.2381 },
+ { 33.8514, 76.1905 },
+ { 38.6133, 52.381 },
+ { 38.6133, 33.3333 },
+ { 33.8514, 9.5238 },
+ { 24.3276, -9.5238 },
+ { 14.8038, -23.8095 },
+ { 5.28, -33.3333 },
+};
+
+static const StrokeRec char41[] = {
+ { 10, char41_stroke0 },
+};
+
+/* char: 42 '*' */
+
+static const CoordRec char42_stroke0[] = {
+ { 30.7695, 71.4286 },
+ { 30.7695, 14.2857 },
+};
+
+static const CoordRec char42_stroke1[] = {
+ { 6.96, 57.1429 },
+ { 54.579, 28.5714 },
+};
+
+static const CoordRec char42_stroke2[] = {
+ { 54.579, 57.1429 },
+ { 6.96, 28.5714 },
+};
+
+static const StrokeRec char42[] = {
+ { 2, char42_stroke0 },
+ { 2, char42_stroke1 },
+ { 2, char42_stroke2 },
+};
+
+/* char: 43 '+' */
+
+static const CoordRec char43_stroke0[] = {
+ { 48.8371, 85.7143 },
+ { 48.8371, 0 },
+};
+
+static const CoordRec char43_stroke1[] = {
+ { 5.98, 42.8571 },
+ { 91.6943, 42.8571 },
+};
+
+static const StrokeRec char43[] = {
+ { 2, char43_stroke0 },
+ { 2, char43_stroke1 },
+};
+
+/* char: 44 ',' */
+
+static const CoordRec char44_stroke0[] = {
+ { 18.2838, 4.7619 },
+ { 13.5219, 0 },
+ { 8.76, 4.7619 },
+ { 13.5219, 9.5238 },
+ { 18.2838, 4.7619 },
+ { 18.2838, -4.7619 },
+ { 13.5219, -14.2857 },
+ { 8.76, -19.0476 },
+};
+
+static const StrokeRec char44[] = {
+ { 8, char44_stroke0 },
+};
+
+/* char: 45 '-' */
+
+static const CoordRec char45_stroke0[] = {
+ { 7.38, 42.8571 },
+ { 93.0943, 42.8571 },
+};
+
+static const StrokeRec char45[] = {
+ { 2, char45_stroke0 },
+};
+
+/* char: 46 '.' */
+
+static const CoordRec char46_stroke0[] = {
+ { 13.1019, 9.5238 },
+ { 8.34, 4.7619 },
+ { 13.1019, 0 },
+ { 17.8638, 4.7619 },
+ { 13.1019, 9.5238 },
+};
+
+static const StrokeRec char46[] = {
+ { 5, char46_stroke0 },
+};
+
+/* char: 47 '/' */
+
+static const CoordRec char47_stroke0[] = {
+ { 7.24, -14.2857 },
+ { 73.9067, 100 },
+};
+
+static const StrokeRec char47[] = {
+ { 2, char47_stroke0 },
+};
+
+/* char: 48 '0' */
+
+static const CoordRec char48_stroke0[] = {
+ { 33.5514, 100 },
+ { 19.2657, 95.2381 },
+ { 9.7419, 80.9524 },
+ { 4.98, 57.1429 },
+ { 4.98, 42.8571 },
+ { 9.7419, 19.0476 },
+ { 19.2657, 4.7619 },
+ { 33.5514, 0 },
+ { 43.0752, 0 },
+ { 57.361, 4.7619 },
+ { 66.8848, 19.0476 },
+ { 71.6467, 42.8571 },
+ { 71.6467, 57.1429 },
+ { 66.8848, 80.9524 },
+ { 57.361, 95.2381 },
+ { 43.0752, 100 },
+ { 33.5514, 100 },
+};
+
+static const StrokeRec char48[] = {
+ { 17, char48_stroke0 },
+};
+
+/* char: 49 '1' */
+
+static const CoordRec char49_stroke0[] = {
+ { 11.82, 80.9524 },
+ { 21.3438, 85.7143 },
+ { 35.6295, 100 },
+ { 35.6295, 0 },
+};
+
+static const StrokeRec char49[] = {
+ { 4, char49_stroke0 },
+};
+
+/* char: 50 '2' */
+
+static const CoordRec char50_stroke0[] = {
+ { 10.1819, 76.1905 },
+ { 10.1819, 80.9524 },
+ { 14.9438, 90.4762 },
+ { 19.7057, 95.2381 },
+ { 29.2295, 100 },
+ { 48.2771, 100 },
+ { 57.801, 95.2381 },
+ { 62.5629, 90.4762 },
+ { 67.3248, 80.9524 },
+ { 67.3248, 71.4286 },
+ { 62.5629, 61.9048 },
+ { 53.039, 47.619 },
+ { 5.42, 0 },
+ { 72.0867, 0 },
+};
+
+static const StrokeRec char50[] = {
+ { 14, char50_stroke0 },
+};
+
+/* char: 51 '3' */
+
+static const CoordRec char51_stroke0[] = {
+ { 14.5238, 100 },
+ { 66.9048, 100 },
+ { 38.3333, 61.9048 },
+ { 52.619, 61.9048 },
+ { 62.1429, 57.1429 },
+ { 66.9048, 52.381 },
+ { 71.6667, 38.0952 },
+ { 71.6667, 28.5714 },
+ { 66.9048, 14.2857 },
+ { 57.381, 4.7619 },
+ { 43.0952, 0 },
+ { 28.8095, 0 },
+ { 14.5238, 4.7619 },
+ { 9.7619, 9.5238 },
+ { 5, 19.0476 },
+};
+
+static const StrokeRec char51[] = {
+ { 15, char51_stroke0 },
+};
+
+/* char: 52 '4' */
+
+static const CoordRec char52_stroke0[] = {
+ { 51.499, 100 },
+ { 3.88, 33.3333 },
+ { 75.3086, 33.3333 },
+};
+
+static const CoordRec char52_stroke1[] = {
+ { 51.499, 100 },
+ { 51.499, 0 },
+};
+
+static const StrokeRec char52[] = {
+ { 3, char52_stroke0 },
+ { 2, char52_stroke1 },
+};
+
+/* char: 53 '5' */
+
+static const CoordRec char53_stroke0[] = {
+ { 62.0029, 100 },
+ { 14.3838, 100 },
+ { 9.6219, 57.1429 },
+ { 14.3838, 61.9048 },
+ { 28.6695, 66.6667 },
+ { 42.9552, 66.6667 },
+ { 57.241, 61.9048 },
+ { 66.7648, 52.381 },
+ { 71.5267, 38.0952 },
+ { 71.5267, 28.5714 },
+ { 66.7648, 14.2857 },
+ { 57.241, 4.7619 },
+ { 42.9552, 0 },
+ { 28.6695, 0 },
+ { 14.3838, 4.7619 },
+ { 9.6219, 9.5238 },
+ { 4.86, 19.0476 },
+};
+
+static const StrokeRec char53[] = {
+ { 17, char53_stroke0 },
+};
+
+/* char: 54 '6' */
+
+static const CoordRec char54_stroke0[] = {
+ { 62.7229, 85.7143 },
+ { 57.961, 95.2381 },
+ { 43.6752, 100 },
+ { 34.1514, 100 },
+ { 19.8657, 95.2381 },
+ { 10.3419, 80.9524 },
+ { 5.58, 57.1429 },
+ { 5.58, 33.3333 },
+ { 10.3419, 14.2857 },
+ { 19.8657, 4.7619 },
+ { 34.1514, 0 },
+ { 38.9133, 0 },
+ { 53.199, 4.7619 },
+ { 62.7229, 14.2857 },
+ { 67.4848, 28.5714 },
+ { 67.4848, 33.3333 },
+ { 62.7229, 47.619 },
+ { 53.199, 57.1429 },
+ { 38.9133, 61.9048 },
+ { 34.1514, 61.9048 },
+ { 19.8657, 57.1429 },
+ { 10.3419, 47.619 },
+ { 5.58, 33.3333 },
+};
+
+static const StrokeRec char54[] = {
+ { 23, char54_stroke0 },
+};
+
+/* char: 55 '7' */
+
+static const CoordRec char55_stroke0[] = {
+ { 72.2267, 100 },
+ { 24.6076, 0 },
+};
+
+static const CoordRec char55_stroke1[] = {
+ { 5.56, 100 },
+ { 72.2267, 100 },
+};
+
+static const StrokeRec char55[] = {
+ { 2, char55_stroke0 },
+ { 2, char55_stroke1 },
+};
+
+/* char: 56 '8' */
+
+static const CoordRec char56_stroke0[] = {
+ { 29.4095, 100 },
+ { 15.1238, 95.2381 },
+ { 10.3619, 85.7143 },
+ { 10.3619, 76.1905 },
+ { 15.1238, 66.6667 },
+ { 24.6476, 61.9048 },
+ { 43.6952, 57.1429 },
+ { 57.981, 52.381 },
+ { 67.5048, 42.8571 },
+ { 72.2667, 33.3333 },
+ { 72.2667, 19.0476 },
+ { 67.5048, 9.5238 },
+ { 62.7429, 4.7619 },
+ { 48.4571, 0 },
+ { 29.4095, 0 },
+ { 15.1238, 4.7619 },
+ { 10.3619, 9.5238 },
+ { 5.6, 19.0476 },
+ { 5.6, 33.3333 },
+ { 10.3619, 42.8571 },
+ { 19.8857, 52.381 },
+ { 34.1714, 57.1429 },
+ { 53.219, 61.9048 },
+ { 62.7429, 66.6667 },
+ { 67.5048, 76.1905 },
+ { 67.5048, 85.7143 },
+ { 62.7429, 95.2381 },
+ { 48.4571, 100 },
+ { 29.4095, 100 },
+};
+
+static const StrokeRec char56[] = {
+ { 29, char56_stroke0 },
+};
+
+/* char: 57 '9' */
+
+static const CoordRec char57_stroke0[] = {
+ { 68.5048, 66.6667 },
+ { 63.7429, 52.381 },
+ { 54.219, 42.8571 },
+ { 39.9333, 38.0952 },
+ { 35.1714, 38.0952 },
+ { 20.8857, 42.8571 },
+ { 11.3619, 52.381 },
+ { 6.6, 66.6667 },
+ { 6.6, 71.4286 },
+ { 11.3619, 85.7143 },
+ { 20.8857, 95.2381 },
+ { 35.1714, 100 },
+ { 39.9333, 100 },
+ { 54.219, 95.2381 },
+ { 63.7429, 85.7143 },
+ { 68.5048, 66.6667 },
+ { 68.5048, 42.8571 },
+ { 63.7429, 19.0476 },
+ { 54.219, 4.7619 },
+ { 39.9333, 0 },
+ { 30.4095, 0 },
+ { 16.1238, 4.7619 },
+ { 11.3619, 14.2857 },
+};
+
+static const StrokeRec char57[] = {
+ { 23, char57_stroke0 },
+};
+
+/* char: 58 ':' */
+
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+ { 14.0819, 66.6667 },
+ { 9.32, 61.9048 },
+ { 14.0819, 57.1429 },
+ { 18.8438, 61.9048 },
+ { 14.0819, 66.6667 },
+};
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+static const CoordRec char58_stroke1[] = {
+ { 14.0819, 9.5238 },
+ { 9.32, 4.7619 },
+ { 14.0819, 0 },
+ { 18.8438, 4.7619 },
+ { 14.0819, 9.5238 },
+};
+
+static const StrokeRec char58[] = {
+ { 5, char58_stroke0 },
+ { 5, char58_stroke1 },
+};
+
+/* char: 59 ';' */
+
+static const CoordRec char59_stroke0[] = {
+ { 12.9619, 66.6667 },
+ { 8.2, 61.9048 },
+ { 12.9619, 57.1429 },
+ { 17.7238, 61.9048 },
+ { 12.9619, 66.6667 },
+};
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+static const CoordRec char59_stroke1[] = {
+ { 17.7238, 4.7619 },
+ { 12.9619, 0 },
+ { 8.2, 4.7619 },
+ { 12.9619, 9.5238 },
+ { 17.7238, 4.7619 },
+ { 17.7238, -4.7619 },
+ { 12.9619, -14.2857 },
+ { 8.2, -19.0476 },
+};
+
+static const StrokeRec char59[] = {
+ { 5, char59_stroke0 },
+ { 8, char59_stroke1 },
+};
+
+/* char: 60 '<' */
+
+static const CoordRec char60_stroke0[] = {
+ { 79.2505, 85.7143 },
+ { 3.06, 42.8571 },
+ { 79.2505, 0 },
+};
+
+static const StrokeRec char60[] = {
+ { 3, char60_stroke0 },
+};
+
+/* char: 61 '=' */
+
+static const CoordRec char61_stroke0[] = {
+ { 5.7, 57.1429 },
+ { 91.4143, 57.1429 },
+};
+
+static const CoordRec char61_stroke1[] = {
+ { 5.7, 28.5714 },
+ { 91.4143, 28.5714 },
+};
+
+static const StrokeRec char61[] = {
+ { 2, char61_stroke0 },
+ { 2, char61_stroke1 },
+};
+
+/* char: 62 '>' */
+
+static const CoordRec char62_stroke0[] = {
+ { 2.78, 85.7143 },
+ { 78.9705, 42.8571 },
+ { 2.78, 0 },
+};
+
+static const StrokeRec char62[] = {
+ { 3, char62_stroke0 },
+};
+
+/* char: 63 '?' */
+
+static const CoordRec char63_stroke0[] = {
+ { 8.42, 76.1905 },
+ { 8.42, 80.9524 },
+ { 13.1819, 90.4762 },
+ { 17.9438, 95.2381 },
+ { 27.4676, 100 },
+ { 46.5152, 100 },
+ { 56.039, 95.2381 },
+ { 60.801, 90.4762 },
+ { 65.5629, 80.9524 },
+ { 65.5629, 71.4286 },
+ { 60.801, 61.9048 },
+ { 56.039, 57.1429 },
+ { 36.9914, 47.619 },
+ { 36.9914, 33.3333 },
+};
+
+static const CoordRec char63_stroke1[] = {
+ { 36.9914, 9.5238 },
+ { 32.2295, 4.7619 },
+ { 36.9914, 0 },
+ { 41.7533, 4.7619 },
+ { 36.9914, 9.5238 },
+};
+
+static const StrokeRec char63[] = {
+ { 14, char63_stroke0 },
+ { 5, char63_stroke1 },
+};
+
+/* char: 64 '@' */
+
+static const CoordRec char64_stroke0[] = {
+ { 49.2171, 52.381 },
+ { 39.6933, 57.1429 },
+ { 30.1695, 57.1429 },
+ { 25.4076, 47.619 },
+ { 25.4076, 42.8571 },
+ { 30.1695, 33.3333 },
+ { 39.6933, 33.3333 },
+ { 49.2171, 38.0952 },
+};
+
+static const CoordRec char64_stroke1[] = {
+ { 49.2171, 57.1429 },
+ { 49.2171, 38.0952 },
+ { 53.979, 33.3333 },
+ { 63.5029, 33.3333 },
+ { 68.2648, 42.8571 },
+ { 68.2648, 47.619 },
+ { 63.5029, 61.9048 },
+ { 53.979, 71.4286 },
+ { 39.6933, 76.1905 },
+ { 34.9314, 76.1905 },
+ { 20.6457, 71.4286 },
+ { 11.1219, 61.9048 },
+ { 6.36, 47.619 },
+ { 6.36, 42.8571 },
+ { 11.1219, 28.5714 },
+ { 20.6457, 19.0476 },
+ { 34.9314, 14.2857 },
+ { 39.6933, 14.2857 },
+ { 53.979, 19.0476 },
+};
+
+static const StrokeRec char64[] = {
+ { 8, char64_stroke0 },
+ { 19, char64_stroke1 },
+};
+
+/* char: 65 'A' */
+
+static const CoordRec char65_stroke0[] = {
+ { 40.5952, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char65_stroke1[] = {
+ { 40.5952, 100 },
+ { 78.6905, 0 },
+};
+
+static const CoordRec char65_stroke2[] = {
+ { 16.7857, 33.3333 },
+ { 64.4048, 33.3333 },
+};
+
+static const StrokeRec char65[] = {
+ { 2, char65_stroke0 },
+ { 2, char65_stroke1 },
+ { 2, char65_stroke2 },
+};
+
+/* char: 66 'B' */
+
+static const CoordRec char66_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char66_stroke1[] = {
+ { 11.42, 100 },
+ { 54.2771, 100 },
+ { 68.5629, 95.2381 },
+ { 73.3248, 90.4762 },
+ { 78.0867, 80.9524 },
+ { 78.0867, 71.4286 },
+ { 73.3248, 61.9048 },
+ { 68.5629, 57.1429 },
+ { 54.2771, 52.381 },
+};
+
+static const CoordRec char66_stroke2[] = {
+ { 11.42, 52.381 },
+ { 54.2771, 52.381 },
+ { 68.5629, 47.619 },
+ { 73.3248, 42.8571 },
+ { 78.0867, 33.3333 },
+ { 78.0867, 19.0476 },
+ { 73.3248, 9.5238 },
+ { 68.5629, 4.7619 },
+ { 54.2771, 0 },
+ { 11.42, 0 },
+};
+
+static const StrokeRec char66[] = {
+ { 2, char66_stroke0 },
+ { 9, char66_stroke1 },
+ { 10, char66_stroke2 },
+};
+
+/* char: 67 'C' */
+
+static const CoordRec char67_stroke0[] = {
+ { 78.0886, 76.1905 },
+ { 73.3267, 85.7143 },
+ { 63.8029, 95.2381 },
+ { 54.279, 100 },
+ { 35.2314, 100 },
+ { 25.7076, 95.2381 },
+ { 16.1838, 85.7143 },
+ { 11.4219, 76.1905 },
+ { 6.66, 61.9048 },
+ { 6.66, 38.0952 },
+ { 11.4219, 23.8095 },
+ { 16.1838, 14.2857 },
+ { 25.7076, 4.7619 },
+ { 35.2314, 0 },
+ { 54.279, 0 },
+ { 63.8029, 4.7619 },
+ { 73.3267, 14.2857 },
+ { 78.0886, 23.8095 },
+};
+
+static const StrokeRec char67[] = {
+ { 18, char67_stroke0 },
+};
+
+/* char: 68 'D' */
+
+static const CoordRec char68_stroke0[] = {
+ { 11.96, 100 },
+ { 11.96, 0 },
+};
+
+static const CoordRec char68_stroke1[] = {
+ { 11.96, 100 },
+ { 45.2933, 100 },
+ { 59.579, 95.2381 },
+ { 69.1029, 85.7143 },
+ { 73.8648, 76.1905 },
+ { 78.6267, 61.9048 },
+ { 78.6267, 38.0952 },
+ { 73.8648, 23.8095 },
+ { 69.1029, 14.2857 },
+ { 59.579, 4.7619 },
+ { 45.2933, 0 },
+ { 11.96, 0 },
+};
+
+static const StrokeRec char68[] = {
+ { 2, char68_stroke0 },
+ { 12, char68_stroke1 },
+};
+
+/* char: 69 'E' */
+
+static const CoordRec char69_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char69_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char69_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const CoordRec char69_stroke3[] = {
+ { 11.42, 0 },
+ { 73.3248, 0 },
+};
+
+static const StrokeRec char69[] = {
+ { 2, char69_stroke0 },
+ { 2, char69_stroke1 },
+ { 2, char69_stroke2 },
+ { 2, char69_stroke3 },
+};
+
+/* char: 70 'F' */
+
+static const CoordRec char70_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char70_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char70_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const StrokeRec char70[] = {
+ { 2, char70_stroke0 },
+ { 2, char70_stroke1 },
+ { 2, char70_stroke2 },
+};
+
+/* char: 71 'G' */
+
+static const CoordRec char71_stroke0[] = {
+ { 78.4886, 76.1905 },
+ { 73.7267, 85.7143 },
+ { 64.2029, 95.2381 },
+ { 54.679, 100 },
+ { 35.6314, 100 },
+ { 26.1076, 95.2381 },
+ { 16.5838, 85.7143 },
+ { 11.8219, 76.1905 },
+ { 7.06, 61.9048 },
+ { 7.06, 38.0952 },
+ { 11.8219, 23.8095 },
+ { 16.5838, 14.2857 },
+ { 26.1076, 4.7619 },
+ { 35.6314, 0 },
+ { 54.679, 0 },
+ { 64.2029, 4.7619 },
+ { 73.7267, 14.2857 },
+ { 78.4886, 23.8095 },
+ { 78.4886, 38.0952 },
+};
+
+static const CoordRec char71_stroke1[] = {
+ { 54.679, 38.0952 },
+ { 78.4886, 38.0952 },
+};
+
+static const StrokeRec char71[] = {
+ { 19, char71_stroke0 },
+ { 2, char71_stroke1 },
+};
+
+/* char: 72 'H' */
+
+static const CoordRec char72_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char72_stroke1[] = {
+ { 78.0867, 100 },
+ { 78.0867, 0 },
+};
+
+static const CoordRec char72_stroke2[] = {
+ { 11.42, 52.381 },
+ { 78.0867, 52.381 },
+};
+
+static const StrokeRec char72[] = {
+ { 2, char72_stroke0 },
+ { 2, char72_stroke1 },
+ { 2, char72_stroke2 },
+};
+
+/* char: 73 'I' */
+
+static const CoordRec char73_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const StrokeRec char73[] = {
+ { 2, char73_stroke0 },
+};
+
+/* char: 74 'J' */
+
+static const CoordRec char74_stroke0[] = {
+ { 50.119, 100 },
+ { 50.119, 23.8095 },
+ { 45.3571, 9.5238 },
+ { 40.5952, 4.7619 },
+ { 31.0714, 0 },
+ { 21.5476, 0 },
+ { 12.0238, 4.7619 },
+ { 7.2619, 9.5238 },
+ { 2.5, 23.8095 },
+ { 2.5, 33.3333 },
+};
+
+static const StrokeRec char74[] = {
+ { 10, char74_stroke0 },
+};
+
+/* char: 75 'K' */
+
+static const CoordRec char75_stroke0[] = {
+ { 11.28, 100 },
+ { 11.28, 0 },
+};
+
+static const CoordRec char75_stroke1[] = {
+ { 77.9467, 100 },
+ { 11.28, 33.3333 },
+};
+
+static const CoordRec char75_stroke2[] = {
+ { 35.0895, 57.1429 },
+ { 77.9467, 0 },
+};
+
+static const StrokeRec char75[] = {
+ { 2, char75_stroke0 },
+ { 2, char75_stroke1 },
+ { 2, char75_stroke2 },
+};
+
+/* char: 76 'L' */
+
+static const CoordRec char76_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
+};
+
+static const CoordRec char76_stroke1[] = {
+ { 11.68, 0 },
+ { 68.8229, 0 },
+};
+
+static const StrokeRec char76[] = {
+ { 2, char76_stroke0 },
+ { 2, char76_stroke1 },
+};
+
+/* char: 77 'M' */
+
+static const CoordRec char77_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const CoordRec char77_stroke1[] = {
+ { 10.86, 100 },
+ { 48.9552, 0 },
+};
+
+static const CoordRec char77_stroke2[] = {
+ { 87.0505, 100 },
+ { 48.9552, 0 },
+};
+
+static const CoordRec char77_stroke3[] = {
+ { 87.0505, 100 },
+ { 87.0505, 0 },
+};
+
+static const StrokeRec char77[] = {
+ { 2, char77_stroke0 },
+ { 2, char77_stroke1 },
+ { 2, char77_stroke2 },
+ { 2, char77_stroke3 },
+};
+
+/* char: 78 'N' */
+
+static const CoordRec char78_stroke0[] = {
+ { 11.14, 100 },
+ { 11.14, 0 },
+};
+
+static const CoordRec char78_stroke1[] = {
+ { 11.14, 100 },
+ { 77.8067, 0 },
+};
+
+static const CoordRec char78_stroke2[] = {
+ { 77.8067, 100 },
+ { 77.8067, 0 },
+};
+
+static const StrokeRec char78[] = {
+ { 2, char78_stroke0 },
+ { 2, char78_stroke1 },
+ { 2, char78_stroke2 },
+};
+
+/* char: 79 'O' */
+
+static const CoordRec char79_stroke0[] = {
+ { 34.8114, 100 },
+ { 25.2876, 95.2381 },
+ { 15.7638, 85.7143 },
+ { 11.0019, 76.1905 },
+ { 6.24, 61.9048 },
+ { 6.24, 38.0952 },
+ { 11.0019, 23.8095 },
+ { 15.7638, 14.2857 },
+ { 25.2876, 4.7619 },
+ { 34.8114, 0 },
+ { 53.859, 0 },
+ { 63.3829, 4.7619 },
+ { 72.9067, 14.2857 },
+ { 77.6686, 23.8095 },
+ { 82.4305, 38.0952 },
+ { 82.4305, 61.9048 },
+ { 77.6686, 76.1905 },
+ { 72.9067, 85.7143 },
+ { 63.3829, 95.2381 },
+ { 53.859, 100 },
+ { 34.8114, 100 },
+};
+
+static const StrokeRec char79[] = {
+ { 21, char79_stroke0 },
+};
+
+/* char: 80 'P' */
+
+static const CoordRec char80_stroke0[] = {
+ { 12.1, 100 },
+ { 12.1, 0 },
+};
+
+static const CoordRec char80_stroke1[] = {
+ { 12.1, 100 },
+ { 54.9571, 100 },
+ { 69.2429, 95.2381 },
+ { 74.0048, 90.4762 },
+ { 78.7667, 80.9524 },
+ { 78.7667, 66.6667 },
+ { 74.0048, 57.1429 },
+ { 69.2429, 52.381 },
+ { 54.9571, 47.619 },
+ { 12.1, 47.619 },
+};
+
+static const StrokeRec char80[] = {
+ { 2, char80_stroke0 },
+ { 10, char80_stroke1 },
+};
+
+/* char: 81 'Q' */
+
+static const CoordRec char81_stroke0[] = {
+ { 33.8714, 100 },
+ { 24.3476, 95.2381 },
+ { 14.8238, 85.7143 },
+ { 10.0619, 76.1905 },
+ { 5.3, 61.9048 },
+ { 5.3, 38.0952 },
+ { 10.0619, 23.8095 },
+ { 14.8238, 14.2857 },
+ { 24.3476, 4.7619 },
+ { 33.8714, 0 },
+ { 52.919, 0 },
+ { 62.4429, 4.7619 },
+ { 71.9667, 14.2857 },
+ { 76.7286, 23.8095 },
+ { 81.4905, 38.0952 },
+ { 81.4905, 61.9048 },
+ { 76.7286, 76.1905 },
+ { 71.9667, 85.7143 },
+ { 62.4429, 95.2381 },
+ { 52.919, 100 },
+ { 33.8714, 100 },
+};
+
+static const CoordRec char81_stroke1[] = {
+ { 48.1571, 19.0476 },
+ { 76.7286, -9.5238 },
+};
+
+static const StrokeRec char81[] = {
+ { 21, char81_stroke0 },
+ { 2, char81_stroke1 },
+};
+
+/* char: 82 'R' */
+
+static const CoordRec char82_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
+};
+
+static const CoordRec char82_stroke1[] = {
+ { 11.68, 100 },
+ { 54.5371, 100 },
+ { 68.8229, 95.2381 },
+ { 73.5848, 90.4762 },
+ { 78.3467, 80.9524 },
+ { 78.3467, 71.4286 },
+ { 73.5848, 61.9048 },
+ { 68.8229, 57.1429 },
+ { 54.5371, 52.381 },
+ { 11.68, 52.381 },
+};
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+static const CoordRec char82_stroke2[] = {
+ { 45.0133, 52.381 },
+ { 78.3467, 0 },
+};
+
+static const StrokeRec char82[] = {
+ { 2, char82_stroke0 },
+ { 10, char82_stroke1 },
+ { 2, char82_stroke2 },
+};
+
+/* char: 83 'S' */
+
+static const CoordRec char83_stroke0[] = {
+ { 74.6667, 85.7143 },
+ { 65.1429, 95.2381 },
+ { 50.8571, 100 },
+ { 31.8095, 100 },
+ { 17.5238, 95.2381 },
+ { 8, 85.7143 },
+ { 8, 76.1905 },
+ { 12.7619, 66.6667 },
+ { 17.5238, 61.9048 },
+ { 27.0476, 57.1429 },
+ { 55.619, 47.619 },
+ { 65.1429, 42.8571 },
+ { 69.9048, 38.0952 },
+ { 74.6667, 28.5714 },
+ { 74.6667, 14.2857 },
+ { 65.1429, 4.7619 },
+ { 50.8571, 0 },
+ { 31.8095, 0 },
+ { 17.5238, 4.7619 },
+ { 8, 14.2857 },
+};
+
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+ { 20, char83_stroke0 },
+};
+
+/* char: 84 'T' */
+
+static const CoordRec char84_stroke0[] = {
+ { 35.6933, 100 },
+ { 35.6933, 0 },
+};
+
+static const CoordRec char84_stroke1[] = {
+ { 2.36, 100 },
+ { 69.0267, 100 },
+};
+
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+ { 2, char84_stroke0 },
+ { 2, char84_stroke1 },
+};
+
+/* char: 85 'U' */
+
+static const CoordRec char85_stroke0[] = {
+ { 11.54, 100 },
+ { 11.54, 28.5714 },
+ { 16.3019, 14.2857 },
+ { 25.8257, 4.7619 },
+ { 40.1114, 0 },
+ { 49.6352, 0 },
+ { 63.921, 4.7619 },
+ { 73.4448, 14.2857 },
+ { 78.2067, 28.5714 },
+ { 78.2067, 100 },
+};
+
+static const StrokeRec char85[] = {
+ { 10, char85_stroke0 },
+};
+
+/* char: 86 'V' */
+
+static const CoordRec char86_stroke0[] = {
+ { 2.36, 100 },
+ { 40.4552, 0 },
+};
+
+static const CoordRec char86_stroke1[] = {
+ { 78.5505, 100 },
+ { 40.4552, 0 },
+};
+
+static const StrokeRec char86[] = {
+ { 2, char86_stroke0 },
+ { 2, char86_stroke1 },
+};
+
+/* char: 87 'W' */
+
+static const CoordRec char87_stroke0[] = {
+ { 2.22, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke1[] = {
+ { 49.839, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke2[] = {
+ { 49.839, 100 },
+ { 73.6486, 0 },
+};
+
+static const CoordRec char87_stroke3[] = {
+ { 97.4581, 100 },
+ { 73.6486, 0 },
+};
+
+static const StrokeRec char87[] = {
+ { 2, char87_stroke0 },
+ { 2, char87_stroke1 },
+ { 2, char87_stroke2 },
+ { 2, char87_stroke3 },
+};
+
+/* char: 88 'X' */
+
+static const CoordRec char88_stroke0[] = {
+ { 2.5, 100 },
+ { 69.1667, 0 },
+};
+
+static const CoordRec char88_stroke1[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const StrokeRec char88[] = {
+ { 2, char88_stroke0 },
+ { 2, char88_stroke1 },
+};
+
+/* char: 89 'Y' */
+
+static const CoordRec char89_stroke0[] = {
+ { 1.52, 100 },
+ { 39.6152, 52.381 },
+ { 39.6152, 0 },
+};
+
+static const CoordRec char89_stroke1[] = {
+ { 77.7105, 100 },
+ { 39.6152, 52.381 },
+};
+
+static const StrokeRec char89[] = {
+ { 3, char89_stroke0 },
+ { 2, char89_stroke1 },
+};
+
+/* char: 90 'Z' */
+
+static const CoordRec char90_stroke0[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char90_stroke1[] = {
+ { 2.5, 100 },
+ { 69.1667, 100 },
+};
+
+static const CoordRec char90_stroke2[] = {
+ { 2.5, 0 },
+ { 69.1667, 0 },
+};
+
+static const StrokeRec char90[] = {
+ { 2, char90_stroke0 },
+ { 2, char90_stroke1 },
+ { 2, char90_stroke2 },
+};
+
+/* char: 91 '[' */
+
+static const CoordRec char91_stroke0[] = {
+ { 7.78, 119.048 },
+ { 7.78, -33.3333 },
+};
+
+static const CoordRec char91_stroke1[] = {
+ { 12.5419, 119.048 },
+ { 12.5419, -33.3333 },
+};
+
+static const CoordRec char91_stroke2[] = {
+ { 7.78, 119.048 },
+ { 41.1133, 119.048 },
+};
+
+static const CoordRec char91_stroke3[] = {
+ { 7.78, -33.3333 },
+ { 41.1133, -33.3333 },
+};
+
+static const StrokeRec char91[] = {
+ { 2, char91_stroke0 },
+ { 2, char91_stroke1 },
+ { 2, char91_stroke2 },
+ { 2, char91_stroke3 },
+};
+
+/* char: 92 '\' */
+
+static const CoordRec char92_stroke0[] = {
+ { 5.84, 100 },
+ { 72.5067, -14.2857 },
+};
+
+static const StrokeRec char92[] = {
+ { 2, char92_stroke0 },
+};
+
+/* char: 93 ']' */
+
+static const CoordRec char93_stroke0[] = {
+ { 33.0114, 119.048 },
+ { 33.0114, -33.3333 },
+};
+
+static const CoordRec char93_stroke1[] = {
+ { 37.7733, 119.048 },
+ { 37.7733, -33.3333 },
+};
+
+static const CoordRec char93_stroke2[] = {
+ { 4.44, 119.048 },
+ { 37.7733, 119.048 },
+};
+
+static const CoordRec char93_stroke3[] = {
+ { 4.44, -33.3333 },
+ { 37.7733, -33.3333 },
+};
+
+static const StrokeRec char93[] = {
+ { 2, char93_stroke0 },
+ { 2, char93_stroke1 },
+ { 2, char93_stroke2 },
+ { 2, char93_stroke3 },
+};
+
+/* char: 94 '^' */
+
+static const CoordRec char94_stroke0[] = {
+ { 44.0752, 109.524 },
+ { 5.98, 42.8571 },
+};
+
+static const CoordRec char94_stroke1[] = {
+ { 44.0752, 109.524 },
+ { 82.1705, 42.8571 },
+};
+
+static const StrokeRec char94[] = {
+ { 2, char94_stroke0 },
+ { 2, char94_stroke1 },
+};
+
+/* char: 95 '_' */
+
+static const CoordRec char95_stroke0[] = {
+ { -1.1, -33.3333 },
+ { 103.662, -33.3333 },
+ { 103.662, -28.5714 },
+ { -1.1, -28.5714 },
+ { -1.1, -33.3333 },
+};
+
+static const StrokeRec char95[] = {
+ { 5, char95_stroke0 },
+};
+
+/* char: 96 '`' */
+
+static const CoordRec char96_stroke0[] = {
+ { 33.0219, 100 },
+ { 56.8314, 71.4286 },
+};
+
+static const CoordRec char96_stroke1[] = {
+ { 33.0219, 100 },
+ { 28.26, 95.2381 },
+ { 56.8314, 71.4286 },
+};
+
+static const StrokeRec char96[] = {
+ { 2, char96_stroke0 },
+ { 3, char96_stroke1 },
+};
+
+/* char: 97 'a' */
+
+static const CoordRec char97_stroke0[] = {
+ { 63.8229, 66.6667 },
+ { 63.8229, 0 },
+};
+
+static const CoordRec char97_stroke1[] = {
+ { 63.8229, 52.381 },
+ { 54.299, 61.9048 },
+ { 44.7752, 66.6667 },
+ { 30.4895, 66.6667 },
+ { 20.9657, 61.9048 },
+ { 11.4419, 52.381 },
+ { 6.68, 38.0952 },
+ { 6.68, 28.5714 },
+ { 11.4419, 14.2857 },
+ { 20.9657, 4.7619 },
+ { 30.4895, 0 },
+ { 44.7752, 0 },
+ { 54.299, 4.7619 },
+ { 63.8229, 14.2857 },
+};
+
+static const StrokeRec char97[] = {
+ { 2, char97_stroke0 },
+ { 14, char97_stroke1 },
+};
+
+/* char: 98 'b' */
+
+static const CoordRec char98_stroke0[] = {
+ { 8.76, 100 },
+ { 8.76, 0 },
+};
+
+static const CoordRec char98_stroke1[] = {
+ { 8.76, 52.381 },
+ { 18.2838, 61.9048 },
+ { 27.8076, 66.6667 },
+ { 42.0933, 66.6667 },
+ { 51.6171, 61.9048 },
+ { 61.141, 52.381 },
+ { 65.9029, 38.0952 },
+ { 65.9029, 28.5714 },
+ { 61.141, 14.2857 },
+ { 51.6171, 4.7619 },
+ { 42.0933, 0 },
+ { 27.8076, 0 },
+ { 18.2838, 4.7619 },
+ { 8.76, 14.2857 },
+};
+
+static const StrokeRec char98[] = {
+ { 2, char98_stroke0 },
+ { 14, char98_stroke1 },
+};
+
+/* char: 99 'c' */
+
+static const CoordRec char99_stroke0[] = {
+ { 62.6629, 52.381 },
+ { 53.139, 61.9048 },
+ { 43.6152, 66.6667 },
+ { 29.3295, 66.6667 },
+ { 19.8057, 61.9048 },
+ { 10.2819, 52.381 },
+ { 5.52, 38.0952 },
+ { 5.52, 28.5714 },
+ { 10.2819, 14.2857 },
+ { 19.8057, 4.7619 },
+ { 29.3295, 0 },
+ { 43.6152, 0 },
+ { 53.139, 4.7619 },
+ { 62.6629, 14.2857 },
+};
+
+static const StrokeRec char99[] = {
+ { 14, char99_stroke0 },
+};
+
+/* char: 100 'd' */
+
+static const CoordRec char100_stroke0[] = {
+ { 61.7829, 100 },
+ { 61.7829, 0 },
+};
+
+static const CoordRec char100_stroke1[] = {
+ { 61.7829, 52.381 },
+ { 52.259, 61.9048 },
+ { 42.7352, 66.6667 },
+ { 28.4495, 66.6667 },
+ { 18.9257, 61.9048 },
+ { 9.4019, 52.381 },
+ { 4.64, 38.0952 },
+ { 4.64, 28.5714 },
+ { 9.4019, 14.2857 },
+ { 18.9257, 4.7619 },
+ { 28.4495, 0 },
+ { 42.7352, 0 },
+ { 52.259, 4.7619 },
+ { 61.7829, 14.2857 },
+};
+
+static const StrokeRec char100[] = {
+ { 2, char100_stroke0 },
+ { 14, char100_stroke1 },
+};
+
+/* char: 101 'e' */
+
+static const CoordRec char101_stroke0[] = {
+ { 5.72, 38.0952 },
+ { 62.8629, 38.0952 },
+ { 62.8629, 47.619 },
+ { 58.101, 57.1429 },
+ { 53.339, 61.9048 },
+ { 43.8152, 66.6667 },
+ { 29.5295, 66.6667 },
+ { 20.0057, 61.9048 },
+ { 10.4819, 52.381 },
+ { 5.72, 38.0952 },
+ { 5.72, 28.5714 },
+ { 10.4819, 14.2857 },
+ { 20.0057, 4.7619 },
+ { 29.5295, 0 },
+ { 43.8152, 0 },
+ { 53.339, 4.7619 },
+ { 62.8629, 14.2857 },
+};
+
+static const StrokeRec char101[] = {
+ { 17, char101_stroke0 },
+};
+
+/* char: 102 'f' */
+
+static const CoordRec char102_stroke0[] = {
+ { 38.7752, 100 },
+ { 29.2514, 100 },
+ { 19.7276, 95.2381 },
+ { 14.9657, 80.9524 },
+ { 14.9657, 0 },
+};
+
+static const CoordRec char102_stroke1[] = {
+ { 0.68, 66.6667 },
+ { 34.0133, 66.6667 },
+};
+
+static const StrokeRec char102[] = {
+ { 5, char102_stroke0 },
+ { 2, char102_stroke1 },
+};
+
+/* char: 103 'g' */
+
+static const CoordRec char103_stroke0[] = {
+ { 62.5029, 66.6667 },
+ { 62.5029, -9.5238 },
+ { 57.741, -23.8095 },
+ { 52.979, -28.5714 },
+ { 43.4552, -33.3333 },
+ { 29.1695, -33.3333 },
+ { 19.6457, -28.5714 },
+};
+
+static const CoordRec char103_stroke1[] = {
+ { 62.5029, 52.381 },
+ { 52.979, 61.9048 },
+ { 43.4552, 66.6667 },
+ { 29.1695, 66.6667 },
+ { 19.6457, 61.9048 },
+ { 10.1219, 52.381 },
+ { 5.36, 38.0952 },
+ { 5.36, 28.5714 },
+ { 10.1219, 14.2857 },
+ { 19.6457, 4.7619 },
+ { 29.1695, 0 },
+ { 43.4552, 0 },
+ { 52.979, 4.7619 },
+ { 62.5029, 14.2857 },
+};
+
+static const StrokeRec char103[] = {
+ { 7, char103_stroke0 },
+ { 14, char103_stroke1 },
+};
+
+/* char: 104 'h' */
+
+static const CoordRec char104_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char104_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
+};
+
+static const StrokeRec char104[] = {
+ { 2, char104_stroke0 },
+ { 7, char104_stroke1 },
+};
+
+/* char: 105 'i' */
+
+static const CoordRec char105_stroke0[] = {
+ { 10.02, 100 },
+ { 14.7819, 95.2381 },
+ { 19.5438, 100 },
+ { 14.7819, 104.762 },
+ { 10.02, 100 },
+};
+
+static const CoordRec char105_stroke1[] = {
+ { 14.7819, 66.6667 },
+ { 14.7819, 0 },
+};
+
+static const StrokeRec char105[] = {
+ { 5, char105_stroke0 },
+ { 2, char105_stroke1 },
+};
+
+/* char: 106 'j' */
+
+static const CoordRec char106_stroke0[] = {
+ { 17.3876, 100 },
+ { 22.1495, 95.2381 },
+ { 26.9114, 100 },
+ { 22.1495, 104.762 },
+ { 17.3876, 100 },
+};
+
+static const CoordRec char106_stroke1[] = {
+ { 22.1495, 66.6667 },
+ { 22.1495, -14.2857 },
+ { 17.3876, -28.5714 },
+ { 7.8638, -33.3333 },
+ { -1.66, -33.3333 },
+};
+
+static const StrokeRec char106[] = {
+ { 5, char106_stroke0 },
+ { 5, char106_stroke1 },
+};
+
+/* char: 107 'k' */
+
+static const CoordRec char107_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char107_stroke1[] = {
+ { 57.219, 66.6667 },
+ { 9.6, 19.0476 },
+};
+
+static const CoordRec char107_stroke2[] = {
+ { 28.6476, 38.0952 },
+ { 61.981, 0 },
+};
+
+static const StrokeRec char107[] = {
+ { 2, char107_stroke0 },
+ { 2, char107_stroke1 },
+ { 2, char107_stroke2 },
+};
+
+/* char: 108 'l' */
+
+static const CoordRec char108_stroke0[] = {
+ { 10.02, 100 },
+ { 10.02, 0 },
+};
+
+static const StrokeRec char108[] = {
+ { 2, char108_stroke0 },
+};
+
+/* char: 109 'm' */
+
+static const CoordRec char109_stroke0[] = {
+ { 9.6, 66.6667 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char109_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
+};
+
+static const CoordRec char109_stroke2[] = {
+ { 61.981, 47.619 },
+ { 76.2667, 61.9048 },
+ { 85.7905, 66.6667 },
+ { 100.076, 66.6667 },
+ { 109.6, 61.9048 },
+ { 114.362, 47.619 },
+ { 114.362, 0 },
+};
+
+static const StrokeRec char109[] = {
+ { 2, char109_stroke0 },
+ { 7, char109_stroke1 },
+ { 7, char109_stroke2 },
+};
+
+/* char: 110 'n' */
+
+static const CoordRec char110_stroke0[] = {
+ { 9.18, 66.6667 },
+ { 9.18, 0 },
+};
+
+static const CoordRec char110_stroke1[] = {
+ { 9.18, 47.619 },
+ { 23.4657, 61.9048 },
+ { 32.9895, 66.6667 },
+ { 47.2752, 66.6667 },
+ { 56.799, 61.9048 },
+ { 61.561, 47.619 },
+ { 61.561, 0 },
+};
+
+static const StrokeRec char110[] = {
+ { 2, char110_stroke0 },
+ { 7, char110_stroke1 },
+};
+
+/* char: 111 'o' */
+
+static const CoordRec char111_stroke0[] = {
+ { 28.7895, 66.6667 },
+ { 19.2657, 61.9048 },
+ { 9.7419, 52.381 },
+ { 4.98, 38.0952 },
+ { 4.98, 28.5714 },
+ { 9.7419, 14.2857 },
+ { 19.2657, 4.7619 },
+ { 28.7895, 0 },
+ { 43.0752, 0 },
+ { 52.599, 4.7619 },
+ { 62.1229, 14.2857 },
+ { 66.8848, 28.5714 },
+ { 66.8848, 38.0952 },
+ { 62.1229, 52.381 },
+ { 52.599, 61.9048 },
+ { 43.0752, 66.6667 },
+ { 28.7895, 66.6667 },
+};
+
+static const StrokeRec char111[] = {
+ { 17, char111_stroke0 },
+};
+
+/* char: 112 'p' */
+
+static const CoordRec char112_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, -33.3333 },
+};
+
+static const CoordRec char112_stroke1[] = {
+ { 9.46, 52.381 },
+ { 18.9838, 61.9048 },
+ { 28.5076, 66.6667 },
+ { 42.7933, 66.6667 },
+ { 52.3171, 61.9048 },
+ { 61.841, 52.381 },
+ { 66.6029, 38.0952 },
+ { 66.6029, 28.5714 },
+ { 61.841, 14.2857 },
+ { 52.3171, 4.7619 },
+ { 42.7933, 0 },
+ { 28.5076, 0 },
+ { 18.9838, 4.7619 },
+ { 9.46, 14.2857 },
+};
+
+static const StrokeRec char112[] = {
+ { 2, char112_stroke0 },
+ { 14, char112_stroke1 },
+};
+
+/* char: 113 'q' */
+
+static const CoordRec char113_stroke0[] = {
+ { 61.9829, 66.6667 },
+ { 61.9829, -33.3333 },
+};
+
+static const CoordRec char113_stroke1[] = {
+ { 61.9829, 52.381 },
+ { 52.459, 61.9048 },
+ { 42.9352, 66.6667 },
+ { 28.6495, 66.6667 },
+ { 19.1257, 61.9048 },
+ { 9.6019, 52.381 },
+ { 4.84, 38.0952 },
+ { 4.84, 28.5714 },
+ { 9.6019, 14.2857 },
+ { 19.1257, 4.7619 },
+ { 28.6495, 0 },
+ { 42.9352, 0 },
+ { 52.459, 4.7619 },
+ { 61.9829, 14.2857 },
+};
+
+static const StrokeRec char113[] = {
+ { 2, char113_stroke0 },
+ { 14, char113_stroke1 },
+};
+
+/* char: 114 'r' */
+
+static const CoordRec char114_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 0 },
+};
+
+static const CoordRec char114_stroke1[] = {
+ { 9.46, 38.0952 },
+ { 14.2219, 52.381 },
+ { 23.7457, 61.9048 },
+ { 33.2695, 66.6667 },
+ { 47.5552, 66.6667 },
+};
+
+static const StrokeRec char114[] = {
+ { 2, char114_stroke0 },
+ { 5, char114_stroke1 },
+};
+
+/* char: 115 's' */
+
+static const CoordRec char115_stroke0[] = {
+ { 57.081, 52.381 },
+ { 52.319, 61.9048 },
+ { 38.0333, 66.6667 },
+ { 23.7476, 66.6667 },
+ { 9.4619, 61.9048 },
+ { 4.7, 52.381 },
+ { 9.4619, 42.8571 },
+ { 18.9857, 38.0952 },
+ { 42.7952, 33.3333 },
+ { 52.319, 28.5714 },
+ { 57.081, 19.0476 },
+ { 57.081, 14.2857 },
+ { 52.319, 4.7619 },
+ { 38.0333, 0 },
+ { 23.7476, 0 },
+ { 9.4619, 4.7619 },
+ { 4.7, 14.2857 },
+};
+
+static const StrokeRec char115[] = {
+ { 17, char115_stroke0 },
+};
+
+/* char: 116 't' */
+
+static const CoordRec char116_stroke0[] = {
+ { 14.8257, 100 },
+ { 14.8257, 19.0476 },
+ { 19.5876, 4.7619 },
+ { 29.1114, 0 },
+ { 38.6352, 0 },
+};
+
+static const CoordRec char116_stroke1[] = {
+ { 0.54, 66.6667 },
+ { 33.8733, 66.6667 },
+};
+
+static const StrokeRec char116[] = {
+ { 5, char116_stroke0 },
+ { 2, char116_stroke1 },
+};
+
+/* char: 117 'u' */
+
+static const CoordRec char117_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 19.0476 },
+ { 14.2219, 4.7619 },
+ { 23.7457, 0 },
+ { 38.0314, 0 },
+ { 47.5552, 4.7619 },
+ { 61.841, 19.0476 },
+};
+
+static const CoordRec char117_stroke1[] = {
+ { 61.841, 66.6667 },
+ { 61.841, 0 },
+};
+
+static const StrokeRec char117[] = {
+ { 7, char117_stroke0 },
+ { 2, char117_stroke1 },
+};
+
+/* char: 118 'v' */
+
+static const CoordRec char118_stroke0[] = {
+ { 1.8, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const CoordRec char118_stroke1[] = {
+ { 58.9429, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const StrokeRec char118[] = {
+ { 2, char118_stroke0 },
+ { 2, char118_stroke1 },
+};
+
+/* char: 119 'w' */
+
+static const CoordRec char119_stroke0[] = {
+ { 2.5, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke1[] = {
+ { 40.5952, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke2[] = {
+ { 40.5952, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const CoordRec char119_stroke3[] = {
+ { 78.6905, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const StrokeRec char119[] = {
+ { 2, char119_stroke0 },
+ { 2, char119_stroke1 },
+ { 2, char119_stroke2 },
+ { 2, char119_stroke3 },
+};
+
+/* char: 120 'x' */
+
+static const CoordRec char120_stroke0[] = {
+ { 1.66, 66.6667 },
+ { 54.041, 0 },
+};
+
+static const CoordRec char120_stroke1[] = {
+ { 54.041, 66.6667 },
+ { 1.66, 0 },
+};
+
+static const StrokeRec char120[] = {
+ { 2, char120_stroke0 },
+ { 2, char120_stroke1 },
+};
+
+/* char: 121 'y' */
+
+static const CoordRec char121_stroke0[] = {
+ { 6.5619, 66.6667 },
+ { 35.1333, 0 },
+};
+
+static const CoordRec char121_stroke1[] = {
+ { 63.7048, 66.6667 },
+ { 35.1333, 0 },
+ { 25.6095, -19.0476 },
+ { 16.0857, -28.5714 },
+ { 6.5619, -33.3333 },
+ { 1.8, -33.3333 },
+};
+
+static const StrokeRec char121[] = {
+ { 2, char121_stroke0 },
+ { 6, char121_stroke1 },
+};
+
+/* char: 122 'z' */
+
+static const CoordRec char122_stroke0[] = {
+ { 56.821, 66.6667 },
+ { 4.44, 0 },
+};
+
+static const CoordRec char122_stroke1[] = {
+ { 4.44, 66.6667 },
+ { 56.821, 66.6667 },
+};
+
+static const CoordRec char122_stroke2[] = {
+ { 4.44, 0 },
+ { 56.821, 0 },
+};
+
+static const StrokeRec char122[] = {
+ { 2, char122_stroke0 },
+ { 2, char122_stroke1 },
+ { 2, char122_stroke2 },
+};
+
+/* char: 123 '{' */
+
+static const CoordRec char123_stroke0[] = {
+ { 31.1895, 119.048 },
+ { 21.6657, 114.286 },
+ { 16.9038, 109.524 },
+ { 12.1419, 100 },
+ { 12.1419, 90.4762 },
+ { 16.9038, 80.9524 },
+ { 21.6657, 76.1905 },
+ { 26.4276, 66.6667 },
+ { 26.4276, 57.1429 },
+ { 16.9038, 47.619 },
+};
+
+static const CoordRec char123_stroke1[] = {
+ { 21.6657, 114.286 },
+ { 16.9038, 104.762 },
+ { 16.9038, 95.2381 },
+ { 21.6657, 85.7143 },
+ { 26.4276, 80.9524 },
+ { 31.1895, 71.4286 },
+ { 31.1895, 61.9048 },
+ { 26.4276, 52.381 },
+ { 7.38, 42.8571 },
+ { 26.4276, 33.3333 },
+ { 31.1895, 23.8095 },
+ { 31.1895, 14.2857 },
+ { 26.4276, 4.7619 },
+ { 21.6657, 0 },
+ { 16.9038, -9.5238 },
+ { 16.9038, -19.0476 },
+ { 21.6657, -28.5714 },
+};
+
+static const CoordRec char123_stroke2[] = {
+ { 16.9038, 38.0952 },
+ { 26.4276, 28.5714 },
+ { 26.4276, 19.0476 },
+ { 21.6657, 9.5238 },
+ { 16.9038, 4.7619 },
+ { 12.1419, -4.7619 },
+ { 12.1419, -14.2857 },
+ { 16.9038, -23.8095 },
+ { 21.6657, -28.5714 },
+ { 31.1895, -33.3333 },
+};
+
+static const StrokeRec char123[] = {
+ { 10, char123_stroke0 },
+ { 17, char123_stroke1 },
+ { 10, char123_stroke2 },
+};
+
+/* char: 124 '|' */
+
+static const CoordRec char124_stroke0[] = {
+ { 11.54, 119.048 },
+ { 11.54, -33.3333 },
+};
+
+static const StrokeRec char124[] = {
+ { 2, char124_stroke0 },
+};
+
+/* char: 125 '}' */
+
+static const CoordRec char125_stroke0[] = {
+ { 9.18, 119.048 },
+ { 18.7038, 114.286 },
+ { 23.4657, 109.524 },
+ { 28.2276, 100 },
+ { 28.2276, 90.4762 },
+ { 23.4657, 80.9524 },
+ { 18.7038, 76.1905 },
+ { 13.9419, 66.6667 },
+ { 13.9419, 57.1429 },
+ { 23.4657, 47.619 },
+};
+
+static const CoordRec char125_stroke1[] = {
+ { 18.7038, 114.286 },
+ { 23.4657, 104.762 },
+ { 23.4657, 95.2381 },
+ { 18.7038, 85.7143 },
+ { 13.9419, 80.9524 },
+ { 9.18, 71.4286 },
+ { 9.18, 61.9048 },
+ { 13.9419, 52.381 },
+ { 32.9895, 42.8571 },
+ { 13.9419, 33.3333 },
+ { 9.18, 23.8095 },
+ { 9.18, 14.2857 },
+ { 13.9419, 4.7619 },
+ { 18.7038, 0 },
+ { 23.4657, -9.5238 },
+ { 23.4657, -19.0476 },
+ { 18.7038, -28.5714 },
+};
+
+static const CoordRec char125_stroke2[] = {
+ { 23.4657, 38.0952 },
+ { 13.9419, 28.5714 },
+ { 13.9419, 19.0476 },
+ { 18.7038, 9.5238 },
+ { 23.4657, 4.7619 },
+ { 28.2276, -4.7619 },
+ { 28.2276, -14.2857 },
+ { 23.4657, -23.8095 },
+ { 18.7038, -28.5714 },
+ { 9.18, -33.3333 },
+};
+
+static const StrokeRec char125[] = {
+ { 10, char125_stroke0 },
+ { 17, char125_stroke1 },
+ { 10, char125_stroke2 },
+};
+
+/* char: 126 '~' */
+
+static const CoordRec char126_stroke0[] = {
+ { 2.92, 28.5714 },
+ { 2.92, 38.0952 },
+ { 7.6819, 52.381 },
+ { 17.2057, 57.1429 },
+ { 26.7295, 57.1429 },
+ { 36.2533, 52.381 },
+ { 55.301, 38.0952 },
+ { 64.8248, 33.3333 },
+ { 74.3486, 33.3333 },
+ { 83.8724, 38.0952 },
+ { 88.6343, 47.619 },
+};
+
+static const CoordRec char126_stroke1[] = {
+ { 2.92, 38.0952 },
+ { 7.6819, 47.619 },
+ { 17.2057, 52.381 },
+ { 26.7295, 52.381 },
+ { 36.2533, 47.619 },
+ { 55.301, 33.3333 },
+ { 64.8248, 28.5714 },
+ { 74.3486, 28.5714 },
+ { 83.8724, 33.3333 },
+ { 88.6343, 47.619 },
+ { 88.6343, 57.1429 },
+};
+
+static const StrokeRec char126[] = {
+ { 11, char126_stroke0 },
+ { 11, char126_stroke1 },
+};
+
+/* char: 127 */
+
+static const CoordRec char127_stroke0[] = {
+ { 52.381, 100 },
+ { 14.2857, -33.3333 },
+};
+
+static const CoordRec char127_stroke1[] = {
+ { 28.5714, 66.6667 },
+ { 14.2857, 61.9048 },
+ { 4.7619, 52.381 },
+ { 0, 38.0952 },
+ { 0, 23.8095 },
+ { 4.7619, 14.2857 },
+ { 14.2857, 4.7619 },
+ { 28.5714, 0 },
+ { 38.0952, 0 },
+ { 52.381, 4.7619 },
+ { 61.9048, 14.2857 },
+ { 66.6667, 28.5714 },
+ { 66.6667, 42.8571 },
+ { 61.9048, 52.381 },
+ { 52.381, 61.9048 },
+ { 38.0952, 66.6667 },
+ { 28.5714, 66.6667 },
+};
+
+static const StrokeRec char127[] = {
+ { 2, char127_stroke0 },
+ { 17, char127_stroke1 },
+};
+
+static const StrokeCharRec chars[] = {
+ { 0, /* char0 */ 0, 0, 0 },
+ { 0, /* char1 */ 0, 0, 0 },
+ { 0, /* char2 */ 0, 0, 0 },
+ { 0, /* char3 */ 0, 0, 0 },
+ { 0, /* char4 */ 0, 0, 0 },
+ { 0, /* char5 */ 0, 0, 0 },
+ { 0, /* char6 */ 0, 0, 0 },
+ { 0, /* char7 */ 0, 0, 0 },
+ { 0, /* char8 */ 0, 0, 0 },
+ { 0, /* char9 */ 0, 0, 0 },
+ { 0, /* char10 */ 0, 0, 0 },
+ { 0, /* char11 */ 0, 0, 0 },
+ { 0, /* char12 */ 0, 0, 0 },
+ { 0, /* char13 */ 0, 0, 0 },
+ { 0, /* char14 */ 0, 0, 0 },
+ { 0, /* char15 */ 0, 0, 0 },
+ { 0, /* char16 */ 0, 0, 0 },
+ { 0, /* char17 */ 0, 0, 0 },
+ { 0, /* char18 */ 0, 0, 0 },
+ { 0, /* char19 */ 0, 0, 0 },
+ { 0, /* char20 */ 0, 0, 0 },
+ { 0, /* char21 */ 0, 0, 0 },
+ { 0, /* char22 */ 0, 0, 0 },
+ { 0, /* char23 */ 0, 0, 0 },
+ { 0, /* char24 */ 0, 0, 0 },
+ { 0, /* char25 */ 0, 0, 0 },
+ { 0, /* char26 */ 0, 0, 0 },
+ { 0, /* char27 */ 0, 0, 0 },
+ { 0, /* char28 */ 0, 0, 0 },
+ { 0, /* char29 */ 0, 0, 0 },
+ { 0, /* char30 */ 0, 0, 0 },
+ { 0, /* char31 */ 0, 0, 0 },
+ { 0, /* char32 */ 0, 52.381, 104.762 },
+ { 2, char33, 13.3819, 26.6238 },
+ { 2, char34, 23.0676, 51.4352 },
+ { 4, char35, 36.5333, 79.4886 },
+ { 3, char36, 38.1533, 76.2067 },
+ { 3, char37, 49.2171, 96.5743 },
+ { 1, char38, 53.599, 101.758 },
+ { 1, char39, 4.44, 13.62 },
+ { 1, char40, 21.8657, 47.1733 },
+ { 1, char41, 24.3276, 47.5333 },
+ { 3, char42, 30.7695, 59.439 },
+ { 2, char43, 48.8371, 97.2543 },
+ { 1, char44, 13.5219, 26.0638 },
+ { 1, char45, 50.2371, 100.754 },
+ { 1, char46, 13.1019, 26.4838 },
+ { 1, char47, 40.5733, 82.1067 },
+ { 1, char48, 38.3133, 77.0667 },
+ { 1, char49, 30.8676, 66.5295 },
+ { 1, char50, 38.7533, 77.6467 },
+ { 1, char51, 38.3333, 77.0467 },
+ { 2, char52, 37.2133, 80.1686 },
+ { 1, char53, 38.1933, 77.6867 },
+ { 1, char54, 34.1514, 73.8048 },
+ { 2, char55, 38.8933, 77.2267 },
+ { 1, char56, 38.9333, 77.6667 },
+ { 1, char57, 39.9333, 74.0648 },
+ { 2, char58, 14.0819, 26.2238 },
+ { 2, char59, 12.9619, 26.3038 },
+ { 1, char60, 41.1552, 81.6105 },
+ { 2, char61, 48.5571, 97.2543 },
+ { 1, char62, 40.8752, 81.6105 },
+ { 2, char63, 36.9914, 73.9029 },
+ { 2, char64, 34.9314, 74.3648 },
+ { 3, char65, 40.5952, 80.4905 },
+ { 3, char66, 44.7533, 83.6267 },
+ { 1, char67, 39.9933, 84.4886 },
+ { 2, char68, 45.2933, 85.2867 },
+ { 4, char69, 39.9914, 78.1848 },
+ { 3, char70, 39.9914, 78.7448 },
+ { 2, char71, 40.3933, 89.7686 },
+ { 3, char72, 44.7533, 89.0867 },
+ { 1, char73, 10.86, 21.3 },
+ { 1, char74, 31.0714, 59.999 },
+ { 3, char75, 44.6133, 79.3267 },
+ { 2, char76, 40.2514, 71.3229 },
+ { 4, char77, 48.9552, 97.2105 },
+ { 3, char78, 44.4733, 88.8067 },
+ { 1, char79, 44.3352, 88.8305 },
+ { 2, char80, 45.4333, 85.6667 },
+ { 2, char81, 43.3952, 88.0905 },
+ { 3, char82, 45.0133, 82.3667 },
+ { 1, char83, 41.3333, 80.8267 },
+ { 2, char84, 35.6933, 71.9467 },
+ { 1, char85, 44.8733, 89.4867 },
+ { 2, char86, 40.4552, 81.6105 },
+ { 4, char87, 49.839, 100.518 },
+ { 2, char88, 35.8333, 72.3667 },
+ { 2, char89, 39.6152, 79.6505 },
+ { 3, char90, 35.8333, 73.7467 },
+ { 4, char91, 22.0657, 46.1133 },
+ { 1, char92, 39.1733, 78.2067 },
+ { 4, char93, 23.4876, 46.3933 },
+ { 2, char94, 44.0752, 90.2305 },
+ { 1, char95, 51.281, 104.062 },
+ { 2, char96, 42.5457, 83.5714 },
+ { 2, char97, 35.2514, 66.6029 },
+ { 2, char98, 37.3314, 70.4629 },
+ { 1, char99, 34.0914, 68.9229 },
+ { 2, char100, 33.2114, 70.2629 },
+ { 1, char101, 34.2914, 68.5229 },
+ { 2, char102, 14.9657, 38.6552 },
+ { 2, char103, 33.9314, 70.9829 },
+ { 2, char104, 33.4095, 71.021 },
+ { 2, char105, 14.7819, 28.8638 },
+ { 2, char106, 17.3876, 36.2314 },
+ { 3, char107, 33.4095, 62.521 },
+ { 1, char108, 10.02, 19.34 },
+ { 3, char109, 61.981, 123.962 },
+ { 2, char110, 32.9895, 70.881 },
+ { 1, char111, 33.5514, 71.7448 },
+ { 2, char112, 38.0314, 70.8029 },
+ { 2, char113, 33.4114, 70.7429 },
+ { 2, char114, 23.7457, 49.4952 },
+ { 1, char115, 28.5095, 62.321 },
+ { 2, char116, 14.8257, 39.3152 },
+ { 2, char117, 33.2695, 71.161 },
+ { 2, char118, 30.3714, 60.6029 },
+ { 4, char119, 40.5952, 80.4905 },
+ { 2, char120, 25.4695, 56.401 },
+ { 2, char121, 35.1333, 66.0648 },
+ { 3, char122, 28.2495, 61.821 },
+ { 3, char123, 21.6657, 41.6295 },
+ { 1, char124, 11.54, 23.78 },
+ { 3, char125, 18.7038, 41.4695 },
+ { 2, char126, 45.7771, 91.2743 },
+ { 2, char127, 33.3333, 66.6667 },
+};
+
+StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_shapes.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_shapes.c
new file mode 100644
index 000000000..ce5bebb2b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_shapes.c
@@ -0,0 +1,596 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include <math.h>
+#include "glutint.h"
+
+/* Some <math.h> files do not define M_PI... */
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+static GLUquadricObj *quadObj;
+
+#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
+
+static void
+initQuadObj(void)
+{
+ quadObj = gluNewQuadric();
+ if (!quadObj)
+ __glutFatalError("out of memory.");
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void APIENTRY
+glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void APIENTRY
+glutWireCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+void APIENTRY
+glutSolidCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+/* ENDCENTRY */
+
+static void
+drawBox(GLfloat size, GLenum type)
+{
+ static GLfloat n[6][3] =
+ {
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {1.0, 0.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+ };
+ static GLint faces[6][4] =
+ {
+ {0, 1, 2, 3},
+ {3, 2, 6, 7},
+ {7, 6, 5, 4},
+ {4, 5, 1, 0},
+ {5, 6, 2, 1},
+ {7, 4, 0, 3}
+ };
+ GLfloat v[8][3];
+ GLint i;
+
+ v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
+ v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
+ v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
+ v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
+
+ for (i = 5; i >= 0; i--) {
+ glBegin(type);
+ glNormal3fv(&n[i][0]);
+ glVertex3fv(&v[faces[i][0]][0]);
+ glVertex3fv(&v[faces[i][1]][0]);
+ glVertex3fv(&v[faces[i][2]][0]);
+ glVertex3fv(&v[faces[i][3]][0]);
+ glEnd();
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireCube(GLdouble size)
+{
+ drawBox(size, GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidCube(GLdouble size)
+{
+ drawBox(size, GL_QUADS);
+}
+
+/* ENDCENTRY */
+
+static void
+doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
+{
+ int i, j;
+ GLfloat theta, phi, theta1;
+ GLfloat cosTheta, sinTheta;
+ GLfloat cosTheta1, sinTheta1;
+ GLfloat ringDelta, sideDelta;
+
+ ringDelta = 2.0 * M_PI / rings;
+ sideDelta = 2.0 * M_PI / nsides;
+
+ theta = 0.0;
+ cosTheta = 1.0;
+ sinTheta = 0.0;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = cos(theta1);
+ sinTheta1 = sin(theta1);
+ glBegin(GL_QUAD_STRIP);
+ phi = 0.0;
+ for (j = nsides; j >= 0; j--) {
+ GLfloat cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = cos(phi);
+ sinPhi = sin(phi);
+ dist = R + r * cosPhi;
+
+ glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+ glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
+ glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
+ glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
+ }
+ glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ glPushAttrib(GL_POLYGON_BIT);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ doughnut(innerRadius, outerRadius, nsides, rings);
+ glPopAttrib();
+}
+
+void APIENTRY
+glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ doughnut(innerRadius, outerRadius, nsides, rings);
+}
+
+/* ENDCENTRY */
+
+static GLfloat dodec[20][3];
+
+static void
+initDodecahedron(void)
+{
+ GLfloat alpha, beta;
+
+ alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
+ beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
+ 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
+ /* *INDENT-OFF* */
+ dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+ dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+ dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+ dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+ dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+ dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+ dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+ dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+ dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+ dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+ dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+ dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+ dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+ dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+ dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+ dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+ dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+ dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+ dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+ dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+ /* *INDENT-ON* */
+
+}
+
+#define DIFF3(_a,_b,_c) { \
+ (_c)[0] = (_a)[0] - (_b)[0]; \
+ (_c)[1] = (_a)[1] - (_b)[1]; \
+ (_c)[2] = (_a)[2] - (_b)[2]; \
+}
+
+static void
+crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
+{
+ GLfloat p[3]; /* in case prod == v1 or v2 */
+
+ p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+ p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+ p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+ prod[0] = p[0];
+ prod[1] = p[1];
+ prod[2] = p[2];
+}
+
+static void
+normalize(GLfloat v[3])
+{
+ GLfloat d;
+
+ d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if (d == 0.0) {
+ __glutWarning("normalize: zero length vector");
+ v[0] = d = 1.0;
+ }
+ d = 1 / d;
+ v[0] *= d;
+ v[1] *= d;
+ v[2] *= d;
+}
+
+static void
+pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
+{
+ GLfloat n0[3], d1[3], d2[3];
+
+ DIFF3(dodec[a], dodec[b], d1);
+ DIFF3(dodec[b], dodec[c], d2);
+ crossprod(d1, d2, n0);
+ normalize(n0);
+
+ glBegin(shadeType);
+ glNormal3fv(n0);
+ glVertex3fv(&dodec[a][0]);
+ glVertex3fv(&dodec[b][0]);
+ glVertex3fv(&dodec[c][0]);
+ glVertex3fv(&dodec[d][0]);
+ glVertex3fv(&dodec[e][0]);
+ glEnd();
+}
+
+static void
+dodecahedron(GLenum type)
+{
+ static int inited = 0;
+
+ if (inited == 0) {
+ inited = 1;
+ initDodecahedron();
+ }
+ pentagon(0, 1, 9, 16, 5, type);
+ pentagon(1, 0, 3, 18, 7, type);
+ pentagon(1, 7, 11, 10, 9, type);
+ pentagon(11, 7, 18, 19, 6, type);
+ pentagon(8, 17, 16, 9, 10, type);
+ pentagon(2, 14, 15, 6, 19, type);
+ pentagon(2, 13, 12, 4, 14, type);
+ pentagon(2, 19, 18, 3, 13, type);
+ pentagon(3, 0, 5, 12, 13, type);
+ pentagon(6, 15, 8, 10, 11, type);
+ pentagon(4, 17, 8, 15, 14, type);
+ pentagon(4, 12, 5, 16, 17, type);
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireDodecahedron(void)
+{
+ dodecahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidDodecahedron(void)
+{
+ dodecahedron(GL_TRIANGLE_FAN);
+}
+
+/* ENDCENTRY */
+
+static void
+recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
+ GLenum shadeType)
+{
+ GLfloat q0[3], q1[3];
+
+ DIFF3(n1, n2, q0);
+ DIFF3(n2, n3, q1);
+ crossprod(q0, q1, q1);
+ normalize(q1);
+
+ glBegin(shadeType);
+ glNormal3fv(q1);
+ glVertex3fv(n1);
+ glVertex3fv(n2);
+ glVertex3fv(n3);
+ glEnd();
+}
+
+static void
+subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
+ GLenum shadeType)
+{
+ int depth;
+ GLfloat w0[3], w1[3], w2[3];
+ GLfloat l;
+ int i, j, k, n;
+
+ depth = 1;
+ for (i = 0; i < depth; i++) {
+ for (j = 0; i + j < depth; j++) {
+ k = depth - i - j;
+ for (n = 0; n < 3; n++) {
+ w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+ w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+ / depth;
+ w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+ / depth;
+ }
+ l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+ w0[0] /= l;
+ w0[1] /= l;
+ w0[2] /= l;
+ l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+ w1[0] /= l;
+ w1[1] /= l;
+ w1[2] /= l;
+ l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+ w2[0] /= l;
+ w2[1] /= l;
+ w2[2] /= l;
+ recorditem(w1, w0, w2, shadeType);
+ }
+ }
+}
+
+static void
+drawtriangle(int i, GLfloat data[][3], int ndx[][3],
+ GLenum shadeType)
+{
+ GLfloat *x0, *x1, *x2;
+
+ x0 = data[ndx[i][0]];
+ x1 = data[ndx[i][1]];
+ x2 = data[ndx[i][2]];
+ subdivide(x0, x1, x2, shadeType);
+}
+
+/* octahedron data: The octahedron produced is centered at the
+ origin and has radius 1.0 */
+static GLfloat odata[6][3] =
+{
+ {1.0, 0.0, 0.0},
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+};
+
+static int ondex[8][3] =
+{
+ {0, 4, 2},
+ {1, 2, 4},
+ {0, 3, 4},
+ {1, 4, 3},
+ {0, 2, 5},
+ {1, 5, 2},
+ {0, 5, 3},
+ {1, 3, 5}
+};
+
+static void
+octahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 7; i >= 0; i--) {
+ drawtriangle(i, odata, ondex, shadeType);
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireOctahedron(void)
+{
+ octahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidOctahedron(void)
+{
+ octahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* icosahedron data: These numbers are rigged to make an
+ icosahedron of radius 1.0 */
+
+#define X .525731112119133606
+#define Z .850650808352039932
+
+static GLfloat idata[12][3] =
+{
+ {-X, 0, Z},
+ {X, 0, Z},
+ {-X, 0, -Z},
+ {X, 0, -Z},
+ {0, Z, X},
+ {0, Z, -X},
+ {0, -Z, X},
+ {0, -Z, -X},
+ {Z, X, 0},
+ {-Z, X, 0},
+ {Z, -X, 0},
+ {-Z, -X, 0}
+};
+
+static int index[20][3] =
+{
+ {0, 4, 1},
+ {0, 9, 4},
+ {9, 5, 4},
+ {4, 5, 8},
+ {4, 8, 1},
+ {8, 10, 1},
+ {8, 3, 10},
+ {5, 3, 8},
+ {5, 2, 3},
+ {2, 7, 3},
+ {7, 10, 3},
+ {7, 6, 10},
+ {7, 11, 6},
+ {11, 0, 6},
+ {0, 1, 6},
+ {6, 1, 10},
+ {9, 0, 11},
+ {9, 11, 2},
+ {9, 2, 5},
+ {7, 2, 11},
+};
+
+static void
+icosahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 19; i >= 0; i--) {
+ drawtriangle(i, idata, index, shadeType);
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireIcosahedron(void)
+{
+ icosahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidIcosahedron(void)
+{
+ icosahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* tetrahedron data: */
+
+#define T 1.73205080756887729
+
+static GLfloat tdata[4][3] =
+{
+ {T, T, T},
+ {T, -T, -T},
+ {-T, T, -T},
+ {-T, -T, T}
+};
+
+static int tndex[4][3] =
+{
+ {0, 1, 3},
+ {2, 1, 0},
+ {3, 2, 0},
+ {1, 2, 3}
+};
+
+static void
+tetrahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 3; i >= 0; i--)
+ drawtriangle(i, tdata, tndex, shadeType);
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireTetrahedron(void)
+{
+ tetrahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidTetrahedron(void)
+{
+ tetrahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_stroke.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_stroke.c
new file mode 100644
index 000000000..2fe408be1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_stroke.c
@@ -0,0 +1,42 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutstroke.h"
+
+void APIENTRY
+glutStrokeCharacter(GLUTstrokeFont font, int c)
+{
+ const StrokeCharRec *ch;
+ const StrokeRec *stroke;
+ const CoordRec *coord;
+ StrokeFontPtr fontinfo;
+ int i, j;
+
+
+#if defined(_WIN32)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return;
+ ch = &(fontinfo->ch[c]);
+ if (ch) {
+ for (i = ch->num_strokes, stroke = ch->stroke;
+ i > 0; i--, stroke++) {
+ glBegin(GL_LINE_STRIP);
+ for (j = stroke->num_coords, coord = stroke->coord;
+ j > 0; j--, coord++) {
+ glVertex2f(coord->x, coord->y);
+ }
+ glEnd();
+ }
+ glTranslatef(ch->right, 0.0, 0.0);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_swidth.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_swidth.c
new file mode 100644
index 000000000..e1b737457
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_swidth.c
@@ -0,0 +1,58 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutstroke.h"
+
+/* CENTRY */
+int APIENTRY
+glutStrokeWidth(GLUTstrokeFont font, int c)
+{
+ StrokeFontPtr fontinfo;
+ const StrokeCharRec *ch;
+
+#if defined(_WIN32)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return 0;
+ ch = &(fontinfo->ch[c]);
+ if (ch)
+ return ch->right;
+ else
+ return 0;
+}
+
+int APIENTRY
+glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
+{
+ int c, length;
+ StrokeFontPtr fontinfo;
+ const StrokeCharRec *ch;
+
+#if defined(_WIN32)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ length = 0;
+ for (; *string != '\0'; string++) {
+ c = *string;
+ if (c >= 0 && c < fontinfo->num_chars) {
+ ch = &(fontinfo->ch[c]);
+ if (ch)
+ length += ch->right;
+ }
+ }
+ return length;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_teapot.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_teapot.c
new file mode 100644
index 000000000..3c9bdc1ab
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_teapot.c
@@ -0,0 +1,210 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include "glutint.h"
+
+/* Rim, body, lid, and bottom data must be reflected in x and
+ y; handle and spout data across the y axis only. */
+
+static int patchdata[][16] =
+{
+ /* rim */
+ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15},
+ /* body */
+ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27},
+ {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
+ 37, 38, 39, 40},
+ /* lid */
+ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
+ 101, 0, 1, 2, 3,},
+ {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
+ 113, 114, 115, 116, 117},
+ /* bottom */
+ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
+ 125, 120, 40, 39, 38, 37},
+ /* handle */
+ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56},
+ {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 28, 65, 66, 67},
+ /* spout */
+ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+ 80, 81, 82, 83},
+ {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
+ 92, 93, 94, 95}
+};
+/* *INDENT-OFF* */
+
+static float cpdata[][3] =
+{
+ {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
+ -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
+ {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
+ 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
+ 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
+ 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
+ {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
+ 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
+ {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
+ 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
+ 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
+ {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
+ {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
+ -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
+ -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
+ 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
+ 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
+ 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
+ {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
+ -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
+ 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
+ -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
+ 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
+ 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
+ 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
+ {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
+ -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
+ 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
+ {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
+ {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
+ {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
+ 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
+ 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
+ -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
+ 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
+ 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
+ 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
+ {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
+ -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
+ 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
+ {0.84, -1.5, 0.075}
+};
+
+static float tex[2][2][2] =
+{
+ { {0, 0},
+ {1, 0}},
+ { {0, 1},
+ {1, 1}}
+};
+
+/* *INDENT-ON* */
+
+static void
+teapot(GLint grid, GLdouble scale, GLenum type)
+{
+ float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
+ long i, j, k, l;
+
+ glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
+ glEnable(GL_AUTO_NORMAL);
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_MAP2_VERTEX_3);
+ glEnable(GL_MAP2_TEXTURE_COORD_2);
+ glPushMatrix();
+ glRotatef(270.0, 1.0, 0.0, 0.0);
+ glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
+ glTranslatef(0.0, 0.0, -1.5);
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 4; j++) {
+ for (k = 0; k < 4; k++) {
+ for (l = 0; l < 3; l++) {
+ p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[j][k][l] *= -1.0;
+ if (i < 6) {
+ r[j][k][l] =
+ cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[j][k][l] *= -1.0;
+ s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ if (l == 0)
+ s[j][k][l] *= -1.0;
+ if (l == 1)
+ s[j][k][l] *= -1.0;
+ }
+ }
+ }
+ }
+ glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
+ &tex[0][0][0]);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &p[0][0][0]);
+ glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &q[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ if (i < 6) {
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &r[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &s[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+ glPopMatrix();
+ glPopAttrib();
+}
+
+/* CENTRY */
+void APIENTRY
+glutSolidTeapot(GLdouble scale)
+{
+ teapot(14, scale, GL_FILL);
+}
+
+void APIENTRY
+glutWireTeapot(GLdouble scale)
+{
+ teapot(10, scale, GL_LINE);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr10.c
new file mode 100644
index 000000000..0fac8070c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr10.c
@@ -0,0 +1,1777 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0,
+};
+
+static const BitmapCharRec ch255 = {5,9,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {4,9,0,2,5,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,10,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,7,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,8,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {5,8,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,8,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x70,0x48,0x48,0x48,0x38,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,7,1,1,5,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,0,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch246 = {4,7,0,0,5,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch245 = {4,8,0,0,5,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch244 = {4,8,0,0,5,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch243 = {4,8,0,0,5,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {4,8,0,0,5,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {5,8,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40,
+};
+
+static const BitmapCharRec ch240 = {4,8,0,0,5,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,7,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,8,0,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {3,8,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {3,8,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch235 = {3,7,0,0,4,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch234 = {3,8,0,0,4,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {3,8,0,0,4,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch232 = {3,8,0,0,4,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch231 = {3,8,0,3,4,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0xd8,0xa0,0x70,0x28,0xd8,
+};
+
+static const BitmapCharRec ch230 = {5,5,0,0,6,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch229 = {3,8,0,0,4,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch228 = {3,7,0,0,4,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {4,8,0,0,4,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch226 = {3,8,0,0,4,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch225 = {3,8,0,0,4,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch224 = {3,8,0,0,4,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe0,0x50,0x50,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch223 = {4,7,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xe0,0x40,0x70,0x48,0x70,0x40,0xe0,
+};
+
+static const BitmapCharRec ch222 = {5,7,0,0,6,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,10,0,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,9,0,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {7,10,0,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,10,0,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,10,0,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1,
+};
+
+static const BitmapCharRec ch216 = {8,9,0,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,0,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,
+};
+
+static const BitmapCharRec ch214 = {6,9,0,0,7,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,10,0,0,7,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch212 = {6,10,0,0,7,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,10,0,0,7,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch210 = {6,10,0,0,7,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch208 = {6,7,0,0,7,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,9,0,0,4,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,10,0,0,4,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch205 = {3,10,0,0,4,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {3,10,0,0,4,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,9,0,0,6,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,10,0,0,6,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,10,0,0,6,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,10,0,0,6,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch199 = {6,10,0,3,7,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xef,0x49,0x78,0x2e,0x28,0x39,0x1f,
+};
+
+static const BitmapCharRec ch198 = {8,7,0,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,10,0,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,9,0,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,10,0,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,10,0,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,10,0,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,10,0,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0xe0,0xa0,0x80,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch191 = {3,7,0,2,4,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4,
+};
+
+static const BitmapCharRec ch190 = {7,7,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch189 = {7,7,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch188 = {7,7,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {4,4,0,-1,5,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-2,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,3,0,3,4,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,0,-2,2,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xe8,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {5,7,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-5,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-6,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-2,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-1,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x50,0xa0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch171 = {4,4,0,-1,5,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xc0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-2,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,-1,-6,5,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70,
+};
+
+static const BitmapCharRec ch167 = {4,9,0,1,5,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x0,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,7,0,0,2,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x70,0x20,0xf8,0x20,0xd8,0x50,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,7,0,0,5,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x88,0x70,0x50,0x50,0x70,0x88,
+};
+
+static const BitmapCharRec ch164 = {5,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,7,0,0,5,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x80,0xe0,0x90,0x80,0x90,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {4,7,0,1,5,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,7,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,2,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,2,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-2,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,9,0,2,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,0,2,2,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,9,0,2,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x90,0x40,0x20,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,5,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x40,0x40,0x20,0x30,0x50,0x48,0xdc,
+};
+
+static const BitmapCharRec ch121 = {6,7,1,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xd8,0x50,0x20,0x50,0xd8,
+};
+
+static const BitmapCharRec ch120 = {5,5,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x6c,0x54,0x92,0xdb,
+};
+
+static const BitmapCharRec ch119 = {8,5,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x60,0x50,0x90,0xd8,
+};
+
+static const BitmapCharRec ch118 = {5,5,0,0,5,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {5,5,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x30,0x40,0x40,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch116 = {4,6,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xe0,0x20,0x60,0x80,0xe0,
+};
+
+static const BitmapCharRec ch115 = {3,5,0,0,4,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xe0,0x40,0x40,0x60,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,5,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x38,0x10,0x70,0x90,0x90,0x90,0x70,
+};
+
+static const BitmapCharRec ch113 = {5,7,0,2,5,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch112 = {4,7,0,2,5,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch111 = {4,5,0,0,5,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xd8,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch110 = {5,5,0,0,5,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xdb,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {8,5,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch108 = {3,7,0,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x98,0x90,0xe0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,7,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,9,0,2,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch105 = {2,7,0,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,7,0,0,5,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70,
+};
+
+static const BitmapCharRec ch103 = {4,7,0,2,5,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0xe0,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,7,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x80,0xc0,0xa0,0x60,
+};
+
+static const BitmapCharRec ch101 = {3,5,0,0,4,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x90,0x90,0x90,0x70,0x10,0x30,
+};
+
+static const BitmapCharRec ch100 = {5,7,0,0,5,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch99 = {3,5,0,0,4,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {4,7,0,0,5,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,
+};
+
+static const BitmapCharRec ch97 = {3,5,0,0,4,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch96 = {2,2,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch95 = {5,1,0,3,5,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0xa0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch94 = {3,3,-1,-4,5,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,9,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,7,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,9,0,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x88,0x40,0x20,0x10,0x88,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,7,0,0,6,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch89 = {7,7,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xee,0x44,0x28,0x10,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch88 = {7,7,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0,
+};
+
+static const BitmapCharRec ch87 = {10,7,0,0,10,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x6c,0x44,0xee,
+};
+
+static const BitmapCharRec ch86 = {7,7,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch85 = {7,7,0,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x70,0x20,0x20,0x20,0x20,0xa8,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,7,0,0,6,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0xe0,0x90,0x10,0x60,0xc0,0x90,0x70,
+};
+
+static const BitmapCharRec ch83 = {4,7,0,0,5,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xec,0x48,0x50,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch82 = {6,7,0,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,9,0,2,7,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xe0,0x40,0x40,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,7,0,0,6,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,7,0,0,7,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,
+};
+
+static const BitmapCharRec ch78 = {7,7,0,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,7,0,0,10,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x48,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch76 = {5,7,0,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xec,0x48,0x50,0x60,0x50,0x48,0xec,
+};
+
+static const BitmapCharRec ch75 = {6,7,0,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0xc0,0xa0,0x20,0x20,0x20,0x20,0x70,
+};
+
+static const BitmapCharRec ch74 = {4,7,0,0,4,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch73 = {3,7,0,0,4,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xee,0x44,0x44,0x7c,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch72 = {7,7,0,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch71 = {6,7,0,0,7,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xe0,0x40,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,7,0,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,7,0,0,6,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch68 = {6,7,0,0,7,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch67 = {6,7,0,0,7,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x48,0x48,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,7,0,0,6,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,7,0,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c,
+};
+
+static const BitmapCharRec ch64 = {8,9,0,2,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch63 = {3,7,0,0,4,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,0,0,5,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,0,-1,6,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,0,5,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x80,0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch59 = {1,7,-1,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,5,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xc0,0x20,0x70,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch57 = {4,7,0,0,5,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x60,0x90,0x90,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch56 = {4,7,0,0,5,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x40,0x20,0x20,0x90,0xf0,
+};
+
+static const BitmapCharRec ch55 = {4,7,0,0,5,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x60,0x90,0x90,0x90,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch54 = {4,7,0,0,5,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0xe0,0x90,0x10,0x10,0xe0,0x40,0x70,
+};
+
+static const BitmapCharRec ch53 = {4,7,0,0,5,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,7,0,0,5,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0xe0,0x10,0x10,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch51 = {4,7,0,0,5,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf0,0x40,0x20,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch50 = {4,7,0,0,5,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xe0,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {3,7,-1,0,5,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x60,0x90,0x90,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch48 = {4,7,0,0,5,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,7,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch45 = {4,1,-1,-2,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch44 = {1,3,-1,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,0,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-4,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,0,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,2,0,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x76,0x8d,0x98,0x74,0x6e,0x50,0x30,
+};
+
+static const BitmapCharRec ch38 = {8,7,0,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e,
+};
+
+static const BitmapCharRec ch37 = {7,7,0,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {4,9,0,1,5,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x50,0xf8,0x50,0x50,
+};
+
+static const BitmapCharRec ch35 = {5,7,0,0,5,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,0,-5,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,7,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,2,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,2,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapTimesRoman10 = {
+"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr24.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr24.c
new file mode 100644
index 000000000..22b0e5160
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_tr24.c
@@ -0,0 +1,2060 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman24 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman24
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0,
+};
+
+static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0,
+0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,
+0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80,
+0xc0,0x0,
+};
+
+static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78,
+0x30,
+};
+
+static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38,
+0x18,
+};
+
+static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0,
+0xc0,
+};
+
+static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0,
+0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80,
+0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc,
+0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0,
+};
+
+static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0,
+};
+
+static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0,
+};
+
+static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0,
+0x18,0x0,
+};
+
+static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80,
+0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,
+0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30,
+};
+
+static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3,
+0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c,
+0x1c,0x38,0x7,0xe4,0x0,0x4,
+};
+
+static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,
+0x61,0x80,0xc0,0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60,
+};
+
+static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3,
+0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38,
+0x7f,0xe0,
+};
+
+static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x7e,0x0,0x81,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x40,0x30,0x1c,0xc,
+};
+
+static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x8,0x30,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80,
+};
+
+static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38,
+0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4,
+};
+
+static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8,
+0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60,
+0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60,
+0x3,0xff,0xe0,
+};
+
+static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0,
+};
+
+static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0,
+};
+
+static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0,
+};
+
+static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1,
+0x80,0x0,
+};
+
+static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3,
+0x0,0x0,
+};
+
+static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc,
+0xc,
+};
+
+static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3,
+0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60,
+0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0,
+0x38,0x4,0x0,
+};
+
+static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46,
+0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c,
+0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0,
+0xcc,0x0,0x88,0x0,
+};
+
+static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x78,0xcc,0xc,0x3c,0x30,0x10,
+};
+
+static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,
+0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0,
+0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0xe1,0xc0,
+};
+
+static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x60,0x38,0x18,
+};
+
+static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x38,0x44,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2,
+0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10,
+0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfe,0xfe,
+};
+
+static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,
+0x19,0x80,0x8,0x80,
+};
+
+static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4,
+0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0,
+0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xcc,0xcc,
+};
+
+static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70,
+0x60,0x46,0x26,0x1c,
+};
+
+static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0,
+0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30,
+0xf8,0x7c,
+};
+
+static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80,
+0xf,0x0,
+};
+
+static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0,
+0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0,
+};
+
+static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,6,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20,
+};
+
+static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18,
+0x18,0x18,0x18,0x18,0x30,0xe0,
+};
+
+static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18,
+0x18,0x18,0x18,0x18,0xc,0x7,
+};
+
+static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff,
+};
+
+static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,
+};
+
+static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0,
+0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19,
+0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3,
+0x0,0xf1,0xe7,0x80,
+};
+
+static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,
+0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,
+};
+
+static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10,
+};
+
+static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e,
+};
+
+static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6,
+};
+
+static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80,
+0x1d,0x80,
+};
+
+static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0xee,0x0,
+};
+
+static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,
+};
+
+static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,
+};
+
+static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,
+0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f,
+0x0,0xe7,0xe,0x0,
+};
+
+static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
+0xe0,
+};
+
+static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0,
+0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0x70,0x0,0x0,0x0,0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60,
+0x60,
+};
+
+static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0,
+0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16,
+0xe,
+};
+
+static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,
+0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+0x3,0x80,
+};
+
+static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x60,0xe0,0x80,0xc0,0x60,
+};
+
+static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xf8,0xff,0xf8,
+};
+
+static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x18,0x18,0x18,0x18,0xf8,
+};
+
+static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xf8,
+};
+
+static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0,
+0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,
+};
+
+static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6,
+0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0,
+0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0,
+0x7e,0xf,0x80,
+};
+
+static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3,
+0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c,
+0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18,
+0xfc,0x7e,0x7e,
+};
+
+static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3,
+0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18,
+0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,
+};
+
+static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc,
+0xff,0xfc,
+};
+
+static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,
+0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0,
+0x1e,0x40,
+};
+
+static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c,
+0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0,
+};
+
+static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,
+};
+
+static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,
+};
+
+static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21,
+0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2,
+0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0,
+0xf0,0x0,0xf8,
+};
+
+static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80,
+0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18,
+0xfc,0x7e,
+};
+
+static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,
+};
+
+static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,
+0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6,
+0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20,
+0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6,
+0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38,
+0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,
+};
+
+static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63,
+0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc,
+0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80,
+0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0,
+};
+
+static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6,
+0x7c,
+};
+
+static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0,
+0x1c,0x0,0x70,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,
+0x7,0x0,0x1,0xc0,0x0,0x60,
+};
+
+static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0,
+0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80,
+0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0,
+0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0,
+0x7f,0xc0,
+};
+
+static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0,
+0x3,0xc0,
+};
+
+static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,
+0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0,
+0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80,
+0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0,
+0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18,
+0x8,
+};
+
+static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,
+0x6,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18,
+0x18,0x10,0x30,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,
+0x60,0x20,0x30,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10,
+0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0,
+0x7,0x80,
+};
+
+static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3,
+0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60,
+0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0,
+};
+
+static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60,
+0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20,
+0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0,
+};
+
+static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0,
+0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80,
+0x8,0x80,
+};
+
+static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x88,0xcc,0xcc,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,6,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapTimesRoman24 = {
+"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_util.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_util.c
new file mode 100644
index 000000000..29e79513a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_util.c
@@ -0,0 +1,81 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "glutint.h"
+
+/* strdup is actually not a standard ANSI C or POSIX routine
+ so implement a private one for GLUT. OpenVMS does not have a
+ strdup; Linux's standard libc doesn't declare strdup by default
+ (unless BSD or SVID interfaces are requested). */
+char *
+__glutStrdup(const char *string)
+{
+ char *copy;
+
+ copy = (char*) malloc(strlen(string) + 1);
+ if (copy == NULL)
+ return NULL;
+ strcpy(copy, string);
+ return copy;
+}
+
+void
+__glutWarning(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Warning in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+}
+
+/* CENTRY */
+void APIENTRY
+glutReportErrors(void)
+{
+ GLenum error;
+
+ while ((error = glGetError()) != GL_NO_ERROR)
+ __glutWarning("GL error: %s", gluErrorString(error));
+}
+/* ENDCENTRY */
+
+void
+__glutFatalError(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal Error in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+ exit(1);
+}
+
+void
+__glutFatalUsage(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal API Usage in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+ abort();
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_vidresize.c b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_vidresize.c
new file mode 100644
index 000000000..a9d9e632f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glut_vidresize.c
@@ -0,0 +1,230 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#if !defined(_WIN32) && !defined(__BEOS__)
+#include <GL/glx.h>
+#endif
+
+#ifdef __sgi
+#include <dlfcn.h>
+#endif
+
+#include "glutint.h"
+
+/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers
+ support the video resize extension, but failed to define
+ GLX_SGIX_video_resize. */
+#ifdef GLX_SYNC_FRAME_SGIX
+#define GLX_SGIX_video_resize 1
+#endif
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+static int canVideoResize = -1;
+static int videoResizeChannel;
+#else
+static int canVideoResize = 0;
+#endif
+static int videoResizeInUse = 0;
+static int dx = -1, dy = -1, dw = -1, dh = -1;
+
+/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a
+ bug where programs seg-fault when they attempt video
+ resizing from an indirect OpenGL context (either local or
+ over a network). */
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+
+static volatile int errorCaught;
+
+/* ARGSUSED */
+static
+catchXSGIvcErrors(Display * dpy, XErrorEvent * event)
+{
+ errorCaught = 1;
+ return 0;
+}
+#endif
+
+/* CENTRY */
+int APIENTRY
+glutVideoResizeGet(GLenum param)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (canVideoResize < 0) {
+ canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize");
+ if (canVideoResize) {
+#if __sgi
+ /* This is a hack because IRIX 6.2, 6.3, and some 6.4
+ versions were released with GLX_SGIX_video_resize
+ being advertised by the X server though the video
+ resize extension is not actually supported. We try to
+ determine if the libGL.so we are using actually has a
+ video resize entrypoint before we try to use the
+ feature. */
+ void (*func) (void);
+ void *glxDso = dlopen("libGL.so", RTLD_LAZY);
+
+ func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX");
+ if (!func) {
+ canVideoResize = 0;
+ } else
+#endif
+ {
+ char *channelString;
+ int (*handler) (Display *, XErrorEvent *);
+
+ channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL");
+ videoResizeChannel = channelString ? atoi(channelString) : 0;
+
+ /* Work around another annoying problem with SGI's
+ GLX_SGIX_video_resize implementation. Early IRIX
+ 6.4 OpenGL's advertise the extension and have the
+ video resize API, but an XSGIvc X protocol errors
+ result trying to use the API. Set up an error
+ handler to intercept what would otherwise be a fatal
+ error. If an error was recieved, do not report that
+ video resize is possible. */
+ handler = XSetErrorHandler(catchXSGIvcErrors);
+
+ errorCaught = 0;
+
+ glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &dx, &dy, &dw, &dh);
+
+ /* glXQueryChannelDeltasSGIX is an inherent X server
+ round-trip so we know we will have gotten either the
+ correct reply or and error by this time. */
+ XSetErrorHandler(handler);
+
+ /* Still yet another work around. In IRIX 6.4 betas,
+ glXQueryChannelDeltasSGIX will return as if it
+ succeeded, but the values are filled with junk.
+ Watch to make sure the delta variables really make
+ sense. */
+ if (errorCaught ||
+ dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
+ dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
+ canVideoResize = 0;
+ }
+ }
+ }
+ }
+#endif /* GLX_SGIX_video_resize */
+
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_POSSIBLE:
+ return canVideoResize;
+ case GLUT_VIDEO_RESIZE_IN_USE:
+ return videoResizeInUse;
+ case GLUT_VIDEO_RESIZE_X_DELTA:
+ return dx;
+ case GLUT_VIDEO_RESIZE_Y_DELTA:
+ return dy;
+ case GLUT_VIDEO_RESIZE_WIDTH_DELTA:
+ return dw;
+ case GLUT_VIDEO_RESIZE_HEIGHT_DELTA:
+ return dh;
+ case GLUT_VIDEO_RESIZE_X:
+ case GLUT_VIDEO_RESIZE_Y:
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+ int x, y, width, height;
+
+ glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &x, &y, &width, &height);
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_X:
+ return x;
+ case GLUT_VIDEO_RESIZE_Y:
+ return y;
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ return width;
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+ return height;
+ }
+ }
+#endif
+ return -1;
+ default:
+ __glutWarning("invalid glutVideoResizeGet parameter: %d", param);
+ return -1;
+ }
+}
+
+void APIENTRY
+glutSetupVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, __glutCurrentWindow->win);
+ videoResizeInUse = 1;
+ } else
+#endif
+ __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n");
+}
+
+void APIENTRY
+glutStopVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ if (videoResizeInUse) {
+ glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, None);
+ videoResizeInUse = 0;
+ }
+ }
+#endif
+}
+
+/* ARGSUSED */
+void APIENTRY
+glutVideoResize(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_SWAP_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. */
+ glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_SWAP_SGIX);
+#endif
+ glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ARGSUSED */
+void APIENTRY
+glutVideoPan(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_FRAME_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. We just ignore that we cannot
+ accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2;
+ this means you'd need a glutSwapBuffers to actually
+ realize the video resize. */
+ glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_FRAME_SGIX);
+#endif
+ glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutbitmap.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutbitmap.h
new file mode 100644
index 000000000..32bf53c09
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutbitmap.h
@@ -0,0 +1,30 @@
+#ifndef __glutbitmap_h__
+#define __glutbitmap_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <GL/glut.h>
+
+typedef struct {
+ const GLsizei width;
+ const GLsizei height;
+ const GLfloat xorig;
+ const GLfloat yorig;
+ const GLfloat advance;
+ const GLubyte *bitmap;
+} BitmapCharRec, *BitmapCharPtr;
+
+typedef struct {
+ const char *name;
+ const int num_chars;
+ const int first;
+ const BitmapCharRec * const *ch;
+} BitmapFontRec, *BitmapFontPtr;
+
+typedef void *GLUTbitmapFont;
+
+#endif /* __glutbitmap_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutint.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutint.h
new file mode 100644
index 000000000..06b417e9c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutint.h
@@ -0,0 +1,814 @@
+#ifndef __glutint_h__
+#define __glutint_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#if defined(__CYGWIN32__)
+#include <sys/time.h>
+#endif
+
+#if defined(_WIN32)
+#include "glutwin32.h"
+#elif !defined(__BEOS__)
+#ifdef __sgi
+#define SUPPORT_FORTRAN
+#endif
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#endif
+
+#include <GL/glut.h>
+
+/* Non-Win32 platforms need APIENTRY defined to nothing
+ because all the GLUT routines have the APIENTRY prefix
+ to make Win32 happy. */
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+#ifdef __vms
+#if ( __VMS_VER < 70000000 )
+struct timeval {
+ __int64 val;
+};
+extern int sys$gettim(struct timeval *);
+#else
+#include <time.h>
+#endif
+#else
+#include <sys/types.h>
+#if !defined(_WIN32)
+#include <sys/time.h>
+#else
+#include <winsock.h>
+#endif
+#endif
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+
+/* For VMS6.2 or lower :
+ One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
+ 0.0001 milliseconds. This means that there are 0.01
+ ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
+ ticks/second. */
+
+#define TICKS_PER_MILLISECOND 10000
+#define TICKS_PER_SECOND 10000000
+
+#define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
+
+#define ADD_TIME(dest, src1, src2) { \
+ (dest).val = (src1).val + (src2).val; \
+}
+
+#define TIMEDELTA(dest, src1, src2) { \
+ (dest).val = (src1).val - (src2).val; \
+}
+
+#define IS_AFTER(t1, t2) ((t2).val > (t1).val)
+
+#define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
+
+#else
+#if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but
+ wants 2 args. */
+#define GETTIMEOFDAY(_x) gettimeofday(_x)
+#else
+#define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
+#endif
+#define ADD_TIME(dest, src1, src2) { \
+ if(((dest).tv_usec = \
+ (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
+ (dest).tv_usec -= 1000000; \
+ (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
+ } else { \
+ (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
+ if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
+ (dest).tv_sec --;(dest).tv_usec += 1000000; \
+ } \
+ } \
+}
+#define TIMEDELTA(dest, src1, src2) { \
+ if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
+ (dest).tv_usec += 1000000; \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
+ } else { \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
+ } \
+}
+#define IS_AFTER(t1, t2) \
+ (((t2).tv_sec > (t1).tv_sec) || \
+ (((t2).tv_sec == (t1).tv_sec) && \
+ ((t2).tv_usec > (t1).tv_usec)))
+#define IS_AT_OR_AFTER(t1, t2) \
+ (((t2).tv_sec > (t1).tv_sec) || \
+ (((t2).tv_sec == (t1).tv_sec) && \
+ ((t2).tv_usec >= (t1).tv_usec)))
+#endif
+
+#define IGNORE_IN_GAME_MODE() \
+ { if (__glutGameModeWindow) return; }
+
+/* BeOS doesn't need most of this file */
+#ifndef __BEOS__
+
+#define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0)
+#define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0)
+#define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0)
+#define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0)
+#define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0)
+#define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0)
+#define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0)
+#define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0)
+#define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
+#define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0)
+#define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0)
+#define GLUT_MAP_WORK (1 << 0)
+#define GLUT_EVENT_MASK_WORK (1 << 1)
+#define GLUT_REDISPLAY_WORK (1 << 2)
+#define GLUT_CONFIGURE_WORK (1 << 3)
+#define GLUT_COLORMAP_WORK (1 << 4)
+#define GLUT_DEVICE_MASK_WORK (1 << 5)
+#define GLUT_FINISH_WORK (1 << 6)
+#define GLUT_DEBUG_WORK (1 << 7)
+#define GLUT_DUMMY_WORK (1 << 8)
+#define GLUT_FULL_SCREEN_WORK (1 << 9)
+#define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
+#define GLUT_REPAIR_WORK (1 << 11)
+#define GLUT_OVERLAY_REPAIR_WORK (1 << 12)
+
+/* Frame buffer capability macros and types. */
+#define RGBA 0
+#define BUFFER_SIZE 1
+#define DOUBLEBUFFER 2
+#define STEREO 3
+#define AUX_BUFFERS 4
+#define RED_SIZE 5 /* Used as mask bit for
+ "color selected". */
+#define GREEN_SIZE 6
+#define BLUE_SIZE 7
+#define ALPHA_SIZE 8
+#define DEPTH_SIZE 9
+#define STENCIL_SIZE 10
+#define ACCUM_RED_SIZE 11 /* Used as mask bit for
+ "acc selected". */
+#define ACCUM_GREEN_SIZE 12
+#define ACCUM_BLUE_SIZE 13
+#define ACCUM_ALPHA_SIZE 14
+#define LEVEL 15
+
+#define NUM_GLXCAPS (LEVEL + 1)
+
+#define XVISUAL (NUM_GLXCAPS + 0)
+#define TRANSPARENT (NUM_GLXCAPS + 1)
+#define SAMPLES (NUM_GLXCAPS + 2)
+#define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as
+ mask bit
+ for "any
+ visual type
+ selected". */
+#define XGRAYSCALE (NUM_GLXCAPS + 4)
+#define XSTATICCOLOR (NUM_GLXCAPS + 5)
+#define XPSEUDOCOLOR (NUM_GLXCAPS + 6)
+#define XTRUECOLOR (NUM_GLXCAPS + 7)
+#define XDIRECTCOLOR (NUM_GLXCAPS + 8)
+#define SLOW (NUM_GLXCAPS + 9)
+#define CONFORMANT (NUM_GLXCAPS + 10)
+
+#define NUM_CAPS (NUM_GLXCAPS + 11)
+
+/* Frame buffer capablities that don't have a corresponding
+ FrameBufferMode entry. These get used as mask bits. */
+#define NUM (NUM_CAPS + 0)
+#define RGBA_MODE (NUM_CAPS + 1)
+#define CI_MODE (NUM_CAPS + 2)
+#define LUMINANCE_MODE (NUM_CAPS + 3)
+
+#define NONE 0
+#define EQ 1
+#define NEQ 2
+#define LTE 3
+#define GTE 4
+#define GT 5
+#define LT 6
+#define MIN 7
+
+typedef struct _Criterion {
+ int capability;
+ int comparison;
+ int value;
+} Criterion;
+
+typedef struct _FrameBufferMode {
+ XVisualInfo *vi;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+
+ /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
+ (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
+ the visual's fbconfig is OpenGL-capable. The reason for this is typically
+ an RGBA luminance fbconfig such as 16-bit StaticGray that could
+ not be advertised as a GLX visual since StaticGray visuals are
+ required (by the GLX specification) to be color index. The
+ SGIX_fbconfig allows StaticGray visuals to instead advertised as
+ fbconfigs that can provide RGBA luminance support. */
+
+ GLXFBConfigSGIX fbc;
+#endif
+ int valid;
+ int cap[NUM_CAPS];
+} FrameBufferMode;
+
+/* DisplayMode capability macros for game mode. */
+#define DM_WIDTH 0 /* "width" */
+#define DM_HEIGHT 1 /* "height" */
+#define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */
+#define DM_HERTZ 3 /* "hertz" */
+#define DM_NUM 4 /* "num" */
+
+#define NUM_DM_CAPS (DM_NUM+1)
+
+typedef struct _DisplayMode {
+#ifdef _WIN32
+ DEVMODE devmode;
+#else
+ /* XXX The X Window System does not have a standard
+ mechanism for display setting changes. On SGI
+ systems, GLUT could use the XSGIvc (SGI X video
+ control extension). Perhaps this can be done in
+ a future release of GLUT. */
+#endif
+ int valid;
+ int cap[NUM_DM_CAPS];
+} DisplayMode;
+
+#endif /* BeOS */
+
+/* GLUT function types */
+typedef void (*GLUTdisplayCB) (void);
+typedef void (*GLUTreshapeCB) (int, int);
+typedef void (*GLUTkeyboardCB) (unsigned char, int, int);
+typedef void (*GLUTmouseCB) (int, int, int, int);
+typedef void (*GLUTmotionCB) (int, int);
+typedef void (*GLUTpassiveCB) (int, int);
+typedef void (*GLUTentryCB) (int);
+typedef void (*GLUTvisibilityCB) (int);
+typedef void (*GLUTwindowStatusCB) (int);
+typedef void (*GLUTidleCB) (void);
+typedef void (*GLUTtimerCB) (int);
+typedef void (*GLUTmenuStateCB) (int); /* DEPRICATED. */
+typedef void (*GLUTmenuStatusCB) (int, int, int);
+typedef void (*GLUTselectCB) (int);
+typedef void (*GLUTspecialCB) (int, int, int);
+typedef void (*GLUTspaceMotionCB) (int, int, int);
+typedef void (*GLUTspaceRotateCB) (int, int, int);
+typedef void (*GLUTspaceButtonCB) (int, int);
+typedef void (*GLUTdialsCB) (int, int);
+typedef void (*GLUTbuttonBoxCB) (int, int);
+typedef void (*GLUTtabletMotionCB) (int, int);
+typedef void (*GLUTtabletButtonCB) (int, int, int, int);
+typedef void (*GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
+#ifdef SUPPORT_FORTRAN
+typedef void (*GLUTdisplayFCB) (void);
+typedef void (*GLUTreshapeFCB) (int *, int *);
+/* NOTE the pressed key is int, not unsigned char for Fortran! */
+typedef void (*GLUTkeyboardFCB) (int *, int *, int *);
+typedef void (*GLUTmouseFCB) (int *, int *, int *, int *);
+typedef void (*GLUTmotionFCB) (int *, int *);
+typedef void (*GLUTpassiveFCB) (int *, int *);
+typedef void (*GLUTentryFCB) (int *);
+typedef void (*GLUTvisibilityFCB) (int *);
+typedef void (*GLUTwindowStatusFCB) (int *);
+typedef void (*GLUTidleFCB) (void);
+typedef void (*GLUTtimerFCB) (int *);
+typedef void (*GLUTmenuStateFCB) (int *); /* DEPRICATED. */
+typedef void (*GLUTmenuStatusFCB) (int *, int *, int *);
+typedef void (*GLUTselectFCB) (int *);
+typedef void (*GLUTspecialFCB) (int *, int *, int *);
+typedef void (*GLUTspaceMotionFCB) (int *, int *, int *);
+typedef void (*GLUTspaceRotateFCB) (int *, int *, int *);
+typedef void (*GLUTspaceButtonFCB) (int *, int *);
+typedef void (*GLUTdialsFCB) (int *, int *);
+typedef void (*GLUTbuttonBoxFCB) (int *, int *);
+typedef void (*GLUTtabletMotionFCB) (int *, int *);
+typedef void (*GLUTtabletButtonFCB) (int *, int *, int *, int *);
+typedef void (*GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
+#endif
+
+#ifndef __BEOS__
+
+typedef struct _GLUTcolorcell GLUTcolorcell;
+struct _GLUTcolorcell {
+ /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
+ GLfloat component[3];
+};
+
+typedef struct _GLUTcolormap GLUTcolormap;
+struct _GLUTcolormap {
+ Visual *visual; /* visual of the colormap */
+ Colormap cmap; /* X colormap ID */
+ int refcnt; /* number of windows using colormap */
+ int size; /* number of cells in colormap */
+ int transparent; /* transparent pixel, or -1 if opaque */
+ GLUTcolorcell *cells; /* array of cells */
+ GLUTcolormap *next; /* next colormap in list */
+};
+
+typedef struct _GLUTwindow GLUTwindow;
+typedef struct _GLUToverlay GLUToverlay;
+struct _GLUTwindow {
+ int num; /* Small integer window id (0-based). */
+
+ /* Window system related state. */
+#if defined(_WIN32)
+ int pf; /* Pixel format. */
+ HDC hdc; /* Window's Win32 device context. */
+#endif
+ Window win; /* X window for GLUT window */
+ GLXContext ctx; /* OpenGL context GLUT glut window */
+ XVisualInfo *vis; /* visual for window */
+ Bool visAlloced; /* if vis needs deallocate on destroy */
+ Colormap cmap; /* RGB colormap for window; None if CI */
+ GLUTcolormap *colormap; /* colormap; NULL if RGBA */
+ GLUToverlay *overlay; /* overlay; NULL if no overlay */
+#if defined(_WIN32)
+ HDC renderDc; /* Win32's device context for rendering. */
+#endif
+ Window renderWin; /* X window for rendering (might be
+ overlay) */
+ GLXContext renderCtx; /* OpenGL context for rendering (might
+ be overlay) */
+ /* GLUT settable or visible window state. */
+ int width; /* window width in pixels */
+ int height; /* window height in pixels */
+ int cursor; /* cursor name */
+ int visState; /* visibility state (-1 is unknown) */
+ int shownState; /* if window mapped */
+ int entryState; /* entry state (-1 is unknown) */
+#define GLUT_MAX_MENUS 3
+
+ int menu[GLUT_MAX_MENUS]; /* attatched menu nums */
+ /* Window relationship state. */
+ GLUTwindow *parent; /* parent window */
+ GLUTwindow *children; /* list of children */
+ GLUTwindow *siblings; /* list of siblings */
+ /* Misc. non-API visible (hidden) state. */
+ Bool treatAsSingle; /* treat this window as single-buffered
+ (it might be "fake" though) */
+ Bool forceReshape; /* force reshape before display */
+#if !defined(_WIN32)
+ Bool isDirect; /* if direct context (X11 only) */
+#endif
+ Bool usedSwapBuffers; /* if swap buffers used last display */
+ long eventMask; /* mask of X events selected for */
+ int buttonUses; /* number of button uses, ref cnt */
+ int tabletPos[2]; /* tablet position (-1 is invalid) */
+ /* Work list related state. */
+ unsigned int workMask; /* mask of window work to be done */
+ GLUTwindow *prevWorkWin; /* link list of windows to work on */
+ Bool desiredMapState; /* how to mapped window if on map work
+ list */
+ Bool ignoreKeyRepeat; /* if window ignores autorepeat */
+ int desiredConfMask; /* mask of desired window configuration
+ */
+ int desiredX; /* desired X location */
+ int desiredY; /* desired Y location */
+ int desiredWidth; /* desired window width */
+ int desiredHeight; /* desired window height */
+ int desiredStack; /* desired window stack */
+ /* Per-window callbacks. */
+ GLUTdisplayCB display; /* redraw */
+ GLUTreshapeCB reshape; /* resize (width,height) */
+ GLUTmouseCB mouse; /* mouse (button,state,x,y) */
+ GLUTmotionCB motion; /* motion (x,y) */
+ GLUTpassiveCB passive; /* passive motion (x,y) */
+ GLUTentryCB entry; /* window entry/exit (state) */
+ GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
+ GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
+ GLUTwindowStatusCB windowStatus; /* window status */
+ GLUTvisibilityCB visibility; /* visibility */
+ GLUTspecialCB special; /* special key */
+ GLUTspecialCB specialUp; /* special up key */
+ GLUTbuttonBoxCB buttonBox; /* button box */
+ GLUTdialsCB dials; /* dials */
+ GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
+ GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
+ GLUTspaceButtonCB spaceButton; /* Spaceball button */
+ GLUTtabletMotionCB tabletMotion; /* tablet motion */
+ GLUTtabletButtonCB tabletButton; /* tablet button */
+#ifdef _WIN32
+ GLUTjoystickCB joystick; /* joystick */
+ int joyPollInterval; /* joystick polling interval */
+#endif
+#ifdef SUPPORT_FORTRAN
+ /* Special Fortran display unneeded since no
+ parameters! */
+ GLUTreshapeFCB freshape; /* Fortran reshape */
+ GLUTmouseFCB fmouse; /* Fortran mouse */
+ GLUTmotionFCB fmotion; /* Fortran motion */
+ GLUTpassiveFCB fpassive; /* Fortran passive */
+ GLUTentryFCB fentry; /* Fortran entry */
+ GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */
+ GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */
+ GLUTwindowStatusFCB fwindowStatus; /* Fortran visibility
+ */
+ GLUTvisibilityFCB fvisibility; /* Fortran visibility
+ */
+ GLUTspecialFCB fspecial; /* special key */
+ GLUTspecialFCB fspecialUp; /* special key up */
+ GLUTbuttonBoxFCB fbuttonBox; /* button box */
+ GLUTdialsFCB fdials; /* dials */
+ GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion
+ */
+ GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate
+ */
+ GLUTspaceButtonFCB fspaceButton; /* Spaceball button
+ */
+ GLUTtabletMotionFCB ftabletMotion; /* tablet motion
+ */
+ GLUTtabletButtonFCB ftabletButton; /* tablet button
+ */
+#ifdef _WIN32
+ GLUTjoystickFCB fjoystick; /* joystick */
+#endif
+#endif
+};
+
+struct _GLUToverlay {
+#if defined(_WIN32)
+ int pf;
+ HDC hdc;
+#endif
+ Window win;
+ GLXContext ctx;
+ XVisualInfo *vis; /* visual for window */
+ Bool visAlloced; /* if vis needs deallocate on destroy */
+ Colormap cmap; /* RGB colormap for window; None if CI */
+ GLUTcolormap *colormap; /* colormap; NULL if RGBA */
+ int shownState; /* if overlay window mapped */
+ Bool treatAsSingle; /* treat as single-buffered */
+#if !defined(_WIN32)
+ Bool isDirect; /* if direct context */
+#endif
+ int transparentPixel; /* transparent pixel value */
+ GLUTdisplayCB display; /* redraw */
+ /* Special Fortran display unneeded since no
+ parameters! */
+};
+
+typedef struct _GLUTstale GLUTstale;
+struct _GLUTstale {
+ GLUTwindow *window;
+ Window win;
+ GLUTstale *next;
+};
+
+extern GLUTstale *__glutStaleWindowList;
+
+#define GLUT_OVERLAY_EVENT_FILTER_MASK \
+ (ExposureMask | \
+ StructureNotifyMask | \
+ EnterWindowMask | \
+ LeaveWindowMask)
+#define GLUT_DONT_PROPAGATE_FILTER_MASK \
+ (ButtonReleaseMask | \
+ ButtonPressMask | \
+ KeyPressMask | \
+ KeyReleaseMask | \
+ PointerMotionMask | \
+ Button1MotionMask | \
+ Button2MotionMask | \
+ Button3MotionMask)
+#define GLUT_HACK_STOP_PROPAGATE_MASK \
+ (KeyPressMask | \
+ KeyReleaseMask)
+
+typedef struct _GLUTmenu GLUTmenu;
+typedef struct _GLUTmenuItem GLUTmenuItem;
+struct _GLUTmenu {
+ int id; /* small integer menu id (0-based) */
+ Window win; /* X window for the menu */
+ GLUTselectCB select; /* function of menu */
+ GLUTmenuItem *list; /* list of menu entries */
+ int num; /* number of entries */
+#if !defined(_WIN32)
+ Bool managed; /* are the InputOnly windows size
+ validated? */
+ Bool searched; /* help detect menu loops */
+ int pixheight; /* height of menu in pixels */
+ int pixwidth; /* width of menu in pixels */
+#endif
+ int submenus; /* number of submenu entries */
+ GLUTmenuItem *highlighted; /* pointer to highlighted menu
+ entry, NULL not highlighted */
+ GLUTmenu *cascade; /* currently cascading this menu */
+ GLUTmenuItem *anchor; /* currently anchored to this entry */
+ int x; /* current x origin relative to the
+ root window */
+ int y; /* current y origin relative to the
+ root window */
+#ifdef SUPPORT_FORTRAN
+ GLUTselectFCB fselect; /* function of menu */
+#endif
+};
+
+struct _GLUTmenuItem {
+ Window win; /* InputOnly X window for entry */
+ GLUTmenu *menu; /* menu entry belongs to */
+ Bool isTrigger; /* is a submenu trigger? */
+ int value; /* value to return for selecting this
+ entry; doubles as submenu id
+ (0-base) if submenu trigger */
+#if defined(_WIN32)
+ UINT unique; /* unique menu item id (Win32 only) */
+#endif
+ char *label; /* __glutStrdup'ed label string */
+ int len; /* length of label string */
+ int pixwidth; /* width of X window in pixels */
+ GLUTmenuItem *next; /* next menu entry on list for menu */
+};
+
+typedef struct _GLUTtimer GLUTtimer;
+struct _GLUTtimer {
+ GLUTtimer *next; /* list of timers */
+ struct timeval timeout; /* time to be called */
+ GLUTtimerCB func; /* timer (value) */
+ int value; /* return value */
+#ifdef SUPPORT_FORTRAN
+ GLUTtimerFCB ffunc; /* Fortran timer */
+#endif
+};
+
+typedef struct _GLUTeventParser GLUTeventParser;
+struct _GLUTeventParser {
+ int (*func) (XEvent *);
+ GLUTeventParser *next;
+};
+
+/* Declarations to implement glutFullScreen support with
+ mwm/4Dwm. */
+
+/* The following X property format is defined in Motif 1.1's
+ Xm/MwmUtils.h, but GLUT should not depend on that header
+ file. Note: Motif 1.2 expanded this structure with
+ uninteresting fields (to GLUT) so just stick with the
+ smaller Motif 1.1 structure. */
+typedef struct {
+#define MWM_HINTS_DECORATIONS 2
+ long flags;
+ long functions;
+ long decorations;
+ long input_mode;
+} MotifWmHints;
+
+/* Make current and buffer swap macros. */
+#ifdef _WIN32
+#define MAKE_CURRENT_LAYER(window) \
+ { \
+ HGLRC currentContext = wglGetCurrentContext(); \
+ HDC currentDc = wglGetCurrentDC(); \
+ \
+ if (currentContext != window->renderCtx \
+ || currentDc != window->renderDc) { \
+ wglMakeCurrent(window->renderDc, window->renderCtx); \
+ } \
+ }
+#define MAKE_CURRENT_WINDOW(window) \
+ { \
+ HGLRC currentContext = wglGetCurrentContext(); \
+ HDC currentDc = wglGetCurrentDC(); \
+ \
+ if (currentContext != window->ctx || currentDc != window->hdc) { \
+ wglMakeCurrent(window->hdc, window->ctx); \
+ } \
+ }
+#define MAKE_CURRENT_OVERLAY(overlay) \
+ wglMakeCurrent(overlay->hdc, overlay->ctx)
+#define UNMAKE_CURRENT() \
+ wglMakeCurrent(NULL, NULL)
+#define SWAP_BUFFERS_WINDOW(window) \
+ SwapBuffers(window->hdc)
+#define SWAP_BUFFERS_LAYER(window) \
+ SwapBuffers(window->renderDc)
+#else
+#define MAKE_CURRENT_LAYER(window) \
+ glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
+#define MAKE_CURRENT_WINDOW(window) \
+ glXMakeCurrent(__glutDisplay, window->win, window->ctx)
+#define MAKE_CURRENT_OVERLAY(overlay) \
+ glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
+#define UNMAKE_CURRENT() \
+ glXMakeCurrent(__glutDisplay, None, NULL)
+#define SWAP_BUFFERS_WINDOW(window) \
+ glXSwapBuffers(__glutDisplay, window->win)
+#define SWAP_BUFFERS_LAYER(window) \
+ glXSwapBuffers(__glutDisplay, window->renderWin)
+#endif
+
+/* private variables from glut_event.c */
+extern GLUTwindow *__glutWindowWorkList;
+extern int __glutWindowDamaged;
+#ifdef SUPPORT_FORTRAN
+extern GLUTtimer *__glutTimerList;
+extern GLUTtimer *__glutNewTimer;
+#endif
+extern GLUTmenu *__glutMappedMenu;
+
+extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
+#if !defined(_WIN32)
+extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
+ int num, int type);
+extern void (*__glutFinishMenu)(Window win, int x, int y);
+extern void (*__glutPaintMenu)(GLUTmenu * menu);
+extern void (*__glutStartMenu)(GLUTmenu * menu,
+ GLUTwindow * window, int x, int y, int x_win, int y_win);
+extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
+extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
+ Window win, int *which);
+extern GLUTmenu * (*__glutGetMenu)(Window win);
+#endif
+
+/* private variables from glut_init.c */
+extern Atom __glutWMDeleteWindow;
+extern Display *__glutDisplay;
+extern unsigned int __glutDisplayMode;
+extern char *__glutDisplayString;
+extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
+extern GLboolean __glutDebug;
+extern GLboolean __glutForceDirect;
+extern GLboolean __glutIconic;
+extern GLboolean __glutTryDirect;
+extern Window __glutRoot;
+extern XSizeHints __glutSizeHints;
+extern char **__glutArgv;
+#endif /* BeOS */
+extern char *__glutProgramName;
+#ifndef __BEOS__
+extern int __glutArgc;
+extern int __glutConnectionFD;
+extern int __glutInitHeight;
+extern int __glutInitWidth;
+extern int __glutInitX;
+extern int __glutInitY;
+extern int __glutScreen;
+extern int __glutScreenHeight;
+extern int __glutScreenWidth;
+extern Atom __glutMotifHints;
+extern unsigned int __glutModifierMask;
+
+/* private variables from glut_menu.c */
+extern GLUTmenuItem *__glutItemSelected;
+extern GLUTmenu **__glutMenuList;
+extern void (*__glutMenuStatusFunc) (int, int, int);
+extern void __glutMenuModificationError(void);
+extern void __glutSetMenuItem(GLUTmenuItem * item,
+ const char *label, int value, Bool isTrigger);
+
+/* private variables from glut_win.c */
+extern GLUTwindow **__glutWindowList;
+extern GLUTwindow *__glutCurrentWindow;
+extern GLUTwindow *__glutMenuWindow;
+extern GLUTmenu *__glutCurrentMenu;
+extern int __glutWindowListSize;
+extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
+extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
+ Bool * visAlloced, void **fbc);
+
+/* private variables from glut_mesa.c */
+extern int __glutMesaSwapHackSupport;
+
+/* private variables from glut_gamemode.c */
+extern GLUTwindow *__glutGameModeWindow;
+
+/* private routines from glut_cindex.c */
+extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
+extern void __glutFreeColormap(GLUTcolormap *);
+
+/* private routines from glut_cmap.c */
+extern void __glutSetupColormap(
+ XVisualInfo * vi,
+ GLUTcolormap ** colormap,
+ Colormap * cmap);
+#if !defined(_WIN32)
+extern void __glutEstablishColormapsProperty(
+ GLUTwindow * window);
+extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
+#endif
+
+/* private routines from glut_cursor.c */
+extern void __glutSetCursor(GLUTwindow *window);
+
+/* private routines from glut_event.c */
+extern void __glutPutOnWorkList(GLUTwindow * window,
+ int work_mask);
+extern void __glutRegisterEventParser(GLUTeventParser * parser);
+extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
+
+/* private routines from glut_init.c */
+#if !defined(_WIN32)
+extern void __glutOpenXConnection(char *display);
+#else
+extern void __glutOpenWin32Connection(char *display);
+#endif
+extern void __glutInitTime(struct timeval *beginning);
+
+/* private routines for glut_menu.c (or win32_menu.c) */
+#if defined(_WIN32)
+extern GLUTmenu *__glutGetMenu(Window win);
+extern GLUTmenu *__glutGetMenuByNum(int menunum);
+extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
+ Window win, int *which);
+extern void __glutStartMenu(GLUTmenu * menu,
+ GLUTwindow * window, int x, int y, int x_win, int y_win);
+extern void __glutFinishMenu(Window win, int x, int y);
+#endif
+extern void __glutSetMenu(GLUTmenu * menu);
+
+#endif /* BeOS */
+#ifdef __cplusplus
+extern "C" {
+#endif
+/* private routines from glut_util.c */
+extern char * __glutStrdup(const char *string);
+extern void __glutWarning(char *format,...);
+extern void __glutFatalError(char *format,...);
+extern void __glutFatalUsage(char *format,...);
+#ifdef __cplusplus
+}
+#endif
+#ifndef __BEOS__
+
+/* private routines from glut_win.c */
+extern GLUTwindow *__glutGetWindow(Window win);
+extern void __glutChangeWindowEventMask(long mask, Bool add);
+extern XVisualInfo *__glutDetermineVisual(
+ unsigned int mode,
+ Bool * fakeSingle,
+ XVisualInfo * (getVisualInfo) (unsigned int));
+extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
+extern void __glutSetWindow(GLUTwindow * window);
+extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
+ int callingConvention);
+extern void __glutDefaultReshape(int, int);
+extern GLUTwindow *__glutCreateWindow(
+ GLUTwindow * parent,
+ int x, int y, int width, int height, int gamemode);
+extern void __glutDestroyWindow(
+ GLUTwindow * window,
+ GLUTwindow * initialWindow);
+
+#if !defined(_WIN32)
+/* private routines from glut_glxext.c */
+extern int __glutIsSupportedByGLX(char *);
+#endif
+
+/* private routines from glut_input.c */
+extern void __glutUpdateInputDeviceMask(GLUTwindow * window);
+
+/* private routines from glut_mesa.c */
+extern void __glutDetermineMesaSwapHackSupport(void);
+
+/* private routines from glut_gameglut.c */
+extern void __glutCloseDownGameMode(void);
+
+#if defined(_WIN32)
+/* private routines from win32_*.c */
+extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
+extern HDC XHDC;
+#endif
+
+#else /* BeOS */
+/* BeOS specific C++ function prototypes */
+#ifdef __cplusplus
+
+#include <SupportDefs.h>
+
+/* private routines from glutInit.cpp */
+void __glutInitTime(bigtime_t *beginning);
+void __glutInit();
+
+/* private routines from glutMenu.cpp */
+class GlutMenu; // avoid including glutMenu.h
+GlutMenu *__glutGetMenuByNum(int menunum);
+
+/* private routines from glutWindow.cpp */
+int __glutConvertDisplayMode(unsigned long *options);
+void __glutDefaultReshape(int width, int height);
+class GlutWindow; // avoid including glutWindow.h in every source file
+void __glutSetWindow(GlutWindow * window);
+void __glutDestroyAllWindows();
+
+/* private routines from glutDstr.cpp */
+int __glutConvertDisplayModeFromString(unsigned long *options);
+
+/* private routines from glutCursor.cpp */
+void __glutSetCursor(int cursor);
+
+#endif /* __cplusplus */
+#endif /* BeOS */
+
+#endif /* __glutint_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutstroke.h b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutstroke.h
new file mode 100644
index 000000000..cbc9e156f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/beos/glutstroke.h
@@ -0,0 +1,42 @@
+#ifndef __glutstroke_h__
+#define __glutstroke_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#if defined(_WIN32)
+#pragma warning (disable:4244) /* disable bogus conversion warnings */
+#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
+#endif
+
+typedef struct {
+ float x;
+ float y;
+} CoordRec, *CoordPtr;
+
+typedef struct {
+ int num_coords;
+ const CoordRec *coord;
+} StrokeRec, *StrokePtr;
+
+typedef struct {
+ int num_strokes;
+ const StrokeRec *stroke;
+ float center;
+ float right;
+} StrokeCharRec, *StrokeCharPtr;
+
+typedef struct {
+ const char *name;
+ int num_chars;
+ const StrokeCharRec *ch;
+ float top;
+ float bottom;
+} StrokeFontRec, *StrokeFontPtr;
+
+typedef void *GLUTstrokeFont;
+
+#endif /* __glutstroke_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/Makefile.DJ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/Makefile.DJ
new file mode 100644
index 000000000..7e4e0b857
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/Makefile.DJ
@@ -0,0 +1,126 @@
+# DOS/DJGPP Mesa Utility Toolkit
+# Version: 1.0
+#
+# Copyright (C) 2005 Daniel Borca All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+#
+# Available options:
+#
+# Environment variables:
+# CFLAGS
+#
+# GLIDE path to Glide3 SDK; used to resolve DXEs.
+# default = $(TOP)/glide3
+#
+# Targets:
+# all: build GLUT
+# clean: remove object files
+#
+
+
+
+.PHONY: all clean
+
+TOP = ../../..
+GLIDE ?= $(TOP)/glide3
+LIBDIR = $(TOP)/lib
+GLUT_LIB = libglut.a
+GLUT_DXE = glut.dxe
+GLUT_IMP = libiglut.a
+
+export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib
+
+CC = gcc
+CFLAGS += -I$(TOP)/include -I. -IPC_HW
+CFLAGS += -DGLUT_IMPORT_LIB
+
+AR = ar
+ARFLAGS = crus
+
+HAVEDXE3 = $(wildcard $(DJDIR)/bin/dxe3gen.exe)
+
+ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+UNLINK = del $(subst /,\,$(1))
+else
+UNLINK = $(RM) $(1)
+endif
+
+CORE_SOURCES = \
+ loop.c \
+ callback.c \
+ color.c \
+ extens.c \
+ init.c \
+ menu.c \
+ mouse.c \
+ overlay.c \
+ state.c \
+ util.c \
+ window.c \
+ f8x13.c \
+ f9x15.c \
+ hel10.c \
+ hel12.c \
+ hel18.c \
+ tr10.c \
+ tr24.c \
+ mroman.c \
+ roman.c \
+ bitmap.c \
+ stroke.c \
+ teapot.c \
+ shapes.c
+
+PC_HW_SOURCES = \
+ PC_HW/pc_hw.c \
+ PC_HW/pc_keyb.c \
+ PC_HW/pc_mouse.c \
+ PC_HW/pc_timer.c \
+ PC_HW/pc_irq.S
+
+SOURCES = $(CORE_SOURCES) $(PC_HW_SOURCES)
+
+OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
+
+.c.o:
+ $(CC) -o $@ $(CFLAGS) -c $<
+.S.o:
+ $(CC) -o $@ $(CFLAGS) -c $<
+.s.o:
+ $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
+
+all: $(LIBDIR)/$(GLUT_LIB) $(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP)
+
+$(LIBDIR)/$(GLUT_LIB): $(OBJECTS)
+ $(AR) $(ARFLAGS) $@ $^
+
+$(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
+ifeq ($(HAVEDXE3),)
+ $(warning Missing DXE3 package... Skipping $(GLUT_DXE))
+else
+ -dxe3gen -o $(LIBDIR)/$(GLUT_DXE) -Y $(LIBDIR)/$(GLUT_IMP) -D "MesaGLUT DJGPP" -E _glut -P gl.dxe -U $^
+endif
+
+clean:
+ -$(call UNLINK,*.o)
+ -$(call UNLINK,PC_HW/*.o)
+
+-include depend
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.c
new file mode 100644
index 000000000..100b37216
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.c
@@ -0,0 +1,163 @@
+/*
+ * PC/HW routine collection v1.3 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <dpmi.h>
+#include <fcntl.h>
+#include <sys/stat.h> /* for mode definitions */
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+#include "pc_hw.h"
+
+
+/*
+ * atexit
+ */
+#define MAX_ATEXIT 32
+
+static volatile int atexitcnt;
+static VFUNC atexittbl[MAX_ATEXIT];
+
+
+static void __attribute__((destructor))
+doexit (void)
+{
+ while (atexitcnt) atexittbl[--atexitcnt]();
+}
+
+
+int
+pc_clexit (VFUNC f)
+{
+ int i;
+
+ for (i = 0; i < atexitcnt; i++) {
+ if (atexittbl[i] == f) {
+ for (atexitcnt--; i < atexitcnt; i++) atexittbl[i] = atexittbl[i+1];
+ atexittbl[i] = 0;
+ return 0;
+ }
+ }
+ return -1;
+}
+
+
+int
+pc_atexit (VFUNC f)
+{
+ pc_clexit(f);
+ if (atexitcnt < MAX_ATEXIT) {
+ atexittbl[atexitcnt++] = f;
+ return 0;
+ }
+ return -1;
+}
+
+
+/*
+ * locked memory allocation
+ */
+void *
+pc_malloc (size_t size)
+{
+ void *p = malloc(size);
+
+ if (p) {
+ if (_go32_dpmi_lock_data(p, size)) {
+ free(p);
+ return NULL;
+ }
+ }
+
+ return p;
+}
+
+
+/*
+ * standard redirection
+ */
+static char outname[L_tmpnam];
+static int h_out, h_outbak;
+static char errname[L_tmpnam];
+static int h_err, h_errbak;
+
+
+int
+pc_open_stdout (void)
+{
+ tmpnam(outname);
+
+ if ((h_out=open(outname, O_WRONLY | O_CREAT | O_TEXT | O_TRUNC, S_IREAD | S_IWRITE)) > 0) {
+ h_outbak = dup(STDOUT_FILENO);
+ fflush(stdout);
+ dup2(h_out, STDOUT_FILENO);
+ }
+
+ return h_out;
+}
+
+
+void
+pc_close_stdout (void)
+{
+ FILE *f;
+ char *line = alloca(512);
+
+ if (h_out > 0) {
+ dup2(h_outbak, STDOUT_FILENO);
+ close(h_out);
+ close(h_outbak);
+
+ f = fopen(outname, "rt");
+ while (fgets(line, 512, f)) {
+ fputs(line, stdout);
+ }
+ fclose(f);
+
+ remove(outname);
+ }
+}
+
+
+int
+pc_open_stderr (void)
+{
+ tmpnam(errname);
+
+ if ((h_err=open(errname, O_WRONLY | O_CREAT | O_TEXT | O_TRUNC, S_IREAD | S_IWRITE)) > 0) {
+ h_errbak = dup(STDERR_FILENO);
+ fflush(stderr);
+ dup2(h_err, STDERR_FILENO);
+ }
+
+ return h_err;
+}
+
+
+void
+pc_close_stderr (void)
+{
+ FILE *f;
+ char *line = alloca(512);
+
+ if (h_err > 0) {
+ dup2(h_errbak, STDERR_FILENO);
+ close(h_err);
+ close(h_errbak);
+
+ f = fopen(errname, "rt");
+ while (fgets(line, 512, f)) {
+ fputs(line, stderr);
+ }
+ fclose(f);
+
+ remove(errname);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.h b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.h
new file mode 100644
index 000000000..41948ec99
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_hw.h
@@ -0,0 +1,229 @@
+/*
+ * PC/HW routine collection v1.4 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#ifndef PC_HW_H_included
+#define PC_HW_H_included
+
+#include <dpmi.h>
+#include <stdlib.h>
+
+/*
+ * misc C definitions
+ */
+#define FALSE 0
+#define TRUE !FALSE
+
+#define SQR(x) ((x) * (x))
+
+#define MIN(x,y) (((x) < (y)) ? (x) : (y))
+#define MAX(x,y) (((x) > (y)) ? (x) : (y))
+#define MID(x,y,z) MAX((x), MIN((y), (z)))
+
+typedef void (*VFUNC) (void);
+typedef void (*PFUNC) (void *);
+typedef void (*MFUNC) (int x, int y, int z, int b);
+
+/*
+ * atexit
+ */
+int pc_atexit (VFUNC f);
+int pc_clexit (VFUNC f);
+
+/*
+ * locked memory
+ */
+#define ENDOFUNC(x) static void x##_end() { }
+#define LOCKFUNC(x) _go32_dpmi_lock_code((void *)x, (long)x##_end - (long)x)
+#define LOCKDATA(x) _go32_dpmi_lock_data((void *)&x, sizeof(x))
+#define LOCKBUFF(x, l) _go32_dpmi_lock_data((void *)x, l)
+
+void *pc_malloc (size_t size);
+
+/*
+ * IRQ
+ */
+#define ENABLE() __asm __volatile ("sti")
+#define DISABLE() __asm __volatile ("cli")
+
+extern int pc_install_irq (int i, int (*handler) ());
+extern int pc_remove_irq (int i);
+
+/*
+ * keyboard
+ */
+#define KB_SHIFT_FLAG 0x0001
+#define KB_CTRL_FLAG 0x0002
+#define KB_ALT_FLAG 0x0004
+#define KB_LWIN_FLAG 0x0008
+#define KB_RWIN_FLAG 0x0010
+#define KB_MENU_FLAG 0x0020
+#define KB_SCROLOCK_FLAG 0x0100
+#define KB_NUMLOCK_FLAG 0x0200
+#define KB_CAPSLOCK_FLAG 0x0400
+#define KB_INALTSEQ_FLAG 0x0800
+#define KB_ACCENT1_FLAG 0x1000
+#define KB_ACCENT2_FLAG 0x2000
+#define KB_ACCENT3_FLAG 0x4000
+#define KB_ACCENT4_FLAG 0x8000
+
+#define KEY_A 1
+#define KEY_B 2
+#define KEY_C 3
+#define KEY_D 4
+#define KEY_E 5
+#define KEY_F 6
+#define KEY_G 7
+#define KEY_H 8
+#define KEY_I 9
+#define KEY_J 10
+#define KEY_K 11
+#define KEY_L 12
+#define KEY_M 13
+#define KEY_N 14
+#define KEY_O 15
+#define KEY_P 16
+#define KEY_Q 17
+#define KEY_R 18
+#define KEY_S 19
+#define KEY_T 20
+#define KEY_U 21
+#define KEY_V 22
+#define KEY_W 23
+#define KEY_X 24
+#define KEY_Y 25
+#define KEY_Z 26
+#define KEY_0 27
+#define KEY_1 28
+#define KEY_2 29
+#define KEY_3 30
+#define KEY_4 31
+#define KEY_5 32
+#define KEY_6 33
+#define KEY_7 34
+#define KEY_8 35
+#define KEY_9 36
+#define KEY_0_PAD 37
+#define KEY_1_PAD 38
+#define KEY_2_PAD 39
+#define KEY_3_PAD 40
+#define KEY_4_PAD 41
+#define KEY_5_PAD 42
+#define KEY_6_PAD 43
+#define KEY_7_PAD 44
+#define KEY_8_PAD 45
+#define KEY_9_PAD 46
+#define KEY_F1 47
+#define KEY_F2 48
+#define KEY_F3 49
+#define KEY_F4 50
+#define KEY_F5 51
+#define KEY_F6 52
+#define KEY_F7 53
+#define KEY_F8 54
+#define KEY_F9 55
+#define KEY_F10 56
+#define KEY_F11 57
+#define KEY_F12 58
+#define KEY_ESC 59
+#define KEY_TILDE 60
+#define KEY_MINUS 61
+#define KEY_EQUALS 62
+#define KEY_BACKSPACE 63
+#define KEY_TAB 64
+#define KEY_OPENBRACE 65
+#define KEY_CLOSEBRACE 66
+#define KEY_ENTER 67
+#define KEY_COLON 68
+#define KEY_QUOTE 69
+#define KEY_BACKSLASH 70
+#define KEY_BACKSLASH2 71
+#define KEY_COMMA 72
+#define KEY_STOP 73
+#define KEY_SLASH 74
+#define KEY_SPACE 75
+#define KEY_INSERT 76
+#define KEY_DEL 77
+#define KEY_HOME 78
+#define KEY_END 79
+#define KEY_PGUP 80
+#define KEY_PGDN 81
+#define KEY_LEFT 82
+#define KEY_RIGHT 83
+#define KEY_UP 84
+#define KEY_DOWN 85
+#define KEY_SLASH_PAD 86
+#define KEY_ASTERISK 87
+#define KEY_MINUS_PAD 88
+#define KEY_PLUS_PAD 89
+#define KEY_DEL_PAD 90
+#define KEY_ENTER_PAD 91
+#define KEY_PRTSCR 92
+#define KEY_PAUSE 93
+#define KEY_ABNT_C1 94
+#define KEY_YEN 95
+#define KEY_KANA 96
+#define KEY_CONVERT 97
+#define KEY_NOCONVERT 98
+#define KEY_AT 99
+#define KEY_CIRCUMFLEX 100
+#define KEY_COLON2 101
+#define KEY_KANJI 102
+
+#define KEY_MODIFIERS 103
+
+#define KEY_LSHIFT 103
+#define KEY_RSHIFT 104
+#define KEY_LCONTROL 105
+#define KEY_RCONTROL 106
+#define KEY_ALT 107
+#define KEY_ALTGR 108
+#define KEY_LWIN 109
+#define KEY_RWIN 110
+#define KEY_MENU 111
+#define KEY_SCRLOCK 112
+#define KEY_NUMLOCK 113
+#define KEY_CAPSLOCK 114
+
+#define KEY_MAX 115
+
+int pc_install_keyb (void);
+void pc_remove_keyb (void);
+int pc_keypressed (void);
+int pc_readkey (void);
+int pc_keydown (int code);
+int pc_keyshifts (void);
+
+/*
+ * timer
+ */
+int pc_install_int (PFUNC func, void *parm, unsigned int freq);
+int pc_remove_int (int fid);
+int pc_adjust_int (int fid, unsigned int freq);
+void pc_remove_timer (void);
+
+/*
+ * mouse
+ */
+int pc_install_mouse (void);
+void pc_remove_mouse (void);
+MFUNC pc_install_mouse_handler (MFUNC handler);
+void pc_mouse_area (int x1, int y1, int x2, int y2);
+void pc_mouse_speed (int xspeed, int yspeed);
+int pc_query_mouse (int *x, int *y, int *z);
+void pc_warp_mouse (int x, int y);
+
+/*
+ * standard redirection
+ */
+int pc_open_stdout (void);
+int pc_open_stderr (void);
+void pc_close_stdout (void);
+void pc_close_stderr (void);
+
+#endif
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_irq.S b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_irq.S
new file mode 100644
index 000000000..7d62ac74c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_irq.S
@@ -0,0 +1,182 @@
+/*
+ * PC/HW routine collection v1.3 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+ .file "pc_irq.S"
+
+ .text
+
+#define IRQ_STACK_SIZE 16384
+
+#define IRQ_WRAPPER_LEN (__irq_wrapper_1-__irq_wrapper_0)
+#define IRQ_OLD (__irq_old_0-__irq_wrapper_0)
+#define IRQ_HOOK (__irq_hook_0-__irq_wrapper_0)
+#define IRQ_STACK (__irq_stack_0-__irq_wrapper_0)
+
+ .balign 4
+common:
+ movw $0x0400, %ax
+ int $0x31
+
+ movl %ss:8(%ebp), %ebx
+ cmpl $15, %ebx
+ jbe 0f
+ fail:
+ orl $-1, %eax
+ popl %edi
+ popl %ebx
+ leave
+ ret
+
+ 0:
+ movl %ebx, %edi
+ imull $IRQ_WRAPPER_LEN, %edi
+ addl $__irq_wrapper_0, %edi
+
+ cmpb $7, %bl
+ jbe 1f
+ movb %dl, %dh
+ subb $8, %dh
+ 1:
+ addb %dh, %bl
+ ret
+
+ .balign 4
+ .global _pc_install_irq
+_pc_install_irq:
+ pushl %ebp
+ movl %esp, %ebp
+ pushl %ebx
+ pushl %edi
+
+ call common
+
+ cmpl $0, IRQ_HOOK(%edi)
+ jne fail
+
+ pushl $IRQ_WRAPPER_LEN
+ pushl %edi
+ call __go32_dpmi_lock_code
+ addl $8, %esp
+ testl %eax, %eax
+ jnz fail
+
+ pushl $IRQ_STACK_SIZE
+ call _pc_malloc
+ popl %edx
+ testl %eax, %eax
+ jz fail
+ addl %edx, %eax
+ movl %eax, IRQ_STACK(%edi)
+
+ movl ___djgpp_ds_alias, %eax
+ movl %eax, IRQ_STACK+4(%edi)
+
+ movl %ss:12(%ebp), %eax
+ movl %eax, IRQ_HOOK(%edi)
+
+ movw $0x0204, %ax
+ int $0x31
+ movl %edx, IRQ_OLD(%edi)
+ movw %cx, IRQ_OLD+4(%edi)
+ movw $0x0205, %ax
+ movl %edi, %edx
+ movl %cs, %ecx
+ int $0x31
+
+ done:
+ xorl %eax, %eax
+ popl %edi
+ popl %ebx
+ leave
+ ret
+
+ .balign 4
+ .global _pc_remove_irq
+_pc_remove_irq:
+ pushl %ebp
+ movl %esp, %ebp
+ pushl %ebx
+ pushl %edi
+
+ call common
+
+ cmpl $0, IRQ_HOOK(%edi)
+ je fail
+
+ movl $0, IRQ_HOOK(%edi)
+
+ movw $0x0205, %ax
+ movl IRQ_OLD(%edi), %edx
+ movl IRQ_OLD+4(%edi), %ecx
+ int $0x31
+
+ movl IRQ_STACK(%edi), %eax
+ subl $IRQ_STACK_SIZE, %eax
+ pushl %eax
+ call _free
+ popl %eax
+
+ jmp done
+
+#define WRAPPER(x) ; \
+ .balign 4 ; \
+__irq_wrapper_##x: ; \
+ pushal ; \
+ pushl %ds ; \
+ pushl %es ; \
+ pushl %fs ; \
+ pushl %gs ; \
+ movl %ss, %ebx ; \
+ movl %esp, %esi ; \
+ lss %cs:__irq_stack_##x, %esp ; \
+ pushl %ss ; \
+ pushl %ss ; \
+ popl %es ; \
+ popl %ds ; \
+ movl ___djgpp_dos_sel, %fs ; \
+ pushl %fs ; \
+ popl %gs ; \
+ call *__irq_hook_##x ; \
+ movl %ebx, %ss ; \
+ movl %esi, %esp ; \
+ testl %eax, %eax ; \
+ popl %gs ; \
+ popl %fs ; \
+ popl %es ; \
+ popl %ds ; \
+ popal ; \
+ jz __irq_ignore_##x ; \
+__irq_bypass_##x: ; \
+ ljmp *%cs:__irq_old_##x ; \
+__irq_ignore_##x: ; \
+ iret ; \
+ .balign 4 ; \
+__irq_old_##x: ; \
+ .long 0, 0 ; \
+__irq_hook_##x: ; \
+ .long 0 ; \
+__irq_stack_##x: ; \
+ .long 0, 0
+
+ WRAPPER(0);
+ WRAPPER(1);
+ WRAPPER(2);
+ WRAPPER(3);
+ WRAPPER(4);
+ WRAPPER(5);
+ WRAPPER(6);
+ WRAPPER(7);
+ WRAPPER(8);
+ WRAPPER(9);
+ WRAPPER(10);
+ WRAPPER(11);
+ WRAPPER(12);
+ WRAPPER(13);
+ WRAPPER(14);
+ WRAPPER(15);
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_keyb.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_keyb.c
new file mode 100644
index 000000000..d7e3257b9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_keyb.c
@@ -0,0 +1,540 @@
+/*
+ * PC/HW routine collection v1.3 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <pc.h>
+#include <sys/exceptn.h>
+#include <sys/farptr.h>
+
+#include "pc_hw.h"
+
+
+#define KEYB_IRQ 1
+
+#define KEY_BUFFER_SIZE 64
+
+#define KB_MODIFIERS (KB_SHIFT_FLAG | KB_CTRL_FLAG | KB_ALT_FLAG | KB_LWIN_FLAG | KB_RWIN_FLAG | KB_MENU_FLAG)
+#define KB_LED_FLAGS (KB_SCROLOCK_FLAG | KB_NUMLOCK_FLAG | KB_CAPSLOCK_FLAG)
+
+static int keyboard_installed;
+
+static volatile struct {
+ volatile int start, end;
+ volatile int key[KEY_BUFFER_SIZE];
+} key_buffer;
+
+static volatile int key_enhanced, key_pause_loop, key_shifts;
+static int leds_ok = TRUE;
+static int in_a_terrupt = FALSE;
+static volatile char pc_key[KEY_MAX];
+
+
+/* convert Allegro format scancodes into key_shifts flag bits */
+static unsigned short modifier_table[KEY_MAX - KEY_MODIFIERS] = {
+ KB_SHIFT_FLAG, KB_SHIFT_FLAG, KB_CTRL_FLAG,
+ KB_CTRL_FLAG, KB_ALT_FLAG, KB_ALT_FLAG,
+ KB_LWIN_FLAG, KB_RWIN_FLAG, KB_MENU_FLAG,
+ KB_SCROLOCK_FLAG, KB_NUMLOCK_FLAG, KB_CAPSLOCK_FLAG
+};
+
+
+/* lookup table for converting hardware scancodes into Allegro format */
+static unsigned char hw_to_mycode[128] = {
+ /* 0x00 */ 0, KEY_ESC, KEY_1, KEY_2,
+ /* 0x04 */ KEY_3, KEY_4, KEY_5, KEY_6,
+ /* 0x08 */ KEY_7, KEY_8, KEY_9, KEY_0,
+ /* 0x0C */ KEY_MINUS, KEY_EQUALS, KEY_BACKSPACE, KEY_TAB,
+ /* 0x10 */ KEY_Q, KEY_W, KEY_E, KEY_R,
+ /* 0x14 */ KEY_T, KEY_Y, KEY_U, KEY_I,
+ /* 0x18 */ KEY_O, KEY_P, KEY_OPENBRACE, KEY_CLOSEBRACE,
+ /* 0x1C */ KEY_ENTER, KEY_LCONTROL, KEY_A, KEY_S,
+ /* 0x20 */ KEY_D, KEY_F, KEY_G, KEY_H,
+ /* 0x24 */ KEY_J, KEY_K, KEY_L, KEY_COLON,
+ /* 0x28 */ KEY_QUOTE, KEY_TILDE, KEY_LSHIFT, KEY_BACKSLASH,
+ /* 0x2C */ KEY_Z, KEY_X, KEY_C, KEY_V,
+ /* 0x30 */ KEY_B, KEY_N, KEY_M, KEY_COMMA,
+ /* 0x34 */ KEY_STOP, KEY_SLASH, KEY_RSHIFT, KEY_ASTERISK,
+ /* 0x38 */ KEY_ALT, KEY_SPACE, KEY_CAPSLOCK, KEY_F1,
+ /* 0x3C */ KEY_F2, KEY_F3, KEY_F4, KEY_F5,
+ /* 0x40 */ KEY_F6, KEY_F7, KEY_F8, KEY_F9,
+ /* 0x44 */ KEY_F10, KEY_NUMLOCK, KEY_SCRLOCK, KEY_7_PAD,
+ /* 0x48 */ KEY_8_PAD, KEY_9_PAD, KEY_MINUS_PAD, KEY_4_PAD,
+ /* 0x4C */ KEY_5_PAD, KEY_6_PAD, KEY_PLUS_PAD, KEY_1_PAD,
+ /* 0x50 */ KEY_2_PAD, KEY_3_PAD, KEY_0_PAD, KEY_DEL_PAD,
+ /* 0x54 */ KEY_PRTSCR, 0, KEY_BACKSLASH2, KEY_F11,
+ /* 0x58 */ KEY_F12, 0, 0, KEY_LWIN,
+ /* 0x5C */ KEY_RWIN, KEY_MENU, 0, 0,
+ /* 0x60 */ 0, 0, 0, 0,
+ /* 0x64 */ 0, 0, 0, 0,
+ /* 0x68 */ 0, 0, 0, 0,
+ /* 0x6C */ 0, 0, 0, 0,
+ /* 0x70 */ KEY_KANA, 0, 0, KEY_ABNT_C1,
+ /* 0x74 */ 0, 0, 0, 0,
+ /* 0x78 */ 0, KEY_CONVERT, 0, KEY_NOCONVERT,
+ /* 0x7C */ 0, KEY_YEN, 0, 0
+};
+
+
+/* lookup table for converting extended hardware codes into Allegro format */
+static unsigned char hw_to_mycode_ex[128] = {
+ /* 0x00 */ 0, KEY_ESC, KEY_1, KEY_2,
+ /* 0x04 */ KEY_3, KEY_4, KEY_5, KEY_6,
+ /* 0x08 */ KEY_7, KEY_8, KEY_9, KEY_0,
+ /* 0x0C */ KEY_MINUS, KEY_EQUALS, KEY_BACKSPACE, KEY_TAB,
+ /* 0x10 */ KEY_CIRCUMFLEX, KEY_AT, KEY_COLON2, KEY_R,
+ /* 0x14 */ KEY_KANJI, KEY_Y, KEY_U, KEY_I,
+ /* 0x18 */ KEY_O, KEY_P, KEY_OPENBRACE, KEY_CLOSEBRACE,
+ /* 0x1C */ KEY_ENTER_PAD, KEY_RCONTROL, KEY_A, KEY_S,
+ /* 0x20 */ KEY_D, KEY_F, KEY_G, KEY_H,
+ /* 0x24 */ KEY_J, KEY_K, KEY_L, KEY_COLON,
+ /* 0x28 */ KEY_QUOTE, KEY_TILDE, 0, KEY_BACKSLASH,
+ /* 0x2C */ KEY_Z, KEY_X, KEY_C, KEY_V,
+ /* 0x30 */ KEY_B, KEY_N, KEY_M, KEY_COMMA,
+ /* 0x34 */ KEY_STOP, KEY_SLASH_PAD, 0, KEY_PRTSCR,
+ /* 0x38 */ KEY_ALTGR, KEY_SPACE, KEY_CAPSLOCK, KEY_F1,
+ /* 0x3C */ KEY_F2, KEY_F3, KEY_F4, KEY_F5,
+ /* 0x40 */ KEY_F6, KEY_F7, KEY_F8, KEY_F9,
+ /* 0x44 */ KEY_F10, KEY_NUMLOCK, KEY_PAUSE, KEY_HOME,
+ /* 0x48 */ KEY_UP, KEY_PGUP, KEY_MINUS_PAD, KEY_LEFT,
+ /* 0x4C */ KEY_5_PAD, KEY_RIGHT, KEY_PLUS_PAD, KEY_END,
+ /* 0x50 */ KEY_DOWN, KEY_PGDN, KEY_INSERT, KEY_DEL,
+ /* 0x54 */ KEY_PRTSCR, 0, KEY_BACKSLASH2, KEY_F11,
+ /* 0x58 */ KEY_F12, 0, 0, KEY_LWIN,
+ /* 0x5C */ KEY_RWIN, KEY_MENU, 0, 0,
+ /* 0x60 */ 0, 0, 0, 0,
+ /* 0x64 */ 0, 0, 0, 0,
+ /* 0x68 */ 0, 0, 0, 0,
+ /* 0x6C */ 0, 0, 0, 0,
+ /* 0x70 */ 0, 0, 0, 0,
+ /* 0x74 */ 0, 0, 0, 0,
+ /* 0x78 */ 0, 0, 0, 0,
+ /* 0x7C */ 0, 0, 0, 0
+};
+
+
+/* default mapping table for the US keyboard layout */
+static unsigned short standard_key_ascii_table[KEY_MAX] = {
+ /* start */ 0,
+ /* alphabet */ 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ /* numbers */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* misc chars */ 27, '`', '-', '=', 8, 9, '[', ']', 13, ';', '\'', '\\', '\\', ',', '.', '/', ' ',
+ /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* numpad */ '/', '*', '-', '+', '.', 13,
+ /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+
+/* capslock mapping table for the US keyboard layout */
+static unsigned short standard_key_capslock_table[KEY_MAX] = {
+ /* start */ 0,
+ /* alphabet */ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
+ /* numbers */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* misc chars */ 27, '`', '-', '=', 8, 9, '[', ']', 13, ';', '\'', '\\', '\\', ',', '.', '/', ' ',
+ /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* numpad */ '/', '*', '-', '+', '.', 13,
+ /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+
+/* shifted mapping table for the US keyboard layout */
+static unsigned short standard_key_shift_table[KEY_MAX] = {
+ /* start */ 0,
+ /* alphabet */ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
+ /* numbers */ ')', '!', '@', '#', '$', '%', '^', '&', '*', '(',
+ /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* misc chars */ 27, '~', '_', '+', 8, 9, '{', '}', 13, ':', '"', '|', '|', '<', '>', '?', ' ',
+ /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* numpad */ '/', '*', '-', '+', '.', 13,
+ /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+
+/* ctrl+key mapping table for the US keyboard layout */
+static unsigned short standard_key_control_table[KEY_MAX] = {
+ /* start */ 0,
+ /* alphabet */ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ /* numbers */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* misc chars */ 27, 2, 2, 2, 127, 127, 2, 2, 10, 2, 2, 2, 2, 2, 2, 2, 2,
+ /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ /* numpad */ 2, 2, 2, 2, 2, 10,
+ /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+
+/* convert numeric pad scancodes into arrow codes */
+static unsigned char numlock_table[10] = {
+ KEY_INSERT, KEY_END, KEY_DOWN, KEY_PGDN, KEY_LEFT,
+ KEY_5_PAD, KEY_RIGHT, KEY_HOME, KEY_UP, KEY_PGUP
+};
+
+
+/* kb_wait_for_write_ready:
+ * Wait for the keyboard controller to set the ready-for-write bit.
+ */
+static __inline int
+kb_wait_for_write_ready (void)
+{
+ int timeout = 4096;
+
+ while ((timeout > 0) && (inportb(0x64) & 2)) timeout--;
+
+ return (timeout > 0);
+}
+
+
+/* kb_wait_for_read_ready:
+ * Wait for the keyboard controller to set the ready-for-read bit.
+ */
+static __inline int
+kb_wait_for_read_ready (void)
+{
+ int timeout = 16384;
+
+ while ((timeout > 0) && (!(inportb(0x64) & 1))) timeout--;
+
+ return (timeout > 0);
+}
+
+
+/* kb_send_data:
+ * Sends a byte to the keyboard controller. Returns 1 if all OK.
+ */
+static __inline int
+kb_send_data (unsigned char data)
+{
+ int resends = 4;
+ int timeout, temp;
+
+ do {
+ if (!kb_wait_for_write_ready())
+ return 0;
+
+ outportb(0x60, data);
+ timeout = 4096;
+
+ while (--timeout > 0) {
+ if (!kb_wait_for_read_ready())
+ return 0;
+
+ temp = inportb(0x60);
+
+ if (temp == 0xFA)
+ return 1;
+
+ if (temp == 0xFE)
+ break;
+ }
+ } while ((resends-- > 0) && (timeout > 0));
+
+ return 0;
+}
+
+
+static void
+update_leds (int leds)
+{
+ if (leds_ok) {
+ if (!in_a_terrupt)
+ DISABLE();
+
+ if (!kb_send_data(0xED)) {
+ kb_send_data(0xF4);
+ leds_ok = FALSE;
+ } else if (!kb_send_data((leds >> 8) & 7)) {
+ kb_send_data(0xF4);
+ leds_ok = FALSE;
+ }
+
+ if (!in_a_terrupt)
+ ENABLE();
+ }
+} ENDOFUNC(update_leds)
+
+
+static void
+inject_key (int scancode)
+{
+ unsigned short *table;
+
+ if ((scancode >= KEY_0_PAD) && (scancode <= KEY_9_PAD)) {
+ if (((key_shifts & KB_NUMLOCK_FLAG) != 0) == ((key_shifts & KB_SHIFT_FLAG) != 0)) {
+ scancode = numlock_table[scancode - KEY_0_PAD];
+ }
+ table = standard_key_ascii_table;
+ } else if (key_shifts & KB_CTRL_FLAG) {
+ table = standard_key_control_table;
+ } else if (key_shifts & KB_SHIFT_FLAG) {
+ if (key_shifts & KB_CAPSLOCK_FLAG) {
+ if (standard_key_ascii_table[scancode] == standard_key_capslock_table[scancode]) {
+ table = standard_key_shift_table;
+ } else {
+ table = standard_key_ascii_table;
+ }
+ } else {
+ table = standard_key_shift_table;
+ }
+ } else if (key_shifts & KB_CAPSLOCK_FLAG) {
+ table = standard_key_capslock_table;
+ } else {
+ table = standard_key_ascii_table;
+ }
+
+ key_buffer.key[key_buffer.end++] = (scancode << 16) | table[scancode];
+
+ if (key_buffer.end >= KEY_BUFFER_SIZE)
+ key_buffer.end = 0;
+ if (key_buffer.end == key_buffer.start) {
+ key_buffer.start++;
+ if (key_buffer.start >= KEY_BUFFER_SIZE)
+ key_buffer.start = 0;
+ }
+} ENDOFUNC(inject_key)
+
+
+static void
+handle_code (int scancode, int keycode)
+{
+ in_a_terrupt++;
+
+ if (keycode == 0) { /* pause */
+ inject_key(scancode);
+ pc_key[KEY_PAUSE] ^= TRUE;
+ } else if (scancode) {
+ int flag;
+
+ if (scancode >= KEY_MODIFIERS) {
+ flag = modifier_table[scancode - KEY_MODIFIERS];
+ } else {
+ flag = 0;
+ }
+ if ((char)keycode < 0) { /* release */
+ pc_key[scancode] = FALSE;
+ if (flag & KB_MODIFIERS) {
+ key_shifts &= ~flag;
+ }
+ } else { /* keypress */
+ pc_key[scancode] = TRUE;
+ if (flag & KB_MODIFIERS) {
+ key_shifts |= flag;
+ }
+ if (flag & KB_LED_FLAGS) {
+ key_shifts ^= flag;
+ update_leds(key_shifts);
+ }
+ if (scancode < KEY_MODIFIERS) {
+ inject_key(scancode);
+ }
+ }
+ }
+
+ in_a_terrupt--;
+} ENDOFUNC(handle_code)
+
+
+static int
+keyboard ()
+{
+ unsigned char temp, scancode;
+
+ temp = inportb(0x60);
+
+ if (temp <= 0xe1) {
+ if (key_pause_loop) {
+ if (!--key_pause_loop) handle_code(KEY_PAUSE, 0);
+ } else
+ switch (temp) {
+ case 0xe0:
+ key_enhanced = TRUE;
+ break;
+ case 0xe1:
+ key_pause_loop = 5;
+ break;
+ default:
+ if (key_enhanced) {
+ key_enhanced = FALSE;
+ scancode = hw_to_mycode_ex[temp & 0x7f];
+ } else {
+ scancode = hw_to_mycode[temp & 0x7f];
+ }
+ handle_code(scancode, temp);
+ }
+ }
+
+ if (((temp==0x4F)||(temp==0x53))&&(key_shifts&KB_CTRL_FLAG)&&(key_shifts&KB_ALT_FLAG)) {
+ /* Hack alert:
+ * only SIGINT (but not Ctrl-Break)
+ * calls the destructors and will safely clean up
+ */
+ __asm("\n\
+ movb $0x79, %%al \n\
+ call ___djgpp_hw_exception \n\
+ ":::"%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi", "memory");
+ }
+
+ __asm("\n\
+ inb $0x61, %%al \n\
+ movb %%al, %%ah \n\
+ orb $0x80, %%al \n\
+ outb %%al, $0x61 \n\
+ xchgb %%al, %%ah \n\
+ outb %%al, $0x61 \n\
+ movb $0x20, %%al \n\
+ outb %%al, $0x20 \n\
+ ":::"%eax");
+ return 0;
+} ENDOFUNC(keyboard)
+
+
+int
+pc_keypressed (void)
+{
+ return (key_buffer.start!=key_buffer.end);
+}
+
+
+int
+pc_readkey (void)
+{
+ if (keyboard_installed) {
+ int key;
+
+ while (key_buffer.start == key_buffer.end) {
+ __dpmi_yield();
+ }
+
+ DISABLE();
+ key = key_buffer.key[key_buffer.start++];
+ if (key_buffer.start >= KEY_BUFFER_SIZE)
+ key_buffer.start = 0;
+ ENABLE();
+
+ return key;
+ } else {
+ return 0;
+ }
+}
+
+
+int
+pc_keydown (int code)
+{
+ return pc_key[code];
+}
+
+
+int
+pc_keyshifts (void)
+{
+ return key_shifts;
+}
+
+
+void
+pc_remove_keyb (void)
+{
+ if (keyboard_installed) {
+ int s1, s2, s3;
+
+ keyboard_installed = FALSE;
+ pc_clexit(pc_remove_keyb);
+
+ DISABLE();
+ _farsetsel(__djgpp_dos_sel);
+ _farnspokew(0x41c, _farnspeekw(0x41a));
+
+ s1 = _farnspeekb(0x417) & 0x80;
+ s2 = _farnspeekb(0x418) & 0xFC;
+ s3 = _farnspeekb(0x496) & 0xF3;
+
+ if (pc_key[KEY_RSHIFT]) { s1 |= 1; }
+ if (pc_key[KEY_LSHIFT]) { s1 |= 2; }
+ if (pc_key[KEY_LCONTROL]) { s2 |= 1; s1 |= 4; }
+ if (pc_key[KEY_ALT]) { s1 |= 8; s2 |= 2; }
+ if (pc_key[KEY_RCONTROL]) { s1 |= 4; s3 |= 4; }
+ if (pc_key[KEY_ALTGR]) { s1 |= 8; s3 |= 8; }
+
+ if (key_shifts & KB_SCROLOCK_FLAG) s1 |= 16;
+ if (key_shifts & KB_NUMLOCK_FLAG) s1 |= 32;
+ if (key_shifts & KB_CAPSLOCK_FLAG) s1 |= 64;
+
+ _farnspokeb(0x417, s1);
+ _farnspokeb(0x418, s2);
+ _farnspokeb(0x496, s3);
+ update_leds(key_shifts);
+
+ ENABLE();
+ pc_remove_irq(KEYB_IRQ);
+ }
+}
+
+
+int
+pc_install_keyb (void)
+{
+ if (keyboard_installed || pc_install_irq(KEYB_IRQ, keyboard)) {
+ return -1;
+ } else {
+ int s1, s2, s3;
+
+ LOCKDATA(key_buffer);
+ LOCKDATA(key_enhanced);
+ LOCKDATA(key_pause_loop);
+ LOCKDATA(key_shifts);
+ LOCKDATA(leds_ok);
+ LOCKDATA(in_a_terrupt);
+ LOCKDATA(pc_key);
+ LOCKDATA(modifier_table);
+ LOCKDATA(hw_to_mycode);
+ LOCKDATA(hw_to_mycode_ex);
+ LOCKDATA(standard_key_ascii_table);
+ LOCKDATA(standard_key_capslock_table);
+ LOCKDATA(standard_key_shift_table);
+ LOCKDATA(standard_key_control_table);
+ LOCKDATA(numlock_table);
+ LOCKFUNC(update_leds);
+ LOCKFUNC(inject_key);
+ LOCKFUNC(handle_code);
+ LOCKFUNC(keyboard);
+
+ DISABLE();
+ _farsetsel(__djgpp_dos_sel);
+ _farnspokew(0x41c, _farnspeekw(0x41a));
+
+ key_shifts = 0;
+ s1 = _farnspeekb(0x417);
+ s2 = _farnspeekb(0x418);
+ s3 = _farnspeekb(0x496);
+
+ if (s1 & 1) { key_shifts |= KB_SHIFT_FLAG; pc_key[KEY_RSHIFT] = TRUE; }
+ if (s1 & 2) { key_shifts |= KB_SHIFT_FLAG; pc_key[KEY_LSHIFT] = TRUE; }
+ if (s2 & 1) { key_shifts |= KB_CTRL_FLAG; pc_key[KEY_LCONTROL] = TRUE; }
+ if (s2 & 2) { key_shifts |= KB_ALT_FLAG; pc_key[KEY_ALT] = TRUE; }
+ if (s3 & 4) { key_shifts |= KB_CTRL_FLAG; pc_key[KEY_RCONTROL] = TRUE; }
+ if (s3 & 8) { key_shifts |= KB_ALT_FLAG; pc_key[KEY_ALTGR] = TRUE; }
+
+ if (s1 & 16) key_shifts |= KB_SCROLOCK_FLAG;
+ if (s1 & 32) key_shifts |= KB_NUMLOCK_FLAG;
+ if (s1 & 64) key_shifts |= KB_CAPSLOCK_FLAG;
+ update_leds(key_shifts);
+
+ key_enhanced = key_pause_loop = 0;
+ key_buffer.start = key_buffer.end = 0;
+ ENABLE();
+
+ pc_atexit(pc_remove_keyb);
+ keyboard_installed = TRUE;
+ return 0;
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_mouse.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_mouse.c
new file mode 100644
index 000000000..5bf99d367
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_mouse.c
@@ -0,0 +1,293 @@
+/*
+ * PC/HW routine collection v1.3 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <dpmi.h>
+#include <sys/exceptn.h>
+#include <sys/segments.h>
+
+#include "pc_hw.h"
+
+
+#define PC_CUTE_WHEEL 1 /* CuteMouse WheelAPI */
+
+#define MOUSE_STACK_SIZE 16384
+
+#define CLEAR_MICKEYS() \
+ do { \
+ __asm __volatile ("movw $0xb, %%ax; int $0x33":::"%eax", "%ecx", "%edx"); \
+ ox = oy = 0; \
+ } while (0)
+
+extern void mouse_wrap (void);
+extern int mouse_wrap_end[];
+
+static MFUNC mouse_func;
+static long mouse_callback;
+static __dpmi_regs mouse_regs;
+
+static volatile struct {
+ volatile int x, y, z, b;
+} pc_mouse;
+
+static int minx = 0;
+static int maxx = 319;
+static int miny = 0;
+static int maxy = 199;
+static int minz = 0;
+static int maxz = 255;
+
+static int sx = 2;
+static int sy = 2;
+
+static int emulat3 = FALSE;
+
+static int ox, oy;
+
+
+static void
+mouse (__dpmi_regs *r)
+{
+ int nx = (signed short)r->x.si / sx;
+ int ny = (signed short)r->x.di / sy;
+ int dx = nx - ox;
+ int dy = ny - oy;
+#if PC_CUTE_WHEEL
+ int dz = (signed char)r->h.bh;
+#endif
+ ox = nx;
+ oy = ny;
+
+ pc_mouse.b = r->h.bl;
+ pc_mouse.x = MID(minx, pc_mouse.x + dx, maxx);
+ pc_mouse.y = MID(miny, pc_mouse.y + dy, maxy);
+#if PC_CUTE_WHEEL
+ pc_mouse.z = MID(minz, pc_mouse.z + dz, maxz);
+#endif
+
+ if (emulat3) {
+ if ((pc_mouse.b & 3) == 3) {
+ pc_mouse.b = 4;
+ }
+ }
+
+ if (mouse_func) {
+ mouse_func(pc_mouse.x, pc_mouse.y, pc_mouse.z, pc_mouse.b);
+ }
+} ENDOFUNC(mouse)
+
+
+void
+pc_remove_mouse (void)
+{
+ if (mouse_callback) {
+ pc_clexit(pc_remove_mouse);
+ __asm("\n\
+ movl %%edx, %%ecx \n\
+ shrl $16, %%ecx \n\
+ movw $0x0304, %%ax \n\
+ int $0x31 \n\
+ movw $0x000c, %%ax \n\
+ xorl %%ecx, %%ecx \n\
+ int $0x33 \n\
+ "::"d"(mouse_callback):"%eax", "%ecx");
+
+ mouse_callback = 0;
+
+ free((void *)(mouse_wrap_end[0] - MOUSE_STACK_SIZE));
+ }
+}
+
+
+int
+pc_install_mouse (void)
+{
+ int buttons;
+
+ /* fail if already call-backed */
+ if (mouse_callback) {
+ return 0;
+ }
+
+ /* reset mouse and get status */
+ __asm("\n\
+ xorl %%eax, %%eax \n\
+ int $0x33 \n\
+ andl %%ebx, %%eax \n\
+ movl %%eax, %0 \n\
+ ":"=g" (buttons)::"%eax", "%ebx");
+ if (!buttons) {
+ return 0;
+ }
+
+ /* lock wrapper */
+ LOCKDATA(mouse_func);
+ LOCKDATA(mouse_callback);
+ LOCKDATA(mouse_regs);
+ LOCKDATA(pc_mouse);
+ LOCKDATA(minx);
+ LOCKDATA(maxx);
+ LOCKDATA(miny);
+ LOCKDATA(maxy);
+ LOCKDATA(minz);
+ LOCKDATA(maxz);
+ LOCKDATA(sx);
+ LOCKDATA(sy);
+ LOCKDATA(emulat3);
+ LOCKDATA(ox);
+ LOCKDATA(oy);
+ LOCKFUNC(mouse);
+ LOCKFUNC(mouse_wrap);
+
+ mouse_wrap_end[1] = __djgpp_ds_alias;
+ /* grab a locked stack */
+ if ((mouse_wrap_end[0] = (int)pc_malloc(MOUSE_STACK_SIZE)) == NULL) {
+ return 0;
+ }
+
+ /* try to hook a call-back */
+ __asm("\n\
+ pushl %%ds \n\
+ pushl %%es \n\
+ movw $0x0303, %%ax \n\
+ pushl %%ds \n\
+ pushl %%cs \n\
+ popl %%ds \n\
+ popl %%es \n\
+ int $0x31 \n\
+ popl %%es \n\
+ popl %%ds \n\
+ jc 0f \n\
+ shll $16, %%ecx \n\
+ movw %%dx, %%cx \n\
+ movl %%ecx, %0 \n\
+ 0: \n\
+ ":"=g"(mouse_callback)
+ :"S" (mouse_wrap), "D"(&mouse_regs)
+ :"%eax", "%ecx", "%edx");
+ if (!mouse_callback) {
+ free((void *)mouse_wrap_end[0]);
+ return 0;
+ }
+
+ /* adjust stack */
+ mouse_wrap_end[0] += MOUSE_STACK_SIZE;
+
+ /* install the handler */
+ mouse_regs.x.ax = 0x000c;
+#if PC_CUTE_WHEEL
+ mouse_regs.x.cx = 0x7f | 0x80;
+#else
+ mouse_regs.x.cx = 0x7f;
+#endif
+ mouse_regs.x.dx = mouse_callback & 0xffff;
+ mouse_regs.x.es = mouse_callback >> 16;
+ __dpmi_int(0x33, &mouse_regs);
+
+ CLEAR_MICKEYS();
+
+ emulat3 = (buttons < 3);
+ pc_atexit(pc_remove_mouse);
+ return buttons;
+}
+
+
+MFUNC
+pc_install_mouse_handler (MFUNC handler)
+{
+ MFUNC old;
+
+ if (!mouse_callback && !pc_install_mouse()) {
+ return NULL;
+ }
+
+ old = mouse_func;
+ mouse_func = handler;
+ return old;
+}
+
+
+void
+pc_mouse_area (int x1, int y1, int x2, int y2)
+{
+ minx = x1;
+ maxx = x2;
+ miny = y1;
+ maxy = y2;
+}
+
+
+void
+pc_mouse_speed (int xspeed, int yspeed)
+{
+ DISABLE();
+
+ sx = MAX(1, xspeed);
+ sy = MAX(1, yspeed);
+
+ ENABLE();
+}
+
+
+int
+pc_query_mouse (int *x, int *y, int *z)
+{
+ *x = pc_mouse.x;
+ *y = pc_mouse.y;
+ *z = pc_mouse.z;
+ return pc_mouse.b;
+}
+
+
+void
+pc_warp_mouse (int x, int y)
+{
+ CLEAR_MICKEYS();
+
+ pc_mouse.x = MID(minx, x, maxx);
+ pc_mouse.y = MID(miny, y, maxy);
+
+ if (mouse_func) {
+ mouse_func(pc_mouse.x, pc_mouse.y, pc_mouse.z, pc_mouse.b);
+ }
+}
+
+
+/* Hack alert:
+ * `mouse_wrap_end' actually holds the
+ * address of stack in a safe data selector.
+ */
+__asm("\n\
+ .text \n\
+ .p2align 5,,31 \n\
+ .global _mouse_wrap \n\
+_mouse_wrap: \n\
+ cld \n\
+ lodsl \n\
+ movl %eax, %es:42(%edi) \n\
+ addw $4, %es:46(%edi) \n\
+ pushl %es \n\
+ movl %ss, %ebx \n\
+ movl %esp, %esi \n\
+ lss %cs:_mouse_wrap_end, %esp\n\
+ pushl %ss \n\
+ pushl %ss \n\
+ popl %es \n\
+ popl %ds \n\
+ movl ___djgpp_dos_sel, %fs \n\
+ pushl %fs \n\
+ popl %gs \n\
+ pushl %edi \n\
+ call _mouse \n\
+ popl %edi \n\
+ movl %ebx, %ss \n\
+ movl %esi, %esp \n\
+ popl %es \n\
+ iret \n\
+ .global _mouse_wrap_end \n\
+_mouse_wrap_end:.long 0, 0");
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_timer.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_timer.c
new file mode 100644
index 000000000..e7cbe70a1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/PC_HW/pc_timer.c
@@ -0,0 +1,327 @@
+/*
+ * PC/HW routine collection v1.5 for DOS/DJGPP
+ *
+ * Copyright (C) 2002 - Daniel Borca
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <pc.h>
+#include <string.h>
+
+#include "pc_hw.h"
+
+#define TIMER_IRQ 0
+
+#define MAX_TIMERS 8
+
+#define PIT_FREQ 0x1234DD
+
+#define ADJUST(timer, basefreq) timer.counter = PIT_FREQ * timer.freq / SQR(basefreq)
+
+#define unvolatile(__v, __t) __extension__ ({union { volatile __t __cp; __t __p; } __q; __q.__cp = __v; __q.__p;})
+
+static int timer_installed;
+
+typedef struct {
+ volatile unsigned int counter, clock_ticks, freq;
+ volatile PFUNC func;
+ volatile void *parm;
+} TIMER;
+
+static TIMER timer_main, timer_func[MAX_TIMERS];
+
+
+/* Desc: main timer callback
+ *
+ * In : -
+ * Out : 0 to bypass BIOS, 1 to chain to BIOS
+ *
+ * Note: -
+ */
+static int
+timer ()
+{
+ int i;
+
+ for (i = 0; i < MAX_TIMERS; i++) {
+ TIMER *t = &timer_func[i];
+ if (t->func) {
+ t->clock_ticks += t->counter;
+ if (t->clock_ticks >= timer_main.counter) {
+ t->clock_ticks -= timer_main.counter;
+ t->func(unvolatile(t->parm, void *));
+ }
+ }
+ }
+
+ timer_main.clock_ticks += timer_main.counter;
+ if (timer_main.clock_ticks >= 0x10000) {
+ timer_main.clock_ticks -= 0x10000;
+ return 1;
+ } else {
+ outportb(0x20, 0x20);
+ return 0;
+ }
+} ENDOFUNC(timer)
+
+
+/* Desc: uninstall timer engine
+ *
+ * In : -
+ * Out : -
+ *
+ * Note: -
+ */
+void
+pc_remove_timer (void)
+{
+ if (timer_installed) {
+ timer_installed = FALSE;
+ pc_clexit(pc_remove_timer);
+
+ DISABLE();
+ outportb(0x43, 0x34);
+ outportb(0x40, 0);
+ outportb(0x40, 0);
+ ENABLE();
+
+ pc_remove_irq(TIMER_IRQ);
+ }
+}
+
+
+/* Desc: remove timerfunc
+ *
+ * In : timerfunc id
+ * Out : 0 if success
+ *
+ * Note: tries to relax the main timer whenever possible
+ */
+int
+pc_remove_int (int fid)
+{
+ int i;
+ unsigned int freq = 0;
+
+ /* are we installed? */
+ if (!timer_installed) {
+ return -1;
+ }
+
+ /* sanity check */
+ if ((fid < 0) || (fid >= MAX_TIMERS) || (timer_func[fid].func == NULL)) {
+ return -1;
+ }
+ timer_func[fid].func = NULL;
+
+ /* scan for maximum frequency */
+ for (i = 0; i < MAX_TIMERS; i++) {
+ TIMER *t = &timer_func[i];
+ if (t->func) {
+ if (freq < t->freq) {
+ freq = t->freq;
+ }
+ }
+ }
+
+ /* if there are no callbacks left, cleanup */
+ if (!freq) {
+ pc_remove_timer();
+ return 0;
+ }
+
+ /* if we just lowered the maximum frequency, try to relax the timer engine */
+ if (freq < timer_main.freq) {
+ unsigned int new_counter = PIT_FREQ / freq;
+
+ DISABLE();
+
+ for (i = 0; i < MAX_TIMERS; i++) {
+ if (timer_func[i].func) {
+ ADJUST(timer_func[i], freq);
+ }
+ }
+
+ outportb(0x43, 0x34);
+ outportb(0x40, (unsigned char)new_counter);
+ outportb(0x40, (unsigned char)(new_counter>>8));
+ timer_main.clock_ticks = 0;
+ timer_main.counter = new_counter;
+ timer_main.freq = freq;
+
+ ENABLE();
+ }
+
+ return 0;
+} ENDOFUNC(pc_remove_int)
+
+
+/* Desc: adjust timerfunc
+ *
+ * In : timerfunc id, new frequency (Hz)
+ * Out : 0 if success
+ *
+ * Note: might change the main timer frequency
+ */
+int
+pc_adjust_int (int fid, unsigned int freq)
+{
+ int i;
+
+ /* are we installed? */
+ if (!timer_installed) {
+ return -1;
+ }
+
+ /* sanity check */
+ if ((fid < 0) || (fid >= MAX_TIMERS) || (timer_func[fid].func == NULL)) {
+ return -1;
+ }
+ timer_func[fid].freq = freq;
+
+ /* scan for maximum frequency */
+ freq = 0;
+ for (i = 0; i < MAX_TIMERS; i++) {
+ TIMER *t = &timer_func[i];
+ if (t->func) {
+ if (freq < t->freq) {
+ freq = t->freq;
+ }
+ }
+ }
+
+ /* update main timer / sons to match highest frequency */
+ DISABLE();
+
+ /* using '>' is correct still (and avoids updating
+ * the HW timer too often), but doesn't relax the timer!
+ */
+ if (freq != timer_main.freq) {
+ unsigned int new_counter = PIT_FREQ / freq;
+
+ for (i = 0; i < MAX_TIMERS; i++) {
+ if (timer_func[i].func) {
+ ADJUST(timer_func[i], freq);
+ }
+ }
+
+ outportb(0x43, 0x34);
+ outportb(0x40, (unsigned char)new_counter);
+ outportb(0x40, (unsigned char)(new_counter>>8));
+ timer_main.clock_ticks = 0;
+ timer_main.counter = new_counter;
+ timer_main.freq = freq;
+ } else {
+ ADJUST(timer_func[fid], timer_main.freq);
+ }
+
+ ENABLE();
+
+ return 0;
+} ENDOFUNC(pc_adjust_int)
+
+
+/* Desc: install timer engine
+ *
+ * In : -
+ * Out : 0 for success
+ *
+ * Note: initial frequency is 18.2 Hz
+ */
+static int
+install_timer (void)
+{
+ if (timer_installed || pc_install_irq(TIMER_IRQ, timer)) {
+ return -1;
+ } else {
+ memset(timer_func, 0, sizeof(timer_func));
+
+ LOCKDATA(timer_func);
+ LOCKDATA(timer_main);
+ LOCKFUNC(timer);
+ LOCKFUNC(pc_adjust_int);
+ LOCKFUNC(pc_remove_int);
+
+ timer_main.counter = 0x10000;
+
+ DISABLE();
+ outportb(0x43, 0x34);
+ outportb(0x40, 0);
+ outportb(0x40, 0);
+ timer_main.clock_ticks = 0;
+ ENABLE();
+
+ pc_atexit(pc_remove_timer);
+ timer_installed = TRUE;
+ return 0;
+ }
+}
+
+
+/* Desc: install timerfunc
+ *
+ * In : callback function, opaque pointer to be passed to callee, freq (Hz)
+ * Out : timerfunc id (0 .. MAX_TIMERS-1)
+ *
+ * Note: returns -1 if error
+ */
+int
+pc_install_int (PFUNC func, void *parm, unsigned int freq)
+{
+ int i;
+ TIMER *t = NULL;
+
+ /* ensure the timer engine is set up */
+ if (!timer_installed) {
+ if (install_timer()) {
+ return -1;
+ }
+ }
+
+ /* find an empty slot */
+ for (i = 0; i < MAX_TIMERS; i++) {
+ if (!timer_func[i].func) {
+ t = &timer_func[i];
+ break;
+ }
+ }
+ if (t == NULL) {
+ return -1;
+ }
+
+ DISABLE();
+
+ t->func = func;
+ t->parm = parm;
+ t->freq = freq;
+ t->clock_ticks = 0;
+
+ /* update main timer / sons to match highest frequency */
+ if (freq > timer_main.freq) {
+ unsigned int new_counter = PIT_FREQ / freq;
+
+ for (i = 0; i < MAX_TIMERS; i++) {
+ if (timer_func[i].func) {
+ ADJUST(timer_func[i], freq);
+ }
+ }
+
+ outportb(0x43, 0x34);
+ outportb(0x40, (unsigned char)new_counter);
+ outportb(0x40, (unsigned char)(new_counter>>8));
+ timer_main.clock_ticks = 0;
+ timer_main.counter = new_counter;
+ timer_main.freq = freq;
+ } else {
+ /* t == &timer_func[i] */
+ ADJUST(timer_func[i], timer_main.freq);
+ }
+
+ i = t - timer_func;
+
+ ENABLE();
+
+ return i;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/bitmap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/bitmap.c
new file mode 100644
index 000000000..6d6b91e1c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/bitmap.c
@@ -0,0 +1,115 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+void APIENTRY
+glutBitmapCharacter (void *font, int c)
+{
+ const GLUTBitmapFont *bfp = _glut_font(font);
+ const GLUTBitmapChar *bcp;
+
+ if (c >= bfp->num || !(bcp = bfp->table[c]))
+ return;
+
+ glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glBitmap(bcp->width, bcp->height, bcp->xorig, bcp->yorig,
+ bcp->xmove, 0, bcp->bitmap);
+
+ glPopClientAttrib();
+}
+
+
+void APIENTRY
+glutBitmapString (void *font, const unsigned char *string)
+{
+ const GLUTBitmapFont *bfp = _glut_font(font);
+ const GLUTBitmapChar *bcp;
+ unsigned char c;
+
+ glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ while ((c = *(string++))) {
+ if (c < bfp->num && (bcp = bfp->table[c]))
+ glBitmap(bcp->width, bcp->height, bcp->xorig,
+ bcp->yorig, bcp->xmove, 0, bcp->bitmap);
+ }
+
+ glPopClientAttrib();
+}
+
+
+int APIENTRY
+glutBitmapWidth (void *font, int c)
+{
+ const GLUTBitmapFont *bfp = _glut_font(font);
+ const GLUTBitmapChar *bcp;
+
+ if (c >= bfp->num || !(bcp = bfp->table[c]))
+ return 0;
+
+ return bcp->xmove;
+}
+
+
+int APIENTRY
+glutBitmapLength (void *font, const unsigned char *string)
+{
+ const GLUTBitmapFont *bfp = _glut_font(font);
+ const GLUTBitmapChar *bcp;
+ unsigned char c;
+ int length = 0;
+
+ while ((c = *(string++))) {
+ if (c < bfp->num && (bcp = bfp->table[c]))
+ length += bcp->xmove;
+ }
+
+ return length;
+}
+
+
+int APIENTRY
+glutBitmapHeight (void *font)
+{
+ const GLUTBitmapFont *bfp = _glut_font(font);
+
+ return bfp->height;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/callback.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/callback.c
new file mode 100644
index 000000000..b6cc58fea
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/callback.c
@@ -0,0 +1,204 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+GLUTSShotCB _glut_timer_cb[MAX_TIMER_CB];
+
+GLUTidleCB _glut_idle_func = NULL;
+
+
+void APIENTRY
+glutDisplayFunc (GLUTdisplayCB func)
+{
+ _glut_current->display = func;
+}
+
+
+void APIENTRY
+glutReshapeFunc (GLUTreshapeCB func)
+{
+ _glut_current->reshape = func;
+}
+
+
+void APIENTRY
+glutKeyboardFunc (GLUTkeyboardCB func)
+{
+ _glut_current->keyboard = func;
+}
+
+
+void APIENTRY
+glutMouseFunc (GLUTmouseCB func)
+{
+ _glut_current->mouse = func;
+}
+
+
+void APIENTRY
+glutMotionFunc (GLUTmotionCB func)
+{
+ _glut_current->motion = func;
+}
+
+
+void APIENTRY
+glutPassiveMotionFunc (GLUTpassiveCB func)
+{
+ _glut_current->passive = func;
+}
+
+
+void APIENTRY
+glutEntryFunc (GLUTentryCB func)
+{
+ _glut_current->entry = func;
+}
+
+
+void APIENTRY
+glutVisibilityFunc (GLUTvisibilityCB func)
+{
+ _glut_current->visibility = func;
+}
+
+
+void APIENTRY
+glutWindowStatusFunc (GLUTwindowStatusCB func)
+{
+ _glut_current->windowStatus = func;
+}
+
+
+void APIENTRY
+glutIdleFunc (GLUTidleCB func)
+{
+ _glut_idle_func = func;
+}
+
+
+void APIENTRY
+glutTimerFunc (unsigned int millis, GLUTtimerCB func, int value)
+{
+ int i;
+
+ if (millis > 0) {
+ for (i = 0; i < MAX_TIMER_CB; i++) {
+ GLUTSShotCB *cb = &_glut_timer_cb[i];
+ if (cb->func == NULL) {
+ cb->value = value;
+ cb->func = func;
+ cb->time = glutGet(GLUT_ELAPSED_TIME) + millis;
+ break;
+ }
+ }
+ }
+}
+
+
+void APIENTRY
+glutSpecialFunc (GLUTspecialCB func)
+{
+ _glut_current->special = func;
+}
+
+
+void APIENTRY
+glutSpaceballMotionFunc (GLUTspaceMotionCB func)
+{
+ _glut_current->spaceMotion = func;
+}
+
+
+void APIENTRY
+glutSpaceballRotateFunc (GLUTspaceRotateCB func)
+{
+ _glut_current->spaceRotate = func;
+}
+
+
+void APIENTRY
+glutSpaceballButtonFunc (GLUTspaceButtonCB func)
+{
+ _glut_current->spaceButton = func;
+}
+
+
+void APIENTRY
+glutDialsFunc (GLUTdialsCB func)
+{
+ _glut_current->dials = func;
+}
+
+
+void APIENTRY
+glutButtonBoxFunc (GLUTbuttonBoxCB func)
+{
+ _glut_current->buttonBox = func;
+}
+
+
+void APIENTRY
+glutTabletMotionFunc (GLUTtabletMotionCB func)
+{
+ _glut_current->tabletMotion = func;
+}
+
+
+void APIENTRY
+glutTabletButtonFunc (GLUTtabletButtonCB func)
+{
+ _glut_current->tabletButton = func;
+}
+
+
+void APIENTRY
+glutJoystickFunc (GLUTjoystickCB func, int interval)
+{
+ _glut_current->joystick = func;
+}
+
+
+void APIENTRY
+glutKeyboardUpFunc (GLUTkeyboardCB func)
+{
+ _glut_current->keyboardUp = func;
+}
+
+
+void APIENTRY
+glutSpecialUpFunc (GLUTspecialCB func)
+{
+ _glut_current->specialUp = func;
+}
+
+
+void APIENTRY
+glutMouseWheelFunc (GLUTmouseWheelCB func)
+{
+ _glut_current->mouseWheel = func;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/color.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/color.c
new file mode 100644
index 000000000..5ffc1209a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/color.c
@@ -0,0 +1,53 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+#define CLAMP(i) ((i) > 1.0F ? 1.0F : ((i) < 0.0F ? 0.0F : (i)))
+
+
+void APIENTRY
+glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue)
+{
+ if (_glut_default.mode & GLUT_INDEX) {
+ if ((ndx >= 0) && (ndx < (256 - RESERVED_COLORS))) {
+ DMesaSetCI(ndx, CLAMP(red), CLAMP(green), CLAMP(blue));
+ }
+ }
+}
+
+
+GLfloat APIENTRY
+glutGetColor (int ndx, int component)
+{
+ return 0.0;
+}
+
+
+void APIENTRY
+glutCopyColormap (int win)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/extens.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/extens.c
new file mode 100644
index 000000000..8bb867264
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/extens.c
@@ -0,0 +1,70 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <string.h>
+
+#include "internal.h"
+
+
+int APIENTRY
+glutExtensionSupported (const char *extension)
+{
+ static const GLubyte *extensions = NULL;
+ const GLubyte *last, *where;
+
+ /* Extension names should not have spaces. */
+ if (strchr(extension, ' ') || *extension == '\0') {
+ return GL_FALSE;
+ }
+
+ /* Not my problem if you don't have a valid OpenGL context */
+ if (!extensions) {
+ extensions = glGetString(GL_EXTENSIONS);
+ }
+ if (!extensions) {
+ return GL_FALSE;
+ }
+
+ /* Take care of sub-strings etc. */
+ for (last = extensions;;) {
+ if ((where = (GLubyte *)strstr((const char *)last, extension)) == NULL) {
+ return GL_FALSE;
+ }
+ last = where + strlen(extension);
+ if (where == extensions || *(where - 1) == ' ') {
+ if (*last == ' ' || *last == '\0') {
+ return GL_TRUE;
+ }
+ }
+ }
+}
+
+
+GLUTproc APIENTRY
+glutGetProcAddress (const char *procName)
+{
+ /* TODO - handle glut namespace */
+ return (GLUTproc)DMesaGetProcAddress(procName);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f8x13.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f8x13.c
new file mode 100644
index 000000000..bbf58b52b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f8x13.c
@@ -0,0 +1,1183 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Public domain font. Share and enjoy." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch0data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch0 = { 8, 13, 0, 2, 8, ch0data };
+
+static const unsigned char ch1data[] = {
+ 0x0,0x0,0x0,0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch1 = { 8, 13, 0, 2, 8, ch1data };
+
+static const unsigned char ch2data[] = {
+ 0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x0
+};
+static const GLUTBitmapChar ch2 = { 8, 13, 0, 2, 8, ch2data };
+
+static const unsigned char ch3data[] = {
+ 0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch3 = { 8, 13, 0, 2, 8, ch3data };
+
+static const unsigned char ch4data[] = {
+ 0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch4 = { 8, 13, 0, 2, 8, ch4data };
+
+static const unsigned char ch5data[] = {
+ 0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch5 = { 8, 13, 0, 2, 8, ch5data };
+
+static const unsigned char ch6data[] = {
+ 0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch6 = { 8, 13, 0, 2, 8, ch6data };
+
+static const unsigned char ch7data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x38,0x44,0x44,0x38,0x0,0x0
+};
+static const GLUTBitmapChar ch7 = { 8, 13, 0, 2, 8, ch7data };
+
+static const unsigned char ch8data[] = {
+ 0x0,0x0,0xfe,0x10,0x10,0xfe,0x10,0x10,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch8 = { 8, 13, 0, 2, 8, ch8data };
+
+static const unsigned char ch9data[] = {
+ 0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch9 = { 8, 13, 0, 2, 8, ch9data };
+
+static const unsigned char ch10data[] = {
+ 0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch10 = { 8, 13, 0, 2, 8, ch10data };
+
+static const unsigned char ch11data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch11 = { 8, 13, 0, 2, 8, ch11data };
+
+static const unsigned char ch12data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0xf0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch12 = { 8, 13, 0, 2, 8, ch12data };
+
+static const unsigned char ch13data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0x1f,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch13 = { 8, 13, 0, 2, 8, ch13data };
+
+static const unsigned char ch14data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x1f,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch14 = { 8, 13, 0, 2, 8, ch14data };
+
+static const unsigned char ch15data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch15 = { 8, 13, 0, 2, 8, ch15data };
+
+static const unsigned char ch16data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch16 = { 8, 13, 0, 2, 8, ch16data };
+
+static const unsigned char ch17data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch17 = { 8, 13, 0, 2, 8, ch17data };
+
+static const unsigned char ch18data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch18 = { 8, 13, 0, 2, 8, ch18data };
+
+static const unsigned char ch19data[] = {
+ 0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch19 = { 8, 13, 0, 2, 8, ch19data };
+
+static const unsigned char ch20data[] = {
+ 0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch20 = { 8, 13, 0, 2, 8, ch20data };
+
+static const unsigned char ch21data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0x1f,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch21 = { 8, 13, 0, 2, 8, ch21data };
+
+static const unsigned char ch22data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch22 = { 8, 13, 0, 2, 8, ch22data };
+
+static const unsigned char ch23data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch23 = { 8, 13, 0, 2, 8, ch23data };
+
+static const unsigned char ch24data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch24 = { 8, 13, 0, 2, 8, ch24data };
+
+static const unsigned char ch25data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch25 = { 8, 13, 0, 2, 8, ch25data };
+
+static const unsigned char ch26data[] = {
+ 0x0,0x0,0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch26 = { 8, 13, 0, 2, 8, ch26data };
+
+static const unsigned char ch27data[] = {
+ 0x0,0x0,0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch27 = { 8, 13, 0, 2, 8, ch27data };
+
+static const unsigned char ch28data[] = {
+ 0x0,0x0,0x44,0x24,0x24,0x24,0x24,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch28 = { 8, 13, 0, 2, 8, ch28data };
+
+static const unsigned char ch29data[] = {
+ 0x0,0x0,0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch29 = { 8, 13, 0, 2, 8, ch29data };
+
+static const unsigned char ch30data[] = {
+ 0x0,0x0,0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,0x0,0x0
+};
+static const GLUTBitmapChar ch30 = { 8, 13, 0, 2, 8, ch30data };
+
+static const unsigned char ch31data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch31 = { 8, 13, 0, 2, 8, ch31data };
+
+static const unsigned char ch32data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch32 = { 8, 13, 0, 2, 8, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0x0,0x0,0x10,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch33 = { 8, 13, 0, 2, 8, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x24,0x24,0x24,0x0,0x0
+};
+static const GLUTBitmapChar ch34 = { 8, 13, 0, 2, 8, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x0,0x0,0x0,0x24,0x24,0x7e,0x24,0x7e,0x24,0x24,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch35 = { 8, 13, 0, 2, 8, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x0,0x0,0x0,0x10,0x78,0x14,0x38,0x50,0x3c,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch36 = { 8, 13, 0, 2, 8, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x0,0x0,0x44,0x2a,0x24,0x10,0x8,0x8,0x24,0x52,0x22,0x0,0x0
+};
+static const GLUTBitmapChar ch37 = { 8, 13, 0, 2, 8, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x0,0x0,0x3a,0x44,0x4a,0x30,0x48,0x48,0x30,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch38 = { 8, 13, 0, 2, 8, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x30,0x38,0x0,0x0
+};
+static const GLUTBitmapChar ch39 = { 8, 13, 0, 2, 8, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x0,0x0,0x4,0x8,0x8,0x10,0x10,0x10,0x8,0x8,0x4,0x0,0x0
+};
+static const GLUTBitmapChar ch40 = { 8, 13, 0, 2, 8, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x0,0x0,0x20,0x10,0x10,0x8,0x8,0x8,0x10,0x10,0x20,0x0,0x0
+};
+static const GLUTBitmapChar ch41 = { 8, 13, 0, 2, 8, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0x0,0x0,0x0,0x0,0x24,0x18,0x7e,0x18,0x24,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch42 = { 8, 13, 0, 2, 8, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x0,0x0,0x0,0x0,0x10,0x10,0x7c,0x10,0x10,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch43 = { 8, 13, 0, 2, 8, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x0,0x40,0x30,0x38,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch44 = { 8, 13, 0, 2, 8, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch45 = { 8, 13, 0, 2, 8, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch46 = { 8, 13, 0, 2, 8, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0x0,0x0,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,0x0,0x0
+};
+static const GLUTBitmapChar ch47 = { 8, 13, 0, 2, 8, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x0,0x0,0x18,0x24,0x42,0x42,0x42,0x42,0x42,0x24,0x18,0x0,0x0
+};
+static const GLUTBitmapChar ch48 = { 8, 13, 0, 2, 8, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x50,0x30,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch49 = { 8, 13, 0, 2, 8, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0x0,0x0,0x7e,0x40,0x20,0x18,0x4,0x2,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch50 = { 8, 13, 0, 2, 8, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x0,0x0,0x3c,0x42,0x2,0x2,0x1c,0x8,0x4,0x2,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch51 = { 8, 13, 0, 2, 8, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x0,0x0,0x4,0x4,0x7e,0x44,0x44,0x24,0x14,0xc,0x4,0x0,0x0
+};
+static const GLUTBitmapChar ch52 = { 8, 13, 0, 2, 8, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x0,0x0,0x3c,0x42,0x2,0x2,0x62,0x5c,0x40,0x40,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch53 = { 8, 13, 0, 2, 8, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x62,0x5c,0x40,0x40,0x20,0x1c,0x0,0x0
+};
+static const GLUTBitmapChar ch54 = { 8, 13, 0, 2, 8, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x0,0x0,0x20,0x20,0x10,0x10,0x8,0x8,0x4,0x2,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch55 = { 8, 13, 0, 2, 8, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x3c,0x42,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch56 = { 8, 13, 0, 2, 8, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0x0,0x0,0x38,0x4,0x2,0x2,0x3a,0x46,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch57 = { 8, 13, 0, 2, 8, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0x0,0x10,0x38,0x10,0x0,0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch58 = { 8, 13, 0, 2, 8, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x0,0x40,0x30,0x38,0x0,0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch59 = { 8, 13, 0, 2, 8, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x0,0x0,0x2,0x4,0x8,0x10,0x20,0x10,0x8,0x4,0x2,0x0,0x0
+};
+static const GLUTBitmapChar ch60 = { 8, 13, 0, 2, 8, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch61 = { 8, 13, 0, 2, 8, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0x0,0x0,0x40,0x20,0x10,0x8,0x4,0x8,0x10,0x20,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch62 = { 8, 13, 0, 2, 8, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x0,0x0,0x8,0x0,0x8,0x8,0x4,0x2,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch63 = { 8, 13, 0, 2, 8, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x0,0x0,0x3c,0x40,0x4a,0x56,0x52,0x4e,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch64 = { 8, 13, 0, 2, 8, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x7e,0x42,0x42,0x42,0x24,0x18,0x0,0x0
+};
+static const GLUTBitmapChar ch65 = { 8, 13, 0, 2, 8, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0x0,0x0,0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,0x0,0x0
+};
+static const GLUTBitmapChar ch66 = { 8, 13, 0, 2, 8, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x40,0x40,0x40,0x40,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch67 = { 8, 13, 0, 2, 8, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0x0,0x0,0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,0x0,0x0
+};
+static const GLUTBitmapChar ch68 = { 8, 13, 0, 2, 8, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch69 = { 8, 13, 0, 2, 8, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0x0,0x0,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch70 = { 8, 13, 0, 2, 8, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x4e,0x40,0x40,0x40,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch71 = { 8, 13, 0, 2, 8, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x42,0x7e,0x42,0x42,0x42,0x42,0x0,0x0
+};
+static const GLUTBitmapChar ch72 = { 8, 13, 0, 2, 8, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x0
+};
+static const GLUTBitmapChar ch73 = { 8, 13, 0, 2, 8, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x0,0x0,0x38,0x44,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,0x0,0x0
+};
+static const GLUTBitmapChar ch74 = { 8, 13, 0, 2, 8, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0x0,0x0,0x42,0x44,0x48,0x50,0x60,0x50,0x48,0x44,0x42,0x0,0x0
+};
+static const GLUTBitmapChar ch75 = { 8, 13, 0, 2, 8, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch76 = { 8, 13, 0, 2, 8, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0x0,0x0,0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch77 = { 8, 13, 0, 2, 8, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x46,0x4a,0x52,0x62,0x42,0x42,0x0,0x0
+};
+static const GLUTBitmapChar ch78 = { 8, 13, 0, 2, 8, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch79 = { 8, 13, 0, 2, 8, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0x0,0x0,0x40,0x40,0x40,0x40,0x7c,0x42,0x42,0x42,0x7c,0x0,0x0
+};
+static const GLUTBitmapChar ch80 = { 8, 13, 0, 2, 8, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x0,0x2,0x3c,0x4a,0x52,0x42,0x42,0x42,0x42,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch81 = { 8, 13, 0, 2, 8, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0x0,0x0,0x42,0x44,0x48,0x50,0x7c,0x42,0x42,0x42,0x7c,0x0,0x0
+};
+static const GLUTBitmapChar ch82 = { 8, 13, 0, 2, 8, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x0,0x0,0x3c,0x42,0x2,0x2,0x3c,0x40,0x40,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch83 = { 8, 13, 0, 2, 8, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,0x0,0x0
+};
+static const GLUTBitmapChar ch84 = { 8, 13, 0, 2, 8, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x0
+};
+static const GLUTBitmapChar ch85 = { 8, 13, 0, 2, 8, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x0,0x0,0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch86 = { 8, 13, 0, 2, 8, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x0,0x0,0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch87 = { 8, 13, 0, 2, 8, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0x0,0x0,0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch88 = { 8, 13, 0, 2, 8, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch89 = { 8, 13, 0, 2, 8, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x20,0x10,0x8,0x4,0x2,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch90 = { 8, 13, 0, 2, 8, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0x0,0x0,0x3c,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch91 = { 8, 13, 0, 2, 8, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x0,0x0,0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,0x0,0x0
+};
+static const GLUTBitmapChar ch92 = { 8, 13, 0, 2, 8, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0x0,0x0,0x78,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x78,0x0,0x0
+};
+static const GLUTBitmapChar ch93 = { 8, 13, 0, 2, 8, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x44,0x28,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch94 = { 8, 13, 0, 2, 8, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0x0,0xfe,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch95 = { 8, 13, 0, 2, 8, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0x18,0x38,0x0,0x0
+};
+static const GLUTBitmapChar ch96 = { 8, 13, 0, 2, 8, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch97 = { 8, 13, 0, 2, 8, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0x0,0x0,0x5c,0x62,0x42,0x42,0x62,0x5c,0x40,0x40,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch98 = { 8, 13, 0, 2, 8, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x40,0x42,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch99 = { 8, 13, 0, 2, 8, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x42,0x46,0x3a,0x2,0x2,0x2,0x0,0x0
+};
+static const GLUTBitmapChar ch100 = { 8, 13, 0, 2, 8, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch101 = { 8, 13, 0, 2, 8, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x0,0x0,0x20,0x20,0x20,0x20,0x7c,0x20,0x20,0x22,0x1c,0x0,0x0
+};
+static const GLUTBitmapChar ch102 = { 8, 13, 0, 2, 8, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x3c,0x42,0x3c,0x40,0x38,0x44,0x44,0x3a,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch103 = { 8, 13, 0, 2, 8, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x40,0x40,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch104 = { 8, 13, 0, 2, 8, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch105 = { 8, 13, 0, 2, 8, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0x38,0x44,0x44,0x4,0x4,0x4,0x4,0xc,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch106 = { 8, 13, 0, 2, 8, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0x0,0x0,0x42,0x44,0x48,0x70,0x48,0x44,0x40,0x40,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch107 = { 8, 13, 0, 2, 8, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x30,0x0,0x0
+};
+static const GLUTBitmapChar ch108 = { 8, 13, 0, 2, 8, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0x0,0x0,0x82,0x92,0x92,0x92,0x92,0xec,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch109 = { 8, 13, 0, 2, 8, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch110 = { 8, 13, 0, 2, 8, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch111 = { 8, 13, 0, 2, 8, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0x40,0x40,0x40,0x5c,0x62,0x42,0x62,0x5c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch112 = { 8, 13, 0, 2, 8, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x2,0x2,0x2,0x3a,0x46,0x42,0x46,0x3a,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch113 = { 8, 13, 0, 2, 8, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0x0,0x0,0x20,0x20,0x20,0x20,0x22,0x5c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch114 = { 8, 13, 0, 2, 8, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0x0,0x0,0x3c,0x42,0xc,0x30,0x42,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch115 = { 8, 13, 0, 2, 8, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x0,0x0,0x1c,0x22,0x20,0x20,0x20,0x7c,0x20,0x20,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch116 = { 8, 13, 0, 2, 8, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch117 = { 8, 13, 0, 2, 8, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x0,0x0,0x10,0x28,0x28,0x44,0x44,0x44,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch118 = { 8, 13, 0, 2, 8, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x0,0x0,0x44,0xaa,0x92,0x92,0x82,0x82,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch119 = { 8, 13, 0, 2, 8, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0x0,0x0,0x42,0x24,0x18,0x18,0x24,0x42,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch120 = { 8, 13, 0, 2, 8, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch121 = { 8, 13, 0, 2, 8, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0x0,0x0,0x7e,0x20,0x10,0x8,0x4,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch122 = { 8, 13, 0, 2, 8, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x0,0x0,0xe,0x10,0x10,0x8,0x30,0x8,0x10,0x10,0xe,0x0,0x0
+};
+static const GLUTBitmapChar ch123 = { 8, 13, 0, 2, 8, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch124 = { 8, 13, 0, 2, 8, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0x0,0x0,0x70,0x8,0x8,0x10,0xc,0x10,0x8,0x8,0x70,0x0,0x0
+};
+static const GLUTBitmapChar ch125 = { 8, 13, 0, 2, 8, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x48,0x54,0x24,0x0,0x0
+};
+static const GLUTBitmapChar ch126 = { 8, 13, 0, 2, 8, ch126data };
+
+static const unsigned char ch127data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch127 = { 8, 13, 0, 2, 8, ch127data };
+
+static const unsigned char ch160data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch160 = { 8, 13, 0, 2, 8, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch161 = { 8, 13, 0, 2, 8, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x0,0x0,0x0,0x10,0x38,0x54,0x50,0x50,0x54,0x38,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch162 = { 8, 13, 0, 2, 8, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0x0,0x0,0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,0x0,0x0
+};
+static const GLUTBitmapChar ch163 = { 8, 13, 0, 2, 8, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0x0,0x0,0x0,0x42,0x3c,0x24,0x24,0x3c,0x42,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch164 = { 8, 13, 0, 2, 8, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x0,0x0,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,0x0,0x0
+};
+static const GLUTBitmapChar ch165 = { 8, 13, 0, 2, 8, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x0,0x10,0x10,0x10,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch166 = { 8, 13, 0, 2, 8, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x0,0x0,0x18,0x24,0x4,0x18,0x24,0x24,0x18,0x20,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch167 = { 8, 13, 0, 2, 8, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6c,0x0,0x0
+};
+static const GLUTBitmapChar ch168 = { 8, 13, 0, 2, 8, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x0,0x0,0x0,0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,0x0
+};
+static const GLUTBitmapChar ch169 = { 8, 13, 0, 2, 8, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0x0,0x0,0x0,0x0,0x7c,0x0,0x3c,0x44,0x3c,0x4,0x38,0x0,0x0
+};
+static const GLUTBitmapChar ch170 = { 8, 13, 0, 2, 8, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x0,0x0,0x0,0x12,0x24,0x48,0x90,0x48,0x24,0x12,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch171 = { 8, 13, 0, 2, 8, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x0,0x0,0x0,0x2,0x2,0x2,0x7e,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch172 = { 8, 13, 0, 2, 8, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch173 = { 8, 13, 0, 2, 8, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x0,0x0,0x0,0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,0x0
+};
+static const GLUTBitmapChar ch174 = { 8, 13, 0, 2, 8, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0
+};
+static const GLUTBitmapChar ch175 = { 8, 13, 0, 2, 8, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x24,0x24,0x18,0x0,0x0
+};
+static const GLUTBitmapChar ch176 = { 8, 13, 0, 2, 8, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0x0,0x0,0x0,0x7c,0x0,0x10,0x10,0x7c,0x10,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch177 = { 8, 13, 0, 2, 8, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x78,0x40,0x30,0x8,0x48,0x30,0x0
+};
+static const GLUTBitmapChar ch178 = { 8, 13, 0, 2, 8, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x30,0x48,0x8,0x10,0x48,0x30,0x0
+};
+static const GLUTBitmapChar ch179 = { 8, 13, 0, 2, 8, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch180 = { 8, 13, 0, 2, 8, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x0,0x40,0x5a,0x66,0x42,0x42,0x42,0x42,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch181 = { 8, 13, 0, 2, 8, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x0,0x0,0x14,0x14,0x14,0x14,0x34,0x74,0x74,0x74,0x3e,0x0,0x0
+};
+static const GLUTBitmapChar ch182 = { 8, 13, 0, 2, 8, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch183 = { 8, 13, 0, 2, 8, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0x18,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch184 = { 8, 13, 0, 2, 8, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x70,0x20,0x20,0x20,0x60,0x20,0x0
+};
+static const GLUTBitmapChar ch185 = { 8, 13, 0, 2, 8, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x78,0x0,0x30,0x48,0x48,0x30,0x0,0x0
+};
+static const GLUTBitmapChar ch186 = { 8, 13, 0, 2, 8, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0x0,0x0,0x0,0x90,0x48,0x24,0x12,0x24,0x48,0x90,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch187 = { 8, 13, 0, 2, 8, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x0,0x0,0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,0x0
+};
+static const GLUTBitmapChar ch188 = { 8, 13, 0, 2, 8, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x0,0x0,0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,0x0
+};
+static const GLUTBitmapChar ch189 = { 8, 13, 0, 2, 8, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x0,0x0,0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,0x0
+};
+static const GLUTBitmapChar ch190 = { 8, 13, 0, 2, 8, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x40,0x20,0x10,0x10,0x0,0x10,0x0,0x0
+};
+static const GLUTBitmapChar ch191 = { 8, 13, 0, 2, 8, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch192 = { 8, 13, 0, 2, 8, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch193 = { 8, 13, 0, 2, 8, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch194 = { 8, 13, 0, 2, 8, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch195 = { 8, 13, 0, 2, 8, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch196 = { 8, 13, 0, 2, 8, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x18,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch197 = { 8, 13, 0, 2, 8, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0x0,0x0,0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,0x0,0x0
+};
+static const GLUTBitmapChar ch198 = { 8, 13, 0, 2, 8, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x10,0x8,0x3c,0x42,0x40,0x40,0x40,0x40,0x40,0x42,0x3c,0x0,0x0
+};
+static const GLUTBitmapChar ch199 = { 8, 13, 0, 2, 8, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch200 = { 8, 13, 0, 2, 8, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch201 = { 8, 13, 0, 2, 8, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch202 = { 8, 13, 0, 2, 8, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch203 = { 8, 13, 0, 2, 8, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch204 = { 8, 13, 0, 2, 8, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch205 = { 8, 13, 0, 2, 8, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch206 = { 8, 13, 0, 2, 8, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x28,0x28,0x0
+};
+static const GLUTBitmapChar ch207 = { 8, 13, 0, 2, 8, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x0,0x0,0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,0x0,0x0
+};
+static const GLUTBitmapChar ch208 = { 8, 13, 0, 2, 8, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0x0,0x0,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch209 = { 8, 13, 0, 2, 8, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch210 = { 8, 13, 0, 2, 8, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch211 = { 8, 13, 0, 2, 8, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch212 = { 8, 13, 0, 2, 8, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch213 = { 8, 13, 0, 2, 8, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,0x0
+};
+static const GLUTBitmapChar ch214 = { 8, 13, 0, 2, 8, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x0,0x0,0x0,0x42,0x24,0x18,0x18,0x24,0x42,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch215 = { 8, 13, 0, 2, 8, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x0,0x40,0x3c,0x62,0x52,0x52,0x52,0x4a,0x4a,0x46,0x3c,0x2,0x0
+};
+static const GLUTBitmapChar ch216 = { 8, 13, 0, 2, 8, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch217 = { 8, 13, 0, 2, 8, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch218 = { 8, 13, 0, 2, 8, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch219 = { 8, 13, 0, 2, 8, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch220 = { 8, 13, 0, 2, 8, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x0,0x0,0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch221 = { 8, 13, 0, 2, 8, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0x0,0x0,0x40,0x40,0x40,0x7c,0x42,0x42,0x42,0x7c,0x40,0x0,0x0
+};
+static const GLUTBitmapChar ch222 = { 8, 13, 0, 2, 8, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0x0,0x40,0x5c,0x62,0x42,0x42,0x7c,0x42,0x42,0x3c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch223 = { 8, 13, 0, 2, 8, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch224 = { 8, 13, 0, 2, 8, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch225 = { 8, 13, 0, 2, 8, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch226 = { 8, 13, 0, 2, 8, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch227 = { 8, 13, 0, 2, 8, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch228 = { 8, 13, 0, 2, 8, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x18,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch229 = { 8, 13, 0, 2, 8, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x0,0x0,0x6c,0x92,0x90,0x7c,0x12,0x6c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch230 = { 8, 13, 0, 2, 8, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x10,0x8,0x3c,0x42,0x40,0x40,0x42,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch231 = { 8, 13, 0, 2, 8, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch232 = { 8, 13, 0, 2, 8, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch233 = { 8, 13, 0, 2, 8, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch234 = { 8, 13, 0, 2, 8, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch235 = { 8, 13, 0, 2, 8, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x10,0x20,0x0
+};
+static const GLUTBitmapChar ch236 = { 8, 13, 0, 2, 8, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x20,0x10,0x0
+};
+static const GLUTBitmapChar ch237 = { 8, 13, 0, 2, 8, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x48,0x30,0x0
+};
+static const GLUTBitmapChar ch238 = { 8, 13, 0, 2, 8, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x28,0x28,0x0
+};
+static const GLUTBitmapChar ch239 = { 8, 13, 0, 2, 8, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x4,0x28,0x18,0x24,0x0
+};
+static const GLUTBitmapChar ch240 = { 8, 13, 0, 2, 8, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x0,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch241 = { 8, 13, 0, 2, 8, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch242 = { 8, 13, 0, 2, 8, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch243 = { 8, 13, 0, 2, 8, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch244 = { 8, 13, 0, 2, 8, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x28,0x14,0x0
+};
+static const GLUTBitmapChar ch245 = { 8, 13, 0, 2, 8, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch246 = { 8, 13, 0, 2, 8, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x0,0x0,0x0,0x10,0x10,0x0,0x7c,0x0,0x10,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch247 = { 8, 13, 0, 2, 8, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0x0,0x40,0x3c,0x62,0x52,0x4a,0x46,0x3c,0x2,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch248 = { 8, 13, 0, 2, 8, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x8,0x10,0x0
+};
+static const GLUTBitmapChar ch249 = { 8, 13, 0, 2, 8, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch250 = { 8, 13, 0, 2, 8, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x24,0x18,0x0
+};
+static const GLUTBitmapChar ch251 = { 8, 13, 0, 2, 8, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch252 = { 8, 13, 0, 2, 8, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x10,0x8,0x0
+};
+static const GLUTBitmapChar ch253 = { 8, 13, 0, 2, 8, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0x40,0x40,0x5c,0x62,0x42,0x42,0x62,0x5c,0x40,0x40,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch254 = { 8, 13, 0, 2, 8, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x24,0x24,0x0
+};
+static const GLUTBitmapChar ch255 = { 8, 13, 0, 2, 8, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ &ch0, &ch1, &ch2, &ch3, &ch4, &ch5, &ch6, &ch7,
+ &ch8, &ch9, &ch10, &ch11, &ch12, &ch13, &ch14, &ch15,
+ &ch16, &ch17, &ch18, &ch19, &ch20, &ch21, &ch22, &ch23,
+ &ch24, &ch25, &ch26, &ch27, &ch28, &ch29, &ch30, &ch31,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmap8By13 = {
+ "-Misc-Fixed-Medium-R-Normal--13-120-75-75-C-80-ISO8859-1",
+ 13, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f9x15.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f9x15.c
new file mode 100644
index 000000000..0e7cd6da5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/f9x15.c
@@ -0,0 +1,1407 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Public domain terminal emulator font. Share and enjoy." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch0data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch0 = { 9, 15, 0, 3, 9, ch0data };
+
+static const unsigned char ch1data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x1c,0x0,0x3e,0x0,0x7f,0x0,0x3e,0x0,
+ 0x1c,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch1 = { 9, 15, 0, 3, 9, ch1data };
+
+static const unsigned char ch2data[] = {
+ 0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,
+ 0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch2 = { 9, 15, 0, 3, 9, ch2data };
+
+static const unsigned char ch3data[] = {
+ 0x0,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x1f,0x0,0x0,0x0,0x44,0x0,0x44,0x0,
+ 0x7c,0x0,0x44,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch3 = { 9, 15, 0, 3, 9, ch3data };
+
+static const unsigned char ch4data[] = {
+ 0x0,0x0,0x8,0x0,0x8,0x0,0xe,0x0,0x8,0x0,0xf,0x0,0x40,0x0,0x40,0x0,
+ 0x70,0x0,0x40,0x0,0x78,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch4 = { 9, 15, 0, 3, 9, ch4data };
+
+static const unsigned char ch5data[] = {
+ 0x0,0x0,0x11,0x0,0x11,0x0,0x1e,0x0,0x11,0x0,0x1e,0x0,0x0,0x0,0x3c,0x0,
+ 0x40,0x0,0x40,0x0,0x3c,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch5 = { 9, 15, 0, 3, 9, ch5data };
+
+static const unsigned char ch6data[] = {
+ 0x0,0x0,0x10,0x0,0x10,0x0,0x1e,0x0,0x10,0x0,0x1f,0x0,0x0,0x0,0x7c,0x0,
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch6 = { 9, 15, 0, 3, 9, ch6data };
+
+static const unsigned char ch7data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch7 = { 9, 15, 0, 3, 9, ch7data };
+
+static const unsigned char ch8data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x7f,0x0,0x8,0x0,
+ 0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch8 = { 9, 15, 0, 3, 9, ch8data };
+
+static const unsigned char ch9data[] = {
+ 0x0,0x0,0x1f,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x44,0x0,0x4c,0x0,
+ 0x54,0x0,0x64,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch9 = { 9, 15, 0, 3, 9, ch9data };
+
+static const unsigned char ch10data[] = {
+ 0x0,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x1f,0x0,0x0,0x0,0x10,0x0,
+ 0x28,0x0,0x44,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch10 = { 9, 15, 0, 3, 9, ch10data };
+
+static const unsigned char ch11data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch11 = { 9, 15, 0, 3, 9, ch11data };
+
+static const unsigned char ch12data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf8,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch12 = { 9, 15, 0, 3, 9, ch12data };
+
+static const unsigned char ch13data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf,0x80,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch13 = { 9, 15, 0, 3, 9, ch13data };
+
+static const unsigned char ch14data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf,0x80,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch14 = { 9, 15, 0, 3, 9, ch14data };
+
+static const unsigned char ch15data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch15 = { 9, 15, 0, 3, 9, ch15data };
+
+static const unsigned char ch16data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch16 = { 9, 15, 0, 3, 9, ch16data };
+
+static const unsigned char ch17data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch17 = { 9, 15, 0, 3, 9, ch17data };
+
+static const unsigned char ch18data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch18 = { 9, 15, 0, 3, 9, ch18data };
+
+static const unsigned char ch19data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch19 = { 9, 15, 0, 3, 9, ch19data };
+
+static const unsigned char ch20data[] = {
+ 0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch20 = { 9, 15, 0, 3, 9, ch20data };
+
+static const unsigned char ch21data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf,0x80,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch21 = { 9, 15, 0, 3, 9, ch21data };
+
+static const unsigned char ch22data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch22 = { 9, 15, 0, 3, 9, ch22data };
+
+static const unsigned char ch23data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch23 = { 9, 15, 0, 3, 9, ch23data };
+
+static const unsigned char ch24data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch24 = { 9, 15, 0, 3, 9, ch24data };
+
+static const unsigned char ch25data[] = {
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch25 = { 9, 15, 0, 3, 9, ch25data };
+
+static const unsigned char ch26data[] = {
+ 0x0,0x0,0x3f,0x0,0x0,0x0,0x1,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,
+ 0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch26 = { 9, 15, 0, 3, 9, ch26data };
+
+static const unsigned char ch27data[] = {
+ 0x0,0x0,0x7f,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,
+ 0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch27 = { 9, 15, 0, 3, 9, ch27data };
+
+static const unsigned char ch28data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x12,0x0,0x12,0x0,0x12,0x0,0x12,0x0,
+ 0x12,0x0,0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch28 = { 9, 15, 0, 3, 9, ch28data };
+
+static const unsigned char ch29data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x7f,0x0,0x8,0x0,0x7f,0x0,
+ 0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch29 = { 9, 15, 0, 3, 9, ch29data };
+
+static const unsigned char ch30data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x2e,0x0,0x51,0x0,0x30,0x0,0x10,0x0,0x10,0x0,
+ 0x7c,0x0,0x10,0x0,0x10,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch30 = { 9, 15, 0, 3, 9, ch30data };
+
+static const unsigned char ch31data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch31 = { 9, 15, 0, 3, 9, ch31data };
+
+static const unsigned char ch32data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch32 = { 9, 15, 0, 3, 9, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch33 = { 9, 15, 0, 3, 9, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x12,0x0,0x12,0x0,0x12,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch34 = { 9, 15, 0, 3, 9, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x24,0x0,0x24,0x0,0x7e,0x0,0x24,0x0,
+ 0x24,0x0,0x7e,0x0,0x24,0x0,0x24,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch35 = { 9, 15, 0, 3, 9, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x0,0x0,0x0,0x0,0x8,0x0,0x3e,0x0,0x49,0x0,0x9,0x0,0x9,0x0,0xa,0x0,
+ 0x1c,0x0,0x28,0x0,0x48,0x0,0x49,0x0,0x3e,0x0,0x8,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch36 = { 9, 15, 0, 3, 9, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x42,0x0,0x25,0x0,0x25,0x0,0x12,0x0,0x8,0x0,
+ 0x8,0x0,0x24,0x0,0x52,0x0,0x52,0x0,0x21,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch37 = { 9, 15, 0, 3, 9, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x31,0x0,0x4a,0x0,0x44,0x0,0x4a,0x0,0x31,0x0,
+ 0x30,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch38 = { 9, 15, 0, 3, 9, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x6,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch39 = { 9, 15, 0, 3, 9, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x0,0x0,0x0,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0x10,0x0,0x10,0x0,
+ 0x10,0x0,0x10,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch40 = { 9, 15, 0, 3, 9, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x0,0x0,0x0,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x4,0x0,0x4,0x0,
+ 0x4,0x0,0x4,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch41 = { 9, 15, 0, 3, 9, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x49,0x0,0x2a,0x0,0x1c,0x0,
+ 0x2a,0x0,0x49,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch42 = { 9, 15, 0, 3, 9, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7f,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch43 = { 9, 15, 0, 3, 9, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x8,0x0,0x4,0x0,0x4,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch44 = { 9, 15, 0, 3, 9, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch45 = { 9, 15, 0, 3, 9, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch46 = { 9, 15, 0, 3, 9, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x20,0x0,0x10,0x0,0x8,0x0,
+ 0x8,0x0,0x4,0x0,0x2,0x0,0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch47 = { 9, 15, 0, 3, 9, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch48 = { 9, 15, 0, 3, 9, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x48,0x0,0x28,0x0,0x18,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch49 = { 9, 15, 0, 3, 9, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x20,0x0,0x18,0x0,0x4,0x0,
+ 0x2,0x0,0x1,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch50 = { 9, 15, 0, 3, 9, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x1,0x0,0x1,0x0,
+ 0xe,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch51 = { 9, 15, 0, 3, 9, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0x7f,0x0,0x42,0x0,
+ 0x22,0x0,0x12,0x0,0xa,0x0,0x6,0x0,0x2,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch52 = { 9, 15, 0, 3, 9, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x1,0x0,0x1,0x0,
+ 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch53 = { 9, 15, 0, 3, 9, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x61,0x0,
+ 0x5e,0x0,0x40,0x0,0x40,0x0,0x20,0x0,0x1e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch54 = { 9, 15, 0, 3, 9, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x10,0x0,0x10,0x0,0x8,0x0,
+ 0x4,0x0,0x2,0x0,0x1,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch55 = { 9, 15, 0, 3, 9, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x22,0x0,
+ 0x1c,0x0,0x22,0x0,0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch56 = { 9, 15, 0, 3, 9, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x2,0x0,0x1,0x0,0x1,0x0,0x3d,0x0,
+ 0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch57 = { 9, 15, 0, 3, 9, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch58 = { 9, 15, 0, 3, 9, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x8,0x0,0x4,0x0,0x4,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch59 = { 9, 15, 0, 3, 9, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0,
+ 0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch60 = { 9, 15, 0, 3, 9, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x0,0x0,0x0,0x0,
+ 0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch61 = { 9, 15, 0, 3, 9, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,
+ 0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch62 = { 9, 15, 0, 3, 9, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x4,0x0,
+ 0x2,0x0,0x1,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch63 = { 9, 15, 0, 3, 9, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x4d,0x0,0x53,0x0,
+ 0x51,0x0,0x4f,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch64 = { 9, 15, 0, 3, 9, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch65 = { 9, 15, 0, 3, 9, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0,
+ 0x3e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch66 = { 9, 15, 0, 3, 9, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch67 = { 9, 15, 0, 3, 9, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0,
+ 0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch68 = { 9, 15, 0, 3, 9, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,
+ 0x3c,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch69 = { 9, 15, 0, 3, 9, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,
+ 0x3c,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch70 = { 9, 15, 0, 3, 9, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x47,0x0,
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch71 = { 9, 15, 0, 3, 9, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x7f,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch72 = { 9, 15, 0, 3, 9, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch73 = { 9, 15, 0, 3, 9, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0x2,0x0,0x2,0x0,0x2,0x0,
+ 0x2,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0xf,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch74 = { 9, 15, 0, 3, 9, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x42,0x0,0x44,0x0,0x48,0x0,0x50,0x0,
+ 0x70,0x0,0x48,0x0,0x44,0x0,0x42,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch75 = { 9, 15, 0, 3, 9, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch76 = { 9, 15, 0, 3, 9, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x49,0x0,0x49,0x0,
+ 0x55,0x0,0x55,0x0,0x63,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch77 = { 9, 15, 0, 3, 9, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x43,0x0,0x45,0x0,
+ 0x49,0x0,0x51,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch78 = { 9, 15, 0, 3, 9, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch79 = { 9, 15, 0, 3, 9, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x7e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch80 = { 9, 15, 0, 3, 9, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x0,0x0,0x3,0x0,0x4,0x0,0x3e,0x0,0x49,0x0,0x51,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch81 = { 9, 15, 0, 3, 9, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x42,0x0,0x44,0x0,0x48,0x0,
+ 0x7e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch82 = { 9, 15, 0, 3, 9, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x1,0x0,0x6,0x0,
+ 0x38,0x0,0x40,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch83 = { 9, 15, 0, 3, 9, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch84 = { 9, 15, 0, 3, 9, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch85 = { 9, 15, 0, 3, 9, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x14,0x0,0x14,0x0,0x14,0x0,0x22,0x0,
+ 0x22,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch86 = { 9, 15, 0, 3, 9, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x49,0x0,
+ 0x49,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch87 = { 9, 15, 0, 3, 9, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,
+ 0x8,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch88 = { 9, 15, 0, 3, 9, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch89 = { 9, 15, 0, 3, 9, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x40,0x0,0x20,0x0,0x10,0x0,
+ 0x8,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch90 = { 9, 15, 0, 3, 9, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0x0,0x0,0x0,0x0,0x1e,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,
+ 0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x1e,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch91 = { 9, 15, 0, 3, 9, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x2,0x0,0x2,0x0,0x4,0x0,0x8,0x0,
+ 0x8,0x0,0x10,0x0,0x20,0x0,0x20,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch92 = { 9, 15, 0, 3, 9, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0x0,0x0,0x0,0x0,0x3c,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,
+ 0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x3c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch93 = { 9, 15, 0, 3, 9, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch94 = { 9, 15, 0, 3, 9, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch95 = { 9, 15, 0, 3, 9, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x18,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch96 = { 9, 15, 0, 3, 9, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch97 = { 9, 15, 0, 3, 9, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch98 = { 9, 15, 0, 3, 9, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch99 = { 9, 15, 0, 3, 9, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x43,0x0,0x3d,0x0,0x1,0x0,0x1,0x0,0x1,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch100 = { 9, 15, 0, 3, 9, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch101 = { 9, 15, 0, 3, 9, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x7c,0x0,
+ 0x10,0x0,0x10,0x0,0x11,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch102 = { 9, 15, 0, 3, 9, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x3e,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x40,0x0,0x3c,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x3d,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch103 = { 9, 15, 0, 3, 9, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch104 = { 9, 15, 0, 3, 9, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch105 = { 9, 15, 0, 3, 9, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0x3c,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0x2,0x0,
+ 0x2,0x0,0xe,0x0,0x0,0x0,0x0,0x0,0x6,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch106 = { 9, 15, 0, 3, 9, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x46,0x0,0x58,0x0,0x60,0x0,0x58,0x0,
+ 0x46,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch107 = { 9, 15, 0, 3, 9, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch108 = { 9, 15, 0, 3, 9, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x49,0x0,0x49,0x0,0x49,0x0,0x49,0x0,
+ 0x49,0x0,0x76,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch109 = { 9, 15, 0, 3, 9, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch110 = { 9, 15, 0, 3, 9, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch111 = { 9, 15, 0, 3, 9, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch112 = { 9, 15, 0, 3, 9, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x1,0x0,0x1,0x0,0x1,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x43,0x0,0x3d,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch113 = { 9, 15, 0, 3, 9, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x21,0x0,
+ 0x31,0x0,0x4e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch114 = { 9, 15, 0, 3, 9, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x3e,0x0,0x40,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch115 = { 9, 15, 0, 3, 9, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0xe,0x0,0x11,0x0,0x10,0x0,0x10,0x0,0x10,0x0,
+ 0x10,0x0,0x7e,0x0,0x10,0x0,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch116 = { 9, 15, 0, 3, 9, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch117 = { 9, 15, 0, 3, 9, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x14,0x0,0x14,0x0,0x22,0x0,0x22,0x0,
+ 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch118 = { 9, 15, 0, 3, 9, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x49,0x0,
+ 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch119 = { 9, 15, 0, 3, 9, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x14,0x0,
+ 0x22,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch120 = { 9, 15, 0, 3, 9, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch121 = { 9, 15, 0, 3, 9, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,
+ 0x2,0x0,0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch122 = { 9, 15, 0, 3, 9, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x0,0x0,0x0,0x0,0x7,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x18,0x0,
+ 0x18,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch123 = { 9, 15, 0, 3, 9, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch124 = { 9, 15, 0, 3, 9, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0x0,0x0,0x0,0x0,0x70,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0xc,0x0,
+ 0xc,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x70,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch125 = { 9, 15, 0, 3, 9, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x46,0x0,0x49,0x0,0x31,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch126 = { 9, 15, 0, 3, 9, ch126data };
+
+static const unsigned char ch127data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch127 = { 9, 15, 0, 3, 9, ch127data };
+
+static const unsigned char ch160data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch160 = { 9, 15, 0, 3, 9, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch161 = { 9, 15, 0, 3, 9, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x3c,0x0,0x52,0x0,0x50,0x0,0x48,0x0,
+ 0x4a,0x0,0x3c,0x0,0x4,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch162 = { 9, 15, 0, 3, 9, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x2e,0x0,0x51,0x0,0x30,0x0,0x10,0x0,0x10,0x0,
+ 0x7c,0x0,0x10,0x0,0x10,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch163 = { 9, 15, 0, 3, 9, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x3e,0x0,
+ 0x22,0x0,0x22,0x0,0x3e,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch164 = { 9, 15, 0, 3, 9, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x3e,0x0,0x8,0x0,
+ 0x3e,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch165 = { 9, 15, 0, 3, 9, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,
+ 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch166 = { 9, 15, 0, 3, 9, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x2,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
+ 0x22,0x0,0x1c,0x0,0x20,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch167 = { 9, 15, 0, 3, 9, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch168 = { 9, 15, 0, 3, 9, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0x99,0x0,0xa5,0x0,
+ 0xa1,0x0,0xa5,0x0,0x99,0x0,0x42,0x0,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch169 = { 9, 15, 0, 3, 9, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1f,0x0,0x0,0x0,
+ 0xf,0x0,0x12,0x0,0xe,0x0,0x12,0x0,0xc,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch170 = { 9, 15, 0, 3, 9, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x9,0x0,0x12,0x0,0x24,0x0,0x48,0x0,
+ 0x48,0x0,0x24,0x0,0x12,0x0,0x9,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch171 = { 9, 15, 0, 3, 9, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x2,0x0,0x2,0x0,
+ 0x7e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch172 = { 9, 15, 0, 3, 9, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch173 = { 9, 15, 0, 3, 9, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0xa5,0x0,0xa9,0x0,
+ 0xbd,0x0,0xa5,0x0,0xb9,0x0,0x42,0x0,0x3c,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch174 = { 9, 15, 0, 3, 9, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch175 = { 9, 15, 0, 3, 9, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0xc,0x0,0x12,0x0,0x12,0x0,0xc,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch176 = { 9, 15, 0, 3, 9, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x0,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch177 = { 9, 15, 0, 3, 9, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x78,0x0,
+ 0x40,0x0,0x30,0x0,0x8,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch178 = { 9, 15, 0, 3, 9, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x30,0x0,
+ 0x48,0x0,0x8,0x0,0x10,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch179 = { 9, 15, 0, 3, 9, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch180 = { 9, 15, 0, 3, 9, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x0,0x0,0x40,0x0,0x40,0x0,0x5d,0x0,0x63,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch181 = { 9, 15, 0, 3, 9, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x5,0x0,0x5,0x0,0x5,0x0,0x5,0x0,0x5,0x0,
+ 0x3d,0x0,0x45,0x0,0x45,0x0,0x45,0x0,0x3f,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch182 = { 9, 15, 0, 3, 9, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,
+ 0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch183 = { 9, 15, 0, 3, 9, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0x18,0x0,0x24,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch184 = { 9, 15, 0, 3, 9, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x70,0x0,
+ 0x20,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch185 = { 9, 15, 0, 3, 9, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
+ 0x7c,0x0,0x0,0x0,0x38,0x0,0x44,0x0,0x44,0x0,0x38,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch186 = { 9, 15, 0, 3, 9, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x48,0x0,0x24,0x0,0x12,0x0,0x9,0x0,
+ 0x9,0x0,0x12,0x0,0x24,0x0,0x48,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch187 = { 9, 15, 0, 3, 9, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x0,0xd,0x0,0x9,0x0,0x5,0x0,0x73,0x0,
+ 0x21,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch188 = { 9, 15, 0, 3, 9, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0xf,0x0,0x8,0x0,0x6,0x0,0x1,0x0,0x79,0x0,
+ 0x26,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch189 = { 9, 15, 0, 3, 9, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x0,0xd,0x0,0x9,0x0,0x5,0x0,0x33,0x0,
+ 0x49,0x0,0x8,0x0,0x10,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch190 = { 9, 15, 0, 3, 9, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x40,0x0,0x20,0x0,
+ 0x10,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch191 = { 9, 15, 0, 3, 9, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch192 = { 9, 15, 0, 3, 9, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch193 = { 9, 15, 0, 3, 9, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch194 = { 9, 15, 0, 3, 9, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch195 = { 9, 15, 0, 3, 9, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch196 = { 9, 15, 0, 3, 9, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x22,0x0,0x1c,0x0,0x8,0x0,0x14,0x0,0x8,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch197 = { 9, 15, 0, 3, 9, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x4f,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x7e,0x0,
+ 0x48,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x37,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch198 = { 9, 15, 0, 3, 9, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x18,0x0,0x24,0x0,0xc,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch199 = { 9, 15, 0, 3, 9, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0,
+ 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch200 = { 9, 15, 0, 3, 9, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0,
+ 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch201 = { 9, 15, 0, 3, 9, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0,
+ 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch202 = { 9, 15, 0, 3, 9, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0,
+ 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch203 = { 9, 15, 0, 3, 9, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch204 = { 9, 15, 0, 3, 9, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch205 = { 9, 15, 0, 3, 9, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch206 = { 9, 15, 0, 3, 9, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch207 = { 9, 15, 0, 3, 9, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0,
+ 0x79,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch208 = { 9, 15, 0, 3, 9, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x43,0x0,0x45,0x0,0x49,0x0,0x49,0x0,
+ 0x51,0x0,0x61,0x0,0x41,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch209 = { 9, 15, 0, 3, 9, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch210 = { 9, 15, 0, 3, 9, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch211 = { 9, 15, 0, 3, 9, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch212 = { 9, 15, 0, 3, 9, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch213 = { 9, 15, 0, 3, 9, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch214 = { 9, 15, 0, 3, 9, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,
+ 0x14,0x0,0x22,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch215 = { 9, 15, 0, 3, 9, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x0,0x0,0x0,0x0,0x40,0x0,0x3e,0x0,0x61,0x0,0x51,0x0,0x51,0x0,0x49,0x0,
+ 0x49,0x0,0x45,0x0,0x45,0x0,0x43,0x0,0x3e,0x0,0x1,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch216 = { 9, 15, 0, 3, 9, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch217 = { 9, 15, 0, 3, 9, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch218 = { 9, 15, 0, 3, 9, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch219 = { 9, 15, 0, 3, 9, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch220 = { 9, 15, 0, 3, 9, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x14,0x0,
+ 0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch221 = { 9, 15, 0, 3, 9, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x7e,0x0,0x41,0x0,
+ 0x41,0x0,0x41,0x0,0x7e,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch222 = { 9, 15, 0, 3, 9, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0x0,0x0,0x0,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x7e,0x0,
+ 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch223 = { 9, 15, 0, 3, 9, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch224 = { 9, 15, 0, 3, 9, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch225 = { 9, 15, 0, 3, 9, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch226 = { 9, 15, 0, 3, 9, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch227 = { 9, 15, 0, 3, 9, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch228 = { 9, 15, 0, 3, 9, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0,
+ 0x1,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x12,0x0,0xc,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch229 = { 9, 15, 0, 3, 9, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x37,0x0,0x49,0x0,0x48,0x0,0x3e,0x0,0x9,0x0,
+ 0x49,0x0,0x36,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch230 = { 9, 15, 0, 3, 9, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x18,0x0,0x24,0x0,0xc,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch231 = { 9, 15, 0, 3, 9, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch232 = { 9, 15, 0, 3, 9, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch233 = { 9, 15, 0, 3, 9, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch234 = { 9, 15, 0, 3, 9, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch235 = { 9, 15, 0, 3, 9, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch236 = { 9, 15, 0, 3, 9, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch237 = { 9, 15, 0, 3, 9, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x24,0x0,0x18,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch238 = { 9, 15, 0, 3, 9, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+ 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch239 = { 9, 15, 0, 3, 9, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x4,0x0,0x28,0x0,0x18,0x0,0x24,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch240 = { 9, 15, 0, 3, 9, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch241 = { 9, 15, 0, 3, 9, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch242 = { 9, 15, 0, 3, 9, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch243 = { 9, 15, 0, 3, 9, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch244 = { 9, 15, 0, 3, 9, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch245 = { 9, 15, 0, 3, 9, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch246 = { 9, 15, 0, 3, 9, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x1c,0x0,0x8,0x0,0x0,0x0,0x7f,0x0,
+ 0x0,0x0,0x8,0x0,0x1c,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch247 = { 9, 15, 0, 3, 9, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0x0,0x0,0x0,0x0,0x40,0x0,0x3e,0x0,0x51,0x0,0x51,0x0,0x49,0x0,0x45,0x0,
+ 0x45,0x0,0x3e,0x0,0x1,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch248 = { 9, 15, 0, 3, 9, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch249 = { 9, 15, 0, 3, 9, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch250 = { 9, 15, 0, 3, 9, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch251 = { 9, 15, 0, 3, 9, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch252 = { 9, 15, 0, 3, 9, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch253 = { 9, 15, 0, 3, 9, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0x40,0x0,0x40,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0,
+ 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch254 = { 9, 15, 0, 3, 9, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0,
+ 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0
+};
+static const GLUTBitmapChar ch255 = { 9, 15, 0, 3, 9, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ &ch0, &ch1, &ch2, &ch3, &ch4, &ch5, &ch6, &ch7,
+ &ch8, &ch9, &ch10, &ch11, &ch12, &ch13, &ch14, &ch15,
+ &ch16, &ch17, &ch18, &ch19, &ch20, &ch21, &ch22, &ch23,
+ &ch24, &ch25, &ch26, &ch27, &ch28, &ch29, &ch30, &ch31,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmap9By15 = {
+ "-Misc-Fixed-Medium-R-Normal--15-140-75-75-C-90-ISO8859-1",
+ 15, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel10.c
new file mode 100644
index 000000000..3d24ffee1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel10.c
@@ -0,0 +1,1019 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch32data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 3, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch33 = { 1, 8, -1, 0, 3, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0xa0,0xa0
+};
+static const GLUTBitmapChar ch34 = { 3, 2, -1, -6, 4, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x50,0x50,0xf8,0x28,0x7c,0x28,0x28
+};
+static const GLUTBitmapChar ch35 = { 6, 7, 0, 0, 6, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20
+};
+static const GLUTBitmapChar ch36 = { 5, 9, 0, 1, 6, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64
+};
+static const GLUTBitmapChar ch37 = { 8, 8, 0, 0, 9, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20
+};
+static const GLUTBitmapChar ch38 = { 6, 8, -1, 0, 8, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x80,0x40,0x40
+};
+static const GLUTBitmapChar ch39 = { 2, 3, -1, -5, 3, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20
+};
+static const GLUTBitmapChar ch40 = { 3, 10, 0, 2, 4, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80
+};
+static const GLUTBitmapChar ch41 = { 3, 10, -1, 2, 4, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0xa0,0x40,0xa0
+};
+static const GLUTBitmapChar ch42 = { 3, 3, 0, -5, 4, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch43 = { 5, 5, 0, -1, 6, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x80,0x40,0x40
+};
+static const GLUTBitmapChar ch44 = { 2, 3, 0, 2, 3, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0xf8
+};
+static const GLUTBitmapChar ch45 = { 5, 1, -1, -3, 7, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0x80
+};
+static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20
+};
+static const GLUTBitmapChar ch47 = { 3, 8, 0, 0, 3, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch48 = { 5, 8, 0, 0, 6, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40
+};
+static const GLUTBitmapChar ch49 = { 2, 8, -1, 0, 6, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70
+};
+static const GLUTBitmapChar ch50 = { 5, 8, 0, 0, 6, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70
+};
+static const GLUTBitmapChar ch51 = { 5, 8, 0, 0, 6, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10
+};
+static const GLUTBitmapChar ch52 = { 5, 8, 0, 0, 6, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8
+};
+static const GLUTBitmapChar ch53 = { 5, 8, 0, 0, 6, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch54 = { 5, 8, 0, 0, 6, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8
+};
+static const GLUTBitmapChar ch55 = { 5, 8, 0, 0, 6, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch56 = { 5, 8, 0, 0, 6, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch57 = { 5, 8, 0, 0, 6, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0x80,0x0,0x0,0x0,0x0,0x80
+};
+static const GLUTBitmapChar ch58 = { 1, 6, -1, 0, 3, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40
+};
+static const GLUTBitmapChar ch59 = { 2, 8, 0, 2, 3, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x20,0x40,0x80,0x40,0x20
+};
+static const GLUTBitmapChar ch60 = { 3, 5, -1, -1, 6, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0xf0,0x0,0xf0
+};
+static const GLUTBitmapChar ch61 = { 4, 3, 0, -2, 5, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0x80,0x40,0x20,0x40,0x80
+};
+static const GLUTBitmapChar ch62 = { 3, 5, -1, -1, 6, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60
+};
+static const GLUTBitmapChar ch63 = { 4, 8, -1, 0, 6, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40,
+ 0x20,0x80,0x1f,0x0
+};
+static const GLUTBitmapChar ch64 = { 10, 10, 0, 2, 11, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10
+};
+static const GLUTBitmapChar ch65 = { 7, 8, 0, 0, 7, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0
+};
+static const GLUTBitmapChar ch66 = { 5, 8, -1, 0, 7, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78
+};
+static const GLUTBitmapChar ch67 = { 6, 8, -1, 0, 8, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0
+};
+static const GLUTBitmapChar ch68 = { 6, 8, -1, 0, 8, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8
+};
+static const GLUTBitmapChar ch69 = { 5, 8, -1, 0, 7, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8
+};
+static const GLUTBitmapChar ch70 = { 5, 8, -1, 0, 6, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78
+};
+static const GLUTBitmapChar ch71 = { 6, 8, -1, 0, 8, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84
+};
+static const GLUTBitmapChar ch72 = { 6, 8, -1, 0, 8, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch73 = { 1, 8, -1, 0, 3, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10
+};
+static const GLUTBitmapChar ch74 = { 4, 8, 0, 0, 5, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88
+};
+static const GLUTBitmapChar ch75 = { 5, 8, -1, 0, 7, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch76 = { 4, 8, -1, 0, 6, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82
+};
+static const GLUTBitmapChar ch77 = { 7, 8, -1, 0, 9, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4
+};
+static const GLUTBitmapChar ch78 = { 6, 8, -1, 0, 8, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78
+};
+static const GLUTBitmapChar ch79 = { 6, 8, -1, 0, 8, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0
+};
+static const GLUTBitmapChar ch80 = { 5, 8, -1, 0, 7, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78
+};
+static const GLUTBitmapChar ch81 = { 7, 9, -1, 1, 8, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0
+};
+static const GLUTBitmapChar ch82 = { 5, 8, -1, 0, 7, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch83 = { 5, 8, -1, 0, 7, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8
+};
+static const GLUTBitmapChar ch84 = { 5, 8, 0, 0, 5, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84
+};
+static const GLUTBitmapChar ch85 = { 6, 8, -1, 0, 8, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82
+};
+static const GLUTBitmapChar ch86 = { 7, 8, 0, 0, 7, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80
+};
+static const GLUTBitmapChar ch87 = { 9, 8, 0, 0, 9, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88
+};
+static const GLUTBitmapChar ch88 = { 5, 8, -1, 0, 7, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82
+};
+static const GLUTBitmapChar ch89 = { 7, 8, 0, 0, 7, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8
+};
+static const GLUTBitmapChar ch90 = { 5, 8, -1, 0, 7, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0
+};
+static const GLUTBitmapChar ch91 = { 2, 10, -1, 2, 3, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80
+};
+static const GLUTBitmapChar ch92 = { 3, 8, 0, 0, 3, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0
+};
+static const GLUTBitmapChar ch93 = { 2, 10, 0, 2, 3, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x88,0x50,0x50,0x20,0x20
+};
+static const GLUTBitmapChar ch94 = { 5, 5, 0, -3, 6, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0xfc
+};
+static const GLUTBitmapChar ch95 = { 6, 1, 0, 2, 6, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0x80,0x80,0x40
+};
+static const GLUTBitmapChar ch96 = { 2, 3, 0, -5, 3, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0
+};
+static const GLUTBitmapChar ch97 = { 5, 6, 0, 0, 5, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch98 = { 5, 8, 0, 0, 6, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x60,0x90,0x80,0x80,0x90,0x60
+};
+static const GLUTBitmapChar ch99 = { 4, 6, 0, 0, 5, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8
+};
+static const GLUTBitmapChar ch100 = { 5, 8, 0, 0, 6, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x60,0x90,0x80,0xf0,0x90,0x60
+};
+static const GLUTBitmapChar ch101 = { 4, 6, 0, 0, 5, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30
+};
+static const GLUTBitmapChar ch102 = { 4, 8, 0, 0, 4, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68
+};
+static const GLUTBitmapChar ch103 = { 5, 8, 0, 2, 6, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch104 = { 5, 8, 0, 0, 6, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch105 = { 1, 8, 0, 0, 2, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch106 = { 1, 9, 0, 1, 2, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80
+};
+static const GLUTBitmapChar ch107 = { 4, 8, 0, 0, 5, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch108 = { 1, 8, 0, 0, 2, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0x92,0x92,0x92,0x92,0x92,0xec
+};
+static const GLUTBitmapChar ch109 = { 7, 6, 0, 0, 8, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0x88,0x88,0x88,0x88,0xc8,0xb0
+};
+static const GLUTBitmapChar ch110 = { 5, 6, 0, 0, 6, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch111 = { 5, 6, 0, 0, 6, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0
+};
+static const GLUTBitmapChar ch112 = { 5, 8, 0, 2, 6, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68
+};
+static const GLUTBitmapChar ch113 = { 5, 8, 0, 2, 6, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0x80,0x80,0x80,0x80,0xc0,0xa0
+};
+static const GLUTBitmapChar ch114 = { 3, 6, 0, 0, 4, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0x60,0x90,0x10,0x60,0x90,0x60
+};
+static const GLUTBitmapChar ch115 = { 4, 6, 0, 0, 5, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40
+};
+static const GLUTBitmapChar ch116 = { 3, 8, 0, 0, 4, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x70,0x90,0x90,0x90,0x90,0x90
+};
+static const GLUTBitmapChar ch117 = { 4, 6, 0, 0, 5, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x20,0x20,0x50,0x50,0x88,0x88
+};
+static const GLUTBitmapChar ch118 = { 5, 6, 0, 0, 6, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x28,0x28,0x54,0x54,0x92,0x92
+};
+static const GLUTBitmapChar ch119 = { 7, 6, 0, 0, 8, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0x88,0x88,0x50,0x20,0x50,0x88
+};
+static const GLUTBitmapChar ch120 = { 5, 6, 0, 0, 6, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90
+};
+static const GLUTBitmapChar ch121 = { 4, 8, 0, 2, 5, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0xf0,0x80,0x40,0x20,0x10,0xf0
+};
+static const GLUTBitmapChar ch122 = { 4, 6, 0, 0, 5, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20
+};
+static const GLUTBitmapChar ch123 = { 3, 10, 0, 2, 3, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch124 = { 1, 10, -1, 2, 3, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80
+};
+static const GLUTBitmapChar ch125 = { 3, 10, 0, 2, 3, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x98,0x64
+};
+static const GLUTBitmapChar ch126 = { 6, 2, 0, -3, 7, ch126data };
+
+static const unsigned char ch160data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 3, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch161 = { 1, 8, -1, 2, 3, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10
+};
+static const GLUTBitmapChar ch162 = { 5, 8, 0, 1, 6, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30
+};
+static const GLUTBitmapChar ch163 = { 5, 8, 0, 0, 6, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0x90,0x60,0x90,0x90,0x60,0x90
+};
+static const GLUTBitmapChar ch164 = { 4, 6, 0, -1, 5, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88
+};
+static const GLUTBitmapChar ch165 = { 5, 8, 0, 0, 6, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch166 = { 1, 10, -1, 2, 3, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70
+};
+static const GLUTBitmapChar ch167 = { 5, 10, 0, 2, 6, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0xa0
+};
+static const GLUTBitmapChar ch168 = { 3, 1, 0, -7, 3, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38
+};
+static const GLUTBitmapChar ch169 = { 7, 7, -1, 0, 9, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0xe0,0x0,0xa0,0x20,0xe0
+};
+static const GLUTBitmapChar ch170 = { 3, 5, 0, -3, 4, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x28,0x50,0xa0,0x50,0x28
+};
+static const GLUTBitmapChar ch171 = { 5, 5, 0, 0, 6, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x8,0x8,0xf8
+};
+static const GLUTBitmapChar ch172 = { 5, 3, -1, -2, 7, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0xe0
+};
+static const GLUTBitmapChar ch173 = { 3, 1, 0, -3, 4, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x38,0x44,0xaa,0xb2,0xba,0x44,0x38
+};
+static const GLUTBitmapChar ch174 = { 7, 7, -1, 0, 9, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0xe0
+};
+static const GLUTBitmapChar ch175 = { 3, 1, 0, -7, 3, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x60,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch176 = { 4, 4, 0, -3, 4, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch177 = { 5, 7, 0, 0, 6, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0xe0,0x40,0xa0,0x60
+};
+static const GLUTBitmapChar ch178 = { 3, 4, 0, -3, 3, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0xc0,0x20,0x40,0xe0
+};
+static const GLUTBitmapChar ch179 = { 3, 4, 0, -3, 3, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x80,0x40
+};
+static const GLUTBitmapChar ch180 = { 2, 2, 0, -6, 3, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90
+};
+static const GLUTBitmapChar ch181 = { 4, 8, 0, 2, 5, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c
+};
+static const GLUTBitmapChar ch182 = { 6, 10, 0, 2, 6, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0xc0
+};
+static const GLUTBitmapChar ch183 = { 2, 1, 0, -3, 3, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0xc0,0x40
+};
+static const GLUTBitmapChar ch184 = { 2, 2, 0, 2, 3, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0x40,0x40,0xc0,0x40
+};
+static const GLUTBitmapChar ch185 = { 2, 4, 0, -3, 3, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0xe0,0x0,0xe0,0xa0,0xe0
+};
+static const GLUTBitmapChar ch186 = { 3, 5, 0, -3, 4, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0xa0,0x50,0x28,0x50,0xa0
+};
+static const GLUTBitmapChar ch187 = { 5, 5, 0, 0, 6, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0
+};
+static const GLUTBitmapChar ch188 = { 9, 8, 0, 0, 9, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42
+};
+static const GLUTBitmapChar ch189 = { 8, 8, 0, 0, 9, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0
+};
+static const GLUTBitmapChar ch190 = { 9, 8, 0, 0, 9, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20
+};
+static const GLUTBitmapChar ch191 = { 4, 8, -1, 2, 6, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch192 = { 7, 11, 0, 0, 7, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch193 = { 7, 11, 0, 0, 7, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch194 = { 7, 11, 0, 0, 7, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14
+};
+static const GLUTBitmapChar ch195 = { 7, 11, 0, 0, 7, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28
+};
+static const GLUTBitmapChar ch196 = { 7, 10, 0, 0, 7, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10
+};
+static const GLUTBitmapChar ch197 = { 7, 11, 0, 0, 7, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80
+};
+static const GLUTBitmapChar ch198 = { 9, 8, 0, 0, 10, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78
+};
+static const GLUTBitmapChar ch199 = { 6, 10, -1, 2, 8, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch200 = { 5, 11, -1, 0, 7, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch201 = { 5, 11, -1, 0, 7, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch202 = { 5, 11, -1, 0, 7, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50
+};
+static const GLUTBitmapChar ch203 = { 5, 10, -1, 0, 7, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch204 = { 2, 11, 0, 0, 3, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40
+};
+static const GLUTBitmapChar ch205 = { 2, 11, -1, 0, 3, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch206 = { 3, 11, 0, 0, 3, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0
+};
+static const GLUTBitmapChar ch207 = { 3, 10, 0, 0, 3, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78
+};
+static const GLUTBitmapChar ch208 = { 7, 8, 0, 0, 8, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch209 = { 6, 11, -1, 0, 8, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch210 = { 6, 11, -1, 0, 8, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch211 = { 6, 11, -1, 0, 8, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch212 = { 6, 11, -1, 0, 8, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch213 = { 6, 11, -1, 0, 8, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48
+};
+static const GLUTBitmapChar ch214 = { 6, 10, -1, 0, 8, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x88,0x50,0x20,0x50,0x88
+};
+static const GLUTBitmapChar ch215 = { 5, 5, 0, -1, 6, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4
+};
+static const GLUTBitmapChar ch216 = { 6, 10, -1, 1, 8, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch217 = { 6, 11, -1, 0, 8, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch218 = { 6, 11, -1, 0, 8, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch219 = { 6, 11, -1, 0, 8, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48
+};
+static const GLUTBitmapChar ch220 = { 6, 10, -1, 0, 8, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch221 = { 7, 11, 0, 0, 7, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80
+};
+static const GLUTBitmapChar ch222 = { 5, 8, -1, 0, 7, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch223 = { 4, 8, 0, 0, 5, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch224 = { 5, 9, 0, 0, 5, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch225 = { 5, 9, 0, 0, 5, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch226 = { 5, 9, 0, 0, 5, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50
+};
+static const GLUTBitmapChar ch227 = { 5, 9, 0, 0, 5, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50
+};
+static const GLUTBitmapChar ch228 = { 5, 8, 0, 0, 5, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20
+};
+static const GLUTBitmapChar ch229 = { 5, 9, 0, 0, 5, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x6c,0x92,0x90,0x7e,0x12,0xec
+};
+static const GLUTBitmapChar ch230 = { 7, 6, 0, 0, 8, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60
+};
+static const GLUTBitmapChar ch231 = { 4, 8, 0, 2, 5, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch232 = { 4, 9, 0, 0, 5, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch233 = { 4, 9, 0, 0, 5, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch234 = { 4, 9, 0, 0, 5, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50
+};
+static const GLUTBitmapChar ch235 = { 4, 8, 0, 0, 5, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch236 = { 2, 9, 1, 0, 2, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40
+};
+static const GLUTBitmapChar ch237 = { 2, 9, 0, 0, 2, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch238 = { 3, 9, 1, 0, 2, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0
+};
+static const GLUTBitmapChar ch239 = { 3, 8, 0, 0, 2, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50
+};
+static const GLUTBitmapChar ch240 = { 5, 9, 0, 0, 6, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50
+};
+static const GLUTBitmapChar ch241 = { 4, 9, 0, 0, 5, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch242 = { 5, 9, 0, 0, 6, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch243 = { 5, 9, 0, 0, 6, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch244 = { 5, 9, 0, 0, 6, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch245 = { 5, 9, 0, 0, 6, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50
+};
+static const GLUTBitmapChar ch246 = { 5, 8, 0, 0, 6, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x20,0x0,0xf8,0x0,0x20
+};
+static const GLUTBitmapChar ch247 = { 5, 5, 0, -1, 6, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0x70,0x88,0xc8,0xa8,0x98,0x74
+};
+static const GLUTBitmapChar ch248 = { 6, 6, 0, 0, 6, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch249 = { 4, 9, 0, 0, 5, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch250 = { 4, 9, 0, 0, 5, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch251 = { 4, 9, 0, 0, 5, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50
+};
+static const GLUTBitmapChar ch252 = { 4, 8, 0, 0, 5, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch253 = { 4, 11, 0, 2, 5, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch254 = { 5, 10, 0, 2, 6, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50
+};
+static const GLUTBitmapChar ch255 = { 4, 10, 0, 2, 5, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmapHelvetica10 = {
+ "-Adobe-Helvetica-Medium-R-Normal--10-100-75-75-P-56-ISO8859-1",
+ 13, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel12.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel12.c
new file mode 100644
index 000000000..0fe8b0919
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel12.c
@@ -0,0 +1,1029 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch32data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 4, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch33 = { 1, 9, -1, 0, 3, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0xa0,0xa0,0xa0
+};
+static const GLUTBitmapChar ch34 = { 3, 3, -1, -6, 5, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28
+};
+static const GLUTBitmapChar ch35 = { 6, 8, 0, 0, 7, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20
+};
+static const GLUTBitmapChar ch36 = { 5, 10, -1, 1, 7, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0,
+ 0x62,0x0
+};
+static const GLUTBitmapChar ch37 = { 9, 9, -1, 0, 11, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30
+};
+static const GLUTBitmapChar ch38 = { 7, 9, -1, 0, 9, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x80,0x40,0xc0
+};
+static const GLUTBitmapChar ch39 = { 2, 3, -1, -6, 3, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20
+};
+static const GLUTBitmapChar ch40 = { 3, 12, -1, 3, 4, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80
+};
+static const GLUTBitmapChar ch41 = { 3, 12, 0, 3, 4, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0xa0,0x40,0xa0
+};
+static const GLUTBitmapChar ch42 = { 3, 3, -1, -6, 5, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch43 = { 5, 5, -1, -1, 7, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x80,0x40,0x40
+};
+static const GLUTBitmapChar ch44 = { 2, 3, -1, 2, 4, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0xf8
+};
+static const GLUTBitmapChar ch45 = { 5, 1, -1, -3, 8, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0x80
+};
+static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10
+};
+static const GLUTBitmapChar ch47 = { 4, 9, 0, 0, 4, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch48 = { 5, 9, -1, 0, 7, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20
+};
+static const GLUTBitmapChar ch49 = { 3, 9, -1, 0, 7, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70
+};
+static const GLUTBitmapChar ch50 = { 5, 9, -1, 0, 7, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70
+};
+static const GLUTBitmapChar ch51 = { 5, 9, -1, 0, 7, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8
+};
+static const GLUTBitmapChar ch52 = { 6, 9, 0, 0, 7, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8
+};
+static const GLUTBitmapChar ch53 = { 5, 9, -1, 0, 7, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch54 = { 5, 9, -1, 0, 7, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8
+};
+static const GLUTBitmapChar ch55 = { 5, 9, -1, 0, 7, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch56 = { 5, 9, -1, 0, 7, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch57 = { 5, 9, -1, 0, 7, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0x80,0x0,0x0,0x0,0x0,0x80
+};
+static const GLUTBitmapChar ch58 = { 1, 6, -1, 0, 3, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40
+};
+static const GLUTBitmapChar ch59 = { 2, 8, 0, 2, 3, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0xc,0x30,0xc0,0x30,0xc
+};
+static const GLUTBitmapChar ch60 = { 6, 5, 0, -1, 7, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0xf8,0x0,0xf8
+};
+static const GLUTBitmapChar ch61 = { 5, 3, -1, -2, 7, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0xc0,0x30,0xc,0x30,0xc0
+};
+static const GLUTBitmapChar ch62 = { 6, 5, -1, -1, 7, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch63 = { 5, 9, -1, 0, 7, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40,
+ 0x60,0x80,0x1f,0x0
+};
+static const GLUTBitmapChar ch64 = { 10, 10, -1, 1, 12, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10
+};
+static const GLUTBitmapChar ch65 = { 7, 9, -1, 0, 9, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8
+};
+static const GLUTBitmapChar ch66 = { 6, 9, -1, 0, 8, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c
+};
+static const GLUTBitmapChar ch67 = { 7, 9, -1, 0, 9, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8
+};
+static const GLUTBitmapChar ch68 = { 7, 9, -1, 0, 9, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc
+};
+static const GLUTBitmapChar ch69 = { 6, 9, -1, 0, 8, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc
+};
+static const GLUTBitmapChar ch70 = { 6, 9, -1, 0, 8, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c
+};
+static const GLUTBitmapChar ch71 = { 7, 9, -1, 0, 9, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82
+};
+static const GLUTBitmapChar ch72 = { 7, 9, -1, 0, 9, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch73 = { 1, 9, -1, 0, 3, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8
+};
+static const GLUTBitmapChar ch74 = { 5, 9, -1, 0, 7, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84
+};
+static const GLUTBitmapChar ch75 = { 7, 9, -1, 0, 8, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch76 = { 5, 9, -1, 0, 7, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80,
+ 0x80,0x80
+};
+static const GLUTBitmapChar ch77 = { 9, 9, -1, 0, 11, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82
+};
+static const GLUTBitmapChar ch78 = { 7, 9, -1, 0, 9, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c
+};
+static const GLUTBitmapChar ch79 = { 8, 9, -1, 0, 10, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8
+};
+static const GLUTBitmapChar ch80 = { 6, 9, -1, 0, 8, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c
+};
+static const GLUTBitmapChar ch81 = { 8, 9, -1, 0, 10, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8
+};
+static const GLUTBitmapChar ch82 = { 6, 9, -1, 0, 8, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78
+};
+static const GLUTBitmapChar ch83 = { 6, 9, -1, 0, 8, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe
+};
+static const GLUTBitmapChar ch84 = { 7, 9, 0, 0, 7, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84
+};
+static const GLUTBitmapChar ch85 = { 6, 9, -1, 0, 8, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82
+};
+static const GLUTBitmapChar ch86 = { 7, 9, -1, 0, 9, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+ 0x88,0x80
+};
+static const GLUTBitmapChar ch87 = { 9, 9, -1, 0, 11, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82
+};
+static const GLUTBitmapChar ch88 = { 7, 9, -1, 0, 9, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82
+};
+static const GLUTBitmapChar ch89 = { 7, 9, -1, 0, 9, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe
+};
+static const GLUTBitmapChar ch90 = { 7, 9, -1, 0, 9, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0
+};
+static const GLUTBitmapChar ch91 = { 2, 12, -1, 3, 3, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80
+};
+static const GLUTBitmapChar ch92 = { 4, 9, 0, 0, 4, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0
+};
+static const GLUTBitmapChar ch93 = { 2, 12, 0, 3, 3, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x88,0x50,0x20
+};
+static const GLUTBitmapChar ch94 = { 5, 3, 0, -5, 6, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0xfe
+};
+static const GLUTBitmapChar ch95 = { 7, 1, 0, 2, 7, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0xc0,0x80,0x40
+};
+static const GLUTBitmapChar ch96 = { 2, 3, 0, -6, 3, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70
+};
+static const GLUTBitmapChar ch97 = { 6, 7, -1, 0, 7, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch98 = { 5, 9, -1, 0, 7, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x70,0x88,0x80,0x80,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch99 = { 5, 7, -1, 0, 7, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8
+};
+static const GLUTBitmapChar ch100 = { 5, 9, -1, 0, 7, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x70,0x88,0x80,0xf8,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch101 = { 5, 7, -1, 0, 7, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30
+};
+static const GLUTBitmapChar ch102 = { 4, 9, 0, 0, 3, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68
+};
+static const GLUTBitmapChar ch103 = { 5, 10, -1, 3, 7, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch104 = { 5, 9, -1, 0, 7, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch105 = { 1, 9, -1, 0, 3, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40
+};
+static const GLUTBitmapChar ch106 = { 2, 12, 0, 3, 3, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80
+};
+static const GLUTBitmapChar ch107 = { 5, 9, -1, 0, 6, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch108 = { 1, 9, -1, 0, 3, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0x92,0x92,0x92,0x92,0x92,0xda,0xa4
+};
+static const GLUTBitmapChar ch109 = { 7, 7, -1, 0, 9, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0
+};
+static const GLUTBitmapChar ch110 = { 5, 7, -1, 0, 7, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch111 = { 5, 7, -1, 0, 7, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0
+};
+static const GLUTBitmapChar ch112 = { 5, 10, -1, 3, 7, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68
+};
+static const GLUTBitmapChar ch113 = { 5, 10, -1, 3, 7, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0xc0,0xa0
+};
+static const GLUTBitmapChar ch114 = { 3, 7, -1, 0, 4, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0x60,0x90,0x10,0x60,0x80,0x90,0x60
+};
+static const GLUTBitmapChar ch115 = { 4, 7, -1, 0, 6, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40
+};
+static const GLUTBitmapChar ch116 = { 3, 9, 0, 0, 3, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x88,0x88
+};
+static const GLUTBitmapChar ch117 = { 5, 7, -1, 0, 7, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x20,0x20,0x50,0x50,0x88,0x88,0x88
+};
+static const GLUTBitmapChar ch118 = { 5, 7, -1, 0, 7, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80
+};
+static const GLUTBitmapChar ch119 = { 9, 7, 0, 0, 9, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0x84,0x84,0x48,0x30,0x30,0x48,0x84
+};
+static const GLUTBitmapChar ch120 = { 6, 7, 0, 0, 6, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88
+};
+static const GLUTBitmapChar ch121 = { 5, 10, -1, 3, 7, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0xf0,0x80,0x40,0x40,0x20,0x10,0xf0
+};
+static const GLUTBitmapChar ch122 = { 4, 7, -1, 0, 6, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30
+};
+static const GLUTBitmapChar ch123 = { 4, 12, 0, 3, 4, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch124 = { 1, 12, -1, 3, 3, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0
+};
+static const GLUTBitmapChar ch125 = { 4, 12, 0, 3, 4, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x98,0x64
+};
+static const GLUTBitmapChar ch126 = { 6, 2, 0, -3, 7, ch126data };
+
+static const unsigned char ch160data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 4, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch161 = { 1, 10, -1, 3, 3, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10
+};
+static const GLUTBitmapChar ch162 = { 5, 9, -1, 1, 7, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30
+};
+static const GLUTBitmapChar ch163 = { 5, 9, -1, 0, 7, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0x84,0x78,0x48,0x48,0x78,0x84
+};
+static const GLUTBitmapChar ch164 = { 6, 6, 0, -1, 7, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88
+};
+static const GLUTBitmapChar ch165 = { 5, 9, -1, 0, 7, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch166 = { 1, 11, -1, 2, 3, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch167 = { 5, 12, 0, 3, 6, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0xa0
+};
+static const GLUTBitmapChar ch168 = { 3, 1, 0, -8, 3, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0,
+ 0x3e,0x0
+};
+static const GLUTBitmapChar ch169 = { 9, 9, -1, 0, 11, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0xe0,0x0,0xa0,0x20,0xe0
+};
+static const GLUTBitmapChar ch170 = { 3, 5, -1, -4, 5, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x28,0x50,0xa0,0x50,0x28
+};
+static const GLUTBitmapChar ch171 = { 5, 5, -1, -1, 7, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x4,0x4,0x4,0xfc
+};
+static const GLUTBitmapChar ch172 = { 6, 4, -1, -2, 8, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0xf0
+};
+static const GLUTBitmapChar ch173 = { 4, 1, 0, -3, 5, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0,
+ 0x3e,0x0
+};
+static const GLUTBitmapChar ch174 = { 9, 9, -1, 0, 11, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0xf0
+};
+static const GLUTBitmapChar ch175 = { 4, 1, 0, -8, 4, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x60,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch176 = { 4, 4, 0, -4, 5, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch177 = { 5, 7, -1, 0, 7, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0xf0,0x40,0x20,0x90,0x60
+};
+static const GLUTBitmapChar ch178 = { 4, 5, 0, -3, 4, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0xc0,0x20,0x40,0x20,0xe0
+};
+static const GLUTBitmapChar ch179 = { 3, 5, 0, -3, 4, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x80,0x40
+};
+static const GLUTBitmapChar ch180 = { 2, 2, 0, -8, 2, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88
+};
+static const GLUTBitmapChar ch181 = { 5, 10, -1, 3, 7, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c
+};
+static const GLUTBitmapChar ch182 = { 6, 12, 0, 3, 7, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0x80
+};
+static const GLUTBitmapChar ch183 = { 1, 1, -1, -3, 3, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0xc0,0x20,0x20,0x40
+};
+static const GLUTBitmapChar ch184 = { 3, 4, 0, 3, 3, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0x40,0x40,0x40,0xc0,0x40
+};
+static const GLUTBitmapChar ch185 = { 2, 5, -1, -3, 4, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0xe0,0x0,0xe0,0xa0,0xe0
+};
+static const GLUTBitmapChar ch186 = { 3, 5, -1, -4, 5, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0xa0,0x50,0x28,0x50,0xa0
+};
+static const GLUTBitmapChar ch187 = { 5, 5, -1, -1, 7, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0,
+ 0x41,0x0
+};
+static const GLUTBitmapChar ch188 = { 9, 9, 0, 0, 10, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0,
+ 0x41,0x0
+};
+static const GLUTBitmapChar ch189 = { 9, 9, 0, 0, 10, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0,
+ 0xe1,0x0
+};
+static const GLUTBitmapChar ch190 = { 9, 9, 0, 0, 10, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20
+};
+static const GLUTBitmapChar ch191 = { 5, 9, -1, 3, 7, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch192 = { 7, 12, -1, 0, 9, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch193 = { 7, 12, -1, 0, 9, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch194 = { 7, 12, -1, 0, 9, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14
+};
+static const GLUTBitmapChar ch195 = { 7, 12, -1, 0, 9, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28
+};
+static const GLUTBitmapChar ch196 = { 7, 11, -1, 0, 9, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10
+};
+static const GLUTBitmapChar ch197 = { 7, 12, -1, 0, 9, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0,
+ 0x1f,0x80
+};
+static const GLUTBitmapChar ch198 = { 9, 9, -1, 0, 11, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c
+};
+static const GLUTBitmapChar ch199 = { 7, 12, -1, 3, 9, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch200 = { 6, 12, -1, 0, 8, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch201 = { 6, 12, -1, 0, 8, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch202 = { 6, 12, -1, 0, 8, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28
+};
+static const GLUTBitmapChar ch203 = { 6, 11, -1, 0, 8, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch204 = { 2, 12, 0, 0, 3, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40
+};
+static const GLUTBitmapChar ch205 = { 2, 12, -1, 0, 3, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch206 = { 3, 12, 0, 0, 3, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0
+};
+static const GLUTBitmapChar ch207 = { 3, 11, 0, 0, 3, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c
+};
+static const GLUTBitmapChar ch208 = { 8, 9, 0, 0, 9, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14
+};
+static const GLUTBitmapChar ch209 = { 7, 12, -1, 0, 9, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10
+};
+static const GLUTBitmapChar ch210 = { 8, 12, -1, 0, 10, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4
+};
+static const GLUTBitmapChar ch211 = { 8, 12, -1, 0, 10, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8
+};
+static const GLUTBitmapChar ch212 = { 8, 12, -1, 0, 10, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14
+};
+static const GLUTBitmapChar ch213 = { 8, 12, -1, 0, 10, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24
+};
+static const GLUTBitmapChar ch214 = { 8, 11, -1, 0, 10, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x88,0x50,0x20,0x50,0x88
+};
+static const GLUTBitmapChar ch215 = { 5, 5, -1, -1, 7, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80,
+ 0x21,0x0,0x1e,0x80,0x0,0x40
+};
+static const GLUTBitmapChar ch216 = { 10, 11, 0, 1, 10, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch217 = { 6, 12, -1, 0, 8, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch218 = { 6, 12, -1, 0, 8, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch219 = { 6, 12, -1, 0, 8, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48
+};
+static const GLUTBitmapChar ch220 = { 6, 11, -1, 0, 8, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch221 = { 7, 12, -1, 0, 9, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80
+};
+static const GLUTBitmapChar ch222 = { 6, 9, -1, 0, 8, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70
+};
+static const GLUTBitmapChar ch223 = { 5, 9, -1, 0, 7, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch224 = { 6, 10, -1, 0, 7, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch225 = { 6, 10, -1, 0, 7, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch226 = { 6, 10, -1, 0, 7, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch227 = { 6, 10, -1, 0, 7, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50
+};
+static const GLUTBitmapChar ch228 = { 6, 9, -1, 0, 7, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30
+};
+static const GLUTBitmapChar ch229 = { 6, 10, -1, 0, 7, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0
+};
+static const GLUTBitmapChar ch230 = { 9, 7, -1, 0, 11, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70
+};
+static const GLUTBitmapChar ch231 = { 5, 10, -1, 3, 7, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch232 = { 5, 10, -1, 0, 7, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch233 = { 5, 10, -1, 0, 7, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch234 = { 5, 10, -1, 0, 7, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50
+};
+static const GLUTBitmapChar ch235 = { 5, 9, -1, 0, 7, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch236 = { 2, 10, 0, 0, 3, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40
+};
+static const GLUTBitmapChar ch237 = { 2, 10, -1, 0, 3, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch238 = { 3, 10, 0, 0, 3, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0
+};
+static const GLUTBitmapChar ch239 = { 3, 9, 0, 0, 3, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68
+};
+static const GLUTBitmapChar ch240 = { 5, 10, -1, 0, 7, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch241 = { 5, 10, -1, 0, 7, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch242 = { 5, 10, -1, 0, 7, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch243 = { 5, 10, -1, 0, 7, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch244 = { 5, 10, -1, 0, 7, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch245 = { 5, 10, -1, 0, 7, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50
+};
+static const GLUTBitmapChar ch246 = { 5, 9, -1, 0, 7, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x20,0x0,0xf8,0x0,0x20
+};
+static const GLUTBitmapChar ch247 = { 5, 5, -1, -1, 7, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a
+};
+static const GLUTBitmapChar ch248 = { 7, 7, 0, 0, 7, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch249 = { 5, 10, -1, 0, 7, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch250 = { 5, 10, -1, 0, 7, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch251 = { 5, 10, -1, 0, 7, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50
+};
+static const GLUTBitmapChar ch252 = { 5, 9, -1, 0, 7, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch253 = { 5, 13, -1, 3, 7, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80
+};
+static const GLUTBitmapChar ch254 = { 5, 12, -1, 3, 7, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50
+};
+static const GLUTBitmapChar ch255 = { 5, 12, -1, 3, 7, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmapHelvetica12 = {
+ "-Adobe-Helvetica-Medium-R-Normal--12-120-75-75-P-67-ISO8859-1",
+ 15, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel18.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel18.c
new file mode 100644
index 000000000..f4d4340e3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/hel18.c
@@ -0,0 +1,1138 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch32data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 5, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch33 = { 2, 14, -2, 0, 6, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0x90,0x90,0xd8,0xd8,0xd8
+};
+static const GLUTBitmapChar ch34 = { 5, 5, 0, -9, 5, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0,
+ 0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0
+};
+static const GLUTBitmapChar ch35 = { 10, 13, 0, 0, 10, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0,
+ 0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0
+};
+static const GLUTBitmapChar ch36 = { 9, 16, -1, 2, 10, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0,
+ 0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60
+};
+static const GLUTBitmapChar ch37 = { 14, 13, -1, 0, 16, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0,
+ 0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0
+};
+static const GLUTBitmapChar ch38 = { 12, 13, -1, 0, 13, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x80,0x40,0x40,0xc0,0xc0
+};
+static const GLUTBitmapChar ch39 = { 2, 5, -1, -9, 4, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60,
+ 0x30,0x10
+};
+static const GLUTBitmapChar ch40 = { 4, 18, -1, 4, 6, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60,
+ 0xc0,0x80
+};
+static const GLUTBitmapChar ch41 = { 4, 18, -1, 4, 6, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0x88,0x70,0x70,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch42 = { 5, 6, -1, -8, 7, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18
+};
+static const GLUTBitmapChar ch43 = { 8, 10, -1, 0, 10, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x80,0x40,0x40,0xc0,0xc0
+};
+static const GLUTBitmapChar ch44 = { 2, 5, -1, 3, 5, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0xff,0xff
+};
+static const GLUTBitmapChar ch45 = { 8, 2, -1, -4, 11, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch46 = { 2, 2, -1, 0, 5, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18
+};
+static const GLUTBitmapChar ch47 = { 5, 14, 0, 0, 5, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c
+};
+static const GLUTBitmapChar ch48 = { 8, 13, -1, 0, 10, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18
+};
+static const GLUTBitmapChar ch49 = { 5, 13, -2, 0, 10, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c
+};
+static const GLUTBitmapChar ch50 = { 8, 13, -1, 0, 10, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c
+};
+static const GLUTBitmapChar ch51 = { 8, 13, -1, 0, 10, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0,
+ 0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0
+};
+static const GLUTBitmapChar ch52 = { 9, 13, -1, 0, 10, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe
+};
+static const GLUTBitmapChar ch53 = { 8, 13, -1, 0, 10, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c
+};
+static const GLUTBitmapChar ch54 = { 8, 13, -1, 0, 10, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff
+};
+static const GLUTBitmapChar ch55 = { 8, 13, -1, 0, 10, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c
+};
+static const GLUTBitmapChar ch56 = { 8, 13, -1, 0, 10, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c
+};
+static const GLUTBitmapChar ch57 = { 8, 13, -1, 0, 10, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch58 = { 2, 10, -1, 0, 5, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch59 = { 2, 13, -1, 3, 5, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3
+};
+static const GLUTBitmapChar ch60 = { 8, 9, -1, 0, 10, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0xfe,0xfe,0x0,0x0,0xfe,0xfe
+};
+static const GLUTBitmapChar ch61 = { 7, 6, -2, -2, 11, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0
+};
+static const GLUTBitmapChar ch62 = { 8, 9, -1, 0, 10, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c
+};
+static const GLUTBitmapChar ch63 = { 7, 14, -1, 0, 10, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66,
+ 0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc,
+ 0x3,0xf0
+};
+static const GLUTBitmapChar ch64 = { 16, 17, -1, 3, 18, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch65 = { 12, 14, 0, 0, 12, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80,
+ 0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0
+};
+static const GLUTBitmapChar ch66 = { 11, 14, -1, 0, 13, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+ 0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80
+};
+static const GLUTBitmapChar ch67 = { 12, 14, -1, 0, 14, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0
+};
+static const GLUTBitmapChar ch68 = { 11, 14, -1, 0, 13, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80
+};
+static const GLUTBitmapChar ch69 = { 9, 14, -1, 0, 11, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80
+};
+static const GLUTBitmapChar ch70 = { 9, 14, -1, 0, 11, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0,
+ 0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80
+};
+static const GLUTBitmapChar ch71 = { 12, 14, -1, 0, 14, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60
+};
+static const GLUTBitmapChar ch72 = { 11, 14, -1, 0, 13, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch73 = { 2, 14, -2, 0, 6, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3
+};
+static const GLUTBitmapChar ch74 = { 8, 14, -1, 0, 10, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0,
+ 0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0
+};
+static const GLUTBitmapChar ch75 = { 12, 14, -1, 0, 13, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch76 = { 8, 14, -1, 0, 10, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c,
+ 0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc
+};
+static const GLUTBitmapChar ch77 = { 14, 14, -1, 0, 16, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+ 0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60
+};
+static const GLUTBitmapChar ch78 = { 11, 14, -1, 0, 13, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80
+};
+static const GLUTBitmapChar ch79 = { 13, 14, -1, 0, 15, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,
+ 0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0
+};
+static const GLUTBitmapChar ch80 = { 10, 14, -1, 0, 12, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80
+};
+static const GLUTBitmapChar ch81 = { 13, 15, -1, 1, 15, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80,
+ 0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0
+};
+static const GLUTBitmapChar ch82 = { 10, 14, -1, 0, 12, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0,
+ 0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0
+};
+static const GLUTBitmapChar ch83 = { 11, 14, -1, 0, 13, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,
+ 0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0
+};
+static const GLUTBitmapChar ch84 = { 10, 14, -1, 0, 12, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60
+};
+static const GLUTBitmapChar ch85 = { 11, 14, -1, 0, 13, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0,
+ 0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30
+};
+static const GLUTBitmapChar ch86 = { 12, 14, -1, 0, 14, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66,
+ 0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83
+};
+static const GLUTBitmapChar ch87 = { 16, 14, -1, 0, 18, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0,
+ 0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60
+};
+static const GLUTBitmapChar ch88 = { 11, 14, -1, 0, 13, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+ 0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30
+};
+static const GLUTBitmapChar ch89 = { 12, 14, -1, 0, 14, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0,
+ 0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0
+};
+static const GLUTBitmapChar ch90 = { 10, 14, -1, 0, 12, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xf0,0xf0
+};
+static const GLUTBitmapChar ch91 = { 4, 18, -1, 4, 5, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0
+};
+static const GLUTBitmapChar ch92 = { 5, 14, 0, 0, 5, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0xf0,0xf0
+};
+static const GLUTBitmapChar ch93 = { 4, 18, 0, 4, 5, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x82,0xc6,0x6c,0x38,0x10
+};
+static const GLUTBitmapChar ch94 = { 7, 5, -1, -8, 9, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0xff,0xc0,0xff,0xc0
+};
+static const GLUTBitmapChar ch95 = { 10, 2, 0, 4, 10, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0xc0,0xc0,0x80,0x80,0x40
+};
+static const GLUTBitmapChar ch96 = { 2, 5, -1, -9, 4, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c
+};
+static const GLUTBitmapChar ch97 = { 7, 10, -1, 0, 9, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,
+ 0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0
+};
+static const GLUTBitmapChar ch98 = { 9, 14, -1, 0, 11, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e
+};
+static const GLUTBitmapChar ch99 = { 8, 10, -1, 0, 10, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,
+ 0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80
+};
+static const GLUTBitmapChar ch100 = { 9, 14, -1, 0, 11, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c
+};
+static const GLUTBitmapChar ch101 = { 8, 10, -1, 0, 10, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c
+};
+static const GLUTBitmapChar ch102 = { 6, 14, 0, 0, 6, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+ 0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80
+};
+static const GLUTBitmapChar ch103 = { 9, 14, -1, 4, 11, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch104 = { 8, 14, -1, 0, 10, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch105 = { 2, 14, -1, 0, 4, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0,
+ 0x30,0x30
+};
+static const GLUTBitmapChar ch106 = { 4, 18, 1, 4, 4, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch107 = { 8, 14, -1, 0, 9, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch108 = { 2, 14, -1, 0, 4, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30,
+ 0xde,0xf0,0xcc,0x60
+};
+static const GLUTBitmapChar ch109 = { 12, 10, -1, 0, 14, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce
+};
+static const GLUTBitmapChar ch110 = { 8, 10, -1, 0, 10, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0
+};
+static const GLUTBitmapChar ch111 = { 9, 10, -1, 0, 11, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+ 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0
+};
+static const GLUTBitmapChar ch112 = { 9, 14, -1, 4, 11, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+ 0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80
+};
+static const GLUTBitmapChar ch113 = { 9, 14, -1, 4, 11, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8
+};
+static const GLUTBitmapChar ch114 = { 5, 10, -1, 0, 6, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c
+};
+static const GLUTBitmapChar ch115 = { 7, 10, -1, 0, 9, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30
+};
+static const GLUTBitmapChar ch116 = { 6, 13, 0, 0, 6, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3
+};
+static const GLUTBitmapChar ch117 = { 8, 10, -1, 0, 10, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3
+};
+static const GLUTBitmapChar ch118 = { 8, 10, -1, 0, 10, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30,
+ 0xc6,0x30,0xc6,0x30
+};
+static const GLUTBitmapChar ch119 = { 12, 10, -1, 0, 14, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3
+};
+static const GLUTBitmapChar ch120 = { 8, 10, -1, 0, 10, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3
+};
+static const GLUTBitmapChar ch121 = { 8, 14, -1, 4, 10, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe
+};
+static const GLUTBitmapChar ch122 = { 7, 10, -1, 0, 9, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30,
+ 0x18,0xc
+};
+static const GLUTBitmapChar ch123 = { 6, 18, 0, 4, 6, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch124 = { 2, 18, -1, 4, 4, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30,
+ 0x60,0xc0
+};
+static const GLUTBitmapChar ch125 = { 6, 18, 0, 4, 6, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0xcc,0x7e,0x33
+};
+static const GLUTBitmapChar ch126 = { 8, 3, -1, -4, 10, ch126data };
+
+static const unsigned char ch160data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 5, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch161 = { 2, 14, -2, 4, 6, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4
+};
+static const GLUTBitmapChar ch162 = { 8, 14, -1, 2, 10, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0,
+ 0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0
+};
+static const GLUTBitmapChar ch163 = { 9, 13, 0, 0, 10, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0xc3,0xff,0x66,0x66,0x66,0xff,0xc3
+};
+static const GLUTBitmapChar ch164 = { 8, 7, -1, -3, 10, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3
+};
+static const GLUTBitmapChar ch165 = { 8, 13, -1, 0, 10, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch166 = { 2, 17, -1, 3, 4, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3,
+ 0x7e,0x3c
+};
+static const GLUTBitmapChar ch167 = { 8, 18, -1, 4, 10, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0xd8,0xd8
+};
+static const GLUTBitmapChar ch168 = { 5, 2, 0, -11, 6, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8,
+ 0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80
+};
+static const GLUTBitmapChar ch169 = { 13, 13, -1, 0, 15, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70
+};
+static const GLUTBitmapChar ch170 = { 5, 8, -1, -6, 7, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12
+};
+static const GLUTBitmapChar ch171 = { 7, 8, -1, -1, 9, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80
+};
+static const GLUTBitmapChar ch172 = { 9, 5, -1, -3, 11, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0xf8,0xf8
+};
+static const GLUTBitmapChar ch173 = { 5, 2, -1, -4, 7, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48,
+ 0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80
+};
+static const GLUTBitmapChar ch174 = { 13, 13, -1, 0, 14, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0xf8
+};
+static const GLUTBitmapChar ch175 = { 5, 1, 0, -12, 5, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x70,0xd8,0x88,0xd8,0x70
+};
+static const GLUTBitmapChar ch176 = { 5, 5, -1, -8, 7, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18
+};
+static const GLUTBitmapChar ch177 = { 8, 11, -1, 0, 10, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70
+};
+static const GLUTBitmapChar ch178 = { 5, 8, 0, -5, 6, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70
+};
+static const GLUTBitmapChar ch179 = { 5, 8, 0, -5, 6, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0xc0,0x60,0x30
+};
+static const GLUTBitmapChar ch180 = { 4, 3, 0, -11, 4, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3
+};
+static const GLUTBitmapChar ch181 = { 8, 14, -1, 4, 10, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2,
+ 0x72,0x3f
+};
+static const GLUTBitmapChar ch182 = { 8, 18, -1, 4, 10, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch183 = { 2, 2, -1, -4, 4, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0xf0,0xd8,0x18,0x70,0x60
+};
+static const GLUTBitmapChar ch184 = { 5, 5, 0, 4, 5, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60
+};
+static const GLUTBitmapChar ch185 = { 3, 8, -1, -5, 6, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70
+};
+static const GLUTBitmapChar ch186 = { 5, 8, -1, -6, 7, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90
+};
+static const GLUTBitmapChar ch187 = { 7, 8, -1, -1, 9, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10,
+ 0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60
+};
+static const GLUTBitmapChar ch188 = { 13, 13, -1, 0, 15, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70,
+ 0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60
+};
+static const GLUTBitmapChar ch189 = { 13, 13, -1, 0, 15, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88,
+ 0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30
+};
+static const GLUTBitmapChar ch190 = { 14, 13, 0, 0, 15, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18
+};
+static const GLUTBitmapChar ch191 = { 7, 14, -1, 4, 10, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+ 0xc,0x0,0x18,0x0
+};
+static const GLUTBitmapChar ch192 = { 12, 18, 0, 0, 12, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+ 0x3,0x0,0x1,0x80
+};
+static const GLUTBitmapChar ch193 = { 12, 18, 0, 0, 12, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+ 0xf,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch194 = { 12, 18, 0, 0, 12, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0,
+ 0x16,0x80,0xc,0x80
+};
+static const GLUTBitmapChar ch195 = { 12, 18, 0, 0, 12, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+ 0x19,0x80
+};
+static const GLUTBitmapChar ch196 = { 12, 17, 0, 0, 12, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+ 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+ 0x19,0x80,0xf,0x0
+};
+static const GLUTBitmapChar ch197 = { 12, 18, 0, 0, 12, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe,
+ 0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff
+};
+static const GLUTBitmapChar ch198 = { 16, 14, -1, 0, 18, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,
+ 0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,
+ 0x3f,0xe0,0xf,0x80
+};
+static const GLUTBitmapChar ch199 = { 12, 18, -1, 4, 14, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+ 0x18,0x0,0x30,0x0
+};
+static const GLUTBitmapChar ch200 = { 9, 18, -1, 0, 11, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+ 0x6,0x0,0x3,0x0
+};
+static const GLUTBitmapChar ch201 = { 9, 18, -1, 0, 11, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+ 0x1e,0x0,0xc,0x0
+};
+static const GLUTBitmapChar ch202 = { 9, 18, -1, 0, 11, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+ 0x33,0x0
+};
+static const GLUTBitmapChar ch203 = { 9, 17, -1, 0, 11, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30,
+ 0x60,0xc0
+};
+static const GLUTBitmapChar ch204 = { 4, 18, 0, 0, 6, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0,
+ 0x60,0x30
+};
+static const GLUTBitmapChar ch205 = { 4, 18, -2, 0, 6, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+ 0x78,0x30
+};
+static const GLUTBitmapChar ch206 = { 6, 18, 0, 0, 6, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+ 0xcc
+};
+static const GLUTBitmapChar ch207 = { 6, 17, 0, 0, 6, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30,
+ 0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80
+};
+static const GLUTBitmapChar ch208 = { 12, 14, 0, 0, 13, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+ 0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0,
+ 0x16,0x80,0xc,0x80
+};
+static const GLUTBitmapChar ch209 = { 11, 18, -1, 0, 13, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+ 0x6,0x0,0xc,0x0
+};
+static const GLUTBitmapChar ch210 = { 13, 18, -1, 0, 15, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+ 0x1,0x80,0x0,0xc0
+};
+static const GLUTBitmapChar ch211 = { 13, 18, -1, 0, 15, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0,
+ 0x7,0x80,0x3,0x0
+};
+static const GLUTBitmapChar ch212 = { 13, 18, -1, 0, 15, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80,
+ 0xb,0x40,0x6,0x40
+};
+static const GLUTBitmapChar ch213 = { 13, 18, -1, 0, 15, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+ 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80,
+ 0xd,0x80
+};
+static const GLUTBitmapChar ch214 = { 13, 17, -1, 0, 15, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch215 = { 10, 9, 0, 0, 10, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c,
+ 0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc
+};
+static const GLUTBitmapChar ch216 = { 14, 14, 0, 0, 15, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0,
+ 0xc,0x0,0x18,0x0
+};
+static const GLUTBitmapChar ch217 = { 11, 18, -1, 0, 13, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0,
+ 0x6,0x0,0x3,0x0
+};
+static const GLUTBitmapChar ch218 = { 11, 18, -1, 0, 13, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+ 0xf,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch219 = { 11, 18, -1, 0, 13, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+ 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+ 0x19,0x80
+};
+static const GLUTBitmapChar ch220 = { 11, 17, -1, 0, 13, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+ 0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0,
+ 0x3,0x0,0x1,0x80
+};
+static const GLUTBitmapChar ch221 = { 12, 18, -1, 0, 14, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0
+};
+static const GLUTBitmapChar ch222 = { 10, 14, -1, 0, 12, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38
+};
+static const GLUTBitmapChar ch223 = { 7, 14, -1, 0, 9, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60
+};
+static const GLUTBitmapChar ch224 = { 7, 14, -1, 0, 9, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc
+};
+static const GLUTBitmapChar ch225 = { 7, 14, -1, 0, 9, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18
+};
+static const GLUTBitmapChar ch226 = { 7, 14, -1, 0, 9, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32
+};
+static const GLUTBitmapChar ch227 = { 7, 14, -1, 0, 9, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c
+};
+static const GLUTBitmapChar ch228 = { 7, 13, -1, 0, 9, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38
+};
+static const GLUTBitmapChar ch229 = { 7, 14, -1, 0, 9, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18,
+ 0xef,0xf0,0x7d,0xe0
+};
+static const GLUTBitmapChar ch230 = { 13, 10, -1, 0, 15, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e
+};
+static const GLUTBitmapChar ch231 = { 8, 14, -1, 4, 10, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60
+};
+static const GLUTBitmapChar ch232 = { 8, 14, -1, 0, 10, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6
+};
+static const GLUTBitmapChar ch233 = { 8, 14, -1, 0, 10, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18
+};
+static const GLUTBitmapChar ch234 = { 8, 14, -1, 0, 10, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36
+};
+static const GLUTBitmapChar ch235 = { 8, 13, -1, 0, 10, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0
+};
+static const GLUTBitmapChar ch236 = { 4, 14, 0, 0, 4, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30
+};
+static const GLUTBitmapChar ch237 = { 4, 14, 0, 0, 4, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30
+};
+static const GLUTBitmapChar ch238 = { 6, 14, 1, 0, 4, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8
+};
+static const GLUTBitmapChar ch239 = { 5, 13, 0, 0, 4, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0
+};
+static const GLUTBitmapChar ch240 = { 9, 14, -1, 0, 11, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32
+};
+static const GLUTBitmapChar ch241 = { 8, 14, -1, 0, 10, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0
+};
+static const GLUTBitmapChar ch242 = { 9, 14, -1, 0, 11, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch243 = { 9, 14, -1, 0, 11, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0
+};
+static const GLUTBitmapChar ch244 = { 9, 14, -1, 0, 11, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0
+};
+static const GLUTBitmapChar ch245 = { 9, 14, -1, 0, 11, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+ 0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0
+};
+static const GLUTBitmapChar ch246 = { 9, 13, -1, 0, 11, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18
+};
+static const GLUTBitmapChar ch247 = { 8, 8, -1, -1, 10, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80,
+ 0x3f,0xc0,0xe,0x60
+};
+static const GLUTBitmapChar ch248 = { 11, 10, 0, 0, 11, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30
+};
+static const GLUTBitmapChar ch249 = { 8, 14, -1, 0, 10, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6
+};
+static const GLUTBitmapChar ch250 = { 8, 14, -1, 0, 10, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18
+};
+static const GLUTBitmapChar ch251 = { 8, 14, -1, 0, 10, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66
+};
+static const GLUTBitmapChar ch252 = { 8, 13, -1, 0, 10, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18,
+ 0xc,0x6
+};
+static const GLUTBitmapChar ch253 = { 8, 18, -1, 4, 10, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+ 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,
+ 0xc0,0x0,0xc0,0x0
+};
+static const GLUTBitmapChar ch254 = { 9, 18, -1, 4, 11, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66,
+ 0x66
+};
+static const GLUTBitmapChar ch255 = { 8, 17, -1, 4, 10, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmapHelvetica18 = {
+ "-Adobe-Helvetica-Medium-R-Normal--18-180-75-75-P-98-ISO8859-1",
+ 22, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/init.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/init.c
new file mode 100644
index 000000000..3a98dcf0a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/init.c
@@ -0,0 +1,223 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "internal.h"
+
+
+char *__glutProgramName = NULL;
+
+GLUTvisual _glut_visual = {
+ 16, 8, 16, 8, 16, /* bpp, alpha, depth, stencil, accum */
+
+ { 0, 0 }, 0, /* geometry */
+
+ 0 /* flags */
+};
+
+GLUTdefault _glut_default = {
+ 0, 0, /* glutInitWindowPosition */
+ 300, 300, /* glutInitWindowSize */
+ 0 /* glutInitDisplayMode */
+};
+
+GLuint _glut_fps = 0;
+
+static char *init_string;
+
+
+void
+_glut_fatal (char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal Error in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+ exit(1);
+}
+
+
+/* strdup is actually not a standard ANSI C or POSIX routine
+ * so implement a private one for GLUT.
+ */
+static char *
+_glut_strdup (const char *string)
+{
+ if (string != NULL) {
+ int len = strlen(string) + 1;
+ char *p = malloc(len);
+ if (p != NULL) {
+ return strcpy(p, string);
+ }
+ }
+ return NULL;
+}
+
+
+void APIENTRY
+glutInit (int *argc, char **argv)
+{
+ char *str;
+ const char *env;
+
+ if ((env = getenv("DMESA_GLUT_BPP")) != NULL) {
+ _glut_visual.bpp = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_ALPHA")) != NULL) {
+ _glut_visual.alpha = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_DEPTH")) != NULL) {
+ _glut_visual.depth = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_STENCIL")) != NULL) {
+ _glut_visual.stencil = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_ACCUM")) != NULL) {
+ _glut_visual.accum = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_REFRESH")) != NULL) {
+ _glut_visual.refresh = atoi(env);
+ }
+
+ /* Determine program name. */
+ str = strrchr(argv[0], '/');
+ if (str == NULL) {
+ str = argv[0];
+ } else {
+ str++;
+ }
+ __glutProgramName = _glut_strdup(str);
+
+ /* check if GLUT_FPS env var is set */
+ if ((env = getenv("GLUT_FPS")) != NULL) {
+ if ((_glut_fps = atoi(env)) <= 0) {
+ _glut_fps = 5000; /* 5000 milliseconds */
+ }
+ }
+
+ /* Initialize timer */
+ glutGet(GLUT_ELAPSED_TIME);
+}
+
+
+void APIENTRY
+glutInitDisplayMode (unsigned int mode)
+{
+ _glut_default.mode = mode;
+}
+
+
+void APIENTRY
+glutInitWindowPosition (int x, int y)
+{
+ _glut_default.x = x;
+ _glut_default.y = y;
+}
+
+
+void APIENTRY
+glutInitWindowSize (int width, int height)
+{
+ _glut_default.width = width;
+ _glut_default.height = height;
+}
+
+
+void APIENTRY
+glutInitDisplayString (const char *string)
+{
+ init_string = _glut_strdup(string);
+}
+
+
+void APIENTRY
+glutSetOption (GLenum pname, int value)
+{
+ switch (pname) {
+ case GLUT_INIT_WINDOW_X:
+ _glut_default.x = value;
+ break;
+ case GLUT_INIT_WINDOW_Y:
+ _glut_default.y = value;
+ break;
+ }
+}
+
+
+void APIENTRY
+glutForceJoystickFunc (void)
+{
+}
+
+
+void APIENTRY
+glutIgnoreKeyRepeat (int ignore)
+{
+}
+
+
+void APIENTRY
+glutSetKeyRepeat (int repeatMode)
+{
+}
+
+
+void APIENTRY
+glutVideoPan (int x, int y, int w, int h)
+{
+}
+
+
+int APIENTRY
+glutVideoResizeGet( GLenum eWhat )
+{
+ return 0;
+}
+
+
+void APIENTRY
+glutSetupVideoResizing (void)
+{
+}
+
+
+void APIENTRY
+glutStopVideoResizing (void)
+{
+}
+
+
+void APIENTRY
+glutVideoResize (int x, int y, int w, int h)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/internal.h b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/internal.h
new file mode 100644
index 000000000..063c2d00d
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/internal.h
@@ -0,0 +1,197 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef INTERNAL_H_included
+#define INTERNAL_H_included
+
+#include <GL/glut.h>
+
+#include "GL/dmesa.h"
+
+
+#define MAX_WINDOWS 2
+#define MAX_TIMER_CB 8
+#define RESERVED_COLORS 0
+
+
+/* GLUT function types */
+typedef void (GLUTCALLBACK *GLUTdisplayCB) (void);
+typedef void (GLUTCALLBACK *GLUTreshapeCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTkeyboardCB) (unsigned char, int, int);
+typedef void (GLUTCALLBACK *GLUTmouseCB) (int, int, int, int);
+typedef void (GLUTCALLBACK *GLUTmotionCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTpassiveCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTentryCB) (int);
+typedef void (GLUTCALLBACK *GLUTvisibilityCB) (int);
+typedef void (GLUTCALLBACK *GLUTwindowStatusCB) (int);
+typedef void (GLUTCALLBACK *GLUTidleCB) (void);
+typedef void (GLUTCALLBACK *GLUTtimerCB) (int);
+typedef void (GLUTCALLBACK *GLUTmenuStateCB) (int); /* DEPRECATED. */
+typedef void (GLUTCALLBACK *GLUTmenuStatusCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTselectCB) (int);
+typedef void (GLUTCALLBACK *GLUTspecialCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceMotionCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceRotateCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceButtonCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTdialsCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTbuttonBoxCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTtabletMotionCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTtabletButtonCB) (int, int, int, int);
+typedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int, int, int, int);
+
+typedef void (GLUTCALLBACK *GLUTdestroyCB) (void);
+typedef void (GLUTCALLBACK *GLUTmouseWheelCB) (int, int, int, int);
+typedef void (GLUTCALLBACK *GLUTmenuDestroyCB) (void);
+
+
+typedef struct {
+ GLuint bpp, alpha;
+ GLuint depth, stencil;
+ GLuint accum;
+
+ GLint geometry[2];
+ GLuint refresh;
+
+ GLint flags;
+} GLUTvisual;
+
+typedef struct {
+ GLint x, y;
+ GLint width, height;
+ GLuint mode;
+} GLUTdefault;
+
+typedef struct {
+ void (*func) (int);
+ int value;
+ int time;
+} GLUTSShotCB;
+
+typedef struct GLUTwindow {
+ int num; /* window id */
+
+ DMesaContext context;
+ DMesaBuffer buffer;
+
+ int show_mouse;
+ GLboolean redisplay;
+
+ /* GLUT settable or visible window state. */
+ int xpos;
+ int ypos;
+ int width; /* window width in pixels */
+ int height; /* window height in pixels */
+
+ /* Per-window callbacks. */
+ GLUTdisplayCB display; /* redraw */
+ GLUTreshapeCB reshape; /* resize (width,height) */
+ GLUTmouseCB mouse; /* mouse (button,state,x,y) */
+ GLUTmotionCB motion; /* motion (x,y) */
+ GLUTpassiveCB passive; /* passive motion (x,y) */
+ GLUTentryCB entry; /* window entry/exit (state) */
+ GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
+ GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
+ GLUTwindowStatusCB windowStatus; /* window status */
+ GLUTvisibilityCB visibility; /* visibility */
+ GLUTspecialCB special; /* special key */
+ GLUTspecialCB specialUp; /* special up key */
+ GLUTbuttonBoxCB buttonBox; /* button box */
+ GLUTdialsCB dials; /* dials */
+ GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
+ GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
+ GLUTspaceButtonCB spaceButton; /* Spaceball button */
+ GLUTtabletMotionCB tabletMotion; /* tablet motion */
+ GLUTtabletButtonCB tabletButton; /* tablet button */
+ GLUTjoystickCB joystick; /* joystick */
+
+ GLUTdestroyCB destroy; /* destroy */
+ GLUTmouseWheelCB mouseWheel; /* mouse wheel */
+
+ /* specific data */
+ void *data;
+} GLUTwindow;
+
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+
+typedef struct {
+ const GLfloat x, y;
+} GLUTStrokeVertex;
+
+typedef struct {
+ const unsigned num;
+ const GLUTStrokeVertex *vertex;
+} GLUTStrokeStrip;
+
+typedef struct {
+ const GLfloat right;
+ const unsigned num;
+ const GLUTStrokeStrip *strip;
+} GLUTStrokeChar;
+
+typedef struct {
+ const char *name;
+ const unsigned num;
+ const GLUTStrokeChar *const *table;
+ const GLfloat height;
+ const GLfloat descent;
+} GLUTStrokeFont;
+
+
+extern char *__glutProgramName;
+
+extern GLUTvisual _glut_visual;
+extern GLUTdefault _glut_default;
+
+extern GLuint _glut_fps;
+extern GLUTidleCB _glut_idle_func;
+extern GLUTmenuStatusCB _glut_menu_status_func;
+extern GLUTSShotCB _glut_timer_cb[];
+
+extern GLUTwindow *_glut_current, *_glut_windows[];
+
+extern int _glut_mouse; /* number of buttons, if mouse installed */
+extern int _glut_mouse_x, _glut_mouse_y; /* mouse coords, relative to current win */
+
+
+extern void _glut_mouse_init (void);
+extern void _glut_fatal(char *format,...);
+extern void *_glut_font (void *font);
+
+
+#include "pc_hw/pc_hw.h"
+
+#endif
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/loop.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/loop.c
new file mode 100644
index 000000000..36c3adc3f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/loop.c
@@ -0,0 +1,245 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <string.h>
+
+#include <GL/glut.h>
+#include "GL/dmesa.h"
+
+#include "PC_HW/pc_hw.h"
+#include "internal.h"
+
+
+static int looping = 0;
+
+
+#define DO_REDISPLAY(w, ccin, ccout) \
+ do { \
+ if (w->redisplay && w->display) { \
+ int rv = GL_TRUE; \
+ \
+ idle = GL_FALSE; \
+ w->redisplay = GL_FALSE; \
+ \
+ /* test IN condition (whether we need to `MakeCurrent') */\
+ if (ccin) { \
+ rv = DMesaMakeCurrent(w->context, w->buffer); \
+ } \
+ \
+ /* do the display only if `MakeCurrent' didn't failed */ \
+ if (rv) { \
+ if (w->show_mouse && !(_glut_default.mode & GLUT_DOUBLE)) {\
+ /* XXX scare mouse */ \
+ w->display(); \
+ /* XXX unscare mouse */ \
+ } else { \
+ w->display(); \
+ } \
+ \
+ /* update OUT condition */ \
+ ccout; \
+ } \
+ } \
+ } while (0)
+
+
+void APIENTRY
+glutMainLoopEvent (void)
+{
+ int i, n;
+ GLUTwindow *w;
+ GLboolean idle;
+ static int old_mouse_x = 0;
+ static int old_mouse_y = 0;
+ static int old_mouse_b = 0;
+
+ static GLboolean virgin = GL_TRUE;
+ if (virgin) {
+ pc_install_keyb();
+ _glut_mouse_init();
+
+ for (i = 0; i < MAX_WINDOWS; i++) {
+ w = _glut_windows[i];
+ if (w != NULL) {
+ glutSetWindow(w->num);
+ glutPostRedisplay();
+ if (w->reshape) {
+ w->reshape(w->width, w->height);
+ }
+ if (w->visibility) {
+ w->visibility(GLUT_VISIBLE);
+ }
+ }
+ }
+ virgin = GL_FALSE;
+ }
+
+ idle = GL_TRUE;
+
+ n = 0;
+ for (i = 0; i < MAX_WINDOWS; i++) {
+ w = _glut_windows[i];
+ if ((w != NULL) && (w != _glut_current)) {
+ /* 1) redisplay `w'
+ * 2) `MakeCurrent' always
+ * 3) update number of non-default windows
+ */
+ DO_REDISPLAY(w, GL_TRUE, n++);
+ }
+ }
+ /* 1) redisplay `_glut_current'
+ * 2) `MakeCurrent' only if we previously did non-default windows
+ * 3) don't update anything
+ */
+ DO_REDISPLAY(_glut_current, n, n);
+
+ if (_glut_mouse) {
+ int mouse_x;
+ int mouse_y;
+ int mouse_z;
+ int mouse_b;
+
+ /* query mouse */
+ mouse_b = pc_query_mouse(&mouse_x, &mouse_y, &mouse_z);
+
+ /* relative to window coordinates */
+ _glut_mouse_x = mouse_x - _glut_current->xpos;
+ _glut_mouse_y = mouse_y - _glut_current->ypos;
+
+ /* mouse was moved? */
+ if ((mouse_x != old_mouse_x) || (mouse_y != old_mouse_y)) {
+ idle = GL_FALSE;
+ old_mouse_x = mouse_x;
+ old_mouse_y = mouse_y;
+
+ if (mouse_b) {
+ /* any button pressed */
+ if (_glut_current->motion) {
+ _glut_current->motion(_glut_mouse_x, _glut_mouse_y);
+ }
+ } else {
+ /* no button pressed */
+ if (_glut_current->passive) {
+ _glut_current->passive(_glut_mouse_x, _glut_mouse_y);
+ }
+ }
+ }
+
+ /* button state changed? */
+ if (mouse_b != old_mouse_b) {
+ GLUTmouseCB mouse_func;
+
+ if ((mouse_func = _glut_current->mouse)) {
+ if ((old_mouse_b & 1) && !(mouse_b & 1))
+ mouse_func(GLUT_LEFT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y);
+ else if (!(old_mouse_b & 1) && (mouse_b & 1))
+ mouse_func(GLUT_LEFT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y);
+
+ if ((old_mouse_b & 2) && !(mouse_b & 2))
+ mouse_func(GLUT_RIGHT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y);
+ else if (!(old_mouse_b & 2) && (mouse_b & 2))
+ mouse_func(GLUT_RIGHT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y);
+
+ if ((old_mouse_b & 4) && !(mouse_b & 4))
+ mouse_func(GLUT_MIDDLE_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y);
+ else if (!(old_mouse_b & 3) && (mouse_b & 4))
+ mouse_func(GLUT_MIDDLE_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y);
+ }
+
+ idle = GL_FALSE;
+ old_mouse_b = mouse_b;
+ }
+ }
+
+ if (pc_keypressed()) {
+ int key;
+ int glut_key;
+
+ idle = GL_FALSE;
+ key = pc_readkey();
+
+ switch (key>>16) {
+ case KEY_F1: glut_key = GLUT_KEY_F1; goto special;
+ case KEY_F2: glut_key = GLUT_KEY_F2; goto special;
+ case KEY_F3: glut_key = GLUT_KEY_F3; goto special;
+ case KEY_F4: glut_key = GLUT_KEY_F4; goto special;
+ case KEY_F5: glut_key = GLUT_KEY_F5; goto special;
+ case KEY_F6: glut_key = GLUT_KEY_F6; goto special;
+ case KEY_F7: glut_key = GLUT_KEY_F7; goto special;
+ case KEY_F8: glut_key = GLUT_KEY_F8; goto special;
+ case KEY_F9: glut_key = GLUT_KEY_F9; goto special;
+ case KEY_F10: glut_key = GLUT_KEY_F10; goto special;
+ case KEY_F11: glut_key = GLUT_KEY_F11; goto special;
+ case KEY_F12: glut_key = GLUT_KEY_F12; goto special;
+ case KEY_LEFT: glut_key = GLUT_KEY_LEFT; goto special;
+ case KEY_UP: glut_key = GLUT_KEY_UP; goto special;
+ case KEY_RIGHT: glut_key = GLUT_KEY_RIGHT; goto special;
+ case KEY_DOWN: glut_key = GLUT_KEY_DOWN; goto special;
+ case KEY_PGUP: glut_key = GLUT_KEY_PAGE_UP; goto special;
+ case KEY_PGDN: glut_key = GLUT_KEY_PAGE_DOWN; goto special;
+ case KEY_HOME: glut_key = GLUT_KEY_HOME; goto special;
+ case KEY_END: glut_key = GLUT_KEY_END; goto special;
+ case KEY_INSERT: glut_key = GLUT_KEY_INSERT; goto special;
+ special:
+ if (_glut_current->special) {
+ _glut_current->special(glut_key, _glut_mouse_x, _glut_mouse_y);
+ }
+ break;
+ default:
+ if (_glut_current->keyboard) {
+ _glut_current->keyboard(key & 0xFF, _glut_mouse_x, _glut_mouse_y);
+ }
+ }
+ }
+
+ if (idle && _glut_idle_func)
+ _glut_idle_func();
+
+ for (i = 0; i < MAX_TIMER_CB; i++) {
+ int time = glutGet(GLUT_ELAPSED_TIME);
+ GLUTSShotCB *cb = &_glut_timer_cb[i];
+ if (cb->func && (time >= cb->time)) {
+ cb->func(cb->value);
+ cb->func = NULL;
+ }
+ }
+}
+
+
+void APIENTRY
+glutMainLoop (void)
+{
+ looping++;
+ while (looping) {
+ glutMainLoopEvent();
+ }
+}
+
+
+void APIENTRY
+glutLeaveMainLoop (void)
+{
+ looping--;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/menu.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/menu.c
new file mode 100644
index 000000000..857d2b4a4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/menu.c
@@ -0,0 +1,130 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+GLUTmenuStatusCB _glut_menu_status_func = NULL;
+
+
+void APIENTRY
+glutMenuStateFunc (GLUTmenuStateCB func)
+{
+ _glut_menu_status_func = (GLUTmenuStatusCB)func;
+}
+
+
+void APIENTRY
+glutMenuStatusFunc (GLUTmenuStatusCB func)
+{
+ _glut_menu_status_func = func;
+}
+
+
+int APIENTRY
+glutCreateMenu (GLUTselectCB func)
+{
+ return 0;
+}
+
+
+void APIENTRY
+glutDestroyMenu (int menu)
+{
+}
+
+
+int APIENTRY
+glutGetMenu (void)
+{
+ return 0;
+}
+
+
+void APIENTRY
+glutSetMenu (int menu)
+{
+}
+
+
+void APIENTRY
+glutAddMenuEntry (const char *label, int value)
+{
+}
+
+
+void APIENTRY
+glutAddSubMenu (const char *label, int submenu)
+{
+}
+
+
+void APIENTRY
+glutChangeToMenuEntry (int item, const char *label, int value)
+{
+}
+
+
+void APIENTRY
+glutChangeToSubMenu (int item, const char *label, int submenu)
+{
+}
+
+
+void APIENTRY
+glutRemoveMenuItem (int item)
+{
+}
+
+
+void APIENTRY
+glutAttachMenu (int button)
+{
+}
+
+
+void APIENTRY
+glutDetachMenu (int button)
+{
+}
+
+
+void APIENTRY
+glutMenuDestroyFunc ( void (* callback)( void ) )
+{
+}
+
+
+void * APIENTRY
+glutGetMenuData (void)
+{
+ return NULL;
+}
+
+
+void APIENTRY
+glutSetMenuData (void *data)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mouse.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mouse.c
new file mode 100644
index 000000000..945e2a5c1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mouse.c
@@ -0,0 +1,55 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+int _glut_mouse;
+int _glut_mouse_x = 0, _glut_mouse_y = 0;
+
+
+void
+_glut_mouse_init (void)
+{
+ if ((_glut_mouse = pc_install_mouse())) {
+ pc_mouse_area(_glut_current->xpos, _glut_current->ypos, _glut_current->xpos + _glut_current->width - 1, _glut_current->ypos + _glut_current->height - 1);
+
+ _glut_current->show_mouse = (_glut_current->mouse || _glut_current->motion || _glut_current->passive);
+ }
+}
+
+
+void APIENTRY
+glutSetCursor (int cursor)
+{
+ /* XXX completely futile until full mouse support (maybe never) */
+}
+
+
+void APIENTRY
+glutWarpPointer (int x, int y)
+{
+ pc_warp_mouse(x, y);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mroman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mroman.c
new file mode 100644
index 000000000..5bf76dbf7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/mroman.c
@@ -0,0 +1,2783 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "internal.h"
+
+/* char: 0x20 */
+
+static const GLUTStrokeStrip ch32st[] =
+{
+};
+
+static const GLUTStrokeChar ch32 = {104.7619f,0,ch32st};
+
+/* char: 0x21 */
+
+static const GLUTStrokeVertex ch33st0[] =
+{
+ {52.3810f,100.0000f},
+ {52.3810f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch33st1[] =
+{
+ {52.3810f,9.5238f},
+ {47.6191f,4.7619f},
+ {52.3810f,0.0000f},
+ {57.1429f,4.7619f},
+ {52.3810f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch33st[] =
+{
+ {2,ch33st0},
+ {5,ch33st1}
+};
+
+static const GLUTStrokeChar ch33 = {104.7619f,2,ch33st};
+
+/* char: 0x22 */
+
+static const GLUTStrokeVertex ch34st0[] =
+{
+ {33.3334f,100.0000f},
+ {33.3334f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch34st1[] =
+{
+ {71.4286f,100.0000f},
+ {71.4286f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch34st[] =
+{
+ {2,ch34st0},
+ {2,ch34st1}
+};
+
+static const GLUTStrokeChar ch34 = {104.7619f,2,ch34st};
+
+/* char: 0x23 */
+
+static const GLUTStrokeVertex ch35st0[] =
+{
+ {54.7619f,119.0476f},
+ {21.4286f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch35st1[] =
+{
+ {83.3334f,119.0476f},
+ {50.0000f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch35st2[] =
+{
+ {21.4286f,57.1429f},
+ {88.0952f,57.1429f}
+};
+
+static const GLUTStrokeVertex ch35st3[] =
+{
+ {16.6667f,28.5714f},
+ {83.3334f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch35st[] =
+{
+ {2,ch35st0},
+ {2,ch35st1},
+ {2,ch35st2},
+ {2,ch35st3}
+};
+
+static const GLUTStrokeChar ch35 = {104.7619f,4,ch35st};
+
+/* char: 0x24 */
+
+static const GLUTStrokeVertex ch36st0[] =
+{
+ {42.8571f,119.0476f},
+ {42.8571f,-19.0476f}
+};
+
+static const GLUTStrokeVertex ch36st1[] =
+{
+ {61.9047f,119.0476f},
+ {61.9047f,-19.0476f}
+};
+
+static const GLUTStrokeVertex ch36st2[] =
+{
+ {85.7143f,85.7143f},
+ {76.1905f,95.2381f},
+ {61.9047f,100.0000f},
+ {42.8571f,100.0000f},
+ {28.5714f,95.2381f},
+ {19.0476f,85.7143f},
+ {19.0476f,76.1905f},
+ {23.8095f,66.6667f},
+ {28.5714f,61.9048f},
+ {38.0952f,57.1429f},
+ {66.6666f,47.6190f},
+ {76.1905f,42.8571f},
+ {80.9524f,38.0952f},
+ {85.7143f,28.5714f},
+ {85.7143f,14.2857f},
+ {76.1905f,4.7619f},
+ {61.9047f,0.0000f},
+ {42.8571f,0.0000f},
+ {28.5714f,4.7619f},
+ {19.0476f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch36st[] =
+{
+ {2,ch36st0},
+ {2,ch36st1},
+ {20,ch36st2}
+};
+
+static const GLUTStrokeChar ch36 = {104.7619f,3,ch36st};
+
+/* char: 0x25 */
+
+static const GLUTStrokeVertex ch37st0[] =
+{
+ {95.2381f,100.0000f},
+ {9.5238f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch37st1[] =
+{
+ {33.3333f,100.0000f},
+ {42.8571f,90.4762f},
+ {42.8571f,80.9524f},
+ {38.0952f,71.4286f},
+ {28.5714f,66.6667f},
+ {19.0476f,66.6667f},
+ {9.5238f,76.1905f},
+ {9.5238f,85.7143f},
+ {14.2857f,95.2381f},
+ {23.8095f,100.0000f},
+ {33.3333f,100.0000f},
+ {42.8571f,95.2381f},
+ {57.1428f,90.4762f},
+ {71.4286f,90.4762f},
+ {85.7143f,95.2381f},
+ {95.2381f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch37st2[] =
+{
+ {76.1905f,33.3333f},
+ {66.6667f,28.5714f},
+ {61.9048f,19.0476f},
+ {61.9048f,9.5238f},
+ {71.4286f,0.0000f},
+ {80.9524f,0.0000f},
+ {90.4762f,4.7619f},
+ {95.2381f,14.2857f},
+ {95.2381f,23.8095f},
+ {85.7143f,33.3333f},
+ {76.1905f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch37st[] =
+{
+ {2,ch37st0},
+ {16,ch37st1},
+ {11,ch37st2}
+};
+
+static const GLUTStrokeChar ch37 = {104.7619f,3,ch37st};
+
+/* char: 0x26 */
+
+static const GLUTStrokeVertex ch38st0[] =
+{
+ {100.0000f,57.1429f},
+ {100.0000f,61.9048f},
+ {95.2381f,66.6667f},
+ {90.4762f,66.6667f},
+ {85.7143f,61.9048f},
+ {80.9524f,52.3810f},
+ {71.4286f,28.5714f},
+ {61.9048f,14.2857f},
+ {52.3809f,4.7619f},
+ {42.8571f,0.0000f},
+ {23.8095f,0.0000f},
+ {14.2857f,4.7619f},
+ {9.5238f,9.5238f},
+ {4.7619f,19.0476f},
+ {4.7619f,28.5714f},
+ {9.5238f,38.0952f},
+ {14.2857f,42.8571f},
+ {47.6190f,61.9048f},
+ {52.3809f,66.6667f},
+ {57.1429f,76.1905f},
+ {57.1429f,85.7143f},
+ {52.3809f,95.2381f},
+ {42.8571f,100.0000f},
+ {33.3333f,95.2381f},
+ {28.5714f,85.7143f},
+ {28.5714f,76.1905f},
+ {33.3333f,61.9048f},
+ {42.8571f,47.6190f},
+ {66.6667f,14.2857f},
+ {76.1905f,4.7619f},
+ {85.7143f,0.0000f},
+ {95.2381f,0.0000f},
+ {100.0000f,4.7619f},
+ {100.0000f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch38st[] =
+{
+ {34,ch38st0}
+};
+
+static const GLUTStrokeChar ch38 = {104.7619f,1,ch38st};
+
+/* char: 0x27 */
+
+static const GLUTStrokeVertex ch39st0[] =
+{
+ {52.3810f,100.0000f},
+ {52.3810f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch39st[] =
+{
+ {2,ch39st0}
+};
+
+static const GLUTStrokeChar ch39 = {104.7619f,1,ch39st};
+
+/* char: 0x28 */
+
+static const GLUTStrokeVertex ch40st0[] =
+{
+ {69.0476f,119.0476f},
+ {59.5238f,109.5238f},
+ {50.0000f,95.2381f},
+ {40.4762f,76.1905f},
+ {35.7143f,52.3810f},
+ {35.7143f,33.3333f},
+ {40.4762f,9.5238f},
+ {50.0000f,-9.5238f},
+ {59.5238f,-23.8095f},
+ {69.0476f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch40st[] =
+{
+ {10,ch40st0}
+};
+
+static const GLUTStrokeChar ch40 = {104.7619f,1,ch40st};
+
+/* char: 0x29 */
+
+static const GLUTStrokeVertex ch41st0[] =
+{
+ {35.7143f,119.0476f},
+ {45.2381f,109.5238f},
+ {54.7619f,95.2381f},
+ {64.2857f,76.1905f},
+ {69.0476f,52.3810f},
+ {69.0476f,33.3333f},
+ {64.2857f,9.5238f},
+ {54.7619f,-9.5238f},
+ {45.2381f,-23.8095f},
+ {35.7143f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch41st[] =
+{
+ {10,ch41st0}
+};
+
+static const GLUTStrokeChar ch41 = {104.7619f,1,ch41st};
+
+/* char: 0x2a */
+
+static const GLUTStrokeVertex ch42st0[] =
+{
+ {52.3810f,71.4286f},
+ {52.3810f,14.2857f}
+};
+
+static const GLUTStrokeVertex ch42st1[] =
+{
+ {28.5715f,57.1429f},
+ {76.1905f,28.5714f}
+};
+
+static const GLUTStrokeVertex ch42st2[] =
+{
+ {76.1905f,57.1429f},
+ {28.5715f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch42st[] =
+{
+ {2,ch42st0},
+ {2,ch42st1},
+ {2,ch42st2}
+};
+
+static const GLUTStrokeChar ch42 = {104.7619f,3,ch42st};
+
+/* char: 0x2b */
+
+static const GLUTStrokeVertex ch43st0[] =
+{
+ {52.3809f,85.7143f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch43st1[] =
+{
+ {9.5238f,42.8571f},
+ {95.2381f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch43st[] =
+{
+ {2,ch43st0},
+ {2,ch43st1}
+};
+
+static const GLUTStrokeChar ch43 = {104.7619f,2,ch43st};
+
+/* char: 0x2c */
+
+static const GLUTStrokeVertex ch44st0[] =
+{
+ {57.1429f,4.7619f},
+ {52.3810f,0.0000f},
+ {47.6191f,4.7619f},
+ {52.3810f,9.5238f},
+ {57.1429f,4.7619f},
+ {57.1429f,-4.7619f},
+ {52.3810f,-14.2857f},
+ {47.6191f,-19.0476f}
+};
+
+static const GLUTStrokeStrip ch44st[] =
+{
+ {8,ch44st0}
+};
+
+static const GLUTStrokeChar ch44 = {104.7619f,1,ch44st};
+
+/* char: 0x2d */
+
+static const GLUTStrokeVertex ch45st0[] =
+{
+ {9.5238f,42.8571f},
+ {95.2381f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch45st[] =
+{
+ {2,ch45st0}
+};
+
+static const GLUTStrokeChar ch45 = {104.7619f,1,ch45st};
+
+/* char: 0x2e */
+
+static const GLUTStrokeVertex ch46st0[] =
+{
+ {52.3810f,9.5238f},
+ {47.6191f,4.7619f},
+ {52.3810f,0.0000f},
+ {57.1429f,4.7619f},
+ {52.3810f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch46st[] =
+{
+ {5,ch46st0}
+};
+
+static const GLUTStrokeChar ch46 = {104.7619f,1,ch46st};
+
+/* char: 0x2f */
+
+static const GLUTStrokeVertex ch47st0[] =
+{
+ {19.0476f,-14.2857f},
+ {85.7143f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch47st[] =
+{
+ {2,ch47st0}
+};
+
+static const GLUTStrokeChar ch47 = {104.7619f,1,ch47st};
+
+/* char: 0x30 */
+
+static const GLUTStrokeVertex ch48st0[] =
+{
+ {47.6190f,100.0000f},
+ {33.3333f,95.2381f},
+ {23.8095f,80.9524f},
+ {19.0476f,57.1429f},
+ {19.0476f,42.8571f},
+ {23.8095f,19.0476f},
+ {33.3333f,4.7619f},
+ {47.6190f,0.0000f},
+ {57.1428f,0.0000f},
+ {71.4286f,4.7619f},
+ {80.9524f,19.0476f},
+ {85.7143f,42.8571f},
+ {85.7143f,57.1429f},
+ {80.9524f,80.9524f},
+ {71.4286f,95.2381f},
+ {57.1428f,100.0000f},
+ {47.6190f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch48st[] =
+{
+ {17,ch48st0}
+};
+
+static const GLUTStrokeChar ch48 = {104.7619f,1,ch48st};
+
+/* char: 0x31 */
+
+static const GLUTStrokeVertex ch49st0[] =
+{
+ {40.4762f,80.9524f},
+ {50.0000f,85.7143f},
+ {64.2857f,100.0000f},
+ {64.2857f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch49st[] =
+{
+ {4,ch49st0}
+};
+
+static const GLUTStrokeChar ch49 = {104.7619f,1,ch49st};
+
+/* char: 0x32 */
+
+static const GLUTStrokeVertex ch50st0[] =
+{
+ {23.8095f,76.1905f},
+ {23.8095f,80.9524f},
+ {28.5714f,90.4762f},
+ {33.3333f,95.2381f},
+ {42.8571f,100.0000f},
+ {61.9047f,100.0000f},
+ {71.4286f,95.2381f},
+ {76.1905f,90.4762f},
+ {80.9524f,80.9524f},
+ {80.9524f,71.4286f},
+ {76.1905f,61.9048f},
+ {66.6666f,47.6190f},
+ {19.0476f,0.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch50st[] =
+{
+ {14,ch50st0}
+};
+
+static const GLUTStrokeChar ch50 = {104.7619f,1,ch50st};
+
+/* char: 0x33 */
+
+static const GLUTStrokeVertex ch51st0[] =
+{
+ {28.5714f,100.0000f},
+ {80.9524f,100.0000f},
+ {52.3809f,61.9048f},
+ {66.6666f,61.9048f},
+ {76.1905f,57.1429f},
+ {80.9524f,52.3810f},
+ {85.7143f,38.0952f},
+ {85.7143f,28.5714f},
+ {80.9524f,14.2857f},
+ {71.4286f,4.7619f},
+ {57.1428f,0.0000f},
+ {42.8571f,0.0000f},
+ {28.5714f,4.7619f},
+ {23.8095f,9.5238f},
+ {19.0476f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch51st[] =
+{
+ {15,ch51st0}
+};
+
+static const GLUTStrokeChar ch51 = {104.7619f,1,ch51st};
+
+/* char: 0x34 */
+
+static const GLUTStrokeVertex ch52st0[] =
+{
+ {64.2857f,100.0000f},
+ {16.6667f,33.3333f},
+ {88.0952f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch52st1[] =
+{
+ {64.2857f,100.0000f},
+ {64.2857f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch52st[] =
+{
+ {3,ch52st0},
+ {2,ch52st1}
+};
+
+static const GLUTStrokeChar ch52 = {104.7619f,2,ch52st};
+
+/* char: 0x35 */
+
+static const GLUTStrokeVertex ch53st0[] =
+{
+ {76.1905f,100.0000f},
+ {28.5714f,100.0000f},
+ {23.8095f,57.1429f},
+ {28.5714f,61.9048f},
+ {42.8571f,66.6667f},
+ {57.1428f,66.6667f},
+ {71.4286f,61.9048f},
+ {80.9524f,52.3810f},
+ {85.7143f,38.0952f},
+ {85.7143f,28.5714f},
+ {80.9524f,14.2857f},
+ {71.4286f,4.7619f},
+ {57.1428f,0.0000f},
+ {42.8571f,0.0000f},
+ {28.5714f,4.7619f},
+ {23.8095f,9.5238f},
+ {19.0476f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch53st[] =
+{
+ {17,ch53st0}
+};
+
+static const GLUTStrokeChar ch53 = {104.7619f,1,ch53st};
+
+/* char: 0x36 */
+
+static const GLUTStrokeVertex ch54st0[] =
+{
+ {78.5714f,85.7143f},
+ {73.8096f,95.2381f},
+ {59.5238f,100.0000f},
+ {50.0000f,100.0000f},
+ {35.7143f,95.2381f},
+ {26.1905f,80.9524f},
+ {21.4286f,57.1429f},
+ {21.4286f,33.3333f},
+ {26.1905f,14.2857f},
+ {35.7143f,4.7619f},
+ {50.0000f,0.0000f},
+ {54.7619f,0.0000f},
+ {69.0476f,4.7619f},
+ {78.5714f,14.2857f},
+ {83.3334f,28.5714f},
+ {83.3334f,33.3333f},
+ {78.5714f,47.6190f},
+ {69.0476f,57.1429f},
+ {54.7619f,61.9048f},
+ {50.0000f,61.9048f},
+ {35.7143f,57.1429f},
+ {26.1905f,47.6190f},
+ {21.4286f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch54st[] =
+{
+ {23,ch54st0}
+};
+
+static const GLUTStrokeChar ch54 = {104.7619f,1,ch54st};
+
+/* char: 0x37 */
+
+static const GLUTStrokeVertex ch55st0[] =
+{
+ {85.7143f,100.0000f},
+ {38.0952f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch55st1[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch55st[] =
+{
+ {2,ch55st0},
+ {2,ch55st1}
+};
+
+static const GLUTStrokeChar ch55 = {104.7619f,2,ch55st};
+
+/* char: 0x38 */
+
+static const GLUTStrokeVertex ch56st0[] =
+{
+ {42.8571f,100.0000f},
+ {28.5714f,95.2381f},
+ {23.8095f,85.7143f},
+ {23.8095f,76.1905f},
+ {28.5714f,66.6667f},
+ {38.0952f,61.9048f},
+ {57.1428f,57.1429f},
+ {71.4286f,52.3810f},
+ {80.9524f,42.8571f},
+ {85.7143f,33.3333f},
+ {85.7143f,19.0476f},
+ {80.9524f,9.5238f},
+ {76.1905f,4.7619f},
+ {61.9047f,0.0000f},
+ {42.8571f,0.0000f},
+ {28.5714f,4.7619f},
+ {23.8095f,9.5238f},
+ {19.0476f,19.0476f},
+ {19.0476f,33.3333f},
+ {23.8095f,42.8571f},
+ {33.3333f,52.3810f},
+ {47.6190f,57.1429f},
+ {66.6666f,61.9048f},
+ {76.1905f,66.6667f},
+ {80.9524f,76.1905f},
+ {80.9524f,85.7143f},
+ {76.1905f,95.2381f},
+ {61.9047f,100.0000f},
+ {42.8571f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch56st[] =
+{
+ {29,ch56st0}
+};
+
+static const GLUTStrokeChar ch56 = {104.7619f,1,ch56st};
+
+/* char: 0x39 */
+
+static const GLUTStrokeVertex ch57st0[] =
+{
+ {83.3334f,66.6667f},
+ {78.5714f,52.3810f},
+ {69.0476f,42.8571f},
+ {54.7619f,38.0952f},
+ {50.0000f,38.0952f},
+ {35.7143f,42.8571f},
+ {26.1905f,52.3810f},
+ {21.4286f,66.6667f},
+ {21.4286f,71.4286f},
+ {26.1905f,85.7143f},
+ {35.7143f,95.2381f},
+ {50.0000f,100.0000f},
+ {54.7619f,100.0000f},
+ {69.0476f,95.2381f},
+ {78.5714f,85.7143f},
+ {83.3334f,66.6667f},
+ {83.3334f,42.8571f},
+ {78.5714f,19.0476f},
+ {69.0476f,4.7619f},
+ {54.7619f,0.0000f},
+ {45.2381f,0.0000f},
+ {30.9524f,4.7619f},
+ {26.1905f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch57st[] =
+{
+ {23,ch57st0}
+};
+
+static const GLUTStrokeChar ch57 = {104.7619f,1,ch57st};
+
+/* char: 0x3a */
+
+static const GLUTStrokeVertex ch58st0[] =
+{
+ {52.3810f,66.6667f},
+ {47.6191f,61.9048f},
+ {52.3810f,57.1429f},
+ {57.1429f,61.9048f},
+ {52.3810f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch58st1[] =
+{
+ {52.3810f,9.5238f},
+ {47.6191f,4.7619f},
+ {52.3810f,0.0000f},
+ {57.1429f,4.7619f},
+ {52.3810f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch58st[] =
+{
+ {5,ch58st0},
+ {5,ch58st1}
+};
+
+static const GLUTStrokeChar ch58 = {104.7619f,2,ch58st};
+
+/* char: 0x3b */
+
+static const GLUTStrokeVertex ch59st0[] =
+{
+ {52.3810f,66.6667f},
+ {47.6191f,61.9048f},
+ {52.3810f,57.1429f},
+ {57.1429f,61.9048f},
+ {52.3810f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch59st1[] =
+{
+ {57.1429f,4.7619f},
+ {52.3810f,0.0000f},
+ {47.6191f,4.7619f},
+ {52.3810f,9.5238f},
+ {57.1429f,4.7619f},
+ {57.1429f,-4.7619f},
+ {52.3810f,-14.2857f},
+ {47.6191f,-19.0476f}
+};
+
+static const GLUTStrokeStrip ch59st[] =
+{
+ {5,ch59st0},
+ {8,ch59st1}
+};
+
+static const GLUTStrokeChar ch59 = {104.7619f,2,ch59st};
+
+/* char: 0x3c */
+
+static const GLUTStrokeVertex ch60st0[] =
+{
+ {90.4762f,85.7143f},
+ {14.2857f,42.8571f},
+ {90.4762f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch60st[] =
+{
+ {3,ch60st0}
+};
+
+static const GLUTStrokeChar ch60 = {104.7619f,1,ch60st};
+
+/* char: 0x3d */
+
+static const GLUTStrokeVertex ch61st0[] =
+{
+ {9.5238f,57.1429f},
+ {95.2381f,57.1429f}
+};
+
+static const GLUTStrokeVertex ch61st1[] =
+{
+ {9.5238f,28.5714f},
+ {95.2381f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch61st[] =
+{
+ {2,ch61st0},
+ {2,ch61st1}
+};
+
+static const GLUTStrokeChar ch61 = {104.7619f,2,ch61st};
+
+/* char: 0x3e */
+
+static const GLUTStrokeVertex ch62st0[] =
+{
+ {14.2857f,85.7143f},
+ {90.4762f,42.8571f},
+ {14.2857f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch62st[] =
+{
+ {3,ch62st0}
+};
+
+static const GLUTStrokeChar ch62 = {104.7619f,1,ch62st};
+
+/* char: 0x3f */
+
+static const GLUTStrokeVertex ch63st0[] =
+{
+ {23.8095f,76.1905f},
+ {23.8095f,80.9524f},
+ {28.5714f,90.4762f},
+ {33.3333f,95.2381f},
+ {42.8571f,100.0000f},
+ {61.9047f,100.0000f},
+ {71.4285f,95.2381f},
+ {76.1905f,90.4762f},
+ {80.9524f,80.9524f},
+ {80.9524f,71.4286f},
+ {76.1905f,61.9048f},
+ {71.4285f,57.1429f},
+ {52.3809f,47.6190f},
+ {52.3809f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch63st1[] =
+{
+ {52.3809f,9.5238f},
+ {47.6190f,4.7619f},
+ {52.3809f,0.0000f},
+ {57.1428f,4.7619f},
+ {52.3809f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch63st[] =
+{
+ {14,ch63st0},
+ {5,ch63st1}
+};
+
+static const GLUTStrokeChar ch63 = {104.7619f,2,ch63st};
+
+/* char: 0x40 */
+
+static const GLUTStrokeVertex ch64st0[] =
+{
+ {64.2857f,52.3810f},
+ {54.7619f,57.1429f},
+ {45.2381f,57.1429f},
+ {40.4762f,47.6190f},
+ {40.4762f,42.8571f},
+ {45.2381f,33.3333f},
+ {54.7619f,33.3333f},
+ {64.2857f,38.0952f}
+};
+
+static const GLUTStrokeVertex ch64st1[] =
+{
+ {64.2857f,57.1429f},
+ {64.2857f,38.0952f},
+ {69.0476f,33.3333f},
+ {78.5714f,33.3333f},
+ {83.3334f,42.8571f},
+ {83.3334f,47.6190f},
+ {78.5714f,61.9048f},
+ {69.0476f,71.4286f},
+ {54.7619f,76.1905f},
+ {50.0000f,76.1905f},
+ {35.7143f,71.4286f},
+ {26.1905f,61.9048f},
+ {21.4286f,47.6190f},
+ {21.4286f,42.8571f},
+ {26.1905f,28.5714f},
+ {35.7143f,19.0476f},
+ {50.0000f,14.2857f},
+ {54.7619f,14.2857f},
+ {69.0476f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch64st[] =
+{
+ {8,ch64st0},
+ {19,ch64st1}
+};
+
+static const GLUTStrokeChar ch64 = {104.7619f,2,ch64st};
+
+/* char: 0x41 */
+
+static const GLUTStrokeVertex ch65st0[] =
+{
+ {52.3809f,100.0000f},
+ {14.2857f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch65st1[] =
+{
+ {52.3809f,100.0000f},
+ {90.4762f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch65st2[] =
+{
+ {28.5714f,33.3333f},
+ {76.1905f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch65st[] =
+{
+ {2,ch65st0},
+ {2,ch65st1},
+ {2,ch65st2}
+};
+
+static const GLUTStrokeChar ch65 = {104.7619f,3,ch65st};
+
+/* char: 0x42 */
+
+static const GLUTStrokeVertex ch66st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch66st1[] =
+{
+ {19.0476f,100.0000f},
+ {61.9047f,100.0000f},
+ {76.1905f,95.2381f},
+ {80.9524f,90.4762f},
+ {85.7143f,80.9524f},
+ {85.7143f,71.4286f},
+ {80.9524f,61.9048f},
+ {76.1905f,57.1429f},
+ {61.9047f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch66st2[] =
+{
+ {19.0476f,52.3810f},
+ {61.9047f,52.3810f},
+ {76.1905f,47.6190f},
+ {80.9524f,42.8571f},
+ {85.7143f,33.3333f},
+ {85.7143f,19.0476f},
+ {80.9524f,9.5238f},
+ {76.1905f,4.7619f},
+ {61.9047f,0.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch66st[] =
+{
+ {2,ch66st0},
+ {9,ch66st1},
+ {10,ch66st2}
+};
+
+static const GLUTStrokeChar ch66 = {104.7619f,3,ch66st};
+
+/* char: 0x43 */
+
+static const GLUTStrokeVertex ch67st0[] =
+{
+ {88.0952f,76.1905f},
+ {83.3334f,85.7143f},
+ {73.8096f,95.2381f},
+ {64.2857f,100.0000f},
+ {45.2381f,100.0000f},
+ {35.7143f,95.2381f},
+ {26.1905f,85.7143f},
+ {21.4286f,76.1905f},
+ {16.6667f,61.9048f},
+ {16.6667f,38.0952f},
+ {21.4286f,23.8095f},
+ {26.1905f,14.2857f},
+ {35.7143f,4.7619f},
+ {45.2381f,0.0000f},
+ {64.2857f,0.0000f},
+ {73.8096f,4.7619f},
+ {83.3334f,14.2857f},
+ {88.0952f,23.8095f}
+};
+
+static const GLUTStrokeStrip ch67st[] =
+{
+ {18,ch67st0}
+};
+
+static const GLUTStrokeChar ch67 = {104.7619f,1,ch67st};
+
+/* char: 0x44 */
+
+static const GLUTStrokeVertex ch68st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch68st1[] =
+{
+ {19.0476f,100.0000f},
+ {52.3809f,100.0000f},
+ {66.6666f,95.2381f},
+ {76.1905f,85.7143f},
+ {80.9524f,76.1905f},
+ {85.7143f,61.9048f},
+ {85.7143f,38.0952f},
+ {80.9524f,23.8095f},
+ {76.1905f,14.2857f},
+ {66.6666f,4.7619f},
+ {52.3809f,0.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch68st[] =
+{
+ {2,ch68st0},
+ {12,ch68st1}
+};
+
+static const GLUTStrokeChar ch68 = {104.7619f,2,ch68st};
+
+/* char: 0x45 */
+
+static const GLUTStrokeVertex ch69st0[] =
+{
+ {21.4286f,100.0000f},
+ {21.4286f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch69st1[] =
+{
+ {21.4286f,100.0000f},
+ {83.3334f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch69st2[] =
+{
+ {21.4286f,52.3810f},
+ {59.5238f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch69st3[] =
+{
+ {21.4286f,0.0000f},
+ {83.3334f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch69st[] =
+{
+ {2,ch69st0},
+ {2,ch69st1},
+ {2,ch69st2},
+ {2,ch69st3}
+};
+
+static const GLUTStrokeChar ch69 = {104.7619f,4,ch69st};
+
+/* char: 0x46 */
+
+static const GLUTStrokeVertex ch70st0[] =
+{
+ {21.4286f,100.0000f},
+ {21.4286f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch70st1[] =
+{
+ {21.4286f,100.0000f},
+ {83.3334f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch70st2[] =
+{
+ {21.4286f,52.3810f},
+ {59.5238f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch70st[] =
+{
+ {2,ch70st0},
+ {2,ch70st1},
+ {2,ch70st2}
+};
+
+static const GLUTStrokeChar ch70 = {104.7619f,3,ch70st};
+
+/* char: 0x47 */
+
+static const GLUTStrokeVertex ch71st0[] =
+{
+ {88.0952f,76.1905f},
+ {83.3334f,85.7143f},
+ {73.8096f,95.2381f},
+ {64.2857f,100.0000f},
+ {45.2381f,100.0000f},
+ {35.7143f,95.2381f},
+ {26.1905f,85.7143f},
+ {21.4286f,76.1905f},
+ {16.6667f,61.9048f},
+ {16.6667f,38.0952f},
+ {21.4286f,23.8095f},
+ {26.1905f,14.2857f},
+ {35.7143f,4.7619f},
+ {45.2381f,0.0000f},
+ {64.2857f,0.0000f},
+ {73.8096f,4.7619f},
+ {83.3334f,14.2857f},
+ {88.0952f,23.8095f},
+ {88.0952f,38.0952f}
+};
+
+static const GLUTStrokeVertex ch71st1[] =
+{
+ {64.2857f,38.0952f},
+ {88.0952f,38.0952f}
+};
+
+static const GLUTStrokeStrip ch71st[] =
+{
+ {19,ch71st0},
+ {2,ch71st1}
+};
+
+static const GLUTStrokeChar ch71 = {104.7619f,2,ch71st};
+
+/* char: 0x48 */
+
+static const GLUTStrokeVertex ch72st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch72st1[] =
+{
+ {85.7143f,100.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch72st2[] =
+{
+ {19.0476f,52.3810f},
+ {85.7143f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch72st[] =
+{
+ {2,ch72st0},
+ {2,ch72st1},
+ {2,ch72st2}
+};
+
+static const GLUTStrokeChar ch72 = {104.7619f,3,ch72st};
+
+/* char: 0x49 */
+
+static const GLUTStrokeVertex ch73st0[] =
+{
+ {52.3810f,100.0000f},
+ {52.3810f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch73st[] =
+{
+ {2,ch73st0}
+};
+
+static const GLUTStrokeChar ch73 = {104.7619f,1,ch73st};
+
+/* char: 0x4a */
+
+static const GLUTStrokeVertex ch74st0[] =
+{
+ {76.1905f,100.0000f},
+ {76.1905f,23.8095f},
+ {71.4286f,9.5238f},
+ {66.6667f,4.7619f},
+ {57.1429f,0.0000f},
+ {47.6191f,0.0000f},
+ {38.0953f,4.7619f},
+ {33.3334f,9.5238f},
+ {28.5715f,23.8095f},
+ {28.5715f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch74st[] =
+{
+ {10,ch74st0}
+};
+
+static const GLUTStrokeChar ch74 = {104.7619f,1,ch74st};
+
+/* char: 0x4b */
+
+static const GLUTStrokeVertex ch75st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch75st1[] =
+{
+ {85.7143f,100.0000f},
+ {19.0476f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch75st2[] =
+{
+ {42.8571f,57.1429f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch75st[] =
+{
+ {2,ch75st0},
+ {2,ch75st1},
+ {2,ch75st2}
+};
+
+static const GLUTStrokeChar ch75 = {104.7619f,3,ch75st};
+
+/* char: 0x4c */
+
+static const GLUTStrokeVertex ch76st0[] =
+{
+ {23.8095f,100.0000f},
+ {23.8095f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch76st1[] =
+{
+ {23.8095f,0.0000f},
+ {80.9524f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch76st[] =
+{
+ {2,ch76st0},
+ {2,ch76st1}
+};
+
+static const GLUTStrokeChar ch76 = {104.7619f,2,ch76st};
+
+/* char: 0x4d */
+
+static const GLUTStrokeVertex ch77st0[] =
+{
+ {14.2857f,100.0000f},
+ {14.2857f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st1[] =
+{
+ {14.2857f,100.0000f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st2[] =
+{
+ {90.4762f,100.0000f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st3[] =
+{
+ {90.4762f,100.0000f},
+ {90.4762f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch77st[] =
+{
+ {2,ch77st0},
+ {2,ch77st1},
+ {2,ch77st2},
+ {2,ch77st3}
+};
+
+static const GLUTStrokeChar ch77 = {104.7619f,4,ch77st};
+
+/* char: 0x4e */
+
+static const GLUTStrokeVertex ch78st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch78st1[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch78st2[] =
+{
+ {85.7143f,100.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch78st[] =
+{
+ {2,ch78st0},
+ {2,ch78st1},
+ {2,ch78st2}
+};
+
+static const GLUTStrokeChar ch78 = {104.7619f,3,ch78st};
+
+/* char: 0x4f */
+
+static const GLUTStrokeVertex ch79st0[] =
+{
+ {42.8571f,100.0000f},
+ {33.3333f,95.2381f},
+ {23.8095f,85.7143f},
+ {19.0476f,76.1905f},
+ {14.2857f,61.9048f},
+ {14.2857f,38.0952f},
+ {19.0476f,23.8095f},
+ {23.8095f,14.2857f},
+ {33.3333f,4.7619f},
+ {42.8571f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4286f,4.7619f},
+ {80.9524f,14.2857f},
+ {85.7143f,23.8095f},
+ {90.4762f,38.0952f},
+ {90.4762f,61.9048f},
+ {85.7143f,76.1905f},
+ {80.9524f,85.7143f},
+ {71.4286f,95.2381f},
+ {61.9047f,100.0000f},
+ {42.8571f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch79st[] =
+{
+ {21,ch79st0}
+};
+
+static const GLUTStrokeChar ch79 = {104.7619f,1,ch79st};
+
+/* char: 0x50 */
+
+static const GLUTStrokeVertex ch80st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch80st1[] =
+{
+ {19.0476f,100.0000f},
+ {61.9047f,100.0000f},
+ {76.1905f,95.2381f},
+ {80.9524f,90.4762f},
+ {85.7143f,80.9524f},
+ {85.7143f,66.6667f},
+ {80.9524f,57.1429f},
+ {76.1905f,52.3810f},
+ {61.9047f,47.6190f},
+ {19.0476f,47.6190f}
+};
+
+static const GLUTStrokeStrip ch80st[] =
+{
+ {2,ch80st0},
+ {10,ch80st1}
+};
+
+static const GLUTStrokeChar ch80 = {104.7619f,2,ch80st};
+
+/* char: 0x51 */
+
+static const GLUTStrokeVertex ch81st0[] =
+{
+ {42.8571f,100.0000f},
+ {33.3333f,95.2381f},
+ {23.8095f,85.7143f},
+ {19.0476f,76.1905f},
+ {14.2857f,61.9048f},
+ {14.2857f,38.0952f},
+ {19.0476f,23.8095f},
+ {23.8095f,14.2857f},
+ {33.3333f,4.7619f},
+ {42.8571f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4286f,4.7619f},
+ {80.9524f,14.2857f},
+ {85.7143f,23.8095f},
+ {90.4762f,38.0952f},
+ {90.4762f,61.9048f},
+ {85.7143f,76.1905f},
+ {80.9524f,85.7143f},
+ {71.4286f,95.2381f},
+ {61.9047f,100.0000f},
+ {42.8571f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch81st1[] =
+{
+ {57.1428f,19.0476f},
+ {85.7143f,-9.5238f}
+};
+
+static const GLUTStrokeStrip ch81st[] =
+{
+ {21,ch81st0},
+ {2,ch81st1}
+};
+
+static const GLUTStrokeChar ch81 = {104.7619f,2,ch81st};
+
+/* char: 0x52 */
+
+static const GLUTStrokeVertex ch82st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch82st1[] =
+{
+ {19.0476f,100.0000f},
+ {61.9047f,100.0000f},
+ {76.1905f,95.2381f},
+ {80.9524f,90.4762f},
+ {85.7143f,80.9524f},
+ {85.7143f,71.4286f},
+ {80.9524f,61.9048f},
+ {76.1905f,57.1429f},
+ {61.9047f,52.3810f},
+ {19.0476f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch82st2[] =
+{
+ {52.3809f,52.3810f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch82st[] =
+{
+ {2,ch82st0},
+ {10,ch82st1},
+ {2,ch82st2}
+};
+
+static const GLUTStrokeChar ch82 = {104.7619f,3,ch82st};
+
+/* char: 0x53 */
+
+static const GLUTStrokeVertex ch83st0[] =
+{
+ {85.7143f,85.7143f},
+ {76.1905f,95.2381f},
+ {61.9047f,100.0000f},
+ {42.8571f,100.0000f},
+ {28.5714f,95.2381f},
+ {19.0476f,85.7143f},
+ {19.0476f,76.1905f},
+ {23.8095f,66.6667f},
+ {28.5714f,61.9048f},
+ {38.0952f,57.1429f},
+ {66.6666f,47.6190f},
+ {76.1905f,42.8571f},
+ {80.9524f,38.0952f},
+ {85.7143f,28.5714f},
+ {85.7143f,14.2857f},
+ {76.1905f,4.7619f},
+ {61.9047f,0.0000f},
+ {42.8571f,0.0000f},
+ {28.5714f,4.7619f},
+ {19.0476f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch83st[] =
+{
+ {20,ch83st0}
+};
+
+static const GLUTStrokeChar ch83 = {104.7619f,1,ch83st};
+
+/* char: 0x54 */
+
+static const GLUTStrokeVertex ch84st0[] =
+{
+ {52.3809f,100.0000f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch84st1[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch84st[] =
+{
+ {2,ch84st0},
+ {2,ch84st1}
+};
+
+static const GLUTStrokeChar ch84 = {104.7619f,2,ch84st};
+
+/* char: 0x55 */
+
+static const GLUTStrokeVertex ch85st0[] =
+{
+ {19.0476f,100.0000f},
+ {19.0476f,28.5714f},
+ {23.8095f,14.2857f},
+ {33.3333f,4.7619f},
+ {47.6190f,0.0000f},
+ {57.1428f,0.0000f},
+ {71.4286f,4.7619f},
+ {80.9524f,14.2857f},
+ {85.7143f,28.5714f},
+ {85.7143f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch85st[] =
+{
+ {10,ch85st0}
+};
+
+static const GLUTStrokeChar ch85 = {104.7619f,1,ch85st};
+
+/* char: 0x56 */
+
+static const GLUTStrokeVertex ch86st0[] =
+{
+ {14.2857f,100.0000f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch86st1[] =
+{
+ {90.4762f,100.0000f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch86st[] =
+{
+ {2,ch86st0},
+ {2,ch86st1}
+};
+
+static const GLUTStrokeChar ch86 = {104.7619f,2,ch86st};
+
+/* char: 0x57 */
+
+static const GLUTStrokeVertex ch87st0[] =
+{
+ {4.7619f,100.0000f},
+ {28.5714f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st1[] =
+{
+ {52.3809f,100.0000f},
+ {28.5714f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st2[] =
+{
+ {52.3809f,100.0000f},
+ {76.1905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st3[] =
+{
+ {100.0000f,100.0000f},
+ {76.1905f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch87st[] =
+{
+ {2,ch87st0},
+ {2,ch87st1},
+ {2,ch87st2},
+ {2,ch87st3}
+};
+
+static const GLUTStrokeChar ch87 = {104.7619f,4,ch87st};
+
+/* char: 0x58 */
+
+static const GLUTStrokeVertex ch88st0[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch88st1[] =
+{
+ {85.7143f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch88st[] =
+{
+ {2,ch88st0},
+ {2,ch88st1}
+};
+
+static const GLUTStrokeChar ch88 = {104.7619f,2,ch88st};
+
+/* char: 0x59 */
+
+static const GLUTStrokeVertex ch89st0[] =
+{
+ {14.2857f,100.0000f},
+ {52.3809f,52.3810f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch89st1[] =
+{
+ {90.4762f,100.0000f},
+ {52.3809f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch89st[] =
+{
+ {3,ch89st0},
+ {2,ch89st1}
+};
+
+static const GLUTStrokeChar ch89 = {104.7619f,2,ch89st};
+
+/* char: 0x5a */
+
+static const GLUTStrokeVertex ch90st0[] =
+{
+ {85.7143f,100.0000f},
+ {19.0476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch90st1[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch90st2[] =
+{
+ {19.0476f,0.0000f},
+ {85.7143f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch90st[] =
+{
+ {2,ch90st0},
+ {2,ch90st1},
+ {2,ch90st2}
+};
+
+static const GLUTStrokeChar ch90 = {104.7619f,3,ch90st};
+
+/* char: 0x5b */
+
+static const GLUTStrokeVertex ch91st0[] =
+{
+ {35.7143f,119.0476f},
+ {35.7143f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch91st1[] =
+{
+ {40.4762f,119.0476f},
+ {40.4762f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch91st2[] =
+{
+ {35.7143f,119.0476f},
+ {69.0476f,119.0476f}
+};
+
+static const GLUTStrokeVertex ch91st3[] =
+{
+ {35.7143f,-33.3333f},
+ {69.0476f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch91st[] =
+{
+ {2,ch91st0},
+ {2,ch91st1},
+ {2,ch91st2},
+ {2,ch91st3}
+};
+
+static const GLUTStrokeChar ch91 = {104.7619f,4,ch91st};
+
+/* char: 0x5c */
+
+static const GLUTStrokeVertex ch92st0[] =
+{
+ {19.0476f,100.0000f},
+ {85.7143f,-14.2857f}
+};
+
+static const GLUTStrokeStrip ch92st[] =
+{
+ {2,ch92st0}
+};
+
+static const GLUTStrokeChar ch92 = {104.7619f,1,ch92st};
+
+/* char: 0x5d */
+
+static const GLUTStrokeVertex ch93st0[] =
+{
+ {64.2857f,119.0476f},
+ {64.2857f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch93st1[] =
+{
+ {69.0476f,119.0476f},
+ {69.0476f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch93st2[] =
+{
+ {35.7143f,119.0476f},
+ {69.0476f,119.0476f}
+};
+
+static const GLUTStrokeVertex ch93st3[] =
+{
+ {35.7143f,-33.3333f},
+ {69.0476f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch93st[] =
+{
+ {2,ch93st0},
+ {2,ch93st1},
+ {2,ch93st2},
+ {2,ch93st3}
+};
+
+static const GLUTStrokeChar ch93 = {104.7619f,4,ch93st};
+
+/* char: 0x5e */
+
+static const GLUTStrokeVertex ch94st0[] =
+{
+ {52.3809f,109.5238f},
+ {14.2857f,42.8571f}
+};
+
+static const GLUTStrokeVertex ch94st1[] =
+{
+ {52.3809f,109.5238f},
+ {90.4762f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch94st[] =
+{
+ {2,ch94st0},
+ {2,ch94st1}
+};
+
+static const GLUTStrokeChar ch94 = {104.7619f,2,ch94st};
+
+/* char: 0x5f */
+
+static const GLUTStrokeVertex ch95st0[] =
+{
+ {0.0000f,-33.3333f},
+ {104.7619f,-33.3333f},
+ {104.7619f,-28.5714f},
+ {0.0000f,-28.5714f},
+ {0.0000f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch95st[] =
+{
+ {5,ch95st0}
+};
+
+static const GLUTStrokeChar ch95 = {104.7619f,1,ch95st};
+
+/* char: 0x60 */
+
+static const GLUTStrokeVertex ch96st0[] =
+{
+ {42.8572f,100.0000f},
+ {66.6667f,71.4286f}
+};
+
+static const GLUTStrokeVertex ch96st1[] =
+{
+ {42.8572f,100.0000f},
+ {38.0953f,95.2381f},
+ {66.6667f,71.4286f}
+};
+
+static const GLUTStrokeStrip ch96st[] =
+{
+ {2,ch96st0},
+ {3,ch96st1}
+};
+
+static const GLUTStrokeChar ch96 = {104.7619f,2,ch96st};
+
+/* char: 0x61 */
+
+static const GLUTStrokeVertex ch97st0[] =
+{
+ {80.9524f,66.6667f},
+ {80.9524f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch97st1[] =
+{
+ {80.9524f,52.3810f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch97st[] =
+{
+ {2,ch97st0},
+ {14,ch97st1}
+};
+
+static const GLUTStrokeChar ch97 = {104.7619f,2,ch97st};
+
+/* char: 0x62 */
+
+static const GLUTStrokeVertex ch98st0[] =
+{
+ {23.8095f,100.0000f},
+ {23.8095f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch98st1[] =
+{
+ {23.8095f,52.3810f},
+ {33.3333f,61.9048f},
+ {42.8571f,66.6667f},
+ {57.1428f,66.6667f},
+ {66.6666f,61.9048f},
+ {76.1905f,52.3810f},
+ {80.9524f,38.0952f},
+ {80.9524f,28.5714f},
+ {76.1905f,14.2857f},
+ {66.6666f,4.7619f},
+ {57.1428f,0.0000f},
+ {42.8571f,0.0000f},
+ {33.3333f,4.7619f},
+ {23.8095f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch98st[] =
+{
+ {2,ch98st0},
+ {14,ch98st1}
+};
+
+static const GLUTStrokeChar ch98 = {104.7619f,2,ch98st};
+
+/* char: 0x63 */
+
+static const GLUTStrokeVertex ch99st0[] =
+{
+ {80.9524f,52.3810f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch99st[] =
+{
+ {14,ch99st0}
+};
+
+static const GLUTStrokeChar ch99 = {104.7619f,1,ch99st};
+
+/* char: 0x64 */
+
+static const GLUTStrokeVertex ch100st0[] =
+{
+ {80.9524f,100.0000f},
+ {80.9524f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch100st1[] =
+{
+ {80.9524f,52.3810f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch100st[] =
+{
+ {2,ch100st0},
+ {14,ch100st1}
+};
+
+static const GLUTStrokeChar ch100 = {104.7619f,2,ch100st};
+
+/* char: 0x65 */
+
+static const GLUTStrokeVertex ch101st0[] =
+{
+ {23.8095f,38.0952f},
+ {80.9524f,38.0952f},
+ {80.9524f,47.6190f},
+ {76.1905f,57.1429f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch101st[] =
+{
+ {17,ch101st0}
+};
+
+static const GLUTStrokeChar ch101 = {104.7619f,1,ch101st};
+
+/* char: 0x66 */
+
+static const GLUTStrokeVertex ch102st0[] =
+{
+ {71.4286f,100.0000f},
+ {61.9048f,100.0000f},
+ {52.3810f,95.2381f},
+ {47.6191f,80.9524f},
+ {47.6191f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch102st1[] =
+{
+ {33.3334f,66.6667f},
+ {66.6667f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch102st[] =
+{
+ {5,ch102st0},
+ {2,ch102st1}
+};
+
+static const GLUTStrokeChar ch102 = {104.7619f,2,ch102st};
+
+/* char: 0x67 */
+
+static const GLUTStrokeVertex ch103st0[] =
+{
+ {80.9524f,66.6667f},
+ {80.9524f,-9.5238f},
+ {76.1905f,-23.8095f},
+ {71.4285f,-28.5714f},
+ {61.9047f,-33.3333f},
+ {47.6190f,-33.3333f},
+ {38.0952f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch103st1[] =
+{
+ {80.9524f,52.3810f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch103st[] =
+{
+ {7,ch103st0},
+ {14,ch103st1}
+};
+
+static const GLUTStrokeChar ch103 = {104.7619f,2,ch103st};
+
+/* char: 0x68 */
+
+static const GLUTStrokeVertex ch104st0[] =
+{
+ {26.1905f,100.0000f},
+ {26.1905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch104st1[] =
+{
+ {26.1905f,47.6190f},
+ {40.4762f,61.9048f},
+ {50.0000f,66.6667f},
+ {64.2857f,66.6667f},
+ {73.8095f,61.9048f},
+ {78.5715f,47.6190f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch104st[] =
+{
+ {2,ch104st0},
+ {7,ch104st1}
+};
+
+static const GLUTStrokeChar ch104 = {104.7619f,2,ch104st};
+
+/* char: 0x69 */
+
+static const GLUTStrokeVertex ch105st0[] =
+{
+ {47.6191f,100.0000f},
+ {52.3810f,95.2381f},
+ {57.1429f,100.0000f},
+ {52.3810f,104.7619f},
+ {47.6191f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch105st1[] =
+{
+ {52.3810f,66.6667f},
+ {52.3810f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch105st[] =
+{
+ {5,ch105st0},
+ {2,ch105st1}
+};
+
+static const GLUTStrokeChar ch105 = {104.7619f,2,ch105st};
+
+/* char: 0x6a */
+
+static const GLUTStrokeVertex ch106st0[] =
+{
+ {57.1429f,100.0000f},
+ {61.9048f,95.2381f},
+ {66.6667f,100.0000f},
+ {61.9048f,104.7619f},
+ {57.1429f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch106st1[] =
+{
+ {61.9048f,66.6667f},
+ {61.9048f,-14.2857f},
+ {57.1429f,-28.5714f},
+ {47.6191f,-33.3333f},
+ {38.0953f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch106st[] =
+{
+ {5,ch106st0},
+ {5,ch106st1}
+};
+
+static const GLUTStrokeChar ch106 = {104.7619f,2,ch106st};
+
+/* char: 0x6b */
+
+static const GLUTStrokeVertex ch107st0[] =
+{
+ {26.1905f,100.0000f},
+ {26.1905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch107st1[] =
+{
+ {73.8095f,66.6667f},
+ {26.1905f,19.0476f}
+};
+
+static const GLUTStrokeVertex ch107st2[] =
+{
+ {45.2381f,38.0952f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch107st[] =
+{
+ {2,ch107st0},
+ {2,ch107st1},
+ {2,ch107st2}
+};
+
+static const GLUTStrokeChar ch107 = {104.7619f,3,ch107st};
+
+/* char: 0x6c */
+
+static const GLUTStrokeVertex ch108st0[] =
+{
+ {52.3810f,100.0000f},
+ {52.3810f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch108st[] =
+{
+ {2,ch108st0}
+};
+
+static const GLUTStrokeChar ch108 = {104.7619f,1,ch108st};
+
+/* char: 0x6d */
+
+static const GLUTStrokeVertex ch109st0[] =
+{
+ {0.0000f,66.6667f},
+ {0.0000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch109st1[] =
+{
+ {0.0000f,47.6190f},
+ {14.2857f,61.9048f},
+ {23.8095f,66.6667f},
+ {38.0952f,66.6667f},
+ {47.6190f,61.9048f},
+ {52.3810f,47.6190f},
+ {52.3810f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch109st2[] =
+{
+ {52.3810f,47.6190f},
+ {66.6667f,61.9048f},
+ {76.1905f,66.6667f},
+ {90.4762f,66.6667f},
+ {100.0000f,61.9048f},
+ {104.7619f,47.6190f},
+ {104.7619f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch109st[] =
+{
+ {2,ch109st0},
+ {7,ch109st1},
+ {7,ch109st2}
+};
+
+static const GLUTStrokeChar ch109 = {104.7619f,3,ch109st};
+
+/* char: 0x6e */
+
+static const GLUTStrokeVertex ch110st0[] =
+{
+ {26.1905f,66.6667f},
+ {26.1905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch110st1[] =
+{
+ {26.1905f,47.6190f},
+ {40.4762f,61.9048f},
+ {50.0000f,66.6667f},
+ {64.2857f,66.6667f},
+ {73.8095f,61.9048f},
+ {78.5715f,47.6190f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch110st[] =
+{
+ {2,ch110st0},
+ {7,ch110st1}
+};
+
+static const GLUTStrokeChar ch110 = {104.7619f,2,ch110st};
+
+/* char: 0x6f */
+
+static const GLUTStrokeVertex ch111st0[] =
+{
+ {45.2381f,66.6667f},
+ {35.7143f,61.9048f},
+ {26.1905f,52.3810f},
+ {21.4286f,38.0952f},
+ {21.4286f,28.5714f},
+ {26.1905f,14.2857f},
+ {35.7143f,4.7619f},
+ {45.2381f,0.0000f},
+ {59.5238f,0.0000f},
+ {69.0476f,4.7619f},
+ {78.5714f,14.2857f},
+ {83.3334f,28.5714f},
+ {83.3334f,38.0952f},
+ {78.5714f,52.3810f},
+ {69.0476f,61.9048f},
+ {59.5238f,66.6667f},
+ {45.2381f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch111st[] =
+{
+ {17,ch111st0}
+};
+
+static const GLUTStrokeChar ch111 = {104.7619f,1,ch111st};
+
+/* char: 0x70 */
+
+static const GLUTStrokeVertex ch112st0[] =
+{
+ {23.8095f,66.6667f},
+ {23.8095f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch112st1[] =
+{
+ {23.8095f,52.3810f},
+ {33.3333f,61.9048f},
+ {42.8571f,66.6667f},
+ {57.1428f,66.6667f},
+ {66.6666f,61.9048f},
+ {76.1905f,52.3810f},
+ {80.9524f,38.0952f},
+ {80.9524f,28.5714f},
+ {76.1905f,14.2857f},
+ {66.6666f,4.7619f},
+ {57.1428f,0.0000f},
+ {42.8571f,0.0000f},
+ {33.3333f,4.7619f},
+ {23.8095f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch112st[] =
+{
+ {2,ch112st0},
+ {14,ch112st1}
+};
+
+static const GLUTStrokeChar ch112 = {104.7619f,2,ch112st};
+
+/* char: 0x71 */
+
+static const GLUTStrokeVertex ch113st0[] =
+{
+ {80.9524f,66.6667f},
+ {80.9524f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch113st1[] =
+{
+ {80.9524f,52.3810f},
+ {71.4285f,61.9048f},
+ {61.9047f,66.6667f},
+ {47.6190f,66.6667f},
+ {38.0952f,61.9048f},
+ {28.5714f,52.3810f},
+ {23.8095f,38.0952f},
+ {23.8095f,28.5714f},
+ {28.5714f,14.2857f},
+ {38.0952f,4.7619f},
+ {47.6190f,0.0000f},
+ {61.9047f,0.0000f},
+ {71.4285f,4.7619f},
+ {80.9524f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch113st[] =
+{
+ {2,ch113st0},
+ {14,ch113st1}
+};
+
+static const GLUTStrokeChar ch113 = {104.7619f,2,ch113st};
+
+/* char: 0x72 */
+
+static const GLUTStrokeVertex ch114st0[] =
+{
+ {33.3334f,66.6667f},
+ {33.3334f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch114st1[] =
+{
+ {33.3334f,38.0952f},
+ {38.0953f,52.3810f},
+ {47.6191f,61.9048f},
+ {57.1429f,66.6667f},
+ {71.4286f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch114st[] =
+{
+ {2,ch114st0},
+ {5,ch114st1}
+};
+
+static const GLUTStrokeChar ch114 = {104.7619f,2,ch114st};
+
+/* char: 0x73 */
+
+static const GLUTStrokeVertex ch115st0[] =
+{
+ {78.5715f,52.3810f},
+ {73.8095f,61.9048f},
+ {59.5238f,66.6667f},
+ {45.2381f,66.6667f},
+ {30.9524f,61.9048f},
+ {26.1905f,52.3810f},
+ {30.9524f,42.8571f},
+ {40.4762f,38.0952f},
+ {64.2857f,33.3333f},
+ {73.8095f,28.5714f},
+ {78.5715f,19.0476f},
+ {78.5715f,14.2857f},
+ {73.8095f,4.7619f},
+ {59.5238f,0.0000f},
+ {45.2381f,0.0000f},
+ {30.9524f,4.7619f},
+ {26.1905f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch115st[] =
+{
+ {17,ch115st0}
+};
+
+static const GLUTStrokeChar ch115 = {104.7619f,1,ch115st};
+
+/* char: 0x74 */
+
+static const GLUTStrokeVertex ch116st0[] =
+{
+ {47.6191f,100.0000f},
+ {47.6191f,19.0476f},
+ {52.3810f,4.7619f},
+ {61.9048f,0.0000f},
+ {71.4286f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch116st1[] =
+{
+ {33.3334f,66.6667f},
+ {66.6667f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch116st[] =
+{
+ {5,ch116st0},
+ {2,ch116st1}
+};
+
+static const GLUTStrokeChar ch116 = {104.7619f,2,ch116st};
+
+/* char: 0x75 */
+
+static const GLUTStrokeVertex ch117st0[] =
+{
+ {26.1905f,66.6667f},
+ {26.1905f,19.0476f},
+ {30.9524f,4.7619f},
+ {40.4762f,0.0000f},
+ {54.7619f,0.0000f},
+ {64.2857f,4.7619f},
+ {78.5715f,19.0476f}
+};
+
+static const GLUTStrokeVertex ch117st1[] =
+{
+ {78.5715f,66.6667f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch117st[] =
+{
+ {7,ch117st0},
+ {2,ch117st1}
+};
+
+static const GLUTStrokeChar ch117 = {104.7619f,2,ch117st};
+
+/* char: 0x76 */
+
+static const GLUTStrokeVertex ch118st0[] =
+{
+ {23.8095f,66.6667f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch118st1[] =
+{
+ {80.9524f,66.6667f},
+ {52.3809f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch118st[] =
+{
+ {2,ch118st0},
+ {2,ch118st1}
+};
+
+static const GLUTStrokeChar ch118 = {104.7619f,2,ch118st};
+
+/* char: 0x77 */
+
+static const GLUTStrokeVertex ch119st0[] =
+{
+ {14.2857f,66.6667f},
+ {33.3333f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st1[] =
+{
+ {52.3809f,66.6667f},
+ {33.3333f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st2[] =
+{
+ {52.3809f,66.6667f},
+ {71.4286f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st3[] =
+{
+ {90.4762f,66.6667f},
+ {71.4286f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch119st[] =
+{
+ {2,ch119st0},
+ {2,ch119st1},
+ {2,ch119st2},
+ {2,ch119st3}
+};
+
+static const GLUTStrokeChar ch119 = {104.7619f,4,ch119st};
+
+/* char: 0x78 */
+
+static const GLUTStrokeVertex ch120st0[] =
+{
+ {26.1905f,66.6667f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch120st1[] =
+{
+ {78.5715f,66.6667f},
+ {26.1905f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch120st[] =
+{
+ {2,ch120st0},
+ {2,ch120st1}
+};
+
+static const GLUTStrokeChar ch120 = {104.7619f,2,ch120st};
+
+/* char: 0x79 */
+
+static const GLUTStrokeVertex ch121st0[] =
+{
+ {26.1905f,66.6667f},
+ {54.7619f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch121st1[] =
+{
+ {83.3334f,66.6667f},
+ {54.7619f,0.0000f},
+ {45.2381f,-19.0476f},
+ {35.7143f,-28.5714f},
+ {26.1905f,-33.3333f},
+ {21.4286f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch121st[] =
+{
+ {2,ch121st0},
+ {6,ch121st1}
+};
+
+static const GLUTStrokeChar ch121 = {104.7619f,2,ch121st};
+
+/* char: 0x7a */
+
+static const GLUTStrokeVertex ch122st0[] =
+{
+ {78.5715f,66.6667f},
+ {26.1905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch122st1[] =
+{
+ {26.1905f,66.6667f},
+ {78.5715f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch122st2[] =
+{
+ {26.1905f,0.0000f},
+ {78.5715f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch122st[] =
+{
+ {2,ch122st0},
+ {2,ch122st1},
+ {2,ch122st2}
+};
+
+static const GLUTStrokeChar ch122 = {104.7619f,3,ch122st};
+
+/* char: 0x7b */
+
+static const GLUTStrokeVertex ch123st0[] =
+{
+ {64.2857f,119.0476f},
+ {54.7619f,114.2857f},
+ {50.0000f,109.5238f},
+ {45.2381f,100.0000f},
+ {45.2381f,90.4762f},
+ {50.0000f,80.9524f},
+ {54.7619f,76.1905f},
+ {59.5238f,66.6667f},
+ {59.5238f,57.1429f},
+ {50.0000f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch123st1[] =
+{
+ {54.7619f,114.2857f},
+ {50.0000f,104.7619f},
+ {50.0000f,95.2381f},
+ {54.7619f,85.7143f},
+ {59.5238f,80.9524f},
+ {64.2857f,71.4286f},
+ {64.2857f,61.9048f},
+ {59.5238f,52.3810f},
+ {40.4762f,42.8571f},
+ {59.5238f,33.3333f},
+ {64.2857f,23.8095f},
+ {64.2857f,14.2857f},
+ {59.5238f,4.7619f},
+ {54.7619f,0.0000f},
+ {50.0000f,-9.5238f},
+ {50.0000f,-19.0476f},
+ {54.7619f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch123st2[] =
+{
+ {50.0000f,38.0952f},
+ {59.5238f,28.5714f},
+ {59.5238f,19.0476f},
+ {54.7619f,9.5238f},
+ {50.0000f,4.7619f},
+ {45.2381f,-4.7619f},
+ {45.2381f,-14.2857f},
+ {50.0000f,-23.8095f},
+ {54.7619f,-28.5714f},
+ {64.2857f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch123st[] =
+{
+ {10,ch123st0},
+ {17,ch123st1},
+ {10,ch123st2}
+};
+
+static const GLUTStrokeChar ch123 = {104.7619f,3,ch123st};
+
+/* char: 0x7c */
+
+static const GLUTStrokeVertex ch124st0[] =
+{
+ {52.3810f,119.0476f},
+ {52.3810f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch124st[] =
+{
+ {2,ch124st0}
+};
+
+static const GLUTStrokeChar ch124 = {104.7619f,1,ch124st};
+
+/* char: 0x7d */
+
+static const GLUTStrokeVertex ch125st0[] =
+{
+ {40.4762f,119.0476f},
+ {50.0000f,114.2857f},
+ {54.7619f,109.5238f},
+ {59.5238f,100.0000f},
+ {59.5238f,90.4762f},
+ {54.7619f,80.9524f},
+ {50.0000f,76.1905f},
+ {45.2381f,66.6667f},
+ {45.2381f,57.1429f},
+ {54.7619f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch125st1[] =
+{
+ {50.0000f,114.2857f},
+ {54.7619f,104.7619f},
+ {54.7619f,95.2381f},
+ {50.0000f,85.7143f},
+ {45.2381f,80.9524f},
+ {40.4762f,71.4286f},
+ {40.4762f,61.9048f},
+ {45.2381f,52.3810f},
+ {64.2857f,42.8571f},
+ {45.2381f,33.3333f},
+ {40.4762f,23.8095f},
+ {40.4762f,14.2857f},
+ {45.2381f,4.7619f},
+ {50.0000f,0.0000f},
+ {54.7619f,-9.5238f},
+ {54.7619f,-19.0476f},
+ {50.0000f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch125st2[] =
+{
+ {54.7619f,38.0952f},
+ {45.2381f,28.5714f},
+ {45.2381f,19.0476f},
+ {50.0000f,9.5238f},
+ {54.7619f,4.7619f},
+ {59.5238f,-4.7619f},
+ {59.5238f,-14.2857f},
+ {54.7619f,-23.8095f},
+ {50.0000f,-28.5714f},
+ {40.4762f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch125st[] =
+{
+ {10,ch125st0},
+ {17,ch125st1},
+ {10,ch125st2}
+};
+
+static const GLUTStrokeChar ch125 = {104.7619f,3,ch125st};
+
+/* char: 0x7e */
+
+static const GLUTStrokeVertex ch126st0[] =
+{
+ {9.5238f,28.5714f},
+ {9.5238f,38.0952f},
+ {14.2857f,52.3810f},
+ {23.8095f,57.1429f},
+ {33.3333f,57.1429f},
+ {42.8571f,52.3810f},
+ {61.9048f,38.0952f},
+ {71.4286f,33.3333f},
+ {80.9524f,33.3333f},
+ {90.4762f,38.0952f},
+ {95.2381f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch126st1[] =
+{
+ {9.5238f,38.0952f},
+ {14.2857f,47.6190f},
+ {23.8095f,52.3810f},
+ {33.3333f,52.3810f},
+ {42.8571f,47.6190f},
+ {61.9048f,33.3333f},
+ {71.4286f,28.5714f},
+ {80.9524f,28.5714f},
+ {90.4762f,33.3333f},
+ {95.2381f,47.6190f},
+ {95.2381f,57.1429f}
+};
+
+static const GLUTStrokeStrip ch126st[] =
+{
+ {11,ch126st0},
+ {11,ch126st1}
+};
+
+static const GLUTStrokeChar ch126 = {104.7619f,2,ch126st};
+
+static const GLUTStrokeChar *chars[] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126
+};
+
+const GLUTStrokeFont glutStrokeMonoRoman = {"MonoRoman",128,chars,152.3809f,33.3333f};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/overlay.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/overlay.c
new file mode 100644
index 000000000..46d3a3957
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/overlay.c
@@ -0,0 +1,93 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+int APIENTRY
+glutLayerGet (GLenum info)
+{
+ switch (info) {
+ case GLUT_OVERLAY_POSSIBLE:
+ case GLUT_HAS_OVERLAY:
+ return GL_FALSE;
+ case GLUT_LAYER_IN_USE:
+ return GLUT_NORMAL;
+ case GLUT_NORMAL_DAMAGED:
+ return GL_FALSE;
+ case GLUT_OVERLAY_DAMAGED:
+ case GLUT_TRANSPARENT_INDEX:
+ default:
+ return -1;
+ }
+}
+
+
+void APIENTRY
+glutOverlayDisplayFunc (GLUTdisplayCB func)
+{
+}
+
+
+void APIENTRY
+glutEstablishOverlay (void)
+{
+}
+
+
+void APIENTRY
+glutRemoveOverlay (void)
+{
+}
+
+
+void APIENTRY
+glutUseLayer (GLenum layer)
+{
+}
+
+
+void APIENTRY
+glutPostOverlayRedisplay (void)
+{
+}
+
+
+void APIENTRY
+glutShowOverlay (void)
+{
+}
+
+
+void APIENTRY
+glutHideOverlay (void)
+{
+}
+
+
+void APIENTRY
+glutPostWindowOverlayRedisplay (int win)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/roman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/roman.c
new file mode 100644
index 000000000..89867c8f6
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/roman.c
@@ -0,0 +1,2783 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "internal.h"
+
+/* char: 0x20 */
+
+static const GLUTStrokeStrip ch32st[] =
+{
+};
+
+static const GLUTStrokeChar ch32 = {104.7619f,0,ch32st};
+
+/* char: 0x21 */
+
+static const GLUTStrokeVertex ch33st0[] =
+{
+ {13.3819f,100.0000f},
+ {13.3819f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch33st1[] =
+{
+ {13.3819f,9.5238f},
+ {8.6200f,4.7619f},
+ {13.3819f,0.0000f},
+ {18.1438f,4.7619f},
+ {13.3819f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch33st[] =
+{
+ {2,ch33st0},
+ {5,ch33st1}
+};
+
+static const GLUTStrokeChar ch33 = {26.6238f,2,ch33st};
+
+/* char: 0x22 */
+
+static const GLUTStrokeVertex ch34st0[] =
+{
+ {4.0200f,100.0000f},
+ {4.0200f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch34st1[] =
+{
+ {42.1152f,100.0000f},
+ {42.1152f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch34st[] =
+{
+ {2,ch34st0},
+ {2,ch34st1}
+};
+
+static const GLUTStrokeChar ch34 = {51.4352f,2,ch34st};
+
+/* char: 0x23 */
+
+static const GLUTStrokeVertex ch35st0[] =
+{
+ {41.2952f,119.0476f},
+ {7.9619f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch35st1[] =
+{
+ {69.8667f,119.0476f},
+ {36.5333f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch35st2[] =
+{
+ {7.9619f,57.1429f},
+ {74.6286f,57.1429f}
+};
+
+static const GLUTStrokeVertex ch35st3[] =
+{
+ {3.2000f,28.5714f},
+ {69.8667f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch35st[] =
+{
+ {2,ch35st0},
+ {2,ch35st1},
+ {2,ch35st2},
+ {2,ch35st3}
+};
+
+static const GLUTStrokeChar ch35 = {79.4886f,4,ch35st};
+
+/* char: 0x24 */
+
+static const GLUTStrokeVertex ch36st0[] =
+{
+ {28.6295f,119.0476f},
+ {28.6295f,-19.0476f}
+};
+
+static const GLUTStrokeVertex ch36st1[] =
+{
+ {47.6771f,119.0476f},
+ {47.6771f,-19.0476f}
+};
+
+static const GLUTStrokeVertex ch36st2[] =
+{
+ {71.4867f,85.7143f},
+ {61.9629f,95.2381f},
+ {47.6771f,100.0000f},
+ {28.6295f,100.0000f},
+ {14.3438f,95.2381f},
+ {4.8200f,85.7143f},
+ {4.8200f,76.1905f},
+ {9.5819f,66.6667f},
+ {14.3438f,61.9048f},
+ {23.8676f,57.1429f},
+ {52.4390f,47.6190f},
+ {61.9629f,42.8571f},
+ {66.7248f,38.0952f},
+ {71.4867f,28.5714f},
+ {71.4867f,14.2857f},
+ {61.9629f,4.7619f},
+ {47.6771f,0.0000f},
+ {28.6295f,0.0000f},
+ {14.3438f,4.7619f},
+ {4.8200f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch36st[] =
+{
+ {2,ch36st0},
+ {2,ch36st1},
+ {20,ch36st2}
+};
+
+static const GLUTStrokeChar ch36 = {76.2067f,3,ch36st};
+
+/* char: 0x25 */
+
+static const GLUTStrokeVertex ch37st0[] =
+{
+ {92.0743f,100.0000f},
+ {6.3600f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch37st1[] =
+{
+ {30.1695f,100.0000f},
+ {39.6933f,90.4762f},
+ {39.6933f,80.9524f},
+ {34.9314f,71.4286f},
+ {25.4076f,66.6667f},
+ {15.8838f,66.6667f},
+ {6.3600f,76.1905f},
+ {6.3600f,85.7143f},
+ {11.1219f,95.2381f},
+ {20.6457f,100.0000f},
+ {30.1695f,100.0000f},
+ {39.6933f,95.2381f},
+ {53.9790f,90.4762f},
+ {68.2648f,90.4762f},
+ {82.5505f,95.2381f},
+ {92.0743f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch37st2[] =
+{
+ {73.0267f,33.3333f},
+ {63.5029f,28.5714f},
+ {58.7410f,19.0476f},
+ {58.7410f,9.5238f},
+ {68.2648f,0.0000f},
+ {77.7886f,0.0000f},
+ {87.3124f,4.7619f},
+ {92.0743f,14.2857f},
+ {92.0743f,23.8095f},
+ {82.5505f,33.3333f},
+ {73.0267f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch37st[] =
+{
+ {2,ch37st0},
+ {16,ch37st1},
+ {11,ch37st2}
+};
+
+static const GLUTStrokeChar ch37 = {96.5743f,3,ch37st};
+
+/* char: 0x26 */
+
+static const GLUTStrokeVertex ch38st0[] =
+{
+ {101.2181f,57.1429f},
+ {101.2181f,61.9048f},
+ {96.4562f,66.6667f},
+ {91.6943f,66.6667f},
+ {86.9324f,61.9048f},
+ {82.1705f,52.3810f},
+ {72.6467f,28.5714f},
+ {63.1229f,14.2857f},
+ {53.5990f,4.7619f},
+ {44.0752f,0.0000f},
+ {25.0276f,0.0000f},
+ {15.5038f,4.7619f},
+ {10.7419f,9.5238f},
+ {5.9800f,19.0476f},
+ {5.9800f,28.5714f},
+ {10.7419f,38.0952f},
+ {15.5038f,42.8571f},
+ {48.8371f,61.9048f},
+ {53.5990f,66.6667f},
+ {58.3610f,76.1905f},
+ {58.3610f,85.7143f},
+ {53.5990f,95.2381f},
+ {44.0752f,100.0000f},
+ {34.5514f,95.2381f},
+ {29.7895f,85.7143f},
+ {29.7895f,76.1905f},
+ {34.5514f,61.9048f},
+ {44.0752f,47.6190f},
+ {67.8848f,14.2857f},
+ {77.4086f,4.7619f},
+ {86.9324f,0.0000f},
+ {96.4562f,0.0000f},
+ {101.2181f,4.7619f},
+ {101.2181f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch38st[] =
+{
+ {34,ch38st0}
+};
+
+static const GLUTStrokeChar ch38 = {101.7581f,1,ch38st};
+
+/* char: 0x27 */
+
+static const GLUTStrokeVertex ch39st0[] =
+{
+ {4.4400f,100.0000f},
+ {4.4400f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch39st[] =
+{
+ {2,ch39st0}
+};
+
+static const GLUTStrokeChar ch39 = {13.6200f,1,ch39st};
+
+/* char: 0x28 */
+
+static const GLUTStrokeVertex ch40st0[] =
+{
+ {40.9133f,119.0476f},
+ {31.3895f,109.5238f},
+ {21.8657f,95.2381f},
+ {12.3419f,76.1905f},
+ {7.5800f,52.3810f},
+ {7.5800f,33.3333f},
+ {12.3419f,9.5238f},
+ {21.8657f,-9.5238f},
+ {31.3895f,-23.8095f},
+ {40.9133f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch40st[] =
+{
+ {10,ch40st0}
+};
+
+static const GLUTStrokeChar ch40 = {47.1733f,1,ch40st};
+
+/* char: 0x29 */
+
+static const GLUTStrokeVertex ch41st0[] =
+{
+ {5.2800f,119.0476f},
+ {14.8038f,109.5238f},
+ {24.3276f,95.2381f},
+ {33.8514f,76.1905f},
+ {38.6133f,52.3810f},
+ {38.6133f,33.3333f},
+ {33.8514f,9.5238f},
+ {24.3276f,-9.5238f},
+ {14.8038f,-23.8095f},
+ {5.2800f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch41st[] =
+{
+ {10,ch41st0}
+};
+
+static const GLUTStrokeChar ch41 = {47.5333f,1,ch41st};
+
+/* char: 0x2a */
+
+static const GLUTStrokeVertex ch42st0[] =
+{
+ {30.7695f,71.4286f},
+ {30.7695f,14.2857f}
+};
+
+static const GLUTStrokeVertex ch42st1[] =
+{
+ {6.9600f,57.1429f},
+ {54.5790f,28.5714f}
+};
+
+static const GLUTStrokeVertex ch42st2[] =
+{
+ {54.5790f,57.1429f},
+ {6.9600f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch42st[] =
+{
+ {2,ch42st0},
+ {2,ch42st1},
+ {2,ch42st2}
+};
+
+static const GLUTStrokeChar ch42 = {59.4390f,3,ch42st};
+
+/* char: 0x2b */
+
+static const GLUTStrokeVertex ch43st0[] =
+{
+ {48.8371f,85.7143f},
+ {48.8371f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch43st1[] =
+{
+ {5.9800f,42.8571f},
+ {91.6943f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch43st[] =
+{
+ {2,ch43st0},
+ {2,ch43st1}
+};
+
+static const GLUTStrokeChar ch43 = {97.2543f,2,ch43st};
+
+/* char: 0x2c */
+
+static const GLUTStrokeVertex ch44st0[] =
+{
+ {18.2838f,4.7619f},
+ {13.5219f,0.0000f},
+ {8.7600f,4.7619f},
+ {13.5219f,9.5238f},
+ {18.2838f,4.7619f},
+ {18.2838f,-4.7619f},
+ {13.5219f,-14.2857f},
+ {8.7600f,-19.0476f}
+};
+
+static const GLUTStrokeStrip ch44st[] =
+{
+ {8,ch44st0}
+};
+
+static const GLUTStrokeChar ch44 = {26.0638f,1,ch44st};
+
+/* char: 0x2d */
+
+static const GLUTStrokeVertex ch45st0[] =
+{
+ {7.3800f,42.8571f},
+ {93.0943f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch45st[] =
+{
+ {2,ch45st0}
+};
+
+static const GLUTStrokeChar ch45 = {100.7543f,1,ch45st};
+
+/* char: 0x2e */
+
+static const GLUTStrokeVertex ch46st0[] =
+{
+ {13.1019f,9.5238f},
+ {8.3400f,4.7619f},
+ {13.1019f,0.0000f},
+ {17.8638f,4.7619f},
+ {13.1019f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch46st[] =
+{
+ {5,ch46st0}
+};
+
+static const GLUTStrokeChar ch46 = {26.4838f,1,ch46st};
+
+/* char: 0x2f */
+
+static const GLUTStrokeVertex ch47st0[] =
+{
+ {7.2400f,-14.2857f},
+ {73.9067f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch47st[] =
+{
+ {2,ch47st0}
+};
+
+static const GLUTStrokeChar ch47 = {82.1067f,1,ch47st};
+
+/* char: 0x30 */
+
+static const GLUTStrokeVertex ch48st0[] =
+{
+ {33.5514f,100.0000f},
+ {19.2657f,95.2381f},
+ {9.7419f,80.9524f},
+ {4.9800f,57.1429f},
+ {4.9800f,42.8571f},
+ {9.7419f,19.0476f},
+ {19.2657f,4.7619f},
+ {33.5514f,0.0000f},
+ {43.0752f,0.0000f},
+ {57.3610f,4.7619f},
+ {66.8848f,19.0476f},
+ {71.6467f,42.8571f},
+ {71.6467f,57.1429f},
+ {66.8848f,80.9524f},
+ {57.3610f,95.2381f},
+ {43.0752f,100.0000f},
+ {33.5514f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch48st[] =
+{
+ {17,ch48st0}
+};
+
+static const GLUTStrokeChar ch48 = {77.0667f,1,ch48st};
+
+/* char: 0x31 */
+
+static const GLUTStrokeVertex ch49st0[] =
+{
+ {11.8200f,80.9524f},
+ {21.3438f,85.7143f},
+ {35.6295f,100.0000f},
+ {35.6295f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch49st[] =
+{
+ {4,ch49st0}
+};
+
+static const GLUTStrokeChar ch49 = {66.5295f,1,ch49st};
+
+/* char: 0x32 */
+
+static const GLUTStrokeVertex ch50st0[] =
+{
+ {10.1819f,76.1905f},
+ {10.1819f,80.9524f},
+ {14.9438f,90.4762f},
+ {19.7057f,95.2381f},
+ {29.2295f,100.0000f},
+ {48.2771f,100.0000f},
+ {57.8010f,95.2381f},
+ {62.5629f,90.4762f},
+ {67.3248f,80.9524f},
+ {67.3248f,71.4286f},
+ {62.5629f,61.9048f},
+ {53.0390f,47.6190f},
+ {5.4200f,0.0000f},
+ {72.0867f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch50st[] =
+{
+ {14,ch50st0}
+};
+
+static const GLUTStrokeChar ch50 = {77.6467f,1,ch50st};
+
+/* char: 0x33 */
+
+static const GLUTStrokeVertex ch51st0[] =
+{
+ {14.5238f,100.0000f},
+ {66.9048f,100.0000f},
+ {38.3333f,61.9048f},
+ {52.6190f,61.9048f},
+ {62.1429f,57.1429f},
+ {66.9048f,52.3810f},
+ {71.6667f,38.0952f},
+ {71.6667f,28.5714f},
+ {66.9048f,14.2857f},
+ {57.3810f,4.7619f},
+ {43.0952f,0.0000f},
+ {28.8095f,0.0000f},
+ {14.5238f,4.7619f},
+ {9.7619f,9.5238f},
+ {5.0000f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch51st[] =
+{
+ {15,ch51st0}
+};
+
+static const GLUTStrokeChar ch51 = {77.0467f,1,ch51st};
+
+/* char: 0x34 */
+
+static const GLUTStrokeVertex ch52st0[] =
+{
+ {51.4990f,100.0000f},
+ {3.8800f,33.3333f},
+ {75.3086f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch52st1[] =
+{
+ {51.4990f,100.0000f},
+ {51.4990f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch52st[] =
+{
+ {3,ch52st0},
+ {2,ch52st1}
+};
+
+static const GLUTStrokeChar ch52 = {80.1686f,2,ch52st};
+
+/* char: 0x35 */
+
+static const GLUTStrokeVertex ch53st0[] =
+{
+ {62.0029f,100.0000f},
+ {14.3838f,100.0000f},
+ {9.6219f,57.1429f},
+ {14.3838f,61.9048f},
+ {28.6695f,66.6667f},
+ {42.9552f,66.6667f},
+ {57.2410f,61.9048f},
+ {66.7648f,52.3810f},
+ {71.5267f,38.0952f},
+ {71.5267f,28.5714f},
+ {66.7648f,14.2857f},
+ {57.2410f,4.7619f},
+ {42.9552f,0.0000f},
+ {28.6695f,0.0000f},
+ {14.3838f,4.7619f},
+ {9.6219f,9.5238f},
+ {4.8600f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch53st[] =
+{
+ {17,ch53st0}
+};
+
+static const GLUTStrokeChar ch53 = {77.6867f,1,ch53st};
+
+/* char: 0x36 */
+
+static const GLUTStrokeVertex ch54st0[] =
+{
+ {62.7229f,85.7143f},
+ {57.9610f,95.2381f},
+ {43.6752f,100.0000f},
+ {34.1514f,100.0000f},
+ {19.8657f,95.2381f},
+ {10.3419f,80.9524f},
+ {5.5800f,57.1429f},
+ {5.5800f,33.3333f},
+ {10.3419f,14.2857f},
+ {19.8657f,4.7619f},
+ {34.1514f,0.0000f},
+ {38.9133f,0.0000f},
+ {53.1990f,4.7619f},
+ {62.7229f,14.2857f},
+ {67.4848f,28.5714f},
+ {67.4848f,33.3333f},
+ {62.7229f,47.6190f},
+ {53.1990f,57.1429f},
+ {38.9133f,61.9048f},
+ {34.1514f,61.9048f},
+ {19.8657f,57.1429f},
+ {10.3419f,47.6190f},
+ {5.5800f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch54st[] =
+{
+ {23,ch54st0}
+};
+
+static const GLUTStrokeChar ch54 = {73.8048f,1,ch54st};
+
+/* char: 0x37 */
+
+static const GLUTStrokeVertex ch55st0[] =
+{
+ {72.2267f,100.0000f},
+ {24.6076f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch55st1[] =
+{
+ {5.5600f,100.0000f},
+ {72.2267f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch55st[] =
+{
+ {2,ch55st0},
+ {2,ch55st1}
+};
+
+static const GLUTStrokeChar ch55 = {77.2267f,2,ch55st};
+
+/* char: 0x38 */
+
+static const GLUTStrokeVertex ch56st0[] =
+{
+ {29.4095f,100.0000f},
+ {15.1238f,95.2381f},
+ {10.3619f,85.7143f},
+ {10.3619f,76.1905f},
+ {15.1238f,66.6667f},
+ {24.6476f,61.9048f},
+ {43.6952f,57.1429f},
+ {57.9810f,52.3810f},
+ {67.5048f,42.8571f},
+ {72.2667f,33.3333f},
+ {72.2667f,19.0476f},
+ {67.5048f,9.5238f},
+ {62.7429f,4.7619f},
+ {48.4571f,0.0000f},
+ {29.4095f,0.0000f},
+ {15.1238f,4.7619f},
+ {10.3619f,9.5238f},
+ {5.6000f,19.0476f},
+ {5.6000f,33.3333f},
+ {10.3619f,42.8571f},
+ {19.8857f,52.3810f},
+ {34.1714f,57.1429f},
+ {53.2190f,61.9048f},
+ {62.7429f,66.6667f},
+ {67.5048f,76.1905f},
+ {67.5048f,85.7143f},
+ {62.7429f,95.2381f},
+ {48.4571f,100.0000f},
+ {29.4095f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch56st[] =
+{
+ {29,ch56st0}
+};
+
+static const GLUTStrokeChar ch56 = {77.6667f,1,ch56st};
+
+/* char: 0x39 */
+
+static const GLUTStrokeVertex ch57st0[] =
+{
+ {68.5048f,66.6667f},
+ {63.7429f,52.3810f},
+ {54.2190f,42.8571f},
+ {39.9333f,38.0952f},
+ {35.1714f,38.0952f},
+ {20.8857f,42.8571f},
+ {11.3619f,52.3810f},
+ {6.6000f,66.6667f},
+ {6.6000f,71.4286f},
+ {11.3619f,85.7143f},
+ {20.8857f,95.2381f},
+ {35.1714f,100.0000f},
+ {39.9333f,100.0000f},
+ {54.2190f,95.2381f},
+ {63.7429f,85.7143f},
+ {68.5048f,66.6667f},
+ {68.5048f,42.8571f},
+ {63.7429f,19.0476f},
+ {54.2190f,4.7619f},
+ {39.9333f,0.0000f},
+ {30.4095f,0.0000f},
+ {16.1238f,4.7619f},
+ {11.3619f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch57st[] =
+{
+ {23,ch57st0}
+};
+
+static const GLUTStrokeChar ch57 = {74.0648f,1,ch57st};
+
+/* char: 0x3a */
+
+static const GLUTStrokeVertex ch58st0[] =
+{
+ {14.0819f,66.6667f},
+ {9.3200f,61.9048f},
+ {14.0819f,57.1429f},
+ {18.8438f,61.9048f},
+ {14.0819f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch58st1[] =
+{
+ {14.0819f,9.5238f},
+ {9.3200f,4.7619f},
+ {14.0819f,0.0000f},
+ {18.8438f,4.7619f},
+ {14.0819f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch58st[] =
+{
+ {5,ch58st0},
+ {5,ch58st1}
+};
+
+static const GLUTStrokeChar ch58 = {26.2238f,2,ch58st};
+
+/* char: 0x3b */
+
+static const GLUTStrokeVertex ch59st0[] =
+{
+ {12.9619f,66.6667f},
+ {8.2000f,61.9048f},
+ {12.9619f,57.1429f},
+ {17.7238f,61.9048f},
+ {12.9619f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch59st1[] =
+{
+ {17.7238f,4.7619f},
+ {12.9619f,0.0000f},
+ {8.2000f,4.7619f},
+ {12.9619f,9.5238f},
+ {17.7238f,4.7619f},
+ {17.7238f,-4.7619f},
+ {12.9619f,-14.2857f},
+ {8.2000f,-19.0476f}
+};
+
+static const GLUTStrokeStrip ch59st[] =
+{
+ {5,ch59st0},
+ {8,ch59st1}
+};
+
+static const GLUTStrokeChar ch59 = {26.3038f,2,ch59st};
+
+/* char: 0x3c */
+
+static const GLUTStrokeVertex ch60st0[] =
+{
+ {79.2505f,85.7143f},
+ {3.0600f,42.8571f},
+ {79.2505f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch60st[] =
+{
+ {3,ch60st0}
+};
+
+static const GLUTStrokeChar ch60 = {81.6105f,1,ch60st};
+
+/* char: 0x3d */
+
+static const GLUTStrokeVertex ch61st0[] =
+{
+ {5.7000f,57.1429f},
+ {91.4143f,57.1429f}
+};
+
+static const GLUTStrokeVertex ch61st1[] =
+{
+ {5.7000f,28.5714f},
+ {91.4143f,28.5714f}
+};
+
+static const GLUTStrokeStrip ch61st[] =
+{
+ {2,ch61st0},
+ {2,ch61st1}
+};
+
+static const GLUTStrokeChar ch61 = {97.2543f,2,ch61st};
+
+/* char: 0x3e */
+
+static const GLUTStrokeVertex ch62st0[] =
+{
+ {2.7800f,85.7143f},
+ {78.9705f,42.8571f},
+ {2.7800f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch62st[] =
+{
+ {3,ch62st0}
+};
+
+static const GLUTStrokeChar ch62 = {81.6105f,1,ch62st};
+
+/* char: 0x3f */
+
+static const GLUTStrokeVertex ch63st0[] =
+{
+ {8.4200f,76.1905f},
+ {8.4200f,80.9524f},
+ {13.1819f,90.4762f},
+ {17.9438f,95.2381f},
+ {27.4676f,100.0000f},
+ {46.5152f,100.0000f},
+ {56.0390f,95.2381f},
+ {60.8010f,90.4762f},
+ {65.5629f,80.9524f},
+ {65.5629f,71.4286f},
+ {60.8010f,61.9048f},
+ {56.0390f,57.1429f},
+ {36.9914f,47.6190f},
+ {36.9914f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch63st1[] =
+{
+ {36.9914f,9.5238f},
+ {32.2295f,4.7619f},
+ {36.9914f,0.0000f},
+ {41.7533f,4.7619f},
+ {36.9914f,9.5238f}
+};
+
+static const GLUTStrokeStrip ch63st[] =
+{
+ {14,ch63st0},
+ {5,ch63st1}
+};
+
+static const GLUTStrokeChar ch63 = {73.9029f,2,ch63st};
+
+/* char: 0x40 */
+
+static const GLUTStrokeVertex ch64st0[] =
+{
+ {49.2171f,52.3810f},
+ {39.6933f,57.1429f},
+ {30.1695f,57.1429f},
+ {25.4076f,47.6190f},
+ {25.4076f,42.8571f},
+ {30.1695f,33.3333f},
+ {39.6933f,33.3333f},
+ {49.2171f,38.0952f}
+};
+
+static const GLUTStrokeVertex ch64st1[] =
+{
+ {49.2171f,57.1429f},
+ {49.2171f,38.0952f},
+ {53.9790f,33.3333f},
+ {63.5029f,33.3333f},
+ {68.2648f,42.8571f},
+ {68.2648f,47.6190f},
+ {63.5029f,61.9048f},
+ {53.9790f,71.4286f},
+ {39.6933f,76.1905f},
+ {34.9314f,76.1905f},
+ {20.6457f,71.4286f},
+ {11.1219f,61.9048f},
+ {6.3600f,47.6190f},
+ {6.3600f,42.8571f},
+ {11.1219f,28.5714f},
+ {20.6457f,19.0476f},
+ {34.9314f,14.2857f},
+ {39.6933f,14.2857f},
+ {53.9790f,19.0476f}
+};
+
+static const GLUTStrokeStrip ch64st[] =
+{
+ {8,ch64st0},
+ {19,ch64st1}
+};
+
+static const GLUTStrokeChar ch64 = {74.3648f,2,ch64st};
+
+/* char: 0x41 */
+
+static const GLUTStrokeVertex ch65st0[] =
+{
+ {40.5952f,100.0000f},
+ {2.5000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch65st1[] =
+{
+ {40.5952f,100.0000f},
+ {78.6905f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch65st2[] =
+{
+ {16.7857f,33.3333f},
+ {64.4048f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch65st[] =
+{
+ {2,ch65st0},
+ {2,ch65st1},
+ {2,ch65st2}
+};
+
+static const GLUTStrokeChar ch65 = {80.4905f,3,ch65st};
+
+/* char: 0x42 */
+
+static const GLUTStrokeVertex ch66st0[] =
+{
+ {11.4200f,100.0000f},
+ {11.4200f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch66st1[] =
+{
+ {11.4200f,100.0000f},
+ {54.2771f,100.0000f},
+ {68.5629f,95.2381f},
+ {73.3248f,90.4762f},
+ {78.0867f,80.9524f},
+ {78.0867f,71.4286f},
+ {73.3248f,61.9048f},
+ {68.5629f,57.1429f},
+ {54.2771f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch66st2[] =
+{
+ {11.4200f,52.3810f},
+ {54.2771f,52.3810f},
+ {68.5629f,47.6190f},
+ {73.3248f,42.8571f},
+ {78.0867f,33.3333f},
+ {78.0867f,19.0476f},
+ {73.3248f,9.5238f},
+ {68.5629f,4.7619f},
+ {54.2771f,0.0000f},
+ {11.4200f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch66st[] =
+{
+ {2,ch66st0},
+ {9,ch66st1},
+ {10,ch66st2}
+};
+
+static const GLUTStrokeChar ch66 = {83.6267f,3,ch66st};
+
+/* char: 0x43 */
+
+static const GLUTStrokeVertex ch67st0[] =
+{
+ {78.0886f,76.1905f},
+ {73.3267f,85.7143f},
+ {63.8029f,95.2381f},
+ {54.2790f,100.0000f},
+ {35.2314f,100.0000f},
+ {25.7076f,95.2381f},
+ {16.1838f,85.7143f},
+ {11.4219f,76.1905f},
+ {6.6600f,61.9048f},
+ {6.6600f,38.0952f},
+ {11.4219f,23.8095f},
+ {16.1838f,14.2857f},
+ {25.7076f,4.7619f},
+ {35.2314f,0.0000f},
+ {54.2790f,0.0000f},
+ {63.8029f,4.7619f},
+ {73.3267f,14.2857f},
+ {78.0886f,23.8095f}
+};
+
+static const GLUTStrokeStrip ch67st[] =
+{
+ {18,ch67st0}
+};
+
+static const GLUTStrokeChar ch67 = {84.4886f,1,ch67st};
+
+/* char: 0x44 */
+
+static const GLUTStrokeVertex ch68st0[] =
+{
+ {11.9600f,100.0000f},
+ {11.9600f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch68st1[] =
+{
+ {11.9600f,100.0000f},
+ {45.2933f,100.0000f},
+ {59.5790f,95.2381f},
+ {69.1029f,85.7143f},
+ {73.8648f,76.1905f},
+ {78.6267f,61.9048f},
+ {78.6267f,38.0952f},
+ {73.8648f,23.8095f},
+ {69.1029f,14.2857f},
+ {59.5790f,4.7619f},
+ {45.2933f,0.0000f},
+ {11.9600f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch68st[] =
+{
+ {2,ch68st0},
+ {12,ch68st1}
+};
+
+static const GLUTStrokeChar ch68 = {85.2867f,2,ch68st};
+
+/* char: 0x45 */
+
+static const GLUTStrokeVertex ch69st0[] =
+{
+ {11.4200f,100.0000f},
+ {11.4200f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch69st1[] =
+{
+ {11.4200f,100.0000f},
+ {73.3248f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch69st2[] =
+{
+ {11.4200f,52.3810f},
+ {49.5152f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch69st3[] =
+{
+ {11.4200f,0.0000f},
+ {73.3248f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch69st[] =
+{
+ {2,ch69st0},
+ {2,ch69st1},
+ {2,ch69st2},
+ {2,ch69st3}
+};
+
+static const GLUTStrokeChar ch69 = {78.1848f,4,ch69st};
+
+/* char: 0x46 */
+
+static const GLUTStrokeVertex ch70st0[] =
+{
+ {11.4200f,100.0000f},
+ {11.4200f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch70st1[] =
+{
+ {11.4200f,100.0000f},
+ {73.3248f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch70st2[] =
+{
+ {11.4200f,52.3810f},
+ {49.5152f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch70st[] =
+{
+ {2,ch70st0},
+ {2,ch70st1},
+ {2,ch70st2}
+};
+
+static const GLUTStrokeChar ch70 = {78.7448f,3,ch70st};
+
+/* char: 0x47 */
+
+static const GLUTStrokeVertex ch71st0[] =
+{
+ {78.4886f,76.1905f},
+ {73.7267f,85.7143f},
+ {64.2029f,95.2381f},
+ {54.6790f,100.0000f},
+ {35.6314f,100.0000f},
+ {26.1076f,95.2381f},
+ {16.5838f,85.7143f},
+ {11.8219f,76.1905f},
+ {7.0600f,61.9048f},
+ {7.0600f,38.0952f},
+ {11.8219f,23.8095f},
+ {16.5838f,14.2857f},
+ {26.1076f,4.7619f},
+ {35.6314f,0.0000f},
+ {54.6790f,0.0000f},
+ {64.2029f,4.7619f},
+ {73.7267f,14.2857f},
+ {78.4886f,23.8095f},
+ {78.4886f,38.0952f}
+};
+
+static const GLUTStrokeVertex ch71st1[] =
+{
+ {54.6790f,38.0952f},
+ {78.4886f,38.0952f}
+};
+
+static const GLUTStrokeStrip ch71st[] =
+{
+ {19,ch71st0},
+ {2,ch71st1}
+};
+
+static const GLUTStrokeChar ch71 = {89.7686f,2,ch71st};
+
+/* char: 0x48 */
+
+static const GLUTStrokeVertex ch72st0[] =
+{
+ {11.4200f,100.0000f},
+ {11.4200f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch72st1[] =
+{
+ {78.0867f,100.0000f},
+ {78.0867f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch72st2[] =
+{
+ {11.4200f,52.3810f},
+ {78.0867f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch72st[] =
+{
+ {2,ch72st0},
+ {2,ch72st1},
+ {2,ch72st2}
+};
+
+static const GLUTStrokeChar ch72 = {89.0867f,3,ch72st};
+
+/* char: 0x49 */
+
+static const GLUTStrokeVertex ch73st0[] =
+{
+ {10.8600f,100.0000f},
+ {10.8600f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch73st[] =
+{
+ {2,ch73st0}
+};
+
+static const GLUTStrokeChar ch73 = {21.3000f,1,ch73st};
+
+/* char: 0x4a */
+
+static const GLUTStrokeVertex ch74st0[] =
+{
+ {50.1190f,100.0000f},
+ {50.1190f,23.8095f},
+ {45.3571f,9.5238f},
+ {40.5952f,4.7619f},
+ {31.0714f,0.0000f},
+ {21.5476f,0.0000f},
+ {12.0238f,4.7619f},
+ {7.2619f,9.5238f},
+ {2.5000f,23.8095f},
+ {2.5000f,33.3333f}
+};
+
+static const GLUTStrokeStrip ch74st[] =
+{
+ {10,ch74st0}
+};
+
+static const GLUTStrokeChar ch74 = {59.9990f,1,ch74st};
+
+/* char: 0x4b */
+
+static const GLUTStrokeVertex ch75st0[] =
+{
+ {11.2800f,100.0000f},
+ {11.2800f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch75st1[] =
+{
+ {77.9467f,100.0000f},
+ {11.2800f,33.3333f}
+};
+
+static const GLUTStrokeVertex ch75st2[] =
+{
+ {35.0895f,57.1429f},
+ {77.9467f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch75st[] =
+{
+ {2,ch75st0},
+ {2,ch75st1},
+ {2,ch75st2}
+};
+
+static const GLUTStrokeChar ch75 = {79.3267f,3,ch75st};
+
+/* char: 0x4c */
+
+static const GLUTStrokeVertex ch76st0[] =
+{
+ {11.6800f,100.0000f},
+ {11.6800f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch76st1[] =
+{
+ {11.6800f,0.0000f},
+ {68.8229f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch76st[] =
+{
+ {2,ch76st0},
+ {2,ch76st1}
+};
+
+static const GLUTStrokeChar ch76 = {71.3229f,2,ch76st};
+
+/* char: 0x4d */
+
+static const GLUTStrokeVertex ch77st0[] =
+{
+ {10.8600f,100.0000f},
+ {10.8600f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st1[] =
+{
+ {10.8600f,100.0000f},
+ {48.9552f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st2[] =
+{
+ {87.0505f,100.0000f},
+ {48.9552f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch77st3[] =
+{
+ {87.0505f,100.0000f},
+ {87.0505f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch77st[] =
+{
+ {2,ch77st0},
+ {2,ch77st1},
+ {2,ch77st2},
+ {2,ch77st3}
+};
+
+static const GLUTStrokeChar ch77 = {97.2105f,4,ch77st};
+
+/* char: 0x4e */
+
+static const GLUTStrokeVertex ch78st0[] =
+{
+ {11.1400f,100.0000f},
+ {11.1400f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch78st1[] =
+{
+ {11.1400f,100.0000f},
+ {77.8067f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch78st2[] =
+{
+ {77.8067f,100.0000f},
+ {77.8067f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch78st[] =
+{
+ {2,ch78st0},
+ {2,ch78st1},
+ {2,ch78st2}
+};
+
+static const GLUTStrokeChar ch78 = {88.8067f,3,ch78st};
+
+/* char: 0x4f */
+
+static const GLUTStrokeVertex ch79st0[] =
+{
+ {34.8114f,100.0000f},
+ {25.2876f,95.2381f},
+ {15.7638f,85.7143f},
+ {11.0019f,76.1905f},
+ {6.2400f,61.9048f},
+ {6.2400f,38.0952f},
+ {11.0019f,23.8095f},
+ {15.7638f,14.2857f},
+ {25.2876f,4.7619f},
+ {34.8114f,0.0000f},
+ {53.8590f,0.0000f},
+ {63.3829f,4.7619f},
+ {72.9067f,14.2857f},
+ {77.6686f,23.8095f},
+ {82.4305f,38.0952f},
+ {82.4305f,61.9048f},
+ {77.6686f,76.1905f},
+ {72.9067f,85.7143f},
+ {63.3829f,95.2381f},
+ {53.8590f,100.0000f},
+ {34.8114f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch79st[] =
+{
+ {21,ch79st0}
+};
+
+static const GLUTStrokeChar ch79 = {88.8305f,1,ch79st};
+
+/* char: 0x50 */
+
+static const GLUTStrokeVertex ch80st0[] =
+{
+ {12.1000f,100.0000f},
+ {12.1000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch80st1[] =
+{
+ {12.1000f,100.0000f},
+ {54.9571f,100.0000f},
+ {69.2429f,95.2381f},
+ {74.0048f,90.4762f},
+ {78.7667f,80.9524f},
+ {78.7667f,66.6667f},
+ {74.0048f,57.1429f},
+ {69.2429f,52.3810f},
+ {54.9571f,47.6190f},
+ {12.1000f,47.6190f}
+};
+
+static const GLUTStrokeStrip ch80st[] =
+{
+ {2,ch80st0},
+ {10,ch80st1}
+};
+
+static const GLUTStrokeChar ch80 = {85.6667f,2,ch80st};
+
+/* char: 0x51 */
+
+static const GLUTStrokeVertex ch81st0[] =
+{
+ {33.8714f,100.0000f},
+ {24.3476f,95.2381f},
+ {14.8238f,85.7143f},
+ {10.0619f,76.1905f},
+ {5.3000f,61.9048f},
+ {5.3000f,38.0952f},
+ {10.0619f,23.8095f},
+ {14.8238f,14.2857f},
+ {24.3476f,4.7619f},
+ {33.8714f,0.0000f},
+ {52.9190f,0.0000f},
+ {62.4429f,4.7619f},
+ {71.9667f,14.2857f},
+ {76.7286f,23.8095f},
+ {81.4905f,38.0952f},
+ {81.4905f,61.9048f},
+ {76.7286f,76.1905f},
+ {71.9667f,85.7143f},
+ {62.4429f,95.2381f},
+ {52.9190f,100.0000f},
+ {33.8714f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch81st1[] =
+{
+ {48.1571f,19.0476f},
+ {76.7286f,-9.5238f}
+};
+
+static const GLUTStrokeStrip ch81st[] =
+{
+ {21,ch81st0},
+ {2,ch81st1}
+};
+
+static const GLUTStrokeChar ch81 = {88.0905f,2,ch81st};
+
+/* char: 0x52 */
+
+static const GLUTStrokeVertex ch82st0[] =
+{
+ {11.6800f,100.0000f},
+ {11.6800f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch82st1[] =
+{
+ {11.6800f,100.0000f},
+ {54.5371f,100.0000f},
+ {68.8229f,95.2381f},
+ {73.5848f,90.4762f},
+ {78.3467f,80.9524f},
+ {78.3467f,71.4286f},
+ {73.5848f,61.9048f},
+ {68.8229f,57.1429f},
+ {54.5371f,52.3810f},
+ {11.6800f,52.3810f}
+};
+
+static const GLUTStrokeVertex ch82st2[] =
+{
+ {45.0133f,52.3810f},
+ {78.3467f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch82st[] =
+{
+ {2,ch82st0},
+ {10,ch82st1},
+ {2,ch82st2}
+};
+
+static const GLUTStrokeChar ch82 = {82.3667f,3,ch82st};
+
+/* char: 0x53 */
+
+static const GLUTStrokeVertex ch83st0[] =
+{
+ {74.6667f,85.7143f},
+ {65.1429f,95.2381f},
+ {50.8571f,100.0000f},
+ {31.8095f,100.0000f},
+ {17.5238f,95.2381f},
+ {8.0000f,85.7143f},
+ {8.0000f,76.1905f},
+ {12.7619f,66.6667f},
+ {17.5238f,61.9048f},
+ {27.0476f,57.1429f},
+ {55.6190f,47.6190f},
+ {65.1429f,42.8571f},
+ {69.9048f,38.0952f},
+ {74.6667f,28.5714f},
+ {74.6667f,14.2857f},
+ {65.1429f,4.7619f},
+ {50.8571f,0.0000f},
+ {31.8095f,0.0000f},
+ {17.5238f,4.7619f},
+ {8.0000f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch83st[] =
+{
+ {20,ch83st0}
+};
+
+static const GLUTStrokeChar ch83 = {80.8267f,1,ch83st};
+
+/* char: 0x54 */
+
+static const GLUTStrokeVertex ch84st0[] =
+{
+ {35.6933f,100.0000f},
+ {35.6933f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch84st1[] =
+{
+ {2.3600f,100.0000f},
+ {69.0267f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch84st[] =
+{
+ {2,ch84st0},
+ {2,ch84st1}
+};
+
+static const GLUTStrokeChar ch84 = {71.9467f,2,ch84st};
+
+/* char: 0x55 */
+
+static const GLUTStrokeVertex ch85st0[] =
+{
+ {11.5400f,100.0000f},
+ {11.5400f,28.5714f},
+ {16.3019f,14.2857f},
+ {25.8257f,4.7619f},
+ {40.1114f,0.0000f},
+ {49.6352f,0.0000f},
+ {63.9210f,4.7619f},
+ {73.4448f,14.2857f},
+ {78.2067f,28.5714f},
+ {78.2067f,100.0000f}
+};
+
+static const GLUTStrokeStrip ch85st[] =
+{
+ {10,ch85st0}
+};
+
+static const GLUTStrokeChar ch85 = {89.4867f,1,ch85st};
+
+/* char: 0x56 */
+
+static const GLUTStrokeVertex ch86st0[] =
+{
+ {2.3600f,100.0000f},
+ {40.4552f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch86st1[] =
+{
+ {78.5505f,100.0000f},
+ {40.4552f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch86st[] =
+{
+ {2,ch86st0},
+ {2,ch86st1}
+};
+
+static const GLUTStrokeChar ch86 = {81.6105f,2,ch86st};
+
+/* char: 0x57 */
+
+static const GLUTStrokeVertex ch87st0[] =
+{
+ {2.2200f,100.0000f},
+ {26.0295f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st1[] =
+{
+ {49.8390f,100.0000f},
+ {26.0295f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st2[] =
+{
+ {49.8390f,100.0000f},
+ {73.6486f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch87st3[] =
+{
+ {97.4581f,100.0000f},
+ {73.6486f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch87st[] =
+{
+ {2,ch87st0},
+ {2,ch87st1},
+ {2,ch87st2},
+ {2,ch87st3}
+};
+
+static const GLUTStrokeChar ch87 = {100.5181f,4,ch87st};
+
+/* char: 0x58 */
+
+static const GLUTStrokeVertex ch88st0[] =
+{
+ {2.5000f,100.0000f},
+ {69.1667f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch88st1[] =
+{
+ {69.1667f,100.0000f},
+ {2.5000f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch88st[] =
+{
+ {2,ch88st0},
+ {2,ch88st1}
+};
+
+static const GLUTStrokeChar ch88 = {72.3667f,2,ch88st};
+
+/* char: 0x59 */
+
+static const GLUTStrokeVertex ch89st0[] =
+{
+ {1.5200f,100.0000f},
+ {39.6152f,52.3810f},
+ {39.6152f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch89st1[] =
+{
+ {77.7105f,100.0000f},
+ {39.6152f,52.3810f}
+};
+
+static const GLUTStrokeStrip ch89st[] =
+{
+ {3,ch89st0},
+ {2,ch89st1}
+};
+
+static const GLUTStrokeChar ch89 = {79.6505f,2,ch89st};
+
+/* char: 0x5a */
+
+static const GLUTStrokeVertex ch90st0[] =
+{
+ {69.1667f,100.0000f},
+ {2.5000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch90st1[] =
+{
+ {2.5000f,100.0000f},
+ {69.1667f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch90st2[] =
+{
+ {2.5000f,0.0000f},
+ {69.1667f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch90st[] =
+{
+ {2,ch90st0},
+ {2,ch90st1},
+ {2,ch90st2}
+};
+
+static const GLUTStrokeChar ch90 = {73.7467f,3,ch90st};
+
+/* char: 0x5b */
+
+static const GLUTStrokeVertex ch91st0[] =
+{
+ {7.7800f,119.0476f},
+ {7.7800f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch91st1[] =
+{
+ {12.5419f,119.0476f},
+ {12.5419f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch91st2[] =
+{
+ {7.7800f,119.0476f},
+ {41.1133f,119.0476f}
+};
+
+static const GLUTStrokeVertex ch91st3[] =
+{
+ {7.7800f,-33.3333f},
+ {41.1133f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch91st[] =
+{
+ {2,ch91st0},
+ {2,ch91st1},
+ {2,ch91st2},
+ {2,ch91st3}
+};
+
+static const GLUTStrokeChar ch91 = {46.1133f,4,ch91st};
+
+/* char: 0x5c */
+
+static const GLUTStrokeVertex ch92st0[] =
+{
+ {5.8400f,100.0000f},
+ {72.5067f,-14.2857f}
+};
+
+static const GLUTStrokeStrip ch92st[] =
+{
+ {2,ch92st0}
+};
+
+static const GLUTStrokeChar ch92 = {78.2067f,1,ch92st};
+
+/* char: 0x5d */
+
+static const GLUTStrokeVertex ch93st0[] =
+{
+ {33.0114f,119.0476f},
+ {33.0114f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch93st1[] =
+{
+ {37.7733f,119.0476f},
+ {37.7733f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch93st2[] =
+{
+ {4.4400f,119.0476f},
+ {37.7733f,119.0476f}
+};
+
+static const GLUTStrokeVertex ch93st3[] =
+{
+ {4.4400f,-33.3333f},
+ {37.7733f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch93st[] =
+{
+ {2,ch93st0},
+ {2,ch93st1},
+ {2,ch93st2},
+ {2,ch93st3}
+};
+
+static const GLUTStrokeChar ch93 = {46.3933f,4,ch93st};
+
+/* char: 0x5e */
+
+static const GLUTStrokeVertex ch94st0[] =
+{
+ {44.0752f,109.5238f},
+ {5.9800f,42.8571f}
+};
+
+static const GLUTStrokeVertex ch94st1[] =
+{
+ {44.0752f,109.5238f},
+ {82.1705f,42.8571f}
+};
+
+static const GLUTStrokeStrip ch94st[] =
+{
+ {2,ch94st0},
+ {2,ch94st1}
+};
+
+static const GLUTStrokeChar ch94 = {90.2305f,2,ch94st};
+
+/* char: 0x5f */
+
+static const GLUTStrokeVertex ch95st0[] =
+{
+ {-1.1000f,-33.3333f},
+ {103.6619f,-33.3333f},
+ {103.6619f,-28.5714f},
+ {-1.1000f,-28.5714f},
+ {-1.1000f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch95st[] =
+{
+ {5,ch95st0}
+};
+
+static const GLUTStrokeChar ch95 = {104.0619f,1,ch95st};
+
+/* char: 0x60 */
+
+static const GLUTStrokeVertex ch96st0[] =
+{
+ {33.0219f,100.0000f},
+ {56.8314f,71.4286f}
+};
+
+static const GLUTStrokeVertex ch96st1[] =
+{
+ {33.0219f,100.0000f},
+ {28.2600f,95.2381f},
+ {56.8314f,71.4286f}
+};
+
+static const GLUTStrokeStrip ch96st[] =
+{
+ {2,ch96st0},
+ {3,ch96st1}
+};
+
+static const GLUTStrokeChar ch96 = {83.5714f,2,ch96st};
+
+/* char: 0x61 */
+
+static const GLUTStrokeVertex ch97st0[] =
+{
+ {63.8229f,66.6667f},
+ {63.8229f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch97st1[] =
+{
+ {63.8229f,52.3810f},
+ {54.2990f,61.9048f},
+ {44.7752f,66.6667f},
+ {30.4895f,66.6667f},
+ {20.9657f,61.9048f},
+ {11.4419f,52.3810f},
+ {6.6800f,38.0952f},
+ {6.6800f,28.5714f},
+ {11.4419f,14.2857f},
+ {20.9657f,4.7619f},
+ {30.4895f,0.0000f},
+ {44.7752f,0.0000f},
+ {54.2990f,4.7619f},
+ {63.8229f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch97st[] =
+{
+ {2,ch97st0},
+ {14,ch97st1}
+};
+
+static const GLUTStrokeChar ch97 = {66.6029f,2,ch97st};
+
+/* char: 0x62 */
+
+static const GLUTStrokeVertex ch98st0[] =
+{
+ {8.7600f,100.0000f},
+ {8.7600f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch98st1[] =
+{
+ {8.7600f,52.3810f},
+ {18.2838f,61.9048f},
+ {27.8076f,66.6667f},
+ {42.0933f,66.6667f},
+ {51.6171f,61.9048f},
+ {61.1410f,52.3810f},
+ {65.9029f,38.0952f},
+ {65.9029f,28.5714f},
+ {61.1410f,14.2857f},
+ {51.6171f,4.7619f},
+ {42.0933f,0.0000f},
+ {27.8076f,0.0000f},
+ {18.2838f,4.7619f},
+ {8.7600f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch98st[] =
+{
+ {2,ch98st0},
+ {14,ch98st1}
+};
+
+static const GLUTStrokeChar ch98 = {70.4629f,2,ch98st};
+
+/* char: 0x63 */
+
+static const GLUTStrokeVertex ch99st0[] =
+{
+ {62.6629f,52.3810f},
+ {53.1390f,61.9048f},
+ {43.6152f,66.6667f},
+ {29.3295f,66.6667f},
+ {19.8057f,61.9048f},
+ {10.2819f,52.3810f},
+ {5.5200f,38.0952f},
+ {5.5200f,28.5714f},
+ {10.2819f,14.2857f},
+ {19.8057f,4.7619f},
+ {29.3295f,0.0000f},
+ {43.6152f,0.0000f},
+ {53.1390f,4.7619f},
+ {62.6629f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch99st[] =
+{
+ {14,ch99st0}
+};
+
+static const GLUTStrokeChar ch99 = {68.9229f,1,ch99st};
+
+/* char: 0x64 */
+
+static const GLUTStrokeVertex ch100st0[] =
+{
+ {61.7829f,100.0000f},
+ {61.7829f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch100st1[] =
+{
+ {61.7829f,52.3810f},
+ {52.2590f,61.9048f},
+ {42.7352f,66.6667f},
+ {28.4495f,66.6667f},
+ {18.9257f,61.9048f},
+ {9.4019f,52.3810f},
+ {4.6400f,38.0952f},
+ {4.6400f,28.5714f},
+ {9.4019f,14.2857f},
+ {18.9257f,4.7619f},
+ {28.4495f,0.0000f},
+ {42.7352f,0.0000f},
+ {52.2590f,4.7619f},
+ {61.7829f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch100st[] =
+{
+ {2,ch100st0},
+ {14,ch100st1}
+};
+
+static const GLUTStrokeChar ch100 = {70.2629f,2,ch100st};
+
+/* char: 0x65 */
+
+static const GLUTStrokeVertex ch101st0[] =
+{
+ {5.7200f,38.0952f},
+ {62.8629f,38.0952f},
+ {62.8629f,47.6190f},
+ {58.1010f,57.1429f},
+ {53.3390f,61.9048f},
+ {43.8152f,66.6667f},
+ {29.5295f,66.6667f},
+ {20.0057f,61.9048f},
+ {10.4819f,52.3810f},
+ {5.7200f,38.0952f},
+ {5.7200f,28.5714f},
+ {10.4819f,14.2857f},
+ {20.0057f,4.7619f},
+ {29.5295f,0.0000f},
+ {43.8152f,0.0000f},
+ {53.3390f,4.7619f},
+ {62.8629f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch101st[] =
+{
+ {17,ch101st0}
+};
+
+static const GLUTStrokeChar ch101 = {68.5229f,1,ch101st};
+
+/* char: 0x66 */
+
+static const GLUTStrokeVertex ch102st0[] =
+{
+ {38.7752f,100.0000f},
+ {29.2514f,100.0000f},
+ {19.7276f,95.2381f},
+ {14.9657f,80.9524f},
+ {14.9657f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch102st1[] =
+{
+ {0.6800f,66.6667f},
+ {34.0133f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch102st[] =
+{
+ {5,ch102st0},
+ {2,ch102st1}
+};
+
+static const GLUTStrokeChar ch102 = {38.6552f,2,ch102st};
+
+/* char: 0x67 */
+
+static const GLUTStrokeVertex ch103st0[] =
+{
+ {62.5029f,66.6667f},
+ {62.5029f,-9.5238f},
+ {57.7410f,-23.8095f},
+ {52.9790f,-28.5714f},
+ {43.4552f,-33.3333f},
+ {29.1695f,-33.3333f},
+ {19.6457f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch103st1[] =
+{
+ {62.5029f,52.3810f},
+ {52.9790f,61.9048f},
+ {43.4552f,66.6667f},
+ {29.1695f,66.6667f},
+ {19.6457f,61.9048f},
+ {10.1219f,52.3810f},
+ {5.3600f,38.0952f},
+ {5.3600f,28.5714f},
+ {10.1219f,14.2857f},
+ {19.6457f,4.7619f},
+ {29.1695f,0.0000f},
+ {43.4552f,0.0000f},
+ {52.9790f,4.7619f},
+ {62.5029f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch103st[] =
+{
+ {7,ch103st0},
+ {14,ch103st1}
+};
+
+static const GLUTStrokeChar ch103 = {70.9829f,2,ch103st};
+
+/* char: 0x68 */
+
+static const GLUTStrokeVertex ch104st0[] =
+{
+ {9.6000f,100.0000f},
+ {9.6000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch104st1[] =
+{
+ {9.6000f,47.6190f},
+ {23.8857f,61.9048f},
+ {33.4095f,66.6667f},
+ {47.6952f,66.6667f},
+ {57.2190f,61.9048f},
+ {61.9810f,47.6190f},
+ {61.9810f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch104st[] =
+{
+ {2,ch104st0},
+ {7,ch104st1}
+};
+
+static const GLUTStrokeChar ch104 = {71.0210f,2,ch104st};
+
+/* char: 0x69 */
+
+static const GLUTStrokeVertex ch105st0[] =
+{
+ {10.0200f,100.0000f},
+ {14.7819f,95.2381f},
+ {19.5438f,100.0000f},
+ {14.7819f,104.7619f},
+ {10.0200f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch105st1[] =
+{
+ {14.7819f,66.6667f},
+ {14.7819f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch105st[] =
+{
+ {5,ch105st0},
+ {2,ch105st1}
+};
+
+static const GLUTStrokeChar ch105 = {28.8638f,2,ch105st};
+
+/* char: 0x6a */
+
+static const GLUTStrokeVertex ch106st0[] =
+{
+ {17.3876f,100.0000f},
+ {22.1495f,95.2381f},
+ {26.9114f,100.0000f},
+ {22.1495f,104.7619f},
+ {17.3876f,100.0000f}
+};
+
+static const GLUTStrokeVertex ch106st1[] =
+{
+ {22.1495f,66.6667f},
+ {22.1495f,-14.2857f},
+ {17.3876f,-28.5714f},
+ {7.8638f,-33.3333f},
+ {-1.6600f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch106st[] =
+{
+ {5,ch106st0},
+ {5,ch106st1}
+};
+
+static const GLUTStrokeChar ch106 = {36.2314f,2,ch106st};
+
+/* char: 0x6b */
+
+static const GLUTStrokeVertex ch107st0[] =
+{
+ {9.6000f,100.0000f},
+ {9.6000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch107st1[] =
+{
+ {57.2190f,66.6667f},
+ {9.6000f,19.0476f}
+};
+
+static const GLUTStrokeVertex ch107st2[] =
+{
+ {28.6476f,38.0952f},
+ {61.9810f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch107st[] =
+{
+ {2,ch107st0},
+ {2,ch107st1},
+ {2,ch107st2}
+};
+
+static const GLUTStrokeChar ch107 = {62.5210f,3,ch107st};
+
+/* char: 0x6c */
+
+static const GLUTStrokeVertex ch108st0[] =
+{
+ {10.0200f,100.0000f},
+ {10.0200f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch108st[] =
+{
+ {2,ch108st0}
+};
+
+static const GLUTStrokeChar ch108 = {19.3400f,1,ch108st};
+
+/* char: 0x6d */
+
+static const GLUTStrokeVertex ch109st0[] =
+{
+ {9.6000f,66.6667f},
+ {9.6000f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch109st1[] =
+{
+ {9.6000f,47.6190f},
+ {23.8857f,61.9048f},
+ {33.4095f,66.6667f},
+ {47.6952f,66.6667f},
+ {57.2190f,61.9048f},
+ {61.9810f,47.6190f},
+ {61.9810f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch109st2[] =
+{
+ {61.9810f,47.6190f},
+ {76.2667f,61.9048f},
+ {85.7905f,66.6667f},
+ {100.0762f,66.6667f},
+ {109.6000f,61.9048f},
+ {114.3619f,47.6190f},
+ {114.3619f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch109st[] =
+{
+ {2,ch109st0},
+ {7,ch109st1},
+ {7,ch109st2}
+};
+
+static const GLUTStrokeChar ch109 = {123.9619f,3,ch109st};
+
+/* char: 0x6e */
+
+static const GLUTStrokeVertex ch110st0[] =
+{
+ {9.1800f,66.6667f},
+ {9.1800f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch110st1[] =
+{
+ {9.1800f,47.6190f},
+ {23.4657f,61.9048f},
+ {32.9895f,66.6667f},
+ {47.2752f,66.6667f},
+ {56.7990f,61.9048f},
+ {61.5610f,47.6190f},
+ {61.5610f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch110st[] =
+{
+ {2,ch110st0},
+ {7,ch110st1}
+};
+
+static const GLUTStrokeChar ch110 = {70.8810f,2,ch110st};
+
+/* char: 0x6f */
+
+static const GLUTStrokeVertex ch111st0[] =
+{
+ {28.7895f,66.6667f},
+ {19.2657f,61.9048f},
+ {9.7419f,52.3810f},
+ {4.9800f,38.0952f},
+ {4.9800f,28.5714f},
+ {9.7419f,14.2857f},
+ {19.2657f,4.7619f},
+ {28.7895f,0.0000f},
+ {43.0752f,0.0000f},
+ {52.5990f,4.7619f},
+ {62.1229f,14.2857f},
+ {66.8848f,28.5714f},
+ {66.8848f,38.0952f},
+ {62.1229f,52.3810f},
+ {52.5990f,61.9048f},
+ {43.0752f,66.6667f},
+ {28.7895f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch111st[] =
+{
+ {17,ch111st0}
+};
+
+static const GLUTStrokeChar ch111 = {71.7448f,1,ch111st};
+
+/* char: 0x70 */
+
+static const GLUTStrokeVertex ch112st0[] =
+{
+ {9.4600f,66.6667f},
+ {9.4600f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch112st1[] =
+{
+ {9.4600f,52.3810f},
+ {18.9838f,61.9048f},
+ {28.5076f,66.6667f},
+ {42.7933f,66.6667f},
+ {52.3171f,61.9048f},
+ {61.8410f,52.3810f},
+ {66.6029f,38.0952f},
+ {66.6029f,28.5714f},
+ {61.8410f,14.2857f},
+ {52.3171f,4.7619f},
+ {42.7933f,0.0000f},
+ {28.5076f,0.0000f},
+ {18.9838f,4.7619f},
+ {9.4600f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch112st[] =
+{
+ {2,ch112st0},
+ {14,ch112st1}
+};
+
+static const GLUTStrokeChar ch112 = {70.8029f,2,ch112st};
+
+/* char: 0x71 */
+
+static const GLUTStrokeVertex ch113st0[] =
+{
+ {61.9829f,66.6667f},
+ {61.9829f,-33.3333f}
+};
+
+static const GLUTStrokeVertex ch113st1[] =
+{
+ {61.9829f,52.3810f},
+ {52.4590f,61.9048f},
+ {42.9352f,66.6667f},
+ {28.6495f,66.6667f},
+ {19.1257f,61.9048f},
+ {9.6019f,52.3810f},
+ {4.8400f,38.0952f},
+ {4.8400f,28.5714f},
+ {9.6019f,14.2857f},
+ {19.1257f,4.7619f},
+ {28.6495f,0.0000f},
+ {42.9352f,0.0000f},
+ {52.4590f,4.7619f},
+ {61.9829f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch113st[] =
+{
+ {2,ch113st0},
+ {14,ch113st1}
+};
+
+static const GLUTStrokeChar ch113 = {70.7429f,2,ch113st};
+
+/* char: 0x72 */
+
+static const GLUTStrokeVertex ch114st0[] =
+{
+ {9.4600f,66.6667f},
+ {9.4600f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch114st1[] =
+{
+ {9.4600f,38.0952f},
+ {14.2219f,52.3810f},
+ {23.7457f,61.9048f},
+ {33.2695f,66.6667f},
+ {47.5552f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch114st[] =
+{
+ {2,ch114st0},
+ {5,ch114st1}
+};
+
+static const GLUTStrokeChar ch114 = {49.4952f,2,ch114st};
+
+/* char: 0x73 */
+
+static const GLUTStrokeVertex ch115st0[] =
+{
+ {57.0810f,52.3810f},
+ {52.3190f,61.9048f},
+ {38.0333f,66.6667f},
+ {23.7476f,66.6667f},
+ {9.4619f,61.9048f},
+ {4.7000f,52.3810f},
+ {9.4619f,42.8571f},
+ {18.9857f,38.0952f},
+ {42.7952f,33.3333f},
+ {52.3190f,28.5714f},
+ {57.0810f,19.0476f},
+ {57.0810f,14.2857f},
+ {52.3190f,4.7619f},
+ {38.0333f,0.0000f},
+ {23.7476f,0.0000f},
+ {9.4619f,4.7619f},
+ {4.7000f,14.2857f}
+};
+
+static const GLUTStrokeStrip ch115st[] =
+{
+ {17,ch115st0}
+};
+
+static const GLUTStrokeChar ch115 = {62.3210f,1,ch115st};
+
+/* char: 0x74 */
+
+static const GLUTStrokeVertex ch116st0[] =
+{
+ {14.8257f,100.0000f},
+ {14.8257f,19.0476f},
+ {19.5876f,4.7619f},
+ {29.1114f,0.0000f},
+ {38.6352f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch116st1[] =
+{
+ {0.5400f,66.6667f},
+ {33.8733f,66.6667f}
+};
+
+static const GLUTStrokeStrip ch116st[] =
+{
+ {5,ch116st0},
+ {2,ch116st1}
+};
+
+static const GLUTStrokeChar ch116 = {39.3152f,2,ch116st};
+
+/* char: 0x75 */
+
+static const GLUTStrokeVertex ch117st0[] =
+{
+ {9.4600f,66.6667f},
+ {9.4600f,19.0476f},
+ {14.2219f,4.7619f},
+ {23.7457f,0.0000f},
+ {38.0314f,0.0000f},
+ {47.5552f,4.7619f},
+ {61.8410f,19.0476f}
+};
+
+static const GLUTStrokeVertex ch117st1[] =
+{
+ {61.8410f,66.6667f},
+ {61.8410f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch117st[] =
+{
+ {7,ch117st0},
+ {2,ch117st1}
+};
+
+static const GLUTStrokeChar ch117 = {71.1610f,2,ch117st};
+
+/* char: 0x76 */
+
+static const GLUTStrokeVertex ch118st0[] =
+{
+ {1.8000f,66.6667f},
+ {30.3714f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch118st1[] =
+{
+ {58.9429f,66.6667f},
+ {30.3714f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch118st[] =
+{
+ {2,ch118st0},
+ {2,ch118st1}
+};
+
+static const GLUTStrokeChar ch118 = {60.6029f,2,ch118st};
+
+/* char: 0x77 */
+
+static const GLUTStrokeVertex ch119st0[] =
+{
+ {2.5000f,66.6667f},
+ {21.5476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st1[] =
+{
+ {40.5952f,66.6667f},
+ {21.5476f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st2[] =
+{
+ {40.5952f,66.6667f},
+ {59.6429f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch119st3[] =
+{
+ {78.6905f,66.6667f},
+ {59.6429f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch119st[] =
+{
+ {2,ch119st0},
+ {2,ch119st1},
+ {2,ch119st2},
+ {2,ch119st3}
+};
+
+static const GLUTStrokeChar ch119 = {80.4905f,4,ch119st};
+
+/* char: 0x78 */
+
+static const GLUTStrokeVertex ch120st0[] =
+{
+ {1.6600f,66.6667f},
+ {54.0410f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch120st1[] =
+{
+ {54.0410f,66.6667f},
+ {1.6600f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch120st[] =
+{
+ {2,ch120st0},
+ {2,ch120st1}
+};
+
+static const GLUTStrokeChar ch120 = {56.4010f,2,ch120st};
+
+/* char: 0x79 */
+
+static const GLUTStrokeVertex ch121st0[] =
+{
+ {6.5619f,66.6667f},
+ {35.1333f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch121st1[] =
+{
+ {63.7048f,66.6667f},
+ {35.1333f,0.0000f},
+ {25.6095f,-19.0476f},
+ {16.0857f,-28.5714f},
+ {6.5619f,-33.3333f},
+ {1.8000f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch121st[] =
+{
+ {2,ch121st0},
+ {6,ch121st1}
+};
+
+static const GLUTStrokeChar ch121 = {66.0648f,2,ch121st};
+
+/* char: 0x7a */
+
+static const GLUTStrokeVertex ch122st0[] =
+{
+ {56.8210f,66.6667f},
+ {4.4400f,0.0000f}
+};
+
+static const GLUTStrokeVertex ch122st1[] =
+{
+ {4.4400f,66.6667f},
+ {56.8210f,66.6667f}
+};
+
+static const GLUTStrokeVertex ch122st2[] =
+{
+ {4.4400f,0.0000f},
+ {56.8210f,0.0000f}
+};
+
+static const GLUTStrokeStrip ch122st[] =
+{
+ {2,ch122st0},
+ {2,ch122st1},
+ {2,ch122st2}
+};
+
+static const GLUTStrokeChar ch122 = {61.8210f,3,ch122st};
+
+/* char: 0x7b */
+
+static const GLUTStrokeVertex ch123st0[] =
+{
+ {31.1895f,119.0476f},
+ {21.6657f,114.2857f},
+ {16.9038f,109.5238f},
+ {12.1419f,100.0000f},
+ {12.1419f,90.4762f},
+ {16.9038f,80.9524f},
+ {21.6657f,76.1905f},
+ {26.4276f,66.6667f},
+ {26.4276f,57.1429f},
+ {16.9038f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch123st1[] =
+{
+ {21.6657f,114.2857f},
+ {16.9038f,104.7619f},
+ {16.9038f,95.2381f},
+ {21.6657f,85.7143f},
+ {26.4276f,80.9524f},
+ {31.1895f,71.4286f},
+ {31.1895f,61.9048f},
+ {26.4276f,52.3810f},
+ {7.3800f,42.8571f},
+ {26.4276f,33.3333f},
+ {31.1895f,23.8095f},
+ {31.1895f,14.2857f},
+ {26.4276f,4.7619f},
+ {21.6657f,0.0000f},
+ {16.9038f,-9.5238f},
+ {16.9038f,-19.0476f},
+ {21.6657f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch123st2[] =
+{
+ {16.9038f,38.0952f},
+ {26.4276f,28.5714f},
+ {26.4276f,19.0476f},
+ {21.6657f,9.5238f},
+ {16.9038f,4.7619f},
+ {12.1419f,-4.7619f},
+ {12.1419f,-14.2857f},
+ {16.9038f,-23.8095f},
+ {21.6657f,-28.5714f},
+ {31.1895f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch123st[] =
+{
+ {10,ch123st0},
+ {17,ch123st1},
+ {10,ch123st2}
+};
+
+static const GLUTStrokeChar ch123 = {41.6295f,3,ch123st};
+
+/* char: 0x7c */
+
+static const GLUTStrokeVertex ch124st0[] =
+{
+ {11.5400f,119.0476f},
+ {11.5400f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch124st[] =
+{
+ {2,ch124st0}
+};
+
+static const GLUTStrokeChar ch124 = {23.7800f,1,ch124st};
+
+/* char: 0x7d */
+
+static const GLUTStrokeVertex ch125st0[] =
+{
+ {9.1800f,119.0476f},
+ {18.7038f,114.2857f},
+ {23.4657f,109.5238f},
+ {28.2276f,100.0000f},
+ {28.2276f,90.4762f},
+ {23.4657f,80.9524f},
+ {18.7038f,76.1905f},
+ {13.9419f,66.6667f},
+ {13.9419f,57.1429f},
+ {23.4657f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch125st1[] =
+{
+ {18.7038f,114.2857f},
+ {23.4657f,104.7619f},
+ {23.4657f,95.2381f},
+ {18.7038f,85.7143f},
+ {13.9419f,80.9524f},
+ {9.1800f,71.4286f},
+ {9.1800f,61.9048f},
+ {13.9419f,52.3810f},
+ {32.9895f,42.8571f},
+ {13.9419f,33.3333f},
+ {9.1800f,23.8095f},
+ {9.1800f,14.2857f},
+ {13.9419f,4.7619f},
+ {18.7038f,0.0000f},
+ {23.4657f,-9.5238f},
+ {23.4657f,-19.0476f},
+ {18.7038f,-28.5714f}
+};
+
+static const GLUTStrokeVertex ch125st2[] =
+{
+ {23.4657f,38.0952f},
+ {13.9419f,28.5714f},
+ {13.9419f,19.0476f},
+ {18.7038f,9.5238f},
+ {23.4657f,4.7619f},
+ {28.2276f,-4.7619f},
+ {28.2276f,-14.2857f},
+ {23.4657f,-23.8095f},
+ {18.7038f,-28.5714f},
+ {9.1800f,-33.3333f}
+};
+
+static const GLUTStrokeStrip ch125st[] =
+{
+ {10,ch125st0},
+ {17,ch125st1},
+ {10,ch125st2}
+};
+
+static const GLUTStrokeChar ch125 = {41.4695f,3,ch125st};
+
+/* char: 0x7e */
+
+static const GLUTStrokeVertex ch126st0[] =
+{
+ {2.9200f,28.5714f},
+ {2.9200f,38.0952f},
+ {7.6819f,52.3810f},
+ {17.2057f,57.1429f},
+ {26.7295f,57.1429f},
+ {36.2533f,52.3810f},
+ {55.3010f,38.0952f},
+ {64.8248f,33.3333f},
+ {74.3486f,33.3333f},
+ {83.8724f,38.0952f},
+ {88.6343f,47.6190f}
+};
+
+static const GLUTStrokeVertex ch126st1[] =
+{
+ {2.9200f,38.0952f},
+ {7.6819f,47.6190f},
+ {17.2057f,52.3810f},
+ {26.7295f,52.3810f},
+ {36.2533f,47.6190f},
+ {55.3010f,33.3333f},
+ {64.8248f,28.5714f},
+ {74.3486f,28.5714f},
+ {83.8724f,33.3333f},
+ {88.6343f,47.6190f},
+ {88.6343f,57.1429f}
+};
+
+static const GLUTStrokeStrip ch126st[] =
+{
+ {11,ch126st0},
+ {11,ch126st1}
+};
+
+static const GLUTStrokeChar ch126 = {91.2743f,2,ch126st};
+
+static const GLUTStrokeChar *chars[] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126
+};
+
+const GLUTStrokeFont glutStrokeRoman = {"Roman",128,chars,152.3809f,33.3333f};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/shapes.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/shapes.c
new file mode 100644
index 000000000..4edebe90e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/shapes.c
@@ -0,0 +1,1143 @@
+/*
+ * freeglut_geometry.c
+ *
+ * Freeglut geometry rendering methods.
+ *
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ * Written by Pawel W. Olszta, <olszta@sourceforge.net>
+ * Creation date: Fri Dec 3 1999
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <math.h>
+#include "internal.h"
+
+/*
+ * TODO BEFORE THE STABLE RELEASE:
+ *
+ * Following functions have been contributed by Andreas Umbach.
+ *
+ * glutWireCube() -- looks OK
+ * glutSolidCube() -- OK
+ *
+ * Those functions have been implemented by John Fay.
+ *
+ * glutWireTorus() -- looks OK
+ * glutSolidTorus() -- looks OK
+ * glutWireDodecahedron() -- looks OK
+ * glutSolidDodecahedron() -- looks OK
+ * glutWireOctahedron() -- looks OK
+ * glutSolidOctahedron() -- looks OK
+ * glutWireTetrahedron() -- looks OK
+ * glutSolidTetrahedron() -- looks OK
+ * glutWireIcosahedron() -- looks OK
+ * glutSolidIcosahedron() -- looks OK
+ *
+ * The Following functions have been updated by Nigel Stewart, based
+ * on FreeGLUT 2.0.0 implementations:
+ *
+ * glutWireSphere() -- looks OK
+ * glutSolidSphere() -- looks OK
+ * glutWireCone() -- looks OK
+ * glutSolidCone() -- looks OK
+ */
+
+
+/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
+
+/*
+ * Draws a wireframed cube. Code contributed by Andreas Umbach <marvin@dataway.ch>
+ */
+void GLUTAPIENTRY glutWireCube( GLdouble dSize )
+{
+ double size = dSize * 0.5;
+
+# define V(a,b,c) glVertex3d( a size, b size, c size );
+# define N(a,b,c) glNormal3d( a, b, c );
+
+ /*
+ * PWO: I dared to convert the code to use macros...
+ */
+ glBegin( GL_LINE_LOOP ); N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+); glEnd();
+ glBegin( GL_LINE_LOOP ); N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+); glEnd();
+ glBegin( GL_LINE_LOOP ); N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+); glEnd();
+ glBegin( GL_LINE_LOOP ); N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-); glEnd();
+ glBegin( GL_LINE_LOOP ); N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+); glEnd();
+ glBegin( GL_LINE_LOOP ); N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-); glEnd();
+
+# undef V
+# undef N
+}
+
+/*
+ * Draws a solid cube. Code contributed by Andreas Umbach <marvin@dataway.ch>
+ */
+void GLUTAPIENTRY glutSolidCube( GLdouble dSize )
+{
+ double size = dSize * 0.5;
+
+# define V(a,b,c) glVertex3d( a size, b size, c size );
+# define N(a,b,c) glNormal3d( a, b, c );
+
+ /*
+ * PWO: Again, I dared to convert the code to use macros...
+ */
+ glBegin( GL_QUADS );
+ N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+);
+ N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+);
+ N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+);
+ N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-);
+ N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+);
+ N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-);
+ glEnd();
+
+# undef V
+# undef N
+}
+
+/*
+ * Compute lookup table of cos and sin values forming a cirle
+ *
+ * Notes:
+ * It is the responsibility of the caller to free these tables
+ * The size of the table is (n+1) to form a connected loop
+ * The last entry is exactly the same as the first
+ * The sign of n can be flipped to get the reverse loop
+ */
+
+static void circleTable(double **sint,double **cost,const int n)
+{
+ int i;
+
+ /* Table size, the sign of n flips the circle direction */
+
+ const int size = abs(n);
+
+ /* Determine the angle between samples */
+
+ const double angle = 2*M_PI/(double)n;
+
+ /* Allocate memory for n samples, plus duplicate of first entry at the end */
+
+ *sint = (double *) calloc(sizeof(double), size+1);
+ *cost = (double *) calloc(sizeof(double), size+1);
+
+ /* Bail out if memory allocation fails, fgError never returns */
+
+ if (!(*sint) || !(*cost))
+ {
+ free(*sint);
+ free(*cost);
+ _glut_fatal("Failed to allocate memory in circleTable");
+ }
+
+ /* Compute cos and sin around the circle */
+
+ for (i=0; i<size; i++)
+ {
+ (*sint)[i] = sin(angle*i);
+ (*cost)[i] = cos(angle*i);
+ }
+
+ /* Last sample is duplicate of the first */
+
+ (*sint)[size] = (*sint)[0];
+ (*cost)[size] = (*cost)[0];
+}
+
+/*
+ * Draws a solid sphere
+ */
+void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ int i,j;
+
+ /* Adjust z and radius as stacks are drawn. */
+
+ double z0,z1;
+ double r0,r1;
+
+ /* Pre-computed circle */
+
+ double *sint1,*cost1;
+ double *sint2,*cost2;
+ circleTable(&sint1,&cost1,-slices);
+ circleTable(&sint2,&cost2,stacks*2);
+
+ /* The top stack is covered with a triangle fan */
+
+ z0 = 1.0;
+ z1 = cost2[1];
+ r0 = 0.0;
+ r1 = sint2[1];
+
+ glBegin(GL_TRIANGLE_FAN);
+
+ glNormal3d(0,0,1);
+ glVertex3d(0,0,radius);
+
+ for (j=slices; j>=0; j--)
+ {
+ glNormal3d(cost1[j]*r1, sint1[j]*r1, z1 );
+ glVertex3d(cost1[j]*r1*radius, sint1[j]*r1*radius, z1*radius);
+ }
+
+ glEnd();
+
+ /* Cover each stack with a quad strip, except the top and bottom stacks */
+
+ for( i=1; i<stacks-1; i++ )
+ {
+ z0 = z1; z1 = cost2[i+1];
+ r0 = r1; r1 = sint2[i+1];
+
+ glBegin(GL_QUAD_STRIP);
+
+ for(j=0; j<=slices; j++)
+ {
+ glNormal3d(cost1[j]*r1, sint1[j]*r1, z1 );
+ glVertex3d(cost1[j]*r1*radius, sint1[j]*r1*radius, z1*radius);
+ glNormal3d(cost1[j]*r0, sint1[j]*r0, z0 );
+ glVertex3d(cost1[j]*r0*radius, sint1[j]*r0*radius, z0*radius);
+ }
+
+ glEnd();
+ }
+
+ /* The bottom stack is covered with a triangle fan */
+
+ z0 = z1;
+ r0 = r1;
+
+ glBegin(GL_TRIANGLE_FAN);
+
+ glNormal3d(0,0,-1);
+ glVertex3d(0,0,-radius);
+
+ for (j=0; j<=slices; j++)
+ {
+ glNormal3d(cost1[j]*r0, sint1[j]*r0, z0 );
+ glVertex3d(cost1[j]*r0*radius, sint1[j]*r0*radius, z0*radius);
+ }
+
+ glEnd();
+
+ /* Release sin and cos tables */
+
+ free(sint1);
+ free(cost1);
+ free(sint2);
+ free(cost2);
+}
+
+/*
+ * Draws a solid sphere
+ */
+void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ int i,j;
+
+ /* Adjust z and radius as stacks and slices are drawn. */
+
+ double r;
+ double x,y,z;
+
+ /* Pre-computed circle */
+
+ double *sint1,*cost1;
+ double *sint2,*cost2;
+ circleTable(&sint1,&cost1,-slices );
+ circleTable(&sint2,&cost2, stacks*2);
+
+ /* Draw a line loop for each stack */
+
+ for (i=1; i<stacks; i++)
+ {
+ z = cost2[i];
+ r = sint2[i];
+
+ glBegin(GL_LINE_LOOP);
+
+ for(j=0; j<=slices; j++)
+ {
+ x = cost1[j];
+ y = sint1[j];
+
+ glNormal3d(x,y,z);
+ glVertex3d(x*r*radius,y*r*radius,z*radius);
+ }
+
+ glEnd();
+ }
+
+ /* Draw a line loop for each slice */
+
+ for (i=0; i<slices; i++)
+ {
+ glBegin(GL_LINE_STRIP);
+
+ for(j=0; j<=stacks; j++)
+ {
+ x = cost1[i]*sint2[j];
+ y = sint1[i]*sint2[j];
+ z = cost2[j];
+
+ glNormal3d(x,y,z);
+ glVertex3d(x*radius,y*radius,z*radius);
+ }
+
+ glEnd();
+ }
+
+ /* Release sin and cos tables */
+
+ free(sint1);
+ free(cost1);
+ free(sint2);
+ free(cost2);
+}
+
+/*
+ * Draws a solid cone
+ */
+void GLUTAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks )
+{
+ int i,j;
+
+ /* Step in z and radius as stacks are drawn. */
+
+ double z0,z1;
+ double r0,r1;
+
+ const double zStep = height/stacks;
+ const double rStep = base/stacks;
+
+ /* Scaling factors for vertex normals */
+
+ const double cosn = ( height / sqrt ( height * height + base * base ));
+ const double sinn = ( base / sqrt ( height * height + base * base ));
+
+ /* Pre-computed circle */
+
+ double *sint,*cost;
+ circleTable(&sint,&cost,-slices);
+
+ /* Cover the circular base with a triangle fan... */
+
+ z0 = 0.0;
+ z1 = zStep;
+
+ r0 = base;
+ r1 = r0 - rStep;
+
+ glBegin(GL_TRIANGLE_FAN);
+
+ glNormal3d(0.0,0.0,-1.0);
+ glVertex3d(0.0,0.0, z0 );
+
+ for (j=0; j<=slices; j++)
+ glVertex3d(cost[j]*r0, sint[j]*r0, z0);
+
+ glEnd();
+
+ /* Cover each stack with a quad strip, except the top stack */
+
+ for( i=0; i<stacks-1; i++ )
+ {
+ glBegin(GL_QUAD_STRIP);
+
+ for(j=0; j<=slices; j++)
+ {
+ glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn);
+ glVertex3d(cost[j]*r0, sint[j]*r0, z0 );
+ glVertex3d(cost[j]*r1, sint[j]*r1, z1 );
+ }
+
+ z0 = z1; z1 += zStep;
+ r0 = r1; r1 -= rStep;
+
+ glEnd();
+ }
+
+ /* The top stack is covered with individual triangles */
+
+ glBegin(GL_TRIANGLES);
+
+ glNormal3d(cost[0]*sinn, sint[0]*sinn, cosn);
+
+ for (j=0; j<slices; j++)
+ {
+ glVertex3d(cost[j+0]*r0, sint[j+0]*r0, z0 );
+ glVertex3d(0, 0, height);
+ glNormal3d(cost[j+1]*sinn, sint[j+1]*sinn, cosn );
+ glVertex3d(cost[j+1]*r0, sint[j+1]*r0, z0 );
+ }
+
+ glEnd();
+
+ /* Release sin and cos tables */
+
+ free(sint);
+ free(cost);
+}
+
+/*
+ * Draws a wire cone
+ */
+void GLUTAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks)
+{
+ int i,j;
+
+ /* Step in z and radius as stacks are drawn. */
+
+ double z = 0.0;
+ double r = base;
+
+ const double zStep = height/stacks;
+ const double rStep = base/stacks;
+
+ /* Scaling factors for vertex normals */
+
+ const double cosn = ( height / sqrt ( height * height + base * base ));
+ const double sinn = ( base / sqrt ( height * height + base * base ));
+
+ /* Pre-computed circle */
+
+ double *sint,*cost;
+ circleTable(&sint,&cost,-slices);
+
+ /* Draw the stacks... */
+
+ for (i=0; i<stacks; i++)
+ {
+ glBegin(GL_LINE_LOOP);
+
+ for( j=0; j<slices; j++ )
+ {
+ glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn);
+ glVertex3d(cost[j]*r, sint[j]*r, z );
+ }
+
+ glEnd();
+
+ z += zStep;
+ r -= rStep;
+ }
+
+ /* Draw the slices */
+
+ r = base;
+
+ glBegin(GL_LINES);
+
+ for (j=0; j<slices; j++)
+ {
+ glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn );
+ glVertex3d(cost[j]*r, sint[j]*r, 0.0 );
+ glVertex3d(0.0, 0.0, height);
+ }
+
+ glEnd();
+
+ /* Release sin and cos tables */
+
+ free(sint);
+ free(cost);
+}
+
+
+/*
+ * Draws a solid cylinder
+ */
+void GLUTAPIENTRY glutSolidCylinder(GLdouble radius, GLdouble height, GLint slices, GLint stacks)
+{
+ int i,j;
+
+ /* Step in z and radius as stacks are drawn. */
+
+ double z0,z1;
+ const double zStep = height/stacks;
+
+ /* Pre-computed circle */
+
+ double *sint,*cost;
+ circleTable(&sint,&cost,-slices);
+
+ /* Cover the base and top */
+
+ glBegin(GL_TRIANGLE_FAN);
+ glNormal3d(0.0, 0.0, -1.0 );
+ glVertex3d(0.0, 0.0, 0.0 );
+ for (j=0; j<=slices; j++)
+ glVertex3d(cost[j]*radius, sint[j]*radius, 0.0);
+ glEnd();
+
+ glBegin(GL_TRIANGLE_FAN);
+ glNormal3d(0.0, 0.0, 1.0 );
+ glVertex3d(0.0, 0.0, height);
+ for (j=slices; j>=0; j--)
+ glVertex3d(cost[j]*radius, sint[j]*radius, height);
+ glEnd();
+
+ /* Do the stacks */
+
+ z0 = 0.0;
+ z1 = zStep;
+
+ for (i=1; i<=stacks; i++)
+ {
+ if (i==stacks)
+ z1 = height;
+
+ glBegin(GL_QUAD_STRIP);
+ for (j=0; j<=slices; j++ )
+ {
+ glNormal3d(cost[j], sint[j], 0.0 );
+ glVertex3d(cost[j]*radius, sint[j]*radius, z0 );
+ glVertex3d(cost[j]*radius, sint[j]*radius, z1 );
+ }
+ glEnd();
+
+ z0 = z1; z1 += zStep;
+ }
+
+ /* Release sin and cos tables */
+
+ free(sint);
+ free(cost);
+}
+
+/*
+ * Draws a wire cylinder
+ */
+void GLUTAPIENTRY glutWireCylinder(GLdouble radius, GLdouble height, GLint slices, GLint stacks)
+{
+ int i,j;
+
+ /* Step in z and radius as stacks are drawn. */
+
+ double z = 0.0;
+ const double zStep = height/stacks;
+
+ /* Pre-computed circle */
+
+ double *sint,*cost;
+ circleTable(&sint,&cost,-slices);
+
+ /* Draw the stacks... */
+
+ for (i=0; i<=stacks; i++)
+ {
+ if (i==stacks)
+ z = height;
+
+ glBegin(GL_LINE_LOOP);
+
+ for( j=0; j<slices; j++ )
+ {
+ glNormal3d(cost[j], sint[j], 0.0);
+ glVertex3d(cost[j]*radius, sint[j]*radius, z );
+ }
+
+ glEnd();
+
+ z += zStep;
+ }
+
+ /* Draw the slices */
+
+ glBegin(GL_LINES);
+
+ for (j=0; j<slices; j++)
+ {
+ glNormal3d(cost[j], sint[j], 0.0 );
+ glVertex3d(cost[j]*radius, sint[j]*radius, 0.0 );
+ glVertex3d(cost[j]*radius, sint[j]*radius, height);
+ }
+
+ glEnd();
+
+ /* Release sin and cos tables */
+
+ free(sint);
+ free(cost);
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutWireTorus( GLdouble dInnerRadius, GLdouble dOuterRadius, GLint nSides, GLint nRings )
+{
+ double iradius = dInnerRadius, oradius = dOuterRadius, phi, psi, dpsi, dphi;
+ double *vertex, *normal;
+ int i, j;
+ double spsi, cpsi, sphi, cphi ;
+
+ /*
+ * Allocate the vertices array
+ */
+ vertex = (double *)calloc( sizeof(double), 3 * nSides * nRings );
+ normal = (double *)calloc( sizeof(double), 3 * nSides * nRings );
+
+ glPushMatrix();
+
+ dpsi = 2.0 * M_PI / (double)nRings ;
+ dphi = -2.0 * M_PI / (double)nSides ;
+ psi = 0.0;
+
+ for( j=0; j<nRings; j++ )
+ {
+ cpsi = cos ( psi ) ;
+ spsi = sin ( psi ) ;
+ phi = 0.0;
+
+ for( i=0; i<nSides; i++ )
+ {
+ int offset = 3 * ( j * nSides + i ) ;
+ cphi = cos ( phi ) ;
+ sphi = sin ( phi ) ;
+ *(vertex + offset + 0) = cpsi * ( oradius + cphi * iradius ) ;
+ *(vertex + offset + 1) = spsi * ( oradius + cphi * iradius ) ;
+ *(vertex + offset + 2) = sphi * iradius ;
+ *(normal + offset + 0) = cpsi * cphi ;
+ *(normal + offset + 1) = spsi * cphi ;
+ *(normal + offset + 2) = sphi ;
+ phi += dphi;
+ }
+
+ psi += dpsi;
+ }
+
+ for( i=0; i<nSides; i++ )
+ {
+ glBegin( GL_LINE_LOOP );
+
+ for( j=0; j<nRings; j++ )
+ {
+ int offset = 3 * ( j * nSides + i ) ;
+ glNormal3dv( normal + offset );
+ glVertex3dv( vertex + offset );
+ }
+
+ glEnd();
+ }
+
+ for( j=0; j<nRings; j++ )
+ {
+ glBegin(GL_LINE_LOOP);
+
+ for( i=0; i<nSides; i++ )
+ {
+ int offset = 3 * ( j * nSides + i ) ;
+ glNormal3dv( normal + offset );
+ glVertex3dv( vertex + offset );
+ }
+
+ glEnd();
+ }
+
+ free ( vertex ) ;
+ free ( normal ) ;
+ glPopMatrix();
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidTorus( GLdouble dInnerRadius, GLdouble dOuterRadius, GLint nSides, GLint nRings )
+{
+ double iradius = dInnerRadius, oradius = dOuterRadius, phi, psi, dpsi, dphi;
+ double *vertex, *normal;
+ int i, j;
+ double spsi, cpsi, sphi, cphi ;
+
+ /*
+ * Increment the number of sides and rings to allow for one more point than surface
+ */
+ nSides ++ ;
+ nRings ++ ;
+
+ /*
+ * Allocate the vertices array
+ */
+ vertex = (double *)calloc( sizeof(double), 3 * nSides * nRings );
+ normal = (double *)calloc( sizeof(double), 3 * nSides * nRings );
+
+ glPushMatrix();
+
+ dpsi = 2.0 * M_PI / (double)(nRings - 1) ;
+ dphi = -2.0 * M_PI / (double)(nSides - 1) ;
+ psi = 0.0;
+
+ for( j=0; j<nRings; j++ )
+ {
+ cpsi = cos ( psi ) ;
+ spsi = sin ( psi ) ;
+ phi = 0.0;
+
+ for( i=0; i<nSides; i++ )
+ {
+ int offset = 3 * ( j * nSides + i ) ;
+ cphi = cos ( phi ) ;
+ sphi = sin ( phi ) ;
+ *(vertex + offset + 0) = cpsi * ( oradius + cphi * iradius ) ;
+ *(vertex + offset + 1) = spsi * ( oradius + cphi * iradius ) ;
+ *(vertex + offset + 2) = sphi * iradius ;
+ *(normal + offset + 0) = cpsi * cphi ;
+ *(normal + offset + 1) = spsi * cphi ;
+ *(normal + offset + 2) = sphi ;
+ phi += dphi;
+ }
+
+ psi += dpsi;
+ }
+
+ glBegin( GL_QUADS );
+ for( i=0; i<nSides-1; i++ )
+ {
+ for( j=0; j<nRings-1; j++ )
+ {
+ int offset = 3 * ( j * nSides + i ) ;
+ glNormal3dv( normal + offset );
+ glVertex3dv( vertex + offset );
+ glNormal3dv( normal + offset + 3 );
+ glVertex3dv( vertex + offset + 3 );
+ glNormal3dv( normal + offset + 3 * nSides + 3 );
+ glVertex3dv( vertex + offset + 3 * nSides + 3 );
+ glNormal3dv( normal + offset + 3 * nSides );
+ glVertex3dv( vertex + offset + 3 * nSides );
+ }
+ }
+
+ glEnd();
+
+ free ( vertex ) ;
+ free ( normal ) ;
+ glPopMatrix();
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutWireDodecahedron( void )
+{
+ /* Magic Numbers: It is possible to create a dodecahedron by attaching two pentagons to each face of
+ * of a cube. The coordinates of the points are:
+ * (+-x,0, z); (+-1, 1, 1); (0, z, x )
+ * where x = 0.61803398875 and z = 1.61803398875.
+ */
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.0, 0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.0, 0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.0, -0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.0, -0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( -0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( -0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( 0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( -0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3d ( -0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidDodecahedron( void )
+{
+ /* Magic Numbers: It is possible to create a dodecahedron by attaching two pentagons to each face of
+ * of a cube. The coordinates of the points are:
+ * (+-x,0, z); (+-1, 1, 1); (0, z, x )
+ * where x = 0.61803398875 and z = 1.61803398875.
+ */
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.0, 0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.0, 0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.0, -0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.0, -0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( -0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( -0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( 0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( -0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ;
+ glEnd () ;
+ glBegin ( GL_POLYGON ) ;
+ glNormal3d ( -0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ;
+ glEnd () ;
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutWireOctahedron( void )
+{
+#define RADIUS 1.0f
+ glBegin( GL_LINE_LOOP );
+ glNormal3d( 0.577350269189, 0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d( 0.577350269189, 0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d( 0.577350269189,-0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d( 0.577350269189,-0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d(-0.577350269189, 0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d(-0.577350269189, 0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d(-0.577350269189,-0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d(-0.577350269189,-0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glEnd();
+#undef RADIUS
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidOctahedron( void )
+{
+#define RADIUS 1.0f
+ glBegin( GL_TRIANGLES );
+ glNormal3d( 0.577350269189, 0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d( 0.577350269189, 0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d( 0.577350269189,-0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d( 0.577350269189,-0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d(-0.577350269189, 0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d(-0.577350269189, 0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glNormal3d(-0.577350269189,-0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS );
+ glNormal3d(-0.577350269189,-0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS );
+ glEnd();
+#undef RADIUS
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutWireTetrahedron( void )
+{
+ /* Magic Numbers: r0 = ( 1, 0, 0 )
+ * r1 = ( -1/3, 2 sqrt(2) / 3, 0 )
+ * r2 = ( -1/3, -sqrt(2) / 3, sqrt(6) / 3 )
+ * r3 = ( -1/3, -sqrt(2) / 3, -sqrt(6) / 3 )
+ * |r0| = |r1| = |r2| = |r3| = 1
+ * Distance between any two points is 2 sqrt(6) / 3
+ *
+ * Normals: The unit normals are simply the negative of the coordinates of the point not on the surface.
+ */
+
+ double r0[3] = { 1.0, 0.0, 0.0 } ;
+ double r1[3] = { -0.333333333333, 0.942809041582, 0.0 } ;
+ double r2[3] = { -0.333333333333, -0.471404520791, 0.816496580928 } ;
+ double r3[3] = { -0.333333333333, -0.471404520791, -0.816496580928 } ;
+
+ glBegin( GL_LINE_LOOP ) ;
+ glNormal3d ( -1.0, 0.0, 0.0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r2 ) ;
+ glNormal3d ( 0.333333333333, -0.942809041582, 0.0 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r2 ) ; glVertex3dv ( r3 ) ;
+ glNormal3d ( 0.333333333333, 0.471404520791, -0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r1 ) ;
+ glNormal3d ( 0.333333333333, 0.471404520791, 0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r2 ) ;
+ glEnd() ;
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidTetrahedron( void )
+{
+ /* Magic Numbers: r0 = ( 1, 0, 0 )
+ * r1 = ( -1/3, 2 sqrt(2) / 3, 0 )
+ * r2 = ( -1/3, -sqrt(2) / 3, sqrt(6) / 3 )
+ * r3 = ( -1/3, -sqrt(2) / 3, -sqrt(6) / 3 )
+ * |r0| = |r1| = |r2| = |r3| = 1
+ * Distance between any two points is 2 sqrt(6) / 3
+ *
+ * Normals: The unit normals are simply the negative of the coordinates of the point not on the surface.
+ */
+
+ double r0[3] = { 1.0, 0.0, 0.0 } ;
+ double r1[3] = { -0.333333333333, 0.942809041582, 0.0 } ;
+ double r2[3] = { -0.333333333333, -0.471404520791, 0.816496580928 } ;
+ double r3[3] = { -0.333333333333, -0.471404520791, -0.816496580928 } ;
+
+ glBegin( GL_TRIANGLES ) ;
+ glNormal3d ( -1.0, 0.0, 0.0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r2 ) ;
+ glNormal3d ( 0.333333333333, -0.942809041582, 0.0 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r2 ) ; glVertex3dv ( r3 ) ;
+ glNormal3d ( 0.333333333333, 0.471404520791, -0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r1 ) ;
+ glNormal3d ( 0.333333333333, 0.471404520791, 0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r2 ) ;
+ glEnd() ;
+}
+
+/*
+ *
+ */
+double icos_r[12][3] = { { 1.0, 0.0, 0.0 },
+ { 0.447213595500, 0.894427191000, 0.0 }, { 0.447213595500, 0.276393202252, 0.850650808354 }, { 0.447213595500, -0.723606797748, 0.525731112119 }, { 0.447213595500, -0.723606797748, -0.525731112119 }, { 0.447213595500, 0.276393202252, -0.850650808354 },
+ { -0.447213595500, -0.894427191000, 0.0 }, { -0.447213595500, -0.276393202252, 0.850650808354 }, { -0.447213595500, 0.723606797748, 0.525731112119 }, { -0.447213595500, 0.723606797748, -0.525731112119 }, { -0.447213595500, -0.276393202252, -0.850650808354 },
+ { -1.0, 0.0, 0.0 } } ;
+int icos_v [20][3] = { { 0, 1, 2 }, { 0, 2, 3 }, { 0, 3, 4 }, { 0, 4, 5 }, { 0, 5, 1 },
+ { 1, 8, 2 }, { 2, 7, 3 }, { 3, 6, 4 }, { 4, 10, 5 }, { 5, 9, 1 },
+ { 1, 9, 8 }, { 2, 8, 7 }, { 3, 7, 6 }, { 4, 6, 10 }, { 5, 10, 9 },
+ { 11, 9, 10 }, { 11, 8, 9 }, { 11, 7, 8 }, { 11, 6, 7 }, { 11, 10, 6 } } ;
+
+void GLUTAPIENTRY glutWireIcosahedron( void )
+{
+ int i ;
+ for ( i = 0; i < 20; i++ )
+ {
+ double normal[3] ;
+ normal[0] = ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) - ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) ;
+ normal[1] = ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) - ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) ;
+ normal[2] = ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) - ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) ;
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3dv ( normal ) ;
+ glVertex3dv ( icos_r[icos_v[i][0]] ) ;
+ glVertex3dv ( icos_r[icos_v[i][1]] ) ;
+ glVertex3dv ( icos_r[icos_v[i][2]] ) ;
+ glEnd () ;
+ }
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidIcosahedron( void )
+{
+ int i ;
+
+ glBegin ( GL_TRIANGLES ) ;
+ for ( i = 0; i < 20; i++ )
+ {
+ double normal[3] ;
+ normal[0] = ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) - ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) ;
+ normal[1] = ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) - ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) ;
+ normal[2] = ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) - ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) ;
+ glNormal3dv ( normal ) ;
+ glVertex3dv ( icos_r[icos_v[i][0]] ) ;
+ glVertex3dv ( icos_r[icos_v[i][1]] ) ;
+ glVertex3dv ( icos_r[icos_v[i][2]] ) ;
+ }
+
+ glEnd () ;
+}
+
+/*
+ *
+ */
+double rdod_r[14][3] = { { 0.0, 0.0, 1.0 },
+ { 0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, 0.707106781187, 0.5 }, { -0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, -0.707106781187, 0.5 },
+ { 0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, -0.707106781187, 0.0 }, { 0.707106781187, -0.707106781187, 0.0 },
+ { 0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, 0.707106781187, -0.5 }, { -0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, -0.707106781187, -0.5 },
+ { 0.0, 0.0, -1.0 } } ;
+int rdod_v [12][4] = { { 0, 1, 5, 2 }, { 0, 2, 6, 3 }, { 0, 3, 7, 4 }, { 0, 4, 8, 1 },
+ { 5, 10, 6, 2 }, { 6, 11, 7, 3 }, { 7, 12, 8, 4 }, { 8, 9, 5, 1 },
+ { 5, 9, 13, 10 }, { 6, 10, 13, 11 }, { 7, 11, 13, 12 }, { 8, 12, 13, 9 } } ;
+double rdod_n[12][3] = {
+ { 0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, -0.353553390594, 0.5 }, { 0.353553390594, -0.353553390594, 0.5 },
+ { 0.000000000000, 1.000000000000, 0.0 }, { -1.000000000000, 0.000000000000, 0.0 }, { 0.000000000000, -1.000000000000, 0.0 }, { 1.000000000000, 0.000000000000, 0.0 },
+ { 0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, -0.353553390594, -0.5 }, { 0.353553390594, -0.353553390594, -0.5 }
+ } ;
+
+void GLUTAPIENTRY glutWireRhombicDodecahedron( void )
+{
+ int i ;
+ for ( i = 0; i < 12; i++ )
+ {
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3dv ( rdod_n[i] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][0]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][1]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][2]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][3]] ) ;
+ glEnd () ;
+ }
+}
+
+/*
+ *
+ */
+void GLUTAPIENTRY glutSolidRhombicDodecahedron( void )
+{
+ int i ;
+
+ glBegin ( GL_QUADS ) ;
+ for ( i = 0; i < 12; i++ )
+ {
+ glNormal3dv ( rdod_n[i] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][0]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][1]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][2]] ) ;
+ glVertex3dv ( rdod_r[rdod_v[i][3]] ) ;
+ }
+
+ glEnd () ;
+}
+
+#define NUM_FACES 4
+
+static GLdouble tetrahedron_v[4][3] = /* Vertices */
+{
+ { -0.5, -0.288675134595, -0.144337567297 },
+ { 0.5, -0.288675134595, -0.144337567297 },
+ { 0.0, 0.577350269189, -0.144337567297 },
+ { 0.0, 0.0, 0.672159013631 }
+} ;
+
+static GLint tetrahedron_i[4][3] = /* Vertex indices */
+{
+ { 0, 1, 2 }, { 0, 2, 3 }, { 0, 3, 1 }, { 1, 3, 2 }
+} ;
+
+static GLdouble tetrahedron_n[4][3] = /* Normals */
+{
+ { 0.0, 0.0, -1.0 },
+ { -0.816496580928, 0.471404520791, 0.333333333333 },
+ { 0.0, -0.942809041582, 0.333333333333 },
+ { 0.816496580928, 0.471404520791, 0.333333333333 }
+} ;
+
+void GLUTAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale )
+{
+ int i, j ;
+
+ if ( num_levels == 0 )
+ {
+
+ for ( i = 0 ; i < NUM_FACES ; i++ )
+ {
+ glBegin ( GL_LINE_LOOP ) ;
+ glNormal3dv ( tetrahedron_n[i] ) ;
+ for ( j = 0; j < 3; j++ )
+ {
+ double x = offset[0] + scale * tetrahedron_v[tetrahedron_i[i][j]][0] ;
+ double y = offset[1] + scale * tetrahedron_v[tetrahedron_i[i][j]][1] ;
+ double z = offset[2] + scale * tetrahedron_v[tetrahedron_i[i][j]][2] ;
+ glVertex3d ( x, y, z ) ;
+ }
+
+ glEnd () ;
+ }
+ }
+ else
+ {
+ GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */
+ num_levels -- ;
+ scale /= 2.0 ;
+ local_offset[0] = offset[0] + scale * tetrahedron_v[0][0] ;
+ local_offset[1] = offset[1] + scale * tetrahedron_v[0][1] ;
+ local_offset[2] = offset[2] + scale * tetrahedron_v[0][2] ;
+ glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[0] += scale ;
+ glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[0] -= 0.5 * scale ;
+ local_offset[1] += 0.866025403784 * scale ;
+ glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[1] -= 0.577350269189 * scale ;
+ local_offset[2] += 0.816496580928 * scale ;
+ glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ }
+}
+
+void GLUTAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale )
+{
+ int i, j ;
+
+ if ( num_levels == 0 )
+ {
+ glBegin ( GL_TRIANGLES ) ;
+
+ for ( i = 0 ; i < NUM_FACES ; i++ )
+ {
+ glNormal3dv ( tetrahedron_n[i] ) ;
+ for ( j = 0; j < 3; j++ )
+ {
+ double x = offset[0] + scale * tetrahedron_v[tetrahedron_i[i][j]][0] ;
+ double y = offset[1] + scale * tetrahedron_v[tetrahedron_i[i][j]][1] ;
+ double z = offset[2] + scale * tetrahedron_v[tetrahedron_i[i][j]][2] ;
+ glVertex3d ( x, y, z ) ;
+ }
+ }
+
+ glEnd () ;
+ }
+ else
+ {
+ GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */
+ num_levels -- ;
+ scale /= 2.0 ;
+ local_offset[0] = offset[0] + scale * tetrahedron_v[0][0] ;
+ local_offset[1] = offset[1] + scale * tetrahedron_v[0][1] ;
+ local_offset[2] = offset[2] + scale * tetrahedron_v[0][2] ;
+ glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[0] += scale ;
+ glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[0] -= 0.5 * scale ;
+ local_offset[1] += 0.866025403784 * scale ;
+ glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ local_offset[1] -= 0.577350269189 * scale ;
+ local_offset[2] += 0.816496580928 * scale ;
+ glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ;
+ }
+}
+
+#undef NUM_FACES
+
+/*** END OF FILE ***/
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/state.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/state.c
new file mode 100644
index 000000000..b0d5d8ae9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/state.c
@@ -0,0 +1,238 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+
+#include "internal.h"
+
+
+#define FREQUENCY 100 /* set this to zero to use the default timer */
+
+
+static int timer_installed;
+#if FREQUENCY
+static volatile int ticks;
+
+
+static void
+ticks_timer (void *p)
+{
+ (void)p;
+ ticks++;
+} ENDOFUNC(ticks_timer)
+#else
+#include <time.h>
+
+static struct timeval then;
+#endif
+
+
+int APIENTRY
+glutGet (GLenum type)
+{
+ switch (type) {
+ case GLUT_WINDOW_X:
+ return _glut_current->xpos;
+ case GLUT_WINDOW_Y:
+ return _glut_current->ypos;
+ case GLUT_WINDOW_WIDTH:
+ return _glut_current->width;
+ case GLUT_WINDOW_HEIGHT:
+ return _glut_current->height;
+ case GLUT_WINDOW_STENCIL_SIZE:
+ return _glut_visual.stencil;
+ case GLUT_WINDOW_DEPTH_SIZE:
+ return _glut_visual.depth;
+ case GLUT_WINDOW_RGBA:
+ return !(_glut_default.mode & GLUT_INDEX);
+ case GLUT_WINDOW_COLORMAP_SIZE:
+ return (_glut_default.mode & GLUT_INDEX) ? (256 - RESERVED_COLORS) : 0;
+ case GLUT_SCREEN_WIDTH:
+ return _glut_visual.geometry[0];
+ case GLUT_SCREEN_HEIGHT:
+ return _glut_visual.geometry[1];
+ case GLUT_INIT_WINDOW_X:
+ return _glut_default.x;
+ case GLUT_INIT_WINDOW_Y:
+ return _glut_default.y;
+ case GLUT_INIT_WINDOW_WIDTH:
+ return _glut_default.width;
+ case GLUT_INIT_WINDOW_HEIGHT:
+ return _glut_default.height;
+ case GLUT_INIT_DISPLAY_MODE:
+ return _glut_default.mode;
+ case GLUT_ELAPSED_TIME:
+#if FREQUENCY
+ if (!timer_installed) {
+ timer_installed = GL_TRUE;
+ LOCKDATA(ticks);
+ LOCKFUNC(ticks_timer);
+ pc_install_int(ticks_timer, NULL, FREQUENCY);
+ }
+ return ticks * 1000 / FREQUENCY;
+#else
+ if (!timer_installed) {
+ timer_installed = GL_TRUE;
+ gettimeofday(&then, NULL);
+ return 0;
+ } else {
+ struct timeval now;
+ gettimeofday(&now, NULL);
+ return (now.tv_usec - then.tv_usec) / 1000 +
+ (now.tv_sec - then.tv_sec) * 1000;
+ }
+#endif
+ default:
+ return -1;
+ }
+}
+
+
+int APIENTRY
+glutDeviceGet (GLenum type)
+{
+ switch (type) {
+ case GLUT_HAS_KEYBOARD:
+ return GL_TRUE;
+ case GLUT_HAS_MOUSE:
+ return (_glut_mouse != 0);
+ case GLUT_NUM_MOUSE_BUTTONS:
+ return _glut_mouse;
+ case GLUT_HAS_SPACEBALL:
+ case GLUT_HAS_DIAL_AND_BUTTON_BOX:
+ case GLUT_HAS_TABLET:
+ return GL_FALSE;
+ case GLUT_NUM_SPACEBALL_BUTTONS:
+ case GLUT_NUM_BUTTON_BOX_BUTTONS:
+ case GLUT_NUM_DIALS:
+ case GLUT_NUM_TABLET_BUTTONS:
+ return 0;
+ default:
+ return -1;
+ }
+}
+
+
+int APIENTRY
+glutGetModifiers (void)
+{
+ int mod = 0;
+ int shifts = pc_keyshifts();
+
+ if (shifts & (KB_SHIFT_FLAG | KB_CAPSLOCK_FLAG)) {
+ mod |= GLUT_ACTIVE_SHIFT;
+ }
+
+ if (shifts & KB_ALT_FLAG) {
+ mod |= GLUT_ACTIVE_ALT;
+ }
+
+ if (shifts & KB_CTRL_FLAG) {
+ mod |= GLUT_ACTIVE_CTRL;
+ }
+
+ return mod;
+}
+
+
+void APIENTRY
+glutReportErrors (void)
+{
+ /* reports all the OpenGL errors that happened till now */
+}
+
+
+/* GAME MODE
+ * Hack alert: incomplete... what is GameMode, anyway?
+ */
+static GLint game;
+static GLboolean game_possible;
+static GLboolean game_active;
+static GLuint game_width;
+static GLuint game_height;
+static GLuint game_bpp;
+static GLuint game_refresh;
+
+
+void APIENTRY
+glutGameModeString (const char *string)
+{
+ if (sscanf(string, "%ux%u:%u@%u", &game_width, &game_height, &game_bpp, &game_refresh) == 4) {
+ game_possible = GL_TRUE;
+ }
+}
+
+
+int APIENTRY
+glutGameModeGet (GLenum mode)
+{
+ switch (mode) {
+ case GLUT_GAME_MODE_ACTIVE:
+ return game_active;
+ case GLUT_GAME_MODE_POSSIBLE:
+ return game_possible && !_glut_current;
+ case GLUT_GAME_MODE_WIDTH:
+ return game_active ? (int)game_width : -1;
+ case GLUT_GAME_MODE_HEIGHT:
+ return game_active ? (int)game_height : -1;
+ case GLUT_GAME_MODE_PIXEL_DEPTH:
+ return game_active ? (int)game_bpp : -1;
+ case GLUT_GAME_MODE_REFRESH_RATE:
+ return game_active ? (int)game_refresh : -1;
+ default:
+ return -1;
+ }
+}
+
+
+int APIENTRY
+glutEnterGameMode (void)
+{
+ if (glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)) {
+ _glut_visual.bpp = game_bpp;
+ _glut_visual.refresh = game_refresh;
+
+ glutInitWindowSize(game_width, game_height);
+
+ if ((game = glutCreateWindow("<game>")) > 0) {
+ game_active = GL_TRUE;
+ }
+
+ return game;
+ } else {
+ return 0;
+ }
+}
+
+
+void GLUTAPIENTRY
+glutLeaveGameMode (void)
+{
+ if (glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) {
+ game_active = GL_FALSE;
+
+ glutDestroyWindow(game);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/stroke.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/stroke.c
new file mode 100644
index 000000000..aa2c06a7d
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/stroke.c
@@ -0,0 +1,118 @@
+/*
+ * FxGLUT version 0.12 - GLUT for Voodoo 1 and 2 under Linux
+ * Copyright (C) 1999 Christopher John Purnell
+ * cjp@lost.org.uk
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "internal.h"
+
+
+void
+glutStrokeCharacter (void *font, int c)
+{
+ const GLUTStrokeFont *sfp = _glut_font(font);
+ const GLUTStrokeChar *scp;
+ const GLUTStrokeStrip *ssp;
+ const GLUTStrokeVertex *svp;
+ unsigned i, j;
+
+ if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c]))
+ return;
+
+ ssp = scp->strip;
+
+ for (i = 0; i < scp->num; i++, ssp++) {
+ svp = ssp->vertex;
+
+ glBegin(GL_LINE_STRIP);
+ for (j = 0; j < ssp->num; j++, svp++) {
+ glVertex2f(svp->x, svp->y);
+ }
+ glEnd();
+ }
+
+ glTranslatef(scp->right, 0.0, 0.0);
+}
+
+
+void
+glutStrokeString (void *font, const unsigned char *string)
+{
+ const GLUTStrokeFont *sfp = _glut_font(font);
+ const GLUTStrokeChar *scp;
+ const GLUTStrokeStrip *ssp;
+ const GLUTStrokeVertex *svp;
+ unsigned char c;
+ unsigned i, j;
+
+ while ((c = *(string++))) {
+ if (c < sfp->num && (scp = sfp->table[c])) {
+ ssp = scp->strip;
+
+ for (i = 0; i < scp->num; i++, ssp++) {
+ svp = ssp->vertex;
+
+ glBegin(GL_LINE_STRIP);
+ for (j = 0; j < ssp->num; j++, svp++) {
+ glVertex2f(svp->x, svp->y);
+ }
+ glEnd();
+ }
+
+ glTranslatef(scp->right, 0.0, 0.0);
+ }
+ }
+}
+
+
+int
+glutStrokeWidth (void *font, int c)
+{
+ const GLUTStrokeFont *sfp = _glut_font(font);
+ const GLUTStrokeChar *scp;
+
+ if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c]))
+ return 0;
+
+ return scp->right;
+}
+
+
+int
+glutStrokeLength (void *font, const unsigned char *string)
+{
+ const GLUTStrokeFont *sfp = _glut_font(font);
+ const GLUTStrokeChar *scp;
+ unsigned char c;
+ int length = 0;
+
+ while ((c = *(string++))) {
+ if (c < sfp->num && (scp = sfp->table[c]))
+ length += scp->right;
+ }
+
+ return length;
+}
+
+
+GLfloat
+glutStrokeHeight (void *font)
+{
+ const GLUTStrokeFont *sfp = _glut_font(font);
+
+ return sfp->height;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/teapot.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/teapot.c
new file mode 100644
index 000000000..8d02eb49f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/teapot.c
@@ -0,0 +1,201 @@
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ *
+ * ALL RIGHTS RESERVED
+ *
+ * Permission to use, copy, modify, and distribute this software
+ * for any purpose and without fee is hereby granted, provided
+ * that the above copyright notice appear in all copies and that
+ * both the copyright notice and this permission notice appear in
+ * supporting documentation, and that the name of Silicon
+ * Graphics, Inc. not be used in advertising or publicity
+ * pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+ * "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+ * OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+ * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+ * EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ * ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+ * INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+ * SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+ * NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+ * OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ *
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer
+ * Software clause at DFARS 252.227-7013 and/or in similar or
+ * successor clauses in the FAR or the DOD or NASA FAR
+ * Supplement. Unpublished-- rights reserved under the copyright
+ * laws of the United States. Contractor/manufacturer is Silicon
+ * Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+ * 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+#include "internal.h"
+
+/*
+ * Rim, body, lid, and bottom data must be reflected in x and y;
+ * handle and spout data across the y axis only.
+ */
+static int patchdata[][16] =
+{
+ { 102, 103, 104, 105, 4, 5, 6, 7,
+ 8, 9, 10, 11, 12, 13, 14, 15 }, /* rim */
+ { 12, 13, 14, 15, 16, 17, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27 }, /* body */
+ { 24, 25, 26, 27, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40 },
+ { 96, 96, 96, 96, 97, 98, 99, 100,
+ 101, 101, 101, 101, 0, 1, 2, 3 }, /* lid */
+ { 0, 1, 2, 3, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117 },
+ { 118, 118, 118, 118, 124, 122, 119, 121,
+ 123, 126, 125, 120, 40, 39, 38, 37 }, /* bottom */
+ { 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56 }, /* handle */
+ { 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 28, 65, 66, 67 },
+ { 68, 69, 70, 71, 72, 73, 74, 75,
+ 76, 77, 78, 79, 80, 81, 82, 83 }, /* spout */
+ { 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95 }
+};
+
+static float cpdata[][3] =
+{
+ {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7},
+ {0,-0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
+ {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125},
+ {1.4375, 0, 2.53125}, {1.4375, -0.805, 2.53125},
+ {0.805, -1.4375, 2.53125}, {0, -1.4375, 2.53125},
+ {1.5, 0, 2.4}, {1.5, -0.84, 2.4}, {0.84, -1.5, 2.4},
+ {0, -1.5, 2.4}, {1.75, 0, 1.875}, {1.75, -0.98, 1.875},
+ {0.98, -1.75, 1.875}, {0, -1.75, 1.875}, {2, 0, 1.35},
+ {2, -1.12, 1.35}, {1.12, -2, 1.35}, {0, -2, 1.35}, {2, 0, 0.9},
+ {2, -1.12, 0.9}, {1.12, -2, 0.9}, {0, -2, 0.9}, {-2, 0, 0.9},
+ {2, 0, 0.45}, {2, -1.12, 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45},
+ {1.5, 0, 0.225}, {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225},
+ {0, -1.5, 0.225}, {1.5, 0, 0.15}, {1.5, -0.84, 0.15},
+ {0.84, -1.5, 0.15}, {0, -1.5, 0.15}, {-1.6, 0, 2.025},
+ {-1.6, -0.3, 2.025}, {-1.5, -0.3, 2.25}, {-1.5, 0, 2.25},
+ {-2.3, 0, 2.025}, {-2.3, -0.3, 2.025}, {-2.5, -0.3, 2.25},
+ {-2.5, 0, 2.25}, {-2.7, 0, 2.025}, {-2.7, -0.3, 2.025},
+ {-3, -0.3, 2.25}, {-3, 0, 2.25}, {-2.7, 0, 1.8},
+ {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, {-3, 0, 1.8},
+ {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, -0.3, 1.35},
+ {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, 1.125},
+ {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, -0.3, 0.9},
+ {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, 1.425},
+ {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, 0.6},
+ {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, 0.825},
+ {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
+ {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4},
+ {2.7, -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4},
+ {2.8, 0, 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
+ {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
+ {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
+ {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4},
+ {0, 0, 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15},
+ {0.45, -0.8, 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4},
+ {1.4, -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4},
+ {0.4, 0, 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55},
+ {0, -0.4, 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55},
+ {0.728, -1.3, 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4},
+ {1.3, -0.728, 2.4}, {0.728, -1.3, 2.4}, {0, -1.3, 2.4},
+ {0, 0, 0}, {1.425, -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0},
+ {0.798, -1.425, 0}, {0, -1.5, 0.075}, {0, -1.425, 0},
+ {1.5, -0.84, 0.075}, {0.84, -1.5, 0.075}
+};
+
+static float tex[2][2][2] =
+{
+ { {0, 0}, {1, 0} },
+ { {0, 1}, {1, 1} }
+};
+
+static void teapot( GLint grid, GLdouble scale, GLenum type )
+{
+ float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
+ long i, j, k, l;
+
+ glPushAttrib( GL_ENABLE_BIT | GL_EVAL_BIT );
+ glEnable( GL_AUTO_NORMAL );
+ glEnable( GL_NORMALIZE );
+ glEnable( GL_MAP2_VERTEX_3 );
+ glEnable( GL_MAP2_TEXTURE_COORD_2 );
+
+ glPushMatrix();
+ glRotatef(270.0, 1.0, 0.0, 0.0);
+ glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
+ glTranslatef(0.0, 0.0, -1.5);
+
+ for (i = 0; i < 10; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ for (k = 0; k < 4; k++)
+ {
+ for (l = 0; l < 3; l++)
+ {
+ p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[j][k][l] *= -1.0;
+ if (i < 6)
+ {
+ r[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[j][k][l] *= -1.0;
+ s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ if (l == 0)
+ s[j][k][l] *= -1.0;
+ if (l == 1)
+ s[j][k][l] *= -1.0;
+ }
+ }
+ }
+ }
+
+ glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
+ &tex[0][0][0]);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &p[0][0][0]);
+ glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &q[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ if (i < 6)
+ {
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &r[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &s[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+
+ glPopMatrix();
+ glPopAttrib();
+}
+
+void glutWireTeapot(GLdouble size)
+{
+ teapot(10, size, GL_LINE);
+}
+
+void glutSolidTeapot(GLdouble size)
+{
+ teapot(7, size, GL_FILL);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr10.c
new file mode 100644
index 000000000..a1e03f3e1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr10.c
@@ -0,0 +1,1018 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch32data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 2, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0x80,0x0,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch33 = { 1, 7, -1, 0, 3, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0xa0,0xa0
+};
+static const GLUTBitmapChar ch34 = { 3, 2, 0, -5, 4, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x50,0x50,0xf8,0x50,0xf8,0x50,0x50
+};
+static const GLUTBitmapChar ch35 = { 5, 7, 0, 0, 5, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20
+};
+static const GLUTBitmapChar ch36 = { 4, 9, 0, 1, 5, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e
+};
+static const GLUTBitmapChar ch37 = { 7, 7, 0, 0, 8, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x76,0x8d,0x98,0x74,0x6e,0x50,0x30
+};
+static const GLUTBitmapChar ch38 = { 8, 7, 0, 0, 8, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0x40,0xc0
+};
+static const GLUTBitmapChar ch39 = { 2, 2, 0, -5, 3, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20
+};
+static const GLUTBitmapChar ch40 = { 3, 9, 0, 2, 4, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80
+};
+static const GLUTBitmapChar ch41 = { 3, 9, 0, 2, 4, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0xa0,0x40,0xa0
+};
+static const GLUTBitmapChar ch42 = { 3, 3, 0, -4, 5, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch43 = { 5, 5, 0, 0, 6, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch44 = { 1, 3, -1, 2, 3, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0xf0
+};
+static const GLUTBitmapChar ch45 = { 4, 1, -1, -2, 7, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0x80
+};
+static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0x80,0x80,0x40,0x40,0x40,0x20,0x20
+};
+static const GLUTBitmapChar ch47 = { 3, 7, 0, 0, 3, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x60,0x90,0x90,0x90,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch48 = { 4, 7, 0, 0, 5, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0xc0,0x40
+};
+static const GLUTBitmapChar ch49 = { 3, 7, -1, 0, 5, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0xf0,0x40,0x20,0x20,0x10,0x90,0x60
+};
+static const GLUTBitmapChar ch50 = { 4, 7, 0, 0, 5, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0xe0,0x10,0x10,0x60,0x10,0x90,0x60
+};
+static const GLUTBitmapChar ch51 = { 4, 7, 0, 0, 5, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x10,0x10,0xf8,0x90,0x50,0x30,0x10
+};
+static const GLUTBitmapChar ch52 = { 5, 7, 0, 0, 5, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0xe0,0x90,0x10,0x10,0xe0,0x40,0x70
+};
+static const GLUTBitmapChar ch53 = { 4, 7, 0, 0, 5, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x60,0x90,0x90,0x90,0xe0,0x40,0x30
+};
+static const GLUTBitmapChar ch54 = { 4, 7, 0, 0, 5, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x40,0x40,0x40,0x20,0x20,0x90,0xf0
+};
+static const GLUTBitmapChar ch55 = { 4, 7, 0, 0, 5, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x60,0x90,0x90,0x60,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch56 = { 4, 7, 0, 0, 5, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0xc0,0x20,0x70,0x90,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch57 = { 4, 7, 0, 0, 5, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0x80,0x0,0x0,0x0,0x80
+};
+static const GLUTBitmapChar ch58 = { 1, 5, -1, 0, 3, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0x80,0x80,0x80,0x0,0x0,0x0,0x80
+};
+static const GLUTBitmapChar ch59 = { 1, 7, -1, 2, 3, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x20,0x40,0x80,0x40,0x20
+};
+static const GLUTBitmapChar ch60 = { 3, 5, -1, 0, 5, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0xf8,0x0,0xf8
+};
+static const GLUTBitmapChar ch61 = { 5, 3, 0, -1, 6, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0x80,0x40,0x20,0x40,0x80
+};
+static const GLUTBitmapChar ch62 = { 3, 5, 0, 0, 5, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x40,0x0,0x40,0x40,0x20,0xa0,0xe0
+};
+static const GLUTBitmapChar ch63 = { 3, 7, 0, 0, 4, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c
+};
+static const GLUTBitmapChar ch64 = { 8, 9, 0, 2, 9, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10
+};
+static const GLUTBitmapChar ch65 = { 7, 7, 0, 0, 8, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0xf0,0x48,0x48,0x70,0x48,0x48,0xf0
+};
+static const GLUTBitmapChar ch66 = { 5, 7, 0, 0, 6, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c
+};
+static const GLUTBitmapChar ch67 = { 6, 7, 0, 0, 7, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8
+};
+static const GLUTBitmapChar ch68 = { 6, 7, 0, 0, 7, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8
+};
+static const GLUTBitmapChar ch69 = { 5, 7, 0, 0, 6, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0xe0,0x40,0x40,0x70,0x40,0x48,0xf8
+};
+static const GLUTBitmapChar ch70 = { 5, 7, 0, 0, 6, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c
+};
+static const GLUTBitmapChar ch71 = { 6, 7, 0, 0, 7, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0xee,0x44,0x44,0x7c,0x44,0x44,0xee
+};
+static const GLUTBitmapChar ch72 = { 7, 7, 0, 0, 8, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0
+};
+static const GLUTBitmapChar ch73 = { 3, 7, 0, 0, 4, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0xc0,0xa0,0x20,0x20,0x20,0x20,0x70
+};
+static const GLUTBitmapChar ch74 = { 4, 7, 0, 0, 4, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0xec,0x48,0x50,0x60,0x50,0x48,0xec
+};
+static const GLUTBitmapChar ch75 = { 6, 7, 0, 0, 7, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0xf8,0x48,0x40,0x40,0x40,0x40,0xe0
+};
+static const GLUTBitmapChar ch76 = { 5, 7, 0, 0, 6, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80
+};
+static const GLUTBitmapChar ch77 = { 9, 7, 0, 0, 10, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee
+};
+static const GLUTBitmapChar ch78 = { 7, 7, 0, 0, 8, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78
+};
+static const GLUTBitmapChar ch79 = { 6, 7, 0, 0, 7, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0xe0,0x40,0x40,0x70,0x48,0x48,0xf0
+};
+static const GLUTBitmapChar ch80 = { 5, 7, 0, 0, 6, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78
+};
+static const GLUTBitmapChar ch81 = { 6, 9, 0, 2, 7, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0xec,0x48,0x50,0x70,0x48,0x48,0xf0
+};
+static const GLUTBitmapChar ch82 = { 6, 7, 0, 0, 7, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0xe0,0x90,0x10,0x60,0xc0,0x90,0x70
+};
+static const GLUTBitmapChar ch83 = { 4, 7, 0, 0, 5, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0x70,0x20,0x20,0x20,0x20,0xa8,0xf8
+};
+static const GLUTBitmapChar ch84 = { 5, 7, 0, 0, 6, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x38,0x6c,0x44,0x44,0x44,0x44,0xee
+};
+static const GLUTBitmapChar ch85 = { 7, 7, 0, 0, 8, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x10,0x10,0x28,0x28,0x6c,0x44,0xee
+};
+static const GLUTBitmapChar ch86 = { 7, 7, 0, 0, 8, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0
+};
+static const GLUTBitmapChar ch87 = { 10, 7, 0, 0, 10, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0xee,0x44,0x28,0x10,0x28,0x44,0xee
+};
+static const GLUTBitmapChar ch88 = { 7, 7, 0, 0, 8, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x38,0x10,0x10,0x28,0x28,0x44,0xee
+};
+static const GLUTBitmapChar ch89 = { 7, 7, 0, 0, 8, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0xf8,0x88,0x40,0x20,0x10,0x88,0xf8
+};
+static const GLUTBitmapChar ch90 = { 5, 7, 0, 0, 6, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0
+};
+static const GLUTBitmapChar ch91 = { 2, 9, 0, 2, 3, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x20,0x20,0x40,0x40,0x40,0x80,0x80
+};
+static const GLUTBitmapChar ch92 = { 3, 7, 0, 0, 3, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0
+};
+static const GLUTBitmapChar ch93 = { 2, 9, 0, 2, 3, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0xa0,0xa0,0x40
+};
+static const GLUTBitmapChar ch94 = { 3, 3, -1, -4, 5, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0xf8
+};
+static const GLUTBitmapChar ch95 = { 5, 1, 0, 3, 5, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0xc0,0x80
+};
+static const GLUTBitmapChar ch96 = { 2, 2, 0, -5, 3, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0
+};
+static const GLUTBitmapChar ch97 = { 3, 5, 0, 0, 4, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0xe0,0x90,0x90,0x90,0xe0,0x80,0x80
+};
+static const GLUTBitmapChar ch98 = { 4, 7, 0, 0, 5, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x60,0x80,0x80,0x80,0x60
+};
+static const GLUTBitmapChar ch99 = { 3, 5, 0, 0, 4, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x68,0x90,0x90,0x90,0x70,0x10,0x30
+};
+static const GLUTBitmapChar ch100 = { 5, 7, 0, 0, 5, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x60,0x80,0xc0,0xa0,0x60
+};
+static const GLUTBitmapChar ch101 = { 3, 5, 0, 0, 4, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0xe0,0x40,0x40,0x40,0xe0,0x40,0x30
+};
+static const GLUTBitmapChar ch102 = { 4, 7, 0, 0, 4, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70
+};
+static const GLUTBitmapChar ch103 = { 4, 7, 0, 2, 5, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0xd8,0x90,0x90,0x90,0xe0,0x80,0x80
+};
+static const GLUTBitmapChar ch104 = { 5, 7, 0, 0, 5, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0x40,0x40,0x40,0x40,0xc0,0x0,0x40
+};
+static const GLUTBitmapChar ch105 = { 2, 7, 0, 0, 3, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40
+};
+static const GLUTBitmapChar ch106 = { 2, 9, 0, 2, 3, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0x98,0x90,0xe0,0xa0,0x90,0x80,0x80
+};
+static const GLUTBitmapChar ch107 = { 5, 7, 0, 0, 5, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xc0
+};
+static const GLUTBitmapChar ch108 = { 3, 7, 0, 0, 4, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0xdb,0x92,0x92,0x92,0xec
+};
+static const GLUTBitmapChar ch109 = { 8, 5, 0, 0, 8, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0xd8,0x90,0x90,0x90,0xe0
+};
+static const GLUTBitmapChar ch110 = { 5, 5, 0, 0, 5, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x60,0x90,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch111 = { 4, 5, 0, 0, 5, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0
+};
+static const GLUTBitmapChar ch112 = { 4, 7, 0, 2, 5, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x38,0x10,0x70,0x90,0x90,0x90,0x70
+};
+static const GLUTBitmapChar ch113 = { 5, 7, 0, 2, 5, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0xe0,0x40,0x40,0x60,0xa0
+};
+static const GLUTBitmapChar ch114 = { 3, 5, 0, 0, 4, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0xe0,0x20,0x60,0x80,0xe0
+};
+static const GLUTBitmapChar ch115 = { 3, 5, 0, 0, 4, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x30,0x40,0x40,0x40,0xe0,0x40
+};
+static const GLUTBitmapChar ch116 = { 4, 6, 0, 0, 4, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x68,0x90,0x90,0x90,0x90
+};
+static const GLUTBitmapChar ch117 = { 5, 5, 0, 0, 5, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x20,0x60,0x50,0x90,0xd8
+};
+static const GLUTBitmapChar ch118 = { 5, 5, 0, 0, 5, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x28,0x6c,0x54,0x92,0xdb
+};
+static const GLUTBitmapChar ch119 = { 8, 5, 0, 0, 8, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0xd8,0x50,0x20,0x50,0xd8
+};
+static const GLUTBitmapChar ch120 = { 5, 5, 0, 0, 6, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0x40,0x40,0x20,0x30,0x50,0x48,0xdc
+};
+static const GLUTBitmapChar ch121 = { 6, 7, 1, 2, 5, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0xf0,0x90,0x40,0x20,0xf0
+};
+static const GLUTBitmapChar ch122 = { 4, 5, 0, 0, 5, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20
+};
+static const GLUTBitmapChar ch123 = { 3, 9, 0, 2, 4, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch124 = { 1, 9, 0, 2, 2, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80
+};
+static const GLUTBitmapChar ch125 = { 3, 9, 0, 2, 4, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x98,0x64
+};
+static const GLUTBitmapChar ch126 = { 6, 2, 0, -2, 7, ch126data };
+
+static const unsigned char ch160data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 2, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0x80,0x80,0x80,0x80,0x80,0x0,0x80
+};
+static const GLUTBitmapChar ch161 = { 1, 7, -1, 2, 3, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x80,0xe0,0x90,0x80,0x90,0x70,0x10
+};
+static const GLUTBitmapChar ch162 = { 4, 7, 0, 1, 5, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30
+};
+static const GLUTBitmapChar ch163 = { 5, 7, 0, 0, 5, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0x88,0x70,0x50,0x50,0x70,0x88
+};
+static const GLUTBitmapChar ch164 = { 5, 6, 0, -1, 5, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0x70,0x20,0xf8,0x20,0xd8,0x50,0x88
+};
+static const GLUTBitmapChar ch165 = { 5, 7, 0, 0, 5, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0x80,0x80,0x80,0x0,0x80,0x80,0x80
+};
+static const GLUTBitmapChar ch166 = { 1, 7, 0, 0, 2, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70
+};
+static const GLUTBitmapChar ch167 = { 4, 9, 0, 1, 5, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0xa0
+};
+static const GLUTBitmapChar ch168 = { 3, 1, -1, -6, 5, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38
+};
+static const GLUTBitmapChar ch169 = { 7, 7, -1, 0, 9, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0xe0,0x0,0xa0,0x20,0xc0
+};
+static const GLUTBitmapChar ch170 = { 3, 5, 0, -2, 4, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x50,0xa0,0xa0,0x50
+};
+static const GLUTBitmapChar ch171 = { 4, 4, 0, -1, 5, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x8,0x8,0xf8
+};
+static const GLUTBitmapChar ch172 = { 5, 3, -1, -1, 7, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0xe0
+};
+static const GLUTBitmapChar ch173 = { 3, 1, 0, -2, 4, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x38,0x44,0xaa,0xb2,0xba,0x44,0x38
+};
+static const GLUTBitmapChar ch174 = { 7, 7, -1, 0, 9, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0xe0
+};
+static const GLUTBitmapChar ch175 = { 3, 1, 0, -6, 4, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x60,0x90,0x90,0x60
+};
+static const GLUTBitmapChar ch176 = { 4, 4, 0, -3, 4, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20
+};
+static const GLUTBitmapChar ch177 = { 5, 7, 0, 0, 6, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0xe0,0x40,0xa0,0x60
+};
+static const GLUTBitmapChar ch178 = { 3, 4, 0, -3, 3, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0xc0,0x20,0x40,0xe0
+};
+static const GLUTBitmapChar ch179 = { 3, 4, 0, -3, 3, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x80,0x40
+};
+static const GLUTBitmapChar ch180 = { 2, 2, 0, -5, 3, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x80,0x80,0xe8,0x90,0x90,0x90,0x90
+};
+static const GLUTBitmapChar ch181 = { 5, 7, 0, 2, 5, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c
+};
+static const GLUTBitmapChar ch182 = { 6, 9, 0, 2, 6, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0x80
+};
+static const GLUTBitmapChar ch183 = { 1, 1, 0, -2, 2, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0xc0,0x20,0x40
+};
+static const GLUTBitmapChar ch184 = { 3, 3, 0, 3, 4, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0xe0,0x40,0xc0,0x40
+};
+static const GLUTBitmapChar ch185 = { 3, 4, 0, -3, 3, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0xe0,0x0,0x40,0xa0,0x40
+};
+static const GLUTBitmapChar ch186 = { 3, 5, 0, -2, 4, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0xa0,0x50,0x50,0xa0
+};
+static const GLUTBitmapChar ch187 = { 4, 4, 0, -1, 5, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44
+};
+static const GLUTBitmapChar ch188 = { 7, 7, 0, 0, 8, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44
+};
+static const GLUTBitmapChar ch189 = { 7, 7, 0, 0, 8, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4
+};
+static const GLUTBitmapChar ch190 = { 7, 7, 0, 0, 8, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0xe0,0xa0,0x80,0x40,0x40,0x0,0x40
+};
+static const GLUTBitmapChar ch191 = { 3, 7, 0, 2, 4, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch192 = { 7, 10, 0, 0, 8, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch193 = { 7, 10, 0, 0, 8, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch194 = { 7, 10, 0, 0, 8, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14
+};
+static const GLUTBitmapChar ch195 = { 7, 10, 0, 0, 8, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28
+};
+static const GLUTBitmapChar ch196 = { 7, 9, 0, 0, 8, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10
+};
+static const GLUTBitmapChar ch197 = { 7, 10, 0, 0, 8, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0xef,0x49,0x78,0x2e,0x28,0x39,0x1f
+};
+static const GLUTBitmapChar ch198 = { 8, 7, 0, 0, 9, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c
+};
+static const GLUTBitmapChar ch199 = { 6, 10, 0, 3, 7, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch200 = { 5, 10, 0, 0, 6, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch201 = { 5, 10, 0, 0, 6, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch202 = { 5, 10, 0, 0, 6, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50
+};
+static const GLUTBitmapChar ch203 = { 5, 9, 0, 0, 6, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch204 = { 3, 10, 0, 0, 4, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch205 = { 3, 10, 0, 0, 4, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch206 = { 3, 10, 0, 0, 4, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0
+};
+static const GLUTBitmapChar ch207 = { 3, 9, 0, 0, 4, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8
+};
+static const GLUTBitmapChar ch208 = { 6, 7, 0, 0, 7, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch209 = { 7, 10, 0, 0, 8, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch210 = { 6, 10, 0, 0, 7, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch211 = { 6, 10, 0, 0, 7, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch212 = { 6, 10, 0, 0, 7, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28
+};
+static const GLUTBitmapChar ch213 = { 6, 10, 0, 0, 7, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50
+};
+static const GLUTBitmapChar ch214 = { 6, 9, 0, 0, 7, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x88,0x50,0x20,0x50,0x88
+};
+static const GLUTBitmapChar ch215 = { 5, 5, 0, 0, 6, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1
+};
+static const GLUTBitmapChar ch216 = { 8, 9, 0, 1, 8, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20
+};
+static const GLUTBitmapChar ch217 = { 7, 10, 0, 0, 8, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch218 = { 7, 10, 0, 0, 8, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10
+};
+static const GLUTBitmapChar ch219 = { 7, 10, 0, 0, 8, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28
+};
+static const GLUTBitmapChar ch220 = { 7, 9, 0, 0, 8, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8
+};
+static const GLUTBitmapChar ch221 = { 7, 10, 0, 0, 8, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0xe0,0x40,0x70,0x48,0x70,0x40,0xe0
+};
+static const GLUTBitmapChar ch222 = { 5, 7, 0, 0, 6, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0xe0,0x50,0x50,0x60,0x50,0x50,0x20
+};
+static const GLUTBitmapChar ch223 = { 4, 7, 0, 0, 5, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch224 = { 3, 8, 0, 0, 4, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch225 = { 3, 8, 0, 0, 4, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch226 = { 3, 8, 0, 0, 4, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50
+};
+static const GLUTBitmapChar ch227 = { 4, 8, 0, 0, 4, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0
+};
+static const GLUTBitmapChar ch228 = { 3, 7, 0, 0, 4, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40
+};
+static const GLUTBitmapChar ch229 = { 3, 8, 0, 0, 4, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0xd8,0xa0,0x70,0x28,0xd8
+};
+static const GLUTBitmapChar ch230 = { 5, 5, 0, 0, 6, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60
+};
+static const GLUTBitmapChar ch231 = { 3, 8, 0, 3, 4, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch232 = { 3, 8, 0, 0, 4, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch233 = { 3, 8, 0, 0, 4, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch234 = { 3, 8, 0, 0, 4, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0
+};
+static const GLUTBitmapChar ch235 = { 3, 7, 0, 0, 4, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80
+};
+static const GLUTBitmapChar ch236 = { 3, 8, 0, 0, 4, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch237 = { 3, 8, 0, 0, 4, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch238 = { 3, 8, 0, 0, 4, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0
+};
+static const GLUTBitmapChar ch239 = { 3, 7, 0, 0, 4, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40
+};
+static const GLUTBitmapChar ch240 = { 4, 8, 0, 0, 5, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50
+};
+static const GLUTBitmapChar ch241 = { 5, 8, 0, 0, 5, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch242 = { 4, 8, 0, 0, 5, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch243 = { 4, 8, 0, 0, 5, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40
+};
+static const GLUTBitmapChar ch244 = { 4, 8, 0, 0, 5, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50
+};
+static const GLUTBitmapChar ch245 = { 4, 8, 0, 0, 5, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x60,0x90,0x90,0x90,0x60,0x0,0xa0
+};
+static const GLUTBitmapChar ch246 = { 4, 7, 0, 0, 5, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x20,0x0,0xf8,0x0,0x20
+};
+static const GLUTBitmapChar ch247 = { 5, 5, 0, 0, 6, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0x80,0x70,0x48,0x48,0x48,0x38,0x4
+};
+static const GLUTBitmapChar ch248 = { 6, 7, 1, 1, 5, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40
+};
+static const GLUTBitmapChar ch249 = { 5, 8, 0, 0, 5, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20
+};
+static const GLUTBitmapChar ch250 = { 5, 8, 0, 0, 5, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20
+};
+static const GLUTBitmapChar ch251 = { 5, 8, 0, 0, 5, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x68,0x90,0x90,0x90,0x90,0x0,0x50
+};
+static const GLUTBitmapChar ch252 = { 5, 7, 0, 0, 5, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10
+};
+static const GLUTBitmapChar ch253 = { 5, 10, 0, 2, 5, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80
+};
+static const GLUTBitmapChar ch254 = { 4, 9, 0, 2, 5, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0
+};
+static const GLUTBitmapChar ch255 = { 5, 9, 0, 2, 5, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmapTimesRoman10 = {
+ "-Adobe-Times-Medium-R-Normal--10-100-75-75-P-54-ISO8859-1",
+ 13, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr24.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr24.c
new file mode 100644
index 000000000..2dd2a78c8
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/tr24.c
@@ -0,0 +1,1301 @@
+/* autogenerated by bdf2c! do not edit */
+
+/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */
+
+
+#include "internal.h"
+/*
+typedef struct {
+ int width, height;
+ int xorig, yorig;
+ int xmove;
+ const unsigned char *bitmap;
+} GLUTBitmapChar;
+
+typedef struct {
+ const char *name;
+ int height;
+ int num;
+ const GLUTBitmapChar *const *table;
+} GLUTBitmapFont;
+*/
+
+
+static const unsigned char ch32data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 6, ch32data };
+
+static const unsigned char ch33data[] = {
+ 0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch33 = { 2, 17, -3, 0, 8, ch33data };
+
+static const unsigned char ch34data[] = {
+ 0x88,0xcc,0xcc,0xcc,0xcc
+};
+static const GLUTBitmapChar ch34 = { 6, 5, -1, -12, 10, ch34data };
+
+static const unsigned char ch35data[] = {
+ 0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0,
+ 0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80,
+ 0x8,0x80
+};
+static const GLUTBitmapChar ch35 = { 11, 17, -1, 0, 13, ch35data };
+
+static const unsigned char ch36data[] = {
+ 0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60,
+ 0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20,
+ 0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0
+};
+static const GLUTBitmapChar ch36 = { 11, 21, 0, 2, 12, ch36data };
+
+static const unsigned char ch37data[] = {
+ 0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3,
+ 0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60,
+ 0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0
+};
+static const GLUTBitmapChar ch37 = { 17, 16, -1, 0, 19, ch37data };
+
+static const unsigned char ch38data[] = {
+ 0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10,
+ 0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0,
+ 0x7,0x80
+};
+static const GLUTBitmapChar ch38 = { 16, 17, -1, 0, 18, ch38data };
+
+static const unsigned char ch39data[] = {
+ 0xc0,0x60,0x20,0xe0,0xc0
+};
+static const GLUTBitmapChar ch39 = { 3, 5, -3, -12, 8, ch39data };
+
+static const unsigned char ch40data[] = {
+ 0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,
+ 0x60,0x20,0x30,0x10,0x8,0x4
+};
+static const GLUTBitmapChar ch40 = { 6, 22, -1, 5, 8, ch40data };
+
+static const unsigned char ch41data[] = {
+ 0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18,
+ 0x18,0x10,0x30,0x20,0x40,0x80
+};
+static const GLUTBitmapChar ch41 = { 6, 22, -1, 5, 8, ch41data };
+
+static const unsigned char ch42data[] = {
+ 0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0,
+ 0x8,0x0
+};
+static const GLUTBitmapChar ch42 = { 9, 9, -2, -8, 12, ch42data };
+
+static const unsigned char ch43data[] = {
+ 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,
+ 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch43 = { 12, 12, -1, -1, 14, ch43data };
+
+static const unsigned char ch44data[] = {
+ 0xc0,0x60,0x20,0xe0,0xc0
+};
+static const GLUTBitmapChar ch44 = { 3, 5, -2, 3, 7, ch44data };
+
+static const unsigned char ch45data[] = {
+ 0xff,0xf0,0xff,0xf0
+};
+static const GLUTBitmapChar ch45 = { 12, 2, -1, -6, 14, ch45data };
+
+static const unsigned char ch46data[] = {
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch46 = { 2, 2, -2, 0, 6, ch46data };
+
+static const unsigned char ch47data[] = {
+ 0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,
+ 0x6,0x3,0x3,0x3
+};
+static const GLUTBitmapChar ch47 = { 8, 20, 1, 3, 7, ch47data };
+
+static const unsigned char ch48data[] = {
+ 0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0,
+ 0x1e,0x0
+};
+static const GLUTBitmapChar ch48 = { 10, 17, -1, 0, 12, ch48data };
+
+static const unsigned char ch49data[] = {
+ 0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18,
+ 0x8
+};
+static const GLUTBitmapChar ch49 = { 8, 17, -2, 0, 12, ch49data };
+
+static const unsigned char ch50data[] = {
+ 0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0,
+ 0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0,
+ 0x1c,0x0
+};
+static const GLUTBitmapChar ch50 = { 10, 17, -1, 0, 12, ch50data };
+
+static const unsigned char ch51data[] = {
+ 0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80,
+ 0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0,
+ 0x1c,0x0
+};
+static const GLUTBitmapChar ch51 = { 9, 17, -1, 0, 12, ch51data };
+
+static const unsigned char ch52data[] = {
+ 0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0,
+ 0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0,
+ 0x3,0x0
+};
+static const GLUTBitmapChar ch52 = { 10, 17, -1, 0, 12, ch52data };
+
+static const unsigned char ch53data[] = {
+ 0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,
+ 0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80,
+ 0x1f,0xc0
+};
+static const GLUTBitmapChar ch53 = { 10, 17, -1, 0, 12, ch53data };
+
+static const unsigned char ch54data[] = {
+ 0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0,
+ 0x3,0xc0
+};
+static const GLUTBitmapChar ch54 = { 10, 17, -1, 0, 12, ch54data };
+
+static const unsigned char ch55data[] = {
+ 0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0,
+ 0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0,
+ 0x7f,0xc0
+};
+static const GLUTBitmapChar ch55 = { 10, 17, -1, 0, 12, ch55data };
+
+static const unsigned char ch56data[] = {
+ 0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80,
+ 0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+ 0x1e,0x0
+};
+static const GLUTBitmapChar ch56 = { 10, 17, -1, 0, 12, ch56data };
+
+static const unsigned char ch57data[] = {
+ 0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0,
+ 0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80,
+ 0x1e,0x0
+};
+static const GLUTBitmapChar ch57 = { 10, 17, -1, 0, 12, ch57data };
+
+static const unsigned char ch58data[] = {
+ 0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch58 = { 2, 11, -2, 0, 6, ch58data };
+
+static const unsigned char ch59data[] = {
+ 0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0
+};
+static const GLUTBitmapChar ch59 = { 3, 14, -2, 3, 7, ch59data };
+
+static const unsigned char ch60data[] = {
+ 0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,
+ 0x7,0x0,0x1,0xc0,0x0,0x60
+};
+static const GLUTBitmapChar ch60 = { 11, 11, -1, -1, 13, ch60data };
+
+static const unsigned char ch61data[] = {
+ 0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0
+};
+static const GLUTBitmapChar ch61 = { 12, 6, -1, -4, 14, ch61data };
+
+static const unsigned char ch62data[] = {
+ 0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0,
+ 0x1c,0x0,0x70,0x0,0xc0,0x0
+};
+static const GLUTBitmapChar ch62 = { 11, 11, -1, -1, 13, ch62data };
+
+static const unsigned char ch63data[] = {
+ 0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6,
+ 0x7c
+};
+static const GLUTBitmapChar ch63 = { 8, 17, -2, 0, 11, ch63data };
+
+static const unsigned char ch64data[] = {
+ 0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63,
+ 0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc,
+ 0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80,
+ 0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0
+};
+static const GLUTBitmapChar ch64 = { 18, 20, -2, 3, 22, ch64data };
+
+static const unsigned char ch65data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0
+};
+static const GLUTBitmapChar ch65 = { 17, 17, 0, 0, 17, ch65data };
+
+static const unsigned char ch66data[] = {
+ 0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38,
+ 0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+ 0xff,0xc0
+};
+static const GLUTBitmapChar ch66 = { 14, 17, -1, 0, 16, ch66data };
+
+static const unsigned char ch67data[] = {
+ 0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+ 0x7,0xe4
+};
+static const GLUTBitmapChar ch67 = { 14, 17, -1, 0, 16, ch67data };
+
+static const unsigned char ch68data[] = {
+ 0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6,
+ 0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70,
+ 0xff,0xc0
+};
+static const GLUTBitmapChar ch68 = { 15, 17, -1, 0, 17, ch68data };
+
+static const unsigned char ch69data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+ 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0
+};
+static const GLUTBitmapChar ch69 = { 13, 17, -1, 0, 15, ch69data };
+
+static const unsigned char ch70data[] = {
+ 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20,
+ 0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0
+};
+static const GLUTBitmapChar ch70 = { 12, 17, -1, 0, 14, ch70data };
+
+static const unsigned char ch71data[] = {
+ 0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f,
+ 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+ 0x7,0xe4
+};
+static const GLUTBitmapChar ch71 = { 16, 17, -1, 0, 18, ch71data };
+
+static const unsigned char ch72data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,
+ 0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6,
+ 0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,
+ 0xfc,0x1f,0x80
+};
+static const GLUTBitmapChar ch72 = { 17, 17, -1, 0, 19, ch72data };
+
+static const unsigned char ch73data[] = {
+ 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0xfc
+};
+static const GLUTBitmapChar ch73 = { 6, 17, -1, 0, 8, ch73data };
+
+static const unsigned char ch74data[] = {
+ 0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+ 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+ 0x1f,0x80
+};
+static const GLUTBitmapChar ch74 = { 9, 17, -1, 0, 11, ch74data };
+
+static const unsigned char ch75data[] = {
+ 0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80,
+ 0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18,
+ 0xfc,0x7e
+};
+static const GLUTBitmapChar ch75 = { 16, 17, -1, 0, 17, ch75data };
+
+static const unsigned char ch76data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+ 0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+ 0xfc,0x0
+};
+static const GLUTBitmapChar ch76 = { 13, 17, -1, 0, 14, ch76data };
+
+static const unsigned char ch77data[] = {
+ 0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21,
+ 0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2,
+ 0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0,
+ 0xf0,0x0,0xf8
+};
+static const GLUTBitmapChar ch77 = { 21, 17, -1, 0, 22, ch77data };
+
+static const unsigned char ch78data[] = {
+ 0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+ 0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+ 0xf0,0x1f
+};
+static const GLUTBitmapChar ch78 = { 16, 17, -1, 0, 18, ch78data };
+
+static const unsigned char ch79data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0
+};
+static const GLUTBitmapChar ch79 = { 16, 17, -1, 0, 18, ch79data };
+
+static const unsigned char ch80data[] = {
+ 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+ 0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+ 0xff,0xc0
+};
+static const GLUTBitmapChar ch80 = { 13, 17, -1, 0, 15, ch80data };
+
+static const unsigned char ch81data[] = {
+ 0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c,
+ 0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0
+};
+static const GLUTBitmapChar ch81 = { 16, 22, -1, 5, 18, ch81data };
+
+static const unsigned char ch82data[] = {
+ 0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80,
+ 0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70,
+ 0xff,0xc0
+};
+static const GLUTBitmapChar ch82 = { 15, 17, -1, 0, 16, ch82data };
+
+static const unsigned char ch83data[] = {
+ 0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,
+ 0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0,
+ 0x1e,0x40
+};
+static const GLUTBitmapChar ch83 = { 11, 17, -1, 0, 13, ch83data };
+
+static const unsigned char ch84data[] = {
+ 0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,
+ 0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc,
+ 0xff,0xfc
+};
+static const GLUTBitmapChar ch84 = { 14, 17, -1, 0, 16, ch84data };
+
+static const unsigned char ch85data[] = {
+ 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0xfc,0x1f
+};
+static const GLUTBitmapChar ch85 = { 16, 17, -1, 0, 18, ch85data };
+
+static const unsigned char ch86data[] = {
+ 0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3,
+ 0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18,
+ 0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0,
+ 0xfc,0x1f,0x80
+};
+static const GLUTBitmapChar ch86 = { 17, 17, 0, 0, 17, ch86data };
+
+static const unsigned char ch87data[] = {
+ 0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3,
+ 0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c,
+ 0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18,
+ 0xfc,0x7e,0x7e
+};
+static const GLUTBitmapChar ch87 = { 23, 17, 0, 0, 23, ch87data };
+
+static const unsigned char ch88data[] = {
+ 0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6,
+ 0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0,
+ 0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0,
+ 0x7e,0xf,0x80
+};
+static const GLUTBitmapChar ch88 = { 18, 17, 0, 0, 18, ch88data };
+
+static const unsigned char ch89data[] = {
+ 0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+ 0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+ 0xfc,0x3f
+};
+static const GLUTBitmapChar ch89 = { 16, 17, 0, 0, 16, ch89data };
+
+static const unsigned char ch90data[] = {
+ 0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0,
+ 0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70,
+ 0xff,0xf0
+};
+static const GLUTBitmapChar ch90 = { 13, 17, -1, 0, 15, ch90data };
+
+static const unsigned char ch91data[] = {
+ 0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0xc0,0xc0,0xf8
+};
+static const GLUTBitmapChar ch91 = { 5, 21, -2, 4, 8, ch91data };
+
+static const unsigned char ch92data[] = {
+ 0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch92 = { 7, 17, 0, 0, 7, ch92data };
+
+static const unsigned char ch93data[] = {
+ 0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+ 0x18,0x18,0x18,0x18,0xf8
+};
+static const GLUTBitmapChar ch93 = { 5, 21, -1, 4, 8, ch93data };
+
+static const unsigned char ch94data[] = {
+ 0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0,
+ 0x8,0x0
+};
+static const GLUTBitmapChar ch94 = { 9, 9, -1, -8, 11, ch94data };
+
+static const unsigned char ch95data[] = {
+ 0xff,0xf8,0xff,0xf8
+};
+static const GLUTBitmapChar ch95 = { 13, 2, 0, 5, 13, ch95data };
+
+static const unsigned char ch96data[] = {
+ 0x60,0xe0,0x80,0xc0,0x60
+};
+static const GLUTBitmapChar ch96 = { 3, 5, -2, -12, 7, ch96data };
+
+static const unsigned char ch97data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0
+};
+static const GLUTBitmapChar ch97 = { 9, 12, -1, 0, 11, ch97data };
+
+static const unsigned char ch98data[] = {
+ 0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+ 0xe0,0x0
+};
+static const GLUTBitmapChar ch98 = { 10, 17, -1, 0, 12, ch98data };
+
+static const unsigned char ch99data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+ 0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0
+};
+static const GLUTBitmapChar ch99 = { 9, 12, -1, 0, 11, ch99data };
+
+static const unsigned char ch100data[] = {
+ 0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,
+ 0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+ 0x3,0x80
+};
+static const GLUTBitmapChar ch100 = { 10, 17, -1, 0, 12, ch100data };
+
+static const unsigned char ch101data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+ 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0
+};
+static const GLUTBitmapChar ch101 = { 9, 12, -1, 0, 11, ch101data };
+
+static const unsigned char ch102data[] = {
+ 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16,
+ 0xe
+};
+static const GLUTBitmapChar ch102 = { 7, 17, 0, 0, 7, ch102data };
+
+static const unsigned char ch103data[] = {
+ 0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0,
+ 0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+ 0x1f,0xc0
+};
+static const GLUTBitmapChar ch103 = { 11, 17, -1, 5, 12, ch103data };
+
+static const unsigned char ch104data[] = {
+ 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+ 0xe0,0x0
+};
+static const GLUTBitmapChar ch104 = { 11, 17, -1, 0, 13, ch104data };
+
+static const unsigned char ch105data[] = {
+ 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60,
+ 0x60
+};
+static const GLUTBitmapChar ch105 = { 4, 17, -1, 0, 6, ch105data };
+
+static const unsigned char ch106data[] = {
+ 0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0x70,0x0,0x0,0x0,0x30,0x30
+};
+static const GLUTBitmapChar ch106 = { 4, 22, 0, 5, 6, ch106data };
+
+static const unsigned char ch107data[] = {
+ 0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0,
+ 0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+ 0xe0,0x0
+};
+static const GLUTBitmapChar ch107 = { 11, 17, -1, 0, 12, ch107data };
+
+static const unsigned char ch108data[] = {
+ 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
+ 0xe0
+};
+static const GLUTBitmapChar ch108 = { 4, 17, -1, 0, 6, ch108data };
+
+static const unsigned char ch109data[] = {
+ 0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,
+ 0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f,
+ 0x0,0xe7,0xe,0x0
+};
+static const GLUTBitmapChar ch109 = { 18, 12, -1, 0, 20, ch109data };
+
+static const unsigned char ch110data[] = {
+ 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0
+};
+static const GLUTBitmapChar ch110 = { 11, 12, -1, 0, 13, ch110data };
+
+static const unsigned char ch111data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0
+};
+static const GLUTBitmapChar ch111 = { 10, 12, -1, 0, 12, ch111data };
+
+static const unsigned char ch112data[] = {
+ 0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+ 0xee,0x0
+};
+static const GLUTBitmapChar ch112 = { 10, 17, -1, 5, 12, ch112data };
+
+static const unsigned char ch113data[] = {
+ 0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80,
+ 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80,
+ 0x1d,0x80
+};
+static const GLUTBitmapChar ch113 = { 10, 17, -1, 5, 12, ch113data };
+
+static const unsigned char ch114data[] = {
+ 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6
+};
+static const GLUTBitmapChar ch114 = { 7, 12, -1, 0, 8, ch114data };
+
+static const unsigned char ch115data[] = {
+ 0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e
+};
+static const GLUTBitmapChar ch115 = { 8, 12, -1, 0, 10, ch115data };
+
+static const unsigned char ch116data[] = {
+ 0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10
+};
+static const GLUTBitmapChar ch116 = { 7, 15, 0, 0, 7, ch116data };
+
+static const unsigned char ch117data[] = {
+ 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0
+};
+static const GLUTBitmapChar ch117 = { 11, 12, -1, 0, 13, ch117data };
+
+static const unsigned char ch118data[] = {
+ 0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,
+ 0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0
+};
+static const GLUTBitmapChar ch118 = { 11, 12, 0, 0, 11, ch118data };
+
+static const unsigned char ch119data[] = {
+ 0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19,
+ 0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3,
+ 0x0,0xf1,0xe7,0x80
+};
+static const GLUTBitmapChar ch119 = { 17, 12, 0, 0, 17, ch119data };
+
+static const unsigned char ch120data[] = {
+ 0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0,
+ 0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0
+};
+static const GLUTBitmapChar ch120 = { 11, 12, -1, 0, 13, ch120data };
+
+static const unsigned char ch121data[] = {
+ 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+ 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+ 0xf1,0xe0
+};
+static const GLUTBitmapChar ch121 = { 11, 17, 0, 5, 11, ch121data };
+
+static const unsigned char ch122data[] = {
+ 0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff
+};
+static const GLUTBitmapChar ch122 = { 8, 12, -1, 0, 10, ch122data };
+
+static const unsigned char ch123data[] = {
+ 0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18,
+ 0x18,0x18,0x18,0x18,0xc,0x7
+};
+static const GLUTBitmapChar ch123 = { 8, 22, -1, 5, 10, ch123data };
+
+static const unsigned char ch124data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch124 = { 2, 17, -2, 0, 6, ch124data };
+
+static const unsigned char ch125data[] = {
+ 0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18,
+ 0x18,0x18,0x18,0x18,0x30,0xe0
+};
+static const GLUTBitmapChar ch125 = { 8, 22, -1, 5, 10, ch125data };
+
+static const unsigned char ch126data[] = {
+ 0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20
+};
+static const GLUTBitmapChar ch126 = { 11, 4, -1, -5, 13, ch126data };
+
+static const unsigned char ch160data[] = {
+ 0x0
+};
+static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 6, ch160data };
+
+static const unsigned char ch161data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch161 = { 2, 17, -4, 5, 8, ch161data };
+
+static const unsigned char ch162data[] = {
+ 0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0,
+ 0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0
+};
+static const GLUTBitmapChar ch162 = { 9, 16, -1, 2, 12, ch162data };
+
+static const unsigned char ch163data[] = {
+ 0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+ 0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80,
+ 0xf,0x0
+};
+static const GLUTBitmapChar ch163 = { 10, 17, -1, 0, 12, ch163data };
+
+static const unsigned char ch164data[] = {
+ 0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60
+};
+static const GLUTBitmapChar ch164 = { 11, 12, -1, -3, 13, ch164data };
+
+static const unsigned char ch165data[] = {
+ 0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0,
+ 0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30,
+ 0xf8,0x7c
+};
+static const GLUTBitmapChar ch165 = { 14, 17, 0, 0, 14, ch165data };
+
+static const unsigned char ch166data[] = {
+ 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0
+};
+static const GLUTBitmapChar ch166 = { 2, 17, -2, 0, 6, ch166data };
+
+static const unsigned char ch167data[] = {
+ 0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70,
+ 0x60,0x46,0x26,0x1c
+};
+static const GLUTBitmapChar ch167 = { 8, 20, -2, 2, 12, ch167data };
+
+static const unsigned char ch168data[] = {
+ 0xcc,0xcc
+};
+static const GLUTBitmapChar ch168 = { 6, 2, -1, -14, 8, ch168data };
+
+static const unsigned char ch169data[] = {
+ 0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4,
+ 0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0,
+ 0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+ 0x7,0xf0,0x0
+};
+static const GLUTBitmapChar ch169 = { 17, 17, -1, 0, 19, ch169data };
+
+static const unsigned char ch170data[] = {
+ 0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78
+};
+static const GLUTBitmapChar ch170 = { 7, 9, 0, -8, 8, ch170data };
+
+static const unsigned char ch171data[] = {
+ 0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,
+ 0x19,0x80,0x8,0x80
+};
+static const GLUTBitmapChar ch171 = { 9, 10, -2, -1, 13, ch171data };
+
+static const unsigned char ch172data[] = {
+ 0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0
+};
+static const GLUTBitmapChar ch172 = { 12, 7, -1, -3, 14, ch172data };
+
+static const unsigned char ch173data[] = {
+ 0xfe,0xfe
+};
+static const GLUTBitmapChar ch173 = { 7, 2, -1, -5, 9, ch173data };
+
+static const unsigned char ch174data[] = {
+ 0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2,
+ 0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10,
+ 0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+ 0x7,0xf0,0x0
+};
+static const GLUTBitmapChar ch174 = { 17, 17, -1, 0, 19, ch174data };
+
+static const unsigned char ch175data[] = {
+ 0xfc,0xfc
+};
+static const GLUTBitmapChar ch175 = { 6, 2, -1, -14, 8, ch175data };
+
+static const unsigned char ch176data[] = {
+ 0x38,0x44,0x82,0x82,0x82,0x44,0x38
+};
+static const GLUTBitmapChar ch176 = { 7, 7, -1, -10, 9, ch176data };
+
+static const unsigned char ch177data[] = {
+ 0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+ 0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch177 = { 12, 15, -1, 0, 14, ch177data };
+
+static const unsigned char ch178data[] = {
+ 0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38
+};
+static const GLUTBitmapChar ch178 = { 6, 10, 0, -7, 7, ch178data };
+
+static const unsigned char ch179data[] = {
+ 0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38
+};
+static const GLUTBitmapChar ch179 = { 6, 10, 0, -7, 7, ch179data };
+
+static const unsigned char ch180data[] = {
+ 0x80,0x60,0x38,0x18
+};
+static const GLUTBitmapChar ch180 = { 5, 4, -2, -13, 8, ch180data };
+
+static const unsigned char ch181data[] = {
+ 0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0xe1,0xc0
+};
+static const GLUTBitmapChar ch181 = { 11, 17, -1, 5, 13, ch181data };
+
+static const unsigned char ch182data[] = {
+ 0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,
+ 0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0,
+ 0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80
+};
+static const GLUTBitmapChar ch182 = { 9, 22, -1, 5, 11, ch182data };
+
+static const unsigned char ch183data[] = {
+ 0xc0,0xc0
+};
+static const GLUTBitmapChar ch183 = { 2, 2, -2, -6, 6, ch183data };
+
+static const unsigned char ch184data[] = {
+ 0x78,0xcc,0xc,0x3c,0x30,0x10
+};
+static const GLUTBitmapChar ch184 = { 6, 6, -1, 6, 8, ch184data };
+
+static const unsigned char ch185data[] = {
+ 0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20
+};
+static const GLUTBitmapChar ch185 = { 5, 10, -1, -7, 7, ch185data };
+
+static const unsigned char ch186data[] = {
+ 0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78
+};
+static const GLUTBitmapChar ch186 = { 6, 9, -1, -8, 8, ch186data };
+
+static const unsigned char ch187data[] = {
+ 0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0,
+ 0xcc,0x0,0x88,0x0
+};
+static const GLUTBitmapChar ch187 = { 9, 10, -2, -1, 12, ch187data };
+
+static const unsigned char ch188data[] = {
+ 0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c,
+ 0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+ 0x20,0x8
+};
+static const GLUTBitmapChar ch188 = { 16, 17, -1, 0, 18, ch188data };
+
+static const unsigned char ch189data[] = {
+ 0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46,
+ 0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+ 0x20,0x8
+};
+static const GLUTBitmapChar ch189 = { 15, 17, -1, 0, 18, ch189data };
+
+static const unsigned char ch190data[] = {
+ 0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3,
+ 0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60,
+ 0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0,
+ 0x38,0x4,0x0
+};
+static const GLUTBitmapChar ch190 = { 17, 17, 0, 0, 18, ch190data };
+
+static const unsigned char ch191data[] = {
+ 0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc,
+ 0xc
+};
+static const GLUTBitmapChar ch191 = { 8, 17, -1, 5, 11, ch191data };
+
+static const unsigned char ch192data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3,
+ 0x0,0x0
+};
+static const GLUTBitmapChar ch192 = { 17, 22, 0, 0, 17, ch192data };
+
+static const unsigned char ch193data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0,
+ 0x30,0x0
+};
+static const GLUTBitmapChar ch193 = { 17, 22, 0, 0, 17, ch193data };
+
+static const unsigned char ch194data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1,
+ 0x80,0x0
+};
+static const GLUTBitmapChar ch194 = { 17, 22, 0, 0, 17, ch194data };
+
+static const unsigned char ch195data[] = {
+ 0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0
+};
+static const GLUTBitmapChar ch195 = { 17, 21, 0, 0, 17, ch195data };
+
+static const unsigned char ch196data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0
+};
+static const GLUTBitmapChar ch196 = { 17, 21, 0, 0, 17, ch196data };
+
+static const unsigned char ch197data[] = {
+ 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+ 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+ 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+ 0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0
+};
+static const GLUTBitmapChar ch197 = { 17, 21, 0, 0, 17, ch197data };
+
+static const unsigned char ch198data[] = {
+ 0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8,
+ 0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60,
+ 0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60,
+ 0x3,0xff,0xe0
+};
+static const GLUTBitmapChar ch198 = { 20, 17, 0, 0, 21, ch198data };
+
+static const unsigned char ch199data[] = {
+ 0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38,
+ 0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+ 0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4
+};
+static const GLUTBitmapChar ch199 = { 14, 23, -1, 6, 16, ch199data };
+
+static const unsigned char ch200data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+ 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0
+};
+static const GLUTBitmapChar ch200 = { 13, 22, -1, 0, 15, ch200data };
+
+static const unsigned char ch201data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+ 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0
+};
+static const GLUTBitmapChar ch201 = { 13, 22, -1, 0, 15, ch201data };
+
+static const unsigned char ch202data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+ 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0
+};
+static const GLUTBitmapChar ch202 = { 13, 22, -1, 0, 15, ch202data };
+
+static const unsigned char ch203data[] = {
+ 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+ 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+ 0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80
+};
+static const GLUTBitmapChar ch203 = { 13, 21, -1, 0, 15, ch203data };
+
+static const unsigned char ch204data[] = {
+ 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0xfc,0x0,0x8,0x30,0xe0,0xc0
+};
+static const GLUTBitmapChar ch204 = { 6, 22, -1, 0, 8, ch204data };
+
+static const unsigned char ch205data[] = {
+ 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0xfc,0x0,0x40,0x30,0x1c,0xc
+};
+static const GLUTBitmapChar ch205 = { 6, 22, -1, 0, 8, ch205data };
+
+static const unsigned char ch206data[] = {
+ 0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+ 0x7e,0x0,0x81,0x66,0x3c,0x18
+};
+static const GLUTBitmapChar ch206 = { 8, 22, -1, 0, 8, ch206data };
+
+static const unsigned char ch207data[] = {
+ 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+ 0xfc,0x0,0x0,0xcc,0xcc
+};
+static const GLUTBitmapChar ch207 = { 6, 21, -1, 0, 8, ch207data };
+
+static const unsigned char ch208data[] = {
+ 0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3,
+ 0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38,
+ 0x7f,0xe0
+};
+static const GLUTBitmapChar ch208 = { 16, 17, 0, 0, 17, ch208data };
+
+static const unsigned char ch209data[] = {
+ 0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+ 0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+ 0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90
+};
+static const GLUTBitmapChar ch209 = { 16, 21, -1, 0, 18, ch209data };
+
+static const unsigned char ch210data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch210 = { 16, 22, -1, 0, 18, ch210data };
+
+static const unsigned char ch211data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30
+};
+static const GLUTBitmapChar ch211 = { 16, 22, -1, 0, 18, ch211data };
+
+static const unsigned char ch212data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80
+};
+static const GLUTBitmapChar ch212 = { 16, 22, -1, 0, 18, ch212data };
+
+static const unsigned char ch213data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90
+};
+static const GLUTBitmapChar ch213 = { 16, 21, -1, 0, 18, ch213data };
+
+static const unsigned char ch214data[] = {
+ 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+ 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+ 0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60
+};
+static const GLUTBitmapChar ch214 = { 16, 21, -1, 0, 18, ch214data };
+
+static const unsigned char ch215data[] = {
+ 0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,
+ 0x61,0x80,0xc0,0xc0,0x80,0x40
+};
+static const GLUTBitmapChar ch215 = { 10, 11, -2, -1, 14, ch215data };
+
+static const unsigned char ch216data[] = {
+ 0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3,
+ 0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c,
+ 0x1c,0x38,0x7,0xe4,0x0,0x4
+};
+static const GLUTBitmapChar ch216 = { 16, 19, -1, 1, 18, ch216data };
+
+static const unsigned char ch217data[] = {
+ 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch217 = { 16, 22, -1, 0, 18, ch217data };
+
+static const unsigned char ch218data[] = {
+ 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30
+};
+static const GLUTBitmapChar ch218 = { 16, 22, -1, 0, 18, ch218data };
+
+static const unsigned char ch219data[] = {
+ 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80
+};
+static const GLUTBitmapChar ch219 = { 16, 22, -1, 0, 18, ch219data };
+
+static const unsigned char ch220data[] = {
+ 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+ 0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30
+};
+static const GLUTBitmapChar ch220 = { 16, 21, -1, 0, 18, ch220data };
+
+static const unsigned char ch221data[] = {
+ 0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+ 0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+ 0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30
+};
+static const GLUTBitmapChar ch221 = { 16, 22, 0, 0, 16, ch221data };
+
+static const unsigned char ch222data[] = {
+ 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,
+ 0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0,
+ 0xfc,0x0
+};
+static const GLUTBitmapChar ch222 = { 13, 17, -1, 0, 15, ch222data };
+
+static const unsigned char ch223data[] = {
+ 0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80,
+ 0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+ 0x1e,0x0
+};
+static const GLUTBitmapChar ch223 = { 10, 17, -1, 0, 12, ch223data };
+
+static const unsigned char ch224data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+ 0x60,0x0
+};
+static const GLUTBitmapChar ch224 = { 9, 17, -1, 0, 11, ch224data };
+
+static const unsigned char ch225data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+ 0x3,0x0
+};
+static const GLUTBitmapChar ch225 = { 9, 17, -1, 0, 11, ch225data };
+
+static const unsigned char ch226data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0,
+ 0x18,0x0
+};
+static const GLUTBitmapChar ch226 = { 9, 17, -1, 0, 11, ch226data };
+
+static const unsigned char ch227data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0
+};
+static const GLUTBitmapChar ch227 = { 9, 16, -1, 0, 11, ch227data };
+
+static const unsigned char ch228data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0
+};
+static const GLUTBitmapChar ch228 = { 9, 16, -1, 0, 11, ch228data };
+
+static const unsigned char ch229data[] = {
+ 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+ 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
+ 0x1c,0x0
+};
+static const GLUTBitmapChar ch229 = { 9, 17, -1, 0, 11, ch229data };
+
+static const unsigned char ch230data[] = {
+ 0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc,
+ 0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0
+};
+static const GLUTBitmapChar ch230 = { 14, 12, -1, 0, 16, ch230data };
+
+static const unsigned char ch231data[] = {
+ 0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0,
+ 0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80,
+ 0x63,0x80,0x1f,0x0
+};
+static const GLUTBitmapChar ch231 = { 9, 18, -1, 6, 11, ch231data };
+
+static const unsigned char ch232data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+ 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+ 0x60,0x0
+};
+static const GLUTBitmapChar ch232 = { 9, 17, -1, 0, 11, ch232data };
+
+static const unsigned char ch233data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+ 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+ 0x3,0x0
+};
+static const GLUTBitmapChar ch233 = { 9, 17, -1, 0, 11, ch233data };
+
+static const unsigned char ch234data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+ 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+ 0xc,0x0
+};
+static const GLUTBitmapChar ch234 = { 9, 17, -1, 0, 11, ch234data };
+
+static const unsigned char ch235data[] = {
+ 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+ 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0
+};
+static const GLUTBitmapChar ch235 = { 9, 16, -1, 0, 11, ch235data };
+
+static const unsigned char ch236data[] = {
+ 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0,
+ 0xc0
+};
+static const GLUTBitmapChar ch236 = { 5, 17, 0, 0, 6, ch236data };
+
+static const unsigned char ch237data[] = {
+ 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38,
+ 0x18
+};
+static const GLUTBitmapChar ch237 = { 5, 17, -1, 0, 6, ch237data };
+
+static const unsigned char ch238data[] = {
+ 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78,
+ 0x30
+};
+static const GLUTBitmapChar ch238 = { 6, 17, 0, 0, 6, ch238data };
+
+static const unsigned char ch239data[] = {
+ 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc
+};
+static const GLUTBitmapChar ch239 = { 6, 16, 0, 0, 6, ch239data };
+
+static const unsigned char ch240data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80,
+ 0xc0,0x0
+};
+static const GLUTBitmapChar ch240 = { 10, 17, -1, 0, 12, ch240data };
+
+static const unsigned char ch241data[] = {
+ 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80
+};
+static const GLUTBitmapChar ch241 = { 11, 16, -1, 0, 13, ch241data };
+
+static const unsigned char ch242data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+ 0x30,0x0
+};
+static const GLUTBitmapChar ch242 = { 10, 17, -1, 0, 12, ch242data };
+
+static const unsigned char ch243data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+ 0x1,0x80
+};
+static const GLUTBitmapChar ch243 = { 10, 17, -1, 0, 12, ch243data };
+
+static const unsigned char ch244data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+ 0xc,0x0
+};
+static const GLUTBitmapChar ch244 = { 10, 17, -1, 0, 12, ch244data };
+
+static const unsigned char ch245data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80
+};
+static const GLUTBitmapChar ch245 = { 10, 16, -1, 0, 12, ch245data };
+
+static const unsigned char ch246data[] = {
+ 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+ 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0
+};
+static const GLUTBitmapChar ch246 = { 10, 16, -1, 0, 12, ch246data };
+
+static const unsigned char ch247data[] = {
+ 0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,
+ 0x6,0x0,0x6,0x0
+};
+static const GLUTBitmapChar ch247 = { 12, 10, -1, -2, 14, ch247data };
+
+static const unsigned char ch248data[] = {
+ 0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0,
+ 0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0
+};
+static const GLUTBitmapChar ch248 = { 10, 14, -1, 1, 12, ch248data };
+
+static const unsigned char ch249data[] = {
+ 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+ 0x30,0x0
+};
+static const GLUTBitmapChar ch249 = { 11, 17, -1, 0, 13, ch249data };
+
+static const unsigned char ch250data[] = {
+ 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+ 0x1,0x80
+};
+static const GLUTBitmapChar ch250 = { 11, 17, -1, 0, 13, ch250data };
+
+static const unsigned char ch251data[] = {
+ 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+ 0xc,0x0
+};
+static const GLUTBitmapChar ch251 = { 11, 17, -1, 0, 13, ch251data };
+
+static const unsigned char ch252data[] = {
+ 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0
+};
+static const GLUTBitmapChar ch252 = { 11, 16, -1, 0, 13, ch252data };
+
+static const unsigned char ch253data[] = {
+ 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+ 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+ 0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80
+};
+static const GLUTBitmapChar ch253 = { 11, 22, 0, 5, 11, ch253data };
+
+static const unsigned char ch254data[] = {
+ 0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+ 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+ 0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0
+};
+static const GLUTBitmapChar ch254 = { 10, 22, -1, 5, 12, ch254data };
+
+static const unsigned char ch255data[] = {
+ 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+ 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+ 0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0
+};
+static const GLUTBitmapChar ch255 = { 11, 21, 0, 5, 11, ch255data };
+
+
+static const GLUTBitmapChar *chars[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39,
+ &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47,
+ &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55,
+ &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63,
+ &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71,
+ &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79,
+ &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87,
+ &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95,
+ &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103,
+ &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111,
+ &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119,
+ &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167,
+ &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175,
+ &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183,
+ &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191,
+ &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199,
+ &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207,
+ &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215,
+ &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223,
+ &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231,
+ &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239,
+ &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247,
+ &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255
+};
+
+const GLUTBitmapFont glutBitmapTimesRoman24 = {
+ "-Adobe-Times-Medium-R-Normal--24-240-75-75-P-124-ISO8859-1",
+ 28, 256, chars
+};
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/util.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/util.c
new file mode 100644
index 000000000..df126443d
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/util.c
@@ -0,0 +1,74 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "internal.h"
+
+
+extern GLUTStrokeFont glutStrokeRoman, glutStrokeMonoRoman;
+extern GLUTBitmapFont glutBitmap8By13, glutBitmap9By15, glutBitmapTimesRoman10, glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12, glutBitmapHelvetica18;
+
+/* To get around the fact that DJGPP DXEs only allow functions
+ to be exported and no data addresses (as Unix DSOs support), the
+ GLUT API constants such as GLUT_STROKE_ROMAN have to get passed
+ through a case statement to get mapped to the actual data structure
+ address. */
+void *
+_glut_font (void *font)
+{
+ switch ((int)font) {
+ case (int)GLUT_STROKE_ROMAN:
+ return &glutStrokeRoman;
+ case (int)GLUT_STROKE_MONO_ROMAN:
+ return &glutStrokeMonoRoman;
+ case (int)GLUT_BITMAP_9_BY_15:
+ return &glutBitmap9By15;
+ case (int)GLUT_BITMAP_8_BY_13:
+ return &glutBitmap8By13;
+ case (int)GLUT_BITMAP_TIMES_ROMAN_10:
+ return &glutBitmapTimesRoman10;
+ case (int)GLUT_BITMAP_TIMES_ROMAN_24:
+ return &glutBitmapTimesRoman24;
+ case (int)GLUT_BITMAP_HELVETICA_10:
+ return &glutBitmapHelvetica10;
+ case (int)GLUT_BITMAP_HELVETICA_12:
+ return &glutBitmapHelvetica12;
+ case (int)GLUT_BITMAP_HELVETICA_18:
+ return &glutBitmapHelvetica18;
+ default:
+ if ((font == &glutStrokeRoman) ||
+ (font == &glutStrokeMonoRoman) ||
+ (font == &glutBitmap9By15) ||
+ (font == &glutBitmap8By13) ||
+ (font == &glutBitmapTimesRoman10) ||
+ (font == &glutBitmapTimesRoman24) ||
+ (font == &glutBitmapHelvetica10) ||
+ (font == &glutBitmapHelvetica12) ||
+ (font == &glutBitmapHelvetica18)) {
+ return font;
+ }
+ _glut_fatal("bad font!");
+ return NULL;
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/dos/window.c b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/window.c
new file mode 100644
index 000000000..b922746a9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/dos/window.c
@@ -0,0 +1,325 @@
+/*
+ * DOS/DJGPP Mesa Utility Toolkit
+ * Version: 1.0
+ *
+ * Copyright (C) 2005 Daniel Borca All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+
+#include "internal.h"
+
+
+static GLuint swaptime, swapcount;
+
+static DMesaVisual visual = NULL;
+
+GLUTwindow *_glut_current, *_glut_windows[MAX_WINDOWS];
+
+
+static void
+clean (void)
+{
+ int i;
+
+ for (i=1; i<=MAX_WINDOWS; i++) {
+ glutDestroyWindow(i);
+ }
+ if (visual) DMesaDestroyVisual(visual);
+
+ pc_close_stdout();
+ pc_close_stderr();
+}
+
+
+static GLUTwindow *
+_glut_window (int win)
+{
+ if (win > 0 && --win < MAX_WINDOWS) {
+ return _glut_windows[win];
+ }
+ return NULL;
+}
+
+
+int APIENTRY
+glutCreateWindow (const char *title)
+{
+ int i;
+ int m8width = (_glut_default.width + 7) & ~7;
+
+ /* We set the Visual once. This will be our desktop (graphic mode).
+ * We should do this in the `glutInit' code, but we don't have any idea
+ * about its geometry. Supposedly, when we are about to create one
+ * window, we have a slight idea about resolution.
+ */
+ if (!visual) {
+ if ((visual=DMesaCreateVisual(_glut_default.x + m8width, _glut_default.y + _glut_default.height, _glut_visual.bpp, _glut_visual.refresh,
+ _glut_default.mode & GLUT_DOUBLE,
+ !(_glut_default.mode & GLUT_INDEX),
+ (_glut_default.mode & GLUT_ALPHA ) ? _glut_visual.alpha : 0,
+ (_glut_default.mode & GLUT_DEPTH ) ? _glut_visual.depth : 0,
+ (_glut_default.mode & GLUT_STENCIL) ? _glut_visual.stencil : 0,
+ (_glut_default.mode & GLUT_ACCUM ) ? _glut_visual.accum : 0))==NULL) {
+ return 0;
+ }
+
+ DMesaGetIntegerv(DMESA_GET_SCREEN_SIZE, _glut_visual.geometry);
+ DMesaGetIntegerv(DMESA_GET_DRIVER_CAPS, &_glut_visual.flags);
+
+ /* Also hook stdio/stderr once */
+ pc_open_stdout();
+ pc_open_stderr();
+ pc_atexit(clean);
+ }
+
+ /* Search for an empty slot.
+ * Each window has its own rendering Context and its own Buffer.
+ */
+ for (i=0; i<MAX_WINDOWS; i++) {
+ if (_glut_windows[i] == NULL) {
+ DMesaContext c;
+ DMesaBuffer b;
+ GLUTwindow *w;
+
+ if ((w = (GLUTwindow *)calloc(1, sizeof(GLUTwindow))) == NULL) {
+ return 0;
+ }
+
+ /* Allocate the rendering Context. */
+ if ((c = DMesaCreateContext(visual, NULL)) == NULL) {
+ free(w);
+ return 0;
+ }
+
+ /* Allocate the Buffer (displayable area).
+ * We have to specify buffer size and position (inside the desktop).
+ */
+ if ((b = DMesaCreateBuffer(visual, _glut_default.x, _glut_default.y, m8width, _glut_default.height)) == NULL) {
+ DMesaDestroyContext(c);
+ free(w);
+ return 0;
+ }
+
+ /* Bind Buffer to Context and make the Context the current one. */
+ if (!DMesaMakeCurrent(c, b)) {
+ DMesaDestroyBuffer(b);
+ DMesaDestroyContext(c);
+ free(w);
+ return 0;
+ }
+
+ _glut_current = _glut_windows[i] = w;
+
+ w->num = ++i;
+ w->xpos = _glut_default.x;
+ w->ypos = _glut_default.y;
+ w->width = m8width;
+ w->height = _glut_default.height;
+ w->context = c;
+ w->buffer = b;
+
+ return i;
+ }
+ }
+
+ return 0;
+}
+
+
+int APIENTRY
+glutCreateSubWindow (int win, int x, int y, int width, int height)
+{
+ return GL_FALSE;
+}
+
+
+void APIENTRY
+glutDestroyWindow (int win)
+{
+ GLUTwindow *w = _glut_window(win);
+ if (w != NULL) {
+ if (w->destroy) {
+ w->destroy();
+ }
+ DMesaMakeCurrent(NULL, NULL);
+ DMesaDestroyBuffer(w->buffer);
+ DMesaDestroyContext(w->context);
+ free(w);
+ _glut_windows[win - 1] = NULL;
+ }
+}
+
+
+void APIENTRY
+glutPostRedisplay (void)
+{
+ _glut_current->redisplay = GL_TRUE;
+}
+
+
+void APIENTRY
+glutSwapBuffers (void)
+{
+ if (_glut_current->show_mouse) {
+ /* XXX scare mouse */
+ DMesaSwapBuffers(_glut_current->buffer);
+ /* XXX unscare mouse */
+ } else {
+ DMesaSwapBuffers(_glut_current->buffer);
+ }
+
+ if (_glut_fps) {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ swapcount++;
+ if (swaptime == 0)
+ swaptime = t;
+ else if (t - swaptime > _glut_fps) {
+ double time = 0.001 * (t - swaptime);
+ double fps = (double)swapcount / time;
+ fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n", swapcount, time, fps);
+ swaptime = t;
+ swapcount = 0;
+ }
+ }
+}
+
+
+int APIENTRY
+glutGetWindow (void)
+{
+ return _glut_current->num;
+}
+
+
+void APIENTRY
+glutSetWindow (int win)
+{
+ GLUTwindow *w = _glut_window(win);
+ if (w != NULL) {
+ _glut_current = w;
+ DMesaMakeCurrent(_glut_current->context, _glut_current->buffer);
+ }
+}
+
+
+void APIENTRY
+glutSetWindowTitle (const char *title)
+{
+}
+
+
+void APIENTRY
+glutSetIconTitle (const char *title)
+{
+}
+
+
+void APIENTRY
+glutPositionWindow (int x, int y)
+{
+ if (DMesaMoveBuffer(x, y)) {
+ _glut_current->xpos = x;
+ _glut_current->ypos = y;
+ }
+}
+
+
+void APIENTRY
+glutReshapeWindow (int width, int height)
+{
+ if (DMesaResizeBuffer(width, height)) {
+ _glut_current->width = width;
+ _glut_current->height = height;
+ if (_glut_current->reshape) {
+ _glut_current->reshape(width, height);
+ } else {
+ glViewport(0, 0, width, height);
+ }
+ }
+}
+
+
+void APIENTRY
+glutFullScreen (void)
+{
+}
+
+
+void APIENTRY
+glutPopWindow (void)
+{
+}
+
+
+void APIENTRY
+glutPushWindow (void)
+{
+}
+
+
+void APIENTRY
+glutIconifyWindow (void)
+{
+}
+
+
+void APIENTRY
+glutShowWindow (void)
+{
+}
+
+
+void APIENTRY
+glutHideWindow (void)
+{
+}
+
+
+void APIENTRY
+glutCloseFunc (GLUTdestroyCB destroy)
+{
+ _glut_current->destroy = destroy;
+}
+
+
+void APIENTRY
+glutPostWindowRedisplay (int win)
+{
+ GLUTwindow *w = _glut_window(win);
+ if (w != NULL) {
+ w->redisplay = GL_TRUE;
+ }
+}
+
+
+void * APIENTRY
+glutGetWindowData (void)
+{
+ return _glut_current->data;
+}
+
+
+void APIENTRY
+glutSetWindowData (void *data)
+{
+ _glut_current->data = data;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/Makefile b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/Makefile
new file mode 100644
index 000000000..61cfceeb2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/Makefile
@@ -0,0 +1,52 @@
+# Makefile for GLUT for ggi
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+
+##### MACROS #####
+
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+GLUT_TINY = 1
+
+SOURCES = \
+ ggiglut.c
+
+
+OBJECTS = $(SOURCES:.c=.o)
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c -I$(TOP)/include $(CFLAGS) $(GLUT_CFLAGS) $<
+
+
+
+##### TARGETS #####
+
+default: $(LIB_DIR)/$(GLUT_LIB_NAME)
+
+
+# Make the library
+$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
+ $(TOP)/bin/mklib -o $(GLUT_LIB) -linker '$(CC)' \
+ -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) \
+ -patch $(GLUT_TINY) $(MKLIB_OPTIONS) -install $(LIB_DIR) \
+ $(GLUT_LIB_DEPS) $(OBJECTS)
+
+
+clean:
+ -rm -f *.o *~
+ -rm -f *.lo
+ -rm -f *.la
+ -rm -rf .libs
+
+
+depend: $(SOURCES)
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) -I$(TOP)/include $(SOURCES)
+
+include depend
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/debug.h b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/debug.h
new file mode 100644
index 000000000..da329a1d9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/debug.h
@@ -0,0 +1,259 @@
+/* $Id: debug.h,v 1.1 2000/11/19 07:41:26 jtaylor Exp $
+******************************************************************************
+
+ GGIMesa debugging macros
+
+ Copyright (C) 1998-1999 Marcus Sundberg [marcus@ggi-project.org]
+ Copyright (C) 1999-2000 Jon Taylor [taylorj@ggi-project.org]
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the "Software"),
+ to deal in the Software without restriction, including without limitation
+ the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ and/or sell copies of the Software, and to permit persons to whom the
+ Software is furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+******************************************************************************
+*/
+
+#ifndef _GGI_GLUT_INTERNAL_DEBUG_H
+#define _GGI_GLUT_INTERNAL_DEBUG_H
+
+#define DEBUG
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <ggi/types.h>
+#include <ggi/gg.h>
+
+
+__BEGIN_DECLS
+
+/* Exported variables */
+#ifdef BUILDING_GGIGLUT
+extern uint32 _ggiglutDebugState;
+extern int _ggiglutDebugSync;
+#else
+IMPORTVAR uint32 _ggiglutDebugState;
+IMPORTVAR int _ggiglutDebugSync;
+#endif
+
+__END_DECLS
+
+
+/* Debugging types
+ * bit 0 is reserved! */
+
+#define GGIGLUTDEBUG_CORE (1<<1) /* 2 */
+#define GGIGLUTDEBUG_MODE (1<<2) /* 4 */
+#define GGIGLUTDEBUG_COLOR (1<<3) /* 8 */
+#define GGIGLUTDEBUG_DRAW (1<<4) /* 16 */
+#define GGIGLUTDEBUG_MISC (1<<5) /* 32 */
+#define GGIGLUTDEBUG_LIBS (1<<6) /* 64 */
+#define GGIGLUTDEBUG_EVENTS (1<<7) /* 128 */
+
+#define GGIGLUTDEBUG_ALL 0xffffffff
+
+#ifdef __GNUC__
+
+#ifdef DEBUG
+#define GGIGLUTDPRINT(form,args...) if (_ggiglutDebugState) { ggDPrintf(_ggiglutDebugSync, "GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_CORE(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_CORE) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_MODE(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_MODE) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_COLOR(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_COLOR) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_DRAW(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_DRAW) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_MISC(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_MISC) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_LIBS(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_LIBS) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#define GGIGLUTDPRINT_EVENTS(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_EVENTS) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); }
+#else /* DEBUG */
+#define GGIGLUTDPRINT(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_CORE(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_MODE(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_COLOR(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_DRAW(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_MISC(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_LIBS(form,args...) do{}while(0)
+#define GGIGLUTDPRINT_EVENTS(form,args...) do{}while(0)
+#endif /* DEBUG */
+
+#else /* __GNUC__ */
+
+__BEGIN_DECLS
+
+static inline void GGIGLUTDPRINT(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_CORE(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_CORE) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_MODE(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_MODE) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_COLOR(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_COLOR) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_DRAW(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_DRAW) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_MISC(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_MISC) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_LIBS(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_LIBS) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+static inline void GGIGLUTDPRINT_EVENTS(const char *form,...)
+{
+#ifdef DEBUG
+ if (_ggiDebugState & GGIDEBUG_EVENTS) {
+ va_list args;
+
+ fprintf(stderr, "GGIGLUT: ");
+ va_start(args, form);
+ vfprintf(stderr, form, args);
+ va_end(args);
+ if (_ggiglutDebugSync) fflush(stderr);
+ }
+#endif
+}
+
+__END_DECLS
+
+#endif /* __GNUC__ */
+
+#ifdef DEBUG
+#define GGIGLUT_ASSERT(x,str) \
+{ if (!(x)) { \
+ fprintf(stderr,"GGIGLUT:%s:%d: INTERNAL ERROR: %s\n",__FILE__,__LINE__,str); \
+ exit(1); \
+} }
+#define GGIGLUT_APPASSERT(x,str) \
+{ if (!(x)) { \
+ fprintf(stderr,"GGIGLUT:%s:%d: APPLICATION ERROR: %s\n",__FILE__,__LINE__,str); \
+ exit(1); \
+} }
+#else /* DEBUG */
+#define GGIGLUT_ASSERT(x,str) do{}while(0)
+#define GGIGLUT_APPASSERT(x,str) do{}while(0)
+#endif /* DEBUG */
+
+#ifdef DEBUG
+# define GGIGLUTD0(x) x
+#else
+# define GGIGLUTD0(x) /* empty */
+#endif
+
+#ifdef GGIGLUTDLEV
+# if GGIGLUTDLEV == 1
+# define GGIGLUTD1(x) x
+# define GGIGLUTD2(x) /* empty */
+# define GGIGLUTD3(x) /* empty */
+# elif GGIGLUTDLEV == 2
+# define GGIGLUTD1(x) x
+# define GGIGLUTD2(x) x
+# define GGIGLUTD3(x) /* empty */
+# elif GGIGLUTDLEV > 2
+# define GGIGLUTD1(x) x
+# define GGIGLUTD2(x) x
+# define GGIGLUTD3(x) x
+# endif
+#else
+# define GGIGLUTD1(x) /* empty */
+# define GGIGLUTD2(x) /* empty */
+# define GGIGLUTD3(x) /* empty */
+#endif
+
+#endif /* _GGI_MESA_INTERNAL_DEBUG_H */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/ggiglut.c b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/ggiglut.c
new file mode 100644
index 000000000..2fe65a154
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/ggi/ggiglut.c
@@ -0,0 +1,959 @@
+/* **************************************************************************
+ * ggiglut.c
+ * **************************************************************************
+ *
+ * Copyright (C) 1998 Uwe Maurer - uwe_maurer@t-online.de
+ * Copyright (C) 1999 James Simmons
+ * Copyright (C) 1999 Jon Taylor
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * **************************************************************************
+ * To-do:
+ * - Make everything use the portable ggi_* types
+ *
+ */
+
+#define BUILDING_GGIGLUT
+
+#define WIDTH 640
+#define HEIGHT 480
+#define GRAPHTYPE_RGB GT_16BIT
+#define GRAPHTYPE_INDEX GT_8BIT
+
+/*************************************************************************/
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include <GL/glut.h>
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include "GL/ggimesa.h"
+#include "debug.h"
+
+#include <ggi/ggi.h>
+#include <ggi/gii.h>
+
+int _ggiglutDebugSync = 0;
+uint32 _ggiglutDebugState = 0;
+
+char *__glutProgramName = "GGI";
+
+static ggi_visual_t __glut_vis;
+
+static ggi_mesa_context_t __glut_ctx;
+
+//static int __glut_width = WIDTH;
+//static int __glut_height = HEIGHT;
+//static ggi_graphtype __glut_gt_rgb = GRAPHTYPE_RGB;
+//static ggi_graphtype __glut_gt_index = GRAPHTYPE_INDEX;
+static int __glut_width = GGI_AUTO;
+static int __glut_height = GGI_AUTO;
+static ggi_graphtype __glut_gt_rgb = GT_AUTO;
+static ggi_graphtype __glut_gt_index = GT_8BIT;
+static int __glut_init = GL_FALSE;
+
+static int mousex = WIDTH / 2;
+static int mousey = HEIGHT / 2;
+static int mouse_moved = GL_FALSE;
+static int mouse_down = GL_FALSE;
+static int mouse_showcursor = GL_FALSE;
+
+static void (*__glut_reshape)(int, int);
+static void (*__glut_display)(void);
+static void (*__glut_idle)(void);
+static void (*__glut_keyboard)(unsigned char, int, int);
+static void (*__glut_special)(int, int, int);
+static void (*__glut_mouse)(int, int, int, int);
+static void (*__glut_motion)(int, int);
+static void (*__glut_passive_motion)(int, int);
+static void (*__glut_visibility)(int);
+
+static unsigned int __glut_mode = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
+
+static int __glut_mod_keys = 0;
+
+static int __glut_redisplay = GL_FALSE;
+
+/* Menu */
+static int __glut_menubutton = -1;
+static int __glut_menuactive = GL_FALSE;
+
+#define MAX_ENTRIES 64
+
+typedef struct menu_s
+{
+ char *label[MAX_ENTRIES];
+ int value[MAX_ENTRIES];
+ struct menu_s * submenu[MAX_ENTRIES];
+ void (*func)(int);
+ int max_strlen;
+ int num_entries;
+} menu_t;
+
+static menu_t *mainmenu;
+static menu_t *curmenu;
+static menu_t *activemenu;
+
+void glutInit(int *argc, char **argv)
+{
+ ggi_graphtype gt;
+ int i, k;
+ char *str;
+
+ GGIGLUTDPRINT_CORE("glutInit() called\n");
+
+ #define REMOVE {for (k=i;k<*argc-1;k++) argv[k]=argv[k+1]; \
+ (*argc)--; i--; }
+
+ if (__glut_init) return;
+
+ str = getenv("GGIGLUT_DEBUG");
+ if (str != NULL) {
+ _ggiglutDebugState = atoi(str);
+ fprintf(stderr, "Debugging=%d\n", _ggiglutDebugState);
+ GGIGLUTDPRINT_CORE("Debugging=%d\n", _ggiglutDebugState);
+ }
+
+ str = getenv("GGIGLUT_DEBUGSYNC");
+ if (str != NULL) {
+ _ggiglutDebugSync = 1;
+ }
+
+ if (argc && argv)
+ {
+
+ for (i = 1; i < *argc; i++)
+ {
+ if (strcmp(argv[i], "-mouse") == 0)
+ {
+ mouse_showcursor = GL_TRUE;
+ REMOVE;
+ }
+ else
+ if (strcmp(argv[i], "-bpp") == 0 && (i + 1) < (*argc))
+ {
+ switch(atoi(argv[i + 1]))
+ {
+ case 4: gt = GT_4BIT; break;
+ case 8: gt = GT_8BIT; break;
+ case 15: gt = GT_15BIT; break;
+ case 16: gt = GT_16BIT; break;
+ case 24: gt = GT_24BIT; break;
+ case 32: gt = GT_32BIT; break;
+ default:
+ ggiPanic("\"%s\" bits per pixel?\n", argv[i+1]);
+ }
+ __glut_gt_rgb = __glut_gt_index = gt;
+ REMOVE;
+ REMOVE;
+ }
+ else
+ if (strcmp(argv[i], "-size") == 0 && (i + 2) < (*argc))
+ {
+ __glut_width = atoi(argv[i + 1]);
+ __glut_height = atoi(argv[i + 2]);
+ REMOVE;
+ REMOVE;
+ REMOVE;
+ }
+ }
+ }
+
+ if (ggiInit() < 0)
+ {
+ ggiPanic("ggiInit() failed!\n");
+ }
+ __glut_init = GL_TRUE;
+
+#undef REMOVE
+}
+
+void glutInitWindowPosition(int x, int y)
+{
+ GGIGLUTDPRINT_CORE("glutInitWindowPosition() called\n");
+}
+
+void glutInitWindowSize(int x, int y)
+{
+ GGIGLUTDPRINT_CORE("glutInitWindowsSize() called\n");
+}
+
+void glutFullScreen(void)
+{
+ GGIGLUTDPRINT_CORE("glutFullScreen() called\n");
+}
+
+void glutInitDisplayMode(unsigned int mode)
+{
+ GGIGLUTDPRINT_CORE("glutInitDisplayMode() called\n");
+
+ __glut_mode = mode;
+}
+
+void glutInitDisplayString(const char *string)
+{
+ GGIGLUTDPRINT_CORE("glutInitDisplayString(%s) called\n", string);
+}
+
+int glutCreateWindow(const char *title)
+{
+ ggi_graphtype gt;
+ ggi_mode mode =
+ {
+ 1,
+ { GGI_AUTO, GGI_AUTO },
+ { GGI_AUTO, GGI_AUTO },
+ { 0, 0 },
+ GT_AUTO,
+ { GGI_AUTO, GGI_AUTO }
+ };
+ int frames;
+ int rgb;
+ int err;
+
+ GGIGLUTDPRINT_CORE("glutCreateWindow() called\n");
+
+ if (!__glut_init)
+ glutInit(NULL, NULL);
+
+ GGIGLUTDPRINT("GGIGLUT: %s\n", title);
+
+ rgb = !(__glut_mode & GLUT_INDEX);
+ frames = (__glut_mode & GLUT_DOUBLE) ? 2 : 1;
+
+ gt = (rgb) ? __glut_gt_rgb : __glut_gt_index;
+
+ __glut_vis = ggiOpen(NULL);
+ if (__glut_vis == NULL)
+ {
+ ggiPanic("ggiOpen() failed!\n");
+ /* return GL_FALSE; */
+ }
+
+ ggiSetFlags(__glut_vis, GGIFLAG_ASYNC);
+
+ ggiCheckMode(__glut_vis, &mode);
+
+ err = ggiSetMode(__glut_vis, &mode);
+ if (err < 0)
+ {
+ ggiPanic("Can't set graphic mode!\n");
+ /* return GL_FALSE; */
+ }
+
+ if (ggiMesaExtendVisual(__glut_vis, GL_FALSE, GL_FALSE,
+ 16, 0, 0, 0, 0, 0, 1) < 0)
+ {
+ ggiPanic("GGIMesaSetVisual failed!\n");
+ }
+
+ __glut_ctx = ggiMesaCreateContext(__glut_vis);
+
+ if (__glut_ctx == NULL)
+ ggiPanic("Can't create mesa-context\n");
+
+ ggiGetMode(__glut_vis, &mode);
+
+
+ __glut_width = mode.visible.x;
+ __glut_height = mode.visible.y;
+
+ mousex = mode.visible.x / 2;
+ mousey = mode.visible.y / 2;
+
+ ggiMesaMakeCurrent(__glut_ctx, __glut_vis);
+
+ if (__glut_reshape)
+ __glut_reshape(__glut_width, __glut_height);
+
+ return GL_TRUE;
+}
+
+void glutReshapeFunc(void (*func)(int, int))
+{
+ GGIGLUTDPRINT_CORE("glutReshapeFunc() called\n");
+
+ __glut_reshape = func;
+ if (__glut_vis && __glut_reshape)
+ __glut_reshape(__glut_width, __glut_height);
+}
+
+void glutKeyboardFunc(void (*keyboard)(unsigned char key, int x, int y))
+{
+ GGIGLUTDPRINT_CORE("glutKeyBoardFunc() called\n");
+
+ __glut_keyboard = keyboard;
+}
+
+int glutGetModifiers(void)
+{
+ GGIGLUTDPRINT_CORE("glutGetModifiers() called\n");
+
+ return __glut_mod_keys;
+}
+
+void glutEntryFunc(void (*func)(int state))
+{
+ GGIGLUTDPRINT_CORE("glutEntryFunc() called\n");
+}
+
+void glutVisibilitFunc(void (*func)(int state))
+{
+ GGIGLUTDPRINT_CORE("glutVisibilityFunc() called\n");
+}
+
+void glutTimerFunc(unsigned int millis, void (*func)(int value), int value)
+{
+ GGIGLUTDPRINT_CORE("glutTimerFunc() called\n");
+}
+
+void glutMenuStateFunc(void (*func)(int state))
+{
+ GGIGLUTDPRINT_CORE("glutMenuStateFunc() called\n");
+}
+
+int glutGet(GLenum type)
+{
+ GGIGLUTDPRINT_CORE("glutGet() called\n");
+
+ switch(type)
+ {
+ case GLUT_WINDOW_X:
+ return 0;
+ case GLUT_WINDOW_Y:
+ return 0;
+ case GLUT_WINDOW_WIDTH:
+ return __glut_width;
+ case GLUT_WINDOW_HEIGHT:
+ return __glut_height;
+ case GLUT_MENU_NUM_ITEMS:
+ if (curmenu)
+ return curmenu->num_entries;
+ else
+ return 0;
+ default:
+ GGIGLUTDPRINT("glutGet: unknown type %i\n", type);
+ }
+ return 0;
+}
+
+void glutSpecialFunc(void (*special)(int key, int x, int y))
+{
+ GGIGLUTDPRINT_CORE("glutSpecialFunc() called\n");
+
+ __glut_special=special;
+}
+
+void glutDisplayFunc(void (*disp)(void))
+{
+ GGIGLUTDPRINT_CORE("glutDisplayFunc() called\n");
+ __glut_display=disp;
+}
+
+void glutSetColor(int index, GLfloat red, GLfloat green, GLfloat blue)
+{
+ ggi_color c;
+ GLfloat max;
+
+ GGIGLUTDPRINT_CORE("glutSetColor() called\n");
+
+ if (red > 1.0) red = 1.0;
+ if (red < 0.0) red = 0.0;
+ if (green > 1.0) green = 1.0;
+ if (green < 0.0) green = 0.0;
+ if (blue > 1.0) blue = 1.0;
+ if (blue < 0.0) blue = 0.0;
+
+ max = (float)((1 << GGI_COLOR_PRECISION) - 1);
+
+ c.r = (int)(max * red);
+ c.g = (int)(max * green);
+ c.b = (int)(max * blue);
+ ggiSetPalette(__glut_vis, index, 1, &c);
+}
+
+void glutPostRedisplay(void)
+{
+ GGIGLUTDPRINT_CORE("glutPostRedisplay() called\n");
+
+ __glut_redisplay = GL_TRUE;
+}
+
+void glutPostWindowRedisplay(int win)
+{
+ GGIGLUTDPRINT_CORE("glutPostWindowRedisplay() called\n");
+
+ __glut_redisplay = GL_TRUE;
+}
+
+void glutSwapBuffers(void)
+{
+ GGIGLUTDPRINT_CORE("glutSwapBuffers() called\n");
+
+ ggiMesaSwapBuffers();
+}
+
+void glutIdleFunc(void (*idle)(void))
+{
+ GGIGLUTDPRINT_CORE("glutIdleFunc() called\n");
+
+ __glut_idle = idle;
+}
+
+static void keyboard(ggi_event *ev)
+{
+ int sym;
+ int modifer = 0, key = 0;
+
+ GGIGLUTDPRINT_CORE("keyboard() called\n");
+
+ sym = ev->key.sym;
+
+ modifer = ev->key.modifiers;
+ if (modifer == GII_KM_SHIFT)
+ __glut_mod_keys |= GLUT_ACTIVE_SHIFT;
+ if (modifer == GII_KM_CTRL)
+ __glut_mod_keys |= GLUT_ACTIVE_CTRL;
+ if (modifer == GII_KM_ALT)
+ __glut_mod_keys |= GLUT_ACTIVE_ALT;
+
+ /* if (__glut_special && key) __glut_special(GII_KTYP(key),0,0); */
+
+ if (__glut_keyboard)
+// __glut_keyboard(GII_UNICODE(sym), 0, 0);
+ __glut_keyboard(sym, 0, 0);
+}
+
+static void mouseabs(ggi_event *ev)
+{
+ int oldx = mousex;
+ int oldy = mousey;
+
+ mousex = ev->pmove.x;
+ mousey = ev->pmove.y;
+
+ if (mousex < 0) mousex = 0;
+ if (mousey < 0) mousey = 0;
+ if (mousex >= __glut_width) mousex = __glut_width - 1;
+ if (mousey >= __glut_height) mousey = __glut_height - 1;
+
+ if (mousex != oldx || mousey != oldy) mouse_moved = GL_TRUE;
+}
+
+static void mouse(ggi_event *ev)
+{
+ int oldx = mousex;
+ int oldy = mousey;
+
+ GGIGLUTDPRINT_CORE("mouse() called\n");
+
+ mousex += ev->pmove.x >> 1;
+ mousey += ev->pmove.y >> 1;
+
+ if (mousex < 0) mousex = 0;
+ if (mousey < 0) mousey = 0;
+ if (mousex >= __glut_width) mousex = __glut_width - 1;
+ if (mousey >= __glut_height) mousey = __glut_height - 1;
+
+ if (mousex != oldx || mousey != oldy) mouse_moved = GL_TRUE;
+
+}
+
+static void showmenu(void);
+static int clickmenu(void);
+static void updatemouse(void);
+static void drawmouse(void);
+
+static void mousemove(void)
+{
+ GGIGLUTDPRINT_CORE("mousemove() called\n");
+
+ if (mouse_moved) {
+ if (__glut_motion && mouse_down) {
+ __glut_motion(mousex,mousey);
+ }
+
+ if (__glut_passive_motion && (!mouse_down)) {
+ __glut_passive_motion(mousex,mousey);
+ }
+
+ if (__glut_menuactive) updatemouse();
+ mouse_moved=GL_FALSE;
+ }
+}
+
+static void button(ggi_event *ev)
+{
+ int i;
+ int btn[4] = {
+ 0,
+ GLUT_LEFT_BUTTON,
+ GLUT_RIGHT_BUTTON,
+ GLUT_MIDDLE_BUTTON
+ };
+
+ GGIGLUTDPRINT_CORE("button() called\n");
+
+ mousemove();
+
+ if (ev->pbutton.button <= 3) { /* GGI can have >3 buttons ! */
+ char state = ev->any.type == evPtrButtonPress ? GLUT_DOWN : GLUT_UP;
+ if (__glut_menuactive) {
+ if (state == GLUT_UP && clickmenu()) {
+ glutPostRedisplay();
+ __glut_menuactive = GL_FALSE;
+ }
+ } else
+ if (btn[ev->pbutton.button] == __glut_menubutton) {
+ __glut_menuactive = GL_TRUE;
+ activemenu = mainmenu;
+ showmenu();
+ } else
+ if (__glut_mouse) {
+ __glut_mouse(btn[ev->pbutton.button], state, mousex, mousey);
+ }
+ if (state == GLUT_DOWN) {
+ mouse_down |= (1 << (ev->pbutton.button - 1));
+ }
+ else mouse_down &= ~( 1 << (ev->pbutton.button - 1));
+ }
+}
+
+void glutMainLoop(void)
+{
+ ggi_event ev;
+ ggi_event_mask evmask = (emKeyPress | emKeyRepeat | emPtrMove | emPtrButton);
+
+ GGIGLUTDPRINT_CORE("glutMainLoop() called\n");
+
+ ggiSetEventMask(__glut_vis, evmask);
+
+ glutPostRedisplay();
+
+ if (__glut_visibility)
+ __glut_visibility(GLUT_VISIBLE);
+
+ while (1)
+ {
+ if (!__glut_menuactive)
+ {
+ if (__glut_idle)
+ __glut_idle();
+ if (__glut_redisplay && __glut_display)
+ {
+ __glut_redisplay = GL_FALSE;
+ __glut_display();
+ }
+ }
+
+ while (1)
+ {
+ struct timeval t = {0, 0};
+
+ if (ggiEventPoll(__glut_vis, evmask, &t) == 0)
+ break;
+
+ ggiEventRead(__glut_vis, &ev, evmask);
+
+ switch (ev.any.type)
+ {
+ case evKeyPress:
+ case evKeyRepeat:
+ keyboard(&ev);
+ break;
+ case evPtrAbsolute:
+ mouseabs(&ev);
+ break;
+ case evPtrRelative:
+ mouse(&ev);
+ break;
+ case evPtrButtonPress:
+ case evPtrButtonRelease:
+ button(&ev);
+ break;
+ }
+ }
+ mousemove();
+ }
+}
+
+static void showmenu()
+{
+ int y,i;
+ ggi_color col = { 0xffff, 0xffff, 0xffff };
+
+ GGIGLUTDPRINT_CORE("showmenu() called\n");
+
+ ggiSetGCForeground(__glut_vis,ggiMapColor(__glut_vis,&col));
+ ggiSetOrigin(__glut_vis,0,0);
+
+ for (y = i = 0; i < activemenu->num_entries; i++, y += 8) {
+ ggiPuts(__glut_vis, 0, y, activemenu->label[i]);
+ }
+ drawmouse();
+}
+
+static int clickmenu(void)
+{
+ int i;
+ int w, h;
+
+ GGIGLUTDPRINT_CORE("clickmenu() called\n");
+
+ i = mousey / 8;
+
+ if (i >= activemenu->num_entries) return GL_TRUE;
+ if (mousex >= 8 * strlen(activemenu->label[i])) return GL_TRUE;
+
+ if (activemenu->submenu[i]) {
+ ggi_color col={0,0,0};
+ ggiSetGCForeground(__glut_vis,ggiMapColor(__glut_vis,&col));
+ h=activemenu->num_entries*8;
+ w=activemenu->max_strlen*8;
+ ggiDrawBox(__glut_vis,0,0,w,h);
+ activemenu=activemenu->submenu[i];
+ showmenu();
+ return GL_FALSE;
+ }
+ curmenu=activemenu;
+ activemenu->func(activemenu->value[i]);
+ return GL_TRUE;
+}
+
+static int oldx=-1;
+static int oldy=-1;
+static char buffer[16*16*4];
+
+static void updatemouse()
+{
+ GGIGLUTDPRINT_CORE("updatemouse() called\n");
+
+ ggiPutBox(__glut_vis,oldx,oldy,16,16,buffer);
+ drawmouse();
+}
+
+static void drawmouse()
+{
+ int x,y;
+
+ GGIGLUTDPRINT_CORE("drawmouse() called\n");
+
+ x=mousex-8;
+ if (x<0) x=0;
+ y=mousey-8;
+ if (y<0) y=0;
+ ggiGetBox(__glut_vis,x,y,16,16,buffer);
+ ggiDrawLine(__glut_vis,mousex-2,mousey,mousex+2,mousey);
+ ggiDrawLine(__glut_vis,mousex,mousey-2,mousex,mousey+2);
+ oldx=x;
+ oldy=y;
+}
+
+int glutCreateMenu(void(*func)(int))
+{
+ menu_t *m;
+
+ GGIGLUTDPRINT_CORE("glutCreateMenu() called\n");
+
+ m=malloc(sizeof(menu_t));
+ memset(m,0,sizeof(menu_t));
+ curmenu=m;
+ curmenu->func=func;
+ return (int)curmenu;
+}
+
+static void addEntry(const char *label,int value,menu_t *submenu)
+{
+ int i=curmenu->num_entries;
+
+ GGIGLUTDPRINT_CORE("addEntry() called\n");
+
+ /* printf("%i %i %s %p\n",i,value,label,submenu); */
+ if (i<MAX_ENTRIES) {
+ curmenu->label[i]=strdup(label);
+ curmenu->value[i]=value;
+ curmenu->submenu[i]=submenu;
+
+ if (strlen(label)>curmenu->max_strlen)
+ curmenu->max_strlen=strlen(label);
+ curmenu->num_entries++;
+ }
+}
+
+void glutAddMenuEntry(const char *label,int value)
+{
+ GGIGLUTDPRINT_CORE("glutAddMenuEntry() called\n");
+
+ addEntry(label,value,NULL);
+}
+
+void glutAddSubMenu(const char *label,int submenu)
+{
+ char text[100];
+
+ GGIGLUTDPRINT_CORE("glutAddSubMenu() called\n");
+
+ if (!curmenu) return;
+ strncpy(text,label,98);
+ text[98]=0;
+ text[strlen(text)+1]=0;
+ text[strlen(text)]='>';
+
+ addEntry(text,0,(menu_t *) submenu);
+}
+
+void glutAttachMenu(int button)
+{
+ GGIGLUTDPRINT_CORE("glutAttachMenu() called\n");
+
+ mainmenu=curmenu;
+ __glut_menubutton=button;
+}
+
+void glutDetachMenu(int button)
+{
+ GGIGLUTDPRINT_CORE("glutDetachMenu() called\n");
+}
+
+void glutVisibilityFunc(void (*func)(int state))
+{
+ GGIGLUTDPRINT_CORE("glutVisibilityFunc() called\n");
+
+ __glut_visibility=func;
+}
+
+void glutMouseFunc(void (*mouse)(int, int, int, int))
+{
+ GGIGLUTDPRINT_CORE("glutMouseFunc() called\n");
+
+ __glut_mouse=mouse;
+}
+
+void glutMotionFunc(void (*motion)(int,int))
+{
+ GGIGLUTDPRINT_CORE("glutMotionFunc() called\n");
+
+ __glut_motion=motion;
+}
+
+void glutPassiveMotionFunc(void (*motion)(int,int))
+{
+ GGIGLUTDPRINT_CORE("glutPassiveMotionFunc() called\n");
+
+ __glut_passive_motion=motion;
+}
+
+void glutSetWindowTitle(const char *title)
+{
+ GGIGLUTDPRINT_CORE("glutSetWindowTitle() called\n");
+}
+
+void glutSetIconTitle(const char *title)
+{
+ GGIGLUTDPRINT_CORE("glutSetIconTitle() called\n");
+}
+
+void glutChangeToMenuEntry(int item,const char *label,int value)
+{
+ GGIGLUTDPRINT_CORE("glutChangeToMenuEntry() called\n");
+
+ if (item>0 && item<=curmenu->num_entries) {
+ item--;
+ free(curmenu->label[item]);
+ curmenu->label[item]=strdup(label);
+ curmenu->value[item]=value;
+ curmenu->submenu[item]=NULL;
+ }
+}
+void glutChangeToSubMenu(int item,const char *label,int submenu)
+{
+ GGIGLUTDPRINT_CORE("glutChengeToSubMenu() called\n");
+
+ if (item>0 && item<=curmenu->num_entries) {
+ item--;
+ free(curmenu->label[item]);
+ curmenu->label[item]=strdup(label);
+ curmenu->value[item]=0;
+ curmenu->submenu[item]=(menu_t *)submenu;
+ }
+}
+
+void glutDestroyMenu(int menu)
+{
+ menu_t *m=(menu_t *)menu;
+ int i;
+
+ GGIGLUTDPRINT_CORE("glutDestroyMenu() called\n");
+
+ for (i=0;i<m->num_entries;i++) {
+ free(m->label[i]);
+ }
+ free(m);
+}
+
+int glutCreateSubWindow(int win,int x,int y,int w,int h)
+{
+ GGIGLUTDPRINT_CORE("glutCreateSubWindow() called\n");
+
+ return 0;
+}
+
+void glutDestroyWindow(int win)
+{
+ GGIGLUTDPRINT_CORE("glutDestroyWindow() called\n");
+}
+
+int glutGetWindow(void)
+{
+ GGIGLUTDPRINT_CORE("glutGetWindow() called\n");
+
+ return 0;
+}
+
+void glutSetWindow(int win)
+{
+ GGIGLUTDPRINT_CORE("glutSetWindow() called\n");
+}
+
+void glutPositionWindow(int x,int y)
+{
+ GGIGLUTDPRINT_CORE("glutPositionWindow() called\n");
+}
+
+void glutReshapeWindow(int x,int y)
+{
+ GGIGLUTDPRINT_CORE("glutReshapeWindow() called\n");
+}
+
+void glutPushWindow(void)
+{
+ GGIGLUTDPRINT_CORE("glutPushWindow() called\n");
+}
+
+void glutPopWindow(void)
+{
+ GGIGLUTDPRINT_CORE("glutPopWindow() called\n");
+}
+
+void glutIconifyWindow(void)
+{
+ GGIGLUTDPRINT_CORE("glutIconifyWindow() called\n");
+}
+
+void glutShowWindow()
+{
+ GGIGLUTDPRINT_CORE("glutShowWindow() called\n");
+}
+
+void glutHideWindow()
+{
+ GGIGLUTDPRINT_CORE("glutHideWindow() called\n");
+}
+
+void glutSetCursor(int cursor)
+{
+ GGIGLUTDPRINT_CORE("glutSetCursor() called\n");
+}
+
+void glutWarpPointer(int x,int y)
+{
+ GGIGLUTDPRINT_CORE("glutWarpPointer() called\n");
+}
+
+void glutEstablishOverlay(void)
+{
+ GGIGLUTDPRINT_CORE("glutEstablishOverlay() called\n");
+}
+
+void glutRemoveOverlay(void)
+{
+ GGIGLUTDPRINT_CORE("glutRemoveOverlay() called\n");
+}
+
+void glutUseLayer(GLenum layer)
+{
+ GGIGLUTDPRINT_CORE("glutUseLayer() called\n");
+}
+
+int glutLayerGet(GLenum type)
+{
+ GGIGLUTDPRINT_CORE("glutLayerGet() called\n");
+ return 0;
+}
+
+void glutPostOverlayRedisplay(void)
+{
+ GGIGLUTDPRINT_CORE("glutPostOverlayRedisplay() called\n");
+}
+
+void glutPostWindowOverlayRedisplay(int w)
+{
+ GGIGLUTDPRINT_CORE("glutPostWindowOverlayRedisplay() called\n");
+}
+
+void glutShowOverlay(void)
+{
+ GGIGLUTDPRINT_CORE("glutShowOverlay() called\n");
+}
+
+void glutHideOverlay(void)
+{
+ GGIGLUTDPRINT_CORE("glutHideOverlay() called\n");
+}
+
+int glutGetMenu(void)
+{
+ GGIGLUTDPRINT_CORE("glutGetMenu() called\n");
+ return 0;
+}
+
+void glutSetMenu(int menu)
+{
+ GGIGLUTDPRINT_CORE("glutSetMenu() called\n");
+}
+
+void glutRemoveMenuItem(int item)
+{
+ GGIGLUTDPRINT_CORE("glutRemoveMenuItem() called\n");
+}
+
+void glutSpaceBallMotionFunc(void (*func)(int key,int x,int y))
+{
+ GGIGLUTDPRINT_CORE("glutSpaceBallMotionFunc() called\n");
+}
+
+void glutSpaceBallRotateFunc(void (*func)(int x,int y,int z))
+{
+ GGIGLUTDPRINT_CORE("glutSpaceBallRotateFunc() called\n");
+}
+
+void glutSpaceBallButtonFunc(void (*func)(int button,int state))
+{
+ GGIGLUTDPRINT_CORE("glutSpaceBallButtonFunc() called\n");
+}
+
+void glutCopyColormap(int win)
+{
+ GGIGLUTDPRINT_CORE("glutCopyColormap() called\n");
+}
+
+int glutDeviceGet(GLenum param)
+{
+ GGIGLUTDPRINT_CORE("glutDeviceGet() called\n");
+
+ return 0;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile
new file mode 100644
index 000000000..3a85d3eb9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile
@@ -0,0 +1,113 @@
+# Makefile for GLUT
+#
+# NOTICE: The OpenGL Utility Toolkit (GLUT) distribution contains source
+# code published in a book titled "Programming OpenGL for the X Window
+# System" (ISBN: 0-201-48359-9) published by Addison-Wesley. The
+# programs and associated files contained in the distribution were
+# developed by Mark J. Kilgard and are Copyright 1994, 1995, 1996 by Mark
+# J. Kilgard (unless otherwise noted). The programs are not in the
+# public domain, but they are freely distributable without licensing
+# fees. These programs are provided without guarantee or warrantee
+# expressed or implied.
+#
+# GLUT source included with Mesa with permission from Mark Kilgard.
+
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+
+##### MACROS #####
+
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+GLUT_TINY = 1
+
+SOURCES = \
+ glut_8x13.c \
+ glut_9x15.c \
+ glut_bitmap.c \
+ glut_bwidth.c \
+ glut_cindex.c \
+ glut_cmap.c \
+ glut_cursor.c \
+ glut_dials.c \
+ glut_dstr.c \
+ glut_event.c \
+ glut_ext.c \
+ glut_fullscrn.c \
+ glut_gamemode.c \
+ glut_get.c \
+ glut_glxext.c \
+ glut_hel10.c \
+ glut_hel12.c \
+ glut_hel18.c \
+ glut_init.c \
+ glut_input.c \
+ glut_joy.c \
+ glut_key.c \
+ glut_keyctrl.c \
+ glut_keyup.c \
+ glut_menu.c \
+ glut_menu2.c \
+ glut_mesa.c \
+ glut_modifier.c \
+ glut_mroman.c \
+ glut_overlay.c \
+ glut_roman.c \
+ glut_shapes.c \
+ glut_space.c \
+ glut_stroke.c \
+ glut_swap.c \
+ glut_swidth.c \
+ glut_tablet.c \
+ glut_teapot.c \
+ glut_tr10.c \
+ glut_tr24.c \
+ glut_util.c \
+ glut_vidresize.c \
+ glut_warp.c \
+ glut_win.c \
+ glut_winmisc.c \
+ layerutil.c
+
+
+OBJECTS = $(SOURCES:.c=.o)
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c -I$(TOP)/include $(CFLAGS) $(GLUT_CFLAGS) $<
+
+
+
+##### TARGETS #####
+
+default: $(LIB_DIR)/$(GLUT_LIB_NAME)
+
+
+# Make the library
+$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
+ $(TOP)/bin/mklib -o $(GLUT_LIB) -linker '$(CC)' \
+ -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \
+ $(MKLIB_OPTIONS) -install $(LIB_DIR) \
+ $(GLUT_LIB_DEPS) $(OBJECTS)
+
+
+clean:
+ -rm -f *.o *~
+ -rm -f *.lo
+ -rm -f *.la
+ -rm -rf .libs
+ -rm -rf depend depend.bak
+
+
+depend: $(SOURCES)
+ @ echo "running $(MKDEP)"
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) -I$(TOP)/include $(SOURCES) \
+ > /dev/null
+
+include depend
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.cygnus b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.cygnus
new file mode 100644
index 000000000..5d5fa6912
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.cygnus
@@ -0,0 +1,110 @@
+# Makefile.cygnus for Cygnus-Win32 target
+# /Stephane Rehel, November 16 1997
+
+# Makefile for GLUT 3.7
+#
+# NOTICE: The OpenGL Utility Toolkit (GLUT) distribution contains source
+# code published in a book titled "Programming OpenGL for the X Window
+# System" (ISBN: 0-201-48359-9) published by Addison-Wesley. The
+# programs and associated files contained in the distribution were
+# developed by Mark J. Kilgard and are Copyright 1994, 1995, 1996 by Mark
+# J. Kilgard (unless otherwise noted). The programs are not in the
+# public domain, but they are freely distributable without licensing
+# fees. These programs are provided without guarantee or warrantee
+# expressed or implied.
+#
+# GLUT source included with Mesa with permission from Mark Kilgard.
+
+
+##### MACROS #####
+
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+GLUT_TINY = 0
+
+VPATH = RCS
+
+INCDIR = ../include
+LIBDIR = ../lib
+
+SOURCES = \
+ glut_8x13.c \
+ glut_9x15.c \
+ glut_bitmap.c \
+ glut_bwidth.c \
+ glut_cindex.c \
+ glut_cmap.c \
+ glut_cursor.c \
+ glut_dials.c \
+ glut_dstr.c \
+ glut_event.c \
+ glut_ext.c \
+ glut_fullscrn.c \
+ glut_get.c \
+ glut_hel10.c \
+ glut_hel12.c \
+ glut_hel18.c \
+ glut_init.c \
+ glut_input.c \
+ glut_mesa.c \
+ glut_modifier.c \
+ glut_mroman.c \
+ glut_overlay.c \
+ glut_roman.c \
+ glut_shapes.c \
+ glut_space.c \
+ glut_stroke.c \
+ glut_swap.c \
+ glut_swidth.c \
+ glut_tablet.c \
+ glut_teapot.c \
+ glut_tr10.c \
+ glut_tr24.c \
+ glut_util.c \
+ glut_vidresize.c \
+ glut_warp.c \
+ glut_win.c \
+ glut_winmisc.c \
+ win32_x11.c \
+ win32_glx.c \
+ win32_menu.c \
+ win32_util.c
+
+OBJECTS = $(SOURCES:.c=.o)
+
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c -I$(INCDIR) $(CFLAGS) $<
+
+
+
+##### TARGETS #####
+
+default:
+ @echo "Specify a target configuration"
+
+clean:
+ -rm *.o *~
+
+targets: $(LIBDIR)/$(GLUT_LIB)
+
+# Make the library
+$(LIBDIR)/$(GLUT_LIB): $(OBJECTS)
+ $(MAKELIB) $(GLUT_LIB) $(GLUT_MAJOR) $(GLUT_MINOR) $(GLUT_TINY) $(OBJECTS)
+ mv $(GLUT_LIB)* $(LIBDIR)
+
+include ../Make-config
+
+include depend
+
+
+
+#
+# Run 'make dep' to update the dependencies if you change what's included
+# by any source file.
+#
+dep: $(SOURCES)
+ makedepend -fdepend -Y -I../include $(SOURCES)
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.sgi b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.sgi
new file mode 100644
index 000000000..9514c324d
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.sgi
@@ -0,0 +1,189 @@
+#! smake
+#
+# Copyright (c) Mark J. Kilgard, 1995, 1998.
+#
+include $(ROOT)/usr/include/make/commondefs
+
+# NOTE: In my GLUT development tree, many of the C source files for
+# GLUT are generated. For this reason, "make full_clobber" will remove
+# these generated C files, while "make clobber" will not.
+
+TOP = ../..
+
+TARGETS = libglut.a
+
+LN = ln -s
+MV = mv
+RM = -rm -rf
+
+HDRS = glutint.h glutstroke.h layerutil.h glutbitmap.h
+
+SRCS = \
+ glut_bitmap.c \
+ glut_bwidth.c \
+ glut_cindex.c \
+ glut_cmap.c \
+ glut_cursor.c \
+ glut_dials.c \
+ glut_dstr.c \
+ glut_event.c \
+ glut_ext.c \
+ glut_fbc.c \
+ glut_fullscrn.c \
+ glut_gamemode.c \
+ glut_get.c \
+ glut_glxext.c \
+ glut_init.c \
+ glut_input.c \
+ glut_joy.c \
+ glut_key.c \
+ glut_keyctrl.c \
+ glut_keyup.c \
+ glut_menu.c \
+ glut_menu2.c \
+ glut_mesa.c \
+ glut_modifier.c \
+ glut_overlay.c \
+ glut_shapes.c \
+ glut_space.c \
+ glut_stroke.c \
+ glut_swap.c \
+ glut_swidth.c \
+ glut_tablet.c \
+ glut_teapot.c \
+ glut_util.c \
+ glut_vidresize.c \
+ glut_warp.c \
+ glut_win.c \
+ glut_winmisc.c \
+ layerutil.c
+
+SRCSSEMIGENS = \
+ glut_8x13.c \
+ glut_9x15.c \
+ glut_hel10.c \
+ glut_hel12.c \
+ glut_hel18.c \
+ glut_mroman.c \
+ glut_roman.c \
+ glut_tr10.c \
+ glut_tr24.c
+
+OBJS = $(SRCS:.c=.o) $(SRCSSEMIGENS:.c=.o)
+OTHERGENS = y.tab.c y.tab.h strokegen.c strokegen.h strokelex.c
+OTHERSRCS = strokegen.y strokelex.l stroke.h
+FONTS = Roman.stroke MonoRoman.stroke
+
+# Uncomment the LCDEFS line below if you want to build a version of
+# libglut.a that avoids using the SGI "fast atoms" optimization
+# introduced in IRIX 6.3. This optimization eliminates serveral X server
+# round-trips. If you are building libglut.a on an IRIX 6.3 or later
+# machine and want a chance (no guarantees) that GLUT executables built
+# against your libglut.a will work on IRIX 6.2 machines, uncomment out
+# the LCDEFS line below. Otherwise, you'll get a run-time message about
+# "attempted access to unresolvable symbol in XXX: _XSGIFastInternAtom"
+#LCDEFS = -DNO_FAST_ATOMS
+
+LCOPTS = -I$(TOP)/include -fullwarn
+LWOFF = ,813,852,827,826
+LDIRT = *~ $(OTHERGENS) strokegen *.bak hardcopy glutsrc.ps capturexfont *.pure dstr dstr.c *.gen
+
+default: $(TARGETS)
+
+sinclude ObjectType.mk
+
+$(OBJS) : $(HDRS)
+
+libglut.a : $(OBJS)
+ $(RM) $@
+ $(AR) crl $@ $(OBJS)
+
+.ORDER : strokegen.h strokegen.c
+
+strokegen.h strokegen.c : strokegen.y
+ $(YACC) -d strokegen.y
+ $(MV) y.tab.c strokegen.c
+ $(MV) y.tab.h strokegen.h
+
+# avoid warnings when compiling lex generated code
+strokegen.o : strokegen.c
+ $(CC) $(CFLAGS) -woff 726,825,635,818,819,820,824,831,835,822,821,1167,1498,1116,1136,1174,1196,803 -c -MDupdate Makedepend strokegen.c
+
+strokelex.c : strokelex.l
+ $(LEX) strokelex.l
+ $(MV) lex.yy.c strokelex.c
+
+# avoid warnings when compiling lex generated code
+strokelex.o : strokelex.c
+ $(CC) $(CFLAGS) -woff 831,825,817,835,702,819,635,824,822,1167,1498,1110,1196,1174,803 -c -MDupdate Makedepend strokelex.c
+
+strokegen : strokegen.o strokelex.o
+ $(CC) -o $@ $(LDFLAGS) strokegen.o strokelex.o -ll
+
+capturexfont : capturexfont.o
+ $(CC) -o $@ $(LDFLAGS) capturexfont.o -lX11
+
+# glut_roman.c and glut_mroman.c are now checked in, but here are rules to generate them
+glut_roman.c.gen : Roman.stroke strokegen
+ ./strokegen -s glutStrokeRoman < Roman.stroke > $@
+glut_mroman.c.gen : MonoRoman.stroke strokegen
+ ./strokegen -s glutStrokeMonoRoman < MonoRoman.stroke > $@
+
+glutsrc.ps : $(SRCS)
+ $(RM) hardcopy
+ mkdir -p hardcopy
+ for i in $(SRCS) ;\
+ do \
+ grep -v CENTRY $$i | grep -v INDENT- > hardcopy/$$i; \
+ done
+ cd hardcopy ; enscript -p ../$@ -G -2r `echo $(SRCS) | fmt -1 | sort`
+ $(RM) hardcopy
+
+# The bitmap files can be generated using capturexfont, but because
+# they require a connection to an X server and potentially different
+# X servers have different fonts, these generated files are part
+# of the GLUT distribution.
+
+9_BY_15 = -misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1
+8_BY_13 = -misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1
+TR10 = -adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1
+TR24 = -adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1
+HEL10 = -adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1
+HEL12 = -adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1
+HEL18 = -adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1
+
+semigens : capturexfont
+ ./capturexfont $(9_BY_15) glutBitmap9By15 > glut_9x15.c.gen
+ ./capturexfont $(8_BY_13) glutBitmap8By13 > glut_8x13.c.gen
+ ./capturexfont $(TR10) glutBitmapTimesRoman10 > glut_tr10.c.gen
+ ./capturexfont $(TR24) glutBitmapTimesRoman24 > glut_tr24.c.gen
+ ./capturexfont $(HEL10) glutBitmapHelvetica10 > glut_hel10.c.gen
+ ./capturexfont $(HEL12) glutBitmapHelvetica12 > glut_hel12.c.gen
+ ./capturexfont $(HEL18) glutBitmapHelvetica18 > glut_hel18.c.gen
+
+# unused test rule for test building 16-bit font
+JIS = -jis-fixed-medium-r-normal--24-230-75-75-c-240-jisx0208.1983-0
+glut_jis.c :
+ ./capturexfont $(JIS) glutBitmapJis > $@
+
+sources: $(SRCS)
+
+symcheck: libglut.a
+ -nm -Bo libglut.a | grep -v ' d ' | grep -v ' T glut' | grep -v ' D glut' | grep -v ' U ' | grep -v ' T __glut' | grep -v ' t ' | grep -v ' b ' | grep -v ' D __glut' | grep -v ' B __glut'
+
+dstr.c: glut_dstr.c
+ ln -s glut_dstr.c $@
+
+dstr: dstr.c glut_util.o glut_glxext.o
+ $(RM) $@
+ $(CC) -g -o $@ $(CFLAGS) -DTEST dstr.c glut_util.o glut_glxext.o -lGLU -lGL -lXext -lX11 -lm
+
+./glut.h : glut.h
+./glutint.h : glutint.h
+./glutstroke.h : glutstroke.h
+./strokegen.h : strokegen.h
+./stroke.h : stroke.h
+./layerutil.h : layerutil.h
+strokelex.o: strokelex.c strokegen.h
+
+include $(COMMONRULES)
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.win b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.win
new file mode 100644
index 000000000..4ce7f6fc7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/Makefile.win
@@ -0,0 +1,99 @@
+# Makefile for Win32
+
+!include <win32.mak>
+
+TOP = ..
+
+# NOTE: glut_menu.c and glut_glxext.c are NOT compiled into Win32 GLUT
+
+SRCS = glut_8x13.c glut_9x15.c glut_bitmap.c glut_bwidth.c glut_cindex.c glut_cmap.c glut_cursor.c glut_dials.c glut_dstr.c glut_event.c glut_ext.c glut_fbc.c glut_fullscrn.c glut_gamemode.c glut_get.c glut_hel10.c glut_hel12.c glut_hel18.c glut_init.c glut_input.c glut_joy.c glut_key.c glut_keyctrl.c glut_keyup.c glut_mesa.c glut_modifier.c glut_mroman.c glut_overlay.c glut_roman.c glut_shapes.c glut_space.c glut_stroke.c glut_swap.c glut_swidth.c glut_tablet.c glut_teapot.c glut_tr10.c glut_tr24.c glut_util.c glut_vidresize.c glut_warp.c glut_win.c glut_winmisc.c win32_glx.c win32_menu.c win32_util.c win32_winproc.c win32_x11.c
+
+all : glutdll
+
+!include "$(TOP)/mesawin32.mak"
+
+glutdll : $(GLUTDLL)
+
+!IFDEF NODEBUG
+OPTIMIZE_CFLAGS = -DNDEBUG
+!ENDIF
+
+CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32
+LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS)
+
+OBJS = $(SRCS:.c=.obj)
+MS_LIBS = ../lib/$(MESALIB) ../lib/$(GLULIB) winmm.lib $(guilibsdll)
+SGI_LIBS = $(SGI_OPENGL) $(SGI_GLU) winmm.lib $(guilibsdll)
+
+MesaGlut.dll : $(OBJS) glut.def
+ $(link) $(LFLAGS) -out:MesaGlut.dll -def:glut.def $(OBJS) $(MS_LIBS)
+ @echo "copying GLUT dynamic link library to lib directory..."
+ -copy $(GLUTDLL) ..\lib
+ @echo "copying GLUT import library to lib directory..."
+ -copy $(GLUTLIB) ..\lib
+
+glut.dll : $(OBJS) glut.def
+ $(link) $(LFLAGS) -out:glut.dll -def:glut.def $(OBJS) $(SGI_LIBS)
+
+install : $(GLUTDLL)
+ @echo "copying GLUT dynamic link library to system directory..."
+ -copy $(GLUTDLL) $(DLLINSTALL)
+ @echo "copying GLUT header file to include directory..."
+ -copy ..\include\GL\glut.h $(INCLUDEINSTALL)
+ @echo "copying GLUT import library to library directory..."
+ -copy $(GLUTLIB) $(LIBINSTALL)
+
+.c.obj :
+ $(cc) $(CFLAGS) -I . $*.c
+
+# explicit object dependencies for all source files
+
+win32_glx.obj: win32_glx.c win32_glx.h
+win32_x11.obj: win32_x11.c win32_x11.h
+win32_menu.obj: win32_menu.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h
+win32_util.obj: win32_util.c glutint.h ..\include\GL\glutf90.h
+win32_winproc.obj: win32_winproc.c glutint.h ..\include\GL\glutf90.h
+
+glut_mroman.obj: glut_mroman.c glutstroke.h glutint.h ..\include\GL\glutf90.h
+glut_roman.obj: glut_roman.c glutstroke.h glutint.h ..\include\GL\glutf90.h
+glut_hel12.obj: glut_hel12.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_8x13.obj: glut_8x13.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_hel18.obj: glut_hel18.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_9x15.obj: glut_9x15.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_tr10.obj: glut_tr10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_hel10.obj: glut_hel10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+glut_tr24.obj: glut_tr24.c glutbitmap.h glutint.h ..\include\GL\glutf90.h
+
+glut_bitmap.obj: glut_bitmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_bwidth.obj: glut_bwidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cindex.obj: glut_cindex.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cmap.obj: glut_cmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cursor.obj: glut_cursor.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_dials.obj: glut_dials.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_dstr.obj: glut_dstr.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_event.obj: glut_event.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_ext.obj: glut_ext.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_fullscrn.obj: glut_fullscrn.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_gamemode.obj: glut_gamemode.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_get.obj: glut_get.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_init.obj: glut_init.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_input.obj: glut_input.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_joy.obj: glut_joy.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_key.obj: glut_key.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_keyctrl.obj: glut_keyctrl.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_keyup.obj: glut_keyup.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_mesa.obj: glut_mesa.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_modifier.obj: glut_modifier.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_overlay.obj: glut_overlay.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_shapes.obj: glut_shapes.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_space.obj: glut_space.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_swap.obj: glut_swap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_swidth.obj: glut_swidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_tablet.obj: glut_tablet.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_teapot.obj: glut_teapot.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_util.obj: glut_util.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_vidresize.obj: glut_vidresize.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_warp.obj: glut_warp.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_win.obj: glut_win.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h
+glut_winmisc.obj: glut_winmisc.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/capturexfont.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/capturexfont.c
new file mode 100644
index 000000000..b99e79305
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/capturexfont.c
@@ -0,0 +1,356 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* capturexfont.c connects to an X server and downloads a
+ bitmap font from which a C source file is generated,
+ encoding the font for GLUT's use. Example usage:
+ capturexfont.c 9x15 glutBitmap9By15 > glut_9x15.c */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include <GL/gl.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#define MAX_GLYPHS_PER_GRAB 512 /* This is big enough for 2^9
+ glyph character sets */
+
+static void
+outputChar(int num, int width, int height,
+ int xoff, int yoff, int advance, int data)
+{
+ if (width == 0 || height == 0) {
+ printf("#ifdef _WIN32\n");
+ printf("/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with\n");
+ printf(" a height or width of zero does not advance the raster position\n");
+ printf(" as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */\n");
+ printf("static const GLubyte ch%ddata[] = { 0x0 };\n", num);
+ printf("static const BitmapCharRec ch%d = {", num);
+ printf("%d,", 0);
+ printf("%d,", 0);
+ printf("%d,", xoff);
+ printf("%d,", yoff);
+ printf("%d,", advance);
+ printf("ch%ddata", num);
+ printf("};\n");
+ printf("#else\n");
+ }
+ printf("static const BitmapCharRec ch%d = {", num);
+ printf("%d,", width);
+ printf("%d,", height);
+ printf("%d,", xoff);
+ printf("%d,", yoff);
+ printf("%d,", advance);
+ if (data) {
+ printf("ch%ddata", num);
+ } else {
+ printf("0");
+ }
+ printf("};\n");
+ if (width == 0 || height == 0) {
+ printf("#endif\n");
+ }
+ printf("\n");
+}
+
+/* Can't just use isprint because it only works for the range
+ of ASCII characters (ie, TRUE for isascii) and capturexfont
+ might be run on 16-bit fonts. */
+#define PRINTABLE(ch) (isascii(ch) ? isprint(ch) : 0)
+
+void
+captureXFont(Display * dpy, Font font, char *xfont, char *name)
+{
+ int first, last, count;
+ int cnt, len;
+ Pixmap offscreen;
+ Window drawable;
+ XFontStruct *fontinfo;
+ XImage *image;
+ GC xgc;
+ XGCValues values;
+ int width, height;
+ int i, j, k;
+ XCharStruct *charinfo;
+ XChar2b character;
+ GLubyte *bitmapData;
+ int x, y;
+ int spanLength;
+ int charWidth, charHeight, maxSpanLength, pixwidth;
+ int grabList[MAX_GLYPHS_PER_GRAB];
+ int glyphsPerGrab = MAX_GLYPHS_PER_GRAB;
+ int numToGrab;
+ int rows, pages, byte1, byte2, index;
+ int nullBitmap;
+
+ drawable = RootWindow(dpy, DefaultScreen(dpy));
+
+ fontinfo = XQueryFont(dpy, font);
+ pages = fontinfo->max_char_or_byte2 - fontinfo->min_char_or_byte2 + 1;
+ first = (fontinfo->min_byte1 << 8) + fontinfo->min_char_or_byte2;
+ last = (fontinfo->max_byte1 << 8) + fontinfo->max_char_or_byte2;
+ count = last - first + 1;
+
+ width = fontinfo->max_bounds.rbearing -
+ fontinfo->min_bounds.lbearing;
+ height = fontinfo->max_bounds.ascent +
+ fontinfo->max_bounds.descent;
+ /* 16-bit fonts have more than one row; indexing into
+ per_char is trickier. */
+ rows = fontinfo->max_byte1 - fontinfo->min_byte1 + 1;
+
+ maxSpanLength = (width + 7) / 8;
+ /* For portability reasons we don't use alloca for
+ bitmapData, but we could. */
+ bitmapData = malloc(height * maxSpanLength);
+ /* Be careful determining the width of the pixmap; the X
+ protocol allows pixmaps of width 2^16-1 (unsigned short
+ size) but drawing coordinates max out at 2^15-1 (signed
+ short size). If the width is too large, we need to limit
+ the glyphs per grab. */
+ if ((glyphsPerGrab * 8 * maxSpanLength) >= (1 << 15)) {
+ glyphsPerGrab = (1 << 15) / (8 * maxSpanLength);
+ }
+ pixwidth = glyphsPerGrab * 8 * maxSpanLength;
+ offscreen = XCreatePixmap(dpy, drawable, pixwidth, height, 1);
+
+ values.font = font;
+ values.background = 0;
+ values.foreground = 0;
+ xgc = XCreateGC(dpy, offscreen,
+ GCFont | GCBackground | GCForeground, &values);
+ XFillRectangle(dpy, offscreen, xgc, 0, 0,
+ 8 * maxSpanLength * glyphsPerGrab, height);
+ XSetForeground(dpy, xgc, 1);
+
+ numToGrab = 0;
+ if (fontinfo->per_char == NULL) {
+ charinfo = &(fontinfo->min_bounds);
+ charWidth = charinfo->rbearing - charinfo->lbearing;
+ charHeight = charinfo->ascent + charinfo->descent;
+ spanLength = (charWidth + 7) / 8;
+ }
+ printf("\n/* GENERATED FILE -- DO NOT MODIFY */\n\n");
+ printf("#include \"glutbitmap.h\"\n\n");
+ for (i = first; count; i++, count--) {
+ int undefined;
+ if (rows == 1) {
+ undefined = (fontinfo->min_char_or_byte2 > i ||
+ fontinfo->max_char_or_byte2 < i);
+ } else {
+ byte2 = i & 0xff;
+ byte1 = i >> 8;
+ undefined = (fontinfo->min_char_or_byte2 > byte2 ||
+ fontinfo->max_char_or_byte2 < byte2 ||
+ fontinfo->min_byte1 > byte1 ||
+ fontinfo->max_byte1 < byte1);
+
+ }
+ if (undefined) {
+ goto PossiblyDoGrab;
+ }
+ if (fontinfo->per_char != NULL) {
+ if (rows == 1) {
+ index = i - fontinfo->min_char_or_byte2;
+ } else {
+ byte2 = i & 0xff;
+ byte1 = i >> 8;
+ index =
+ (byte1 - fontinfo->min_byte1) * pages +
+ (byte2 - fontinfo->min_char_or_byte2);
+ }
+ charinfo = &(fontinfo->per_char[index]);
+ charWidth = charinfo->rbearing - charinfo->lbearing;
+ charHeight = charinfo->ascent + charinfo->descent;
+ if (charWidth == 0 || charHeight == 0) {
+ if (charinfo->width != 0) {
+ /* Still must move raster pos even if empty character
+
+ */
+ outputChar(i, 0, 0, 0, 0, charinfo->width, 0);
+ }
+ goto PossiblyDoGrab;
+ }
+ }
+ grabList[numToGrab] = i;
+ character.byte2 = i & 255;
+ character.byte1 = i >> 8;
+
+ /* XXX We could use XDrawImageString16 which would also
+ paint the backing rectangle but X server bugs in some
+ scalable font rasterizers makes it more effective to do
+ XFillRectangles to clear the pixmap and then
+ XDrawImage16 for the text. */
+ XDrawString16(dpy, offscreen, xgc,
+ -charinfo->lbearing + 8 * maxSpanLength * numToGrab,
+ charinfo->ascent, &character, 1);
+
+ numToGrab++;
+
+ PossiblyDoGrab:
+
+ if (numToGrab >= glyphsPerGrab || count == 1) {
+ image = XGetImage(dpy, offscreen,
+ 0, 0, pixwidth, height, 1, XYPixmap);
+ for (j = numToGrab - 1; j >= 0; j--) {
+ if (fontinfo->per_char != NULL) {
+ byte2 = grabList[j] & 0xff;
+ byte1 = grabList[j] >> 8;
+ index =
+ (byte1 - fontinfo->min_byte1) * pages +
+ (byte2 - fontinfo->min_char_or_byte2);
+ charinfo = &(fontinfo->per_char[index]);
+ charWidth = charinfo->rbearing - charinfo->lbearing;
+ charHeight = charinfo->ascent + charinfo->descent;
+ spanLength = (charWidth + 7) / 8;
+ }
+ memset(bitmapData, 0, height * spanLength);
+ for (y = 0; y < charHeight; y++) {
+ for (x = 0; x < charWidth; x++) {
+ if (XGetPixel(image, j * maxSpanLength * 8 + x,
+ charHeight - 1 - y)) {
+ /* Little endian machines (such as DEC Alpha)
+ could benefit from reversing the bit order
+ here and changing the GL_UNPACK_LSB_FIRST
+ parameter in glutBitmapCharacter to GL_TRUE. */
+ bitmapData[y * spanLength + x / 8] |=
+ (1 << (7 - (x & 7)));
+ }
+ }
+ }
+ if (PRINTABLE(grabList[j])) {
+ printf("/* char: 0x%x '%c' */\n\n",
+ grabList[j], grabList[j]);
+ } else {
+ printf("/* char: 0x%x */\n\n", grabList[j]);
+ }
+
+ /* Determine if the bitmap is null. */
+ nullBitmap = 1;
+ len = (charinfo->ascent + charinfo->descent) *
+ ((charinfo->rbearing - charinfo->lbearing + 7) / 8);
+ cnt = 0;
+ while (cnt < len) {
+ for (k = 0; k < 16 && cnt < len; k++, cnt++) {
+ if (bitmapData[cnt] != 0) {
+ nullBitmap = 0;
+ }
+ }
+ }
+
+ if (!nullBitmap) {
+ printf("static const GLubyte ch%ddata[] = {\n", grabList[j]);
+ len = (charinfo->ascent + charinfo->descent) *
+ ((charinfo->rbearing - charinfo->lbearing + 7) / 8);
+ cnt = 0;
+ while (cnt < len) {
+ for (k = 0; k < 16 && cnt < len; k++, cnt++) {
+ printf("0x%x,", bitmapData[cnt]);
+ }
+ printf("\n");
+ }
+ printf("};\n\n");
+ } else {
+ charWidth = 0;
+ charHeight = 0;
+ }
+
+ outputChar(grabList[j], charWidth, charHeight,
+ -charinfo->lbearing, charinfo->descent,
+ charinfo->width, !nullBitmap);
+ }
+ XDestroyImage(image);
+ numToGrab = 0;
+ if (count > 0) {
+ XSetForeground(dpy, xgc, 0);
+ XFillRectangle(dpy, offscreen, xgc, 0, 0,
+ 8 * maxSpanLength * glyphsPerGrab, height);
+ XSetForeground(dpy, xgc, 1);
+ }
+ }
+ }
+ XFreeGC(dpy, xgc);
+ XFreePixmap(dpy, offscreen);
+ /* For portability reasons we don't use alloca for
+ bitmapData, but we could. */
+ free(bitmapData);
+
+ printf("static const BitmapCharRec * const chars[] = {\n");
+ for (i = first; i <= last; i++) {
+ int undefined;
+ byte2 = i & 0xff;
+ byte1 = i >> 8;
+ undefined = (fontinfo->min_char_or_byte2 > byte2 ||
+ fontinfo->max_char_or_byte2 < byte2 ||
+ fontinfo->min_byte1 > byte1 ||
+ fontinfo->max_byte1 < byte1);
+ if (undefined) {
+ printf("0,\n");
+ } else {
+ if (fontinfo->per_char != NULL) {
+ if (rows == 1) {
+ index = i - fontinfo->min_char_or_byte2;
+ } else {
+ byte2 = i & 0xff;
+ byte1 = i >> 8;
+ index =
+ (byte1 - fontinfo->min_byte1) * pages +
+ (byte2 - fontinfo->min_char_or_byte2);
+ }
+ charinfo = &(fontinfo->per_char[index]);
+ charWidth = charinfo->rbearing - charinfo->lbearing;
+ charHeight = charinfo->ascent + charinfo->descent;
+ if (charWidth == 0 || charHeight == 0) {
+ if (charinfo->width == 0) {
+ printf("0,\n");
+ continue;
+ }
+ }
+ }
+ printf("&ch%d,\n", i);
+ }
+ }
+ printf("};\n\n");
+ printf("const BitmapFontRec %s = {\n", name);
+ printf("\"%s\",\n", xfont);
+ printf("%d,\n", last - first + 1);
+ printf("%d,\n", first);
+ printf("chars\n");
+ printf("};\n\n");
+ XFreeFont(dpy, fontinfo);
+}
+
+int
+main(int argc, char **argv)
+{
+ Display *dpy;
+ Font font;
+
+ if (argc != 3) {
+ fprintf(stderr, "usage: capturexfont XFONT NAME\n");
+ exit(1);
+ }
+ dpy = XOpenDisplay(NULL);
+ if (dpy == NULL) {
+ fprintf(stderr, "capturexfont: could not open X display\n");
+ exit(1);
+ }
+ font = XLoadFont(dpy, argv[1]);
+ if (font == None) {
+ fprintf(stderr, "capturexfont: bad font\n");
+ exit(1);
+ }
+ captureXFont(dpy, font, argv[1], argv[2]);
+ XCloseDisplay(dpy);
+ return 0;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/descrip.mms b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/descrip.mms
new file mode 100644
index 000000000..5a536aa87
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/descrip.mms
@@ -0,0 +1,208 @@
+# Makefile for GLUT for VMS
+# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
+
+.first
+ define gl [---.include.gl]
+
+.include [---]mms-config.
+
+##### MACROS #####
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+
+VPATH = RCS
+
+INCDIR = [---.include]
+LIBDIR = [---.lib]
+CFLAGS = /nowarn/include=$(INCDIR)/prefix=all/name=(as_is,short)
+
+SOURCES = \
+glut_8x13.c \
+glut_9x15.c \
+glut_bitmap.c \
+glut_bwidth.c \
+glut_cindex.c \
+glut_cmap.c \
+glut_cursor.c \
+glut_dials.c \
+glut_dstr.c \
+glut_event.c \
+glut_ext.c \
+glut_fullscrn.c \
+glut_gamemode.c \
+glut_get.c \
+glut_glxext.c \
+glut_hel10.c \
+glut_hel12.c \
+glut_hel18.c \
+glut_init.c \
+glut_input.c \
+glut_joy.c \
+glut_key.c \
+glut_keyctrl.c \
+glut_keyup.c \
+glut_menu.c \
+glut_menu2.c \
+glut_mesa.c \
+glut_modifier.c \
+glut_mroman.c \
+glut_overlay.c \
+glut_roman.c \
+glut_shapes.c \
+glut_space.c \
+glut_stroke.c \
+glut_swap.c \
+glut_swidth.c \
+glut_tablet.c \
+glut_teapot.c \
+glut_tr10.c \
+glut_tr24.c \
+glut_util.c \
+glut_vidresize.c \
+glut_warp.c \
+glut_win.c \
+glut_winmisc.c \
+layerutil.c
+
+OBJECTS0=glut_8x13.obj,\
+glut_9x15.obj,\
+glut_bitmap.obj,\
+glut_bwidth.obj,\
+glut_cindex.obj,\
+glut_cmap.obj,\
+glut_cursor.obj,\
+glut_dials.obj,\
+glut_dstr.obj,\
+glut_event.obj,\
+glut_ext.obj,\
+glut_fullscrn.obj,\
+glut_gamemode.obj
+
+OBJECTS1=glut_get.obj,\
+glut_glxext.obj,\
+glut_hel10.obj,\
+glut_hel12.obj,\
+glut_hel18.obj,\
+glut_init.obj,\
+glut_input.obj,\
+glut_joy.obj,\
+glut_key.obj,\
+glut_keyctrl.obj,\
+glut_keyup.obj,\
+glut_menu.obj,\
+glut_menu2.obj,\
+glut_mesa.obj,\
+glut_modifier.obj
+
+OBJECTS2=glut_mroman.obj,\
+glut_overlay.obj,\
+glut_roman.obj,\
+glut_shapes.obj,\
+glut_space.obj,\
+glut_stroke.obj,\
+glut_swap.obj,\
+glut_swidth.obj,\
+glut_tablet.obj,\
+glut_teapot.obj,\
+glut_tr10.obj,\
+glut_tr24.obj,\
+glut_util.obj,\
+glut_vidresize.obj
+
+OBJECTS3=glut_warp.obj,\
+glut_win.obj,\
+glut_winmisc.obj,\
+layerutil.obj
+
+##### RULES #####
+
+VERSION=Glut V3.7
+
+##### TARGETS #####
+
+# Make the library
+$(LIBDIR)$(GLUT_LIB) : $(OBJECTS0) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3)
+ @ $(MAKELIB) $(GLUT_LIB) $(OBJECTS0)
+ @ library $(GLUT_LIB) $(OBJECTS1)
+ @ library $(GLUT_LIB) $(OBJECTS2)
+ @ library $(GLUT_LIB) $(OBJECTS3)
+ @ rename $(GLUT_LIB)* $(LIBDIR)
+.ifdef SHARE
+ @ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
+ @ OPEN_/WRITE FILE mesagl1.opt
+ @ WRITE_ FILE "!"
+ @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)"
+ @ WRITE_ FILE "!"
+ @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
+ @ WRITE_ FILE "GSMATCH=LEQUAL,3,7
+ @ WRITE_ FILE "$(OBJECTS0)"
+ @ WRITE_ FILE "$(OBJECTS1)"
+ @ WRITE_ FILE "$(OBJECTS2)"
+ @ WRITE_ FILE "$(OBJECTS3)"
+ @ WRITE_ FILE "[---.lib]libmesaglu.exe/SHARE"
+ @ WRITE_ FILE "[---.lib]libmesagl.exe/SHARE"
+ @ write file "sys$library:decw$xmulibshr.exe/share"
+ @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
+ @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
+ @ CLOSE_ FILE
+ @ WRITE_ SYS$OUTPUT " generating mesagl.map ..."
+ @ CXXLINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
+ @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..."
+ @ @[---.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt
+ @ WRITE_ SYS$OUTPUT " linking $(GLUT_SHAR) ..."
+ @ CXXLINK_/NODEB/SHARE=$(GLUT_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
+ @ rename $(GLUT_SHAR)* $(LIBDIR)
+.endif
+
+clean :
+ delete *.obj;*
+ purge
+
+include mms_depend.
+
+glut_8x13.obj : glut_8x13.c
+glut_9x15.obj : glut_9x15.c
+glut_bitmap.obj : glut_bitmap.c
+glut_bwidth.obj : glut_bwidth.c
+glut_cindex.obj : glut_cindex.c
+glut_cmap.obj : glut_cmap.c
+glut_cursor.obj : glut_cursor.c
+glut_dials.obj : glut_dials.c
+glut_dstr.obj : glut_dstr.c
+glut_event.obj : glut_event.c
+glut_ext.obj : glut_ext.c
+glut_fullscrn.obj : glut_fullscrn.c
+glut_gamemode.obj : glut_gamemode.c
+glut_get.obj : glut_get.c
+glut_glxext.obj : glut_glxext.c
+glut_hel10.obj : glut_hel10.c
+glut_hel12.obj : glut_hel12.c
+glut_hel18.obj : glut_hel18.c
+glut_init.obj : glut_init.c
+glut_input.obj : glut_input.c
+glut_joy.obj : glut_joy.c
+glut_key.obj : glut_key.c
+glut_keyctrl.obj : glut_keyctrl.c
+glut_keyup.obj : glut_keyup.c
+glut_menu.obj : glut_menu.c
+glut_menu2.obj : glut_menu2.c
+glut_mesa.obj : glut_mesa.c
+glut_modifier.obj : glut_modifier.c
+glut_mroman.obj : glut_mroman.c
+glut_overlay.obj : glut_overlay.c
+glut_roman.obj : glut_roman.c
+glut_shapes.obj : glut_shapes.c
+glut_space.obj : glut_space.c
+glut_stroke.obj : glut_stroke.c
+glut_swap.obj : glut_swap.c
+glut_swidth.obj : glut_swidth.c
+glut_tablet.obj : glut_tablet.c
+glut_teapot.obj : glut_teapot.c
+glut_tr10.obj : glut_tr10.c
+glut_tr24.obj : glut_tr24.c
+glut_util.obj : glut_util.c
+glut_vidresize.obj : glut_vidresize.c
+glut_warp.obj : glut_warp.c
+glut_win.obj : glut_win.c
+glut_winmisc.obj : glut_winmisc.c
+layerutil.obj : layerutil.c
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/fxglut.def b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/fxglut.def
new file mode 100644
index 000000000..ff6ffb1d3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/fxglut.def
@@ -0,0 +1,103 @@
+EXPORTS
+ glutInit
+ glutInitDisplayMode
+ glutInitDisplayString
+ glutInitWindowPosition
+ glutInitWindowSize
+ glutMainLoop
+ glutCreateWindow
+ glutCreateSubWindow
+ glutDestroyWindow
+ glutPostRedisplay
+ glutSwapBuffers
+ glutGetWindow
+ glutSetWindow
+ glutSetWindowTitle
+ glutSetIconTitle
+ glutPositionWindow
+ glutReshapeWindow
+ glutPopWindow
+ glutPushWindow
+ glutIconifyWindow
+ glutShowWindow
+ glutHideWindow
+ glutFullScreen
+ glutSetCursor
+ glutWarpPointer
+ glutEstablishOverlay
+ glutRemoveOverlay
+ glutUseLayer
+ glutPostOverlayRedisplay
+ glutShowOverlay
+ glutHideOverlay
+ glutCreateMenu
+ glutDestroyMenu
+ glutGetMenu
+ glutSetMenu
+ glutAddMenuEntry
+ glutAddSubMenu
+ glutChangeToMenuEntry
+ glutChangeToSubMenu
+ glutRemoveMenuItem
+ glutAttachMenu
+ glutDetachMenu
+ glutDisplayFunc
+ glutReshapeFunc
+ glutKeyboardFunc
+ glutMouseFunc
+ glutMotionFunc
+ glutPassiveMotionFunc
+ glutEntryFunc
+ glutVisibilityFunc
+ glutIdleFunc
+ glutTimerFunc
+ glutMenuStateFunc
+ glutSpecialFunc
+ glutSpaceballMotionFunc
+ glutSpaceballRotateFunc
+ glutSpaceballButtonFunc
+ glutButtonBoxFunc
+ glutDialsFunc
+ glutTabletMotionFunc
+ glutTabletButtonFunc
+ glutMenuStatusFunc
+ glutOverlayDisplayFunc
+ glutWindowStatusFunc
+ glutSetColor
+ glutGetColor
+ glutCopyColormap
+ glutGet
+ glutDeviceGet
+ glutExtensionSupported
+ glutGetModifiers
+ glutLayerGet
+ glutBitmapCharacter
+ glutBitmapWidth
+ glutStrokeCharacter
+ glutStrokeWidth
+ glutBitmapLength
+ glutStrokeLength
+ glutWireSphere
+ glutSolidSphere
+ glutWireCone
+ glutSolidCone
+ glutWireCube
+ glutSolidCube
+ glutWireTorus
+ glutSolidTorus
+ glutWireDodecahedron
+ glutSolidDodecahedron
+ glutWireTeapot
+ glutSolidTeapot
+ glutWireOctahedron
+ glutSolidOctahedron
+ glutWireTetrahedron
+ glutSolidTetrahedron
+ glutWireIcosahedron
+ glutSolidIcosahedron
+ glutVideoResizeGet
+ glutSetupVideoResizing
+ glutStopVideoResizing
+ glutVideoResize
+ glutVideoPan
+ glutReportErrors
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut.def b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut.def
new file mode 100644
index 000000000..d5e0e0cf2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut.def
@@ -0,0 +1,131 @@
+DESCRIPTION 'OpenGL Utility Toolkit for Win32'
+
+VERSION 3.7
+
+EXPORTS
+
+ glutAddMenuEntry
+ glutAddSubMenu
+ glutAttachMenu
+ glutBitmapCharacter
+ glutBitmapLength
+ glutBitmapWidth
+ glutButtonBoxFunc
+ glutChangeToMenuEntry
+ glutChangeToSubMenu
+ glutCopyColormap
+ glutCreateMenu
+ __glutCreateMenuWithExit
+ glutCreateSubWindow
+ glutCreateWindow
+ __glutCreateWindowWithExit
+ glutDestroyMenu
+ glutDestroyWindow
+ glutDetachMenu
+ glutDeviceGet
+ glutDialsFunc
+ glutDisplayFunc
+ glutEnterGameMode
+ glutEntryFunc
+ glutEstablishOverlay
+ glutExtensionSupported
+ glutForceJoystickFunc
+ glutFullScreen
+ glutGameModeGet
+ glutGameModeString
+ glutGet
+ glutGetColor
+ glutGetMenu
+ glutGetModifiers
+ glutGetWindow
+ glutHideOverlay
+ glutHideWindow
+ glutIconifyWindow
+ glutIdleFunc
+ glutIgnoreKeyRepeat
+ glutInit
+ __glutInitWithExit
+ glutInitDisplayMode
+ glutInitDisplayString
+ glutInitWindowPosition
+ glutInitWindowSize
+ glutJoystickFunc
+ glutKeyboardFunc
+ glutKeyboardUpFunc
+ glutLayerGet
+ glutLeaveGameMode
+ glutMainLoop
+ glutMenuStateFunc
+ glutMenuStatusFunc
+ glutMotionFunc
+ glutMouseFunc
+ glutOverlayDisplayFunc
+ glutPassiveMotionFunc
+ glutPopWindow
+ glutPositionWindow
+ glutPostOverlayRedisplay
+ glutPostRedisplay
+ glutPostWindowOverlayRedisplay
+ glutPostWindowRedisplay
+ glutPushWindow
+ glutRemoveMenuItem
+ glutRemoveOverlay
+ glutReportErrors
+ glutReshapeFunc
+ glutReshapeWindow
+ glutSetColor
+ glutSetCursor
+ glutSetIconTitle
+ glutSetKeyRepeat
+ glutSetMenu
+ glutSetWindow
+ glutSetWindowTitle
+ glutSetupVideoResizing
+ glutShowOverlay
+ glutShowWindow
+ glutSolidCone
+ glutSolidCube
+ glutSolidDodecahedron
+ glutSolidIcosahedron
+ glutSolidOctahedron
+ glutSolidSphere
+ glutSolidTeapot
+ glutSolidTetrahedron
+ glutSolidTorus
+ glutSpaceballButtonFunc
+ glutSpaceballMotionFunc
+ glutSpaceballRotateFunc
+ glutSpecialFunc
+ glutSpecialUpFunc
+ glutStopVideoResizing
+ glutStrokeCharacter
+ glutStrokeLength
+ glutStrokeWidth
+ glutSwapBuffers
+ glutTabletButtonFunc
+ glutTabletMotionFunc
+ glutTimerFunc
+ glutUseLayer
+ glutVideoPan
+ glutVideoResize
+ glutVideoResizeGet
+ glutVisibilityFunc
+ glutWarpPointer
+ glutWindowStatusFunc
+ glutWireCone
+ glutWireCube
+ glutWireDodecahedron
+ glutWireIcosahedron
+ glutWireOctahedron
+ glutWireSphere
+ glutWireTeapot
+ glutWireTetrahedron
+ glutWireTorus
+ glutStrokeRoman
+ glutBitmap9By15
+ glutBitmapHelvetica10
+ glutBitmapHelvetica18
+ glutBitmapTimesRoman24
+; __glutSetFCB
+; __glutGetFCB
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_8x13.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_8x13.c
new file mode 100644
index 000000000..843c63d35
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_8x13.c
@@ -0,0 +1,2073 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap8By13 XXX
+#include "glutbitmap.h"
+#undef glutBitmap8By13
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,8,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x20,0x0,0xf8,0x0,0x20,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7c,0x12,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,
+};
+
+static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf0,0x0,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0xb4,0xcc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x88,0x78,0x8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x90,0xa8,0x48,
+};
+
+static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfc,0x40,0x20,0x10,0x8,0xfc,
+};
+
+static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0x84,0x18,0x60,0x84,0x78,
+};
+
+static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x44,0xb8,
+};
+
+static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74,
+};
+
+static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60,
+};
+
+static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8,
+};
+
+static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20,
+};
+
+static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74,
+};
+
+static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38,
+};
+
+static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,
+};
+
+static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4,
+};
+
+static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,
+};
+
+static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x60,0xe0,
+};
+
+static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84,
+};
+
+static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c,
+};
+
+static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfc,0x0,0x0,0xfc,
+};
+
+static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20,
+};
+
+static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38,
+};
+
+static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x48,0x30,0xfc,0x30,0x48,
+};
+
+static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x74,0x88,0x94,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44,
+};
+
+static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xf0,0x28,0x70,0xa0,0x78,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x88,0x48,0x48,0x48,0x48,0xfc,
+};
+
+static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,
+};
+
+static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,
+};
+
+static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmap8By13 = {
+"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_9x15.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_9x15.c
new file mode 100644
index 000000000..2d5c004e4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_9x15.c
@@ -0,0 +1,2075 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap9By15 XXX
+#include "glutbitmap.h"
+#undef glutBitmap9By15
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,9,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2,
+};
+
+static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10,
+};
+
+static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18,
+};
+
+static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2,
+};
+
+static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70,
+};
+
+static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10,
+};
+
+static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x60,0x90,0x30,
+};
+
+static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e,
+};
+
+static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x20,
+};
+
+static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c,
+};
+
+static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x90,0x70,0x90,0x60,
+};
+
+static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c,
+};
+
+static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x82,0x7c,0x44,0x44,0x7c,0x82,
+};
+
+static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8,
+};
+
+static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x8c,0x92,0x62,
+};
+
+static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0x40,0x20,0x10,0x8,0x4,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x10,0x28,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20,
+};
+
+static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x42,0x62,0x9c,
+};
+
+static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,
+};
+
+static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,
+};
+
+static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc,
+};
+
+static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,
+};
+
+static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a,
+};
+
+static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c,
+};
+
+static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2,
+};
+
+static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x20,0x40,0xc0,
+};
+
+static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82,
+};
+
+static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,
+};
+
+static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0x0,0x0,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe,
+};
+
+static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c,
+};
+
+static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe,
+};
+
+static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4,
+};
+
+static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x10,0x92,0x54,0x38,0x54,0x92,0x10,
+};
+
+static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x20,0x30,
+};
+
+static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42,
+};
+
+static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10,
+};
+
+static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x44,0x24,0x24,0x24,0x24,0x24,0xfe,
+};
+
+static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,
+};
+
+static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0,
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmap9By15 = {
+"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bitmap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bitmap.c
new file mode 100644
index 000000000..8fec7f117
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bitmap.c
@@ -0,0 +1,57 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutbitmap.h"
+
+void GLUTAPIENTRY
+glutBitmapCharacter(GLUTbitmapFont font, int c)
+{
+ const BitmapCharRec *ch;
+ BitmapFontPtr fontinfo;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first ||
+ c >= fontinfo->first + fontinfo->num_chars)
+ return;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch) {
+ /* Save current modes. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ /* Little endian machines (DEC Alpha for example) could
+ benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+ instead of GL_FALSE, but this would require changing the
+ generated bitmaps too. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
+ ch->advance, 0, ch->bitmap);
+ /* Restore saved modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bwidth.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bwidth.c
new file mode 100644
index 000000000..f9cdb184d
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_bwidth.c
@@ -0,0 +1,58 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutbitmap.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutBitmapWidth(GLUTbitmapFont font, int c)
+{
+ BitmapFontPtr fontinfo;
+ const BitmapCharRec *ch;
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first || c >= fontinfo->first + fontinfo->num_chars)
+ return 0;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch)
+ return ch->advance;
+ else
+ return 0;
+}
+
+int GLUTAPIENTRY
+glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
+{
+ int c, length;
+ BitmapFontPtr fontinfo;
+ const BitmapCharRec *ch;
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ length = 0;
+ for (; *string != '\0'; string++) {
+ c = *string;
+ if (c >= fontinfo->first && c < fontinfo->first + fontinfo->num_chars) {
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch)
+ length += ch->advance;
+ }
+ }
+ return length;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cindex.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cindex.c
new file mode 100644
index 000000000..d0c12bf3a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cindex.c
@@ -0,0 +1,252 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include "glutint.h"
+
+#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i)))
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue)
+{
+ GLUTcolormap *cmap, *newcmap;
+ XVisualInfo *vis;
+ XColor color;
+ int i;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ cmap = __glutCurrentWindow->colormap;
+ vis = __glutCurrentWindow->vis;
+ } else {
+ cmap = __glutCurrentWindow->overlay->colormap;
+ vis = __glutCurrentWindow->overlay->vis;
+ if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
+ __glutWarning(
+ "glutSetColor: cannot set color of overlay transparent index %d\n",
+ ndx);
+ return;
+ }
+ }
+
+ if (!cmap) {
+ __glutWarning("glutSetColor: current window is RGBA");
+ return;
+ }
+#if defined(_WIN32)
+ if (ndx >= 256 || /* always assume 256 colors on Win32 */
+#else
+ if (ndx >= vis->visual->map_entries ||
+#endif
+ ndx < 0) {
+ __glutWarning("glutSetColor: index %d out of range", ndx);
+ return;
+ }
+ if (cmap->refcnt > 1) {
+ newcmap = __glutAssociateNewColormap(vis);
+ cmap->refcnt--;
+ /* Wouldn't it be nice if XCopyColormapAndFree could be
+ told not to free the old colormap's entries! */
+ for (i = cmap->size - 1; i >= 0; i--) {
+ if (i == ndx) {
+ /* We are going to set this cell shortly! */
+ continue;
+ }
+ if (cmap->cells[i].component[GLUT_RED] >= 0.0) {
+ color.pixel = i;
+ newcmap->cells[i].component[GLUT_RED] =
+ cmap->cells[i].component[GLUT_RED];
+ color.red = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_RED];
+ newcmap->cells[i].component[GLUT_GREEN] =
+ cmap->cells[i].component[GLUT_GREEN];
+ color.green = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_GREEN];
+ newcmap->cells[i].component[GLUT_BLUE] =
+ cmap->cells[i].component[GLUT_BLUE];
+ color.blue = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_BLUE];
+ color.flags = DoRed | DoGreen | DoBlue;
+#if defined(_WIN32)
+ if (IsWindowVisible(__glutCurrentWindow->win)) {
+ XHDC = __glutCurrentWindow->hdc;
+ } else {
+ XHDC = 0;
+ }
+#endif
+ XStoreColor(__glutDisplay, newcmap->cmap, &color);
+ } else {
+ /* Leave unallocated entries unallocated. */
+ }
+ }
+ cmap = newcmap;
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ __glutCurrentWindow->colormap = cmap;
+ __glutCurrentWindow->cmap = cmap->cmap;
+ } else {
+ __glutCurrentWindow->overlay->colormap = cmap;
+ __glutCurrentWindow->overlay->cmap = cmap->cmap;
+ }
+ XSetWindowColormap(__glutDisplay,
+ __glutCurrentWindow->renderWin, cmap->cmap);
+
+#if !defined(_WIN32)
+ {
+ GLUTwindow *toplevel;
+
+ toplevel = __glutToplevelOf(__glutCurrentWindow);
+ if (toplevel->cmap != cmap->cmap) {
+ __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
+ }
+ }
+#endif
+ }
+ color.pixel = ndx;
+ red = CLAMP(red);
+ cmap->cells[ndx].component[GLUT_RED] = red;
+ color.red = (GLfloat) 0xffff *red;
+ green = CLAMP(green);
+ cmap->cells[ndx].component[GLUT_GREEN] = green;
+ color.green = (GLfloat) 0xffff *green;
+ blue = CLAMP(blue);
+ cmap->cells[ndx].component[GLUT_BLUE] = blue;
+ color.blue = (GLfloat) 0xffff *blue;
+ color.flags = DoRed | DoGreen | DoBlue;
+#if defined(_WIN32)
+ if (IsWindowVisible(__glutCurrentWindow->win)) {
+ XHDC = __glutCurrentWindow->hdc;
+ } else {
+ XHDC = 0;
+ }
+#endif
+ XStoreColor(__glutDisplay, cmap->cmap, &color);
+}
+
+GLfloat GLUTAPIENTRY
+glutGetColor(int ndx, int comp)
+{
+ GLUTcolormap *colormap;
+ XVisualInfo *vis;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ colormap = __glutCurrentWindow->colormap;
+ vis = __glutCurrentWindow->vis;
+ } else {
+ colormap = __glutCurrentWindow->overlay->colormap;
+ vis = __glutCurrentWindow->overlay->vis;
+ if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
+ __glutWarning("glutGetColor: requesting overlay transparent index %d\n",
+ ndx);
+ return -1.0;
+ }
+ }
+
+ if (!colormap) {
+ __glutWarning("glutGetColor: current window is RGBA");
+ return -1.0;
+ }
+#if defined(_WIN32)
+#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0)
+#else
+#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0)
+#endif
+ if (OUT_OF_RANGE_NDX(ndx)) {
+ __glutWarning("glutGetColor: index %d out of range", ndx);
+ return -1.0;
+ }
+ return colormap->cells[ndx].component[comp];
+}
+
+void GLUTAPIENTRY
+glutCopyColormap(int winnum)
+{
+ GLUTwindow *window = __glutWindowList[winnum - 1];
+ GLUTcolormap *oldcmap, *newcmap;
+ XVisualInfo *dstvis;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ oldcmap = __glutCurrentWindow->colormap;
+ dstvis = __glutCurrentWindow->vis;
+ newcmap = window->colormap;
+ } else {
+ oldcmap = __glutCurrentWindow->overlay->colormap;
+ dstvis = __glutCurrentWindow->overlay->vis;
+ if (!window->overlay) {
+ __glutWarning("glutCopyColormap: window %d has no overlay", winnum);
+ return;
+ }
+ newcmap = window->overlay->colormap;
+ }
+
+ if (!oldcmap) {
+ __glutWarning("glutCopyColormap: destination colormap must be color index");
+ return;
+ }
+ if (!newcmap) {
+ __glutWarning(
+ "glutCopyColormap: source colormap of window %d must be color index",
+ winnum);
+ return;
+ }
+ if (newcmap == oldcmap) {
+ /* Source and destination are the same; now copy needed. */
+ return;
+ }
+#if !defined(_WIN32)
+ /* Play safe: compare visual IDs, not Visual*'s. */
+ if (newcmap->visual->visualid == oldcmap->visual->visualid) {
+#endif
+ /* Visuals match! "Copy" by reference... */
+ __glutFreeColormap(oldcmap);
+ newcmap->refcnt++;
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ __glutCurrentWindow->colormap = newcmap;
+ __glutCurrentWindow->cmap = newcmap->cmap;
+ } else {
+ __glutCurrentWindow->overlay->colormap = newcmap;
+ __glutCurrentWindow->overlay->cmap = newcmap->cmap;
+ }
+ XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
+ newcmap->cmap);
+#if !defined(_WIN32)
+ __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
+ } else {
+ GLUTcolormap *copycmap;
+ XColor color;
+ int i, last;
+
+ /* Visuals different - need a distinct X colormap! */
+ copycmap = __glutAssociateNewColormap(dstvis);
+ /* Wouldn't it be nice if XCopyColormapAndFree could be
+ told not to free the old colormap's entries! */
+ last = newcmap->size;
+ if (last > copycmap->size) {
+ last = copycmap->size;
+ }
+ for (i = last - 1; i >= 0; i--) {
+ if (newcmap->cells[i].component[GLUT_RED] >= 0.0) {
+ color.pixel = i;
+ copycmap->cells[i].component[GLUT_RED] =
+ newcmap->cells[i].component[GLUT_RED];
+ color.red = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_RED];
+ copycmap->cells[i].component[GLUT_GREEN] =
+ newcmap->cells[i].component[GLUT_GREEN];
+ color.green = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_GREEN];
+ copycmap->cells[i].component[GLUT_BLUE] =
+ newcmap->cells[i].component[GLUT_BLUE];
+ color.blue = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_BLUE];
+ color.flags = DoRed | DoGreen | DoBlue;
+ XStoreColor(__glutDisplay, copycmap->cmap, &color);
+ }
+ }
+ }
+#endif
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cmap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cmap.c
new file mode 100644
index 000000000..1c496ad66
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cmap.c
@@ -0,0 +1,399 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h> /* SunOS multithreaded assert() needs <stdio.h>. Lame. */
+#include <assert.h>
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */
+#if defined(__vms)
+#include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+#else
+#include <X11/Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+#endif
+#endif
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+#include "glutint.h"
+#include "layerutil.h"
+
+GLUTcolormap *__glutColormapList = NULL;
+
+GLUTcolormap *
+__glutAssociateNewColormap(XVisualInfo * vis)
+{
+ GLUTcolormap *cmap;
+ int transparentPixel, i;
+ unsigned long pixels[255];
+
+ cmap = (GLUTcolormap *) malloc(sizeof(GLUTcolormap));
+ if (!cmap)
+ __glutFatalError("out of memory.");
+#if defined(_WIN32)
+ pixels[0] = 0; /* avoid compilation warnings on win32 */
+ cmap->visual = 0;
+ cmap->size = 256; /* always assume 256 on Win32 */
+#else
+ cmap->visual = vis->visual;
+ cmap->size = vis->visual->map_entries;
+#endif
+ cmap->refcnt = 1;
+ cmap->cells = (GLUTcolorcell *)
+ malloc(sizeof(GLUTcolorcell) * cmap->size);
+ if (!cmap->cells)
+ __glutFatalError("out of memory.");
+ /* make all color cell entries be invalid */
+ for (i = cmap->size - 1; i >= 0; i--) {
+ cmap->cells[i].component[GLUT_RED] = -1.0;
+ cmap->cells[i].component[GLUT_GREEN] = -1.0;
+ cmap->cells[i].component[GLUT_BLUE] = -1.0;
+ }
+ transparentPixel = __glutGetTransparentPixel(__glutDisplay, vis);
+ if (transparentPixel == -1 || transparentPixel >= cmap->size) {
+
+ /* If there is no transparent pixel or if the transparent
+ pixel is outside the range of valid colormap cells (HP
+ can implement their overlays this smart way since their
+ transparent pixel is 255), we can AllocAll the colormap.
+ See note below. */
+
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, cmap->visual, AllocAll);
+ } else {
+
+ /* On machines where zero (or some other value in the range
+ of 0 through map_entries-1), BadAlloc may be generated
+ when an AllocAll overlay colormap is allocated since the
+ transparent pixel precludes all the cells in the colormap
+ being allocated (the transparent pixel is pre-allocated).
+ So in this case, use XAllocColorCells to allocate
+ map_entries-1 pixels (that is, all but the transparent
+ pixel. */
+
+#if defined(_WIN32)
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, 0, AllocNone);
+#else
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, vis->visual, AllocNone);
+ XAllocColorCells(__glutDisplay, cmap->cmap, False, 0, 0,
+ pixels, cmap->size - 1);
+#endif
+ }
+ cmap->next = __glutColormapList;
+ __glutColormapList = cmap;
+ return cmap;
+}
+
+static GLUTcolormap *
+associateColormap(XVisualInfo * vis)
+{
+#if !defined(_WIN32)
+ GLUTcolormap *cmap = __glutColormapList;
+
+ while (cmap != NULL) {
+ /* Play safe: compare visual IDs, not Visual*'s. */
+ if (cmap->visual->visualid == vis->visual->visualid) {
+ /* Already have created colormap for the visual. */
+ cmap->refcnt++;
+ return cmap;
+ }
+ cmap = cmap->next;
+ }
+#endif
+ return __glutAssociateNewColormap(vis);
+}
+
+void
+__glutSetupColormap(XVisualInfo * vi, GLUTcolormap ** colormap, Colormap * cmap)
+{
+#if defined(_WIN32)
+ if (vi->dwFlags & PFD_NEED_PALETTE || vi->iPixelType == PFD_TYPE_COLORINDEX) {
+ *colormap = associateColormap(vi);
+ *cmap = (*colormap)->cmap;
+ } else {
+ *colormap = NULL;
+ *cmap = 0;
+ }
+#else
+ Status status;
+ XStandardColormap *standardCmaps;
+ int i, numCmaps;
+ static Atom hpColorRecoveryAtom = -1;
+ int isRGB, visualClass, rc;
+
+#if defined(__cplusplus) || defined(c_plusplus)
+ visualClass = vi->c_class;
+#else
+ visualClass = vi->class;
+#endif
+ switch (visualClass) {
+ case PseudoColor:
+ /* Mesa might return a PseudoColor visual for RGB mode. */
+ rc = glXGetConfig(__glutDisplay, vi, GLX_RGBA, &isRGB);
+ if (rc == 0 && isRGB) {
+ /* Must be Mesa. */
+ *colormap = NULL;
+ if (MaxCmapsOfScreen(DefaultScreenOfDisplay(__glutDisplay)) == 1
+ && vi->visual == DefaultVisual(__glutDisplay, __glutScreen)) {
+ char *privateCmap = getenv("MESA_PRIVATE_CMAP");
+
+ if (privateCmap) {
+ /* User doesn't want to share colormaps. */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ } else {
+ /* Share the root colormap. */
+ *cmap = DefaultColormap(__glutDisplay, __glutScreen);
+ }
+ } else {
+ /* Get our own PseudoColor colormap. */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ }
+ } else {
+ /* CI mode, real GLX never returns a PseudoColor visual
+ for RGB mode. */
+ *colormap = associateColormap(vi);
+ *cmap = (*colormap)->cmap;
+ }
+ break;
+ case TrueColor:
+ case DirectColor:
+ *colormap = NULL; /* NULL if RGBA */
+
+ /* Hewlett-Packard supports a feature called "HP Color
+ Recovery". Mesa has code to use HP Color Recovery. For
+ Mesa to use this feature, the atom
+ _HP_RGB_SMOOTH_MAP_LIST must be defined on the root
+ window AND the colormap obtainable by XGetRGBColormaps
+ for that atom must be set on the window. If that
+ colormap is not set, the output will look stripy. */
+
+ if (hpColorRecoveryAtom == -1) {
+ char *xvendor;
+
+#define VENDOR_HP "Hewlett-Packard"
+
+ /* Only makes sense to make XInternAtom round-trip if we
+ know that we are connected to an HP X server. */
+ xvendor = ServerVendor(__glutDisplay);
+ if (!strncmp(xvendor, VENDOR_HP, sizeof(VENDOR_HP) - 1)) {
+ hpColorRecoveryAtom = XInternAtom(__glutDisplay, "_HP_RGB_SMOOTH_MAP_LIST", True);
+ } else {
+ hpColorRecoveryAtom = None;
+ }
+ }
+ if (hpColorRecoveryAtom != None) {
+ status = XGetRGBColormaps(__glutDisplay, __glutRoot,
+ &standardCmaps, &numCmaps, hpColorRecoveryAtom);
+ if (status == 1) {
+ for (i = 0; i < numCmaps; i++) {
+ if (standardCmaps[i].visualid == vi->visualid) {
+ *cmap = standardCmaps[i].colormap;
+ XFree(standardCmaps);
+ return;
+ }
+ }
+ XFree(standardCmaps);
+ }
+ }
+#ifndef SOLARIS_2_4_BUG
+ /* Solaris 2.4 and 2.5 have a bug in their
+ XmuLookupStandardColormap implementations. Please
+ compile your Solaris 2.4 or 2.5 version of GLUT with
+ -DSOLARIS_2_4_BUG to work around this bug. The symptom
+ of the bug is that programs will get a BadMatch error
+ from X_CreateWindow when creating a GLUT window because
+ Solaris 2.4 and 2.5 create a corrupted RGB_DEFAULT_MAP
+ property. Note that this workaround prevents Colormap
+ sharing between applications, perhaps leading
+ unnecessary colormap installations or colormap flashing.
+ Sun fixed this bug in Solaris 2.6. */
+ status = XmuLookupStandardColormap(__glutDisplay,
+ vi->screen, vi->visualid, vi->depth, XA_RGB_DEFAULT_MAP,
+ /* replace */ False, /* retain */ True);
+ if (status == 1) {
+ status = XGetRGBColormaps(__glutDisplay, __glutRoot,
+ &standardCmaps, &numCmaps, XA_RGB_DEFAULT_MAP);
+ if (status == 1) {
+ for (i = 0; i < numCmaps; i++) {
+ if (standardCmaps[i].visualid == vi->visualid) {
+ *cmap = standardCmaps[i].colormap;
+ XFree(standardCmaps);
+ return;
+ }
+ }
+ XFree(standardCmaps);
+ }
+ }
+#endif
+ /* If no standard colormap but TrueColor, just make a
+ private one. */
+ /* XXX Should do a better job of internal sharing for
+ privately allocated TrueColor colormaps. */
+ /* XXX DirectColor probably needs ramps hand initialized! */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ break;
+ case StaticColor:
+ case StaticGray:
+ case GrayScale:
+ /* Mesa supports these visuals */
+ *colormap = NULL;
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ break;
+ default:
+ __glutFatalError(
+ "could not allocate colormap for visual type: %d.",
+ visualClass);
+ }
+ return;
+#endif
+}
+
+#if !defined(_WIN32)
+static int
+findColormaps(GLUTwindow * window,
+ Window * winlist, Colormap * cmaplist, int num, int max)
+{
+ GLUTwindow *child;
+ int i;
+
+ /* Do not allow more entries that maximum number of
+ colormaps! */
+ if (num >= max)
+ return num;
+ /* Is cmap for this window already on the list? */
+ for (i = 0; i < num; i++) {
+ if (cmaplist[i] == window->cmap)
+ goto normalColormapAlreadyListed;
+ }
+ /* Not found on the list; add colormap and window. */
+ winlist[num] = window->win;
+ cmaplist[num] = window->cmap;
+ num++;
+
+normalColormapAlreadyListed:
+
+ /* Repeat above but for the overlay colormap if there one. */
+ if (window->overlay) {
+ if (num >= max)
+ return num;
+ for (i = 0; i < num; i++) {
+ if (cmaplist[i] == window->overlay->cmap)
+ goto overlayColormapAlreadyListed;
+ }
+ winlist[num] = window->overlay->win;
+ cmaplist[num] = window->overlay->cmap;
+ num++;
+ }
+overlayColormapAlreadyListed:
+
+ /* Recursively search children. */
+ child = window->children;
+ while (child) {
+ num = findColormaps(child, winlist, cmaplist, num, max);
+ child = child->siblings;
+ }
+ return num;
+}
+
+void
+__glutEstablishColormapsProperty(GLUTwindow * window)
+{
+ /* this routine is strictly X. Win32 doesn't need to do
+ anything of this sort (but has to do other wacky stuff
+ later). */
+ static Atom wmColormapWindows = None;
+ Window *winlist;
+ Colormap *cmaplist;
+ Status status;
+ int maxcmaps, num;
+
+ assert(!window->parent);
+ maxcmaps = MaxCmapsOfScreen(ScreenOfDisplay(__glutDisplay,
+ __glutScreen));
+ /* For portability reasons we don't use alloca for winlist
+ and cmaplist, but we could. */
+ winlist = (Window *) malloc(maxcmaps * sizeof(Window));
+ cmaplist = (Colormap *) malloc(maxcmaps * sizeof(Colormap));
+ num = findColormaps(window, winlist, cmaplist, 0, maxcmaps);
+ if (num < 2) {
+ /* Property no longer needed; remove it. */
+ wmColormapWindows = XSGIFastInternAtom(__glutDisplay,
+ "WM_COLORMAP_WINDOWS", SGI_XA_WM_COLORMAP_WINDOWS, False);
+ if (wmColormapWindows == None) {
+ __glutWarning("Could not intern X atom for WM_COLORMAP_WINDOWS.");
+ return;
+ }
+ XDeleteProperty(__glutDisplay, window->win, wmColormapWindows);
+ } else {
+ status = XSetWMColormapWindows(__glutDisplay, window->win,
+ winlist, num);
+ /* XSetWMColormapWindows should always work unless the
+ WM_COLORMAP_WINDOWS property cannot be intern'ed. We
+ check to be safe. */
+ if (status == False)
+ __glutFatalError("XSetWMColormapWindows returned False.");
+ }
+ /* For portability reasons we don't use alloca for winlist
+ and cmaplist, but we could. */
+ free(winlist);
+ free(cmaplist);
+}
+
+GLUTwindow *
+__glutToplevelOf(GLUTwindow * window)
+{
+ while (window->parent) {
+ window = window->parent;
+ }
+ return window;
+}
+#endif
+
+void
+__glutFreeColormap(GLUTcolormap * cmap)
+{
+ GLUTcolormap *cur, **prev;
+
+ cmap->refcnt--;
+ if (cmap->refcnt == 0) {
+ /* remove from colormap list */
+ cur = __glutColormapList;
+ prev = &__glutColormapList;
+ while (cur) {
+ if (cur == cmap) {
+ *prev = cmap->next;
+ break;
+ }
+ prev = &(cur->next);
+ cur = cur->next;
+ }
+ /* actually free colormap */
+ XFreeColormap(__glutDisplay, cmap->cmap);
+ free(cmap->cells);
+ free(cmap);
+ }
+}
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cursor.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cursor.c
new file mode 100644
index 000000000..797cb49fb
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_cursor.c
@@ -0,0 +1,201 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+#if !defined(_WIN32)
+#include <X11/Xatom.h> /* For XA_CURSOR */
+#include <X11/cursorfont.h>
+#endif
+
+typedef struct _CursorTable {
+#if defined(_WIN32)
+ char* glyph;
+#else
+ int glyph;
+#endif
+ Cursor cursor;
+} CursorTable;
+/* *INDENT-OFF* */
+
+static CursorTable cursorTable[] = {
+ {XC_arrow, None}, /* GLUT_CURSOR_RIGHT_ARROW */
+ {XC_top_left_arrow, None}, /* GLUT_CURSOR_LEFT_ARROW */
+ {XC_hand1, None}, /* GLUT_CURSOR_INFO */
+ {XC_pirate, None}, /* GLUT_CURSOR_DESTROY */
+ {XC_question_arrow, None}, /* GLUT_CURSOR_HELP */
+ {XC_exchange, None}, /* GLUT_CURSOR_CYCLE */
+ {XC_spraycan, None}, /* GLUT_CURSOR_SPRAY */
+ {XC_watch, None}, /* GLUT_CURSOR_WAIT */
+ {XC_xterm, None}, /* GLUT_CURSOR_TEXT */
+ {XC_crosshair, None}, /* GLUT_CURSOR_CROSSHAIR */
+ {XC_sb_v_double_arrow, None}, /* GLUT_CURSOR_UP_DOWN */
+ {XC_sb_h_double_arrow, None}, /* GLUT_CURSOR_LEFT_RIGHT */
+ {XC_top_side, None}, /* GLUT_CURSOR_TOP_SIDE */
+ {XC_bottom_side, None}, /* GLUT_CURSOR_BOTTOM_SIDE */
+ {XC_left_side, None}, /* GLUT_CURSOR_LEFT_SIDE */
+ {XC_right_side, None}, /* GLUT_CURSOR_RIGHT_SIDE */
+ {XC_top_left_corner, None}, /* GLUT_CURSOR_TOP_LEFT_CORNER */
+ {XC_top_right_corner, None}, /* GLUT_CURSOR_TOP_RIGHT_CORNER */
+ {XC_bottom_right_corner, None}, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */
+ {XC_bottom_left_corner, None}, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */
+};
+/* *INDENT-ON* */
+
+#if !defined(_WIN32)
+static Cursor blankCursor = None;
+static Cursor fullCrosshairCusor = None;
+
+/* SGI X server's support a special property called the
+ _SGI_CROSSHAIR_CURSOR that when installed as a window's
+ cursor, becomes a full screen crosshair cursor. SGI
+ has special cursor generation hardware for this case. */
+static Cursor
+getFullCrosshairCursor(void)
+{
+ Cursor cursor;
+ Atom crosshairAtom, actualType;
+ int rc, actualFormat;
+ unsigned long n, left;
+ unsigned char *value;
+
+ if (fullCrosshairCusor == None) {
+ crosshairAtom = XInternAtom(__glutDisplay,
+ "_SGI_CROSSHAIR_CURSOR", True);
+ if (crosshairAtom != None) {
+ value = 0; /* Make compiler happy. */
+ rc = XGetWindowProperty(__glutDisplay, __glutRoot,
+ crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
+ &actualFormat, &n, &left, &value);
+ if (rc == Success && actualFormat == 32 && n >= 1) {
+ cursor = ((unsigned long *)value)[0];
+ XFree(value);
+ return cursor;
+ }
+ }
+ }
+ return XCreateFontCursor(__glutDisplay, XC_crosshair);
+}
+
+/* X11 forces you to create a blank cursor if you want
+ to disable the cursor. */
+static Cursor
+makeBlankCursor(void)
+{
+ static char data[1] =
+ {0};
+ Cursor cursor;
+ Pixmap blank;
+ XColor dummy;
+
+ blank = XCreateBitmapFromData(__glutDisplay, __glutRoot,
+ data, 1, 1);
+ if (blank == None)
+ __glutFatalError("out of memory.");
+ cursor = XCreatePixmapCursor(__glutDisplay, blank, blank,
+ &dummy, &dummy, 0, 0);
+ XFreePixmap(__glutDisplay, blank);
+
+ return cursor;
+}
+#endif /* !_WIN32 */
+
+/* Win32 and X11 use this same function to accomplish
+ fairly different tasks. X11 lets you just define the
+ cursor for a window and the window system takes care
+ of making sure that the window's cursor is installed
+ when the mouse is in the window. Win32 requires the
+ application to handle a WM_SETCURSOR message to install
+ the right cursor when windows are entered. Think of
+ the Win32 __glutSetCursor (called from __glutWindowProc)
+ as "install cursor". Think of the X11 __glutSetCursor
+ (called from glutSetCursor) as "define cursor". */
+void
+__glutSetCursor(GLUTwindow *window)
+{
+ int cursor = window->cursor;
+ Cursor xcursor = 0;
+
+ if (cursor >= 0 &&
+ cursor < sizeof(cursorTable) / sizeof(cursorTable[0])) {
+ if (cursorTable[cursor].cursor == None) {
+ cursorTable[cursor].cursor = XCreateFontCursor(__glutDisplay,
+ cursorTable[cursor].glyph);
+ }
+ xcursor = cursorTable[cursor].cursor;
+ } else {
+ /* Special cases. */
+ switch (cursor) {
+ case GLUT_CURSOR_INHERIT:
+#if defined(_WIN32)
+ while (window->parent) {
+ window = window->parent;
+ if (window->cursor != GLUT_CURSOR_INHERIT) {
+ __glutSetCursor(window);
+ return;
+ }
+ }
+ /* XXX Default to an arrow cursor. Is this
+ right or should we be letting the default
+ window proc be installing some system cursor? */
+ xcursor = cursorTable[0].cursor;
+ if (xcursor == NULL) {
+ xcursor =
+ cursorTable[0].cursor =
+ LoadCursor(NULL, cursorTable[0].glyph);
+ }
+#else
+ xcursor = None;
+#endif
+ break;
+ case GLUT_CURSOR_NONE:
+#if defined(_WIN32)
+ xcursor = NULL;
+#else
+ if (blankCursor == None) {
+ blankCursor = makeBlankCursor();
+ }
+ xcursor = blankCursor;
+#endif
+ break;
+ case GLUT_CURSOR_FULL_CROSSHAIR:
+#if defined(_WIN32)
+ xcursor = (HICON) IDC_CROSS;
+#else
+ if (fullCrosshairCusor == None) {
+ fullCrosshairCusor = getFullCrosshairCursor();
+ }
+ xcursor = fullCrosshairCusor;
+#endif
+ break;
+ }
+ }
+ XDefineCursor(__glutDisplay,
+ window->win, xcursor);
+ XFlush(__glutDisplay);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetCursor(int cursor)
+{
+#ifdef _WIN32
+ POINT point;
+
+ __glutCurrentWindow->cursor = cursor;
+ /* Are we in the window right now? If so,
+ install the cursor. */
+ GetCursorPos(&point);
+ if (__glutCurrentWindow->win == WindowFromPoint(point)) {
+ __glutSetCursor(__glutCurrentWindow);
+ }
+#else
+ __glutCurrentWindow->cursor = cursor;
+ __glutSetCursor(__glutCurrentWindow);
+#endif
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dials.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dials.c
new file mode 100644
index 000000000..e015b91bc
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dials.c
@@ -0,0 +1,26 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+void GLUTAPIENTRY
+glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc)
+{
+ __glutCurrentWindow->buttonBox = buttonBoxFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
+
+void GLUTAPIENTRY
+glutDialsFunc(GLUTdialsCB dialsFunc)
+{
+ __glutCurrentWindow->dials = dialsFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dstr.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dstr.c
new file mode 100644
index 000000000..981e88ffa
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_dstr.c
@@ -0,0 +1,1627 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "glutint.h"
+
+/* glxcaps matches the criteria macros listed in glutint.h, but
+ only list the first set (those that correspond to GLX visual
+ attributes). */
+static int glxcap[NUM_GLXCAPS] =
+{
+ GLX_RGBA,
+ GLX_BUFFER_SIZE,
+ GLX_DOUBLEBUFFER,
+ GLX_STEREO,
+ GLX_AUX_BUFFERS,
+ GLX_RED_SIZE,
+ GLX_GREEN_SIZE,
+ GLX_BLUE_SIZE,
+ GLX_ALPHA_SIZE,
+ GLX_DEPTH_SIZE,
+ GLX_STENCIL_SIZE,
+ GLX_ACCUM_RED_SIZE,
+ GLX_ACCUM_GREEN_SIZE,
+ GLX_ACCUM_BLUE_SIZE,
+ GLX_ACCUM_ALPHA_SIZE,
+ GLX_LEVEL,
+};
+
+#ifdef TEST
+
+#if !defined(_WIN32)
+char *__glutProgramName = "dstr";
+Display *__glutDisplay;
+int __glutScreen;
+XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc) = NULL;
+char *__glutDisplayString = NULL;
+#endif
+static int verbose = 0;
+
+static char *compstr[] =
+{
+ "none", "=", "!=", "<=", ">=", ">", "<", "~"
+};
+static char *capstr[] =
+{
+ "rgba", "bufsize", "double", "stereo", "auxbufs", "red", "green", "blue", "alpha",
+ "depth", "stencil", "acred", "acgreen", "acblue", "acalpha", "level", "xvisual",
+ "transparent", "samples", "xstaticgray", "xgrayscale", "xstaticcolor", "xpseudocolor",
+ "xtruecolor", "xdirectcolor", "slow", "conformant", "num"
+};
+
+static void
+printCriteria(Criterion * criteria, int ncriteria)
+{
+ int i;
+ printf("Criteria: %d\n", ncriteria);
+ for (i = 0; i < ncriteria; i++) {
+ printf(" %s %s %d\n",
+ capstr[criteria[i].capability],
+ compstr[criteria[i].comparison],
+ criteria[i].value);
+ }
+}
+
+#endif /* TEST */
+
+static int isMesaGLX = -1;
+
+static int
+determineMesaGLX(void)
+{
+#ifdef GLX_VERSION_1_1
+ const char *vendor, *version, *ch;
+
+ vendor = glXGetClientString(__glutDisplay, GLX_VENDOR);
+ if (!strcmp(vendor, "Brian Paul")) {
+ version = glXGetClientString(__glutDisplay, GLX_VERSION);
+ for (ch = version; *ch != ' ' && *ch != '\0'; ch++);
+ for (; *ch == ' ' && *ch != '\0'; ch++);
+
+#define MESA_NAME "Mesa " /* Trailing space is intentional. */
+
+ if (!strncmp(MESA_NAME, ch, sizeof(MESA_NAME) - 1)) {
+ return 1;
+ }
+ }
+#else
+ /* Recent versions for Mesa should support GLX 1.1 and
+ therefore glXGetClientString. If we get into this case,
+ we would be compiling against a true OpenGL not supporting
+ GLX 1.1, and the resulting compiled library won't work well
+ with Mesa then. */
+#endif
+ return 0;
+}
+
+static XVisualInfo **
+getMesaVisualList(int *n)
+{
+ XVisualInfo **vlist, *vinfo;
+ int attribs[23];
+ int i, x, cnt;
+
+ vlist = (XVisualInfo **) malloc((32 + 16) * sizeof(XVisualInfo *));
+ if (!vlist)
+ __glutFatalError("out of memory.");
+
+ cnt = 0;
+ for (i = 0; i < 32; i++) {
+ x = 0;
+ attribs[x] = GLX_RGBA;
+ x++;
+ attribs[x] = GLX_RED_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ attribs[x] = GLX_GREEN_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ attribs[x] = GLX_BLUE_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ if (i & 1) {
+ attribs[x] = GLX_DEPTH_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ if (i & 2) {
+ attribs[x] = GLX_STENCIL_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ if (i & 4) {
+ attribs[x] = GLX_ACCUM_RED_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ attribs[x] = GLX_ACCUM_GREEN_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ attribs[x] = GLX_ACCUM_BLUE_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ if (i & 8) {
+ attribs[x] = GLX_ALPHA_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ if (i & 4) {
+ attribs[x] = GLX_ACCUM_ALPHA_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ }
+ if (i & 16) {
+ attribs[x] = GLX_DOUBLEBUFFER;
+ x++;
+ }
+ attribs[x] = None;
+ x++;
+ assert(x <= sizeof(attribs) / sizeof(attribs[0]));
+ vinfo = glXChooseVisual(__glutDisplay, __glutScreen, attribs);
+ if (vinfo) {
+ vlist[cnt] = vinfo;
+ cnt++;
+ }
+ }
+ for (i = 0; i < 16; i++) {
+ x = 0;
+ if (i & 1) {
+ attribs[x] = GLX_DEPTH_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ if (i & 2) {
+ attribs[x] = GLX_STENCIL_SIZE;
+ x++;
+ attribs[x] = 1;
+ x++;
+ }
+ if (i & 4) {
+ attribs[x] = GLX_DOUBLEBUFFER;
+ x++;
+ }
+ if (i & 8) {
+ attribs[x] = GLX_LEVEL;
+ x++;
+ attribs[x] = 1;
+ x++;
+#if defined(GLX_TRANSPARENT_TYPE_EXT) && defined(GLX_TRANSPARENT_INDEX_EXT)
+ attribs[x] = GLX_TRANSPARENT_TYPE_EXT;
+ x++;
+ attribs[x] = GLX_TRANSPARENT_INDEX_EXT;
+ x++;
+#endif
+ }
+ attribs[x] = None;
+ x++;
+ assert(x <= sizeof(attribs) / sizeof(attribs[0]));
+ vinfo = glXChooseVisual(__glutDisplay, __glutScreen, attribs);
+ if (vinfo) {
+ vlist[cnt] = vinfo;
+ cnt++;
+ }
+ }
+
+ *n = cnt;
+ return vlist;
+}
+
+static FrameBufferMode *
+loadVisuals(int *nitems_return)
+{
+ XVisualInfo *vinfo, **vlist, template;
+ FrameBufferMode *fbmodes, *mode;
+ int n, i, j, rc, glcapable;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ int multisample;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
+ int visual_info;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_rating)
+ int visual_rating;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ int fbconfig;
+#endif
+
+ isMesaGLX = determineMesaGLX();
+ if (isMesaGLX) {
+ vlist = getMesaVisualList(&n);
+ } else {
+#if !defined(_WIN32)
+ template.screen = __glutScreen;
+ vinfo = XGetVisualInfo(__glutDisplay, VisualScreenMask, &template, &n);
+#else
+ vinfo = XGetVisualInfo(__glutDisplay, 0, &template, &n);
+#endif
+ if (vinfo == NULL) {
+ *nitems_return = 0;
+ return NULL;
+ }
+ assert(n > 0);
+
+ /* Make an array of XVisualInfo* pointers to help the Mesa
+ case because each glXChooseVisual call returns a
+ distinct XVisualInfo*, not a handy array like
+ XGetVisualInfo. (Mesa expects us to return the _exact_
+ pointer returned by glXChooseVisual so we could not just
+ copy the returned structure.) */
+ vlist = (XVisualInfo **) malloc(n * sizeof(XVisualInfo *));
+ if (!vlist)
+ __glutFatalError("out of memory.");
+ for (i = 0; i < n; i++) {
+ vlist[i] = &vinfo[i];
+ }
+ }
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ multisample = __glutIsSupportedByGLX("GLX_SGIS_multisample");
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
+ visual_info = __glutIsSupportedByGLX("GLX_EXT_visual_info");
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_rating)
+ visual_rating = __glutIsSupportedByGLX("GLX_EXT_visual_rating");
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ fbconfig = __glutIsSupportedByGLX("GLX_SGIX_fbconfig");
+#endif
+
+ fbmodes = (FrameBufferMode *) malloc(n * sizeof(FrameBufferMode));
+ if (fbmodes == NULL) {
+ *nitems_return = -1;
+ return NULL;
+ }
+ for (i = 0; i < n; i++) {
+ mode = &fbmodes[i];
+ mode->vi = vlist[i];
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ mode->fbc = NULL;
+#endif
+ rc = glXGetConfig(__glutDisplay, vlist[i], GLX_USE_GL, &glcapable);
+ if (rc == 0 && glcapable) {
+ mode->valid = 1; /* Assume the best until proven
+ otherwise. */
+ for (j = 0; j < NUM_GLXCAPS; j++) {
+ rc = glXGetConfig(__glutDisplay, vlist[i], glxcap[j], &mode->cap[j]);
+ if (rc != 0) {
+ mode->valid = 0;
+ }
+ }
+#if defined(_WIN32)
+ mode->cap[XVISUAL] = ChoosePixelFormat(XHDC, vlist[i]);
+#else
+ mode->cap[XVISUAL] = (int) vlist[i]->visualid;
+#endif
+ mode->cap[XSTATICGRAY] = 0;
+ mode->cap[XGRAYSCALE] = 0;
+ mode->cap[XSTATICCOLOR] = 0;
+ mode->cap[XPSEUDOCOLOR] = 0;
+ mode->cap[XTRUECOLOR] = 0;
+ mode->cap[XDIRECTCOLOR] = 0;
+#if !defined(_WIN32)
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (vlist[i]->c_class) {
+#else
+ switch (vlist[i]->class) {
+#endif
+ case StaticGray:
+ mode->cap[XSTATICGRAY] = 1;
+ break;
+ case GrayScale:
+ mode->cap[XGRAYSCALE] = 1;
+ break;
+ case StaticColor:
+ mode->cap[XSTATICCOLOR] = 1;
+ break;
+ case PseudoColor:
+ mode->cap[XPSEUDOCOLOR] = 1;
+ break;
+ case TrueColor:
+ mode->cap[XTRUECOLOR] = 1;
+ break;
+ case DirectColor:
+ mode->cap[XDIRECTCOLOR] = 1;
+ break;
+ }
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_rating)
+ if (visual_rating) {
+ int rating;
+
+/* babcock@cs.montana.edu reported that DEC UNIX (OSF1) V4.0
+ 564 for Alpha did not properly define GLX_VISUAL_CAVEAT_EXT
+ in <GL/glx.h> despite claiming to support
+ GLX_EXT_visual_rating. */
+#ifndef GLX_VISUAL_CAVEAT_EXT
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#endif
+
+ rc = glXGetConfig(__glutDisplay,
+ vlist[i], GLX_VISUAL_CAVEAT_EXT, &rating);
+ if (rc != 0) {
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+ } else {
+ switch (rating) {
+ case GLX_SLOW_VISUAL_EXT:
+ mode->cap[SLOW] = 1;
+ mode->cap[CONFORMANT] = 1;
+ break;
+
+/* IRIX 5.3 for the R10K Indigo2 may have shipped without this
+ properly defined in /usr/include/GL/glxtokens.h */
+#ifndef GLX_NON_CONFORMANT_VISUAL_EXT
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif
+
+ case GLX_NON_CONFORMANT_VISUAL_EXT:
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 0;
+ break;
+ case GLX_NONE_EXT:
+ default: /* XXX Hopefully this is a good default
+ assumption. */
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+ break;
+ }
+ }
+ } else {
+ mode->cap[TRANSPARENT] = 0;
+ }
+#else
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
+ if (visual_info) {
+ int transparent;
+
+/* babcock@cs.montana.edu reported that DEC UNIX (OSF1) V4.0
+ 564 for Alpha did not properly define
+ GLX_TRANSPARENT_TYPE_EXT in <GL/glx.h> despite claiming to
+ support GLX_EXT_visual_info. */
+#ifndef GLX_TRANSPARENT_TYPE_EXT
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#endif
+
+ rc = glXGetConfig(__glutDisplay,
+ vlist[i], GLX_TRANSPARENT_TYPE_EXT, &transparent);
+ if (rc != 0) {
+ mode->cap[TRANSPARENT] = 0;
+ } else {
+ mode->cap[TRANSPARENT] = (transparent != GLX_NONE_EXT);
+ }
+ } else {
+ mode->cap[TRANSPARENT] = 0;
+ }
+#else
+ mode->cap[TRANSPARENT] = 0;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (multisample) {
+ rc = glXGetConfig(__glutDisplay,
+ vlist[i], GLX_SAMPLES_SGIS, &mode->cap[SAMPLES]);
+ if (rc != 0) {
+ mode->cap[SAMPLES] = 0;
+ }
+ } else {
+ mode->cap[SAMPLES] = 0;
+ }
+#else
+ mode->cap[SAMPLES] = 0;
+#endif
+ } else {
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ if (fbconfig) {
+ GLXFBConfigSGIX fbc;
+ int fbconfigID, drawType, renderType;
+
+ fbc = __glut_glXGetFBConfigFromVisualSGIX(__glutDisplay, vlist[i]);
+ if (fbc) {
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay, fbc,
+ GLX_FBCONFIG_ID_SGIX, &fbconfigID);
+ if ((rc == 0) && (fbconfigID != None)) {
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay, fbc,
+ GLX_DRAWABLE_TYPE_SGIX, &drawType);
+ if ((rc == 0) && (drawType & GLX_WINDOW_BIT_SGIX)) {
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay, fbc,
+ GLX_RENDER_TYPE_SGIX, &renderType);
+ if ((rc == 0) && (renderType & GLX_RGBA_BIT_SGIX)) {
+ mode->fbc = fbc;
+ mode->valid = 1; /* Assume the best until
+ proven otherwise. */
+
+ assert(glxcap[0] == GLX_RGBA);
+ mode->cap[0] = 1;
+
+ /* Start with "j = 1" to skip the GLX_RGBA attribute. */
+ for (j = 1; j < NUM_GLXCAPS; j++) {
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay,
+ fbc, glxcap[j], &mode->cap[j]);
+ if (rc != 0) {
+ mode->valid = 0;
+ }
+ }
+
+ mode->cap[XVISUAL] = (int) vlist[i]->visualid;
+ mode->cap[XSTATICGRAY] = 0;
+ mode->cap[XGRAYSCALE] = 0;
+ mode->cap[XSTATICCOLOR] = 0;
+ mode->cap[XPSEUDOCOLOR] = 0;
+ mode->cap[XTRUECOLOR] = 0;
+ mode->cap[XDIRECTCOLOR] = 0;
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (vlist[i]->c_class) {
+#else
+ switch (vlist[i]->class) {
+#endif
+ case StaticGray:
+ mode->cap[XSTATICGRAY] = 1;
+ break;
+ case GrayScale:
+ mode->cap[XGRAYSCALE] = 1;
+ break;
+ case StaticColor:
+ mode->cap[XSTATICCOLOR] = 1;
+ break;
+ case PseudoColor:
+ mode->cap[XPSEUDOCOLOR] = 1;
+ break;
+ case TrueColor:
+ mode->cap[XTRUECOLOR] = 1;
+ break;
+ case DirectColor:
+ mode->cap[XDIRECTCOLOR] = 1;
+ break;
+ }
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_rating)
+ if (visual_rating) {
+ int rating;
+
+/* babcock@cs.montana.edu reported that DEC UNIX (OSF1) V4.0
+ 564 for Alpha did not properly define GLX_VISUAL_CAVEAT_EXT
+ in <GL/glx.h> despite claiming to support
+ GLX_EXT_visual_rating. */
+#ifndef GLX_VISUAL_CAVEAT_EXT
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#endif
+
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay,
+ fbc, GLX_VISUAL_CAVEAT_EXT, &rating);
+ if (rc != 0) {
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+ } else {
+ switch (rating) {
+ case GLX_SLOW_VISUAL_EXT:
+ mode->cap[SLOW] = 1;
+ mode->cap[CONFORMANT] = 1;
+ break;
+
+/* IRIX 5.3 for the R10K Indigo2 may have shipped without this
+ properly defined in /usr/include/GL/glxtokens.h */
+#ifndef GLX_NON_CONFORMANT_VISUAL_EXT
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif
+
+ case GLX_NON_CONFORMANT_VISUAL_EXT:
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 0;
+ break;
+ case GLX_NONE_EXT:
+ default: /* XXX Hopefully this is a good
+ default assumption. */
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+ break;
+ }
+ }
+ } else {
+ mode->cap[TRANSPARENT] = 0;
+ }
+#else
+ mode->cap[SLOW] = 0;
+ mode->cap[CONFORMANT] = 1;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
+ if (visual_info) {
+ int transparent;
+
+/* babcock@cs.montana.edu reported that DEC UNIX (OSF1) V4.0
+ 564 for Alpha did not properly define
+ GLX_TRANSPARENT_TYPE_EXT in <GL/glx.h> despite claiming to
+ support GLX_EXT_visual_info. */
+#ifndef GLX_TRANSPARENT_TYPE_EXT
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#endif
+
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay,
+ fbc, GLX_TRANSPARENT_TYPE_EXT, &transparent);
+ if (rc != 0) {
+ mode->cap[TRANSPARENT] = 0;
+ } else {
+ mode->cap[TRANSPARENT] = (transparent != GLX_NONE_EXT);
+ }
+ } else {
+ mode->cap[TRANSPARENT] = 0;
+ }
+#else
+ mode->cap[TRANSPARENT] = 0;
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (multisample) {
+ rc = __glut_glXGetFBConfigAttribSGIX(__glutDisplay,
+ fbc, GLX_SAMPLES_SGIS, &mode->cap[SAMPLES]);
+ if (rc != 0) {
+ mode->cap[SAMPLES] = 0;
+ }
+ } else {
+ mode->cap[SAMPLES] = 0;
+ }
+#else
+ mode->cap[SAMPLES] = 0;
+#endif
+
+ } else {
+ /* Fbconfig is not RGBA; GLUT only uses RGBA
+ FBconfigs. */
+ /* XXX Code could be exteneded to handle color
+ index FBconfigs, but seems a color index
+ window-renderable FBconfig would also be
+ advertised as an X visual. */
+ mode->valid = 0;
+ }
+ } else {
+ /* Fbconfig does not support window rendering;
+ not a valid FBconfig for GLUT windows. */
+ mode->valid = 0;
+ }
+ } else {
+ /* FBconfig ID is None (zero); not a valid
+ FBconfig. */
+ mode->valid = 0;
+ }
+ } else {
+ /* FBconfig ID is None (zero); not a valid FBconfig. */
+ mode->valid = 0;
+ }
+ } else {
+ /* No SGIX_fbconfig GLX sever implementation support. */
+ mode->valid = 0;
+ }
+#else
+ /* No SGIX_fbconfig GLX extension API support. */
+ mode->valid = 0;
+#endif
+ }
+ }
+
+ free(vlist);
+ *nitems_return = n;
+ return fbmodes;
+}
+
+static XVisualInfo *
+findMatch(FrameBufferMode * fbmodes, int nfbmodes,
+ Criterion * criteria, int ncriteria, void **fbc)
+{
+ FrameBufferMode *found;
+ int *bestScore, *thisScore;
+ int i, j, numok, result = 0, worse, better;
+
+ found = NULL;
+ numok = 1; /* "num" capability is indexed from 1,
+ not 0. */
+
+ /* XXX alloca canidate. */
+ bestScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!bestScore)
+ __glutFatalError("out of memory.");
+ for (j = 0; j < ncriteria; j++) {
+ /* Very negative number. */
+ bestScore[j] = -32768;
+ }
+
+ /* XXX alloca canidate. */
+ thisScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!thisScore)
+ __glutFatalError("out of memory.");
+
+ for (i = 0; i < nfbmodes; i++) {
+ if (fbmodes[i].valid) {
+#ifdef TEST
+#if !defined(_WIN32)
+ if (verbose)
+ printf("Visual 0x%x\n", fbmodes[i].vi->visualid);
+#endif
+#endif
+
+ worse = 0;
+ better = 0;
+
+ for (j = 0; j < ncriteria; j++) {
+ int cap, cvalue, fbvalue;
+
+ cap = criteria[j].capability;
+ cvalue = criteria[j].value;
+ if (cap == NUM) {
+ fbvalue = numok;
+ } else {
+ fbvalue = fbmodes[i].cap[cap];
+ }
+#ifdef TEST
+ if (verbose)
+ printf(" %s %s %d to %d\n",
+ capstr[cap], compstr[criteria[j].comparison], cvalue, fbvalue);
+#endif
+ switch (criteria[j].comparison) {
+ case EQ:
+ result = cvalue == fbvalue;
+ thisScore[j] = 1;
+ break;
+ case NEQ:
+ result = cvalue != fbvalue;
+ thisScore[j] = 1;
+ break;
+ case LT:
+ result = fbvalue < cvalue;
+ thisScore[j] = fbvalue - cvalue;
+ break;
+ case GT:
+ result = fbvalue > cvalue;
+ thisScore[j] = fbvalue - cvalue;
+ break;
+ case LTE:
+ result = fbvalue <= cvalue;
+ thisScore[j] = fbvalue - cvalue;
+ break;
+ case GTE:
+ result = (fbvalue >= cvalue);
+ thisScore[j] = fbvalue - cvalue;
+ break;
+ case MIN:
+ result = fbvalue >= cvalue;
+ thisScore[j] = cvalue - fbvalue;
+ break;
+ }
+
+#ifdef TEST
+ if (verbose)
+ printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
+#endif
+
+ if (result) {
+ if (better || thisScore[j] > bestScore[j]) {
+ better = 1;
+ } else if (thisScore[j] == bestScore[j]) {
+ /* Keep looking. */
+ } else {
+ goto nextFBM;
+ }
+ } else {
+ if (cap == NUM) {
+ worse = 1;
+ } else {
+ goto nextFBM;
+ }
+ }
+
+ }
+
+ if (better && !worse) {
+ found = &fbmodes[i];
+ for (j = 0; j < ncriteria; j++) {
+ bestScore[j] = thisScore[j];
+ }
+ }
+ numok++;
+
+ nextFBM:;
+
+ }
+ }
+ free(bestScore);
+ free(thisScore);
+ if (found) {
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ *fbc = found->fbc;
+#endif
+ return found->vi;
+ } else {
+ return NULL;
+ }
+}
+
+static int
+parseCriteria(char *word, Criterion * criterion, int *mask,
+ Bool * allowDoubleAsSingle)
+{
+ char *cstr, *vstr, *response;
+ int comparator, value = 0;
+ int rgb, rgba, acc, acca, count, i;
+
+ cstr = strpbrk(word, "=><!~");
+ if (cstr) {
+ switch (cstr[0]) {
+ case '=':
+ comparator = EQ;
+ vstr = &cstr[1];
+ break;
+ case '~':
+ comparator = MIN;
+ vstr = &cstr[1];
+ break;
+ case '>':
+ if (cstr[1] == '=') {
+ comparator = GTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = GT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '<':
+ if (cstr[1] == '=') {
+ comparator = LTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = LT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '!':
+ if (cstr[1] == '=') {
+ comparator = NEQ;
+ vstr = &cstr[2];
+ } else {
+ return -1;
+ }
+ break;
+ default:
+ return -1;
+ }
+ value = (int) strtol(vstr, &response, 0);
+ if (response == vstr) {
+ /* Not a valid number. */
+ return -1;
+ }
+ *cstr = '\0';
+ } else {
+ comparator = NONE;
+ }
+ switch (word[0]) {
+ case 'a':
+ if (!strcmp(word, "alpha")) {
+ criterion[0].capability = ALPHA_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << RGBA);
+ *mask |= (1 << ALPHA_SIZE);
+ *mask |= (1 << RGBA_MODE);
+ return 1;
+ }
+ acca = !strcmp(word, "acca");
+ acc = !strcmp(word, "acc");
+ if (acc || acca) {
+ criterion[0].capability = ACCUM_RED_SIZE;
+ criterion[1].capability = ACCUM_GREEN_SIZE;
+ criterion[2].capability = ACCUM_BLUE_SIZE;
+ criterion[3].capability = ACCUM_ALPHA_SIZE;
+ if (acca) {
+ count = 4;
+ } else {
+ count = 3;
+ criterion[3].comparison = MIN;
+ criterion[3].value = 0;
+ }
+ if (comparator == NONE) {
+ comparator = GTE;
+ value = 8;
+ }
+ for (i = 0; i < count; i++) {
+ criterion[i].comparison = comparator;
+ criterion[i].value = value;
+ }
+ *mask |= (1 << ACCUM_RED_SIZE);
+ return 4;
+ }
+ if (!strcmp(word, "auxbufs")) {
+ criterion[0].capability = AUX_BUFFERS;
+ if (comparator == NONE) {
+ criterion[0].comparison = MIN;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << AUX_BUFFERS);
+ return 1;
+ }
+ return -1;
+ case 'b':
+ if (!strcmp(word, "blue")) {
+ criterion[0].capability = BLUE_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << RGBA);
+ *mask |= (1 << RGBA_MODE);
+ return 1;
+ }
+ if (!strcmp(word, "buffer")) {
+ criterion[0].capability = BUFFER_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ return 1;
+ }
+ return -1;
+ case 'c':
+ if (!strcmp(word, "conformant")) {
+ criterion[0].capability = CONFORMANT;
+ if (comparator == NONE) {
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << CONFORMANT);
+ return 1;
+ }
+ return -1;
+ case 'd':
+ if (!strcmp(word, "depth")) {
+ criterion[0].capability = DEPTH_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 12;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << DEPTH_SIZE);
+ return 1;
+ }
+ if (!strcmp(word, "double")) {
+ criterion[0].capability = DOUBLEBUFFER;
+ if (comparator == NONE) {
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << DOUBLEBUFFER);
+ return 1;
+ }
+ return -1;
+ case 'g':
+ if (!strcmp(word, "green")) {
+ criterion[0].capability = GREEN_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << RGBA);
+ *mask |= (1 << RGBA_MODE);
+ return 1;
+ }
+ return -1;
+ case 'i':
+ if (!strcmp(word, "index")) {
+ criterion[0].capability = RGBA;
+ criterion[0].comparison = EQ;
+ criterion[0].value = 0;
+ *mask |= (1 << RGBA);
+ *mask |= (1 << CI_MODE);
+ criterion[1].capability = BUFFER_SIZE;
+ if (comparator == NONE) {
+ criterion[1].comparison = GTE;
+ criterion[1].value = 1;
+ } else {
+ criterion[1].comparison = comparator;
+ criterion[1].value = value;
+ }
+ return 2;
+ }
+ return -1;
+ case 'l':
+ if (!strcmp(word, "luminance")) {
+ criterion[0].capability = RGBA;
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+
+ criterion[1].capability = RED_SIZE;
+ if (comparator == NONE) {
+ criterion[1].comparison = GTE;
+ criterion[1].value = 1;
+ } else {
+ criterion[1].comparison = comparator;
+ criterion[1].value = value;
+ }
+
+ criterion[2].capability = GREEN_SIZE;
+ criterion[2].comparison = EQ;
+ criterion[2].value = 0;
+
+ criterion[3].capability = BLUE_SIZE;
+ criterion[3].comparison = EQ;
+ criterion[3].value = 0;
+
+ *mask |= (1 << RGBA);
+ *mask |= (1 << RGBA_MODE);
+ *mask |= (1 << LUMINANCE_MODE);
+ return 4;
+ }
+ return -1;
+ case 'n':
+ if (!strcmp(word, "num")) {
+ criterion[0].capability = NUM;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'r':
+ if (!strcmp(word, "red")) {
+ criterion[0].capability = RED_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = GTE;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << RGBA);
+ *mask |= (1 << RGBA_MODE);
+ return 1;
+ }
+ rgba = !strcmp(word, "rgba");
+ rgb = !strcmp(word, "rgb");
+ if (rgb || rgba) {
+ criterion[0].capability = RGBA;
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+
+ criterion[1].capability = RED_SIZE;
+ criterion[2].capability = GREEN_SIZE;
+ criterion[3].capability = BLUE_SIZE;
+ criterion[4].capability = ALPHA_SIZE;
+ if (rgba) {
+ count = 5;
+ } else {
+ count = 4;
+ criterion[4].comparison = MIN;
+ criterion[4].value = 0;
+ }
+ if (comparator == NONE) {
+ comparator = GTE;
+ value = 1;
+ }
+ for (i = 1; i < count; i++) {
+ criterion[i].comparison = comparator;
+ criterion[i].value = value;
+ }
+ *mask |= (1 << RGBA);
+ *mask |= (1 << RGBA_MODE);
+ return 5;
+ }
+ return -1;
+ case 's':
+ if (!strcmp(word, "stencil")) {
+ criterion[0].capability = STENCIL_SIZE;
+ if (comparator == NONE) {
+ criterion[0].comparison = MIN;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << STENCIL_SIZE);
+ return 1;
+ }
+ if (!strcmp(word, "single")) {
+ criterion[0].capability = DOUBLEBUFFER;
+ if (comparator == NONE) {
+ criterion[0].comparison = EQ;
+ criterion[0].value = 0;
+ *allowDoubleAsSingle = True;
+ *mask |= (1 << DOUBLEBUFFER);
+ return 1;
+ } else {
+ return -1;
+ }
+ }
+ if (!strcmp(word, "stereo")) {
+ criterion[0].capability = STEREO;
+ if (comparator == NONE) {
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << STEREO);
+ return 1;
+ }
+ if (!strcmp(word, "samples")) {
+ criterion[0].capability = SAMPLES;
+ if (comparator == NONE) {
+ criterion[0].comparison = LTE;
+ criterion[0].value = 4;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << SAMPLES);
+ return 1;
+ }
+ if (!strcmp(word, "slow")) {
+ criterion[0].capability = SLOW;
+ if (comparator == NONE) {
+ /* Just "slow" means permit fast visuals, but accept
+ slow ones in preference. Presumably the slow ones
+ must be higher quality or something else desirable. */
+ criterion[0].comparison = GTE;
+ criterion[0].value = 0;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+ *mask |= (1 << SLOW);
+ return 1;
+ }
+ return -1;
+#if defined(_WIN32)
+ case 'w':
+ if (!strcmp(word, "win32pfd")) {
+ criterion[0].capability = XVISUAL;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+#endif
+#if !defined(_WIN32)
+ case 'x':
+ if (!strcmp(word, "xvisual")) {
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].capability = XVISUAL;
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ /* Set everything in "mask" so that no default criteria
+ get used. Assume the program really wants the
+ xvisual specified. */
+ *mask |= ~0;
+ return 1;
+ }
+ }
+ /* Be a little over-eager to fill in the comparison and
+ value so we won't have to replicate the code after each
+ string match. */
+ if (comparator == NONE) {
+ criterion[0].comparison = EQ;
+ criterion[0].value = 1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ }
+
+ if (!strcmp(word, "xstaticgray")) {
+ criterion[0].capability = XSTATICGRAY;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ if (!strcmp(word, "xgrayscale")) {
+ criterion[0].capability = XGRAYSCALE;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ if (!strcmp(word, "xstaticcolor")) {
+ criterion[0].capability = XSTATICCOLOR;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ if (!strcmp(word, "xpseudocolor")) {
+ criterion[0].capability = XPSEUDOCOLOR;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ if (!strcmp(word, "xtruecolor")) {
+ criterion[0].capability = XTRUECOLOR;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ if (!strcmp(word, "xdirectcolor")) {
+ criterion[0].capability = XDIRECTCOLOR;
+ *mask |= (1 << XSTATICGRAY); /* Indicates _any_ visual
+ class selected. */
+ return 1;
+ }
+ return -1;
+#endif
+ default:
+ return -1;
+ }
+}
+
+static Criterion *
+parseModeString(char *mode, int *ncriteria, Bool * allowDoubleAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask)
+{
+ Criterion *criteria = NULL;
+ int n, mask, parsed, i;
+ char *copy, *word;
+
+ *allowDoubleAsSingle = False;
+ copy = __glutStrdup(mode);
+ /* Attempt to estimate how many criteria entries should be
+ needed. */
+ n = 0;
+ word = strtok(copy, " \t");
+ while (word) {
+ n++;
+ word = strtok(NULL, " \t");
+ }
+ /* Overestimate by 4 times ("rgba" might add four criteria
+ entries) plus add in possible defaults plus space for
+ required criteria. */
+ criteria = (Criterion *) malloc((4 * n + 30 + nRequired) * sizeof(Criterion));
+ if (!criteria) {
+ __glutFatalError("out of memory.");
+ }
+
+ /* Re-copy the copy of the mode string. */
+ strcpy(copy, mode);
+
+ /* First add the required criteria (these match at the
+ highest priority). Typically these will be used to force a
+ specific level (layer), transparency, and/or visual type. */
+ mask = requiredMask;
+ for (i = 0; i < nRequired; i++) {
+ criteria[i] = requiredCriteria[i];
+ }
+ n = nRequired;
+
+ word = strtok(copy, " \t");
+ while (word) {
+ parsed = parseCriteria(word, &criteria[n], &mask, allowDoubleAsSingle);
+ if (parsed >= 0) {
+ n += parsed;
+ } else {
+ __glutWarning("Unrecognized display string word: %s (ignoring)\n", word);
+ }
+ word = strtok(NULL, " \t");
+ }
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (__glutIsSupportedByGLX("GLX_SGIS_multisample")) {
+ if (!(mask & (1 << SAMPLES))) {
+ criteria[n].capability = SAMPLES;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ n++;
+ } else {
+ /* Multisample visuals are marked nonconformant. If
+ multisampling was requeste and no conformant
+ preference was set, assume that we will settle for a
+ non-conformant visual to get multisampling. */
+ if (!(mask & (1 << CONFORMANT))) {
+ criteria[n].capability = CONFORMANT;
+ criteria[n].comparison = MIN;
+ criteria[n].value = 0;
+ n++;
+ mask |= (1 << CONFORMANT);
+ }
+ }
+ }
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
+ if (__glutIsSupportedByGLX("GLX_EXT_visual_info")) {
+ if (!(mask & (1 << TRANSPARENT))) {
+ criteria[n].capability = TRANSPARENT;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ n++;
+ }
+ }
+#endif
+#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_rating)
+ if (__glutIsSupportedByGLX("GLX_EXT_visual_rating")) {
+ if (!(mask & (1 << SLOW))) {
+ criteria[n].capability = SLOW;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (!(mask & (1 << CONFORMANT))) {
+ criteria[n].capability = CONFORMANT;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 1;
+ n++;
+ }
+ }
+#endif
+ if (!(mask & (1 << ACCUM_RED_SIZE))) {
+ criteria[n].capability = ACCUM_RED_SIZE;
+ criteria[n].comparison = MIN;
+ criteria[n].value = 0;
+ criteria[n + 1].capability = ACCUM_GREEN_SIZE;
+ criteria[n + 1].comparison = MIN;
+ criteria[n + 1].value = 0;
+ criteria[n + 2].capability = ACCUM_BLUE_SIZE;
+ criteria[n + 2].comparison = MIN;
+ criteria[n + 2].value = 0;
+ criteria[n + 3].capability = ACCUM_ALPHA_SIZE;
+ criteria[n + 3].comparison = MIN;
+ criteria[n + 3].value = 0;
+ n += 4;
+ }
+ if (!(mask & (1 << AUX_BUFFERS))) {
+ criteria[n].capability = AUX_BUFFERS;
+ criteria[n].comparison = MIN;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (!(mask & (1 << RGBA))) {
+ criteria[n].capability = RGBA;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 1;
+ criteria[n + 1].capability = RED_SIZE;
+ criteria[n + 1].comparison = GTE;
+ criteria[n + 1].value = 1;
+ criteria[n + 2].capability = GREEN_SIZE;
+ criteria[n + 2].comparison = GTE;
+ criteria[n + 2].value = 1;
+ criteria[n + 3].capability = BLUE_SIZE;
+ criteria[n + 3].comparison = GTE;
+ criteria[n + 3].value = 1;
+ criteria[n + 4].capability = ALPHA_SIZE;
+ criteria[n + 4].comparison = MIN;
+ criteria[n + 4].value = 0;
+ n += 5;
+ mask |= (1 << RGBA_MODE);
+ }
+#if !defined(_WIN32)
+ if (!(mask & (1 << XSTATICGRAY))) {
+ assert(isMesaGLX != -1);
+ if ((mask & (1 << RGBA_MODE)) && !isMesaGLX) {
+ /* Normally, request an RGBA mode visual be TrueColor,
+ except in the case of Mesa where we trust Mesa (and
+ other code in GLUT) to handle any type of RGBA visual
+ reasonably. */
+ if (mask & (1 << LUMINANCE_MODE)) {
+ /* If RGBA luminance was requested, actually go for
+ a StaticGray visual. */
+ criteria[n].capability = XSTATICGRAY;
+ } else {
+ criteria[n].capability = XTRUECOLOR;
+ }
+ criteria[n].value = 1;
+ criteria[n].comparison = EQ;
+
+ n++;
+ }
+ if (mask & (1 << CI_MODE)) {
+ criteria[n].capability = XPSEUDOCOLOR;
+ criteria[n].value = 1;
+ criteria[n].comparison = EQ;
+ n++;
+ }
+ }
+#endif
+ if (!(mask & (1 << STEREO))) {
+ criteria[n].capability = STEREO;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (!(mask & (1 << DOUBLEBUFFER))) {
+ criteria[n].capability = DOUBLEBUFFER;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ *allowDoubleAsSingle = True;
+ n++;
+ }
+ if (!(mask & (1 << DEPTH_SIZE))) {
+ criteria[n].capability = DEPTH_SIZE;
+ criteria[n].comparison = MIN;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (!(mask & (1 << STENCIL_SIZE))) {
+ criteria[n].capability = STENCIL_SIZE;
+ criteria[n].comparison = MIN;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (!(mask & (1 << LEVEL))) {
+ criteria[n].capability = LEVEL;
+ criteria[n].comparison = EQ;
+ criteria[n].value = 0;
+ n++;
+ }
+ if (n) {
+ /* Since over-estimated the size needed; squeeze it down to
+ reality. */
+ criteria = (Criterion *) realloc(criteria, n * sizeof(Criterion));
+ if (!criteria) {
+ /* Should never happen since should be shrinking down! */
+ __glutFatalError("out of memory.");
+ }
+ } else {
+ /* For portability, avoid "realloc(ptr,0)" call. */
+ free(criteria);
+ criteria = NULL;
+ }
+
+ free(copy);
+ *ncriteria = n;
+ return criteria;
+}
+
+static FrameBufferMode *fbmodes = NULL;
+static int nfbmodes = 0;
+
+static XVisualInfo *
+getVisualInfoFromString(char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc)
+{
+ Criterion *criteria;
+ XVisualInfo *visinfo;
+ Bool allowDoubleAsSingle;
+ int ncriteria, i;
+
+ if (!fbmodes) {
+ fbmodes = loadVisuals(&nfbmodes);
+ }
+ criteria = parseModeString(string, &ncriteria,
+ &allowDoubleAsSingle, requiredCriteria, nRequired, requiredMask);
+ if (criteria == NULL) {
+ __glutWarning("failed to parse mode string");
+ return NULL;
+ }
+#ifdef TEST
+ printCriteria(criteria, ncriteria);
+#endif
+ visinfo = findMatch(fbmodes, nfbmodes, criteria, ncriteria, fbc);
+ if (visinfo) {
+ *treatAsSingle = 0;
+ } else {
+ if (allowDoubleAsSingle) {
+ /* Rewrite criteria so that we now look for a double
+ buffered visual which will then get treated as a
+ single buffered visual. */
+ for (i = 0; i < ncriteria; i++) {
+ if (criteria[i].capability == DOUBLEBUFFER
+ && criteria[i].comparison == EQ
+ && criteria[i].value == 0) {
+ criteria[i].value = 1;
+ }
+ }
+ visinfo = findMatch(fbmodes, nfbmodes, criteria, ncriteria, fbc);
+ if (visinfo) {
+ *treatAsSingle = 1;
+ }
+ }
+ }
+ free(criteria);
+
+ if (visinfo) {
+#if defined(_WIN32)
+ /* We could have a valid pixel format for drawing to a
+ bitmap. However, we don't want to draw into a bitmap, we
+ need one that can be used with a window, so make sure
+ that this is true. */
+ if (!(visinfo->dwFlags & PFD_DRAW_TO_WINDOW))
+ return NULL;
+#endif
+ return visinfo;
+ } else {
+ return NULL;
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutInitDisplayString(const char *string)
+{
+#ifdef _WIN32
+ XHDC = GetDC(GetDesktopWindow());
+#endif
+
+ __glutDetermineVisualFromString = getVisualInfoFromString;
+ if (__glutDisplayString) {
+ free(__glutDisplayString);
+ }
+ if (string) {
+ __glutDisplayString = __glutStrdup(string);
+ if (!__glutDisplayString)
+ __glutFatalError("out of memory.");
+ } else {
+ __glutDisplayString = NULL;
+ }
+}
+/* ENDCENTRY */
+
+#ifdef TEST
+
+Criterion requiredWindowCriteria[] =
+{
+ {LEVEL, EQ, 0},
+ {TRANSPARENT, EQ, 0}
+};
+int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
+int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
+
+Criterion requiredOverlayCriteria[] =
+{
+ {LEVEL, EQ, 1},
+ {TRANSPARENT, EQ, 1},
+ {XPSEUDOCOLOR, EQ, 1},
+ {RGBA, EQ, 0},
+ {BUFFER_SIZE, GTE, 1}
+};
+int numRequiredOverlayCriteria = sizeof(requiredOverlayCriteria) / sizeof(Criterion);
+int requiredOverlayCriteriaMask =
+(1 << LEVEL) | (1 << TRANSPARENT) | (1 << XSTATICGRAY) | (1 << RGBA) | (1 << CI_MODE);
+
+int
+main(int argc, char **argv)
+{
+ Display *dpy;
+ XVisualInfo *vinfo;
+ Bool treatAsSingle;
+ char *str, buffer[1024];
+ int tty = isatty(fileno(stdin));
+ int overlay = 0, showconfig = 0;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ GLXFBConfigSGIX fbc;
+#else
+ void *fbc;
+#endif
+
+#if !defined(_WIN32)
+ dpy = XOpenDisplay(NULL);
+ if (dpy == NULL) {
+ printf("Could not connect to X server\n");
+ exit(1);
+ }
+ __glutDisplay = dpy;
+ __glutScreen = DefaultScreen(__glutDisplay);
+#endif
+ while (!feof(stdin)) {
+ if (tty)
+ printf("dstr> ");
+ str = fgets(buffer, 1023, stdin);
+ if (str) {
+ printf("\n");
+ if (!strcmp("v", str)) {
+ verbose = 1 - verbose;
+ printf("verbose = %d\n\n", verbose);
+ } else if (!strcmp("s", str)) {
+ showconfig = 1 - showconfig;
+ printf("showconfig = %d\n\n", showconfig);
+ } else if (!strcmp("o", str)) {
+ overlay = 1 - overlay;
+ printf("overlay = %d\n\n", overlay);
+ } else {
+ if (overlay) {
+ vinfo = getVisualInfoFromString(str, &treatAsSingle,
+ requiredOverlayCriteria, numRequiredOverlayCriteria, requiredOverlayCriteriaMask, (void**) &fbc);
+ } else {
+ vinfo = getVisualInfoFromString(str, &treatAsSingle,
+ requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, (void**) &fbc);
+ }
+ if (vinfo) {
+ printf("\n");
+ if (!tty)
+ printf("Display string: %s", str);
+#ifdef _WIN32
+ printf("Visual = 0x%x\n", 0);
+#else
+ printf("Visual = 0x%x%s\n", vinfo->visualid, fbc ? " (needs FBC)" : "");
+#endif
+ if (treatAsSingle) {
+ printf("Treat as SINGLE.\n");
+ }
+ if (showconfig) {
+ int glxCapable, bufferSize, level, renderType, doubleBuffer,
+ stereo, auxBuffers, redSize, greenSize, blueSize,
+ alphaSize, depthSize, stencilSize, acRedSize, acGreenSize,
+ acBlueSize, acAlphaSize;
+
+ glXGetConfig(dpy, vinfo, GLX_BUFFER_SIZE, &bufferSize);
+ glXGetConfig(dpy, vinfo, GLX_LEVEL, &level);
+ glXGetConfig(dpy, vinfo, GLX_RGBA, &renderType);
+ glXGetConfig(dpy, vinfo, GLX_DOUBLEBUFFER, &doubleBuffer);
+ glXGetConfig(dpy, vinfo, GLX_STEREO, &stereo);
+ glXGetConfig(dpy, vinfo, GLX_AUX_BUFFERS, &auxBuffers);
+ glXGetConfig(dpy, vinfo, GLX_RED_SIZE, &redSize);
+ glXGetConfig(dpy, vinfo, GLX_GREEN_SIZE, &greenSize);
+ glXGetConfig(dpy, vinfo, GLX_BLUE_SIZE, &blueSize);
+ glXGetConfig(dpy, vinfo, GLX_ALPHA_SIZE, &alphaSize);
+ glXGetConfig(dpy, vinfo, GLX_DEPTH_SIZE, &depthSize);
+ glXGetConfig(dpy, vinfo, GLX_STENCIL_SIZE, &stencilSize);
+ glXGetConfig(dpy, vinfo, GLX_ACCUM_RED_SIZE, &acRedSize);
+ glXGetConfig(dpy, vinfo, GLX_ACCUM_GREEN_SIZE, &acGreenSize);
+ glXGetConfig(dpy, vinfo, GLX_ACCUM_BLUE_SIZE, &acBlueSize);
+ glXGetConfig(dpy, vinfo, GLX_ACCUM_ALPHA_SIZE, &acAlphaSize);
+ printf("RGBA = (%d, %d, %d, %d)\n", redSize, greenSize, blueSize, alphaSize);
+ printf("acc = (%d, %d, %d, %d)\n", acRedSize, acGreenSize, acBlueSize, acAlphaSize);
+ printf("db = %d\n", doubleBuffer);
+ printf("str = %d\n", stereo);
+ printf("aux = %d\n", auxBuffers);
+ printf("lvl = %d\n", level);
+ printf("buf = %d\n", bufferSize);
+ printf("rgba = %d\n", renderType);
+ printf("z = %d\n", depthSize);
+ printf("s = %d\n", stencilSize);
+ }
+ } else {
+ printf("\n");
+ printf("No match.\n");
+ }
+ printf("\n");
+ }
+ }
+ }
+ printf("\n");
+ return 0;
+}
+#endif
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_event.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_event.c
new file mode 100644
index 000000000..e453fe038
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_event.c
@@ -0,0 +1,1377 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+#include <string.h> /* Some FD_ZERO macros use memset without
+ prototyping memset. */
+
+/* Much of the following #ifdef logic to include the proper
+ prototypes for the select system call is based on logic
+ from the X11R6.3 version of <X11/Xpoll.h>. */
+
+#if !defined(_WIN32)
+# ifdef __sgi
+# include <bstring.h> /* prototype for bzero used by FD_ZERO */
+# endif
+# if (defined(SVR4) || defined(CRAY) || defined(AIXV3)) && !defined(FD_SETSIZE)
+# include <sys/select.h> /* select system call interface */
+# ifdef luna
+# include <sysent.h>
+# endif
+# endif
+ /* AIX 4.2 fubar-ed <sys/select.h>, so go to heroic measures to get it */
+# if defined(AIXV4) && !defined(NFDBITS)
+# include <sys/select.h>
+# endif
+#endif /* !_WIN32 */
+
+#include <sys/types.h>
+
+#if !defined(_WIN32)
+# if defined(__vms) && ( __VMS_VER < 70000000 )
+# include <sys/time.h>
+# else
+# ifndef __vms
+# include <sys/time.h>
+# endif
+# endif
+# include <unistd.h>
+# include <X11/Xlib.h>
+# include <X11/keysym.h>
+#else
+# ifdef __CYGWIN32__
+# include <sys/time.h>
+# else
+# include <sys/timeb.h>
+# endif
+# ifdef __hpux
+ /* XXX Bert Gijsbers <bert@mc.bio.uva.nl> reports that HP-UX
+ needs different keysyms for the End, Insert, and Delete keys
+ to work on an HP 715. It would be better if HP generated
+ standard keysyms for standard keys. */
+# include <X11/HPkeysym.h>
+# endif
+#endif /* !_WIN32 */
+
+#include "glutint.h"
+
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+#include <ssdef.h>
+#include <psldef.h>
+extern int SYS$CLREF(int efn);
+extern int SYS$SETIMR(unsigned int efn, struct timeval6 *timeout, void *ast,
+ unsigned int request_id, unsigned int flags);
+extern int SYS$WFLOR(unsigned int efn, unsigned int mask);
+extern int SYS$CANTIM(unsigned int request_id, unsigned int mode);
+#endif /* __vms, VMs 6.2 or earlier */
+
+static GLUTtimer *freeTimerList = NULL;
+
+GLUTidleCB __glutIdleFunc = NULL;
+GLUTtimer *__glutTimerList = NULL;
+#ifdef SUPPORT_FORTRAN
+GLUTtimer *__glutNewTimer;
+#endif
+GLUTwindow *__glutWindowWorkList = NULL;
+GLUTmenu *__glutMappedMenu;
+GLUTmenu *__glutCurrentMenu = NULL;
+
+void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
+#if !defined(_WIN32)
+void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item, int num, int type) = NULL;
+void (*__glutFinishMenu)(Window win, int x, int y);
+void (*__glutPaintMenu)(GLUTmenu * menu);
+void (*__glutStartMenu)(GLUTmenu * menu, GLUTwindow * window, int x, int y, int x_win, int y_win);
+GLUTmenu * (*__glutGetMenuByNum)(int menunum);
+GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu, Window win, int *which);
+GLUTmenu * (*__glutGetMenu)(Window win);
+#endif
+
+Atom __glutMotifHints = None;
+/* Modifier mask of ~0 implies not in core input callback. */
+unsigned int __glutModifierMask = (unsigned int) ~0;
+int __glutWindowDamaged = 0;
+
+void GLUTAPIENTRY
+glutIdleFunc(GLUTidleCB idleFunc)
+{
+ __glutIdleFunc = idleFunc;
+}
+
+void GLUTAPIENTRY
+glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value)
+{
+ GLUTtimer *timer, *other;
+ GLUTtimer **prevptr;
+#ifdef OLD_VMS
+ struct timeval6 now;
+#else
+ struct timeval now;
+#endif
+
+ if (!timerFunc)
+ return;
+
+ if (freeTimerList) {
+ timer = freeTimerList;
+ freeTimerList = timer->next;
+ } else {
+ timer = (GLUTtimer *) malloc(sizeof(GLUTtimer));
+ if (!timer)
+ __glutFatalError("out of memory.");
+ }
+
+ timer->func = timerFunc;
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ /* VMS time is expressed in units of 100 ns */
+ timer->timeout.val = interval * TICKS_PER_MILLISECOND;
+#else
+ timer->timeout.tv_sec = (int) interval / 1000;
+ timer->timeout.tv_usec = (int) (interval % 1000) * 1000;
+#endif
+ timer->value = value;
+ timer->next = NULL;
+ GETTIMEOFDAY(&now);
+ ADD_TIME(timer->timeout, timer->timeout, now);
+ prevptr = &__glutTimerList;
+ other = *prevptr;
+ while (other && IS_AFTER(other->timeout, timer->timeout)) {
+ prevptr = &other->next;
+ other = *prevptr;
+ }
+ timer->next = other;
+#ifdef SUPPORT_FORTRAN
+ __glutNewTimer = timer; /* for Fortran binding! */
+#endif
+ *prevptr = timer;
+}
+
+void
+handleTimeouts(void)
+{
+#ifdef OLD_VMS
+ struct timeval6 now;
+#else
+ struct timeval now;
+#endif
+ GLUTtimer *timer;
+
+ /* Assumption is that __glutTimerList is already determined
+ to be non-NULL. */
+ GETTIMEOFDAY(&now);
+ while (IS_AT_OR_AFTER(__glutTimerList->timeout, now)) {
+ timer = __glutTimerList;
+ __glutTimerList = timer->next;
+ timer->func(timer->value);
+ timer->next = freeTimerList;
+ freeTimerList = timer;
+ if (!__glutTimerList)
+ break;
+ }
+}
+
+void
+__glutPutOnWorkList(GLUTwindow * window, int workMask)
+{
+ if (window->workMask) {
+ /* Already on list; just OR in new workMask. */
+ window->workMask |= workMask;
+ } else {
+ /* Update work mask and add to window work list. */
+ window->workMask = workMask;
+ /* Assert that if the window does not have a
+ workMask already, the window should definitely
+ not be the head of the work list. */
+ assert(window != __glutWindowWorkList);
+ window->prevWorkWin = __glutWindowWorkList;
+ __glutWindowWorkList = window;
+ }
+}
+
+void
+__glutPostRedisplay(GLUTwindow * window, int layerMask)
+{
+ int shown = (layerMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) ?
+ window->shownState : window->overlay->shownState;
+
+ /* Post a redisplay if the window is visible (or the
+ visibility of the window is unknown, ie. window->visState
+ == -1) _and_ the layer is known to be shown. */
+ if (window->visState != GLUT_HIDDEN
+ && window->visState != GLUT_FULLY_COVERED && shown) {
+ __glutPutOnWorkList(window, layerMask);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutPostRedisplay(void)
+{
+ __glutPostRedisplay(__glutCurrentWindow, GLUT_REDISPLAY_WORK);
+}
+
+/* The advantage of this routine is that it saves the cost of a
+ glutSetWindow call (entailing an expensive OpenGL context switch),
+ particularly useful when multiple windows need redisplays posted at
+ the same times. See also glutPostWindowOverlayRedisplay. */
+void GLUTAPIENTRY
+glutPostWindowRedisplay(int win)
+{
+ __glutPostRedisplay(__glutWindowList[win - 1], GLUT_REDISPLAY_WORK);
+}
+
+/* ENDCENTRY */
+static GLUTeventParser *eventParserList = NULL;
+
+/* __glutRegisterEventParser allows another module to register
+ to intercept X events types not otherwise acted on by the
+ GLUT processEventsAndTimeouts routine. The X Input
+ extension support code uses an event parser for handling X
+ Input extension events. */
+
+void
+__glutRegisterEventParser(GLUTeventParser * parser)
+{
+ parser->next = eventParserList;
+ eventParserList = parser;
+}
+
+static void
+markWindowHidden(GLUTwindow * window)
+{
+ if (GLUT_HIDDEN != window->visState) {
+ GLUTwindow *child;
+
+ if (window->windowStatus) {
+ window->visState = GLUT_HIDDEN;
+ __glutSetWindow(window);
+ window->windowStatus(GLUT_HIDDEN);
+ }
+ /* An unmap is only reported on a single window; its
+ descendents need to know they are no longer visible. */
+ child = window->children;
+ while (child) {
+ markWindowHidden(child);
+ child = child->siblings;
+ }
+ }
+}
+
+#if !defined(_WIN32)
+
+static void
+purgeStaleWindow(Window win)
+{
+ GLUTstale **pEntry = &__glutStaleWindowList;
+ GLUTstale *entry = __glutStaleWindowList;
+
+ /* Tranverse singly-linked stale window list look for the
+ window ID. */
+ while (entry) {
+ if (entry->win == win) {
+ /* Found it; delete it. */
+ *pEntry = entry->next;
+ free(entry);
+ return;
+ } else {
+ pEntry = &entry->next;
+ entry = *pEntry;
+ }
+ }
+}
+
+/* Unlike XNextEvent, if a signal arrives,
+ interruptibleXNextEvent will return (with a zero return
+ value). This helps GLUT drop out of XNextEvent if a signal
+ is delivered. The intent is so that a GLUT program can call
+ glutIdleFunc in a signal handler to register an idle func
+ and then immediately get dropped into the idle func (after
+ returning from the signal handler). The idea is to make
+ GLUT's main loop reliably interruptible by signals. */
+static int
+interruptibleXNextEvent(Display * dpy, XEvent * event)
+{
+ fd_set fds;
+ int rc;
+
+ /* Flush X protocol since XPending does not do this
+ implicitly. */
+ XFlush(__glutDisplay);
+ for (;;) {
+ if (XPending(__glutDisplay)) {
+ XNextEvent(dpy, event);
+ return 1;
+ }
+#ifndef VMS
+ /* the combination ConectionNumber-select is buggy on VMS. Sometimes it
+ * fails. This part of the code hangs the program on VMS7.2. But even
+ * without it the program seems to run correctly.
+ * Note that this is a bug in the VMS/DECWindows run-time-libraries.
+ * Compaq engeneering does not want or is not able to make a fix.
+ * (last sentence is a quotation from Compaq when I reported the
+ * problem January 2000) */
+ FD_ZERO(&fds);
+ FD_SET(__glutConnectionFD, &fds);
+ rc = select(__glutConnectionFD + 1, &fds, NULL, NULL, NULL);
+ if (rc < 0) {
+ if (errno == EINTR) {
+ return 0;
+ } else {
+ __glutFatalError("select error.");
+ }
+ }
+#endif
+ }
+}
+
+#endif
+
+static void
+processEventsAndTimeouts(void)
+{
+ do {
+#if defined(_WIN32)
+ MSG event;
+
+ if(!GetMessage(&event, NULL, 0, 0)) /* bail if no more messages */
+ exit(0);
+ TranslateMessage(&event); /* translate virtual-key messages */
+ DispatchMessage(&event); /* call the window proc */
+ /* see win32_event.c for event (message) processing procedures */
+#else
+ static int mappedMenuButton;
+ GLUTeventParser *parser;
+ XEvent event, ahead;
+ GLUTwindow *window;
+ GLUTkeyboardCB keyboard;
+ GLUTspecialCB special;
+ int gotEvent, width, height;
+
+ gotEvent = interruptibleXNextEvent(__glutDisplay, &event);
+ if (gotEvent) {
+ switch (event.type) {
+ case MappingNotify:
+ XRefreshKeyboardMapping((XMappingEvent *) & event);
+ break;
+ case ConfigureNotify:
+ window = __glutGetWindow(event.xconfigure.window);
+ if (window) {
+ if (window->win != event.xconfigure.window) {
+ /* Ignore ConfigureNotify sent to the overlay
+ planes. GLUT could get here because overlays
+ select for StructureNotify events to receive
+ DestroyNotify. */
+ break;
+ }
+ width = event.xconfigure.width;
+ height = event.xconfigure.height;
+ if (width != window->width || height != window->height) {
+ if (window->overlay) {
+ XResizeWindow(__glutDisplay, window->overlay->win, width, height);
+ }
+ window->width = width;
+ window->height = height;
+ __glutSetWindow(window);
+ /* Do not execute OpenGL out of sequence with
+ respect to the XResizeWindow request! */
+ glXWaitX();
+ window->reshape(width, height);
+ window->forceReshape = False;
+ /* A reshape should be considered like posting a
+ repair; this is necessary for the "Mesa
+ glXSwapBuffers to repair damage" hack to operate
+ correctly. Without it, there's not an initial
+ back buffer render from which to blit from when
+ damage happens to the window. */
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ }
+ }
+ break;
+ case Expose:
+ /* compress expose events */
+ while (XEventsQueued(__glutDisplay, QueuedAfterReading)
+ > 0) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type != Expose ||
+ ahead.xexpose.window != event.xexpose.window) {
+ break;
+ }
+ XNextEvent(__glutDisplay, &event);
+ }
+ if (event.xexpose.count == 0) {
+ GLUTmenu *menu;
+
+ if (__glutMappedMenu &&
+ (menu = __glutGetMenu(event.xexpose.window))) {
+ __glutPaintMenu(menu);
+ } else {
+ window = __glutGetWindow(event.xexpose.window);
+ if (window) {
+ if (window->win == event.xexpose.window) {
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ } else if (window->overlay && window->overlay->win == event.xexpose.window) {
+ __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
+ }
+ }
+ }
+ } else {
+ /* there are more exposes to read; wait to redisplay */
+ }
+ break;
+ case ButtonPress:
+ case ButtonRelease:
+ if (__glutMappedMenu && event.type == ButtonRelease
+ && mappedMenuButton == event.xbutton.button) {
+ /* Menu is currently popped up and its button is
+ released. */
+ __glutFinishMenu(event.xbutton.window, event.xbutton.x, event.xbutton.y);
+ } else {
+ window = __glutGetWindow(event.xbutton.window);
+ if (window) {
+ GLUTmenu *menu;
+ int menuNum;
+
+ menuNum = window->menu[event.xbutton.button - 1];
+ /* Make sure that __glutGetMenuByNum is only called if there
+ really is a menu present. */
+ if ((menuNum > 0) && (menu = __glutGetMenuByNum(menuNum))) {
+ if (event.type == ButtonPress && !__glutMappedMenu) {
+ __glutStartMenu(menu, window,
+ event.xbutton.x_root, event.xbutton.y_root,
+ event.xbutton.x, event.xbutton.y);
+ mappedMenuButton = event.xbutton.button;
+ } else {
+ /* Ignore a release of a button with a menu
+ attatched to it when no menu is popped up,
+ or ignore a press when another menu is
+ already popped up. */
+ }
+ } else if (window->mouse) {
+ __glutSetWindow(window);
+ __glutModifierMask = event.xbutton.state;
+ window->mouse(event.xbutton.button - 1,
+ event.type == ButtonRelease ?
+ GLUT_UP : GLUT_DOWN,
+ event.xbutton.x, event.xbutton.y);
+ __glutModifierMask = ~0;
+ } else {
+ /* Stray mouse events. Ignore. */
+ }
+ } else {
+ /* Window might have been destroyed and all the
+ events for the window may not yet be received. */
+ }
+ }
+ break;
+ case MotionNotify:
+ if (!__glutMappedMenu) {
+ window = __glutGetWindow(event.xmotion.window);
+ if (window) {
+ /* If motion function registered _and_ buttons held
+ * down, call motion function... */
+ if (window->motion && event.xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask)) {
+ __glutSetWindow(window);
+ window->motion(event.xmotion.x, event.xmotion.y);
+ }
+ /* If passive motion function registered _and_
+ buttons not held down, call passive motion
+ function... */
+ else if (window->passive &&
+ ((event.xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask)) ==
+ 0)) {
+ __glutSetWindow(window);
+ window->passive(event.xmotion.x,
+ event.xmotion.y);
+ }
+ }
+ } else {
+ /* Motion events are thrown away when a pop up menu
+ is active. */
+ }
+ break;
+ case KeyPress:
+ case KeyRelease:
+ window = __glutGetWindow(event.xkey.window);
+ if (!window) {
+ break;
+ }
+ if (event.type == KeyPress) {
+ keyboard = window->keyboard;
+ } else {
+
+ /* If we are ignoring auto repeated keys for this window,
+ check if the next event in the X event queue is a KeyPress
+ for the exact same key (and at the exact same time) as the
+ key being released. The X11 protocol will send auto
+ repeated keys as such KeyRelease/KeyPress pairs. */
+
+ if (window->ignoreKeyRepeat) {
+ if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type == KeyPress
+ && ahead.xkey.window == event.xkey.window
+ && ahead.xkey.keycode == event.xkey.keycode
+ && ahead.xkey.time == event.xkey.time) {
+ /* Pop off the repeated KeyPress and ignore
+ the auto repeated KeyRelease/KeyPress pair. */
+ XNextEvent(__glutDisplay, &event);
+ break;
+ }
+ }
+ }
+ keyboard = window->keyboardUp;
+ }
+ if (keyboard) {
+ char tmp[1];
+ int rc;
+
+ rc = XLookupString(&event.xkey, tmp, sizeof(tmp),
+ NULL, NULL);
+ if (rc) {
+ __glutSetWindow(window);
+ __glutModifierMask = event.xkey.state;
+ keyboard(tmp[0],
+ event.xkey.x, event.xkey.y);
+ __glutModifierMask = ~0;
+ break;
+ }
+ }
+ if (event.type == KeyPress) {
+ special = window->special;
+ } else {
+ special = window->specialUp;
+ }
+ if (special) {
+ KeySym ks;
+ int key;
+
+/* Introduced in X11R6: (Partial list of) Keypad Functions. Define
+ in place in case compiling against an older pre-X11R6
+ X11/keysymdef.h file. */
+#ifndef XK_KP_Home
+#define XK_KP_Home 0xFF95
+#endif
+#ifndef XK_KP_Left
+#define XK_KP_Left 0xFF96
+#endif
+#ifndef XK_KP_Up
+#define XK_KP_Up 0xFF97
+#endif
+#ifndef XK_KP_Right
+#define XK_KP_Right 0xFF98
+#endif
+#ifndef XK_KP_Down
+#define XK_KP_Down 0xFF99
+#endif
+#ifndef XK_KP_Prior
+#define XK_KP_Prior 0xFF9A
+#endif
+#ifndef XK_KP_Next
+#define XK_KP_Next 0xFF9B
+#endif
+#ifndef XK_KP_End
+#define XK_KP_End 0xFF9C
+#endif
+#ifndef XK_KP_Insert
+#define XK_KP_Insert 0xFF9E
+#endif
+#ifndef XK_KP_Delete
+#define XK_KP_Delete 0xFF9F
+#endif
+
+ ks = XLookupKeysym((XKeyEvent *) & event, 0);
+ /* XXX Verbose, but makes no assumptions about keysym
+ layout. */
+ switch (ks) {
+/* *INDENT-OFF* */
+ /* function keys */
+ case XK_F1: key = GLUT_KEY_F1; break;
+ case XK_F2: key = GLUT_KEY_F2; break;
+ case XK_F3: key = GLUT_KEY_F3; break;
+ case XK_F4: key = GLUT_KEY_F4; break;
+ case XK_F5: key = GLUT_KEY_F5; break;
+ case XK_F6: key = GLUT_KEY_F6; break;
+ case XK_F7: key = GLUT_KEY_F7; break;
+ case XK_F8: key = GLUT_KEY_F8; break;
+ case XK_F9: key = GLUT_KEY_F9; break;
+ case XK_F10: key = GLUT_KEY_F10; break;
+ case XK_F11: key = GLUT_KEY_F11; break;
+ case XK_F12: key = GLUT_KEY_F12; break;
+ /* directional keys */
+ case XK_KP_Left:
+ case XK_Left: key = GLUT_KEY_LEFT; break;
+ case XK_KP_Up: /* Introduced in X11R6. */
+ case XK_Up: key = GLUT_KEY_UP; break;
+ case XK_KP_Right: /* Introduced in X11R6. */
+ case XK_Right: key = GLUT_KEY_RIGHT; break;
+ case XK_KP_Down: /* Introduced in X11R6. */
+ case XK_Down: key = GLUT_KEY_DOWN; break;
+/* *INDENT-ON* */
+
+ case XK_KP_Prior: /* Introduced in X11R6. */
+ case XK_Prior:
+ /* XK_Prior same as X11R6's XK_Page_Up */
+ key = GLUT_KEY_PAGE_UP;
+ break;
+ case XK_KP_Next: /* Introduced in X11R6. */
+ case XK_Next:
+ /* XK_Next same as X11R6's XK_Page_Down */
+ key = GLUT_KEY_PAGE_DOWN;
+ break;
+ case XK_KP_Home: /* Introduced in X11R6. */
+ case XK_Home:
+ key = GLUT_KEY_HOME;
+ break;
+#ifdef __hpux
+ case XK_Select:
+#endif
+ case XK_KP_End: /* Introduced in X11R6. */
+ case XK_End:
+ key = GLUT_KEY_END;
+ break;
+#ifdef __hpux
+ case XK_InsertChar:
+#endif
+ case XK_KP_Insert: /* Introduced in X11R6. */
+ case XK_Insert:
+ key = GLUT_KEY_INSERT;
+ break;
+#ifdef __hpux
+ case XK_DeleteChar:
+#endif
+ case XK_KP_Delete: /* Introduced in X11R6. */
+ /* The Delete character is really an ASCII key. */
+ __glutSetWindow(window);
+ keyboard(127, /* ASCII Delete character. */
+ event.xkey.x, event.xkey.y);
+ goto skip;
+ default:
+ goto skip;
+ }
+ __glutSetWindow(window);
+ __glutModifierMask = event.xkey.state;
+ special(key, event.xkey.x, event.xkey.y);
+ __glutModifierMask = ~0;
+ skip:;
+ }
+ break;
+ case EnterNotify:
+ case LeaveNotify:
+ if (event.xcrossing.mode != NotifyNormal ||
+ event.xcrossing.detail == NotifyNonlinearVirtual ||
+ event.xcrossing.detail == NotifyVirtual) {
+
+ /* Careful to ignore Enter/LeaveNotify events that
+ come from the pop-up menu pointer grab and ungrab.
+ Also, ignore "virtual" Enter/LeaveNotify events
+ since they represent the pointer passing through
+ the window hierarchy without actually entering or
+ leaving the actual real estate of a window. */
+
+ break;
+ }
+ if (__glutMappedMenu) {
+ GLUTmenuItem *item;
+ int num;
+
+ item = __glutGetMenuItem(__glutMappedMenu,
+ event.xcrossing.window, &num);
+ if (item) {
+ __glutMenuItemEnterOrLeave(item, num, event.type);
+ break;
+ }
+ }
+ window = __glutGetWindow(event.xcrossing.window);
+ if (window) {
+ if (window->entry) {
+ if (event.type == EnterNotify) {
+
+ /* With overlays established, X can report two
+ enter events for both the overlay and normal
+ plane window. Do not generate a second enter
+ callback if we reported one without an
+ intervening leave. */
+
+ if (window->entryState != EnterNotify) {
+ int num = window->num;
+ Window xid = window->win;
+
+ window->entryState = EnterNotify;
+ __glutSetWindow(window);
+ window->entry(GLUT_ENTERED);
+
+ if (__glutMappedMenu) {
+
+ /* Do not generate any passive motion events
+ when menus are in use. */
+
+ } else {
+
+ /* An EnterNotify event can result in a
+ "compound" callback if a passive motion
+ callback is also registered. In this case,
+ be a little paranoid about the possibility
+ the window could have been destroyed in the
+ entry callback. */
+
+ window = __glutWindowList[num];
+ if (window && window->passive && window->win == xid) {
+ __glutSetWindow(window);
+ window->passive(event.xcrossing.x, event.xcrossing.y);
+ }
+ }
+ }
+ } else {
+ if (window->entryState != LeaveNotify) {
+
+ /* When an overlay is established for a window
+ already mapped and with the pointer in it,
+ the X server will generate a leave/enter
+ event pair as the pointer leaves (without
+ moving) from the normal plane X window to
+ the newly mapped overlay X window (or vice
+ versa). This enter/leave pair should not be
+ reported to the GLUT program since the pair
+ is a consequence of creating (or destroying)
+ the overlay, not an actual leave from the
+ GLUT window. */
+
+ if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type == EnterNotify &&
+ __glutGetWindow(ahead.xcrossing.window) == window) {
+ XNextEvent(__glutDisplay, &event);
+ break;
+ }
+ }
+ window->entryState = LeaveNotify;
+ __glutSetWindow(window);
+ window->entry(GLUT_LEFT);
+ }
+ }
+ } else if (window->passive) {
+ __glutSetWindow(window);
+ window->passive(event.xcrossing.x, event.xcrossing.y);
+ }
+ }
+ break;
+ case UnmapNotify:
+ /* MapNotify events are not needed to maintain
+ visibility state since VisibilityNotify events will
+ be delivered when a window becomes visible from
+ mapping. However, VisibilityNotify events are not
+ delivered when a window is unmapped (for the window
+ or its children). */
+ window = __glutGetWindow(event.xunmap.window);
+ if (window) {
+ if (window->win != event.xconfigure.window) {
+ /* Ignore UnmapNotify sent to the overlay planes.
+ GLUT could get here because overlays select for
+ StructureNotify events to receive DestroyNotify.
+ */
+ break;
+ }
+ markWindowHidden(window);
+ }
+ break;
+ case VisibilityNotify:
+ window = __glutGetWindow(event.xvisibility.window);
+ if (window) {
+ /* VisibilityUnobscured+1 = GLUT_FULLY_RETAINED,
+ VisibilityPartiallyObscured+1 =
+ GLUT_PARTIALLY_RETAINED, VisibilityFullyObscured+1
+ = GLUT_FULLY_COVERED. */
+ int visState = event.xvisibility.state + 1;
+
+ if (visState != window->visState) {
+ if (window->windowStatus) {
+ window->visState = visState;
+ __glutSetWindow(window);
+ window->windowStatus(visState);
+ }
+ }
+ }
+ break;
+ case ClientMessage:
+ if (event.xclient.data.l[0] == __glutWMDeleteWindow)
+ exit(0);
+ break;
+ case DestroyNotify:
+ purgeStaleWindow(event.xdestroywindow.window);
+ break;
+ case CirculateNotify:
+ case CreateNotify:
+ case GravityNotify:
+ case ReparentNotify:
+ /* Uninteresting to GLUT (but possible for GLUT to
+ receive). */
+ break;
+ default:
+ /* Pass events not directly handled by the GLUT main
+ event loop to any event parsers that have been
+ registered. In this way, X Input extension events
+ are passed to the correct handler without forcing
+ all GLUT programs to support X Input event handling.
+ */
+ parser = eventParserList;
+ while (parser) {
+ if (parser->func(&event))
+ break;
+ parser = parser->next;
+ }
+ break;
+ }
+ }
+#endif /* _WIN32 */
+ if (__glutTimerList) {
+ handleTimeouts();
+ }
+ }
+ while (XPending(__glutDisplay));
+}
+
+static void
+waitForSomething(void)
+{
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ static struct timeval6 zerotime =
+ {0};
+ unsigned int timer_efn;
+#define timer_id 'glut' /* random :-) number */
+ unsigned int wait_mask;
+#else
+ static struct timeval zerotime =
+ {0, 0};
+#if !defined(_WIN32)
+ fd_set fds;
+#endif
+#endif
+#ifdef OLD_VMS
+ struct timeval6 now, timeout, waittime;
+#else
+ struct timeval now, timeout, waittime;
+#endif
+#if !defined(_WIN32)
+ int rc;
+#endif
+
+ /* Flush X protocol since XPending does not do this
+ implicitly. */
+ XFlush(__glutDisplay);
+ if (XPending(__glutDisplay)) {
+ /* It is possible (but quite rare) that XFlush may have
+ needed to wait for a writable X connection file
+ descriptor, and in the process, may have had to read off
+ X protocol from the file descriptor. If XPending is true,
+ this case occured and we should avoid waiting in select
+ since X protocol buffered within Xlib is due to be
+ processed and potentially no more X protocol is on the
+ file descriptor, so we would risk waiting improperly in
+ select. */
+ goto immediatelyHandleXinput;
+ }
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ timeout = __glutTimerList->timeout;
+ GETTIMEOFDAY(&now);
+ wait_mask = 1 << (__glutConnectionFD & 31);
+ if (IS_AFTER(now, timeout)) {
+ /* We need an event flag for the timer. */
+ /* XXX The `right' way to do this is to use LIB$GET_EF, but
+ since it needs to be in the same cluster as the EFN for
+ the display, we will have hack it. */
+ timer_efn = __glutConnectionFD - 1;
+ if ((timer_efn / 32) != (__glutConnectionFD / 32)) {
+ timer_efn = __glutConnectionFD + 1;
+ }
+ rc = SYS$CLREF(timer_efn);
+ rc = SYS$SETIMR(timer_efn, &timeout, NULL, timer_id, 0);
+ wait_mask |= 1 << (timer_efn & 31);
+ } else {
+ timer_efn = 0;
+ }
+ rc = SYS$WFLOR(__glutConnectionFD, wait_mask);
+ if (timer_efn != 0 && SYS$CLREF(timer_efn) == SS$_WASCLR) {
+ rc = SYS$CANTIM(timer_id, PSL$C_USER);
+ }
+ /* XXX There does not seem to be checking of "rc" in the code
+ above. Can any of the SYS$ routines above fail? */
+#else /* not vms6.2 or lower */
+#if !defined(_WIN32)
+ FD_ZERO(&fds);
+ FD_SET(__glutConnectionFD, &fds);
+#endif
+ timeout = __glutTimerList->timeout;
+ GETTIMEOFDAY(&now);
+ if (IS_AFTER(now, timeout)) {
+ TIMEDELTA(waittime, timeout, now);
+ } else {
+ waittime = zerotime;
+ }
+#if !defined(_WIN32)
+ rc = select(__glutConnectionFD + 1, &fds,
+ NULL, NULL, &waittime);
+ if (rc < 0 && errno != EINTR)
+ __glutFatalError("select error.");
+#else
+
+ MsgWaitForMultipleObjects(0, NULL, FALSE,
+ waittime.tv_sec*1000 + waittime.tv_usec/1000, QS_ALLINPUT);
+
+#endif
+#endif /* not vms6.2 or lower */
+ /* Without considering the cause of select unblocking, check
+ for pending X events and handle any timeouts (by calling
+ processEventsAndTimeouts). We always look for X events
+ even if select returned with 0 (indicating a timeout);
+ otherwise we risk starving X event processing by continous
+ timeouts. */
+ if (XPending(__glutDisplay)) {
+ immediatelyHandleXinput:
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList)
+ handleTimeouts();
+ }
+}
+
+static void
+idleWait(void)
+{
+ if (XPending(__glutDisplay)) {
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList) {
+ handleTimeouts();
+ }
+ }
+ /* Make sure idle func still exists! */
+ if (__glutIdleFunc) {
+ __glutIdleFunc();
+ }
+}
+
+static GLUTwindow **beforeEnd;
+
+static GLUTwindow *
+processWindowWorkList(GLUTwindow * window)
+{
+ int workMask;
+
+ if (window->prevWorkWin) {
+ window->prevWorkWin = processWindowWorkList(window->prevWorkWin);
+ } else {
+ beforeEnd = &window->prevWorkWin;
+ }
+
+ /* Capture work mask for work that needs to be done to this
+ window, then clear the window's work mask (excepting the
+ dummy work bit, see below). Then, process the captured
+ work mask. This allows callbacks in the processing the
+ captured work mask to set the window's work mask for
+ subsequent processing. */
+
+ workMask = window->workMask;
+ assert((workMask & GLUT_DUMMY_WORK) == 0);
+
+ /* Set the dummy work bit, clearing all other bits, to
+ indicate that the window is currently on the window work
+ list _and_ that the window's work mask is currently being
+ processed. This convinces __glutPutOnWorkList that this
+ window is on the work list still. */
+ window->workMask = GLUT_DUMMY_WORK;
+
+ /* Optimization: most of the time, the work to do is a
+ redisplay and not these other types of work. Check for
+ the following cases as a group to before checking each one
+ individually one by one. This saves about 25 MIPS
+ instructions in the common redisplay only case. */
+ if (workMask & (GLUT_EVENT_MASK_WORK | GLUT_DEVICE_MASK_WORK |
+ GLUT_CONFIGURE_WORK | GLUT_COLORMAP_WORK | GLUT_MAP_WORK)) {
+#if !defined(_WIN32)
+ /* Be sure to set event mask BEFORE map window is done. */
+ if (workMask & GLUT_EVENT_MASK_WORK) {
+ long eventMask;
+
+ /* Make sure children are not propogating events this
+ window is selecting for. Be sure to do this before
+ enabling events on the children's parent. */
+ if (window->children) {
+ GLUTwindow *child = window->children;
+ unsigned long attribMask = CWDontPropagate;
+ XSetWindowAttributes wa;
+
+ wa.do_not_propagate_mask = window->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
+ if (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) {
+ wa.event_mask = child->eventMask | (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
+ attribMask |= CWEventMask;
+ }
+ do {
+ XChangeWindowAttributes(__glutDisplay, child->win,
+ attribMask, &wa);
+ child = child->siblings;
+ } while (child);
+ }
+ eventMask = window->eventMask;
+ if (window->parent && window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
+ eventMask |= (window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
+ XSelectInput(__glutDisplay, window->win, eventMask);
+ if (window->overlay)
+ XSelectInput(__glutDisplay, window->overlay->win,
+ window->eventMask & GLUT_OVERLAY_EVENT_FILTER_MASK);
+ }
+#endif /* !_WIN32 */
+ /* Be sure to set device mask BEFORE map window is done. */
+ if (workMask & GLUT_DEVICE_MASK_WORK) {
+ __glutUpdateInputDeviceMaskFunc(window);
+ }
+ /* Be sure to configure window BEFORE map window is done. */
+ if (workMask & GLUT_CONFIGURE_WORK) {
+#if defined(_WIN32)
+ RECT changes;
+ POINT point;
+ UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER
+ | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER;
+
+ GetClientRect(window->win, &changes);
+
+ /* If this window is a toplevel window, translate the 0,0 client
+ coordinate into a screen coordinate for proper placement. */
+ if (!window->parent) {
+ point.x = 0;
+ point.y = 0;
+ ClientToScreen(window->win, &point);
+ changes.left = point.x;
+ changes.top = point.y;
+ }
+ if (window->desiredConfMask & (CWX | CWY)) {
+ changes.left = window->desiredX;
+ changes.top = window->desiredY;
+ flags &= ~SWP_NOMOVE;
+ }
+ if (window->desiredConfMask & (CWWidth | CWHeight)) {
+ changes.right = changes.left + window->desiredWidth;
+ changes.bottom = changes.top + window->desiredHeight;
+ flags &= ~SWP_NOSIZE;
+ /* XXX If overlay exists, resize the overlay here, ie.
+ if (window->overlay) ... */
+ }
+ if (window->desiredConfMask & CWStackMode) {
+ flags &= ~SWP_NOZORDER;
+ /* XXX Overlay support might require something special here. */
+ }
+
+ /* Adjust the window rectangle because Win32 thinks that the x, y,
+ width & height are the WHOLE window (including decorations),
+ whereas GLUT treats the x, y, width & height as only the CLIENT
+ area of the window. Only do this to top level windows
+ that are not in game mode (since game mode windows do
+ not have any decorations). */
+ if (!window->parent && window != __glutGameModeWindow) {
+ AdjustWindowRect(&changes,
+ WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ FALSE);
+ }
+
+ /* Do the repositioning, moving, and push/pop. */
+ SetWindowPos(window->win,
+ window->desiredStack == Above ? HWND_TOP : HWND_NOTOPMOST,
+ changes.left, changes.top,
+ changes.right - changes.left, changes.bottom - changes.top,
+ flags);
+
+ /* Zero out the mask. */
+ window->desiredConfMask = 0;
+
+ /* This hack causes the window to go back to the right position
+ when it is taken out of fullscreen mode. */
+ if (workMask & GLUT_FULL_SCREEN_WORK) {
+ window->desiredConfMask |= CWX | CWY;
+ window->desiredX = point.x;
+ window->desiredY = point.y;
+ }
+#else /* !_WIN32 */
+ XWindowChanges changes;
+
+ changes.x = window->desiredX;
+ changes.y = window->desiredY;
+ if (window->desiredConfMask & (CWWidth | CWHeight)) {
+ changes.width = window->desiredWidth;
+ changes.height = window->desiredHeight;
+ if (window->overlay)
+ XResizeWindow(__glutDisplay, window->overlay->win,
+ window->desiredWidth, window->desiredHeight);
+ if (__glutMotifHints != None) {
+ if (workMask & GLUT_FULL_SCREEN_WORK) {
+ MotifWmHints hints;
+
+ hints.flags = MWM_HINTS_DECORATIONS;
+ hints.decorations = 0; /* Absolutely no
+ decorations. */
+ XChangeProperty(__glutDisplay, window->win,
+ __glutMotifHints, __glutMotifHints, 32,
+ PropModeReplace, (unsigned char *) &hints, 4);
+ if (workMask & GLUT_MAP_WORK) {
+ /* Handle case where glutFullScreen is called
+ before the first time that the window is
+ mapped. Some window managers will randomly or
+ interactively position the window the first
+ time it is mapped if the window's
+ WM_NORMAL_HINTS property does not request an
+ explicit position. We don't want any such
+ window manager interaction when going
+ fullscreen. Overwrite the WM_NORMAL_HINTS
+ property installed by glutCreateWindow's
+ XSetWMProperties property with one explicitly
+ requesting a fullscreen window. */
+ XSizeHints hints;
+
+ hints.flags = USPosition | USSize;
+ hints.x = 0;
+ hints.y = 0;
+ hints.width = window->desiredWidth;
+ hints.height = window->desiredHeight;
+ XSetWMNormalHints(__glutDisplay, window->win, &hints);
+ }
+ } else {
+ XDeleteProperty(__glutDisplay, window->win, __glutMotifHints);
+ }
+ }
+ }
+ if (window->desiredConfMask & CWStackMode) {
+ changes.stack_mode = window->desiredStack;
+ /* Do not let glutPushWindow push window beneath the
+ underlay. */
+ if (window->parent && window->parent->overlay
+ && window->desiredStack == Below) {
+ changes.stack_mode = Above;
+ changes.sibling = window->parent->overlay->win;
+ window->desiredConfMask |= CWSibling;
+ }
+ }
+ XConfigureWindow(__glutDisplay, window->win,
+ window->desiredConfMask, &changes);
+ window->desiredConfMask = 0;
+#endif
+ }
+#if !defined(_WIN32)
+ /* Be sure to establish the colormaps BEFORE map window is
+ done. */
+ if (workMask & GLUT_COLORMAP_WORK) {
+ __glutEstablishColormapsProperty(window);
+ }
+#endif
+ if (workMask & GLUT_MAP_WORK) {
+ switch (window->desiredMapState) {
+ case WithdrawnState:
+ if (window->parent) {
+ XUnmapWindow(__glutDisplay, window->win);
+ } else {
+ XWithdrawWindow(__glutDisplay, window->win,
+ __glutScreen);
+ }
+ window->shownState = 0;
+ break;
+ case NormalState:
+ XMapWindow(__glutDisplay, window->win);
+ window->shownState = 1;
+ break;
+#ifdef _WIN32
+ case GameModeState: /* Not an Xlib value. */
+ ShowWindow(window->win, SW_SHOW);
+ window->shownState = 1;
+ break;
+#endif
+ case IconicState:
+ XIconifyWindow(__glutDisplay, window->win, __glutScreen);
+ window->shownState = 0;
+ break;
+ }
+ }
+ }
+ if (workMask & (GLUT_REDISPLAY_WORK | GLUT_OVERLAY_REDISPLAY_WORK | GLUT_REPAIR_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
+ if (window->forceReshape) {
+ /* Guarantee that before a display callback is generated
+ for a window, a reshape callback must be generated. */
+ __glutSetWindow(window);
+ window->reshape(window->width, window->height);
+ window->forceReshape = False;
+
+ /* Setting the redisplay bit on the first reshape is
+ necessary to make the "Mesa glXSwapBuffers to repair
+ damage" hack operate correctly. Without indicating a
+ redisplay is necessary, there's not an initial back
+ buffer render from which to blit from when damage
+ happens to the window. */
+ workMask |= GLUT_REDISPLAY_WORK;
+ }
+ /* The code below is more involved than otherwise necessary
+ because it is paranoid about the overlay or entire window
+ being removed or destroyed in the course of the callbacks.
+ Notice how the global __glutWindowDamaged is used to record
+ the layers' damage status. See the code in glutLayerGet for
+ how __glutWindowDamaged is used. The point is to not have to
+ update the "damaged" field after the callback since the
+ window (or overlay) may be destroyed (or removed) when the
+ callback returns. */
+
+ if (window->overlay && window->overlay->display) {
+ int num = window->num;
+ Window xid = window->overlay ? window->overlay->win : None;
+
+ /* If an overlay display callback is registered, we
+ differentiate between a redisplay needed for the
+ overlay and/or normal plane. If there is no overlay
+ display callback registered, we simply use the
+ standard display callback. */
+
+ if (workMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) {
+ if (__glutMesaSwapHackSupport) {
+ if (window->usedSwapBuffers) {
+ if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
+ SWAP_BUFFERS_WINDOW(window);
+ goto skippedDisplayCallback1;
+ }
+ }
+ }
+ /* Render to normal plane. */
+#ifdef _WIN32
+ window->renderDc = window->hdc;
+#endif
+ window->renderWin = window->win;
+ window->renderCtx = window->ctx;
+ __glutWindowDamaged = (workMask & GLUT_REPAIR_WORK);
+ __glutSetWindow(window);
+ window->usedSwapBuffers = 0;
+ window->display();
+ __glutWindowDamaged = 0;
+
+ skippedDisplayCallback1:;
+ }
+ if (workMask & (GLUT_OVERLAY_REDISPLAY_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
+ window = __glutWindowList[num];
+ if (window && window->overlay &&
+ window->overlay->win == xid && window->overlay->display) {
+
+ /* Render to overlay. */
+#ifdef _WIN32
+ window->renderDc = window->overlay->hdc;
+#endif
+ window->renderWin = window->overlay->win;
+ window->renderCtx = window->overlay->ctx;
+ __glutWindowDamaged = (workMask & GLUT_OVERLAY_REPAIR_WORK);
+ __glutSetWindow(window);
+ window->overlay->display();
+ __glutWindowDamaged = 0;
+ } else {
+ /* Overlay may have since been destroyed or the
+ overlay callback may have been disabled during
+ normal display callback. */
+ }
+ }
+ } else {
+ if (__glutMesaSwapHackSupport) {
+ if (!window->overlay && window->usedSwapBuffers) {
+ if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
+ SWAP_BUFFERS_WINDOW(window);
+ goto skippedDisplayCallback2;
+ }
+ }
+ }
+ /* Render to normal plane (and possibly overlay). */
+ __glutWindowDamaged = (workMask & (GLUT_OVERLAY_REPAIR_WORK | GLUT_REPAIR_WORK));
+ __glutSetWindow(window);
+ window->usedSwapBuffers = 0;
+ window->display();
+ __glutWindowDamaged = 0;
+
+ skippedDisplayCallback2:;
+ }
+ }
+ /* Combine workMask with window->workMask to determine what
+ finish and debug work there is. */
+ workMask |= window->workMask;
+
+ if (workMask & GLUT_FINISH_WORK) {
+ /* Finish work makes sure a glFinish gets done to indirect
+ rendering contexts. Indirect contexts tend to have much
+ longer latency because lots of OpenGL extension requests
+ can queue up in the X protocol stream. __glutSetWindow
+ is where the finish works gets queued for indirect
+ contexts. */
+ __glutSetWindow(window);
+ glFinish();
+ }
+ if (workMask & GLUT_DEBUG_WORK) {
+ __glutSetWindow(window);
+ glutReportErrors();
+ }
+ /* Strip out dummy, finish, and debug work bits. */
+ window->workMask &= ~(GLUT_DUMMY_WORK | GLUT_FINISH_WORK | GLUT_DEBUG_WORK);
+ if (window->workMask) {
+ /* Leave on work list. */
+ return window;
+ } else {
+ /* Remove current window from work list. */
+ return window->prevWorkWin;
+ }
+}
+
+#ifndef _WIN32
+static /* X11 implementations do not need this global. */
+#endif
+void
+__glutProcessWindowWorkLists(void)
+{
+ if (__glutWindowWorkList) {
+ GLUTwindow *remainder, *work;
+
+ work = __glutWindowWorkList;
+ __glutWindowWorkList = NULL;
+ if (work) {
+ remainder = processWindowWorkList(work);
+ if (remainder) {
+ *beforeEnd = __glutWindowWorkList;
+ __glutWindowWorkList = remainder;
+ }
+ }
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutMainLoop(void)
+{
+#if !defined(_WIN32)
+ if (!__glutDisplay)
+ __glutFatalUsage("main loop entered with out proper initialization.");
+#endif
+ if (!__glutWindowListSize)
+ __glutFatalUsage(
+ "main loop entered with no windows created.");
+ for (;;) {
+ __glutProcessWindowWorkLists();
+ if (__glutIdleFunc || __glutWindowWorkList) {
+ idleWait();
+ } else {
+ if (__glutTimerList) {
+ waitForSomething();
+ } else {
+ processEventsAndTimeouts();
+ }
+ }
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_ext.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_ext.c
new file mode 100644
index 000000000..922a94b20
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_ext.c
@@ -0,0 +1,201 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutExtensionSupported(const char *extension)
+{
+ static const GLubyte *extensions = NULL;
+ const GLubyte *start;
+ GLubyte *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = (GLubyte *) strchr(extension, ' ');
+ if (where || *extension == '\0')
+ return 0;
+
+ if (!extensions) {
+ extensions = glGetString(GL_EXTENSIONS);
+ }
+ /* It takes a bit of care to be fool-proof about parsing the
+ OpenGL extensions string. Don't be fooled by sub-strings,
+ etc. */
+ start = extensions;
+ for (;;) {
+ /* If your application crashes in the strstr routine below,
+ you are probably calling glutExtensionSupported without
+ having a current window. Calling glGetString without
+ a current OpenGL context has unpredictable results.
+ Please fix your program. */
+ where = (GLubyte *) strstr((const char *) start, extension);
+ if (!where)
+ break;
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ') {
+ if (*terminator == ' ' || *terminator == '\0') {
+ return 1;
+ }
+ }
+ start = terminator;
+ }
+ return 0;
+}
+
+
+struct name_address_pair {
+ const char *name;
+ const GLUTproc address;
+};
+
+static struct name_address_pair glut_functions[] = {
+ { "glutInit", (const GLUTproc) glutInit },
+ { "glutInitDisplayMode", (const GLUTproc) glutInitDisplayMode },
+ { "glutInitDisplayString", (const GLUTproc) glutInitDisplayString },
+ { "glutInitWindowPosition", (const GLUTproc) glutInitWindowPosition },
+ { "glutInitWindowSize", (const GLUTproc) glutInitWindowSize },
+ { "glutMainLoop", (const GLUTproc) glutMainLoop },
+ { "glutCreateWindow", (const GLUTproc) glutCreateWindow },
+ { "glutCreateSubWindow", (const GLUTproc) glutCreateSubWindow },
+ { "glutDestroyWindow", (const GLUTproc) glutDestroyWindow },
+ { "glutPostRedisplay", (const GLUTproc) glutPostRedisplay },
+ { "glutPostWindowRedisplay", (const GLUTproc) glutPostWindowRedisplay },
+ { "glutSwapBuffers", (const GLUTproc) glutSwapBuffers },
+ { "glutGetWindow", (const GLUTproc) glutGetWindow },
+ { "glutSetWindow", (const GLUTproc) glutSetWindow },
+ { "glutSetWindowTitle", (const GLUTproc) glutSetWindowTitle },
+ { "glutSetIconTitle", (const GLUTproc) glutSetIconTitle },
+ { "glutPositionWindow", (const GLUTproc) glutPositionWindow },
+ { "glutReshapeWindow", (const GLUTproc) glutReshapeWindow },
+ { "glutPopWindow", (const GLUTproc) glutPopWindow },
+ { "glutPushWindow", (const GLUTproc) glutPushWindow },
+ { "glutIconifyWindow", (const GLUTproc) glutIconifyWindow },
+ { "glutShowWindow", (const GLUTproc) glutShowWindow },
+ { "glutHideWindow", (const GLUTproc) glutHideWindow },
+ { "glutFullScreen", (const GLUTproc) glutFullScreen },
+ { "glutSetCursor", (const GLUTproc) glutSetCursor },
+ { "glutWarpPointer", (const GLUTproc) glutWarpPointer },
+ { "glutEstablishOverlay", (const GLUTproc) glutEstablishOverlay },
+ { "glutRemoveOverlay", (const GLUTproc) glutRemoveOverlay },
+ { "glutUseLayer", (const GLUTproc) glutUseLayer },
+ { "glutPostOverlayRedisplay", (const GLUTproc) glutPostOverlayRedisplay },
+ { "glutPostWindowOverlayRedisplay", (const GLUTproc) glutPostWindowOverlayRedisplay },
+ { "glutShowOverlay", (const GLUTproc) glutShowOverlay },
+ { "glutHideOverlay", (const GLUTproc) glutHideOverlay },
+ { "glutCreateMenu", (const GLUTproc) glutCreateMenu },
+ { "glutDestroyMenu", (const GLUTproc) glutDestroyMenu },
+ { "glutGetMenu", (const GLUTproc) glutGetMenu },
+ { "glutSetMenu", (const GLUTproc) glutSetMenu },
+ { "glutAddMenuEntry", (const GLUTproc) glutAddMenuEntry },
+ { "glutAddSubMenu", (const GLUTproc) glutAddSubMenu },
+ { "glutChangeToMenuEntry", (const GLUTproc) glutChangeToMenuEntry },
+ { "glutChangeToSubMenu", (const GLUTproc) glutChangeToSubMenu },
+ { "glutRemoveMenuItem", (const GLUTproc) glutRemoveMenuItem },
+ { "glutAttachMenu", (const GLUTproc) glutAttachMenu },
+ { "glutDetachMenu", (const GLUTproc) glutDetachMenu },
+ { "glutDisplayFunc", (const GLUTproc) glutDisplayFunc },
+ { "glutReshapeFunc", (const GLUTproc) glutReshapeFunc },
+ { "glutKeyboardFunc", (const GLUTproc) glutKeyboardFunc },
+ { "glutMouseFunc", (const GLUTproc) glutMouseFunc },
+ { "glutMotionFunc", (const GLUTproc) glutMotionFunc },
+ { "glutPassiveMotionFunc", (const GLUTproc) glutPassiveMotionFunc },
+ { "glutEntryFunc", (const GLUTproc) glutEntryFunc },
+ { "glutVisibilityFunc", (const GLUTproc) glutVisibilityFunc },
+ { "glutIdleFunc", (const GLUTproc) glutIdleFunc },
+ { "glutTimerFunc", (const GLUTproc) glutTimerFunc },
+ { "glutMenuStateFunc", (const GLUTproc) glutMenuStateFunc },
+ { "glutSpecialFunc", (const GLUTproc) glutSpecialFunc },
+ { "glutSpaceballMotionFunc", (const GLUTproc) glutSpaceballMotionFunc },
+ { "glutSpaceballRotateFunc", (const GLUTproc) glutSpaceballRotateFunc },
+ { "glutSpaceballButtonFunc", (const GLUTproc) glutSpaceballButtonFunc },
+ { "glutButtonBoxFunc", (const GLUTproc) glutButtonBoxFunc },
+ { "glutDialsFunc", (const GLUTproc) glutDialsFunc },
+ { "glutTabletMotionFunc", (const GLUTproc) glutTabletMotionFunc },
+ { "glutTabletButtonFunc", (const GLUTproc) glutTabletButtonFunc },
+ { "glutMenuStatusFunc", (const GLUTproc) glutMenuStatusFunc },
+ { "glutOverlayDisplayFunc", (const GLUTproc) glutOverlayDisplayFunc },
+ { "glutWindowStatusFunc", (const GLUTproc) glutWindowStatusFunc },
+ { "glutKeyboardUpFunc", (const GLUTproc) glutKeyboardUpFunc },
+ { "glutSpecialUpFunc", (const GLUTproc) glutSpecialUpFunc },
+ { "glutJoystickFunc", (const GLUTproc) glutJoystickFunc },
+ { "glutSetColor", (const GLUTproc) glutSetColor },
+ { "glutGetColor", (const GLUTproc) glutGetColor },
+ { "glutCopyColormap", (const GLUTproc) glutCopyColormap },
+ { "glutGet", (const GLUTproc) glutGet },
+ { "glutDeviceGet", (const GLUTproc) glutDeviceGet },
+ { "glutExtensionSupported", (const GLUTproc) glutExtensionSupported },
+ { "glutGetModifiers", (const GLUTproc) glutGetModifiers },
+ { "glutLayerGet", (const GLUTproc) glutLayerGet },
+ { "glutGetProcAddress", (const GLUTproc) glutGetProcAddress },
+ { "glutBitmapCharacter", (const GLUTproc) glutBitmapCharacter },
+ { "glutBitmapWidth", (const GLUTproc) glutBitmapWidth },
+ { "glutStrokeCharacter", (const GLUTproc) glutStrokeCharacter },
+ { "glutStrokeWidth", (const GLUTproc) glutStrokeWidth },
+ { "glutBitmapLength", (const GLUTproc) glutBitmapLength },
+ { "glutStrokeLength", (const GLUTproc) glutStrokeLength },
+ { "glutWireSphere", (const GLUTproc) glutWireSphere },
+ { "glutSolidSphere", (const GLUTproc) glutSolidSphere },
+ { "glutWireCone", (const GLUTproc) glutWireCone },
+ { "glutSolidCone", (const GLUTproc) glutSolidCone },
+ { "glutWireCube", (const GLUTproc) glutWireCube },
+ { "glutSolidCube", (const GLUTproc) glutSolidCube },
+ { "glutWireTorus", (const GLUTproc) glutWireTorus },
+ { "glutSolidTorus", (const GLUTproc) glutSolidTorus },
+ { "glutWireDodecahedron", (const GLUTproc) glutWireDodecahedron },
+ { "glutSolidDodecahedron", (const GLUTproc) glutSolidDodecahedron },
+ { "glutWireTeapot", (const GLUTproc) glutWireTeapot },
+ { "glutSolidTeapot", (const GLUTproc) glutSolidTeapot },
+ { "glutWireOctahedron", (const GLUTproc) glutWireOctahedron },
+ { "glutSolidOctahedron", (const GLUTproc) glutSolidOctahedron },
+ { "glutWireTetrahedron", (const GLUTproc) glutWireTetrahedron },
+ { "glutSolidTetrahedron", (const GLUTproc) glutSolidTetrahedron },
+ { "glutWireIcosahedron", (const GLUTproc) glutWireIcosahedron },
+ { "glutSolidIcosahedron", (const GLUTproc) glutSolidIcosahedron },
+ { "glutVideoResizeGet", (const GLUTproc) glutVideoResizeGet },
+ { "glutSetupVideoResizing", (const GLUTproc) glutSetupVideoResizing },
+ { "glutStopVideoResizing", (const GLUTproc) glutStopVideoResizing },
+ { "glutVideoResize", (const GLUTproc) glutVideoResize },
+ { "glutVideoPan", (const GLUTproc) glutVideoPan },
+ { "glutReportErrors", (const GLUTproc) glutReportErrors },
+ { "glutIgnoreKeyRepeat", (const GLUTproc) glutIgnoreKeyRepeat },
+ { "glutSetKeyRepeat", (const GLUTproc) glutSetKeyRepeat },
+ { "glutForceJoystickFunc", (const GLUTproc) glutForceJoystickFunc },
+ { "glutGameModeString", (const GLUTproc) glutGameModeString },
+ { "glutEnterGameMode", (const GLUTproc) glutEnterGameMode },
+ { "glutLeaveGameMode", (const GLUTproc) glutLeaveGameMode },
+ { "glutGameModeGet", (const GLUTproc) glutGameModeGet },
+ { NULL, NULL }
+};
+
+
+/* XXX This isn't an official GLUT function, yet */
+GLUTproc GLUTAPIENTRY
+glutGetProcAddress(const char *procName)
+{
+ /* Try GLUT functions first */
+ int i;
+ for (i = 0; glut_functions[i].name; i++) {
+ if (strcmp(glut_functions[i].name, procName) == 0)
+ return glut_functions[i].address;
+ }
+
+ /* Try core GL functions */
+#if defined(_WIN32)
+ return (GLUTproc) wglGetProcAddress((LPCSTR) procName);
+#elif defined(GLX_ARB_get_proc_address)
+ return (GLUTproc) glXGetProcAddressARB((const GLubyte *) procName);
+#else
+ return NULL;
+#endif
+}
+
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fbc.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fbc.c
new file mode 100644
index 000000000..deb46c3d8
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fbc.c
@@ -0,0 +1,164 @@
+
+/* Copyright (c) Mark J. Kilgard, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* I appreciate the guidance from William Mitchell
+ (mitchell@cam.nist.gov) in developing this friend interface
+ for use by the f90gl package. See ../../README.fortran */
+
+#include "glutint.h"
+
+/* FCB stands for Fortran CallBack. */
+
+/* There is only one idleFunc, menuStateFunc, and menuStatusFunc, so they
+ can be saved in the wrappers for Fortran rather than the C structures. */
+
+/* Set a Fortran callback function. */
+
+void GLUTAPIENTRY
+__glutSetFCB(int which, void *func)
+{
+#ifdef SUPPORT_FORTRAN
+ switch (which) {
+ case GLUT_FCB_DISPLAY:
+ __glutCurrentWindow->fdisplay = (GLUTdisplayFCB) func;
+ break;
+ case GLUT_FCB_RESHAPE:
+ __glutCurrentWindow->freshape = (GLUTreshapeFCB) func;
+ break;
+ case GLUT_FCB_MOUSE:
+ __glutCurrentWindow->fmouse = (GLUTmouseFCB) func;
+ break;
+ case GLUT_FCB_MOTION:
+ __glutCurrentWindow->fmotion = (GLUTmotionFCB) func;
+ break;
+ case GLUT_FCB_PASSIVE:
+ __glutCurrentWindow->fpassive = (GLUTpassiveFCB) func;
+ break;
+ case GLUT_FCB_ENTRY:
+ __glutCurrentWindow->fentry = (GLUTentryFCB) func;
+ break;
+ case GLUT_FCB_KEYBOARD:
+ __glutCurrentWindow->fkeyboard = (GLUTkeyboardFCB) func;
+ break;
+ case GLUT_FCB_KEYBOARD_UP:
+ __glutCurrentWindow->fkeyboardUp = (GLUTkeyboardFCB) func;
+ break;
+ case GLUT_FCB_WINDOW_STATUS:
+ __glutCurrentWindow->fwindowStatus = (GLUTwindowStatusFCB) func;
+ break;
+ case GLUT_FCB_VISIBILITY:
+ __glutCurrentWindow->fvisibility = (GLUTvisibilityFCB) func;
+ break;
+ case GLUT_FCB_SPECIAL:
+ __glutCurrentWindow->fspecial = (GLUTspecialFCB) func;
+ break;
+ case GLUT_FCB_SPECIAL_UP:
+ __glutCurrentWindow->fspecialUp = (GLUTspecialFCB) func;
+ break;
+ case GLUT_FCB_BUTTON_BOX:
+ __glutCurrentWindow->fbuttonBox = (GLUTbuttonBoxFCB) func;
+ break;
+ case GLUT_FCB_DIALS:
+ __glutCurrentWindow->fdials = (GLUTdialsFCB) func;
+ break;
+ case GLUT_FCB_SPACE_MOTION:
+ __glutCurrentWindow->fspaceMotion = (GLUTspaceMotionFCB) func;
+ break;
+ case GLUT_FCB_SPACE_ROTATE:
+ __glutCurrentWindow->fspaceRotate = (GLUTspaceRotateFCB) func;
+ break;
+ case GLUT_FCB_SPACE_BUTTON:
+ __glutCurrentWindow->fspaceButton = (GLUTspaceButtonFCB) func;
+ break;
+ case GLUT_FCB_TABLET_MOTION:
+ __glutCurrentWindow->ftabletMotion = (GLUTtabletMotionFCB) func;
+ break;
+ case GLUT_FCB_TABLET_BUTTON:
+ __glutCurrentWindow->ftabletButton = (GLUTtabletButtonFCB) func;
+ break;
+#ifdef _WIN32
+ case GLUT_FCB_JOYSTICK:
+ __glutCurrentWindow->fjoystick = (GLUTjoystickFCB) func;
+ break;
+#endif
+ case GLUT_FCB_OVERLAY_DISPLAY:
+ __glutCurrentWindow->overlay->fdisplay = (GLUTdisplayFCB) func;
+ break;
+ case GLUT_FCB_SELECT:
+ __glutCurrentMenu->fselect = (GLUTselectFCB) func;
+ break;
+ case GLUT_FCB_TIMER:
+ __glutNewTimer->ffunc = (GLUTtimerFCB) func;
+ break;
+ }
+#endif
+}
+
+/* Get a Fortran callback function. */
+
+void* GLUTAPIENTRY
+__glutGetFCB(int which)
+{
+#ifdef SUPPORT_FORTRAN
+ switch (which) {
+ case GLUT_FCB_DISPLAY:
+ return (void *) __glutCurrentWindow->fdisplay;
+ case GLUT_FCB_RESHAPE:
+ return (void *) __glutCurrentWindow->freshape;
+ case GLUT_FCB_MOUSE:
+ return (void *) __glutCurrentWindow->fmouse;
+ case GLUT_FCB_MOTION:
+ return (void *) __glutCurrentWindow->fmotion;
+ case GLUT_FCB_PASSIVE:
+ return (void *) __glutCurrentWindow->fpassive;
+ case GLUT_FCB_ENTRY:
+ return (void *) __glutCurrentWindow->fentry;
+ case GLUT_FCB_KEYBOARD:
+ return (void *) __glutCurrentWindow->fkeyboard;
+ case GLUT_FCB_KEYBOARD_UP:
+ return (void *) __glutCurrentWindow->fkeyboardUp;
+ case GLUT_FCB_WINDOW_STATUS:
+ return (void *) __glutCurrentWindow->fwindowStatus;
+ case GLUT_FCB_VISIBILITY:
+ return (void *) __glutCurrentWindow->fvisibility;
+ case GLUT_FCB_SPECIAL:
+ return (void *) __glutCurrentWindow->fspecial;
+ case GLUT_FCB_SPECIAL_UP:
+ return (void *) __glutCurrentWindow->fspecialUp;
+ case GLUT_FCB_BUTTON_BOX:
+ return (void *) __glutCurrentWindow->fbuttonBox;
+ case GLUT_FCB_DIALS:
+ return (void *) __glutCurrentWindow->fdials;
+ case GLUT_FCB_SPACE_MOTION:
+ return (void *) __glutCurrentWindow->fspaceMotion;
+ case GLUT_FCB_SPACE_ROTATE:
+ return (void *) __glutCurrentWindow->fspaceRotate;
+ case GLUT_FCB_SPACE_BUTTON:
+ return (void *) __glutCurrentWindow->fspaceButton;
+ case GLUT_FCB_TABLET_MOTION:
+ return (void *) __glutCurrentWindow->ftabletMotion;
+ case GLUT_FCB_TABLET_BUTTON:
+ return (void *) __glutCurrentWindow->ftabletButton;
+ case GLUT_FCB_JOYSTICK:
+#ifdef _WIN32
+ return (void *) __glutCurrentWindow->fjoystick;
+#else
+ return NULL;
+#endif
+ case GLUT_FCB_OVERLAY_DISPLAY:
+ return (void *) __glutCurrentWindow->overlay->fdisplay;
+ case GLUT_FCB_SELECT:
+ return (void *) __glutCurrentMenu->fselect;
+ case GLUT_FCB_TIMER:
+ return (void *) __glutTimerList->ffunc;
+ default:
+ return NULL;
+ }
+#else
+ return NULL;
+#endif
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fullscrn.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fullscrn.c
new file mode 100644
index 000000000..aab3b4876
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_fullscrn.c
@@ -0,0 +1,56 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdio.h> /* SunOS multithreaded assert() needs <stdio.h>. Lame. */
+#include <assert.h>
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+#endif
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutFullScreen(void)
+{
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+#if !defined(_WIN32)
+ if (__glutMotifHints == None) {
+ __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
+ SGI_XA__MOTIF_WM_HINTS, 0);
+ if (__glutMotifHints == None) {
+ __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
+ }
+ }
+#endif
+
+ __glutCurrentWindow->desiredX = 0;
+ __glutCurrentWindow->desiredY = 0;
+ __glutCurrentWindow->desiredWidth = __glutScreenWidth;
+ __glutCurrentWindow->desiredHeight = __glutScreenHeight;
+ __glutCurrentWindow->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
+
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_gamemode.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_gamemode.c
new file mode 100644
index 000000000..3ffeafee5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_gamemode.c
@@ -0,0 +1,678 @@
+
+/* Copyright (c) Mark J. Kilgard, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+
+#ifndef _WIN32
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+#endif /* not _WIN32 */
+
+int __glutDisplaySettingsChanged = 0;
+static DisplayMode *dmodes, *currentDm = NULL;
+static int ndmodes = -1;
+GLUTwindow *__glutGameModeWindow = NULL;
+
+#ifdef TEST
+static char *compstr[] =
+{
+ "none", "=", "!=", "<=", ">=", ">", "<", "~"
+};
+static char *capstr[] =
+{
+ "width", "height", "bpp", "hertz", "num"
+};
+#endif
+
+void
+__glutCloseDownGameMode(void)
+{
+ if (__glutDisplaySettingsChanged) {
+#ifdef _WIN32
+ /* Assumes that display settings have been changed, that
+ is __glutDisplaySettingsChanged is true. */
+ ChangeDisplaySettings(NULL, 0);
+#endif
+ __glutDisplaySettingsChanged = 0;
+ }
+ __glutGameModeWindow = NULL;
+}
+
+void GLUTAPIENTRY
+glutLeaveGameMode(void)
+{
+ if (__glutGameModeWindow == NULL) {
+ __glutWarning("not in game mode so cannot leave game mode");
+ return;
+ }
+ __glutDestroyWindow(__glutGameModeWindow,
+ __glutGameModeWindow);
+ XFlush(__glutDisplay);
+ __glutGameModeWindow = NULL;
+}
+
+#ifdef _WIN32
+
+/* Same values as from MSDN's SetDisp.c example. */
+#define MIN_WIDTH 400
+#define MIN_FREQUENCY 60
+
+static void
+initGameModeSupport(void)
+{
+ DEVMODE dm;
+ DWORD mode;
+ int i;
+
+ if (ndmodes >= 0) {
+ /* ndmodes is initially -1 to indicate no
+ dmodes allocated yet. */
+ return;
+ }
+
+ /* Determine how many display modes there are. */
+ ndmodes = 0;
+ mode = 0;
+ while (EnumDisplaySettings(NULL, mode, &dm)) {
+ if (dm.dmPelsWidth >= MIN_WIDTH &&
+ (dm.dmDisplayFrequency == 0 ||
+ dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
+ ndmodes++;
+ }
+ mode++;
+ }
+
+ /* Allocate memory for a list of all the display modes. */
+ dmodes = (DisplayMode*)
+ malloc(ndmodes * sizeof(DisplayMode));
+
+ /* Now that we know how many display modes to expect,
+ enumerate them again and save the information in
+ the list we allocated above. */
+ i = 0;
+ mode = 0;
+ while (EnumDisplaySettings(NULL, mode, &dm)) {
+ /* Try to reject any display settings that seem unplausible. */
+ if (dm.dmPelsWidth >= MIN_WIDTH &&
+ (dm.dmDisplayFrequency == 0 ||
+ dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
+ dmodes[i].devmode = dm;
+ dmodes[i].valid = 1; /* XXX Not used for now. */
+ dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth;
+ dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight;
+ dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel;
+ if (dm.dmDisplayFrequency == 0) {
+ /* Guess a reasonable guess. */
+ /* Lame Windows 95 version of EnumDisplaySettings. */
+ dmodes[i].cap[DM_HERTZ] = 60;
+ } else {
+ dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency;
+ }
+ i++;
+ }
+ mode++;
+ }
+
+ assert(i == ndmodes);
+}
+
+#else
+
+/* X Windows version of initGameModeSupport. */
+static void
+initGameModeSupport(void)
+{
+ if (ndmodes >= 0) {
+ /* ndmodes is initially -1 to indicate no
+ dmodes allocated yet. */
+ return;
+ }
+
+ /* Determine how many display modes there are. */
+ ndmodes = 0;
+}
+
+#endif
+
+/* This routine is based on similiar code in glut_dstr.c */
+static DisplayMode *
+findMatch(DisplayMode * dmodes, int ndmodes,
+ Criterion * criteria, int ncriteria)
+{
+ DisplayMode *found;
+ int *bestScore, *thisScore;
+ int i, j, numok, result = 0, worse, better;
+
+ found = NULL;
+ numok = 1; /* "num" capability is indexed from 1,
+ not 0. */
+
+ /* XXX alloca canidate. */
+ bestScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!bestScore) {
+ __glutFatalError("out of memory.");
+ }
+ for (j = 0; j < ncriteria; j++) {
+ /* Very negative number. */
+ bestScore[j] = -32768;
+ }
+
+ /* XXX alloca canidate. */
+ thisScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!thisScore) {
+ __glutFatalError("out of memory.");
+ }
+
+ for (i = 0; i < ndmodes; i++) {
+ if (dmodes[i].valid) {
+ worse = 0;
+ better = 0;
+
+ for (j = 0; j < ncriteria; j++) {
+ int cap, cvalue, dvalue;
+
+ cap = criteria[j].capability;
+ cvalue = criteria[j].value;
+ if (cap == NUM) {
+ dvalue = numok;
+ } else {
+ dvalue = dmodes[i].cap[cap];
+ }
+#ifdef TEST
+ if (verbose)
+ printf(" %s %s %d to %d\n",
+ capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue);
+#endif
+ switch (criteria[j].comparison) {
+ case EQ:
+ result = cvalue == dvalue;
+ thisScore[j] = 1;
+ break;
+ case NEQ:
+ result = cvalue != dvalue;
+ thisScore[j] = 1;
+ break;
+ case LT:
+ result = dvalue < cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case GT:
+ result = dvalue > cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case LTE:
+ result = dvalue <= cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case GTE:
+ result = (dvalue >= cvalue);
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case MIN:
+ result = dvalue >= cvalue;
+ thisScore[j] = cvalue - dvalue;
+ break;
+ }
+
+#ifdef TEST
+ if (verbose)
+ printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
+#endif
+
+ if (result) {
+ if (better || thisScore[j] > bestScore[j]) {
+ better = 1;
+ } else if (thisScore[j] == bestScore[j]) {
+ /* Keep looking. */
+ } else {
+ goto nextDM;
+ }
+ } else {
+ if (cap == NUM) {
+ worse = 1;
+ } else {
+ goto nextDM;
+ }
+ }
+
+ }
+
+ if (better && !worse) {
+ found = &dmodes[i];
+ for (j = 0; j < ncriteria; j++) {
+ bestScore[j] = thisScore[j];
+ }
+ }
+ numok++;
+
+ nextDM:;
+
+ }
+ }
+ free(bestScore);
+ free(thisScore);
+ return found;
+}
+
+/**
+ * Parses strings in the form of:
+ * 800x600
+ * 800x600:16
+ * 800x600@60
+ * 800x600:16@60
+ * @60
+ * :16
+ * :16@60
+ * NOTE that @ before : is not parsed.
+ */
+static int
+specialCaseParse(char *word, Criterion * criterion, int mask)
+{
+ char *xstr, *response;
+ int got;
+ int width, height, bpp, hertz;
+
+ switch(word[0]) {
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ /* The WWWxHHH case. */
+ if (mask & (1 << DM_WIDTH)) {
+ return -1;
+ }
+ xstr = strpbrk(&word[1], "x");
+ if (xstr) {
+ width = (int) strtol(word, &response, 0);
+ if (response == word || response[0] != 'x') {
+ /* Not a valid number OR needs to be followed by 'x'. */
+ return -1;
+ }
+ height = (int) strtol(&xstr[1], &response, 0);
+ if (response == &xstr[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_WIDTH;
+ criterion[0].comparison = EQ;
+ criterion[0].value = width;
+ criterion[1].capability = DM_HEIGHT;
+ criterion[1].comparison = EQ;
+ criterion[1].value = height;
+ got = specialCaseParse(response,
+ &criterion[2], 1 << DM_WIDTH);
+ if (got >= 0) {
+ return got + 2;
+ } else {
+ return -1;
+ }
+ }
+ return -1;
+ case ':':
+ /* The :BPP case. */
+ if (mask & (1 << DM_PIXEL_DEPTH)) {
+ return -1;
+ }
+ bpp = (int) strtol(&word[1], &response, 0);
+ if (response == &word[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_PIXEL_DEPTH;
+ criterion[0].comparison = EQ;
+ criterion[0].value = bpp;
+ got = specialCaseParse(response,
+ &criterion[1], 1 << DM_WIDTH | 1 << DM_PIXEL_DEPTH);
+ if (got >= 0) {
+ return got + 1;
+ } else {
+ return -1;
+ }
+ case '@':
+ /* The @HZ case. */
+ if (mask & (1 << DM_HERTZ)) {
+ return -1;
+ }
+ hertz = (int) strtol(&word[1], &response, 0);
+ if (response == &word[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_HERTZ;
+ criterion[0].comparison = EQ;
+ criterion[0].value = hertz;
+ got = specialCaseParse(response,
+ &criterion[1], ~DM_HERTZ);
+ if (got >= 0) {
+ return got + 1;
+ } else {
+ return -1;
+ }
+ case '\0':
+ return 0;
+ }
+ return -1;
+}
+
+/* This routine is based on similiar code in glut_dstr.c */
+static int
+parseCriteria(char *word, Criterion * criterion)
+{
+ char *cstr, *vstr, *response;
+ int comparator, value = 0;
+
+ cstr = strpbrk(word, "=><!~");
+ if (cstr) {
+ switch (cstr[0]) {
+ case '=':
+ comparator = EQ;
+ vstr = &cstr[1];
+ break;
+ case '~':
+ comparator = MIN;
+ vstr = &cstr[1];
+ break;
+ case '>':
+ if (cstr[1] == '=') {
+ comparator = GTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = GT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '<':
+ if (cstr[1] == '=') {
+ comparator = LTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = LT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '!':
+ if (cstr[1] == '=') {
+ comparator = NEQ;
+ vstr = &cstr[2];
+ } else {
+ return -1;
+ }
+ break;
+ default:
+ return -1;
+ }
+ value = (int) strtol(vstr, &response, 0);
+ if (response == vstr) {
+ /* Not a valid number. */
+ return -1;
+ }
+ *cstr = '\0';
+ } else {
+ comparator = NONE;
+ }
+ switch (word[0]) {
+ case 'b':
+ if (!strcmp(word, "bpp")) {
+ criterion[0].capability = DM_PIXEL_DEPTH;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'h':
+ if (!strcmp(word, "height")) {
+ criterion[0].capability = DM_HEIGHT;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ if (!strcmp(word, "hertz")) {
+ criterion[0].capability = DM_HERTZ;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'n':
+ if (!strcmp(word, "num")) {
+ criterion[0].capability = DM_NUM;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'w':
+ if (!strcmp(word, "width")) {
+ criterion[0].capability = DM_WIDTH;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ }
+ if (comparator == NONE) {
+ return specialCaseParse(word, criterion, 0);
+ }
+ return -1;
+}
+
+/* This routine is based on similiar code in glut_dstr.c */
+static Criterion *
+parseDisplayString(const char *display, int *ncriteria)
+{
+ Criterion *criteria = NULL;
+ int n, parsed;
+ char *copy, *word;
+
+ copy = __glutStrdup(display);
+ /* Attempt to estimate how many criteria entries should be
+ needed. */
+ n = 0;
+ word = strtok(copy, " \t");
+ while (word) {
+ n++;
+ word = strtok(NULL, " \t");
+ }
+ /* Allocate number of words of criteria. A word
+ could contain as many as four criteria in the
+ worst case. Example: 800x600:16@60 */
+ criteria = (Criterion *) malloc(4 * n * sizeof(Criterion));
+ if (!criteria) {
+ __glutFatalError("out of memory.");
+ }
+
+ /* Re-copy the copy of the display string. */
+ strcpy(copy, display);
+
+ n = 0;
+ word = strtok(copy, " \t");
+ while (word) {
+ parsed = parseCriteria(word, &criteria[n]);
+ if (parsed >= 0) {
+ n += parsed;
+ } else {
+ __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word);
+ }
+ word = strtok(NULL, " \t");
+ }
+
+ free(copy);
+ *ncriteria = n;
+ return criteria;
+}
+
+void GLUTAPIENTRY
+glutGameModeString(const char *string)
+{
+ Criterion *criteria;
+ int ncriteria;
+
+ initGameModeSupport();
+ criteria = parseDisplayString(string, &ncriteria);
+ currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria);
+ free(criteria);
+}
+
+int GLUTAPIENTRY
+glutEnterGameMode(void)
+{
+ GLUTwindow *window;
+ int width, height;
+ Window win;
+
+ if (__glutMappedMenu) {
+ __glutFatalUsage("entering game mode not allowed while menus in use");
+ }
+ if (__glutGameModeWindow) {
+ /* Already in game mode, so blow away game mode
+ window so apps can change resolutions. */
+ window = __glutGameModeWindow;
+ /* Setting the game mode window to NULL tricks
+ the window destroy code into not undoing the
+ screen display change since we plan on immediately
+ doing another mode change. */
+ __glutGameModeWindow = NULL;
+ __glutDestroyWindow(window, window);
+ }
+
+ /* Assume default screen size until we find out if we
+ can actually change the display settings. */
+ width = __glutScreenWidth;
+ height = __glutScreenHeight;
+
+ if (currentDm) {
+#ifdef _WIN32
+ LONG status;
+ static int registered = 0;
+
+ status = ChangeDisplaySettings(&currentDm->devmode,
+ CDS_FULLSCREEN);
+ if (status == DISP_CHANGE_SUCCESSFUL) {
+ __glutDisplaySettingsChanged = 1;
+ width = currentDm->cap[DM_WIDTH];
+ height = currentDm->cap[DM_HEIGHT];
+ if (!registered) {
+ atexit(__glutCloseDownGameMode);
+ registered = 1;
+ }
+ } else {
+ /* Switch back to default resolution. */
+ ChangeDisplaySettings(NULL, 0);
+ }
+#endif
+ }
+
+ window = __glutCreateWindow(NULL, 0, 0,
+ width, height, /* game mode */ 1);
+ win = window->win;
+
+#if !defined(_WIN32)
+ if (__glutMotifHints == None) {
+ __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
+ SGI_XA__MOTIF_WM_HINTS, 0);
+ if (__glutMotifHints == None) {
+ __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
+ }
+ }
+
+ /* Game mode window is a toplevel window. */
+ XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
+#endif
+
+ /* Schedule the fullscreen property to be added and to
+ make sure the window is configured right. Win32
+ doesn't need this. */
+ window->desiredX = 0;
+ window->desiredY = 0;
+ window->desiredWidth = width;
+ window->desiredHeight = height;
+ window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
+#ifdef _WIN32
+ /* Win32 does not want to use GLUT_FULL_SCREEN_WORK
+ for game mode because we need to be maximizing
+ the window in game mode, not just sizing it to
+ take up the full screen. The Win32-ness of game
+ mode happens when you pass 1 in the gameMode parameter
+ to __glutCreateWindow above. A gameMode of creates
+ a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW
+ window. WS_POPUP ensures the taskbar is hidden. */
+ __glutPutOnWorkList(window,
+ GLUT_CONFIGURE_WORK);
+#else
+ __glutPutOnWorkList(window,
+ GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
+#endif
+
+ __glutGameModeWindow = window;
+ return window->num + 1;
+}
+
+int GLUTAPIENTRY
+glutGameModeGet(GLenum mode)
+{
+ switch (mode) {
+ case GLUT_GAME_MODE_ACTIVE:
+ return __glutGameModeWindow != NULL;
+ case GLUT_GAME_MODE_POSSIBLE:
+ return currentDm != NULL;
+ case GLUT_GAME_MODE_WIDTH:
+ return currentDm ? currentDm->cap[DM_WIDTH] : -1;
+ case GLUT_GAME_MODE_HEIGHT:
+ return currentDm ? currentDm->cap[DM_HEIGHT] : -1;
+ case GLUT_GAME_MODE_PIXEL_DEPTH:
+ return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1;
+ case GLUT_GAME_MODE_REFRESH_RATE:
+ return currentDm ? currentDm->cap[DM_HERTZ] : -1;
+ case GLUT_GAME_MODE_DISPLAY_CHANGED:
+ return __glutDisplaySettingsChanged;
+ default:
+ return -1;
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_get.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_get.c
new file mode 100644
index 000000000..9c1ca6caa
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_get.c
@@ -0,0 +1,220 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <assert.h>
+#include <stdlib.h> /* SunOS 4 needs NULL defined for GETTIMEOFDAY macro. */
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGet(GLenum param)
+{
+ Window win, root;
+ int x, y, value;
+ unsigned int width, height, border, depth;
+
+ switch (param) {
+ case GLUT_INIT_WINDOW_X:
+ return __glutInitX;
+ case GLUT_INIT_WINDOW_Y:
+ return __glutInitY;
+ case GLUT_INIT_WINDOW_WIDTH:
+ return __glutInitWidth;
+ case GLUT_INIT_WINDOW_HEIGHT:
+ return __glutInitHeight;
+ case GLUT_INIT_DISPLAY_MODE:
+ return __glutDisplayMode;
+ case GLUT_WINDOW_X:
+ XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
+ __glutRoot, 0, 0, &x, &y, &win);
+ return x;
+ case GLUT_WINDOW_Y:
+ XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
+ __glutRoot, 0, 0, &x, &y, &win);
+ return y;
+ case GLUT_WINDOW_WIDTH:
+ if (!__glutCurrentWindow->reshape) {
+ XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
+ &root, &x, &y,
+ &width, &height, &border, &depth);
+ return width;
+ }
+ return __glutCurrentWindow->width;
+ case GLUT_WINDOW_HEIGHT:
+ if (!__glutCurrentWindow->reshape) {
+ XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
+ &root, &x, &y,
+ &width, &height, &border, &depth);
+ return height;
+ }
+ return __glutCurrentWindow->height;
+
+#define GET_CONFIG(attrib) { \
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { \
+ glXGetConfig(__glutDisplay, __glutCurrentWindow->vis, \
+ attrib, &value); \
+ } else { \
+ glXGetConfig(__glutDisplay, __glutCurrentWindow->overlay->vis, \
+ attrib, &value); \
+ } \
+}
+
+ case GLUT_WINDOW_BUFFER_SIZE:
+ GET_CONFIG(GLX_BUFFER_SIZE);
+ return value;
+ case GLUT_WINDOW_STENCIL_SIZE:
+ GET_CONFIG(GLX_STENCIL_SIZE);
+ return value;
+ case GLUT_WINDOW_DEPTH_SIZE:
+ GET_CONFIG(GLX_DEPTH_SIZE);
+ return value;
+ case GLUT_WINDOW_RED_SIZE:
+ GET_CONFIG(GLX_RED_SIZE);
+ return value;
+ case GLUT_WINDOW_GREEN_SIZE:
+ GET_CONFIG(GLX_GREEN_SIZE);
+ return value;
+ case GLUT_WINDOW_BLUE_SIZE:
+ GET_CONFIG(GLX_BLUE_SIZE);
+ return value;
+ case GLUT_WINDOW_ALPHA_SIZE:
+ GET_CONFIG(GLX_ALPHA_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_RED_SIZE:
+ GET_CONFIG(GLX_ACCUM_RED_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_GREEN_SIZE:
+ GET_CONFIG(GLX_ACCUM_GREEN_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_BLUE_SIZE:
+ GET_CONFIG(GLX_ACCUM_BLUE_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
+ GET_CONFIG(GLX_ACCUM_ALPHA_SIZE);
+ return value;
+ case GLUT_WINDOW_DOUBLEBUFFER:
+ GET_CONFIG(GLX_DOUBLEBUFFER);
+ return value;
+ case GLUT_WINDOW_RGBA:
+ GET_CONFIG(GLX_RGBA);
+ return value;
+ case GLUT_WINDOW_COLORMAP_SIZE:
+ GET_CONFIG(GLX_RGBA);
+ if (value) {
+ return 0;
+ } else {
+#if defined(_WIN32)
+ /* KLUDGE: we always assume 256 colors in CI mode on
+ Win32 */
+ return 256;
+#else
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ return __glutCurrentWindow->vis->visual->map_entries;
+ } else {
+ return __glutCurrentWindow->overlay->vis->visual->map_entries;
+ }
+#endif /* _WIN32 */
+ }
+ case GLUT_WINDOW_PARENT:
+ return __glutCurrentWindow->parent ?
+ __glutCurrentWindow->parent->num + 1 : 0;
+ case GLUT_WINDOW_NUM_CHILDREN:
+ {
+ int num = 0;
+ GLUTwindow *children = __glutCurrentWindow->children;
+
+ while (children) {
+ num++;
+ children = children->siblings;
+ }
+ return num;
+ }
+ case GLUT_WINDOW_NUM_SAMPLES:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (__glutIsSupportedByGLX("GLX_SGIS_multisample")) {
+ GET_CONFIG(GLX_SAMPLES_SGIS);
+ return value;
+ } else {
+ return 0;
+ }
+#else
+ /* Independent of GLX server support, multisampling not
+ supported by GLX client-side. */
+ return 0;
+#endif
+ case GLUT_WINDOW_STEREO:
+ GET_CONFIG(GLX_STEREO);
+ return value;
+ case GLUT_WINDOW_CURSOR:
+ return __glutCurrentWindow->cursor;
+ case GLUT_SCREEN_WIDTH:
+ return DisplayWidth(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_HEIGHT:
+ return DisplayHeight(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_WIDTH_MM:
+ return DisplayWidthMM(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_HEIGHT_MM:
+ return DisplayHeightMM(__glutDisplay, __glutScreen);
+ case GLUT_MENU_NUM_ITEMS:
+ return __glutCurrentMenu->num;
+ case GLUT_DISPLAY_MODE_POSSIBLE:
+ {
+ XVisualInfo *vi;
+ Bool dummy, visAlloced;
+ void *fbc;
+
+#if defined(_WIN32)
+ /* Our fake glXChooseVisual (which is called by
+ __glutDetermineVisual) needs an HDC to work with, so grab one
+ from the "root" window. */
+ XHDC = GetDC(GetDesktopWindow());
+#endif
+ vi = __glutDetermineWindowVisual(&dummy, &visAlloced, &fbc);
+#if defined(_WIN32)
+ ReleaseDC(GetDesktopWindow(), XHDC);
+#endif
+ if (vi) {
+ if (visAlloced)
+ XFree(vi);
+ return 1;
+ }
+ return 0;
+ }
+ case GLUT_ELAPSED_TIME:
+ {
+#ifdef OLD_VMS
+ struct timeval6 elapsed, beginning, now;
+#else
+ struct timeval elapsed, beginning, now;
+#endif
+
+ __glutInitTime(&beginning);
+ GETTIMEOFDAY(&now);
+ TIMEDELTA(elapsed, now, beginning);
+ /* Return elapsed milliseconds. */
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ return (int) (elapsed.val / TICKS_PER_MILLISECOND);
+#else
+ return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000));
+#endif
+ }
+ case GLUT_WINDOW_FORMAT_ID:
+#if defined(_WIN32)
+ return GetPixelFormat(__glutCurrentWindow->hdc);
+#else
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ return (int) __glutCurrentWindow->vis->visualid;
+ } else {
+ return (int) __glutCurrentWindow->overlay->vis->visualid;
+ }
+#endif
+ default:
+ __glutWarning("invalid glutGet parameter: %d", param);
+ return -1;
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_glxext.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_glxext.c
new file mode 100644
index 000000000..71b67e075
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_glxext.c
@@ -0,0 +1,255 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+#include "glutint.h"
+
+#if defined(GLX_VERSION_1_1)
+int
+__glutIsSupportedByGLX(char *extension)
+{
+ static const char *extensions = NULL;
+ const char *start;
+ char *where, *terminator;
+ int major, minor;
+
+ glXQueryVersion(__glutDisplay, &major, &minor);
+ /* Be careful not to call glXQueryExtensionsString if it
+ looks like the server doesn't support GLX 1.1.
+ Unfortunately, the original GLX 1.0 didn't have the notion
+ of GLX extensions. */
+ if ((major == 1 && minor >= 1) || (major > 1)) {
+ if (!extensions)
+ extensions = glXQueryExtensionsString(__glutDisplay, __glutScreen);
+ /* It takes a bit of care to be fool-proof about parsing
+ the GLX extensions string. Don't be fooled by
+ sub-strings, etc. */
+ start = extensions;
+ for (;;) {
+ where = strstr(start, extension);
+ if (!where)
+ return 0;
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ') {
+ if (*terminator == ' ' || *terminator == '\0') {
+ return 1;
+ }
+ }
+ start = terminator;
+ }
+ }
+ return 0;
+}
+#endif
+
+
+
+/*
+ * Wrapping of GLX extension functions.
+ * Technically, we should do a runtime test to see if we've got the
+ * glXGetProcAddressARB() function. I think GLX_ARB_get_proc_address
+ * is pretty widely supported now and any system that has
+ * GLX_ARB_get_proc_address defined in its header files should be OK
+ * at runtime.
+ */
+
+int
+__glut_glXBindChannelToWindowSGIX(Display *dpy, int screen,
+ int channel, Window window)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXBindChannelToWindowSGIX_t) (Display *, int, int, Window);
+ static glXBindChannelToWindowSGIX_t glXBindChannelToWindowSGIX_ptr = NULL;
+ if (!glXBindChannelToWindowSGIX_ptr) {
+ glXBindChannelToWindowSGIX_ptr = (glXBindChannelToWindowSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXBindChannelToWindowSGIX");
+ }
+ if (glXBindChannelToWindowSGIX_ptr)
+ return (*glXBindChannelToWindowSGIX_ptr)(dpy, screen, channel, window);
+ else
+ return 0;
+#elif defined(GLX_SGIX_video_resize)
+ return glXBindChannelToWindowSGIX(dpy, screen, channel, window);
+#else
+ return 0;
+#endif
+}
+
+
+int
+__glut_glXChannelRectSGIX(Display *dpy, int screen, int channel,
+ int x, int y, int w, int h)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXChannelRectSGIX_t)(Display *, int, int, int, int, int, int);
+ static glXChannelRectSGIX_t glXChannelRectSGIX_ptr = NULL;
+ if (!glXChannelRectSGIX_ptr) {
+ glXChannelRectSGIX_ptr = (glXChannelRectSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXChannelRectSGIX");
+ }
+ if (glXChannelRectSGIX_ptr)
+ return (*glXChannelRectSGIX_ptr)(dpy, screen, channel, x, y, w, h);
+ else
+ return 0;
+#elif defined(GLX_SGIX_video_resize)
+ return glXChannelRectSGIX(dpy, screen, channel, x, y, w, h);
+#else
+ return 0;
+#endif
+}
+
+
+int
+__glut_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel,
+ int *x, int *y, int *w, int *h)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXQueryChannelRectSGIX_t)(Display *, int, int,
+ int *, int *, int *, int *);
+ static glXQueryChannelRectSGIX_t glXQueryChannelRectSGIX_ptr = NULL;
+ if (!glXQueryChannelRectSGIX_ptr) {
+ glXQueryChannelRectSGIX_ptr = (glXQueryChannelRectSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXQueryChannelRectSGIX");
+ }
+ if (glXQueryChannelRectSGIX_ptr)
+ return (*glXQueryChannelRectSGIX_ptr)(dpy, screen, channel, x, y, w, h);
+ else
+ return 0;
+#elif defined(GLX_SGIX_video_resize)
+ return glXQueryChannelRectSGIX(dpy, screen, channel, x, y, w, h);
+#else
+ return 0;
+#endif
+}
+
+
+int
+__glut_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel,
+ int *dx, int *dy, int *dw, int *dh)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXQueryChannelDeltasSGIX_t)(Display *, int, int,
+ int *, int *, int *, int *);
+ static glXQueryChannelDeltasSGIX_t glXQueryChannelDeltasSGIX_ptr = NULL;
+ if (!glXQueryChannelDeltasSGIX_ptr) {
+ glXQueryChannelDeltasSGIX_ptr = (glXQueryChannelDeltasSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXQueryChannelDeltasSGIX");
+ }
+ if (glXQueryChannelDeltasSGIX_ptr)
+ return (*glXQueryChannelDeltasSGIX_ptr)(dpy, screen, channel,
+ dx, dy, dw, dh);
+ else
+ return 0;
+#elif defined(GLX_SGIX_video_resize)
+ return glXQueryChannelDeltasSGIX(dpy, screen, channel, dx, dy, dw, dh);
+#else
+ return 0;
+#endif
+}
+
+
+int
+__glut_glXChannelRectSyncSGIX(Display *dpy, int screen,
+ int channel, GLenum synctype)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXChannelRectSyncSGIX_t)(Display *, int, int, GLenum);
+ static glXChannelRectSyncSGIX_t glXChannelRectSyncSGIX_ptr = NULL;
+ if (!glXChannelRectSyncSGIX_ptr) {
+ glXChannelRectSyncSGIX_ptr = (glXChannelRectSyncSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXChannelRectSyncSGIX");
+ }
+ if (glXChannelRectSyncSGIX_ptr)
+ return (*glXChannelRectSyncSGIX_ptr)(dpy, screen, channel, synctype);
+ else
+ return 0;
+#elif defined(GLX_SGIX_video_resize)
+ return glXChannelRectSyncSGIX(dpy, screen, channel, synctype);
+#else
+ return 0;
+#endif
+}
+
+
+
+GLXContext
+__glut_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config,
+ int render_type, GLXContext share_list,
+ Bool direct)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef GLXContext (*glXCreateContextWithConfigSGIX_t)(Display *,
+ GLXFBConfigSGIX, int, GLXContext, Bool);
+ static glXCreateContextWithConfigSGIX_t glXCreateContextWithConfig_ptr = NULL;
+ if (!glXCreateContextWithConfig_ptr) {
+ glXCreateContextWithConfig_ptr = (glXCreateContextWithConfigSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXCreateContextWithConfigSGIX");
+ }
+ if (glXCreateContextWithConfig_ptr)
+ return (*glXCreateContextWithConfig_ptr)(dpy, config, render_type,
+ share_list, direct);
+ else
+ return 0;
+#elif defined(GLX_SGIX_fbconfig)
+ return glXCreateContextWithConfigSGIX(dpy, config, render_type,
+ share_list, direct);
+#else
+ return 0;
+#endif
+}
+
+
+int
+__glut_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config,
+ int attribute, int *value)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef int (*glXGetFBConfigAttribSGIX_t)(Display *,
+ GLXFBConfigSGIX, int, int *);
+ static glXGetFBConfigAttribSGIX_t glXGetFBConfigAttrib_ptr = NULL;
+ if (!glXGetFBConfigAttrib_ptr) {
+ glXGetFBConfigAttrib_ptr = (glXGetFBConfigAttribSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
+ }
+ if (glXGetFBConfigAttrib_ptr)
+ return (*glXGetFBConfigAttrib_ptr)(dpy, config, attribute, value);
+ else
+ return 0;
+#elif defined(GLX_SGIX_fbconfig)
+ return glXGetFBConfigAttribSGIX(dpy, config, attribute, value);
+#else
+ return 0;
+#endif
+}
+
+
+GLXFBConfigSGIX
+__glut_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+#ifdef GLX_ARB_get_proc_address
+ typedef GLXFBConfigSGIX (*glXGetFBConfigFromVisualSGIX_t)(Display *,
+ XVisualInfo *);
+ static glXGetFBConfigFromVisualSGIX_t glXGetFBConfigFromVisual_ptr = NULL;
+ if (!glXGetFBConfigFromVisual_ptr) {
+ glXGetFBConfigFromVisual_ptr = (glXGetFBConfigFromVisualSGIX_t)
+ glXGetProcAddressARB((const GLubyte *) "glXGetFBConfigFromVisualSGIX");
+ }
+ if (glXGetFBConfigFromVisual_ptr)
+ return (*glXGetFBConfigFromVisual_ptr)(dpy, vis);
+ else
+ return 0;
+#elif defined(GLX_SGIX_fbconfig)
+ return glXGetFBConfigFromVisualSGIX(dpy, vis);
+#else
+ return 0;
+#endif
+}
+
+
+
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel10.c
new file mode 100644
index 000000000..703cef38f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel10.c
@@ -0,0 +1,1778 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x70,0x88,0xc8,0xa8,0x98,0x74,
+};
+
+static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50,
+};
+
+static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7e,0x12,0xec,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20,
+};
+
+static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48,
+};
+
+static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78,
+};
+
+static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42,
+};
+
+static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x90,0x60,0x90,0x90,0x60,0x90,
+};
+
+static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,3,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,
+};
+
+static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x88,0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x28,0x54,0x54,0x92,0x92,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,
+};
+
+static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,
+};
+
+static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x50,0x20,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,
+};
+
+static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88,
+};
+
+static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0,
+};
+
+static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x20,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf0,0x0,0xf0,
+};
+
+static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64,
+};
+
+static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x28,0x7c,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,3,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica10 = {
+"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel12.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel12.c
new file mode 100644
index 000000000..68aed8a2b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel12.c
@@ -0,0 +1,1788 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica12 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica12
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a,
+};
+
+static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68,
+};
+
+static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0,
+};
+
+static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80,
+0x21,0x0,0x1e,0x80,0x0,0x40,
+};
+
+static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24,
+};
+
+static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8,
+};
+
+static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4,
+};
+
+static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c,
+};
+
+static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,
+};
+
+static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0,
+0xe1,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c,
+};
+
+static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0x20,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x40,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,4,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0,
+};
+
+static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30,
+};
+
+static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xda,0xa4,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80,
+0x80,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8,
+};
+
+static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x60,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x30,0xc,0x30,0xc0,
+};
+
+static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0xc,0x30,0xc0,0x30,0xc,
+};
+
+static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20,
+};
+
+static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10,
+};
+
+static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30,
+};
+
+static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0,
+0x62,0x0,
+};
+
+static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,4,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica12 = {
+"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel18.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel18.c
new file mode 100644
index 000000000..f0800843e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_hel18.c
@@ -0,0 +1,1897 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica18 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica18
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66,
+0x66,
+};
+
+static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18,
+0xc,0x6,
+};
+
+static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66,
+};
+
+static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30,
+};
+
+static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80,
+0x3f,0xc0,0xe,0x60,
+};
+
+static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0,
+};
+
+static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0,
+};
+
+static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0,
+};
+
+static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30,
+};
+
+static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0,
+};
+
+static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36,
+};
+
+static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18,
+0xef,0xf0,0x7d,0xe0,
+};
+
+static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38,
+};
+
+static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c,
+};
+
+static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc,
+};
+
+static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38,
+};
+
+static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c,
+0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc,
+};
+
+static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80,
+0xd,0x80,
+};
+
+static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80,
+0xb,0x40,0x6,0x40,
+};
+
+static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0,
+0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x1,0x80,0x0,0xc0,
+};
+
+static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x6,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30,
+0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80,
+};
+
+static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0x78,0x30,
+};
+
+static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0,
+0x60,0x30,
+};
+
+static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x33,0x0,
+};
+
+static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,
+0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,
+0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe,
+0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff,
+};
+
+static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x19,0x80,0xf,0x0,
+};
+
+static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88,
+0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30,
+};
+
+static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60,
+};
+
+static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xf0,0xd8,0x18,0x70,0x60,
+};
+
+static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2,
+0x72,0x3f,
+};
+
+static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x70,0xd8,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48,
+0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf8,0xf8,
+};
+
+static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8,
+0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3,
+0x7e,0x3c,
+};
+
+static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc3,0xff,0x66,0x66,0x66,0xff,0xc3,
+};
+
+static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0,
+0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4,
+};
+
+static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,5,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0xcc,0x7e,0x33,
+};
+
+static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30,
+0x18,0xc,
+};
+
+static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3,
+};
+
+static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30,
+0xc6,0x30,0xc6,0x30,
+};
+
+static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30,
+};
+
+static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,
+};
+
+static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,
+};
+
+static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30,
+0xde,0xf0,0xcc,0x60,
+};
+
+static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0,
+0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c,
+};
+
+static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,
+0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,
+0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0xc0,0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0xc6,0x6c,0x38,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0,
+0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66,
+0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83,
+};
+
+static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0,
+0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0,
+0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0,
+};
+
+static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c,
+0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc,
+};
+
+static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0,
+0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0,
+};
+
+static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0,
+0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80,
+0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66,
+0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc,
+0x3,0xf0,
+};
+
+static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0,
+};
+
+static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0xfe,0x0,0x0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3,
+};
+
+static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff,
+};
+
+static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c,
+};
+
+static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0,
+0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c,
+};
+
+static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18,
+};
+
+static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18,
+};
+
+static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xff,
+};
+
+static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x88,0x70,0x70,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60,
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60,
+0x30,0x10,
+};
+
+static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0,
+0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0,
+};
+
+static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0,
+0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60,
+};
+
+static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0,
+0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0,
+0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0,
+};
+
+static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0xd8,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,5,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapHelvetica18 = {
+"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_init.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_init.c
new file mode 100644
index 000000000..b1a42a328
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_init.c
@@ -0,0 +1,390 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+#endif
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+#include "glutint.h"
+
+/* GLUT inter-file variables */
+/* *INDENT-OFF* */
+char *__glutProgramName = NULL;
+int __glutArgc = 0;
+char **__glutArgv = NULL;
+char *__glutGeometry = NULL;
+Display *__glutDisplay = NULL;
+int __glutScreen;
+Window __glutRoot;
+int __glutScreenHeight;
+int __glutScreenWidth;
+GLboolean __glutIconic = GL_FALSE;
+GLboolean __glutDebug = GL_FALSE;
+unsigned int __glutDisplayMode =
+ GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
+char *__glutDisplayString = NULL;
+int __glutConnectionFD;
+XSizeHints __glutSizeHints = {0};
+int __glutInitWidth = 300, __glutInitHeight = 300;
+int __glutInitX = -1, __glutInitY = -1;
+GLboolean __glutForceDirect = GL_FALSE,
+ __glutTryDirect = GL_TRUE;
+Atom __glutWMDeleteWindow;
+/* *INDENT-ON* */
+
+#ifdef _WIN32
+void (__cdecl *__glutExitFunc)(int retval) = NULL;
+#endif
+
+static Bool synchronize = False;
+
+#if defined(_WIN32)
+
+#ifdef __BORLANDC__
+#include <float.h> /* For masking floating point exceptions. */
+#endif
+
+void
+__glutOpenWin32Connection(char* display)
+{
+ static char *classname;
+ WNDCLASS wc;
+ HINSTANCE hInstance = GetModuleHandle(NULL);
+
+ /* Make sure we register the window only once. */
+ if(classname)
+ return;
+
+#ifdef __BORLANDC__
+ /* Under certain conditions (e.g. while rendering solid surfaces with
+ lighting enabled) Microsoft OpenGL libraries cause some illegal
+ operations like floating point overflow or division by zero. The
+ default behaviour of Microsoft compilers is to mask (ignore)
+ floating point exceptions, while Borland compilers do not. The
+ following function of Borland RTL allows to mask exceptions.
+ Advice from Pier Giorgio Esposito (mc2172@mclink.it). */
+ _control87(MCW_EM,MCW_EM);
+#endif
+
+ classname = "GLUT";
+
+ /* Clear (important!) and then fill in the window class structure. */
+ memset(&wc, 0, sizeof(WNDCLASS));
+ wc.style = CS_OWNDC;
+ wc.lpfnWndProc = (WNDPROC)__glutWindowProc;
+ wc.hInstance = hInstance;
+ wc.hIcon = LoadIcon(hInstance, "GLUT_ICON");
+ wc.hCursor = LoadCursor(hInstance, IDC_ARROW);
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = classname;
+
+ /* Fill in a default icon if one isn't specified as a resource. */
+ if(!wc.hIcon)
+ wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
+
+ if(!RegisterClass(&wc)) {
+ __glutFatalError("RegisterClass() failed:"
+ "Cannot register GLUT window class.");
+ }
+
+ __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN);
+ __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN);
+
+ /* Set the root window to NULL because windows creates a top-level
+ window when the parent is NULL. X creates a top-level window
+ when the parent is the root window. */
+ __glutRoot = NULL;
+
+ /* Set the display to 1 -- we shouldn't be using this anywhere
+ (except as an argument to X calls). */
+ __glutDisplay = (Display*)1;
+
+ /* There isn't any concept of multiple screens in Win32, therefore,
+ we don't need to keep track of the screen we're on... it's always
+ the same one. */
+ __glutScreen = 0;
+}
+#else /* !_WIN32 */
+void
+__glutOpenXConnection(char *display)
+{
+ int errorBase, eventBase;
+
+ __glutDisplay = XOpenDisplay(display);
+ if (!__glutDisplay)
+ __glutFatalError("could not open display: %s",
+ XDisplayName(display));
+ if (synchronize)
+ XSynchronize(__glutDisplay, True);
+ if (!glXQueryExtension(__glutDisplay, &errorBase, &eventBase))
+ __glutFatalError(
+ "OpenGL GLX extension not supported by display: %s",
+ XDisplayName(display));
+ __glutScreen = DefaultScreen(__glutDisplay);
+ __glutRoot = RootWindow(__glutDisplay, __glutScreen);
+ __glutScreenWidth = DisplayWidth(__glutDisplay, __glutScreen);
+ __glutScreenHeight = DisplayHeight(__glutDisplay,
+ __glutScreen);
+ __glutConnectionFD = ConnectionNumber(__glutDisplay);
+ __glutWMDeleteWindow = XSGIFastInternAtom(__glutDisplay,
+ "WM_DELETE_WINDOW", SGI_XA_WM_DELETE_WINDOW, False);
+}
+#endif /* _WIN32 */
+
+void
+#ifdef OLD_VMS
+ __glutInitTime(struct timeval6 *beginning)
+#else
+ __glutInitTime(struct timeval *beginning)
+#endif
+{
+ static int beenhere = 0;
+#ifdef OLD_VMS
+ static struct timeval6 genesis;
+#else
+ static struct timeval genesis;
+#endif
+
+ if (!beenhere) {
+ GETTIMEOFDAY(&genesis);
+ beenhere = 1;
+ }
+ *beginning = genesis;
+}
+
+static void
+removeArgs(int *argcp, char **argv, int numToRemove)
+{
+ int i, j;
+
+ for (i = 0, j = numToRemove; argv[j]; i++, j++) {
+ argv[i] = argv[j];
+ }
+ argv[i] = NULL;
+ *argcp -= numToRemove;
+}
+
+void GLUTAPIENTRY
+glutInit(int *argcp, char **argv)
+{
+ char *display = NULL;
+ char *str, *geometry = NULL;
+#ifdef OLD_VMS
+ struct timeval6 unused;
+#else
+ struct timeval unused;
+#endif
+ int i;
+
+ if (__glutDisplay) {
+ __glutWarning("glutInit being called a second time.");
+ return;
+ }
+ /* Determine temporary program name. */
+ str = strrchr(argv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = argv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* Make private copy of command line arguments. */
+ __glutArgc = *argcp;
+ __glutArgv = (char **) malloc(__glutArgc * sizeof(char *));
+ if (!__glutArgv)
+ __glutFatalError("out of memory.");
+ for (i = 0; i < __glutArgc; i++) {
+ __glutArgv[i] = __glutStrdup(argv[i]);
+ if (!__glutArgv[i])
+ __glutFatalError("out of memory.");
+ }
+
+ /* determine permanent program name */
+ str = strrchr(__glutArgv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = __glutArgv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* parse arguments for standard options */
+ for (i = 1; i < __glutArgc; i++) {
+ if (!strcmp(__glutArgv[i], "-display")) {
+#if defined(_WIN32)
+ __glutWarning("-display option not supported by Win32 GLUT.");
+#endif
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -display option with X display name.");
+ }
+ display = __glutArgv[i];
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-geometry")) {
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -geometry option with geometry parameter.");
+ }
+ geometry = __glutArgv[i];
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-direct")) {
+#if defined(_WIN32)
+ __glutWarning("-direct option not supported by Win32 GLUT.");
+#endif
+ if (!__glutTryDirect)
+ __glutFatalError(
+ "cannot force both direct and indirect rendering.");
+ __glutForceDirect = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-indirect")) {
+#if defined(_WIN32)
+ __glutWarning("-indirect option not supported by Win32 GLUT.");
+#endif
+ if (__glutForceDirect)
+ __glutFatalError(
+ "cannot force both direct and indirect rendering.");
+ __glutTryDirect = GL_FALSE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-iconic")) {
+ __glutIconic = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-gldebug")) {
+ __glutDebug = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-sync")) {
+#if defined(_WIN32)
+ __glutWarning("-sync option not supported by Win32 GLUT.");
+#endif
+ synchronize = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else {
+ /* Once unknown option encountered, stop command line
+ processing. */
+ break;
+ }
+ }
+#if defined(_WIN32)
+ __glutOpenWin32Connection(display);
+#else
+ __glutOpenXConnection(display);
+#endif
+ if (geometry) {
+ int flags, x, y, width, height;
+
+ /* Fix bogus "{width|height} may be used before set"
+ warning */
+ width = 0;
+ height = 0;
+
+ flags = XParseGeometry(geometry, &x, &y,
+ (unsigned int *) &width, (unsigned int *) &height);
+ if (WidthValue & flags) {
+ /* Careful because X does not allow zero or negative
+ width windows */
+ if (width > 0)
+ __glutInitWidth = width;
+ }
+ if (HeightValue & flags) {
+ /* Careful because X does not allow zero or negative
+ height windows */
+ if (height > 0)
+ __glutInitHeight = height;
+ }
+ glutInitWindowSize(__glutInitWidth, __glutInitHeight);
+ if (XValue & flags) {
+ if (XNegative & flags)
+ x = DisplayWidth(__glutDisplay, __glutScreen) +
+ x - __glutSizeHints.width;
+ /* Play safe: reject negative X locations */
+ if (x >= 0)
+ __glutInitX = x;
+ }
+ if (YValue & flags) {
+ if (YNegative & flags)
+ y = DisplayHeight(__glutDisplay, __glutScreen) +
+ y - __glutSizeHints.height;
+ /* Play safe: reject negative Y locations */
+ if (y >= 0)
+ __glutInitY = y;
+ }
+ glutInitWindowPosition(__glutInitX, __glutInitY);
+ }
+ __glutInitTime(&unused);
+
+ /* check if GLUT_FPS env var is set */
+ {
+ const char *fps = getenv("GLUT_FPS");
+ if (fps) {
+ sscanf(fps, "%d", &__glutFPS);
+ if (__glutFPS <= 0)
+ __glutFPS = 5000; /* 5000 milliseconds */
+ }
+ }
+}
+
+#ifdef _WIN32
+void GLUTAPIENTRY
+__glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int))
+{
+ __glutExitFunc = exitfunc;
+ glutInit(argcp, argv);
+}
+#endif
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutInitWindowPosition(int x, int y)
+{
+ __glutInitX = x;
+ __glutInitY = y;
+ if (x >= 0 && y >= 0) {
+ __glutSizeHints.x = x;
+ __glutSizeHints.y = y;
+ __glutSizeHints.flags |= USPosition;
+ } else {
+ __glutSizeHints.flags &= ~USPosition;
+ }
+}
+
+void GLUTAPIENTRY
+glutInitWindowSize(int width, int height)
+{
+ __glutInitWidth = width;
+ __glutInitHeight = height;
+ if (width > 0 && height > 0) {
+ __glutSizeHints.width = width;
+ __glutSizeHints.height = height;
+ __glutSizeHints.flags |= USSize;
+ } else {
+ __glutSizeHints.flags &= ~USSize;
+ }
+}
+
+void GLUTAPIENTRY
+glutInitDisplayMode(unsigned int mask)
+{
+ __glutDisplayMode = mask;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_input.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_input.c
new file mode 100644
index 000000000..add3df7c3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_input.c
@@ -0,0 +1,639 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#if defined(__vms)
+#include <X11/XInput.h>
+#else
+#include <X11/extensions/XInput.h>
+#endif
+#include <X11/Xutil.h>
+#else
+#include <windows.h>
+#ifndef __CYGWIN32__
+#include <mmsystem.h> /* Win32 Multimedia API header. */
+#endif
+#endif /* !_WIN32 */
+
+#include "glutint.h"
+
+int __glutNumDials = 0;
+int __glutNumSpaceballButtons = 0;
+int __glutNumButtonBoxButtons = 0;
+int __glutNumTabletButtons = 0;
+int __glutNumMouseButtons = 3; /* Good guess. */
+XDevice *__glutTablet = NULL;
+XDevice *__glutDials = NULL;
+XDevice *__glutSpaceball = NULL;
+
+int __glutHasJoystick = 0;
+int __glutNumJoystickButtons = 0;
+int __glutNumJoystickAxes = 0;
+
+#if !defined(_WIN32)
+typedef struct _Range {
+ int min;
+ int range;
+} Range;
+
+#define NUM_SPACEBALL_AXIS 6
+#define NUM_TABLET_AXIS 2
+#define NUM_DIALS_AXIS 8
+
+Range __glutSpaceballRange[NUM_SPACEBALL_AXIS];
+Range __glutTabletRange[NUM_TABLET_AXIS];
+int *__glutDialsResolution;
+
+/* Safely assumes 0 is an illegal event type for X Input
+ extension events. */
+int __glutDeviceMotionNotify = 0;
+int __glutDeviceButtonPress = 0;
+int __glutDeviceButtonPressGrab = 0;
+int __glutDeviceButtonRelease = 0;
+int __glutDeviceStateNotify = 0;
+
+static int
+normalizeTabletPos(int axis, int rawValue)
+{
+ assert(rawValue >= __glutTabletRange[axis].min);
+ assert(rawValue <= __glutTabletRange[axis].min
+ + __glutTabletRange[axis].range);
+ /* Normalize rawValue to between 0 and 4000. */
+ return ((rawValue - __glutTabletRange[axis].min) * 4000) /
+ __glutTabletRange[axis].range;
+}
+
+static int
+normalizeDialAngle(int axis, int rawValue)
+{
+ /* XXX Assumption made that the resolution of the device is
+ number of clicks for one complete dial revolution. This
+ is true for SGI's dial & button box. */
+ return (rawValue * 360.0) / __glutDialsResolution[axis];
+}
+
+static int
+normalizeSpaceballAngle(int axis, int rawValue)
+{
+ assert(rawValue >= __glutSpaceballRange[axis].min);
+ assert(rawValue <= __glutSpaceballRange[axis].min +
+ __glutSpaceballRange[axis].range);
+ /* Normalize rawValue to between -1800 and 1800. */
+ return ((rawValue - __glutSpaceballRange[axis].min) * 3600) /
+ __glutSpaceballRange[axis].range - 1800;
+}
+
+static int
+normalizeSpaceballDelta(int axis, int rawValue)
+{
+ assert(rawValue >= __glutSpaceballRange[axis].min);
+ assert(rawValue <= __glutSpaceballRange[axis].min +
+ __glutSpaceballRange[axis].range);
+ /* Normalize rawValue to between -1000 and 1000. */
+ return ((rawValue - __glutSpaceballRange[axis].min) * 2000) /
+ __glutSpaceballRange[axis].range - 1000;
+}
+
+static void
+queryTabletPos(GLUTwindow * window)
+{
+ XDeviceState *state;
+ XInputClass *any;
+ XValuatorState *v;
+ int i;
+
+ state = XQueryDeviceState(__glutDisplay, __glutTablet);
+ any = state->data;
+ for (i = 0; i < state->num_classes; i++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ValuatorClass:
+ v = (XValuatorState *) any;
+ if (v->num_valuators < 2)
+ goto end;
+ if (window->tabletPos[0] == -1)
+ window->tabletPos[0] = normalizeTabletPos(0, v->valuators[0]);
+ if (window->tabletPos[1] == -1)
+ window->tabletPos[1] = normalizeTabletPos(1, v->valuators[1]);
+ }
+ any = (XInputClass *) ((char *) any + any->length);
+ }
+end:
+ XFreeDeviceState(state);
+}
+
+static void
+tabletPosChange(GLUTwindow * window, int first, int count, int *data)
+{
+ int i, value, genEvent = 0;
+
+ for (i = first; i < first + count; i++) {
+ switch (i) {
+ case 0: /* X axis */
+ case 1: /* Y axis */
+ value = normalizeTabletPos(i, data[i - first]);
+ if (value != window->tabletPos[i]) {
+ window->tabletPos[i] = value;
+ genEvent = 1;
+ }
+ break;
+ }
+ }
+ if (window->tabletPos[0] == -1 || window->tabletPos[1] == -1)
+ queryTabletPos(window);
+ if (genEvent)
+ window->tabletMotion(window->tabletPos[0], window->tabletPos[1]);
+}
+#endif /* !_WIN32 */
+
+static int
+__glutProcessDeviceEvents(XEvent * event)
+{
+#if !defined(_WIN32)
+ GLUTwindow *window;
+
+ /* XXX Ugly code fan out. */
+
+ /* Can't use switch/case since X Input event types are
+ dynamic. */
+
+ if (__glutDeviceMotionNotify && event->type == __glutDeviceMotionNotify) {
+ XDeviceMotionEvent *devmot = (XDeviceMotionEvent *) event;
+
+ window = __glutGetWindow(devmot->window);
+ if (window) {
+ if (__glutTablet
+ && devmot->deviceid == __glutTablet->device_id
+ && window->tabletMotion) {
+ tabletPosChange(window, devmot->first_axis, devmot->axes_count,
+ devmot->axis_data);
+ } else if (__glutDials
+ && devmot->deviceid == __glutDials->device_id
+ && window->dials) {
+ int i, first = devmot->first_axis, count = devmot->axes_count;
+
+ for (i = first; i < first + count; i++)
+ window->dials(i + 1,
+ normalizeDialAngle(i, devmot->axis_data[i - first]));
+ } else if (__glutSpaceball
+ && devmot->deviceid == __glutSpaceball->device_id) {
+ /* XXX Assume that space ball motion events come in as
+ all the first 6 axes. Assume first 3 axes are XYZ
+ translations; second 3 axes are XYZ rotations. */
+ if (devmot->first_axis == 0 && devmot->axes_count == 6) {
+ if (window->spaceMotion)
+ window->spaceMotion(
+ normalizeSpaceballDelta(0, devmot->axis_data[0]),
+ normalizeSpaceballDelta(1, devmot->axis_data[1]),
+ normalizeSpaceballDelta(2, devmot->axis_data[2]));
+ if (window->spaceRotate)
+ window->spaceRotate(
+ normalizeSpaceballAngle(3, devmot->axis_data[3]),
+ normalizeSpaceballAngle(4, devmot->axis_data[4]),
+ normalizeSpaceballAngle(5, devmot->axis_data[5]));
+ }
+ }
+ return 1;
+ }
+ } else if (__glutDeviceButtonPress
+ && event->type == __glutDeviceButtonPress) {
+ XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
+
+ window = __glutGetWindow(devbtn->window);
+ if (window) {
+ if (__glutTablet
+ && devbtn->deviceid == __glutTablet->device_id
+ && window->tabletButton
+ && devbtn->first_axis == 0
+ && devbtn->axes_count == 2) {
+ tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
+ devbtn->axis_data);
+ window->tabletButton(devbtn->button, GLUT_DOWN,
+ window->tabletPos[0], window->tabletPos[1]);
+ } else if (__glutDials
+ && devbtn->deviceid == __glutDials->device_id
+ && window->buttonBox) {
+ window->buttonBox(devbtn->button, GLUT_DOWN);
+ } else if (__glutSpaceball
+ && devbtn->deviceid == __glutSpaceball->device_id
+ && window->spaceButton) {
+ window->spaceButton(devbtn->button, GLUT_DOWN);
+ }
+ return 1;
+ }
+ } else if (__glutDeviceButtonRelease
+ && event->type == __glutDeviceButtonRelease) {
+ XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
+
+ window = __glutGetWindow(devbtn->window);
+ if (window) {
+ if (__glutTablet
+ && devbtn->deviceid == __glutTablet->device_id
+ && window->tabletButton
+ && devbtn->first_axis == 0
+ && devbtn->axes_count == 2) {
+ tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
+ devbtn->axis_data);
+ window->tabletButton(devbtn->button, GLUT_UP,
+ window->tabletPos[0], window->tabletPos[1]);
+ } else if (__glutDials
+ && devbtn->deviceid == __glutDials->device_id
+ && window->buttonBox) {
+ window->buttonBox(devbtn->button, GLUT_UP);
+ } else if (__glutSpaceball
+ && devbtn->deviceid == __glutSpaceball->device_id
+ && window->spaceButton) {
+ window->spaceButton(devbtn->button, GLUT_UP);
+ }
+ return 1;
+ }
+ }
+#else
+ {
+ JOYINFOEX info;
+ JOYCAPS joyCaps;
+
+ memset(&info, 0, sizeof(JOYINFOEX));
+ info.dwSize = sizeof(JOYINFOEX);
+ info.dwFlags = JOY_RETURNALL;
+
+ if (joyGetPosEx(JOYSTICKID1,&info) != JOYERR_NOERROR) {
+ __glutHasJoystick = 1;
+ joyGetDevCaps(JOYSTICKID1, &joyCaps, sizeof(joyCaps));
+ __glutNumJoystickButtons = joyCaps.wNumButtons;
+ __glutNumJoystickAxes = joyCaps.wNumAxes;
+ } else {
+ __glutHasJoystick = 0;
+ __glutNumJoystickButtons = 0;
+ __glutNumJoystickAxes = 0;
+ }
+ }
+#endif /* !_WIN32 */
+ return 0;
+}
+
+static GLUTeventParser eventParser =
+{__glutProcessDeviceEvents, NULL};
+
+static void
+addDeviceEventParser(void)
+{
+ static Bool been_here = False;
+
+ if (been_here)
+ return;
+ been_here = True;
+ __glutRegisterEventParser(&eventParser);
+}
+
+static int
+probeDevices(void)
+{
+ static Bool been_here = False;
+ static int support;
+#if !defined(_WIN32)
+ XExtensionVersion *version;
+ XDeviceInfoPtr device_info, device;
+ XAnyClassPtr any;
+ XButtonInfoPtr b;
+ XValuatorInfoPtr v;
+ XAxisInfoPtr a;
+ int num_dev = 0, btns = 0, dials = 0;
+ int i, j, k;
+#endif /* !_WIN32 */
+
+ if (been_here) {
+ return support;
+ }
+ been_here = True;
+
+#if !defined(_WIN32)
+ version = XGetExtensionVersion(__glutDisplay, "XInputExtension");
+ /* Ugh. XInput extension API forces annoying cast of a pointer
+ to a long so it can be compared with the NoSuchExtension
+ value (#defined to 1). */
+ if (version == NULL || ((long) version) == NoSuchExtension) {
+ support = 0;
+ return support;
+ }
+ XFree(version);
+ device_info = XListInputDevices(__glutDisplay, &num_dev);
+ if (device_info) {
+ for (i = 0; i < num_dev; i++) {
+ /* XXX These are SGI names for these devices;
+ unfortunately, no good standard exists for standard
+ types of X input extension devices. */
+
+ device = &device_info[i];
+ any = (XAnyClassPtr) device->inputclassinfo;
+
+ if (!__glutSpaceball && !strcmp(device->name, "spaceball")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: at least 6 valuators? */
+ if (v->num_axes < NUM_SPACEBALL_AXIS)
+ goto skip_device;
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < NUM_SPACEBALL_AXIS; k++, a++) {
+ __glutSpaceballRange[k].min = a->min_value;
+ __glutSpaceballRange[k].range = a->max_value - a->min_value;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutSpaceball = XOpenDevice(__glutDisplay, device->id);
+ if (__glutSpaceball) {
+ __glutNumSpaceballButtons = btns;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!__glutDials && !strcmp(device->name, "dial+buttons")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: at least 8 valuators? */
+ if (v->num_axes < NUM_DIALS_AXIS)
+ goto skip_device;
+ dials = v->num_axes;
+ __glutDialsResolution = (int *) malloc(sizeof(int) * dials);
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < dials; k++, a++) {
+ __glutDialsResolution[k] = a->resolution;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutDials = XOpenDevice(__glutDisplay, device->id);
+ if (__glutDials) {
+ __glutNumButtonBoxButtons = btns;
+ __glutNumDials = dials;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!__glutTablet && !strcmp(device->name, "tablet")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: exactly 2 valuators? */
+ if (v->num_axes != NUM_TABLET_AXIS)
+ goto skip_device;
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < NUM_TABLET_AXIS; k++, a++) {
+ __glutTabletRange[k].min = a->min_value;
+ __glutTabletRange[k].range = a->max_value - a->min_value;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutTablet = XOpenDevice(__glutDisplay, device->id);
+ if (__glutTablet) {
+ __glutNumTabletButtons = btns;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!strcmp(device->name, "mouse")) {
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ if (any->c_class == ButtonClass) {
+#else
+ if (any->class == ButtonClass) {
+#endif
+ b = (XButtonInfoPtr) any;
+ __glutNumMouseButtons = b->num_buttons;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ }
+ skip_device:;
+ }
+ XFreeDeviceList(device_info);
+ }
+#else /* _WIN32 */
+ __glutNumMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS);
+#endif /* !_WIN32 */
+ /* X Input extension might be supported, but only if there is
+ a tablet, dials, or spaceball do we claim devices are
+ supported. */
+ support = __glutTablet || __glutDials || __glutSpaceball;
+ return support;
+}
+
+void
+__glutUpdateInputDeviceMask(GLUTwindow * window)
+{
+#if !defined(_WIN32)
+ /* 5 (dial and buttons) + 5 (tablet locator and buttons) + 5
+ (Spaceball buttons and axis) = 15 */
+ XEventClass eventList[15];
+ int rc, numEvents;
+
+ rc = probeDevices();
+ if (rc) {
+ numEvents = 0;
+ if (__glutTablet) {
+ if (window->tabletMotion) {
+ DeviceMotionNotify(__glutTablet, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->tabletButton) {
+ DeviceButtonPress(__glutTablet, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutTablet, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutTablet, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->tabletMotion || window->tabletButton) {
+ DeviceStateNotify(__glutTablet, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+ if (__glutDials) {
+ if (window->dials) {
+ DeviceMotionNotify(__glutDials, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->buttonBox) {
+ DeviceButtonPress(__glutDials, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutDials, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutDials, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->dials || window->buttonBox) {
+ DeviceStateNotify(__glutDials, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+ if (__glutSpaceball) {
+ if (window->spaceMotion || window->spaceRotate) {
+ DeviceMotionNotify(__glutSpaceball, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->spaceButton) {
+ DeviceButtonPress(__glutSpaceball, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutSpaceball, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutSpaceball, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->spaceMotion || window->spaceRotate || window->spaceButton) {
+ DeviceStateNotify(__glutSpaceball, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+#if 0
+ if (window->children) {
+ GLUTwindow *child = window->children;
+
+ do {
+ XChangeDeviceDontPropagateList(__glutDisplay, child->win,
+ numEvents, eventList, AddToList);
+ child = child->siblings;
+ } while (child);
+ }
+#endif
+ XSelectExtensionEvent(__glutDisplay, window->win,
+ eventList, numEvents);
+ if (window->overlay) {
+ XSelectExtensionEvent(__glutDisplay, window->overlay->win,
+ eventList, numEvents);
+ }
+ } else {
+ /* X Input extension not supported; no chance for exotic
+ input devices. */
+ }
+#endif /* !_WIN32 */
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutDeviceGet(GLenum param)
+{
+ probeDevices();
+ switch (param) {
+ case GLUT_HAS_KEYBOARD:
+ case GLUT_HAS_MOUSE:
+ /* Assume window system always has mouse and keyboard. */
+ return 1;
+ case GLUT_HAS_SPACEBALL:
+ return __glutSpaceball != NULL;
+ case GLUT_HAS_DIAL_AND_BUTTON_BOX:
+ return __glutDials != NULL;
+ case GLUT_HAS_TABLET:
+ return __glutTablet != NULL;
+ case GLUT_NUM_MOUSE_BUTTONS:
+ return __glutNumMouseButtons;
+ case GLUT_NUM_SPACEBALL_BUTTONS:
+ return __glutNumSpaceballButtons;
+ case GLUT_NUM_BUTTON_BOX_BUTTONS:
+ return __glutNumButtonBoxButtons;
+ case GLUT_NUM_DIALS:
+ return __glutNumDials;
+ case GLUT_NUM_TABLET_BUTTONS:
+ return __glutNumTabletButtons;
+ case GLUT_DEVICE_IGNORE_KEY_REPEAT:
+ return __glutCurrentWindow->ignoreKeyRepeat;
+#ifndef _WIN32
+ case GLUT_DEVICE_KEY_REPEAT:
+ {
+ XKeyboardState state;
+
+ XGetKeyboardControl(__glutDisplay, &state);
+ return state.global_auto_repeat;
+ }
+ case GLUT_JOYSTICK_POLL_RATE:
+ return 0;
+#else
+ case GLUT_DEVICE_KEY_REPEAT:
+ /* Win32 cannot globally disable key repeat. */
+ return GLUT_KEY_REPEAT_ON;
+ case GLUT_JOYSTICK_POLL_RATE:
+ return __glutCurrentWindow->joyPollInterval;
+#endif
+ case GLUT_HAS_JOYSTICK:
+ return __glutHasJoystick;
+ case GLUT_JOYSTICK_BUTTONS:
+ return __glutNumJoystickButtons;
+ case GLUT_JOYSTICK_AXES:
+ return __glutNumJoystickAxes;
+ default:
+ __glutWarning("invalid glutDeviceGet parameter: %d", param);
+ return -1;
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_joy.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_joy.c
new file mode 100644
index 000000000..a4528ae1c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_joy.c
@@ -0,0 +1,82 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef _WIN32
+#include <windows.h>
+#ifndef __CYGWIN32__
+#include <mmsystem.h> /* Win32 Multimedia API header. */
+#endif
+#endif
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutJoystickFunc(GLUTjoystickCB joystickFunc, int pollInterval)
+{
+#ifdef _WIN32
+ if (joystickFunc && (pollInterval > 0)) {
+ if (__glutCurrentWindow->entryState == WM_SETFOCUS) {
+ MMRESULT result;
+
+ /* Capture joystick focus if current window has
+ focus now. */
+ result = joySetCapture(__glutCurrentWindow->win,
+ JOYSTICKID1, 0, TRUE);
+ if (result == JOYERR_NOERROR) {
+ (void) joySetThreshold(JOYSTICKID1, pollInterval);
+ }
+ }
+ __glutCurrentWindow->joyPollInterval = pollInterval;
+ } else {
+ /* Release joystick focus if current window has
+ focus now. */
+ if (__glutCurrentWindow->joystick
+ && (__glutCurrentWindow->joyPollInterval > 0)
+ && (__glutCurrentWindow->entryState == WM_SETFOCUS)) {
+ (void) joyReleaseCapture(JOYSTICKID1);
+ }
+ __glutCurrentWindow->joyPollInterval = 0;
+ }
+ __glutCurrentWindow->joystick = joystickFunc;
+#else
+ /* XXX No support currently for X11 joysticks. */
+#endif
+}
+
+void GLUTAPIENTRY
+glutForceJoystickFunc(void)
+{
+#ifdef _WIN32
+ if (__glutCurrentWindow->joystick) {
+ JOYINFOEX jix;
+ MMRESULT res;
+ int x, y, z;
+
+ /* Poll the joystick. */
+ jix.dwSize = sizeof(jix);
+ jix.dwFlags = JOY_RETURNALL;
+ res = joyGetPosEx(JOYSTICKID1,&jix);
+ if (res == JOYERR_NOERROR) {
+
+ /* Convert to int for scaling. */
+ x = jix.dwXpos;
+ y = jix.dwYpos;
+ z = jix.dwZpos;
+
+#define SCALE(v) ((int) ((v - 32767)/32.768))
+
+ __glutCurrentWindow->joystick(jix.dwButtons,
+ SCALE(x), SCALE(y), SCALE(z));
+ }
+ }
+#else
+ /* XXX No support currently for X11 joysticks. */
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_key.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_key.c
new file mode 100644
index 000000000..3e1f7e52c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_key.c
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutKeyboardFunc(GLUTkeyboardCB keyboardFunc)
+{
+ __glutChangeWindowEventMask(KeyPressMask,
+ keyboardFunc != NULL || __glutCurrentWindow->special != NULL);
+ __glutCurrentWindow->keyboard = keyboardFunc;
+}
+
+void GLUTAPIENTRY
+glutSpecialFunc(GLUTspecialCB specialFunc)
+{
+ __glutChangeWindowEventMask(KeyPressMask,
+ specialFunc != NULL || __glutCurrentWindow->keyboard != NULL);
+ __glutCurrentWindow->special = specialFunc;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyctrl.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyctrl.c
new file mode 100644
index 000000000..c76912e10
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyctrl.c
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutIgnoreKeyRepeat(int ignore)
+{
+ __glutCurrentWindow->ignoreKeyRepeat = ignore;
+}
+
+void GLUTAPIENTRY
+glutSetKeyRepeat(int repeatMode)
+{
+#if !defined(_WIN32)
+ XKeyboardControl values;
+
+ /* GLUT's repeatMode #define's match the Xlib API values. */
+ values.auto_repeat_mode = repeatMode;
+ XChangeKeyboardControl(__glutDisplay, KBAutoRepeatMode, &values);
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyup.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyup.c
new file mode 100644
index 000000000..ae97b2f96
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_keyup.c
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutKeyboardUpFunc(GLUTkeyboardCB keyboardUpFunc)
+{
+ __glutChangeWindowEventMask(KeyReleaseMask,
+ keyboardUpFunc != NULL || __glutCurrentWindow->specialUp != NULL);
+ __glutCurrentWindow->keyboardUp = keyboardUpFunc;
+}
+
+void GLUTAPIENTRY
+glutSpecialUpFunc(GLUTspecialCB specialUpFunc)
+{
+ __glutChangeWindowEventMask(KeyReleaseMask,
+ specialUpFunc != NULL || __glutCurrentWindow->keyboardUp != NULL);
+ __glutCurrentWindow->specialUp = specialUpFunc;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu.c
new file mode 100644
index 000000000..4e2cac279
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu.c
@@ -0,0 +1,1014 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* The Win32 GLUT file win32_menu.c completely re-implements all
+ the menuing functionality implemented. This file is used only by
+ the X Window System version of GLUT. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+
+#include <unistd.h>
+#include <X11/Xlib.h>
+#include <X11/cursorfont.h> /* for XC_arrow */
+
+#include "glutint.h"
+#include "layerutil.h"
+
+void (CDECL *__glutMenuStatusFunc) (int, int, int);
+GLUTmenuItem *__glutItemSelected;
+GLUTmenu **__glutMenuList = NULL;
+
+static int menuListSize = 0;
+static XFontStruct *menuFont = NULL;
+static Cursor menuCursor;
+static Colormap menuColormap;
+static Visual *menuVisual;
+static int menuDepth;
+static int fontHeight;
+static GC blackGC, grayGC, whiteGC;
+static unsigned long menuBlack, menuWhite, menuGray;
+static unsigned long useSaveUnders;
+
+/* A replacement for XAllocColor (originally by Brian Paul).
+ This function should never fail to allocate a color. When
+ XAllocColor fails, we return the nearest matching color. If
+ we have to allocate many colors this function isn't a great
+ solution; the XQueryColors() could be done just once. */
+static void
+noFaultXAllocColor(Display * dpy, Colormap cmap, int cmapSize,
+ XColor * color)
+{
+ XColor *ctable, subColor;
+ int i, bestmatch;
+ double mindist; /* 3*2^16^2 exceeds 32-bit long int
+ precision. */
+
+ for (;;) {
+ /* First try just using XAllocColor. */
+ if (XAllocColor(dpy, cmap, color)) {
+ return;
+ }
+
+ /* Retrieve color table entries. */
+ /* XXX alloca canidate. */
+ ctable = (XColor *) malloc(cmapSize * sizeof(XColor));
+ for (i = 0; i < cmapSize; i++)
+ ctable[i].pixel = i;
+ XQueryColors(dpy, cmap, ctable, cmapSize);
+
+ /* Find best match. */
+ bestmatch = -1;
+ mindist = 0.0;
+ for (i = 0; i < cmapSize; i++) {
+ double dr = (double) color->red - (double) ctable[i].red;
+ double dg = (double) color->green - (double) ctable[i].green;
+ double db = (double) color->blue - (double) ctable[i].blue;
+ double dist = dr * dr + dg * dg + db * db;
+ if (bestmatch < 0 || dist < mindist) {
+ bestmatch = i;
+ mindist = dist;
+ }
+ }
+
+ /* Return result. */
+ subColor.red = ctable[bestmatch].red;
+ subColor.green = ctable[bestmatch].green;
+ subColor.blue = ctable[bestmatch].blue;
+ free(ctable);
+ if (XAllocColor(dpy, cmap, &subColor)) {
+ *color = subColor;
+ return;
+ }
+ /* Extremely unlikely, but possibly color was deallocated
+ and reallocated by someone else before we could
+ XAllocColor the color cell we located. If so, loop
+ again... */
+ }
+}
+
+static int
+ifSunCreator(void)
+{
+ char *xvendor, *glvendor, *renderer;
+ int isSunCreator = 0; /* Until proven that it is. */
+ int savedDisplayMode = 0;
+ char *savedDisplayString = 0;
+ GLUTwindow *window;
+
+#define VENDOR_SUN "Sun Microsystems"
+#define RENDERER_CREATOR "Creator"
+
+ /* Check the X vendor string first. It is easier to check
+ than the OpenGL vendor and renderer strings since it
+ doesn't require a valid OpenGL rendering context. Bail
+ early if not connected to a Sun. */
+ xvendor = ServerVendor(__glutDisplay);
+ if (!strncmp(xvendor, VENDOR_SUN, sizeof(VENDOR_SUN) - 1)) {
+
+ /* We need a valid current OpenGL rendering context to be
+ able to call glGetString successfully. If there is not
+ a current window, set up a temporary one just to call
+ glGetString with (gag, expensive). */
+ if (__glutCurrentWindow) {
+ window = NULL;
+ } else {
+ savedDisplayMode = __glutDisplayMode;
+ savedDisplayString = __glutDisplayString;
+ __glutDisplayMode = GLUT_RGB | GLUT_SINGLE;
+ __glutDisplayString = NULL;
+ window = __glutCreateWindow(NULL, 0, 0, 1, 1, 0);
+ }
+
+ glvendor = (char *) glGetString(GL_VENDOR);
+ if (!strncmp(glvendor, VENDOR_SUN, sizeof(VENDOR_SUN) - 1)) {
+ renderer = (char *) glGetString(GL_RENDERER);
+ if (!strncmp(renderer, RENDERER_CREATOR, sizeof(RENDERER_CREATOR) - 1)) {
+ isSunCreator = 1;
+ }
+ }
+ /* Destroy the temporary window for glGetString if one
+ needed to be created. */
+ if (window) {
+ __glutDestroyWindow(window, window);
+ __glutDisplayMode = savedDisplayMode;
+ __glutDisplayString = savedDisplayString;
+ }
+ }
+ return isSunCreator;
+}
+
+static void
+menuVisualSetup(void)
+{
+ XLayerVisualInfo template, *visual, *overlayVisuals;
+ XColor color;
+ Status status;
+ Bool presumablyMesa;
+ int layer, nVisuals, i, dummy;
+ unsigned long *placeHolders = NULL;
+ int numPlaceHolders = 0;
+ Bool allocateHigh;
+
+ allocateHigh = ifSunCreator();
+
+ /* Start with the highest overlay layer and work down. I
+ don't think any hardware has more than 3 overlay layers. */
+ for (layer = 3; layer > 0; layer--) {
+ template.layer = layer;
+ template.vinfo.screen = __glutScreen;
+ overlayVisuals = __glutXGetLayerVisualInfo(__glutDisplay,
+ VisualScreenMask | VisualLayerMask, &template, &nVisuals);
+ if (overlayVisuals) {
+ /* First, check if the default visual is in this layer.
+ If the default visual is in this layer, we try to use
+ it since it has pre-defined black and white pixels and
+
+ using the default visual will probably minimize
+ colormap flashing problems. Suggested by Thomas Roell
+ (thomas@xig.com). */
+ for (i = 0; i < nVisuals; i++) {
+ visual = &overlayVisuals[i];
+ if (visual->vinfo.colormap_size >= 3) {
+ /* Compare visual IDs just to be safe. */
+ if (visual->vinfo.visual->visualid == DefaultVisual(__glutDisplay, __glutScreen)->visualid) {
+ /* Settle for default visual. */
+ menuVisual = DefaultVisual(__glutDisplay, __glutScreen);
+ menuDepth = DefaultDepth(__glutDisplay, __glutScreen);
+ menuColormap = DefaultColormap(__glutDisplay, __glutScreen);
+ menuBlack = BlackPixel(__glutDisplay, __glutScreen);
+ menuWhite = WhitePixel(__glutDisplay, __glutScreen);
+ color.red = color.green = color.blue = 0xaa00;
+ noFaultXAllocColor(__glutDisplay, menuColormap,
+ menuVisual->map_entries, &color);
+ menuGray = color.pixel;
+ useSaveUnders = 0;
+ XFree(overlayVisuals);
+ return;
+ }
+ }
+ }
+ for (i = 0; i < nVisuals; i++) {
+ visual = &overlayVisuals[i];
+ if (visual->vinfo.colormap_size >= 3) {
+ if (allocateHigh) {
+ /* For Sun's Creator graphics, try to force the
+ read-only colors to the high end of the colormap
+ by first allocating read-write place-holder cells
+ for all but the last three cells. This helps
+ avoid colormap flashing problems. */
+ numPlaceHolders = visual->vinfo.colormap_size - 3;
+ if (numPlaceHolders > 0) {
+ placeHolders = (unsigned long *)
+ malloc(numPlaceHolders * sizeof(unsigned long));
+ /* A malloc failure would be harmless. */
+ }
+ }
+ menuColormap = XCreateColormap(__glutDisplay, __glutRoot,
+ visual->vinfo.visual, AllocNone);
+ if (placeHolders) {
+ /* Again for Sun's Creator graphics, do the actual
+ read-write place-holder cell allocation. */
+ status = XAllocColorCells(__glutDisplay, menuColormap, False, 0, 0,
+ placeHolders, numPlaceHolders);
+ if (!status) {
+ XFreeColormap(__glutDisplay, menuColormap);
+ free(placeHolders);
+ continue;
+ }
+ }
+ /* Allocate overlay colormap cells in defined order:
+ gray, black, white to match the IRIS GL allocation
+ scheme. Increases likelihood of less overlay
+ colormap flashing. */
+ /* XXX Nice if these 3 AllocColor's could be done in
+ one protocol round-trip. */
+ color.red = color.green = color.blue = 0xaa00;
+ status = XAllocColor(__glutDisplay,
+ menuColormap, &color);
+ if (!status) {
+ XFreeColormap(__glutDisplay, menuColormap);
+ if (placeHolders) {
+ free(placeHolders);
+ }
+ continue;
+ }
+ menuGray = color.pixel;
+ color.red = color.green = color.blue = 0x0000;
+ status = XAllocColor(__glutDisplay,
+ menuColormap, &color);
+ if (!status) {
+ XFreeColormap(__glutDisplay, menuColormap);
+ if (placeHolders) {
+ free(placeHolders);
+ }
+ continue;
+ }
+ menuBlack = color.pixel;
+ color.red = color.green = color.blue = 0xffff;
+ status = XAllocColor(__glutDisplay,
+ menuColormap, &color);
+ if (!status) {
+ XFreeColormap(__glutDisplay, menuColormap);
+ if (placeHolders) {
+ free(placeHolders);
+ }
+ continue;
+ }
+ if (placeHolders) {
+ /* Now free the placeholder cells. */
+ XFreeColors(__glutDisplay, menuColormap,
+ placeHolders, numPlaceHolders, 0);
+ free(placeHolders);
+ }
+ menuWhite = color.pixel;
+ menuVisual = visual->vinfo.visual;
+ menuDepth = visual->vinfo.depth;
+ /* If using overlays, do not request "save unders". */
+ useSaveUnders = 0;
+ XFree(overlayVisuals);
+ return;
+ }
+ }
+ XFree(overlayVisuals);
+ }
+ }
+ /* Settle for default visual. */
+ menuVisual = DefaultVisual(__glutDisplay, __glutScreen);
+ menuDepth = DefaultDepth(__glutDisplay, __glutScreen);
+ menuColormap = DefaultColormap(__glutDisplay, __glutScreen);
+ menuBlack = BlackPixel(__glutDisplay, __glutScreen);
+ menuWhite = WhitePixel(__glutDisplay, __glutScreen);
+ color.red = color.green = color.blue = 0xaa00;
+ noFaultXAllocColor(__glutDisplay, menuColormap,
+ menuVisual->map_entries, &color);
+ menuGray = color.pixel;
+
+ /* When no overlays are supported, we would like to use X
+ "save unders" to avoid exposes to windows obscured by
+ pop-up menus. However, OpenGL's direct rendering support
+ means OpenGL interacts poorly with X backing store and
+ save unders. X servers do not (in implementation
+ practice) redirect OpenGL rendering destined to obscured
+ window regions into backing store.
+
+ Implementation solutions exist for this problem, but they
+ are expensive and high-end OpenGL implementations
+ typically provide fast rendering and/or overlays to
+ obviate the problem associated of user interfaces (pop-up
+ menus) forcing redraws of complex normal plane scenes.
+ (See support for overlays pop-up menus above.)
+
+ Mesa 3D, however, does not support direct rendering.
+ Overlays are often unavailable to Mesa, and Mesa is also
+ relatively slow. For these reasons, Mesa-rendering GLUT
+ programs can and should use X save unders.
+
+ Look for the GLX extension. If _not_ supported, we are
+ presumably using Mesa so enable save unders. */
+
+ presumablyMesa = !XQueryExtension(__glutDisplay, "GLX",
+ &dummy, &dummy, &dummy);
+
+ if (presumablyMesa) {
+ useSaveUnders = CWSaveUnder;
+ } else {
+ useSaveUnders = 0;
+ }
+}
+
+static void
+menuSetup(void)
+{
+ if (menuFont) {
+ /* MenuFont overload to indicate menu initalization. */
+ return;
+ }
+ menuFont = XLoadQueryFont(__glutDisplay,
+ "-*-helvetica-bold-o-normal--14-*-*-*-p-*-iso8859-1");
+ if (!menuFont) {
+ /* Try back up font. */
+ menuFont = XLoadQueryFont(__glutDisplay, "fixed");
+ }
+ if (!menuFont) {
+ __glutFatalError("could not load font.");
+ }
+ menuVisualSetup();
+ fontHeight = menuFont->ascent + menuFont->descent;
+ menuCursor = XCreateFontCursor(__glutDisplay, XC_arrow);
+}
+
+static void
+menuGraphicsContextSetup(Window win)
+{
+ XGCValues gcvals;
+
+ if (blackGC != None) {
+ return;
+ }
+ gcvals.font = menuFont->fid;
+ gcvals.foreground = menuBlack;
+ blackGC = XCreateGC(__glutDisplay, win,
+ GCFont | GCForeground, &gcvals);
+ gcvals.foreground = menuGray;
+ grayGC = XCreateGC(__glutDisplay, win, GCForeground, &gcvals);
+ gcvals.foreground = menuWhite;
+ whiteGC = XCreateGC(__glutDisplay, win, GCForeground, &gcvals);
+}
+
+void
+__glutSetMenu(GLUTmenu * menu)
+{
+ __glutCurrentMenu = menu;
+}
+
+static void
+unmapMenu(GLUTmenu * menu)
+{
+ if (menu->cascade) {
+ unmapMenu(menu->cascade);
+ menu->cascade = NULL;
+ }
+ menu->anchor = NULL;
+ menu->highlighted = NULL;
+ XUnmapWindow(__glutDisplay, menu->win);
+}
+
+static void
+finishMenu(Window win, int x, int y)
+{
+ Window dummy;
+ int rc;
+
+ unmapMenu(__glutMappedMenu);
+ XUngrabPointer(__glutDisplay, CurrentTime);
+
+ /* Popping up an overlay popup menu will install its own
+ colormap. If the window associated with the menu has an
+ overlay, install that window's overlay colormap so the
+ overlay isn't left using the popup menu's colormap. */
+ if (__glutMenuWindow->overlay) {
+ XInstallColormap(__glutDisplay,
+ __glutMenuWindow->overlay->colormap->cmap);
+ }
+
+ /* This XFlush is needed to to make sure the pointer is
+ really ungrabbed when the application's menu callback is
+ called. Otherwise, a deadlock might happen because the
+ application may try to read from an terminal window, but
+ yet the ungrab hasn't really happened since it hasn't been
+ flushed out. */
+ XFlush(__glutDisplay);
+
+ if (__glutMenuStatusFunc) {
+ if (win != __glutMenuWindow->win) {
+ /* The button release may have occurred in a window other
+ than the window requesting the pop-up menu (for
+ example, one of the submenu windows). In this case, we
+ need to translate the coordinates into the coordinate
+ system of the window associated with the window. */
+ rc = XTranslateCoordinates(__glutDisplay, win, __glutMenuWindow->win,
+ x, y, &x, &y, &dummy);
+ assert(rc != False); /* Will always be on same screen. */
+ }
+ __glutSetWindow(__glutMenuWindow);
+ __glutSetMenu(__glutMappedMenu);
+
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
+ }
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ /* If an item is selected and it is not a submenu trigger,
+ generate menu callback. */
+ if (__glutItemSelected && !__glutItemSelected->isTrigger) {
+ __glutSetWindow(__glutMenuWindow);
+ /* When menu callback is triggered, current menu should be
+ set to the callback menu. */
+ __glutSetMenu(__glutItemSelected->menu);
+ __glutItemSelected->menu->select(
+ __glutItemSelected->value);
+ }
+ __glutMenuWindow = NULL;
+}
+
+#define MENU_BORDER 1
+#define MENU_GAP 2
+#define MENU_ARROW_GAP 6
+#define MENU_ARROW_WIDTH 8
+
+static void
+mapMenu(GLUTmenu * menu, int x, int y)
+{
+ XWindowChanges changes;
+ unsigned int mask;
+ int subMenuExtension, num;
+
+ /* If there are submenus, we need to provide extra space for
+ the submenu pull arrow. */
+ if (menu->submenus > 0) {
+ subMenuExtension = MENU_ARROW_GAP + MENU_ARROW_WIDTH;
+ } else {
+ subMenuExtension = 0;
+ }
+
+ changes.stack_mode = Above;
+ mask = CWStackMode | CWX | CWY;
+ /* If the menu isn't managed (ie, validated so all the
+ InputOnly subwindows are the right size), do so. */
+ if (!menu->managed) {
+ GLUTmenuItem *item;
+
+ item = menu->list;
+ num = menu->num;
+ while (item) {
+ XWindowChanges itemupdate;
+
+ itemupdate.y = (num - 1) * fontHeight + MENU_GAP;
+ itemupdate.width = menu->pixwidth;
+ itemupdate.width += subMenuExtension;
+ XConfigureWindow(__glutDisplay, item->win,
+ CWWidth | CWY, &itemupdate);
+ item = item->next;
+ num--;
+ }
+ menu->pixheight = MENU_GAP +
+ fontHeight * menu->num + MENU_GAP;
+ changes.height = menu->pixheight;
+ changes.width = MENU_GAP +
+ menu->pixwidth + subMenuExtension + MENU_GAP;
+ mask |= CWWidth | CWHeight;
+ menu->managed = True;
+ }
+ /* Make sure menu appears fully on screen. */
+ if (y + menu->pixheight >= __glutScreenHeight) {
+ changes.y = __glutScreenHeight - menu->pixheight;
+ } else {
+ changes.y = y;
+ }
+ if (x + menu->pixwidth + subMenuExtension >=
+ __glutScreenWidth) {
+ changes.x = __glutScreenWidth -
+ menu->pixwidth + subMenuExtension;
+ } else {
+ changes.x = x;
+ }
+
+ /* Rember where the menu is placed so submenus can be
+ properly placed relative to it. */
+ menu->x = changes.x;
+ menu->y = changes.y;
+
+ XConfigureWindow(__glutDisplay, menu->win, mask, &changes);
+ XInstallColormap(__glutDisplay, menuColormap);
+ /* XXX The XRaiseWindow below should not be necessary because
+ the XConfigureWindow requests an Above stack mode (same as
+ XRaiseWindow), but some Sun users complained this was still
+ necessary. Probably some window manager or X server bug on
+ these machines?? */
+ XRaiseWindow(__glutDisplay, menu->win);
+ XMapWindow(__glutDisplay, menu->win);
+}
+
+static void
+startMenu(GLUTmenu * menu, GLUTwindow * window,
+ int x, int y, int x_win, int y_win)
+{
+ int grab;
+
+ assert(__glutMappedMenu == NULL);
+ grab = XGrabPointer(__glutDisplay, __glutRoot, True,
+ ButtonPressMask | ButtonReleaseMask,
+ GrabModeAsync, GrabModeAsync,
+ __glutRoot, menuCursor, CurrentTime);
+ if (grab != GrabSuccess) {
+ /* Somebody else has pointer grabbed, ignore menu
+ activation. */
+ return;
+ }
+ __glutMappedMenu = menu;
+ __glutMenuWindow = window;
+ __glutItemSelected = NULL;
+ if (__glutMenuStatusFunc) {
+ __glutSetMenu(menu);
+ __glutSetWindow(window);
+ __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
+ }
+ mapMenu(menu, x, y);
+}
+
+static void
+paintSubMenuArrow(Window win, int x, int y)
+{
+ XPoint p[5];
+
+ p[0].x = p[4].x = x;
+ p[0].y = p[4].y = y - menuFont->ascent + 1;
+ p[1].x = p[0].x + MENU_ARROW_WIDTH - 1;
+ p[1].y = p[0].y + (menuFont->ascent / 2) - 1;
+ p[2].x = p[1].x;
+ p[2].y = p[1].y + 1;
+ p[3].x = p[0].x;
+ p[3].y = p[0].y + menuFont->ascent - 2;
+ XFillPolygon(__glutDisplay, win,
+ whiteGC, p, 4, Convex, CoordModeOrigin);
+ XDrawLines(__glutDisplay, win, blackGC, p, 5, CoordModeOrigin);
+}
+
+static void
+paintMenuItem(GLUTmenuItem * item, int num)
+{
+ Window win = item->menu->win;
+ GC gc;
+ int y;
+ int subMenuExtension;
+
+ if (item->menu->submenus > 0) {
+ subMenuExtension = MENU_ARROW_GAP + MENU_ARROW_WIDTH;
+ } else {
+ subMenuExtension = 0;
+ }
+ if (item->menu->highlighted == item) {
+ gc = whiteGC;
+ } else {
+ gc = grayGC;
+ }
+ y = MENU_GAP + fontHeight * num - menuFont->descent;
+ XFillRectangle(__glutDisplay, win, gc,
+ MENU_GAP, y - fontHeight + menuFont->descent,
+ item->menu->pixwidth + subMenuExtension, fontHeight);
+ XDrawString(__glutDisplay, win, blackGC,
+ MENU_GAP, y, item->label, item->len);
+ if (item->isTrigger) {
+ paintSubMenuArrow(win,
+ item->menu->pixwidth + MENU_ARROW_GAP + 1, y);
+ }
+}
+
+static void
+paintMenu(GLUTmenu * menu)
+{
+ GLUTmenuItem *item;
+ int i = menu->num;
+ int y = MENU_GAP + fontHeight * i - menuFont->descent;
+
+ item = menu->list;
+ while (item) {
+ if (item->menu->highlighted == item) {
+ paintMenuItem(item, i);
+ } else {
+ /* Quick render of the menu item; assume background
+ already cleared to gray. */
+ XDrawString(__glutDisplay, menu->win, blackGC,
+ 2, y, item->label, item->len);
+ if (item->isTrigger) {
+ paintSubMenuArrow(menu->win,
+ menu->pixwidth + MENU_ARROW_GAP + 1, y);
+ }
+ }
+ i--;
+ y -= fontHeight;
+ item = item->next;
+ }
+}
+
+static GLUTmenuItem *
+getMenuItem(GLUTmenu * menu, Window win, int *which)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ if (menu->searched) {
+ __glutFatalError("submenu infinite loop detected");
+ }
+ menu->searched = True;
+ i = menu->num;
+ item = menu->list;
+ while (item) {
+ if (item->win == win) {
+ *which = i;
+ menu->searched = False;
+ return item;
+ }
+ if (item->isTrigger) {
+ GLUTmenuItem *subitem;
+
+ subitem = __glutGetMenuItem(__glutMenuList[item->value],
+ win, which);
+ if (subitem) {
+ menu->searched = False;
+ return subitem;
+ }
+ }
+ i--;
+ item = item->next;
+ }
+ menu->searched = False;
+ return NULL;
+}
+
+static int
+getMenuItemIndex(GLUTmenuItem * item)
+{
+ int count = 0;
+
+ while (item) {
+ count++;
+ item = item->next;
+ }
+ return count;
+}
+
+static GLUTmenu *
+getMenu(Window win)
+{
+ GLUTmenu *menu;
+
+ menu = __glutMappedMenu;
+ while (menu) {
+ if (win == menu->win) {
+ return menu;
+ }
+ menu = menu->cascade;
+ }
+ return NULL;
+}
+
+static GLUTmenu *
+getMenuByNum(int menunum)
+{
+ if (menunum < 1 || menunum > menuListSize) {
+ return NULL;
+ }
+ return __glutMenuList[menunum - 1];
+}
+
+static int
+getUnusedMenuSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < menuListSize; i++) {
+ if (!__glutMenuList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ menuListSize++;
+ if (__glutMenuList) {
+ __glutMenuList = (GLUTmenu **)
+ realloc(__glutMenuList, menuListSize * sizeof(GLUTmenu *));
+ } else {
+ /* XXX Some realloc's do not correctly perform a malloc
+ when asked to perform a realloc on a NULL pointer,
+ though the ANSI C library spec requires this. */
+ __glutMenuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
+ }
+ if (!__glutMenuList) {
+ __glutFatalError("out of memory.");
+ }
+ __glutMenuList[menuListSize - 1] = NULL;
+ return menuListSize - 1;
+}
+
+void
+__glutMenuModificationError(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError("menu manipulation not allowed while menus in use.");
+}
+
+
+static void
+menuItemEnterOrLeave(GLUTmenuItem * item,
+ int num, int type)
+{
+ int alreadyUp = 0;
+
+ if (type == EnterNotify) {
+ GLUTmenuItem *prevItem = item->menu->highlighted;
+
+ if (prevItem && prevItem != item) {
+ /* If there's an already higlighted item in this menu
+ that is different from this one (we could be
+ re-entering an item with an already cascaded
+ submenu!), unhighlight the previous item. */
+ item->menu->highlighted = NULL;
+ paintMenuItem(prevItem, getMenuItemIndex(prevItem));
+ }
+ item->menu->highlighted = item;
+ __glutItemSelected = item;
+ if (item->menu->cascade) {
+ if (!item->isTrigger) {
+ /* Entered a menu item that is not a submenu trigger,
+ so pop down the current submenu cascade of this
+ menu. */
+ unmapMenu(item->menu->cascade);
+ item->menu->cascade = NULL;
+ } else {
+ GLUTmenu *submenu = __glutMenuList[item->value];
+
+ if (submenu->anchor == item) {
+ /* We entered the submenu trigger for the submenu
+ that is already up, so don't take down the
+ submenu. */
+ alreadyUp = 1;
+ } else {
+ /* Submenu already popped up for some other submenu
+ item of this menu; need to pop down that other
+ submenu cascade. */
+ unmapMenu(item->menu->cascade);
+ item->menu->cascade = NULL;
+ }
+ }
+ }
+ if (!alreadyUp) {
+ /* Make sure the menu item gets painted with
+ highlighting. */
+ paintMenuItem(item, num);
+ } else {
+ /* If already up, should already be highlighted. */
+ }
+ } else {
+ /* LeaveNotify: Handle leaving a menu item... */
+ if (item->menu->cascade &&
+ item->menu->cascade->anchor == item) {
+ /* If there is a submenu casacaded from this item, do not
+ change the highlighting on this item upon leaving. */
+ } else {
+ /* Unhighlight this menu item. */
+ item->menu->highlighted = NULL;
+ paintMenuItem(item, num);
+ }
+ __glutItemSelected = NULL;
+ }
+ if (item->isTrigger) {
+ if (type == EnterNotify && !alreadyUp) {
+ GLUTmenu *submenu = __glutMenuList[item->value];
+
+ mapMenu(submenu,
+ item->menu->x + item->menu->pixwidth +
+ MENU_ARROW_GAP + MENU_ARROW_WIDTH +
+ MENU_GAP + MENU_BORDER,
+ item->menu->y + fontHeight * (num - 1) + MENU_GAP);
+ item->menu->cascade = submenu;
+ submenu->anchor = item;
+ }
+ }
+}
+
+/* Installs callback functions for use by glut_event.c The point
+ of this is so that GLUT's menu code only gets linked into
+ GLUT binaries (assuming a static library) if the GLUT menu
+ API is used. */
+static void
+installMenuCallbacks(void)
+{
+ __glutMenuItemEnterOrLeave = menuItemEnterOrLeave;
+ __glutFinishMenu = finishMenu;
+ __glutPaintMenu = paintMenu;
+ __glutStartMenu = startMenu;
+ __glutGetMenuByNum = getMenuByNum;
+ __glutGetMenu = getMenu;
+ __glutGetMenuItem = getMenuItem;
+}
+
+int GLUTAPIENTRY
+glutCreateMenu(GLUTselectCB selectFunc)
+{
+ XSetWindowAttributes wa;
+ GLUTmenu *menu;
+ int menuid;
+
+ if (__glutMappedMenu) {
+ __glutMenuModificationError();
+ }
+ if (!__glutDisplay) {
+ __glutOpenXConnection(NULL);
+ }
+
+ installMenuCallbacks();
+
+ menuid = getUnusedMenuSlot();
+ menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
+ if (!menu) {
+ __glutFatalError("out of memory.");
+ }
+ menu->id = menuid;
+ menu->num = 0;
+ menu->submenus = 0;
+ menu->managed = False;
+ menu->searched = False;
+ menu->pixwidth = 0;
+ menu->select = selectFunc;
+ menu->list = NULL;
+ menu->cascade = NULL;
+ menu->highlighted = NULL;
+ menu->anchor = NULL;
+ menuSetup();
+ wa.override_redirect = True;
+ wa.background_pixel = menuGray;
+ wa.border_pixel = menuBlack;
+ wa.colormap = menuColormap;
+ wa.event_mask = StructureNotifyMask | ExposureMask |
+ ButtonPressMask | ButtonReleaseMask |
+ EnterWindowMask | LeaveWindowMask;
+ /* Save unders really only enabled if useSaveUnders is set to
+ CWSaveUnder, ie. using Mesa 3D. See earlier comments. */
+ wa.save_under = True;
+ menu->win = XCreateWindow(__glutDisplay, __glutRoot,
+ /* Real position determined when mapped. */
+ 0, 0,
+ /* Real size will be determined when menu is manged. */
+ 1, 1,
+ MENU_BORDER, menuDepth, InputOutput, menuVisual,
+ CWOverrideRedirect | CWBackPixel | CWBorderPixel |
+ CWEventMask | CWColormap | useSaveUnders,
+ &wa);
+ menuGraphicsContextSetup(menu->win);
+ __glutMenuList[menuid] = menu;
+ __glutSetMenu(menu);
+ return menuid + 1;
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGetMenu(void)
+{
+ if (__glutCurrentMenu) {
+ return __glutCurrentMenu->id + 1;
+ } else {
+ return 0;
+ }
+}
+
+void GLUTAPIENTRY
+glutSetMenu(int menuid)
+{
+ GLUTmenu *menu;
+
+ if (menuid < 1 || menuid > menuListSize) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ menu = __glutMenuList[menuid - 1];
+ if (!menu) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ __glutSetMenu(menu);
+}
+/* ENDCENTRY */
+
+void
+__glutSetMenuItem(GLUTmenuItem * item, const char *label,
+ int value, Bool isTrigger)
+{
+ GLUTmenu *menu;
+
+ menu = item->menu;
+ item->label = __glutStrdup(label);
+ if (!item->label) {
+ __glutFatalError("out of memory.");
+ }
+ item->isTrigger = isTrigger;
+ item->len = (int) strlen(label);
+ item->value = value;
+ item->pixwidth = XTextWidth(menuFont, label, item->len) + 4;
+ if (item->pixwidth > menu->pixwidth) {
+ menu->pixwidth = item->pixwidth;
+ }
+ menu->managed = False;
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutAddMenuEntry(const char *label, int value)
+{
+ XSetWindowAttributes wa;
+ GLUTmenuItem *entry;
+
+ if (__glutMappedMenu) {
+ __glutMenuModificationError();
+ }
+ entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!entry) {
+ __glutFatalError("out of memory.");
+ }
+ entry->menu = __glutCurrentMenu;
+ __glutSetMenuItem(entry, label, value, False);
+ wa.event_mask = EnterWindowMask | LeaveWindowMask;
+ entry->win = XCreateWindow(__glutDisplay,
+ __glutCurrentMenu->win, MENU_GAP,
+ __glutCurrentMenu->num * fontHeight + MENU_GAP, /* x & y */
+ entry->pixwidth, fontHeight, /* width & height */
+ 0, CopyFromParent, InputOnly, CopyFromParent,
+ CWEventMask, &wa);
+ XMapWindow(__glutDisplay, entry->win);
+ __glutCurrentMenu->num++;
+ entry->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = entry;
+}
+
+void GLUTAPIENTRY
+glutAddSubMenu(const char *label, int menu)
+{
+ XSetWindowAttributes wa;
+ GLUTmenuItem *submenu;
+
+ if (__glutMappedMenu) {
+ __glutMenuModificationError();
+ }
+ submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!submenu) {
+ __glutFatalError("out of memory.");
+ }
+ __glutCurrentMenu->submenus++;
+ submenu->menu = __glutCurrentMenu;
+ __glutSetMenuItem(submenu, label, /* base 0 */ menu - 1, True);
+ wa.event_mask = EnterWindowMask | LeaveWindowMask;
+ submenu->win = XCreateWindow(__glutDisplay,
+ __glutCurrentMenu->win, MENU_GAP,
+ __glutCurrentMenu->num * fontHeight + MENU_GAP, /* x & y */
+ submenu->pixwidth, fontHeight, /* width & height */
+ 0, CopyFromParent, InputOnly, CopyFromParent,
+ CWEventMask, &wa);
+ XMapWindow(__glutDisplay, submenu->win);
+ __glutCurrentMenu->num++;
+ submenu->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = submenu;
+}
+
+void GLUTAPIENTRY
+glutAttachMenu(int button)
+{
+ if (__glutMappedMenu) {
+ __glutMenuModificationError();
+ }
+ installMenuCallbacks();
+ if (__glutCurrentWindow->menu[button] < 1) {
+ __glutCurrentWindow->buttonUses++;
+ }
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask, True);
+ __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu2.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu2.c
new file mode 100644
index 000000000..969b8120b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_menu2.c
@@ -0,0 +1,189 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* glut_menu2.c implements the little used GLUT menu calls in
+ a distinct file from glut_menu.c for slim static linking. */
+
+/* The Win32 GLUT file win32_menu.c completely re-implements all
+ the menuing functionality implemented. This file is used only by
+ the X Window System version of GLUT. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+
+#include <X11/Xlib.h>
+
+#include "glutint.h"
+#include "layerutil.h"
+
+/* CENTRY */
+/* DEPRICATED, use glutMenuStatusFunc instead. */
+void GLUTAPIENTRY
+glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
+{
+ __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
+}
+
+void GLUTAPIENTRY
+glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
+{
+ __glutMenuStatusFunc = menuStatusFunc;
+}
+
+void GLUTAPIENTRY
+glutDestroyMenu(int menunum)
+{
+ GLUTmenu *menu = __glutGetMenuByNum(menunum);
+ GLUTmenuItem *item, *next;
+
+ if (__glutMappedMenu)
+ __glutMenuModificationError();
+ assert(menu->id == menunum - 1);
+ XDestroySubwindows(__glutDisplay, menu->win);
+ XDestroyWindow(__glutDisplay, menu->win);
+ __glutMenuList[menunum - 1] = NULL;
+ /* free all menu entries */
+ item = menu->list;
+ while (item) {
+ assert(item->menu == menu);
+ next = item->next;
+ free(item->label);
+ free(item);
+ item = next;
+ }
+ if (__glutCurrentMenu == menu) {
+ __glutCurrentMenu = NULL;
+ }
+ free(menu);
+}
+
+void GLUTAPIENTRY
+glutChangeToMenuEntry(int num, const char *label, int value)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu)
+ __glutMenuModificationError();
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (item->isTrigger) {
+ /* If changing a submenu trigger to a menu entry, we
+ need to account for submenus. */
+ item->menu->submenus--;
+ }
+ free(item->label);
+ __glutSetMenuItem(item, label, value, False);
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutChangeToSubMenu(int num, const char *label, int menu)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu)
+ __glutMenuModificationError();
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (!item->isTrigger) {
+ /* If changing a menu entry to as submenu trigger, we
+ need to account for submenus. */
+ item->menu->submenus++;
+ }
+ free(item->label);
+ __glutSetMenuItem(item, label, /* base 0 */ menu - 1, True);
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutRemoveMenuItem(int num)
+{
+ GLUTmenuItem *item, **prev, *remaining;
+ int pixwidth, i;
+
+ if (__glutMappedMenu)
+ __glutMenuModificationError();
+ i = __glutCurrentMenu->num;
+ prev = &__glutCurrentMenu->list;
+ item = __glutCurrentMenu->list;
+ /* If menu item is removed, the menu's pixwidth may need to
+ be recomputed. */
+ pixwidth = 1;
+ while (item) {
+ if (i == num) {
+ /* If this menu item's pixwidth is as wide as the menu's
+ pixwidth, removing this menu item will necessitate
+ shrinking the menu's pixwidth. */
+ if (item->pixwidth >= __glutCurrentMenu->pixwidth) {
+ /* Continue recalculating menu pixwidth, first skipping
+ the removed item. */
+ remaining = item->next;
+ while (remaining) {
+ if (remaining->pixwidth > pixwidth) {
+ pixwidth = remaining->pixwidth;
+ }
+ remaining = remaining->next;
+ }
+ __glutCurrentMenu->pixwidth = pixwidth;
+ }
+ __glutCurrentMenu->num--;
+ __glutCurrentMenu->managed = False;
+
+ /* Patch up menu's item list. */
+ *prev = item->next;
+
+ free(item->label);
+ free(item);
+ return;
+ }
+ if (item->pixwidth > pixwidth) {
+ pixwidth = item->pixwidth;
+ }
+ i--;
+ prev = &item->next;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutDetachMenu(int button)
+{
+ if (__glutMappedMenu)
+ __glutMenuModificationError();
+ if (__glutCurrentWindow->menu[button] > 0) {
+ __glutCurrentWindow->buttonUses--;
+ __glutChangeWindowEventMask(ButtonPressMask | ButtonReleaseMask,
+ __glutCurrentWindow->buttonUses > 0);
+ __glutCurrentWindow->menu[button] = 0;
+ }
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mesa.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mesa.c
new file mode 100644
index 000000000..7e202fa07
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mesa.c
@@ -0,0 +1,57 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+#include "glutint.h"
+
+int __glutMesaSwapHackSupport = 0; /* Not supported until
+ proven otherwise. */
+
+/* Use the "Mesa swap hack" if reasonable if and only if
+ MESA_SWAP_HACK is set to something whose first character is
+ not "N" or "n" AND "Brian Paul" is the vendor string AND
+ "Mesa X11"* (or "Mesa" for backward compatibility) is the
+ renderer string.
+
+ Anyone who modifies Mesa so that glXSwapBuffers does not
+ simply blit the previously rendered back buffer should
+ change either their vendor or renderer string to avoid
+ confusing GLUT. */
+
+void
+__glutDetermineMesaSwapHackSupport(void)
+{
+ static int doneAlready = 0;
+ char *env, *vendor, *renderer;
+
+ if (doneAlready)
+ return;
+ env = getenv("MESA_SWAP_HACK");
+ if (env) {
+ if ((env[0] != 'n') && (env[0] != 'N')) {
+ vendor = (char *) glGetString(GL_VENDOR);
+ renderer = (char *) glGetString(GL_RENDERER);
+
+ /* Old versions of X11 Mesa uses the renderer string
+ "Mesa"; Brian plans to start using "Mesa X11" to
+ distinguish the X version of Mesa from other flavor
+ such as Windows or 3Dfx. */
+
+#define MESA_X11 "Mesa X11"
+
+ /* XXX At some point in the future, eliminate the
+ backward compatibility for the old "Mesa" renderer
+ string. */
+
+ if (!strcmp(vendor, "Brian Paul") && (!strcmp(renderer, "Mesa") ||
+ !strncmp(renderer, MESA_X11, sizeof(MESA_X11) - 1)))
+ __glutMesaSwapHackSupport = 1;
+ }
+ }
+ doneAlready = 1;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_modifier.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_modifier.c
new file mode 100644
index 000000000..69fa5aba9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_modifier.c
@@ -0,0 +1,31 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGetModifiers(void)
+{
+ int modifiers;
+
+ if(__glutModifierMask == (unsigned int) ~0) {
+ __glutWarning(
+ "glutCurrentModifiers: do not call outside core input callback.");
+ return 0;
+ }
+ modifiers = 0;
+ if(__glutModifierMask & (ShiftMask|LockMask))
+ modifiers |= GLUT_ACTIVE_SHIFT;
+ if(__glutModifierMask & ControlMask)
+ modifiers |= GLUT_ACTIVE_CTRL;
+ if(__glutModifierMask & Mod1Mask)
+ modifiers |= GLUT_ACTIVE_ALT;
+ return modifiers;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mroman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mroman.c
new file mode 100644
index 000000000..a29f043b4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_mroman.c
@@ -0,0 +1,2451 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "glutstroke.h"
+
+/* char: 33 '!' */
+
+static const CoordRec char33_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 33.3333 },
+};
+
+static const CoordRec char33_stroke1[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char33[] = {
+ { 2, char33_stroke0 },
+ { 5, char33_stroke1 },
+};
+
+/* char: 34 '"' */
+
+static const CoordRec char34_stroke0[] = {
+ { 33.3334, 100 },
+ { 33.3334, 66.6667 },
+};
+
+static const CoordRec char34_stroke1[] = {
+ { 71.4286, 100 },
+ { 71.4286, 66.6667 },
+};
+
+static const StrokeRec char34[] = {
+ { 2, char34_stroke0 },
+ { 2, char34_stroke1 },
+};
+
+/* char: 35 '#' */
+
+static const CoordRec char35_stroke0[] = {
+ { 54.7619, 119.048 },
+ { 21.4286, -33.3333 },
+};
+
+static const CoordRec char35_stroke1[] = {
+ { 83.3334, 119.048 },
+ { 50, -33.3333 },
+};
+
+static const CoordRec char35_stroke2[] = {
+ { 21.4286, 57.1429 },
+ { 88.0952, 57.1429 },
+};
+
+static const CoordRec char35_stroke3[] = {
+ { 16.6667, 28.5714 },
+ { 83.3334, 28.5714 },
+};
+
+static const StrokeRec char35[] = {
+ { 2, char35_stroke0 },
+ { 2, char35_stroke1 },
+ { 2, char35_stroke2 },
+ { 2, char35_stroke3 },
+};
+
+/* char: 36 '$' */
+
+static const CoordRec char36_stroke0[] = {
+ { 42.8571, 119.048 },
+ { 42.8571, -19.0476 },
+};
+
+static const CoordRec char36_stroke1[] = {
+ { 61.9047, 119.048 },
+ { 61.9047, -19.0476 },
+};
+
+static const CoordRec char36_stroke2[] = {
+ { 85.7143, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 19.0476, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 23.8095, 66.6667 },
+ { 28.5714, 61.9048 },
+ { 38.0952, 57.1429 },
+ { 66.6666, 47.619 },
+ { 76.1905, 42.8571 },
+ { 80.9524, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 19.0476, 14.2857 },
+};
+
+static const StrokeRec char36[] = {
+ { 2, char36_stroke0 },
+ { 2, char36_stroke1 },
+ { 20, char36_stroke2 },
+};
+
+/* char: 37 '%' */
+
+static const CoordRec char37_stroke0[] = {
+ { 95.2381, 100 },
+ { 9.5238, 0 },
+};
+
+static const CoordRec char37_stroke1[] = {
+ { 33.3333, 100 },
+ { 42.8571, 90.4762 },
+ { 42.8571, 80.9524 },
+ { 38.0952, 71.4286 },
+ { 28.5714, 66.6667 },
+ { 19.0476, 66.6667 },
+ { 9.5238, 76.1905 },
+ { 9.5238, 85.7143 },
+ { 14.2857, 95.2381 },
+ { 23.8095, 100 },
+ { 33.3333, 100 },
+ { 42.8571, 95.2381 },
+ { 57.1428, 90.4762 },
+ { 71.4286, 90.4762 },
+ { 85.7143, 95.2381 },
+ { 95.2381, 100 },
+};
+
+static const CoordRec char37_stroke2[] = {
+ { 76.1905, 33.3333 },
+ { 66.6667, 28.5714 },
+ { 61.9048, 19.0476 },
+ { 61.9048, 9.5238 },
+ { 71.4286, 0 },
+ { 80.9524, 0 },
+ { 90.4762, 4.7619 },
+ { 95.2381, 14.2857 },
+ { 95.2381, 23.8095 },
+ { 85.7143, 33.3333 },
+ { 76.1905, 33.3333 },
+};
+
+static const StrokeRec char37[] = {
+ { 2, char37_stroke0 },
+ { 16, char37_stroke1 },
+ { 11, char37_stroke2 },
+};
+
+/* char: 38 '&' */
+
+static const CoordRec char38_stroke0[] = {
+ { 100, 57.1429 },
+ { 100, 61.9048 },
+ { 95.2381, 66.6667 },
+ { 90.4762, 66.6667 },
+ { 85.7143, 61.9048 },
+ { 80.9524, 52.381 },
+ { 71.4286, 28.5714 },
+ { 61.9048, 14.2857 },
+ { 52.3809, 4.7619 },
+ { 42.8571, 0 },
+ { 23.8095, 0 },
+ { 14.2857, 4.7619 },
+ { 9.5238, 9.5238 },
+ { 4.7619, 19.0476 },
+ { 4.7619, 28.5714 },
+ { 9.5238, 38.0952 },
+ { 14.2857, 42.8571 },
+ { 47.619, 61.9048 },
+ { 52.3809, 66.6667 },
+ { 57.1429, 76.1905 },
+ { 57.1429, 85.7143 },
+ { 52.3809, 95.2381 },
+ { 42.8571, 100 },
+ { 33.3333, 95.2381 },
+ { 28.5714, 85.7143 },
+ { 28.5714, 76.1905 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 47.619 },
+ { 66.6667, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 85.7143, 0 },
+ { 95.2381, 0 },
+ { 100, 4.7619 },
+ { 100, 9.5238 },
+};
+
+static const StrokeRec char38[] = {
+ { 34, char38_stroke0 },
+};
+
+/* char: 39 ''' */
+
+static const CoordRec char39_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 66.6667 },
+};
+
+static const StrokeRec char39[] = {
+ { 2, char39_stroke0 },
+};
+
+/* char: 40 '(' */
+
+static const CoordRec char40_stroke0[] = {
+ { 69.0476, 119.048 },
+ { 59.5238, 109.524 },
+ { 50, 95.2381 },
+ { 40.4762, 76.1905 },
+ { 35.7143, 52.381 },
+ { 35.7143, 33.3333 },
+ { 40.4762, 9.5238 },
+ { 50, -9.5238 },
+ { 59.5238, -23.8095 },
+ { 69.0476, -33.3333 },
+};
+
+static const StrokeRec char40[] = {
+ { 10, char40_stroke0 },
+};
+
+/* char: 41 ')' */
+
+static const CoordRec char41_stroke0[] = {
+ { 35.7143, 119.048 },
+ { 45.2381, 109.524 },
+ { 54.7619, 95.2381 },
+ { 64.2857, 76.1905 },
+ { 69.0476, 52.381 },
+ { 69.0476, 33.3333 },
+ { 64.2857, 9.5238 },
+ { 54.7619, -9.5238 },
+ { 45.2381, -23.8095 },
+ { 35.7143, -33.3333 },
+};
+
+static const StrokeRec char41[] = {
+ { 10, char41_stroke0 },
+};
+
+/* char: 42 '*' */
+
+static const CoordRec char42_stroke0[] = {
+ { 52.381, 71.4286 },
+ { 52.381, 14.2857 },
+};
+
+static const CoordRec char42_stroke1[] = {
+ { 28.5715, 57.1429 },
+ { 76.1905, 28.5714 },
+};
+
+static const CoordRec char42_stroke2[] = {
+ { 76.1905, 57.1429 },
+ { 28.5715, 28.5714 },
+};
+
+static const StrokeRec char42[] = {
+ { 2, char42_stroke0 },
+ { 2, char42_stroke1 },
+ { 2, char42_stroke2 },
+};
+
+/* char: 43 '+' */
+
+static const CoordRec char43_stroke0[] = {
+ { 52.3809, 85.7143 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char43_stroke1[] = {
+ { 9.5238, 42.8571 },
+ { 95.2381, 42.8571 },
+};
+
+static const StrokeRec char43[] = {
+ { 2, char43_stroke0 },
+ { 2, char43_stroke1 },
+};
+
+/* char: 44 ',' */
+
+static const CoordRec char44_stroke0[] = {
+ { 57.1429, 4.7619 },
+ { 52.381, 0 },
+ { 47.6191, 4.7619 },
+ { 52.381, 9.5238 },
+ { 57.1429, 4.7619 },
+ { 57.1429, -4.7619 },
+ { 52.381, -14.2857 },
+ { 47.6191, -19.0476 },
+};
+
+static const StrokeRec char44[] = {
+ { 8, char44_stroke0 },
+};
+
+/* char: 45 '-' */
+
+static const CoordRec char45_stroke0[] = {
+ { 9.5238, 42.8571 },
+ { 95.2381, 42.8571 },
+};
+
+static const StrokeRec char45[] = {
+ { 2, char45_stroke0 },
+};
+
+/* char: 46 '.' */
+
+static const CoordRec char46_stroke0[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char46[] = {
+ { 5, char46_stroke0 },
+};
+
+/* char: 47 '/' */
+
+static const CoordRec char47_stroke0[] = {
+ { 19.0476, -14.2857 },
+ { 85.7143, 100 },
+};
+
+static const StrokeRec char47[] = {
+ { 2, char47_stroke0 },
+};
+
+/* char: 48 '0' */
+
+static const CoordRec char48_stroke0[] = {
+ { 47.619, 100 },
+ { 33.3333, 95.2381 },
+ { 23.8095, 80.9524 },
+ { 19.0476, 57.1429 },
+ { 19.0476, 42.8571 },
+ { 23.8095, 19.0476 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 19.0476 },
+ { 85.7143, 42.8571 },
+ { 85.7143, 57.1429 },
+ { 80.9524, 80.9524 },
+ { 71.4286, 95.2381 },
+ { 57.1428, 100 },
+ { 47.619, 100 },
+};
+
+static const StrokeRec char48[] = {
+ { 17, char48_stroke0 },
+};
+
+/* char: 49 '1' */
+
+static const CoordRec char49_stroke0[] = {
+ { 40.4762, 80.9524 },
+ { 50, 85.7143 },
+ { 64.2857, 100 },
+ { 64.2857, 0 },
+};
+
+static const StrokeRec char49[] = {
+ { 4, char49_stroke0 },
+};
+
+/* char: 50 '2' */
+
+static const CoordRec char50_stroke0[] = {
+ { 23.8095, 76.1905 },
+ { 23.8095, 80.9524 },
+ { 28.5714, 90.4762 },
+ { 33.3333, 95.2381 },
+ { 42.8571, 100 },
+ { 61.9047, 100 },
+ { 71.4286, 95.2381 },
+ { 76.1905, 90.4762 },
+ { 80.9524, 80.9524 },
+ { 80.9524, 71.4286 },
+ { 76.1905, 61.9048 },
+ { 66.6666, 47.619 },
+ { 19.0476, 0 },
+ { 85.7143, 0 },
+};
+
+static const StrokeRec char50[] = {
+ { 14, char50_stroke0 },
+};
+
+/* char: 51 '3' */
+
+static const CoordRec char51_stroke0[] = {
+ { 28.5714, 100 },
+ { 80.9524, 100 },
+ { 52.3809, 61.9048 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 80.9524, 52.381 },
+ { 85.7143, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 80.9524, 14.2857 },
+ { 71.4286, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+};
+
+static const StrokeRec char51[] = {
+ { 15, char51_stroke0 },
+};
+
+/* char: 52 '4' */
+
+static const CoordRec char52_stroke0[] = {
+ { 64.2857, 100 },
+ { 16.6667, 33.3333 },
+ { 88.0952, 33.3333 },
+};
+
+static const CoordRec char52_stroke1[] = {
+ { 64.2857, 100 },
+ { 64.2857, 0 },
+};
+
+static const StrokeRec char52[] = {
+ { 3, char52_stroke0 },
+ { 2, char52_stroke1 },
+};
+
+/* char: 53 '5' */
+
+static const CoordRec char53_stroke0[] = {
+ { 76.1905, 100 },
+ { 28.5714, 100 },
+ { 23.8095, 57.1429 },
+ { 28.5714, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 71.4286, 61.9048 },
+ { 80.9524, 52.381 },
+ { 85.7143, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 80.9524, 14.2857 },
+ { 71.4286, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+};
+
+static const StrokeRec char53[] = {
+ { 17, char53_stroke0 },
+};
+
+/* char: 54 '6' */
+
+static const CoordRec char54_stroke0[] = {
+ { 78.5714, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 59.5238, 100 },
+ { 50, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 80.9524 },
+ { 21.4286, 57.1429 },
+ { 21.4286, 33.3333 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 50, 0 },
+ { 54.7619, 0 },
+ { 69.0476, 4.7619 },
+ { 78.5714, 14.2857 },
+ { 83.3334, 28.5714 },
+ { 83.3334, 33.3333 },
+ { 78.5714, 47.619 },
+ { 69.0476, 57.1429 },
+ { 54.7619, 61.9048 },
+ { 50, 61.9048 },
+ { 35.7143, 57.1429 },
+ { 26.1905, 47.619 },
+ { 21.4286, 33.3333 },
+};
+
+static const StrokeRec char54[] = {
+ { 23, char54_stroke0 },
+};
+
+/* char: 55 '7' */
+
+static const CoordRec char55_stroke0[] = {
+ { 85.7143, 100 },
+ { 38.0952, 0 },
+};
+
+static const CoordRec char55_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 100 },
+};
+
+static const StrokeRec char55[] = {
+ { 2, char55_stroke0 },
+ { 2, char55_stroke1 },
+};
+
+/* char: 56 '8' */
+
+static const CoordRec char56_stroke0[] = {
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 23.8095, 76.1905 },
+ { 28.5714, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 57.1428, 57.1429 },
+ { 71.4286, 52.381 },
+ { 80.9524, 42.8571 },
+ { 85.7143, 33.3333 },
+ { 85.7143, 19.0476 },
+ { 80.9524, 9.5238 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 23.8095, 9.5238 },
+ { 19.0476, 19.0476 },
+ { 19.0476, 33.3333 },
+ { 23.8095, 42.8571 },
+ { 33.3333, 52.381 },
+ { 47.619, 57.1429 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 66.6667 },
+ { 80.9524, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+};
+
+static const StrokeRec char56[] = {
+ { 29, char56_stroke0 },
+};
+
+/* char: 57 '9' */
+
+static const CoordRec char57_stroke0[] = {
+ { 83.3334, 66.6667 },
+ { 78.5714, 52.381 },
+ { 69.0476, 42.8571 },
+ { 54.7619, 38.0952 },
+ { 50, 38.0952 },
+ { 35.7143, 42.8571 },
+ { 26.1905, 52.381 },
+ { 21.4286, 66.6667 },
+ { 21.4286, 71.4286 },
+ { 26.1905, 85.7143 },
+ { 35.7143, 95.2381 },
+ { 50, 100 },
+ { 54.7619, 100 },
+ { 69.0476, 95.2381 },
+ { 78.5714, 85.7143 },
+ { 83.3334, 66.6667 },
+ { 83.3334, 42.8571 },
+ { 78.5714, 19.0476 },
+ { 69.0476, 4.7619 },
+ { 54.7619, 0 },
+ { 45.2381, 0 },
+ { 30.9524, 4.7619 },
+ { 26.1905, 14.2857 },
+};
+
+static const StrokeRec char57[] = {
+ { 23, char57_stroke0 },
+};
+
+/* char: 58 ':' */
+
+static const CoordRec char58_stroke0[] = {
+ { 52.381, 66.6667 },
+ { 47.6191, 61.9048 },
+ { 52.381, 57.1429 },
+ { 57.1429, 61.9048 },
+ { 52.381, 66.6667 },
+};
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+static const CoordRec char58_stroke1[] = {
+ { 52.381, 9.5238 },
+ { 47.6191, 4.7619 },
+ { 52.381, 0 },
+ { 57.1429, 4.7619 },
+ { 52.381, 9.5238 },
+};
+
+static const StrokeRec char58[] = {
+ { 5, char58_stroke0 },
+ { 5, char58_stroke1 },
+};
+
+/* char: 59 ';' */
+
+static const CoordRec char59_stroke0[] = {
+ { 52.381, 66.6667 },
+ { 47.6191, 61.9048 },
+ { 52.381, 57.1429 },
+ { 57.1429, 61.9048 },
+ { 52.381, 66.6667 },
+};
+
+static const CoordRec char59_stroke1[] = {
+ { 57.1429, 4.7619 },
+ { 52.381, 0 },
+ { 47.6191, 4.7619 },
+ { 52.381, 9.5238 },
+ { 57.1429, 4.7619 },
+ { 57.1429, -4.7619 },
+ { 52.381, -14.2857 },
+ { 47.6191, -19.0476 },
+};
+
+static const StrokeRec char59[] = {
+ { 5, char59_stroke0 },
+ { 8, char59_stroke1 },
+};
+
+/* char: 60 '<' */
+
+static const CoordRec char60_stroke0[] = {
+ { 90.4762, 85.7143 },
+ { 14.2857, 42.8571 },
+ { 90.4762, 0 },
+};
+
+static const StrokeRec char60[] = {
+ { 3, char60_stroke0 },
+};
+
+/* char: 61 '=' */
+
+static const CoordRec char61_stroke0[] = {
+ { 9.5238, 57.1429 },
+ { 95.2381, 57.1429 },
+};
+
+static const CoordRec char61_stroke1[] = {
+ { 9.5238, 28.5714 },
+ { 95.2381, 28.5714 },
+};
+
+static const StrokeRec char61[] = {
+ { 2, char61_stroke0 },
+ { 2, char61_stroke1 },
+};
+
+/* char: 62 '>' */
+
+static const CoordRec char62_stroke0[] = {
+ { 14.2857, 85.7143 },
+ { 90.4762, 42.8571 },
+ { 14.2857, 0 },
+};
+
+static const StrokeRec char62[] = {
+ { 3, char62_stroke0 },
+};
+
+/* char: 63 '?' */
+
+static const CoordRec char63_stroke0[] = {
+ { 23.8095, 76.1905 },
+ { 23.8095, 80.9524 },
+ { 28.5714, 90.4762 },
+ { 33.3333, 95.2381 },
+ { 42.8571, 100 },
+ { 61.9047, 100 },
+ { 71.4285, 95.2381 },
+ { 76.1905, 90.4762 },
+ { 80.9524, 80.9524 },
+ { 80.9524, 71.4286 },
+ { 76.1905, 61.9048 },
+ { 71.4285, 57.1429 },
+ { 52.3809, 47.619 },
+ { 52.3809, 33.3333 },
+};
+
+static const CoordRec char63_stroke1[] = {
+ { 52.3809, 9.5238 },
+ { 47.619, 4.7619 },
+ { 52.3809, 0 },
+ { 57.1428, 4.7619 },
+ { 52.3809, 9.5238 },
+};
+
+static const StrokeRec char63[] = {
+ { 14, char63_stroke0 },
+ { 5, char63_stroke1 },
+};
+
+/* char: 64 '@' */
+
+static const CoordRec char64_stroke0[] = {
+ { 64.2857, 52.381 },
+ { 54.7619, 57.1429 },
+ { 45.2381, 57.1429 },
+ { 40.4762, 47.619 },
+ { 40.4762, 42.8571 },
+ { 45.2381, 33.3333 },
+ { 54.7619, 33.3333 },
+ { 64.2857, 38.0952 },
+};
+
+static const CoordRec char64_stroke1[] = {
+ { 64.2857, 57.1429 },
+ { 64.2857, 38.0952 },
+ { 69.0476, 33.3333 },
+ { 78.5714, 33.3333 },
+ { 83.3334, 42.8571 },
+ { 83.3334, 47.619 },
+ { 78.5714, 61.9048 },
+ { 69.0476, 71.4286 },
+ { 54.7619, 76.1905 },
+ { 50, 76.1905 },
+ { 35.7143, 71.4286 },
+ { 26.1905, 61.9048 },
+ { 21.4286, 47.619 },
+ { 21.4286, 42.8571 },
+ { 26.1905, 28.5714 },
+ { 35.7143, 19.0476 },
+ { 50, 14.2857 },
+ { 54.7619, 14.2857 },
+ { 69.0476, 19.0476 },
+};
+
+static const StrokeRec char64[] = {
+ { 8, char64_stroke0 },
+ { 19, char64_stroke1 },
+};
+
+/* char: 65 'A' */
+
+static const CoordRec char65_stroke0[] = {
+ { 52.3809, 100 },
+ { 14.2857, 0 },
+};
+
+static const CoordRec char65_stroke1[] = {
+ { 52.3809, 100 },
+ { 90.4762, 0 },
+};
+
+static const CoordRec char65_stroke2[] = {
+ { 28.5714, 33.3333 },
+ { 76.1905, 33.3333 },
+};
+
+static const StrokeRec char65[] = {
+ { 2, char65_stroke0 },
+ { 2, char65_stroke1 },
+ { 2, char65_stroke2 },
+};
+
+/* char: 66 'B' */
+
+static const CoordRec char66_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char66_stroke1[] = {
+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 71.4286 },
+ { 80.9524, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 61.9047, 52.381 },
+};
+
+static const CoordRec char66_stroke2[] = {
+ { 19.0476, 52.381 },
+ { 61.9047, 52.381 },
+ { 76.1905, 47.619 },
+ { 80.9524, 42.8571 },
+ { 85.7143, 33.3333 },
+ { 85.7143, 19.0476 },
+ { 80.9524, 9.5238 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 19.0476, 0 },
+};
+
+static const StrokeRec char66[] = {
+ { 2, char66_stroke0 },
+ { 9, char66_stroke1 },
+ { 10, char66_stroke2 },
+};
+
+/* char: 67 'C' */
+
+static const CoordRec char67_stroke0[] = {
+ { 88.0952, 76.1905 },
+ { 83.3334, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 64.2857, 100 },
+ { 45.2381, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 85.7143 },
+ { 21.4286, 76.1905 },
+ { 16.6667, 61.9048 },
+ { 16.6667, 38.0952 },
+ { 21.4286, 23.8095 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 64.2857, 0 },
+ { 73.8096, 4.7619 },
+ { 83.3334, 14.2857 },
+ { 88.0952, 23.8095 },
+};
+
+static const StrokeRec char67[] = {
+ { 18, char67_stroke0 },
+};
+
+/* char: 68 'D' */
+
+static const CoordRec char68_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char68_stroke1[] = {
+ { 19.0476, 100 },
+ { 52.3809, 100 },
+ { 66.6666, 95.2381 },
+ { 76.1905, 85.7143 },
+ { 80.9524, 76.1905 },
+ { 85.7143, 61.9048 },
+ { 85.7143, 38.0952 },
+ { 80.9524, 23.8095 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 52.3809, 0 },
+ { 19.0476, 0 },
+};
+
+static const StrokeRec char68[] = {
+ { 2, char68_stroke0 },
+ { 12, char68_stroke1 },
+};
+
+/* char: 69 'E' */
+
+static const CoordRec char69_stroke0[] = {
+ { 21.4286, 100 },
+ { 21.4286, 0 },
+};
+
+static const CoordRec char69_stroke1[] = {
+ { 21.4286, 100 },
+ { 83.3334, 100 },
+};
+
+static const CoordRec char69_stroke2[] = {
+ { 21.4286, 52.381 },
+ { 59.5238, 52.381 },
+};
+
+static const CoordRec char69_stroke3[] = {
+ { 21.4286, 0 },
+ { 83.3334, 0 },
+};
+
+static const StrokeRec char69[] = {
+ { 2, char69_stroke0 },
+ { 2, char69_stroke1 },
+ { 2, char69_stroke2 },
+ { 2, char69_stroke3 },
+};
+
+/* char: 70 'F' */
+
+static const CoordRec char70_stroke0[] = {
+ { 21.4286, 100 },
+ { 21.4286, 0 },
+};
+
+static const CoordRec char70_stroke1[] = {
+ { 21.4286, 100 },
+ { 83.3334, 100 },
+};
+
+static const CoordRec char70_stroke2[] = {
+ { 21.4286, 52.381 },
+ { 59.5238, 52.381 },
+};
+
+static const StrokeRec char70[] = {
+ { 2, char70_stroke0 },
+ { 2, char70_stroke1 },
+ { 2, char70_stroke2 },
+};
+
+/* char: 71 'G' */
+
+static const CoordRec char71_stroke0[] = {
+ { 88.0952, 76.1905 },
+ { 83.3334, 85.7143 },
+ { 73.8096, 95.2381 },
+ { 64.2857, 100 },
+ { 45.2381, 100 },
+ { 35.7143, 95.2381 },
+ { 26.1905, 85.7143 },
+ { 21.4286, 76.1905 },
+ { 16.6667, 61.9048 },
+ { 16.6667, 38.0952 },
+ { 21.4286, 23.8095 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 64.2857, 0 },
+ { 73.8096, 4.7619 },
+ { 83.3334, 14.2857 },
+ { 88.0952, 23.8095 },
+ { 88.0952, 38.0952 },
+};
+
+static const CoordRec char71_stroke1[] = {
+ { 64.2857, 38.0952 },
+ { 88.0952, 38.0952 },
+};
+
+static const StrokeRec char71[] = {
+ { 19, char71_stroke0 },
+ { 2, char71_stroke1 },
+};
+
+/* char: 72 'H' */
+
+static const CoordRec char72_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char72_stroke1[] = {
+ { 85.7143, 100 },
+ { 85.7143, 0 },
+};
+
+static const CoordRec char72_stroke2[] = {
+ { 19.0476, 52.381 },
+ { 85.7143, 52.381 },
+};
+
+static const StrokeRec char72[] = {
+ { 2, char72_stroke0 },
+ { 2, char72_stroke1 },
+ { 2, char72_stroke2 },
+};
+
+/* char: 73 'I' */
+
+static const CoordRec char73_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char73[] = {
+ { 2, char73_stroke0 },
+};
+
+/* char: 74 'J' */
+
+static const CoordRec char74_stroke0[] = {
+ { 76.1905, 100 },
+ { 76.1905, 23.8095 },
+ { 71.4286, 9.5238 },
+ { 66.6667, 4.7619 },
+ { 57.1429, 0 },
+ { 47.6191, 0 },
+ { 38.0953, 4.7619 },
+ { 33.3334, 9.5238 },
+ { 28.5715, 23.8095 },
+ { 28.5715, 33.3333 },
+};
+
+static const StrokeRec char74[] = {
+ { 10, char74_stroke0 },
+};
+
+/* char: 75 'K' */
+
+static const CoordRec char75_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
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+ { 19.0476, 33.3333 },
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+ { 42.8571, 57.1429 },
+ { 85.7143, 0 },
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+ { 2, char75_stroke0 },
+ { 2, char75_stroke1 },
+ { 2, char75_stroke2 },
+};
+
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+
+static const CoordRec char76_stroke0[] = {
+ { 23.8095, 100 },
+ { 23.8095, 0 },
+};
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+static const CoordRec char76_stroke1[] = {
+ { 23.8095, 0 },
+ { 80.9524, 0 },
+};
+
+static const StrokeRec char76[] = {
+ { 2, char76_stroke0 },
+ { 2, char76_stroke1 },
+};
+
+/* char: 77 'M' */
+
+static const CoordRec char77_stroke0[] = {
+ { 14.2857, 100 },
+ { 14.2857, 0 },
+};
+
+static const CoordRec char77_stroke1[] = {
+ { 14.2857, 100 },
+ { 52.3809, 0 },
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+ { 90.4762, 100 },
+ { 52.3809, 0 },
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+static const CoordRec char77_stroke3[] = {
+ { 90.4762, 100 },
+ { 90.4762, 0 },
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+
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+ { 2, char77_stroke0 },
+ { 2, char77_stroke1 },
+ { 2, char77_stroke2 },
+ { 2, char77_stroke3 },
+};
+
+/* char: 78 'N' */
+
+static const CoordRec char78_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char78_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 0 },
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+static const CoordRec char78_stroke2[] = {
+ { 85.7143, 100 },
+ { 85.7143, 0 },
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+
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+ { 2, char78_stroke0 },
+ { 2, char78_stroke1 },
+ { 2, char78_stroke2 },
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+ { 33.3333, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 14.2857, 61.9048 },
+ { 14.2857, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 42.8571, 0 },
+ { 61.9047, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 23.8095 },
+ { 90.4762, 38.0952 },
+ { 90.4762, 61.9048 },
+ { 85.7143, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 71.4286, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
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+ { 21, char79_stroke0 },
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+/* char: 80 'P' */
+
+static const CoordRec char80_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
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+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 66.6667 },
+ { 80.9524, 57.1429 },
+ { 76.1905, 52.381 },
+ { 61.9047, 47.619 },
+ { 19.0476, 47.619 },
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+ { 2, char80_stroke0 },
+ { 10, char80_stroke1 },
+};
+
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+
+static const CoordRec char81_stroke0[] = {
+ { 42.8571, 100 },
+ { 33.3333, 95.2381 },
+ { 23.8095, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 14.2857, 61.9048 },
+ { 14.2857, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 42.8571, 0 },
+ { 61.9047, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 23.8095 },
+ { 90.4762, 38.0952 },
+ { 90.4762, 61.9048 },
+ { 85.7143, 76.1905 },
+ { 80.9524, 85.7143 },
+ { 71.4286, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
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+ { 57.1428, 19.0476 },
+ { 85.7143, -9.5238 },
+};
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+ { 21, char81_stroke0 },
+ { 2, char81_stroke1 },
+};
+
+/* char: 82 'R' */
+
+static const CoordRec char82_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 0 },
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+ { 19.0476, 100 },
+ { 61.9047, 100 },
+ { 76.1905, 95.2381 },
+ { 80.9524, 90.4762 },
+ { 85.7143, 80.9524 },
+ { 85.7143, 71.4286 },
+ { 80.9524, 61.9048 },
+ { 76.1905, 57.1429 },
+ { 61.9047, 52.381 },
+ { 19.0476, 52.381 },
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+ { 52.3809, 52.381 },
+ { 85.7143, 0 },
+};
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+ { 2, char82_stroke0 },
+ { 10, char82_stroke1 },
+ { 2, char82_stroke2 },
+};
+
+/* char: 83 'S' */
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+ { 85.7143, 85.7143 },
+ { 76.1905, 95.2381 },
+ { 61.9047, 100 },
+ { 42.8571, 100 },
+ { 28.5714, 95.2381 },
+ { 19.0476, 85.7143 },
+ { 19.0476, 76.1905 },
+ { 23.8095, 66.6667 },
+ { 28.5714, 61.9048 },
+ { 38.0952, 57.1429 },
+ { 66.6666, 47.619 },
+ { 76.1905, 42.8571 },
+ { 80.9524, 38.0952 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 14.2857 },
+ { 76.1905, 4.7619 },
+ { 61.9047, 0 },
+ { 42.8571, 0 },
+ { 28.5714, 4.7619 },
+ { 19.0476, 14.2857 },
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+ { 20, char83_stroke0 },
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+
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+
+static const CoordRec char84_stroke0[] = {
+ { 52.3809, 100 },
+ { 52.3809, 0 },
+};
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+static const CoordRec char84_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 100 },
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+ { 2, char84_stroke0 },
+ { 2, char84_stroke1 },
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+static const CoordRec char85_stroke0[] = {
+ { 19.0476, 100 },
+ { 19.0476, 28.5714 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 100 },
+};
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+ { 10, char85_stroke0 },
+};
+
+/* char: 86 'V' */
+
+static const CoordRec char86_stroke0[] = {
+ { 14.2857, 100 },
+ { 52.3809, 0 },
+};
+
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+ { 90.4762, 100 },
+ { 52.3809, 0 },
+};
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+ { 2, char86_stroke0 },
+ { 2, char86_stroke1 },
+};
+
+/* char: 87 'W' */
+
+static const CoordRec char87_stroke0[] = {
+ { 4.7619, 100 },
+ { 28.5714, 0 },
+};
+
+static const CoordRec char87_stroke1[] = {
+ { 52.3809, 100 },
+ { 28.5714, 0 },
+};
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+static const CoordRec char87_stroke2[] = {
+ { 52.3809, 100 },
+ { 76.1905, 0 },
+};
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+static const CoordRec char87_stroke3[] = {
+ { 100, 100 },
+ { 76.1905, 0 },
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+static const StrokeRec char87[] = {
+ { 2, char87_stroke0 },
+ { 2, char87_stroke1 },
+ { 2, char87_stroke2 },
+ { 2, char87_stroke3 },
+};
+
+/* char: 88 'X' */
+
+static const CoordRec char88_stroke0[] = {
+ { 19.0476, 100 },
+ { 85.7143, 0 },
+};
+
+static const CoordRec char88_stroke1[] = {
+ { 85.7143, 100 },
+ { 19.0476, 0 },
+};
+
+static const StrokeRec char88[] = {
+ { 2, char88_stroke0 },
+ { 2, char88_stroke1 },
+};
+
+/* char: 89 'Y' */
+
+static const CoordRec char89_stroke0[] = {
+ { 14.2857, 100 },
+ { 52.3809, 52.381 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char89_stroke1[] = {
+ { 90.4762, 100 },
+ { 52.3809, 52.381 },
+};
+
+static const StrokeRec char89[] = {
+ { 3, char89_stroke0 },
+ { 2, char89_stroke1 },
+};
+
+/* char: 90 'Z' */
+
+static const CoordRec char90_stroke0[] = {
+ { 85.7143, 100 },
+ { 19.0476, 0 },
+};
+
+static const CoordRec char90_stroke1[] = {
+ { 19.0476, 100 },
+ { 85.7143, 100 },
+};
+
+static const CoordRec char90_stroke2[] = {
+ { 19.0476, 0 },
+ { 85.7143, 0 },
+};
+
+static const StrokeRec char90[] = {
+ { 2, char90_stroke0 },
+ { 2, char90_stroke1 },
+ { 2, char90_stroke2 },
+};
+
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+
+static const CoordRec char91_stroke0[] = {
+ { 35.7143, 119.048 },
+ { 35.7143, -33.3333 },
+};
+
+static const CoordRec char91_stroke1[] = {
+ { 40.4762, 119.048 },
+ { 40.4762, -33.3333 },
+};
+
+static const CoordRec char91_stroke2[] = {
+ { 35.7143, 119.048 },
+ { 69.0476, 119.048 },
+};
+
+static const CoordRec char91_stroke3[] = {
+ { 35.7143, -33.3333 },
+ { 69.0476, -33.3333 },
+};
+
+static const StrokeRec char91[] = {
+ { 2, char91_stroke0 },
+ { 2, char91_stroke1 },
+ { 2, char91_stroke2 },
+ { 2, char91_stroke3 },
+};
+
+/* char: 92 '\' */
+
+static const CoordRec char92_stroke0[] = {
+ { 19.0476, 100 },
+ { 85.7143, -14.2857 },
+};
+
+static const StrokeRec char92[] = {
+ { 2, char92_stroke0 },
+};
+
+/* char: 93 ']' */
+
+static const CoordRec char93_stroke0[] = {
+ { 64.2857, 119.048 },
+ { 64.2857, -33.3333 },
+};
+
+static const CoordRec char93_stroke1[] = {
+ { 69.0476, 119.048 },
+ { 69.0476, -33.3333 },
+};
+
+static const CoordRec char93_stroke2[] = {
+ { 35.7143, 119.048 },
+ { 69.0476, 119.048 },
+};
+
+static const CoordRec char93_stroke3[] = {
+ { 35.7143, -33.3333 },
+ { 69.0476, -33.3333 },
+};
+
+static const StrokeRec char93[] = {
+ { 2, char93_stroke0 },
+ { 2, char93_stroke1 },
+ { 2, char93_stroke2 },
+ { 2, char93_stroke3 },
+};
+
+/* char: 94 '^' */
+
+static const CoordRec char94_stroke0[] = {
+ { 52.3809, 109.524 },
+ { 14.2857, 42.8571 },
+};
+
+static const CoordRec char94_stroke1[] = {
+ { 52.3809, 109.524 },
+ { 90.4762, 42.8571 },
+};
+
+static const StrokeRec char94[] = {
+ { 2, char94_stroke0 },
+ { 2, char94_stroke1 },
+};
+
+/* char: 95 '_' */
+
+static const CoordRec char95_stroke0[] = {
+ { 0, -33.3333 },
+ { 104.762, -33.3333 },
+ { 104.762, -28.5714 },
+ { 0, -28.5714 },
+ { 0, -33.3333 },
+};
+
+static const StrokeRec char95[] = {
+ { 5, char95_stroke0 },
+};
+
+/* char: 96 '`' */
+
+static const CoordRec char96_stroke0[] = {
+ { 42.8572, 100 },
+ { 66.6667, 71.4286 },
+};
+
+static const CoordRec char96_stroke1[] = {
+ { 42.8572, 100 },
+ { 38.0953, 95.2381 },
+ { 66.6667, 71.4286 },
+};
+
+static const StrokeRec char96[] = {
+ { 2, char96_stroke0 },
+ { 3, char96_stroke1 },
+};
+
+/* char: 97 'a' */
+
+static const CoordRec char97_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, 0 },
+};
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+static const CoordRec char97_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
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+ { 2, char97_stroke0 },
+ { 14, char97_stroke1 },
+};
+
+/* char: 98 'b' */
+
+static const CoordRec char98_stroke0[] = {
+ { 23.8095, 100 },
+ { 23.8095, 0 },
+};
+
+static const CoordRec char98_stroke1[] = {
+ { 23.8095, 52.381 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 52.381 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 28.5714 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 33.3333, 4.7619 },
+ { 23.8095, 14.2857 },
+};
+
+static const StrokeRec char98[] = {
+ { 2, char98_stroke0 },
+ { 14, char98_stroke1 },
+};
+
+/* char: 99 'c' */
+
+static const CoordRec char99_stroke0[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char99[] = {
+ { 14, char99_stroke0 },
+};
+
+/* char: 100 'd' */
+
+static const CoordRec char100_stroke0[] = {
+ { 80.9524, 100 },
+ { 80.9524, 0 },
+};
+
+static const CoordRec char100_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
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+ { 2, char100_stroke0 },
+ { 14, char100_stroke1 },
+};
+
+/* char: 101 'e' */
+
+static const CoordRec char101_stroke0[] = {
+ { 23.8095, 38.0952 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 47.619 },
+ { 76.1905, 57.1429 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
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+ { 17, char101_stroke0 },
+};
+
+/* char: 102 'f' */
+
+static const CoordRec char102_stroke0[] = {
+ { 71.4286, 100 },
+ { 61.9048, 100 },
+ { 52.381, 95.2381 },
+ { 47.6191, 80.9524 },
+ { 47.6191, 0 },
+};
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+ { 33.3334, 66.6667 },
+ { 66.6667, 66.6667 },
+};
+
+static const StrokeRec char102[] = {
+ { 5, char102_stroke0 },
+ { 2, char102_stroke1 },
+};
+
+/* char: 103 'g' */
+
+static const CoordRec char103_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, -9.5238 },
+ { 76.1905, -23.8095 },
+ { 71.4285, -28.5714 },
+ { 61.9047, -33.3333 },
+ { 47.619, -33.3333 },
+ { 38.0952, -28.5714 },
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+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
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+ { 7, char103_stroke0 },
+ { 14, char103_stroke1 },
+};
+
+/* char: 104 'h' */
+
+static const CoordRec char104_stroke0[] = {
+ { 26.1905, 100 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char104_stroke1[] = {
+ { 26.1905, 47.619 },
+ { 40.4762, 61.9048 },
+ { 50, 66.6667 },
+ { 64.2857, 66.6667 },
+ { 73.8095, 61.9048 },
+ { 78.5715, 47.619 },
+ { 78.5715, 0 },
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+ { 2, char104_stroke0 },
+ { 7, char104_stroke1 },
+};
+
+/* char: 105 'i' */
+
+static const CoordRec char105_stroke0[] = {
+ { 47.6191, 100 },
+ { 52.381, 95.2381 },
+ { 57.1429, 100 },
+ { 52.381, 104.762 },
+ { 47.6191, 100 },
+};
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+ { 52.381, 66.6667 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char105[] = {
+ { 5, char105_stroke0 },
+ { 2, char105_stroke1 },
+};
+
+/* char: 106 'j' */
+
+static const CoordRec char106_stroke0[] = {
+ { 57.1429, 100 },
+ { 61.9048, 95.2381 },
+ { 66.6667, 100 },
+ { 61.9048, 104.762 },
+ { 57.1429, 100 },
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+ { 61.9048, 66.6667 },
+ { 61.9048, -14.2857 },
+ { 57.1429, -28.5714 },
+ { 47.6191, -33.3333 },
+ { 38.0953, -33.3333 },
+};
+
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+ { 5, char106_stroke0 },
+ { 5, char106_stroke1 },
+};
+
+/* char: 107 'k' */
+
+static const CoordRec char107_stroke0[] = {
+ { 26.1905, 100 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char107_stroke1[] = {
+ { 73.8095, 66.6667 },
+ { 26.1905, 19.0476 },
+};
+
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+ { 45.2381, 38.0952 },
+ { 78.5715, 0 },
+};
+
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+ { 2, char107_stroke0 },
+ { 2, char107_stroke1 },
+ { 2, char107_stroke2 },
+};
+
+/* char: 108 'l' */
+
+static const CoordRec char108_stroke0[] = {
+ { 52.381, 100 },
+ { 52.381, 0 },
+};
+
+static const StrokeRec char108[] = {
+ { 2, char108_stroke0 },
+};
+
+/* char: 109 'm' */
+
+static const CoordRec char109_stroke0[] = {
+ { 0, 66.6667 },
+ { 0, 0 },
+};
+
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+ { 0, 47.619 },
+ { 14.2857, 61.9048 },
+ { 23.8095, 66.6667 },
+ { 38.0952, 66.6667 },
+ { 47.619, 61.9048 },
+ { 52.381, 47.619 },
+ { 52.381, 0 },
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+ { 52.381, 47.619 },
+ { 66.6667, 61.9048 },
+ { 76.1905, 66.6667 },
+ { 90.4762, 66.6667 },
+ { 100, 61.9048 },
+ { 104.762, 47.619 },
+ { 104.762, 0 },
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+ { 2, char109_stroke0 },
+ { 7, char109_stroke1 },
+ { 7, char109_stroke2 },
+};
+
+/* char: 110 'n' */
+
+static const CoordRec char110_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 26.1905, 0 },
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+
+static const CoordRec char110_stroke1[] = {
+ { 26.1905, 47.619 },
+ { 40.4762, 61.9048 },
+ { 50, 66.6667 },
+ { 64.2857, 66.6667 },
+ { 73.8095, 61.9048 },
+ { 78.5715, 47.619 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char110[] = {
+ { 2, char110_stroke0 },
+ { 7, char110_stroke1 },
+};
+
+/* char: 111 'o' */
+
+static const CoordRec char111_stroke0[] = {
+ { 45.2381, 66.6667 },
+ { 35.7143, 61.9048 },
+ { 26.1905, 52.381 },
+ { 21.4286, 38.0952 },
+ { 21.4286, 28.5714 },
+ { 26.1905, 14.2857 },
+ { 35.7143, 4.7619 },
+ { 45.2381, 0 },
+ { 59.5238, 0 },
+ { 69.0476, 4.7619 },
+ { 78.5714, 14.2857 },
+ { 83.3334, 28.5714 },
+ { 83.3334, 38.0952 },
+ { 78.5714, 52.381 },
+ { 69.0476, 61.9048 },
+ { 59.5238, 66.6667 },
+ { 45.2381, 66.6667 },
+};
+
+static const StrokeRec char111[] = {
+ { 17, char111_stroke0 },
+};
+
+/* char: 112 'p' */
+
+static const CoordRec char112_stroke0[] = {
+ { 23.8095, 66.6667 },
+ { 23.8095, -33.3333 },
+};
+
+static const CoordRec char112_stroke1[] = {
+ { 23.8095, 52.381 },
+ { 33.3333, 61.9048 },
+ { 42.8571, 66.6667 },
+ { 57.1428, 66.6667 },
+ { 66.6666, 61.9048 },
+ { 76.1905, 52.381 },
+ { 80.9524, 38.0952 },
+ { 80.9524, 28.5714 },
+ { 76.1905, 14.2857 },
+ { 66.6666, 4.7619 },
+ { 57.1428, 0 },
+ { 42.8571, 0 },
+ { 33.3333, 4.7619 },
+ { 23.8095, 14.2857 },
+};
+
+static const StrokeRec char112[] = {
+ { 2, char112_stroke0 },
+ { 14, char112_stroke1 },
+};
+
+/* char: 113 'q' */
+
+static const CoordRec char113_stroke0[] = {
+ { 80.9524, 66.6667 },
+ { 80.9524, -33.3333 },
+};
+
+static const CoordRec char113_stroke1[] = {
+ { 80.9524, 52.381 },
+ { 71.4285, 61.9048 },
+ { 61.9047, 66.6667 },
+ { 47.619, 66.6667 },
+ { 38.0952, 61.9048 },
+ { 28.5714, 52.381 },
+ { 23.8095, 38.0952 },
+ { 23.8095, 28.5714 },
+ { 28.5714, 14.2857 },
+ { 38.0952, 4.7619 },
+ { 47.619, 0 },
+ { 61.9047, 0 },
+ { 71.4285, 4.7619 },
+ { 80.9524, 14.2857 },
+};
+
+static const StrokeRec char113[] = {
+ { 2, char113_stroke0 },
+ { 14, char113_stroke1 },
+};
+
+/* char: 114 'r' */
+
+static const CoordRec char114_stroke0[] = {
+ { 33.3334, 66.6667 },
+ { 33.3334, 0 },
+};
+
+static const CoordRec char114_stroke1[] = {
+ { 33.3334, 38.0952 },
+ { 38.0953, 52.381 },
+ { 47.6191, 61.9048 },
+ { 57.1429, 66.6667 },
+ { 71.4286, 66.6667 },
+};
+
+static const StrokeRec char114[] = {
+ { 2, char114_stroke0 },
+ { 5, char114_stroke1 },
+};
+
+/* char: 115 's' */
+
+static const CoordRec char115_stroke0[] = {
+ { 78.5715, 52.381 },
+ { 73.8095, 61.9048 },
+ { 59.5238, 66.6667 },
+ { 45.2381, 66.6667 },
+ { 30.9524, 61.9048 },
+ { 26.1905, 52.381 },
+ { 30.9524, 42.8571 },
+ { 40.4762, 38.0952 },
+ { 64.2857, 33.3333 },
+ { 73.8095, 28.5714 },
+ { 78.5715, 19.0476 },
+ { 78.5715, 14.2857 },
+ { 73.8095, 4.7619 },
+ { 59.5238, 0 },
+ { 45.2381, 0 },
+ { 30.9524, 4.7619 },
+ { 26.1905, 14.2857 },
+};
+
+static const StrokeRec char115[] = {
+ { 17, char115_stroke0 },
+};
+
+/* char: 116 't' */
+
+static const CoordRec char116_stroke0[] = {
+ { 47.6191, 100 },
+ { 47.6191, 19.0476 },
+ { 52.381, 4.7619 },
+ { 61.9048, 0 },
+ { 71.4286, 0 },
+};
+
+static const CoordRec char116_stroke1[] = {
+ { 33.3334, 66.6667 },
+ { 66.6667, 66.6667 },
+};
+
+static const StrokeRec char116[] = {
+ { 5, char116_stroke0 },
+ { 2, char116_stroke1 },
+};
+
+/* char: 117 'u' */
+
+static const CoordRec char117_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 26.1905, 19.0476 },
+ { 30.9524, 4.7619 },
+ { 40.4762, 0 },
+ { 54.7619, 0 },
+ { 64.2857, 4.7619 },
+ { 78.5715, 19.0476 },
+};
+
+static const CoordRec char117_stroke1[] = {
+ { 78.5715, 66.6667 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char117[] = {
+ { 7, char117_stroke0 },
+ { 2, char117_stroke1 },
+};
+
+/* char: 118 'v' */
+
+static const CoordRec char118_stroke0[] = {
+ { 23.8095, 66.6667 },
+ { 52.3809, 0 },
+};
+
+static const CoordRec char118_stroke1[] = {
+ { 80.9524, 66.6667 },
+ { 52.3809, 0 },
+};
+
+static const StrokeRec char118[] = {
+ { 2, char118_stroke0 },
+ { 2, char118_stroke1 },
+};
+
+/* char: 119 'w' */
+
+static const CoordRec char119_stroke0[] = {
+ { 14.2857, 66.6667 },
+ { 33.3333, 0 },
+};
+
+static const CoordRec char119_stroke1[] = {
+ { 52.3809, 66.6667 },
+ { 33.3333, 0 },
+};
+
+static const CoordRec char119_stroke2[] = {
+ { 52.3809, 66.6667 },
+ { 71.4286, 0 },
+};
+
+static const CoordRec char119_stroke3[] = {
+ { 90.4762, 66.6667 },
+ { 71.4286, 0 },
+};
+
+static const StrokeRec char119[] = {
+ { 2, char119_stroke0 },
+ { 2, char119_stroke1 },
+ { 2, char119_stroke2 },
+ { 2, char119_stroke3 },
+};
+
+/* char: 120 'x' */
+
+static const CoordRec char120_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 78.5715, 0 },
+};
+
+static const CoordRec char120_stroke1[] = {
+ { 78.5715, 66.6667 },
+ { 26.1905, 0 },
+};
+
+static const StrokeRec char120[] = {
+ { 2, char120_stroke0 },
+ { 2, char120_stroke1 },
+};
+
+/* char: 121 'y' */
+
+static const CoordRec char121_stroke0[] = {
+ { 26.1905, 66.6667 },
+ { 54.7619, 0 },
+};
+
+static const CoordRec char121_stroke1[] = {
+ { 83.3334, 66.6667 },
+ { 54.7619, 0 },
+ { 45.2381, -19.0476 },
+ { 35.7143, -28.5714 },
+ { 26.1905, -33.3333 },
+ { 21.4286, -33.3333 },
+};
+
+static const StrokeRec char121[] = {
+ { 2, char121_stroke0 },
+ { 6, char121_stroke1 },
+};
+
+/* char: 122 'z' */
+
+static const CoordRec char122_stroke0[] = {
+ { 78.5715, 66.6667 },
+ { 26.1905, 0 },
+};
+
+static const CoordRec char122_stroke1[] = {
+ { 26.1905, 66.6667 },
+ { 78.5715, 66.6667 },
+};
+
+static const CoordRec char122_stroke2[] = {
+ { 26.1905, 0 },
+ { 78.5715, 0 },
+};
+
+static const StrokeRec char122[] = {
+ { 2, char122_stroke0 },
+ { 2, char122_stroke1 },
+ { 2, char122_stroke2 },
+};
+
+/* char: 123 '{' */
+
+static const CoordRec char123_stroke0[] = {
+ { 64.2857, 119.048 },
+ { 54.7619, 114.286 },
+ { 50, 109.524 },
+ { 45.2381, 100 },
+ { 45.2381, 90.4762 },
+ { 50, 80.9524 },
+ { 54.7619, 76.1905 },
+ { 59.5238, 66.6667 },
+ { 59.5238, 57.1429 },
+ { 50, 47.619 },
+};
+
+static const CoordRec char123_stroke1[] = {
+ { 54.7619, 114.286 },
+ { 50, 104.762 },
+ { 50, 95.2381 },
+ { 54.7619, 85.7143 },
+ { 59.5238, 80.9524 },
+ { 64.2857, 71.4286 },
+ { 64.2857, 61.9048 },
+ { 59.5238, 52.381 },
+ { 40.4762, 42.8571 },
+ { 59.5238, 33.3333 },
+ { 64.2857, 23.8095 },
+ { 64.2857, 14.2857 },
+ { 59.5238, 4.7619 },
+ { 54.7619, 0 },
+ { 50, -9.5238 },
+ { 50, -19.0476 },
+ { 54.7619, -28.5714 },
+};
+
+static const CoordRec char123_stroke2[] = {
+ { 50, 38.0952 },
+ { 59.5238, 28.5714 },
+ { 59.5238, 19.0476 },
+ { 54.7619, 9.5238 },
+ { 50, 4.7619 },
+ { 45.2381, -4.7619 },
+ { 45.2381, -14.2857 },
+ { 50, -23.8095 },
+ { 54.7619, -28.5714 },
+ { 64.2857, -33.3333 },
+};
+
+static const StrokeRec char123[] = {
+ { 10, char123_stroke0 },
+ { 17, char123_stroke1 },
+ { 10, char123_stroke2 },
+};
+
+/* char: 124 '|' */
+
+static const CoordRec char124_stroke0[] = {
+ { 52.381, 119.048 },
+ { 52.381, -33.3333 },
+};
+
+static const StrokeRec char124[] = {
+ { 2, char124_stroke0 },
+};
+
+/* char: 125 '}' */
+
+static const CoordRec char125_stroke0[] = {
+ { 40.4762, 119.048 },
+ { 50, 114.286 },
+ { 54.7619, 109.524 },
+ { 59.5238, 100 },
+ { 59.5238, 90.4762 },
+ { 54.7619, 80.9524 },
+ { 50, 76.1905 },
+ { 45.2381, 66.6667 },
+ { 45.2381, 57.1429 },
+ { 54.7619, 47.619 },
+};
+
+static const CoordRec char125_stroke1[] = {
+ { 50, 114.286 },
+ { 54.7619, 104.762 },
+ { 54.7619, 95.2381 },
+ { 50, 85.7143 },
+ { 45.2381, 80.9524 },
+ { 40.4762, 71.4286 },
+ { 40.4762, 61.9048 },
+ { 45.2381, 52.381 },
+ { 64.2857, 42.8571 },
+ { 45.2381, 33.3333 },
+ { 40.4762, 23.8095 },
+ { 40.4762, 14.2857 },
+ { 45.2381, 4.7619 },
+ { 50, 0 },
+ { 54.7619, -9.5238 },
+ { 54.7619, -19.0476 },
+ { 50, -28.5714 },
+};
+
+static const CoordRec char125_stroke2[] = {
+ { 54.7619, 38.0952 },
+ { 45.2381, 28.5714 },
+ { 45.2381, 19.0476 },
+ { 50, 9.5238 },
+ { 54.7619, 4.7619 },
+ { 59.5238, -4.7619 },
+ { 59.5238, -14.2857 },
+ { 54.7619, -23.8095 },
+ { 50, -28.5714 },
+ { 40.4762, -33.3333 },
+};
+
+static const StrokeRec char125[] = {
+ { 10, char125_stroke0 },
+ { 17, char125_stroke1 },
+ { 10, char125_stroke2 },
+};
+
+/* char: 126 '~' */
+
+static const CoordRec char126_stroke0[] = {
+ { 9.5238, 28.5714 },
+ { 9.5238, 38.0952 },
+ { 14.2857, 52.381 },
+ { 23.8095, 57.1429 },
+ { 33.3333, 57.1429 },
+ { 42.8571, 52.381 },
+ { 61.9048, 38.0952 },
+ { 71.4286, 33.3333 },
+ { 80.9524, 33.3333 },
+ { 90.4762, 38.0952 },
+ { 95.2381, 47.619 },
+};
+
+static const CoordRec char126_stroke1[] = {
+ { 9.5238, 38.0952 },
+ { 14.2857, 47.619 },
+ { 23.8095, 52.381 },
+ { 33.3333, 52.381 },
+ { 42.8571, 47.619 },
+ { 61.9048, 33.3333 },
+ { 71.4286, 28.5714 },
+ { 80.9524, 28.5714 },
+ { 90.4762, 33.3333 },
+ { 95.2381, 47.619 },
+ { 95.2381, 57.1429 },
+};
+
+static const StrokeRec char126[] = {
+ { 11, char126_stroke0 },
+ { 11, char126_stroke1 },
+};
+
+/* char: 127 */
+
+static const CoordRec char127_stroke0[] = {
+ { 71.4286, 100 },
+ { 33.3333, -33.3333 },
+};
+
+static const CoordRec char127_stroke1[] = {
+ { 47.619, 66.6667 },
+ { 33.3333, 61.9048 },
+ { 23.8095, 52.381 },
+ { 19.0476, 38.0952 },
+ { 19.0476, 23.8095 },
+ { 23.8095, 14.2857 },
+ { 33.3333, 4.7619 },
+ { 47.619, 0 },
+ { 57.1428, 0 },
+ { 71.4286, 4.7619 },
+ { 80.9524, 14.2857 },
+ { 85.7143, 28.5714 },
+ { 85.7143, 42.8571 },
+ { 80.9524, 52.381 },
+ { 71.4286, 61.9048 },
+ { 57.1428, 66.6667 },
+ { 47.619, 66.6667 },
+};
+
+static const StrokeRec char127[] = {
+ { 2, char127_stroke0 },
+ { 17, char127_stroke1 },
+};
+
+static const StrokeCharRec chars[] = {
+ { 0, /* char0 */ 0, 0, 0 },
+ { 0, /* char1 */ 0, 0, 0 },
+ { 0, /* char2 */ 0, 0, 0 },
+ { 0, /* char3 */ 0, 0, 0 },
+ { 0, /* char4 */ 0, 0, 0 },
+ { 0, /* char5 */ 0, 0, 0 },
+ { 0, /* char6 */ 0, 0, 0 },
+ { 0, /* char7 */ 0, 0, 0 },
+ { 0, /* char8 */ 0, 0, 0 },
+ { 0, /* char9 */ 0, 0, 0 },
+ { 0, /* char10 */ 0, 0, 0 },
+ { 0, /* char11 */ 0, 0, 0 },
+ { 0, /* char12 */ 0, 0, 0 },
+ { 0, /* char13 */ 0, 0, 0 },
+ { 0, /* char14 */ 0, 0, 0 },
+ { 0, /* char15 */ 0, 0, 0 },
+ { 0, /* char16 */ 0, 0, 0 },
+ { 0, /* char17 */ 0, 0, 0 },
+ { 0, /* char18 */ 0, 0, 0 },
+ { 0, /* char19 */ 0, 0, 0 },
+ { 0, /* char20 */ 0, 0, 0 },
+ { 0, /* char21 */ 0, 0, 0 },
+ { 0, /* char22 */ 0, 0, 0 },
+ { 0, /* char23 */ 0, 0, 0 },
+ { 0, /* char24 */ 0, 0, 0 },
+ { 0, /* char25 */ 0, 0, 0 },
+ { 0, /* char26 */ 0, 0, 0 },
+ { 0, /* char27 */ 0, 0, 0 },
+ { 0, /* char28 */ 0, 0, 0 },
+ { 0, /* char29 */ 0, 0, 0 },
+ { 0, /* char30 */ 0, 0, 0 },
+ { 0, /* char31 */ 0, 0, 0 },
+ { 0, /* char32 */ 0, 52.381, 104.762 },
+ { 2, char33, 52.381, 104.762 },
+ { 2, char34, 52.381, 104.762 },
+ { 4, char35, 52.381, 104.762 },
+ { 3, char36, 52.381, 104.762 },
+ { 3, char37, 52.381, 104.762 },
+ { 1, char38, 52.381, 104.762 },
+ { 1, char39, 52.381, 104.762 },
+ { 1, char40, 52.381, 104.762 },
+ { 1, char41, 52.381, 104.762 },
+ { 3, char42, 52.381, 104.762 },
+ { 2, char43, 52.381, 104.762 },
+ { 1, char44, 52.381, 104.762 },
+ { 1, char45, 52.381, 104.762 },
+ { 1, char46, 52.381, 104.762 },
+ { 1, char47, 52.381, 104.762 },
+ { 1, char48, 52.381, 104.762 },
+ { 1, char49, 52.381, 104.762 },
+ { 1, char50, 52.381, 104.762 },
+ { 1, char51, 52.381, 104.762 },
+ { 2, char52, 52.381, 104.762 },
+ { 1, char53, 52.381, 104.762 },
+ { 1, char54, 52.381, 104.762 },
+ { 2, char55, 52.381, 104.762 },
+ { 1, char56, 52.381, 104.762 },
+ { 1, char57, 52.381, 104.762 },
+ { 2, char58, 52.381, 104.762 },
+ { 2, char59, 52.381, 104.762 },
+ { 1, char60, 52.381, 104.762 },
+ { 2, char61, 52.381, 104.762 },
+ { 1, char62, 52.381, 104.762 },
+ { 2, char63, 52.381, 104.762 },
+ { 2, char64, 52.381, 104.762 },
+ { 3, char65, 52.381, 104.762 },
+ { 3, char66, 52.381, 104.762 },
+ { 1, char67, 52.381, 104.762 },
+ { 2, char68, 52.381, 104.762 },
+ { 4, char69, 52.381, 104.762 },
+ { 3, char70, 52.381, 104.762 },
+ { 2, char71, 52.381, 104.762 },
+ { 3, char72, 52.381, 104.762 },
+ { 1, char73, 52.381, 104.762 },
+ { 1, char74, 52.381, 104.762 },
+ { 3, char75, 52.381, 104.762 },
+ { 2, char76, 52.381, 104.762 },
+ { 4, char77, 52.381, 104.762 },
+ { 3, char78, 52.381, 104.762 },
+ { 1, char79, 52.381, 104.762 },
+ { 2, char80, 52.381, 104.762 },
+ { 2, char81, 52.381, 104.762 },
+ { 3, char82, 52.381, 104.762 },
+ { 1, char83, 52.381, 104.762 },
+ { 2, char84, 52.381, 104.762 },
+ { 1, char85, 52.381, 104.762 },
+ { 2, char86, 52.381, 104.762 },
+ { 4, char87, 52.381, 104.762 },
+ { 2, char88, 52.381, 104.762 },
+ { 2, char89, 52.381, 104.762 },
+ { 3, char90, 52.381, 104.762 },
+ { 4, char91, 52.381, 104.762 },
+ { 1, char92, 52.381, 104.762 },
+ { 4, char93, 52.381, 104.762 },
+ { 2, char94, 52.381, 104.762 },
+ { 1, char95, 52.381, 104.762 },
+ { 2, char96, 52.381, 104.762 },
+ { 2, char97, 52.381, 104.762 },
+ { 2, char98, 52.381, 104.762 },
+ { 1, char99, 52.381, 104.762 },
+ { 2, char100, 52.381, 104.762 },
+ { 1, char101, 52.381, 104.762 },
+ { 2, char102, 52.381, 104.762 },
+ { 2, char103, 52.381, 104.762 },
+ { 2, char104, 52.381, 104.762 },
+ { 2, char105, 52.381, 104.762 },
+ { 2, char106, 52.381, 104.762 },
+ { 3, char107, 52.381, 104.762 },
+ { 1, char108, 52.381, 104.762 },
+ { 3, char109, 52.381, 104.762 },
+ { 2, char110, 52.381, 104.762 },
+ { 1, char111, 52.381, 104.762 },
+ { 2, char112, 52.381, 104.762 },
+ { 2, char113, 52.381, 104.762 },
+ { 2, char114, 52.381, 104.762 },
+ { 1, char115, 52.381, 104.762 },
+ { 2, char116, 52.381, 104.762 },
+ { 2, char117, 52.381, 104.762 },
+ { 2, char118, 52.381, 104.762 },
+ { 4, char119, 52.381, 104.762 },
+ { 2, char120, 52.381, 104.762 },
+ { 2, char121, 52.381, 104.762 },
+ { 3, char122, 52.381, 104.762 },
+ { 3, char123, 52.381, 104.762 },
+ { 1, char124, 52.381, 104.762 },
+ { 3, char125, 52.381, 104.762 },
+ { 2, char126, 52.381, 104.762 },
+ { 2, char127, 52.381, 104.762 },
+};
+
+StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_overlay.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_overlay.c
new file mode 100644
index 000000000..937ecb682
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_overlay.c
@@ -0,0 +1,611 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */
+#if defined (__vms)
+#include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+#else
+#include <X11/Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+#endif
+#endif /* !_WIN32 */
+
+#include "glutint.h"
+#include "layerutil.h"
+
+static Criterion requiredOverlayCriteria[] =
+{
+ {LEVEL, EQ, 1}, /* This entry gets poked in
+ determineOverlayVisual. */
+ {TRANSPARENT, EQ, 1},
+ {XPSEUDOCOLOR, EQ, 1},
+ {RGBA, EQ, 0},
+ {BUFFER_SIZE, GTE, 1}
+};
+static int numRequiredOverlayCriteria = sizeof(requiredOverlayCriteria) / sizeof(Criterion);
+static int requiredOverlayCriteriaMask =
+(1 << LEVEL) | (1 << TRANSPARENT) | (1 << XSTATICGRAY) | (1 << RGBA) | (1 << CI_MODE);
+
+#if !defined(_WIN32)
+static int
+checkOverlayAcceptability(XVisualInfo * vi, unsigned int mode)
+{
+ int value;
+
+ /* Must support OpenGL. */
+ glXGetConfig(__glutDisplay, vi, GLX_USE_GL, &value);
+ if (!value)
+ return 1;
+
+ /* Must be color index. */
+ glXGetConfig(__glutDisplay, vi, GLX_RGBA, &value);
+ if (value)
+ return 1;
+
+ /* Must match single/double buffering request. */
+ glXGetConfig(__glutDisplay, vi, GLX_DOUBLEBUFFER, &value);
+ if (GLUT_WIND_IS_DOUBLE(mode) != (value != 0))
+ return 1;
+
+ /* Must match mono/stereo request. */
+ glXGetConfig(__glutDisplay, vi, GLX_STEREO, &value);
+ if (GLUT_WIND_IS_STEREO(mode) != (value != 0))
+ return 1;
+
+ /* Alpha and accumulation buffers incompatible with color
+ index. */
+ if (GLUT_WIND_HAS_ALPHA(mode) || GLUT_WIND_HAS_ACCUM(mode))
+ return 1;
+
+ /* Look for depth buffer if requested. */
+ glXGetConfig(__glutDisplay, vi, GLX_DEPTH_SIZE, &value);
+ if (GLUT_WIND_HAS_DEPTH(mode) && (value <= 0))
+ return 1;
+
+ /* Look for stencil buffer if requested. */
+ glXGetConfig(__glutDisplay, vi, GLX_STENCIL_SIZE, &value);
+ if (GLUT_WIND_HAS_STENCIL(mode) && (value <= 0))
+ return 1;
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ /* XXX Multisampled overlay color index?? Pretty unlikely. */
+ /* Look for multisampling if requested. */
+ if (__glutIsSupportedByGLX("GLX_SGIS_multisample"))
+ glXGetConfig(__glutDisplay, vi, GLX_SAMPLES_SGIS, &value);
+ else
+ value = 0;
+ if (GLUT_WIND_IS_MULTISAMPLE(mode) && (value <= 0))
+ return 1;
+#endif
+
+ return 0;
+}
+#endif
+
+static XVisualInfo *
+getOverlayVisualInfoCI(unsigned int mode)
+{
+#if !defined(_WIN32)
+ XLayerVisualInfo *vi;
+ XLayerVisualInfo template;
+ XVisualInfo *goodVisual, *returnVisual;
+ int nitems, i, j, bad;
+
+ /* The GLX 1.0 glXChooseVisual is does not permit queries
+ based on pixel transparency (and GLX_BUFFER_SIZE uses
+ "smallest that meets" its requirement instead of "largest
+ that meets" that GLUT wants. So, GLUT implements its own
+ visual selection routine for color index overlays. */
+
+ /* Try three overlay layers. */
+ for (i = 1; i <= 3; i++) {
+ template.vinfo.screen = __glutScreen;
+ template.vinfo.class = PseudoColor;
+ template.layer = i;
+ template.type = TransparentPixel;
+ vi = __glutXGetLayerVisualInfo(__glutDisplay,
+ VisualTransparentType | VisualScreenMask | VisualClassMask | VisualLayerMask,
+ &template, &nitems);
+ if (vi) {
+ /* Check list for acceptable visual meeting requirements
+ of requested display mode. */
+ for (j = 0; j < nitems; j++) {
+ bad = checkOverlayAcceptability(&vi[j].vinfo, mode);
+ if (bad) {
+ /* Set vi[j].vinfo.visual to mark it unacceptable. */
+ vi[j].vinfo.visual = NULL;
+ }
+ }
+
+ /* Look through list to find deepest acceptable visual. */
+ goodVisual = NULL;
+ for (j = 0; j < nitems; j++) {
+ if (vi[j].vinfo.visual) {
+ if (goodVisual == NULL) {
+ goodVisual = &vi[j].vinfo;
+ } else {
+ if (goodVisual->depth < vi[j].vinfo.depth) {
+ goodVisual = &vi[j].vinfo;
+ }
+ }
+ }
+ }
+
+ /* If a visual is found, clean up and return the visual. */
+ if (goodVisual) {
+ returnVisual = (XVisualInfo *) malloc(sizeof(XVisualInfo));
+ if (returnVisual) {
+ *returnVisual = *goodVisual;
+ }
+ XFree(vi);
+ return returnVisual;
+ }
+ XFree(vi);
+ }
+ }
+#endif /* !_WIN32 */
+ return NULL;
+}
+
+/* ARGSUSED */
+static XVisualInfo *
+getOverlayVisualInfoRGB(unsigned int mode)
+{
+
+ /* XXX For now, transparent RGBA overlays are not supported
+ by GLUT. RGBA overlays raise difficult questions about
+ what the transparent pixel (really color) value should be.
+
+ Color index overlay transparency is "easy" because the
+ transparent pixel value does not affect displayable colors
+ (except for stealing one color cell) since colors are
+ determined by indirection through a colormap, and because
+ it is uncommon for arbitrary pixel values in color index to
+ be "calculated" (as can occur with a host of RGBA operations
+ like lighting, blending, etc) so it is easy to avoid the
+ transparent pixel value.
+
+ Since it is typically easy to avoid the transparent pixel
+ value in color index mode, if GLUT tells the programmer what
+ pixel is transparent, then most program can easily avoid
+ generating that pixel value except when they intend
+ transparency. GLUT returns whatever transparent pixel value
+ is provided by the system through glutGet(
+ GLUT_TRANSPARENT_INDEX).
+
+ Theory versus practice for RGBA overlay transparency: In
+ theory, the reasonable thing is enabling overlay transparency
+ when an overlay pixel's destination alpha is 0 because this
+ allows overlay transparency to be controlled via alpha and all
+ visibile colors are permited, but no hardware I am aware of
+ supports this practice (and it requires destination alpha which
+ is typically optional and quite uncommon for overlay windows!).
+
+ In practice, the choice of transparent pixel value is typically
+ "hardwired" into most graphics hardware to a single pixel value.
+ SGI hardware uses true black (0,0,0) without regard for the
+ destination alpha. This is far from ideal because true black (a
+ common color that is easy to accidently generate) can not be
+ generated in an RGBA overlay. I am not sure what other vendors
+ do.
+
+ Pragmatically, most of the typical things you want to do in the
+ overlays can be done in color index (rubber banding, pop-up
+ menus, etc.). One solution for GLUT would be to simply
+ "advertise" what RGB triple (or possibly RGBA quadruple or simply
+ A alone) generates transparency. The problem with this approach
+ is that it forces programmers to avoid whatever arbitrary color
+ various systems decide is transparent. This is a difficult
+ burden to place on programmers that want to portably make use of
+ overlays.
+
+ To actually support transparent RGBA overlays, there are really
+ two reaonsable options. ONE: Simply mandate that true black is
+ the RGBA overlay transparent color (what IRIS GL did). This is
+ nice for programmers since only one option, nice for existing SGI
+ hardware, bad for anyone (including SGI) who wants to improve
+ upon "true black" RGB transparency.
+
+ Or TWO: Provide a set of queriable "transparency types" (like
+ "true black" or "alpha == 0" or "true white" or even a queriable
+ transparent color). This is harder for programmers, OK for
+ existing SGI hardware, and it leaves open the issue of what other
+ modes are reasonable.
+
+ Option TWO seems the more general approach, but since hardware
+ designers will likely only implement a single mode (this is a
+ scan out issue where bandwidth is pressing issue), codifying
+ multiple speculative approaches nobody may ever implement seems
+ silly. And option ONE fiats a suboptimal solution.
+
+ Therefore, I defer any decision of how GLUT should support RGBA
+ overlay transparency and leave support for it unimplemented.
+ Nobody has been pressing me for RGBA overlay transparency (though
+ people have requested color index overlay transparency
+ repeatedly). Geez, if you read this far you are either really
+ bored or maybe actually interested in this topic. Anyway, if
+ you have ideas (particularly if you plan on implementing a
+ hardware scheme for RGBA overlay transparency), I'd be
+ interested.
+
+ For the record, SGI's expiremental Framebufer Configuration
+ experimental GLX extension uses option TWO. Transparency modes
+ for "none" and "RGB" are defined (others could be defined later).
+ What RGB value is the transparent one must be queried.
+
+ I was hoping GLUT could have something that required less work
+ from the programmer to use portably. -mjk */
+
+ __glutWarning("RGBA overlays are not supported by GLUT (for now).");
+ return NULL;
+}
+
+static XVisualInfo *
+getOverlayVisualInfo(unsigned int mode)
+{
+ /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
+ if (GLUT_WIND_IS_LUMINANCE(mode))
+ return NULL;
+
+ if (GLUT_WIND_IS_RGB(mode))
+ return getOverlayVisualInfoRGB(mode);
+ else
+ return getOverlayVisualInfoCI(mode);
+}
+
+#if !defined(_WIN32)
+
+/* The GLUT overlay can come and go, and the overlay window has
+ a distinct X window ID. Logically though, GLUT treats the
+ normal and overlay windows as a unified window. In
+ particular, X input events typically go to the overlay window
+ since it is "on top of" the normal window. When an overlay
+ window ID is destroyed (due to glutRemoveOverlay or a call to
+ glutEstablishOverlay when an overlay already exists), we
+ still keep track of the overlay window ID until we get back a
+ DestroyNotify event for the overlay window. Otherwise, we
+ could lose track of X input events sent to a destroyed
+ overlay. To avoid this, we keep the destroyed overlay window
+ ID on a "stale window" list. This lets us properly route X
+ input events generated on destroyed overlay windows to the
+ proper GLUT window. */
+static void
+addStaleWindow(GLUTwindow * window, Window win)
+{
+ GLUTstale *entry;
+
+ entry = (GLUTstale *) malloc(sizeof(GLUTstale));
+ if (!entry)
+ __glutFatalError("out of memory");
+ entry->window = window;
+ entry->win = win;
+ entry->next = __glutStaleWindowList;
+ __glutStaleWindowList = entry;
+}
+
+#endif
+
+void
+__glutFreeOverlay(GLUToverlay * overlay)
+{
+ if (overlay->visAlloced)
+ XFree(overlay->vis);
+ XDestroyWindow(__glutDisplay, overlay->win);
+ glXDestroyContext(__glutDisplay, overlay->ctx);
+ if (overlay->colormap) {
+ /* Only color index overlays have colormap data structure. */
+ __glutFreeColormap(overlay->colormap);
+ }
+ free(overlay);
+}
+
+static XVisualInfo *
+determineOverlayVisual(int *treatAsSingle, Bool * visAlloced, void **fbc)
+{
+ if (__glutDisplayString) {
+ XVisualInfo *vi;
+ int i;
+
+ /* __glutDisplayString should be NULL except if
+ glutInitDisplayString has been called to register a
+ different display string. Calling glutInitDisplayString
+ means using a string instead of an integer mask determine
+
+ the visual to use. Using the function pointer variable
+ __glutDetermineVisualFromString below avoids linking in
+ the code for implementing glutInitDisplayString (ie,
+ glut_dstr.o) unless glutInitDisplayString gets called by
+ the application. */
+
+ assert(__glutDetermineVisualFromString);
+
+ /* Try three overlay layers. */
+ *visAlloced = False;
+ *fbc = NULL;
+ for (i = 1; i <= 3; i++) {
+ requiredOverlayCriteria[0].value = i;
+ vi = __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
+ requiredOverlayCriteria, numRequiredOverlayCriteria,
+ requiredOverlayCriteriaMask, fbc);
+ if (vi) {
+ return vi;
+ }
+ }
+ return NULL;
+ } else {
+ *visAlloced = True;
+ *fbc = NULL;
+ return __glutDetermineVisual(__glutDisplayMode,
+ treatAsSingle, getOverlayVisualInfo);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutEstablishOverlay(void)
+{
+ GLUToverlay *overlay;
+ GLUTwindow *window;
+ XSetWindowAttributes wa;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ GLXFBConfigSGIX fbc;
+#else
+ void *fbc;
+#endif
+
+ /* Register a routine to free an overlay with glut_win.c;
+ this keeps glut_win.c from pulling in all of
+ glut_overlay.c when no overlay functionality is used by
+ the application. */
+ __glutFreeOverlayFunc = __glutFreeOverlay;
+
+ window = __glutCurrentWindow;
+
+ /* Allow for an existant overlay to be re-established perhaps
+ if you wanted a different display mode. */
+ if (window->overlay) {
+#if !defined(_WIN32)
+ addStaleWindow(window, window->overlay->win);
+#endif
+ __glutFreeOverlay(window->overlay);
+ }
+ overlay = (GLUToverlay *) malloc(sizeof(GLUToverlay));
+ if (!overlay)
+ __glutFatalError("out of memory.");
+
+ overlay->vis = determineOverlayVisual(&overlay->treatAsSingle,
+ &overlay->visAlloced, (void **) &fbc);
+ if (!overlay->vis) {
+ __glutFatalError("lacks overlay support.");
+ }
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ if (fbc) {
+ window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
+ GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
+ } else
+#endif
+ {
+ overlay->ctx = glXCreateContext(__glutDisplay, overlay->vis,
+ None, __glutTryDirect);
+ }
+ if (!overlay->ctx) {
+ __glutFatalError(
+ "failed to create overlay OpenGL rendering context.");
+ }
+#if !defined(_WIN32)
+ overlay->isDirect = glXIsDirect(__glutDisplay, overlay->ctx);
+ if (__glutForceDirect) {
+ if (!overlay->isDirect) {
+ __glutFatalError("direct rendering not possible.");
+ }
+ }
+#endif
+ __glutSetupColormap(overlay->vis, &overlay->colormap, &overlay->cmap);
+ overlay->transparentPixel = __glutGetTransparentPixel(__glutDisplay,
+ overlay->vis);
+ wa.colormap = overlay->cmap;
+ wa.background_pixel = overlay->transparentPixel;
+ wa.event_mask = window->eventMask & GLUT_OVERLAY_EVENT_FILTER_MASK;
+ wa.border_pixel = 0;
+#if defined(_WIN32)
+ /* XXX Overlays not supported in Win32 yet. */
+#else
+ overlay->win = XCreateWindow(__glutDisplay,
+ window->win,
+ 0, 0, window->width, window->height, 0,
+ overlay->vis->depth, InputOutput, overlay->vis->visual,
+ CWBackPixel | CWBorderPixel | CWEventMask | CWColormap,
+ &wa);
+#endif
+ if (window->children) {
+ /* Overlay window must be lowered below any GLUT
+ subwindows. */
+ XLowerWindow(__glutDisplay, overlay->win);
+ }
+ XMapWindow(__glutDisplay, overlay->win);
+ overlay->shownState = 1;
+
+ overlay->display = NULL;
+
+ /* Make sure a reshape gets delivered. */
+ window->forceReshape = True;
+
+#if !defined(_WIN32)
+ __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
+#endif
+
+ window->overlay = overlay;
+ glutUseLayer(GLUT_OVERLAY);
+
+ if (overlay->treatAsSingle) {
+ glDrawBuffer(GL_FRONT);
+ glReadBuffer(GL_FRONT);
+ }
+}
+
+void GLUTAPIENTRY
+glutRemoveOverlay(void)
+{
+ GLUTwindow *window = __glutCurrentWindow;
+ GLUToverlay *overlay = __glutCurrentWindow->overlay;
+
+ if (!window->overlay)
+ return;
+
+ /* If using overlay, switch to the normal layer. */
+ if (window->renderWin == overlay->win) {
+ glutUseLayer(GLUT_NORMAL);
+ }
+#if !defined(_WIN32)
+ addStaleWindow(window, overlay->win);
+#endif
+ __glutFreeOverlay(overlay);
+ window->overlay = NULL;
+#if !defined(_WIN32)
+ __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
+#endif
+}
+
+void GLUTAPIENTRY
+glutUseLayer(GLenum layer)
+{
+ GLUTwindow *window = __glutCurrentWindow;
+
+ switch (layer) {
+ case GLUT_NORMAL:
+#ifdef _WIN32
+ window->renderDc = window->hdc;
+#endif
+ window->renderWin = window->win;
+ window->renderCtx = window->ctx;
+ break;
+ case GLUT_OVERLAY:
+ /* Did you crash here? Calling glutUseLayer(GLUT_OVERLAY)
+ without an overlay established is erroneous. Fix your
+ code. */
+#ifdef _WIN32
+ window->renderDc = window->overlay->hdc;
+#endif
+ window->renderWin = window->overlay->win;
+ window->renderCtx = window->overlay->ctx;
+ break;
+ default:
+ __glutWarning("glutUseLayer: unknown layer, %d.", layer);
+ break;
+ }
+ __glutSetWindow(window);
+}
+
+void GLUTAPIENTRY
+glutPostOverlayRedisplay(void)
+{
+ __glutPostRedisplay(__glutCurrentWindow, GLUT_OVERLAY_REDISPLAY_WORK);
+}
+
+/* The advantage of this routine is that it saves the cost of a
+ glutSetWindow call (entailing an expensive OpenGL context
+ switch), particularly useful when multiple windows need
+ redisplays posted at the same times. */
+void GLUTAPIENTRY
+glutPostWindowOverlayRedisplay(int win)
+{
+ __glutPostRedisplay(__glutWindowList[win - 1], GLUT_OVERLAY_REDISPLAY_WORK);
+}
+
+void GLUTAPIENTRY
+glutOverlayDisplayFunc(GLUTdisplayCB displayFunc)
+{
+ if (!__glutCurrentWindow->overlay) {
+ __glutWarning("glutOverlayDisplayFunc: window has no overlay established");
+ return;
+ }
+ __glutCurrentWindow->overlay->display = displayFunc;
+}
+
+void GLUTAPIENTRY
+glutHideOverlay(void)
+{
+ if (!__glutCurrentWindow->overlay) {
+ __glutWarning("glutHideOverlay: window has no overlay established");
+ return;
+ }
+ XUnmapWindow(__glutDisplay, __glutCurrentWindow->overlay->win);
+ __glutCurrentWindow->overlay->shownState = 0;
+}
+
+void GLUTAPIENTRY
+glutShowOverlay(void)
+{
+ if (!__glutCurrentWindow->overlay) {
+ __glutWarning("glutShowOverlay: window has no overlay established");
+ return;
+ }
+ XMapWindow(__glutDisplay, __glutCurrentWindow->overlay->win);
+ __glutCurrentWindow->overlay->shownState = 1;
+}
+
+int GLUTAPIENTRY
+glutLayerGet(GLenum param)
+{
+ switch (param) {
+ case GLUT_OVERLAY_POSSIBLE:
+ {
+ XVisualInfo *vi;
+ Bool dummy, visAlloced;
+ void *fbc;
+
+ vi = determineOverlayVisual(&dummy, &visAlloced, &fbc);
+ if (vi) {
+ if (visAlloced)
+ XFree(vi);
+ return 1;
+ }
+ return 0;
+ }
+ case GLUT_LAYER_IN_USE:
+ return __glutCurrentWindow->renderWin != __glutCurrentWindow->win;
+ case GLUT_HAS_OVERLAY:
+ return __glutCurrentWindow->overlay != NULL;
+ case GLUT_TRANSPARENT_INDEX:
+ if (__glutCurrentWindow->overlay) {
+ return __glutCurrentWindow->overlay->transparentPixel;
+ } else {
+ return -1;
+ }
+ case GLUT_NORMAL_DAMAGED:
+ /* __glutWindowDamaged is used so the damage state within
+ the window (or overlay belwo) can be cleared before
+ calling a display callback so on return, the state does
+ not have to be cleared (since upon return from the
+ callback the window could be destroyed (or layer
+ removed). */
+ return (__glutCurrentWindow->workMask & GLUT_REPAIR_WORK)
+ || __glutWindowDamaged;
+ case GLUT_OVERLAY_DAMAGED:
+ if (__glutCurrentWindow->overlay) {
+ return (__glutCurrentWindow->workMask & GLUT_OVERLAY_REPAIR_WORK)
+ || __glutWindowDamaged;
+ } else {
+ return -1;
+ }
+ default:
+ __glutWarning("invalid glutLayerGet param: %d", param);
+ return -1;
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_roman.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_roman.c
new file mode 100644
index 000000000..af2b4ec95
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_roman.c
@@ -0,0 +1,2451 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "glutstroke.h"
+
+/* char: 33 '!' */
+
+static const CoordRec char33_stroke0[] = {
+ { 13.3819, 100 },
+ { 13.3819, 33.3333 },
+};
+
+static const CoordRec char33_stroke1[] = {
+ { 13.3819, 9.5238 },
+ { 8.62, 4.7619 },
+ { 13.3819, 0 },
+ { 18.1438, 4.7619 },
+ { 13.3819, 9.5238 },
+};
+
+static const StrokeRec char33[] = {
+ { 2, char33_stroke0 },
+ { 5, char33_stroke1 },
+};
+
+/* char: 34 '"' */
+
+static const CoordRec char34_stroke0[] = {
+ { 4.02, 100 },
+ { 4.02, 66.6667 },
+};
+
+static const CoordRec char34_stroke1[] = {
+ { 42.1152, 100 },
+ { 42.1152, 66.6667 },
+};
+
+static const StrokeRec char34[] = {
+ { 2, char34_stroke0 },
+ { 2, char34_stroke1 },
+};
+
+/* char: 35 '#' */
+
+static const CoordRec char35_stroke0[] = {
+ { 41.2952, 119.048 },
+ { 7.9619, -33.3333 },
+};
+
+static const CoordRec char35_stroke1[] = {
+ { 69.8667, 119.048 },
+ { 36.5333, -33.3333 },
+};
+
+static const CoordRec char35_stroke2[] = {
+ { 7.9619, 57.1429 },
+ { 74.6286, 57.1429 },
+};
+
+static const CoordRec char35_stroke3[] = {
+ { 3.2, 28.5714 },
+ { 69.8667, 28.5714 },
+};
+
+static const StrokeRec char35[] = {
+ { 2, char35_stroke0 },
+ { 2, char35_stroke1 },
+ { 2, char35_stroke2 },
+ { 2, char35_stroke3 },
+};
+
+/* char: 36 '$' */
+
+static const CoordRec char36_stroke0[] = {
+ { 28.6295, 119.048 },
+ { 28.6295, -19.0476 },
+};
+
+static const CoordRec char36_stroke1[] = {
+ { 47.6771, 119.048 },
+ { 47.6771, -19.0476 },
+};
+
+static const CoordRec char36_stroke2[] = {
+ { 71.4867, 85.7143 },
+ { 61.9629, 95.2381 },
+ { 47.6771, 100 },
+ { 28.6295, 100 },
+ { 14.3438, 95.2381 },
+ { 4.82, 85.7143 },
+ { 4.82, 76.1905 },
+ { 9.5819, 66.6667 },
+ { 14.3438, 61.9048 },
+ { 23.8676, 57.1429 },
+ { 52.439, 47.619 },
+ { 61.9629, 42.8571 },
+ { 66.7248, 38.0952 },
+ { 71.4867, 28.5714 },
+ { 71.4867, 14.2857 },
+ { 61.9629, 4.7619 },
+ { 47.6771, 0 },
+ { 28.6295, 0 },
+ { 14.3438, 4.7619 },
+ { 4.82, 14.2857 },
+};
+
+static const StrokeRec char36[] = {
+ { 2, char36_stroke0 },
+ { 2, char36_stroke1 },
+ { 20, char36_stroke2 },
+};
+
+/* char: 37 '%' */
+
+static const CoordRec char37_stroke0[] = {
+ { 92.0743, 100 },
+ { 6.36, 0 },
+};
+
+static const CoordRec char37_stroke1[] = {
+ { 30.1695, 100 },
+ { 39.6933, 90.4762 },
+ { 39.6933, 80.9524 },
+ { 34.9314, 71.4286 },
+ { 25.4076, 66.6667 },
+ { 15.8838, 66.6667 },
+ { 6.36, 76.1905 },
+ { 6.36, 85.7143 },
+ { 11.1219, 95.2381 },
+ { 20.6457, 100 },
+ { 30.1695, 100 },
+ { 39.6933, 95.2381 },
+ { 53.979, 90.4762 },
+ { 68.2648, 90.4762 },
+ { 82.5505, 95.2381 },
+ { 92.0743, 100 },
+};
+
+static const CoordRec char37_stroke2[] = {
+ { 73.0267, 33.3333 },
+ { 63.5029, 28.5714 },
+ { 58.741, 19.0476 },
+ { 58.741, 9.5238 },
+ { 68.2648, 0 },
+ { 77.7886, 0 },
+ { 87.3124, 4.7619 },
+ { 92.0743, 14.2857 },
+ { 92.0743, 23.8095 },
+ { 82.5505, 33.3333 },
+ { 73.0267, 33.3333 },
+};
+
+static const StrokeRec char37[] = {
+ { 2, char37_stroke0 },
+ { 16, char37_stroke1 },
+ { 11, char37_stroke2 },
+};
+
+/* char: 38 '&' */
+
+static const CoordRec char38_stroke0[] = {
+ { 101.218, 57.1429 },
+ { 101.218, 61.9048 },
+ { 96.4562, 66.6667 },
+ { 91.6943, 66.6667 },
+ { 86.9324, 61.9048 },
+ { 82.1705, 52.381 },
+ { 72.6467, 28.5714 },
+ { 63.1229, 14.2857 },
+ { 53.599, 4.7619 },
+ { 44.0752, 0 },
+ { 25.0276, 0 },
+ { 15.5038, 4.7619 },
+ { 10.7419, 9.5238 },
+ { 5.98, 19.0476 },
+ { 5.98, 28.5714 },
+ { 10.7419, 38.0952 },
+ { 15.5038, 42.8571 },
+ { 48.8371, 61.9048 },
+ { 53.599, 66.6667 },
+ { 58.361, 76.1905 },
+ { 58.361, 85.7143 },
+ { 53.599, 95.2381 },
+ { 44.0752, 100 },
+ { 34.5514, 95.2381 },
+ { 29.7895, 85.7143 },
+ { 29.7895, 76.1905 },
+ { 34.5514, 61.9048 },
+ { 44.0752, 47.619 },
+ { 67.8848, 14.2857 },
+ { 77.4086, 4.7619 },
+ { 86.9324, 0 },
+ { 96.4562, 0 },
+ { 101.218, 4.7619 },
+ { 101.218, 9.5238 },
+};
+
+static const StrokeRec char38[] = {
+ { 34, char38_stroke0 },
+};
+
+/* char: 39 ''' */
+
+static const CoordRec char39_stroke0[] = {
+ { 4.44, 100 },
+ { 4.44, 66.6667 },
+};
+
+static const StrokeRec char39[] = {
+ { 2, char39_stroke0 },
+};
+
+/* char: 40 '(' */
+
+static const CoordRec char40_stroke0[] = {
+ { 40.9133, 119.048 },
+ { 31.3895, 109.524 },
+ { 21.8657, 95.2381 },
+ { 12.3419, 76.1905 },
+ { 7.58, 52.381 },
+ { 7.58, 33.3333 },
+ { 12.3419, 9.5238 },
+ { 21.8657, -9.5238 },
+ { 31.3895, -23.8095 },
+ { 40.9133, -33.3333 },
+};
+
+static const StrokeRec char40[] = {
+ { 10, char40_stroke0 },
+};
+
+/* char: 41 ')' */
+
+static const CoordRec char41_stroke0[] = {
+ { 5.28, 119.048 },
+ { 14.8038, 109.524 },
+ { 24.3276, 95.2381 },
+ { 33.8514, 76.1905 },
+ { 38.6133, 52.381 },
+ { 38.6133, 33.3333 },
+ { 33.8514, 9.5238 },
+ { 24.3276, -9.5238 },
+ { 14.8038, -23.8095 },
+ { 5.28, -33.3333 },
+};
+
+static const StrokeRec char41[] = {
+ { 10, char41_stroke0 },
+};
+
+/* char: 42 '*' */
+
+static const CoordRec char42_stroke0[] = {
+ { 30.7695, 71.4286 },
+ { 30.7695, 14.2857 },
+};
+
+static const CoordRec char42_stroke1[] = {
+ { 6.96, 57.1429 },
+ { 54.579, 28.5714 },
+};
+
+static const CoordRec char42_stroke2[] = {
+ { 54.579, 57.1429 },
+ { 6.96, 28.5714 },
+};
+
+static const StrokeRec char42[] = {
+ { 2, char42_stroke0 },
+ { 2, char42_stroke1 },
+ { 2, char42_stroke2 },
+};
+
+/* char: 43 '+' */
+
+static const CoordRec char43_stroke0[] = {
+ { 48.8371, 85.7143 },
+ { 48.8371, 0 },
+};
+
+static const CoordRec char43_stroke1[] = {
+ { 5.98, 42.8571 },
+ { 91.6943, 42.8571 },
+};
+
+static const StrokeRec char43[] = {
+ { 2, char43_stroke0 },
+ { 2, char43_stroke1 },
+};
+
+/* char: 44 ',' */
+
+static const CoordRec char44_stroke0[] = {
+ { 18.2838, 4.7619 },
+ { 13.5219, 0 },
+ { 8.76, 4.7619 },
+ { 13.5219, 9.5238 },
+ { 18.2838, 4.7619 },
+ { 18.2838, -4.7619 },
+ { 13.5219, -14.2857 },
+ { 8.76, -19.0476 },
+};
+
+static const StrokeRec char44[] = {
+ { 8, char44_stroke0 },
+};
+
+/* char: 45 '-' */
+
+static const CoordRec char45_stroke0[] = {
+ { 7.38, 42.8571 },
+ { 93.0943, 42.8571 },
+};
+
+static const StrokeRec char45[] = {
+ { 2, char45_stroke0 },
+};
+
+/* char: 46 '.' */
+
+static const CoordRec char46_stroke0[] = {
+ { 13.1019, 9.5238 },
+ { 8.34, 4.7619 },
+ { 13.1019, 0 },
+ { 17.8638, 4.7619 },
+ { 13.1019, 9.5238 },
+};
+
+static const StrokeRec char46[] = {
+ { 5, char46_stroke0 },
+};
+
+/* char: 47 '/' */
+
+static const CoordRec char47_stroke0[] = {
+ { 7.24, -14.2857 },
+ { 73.9067, 100 },
+};
+
+static const StrokeRec char47[] = {
+ { 2, char47_stroke0 },
+};
+
+/* char: 48 '0' */
+
+static const CoordRec char48_stroke0[] = {
+ { 33.5514, 100 },
+ { 19.2657, 95.2381 },
+ { 9.7419, 80.9524 },
+ { 4.98, 57.1429 },
+ { 4.98, 42.8571 },
+ { 9.7419, 19.0476 },
+ { 19.2657, 4.7619 },
+ { 33.5514, 0 },
+ { 43.0752, 0 },
+ { 57.361, 4.7619 },
+ { 66.8848, 19.0476 },
+ { 71.6467, 42.8571 },
+ { 71.6467, 57.1429 },
+ { 66.8848, 80.9524 },
+ { 57.361, 95.2381 },
+ { 43.0752, 100 },
+ { 33.5514, 100 },
+};
+
+static const StrokeRec char48[] = {
+ { 17, char48_stroke0 },
+};
+
+/* char: 49 '1' */
+
+static const CoordRec char49_stroke0[] = {
+ { 11.82, 80.9524 },
+ { 21.3438, 85.7143 },
+ { 35.6295, 100 },
+ { 35.6295, 0 },
+};
+
+static const StrokeRec char49[] = {
+ { 4, char49_stroke0 },
+};
+
+/* char: 50 '2' */
+
+static const CoordRec char50_stroke0[] = {
+ { 10.1819, 76.1905 },
+ { 10.1819, 80.9524 },
+ { 14.9438, 90.4762 },
+ { 19.7057, 95.2381 },
+ { 29.2295, 100 },
+ { 48.2771, 100 },
+ { 57.801, 95.2381 },
+ { 62.5629, 90.4762 },
+ { 67.3248, 80.9524 },
+ { 67.3248, 71.4286 },
+ { 62.5629, 61.9048 },
+ { 53.039, 47.619 },
+ { 5.42, 0 },
+ { 72.0867, 0 },
+};
+
+static const StrokeRec char50[] = {
+ { 14, char50_stroke0 },
+};
+
+/* char: 51 '3' */
+
+static const CoordRec char51_stroke0[] = {
+ { 14.5238, 100 },
+ { 66.9048, 100 },
+ { 38.3333, 61.9048 },
+ { 52.619, 61.9048 },
+ { 62.1429, 57.1429 },
+ { 66.9048, 52.381 },
+ { 71.6667, 38.0952 },
+ { 71.6667, 28.5714 },
+ { 66.9048, 14.2857 },
+ { 57.381, 4.7619 },
+ { 43.0952, 0 },
+ { 28.8095, 0 },
+ { 14.5238, 4.7619 },
+ { 9.7619, 9.5238 },
+ { 5, 19.0476 },
+};
+
+static const StrokeRec char51[] = {
+ { 15, char51_stroke0 },
+};
+
+/* char: 52 '4' */
+
+static const CoordRec char52_stroke0[] = {
+ { 51.499, 100 },
+ { 3.88, 33.3333 },
+ { 75.3086, 33.3333 },
+};
+
+static const CoordRec char52_stroke1[] = {
+ { 51.499, 100 },
+ { 51.499, 0 },
+};
+
+static const StrokeRec char52[] = {
+ { 3, char52_stroke0 },
+ { 2, char52_stroke1 },
+};
+
+/* char: 53 '5' */
+
+static const CoordRec char53_stroke0[] = {
+ { 62.0029, 100 },
+ { 14.3838, 100 },
+ { 9.6219, 57.1429 },
+ { 14.3838, 61.9048 },
+ { 28.6695, 66.6667 },
+ { 42.9552, 66.6667 },
+ { 57.241, 61.9048 },
+ { 66.7648, 52.381 },
+ { 71.5267, 38.0952 },
+ { 71.5267, 28.5714 },
+ { 66.7648, 14.2857 },
+ { 57.241, 4.7619 },
+ { 42.9552, 0 },
+ { 28.6695, 0 },
+ { 14.3838, 4.7619 },
+ { 9.6219, 9.5238 },
+ { 4.86, 19.0476 },
+};
+
+static const StrokeRec char53[] = {
+ { 17, char53_stroke0 },
+};
+
+/* char: 54 '6' */
+
+static const CoordRec char54_stroke0[] = {
+ { 62.7229, 85.7143 },
+ { 57.961, 95.2381 },
+ { 43.6752, 100 },
+ { 34.1514, 100 },
+ { 19.8657, 95.2381 },
+ { 10.3419, 80.9524 },
+ { 5.58, 57.1429 },
+ { 5.58, 33.3333 },
+ { 10.3419, 14.2857 },
+ { 19.8657, 4.7619 },
+ { 34.1514, 0 },
+ { 38.9133, 0 },
+ { 53.199, 4.7619 },
+ { 62.7229, 14.2857 },
+ { 67.4848, 28.5714 },
+ { 67.4848, 33.3333 },
+ { 62.7229, 47.619 },
+ { 53.199, 57.1429 },
+ { 38.9133, 61.9048 },
+ { 34.1514, 61.9048 },
+ { 19.8657, 57.1429 },
+ { 10.3419, 47.619 },
+ { 5.58, 33.3333 },
+};
+
+static const StrokeRec char54[] = {
+ { 23, char54_stroke0 },
+};
+
+/* char: 55 '7' */
+
+static const CoordRec char55_stroke0[] = {
+ { 72.2267, 100 },
+ { 24.6076, 0 },
+};
+
+static const CoordRec char55_stroke1[] = {
+ { 5.56, 100 },
+ { 72.2267, 100 },
+};
+
+static const StrokeRec char55[] = {
+ { 2, char55_stroke0 },
+ { 2, char55_stroke1 },
+};
+
+/* char: 56 '8' */
+
+static const CoordRec char56_stroke0[] = {
+ { 29.4095, 100 },
+ { 15.1238, 95.2381 },
+ { 10.3619, 85.7143 },
+ { 10.3619, 76.1905 },
+ { 15.1238, 66.6667 },
+ { 24.6476, 61.9048 },
+ { 43.6952, 57.1429 },
+ { 57.981, 52.381 },
+ { 67.5048, 42.8571 },
+ { 72.2667, 33.3333 },
+ { 72.2667, 19.0476 },
+ { 67.5048, 9.5238 },
+ { 62.7429, 4.7619 },
+ { 48.4571, 0 },
+ { 29.4095, 0 },
+ { 15.1238, 4.7619 },
+ { 10.3619, 9.5238 },
+ { 5.6, 19.0476 },
+ { 5.6, 33.3333 },
+ { 10.3619, 42.8571 },
+ { 19.8857, 52.381 },
+ { 34.1714, 57.1429 },
+ { 53.219, 61.9048 },
+ { 62.7429, 66.6667 },
+ { 67.5048, 76.1905 },
+ { 67.5048, 85.7143 },
+ { 62.7429, 95.2381 },
+ { 48.4571, 100 },
+ { 29.4095, 100 },
+};
+
+static const StrokeRec char56[] = {
+ { 29, char56_stroke0 },
+};
+
+/* char: 57 '9' */
+
+static const CoordRec char57_stroke0[] = {
+ { 68.5048, 66.6667 },
+ { 63.7429, 52.381 },
+ { 54.219, 42.8571 },
+ { 39.9333, 38.0952 },
+ { 35.1714, 38.0952 },
+ { 20.8857, 42.8571 },
+ { 11.3619, 52.381 },
+ { 6.6, 66.6667 },
+ { 6.6, 71.4286 },
+ { 11.3619, 85.7143 },
+ { 20.8857, 95.2381 },
+ { 35.1714, 100 },
+ { 39.9333, 100 },
+ { 54.219, 95.2381 },
+ { 63.7429, 85.7143 },
+ { 68.5048, 66.6667 },
+ { 68.5048, 42.8571 },
+ { 63.7429, 19.0476 },
+ { 54.219, 4.7619 },
+ { 39.9333, 0 },
+ { 30.4095, 0 },
+ { 16.1238, 4.7619 },
+ { 11.3619, 14.2857 },
+};
+
+static const StrokeRec char57[] = {
+ { 23, char57_stroke0 },
+};
+
+/* char: 58 ':' */
+
+static const CoordRec char58_stroke0[] = {
+ { 14.0819, 66.6667 },
+ { 9.32, 61.9048 },
+ { 14.0819, 57.1429 },
+ { 18.8438, 61.9048 },
+ { 14.0819, 66.6667 },
+};
+
+static const CoordRec char58_stroke1[] = {
+ { 14.0819, 9.5238 },
+ { 9.32, 4.7619 },
+ { 14.0819, 0 },
+ { 18.8438, 4.7619 },
+ { 14.0819, 9.5238 },
+};
+
+static const StrokeRec char58[] = {
+ { 5, char58_stroke0 },
+ { 5, char58_stroke1 },
+};
+
+/* char: 59 ';' */
+
+static const CoordRec char59_stroke0[] = {
+ { 12.9619, 66.6667 },
+ { 8.2, 61.9048 },
+ { 12.9619, 57.1429 },
+ { 17.7238, 61.9048 },
+ { 12.9619, 66.6667 },
+};
+
+static const CoordRec char59_stroke1[] = {
+ { 17.7238, 4.7619 },
+ { 12.9619, 0 },
+ { 8.2, 4.7619 },
+ { 12.9619, 9.5238 },
+ { 17.7238, 4.7619 },
+ { 17.7238, -4.7619 },
+ { 12.9619, -14.2857 },
+ { 8.2, -19.0476 },
+};
+
+static const StrokeRec char59[] = {
+ { 5, char59_stroke0 },
+ { 8, char59_stroke1 },
+};
+
+/* char: 60 '<' */
+
+static const CoordRec char60_stroke0[] = {
+ { 79.2505, 85.7143 },
+ { 3.06, 42.8571 },
+ { 79.2505, 0 },
+};
+
+static const StrokeRec char60[] = {
+ { 3, char60_stroke0 },
+};
+
+/* char: 61 '=' */
+
+static const CoordRec char61_stroke0[] = {
+ { 5.7, 57.1429 },
+ { 91.4143, 57.1429 },
+};
+
+static const CoordRec char61_stroke1[] = {
+ { 5.7, 28.5714 },
+ { 91.4143, 28.5714 },
+};
+
+static const StrokeRec char61[] = {
+ { 2, char61_stroke0 },
+ { 2, char61_stroke1 },
+};
+
+/* char: 62 '>' */
+
+static const CoordRec char62_stroke0[] = {
+ { 2.78, 85.7143 },
+ { 78.9705, 42.8571 },
+ { 2.78, 0 },
+};
+
+static const StrokeRec char62[] = {
+ { 3, char62_stroke0 },
+};
+
+/* char: 63 '?' */
+
+static const CoordRec char63_stroke0[] = {
+ { 8.42, 76.1905 },
+ { 8.42, 80.9524 },
+ { 13.1819, 90.4762 },
+ { 17.9438, 95.2381 },
+ { 27.4676, 100 },
+ { 46.5152, 100 },
+ { 56.039, 95.2381 },
+ { 60.801, 90.4762 },
+ { 65.5629, 80.9524 },
+ { 65.5629, 71.4286 },
+ { 60.801, 61.9048 },
+ { 56.039, 57.1429 },
+ { 36.9914, 47.619 },
+ { 36.9914, 33.3333 },
+};
+
+static const CoordRec char63_stroke1[] = {
+ { 36.9914, 9.5238 },
+ { 32.2295, 4.7619 },
+ { 36.9914, 0 },
+ { 41.7533, 4.7619 },
+ { 36.9914, 9.5238 },
+};
+
+static const StrokeRec char63[] = {
+ { 14, char63_stroke0 },
+ { 5, char63_stroke1 },
+};
+
+/* char: 64 '@' */
+
+static const CoordRec char64_stroke0[] = {
+ { 49.2171, 52.381 },
+ { 39.6933, 57.1429 },
+ { 30.1695, 57.1429 },
+ { 25.4076, 47.619 },
+ { 25.4076, 42.8571 },
+ { 30.1695, 33.3333 },
+ { 39.6933, 33.3333 },
+ { 49.2171, 38.0952 },
+};
+
+static const CoordRec char64_stroke1[] = {
+ { 49.2171, 57.1429 },
+ { 49.2171, 38.0952 },
+ { 53.979, 33.3333 },
+ { 63.5029, 33.3333 },
+ { 68.2648, 42.8571 },
+ { 68.2648, 47.619 },
+ { 63.5029, 61.9048 },
+ { 53.979, 71.4286 },
+ { 39.6933, 76.1905 },
+ { 34.9314, 76.1905 },
+ { 20.6457, 71.4286 },
+ { 11.1219, 61.9048 },
+ { 6.36, 47.619 },
+ { 6.36, 42.8571 },
+ { 11.1219, 28.5714 },
+ { 20.6457, 19.0476 },
+ { 34.9314, 14.2857 },
+ { 39.6933, 14.2857 },
+ { 53.979, 19.0476 },
+};
+
+static const StrokeRec char64[] = {
+ { 8, char64_stroke0 },
+ { 19, char64_stroke1 },
+};
+
+/* char: 65 'A' */
+
+static const CoordRec char65_stroke0[] = {
+ { 40.5952, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char65_stroke1[] = {
+ { 40.5952, 100 },
+ { 78.6905, 0 },
+};
+
+static const CoordRec char65_stroke2[] = {
+ { 16.7857, 33.3333 },
+ { 64.4048, 33.3333 },
+};
+
+static const StrokeRec char65[] = {
+ { 2, char65_stroke0 },
+ { 2, char65_stroke1 },
+ { 2, char65_stroke2 },
+};
+
+/* char: 66 'B' */
+
+static const CoordRec char66_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char66_stroke1[] = {
+ { 11.42, 100 },
+ { 54.2771, 100 },
+ { 68.5629, 95.2381 },
+ { 73.3248, 90.4762 },
+ { 78.0867, 80.9524 },
+ { 78.0867, 71.4286 },
+ { 73.3248, 61.9048 },
+ { 68.5629, 57.1429 },
+ { 54.2771, 52.381 },
+};
+
+static const CoordRec char66_stroke2[] = {
+ { 11.42, 52.381 },
+ { 54.2771, 52.381 },
+ { 68.5629, 47.619 },
+ { 73.3248, 42.8571 },
+ { 78.0867, 33.3333 },
+ { 78.0867, 19.0476 },
+ { 73.3248, 9.5238 },
+ { 68.5629, 4.7619 },
+ { 54.2771, 0 },
+ { 11.42, 0 },
+};
+
+static const StrokeRec char66[] = {
+ { 2, char66_stroke0 },
+ { 9, char66_stroke1 },
+ { 10, char66_stroke2 },
+};
+
+/* char: 67 'C' */
+
+static const CoordRec char67_stroke0[] = {
+ { 78.0886, 76.1905 },
+ { 73.3267, 85.7143 },
+ { 63.8029, 95.2381 },
+ { 54.279, 100 },
+ { 35.2314, 100 },
+ { 25.7076, 95.2381 },
+ { 16.1838, 85.7143 },
+ { 11.4219, 76.1905 },
+ { 6.66, 61.9048 },
+ { 6.66, 38.0952 },
+ { 11.4219, 23.8095 },
+ { 16.1838, 14.2857 },
+ { 25.7076, 4.7619 },
+ { 35.2314, 0 },
+ { 54.279, 0 },
+ { 63.8029, 4.7619 },
+ { 73.3267, 14.2857 },
+ { 78.0886, 23.8095 },
+};
+
+static const StrokeRec char67[] = {
+ { 18, char67_stroke0 },
+};
+
+/* char: 68 'D' */
+
+static const CoordRec char68_stroke0[] = {
+ { 11.96, 100 },
+ { 11.96, 0 },
+};
+
+static const CoordRec char68_stroke1[] = {
+ { 11.96, 100 },
+ { 45.2933, 100 },
+ { 59.579, 95.2381 },
+ { 69.1029, 85.7143 },
+ { 73.8648, 76.1905 },
+ { 78.6267, 61.9048 },
+ { 78.6267, 38.0952 },
+ { 73.8648, 23.8095 },
+ { 69.1029, 14.2857 },
+ { 59.579, 4.7619 },
+ { 45.2933, 0 },
+ { 11.96, 0 },
+};
+
+static const StrokeRec char68[] = {
+ { 2, char68_stroke0 },
+ { 12, char68_stroke1 },
+};
+
+/* char: 69 'E' */
+
+static const CoordRec char69_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char69_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char69_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const CoordRec char69_stroke3[] = {
+ { 11.42, 0 },
+ { 73.3248, 0 },
+};
+
+static const StrokeRec char69[] = {
+ { 2, char69_stroke0 },
+ { 2, char69_stroke1 },
+ { 2, char69_stroke2 },
+ { 2, char69_stroke3 },
+};
+
+/* char: 70 'F' */
+
+static const CoordRec char70_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char70_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char70_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const StrokeRec char70[] = {
+ { 2, char70_stroke0 },
+ { 2, char70_stroke1 },
+ { 2, char70_stroke2 },
+};
+
+/* char: 71 'G' */
+
+static const CoordRec char71_stroke0[] = {
+ { 78.4886, 76.1905 },
+ { 73.7267, 85.7143 },
+ { 64.2029, 95.2381 },
+ { 54.679, 100 },
+ { 35.6314, 100 },
+ { 26.1076, 95.2381 },
+ { 16.5838, 85.7143 },
+ { 11.8219, 76.1905 },
+ { 7.06, 61.9048 },
+ { 7.06, 38.0952 },
+ { 11.8219, 23.8095 },
+ { 16.5838, 14.2857 },
+ { 26.1076, 4.7619 },
+ { 35.6314, 0 },
+ { 54.679, 0 },
+ { 64.2029, 4.7619 },
+ { 73.7267, 14.2857 },
+ { 78.4886, 23.8095 },
+ { 78.4886, 38.0952 },
+};
+
+static const CoordRec char71_stroke1[] = {
+ { 54.679, 38.0952 },
+ { 78.4886, 38.0952 },
+};
+
+static const StrokeRec char71[] = {
+ { 19, char71_stroke0 },
+ { 2, char71_stroke1 },
+};
+
+/* char: 72 'H' */
+
+static const CoordRec char72_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char72_stroke1[] = {
+ { 78.0867, 100 },
+ { 78.0867, 0 },
+};
+
+static const CoordRec char72_stroke2[] = {
+ { 11.42, 52.381 },
+ { 78.0867, 52.381 },
+};
+
+static const StrokeRec char72[] = {
+ { 2, char72_stroke0 },
+ { 2, char72_stroke1 },
+ { 2, char72_stroke2 },
+};
+
+/* char: 73 'I' */
+
+static const CoordRec char73_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const StrokeRec char73[] = {
+ { 2, char73_stroke0 },
+};
+
+/* char: 74 'J' */
+
+static const CoordRec char74_stroke0[] = {
+ { 50.119, 100 },
+ { 50.119, 23.8095 },
+ { 45.3571, 9.5238 },
+ { 40.5952, 4.7619 },
+ { 31.0714, 0 },
+ { 21.5476, 0 },
+ { 12.0238, 4.7619 },
+ { 7.2619, 9.5238 },
+ { 2.5, 23.8095 },
+ { 2.5, 33.3333 },
+};
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+ { 10, char74_stroke0 },
+};
+
+/* char: 75 'K' */
+
+static const CoordRec char75_stroke0[] = {
+ { 11.28, 100 },
+ { 11.28, 0 },
+};
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+static const CoordRec char75_stroke1[] = {
+ { 77.9467, 100 },
+ { 11.28, 33.3333 },
+};
+
+static const CoordRec char75_stroke2[] = {
+ { 35.0895, 57.1429 },
+ { 77.9467, 0 },
+};
+
+static const StrokeRec char75[] = {
+ { 2, char75_stroke0 },
+ { 2, char75_stroke1 },
+ { 2, char75_stroke2 },
+};
+
+/* char: 76 'L' */
+
+static const CoordRec char76_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
+};
+
+static const CoordRec char76_stroke1[] = {
+ { 11.68, 0 },
+ { 68.8229, 0 },
+};
+
+static const StrokeRec char76[] = {
+ { 2, char76_stroke0 },
+ { 2, char76_stroke1 },
+};
+
+/* char: 77 'M' */
+
+static const CoordRec char77_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const CoordRec char77_stroke1[] = {
+ { 10.86, 100 },
+ { 48.9552, 0 },
+};
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+static const CoordRec char77_stroke2[] = {
+ { 87.0505, 100 },
+ { 48.9552, 0 },
+};
+
+static const CoordRec char77_stroke3[] = {
+ { 87.0505, 100 },
+ { 87.0505, 0 },
+};
+
+static const StrokeRec char77[] = {
+ { 2, char77_stroke0 },
+ { 2, char77_stroke1 },
+ { 2, char77_stroke2 },
+ { 2, char77_stroke3 },
+};
+
+/* char: 78 'N' */
+
+static const CoordRec char78_stroke0[] = {
+ { 11.14, 100 },
+ { 11.14, 0 },
+};
+
+static const CoordRec char78_stroke1[] = {
+ { 11.14, 100 },
+ { 77.8067, 0 },
+};
+
+static const CoordRec char78_stroke2[] = {
+ { 77.8067, 100 },
+ { 77.8067, 0 },
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+
+static const StrokeRec char78[] = {
+ { 2, char78_stroke0 },
+ { 2, char78_stroke1 },
+ { 2, char78_stroke2 },
+};
+
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+ { 34.8114, 100 },
+ { 25.2876, 95.2381 },
+ { 15.7638, 85.7143 },
+ { 11.0019, 76.1905 },
+ { 6.24, 61.9048 },
+ { 6.24, 38.0952 },
+ { 11.0019, 23.8095 },
+ { 15.7638, 14.2857 },
+ { 25.2876, 4.7619 },
+ { 34.8114, 0 },
+ { 53.859, 0 },
+ { 63.3829, 4.7619 },
+ { 72.9067, 14.2857 },
+ { 77.6686, 23.8095 },
+ { 82.4305, 38.0952 },
+ { 82.4305, 61.9048 },
+ { 77.6686, 76.1905 },
+ { 72.9067, 85.7143 },
+ { 63.3829, 95.2381 },
+ { 53.859, 100 },
+ { 34.8114, 100 },
+};
+
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+ { 21, char79_stroke0 },
+};
+
+/* char: 80 'P' */
+
+static const CoordRec char80_stroke0[] = {
+ { 12.1, 100 },
+ { 12.1, 0 },
+};
+
+static const CoordRec char80_stroke1[] = {
+ { 12.1, 100 },
+ { 54.9571, 100 },
+ { 69.2429, 95.2381 },
+ { 74.0048, 90.4762 },
+ { 78.7667, 80.9524 },
+ { 78.7667, 66.6667 },
+ { 74.0048, 57.1429 },
+ { 69.2429, 52.381 },
+ { 54.9571, 47.619 },
+ { 12.1, 47.619 },
+};
+
+static const StrokeRec char80[] = {
+ { 2, char80_stroke0 },
+ { 10, char80_stroke1 },
+};
+
+/* char: 81 'Q' */
+
+static const CoordRec char81_stroke0[] = {
+ { 33.8714, 100 },
+ { 24.3476, 95.2381 },
+ { 14.8238, 85.7143 },
+ { 10.0619, 76.1905 },
+ { 5.3, 61.9048 },
+ { 5.3, 38.0952 },
+ { 10.0619, 23.8095 },
+ { 14.8238, 14.2857 },
+ { 24.3476, 4.7619 },
+ { 33.8714, 0 },
+ { 52.919, 0 },
+ { 62.4429, 4.7619 },
+ { 71.9667, 14.2857 },
+ { 76.7286, 23.8095 },
+ { 81.4905, 38.0952 },
+ { 81.4905, 61.9048 },
+ { 76.7286, 76.1905 },
+ { 71.9667, 85.7143 },
+ { 62.4429, 95.2381 },
+ { 52.919, 100 },
+ { 33.8714, 100 },
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+static const CoordRec char81_stroke1[] = {
+ { 48.1571, 19.0476 },
+ { 76.7286, -9.5238 },
+};
+
+static const StrokeRec char81[] = {
+ { 21, char81_stroke0 },
+ { 2, char81_stroke1 },
+};
+
+/* char: 82 'R' */
+
+static const CoordRec char82_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
+};
+
+static const CoordRec char82_stroke1[] = {
+ { 11.68, 100 },
+ { 54.5371, 100 },
+ { 68.8229, 95.2381 },
+ { 73.5848, 90.4762 },
+ { 78.3467, 80.9524 },
+ { 78.3467, 71.4286 },
+ { 73.5848, 61.9048 },
+ { 68.8229, 57.1429 },
+ { 54.5371, 52.381 },
+ { 11.68, 52.381 },
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+static const CoordRec char82_stroke2[] = {
+ { 45.0133, 52.381 },
+ { 78.3467, 0 },
+};
+
+static const StrokeRec char82[] = {
+ { 2, char82_stroke0 },
+ { 10, char82_stroke1 },
+ { 2, char82_stroke2 },
+};
+
+/* char: 83 'S' */
+
+static const CoordRec char83_stroke0[] = {
+ { 74.6667, 85.7143 },
+ { 65.1429, 95.2381 },
+ { 50.8571, 100 },
+ { 31.8095, 100 },
+ { 17.5238, 95.2381 },
+ { 8, 85.7143 },
+ { 8, 76.1905 },
+ { 12.7619, 66.6667 },
+ { 17.5238, 61.9048 },
+ { 27.0476, 57.1429 },
+ { 55.619, 47.619 },
+ { 65.1429, 42.8571 },
+ { 69.9048, 38.0952 },
+ { 74.6667, 28.5714 },
+ { 74.6667, 14.2857 },
+ { 65.1429, 4.7619 },
+ { 50.8571, 0 },
+ { 31.8095, 0 },
+ { 17.5238, 4.7619 },
+ { 8, 14.2857 },
+};
+
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+ { 20, char83_stroke0 },
+};
+
+/* char: 84 'T' */
+
+static const CoordRec char84_stroke0[] = {
+ { 35.6933, 100 },
+ { 35.6933, 0 },
+};
+
+static const CoordRec char84_stroke1[] = {
+ { 2.36, 100 },
+ { 69.0267, 100 },
+};
+
+static const StrokeRec char84[] = {
+ { 2, char84_stroke0 },
+ { 2, char84_stroke1 },
+};
+
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+
+static const CoordRec char85_stroke0[] = {
+ { 11.54, 100 },
+ { 11.54, 28.5714 },
+ { 16.3019, 14.2857 },
+ { 25.8257, 4.7619 },
+ { 40.1114, 0 },
+ { 49.6352, 0 },
+ { 63.921, 4.7619 },
+ { 73.4448, 14.2857 },
+ { 78.2067, 28.5714 },
+ { 78.2067, 100 },
+};
+
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+ { 10, char85_stroke0 },
+};
+
+/* char: 86 'V' */
+
+static const CoordRec char86_stroke0[] = {
+ { 2.36, 100 },
+ { 40.4552, 0 },
+};
+
+static const CoordRec char86_stroke1[] = {
+ { 78.5505, 100 },
+ { 40.4552, 0 },
+};
+
+static const StrokeRec char86[] = {
+ { 2, char86_stroke0 },
+ { 2, char86_stroke1 },
+};
+
+/* char: 87 'W' */
+
+static const CoordRec char87_stroke0[] = {
+ { 2.22, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke1[] = {
+ { 49.839, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke2[] = {
+ { 49.839, 100 },
+ { 73.6486, 0 },
+};
+
+static const CoordRec char87_stroke3[] = {
+ { 97.4581, 100 },
+ { 73.6486, 0 },
+};
+
+static const StrokeRec char87[] = {
+ { 2, char87_stroke0 },
+ { 2, char87_stroke1 },
+ { 2, char87_stroke2 },
+ { 2, char87_stroke3 },
+};
+
+/* char: 88 'X' */
+
+static const CoordRec char88_stroke0[] = {
+ { 2.5, 100 },
+ { 69.1667, 0 },
+};
+
+static const CoordRec char88_stroke1[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const StrokeRec char88[] = {
+ { 2, char88_stroke0 },
+ { 2, char88_stroke1 },
+};
+
+/* char: 89 'Y' */
+
+static const CoordRec char89_stroke0[] = {
+ { 1.52, 100 },
+ { 39.6152, 52.381 },
+ { 39.6152, 0 },
+};
+
+static const CoordRec char89_stroke1[] = {
+ { 77.7105, 100 },
+ { 39.6152, 52.381 },
+};
+
+static const StrokeRec char89[] = {
+ { 3, char89_stroke0 },
+ { 2, char89_stroke1 },
+};
+
+/* char: 90 'Z' */
+
+static const CoordRec char90_stroke0[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char90_stroke1[] = {
+ { 2.5, 100 },
+ { 69.1667, 100 },
+};
+
+static const CoordRec char90_stroke2[] = {
+ { 2.5, 0 },
+ { 69.1667, 0 },
+};
+
+static const StrokeRec char90[] = {
+ { 2, char90_stroke0 },
+ { 2, char90_stroke1 },
+ { 2, char90_stroke2 },
+};
+
+/* char: 91 '[' */
+
+static const CoordRec char91_stroke0[] = {
+ { 7.78, 119.048 },
+ { 7.78, -33.3333 },
+};
+
+static const CoordRec char91_stroke1[] = {
+ { 12.5419, 119.048 },
+ { 12.5419, -33.3333 },
+};
+
+static const CoordRec char91_stroke2[] = {
+ { 7.78, 119.048 },
+ { 41.1133, 119.048 },
+};
+
+static const CoordRec char91_stroke3[] = {
+ { 7.78, -33.3333 },
+ { 41.1133, -33.3333 },
+};
+
+static const StrokeRec char91[] = {
+ { 2, char91_stroke0 },
+ { 2, char91_stroke1 },
+ { 2, char91_stroke2 },
+ { 2, char91_stroke3 },
+};
+
+/* char: 92 '\' */
+
+static const CoordRec char92_stroke0[] = {
+ { 5.84, 100 },
+ { 72.5067, -14.2857 },
+};
+
+static const StrokeRec char92[] = {
+ { 2, char92_stroke0 },
+};
+
+/* char: 93 ']' */
+
+static const CoordRec char93_stroke0[] = {
+ { 33.0114, 119.048 },
+ { 33.0114, -33.3333 },
+};
+
+static const CoordRec char93_stroke1[] = {
+ { 37.7733, 119.048 },
+ { 37.7733, -33.3333 },
+};
+
+static const CoordRec char93_stroke2[] = {
+ { 4.44, 119.048 },
+ { 37.7733, 119.048 },
+};
+
+static const CoordRec char93_stroke3[] = {
+ { 4.44, -33.3333 },
+ { 37.7733, -33.3333 },
+};
+
+static const StrokeRec char93[] = {
+ { 2, char93_stroke0 },
+ { 2, char93_stroke1 },
+ { 2, char93_stroke2 },
+ { 2, char93_stroke3 },
+};
+
+/* char: 94 '^' */
+
+static const CoordRec char94_stroke0[] = {
+ { 44.0752, 109.524 },
+ { 5.98, 42.8571 },
+};
+
+static const CoordRec char94_stroke1[] = {
+ { 44.0752, 109.524 },
+ { 82.1705, 42.8571 },
+};
+
+static const StrokeRec char94[] = {
+ { 2, char94_stroke0 },
+ { 2, char94_stroke1 },
+};
+
+/* char: 95 '_' */
+
+static const CoordRec char95_stroke0[] = {
+ { -1.1, -33.3333 },
+ { 103.662, -33.3333 },
+ { 103.662, -28.5714 },
+ { -1.1, -28.5714 },
+ { -1.1, -33.3333 },
+};
+
+static const StrokeRec char95[] = {
+ { 5, char95_stroke0 },
+};
+
+/* char: 96 '`' */
+
+static const CoordRec char96_stroke0[] = {
+ { 33.0219, 100 },
+ { 56.8314, 71.4286 },
+};
+
+static const CoordRec char96_stroke1[] = {
+ { 33.0219, 100 },
+ { 28.26, 95.2381 },
+ { 56.8314, 71.4286 },
+};
+
+static const StrokeRec char96[] = {
+ { 2, char96_stroke0 },
+ { 3, char96_stroke1 },
+};
+
+/* char: 97 'a' */
+
+static const CoordRec char97_stroke0[] = {
+ { 63.8229, 66.6667 },
+ { 63.8229, 0 },
+};
+
+static const CoordRec char97_stroke1[] = {
+ { 63.8229, 52.381 },
+ { 54.299, 61.9048 },
+ { 44.7752, 66.6667 },
+ { 30.4895, 66.6667 },
+ { 20.9657, 61.9048 },
+ { 11.4419, 52.381 },
+ { 6.68, 38.0952 },
+ { 6.68, 28.5714 },
+ { 11.4419, 14.2857 },
+ { 20.9657, 4.7619 },
+ { 30.4895, 0 },
+ { 44.7752, 0 },
+ { 54.299, 4.7619 },
+ { 63.8229, 14.2857 },
+};
+
+static const StrokeRec char97[] = {
+ { 2, char97_stroke0 },
+ { 14, char97_stroke1 },
+};
+
+/* char: 98 'b' */
+
+static const CoordRec char98_stroke0[] = {
+ { 8.76, 100 },
+ { 8.76, 0 },
+};
+
+static const CoordRec char98_stroke1[] = {
+ { 8.76, 52.381 },
+ { 18.2838, 61.9048 },
+ { 27.8076, 66.6667 },
+ { 42.0933, 66.6667 },
+ { 51.6171, 61.9048 },
+ { 61.141, 52.381 },
+ { 65.9029, 38.0952 },
+ { 65.9029, 28.5714 },
+ { 61.141, 14.2857 },
+ { 51.6171, 4.7619 },
+ { 42.0933, 0 },
+ { 27.8076, 0 },
+ { 18.2838, 4.7619 },
+ { 8.76, 14.2857 },
+};
+
+static const StrokeRec char98[] = {
+ { 2, char98_stroke0 },
+ { 14, char98_stroke1 },
+};
+
+/* char: 99 'c' */
+
+static const CoordRec char99_stroke0[] = {
+ { 62.6629, 52.381 },
+ { 53.139, 61.9048 },
+ { 43.6152, 66.6667 },
+ { 29.3295, 66.6667 },
+ { 19.8057, 61.9048 },
+ { 10.2819, 52.381 },
+ { 5.52, 38.0952 },
+ { 5.52, 28.5714 },
+ { 10.2819, 14.2857 },
+ { 19.8057, 4.7619 },
+ { 29.3295, 0 },
+ { 43.6152, 0 },
+ { 53.139, 4.7619 },
+ { 62.6629, 14.2857 },
+};
+
+static const StrokeRec char99[] = {
+ { 14, char99_stroke0 },
+};
+
+/* char: 100 'd' */
+
+static const CoordRec char100_stroke0[] = {
+ { 61.7829, 100 },
+ { 61.7829, 0 },
+};
+
+static const CoordRec char100_stroke1[] = {
+ { 61.7829, 52.381 },
+ { 52.259, 61.9048 },
+ { 42.7352, 66.6667 },
+ { 28.4495, 66.6667 },
+ { 18.9257, 61.9048 },
+ { 9.4019, 52.381 },
+ { 4.64, 38.0952 },
+ { 4.64, 28.5714 },
+ { 9.4019, 14.2857 },
+ { 18.9257, 4.7619 },
+ { 28.4495, 0 },
+ { 42.7352, 0 },
+ { 52.259, 4.7619 },
+ { 61.7829, 14.2857 },
+};
+
+static const StrokeRec char100[] = {
+ { 2, char100_stroke0 },
+ { 14, char100_stroke1 },
+};
+
+/* char: 101 'e' */
+
+static const CoordRec char101_stroke0[] = {
+ { 5.72, 38.0952 },
+ { 62.8629, 38.0952 },
+ { 62.8629, 47.619 },
+ { 58.101, 57.1429 },
+ { 53.339, 61.9048 },
+ { 43.8152, 66.6667 },
+ { 29.5295, 66.6667 },
+ { 20.0057, 61.9048 },
+ { 10.4819, 52.381 },
+ { 5.72, 38.0952 },
+ { 5.72, 28.5714 },
+ { 10.4819, 14.2857 },
+ { 20.0057, 4.7619 },
+ { 29.5295, 0 },
+ { 43.8152, 0 },
+ { 53.339, 4.7619 },
+ { 62.8629, 14.2857 },
+};
+
+static const StrokeRec char101[] = {
+ { 17, char101_stroke0 },
+};
+
+/* char: 102 'f' */
+
+static const CoordRec char102_stroke0[] = {
+ { 38.7752, 100 },
+ { 29.2514, 100 },
+ { 19.7276, 95.2381 },
+ { 14.9657, 80.9524 },
+ { 14.9657, 0 },
+};
+
+static const CoordRec char102_stroke1[] = {
+ { 0.68, 66.6667 },
+ { 34.0133, 66.6667 },
+};
+
+static const StrokeRec char102[] = {
+ { 5, char102_stroke0 },
+ { 2, char102_stroke1 },
+};
+
+/* char: 103 'g' */
+
+static const CoordRec char103_stroke0[] = {
+ { 62.5029, 66.6667 },
+ { 62.5029, -9.5238 },
+ { 57.741, -23.8095 },
+ { 52.979, -28.5714 },
+ { 43.4552, -33.3333 },
+ { 29.1695, -33.3333 },
+ { 19.6457, -28.5714 },
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+ { 62.5029, 52.381 },
+ { 52.979, 61.9048 },
+ { 43.4552, 66.6667 },
+ { 29.1695, 66.6667 },
+ { 19.6457, 61.9048 },
+ { 10.1219, 52.381 },
+ { 5.36, 38.0952 },
+ { 5.36, 28.5714 },
+ { 10.1219, 14.2857 },
+ { 19.6457, 4.7619 },
+ { 29.1695, 0 },
+ { 43.4552, 0 },
+ { 52.979, 4.7619 },
+ { 62.5029, 14.2857 },
+};
+
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+ { 7, char103_stroke0 },
+ { 14, char103_stroke1 },
+};
+
+/* char: 104 'h' */
+
+static const CoordRec char104_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char104_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
+};
+
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+ { 2, char104_stroke0 },
+ { 7, char104_stroke1 },
+};
+
+/* char: 105 'i' */
+
+static const CoordRec char105_stroke0[] = {
+ { 10.02, 100 },
+ { 14.7819, 95.2381 },
+ { 19.5438, 100 },
+ { 14.7819, 104.762 },
+ { 10.02, 100 },
+};
+
+static const CoordRec char105_stroke1[] = {
+ { 14.7819, 66.6667 },
+ { 14.7819, 0 },
+};
+
+static const StrokeRec char105[] = {
+ { 5, char105_stroke0 },
+ { 2, char105_stroke1 },
+};
+
+/* char: 106 'j' */
+
+static const CoordRec char106_stroke0[] = {
+ { 17.3876, 100 },
+ { 22.1495, 95.2381 },
+ { 26.9114, 100 },
+ { 22.1495, 104.762 },
+ { 17.3876, 100 },
+};
+
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+ { 22.1495, 66.6667 },
+ { 22.1495, -14.2857 },
+ { 17.3876, -28.5714 },
+ { 7.8638, -33.3333 },
+ { -1.66, -33.3333 },
+};
+
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+ { 5, char106_stroke0 },
+ { 5, char106_stroke1 },
+};
+
+/* char: 107 'k' */
+
+static const CoordRec char107_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char107_stroke1[] = {
+ { 57.219, 66.6667 },
+ { 9.6, 19.0476 },
+};
+
+static const CoordRec char107_stroke2[] = {
+ { 28.6476, 38.0952 },
+ { 61.981, 0 },
+};
+
+static const StrokeRec char107[] = {
+ { 2, char107_stroke0 },
+ { 2, char107_stroke1 },
+ { 2, char107_stroke2 },
+};
+
+/* char: 108 'l' */
+
+static const CoordRec char108_stroke0[] = {
+ { 10.02, 100 },
+ { 10.02, 0 },
+};
+
+static const StrokeRec char108[] = {
+ { 2, char108_stroke0 },
+};
+
+/* char: 109 'm' */
+
+static const CoordRec char109_stroke0[] = {
+ { 9.6, 66.6667 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char109_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
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+ { 61.981, 47.619 },
+ { 76.2667, 61.9048 },
+ { 85.7905, 66.6667 },
+ { 100.076, 66.6667 },
+ { 109.6, 61.9048 },
+ { 114.362, 47.619 },
+ { 114.362, 0 },
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+
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+ { 2, char109_stroke0 },
+ { 7, char109_stroke1 },
+ { 7, char109_stroke2 },
+};
+
+/* char: 110 'n' */
+
+static const CoordRec char110_stroke0[] = {
+ { 9.18, 66.6667 },
+ { 9.18, 0 },
+};
+
+static const CoordRec char110_stroke1[] = {
+ { 9.18, 47.619 },
+ { 23.4657, 61.9048 },
+ { 32.9895, 66.6667 },
+ { 47.2752, 66.6667 },
+ { 56.799, 61.9048 },
+ { 61.561, 47.619 },
+ { 61.561, 0 },
+};
+
+static const StrokeRec char110[] = {
+ { 2, char110_stroke0 },
+ { 7, char110_stroke1 },
+};
+
+/* char: 111 'o' */
+
+static const CoordRec char111_stroke0[] = {
+ { 28.7895, 66.6667 },
+ { 19.2657, 61.9048 },
+ { 9.7419, 52.381 },
+ { 4.98, 38.0952 },
+ { 4.98, 28.5714 },
+ { 9.7419, 14.2857 },
+ { 19.2657, 4.7619 },
+ { 28.7895, 0 },
+ { 43.0752, 0 },
+ { 52.599, 4.7619 },
+ { 62.1229, 14.2857 },
+ { 66.8848, 28.5714 },
+ { 66.8848, 38.0952 },
+ { 62.1229, 52.381 },
+ { 52.599, 61.9048 },
+ { 43.0752, 66.6667 },
+ { 28.7895, 66.6667 },
+};
+
+static const StrokeRec char111[] = {
+ { 17, char111_stroke0 },
+};
+
+/* char: 112 'p' */
+
+static const CoordRec char112_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, -33.3333 },
+};
+
+static const CoordRec char112_stroke1[] = {
+ { 9.46, 52.381 },
+ { 18.9838, 61.9048 },
+ { 28.5076, 66.6667 },
+ { 42.7933, 66.6667 },
+ { 52.3171, 61.9048 },
+ { 61.841, 52.381 },
+ { 66.6029, 38.0952 },
+ { 66.6029, 28.5714 },
+ { 61.841, 14.2857 },
+ { 52.3171, 4.7619 },
+ { 42.7933, 0 },
+ { 28.5076, 0 },
+ { 18.9838, 4.7619 },
+ { 9.46, 14.2857 },
+};
+
+static const StrokeRec char112[] = {
+ { 2, char112_stroke0 },
+ { 14, char112_stroke1 },
+};
+
+/* char: 113 'q' */
+
+static const CoordRec char113_stroke0[] = {
+ { 61.9829, 66.6667 },
+ { 61.9829, -33.3333 },
+};
+
+static const CoordRec char113_stroke1[] = {
+ { 61.9829, 52.381 },
+ { 52.459, 61.9048 },
+ { 42.9352, 66.6667 },
+ { 28.6495, 66.6667 },
+ { 19.1257, 61.9048 },
+ { 9.6019, 52.381 },
+ { 4.84, 38.0952 },
+ { 4.84, 28.5714 },
+ { 9.6019, 14.2857 },
+ { 19.1257, 4.7619 },
+ { 28.6495, 0 },
+ { 42.9352, 0 },
+ { 52.459, 4.7619 },
+ { 61.9829, 14.2857 },
+};
+
+static const StrokeRec char113[] = {
+ { 2, char113_stroke0 },
+ { 14, char113_stroke1 },
+};
+
+/* char: 114 'r' */
+
+static const CoordRec char114_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 0 },
+};
+
+static const CoordRec char114_stroke1[] = {
+ { 9.46, 38.0952 },
+ { 14.2219, 52.381 },
+ { 23.7457, 61.9048 },
+ { 33.2695, 66.6667 },
+ { 47.5552, 66.6667 },
+};
+
+static const StrokeRec char114[] = {
+ { 2, char114_stroke0 },
+ { 5, char114_stroke1 },
+};
+
+/* char: 115 's' */
+
+static const CoordRec char115_stroke0[] = {
+ { 57.081, 52.381 },
+ { 52.319, 61.9048 },
+ { 38.0333, 66.6667 },
+ { 23.7476, 66.6667 },
+ { 9.4619, 61.9048 },
+ { 4.7, 52.381 },
+ { 9.4619, 42.8571 },
+ { 18.9857, 38.0952 },
+ { 42.7952, 33.3333 },
+ { 52.319, 28.5714 },
+ { 57.081, 19.0476 },
+ { 57.081, 14.2857 },
+ { 52.319, 4.7619 },
+ { 38.0333, 0 },
+ { 23.7476, 0 },
+ { 9.4619, 4.7619 },
+ { 4.7, 14.2857 },
+};
+
+static const StrokeRec char115[] = {
+ { 17, char115_stroke0 },
+};
+
+/* char: 116 't' */
+
+static const CoordRec char116_stroke0[] = {
+ { 14.8257, 100 },
+ { 14.8257, 19.0476 },
+ { 19.5876, 4.7619 },
+ { 29.1114, 0 },
+ { 38.6352, 0 },
+};
+
+static const CoordRec char116_stroke1[] = {
+ { 0.54, 66.6667 },
+ { 33.8733, 66.6667 },
+};
+
+static const StrokeRec char116[] = {
+ { 5, char116_stroke0 },
+ { 2, char116_stroke1 },
+};
+
+/* char: 117 'u' */
+
+static const CoordRec char117_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 19.0476 },
+ { 14.2219, 4.7619 },
+ { 23.7457, 0 },
+ { 38.0314, 0 },
+ { 47.5552, 4.7619 },
+ { 61.841, 19.0476 },
+};
+
+static const CoordRec char117_stroke1[] = {
+ { 61.841, 66.6667 },
+ { 61.841, 0 },
+};
+
+static const StrokeRec char117[] = {
+ { 7, char117_stroke0 },
+ { 2, char117_stroke1 },
+};
+
+/* char: 118 'v' */
+
+static const CoordRec char118_stroke0[] = {
+ { 1.8, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const CoordRec char118_stroke1[] = {
+ { 58.9429, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const StrokeRec char118[] = {
+ { 2, char118_stroke0 },
+ { 2, char118_stroke1 },
+};
+
+/* char: 119 'w' */
+
+static const CoordRec char119_stroke0[] = {
+ { 2.5, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke1[] = {
+ { 40.5952, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke2[] = {
+ { 40.5952, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const CoordRec char119_stroke3[] = {
+ { 78.6905, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const StrokeRec char119[] = {
+ { 2, char119_stroke0 },
+ { 2, char119_stroke1 },
+ { 2, char119_stroke2 },
+ { 2, char119_stroke3 },
+};
+
+/* char: 120 'x' */
+
+static const CoordRec char120_stroke0[] = {
+ { 1.66, 66.6667 },
+ { 54.041, 0 },
+};
+
+static const CoordRec char120_stroke1[] = {
+ { 54.041, 66.6667 },
+ { 1.66, 0 },
+};
+
+static const StrokeRec char120[] = {
+ { 2, char120_stroke0 },
+ { 2, char120_stroke1 },
+};
+
+/* char: 121 'y' */
+
+static const CoordRec char121_stroke0[] = {
+ { 6.5619, 66.6667 },
+ { 35.1333, 0 },
+};
+
+static const CoordRec char121_stroke1[] = {
+ { 63.7048, 66.6667 },
+ { 35.1333, 0 },
+ { 25.6095, -19.0476 },
+ { 16.0857, -28.5714 },
+ { 6.5619, -33.3333 },
+ { 1.8, -33.3333 },
+};
+
+static const StrokeRec char121[] = {
+ { 2, char121_stroke0 },
+ { 6, char121_stroke1 },
+};
+
+/* char: 122 'z' */
+
+static const CoordRec char122_stroke0[] = {
+ { 56.821, 66.6667 },
+ { 4.44, 0 },
+};
+
+static const CoordRec char122_stroke1[] = {
+ { 4.44, 66.6667 },
+ { 56.821, 66.6667 },
+};
+
+static const CoordRec char122_stroke2[] = {
+ { 4.44, 0 },
+ { 56.821, 0 },
+};
+
+static const StrokeRec char122[] = {
+ { 2, char122_stroke0 },
+ { 2, char122_stroke1 },
+ { 2, char122_stroke2 },
+};
+
+/* char: 123 '{' */
+
+static const CoordRec char123_stroke0[] = {
+ { 31.1895, 119.048 },
+ { 21.6657, 114.286 },
+ { 16.9038, 109.524 },
+ { 12.1419, 100 },
+ { 12.1419, 90.4762 },
+ { 16.9038, 80.9524 },
+ { 21.6657, 76.1905 },
+ { 26.4276, 66.6667 },
+ { 26.4276, 57.1429 },
+ { 16.9038, 47.619 },
+};
+
+static const CoordRec char123_stroke1[] = {
+ { 21.6657, 114.286 },
+ { 16.9038, 104.762 },
+ { 16.9038, 95.2381 },
+ { 21.6657, 85.7143 },
+ { 26.4276, 80.9524 },
+ { 31.1895, 71.4286 },
+ { 31.1895, 61.9048 },
+ { 26.4276, 52.381 },
+ { 7.38, 42.8571 },
+ { 26.4276, 33.3333 },
+ { 31.1895, 23.8095 },
+ { 31.1895, 14.2857 },
+ { 26.4276, 4.7619 },
+ { 21.6657, 0 },
+ { 16.9038, -9.5238 },
+ { 16.9038, -19.0476 },
+ { 21.6657, -28.5714 },
+};
+
+static const CoordRec char123_stroke2[] = {
+ { 16.9038, 38.0952 },
+ { 26.4276, 28.5714 },
+ { 26.4276, 19.0476 },
+ { 21.6657, 9.5238 },
+ { 16.9038, 4.7619 },
+ { 12.1419, -4.7619 },
+ { 12.1419, -14.2857 },
+ { 16.9038, -23.8095 },
+ { 21.6657, -28.5714 },
+ { 31.1895, -33.3333 },
+};
+
+static const StrokeRec char123[] = {
+ { 10, char123_stroke0 },
+ { 17, char123_stroke1 },
+ { 10, char123_stroke2 },
+};
+
+/* char: 124 '|' */
+
+static const CoordRec char124_stroke0[] = {
+ { 11.54, 119.048 },
+ { 11.54, -33.3333 },
+};
+
+static const StrokeRec char124[] = {
+ { 2, char124_stroke0 },
+};
+
+/* char: 125 '}' */
+
+static const CoordRec char125_stroke0[] = {
+ { 9.18, 119.048 },
+ { 18.7038, 114.286 },
+ { 23.4657, 109.524 },
+ { 28.2276, 100 },
+ { 28.2276, 90.4762 },
+ { 23.4657, 80.9524 },
+ { 18.7038, 76.1905 },
+ { 13.9419, 66.6667 },
+ { 13.9419, 57.1429 },
+ { 23.4657, 47.619 },
+};
+
+static const CoordRec char125_stroke1[] = {
+ { 18.7038, 114.286 },
+ { 23.4657, 104.762 },
+ { 23.4657, 95.2381 },
+ { 18.7038, 85.7143 },
+ { 13.9419, 80.9524 },
+ { 9.18, 71.4286 },
+ { 9.18, 61.9048 },
+ { 13.9419, 52.381 },
+ { 32.9895, 42.8571 },
+ { 13.9419, 33.3333 },
+ { 9.18, 23.8095 },
+ { 9.18, 14.2857 },
+ { 13.9419, 4.7619 },
+ { 18.7038, 0 },
+ { 23.4657, -9.5238 },
+ { 23.4657, -19.0476 },
+ { 18.7038, -28.5714 },
+};
+
+static const CoordRec char125_stroke2[] = {
+ { 23.4657, 38.0952 },
+ { 13.9419, 28.5714 },
+ { 13.9419, 19.0476 },
+ { 18.7038, 9.5238 },
+ { 23.4657, 4.7619 },
+ { 28.2276, -4.7619 },
+ { 28.2276, -14.2857 },
+ { 23.4657, -23.8095 },
+ { 18.7038, -28.5714 },
+ { 9.18, -33.3333 },
+};
+
+static const StrokeRec char125[] = {
+ { 10, char125_stroke0 },
+ { 17, char125_stroke1 },
+ { 10, char125_stroke2 },
+};
+
+/* char: 126 '~' */
+
+static const CoordRec char126_stroke0[] = {
+ { 2.92, 28.5714 },
+ { 2.92, 38.0952 },
+ { 7.6819, 52.381 },
+ { 17.2057, 57.1429 },
+ { 26.7295, 57.1429 },
+ { 36.2533, 52.381 },
+ { 55.301, 38.0952 },
+ { 64.8248, 33.3333 },
+ { 74.3486, 33.3333 },
+ { 83.8724, 38.0952 },
+ { 88.6343, 47.619 },
+};
+
+static const CoordRec char126_stroke1[] = {
+ { 2.92, 38.0952 },
+ { 7.6819, 47.619 },
+ { 17.2057, 52.381 },
+ { 26.7295, 52.381 },
+ { 36.2533, 47.619 },
+ { 55.301, 33.3333 },
+ { 64.8248, 28.5714 },
+ { 74.3486, 28.5714 },
+ { 83.8724, 33.3333 },
+ { 88.6343, 47.619 },
+ { 88.6343, 57.1429 },
+};
+
+static const StrokeRec char126[] = {
+ { 11, char126_stroke0 },
+ { 11, char126_stroke1 },
+};
+
+/* char: 127 */
+
+static const CoordRec char127_stroke0[] = {
+ { 52.381, 100 },
+ { 14.2857, -33.3333 },
+};
+
+static const CoordRec char127_stroke1[] = {
+ { 28.5714, 66.6667 },
+ { 14.2857, 61.9048 },
+ { 4.7619, 52.381 },
+ { 0, 38.0952 },
+ { 0, 23.8095 },
+ { 4.7619, 14.2857 },
+ { 14.2857, 4.7619 },
+ { 28.5714, 0 },
+ { 38.0952, 0 },
+ { 52.381, 4.7619 },
+ { 61.9048, 14.2857 },
+ { 66.6667, 28.5714 },
+ { 66.6667, 42.8571 },
+ { 61.9048, 52.381 },
+ { 52.381, 61.9048 },
+ { 38.0952, 66.6667 },
+ { 28.5714, 66.6667 },
+};
+
+static const StrokeRec char127[] = {
+ { 2, char127_stroke0 },
+ { 17, char127_stroke1 },
+};
+
+static const StrokeCharRec chars[] = {
+ { 0, /* char0 */ 0, 0, 0 },
+ { 0, /* char1 */ 0, 0, 0 },
+ { 0, /* char2 */ 0, 0, 0 },
+ { 0, /* char3 */ 0, 0, 0 },
+ { 0, /* char4 */ 0, 0, 0 },
+ { 0, /* char5 */ 0, 0, 0 },
+ { 0, /* char6 */ 0, 0, 0 },
+ { 0, /* char7 */ 0, 0, 0 },
+ { 0, /* char8 */ 0, 0, 0 },
+ { 0, /* char9 */ 0, 0, 0 },
+ { 0, /* char10 */ 0, 0, 0 },
+ { 0, /* char11 */ 0, 0, 0 },
+ { 0, /* char12 */ 0, 0, 0 },
+ { 0, /* char13 */ 0, 0, 0 },
+ { 0, /* char14 */ 0, 0, 0 },
+ { 0, /* char15 */ 0, 0, 0 },
+ { 0, /* char16 */ 0, 0, 0 },
+ { 0, /* char17 */ 0, 0, 0 },
+ { 0, /* char18 */ 0, 0, 0 },
+ { 0, /* char19 */ 0, 0, 0 },
+ { 0, /* char20 */ 0, 0, 0 },
+ { 0, /* char21 */ 0, 0, 0 },
+ { 0, /* char22 */ 0, 0, 0 },
+ { 0, /* char23 */ 0, 0, 0 },
+ { 0, /* char24 */ 0, 0, 0 },
+ { 0, /* char25 */ 0, 0, 0 },
+ { 0, /* char26 */ 0, 0, 0 },
+ { 0, /* char27 */ 0, 0, 0 },
+ { 0, /* char28 */ 0, 0, 0 },
+ { 0, /* char29 */ 0, 0, 0 },
+ { 0, /* char30 */ 0, 0, 0 },
+ { 0, /* char31 */ 0, 0, 0 },
+ { 0, /* char32 */ 0, 52.381, 104.762 },
+ { 2, char33, 13.3819, 26.6238 },
+ { 2, char34, 23.0676, 51.4352 },
+ { 4, char35, 36.5333, 79.4886 },
+ { 3, char36, 38.1533, 76.2067 },
+ { 3, char37, 49.2171, 96.5743 },
+ { 1, char38, 53.599, 101.758 },
+ { 1, char39, 4.44, 13.62 },
+ { 1, char40, 21.8657, 47.1733 },
+ { 1, char41, 24.3276, 47.5333 },
+ { 3, char42, 30.7695, 59.439 },
+ { 2, char43, 48.8371, 97.2543 },
+ { 1, char44, 13.5219, 26.0638 },
+ { 1, char45, 50.2371, 100.754 },
+ { 1, char46, 13.1019, 26.4838 },
+ { 1, char47, 40.5733, 82.1067 },
+ { 1, char48, 38.3133, 77.0667 },
+ { 1, char49, 30.8676, 66.5295 },
+ { 1, char50, 38.7533, 77.6467 },
+ { 1, char51, 38.3333, 77.0467 },
+ { 2, char52, 37.2133, 80.1686 },
+ { 1, char53, 38.1933, 77.6867 },
+ { 1, char54, 34.1514, 73.8048 },
+ { 2, char55, 38.8933, 77.2267 },
+ { 1, char56, 38.9333, 77.6667 },
+ { 1, char57, 39.9333, 74.0648 },
+ { 2, char58, 14.0819, 26.2238 },
+ { 2, char59, 12.9619, 26.3038 },
+ { 1, char60, 41.1552, 81.6105 },
+ { 2, char61, 48.5571, 97.2543 },
+ { 1, char62, 40.8752, 81.6105 },
+ { 2, char63, 36.9914, 73.9029 },
+ { 2, char64, 34.9314, 74.3648 },
+ { 3, char65, 40.5952, 80.4905 },
+ { 3, char66, 44.7533, 83.6267 },
+ { 1, char67, 39.9933, 84.4886 },
+ { 2, char68, 45.2933, 85.2867 },
+ { 4, char69, 39.9914, 78.1848 },
+ { 3, char70, 39.9914, 78.7448 },
+ { 2, char71, 40.3933, 89.7686 },
+ { 3, char72, 44.7533, 89.0867 },
+ { 1, char73, 10.86, 21.3 },
+ { 1, char74, 31.0714, 59.999 },
+ { 3, char75, 44.6133, 79.3267 },
+ { 2, char76, 40.2514, 71.3229 },
+ { 4, char77, 48.9552, 97.2105 },
+ { 3, char78, 44.4733, 88.8067 },
+ { 1, char79, 44.3352, 88.8305 },
+ { 2, char80, 45.4333, 85.6667 },
+ { 2, char81, 43.3952, 88.0905 },
+ { 3, char82, 45.0133, 82.3667 },
+ { 1, char83, 41.3333, 80.8267 },
+ { 2, char84, 35.6933, 71.9467 },
+ { 1, char85, 44.8733, 89.4867 },
+ { 2, char86, 40.4552, 81.6105 },
+ { 4, char87, 49.839, 100.518 },
+ { 2, char88, 35.8333, 72.3667 },
+ { 2, char89, 39.6152, 79.6505 },
+ { 3, char90, 35.8333, 73.7467 },
+ { 4, char91, 22.0657, 46.1133 },
+ { 1, char92, 39.1733, 78.2067 },
+ { 4, char93, 23.4876, 46.3933 },
+ { 2, char94, 44.0752, 90.2305 },
+ { 1, char95, 51.281, 104.062 },
+ { 2, char96, 42.5457, 83.5714 },
+ { 2, char97, 35.2514, 66.6029 },
+ { 2, char98, 37.3314, 70.4629 },
+ { 1, char99, 34.0914, 68.9229 },
+ { 2, char100, 33.2114, 70.2629 },
+ { 1, char101, 34.2914, 68.5229 },
+ { 2, char102, 14.9657, 38.6552 },
+ { 2, char103, 33.9314, 70.9829 },
+ { 2, char104, 33.4095, 71.021 },
+ { 2, char105, 14.7819, 28.8638 },
+ { 2, char106, 17.3876, 36.2314 },
+ { 3, char107, 33.4095, 62.521 },
+ { 1, char108, 10.02, 19.34 },
+ { 3, char109, 61.981, 123.962 },
+ { 2, char110, 32.9895, 70.881 },
+ { 1, char111, 33.5514, 71.7448 },
+ { 2, char112, 38.0314, 70.8029 },
+ { 2, char113, 33.4114, 70.7429 },
+ { 2, char114, 23.7457, 49.4952 },
+ { 1, char115, 28.5095, 62.321 },
+ { 2, char116, 14.8257, 39.3152 },
+ { 2, char117, 33.2695, 71.161 },
+ { 2, char118, 30.3714, 60.6029 },
+ { 4, char119, 40.5952, 80.4905 },
+ { 2, char120, 25.4695, 56.401 },
+ { 2, char121, 35.1333, 66.0648 },
+ { 3, char122, 28.2495, 61.821 },
+ { 3, char123, 21.6657, 41.6295 },
+ { 1, char124, 11.54, 23.78 },
+ { 3, char125, 18.7038, 41.4695 },
+ { 2, char126, 45.7771, 91.2743 },
+ { 2, char127, 33.3333, 66.6667 },
+};
+
+StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_shapes.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_shapes.c
new file mode 100644
index 000000000..20e21026c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_shapes.c
@@ -0,0 +1,596 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include <math.h>
+#include "glutint.h"
+
+/* Some <math.h> files do not define M_PI... */
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+static GLUquadricObj *quadObj;
+
+#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
+
+static void
+initQuadObj(void)
+{
+ quadObj = gluNewQuadric();
+ if (!quadObj)
+ __glutFatalError("out of memory.");
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutWireCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutSolidCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+/* ENDCENTRY */
+
+static void
+drawBox(GLfloat size, GLenum type)
+{
+ static GLfloat n[6][3] =
+ {
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {1.0, 0.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+ };
+ static GLint faces[6][4] =
+ {
+ {0, 1, 2, 3},
+ {3, 2, 6, 7},
+ {7, 6, 5, 4},
+ {4, 5, 1, 0},
+ {5, 6, 2, 1},
+ {7, 4, 0, 3}
+ };
+ GLfloat v[8][3];
+ GLint i;
+
+ v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
+ v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
+ v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
+ v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
+
+ for (i = 5; i >= 0; i--) {
+ glBegin(type);
+ glNormal3fv(&n[i][0]);
+ glVertex3fv(&v[faces[i][0]][0]);
+ glVertex3fv(&v[faces[i][1]][0]);
+ glVertex3fv(&v[faces[i][2]][0]);
+ glVertex3fv(&v[faces[i][3]][0]);
+ glEnd();
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireCube(GLdouble size)
+{
+ drawBox(size, GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidCube(GLdouble size)
+{
+ drawBox(size, GL_QUADS);
+}
+
+/* ENDCENTRY */
+
+static void
+doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
+{
+ int i, j;
+ GLfloat theta, phi, theta1;
+ GLfloat cosTheta, sinTheta;
+ GLfloat cosTheta1, sinTheta1;
+ GLfloat ringDelta, sideDelta;
+
+ ringDelta = 2.0 * M_PI / rings;
+ sideDelta = 2.0 * M_PI / nsides;
+
+ theta = 0.0;
+ cosTheta = 1.0;
+ sinTheta = 0.0;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = cos(theta1);
+ sinTheta1 = sin(theta1);
+ glBegin(GL_QUAD_STRIP);
+ phi = 0.0;
+ for (j = nsides; j >= 0; j--) {
+ GLfloat cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = cos(phi);
+ sinPhi = sin(phi);
+ dist = R + r * cosPhi;
+
+ glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+ glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
+ glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
+ glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
+ }
+ glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ glPushAttrib(GL_POLYGON_BIT);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ doughnut(innerRadius, outerRadius, nsides, rings);
+ glPopAttrib();
+}
+
+void GLUTAPIENTRY
+glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ doughnut(innerRadius, outerRadius, nsides, rings);
+}
+
+/* ENDCENTRY */
+
+static GLfloat dodec[20][3];
+
+static void
+initDodecahedron(void)
+{
+ GLfloat alpha, beta;
+
+ alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
+ beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
+ 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
+ /* *INDENT-OFF* */
+ dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+ dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+ dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+ dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+ dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+ dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+ dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+ dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+ dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+ dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+ dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+ dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+ dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+ dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+ dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+ dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+ dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+ dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+ dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+ dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+ /* *INDENT-ON* */
+
+}
+
+#define DIFF3(_a,_b,_c) { \
+ (_c)[0] = (_a)[0] - (_b)[0]; \
+ (_c)[1] = (_a)[1] - (_b)[1]; \
+ (_c)[2] = (_a)[2] - (_b)[2]; \
+}
+
+static void
+crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
+{
+ GLfloat p[3]; /* in case prod == v1 or v2 */
+
+ p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+ p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+ p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+ prod[0] = p[0];
+ prod[1] = p[1];
+ prod[2] = p[2];
+}
+
+static void
+normalize(GLfloat v[3])
+{
+ GLfloat d;
+
+ d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if (d == 0.0) {
+ __glutWarning("normalize: zero length vector");
+ v[0] = d = 1.0;
+ }
+ d = 1 / d;
+ v[0] *= d;
+ v[1] *= d;
+ v[2] *= d;
+}
+
+static void
+pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
+{
+ GLfloat n0[3], d1[3], d2[3];
+
+ DIFF3(dodec[a], dodec[b], d1);
+ DIFF3(dodec[b], dodec[c], d2);
+ crossprod(d1, d2, n0);
+ normalize(n0);
+
+ glBegin(shadeType);
+ glNormal3fv(n0);
+ glVertex3fv(&dodec[a][0]);
+ glVertex3fv(&dodec[b][0]);
+ glVertex3fv(&dodec[c][0]);
+ glVertex3fv(&dodec[d][0]);
+ glVertex3fv(&dodec[e][0]);
+ glEnd();
+}
+
+static void
+dodecahedron(GLenum type)
+{
+ static int inited = 0;
+
+ if (inited == 0) {
+ inited = 1;
+ initDodecahedron();
+ }
+ pentagon(0, 1, 9, 16, 5, type);
+ pentagon(1, 0, 3, 18, 7, type);
+ pentagon(1, 7, 11, 10, 9, type);
+ pentagon(11, 7, 18, 19, 6, type);
+ pentagon(8, 17, 16, 9, 10, type);
+ pentagon(2, 14, 15, 6, 19, type);
+ pentagon(2, 13, 12, 4, 14, type);
+ pentagon(2, 19, 18, 3, 13, type);
+ pentagon(3, 0, 5, 12, 13, type);
+ pentagon(6, 15, 8, 10, 11, type);
+ pentagon(4, 17, 8, 15, 14, type);
+ pentagon(4, 12, 5, 16, 17, type);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireDodecahedron(void)
+{
+ dodecahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidDodecahedron(void)
+{
+ dodecahedron(GL_TRIANGLE_FAN);
+}
+
+/* ENDCENTRY */
+
+static void
+recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
+ GLenum shadeType)
+{
+ GLfloat q0[3], q1[3];
+
+ DIFF3(n1, n2, q0);
+ DIFF3(n2, n3, q1);
+ crossprod(q0, q1, q1);
+ normalize(q1);
+
+ glBegin(shadeType);
+ glNormal3fv(q1);
+ glVertex3fv(n1);
+ glVertex3fv(n2);
+ glVertex3fv(n3);
+ glEnd();
+}
+
+static void
+subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
+ GLenum shadeType)
+{
+ int depth;
+ GLfloat w0[3], w1[3], w2[3];
+ GLfloat l;
+ int i, j, k, n;
+
+ depth = 1;
+ for (i = 0; i < depth; i++) {
+ for (j = 0; i + j < depth; j++) {
+ k = depth - i - j;
+ for (n = 0; n < 3; n++) {
+ w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+ w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+ / depth;
+ w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+ / depth;
+ }
+ l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+ w0[0] /= l;
+ w0[1] /= l;
+ w0[2] /= l;
+ l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+ w1[0] /= l;
+ w1[1] /= l;
+ w1[2] /= l;
+ l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+ w2[0] /= l;
+ w2[1] /= l;
+ w2[2] /= l;
+ recorditem(w1, w0, w2, shadeType);
+ }
+ }
+}
+
+static void
+drawtriangle(int i, GLfloat data[][3], int ndx[][3],
+ GLenum shadeType)
+{
+ GLfloat *x0, *x1, *x2;
+
+ x0 = data[ndx[i][0]];
+ x1 = data[ndx[i][1]];
+ x2 = data[ndx[i][2]];
+ subdivide(x0, x1, x2, shadeType);
+}
+
+/* octahedron data: The octahedron produced is centered at the
+ origin and has radius 1.0 */
+static GLfloat odata[6][3] =
+{
+ {1.0, 0.0, 0.0},
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+};
+
+static int ondex[8][3] =
+{
+ {0, 4, 2},
+ {1, 2, 4},
+ {0, 3, 4},
+ {1, 4, 3},
+ {0, 2, 5},
+ {1, 5, 2},
+ {0, 5, 3},
+ {1, 3, 5}
+};
+
+static void
+octahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 7; i >= 0; i--) {
+ drawtriangle(i, odata, ondex, shadeType);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireOctahedron(void)
+{
+ octahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidOctahedron(void)
+{
+ octahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* icosahedron data: These numbers are rigged to make an
+ icosahedron of radius 1.0 */
+
+#define X .525731112119133606
+#define Z .850650808352039932
+
+static GLfloat idata[12][3] =
+{
+ {-X, 0, Z},
+ {X, 0, Z},
+ {-X, 0, -Z},
+ {X, 0, -Z},
+ {0, Z, X},
+ {0, Z, -X},
+ {0, -Z, X},
+ {0, -Z, -X},
+ {Z, X, 0},
+ {-Z, X, 0},
+ {Z, -X, 0},
+ {-Z, -X, 0}
+};
+
+static int index[20][3] =
+{
+ {0, 4, 1},
+ {0, 9, 4},
+ {9, 5, 4},
+ {4, 5, 8},
+ {4, 8, 1},
+ {8, 10, 1},
+ {8, 3, 10},
+ {5, 3, 8},
+ {5, 2, 3},
+ {2, 7, 3},
+ {7, 10, 3},
+ {7, 6, 10},
+ {7, 11, 6},
+ {11, 0, 6},
+ {0, 1, 6},
+ {6, 1, 10},
+ {9, 0, 11},
+ {9, 11, 2},
+ {9, 2, 5},
+ {7, 2, 11},
+};
+
+static void
+icosahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 19; i >= 0; i--) {
+ drawtriangle(i, idata, index, shadeType);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireIcosahedron(void)
+{
+ icosahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidIcosahedron(void)
+{
+ icosahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* tetrahedron data: */
+
+#define T 1.73205080756887729
+
+static GLfloat tdata[4][3] =
+{
+ {T, T, T},
+ {T, -T, -T},
+ {-T, T, -T},
+ {-T, -T, T}
+};
+
+static int tndex[4][3] =
+{
+ {0, 1, 3},
+ {2, 1, 0},
+ {3, 2, 0},
+ {1, 2, 3}
+};
+
+static void
+tetrahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 3; i >= 0; i--)
+ drawtriangle(i, tdata, tndex, shadeType);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireTetrahedron(void)
+{
+ tetrahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidTetrahedron(void)
+{
+ tetrahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_space.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_space.c
new file mode 100644
index 000000000..cde6ea732
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_space.c
@@ -0,0 +1,35 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+void GLUTAPIENTRY
+glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc)
+{
+ __glutCurrentWindow->spaceMotion = spaceMotionFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
+
+void GLUTAPIENTRY
+glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc)
+{
+ __glutCurrentWindow->spaceRotate = spaceRotateFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
+
+void GLUTAPIENTRY
+glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc)
+{
+ __glutCurrentWindow->spaceButton = spaceButtonFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_stroke.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_stroke.c
new file mode 100644
index 000000000..7569012ec
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_stroke.c
@@ -0,0 +1,42 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutstroke.h"
+
+void GLUTAPIENTRY
+glutStrokeCharacter(GLUTstrokeFont font, int c)
+{
+ const StrokeCharRec *ch;
+ const StrokeRec *stroke;
+ const CoordRec *coord;
+ StrokeFontPtr fontinfo;
+ int i, j;
+
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return;
+ ch = &(fontinfo->ch[c]);
+ if (ch) {
+ for (i = ch->num_strokes, stroke = ch->stroke;
+ i > 0; i--, stroke++) {
+ glBegin(GL_LINE_STRIP);
+ for (j = stroke->num_coords, coord = stroke->coord;
+ j > 0; j--, coord++) {
+ glVertex2f(coord->x, coord->y);
+ }
+ glEnd();
+ }
+ glTranslatef(ch->right, 0.0, 0.0);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swap.c
new file mode 100644
index 000000000..4831b8eb3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swap.c
@@ -0,0 +1,67 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdio.h>
+#include "glutint.h"
+
+GLint __glutFPS = 0;
+GLint __glutSwapCount = 0;
+GLint __glutSwapTime = 0;
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSwapBuffers(void)
+{
+ GLUTwindow *window = __glutCurrentWindow;
+
+ if (window->renderWin == window->win) {
+ if (__glutCurrentWindow->treatAsSingle) {
+ /* Pretend the double buffered window is single buffered,
+ so treat glutSwapBuffers as a no-op. */
+ return;
+ }
+ } else {
+ if (__glutCurrentWindow->overlay->treatAsSingle) {
+ /* Pretend the double buffered overlay is single
+ buffered, so treat glutSwapBuffers as a no-op. */
+ return;
+ }
+ }
+
+ /* For the MESA_SWAP_HACK. */
+ window->usedSwapBuffers = 1;
+
+ SWAP_BUFFERS_LAYER(__glutCurrentWindow);
+
+ /* I considered putting the window being swapped on the
+ GLUT_FINISH_WORK work list because you could call
+ glutSwapBuffers from an idle callback which doesn't call
+ __glutSetWindow which normally adds indirect rendering
+ windows to the GLUT_FINISH_WORK work list. Not being put
+ on the list could lead to the buffering up of multiple
+ redisplays and buffer swaps and hamper interactivity. I
+ consider this an application bug due to not using
+ glutPostRedisplay to trigger redraws. If
+ glutPostRedisplay were used, __glutSetWindow would be
+ called and a glFinish to throttle buffering would occur. */
+
+ if (__glutFPS) {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ __glutSwapCount++;
+ if (__glutSwapTime == 0)
+ __glutSwapTime = t;
+ else if (t - __glutSwapTime > __glutFPS) {
+ float time = 0.001 * (t - __glutSwapTime);
+ float fps = (float) __glutSwapCount / time;
+ fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n",
+ __glutSwapCount, time, fps);
+ __glutSwapTime = t;
+ __glutSwapCount = 0;
+ }
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swidth.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swidth.c
new file mode 100644
index 000000000..4717bbff5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_swidth.c
@@ -0,0 +1,58 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutstroke.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutStrokeWidth(GLUTstrokeFont font, int c)
+{
+ StrokeFontPtr fontinfo;
+ const StrokeCharRec *ch;
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return 0;
+ ch = &(fontinfo->ch[c]);
+ if (ch)
+ return ch->right;
+ else
+ return 0;
+}
+
+int GLUTAPIENTRY
+glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
+{
+ int c, length;
+ StrokeFontPtr fontinfo;
+ const StrokeCharRec *ch;
+
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ length = 0;
+ for (; *string != '\0'; string++) {
+ c = *string;
+ if (c >= 0 && c < fontinfo->num_chars) {
+ ch = &(fontinfo->ch[c]);
+ if (ch)
+ length += ch->right;
+ }
+ }
+ return length;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tablet.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tablet.c
new file mode 100644
index 000000000..80c68288c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tablet.c
@@ -0,0 +1,33 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#include "glutint.h"
+
+void GLUTAPIENTRY
+glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
+{
+ __glutCurrentWindow->tabletMotion = tabletMotionFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+ /* If deinstalling callback, invalidate tablet position. */
+ if (tabletMotionFunc == NULL) {
+ __glutCurrentWindow->tabletPos[0] = -1;
+ __glutCurrentWindow->tabletPos[1] = -1;
+ }
+}
+
+void GLUTAPIENTRY
+glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
+{
+ __glutCurrentWindow->tabletButton = tabletButtonFunc;
+ __glutUpdateInputDeviceMaskFunc = __glutUpdateInputDeviceMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_DEVICE_MASK_WORK);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_teapot.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_teapot.c
new file mode 100644
index 000000000..ff46d96b8
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_teapot.c
@@ -0,0 +1,210 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include "glutint.h"
+
+/* Rim, body, lid, and bottom data must be reflected in x and
+ y; handle and spout data across the y axis only. */
+
+static int patchdata[][16] =
+{
+ /* rim */
+ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15},
+ /* body */
+ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27},
+ {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
+ 37, 38, 39, 40},
+ /* lid */
+ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
+ 101, 0, 1, 2, 3,},
+ {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
+ 113, 114, 115, 116, 117},
+ /* bottom */
+ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
+ 125, 120, 40, 39, 38, 37},
+ /* handle */
+ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56},
+ {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 28, 65, 66, 67},
+ /* spout */
+ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+ 80, 81, 82, 83},
+ {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
+ 92, 93, 94, 95}
+};
+/* *INDENT-OFF* */
+
+static float cpdata[][3] =
+{
+ {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
+ -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
+ {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
+ 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
+ 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
+ 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
+ {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
+ 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
+ {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
+ 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
+ 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
+ {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
+ {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
+ -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
+ -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
+ 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
+ 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
+ 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
+ {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
+ -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
+ 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
+ -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
+ 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
+ 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
+ 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
+ {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
+ -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
+ 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
+ {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
+ {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
+ {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
+ 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
+ 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
+ -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
+ 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
+ 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
+ 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
+ {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
+ -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
+ 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
+ {0.84, -1.5, 0.075}
+};
+
+static float tex[2][2][2] =
+{
+ { {0, 0},
+ {1, 0}},
+ { {0, 1},
+ {1, 1}}
+};
+
+/* *INDENT-ON* */
+
+static void
+teapot(GLint grid, GLdouble scale, GLenum type)
+{
+ float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
+ long i, j, k, l;
+
+ glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
+ glEnable(GL_AUTO_NORMAL);
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_MAP2_VERTEX_3);
+ glEnable(GL_MAP2_TEXTURE_COORD_2);
+ glPushMatrix();
+ glRotatef(270.0, 1.0, 0.0, 0.0);
+ glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
+ glTranslatef(0.0, 0.0, -1.5);
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 4; j++) {
+ for (k = 0; k < 4; k++) {
+ for (l = 0; l < 3; l++) {
+ p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[j][k][l] *= -1.0;
+ if (i < 6) {
+ r[j][k][l] =
+ cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[j][k][l] *= -1.0;
+ s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ if (l == 0)
+ s[j][k][l] *= -1.0;
+ if (l == 1)
+ s[j][k][l] *= -1.0;
+ }
+ }
+ }
+ }
+ glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
+ &tex[0][0][0]);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &p[0][0][0]);
+ glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &q[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ if (i < 6) {
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &r[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &s[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+ glPopMatrix();
+ glPopAttrib();
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSolidTeapot(GLdouble scale)
+{
+ teapot(7, scale, GL_FILL);
+}
+
+void GLUTAPIENTRY
+glutWireTeapot(GLdouble scale)
+{
+ teapot(10, scale, GL_LINE);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr10.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr10.c
new file mode 100644
index 000000000..0fac8070c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr10.c
@@ -0,0 +1,1777 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0,
+};
+
+static const BitmapCharRec ch255 = {5,9,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {4,9,0,2,5,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,10,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,7,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,8,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {5,8,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,8,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x70,0x48,0x48,0x48,0x38,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,7,1,1,5,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,0,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch246 = {4,7,0,0,5,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch245 = {4,8,0,0,5,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch244 = {4,8,0,0,5,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch243 = {4,8,0,0,5,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {4,8,0,0,5,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {5,8,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40,
+};
+
+static const BitmapCharRec ch240 = {4,8,0,0,5,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,7,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,8,0,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {3,8,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {3,8,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch235 = {3,7,0,0,4,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch234 = {3,8,0,0,4,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {3,8,0,0,4,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch232 = {3,8,0,0,4,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch231 = {3,8,0,3,4,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0xd8,0xa0,0x70,0x28,0xd8,
+};
+
+static const BitmapCharRec ch230 = {5,5,0,0,6,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch229 = {3,8,0,0,4,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch228 = {3,7,0,0,4,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {4,8,0,0,4,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch226 = {3,8,0,0,4,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch225 = {3,8,0,0,4,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch224 = {3,8,0,0,4,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe0,0x50,0x50,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch223 = {4,7,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xe0,0x40,0x70,0x48,0x70,0x40,0xe0,
+};
+
+static const BitmapCharRec ch222 = {5,7,0,0,6,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,10,0,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,9,0,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {7,10,0,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,10,0,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,10,0,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1,
+};
+
+static const BitmapCharRec ch216 = {8,9,0,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,0,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,
+};
+
+static const BitmapCharRec ch214 = {6,9,0,0,7,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,10,0,0,7,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch212 = {6,10,0,0,7,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,10,0,0,7,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch210 = {6,10,0,0,7,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch208 = {6,7,0,0,7,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,9,0,0,4,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,10,0,0,4,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch205 = {3,10,0,0,4,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {3,10,0,0,4,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,9,0,0,6,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,10,0,0,6,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,10,0,0,6,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,10,0,0,6,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch199 = {6,10,0,3,7,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xef,0x49,0x78,0x2e,0x28,0x39,0x1f,
+};
+
+static const BitmapCharRec ch198 = {8,7,0,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,10,0,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,9,0,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,10,0,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,10,0,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,10,0,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,10,0,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0xe0,0xa0,0x80,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch191 = {3,7,0,2,4,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4,
+};
+
+static const BitmapCharRec ch190 = {7,7,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch189 = {7,7,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch188 = {7,7,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {4,4,0,-1,5,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-2,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,3,0,3,4,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,0,-2,2,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xe8,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {5,7,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-5,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-6,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-2,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-1,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x50,0xa0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch171 = {4,4,0,-1,5,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xc0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-2,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,-1,-6,5,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70,
+};
+
+static const BitmapCharRec ch167 = {4,9,0,1,5,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x0,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,7,0,0,2,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x70,0x20,0xf8,0x20,0xd8,0x50,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,7,0,0,5,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x88,0x70,0x50,0x50,0x70,0x88,
+};
+
+static const BitmapCharRec ch164 = {5,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,7,0,0,5,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x80,0xe0,0x90,0x80,0x90,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {4,7,0,1,5,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,7,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,2,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,2,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-2,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,9,0,2,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,0,2,2,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,9,0,2,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x90,0x40,0x20,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,5,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x40,0x40,0x20,0x30,0x50,0x48,0xdc,
+};
+
+static const BitmapCharRec ch121 = {6,7,1,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xd8,0x50,0x20,0x50,0xd8,
+};
+
+static const BitmapCharRec ch120 = {5,5,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x6c,0x54,0x92,0xdb,
+};
+
+static const BitmapCharRec ch119 = {8,5,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x60,0x50,0x90,0xd8,
+};
+
+static const BitmapCharRec ch118 = {5,5,0,0,5,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {5,5,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x30,0x40,0x40,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch116 = {4,6,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xe0,0x20,0x60,0x80,0xe0,
+};
+
+static const BitmapCharRec ch115 = {3,5,0,0,4,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xe0,0x40,0x40,0x60,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,5,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x38,0x10,0x70,0x90,0x90,0x90,0x70,
+};
+
+static const BitmapCharRec ch113 = {5,7,0,2,5,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch112 = {4,7,0,2,5,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch111 = {4,5,0,0,5,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xd8,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch110 = {5,5,0,0,5,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xdb,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {8,5,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch108 = {3,7,0,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x98,0x90,0xe0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,7,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,9,0,2,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch105 = {2,7,0,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,7,0,0,5,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70,
+};
+
+static const BitmapCharRec ch103 = {4,7,0,2,5,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0xe0,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,7,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x80,0xc0,0xa0,0x60,
+};
+
+static const BitmapCharRec ch101 = {3,5,0,0,4,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x90,0x90,0x90,0x70,0x10,0x30,
+};
+
+static const BitmapCharRec ch100 = {5,7,0,0,5,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch99 = {3,5,0,0,4,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {4,7,0,0,5,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,
+};
+
+static const BitmapCharRec ch97 = {3,5,0,0,4,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch96 = {2,2,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch95 = {5,1,0,3,5,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0xa0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch94 = {3,3,-1,-4,5,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,9,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,7,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,9,0,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x88,0x40,0x20,0x10,0x88,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,7,0,0,6,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch89 = {7,7,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xee,0x44,0x28,0x10,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch88 = {7,7,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0,
+};
+
+static const BitmapCharRec ch87 = {10,7,0,0,10,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x6c,0x44,0xee,
+};
+
+static const BitmapCharRec ch86 = {7,7,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch85 = {7,7,0,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x70,0x20,0x20,0x20,0x20,0xa8,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,7,0,0,6,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0xe0,0x90,0x10,0x60,0xc0,0x90,0x70,
+};
+
+static const BitmapCharRec ch83 = {4,7,0,0,5,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xec,0x48,0x50,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch82 = {6,7,0,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,9,0,2,7,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xe0,0x40,0x40,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,7,0,0,6,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,7,0,0,7,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,
+};
+
+static const BitmapCharRec ch78 = {7,7,0,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,7,0,0,10,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x48,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch76 = {5,7,0,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xec,0x48,0x50,0x60,0x50,0x48,0xec,
+};
+
+static const BitmapCharRec ch75 = {6,7,0,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0xc0,0xa0,0x20,0x20,0x20,0x20,0x70,
+};
+
+static const BitmapCharRec ch74 = {4,7,0,0,4,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch73 = {3,7,0,0,4,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xee,0x44,0x44,0x7c,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch72 = {7,7,0,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch71 = {6,7,0,0,7,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xe0,0x40,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,7,0,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,7,0,0,6,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch68 = {6,7,0,0,7,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch67 = {6,7,0,0,7,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x48,0x48,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,7,0,0,6,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,7,0,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c,
+};
+
+static const BitmapCharRec ch64 = {8,9,0,2,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch63 = {3,7,0,0,4,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,0,0,5,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,0,-1,6,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,0,5,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x80,0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch59 = {1,7,-1,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,5,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xc0,0x20,0x70,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch57 = {4,7,0,0,5,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x60,0x90,0x90,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch56 = {4,7,0,0,5,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x40,0x20,0x20,0x90,0xf0,
+};
+
+static const BitmapCharRec ch55 = {4,7,0,0,5,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x60,0x90,0x90,0x90,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch54 = {4,7,0,0,5,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0xe0,0x90,0x10,0x10,0xe0,0x40,0x70,
+};
+
+static const BitmapCharRec ch53 = {4,7,0,0,5,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,7,0,0,5,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0xe0,0x10,0x10,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch51 = {4,7,0,0,5,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf0,0x40,0x20,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch50 = {4,7,0,0,5,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xe0,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {3,7,-1,0,5,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x60,0x90,0x90,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch48 = {4,7,0,0,5,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,7,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch45 = {4,1,-1,-2,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch44 = {1,3,-1,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,0,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-4,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,0,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,2,0,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x76,0x8d,0x98,0x74,0x6e,0x50,0x30,
+};
+
+static const BitmapCharRec ch38 = {8,7,0,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e,
+};
+
+static const BitmapCharRec ch37 = {7,7,0,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {4,9,0,1,5,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x50,0xf8,0x50,0x50,
+};
+
+static const BitmapCharRec ch35 = {5,7,0,0,5,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,0,-5,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,7,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,2,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,2,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapTimesRoman10 = {
+"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr24.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr24.c
new file mode 100644
index 000000000..22b0e5160
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_tr24.c
@@ -0,0 +1,2060 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman24 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman24
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0,
+};
+
+static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0,
+0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,
+0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80,
+0xc0,0x0,
+};
+
+static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78,
+0x30,
+};
+
+static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38,
+0x18,
+};
+
+static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0,
+0xc0,
+};
+
+static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0,
+0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80,
+0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc,
+0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0,
+};
+
+static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0,
+};
+
+static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0,
+};
+
+static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0,
+0x18,0x0,
+};
+
+static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80,
+0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,
+0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30,
+};
+
+static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3,
+0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c,
+0x1c,0x38,0x7,0xe4,0x0,0x4,
+};
+
+static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,
+0x61,0x80,0xc0,0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60,
+};
+
+static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3,
+0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38,
+0x7f,0xe0,
+};
+
+static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x7e,0x0,0x81,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x40,0x30,0x1c,0xc,
+};
+
+static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x8,0x30,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80,
+};
+
+static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38,
+0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4,
+};
+
+static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8,
+0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60,
+0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60,
+0x3,0xff,0xe0,
+};
+
+static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0,
+};
+
+static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0,
+};
+
+static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0,
+};
+
+static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1,
+0x80,0x0,
+};
+
+static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3,
+0x0,0x0,
+};
+
+static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc,
+0xc,
+};
+
+static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3,
+0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60,
+0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0,
+0x38,0x4,0x0,
+};
+
+static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46,
+0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c,
+0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0,
+0xcc,0x0,0x88,0x0,
+};
+
+static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x78,0xcc,0xc,0x3c,0x30,0x10,
+};
+
+static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,
+0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0,
+0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0xe1,0xc0,
+};
+
+static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x60,0x38,0x18,
+};
+
+static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x38,0x44,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2,
+0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10,
+0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfe,0xfe,
+};
+
+static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,
+0x19,0x80,0x8,0x80,
+};
+
+static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4,
+0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0,
+0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xcc,0xcc,
+};
+
+static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70,
+0x60,0x46,0x26,0x1c,
+};
+
+static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0,
+0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30,
+0xf8,0x7c,
+};
+
+static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80,
+0xf,0x0,
+};
+
+static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0,
+0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0,
+};
+
+static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,6,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20,
+};
+
+static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18,
+0x18,0x18,0x18,0x18,0x30,0xe0,
+};
+
+static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18,
+0x18,0x18,0x18,0x18,0xc,0x7,
+};
+
+static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff,
+};
+
+static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,
+};
+
+static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0,
+0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19,
+0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3,
+0x0,0xf1,0xe7,0x80,
+};
+
+static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,
+0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,
+};
+
+static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10,
+};
+
+static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e,
+};
+
+static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6,
+};
+
+static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80,
+0x1d,0x80,
+};
+
+static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0xee,0x0,
+};
+
+static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,
+};
+
+static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,
+};
+
+static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,
+0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f,
+0x0,0xe7,0xe,0x0,
+};
+
+static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
+0xe0,
+};
+
+static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0,
+0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0x70,0x0,0x0,0x0,0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60,
+0x60,
+};
+
+static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0,
+0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16,
+0xe,
+};
+
+static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,
+0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+0x3,0x80,
+};
+
+static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x60,0xe0,0x80,0xc0,0x60,
+};
+
+static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xf8,0xff,0xf8,
+};
+
+static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x18,0x18,0x18,0x18,0xf8,
+};
+
+static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xf8,
+};
+
+static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0,
+0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,
+};
+
+static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6,
+0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0,
+0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0,
+0x7e,0xf,0x80,
+};
+
+static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3,
+0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c,
+0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18,
+0xfc,0x7e,0x7e,
+};
+
+static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3,
+0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18,
+0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,
+};
+
+static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc,
+0xff,0xfc,
+};
+
+static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,
+0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0,
+0x1e,0x40,
+};
+
+static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c,
+0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0,
+};
+
+static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,
+};
+
+static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,
+};
+
+static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21,
+0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2,
+0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0,
+0xf0,0x0,0xf8,
+};
+
+static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80,
+0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18,
+0xfc,0x7e,
+};
+
+static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,
+};
+
+static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,
+0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6,
+0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20,
+0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6,
+0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38,
+0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,
+};
+
+static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63,
+0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc,
+0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80,
+0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0,
+};
+
+static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6,
+0x7c,
+};
+
+static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0,
+0x1c,0x0,0x70,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,
+0x7,0x0,0x1,0xc0,0x0,0x60,
+};
+
+static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0,
+0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80,
+0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0,
+0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0,
+0x7f,0xc0,
+};
+
+static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0,
+0x3,0xc0,
+};
+
+static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,
+0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0,
+0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80,
+0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0,
+0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18,
+0x8,
+};
+
+static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,
+0x6,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18,
+0x18,0x10,0x30,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,
+0x60,0x20,0x30,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10,
+0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0,
+0x7,0x80,
+};
+
+static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3,
+0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60,
+0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0,
+};
+
+static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60,
+0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20,
+0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0,
+};
+
+static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0,
+0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80,
+0x8,0x80,
+};
+
+static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x88,0xcc,0xcc,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,6,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapTimesRoman24 = {
+"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_util.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_util.c
new file mode 100644
index 000000000..4ebac64c1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_util.c
@@ -0,0 +1,86 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "glutint.h"
+
+/* strdup is actually not a standard ANSI C or POSIX routine
+ so implement a private one for GLUT. OpenVMS does not have a
+ strdup; Linux's standard libc doesn't declare strdup by default
+ (unless BSD or SVID interfaces are requested). */
+char *
+__glutStrdup(const char *string)
+{
+ char *copy;
+
+ copy = (char*) malloc(strlen(string) + 1);
+ if (copy == NULL)
+ return NULL;
+ strcpy(copy, string);
+ return copy;
+}
+
+void
+__glutWarning(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Warning in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutReportErrors(void)
+{
+ GLenum error;
+
+ while ((error = glGetError()) != GL_NO_ERROR)
+ __glutWarning("GL error: %s", gluErrorString(error));
+}
+/* ENDCENTRY */
+
+void
+__glutFatalError(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal Error in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+#ifdef _WIN32
+ if (__glutExitFunc) {
+ __glutExitFunc(1);
+ }
+#endif
+ exit(1);
+}
+
+void
+__glutFatalUsage(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal API Usage in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+ abort();
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_vidresize.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_vidresize.c
new file mode 100644
index 000000000..5993e8370
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_vidresize.c
@@ -0,0 +1,231 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#ifdef __sgi
+#include <dlfcn.h>
+#endif
+
+#include "glutint.h"
+
+/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers
+ support the video resize extension, but failed to define
+ GLX_SGIX_video_resize. */
+#if 0
+#ifdef GLX_SYNC_FRAME_SGIX
+#define GLX_SGIX_video_resize 1
+#endif
+#endif
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+static int canVideoResize = -1;
+static int videoResizeChannel;
+#else
+static int canVideoResize = 0;
+#endif
+static int videoResizeInUse = 0;
+static int dx = -1, dy = -1, dw = -1, dh = -1;
+
+/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a
+ bug where programs seg-fault when they attempt video
+ resizing from an indirect OpenGL context (either local or
+ over a network). */
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+
+static volatile int errorCaught;
+
+/* ARGSUSED */
+static int
+catchXSGIvcErrors(Display * dpy, XErrorEvent * event)
+{
+ errorCaught = 1;
+ return 0;
+}
+#endif
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutVideoResizeGet(GLenum param)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (canVideoResize < 0) {
+ canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize");
+ if (canVideoResize) {
+#if defined(__sgi) && __sgi
+ /* This is a hack because IRIX 6.2, 6.3, and some 6.4
+ versions were released with GLX_SGIX_video_resize
+ being advertised by the X server though the video
+ resize extension is not actually supported. We try to
+ determine if the libGL.so we are using actually has a
+ video resize entrypoint before we try to use the
+ feature. */
+ void (*func) (void);
+ void *glxDso = dlopen("libGL.so", RTLD_LAZY);
+
+ func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX");
+ if (!func) {
+ canVideoResize = 0;
+ } else
+#endif
+ {
+ char *channelString;
+ int (*handler) (Display *, XErrorEvent *);
+
+ channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL");
+ videoResizeChannel = channelString ? atoi(channelString) : 0;
+
+ /* Work around another annoying problem with SGI's
+ GLX_SGIX_video_resize implementation. Early IRIX
+ 6.4 OpenGL's advertise the extension and have the
+ video resize API, but an XSGIvc X protocol errors
+ result trying to use the API. Set up an error
+ handler to intercept what would otherwise be a fatal
+ error. If an error was recieved, do not report that
+ video resize is possible. */
+ handler = XSetErrorHandler(catchXSGIvcErrors);
+
+ errorCaught = 0;
+
+#if defined(GLX_GLXEXT_PROTOTYPES)
+#endif
+
+ __glut_glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &dx, &dy, &dw, &dh);
+
+ /* glXQueryChannelDeltasSGIX is an inherent X server
+ round-trip so we know we will have gotten either the
+ correct reply or and error by this time. */
+ XSetErrorHandler(handler);
+
+ /* Still yet another work around. In IRIX 6.4 betas,
+ glXQueryChannelDeltasSGIX will return as if it
+ succeeded, but the values are filled with junk.
+ Watch to make sure the delta variables really make
+ sense. */
+ if (errorCaught ||
+ dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
+ dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
+ canVideoResize = 0;
+ }
+ }
+ }
+ }
+#endif /* GLX_SGIX_video_resize */
+
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_POSSIBLE:
+ return canVideoResize;
+ case GLUT_VIDEO_RESIZE_IN_USE:
+ return videoResizeInUse;
+ case GLUT_VIDEO_RESIZE_X_DELTA:
+ return dx;
+ case GLUT_VIDEO_RESIZE_Y_DELTA:
+ return dy;
+ case GLUT_VIDEO_RESIZE_WIDTH_DELTA:
+ return dw;
+ case GLUT_VIDEO_RESIZE_HEIGHT_DELTA:
+ return dh;
+ case GLUT_VIDEO_RESIZE_X:
+ case GLUT_VIDEO_RESIZE_Y:
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+ int x, y, width, height;
+
+ __glut_glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &x, &y, &width, &height);
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_X:
+ return x;
+ case GLUT_VIDEO_RESIZE_Y:
+ return y;
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ return width;
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+ return height;
+ }
+ }
+#endif
+ return -1;
+ default:
+ __glutWarning("invalid glutVideoResizeGet parameter: %d", param);
+ return -1;
+ }
+}
+
+void GLUTAPIENTRY
+glutSetupVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, __glutCurrentWindow->win);
+ videoResizeInUse = 1;
+ } else
+#endif
+ __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n");
+}
+
+void GLUTAPIENTRY
+glutStopVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ if (videoResizeInUse) {
+ __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, None);
+ videoResizeInUse = 0;
+ }
+ }
+#endif
+}
+
+/* ARGSUSED */
+void GLUTAPIENTRY
+glutVideoResize(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_SWAP_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. */
+ __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_SWAP_SGIX);
+#endif
+ __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ARGSUSED */
+void GLUTAPIENTRY
+glutVideoPan(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_FRAME_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. We just ignore that we cannot
+ accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2;
+ this means you'd need a glutSwapBuffers to actually
+ realize the video resize. */
+ __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_FRAME_SGIX);
+#endif
+ __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_warp.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_warp.c
new file mode 100644
index 000000000..3d48655ed
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_warp.c
@@ -0,0 +1,23 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <stdio.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWarpPointer(int x, int y)
+{
+ XWarpPointer(__glutDisplay, None, __glutCurrentWindow->win,
+ 0, 0, 0, 0, x, y);
+ XFlush(__glutDisplay);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_win.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_win.c
new file mode 100644
index 000000000..4b044d084
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_win.c
@@ -0,0 +1,1016 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+#endif
+
+#include "glutint.h"
+
+GLUTwindow *__glutCurrentWindow = NULL;
+GLUTwindow **__glutWindowList = NULL;
+int __glutWindowListSize = 0;
+#if !defined(_WIN32)
+GLUTstale *__glutStaleWindowList = NULL;
+#endif
+GLUTwindow *__glutMenuWindow = NULL;
+
+void (*__glutFreeOverlayFunc) (GLUToverlay *);
+XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL;
+
+static Criterion requiredWindowCriteria[] =
+{
+ {LEVEL, EQ, 0},
+ {TRANSPARENT, EQ, 0}
+};
+static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
+static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
+
+static void
+cleanWindowWorkList(GLUTwindow * window)
+{
+ GLUTwindow **pEntry = &__glutWindowWorkList;
+ GLUTwindow *entry = __glutWindowWorkList;
+
+ /* Tranverse singly-linked window work list look for the
+ window. */
+ while (entry) {
+ if (entry == window) {
+ /* Found it; delete it. */
+ *pEntry = entry->prevWorkWin;
+ return;
+ } else {
+ pEntry = &entry->prevWorkWin;
+ entry = *pEntry;
+ }
+ }
+}
+
+#if !defined(_WIN32)
+
+static void
+cleanStaleWindowList(GLUTwindow * window)
+{
+ GLUTstale **pEntry = &__glutStaleWindowList;
+ GLUTstale *entry = __glutStaleWindowList;
+
+ /* Tranverse singly-linked stale window list look for the
+ window ID. */
+ while (entry) {
+ if (entry->window == window) {
+ /* Found it; delete it. */
+ *pEntry = entry->next;
+ free(entry);
+ return;
+ } else {
+ pEntry = &entry->next;
+ entry = *pEntry;
+ }
+ }
+}
+
+#endif
+
+static GLUTwindow *__glutWindowCache = NULL;
+
+GLUTwindow *
+__glutGetWindow(Window win)
+{
+ int i;
+
+ /* Does win belong to the last window ID looked up? */
+ if (__glutWindowCache && (win == __glutWindowCache->win ||
+ (__glutWindowCache->overlay && win ==
+ __glutWindowCache->overlay->win))) {
+ return
+ __glutWindowCache;
+ }
+ /* Otherwise scan the window list looking for the window ID. */
+ for (i = 0; i < __glutWindowListSize; i++) {
+ if (__glutWindowList[i]) {
+ if (win == __glutWindowList[i]->win) {
+ __glutWindowCache = __glutWindowList[i];
+ return __glutWindowCache;
+ }
+ if (__glutWindowList[i]->overlay) {
+ if (win == __glutWindowList[i]->overlay->win) {
+ __glutWindowCache = __glutWindowList[i];
+ return __glutWindowCache;
+ }
+ }
+ }
+ }
+#if !defined(_WIN32)
+ {
+ GLUTstale *entry;
+
+ /* Scan through destroyed overlay window IDs for which no
+ DestroyNotify has yet been received. */
+ for (entry = __glutStaleWindowList; entry; entry = entry->next) {
+ if (entry->win == win)
+ return entry->window;
+ }
+ }
+#endif
+ return NULL;
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGetWindow(void)
+{
+ if (__glutCurrentWindow) {
+ return __glutCurrentWindow->num + 1;
+ } else {
+ return 0;
+ }
+}
+/* ENDCENTRY */
+
+void
+__glutSetWindow(GLUTwindow * window)
+{
+ /* It is tempting to try to short-circuit the call to
+ glXMakeCurrent if we "know" we are going to make current
+ to a window we are already current to. In fact, this
+ assumption breaks when GLUT is expected to integrated with
+ other OpenGL windowing APIs that also make current to
+ OpenGL contexts. Since glXMakeCurrent short-circuits the
+ "already bound" case, GLUT avoids the temptation to do so
+ too. */
+ __glutCurrentWindow = window;
+
+ MAKE_CURRENT_LAYER(__glutCurrentWindow);
+
+#if !defined(_WIN32)
+ /* We should be careful to force a finish between each
+ iteration through the GLUT main loop if indirect OpenGL
+ contexts are in use; indirect contexts tend to have much
+ longer latency because lots of OpenGL extension requests
+ can queue up in the X protocol stream. We accomplish this
+ by posting GLUT_FINISH_WORK to be done. */
+ if (!__glutCurrentWindow->isDirect)
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK);
+#endif
+
+ /* If debugging is enabled, we'll want to check this window
+ for any OpenGL errors every iteration through the GLUT
+ main loop. To accomplish this, we post the
+ GLUT_DEBUG_WORK to be done on this window. */
+ if (__glutDebug) {
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetWindow(int win)
+{
+ GLUTwindow *window;
+
+ if (win < 1 || win > __glutWindowListSize) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ window = __glutWindowList[win - 1];
+ if (!window) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ __glutSetWindow(window);
+}
+/* ENDCENTRY */
+
+static int
+getUnusedWindowSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < __glutWindowListSize; i++) {
+ if (!__glutWindowList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ __glutWindowListSize++;
+ if (__glutWindowList) {
+ __glutWindowList = (GLUTwindow **)
+ realloc(__glutWindowList,
+ __glutWindowListSize * sizeof(GLUTwindow *));
+ } else {
+ /* XXX Some realloc's do not correctly perform a malloc
+ when asked to perform a realloc on a NULL pointer,
+ though the ANSI C library spec requires this. */
+ __glutWindowList = (GLUTwindow **)
+ malloc(sizeof(GLUTwindow *));
+ }
+ if (!__glutWindowList)
+ __glutFatalError("out of memory.");
+ __glutWindowList[__glutWindowListSize - 1] = NULL;
+ return __glutWindowListSize - 1;
+}
+
+static XVisualInfo *
+getVisualInfoCI(unsigned int mode)
+{
+ static int bufSizeList[] =
+ {16, 12, 8, 4, 2, 1, 0};
+ XVisualInfo *vi;
+ int list[32];
+ int i, n = 0;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ list[n++] = GLX_BUFFER_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_IS_DOUBLE(mode)) {
+ list[n++] = GLX_DOUBLEBUFFER;
+ }
+ if (GLUT_WIND_IS_STEREO(mode)) {
+ list[n++] = GLX_STEREO;
+ }
+ if (GLUT_WIND_HAS_DEPTH(mode)) {
+ list[n++] = GLX_DEPTH_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_STENCIL(mode)) {
+ list[n++] = GLX_STENCIL_SIZE;
+ list[n++] = 1;
+ }
+ list[n] = (int) None; /* terminate list */
+
+ /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the
+ "smallest index buffer of at least the specified size".
+ This would be reasonable if GLUT allowed the user to
+ specify the required buffe size, but GLUT's display mode
+ is too simplistic (easy to use?). GLUT should try to find
+ the "largest". So start with a large buffer size and
+ shrink until we find a matching one that exists. */
+
+ for (i = 0; bufSizeList[i]; i++) {
+ /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter
+ is. */
+ list[1] = bufSizeList[i];
+ vi = glXChooseVisual(__glutDisplay,
+ __glutScreen, list);
+ if (vi)
+ return vi;
+ }
+ return NULL;
+}
+
+static XVisualInfo *
+getVisualInfoRGB(unsigned int mode)
+{
+ int list[32];
+ int n = 0;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ /* XXX Would a caching mechanism to minize the calls to
+ glXChooseVisual? You'd have to reference count
+ XVisualInfo* pointers. Would also have to properly
+ interact with glutInitDisplayString. */
+
+ list[n++] = GLX_RGBA;
+ list[n++] = GLX_RED_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_GREEN_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_BLUE_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_HAS_ALPHA(mode)) {
+ list[n++] = GLX_ALPHA_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_IS_DOUBLE(mode)) {
+ list[n++] = GLX_DOUBLEBUFFER;
+ }
+ if (GLUT_WIND_IS_STEREO(mode)) {
+ list[n++] = GLX_STEREO;
+ }
+ if (GLUT_WIND_HAS_DEPTH(mode)) {
+ list[n++] = GLX_DEPTH_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_STENCIL(mode)) {
+ list[n++] = GLX_STENCIL_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_ACCUM(mode)) {
+ list[n++] = GLX_ACCUM_RED_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_ACCUM_GREEN_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_ACCUM_BLUE_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_HAS_ALPHA(mode)) {
+ list[n++] = GLX_ACCUM_ALPHA_SIZE;
+ list[n++] = 1;
+ }
+ }
+#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample))
+ if (GLUT_WIND_IS_MULTISAMPLE(mode)) {
+ if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") &&
+ !__glutIsSupportedByGLX("GLX_ARB_multisample"))
+ return NULL;
+#if defined(GLX_ARB_multisample)
+ list[n++] = GLX_SAMPLES_ARB;
+#elif defined(GLX_SGIS_multisample)
+ list[n++] = GLX_SAMPLES_SGIS;
+#endif
+ /* XXX Is 4 a reasonable minimum acceptable number of
+ samples? */
+ list[n++] = 4;
+ }
+#endif
+ list[n] = (int) None; /* terminate list */
+
+ return glXChooseVisual(__glutDisplay,
+ __glutScreen, list);
+}
+
+XVisualInfo *
+__glutGetVisualInfo(unsigned int mode)
+{
+ /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
+ if (GLUT_WIND_IS_LUMINANCE(mode))
+ return NULL;
+
+ if (GLUT_WIND_IS_RGB(mode))
+ return getVisualInfoRGB(mode);
+ else
+ return getVisualInfoCI(mode);
+}
+
+XVisualInfo *
+__glutDetermineVisual(
+ unsigned int displayMode,
+ Bool * treatAsSingle,
+ XVisualInfo * (getVisualInfo) (unsigned int))
+{
+ XVisualInfo *vis;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode);
+ vis = getVisualInfo(displayMode);
+ if (!vis) {
+ /* Fallback cases when can't get exactly what was asked
+ for... */
+ if (GLUT_WIND_IS_SINGLE(displayMode)) {
+ /* If we can't find a single buffered visual, try looking
+ for a double buffered visual. We can treat a double
+ buffered visual as a single buffer visual by changing
+ the draw buffer to GL_FRONT and treating any swap
+ buffers as no-ops. */
+ displayMode |= GLUT_DOUBLE;
+ vis = getVisualInfo(displayMode);
+ *treatAsSingle = True;
+ }
+ if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) {
+ /* If we can't seem to get multisampling (ie, not Reality
+ Engine class graphics!), go without multisampling. It
+ is up to the application to query how many multisamples
+ were allocated (0 equals no multisampling) if the
+ application is going to use multisampling for more than
+ just antialiasing. */
+ displayMode &= ~GLUT_MULTISAMPLE;
+ vis = getVisualInfo(displayMode);
+ }
+ }
+ return vis;
+}
+
+static void GLUTCALLBACK
+__glutDefaultDisplay(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError(
+ "redisplay needed for window %d, but no display callback.",
+ __glutCurrentWindow->num + 1);
+}
+
+void GLUTCALLBACK
+__glutDefaultReshape(int width, int height)
+{
+ GLUToverlay *overlay;
+
+ /* Adjust the viewport of the window (and overlay if one
+ exists). */
+ MAKE_CURRENT_WINDOW(__glutCurrentWindow);
+ glViewport(0, 0, (GLsizei) width, (GLsizei) height);
+ overlay = __glutCurrentWindow->overlay;
+ if (overlay) {
+ MAKE_CURRENT_OVERLAY(overlay);
+ glViewport(0, 0, (GLsizei) width, (GLsizei) height);
+ }
+ /* Make sure we are current to the current layer (application
+ should be able to count on the current layer not changing
+ unless the application explicitly calls glutUseLayer). */
+ MAKE_CURRENT_LAYER(__glutCurrentWindow);
+}
+
+XVisualInfo *
+__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc)
+{
+ if (__glutDisplayString) {
+
+ /* __glutDisplayString should be NULL except if
+ glutInitDisplayString has been called to register a
+ different display string. Calling glutInitDisplayString
+ means using a string instead of an integer mask determine
+ the visual to use. Using the function pointer variable
+ __glutDetermineVisualFromString below avoids linking in
+ the code for implementing glutInitDisplayString (ie,
+ glut_dstr.o) unless glutInitDisplayString gets called by
+ the application. */
+
+ assert(__glutDetermineVisualFromString);
+ *visAlloced = False;
+ *fbc = NULL;
+ return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
+ requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc);
+ } else {
+ *visAlloced = True;
+ *fbc = NULL;
+ return __glutDetermineVisual(__glutDisplayMode,
+ treatAsSingle, __glutGetVisualInfo);
+ }
+}
+
+/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */
+GLUTwindow *
+__glutCreateWindow(GLUTwindow * parent,
+ int x, int y, int width, int height, int gameMode)
+{
+ GLUTwindow *window;
+ XSetWindowAttributes wa;
+ unsigned long attribMask;
+ int winnum;
+ int i;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ GLXFBConfigSGIX fbc;
+#else
+ void *fbc;
+#endif
+
+#if defined(_WIN32)
+ WNDCLASS wc;
+ int style;
+
+ if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) {
+ __glutOpenWin32Connection(NULL);
+ }
+#else
+ if (!__glutDisplay) {
+ __glutOpenXConnection(NULL);
+ }
+#endif
+ if (__glutGameModeWindow) {
+ __glutFatalError("cannot create windows in game mode.");
+ }
+ winnum = getUnusedWindowSlot();
+ window = (GLUTwindow *) malloc(sizeof(GLUTwindow));
+ if (!window) {
+ __glutFatalError("out of memory.");
+ }
+ window->num = winnum;
+
+#if !defined(_WIN32)
+ window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
+ &window->visAlloced, (void**) &fbc);
+ if (!window->vis) {
+ __glutFatalError(
+ "visual with necessary capabilities not found.");
+ }
+ __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
+#endif
+ window->eventMask = StructureNotifyMask | ExposureMask;
+
+ attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
+ wa.background_pixmap = None;
+ wa.border_pixel = 0;
+ wa.colormap = window->cmap;
+ wa.event_mask = window->eventMask;
+ if (parent) {
+ if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
+ wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK;
+ attribMask |= CWDontPropagate;
+ wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
+ } else {
+ wa.do_not_propagate_mask = 0;
+ }
+
+ /* Stash width and height before Win32's __glutAdjustCoords
+ possibly overwrites the values. */
+ window->width = width;
+ window->height = height;
+ window->forceReshape = True;
+ window->ignoreKeyRepeat = False;
+
+#if defined(_WIN32)
+ __glutAdjustCoords(parent ? parent->win : NULL,
+ &x, &y, &width, &height);
+ if (parent) {
+ style = WS_CHILD;
+ } else {
+ if (gameMode) {
+ /* Game mode window should be a WS_POPUP window to
+ ensure that the taskbar is hidden by it. A standard
+ WS_OVERLAPPEDWINDOW does not hide the task bar. */
+ style = WS_POPUP | WS_MAXIMIZE;
+ } else {
+ /* A standard toplevel window with borders and such. */
+ style = WS_OVERLAPPEDWINDOW;
+ }
+ }
+ window->win = CreateWindow("GLUT", "GLUT",
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
+ x, y, width, height, parent ? parent->win : __glutRoot,
+ NULL, GetModuleHandle(NULL), 0);
+ window->hdc = GetDC(window->win);
+ /* Must set the XHDC for fake glXChooseVisual & fake
+ glXCreateContext & fake XAllocColorCells. */
+ XHDC = window->hdc;
+ window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
+ &window->visAlloced, &fbc);
+ if (!window->vis) {
+ __glutFatalError(
+ "pixel format with necessary capabilities not found.");
+ }
+ if (!SetPixelFormat(window->hdc,
+ ChoosePixelFormat(window->hdc, window->vis),
+ window->vis)) {
+ __glutFatalError("SetPixelFormat failed during window create.");
+ }
+ __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
+ /* Make sure subwindows get a windowStatus callback. */
+ if (parent) {
+ PostMessage(parent->win, WM_ACTIVATE, 0, 0);
+ }
+ window->renderDc = window->hdc;
+#else
+ window->win = XCreateWindow(__glutDisplay,
+ parent == NULL ? __glutRoot : parent->win,
+ x, y, width, height, 0,
+ window->vis->depth, InputOutput, window->vis->visual,
+ attribMask, &wa);
+#endif
+ window->renderWin = window->win;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ if (fbc) {
+ window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
+ GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
+ } else
+#endif
+ {
+ window->ctx = glXCreateContext(__glutDisplay, window->vis,
+ None, __glutTryDirect);
+ }
+ if (!window->ctx) {
+ __glutFatalError(
+ "failed to create OpenGL rendering context.");
+ }
+ window->renderCtx = window->ctx;
+#if !defined(_WIN32)
+ window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
+ if (__glutForceDirect) {
+ if (!window->isDirect)
+ __glutFatalError("direct rendering not possible.");
+ }
+#endif
+
+ window->parent = parent;
+ if (parent) {
+ window->siblings = parent->children;
+ parent->children = window;
+ } else {
+ window->siblings = NULL;
+ }
+ window->overlay = NULL;
+ window->children = NULL;
+ window->display = __glutDefaultDisplay;
+ window->reshape = __glutDefaultReshape;
+ window->mouse = NULL;
+ window->motion = NULL;
+ window->passive = NULL;
+ window->entry = NULL;
+ window->keyboard = NULL;
+ window->keyboardUp = NULL;
+ window->windowStatus = NULL;
+ window->visibility = NULL;
+ window->special = NULL;
+ window->specialUp = NULL;
+ window->buttonBox = NULL;
+ window->dials = NULL;
+ window->spaceMotion = NULL;
+ window->spaceRotate = NULL;
+ window->spaceButton = NULL;
+ window->tabletMotion = NULL;
+ window->tabletButton = NULL;
+#ifdef _WIN32
+ window->joystick = NULL;
+ window->joyPollInterval = 0;
+#endif
+ window->tabletPos[0] = -1;
+ window->tabletPos[1] = -1;
+ window->shownState = 0;
+ window->visState = -1; /* not VisibilityUnobscured,
+ VisibilityPartiallyObscured, or
+ VisibilityFullyObscured */
+ window->entryState = -1; /* not EnterNotify or LeaveNotify */
+
+ window->desiredConfMask = 0;
+ window->buttonUses = 0;
+ window->cursor = GLUT_CURSOR_INHERIT;
+
+ /* Setup window to be mapped when glutMainLoop starts. */
+ window->workMask = GLUT_MAP_WORK;
+#ifdef _WIN32
+ if (gameMode) {
+ /* When mapping a game mode window, just show
+ the window. We have already created the game
+ mode window with a maximize flag at creation
+ time. Doing a ShowWindow(window->win, SW_SHOWNORMAL)
+ would be wrong for a game mode window since it
+ would unmaximize the window. */
+ window->desiredMapState = GameModeState;
+ } else {
+ window->desiredMapState = NormalState;
+ }
+#else
+ window->desiredMapState = NormalState;
+#endif
+ window->prevWorkWin = __glutWindowWorkList;
+ __glutWindowWorkList = window;
+
+ /* Initially, no menus attached. */
+ for (i = 0; i < GLUT_MAX_MENUS; i++) {
+ window->menu[i] = 0;
+ }
+
+ /* Add this new window to the window list. */
+ __glutWindowList[winnum] = window;
+
+ /* Make the new window the current window. */
+ __glutSetWindow(window);
+
+ __glutDetermineMesaSwapHackSupport();
+
+ if (window->treatAsSingle) {
+ /* We do this because either the window really is single
+ buffered (in which case this is redundant, but harmless,
+ because this is the initial single-buffered context
+ state); or we are treating a double buffered window as a
+ single-buffered window because the system does not appear
+ to export any suitable single- buffered visuals (in which
+ the following are necessary). */
+ glDrawBuffer(GL_FRONT);
+ glReadBuffer(GL_FRONT);
+ }
+ return window;
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutCreateWindow(const char *title)
+{
+ static int firstWindow = 1;
+ GLUTwindow *window;
+#if !defined(_WIN32)
+ XWMHints *wmHints;
+#endif
+ Window win;
+ XTextProperty textprop;
+
+ if (__glutGameModeWindow) {
+ __glutFatalError("cannot create windows in game mode.");
+ }
+ window = __glutCreateWindow(NULL,
+ __glutSizeHints.x, __glutSizeHints.y,
+ __glutInitWidth, __glutInitHeight,
+ /* not game mode */ 0);
+ win = window->win;
+ /* Setup ICCCM properties. */
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+#if defined(_WIN32)
+ SetWindowText(win, title);
+ if (__glutIconic) {
+ window->desiredMapState = IconicState;
+ }
+#else
+ wmHints = XAllocWMHints();
+ wmHints->initial_state =
+ __glutIconic ? IconicState : NormalState;
+ wmHints->flags = StateHint;
+ XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
+ /* Only put WM_COMMAND property on first window. */
+ firstWindow ? __glutArgv : NULL,
+ firstWindow ? __glutArgc : 0,
+ &__glutSizeHints, wmHints, NULL);
+ XFree(wmHints);
+ XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
+#endif
+ firstWindow = 0;
+ return window->num + 1;
+}
+
+#ifdef _WIN32
+int GLUTAPIENTRY
+__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int))
+{
+ __glutExitFunc = exitfunc;
+ return glutCreateWindow(title);
+}
+#endif
+
+int GLUTAPIENTRY
+glutCreateSubWindow(int win, int x, int y, int width, int height)
+{
+ GLUTwindow *window;
+
+ window = __glutCreateWindow(__glutWindowList[win - 1],
+ x, y, width, height, /* not game mode */ 0);
+#if !defined(_WIN32)
+ {
+ GLUTwindow *toplevel;
+
+ toplevel = __glutToplevelOf(window);
+ if (toplevel->cmap != window->cmap) {
+ __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
+ }
+ }
+#endif
+ return window->num + 1;
+}
+/* ENDCENTRY */
+
+void
+__glutDestroyWindow(GLUTwindow * window,
+ GLUTwindow * initialWindow)
+{
+ GLUTwindow **prev, *cur, *parent, *siblings;
+
+ /* Recursively destroy any children. */
+ cur = window->children;
+ while (cur) {
+ siblings = cur->siblings;
+ __glutDestroyWindow(cur, initialWindow);
+ cur = siblings;
+ }
+ /* Remove from parent's children list (only necessary for
+ non-initial windows and subwindows!). */
+ parent = window->parent;
+ if (parent && parent == initialWindow->parent) {
+ prev = &parent->children;
+ cur = parent->children;
+ while (cur) {
+ if (cur == window) {
+ *prev = cur->siblings;
+ break;
+ }
+ prev = &(cur->siblings);
+ cur = cur->siblings;
+ }
+ }
+ /* Unbind if bound to this window. */
+ if (window == __glutCurrentWindow) {
+ UNMAKE_CURRENT();
+ __glutCurrentWindow = NULL;
+ }
+ /* Begin tearing down window itself. */
+ if (window->overlay) {
+ __glutFreeOverlayFunc(window->overlay);
+ }
+ XDestroyWindow(__glutDisplay, window->win);
+ glXDestroyContext(__glutDisplay, window->ctx);
+ if (window->colormap) {
+ /* Only color index windows have colormap data structure. */
+ __glutFreeColormap(window->colormap);
+ }
+ /* NULLing the __glutWindowList helps detect is a window
+ instance has been destroyed, given a window number. */
+ __glutWindowList[window->num] = NULL;
+
+ /* Cleanup data structures that might contain window. */
+ cleanWindowWorkList(window);
+#if !defined(_WIN32)
+ cleanStaleWindowList(window);
+#endif
+ /* Remove window from the "get window cache" if it is there. */
+ if (__glutWindowCache == window)
+ __glutWindowCache = NULL;
+
+ if (window->visAlloced) {
+ /* Only free XVisualInfo* gotten from glXChooseVisual. */
+ XFree(window->vis);
+ }
+
+ if (window == __glutGameModeWindow) {
+ /* Destroying the game mode window should implicitly
+ have GLUT leave game mode. */
+ __glutCloseDownGameMode();
+ }
+
+ free(window);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutDestroyWindow(int win)
+{
+ GLUTwindow *window = __glutWindowList[win - 1];
+
+ if (__glutMappedMenu && __glutMenuWindow == window) {
+ __glutFatalUsage("destroying menu window not allowed while menus in use");
+ }
+#if !defined(_WIN32)
+ /* If not a toplevel window... */
+ if (window->parent) {
+ /* Destroying subwindows may change colormap requirements;
+ recalculate toplevel window's WM_COLORMAP_WINDOWS
+ property. */
+ __glutPutOnWorkList(__glutToplevelOf(window->parent),
+ GLUT_COLORMAP_WORK);
+ }
+#endif
+ __glutDestroyWindow(window, window);
+ XFlush(__glutDisplay);
+}
+/* ENDCENTRY */
+
+void
+__glutChangeWindowEventMask(long eventMask, Bool add)
+{
+ if (add) {
+ /* Add eventMask to window's event mask. */
+ if ((__glutCurrentWindow->eventMask & eventMask) !=
+ eventMask) {
+ __glutCurrentWindow->eventMask |= eventMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_EVENT_MASK_WORK);
+ }
+ } else {
+ /* Remove eventMask from window's event mask. */
+ if (__glutCurrentWindow->eventMask & eventMask) {
+ __glutCurrentWindow->eventMask &= ~eventMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_EVENT_MASK_WORK);
+ }
+ }
+}
+
+void GLUTAPIENTRY
+glutDisplayFunc(GLUTdisplayCB displayFunc)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ if (!displayFunc)
+ __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
+ __glutCurrentWindow->display = displayFunc;
+}
+
+void GLUTAPIENTRY
+glutMouseFunc(GLUTmouseCB mouseFunc)
+{
+ if (__glutCurrentWindow->mouse) {
+ if (!mouseFunc) {
+ /* Previous mouseFunc being disabled. */
+ __glutCurrentWindow->buttonUses--;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask,
+ __glutCurrentWindow->buttonUses > 0);
+ }
+ } else {
+ if (mouseFunc) {
+ /* Previously no mouseFunc, new one being installed. */
+ __glutCurrentWindow->buttonUses++;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask, True);
+ }
+ }
+ __glutCurrentWindow->mouse = mouseFunc;
+}
+
+void GLUTAPIENTRY
+glutMotionFunc(GLUTmotionCB motionFunc)
+{
+ /* Hack. Some window managers (4Dwm by default) will mask
+ motion events if the client is not selecting for button
+ press and release events. So we select for press and
+ release events too (being careful to use reference
+ counting). */
+ if (__glutCurrentWindow->motion) {
+ if (!motionFunc) {
+ /* previous mouseFunc being disabled */
+ __glutCurrentWindow->buttonUses--;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask,
+ __glutCurrentWindow->buttonUses > 0);
+ }
+ } else {
+ if (motionFunc) {
+ /* Previously no mouseFunc, new one being installed. */
+ __glutCurrentWindow->buttonUses++;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask, True);
+ }
+ }
+ /* Real work of selecting for passive mouse motion. */
+ __glutChangeWindowEventMask(
+ Button1MotionMask | Button2MotionMask | Button3MotionMask,
+ motionFunc != NULL);
+ __glutCurrentWindow->motion = motionFunc;
+}
+
+void GLUTAPIENTRY
+glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
+{
+ __glutChangeWindowEventMask(PointerMotionMask,
+ passiveMotionFunc != NULL);
+
+ /* Passive motion also requires watching enters and leaves so
+ that a fake passive motion event can be generated on an
+ enter. */
+ __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
+ __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL);
+
+ __glutCurrentWindow->passive = passiveMotionFunc;
+}
+
+void GLUTAPIENTRY
+glutEntryFunc(GLUTentryCB entryFunc)
+{
+ __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
+ entryFunc != NULL || __glutCurrentWindow->passive);
+ __glutCurrentWindow->entry = entryFunc;
+ if (!entryFunc) {
+ __glutCurrentWindow->entryState = -1;
+ }
+}
+
+void GLUTAPIENTRY
+glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
+{
+ __glutChangeWindowEventMask(VisibilityChangeMask,
+ windowStatusFunc != NULL);
+ __glutCurrentWindow->windowStatus = windowStatusFunc;
+ if (!windowStatusFunc) {
+ /* Make state invalid. */
+ __glutCurrentWindow->visState = -1;
+ }
+}
+
+static void GLUTCALLBACK
+visibilityHelper(int status)
+{
+ if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
+ __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE);
+ else
+ __glutCurrentWindow->visibility(GLUT_VISIBLE);
+}
+
+void GLUTAPIENTRY
+glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
+{
+ __glutCurrentWindow->visibility = visibilityFunc;
+ if (visibilityFunc)
+ glutWindowStatusFunc(visibilityHelper);
+ else
+ glutWindowStatusFunc(NULL);
+}
+
+void GLUTAPIENTRY
+glutReshapeFunc(GLUTreshapeCB reshapeFunc)
+{
+ if (reshapeFunc) {
+ __glutCurrentWindow->reshape = reshapeFunc;
+ } else {
+ __glutCurrentWindow->reshape = __glutDefaultReshape;
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_winmisc.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_winmisc.c
new file mode 100644
index 000000000..0fc4c805f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glut_winmisc.c
@@ -0,0 +1,124 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h> /* for XA_STRING atom */
+#endif
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetWindowTitle(const char *title)
+{
+ XTextProperty textprop;
+
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+ XSetWMName(__glutDisplay,
+ __glutCurrentWindow->win, &textprop);
+ XFlush(__glutDisplay);
+}
+
+void GLUTAPIENTRY
+glutSetIconTitle(const char *title)
+{
+ XTextProperty textprop;
+
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+ XSetWMIconName(__glutDisplay,
+ __glutCurrentWindow->win, &textprop);
+ XFlush(__glutDisplay);
+}
+
+void GLUTAPIENTRY
+glutPositionWindow(int x, int y)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredX = x;
+ __glutCurrentWindow->desiredY = y;
+ __glutCurrentWindow->desiredConfMask |= CWX | CWY;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutReshapeWindow(int w, int h)
+{
+ IGNORE_IN_GAME_MODE();
+ if (w <= 0 || h <= 0)
+ __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
+
+ __glutCurrentWindow->desiredWidth = w;
+ __glutCurrentWindow->desiredHeight = h;
+ __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutPopWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredStack = Above;
+ __glutCurrentWindow->desiredConfMask |= CWStackMode;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutPushWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredStack = Below;
+ __glutCurrentWindow->desiredConfMask |= CWStackMode;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutIconifyWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ assert(!__glutCurrentWindow->parent);
+ __glutCurrentWindow->desiredMapState = IconicState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+void GLUTAPIENTRY
+glutShowWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredMapState = NormalState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+void GLUTAPIENTRY
+glutHideWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredMapState = WithdrawnState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutbitmap.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutbitmap.h
new file mode 100644
index 000000000..9584bb129
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutbitmap.h
@@ -0,0 +1,32 @@
+#ifndef __glutbitmap_h__
+#define __glutbitmap_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
+ the GLUT library itself. */
+#include <GL/glut.h>
+
+typedef struct {
+ const GLsizei width;
+ const GLsizei height;
+ const GLfloat xorig;
+ const GLfloat yorig;
+ const GLfloat advance;
+ const GLubyte *bitmap;
+} BitmapCharRec, *BitmapCharPtr;
+
+typedef struct {
+ const char *name;
+ const int num_chars;
+ const int first;
+ const BitmapCharRec * const *ch;
+} BitmapFontRec, *BitmapFontPtr;
+
+typedef void *GLUTbitmapFont;
+
+#endif /* __glutbitmap_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutint.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutint.h
new file mode 100644
index 000000000..6fe09ffe7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutint.h
@@ -0,0 +1,812 @@
+#ifndef __glutint_h__
+#define __glutint_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#if defined(__CYGWIN32__)
+#include <sys/time.h>
+#endif
+
+#define SUPPORT_FORTRAN /* With GLUT 3.7, everyone supports Fortran. */
+
+#if defined(_WIN32)
+#include "glutwin32.h"
+#else
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#define GLX_GLXEXT_PROTOTYPES
+#include <GL/glx.h>
+#endif
+
+#define GLUT_BUILDING_LIB /* Building the GLUT library itself. */
+#include <GL/glut.h>
+
+#if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__)
+#include <gl/mesa_wgl.h>
+#endif
+
+#ifndef _WIN32
+/* added by BrianP: */
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+#define __cdecl GLAPIENTRY
+#define CDECL GLAPIENTRY
+#endif
+
+/* GLUT_BUILDING_LIB is used by <GL/glut.h> to 1) not #pragma link
+ with the GLUT library, and 2) avoid the Win32 atexit hack. */
+
+/* This must be done after <GL/gl.h> is included. MESA is defined
+ if the <GL/gl.h> is supplied by Brian Paul's Mesa library. */
+#if defined(MESA) && defined(_WIN32)
+/* Mesa implements "wgl" versions of GDI entry points needed for
+ using OpenGL. Map these "wgl" versions to the GDI names via
+ macros. */
+#define ChoosePixelFormat wglChoosePixelFormat
+#define DescribePixelFormat wglDescribePixelFormat
+#define GetPixelFormat wglGetPixelFormat
+#define SetPixelFormat wglSetPixelFormat
+#define SwapBuffers wglSwapBuffers
+#define GetCurrentContext wglGetCurrentContext
+#define GetCurrentDC wglGetCurrentDC
+#define MakeCurrent wglMakeCurrent
+#define CreateContext wglCreateContext
+#define DeleteContext wglDeleteContext
+#endif /* MESA */
+
+#ifdef SUPPORT_FORTRAN
+#include <GL/glutf90.h>
+#endif
+
+#ifdef __vms
+#if ( __VMS_VER < 70000000 )
+#define OLD_VMS
+struct timeval6 {
+ __int64 val;
+};
+extern int sys$gettim(struct timeval6 *);
+#else
+#include <time.h>
+#endif
+#else
+#include <sys/types.h>
+#if !defined(_WIN32) || defined(__CYGWIN32__)
+#include <sys/time.h>
+#else
+#include <winsock.h>
+#endif
+#endif
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+
+/* For VMS6.2 or lower :
+ One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
+ 0.0001 milliseconds. This means that there are 0.01
+ ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
+ ticks/second. */
+
+#define TICKS_PER_MILLISECOND 10000
+#define TICKS_PER_SECOND 10000000
+
+#define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
+
+#define ADD_TIME(dest, src1, src2) { \
+ (dest).val = (src1).val + (src2).val; \
+}
+
+#define TIMEDELTA(dest, src1, src2) { \
+ (dest).val = (src1).val - (src2).val; \
+}
+
+#define IS_AFTER(t1, t2) ((t2).val > (t1).val)
+
+#define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
+
+#else
+#if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but
+ wants 2 args. */
+#define GETTIMEOFDAY(_x) gettimeofday(_x)
+#else
+#define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
+#endif
+#define ADD_TIME(dest, src1, src2) { \
+ if(((dest).tv_usec = \
+ (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
+ (dest).tv_usec -= 1000000; \
+ (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
+ } else { \
+ (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
+ if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
+ (dest).tv_sec --;(dest).tv_usec += 1000000; \
+ } \
+ } \
+}
+#define TIMEDELTA(dest, src1, src2) { \
+ if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
+ (dest).tv_usec += 1000000; \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
+ } else { \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
+ } \
+}
+#define IS_AFTER(t1, t2) \
+ (((t2).tv_sec > (t1).tv_sec) || \
+ (((t2).tv_sec == (t1).tv_sec) && \
+ ((t2).tv_usec > (t1).tv_usec)))
+#define IS_AT_OR_AFTER(t1, t2) \
+ (((t2).tv_sec > (t1).tv_sec) || \
+ (((t2).tv_sec == (t1).tv_sec) && \
+ ((t2).tv_usec >= (t1).tv_usec)))
+#endif
+
+#define IGNORE_IN_GAME_MODE() \
+ { if (__glutGameModeWindow) return; }
+
+#define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0)
+#define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0)
+#define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0)
+#define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0)
+#define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0)
+#define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0)
+#define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0)
+#define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0)
+#define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
+#define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0)
+#define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0)
+#define GLUT_MAP_WORK (1 << 0)
+#define GLUT_EVENT_MASK_WORK (1 << 1)
+#define GLUT_REDISPLAY_WORK (1 << 2)
+#define GLUT_CONFIGURE_WORK (1 << 3)
+#define GLUT_COLORMAP_WORK (1 << 4)
+#define GLUT_DEVICE_MASK_WORK (1 << 5)
+#define GLUT_FINISH_WORK (1 << 6)
+#define GLUT_DEBUG_WORK (1 << 7)
+#define GLUT_DUMMY_WORK (1 << 8)
+#define GLUT_FULL_SCREEN_WORK (1 << 9)
+#define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
+#define GLUT_REPAIR_WORK (1 << 11)
+#define GLUT_OVERLAY_REPAIR_WORK (1 << 12)
+
+/* Frame buffer capability macros and types. */
+#define RGBA 0
+#define BUFFER_SIZE 1
+#define DOUBLEBUFFER 2
+#define STEREO 3
+#define AUX_BUFFERS 4
+#define RED_SIZE 5 /* Used as mask bit for
+ "color selected". */
+#define GREEN_SIZE 6
+#define BLUE_SIZE 7
+#define ALPHA_SIZE 8
+#define DEPTH_SIZE 9
+#define STENCIL_SIZE 10
+#define ACCUM_RED_SIZE 11 /* Used as mask bit for
+ "acc selected". */
+#define ACCUM_GREEN_SIZE 12
+#define ACCUM_BLUE_SIZE 13
+#define ACCUM_ALPHA_SIZE 14
+#define LEVEL 15
+
+#define NUM_GLXCAPS (LEVEL + 1)
+
+#define XVISUAL (NUM_GLXCAPS + 0)
+#define TRANSPARENT (NUM_GLXCAPS + 1)
+#define SAMPLES (NUM_GLXCAPS + 2)
+#define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as
+ mask bit
+ for "any
+ visual type
+ selected". */
+#define XGRAYSCALE (NUM_GLXCAPS + 4)
+#define XSTATICCOLOR (NUM_GLXCAPS + 5)
+#define XPSEUDOCOLOR (NUM_GLXCAPS + 6)
+#define XTRUECOLOR (NUM_GLXCAPS + 7)
+#define XDIRECTCOLOR (NUM_GLXCAPS + 8)
+#define SLOW (NUM_GLXCAPS + 9)
+#define CONFORMANT (NUM_GLXCAPS + 10)
+
+#define NUM_CAPS (NUM_GLXCAPS + 11)
+
+/* Frame buffer capablities that don't have a corresponding
+ FrameBufferMode entry. These get used as mask bits. */
+#define NUM (NUM_CAPS + 0)
+#define RGBA_MODE (NUM_CAPS + 1)
+#define CI_MODE (NUM_CAPS + 2)
+#define LUMINANCE_MODE (NUM_CAPS + 3)
+
+#define NONE 0
+#define EQ 1
+#define NEQ 2
+#define LTE 3
+#define GTE 4
+#define GT 5
+#define LT 6
+#define MIN 7
+
+typedef struct _Criterion {
+ int capability;
+ int comparison;
+ int value;
+} Criterion;
+
+typedef struct _FrameBufferMode {
+ XVisualInfo *vi;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+
+ /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
+ (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
+ the visual's fbconfig is OpenGL-capable. The reason for this is typically
+ an RGBA luminance fbconfig such as 16-bit StaticGray that could
+ not be advertised as a GLX visual since StaticGray visuals are
+ required (by the GLX specification) to be color index. The
+ SGIX_fbconfig allows StaticGray visuals to instead advertised as
+ fbconfigs that can provide RGBA luminance support. */
+
+ GLXFBConfigSGIX fbc;
+#endif
+ int valid;
+ int cap[NUM_CAPS];
+} FrameBufferMode;
+
+/* DisplayMode capability macros for game mode. */
+#define DM_WIDTH 0 /* "width" */
+#define DM_HEIGHT 1 /* "height" */
+#define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */
+#define DM_HERTZ 3 /* "hertz" */
+#define DM_NUM 4 /* "num" */
+
+#define NUM_DM_CAPS (DM_NUM+1)
+
+typedef struct _DisplayMode {
+#ifdef _WIN32
+ DEVMODE devmode;
+#else
+ /* XXX The X Window System does not have a standard
+ mechanism for display setting changes. On SGI
+ systems, GLUT could use the XSGIvc (SGI X video
+ control extension). Perhaps this can be done in
+ a future release of GLUT. */
+#endif
+ int valid;
+ int cap[NUM_DM_CAPS];
+} DisplayMode;
+
+/* GLUT function types */
+typedef void (GLUTCALLBACK *GLUTdisplayCB) (void);
+typedef void (GLUTCALLBACK *GLUTreshapeCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTkeyboardCB) (unsigned char, int, int);
+typedef void (GLUTCALLBACK *GLUTmouseCB) (int, int, int, int);
+typedef void (GLUTCALLBACK *GLUTmotionCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTpassiveCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTentryCB) (int);
+typedef void (GLUTCALLBACK *GLUTvisibilityCB) (int);
+typedef void (GLUTCALLBACK *GLUTwindowStatusCB) (int);
+typedef void (GLUTCALLBACK *GLUTidleCB) (void);
+typedef void (GLUTCALLBACK *GLUTtimerCB) (int);
+typedef void (GLUTCALLBACK *GLUTmenuStateCB) (int); /* DEPRICATED. */
+typedef void (GLUTCALLBACK *GLUTmenuStatusCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTselectCB) (int);
+typedef void (GLUTCALLBACK *GLUTspecialCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceMotionCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceRotateCB) (int, int, int);
+typedef void (GLUTCALLBACK *GLUTspaceButtonCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTdialsCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTbuttonBoxCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTtabletMotionCB) (int, int);
+typedef void (GLUTCALLBACK *GLUTtabletButtonCB) (int, int, int, int);
+typedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
+
+typedef struct _GLUTcolorcell GLUTcolorcell;
+struct _GLUTcolorcell {
+ /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
+ GLfloat component[3];
+};
+
+typedef struct _GLUTcolormap GLUTcolormap;
+struct _GLUTcolormap {
+ Visual *visual; /* visual of the colormap */
+ Colormap cmap; /* X colormap ID */
+ int refcnt; /* number of windows using colormap */
+ int size; /* number of cells in colormap */
+ int transparent; /* transparent pixel, or -1 if opaque */
+ GLUTcolorcell *cells; /* array of cells */
+ GLUTcolormap *next; /* next colormap in list */
+};
+
+typedef struct _GLUTwindow GLUTwindow;
+typedef struct _GLUToverlay GLUToverlay;
+struct _GLUTwindow {
+ int num; /* Small integer window id (0-based). */
+
+ /* Window system related state. */
+#if defined(_WIN32)
+ int pf; /* Pixel format. */
+ HDC hdc; /* Window's Win32 device context. */
+#endif
+ Window win; /* X window for GLUT window */
+ GLXContext ctx; /* OpenGL context GLUT glut window */
+ XVisualInfo *vis; /* visual for window */
+ Bool visAlloced; /* if vis needs deallocate on destroy */
+ Colormap cmap; /* RGB colormap for window; None if CI */
+ GLUTcolormap *colormap; /* colormap; NULL if RGBA */
+ GLUToverlay *overlay; /* overlay; NULL if no overlay */
+#if defined(_WIN32)
+ HDC renderDc; /* Win32's device context for rendering. */
+#endif
+ Window renderWin; /* X window for rendering (might be
+ overlay) */
+ GLXContext renderCtx; /* OpenGL context for rendering (might
+ be overlay) */
+ /* GLUT settable or visible window state. */
+ int width; /* window width in pixels */
+ int height; /* window height in pixels */
+ int cursor; /* cursor name */
+ int visState; /* visibility state (-1 is unknown) */
+ int shownState; /* if window mapped */
+ int entryState; /* entry state (-1 is unknown) */
+#define GLUT_MAX_MENUS 3
+
+ int menu[GLUT_MAX_MENUS]; /* attatched menu nums */
+ /* Window relationship state. */
+ GLUTwindow *parent; /* parent window */
+ GLUTwindow *children; /* list of children */
+ GLUTwindow *siblings; /* list of siblings */
+ /* Misc. non-API visible (hidden) state. */
+ Bool treatAsSingle; /* treat this window as single-buffered
+ (it might be "fake" though) */
+ Bool forceReshape; /* force reshape before display */
+#if !defined(_WIN32)
+ Bool isDirect; /* if direct context (X11 only) */
+#endif
+ Bool usedSwapBuffers; /* if swap buffers used last display */
+ long eventMask; /* mask of X events selected for */
+ int buttonUses; /* number of button uses, ref cnt */
+ int tabletPos[2]; /* tablet position (-1 is invalid) */
+ /* Work list related state. */
+ unsigned int workMask; /* mask of window work to be done */
+ GLUTwindow *prevWorkWin; /* link list of windows to work on */
+ Bool desiredMapState; /* how to mapped window if on map work
+ list */
+ Bool ignoreKeyRepeat; /* if window ignores autorepeat */
+ int desiredConfMask; /* mask of desired window configuration
+ */
+ int desiredX; /* desired X location */
+ int desiredY; /* desired Y location */
+ int desiredWidth; /* desired window width */
+ int desiredHeight; /* desired window height */
+ int desiredStack; /* desired window stack */
+ /* Per-window callbacks. */
+ GLUTdisplayCB display; /* redraw */
+ GLUTreshapeCB reshape; /* resize (width,height) */
+ GLUTmouseCB mouse; /* mouse (button,state,x,y) */
+ GLUTmotionCB motion; /* motion (x,y) */
+ GLUTpassiveCB passive; /* passive motion (x,y) */
+ GLUTentryCB entry; /* window entry/exit (state) */
+ GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
+ GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
+ GLUTwindowStatusCB windowStatus; /* window status */
+ GLUTvisibilityCB visibility; /* visibility */
+ GLUTspecialCB special; /* special key */
+ GLUTspecialCB specialUp; /* special up key */
+ GLUTbuttonBoxCB buttonBox; /* button box */
+ GLUTdialsCB dials; /* dials */
+ GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
+ GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
+ GLUTspaceButtonCB spaceButton; /* Spaceball button */
+ GLUTtabletMotionCB tabletMotion; /* tablet motion */
+ GLUTtabletButtonCB tabletButton; /* tablet button */
+#ifdef _WIN32
+ GLUTjoystickCB joystick; /* joystick */
+ int joyPollInterval; /* joystick polling interval */
+#endif
+#ifdef SUPPORT_FORTRAN
+ GLUTdisplayFCB fdisplay; /* Fortran display */
+ GLUTreshapeFCB freshape; /* Fortran reshape */
+ GLUTmouseFCB fmouse; /* Fortran mouse */
+ GLUTmotionFCB fmotion; /* Fortran motion */
+ GLUTpassiveFCB fpassive; /* Fortran passive */
+ GLUTentryFCB fentry; /* Fortran entry */
+ GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */
+ GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */
+ GLUTwindowStatusFCB fwindowStatus; /* Fortran window status */
+ GLUTvisibilityFCB fvisibility; /* Fortran visibility */
+ GLUTspecialFCB fspecial; /* special key */
+ GLUTspecialFCB fspecialUp; /* special key up */
+ GLUTbuttonBoxFCB fbuttonBox; /* button box */
+ GLUTdialsFCB fdials; /* dials */
+ GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion */
+ GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate */
+ GLUTspaceButtonFCB fspaceButton; /* Spaceball button */
+ GLUTtabletMotionFCB ftabletMotion; /* tablet motion */
+ GLUTtabletButtonFCB ftabletButton; /* tablet button */
+#ifdef _WIN32
+ GLUTjoystickFCB fjoystick; /* joystick */
+#endif
+#endif
+};
+
+struct _GLUToverlay {
+#if defined(_WIN32)
+ int pf;
+ HDC hdc;
+#endif
+ Window win;
+ GLXContext ctx;
+ XVisualInfo *vis; /* visual for window */
+ Bool visAlloced; /* if vis needs deallocate on destroy */
+ Colormap cmap; /* RGB colormap for window; None if CI */
+ GLUTcolormap *colormap; /* colormap; NULL if RGBA */
+ int shownState; /* if overlay window mapped */
+ Bool treatAsSingle; /* treat as single-buffered */
+#if !defined(_WIN32)
+ Bool isDirect; /* if direct context */
+#endif
+ int transparentPixel; /* transparent pixel value */
+ GLUTdisplayCB display; /* redraw */
+#ifdef SUPPORT_FORTRAN
+ GLUTdisplayFCB fdisplay; /* redraw */
+#endif
+};
+
+typedef struct _GLUTstale GLUTstale;
+struct _GLUTstale {
+ GLUTwindow *window;
+ Window win;
+ GLUTstale *next;
+};
+
+extern GLUTstale *__glutStaleWindowList;
+
+#define GLUT_OVERLAY_EVENT_FILTER_MASK \
+ (ExposureMask | \
+ StructureNotifyMask | \
+ EnterWindowMask | \
+ LeaveWindowMask)
+#define GLUT_DONT_PROPAGATE_FILTER_MASK \
+ (ButtonReleaseMask | \
+ ButtonPressMask | \
+ KeyPressMask | \
+ KeyReleaseMask | \
+ PointerMotionMask | \
+ Button1MotionMask | \
+ Button2MotionMask | \
+ Button3MotionMask)
+#define GLUT_HACK_STOP_PROPAGATE_MASK \
+ (KeyPressMask | \
+ KeyReleaseMask)
+
+typedef struct _GLUTmenu GLUTmenu;
+typedef struct _GLUTmenuItem GLUTmenuItem;
+struct _GLUTmenu {
+ int id; /* small integer menu id (0-based) */
+ Window win; /* X window for the menu */
+ GLUTselectCB select; /* function of menu */
+ GLUTmenuItem *list; /* list of menu entries */
+ int num; /* number of entries */
+#if !defined(_WIN32)
+ Bool managed; /* are the InputOnly windows size
+ validated? */
+ Bool searched; /* help detect menu loops */
+ int pixheight; /* height of menu in pixels */
+ int pixwidth; /* width of menu in pixels */
+#endif
+ int submenus; /* number of submenu entries */
+ GLUTmenuItem *highlighted; /* pointer to highlighted menu
+ entry, NULL not highlighted */
+ GLUTmenu *cascade; /* currently cascading this menu */
+ GLUTmenuItem *anchor; /* currently anchored to this entry */
+ int x; /* current x origin relative to the
+ root window */
+ int y; /* current y origin relative to the
+ root window */
+#ifdef SUPPORT_FORTRAN
+ GLUTselectFCB fselect; /* function of menu */
+#endif
+};
+
+struct _GLUTmenuItem {
+ Window win; /* InputOnly X window for entry */
+ GLUTmenu *menu; /* menu entry belongs to */
+ Bool isTrigger; /* is a submenu trigger? */
+ int value; /* value to return for selecting this
+ entry; doubles as submenu id
+ (0-base) if submenu trigger */
+#if defined(_WIN32)
+ UINT unique; /* unique menu item id (Win32 only) */
+#endif
+ char *label; /* __glutStrdup'ed label string */
+ int len; /* length of label string */
+ int pixwidth; /* width of X window in pixels */
+ GLUTmenuItem *next; /* next menu entry on list for menu */
+};
+
+typedef struct _GLUTtimer GLUTtimer;
+struct _GLUTtimer {
+ GLUTtimer *next; /* list of timers */
+#ifdef OLD_VMS
+ struct timeval6 timeout; /* time to be called */
+#else
+ struct timeval timeout; /* time to be called */
+#endif
+ GLUTtimerCB func; /* timer (value) */
+ int value; /* return value */
+#ifdef SUPPORT_FORTRAN
+ GLUTtimerFCB ffunc; /* Fortran timer */
+#endif
+};
+
+typedef struct _GLUTeventParser GLUTeventParser;
+struct _GLUTeventParser {
+ int (*func) (XEvent *);
+ GLUTeventParser *next;
+};
+
+/* Declarations to implement glutFullScreen support with
+ mwm/4Dwm. */
+
+/* The following X property format is defined in Motif 1.1's
+ Xm/MwmUtils.h, but GLUT should not depend on that header
+ file. Note: Motif 1.2 expanded this structure with
+ uninteresting fields (to GLUT) so just stick with the
+ smaller Motif 1.1 structure. */
+typedef struct {
+#define MWM_HINTS_DECORATIONS 2
+ long flags;
+ long functions;
+ long decorations;
+ long input_mode;
+} MotifWmHints;
+
+/* Make current and buffer swap macros. */
+#ifdef _WIN32
+#define MAKE_CURRENT_LAYER(window) \
+ { \
+ HGLRC currentContext = GetCurrentContext(); \
+ HDC currentDc = GetCurrentDC(); \
+ \
+ if (currentContext != window->renderCtx \
+ || currentDc != window->renderDc) { \
+ MakeCurrent(window->renderDc, window->renderCtx); \
+ } \
+ }
+#define MAKE_CURRENT_WINDOW(window) \
+ { \
+ HGLRC currentContext = GetCurrentContext(); \
+ HDC currentDc = GetCurrentDC(); \
+ \
+ if (currentContext != window->ctx || currentDc != window->hdc) { \
+ MakeCurrent(window->hdc, window->ctx); \
+ } \
+ }
+#define MAKE_CURRENT_OVERLAY(overlay) \
+ MakeCurrent(overlay->hdc, overlay->ctx)
+#define UNMAKE_CURRENT() \
+ MakeCurrent(NULL, NULL)
+#define SWAP_BUFFERS_WINDOW(window) \
+ SwapBuffers(window->hdc)
+#define SWAP_BUFFERS_LAYER(window) \
+ SwapBuffers(window->renderDc)
+#else
+#define MAKE_CURRENT_LAYER(window) \
+ glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
+#define MAKE_CURRENT_WINDOW(window) \
+ glXMakeCurrent(__glutDisplay, window->win, window->ctx)
+#define MAKE_CURRENT_OVERLAY(overlay) \
+ glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
+#define UNMAKE_CURRENT() \
+ glXMakeCurrent(__glutDisplay, None, NULL)
+#define SWAP_BUFFERS_WINDOW(window) \
+ glXSwapBuffers(__glutDisplay, window->win)
+#define SWAP_BUFFERS_LAYER(window) \
+ glXSwapBuffers(__glutDisplay, window->renderWin)
+#endif
+
+/* private variables from glut_event.c */
+extern GLUTwindow *__glutWindowWorkList;
+extern int __glutWindowDamaged;
+#ifdef SUPPORT_FORTRAN
+extern GLUTtimer *__glutTimerList;
+extern GLUTtimer *__glutNewTimer;
+#endif
+extern GLUTmenu *__glutMappedMenu;
+
+extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
+#if !defined(_WIN32)
+extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
+ int num, int type);
+extern void (*__glutFinishMenu)(Window win, int x, int y);
+extern void (*__glutPaintMenu)(GLUTmenu * menu);
+extern void (*__glutStartMenu)(GLUTmenu * menu,
+ GLUTwindow * window, int x, int y, int x_win, int y_win);
+extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
+extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
+ Window win, int *which);
+extern GLUTmenu * (*__glutGetMenu)(Window win);
+#endif
+
+/* private variables from glut_init.c */
+extern Atom __glutWMDeleteWindow;
+extern Display *__glutDisplay;
+extern unsigned int __glutDisplayMode;
+extern char *__glutDisplayString;
+extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
+extern GLboolean __glutDebug;
+extern GLboolean __glutForceDirect;
+extern GLboolean __glutIconic;
+extern GLboolean __glutTryDirect;
+extern Window __glutRoot;
+extern XSizeHints __glutSizeHints;
+extern char **__glutArgv;
+extern char *__glutProgramName;
+extern int __glutArgc;
+extern int __glutConnectionFD;
+extern int __glutInitHeight;
+extern int __glutInitWidth;
+extern int __glutInitX;
+extern int __glutInitY;
+extern int __glutScreen;
+extern int __glutScreenHeight;
+extern int __glutScreenWidth;
+extern Atom __glutMotifHints;
+extern unsigned int __glutModifierMask;
+#ifdef _WIN32
+extern void (__cdecl *__glutExitFunc)(int retval);
+#endif
+
+/* private variables from glut_menu.c */
+extern GLUTmenuItem *__glutItemSelected;
+extern GLUTmenu **__glutMenuList;
+extern void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
+extern void __glutMenuModificationError(void);
+extern void __glutSetMenuItem(GLUTmenuItem * item,
+ const char *label, int value, Bool isTrigger);
+
+/* private variables from glut_win.c */
+extern GLUTwindow **__glutWindowList;
+extern GLUTwindow *__glutCurrentWindow;
+extern GLUTwindow *__glutMenuWindow;
+extern GLUTmenu *__glutCurrentMenu;
+extern int __glutWindowListSize;
+extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
+extern void __glutFreeOverlay(GLUToverlay * overlay);
+extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
+ Bool * visAlloced, void **fbc);
+
+/* private variables from glut_mesa.c */
+extern int __glutMesaSwapHackSupport;
+
+/* private variables from glut_gamemode.c */
+extern GLUTwindow *__glutGameModeWindow;
+
+/* private routines from glut_cindex.c */
+extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
+extern void __glutFreeColormap(GLUTcolormap *);
+
+/* private routines from glut_cmap.c */
+extern void __glutSetupColormap(
+ XVisualInfo * vi,
+ GLUTcolormap ** colormap,
+ Colormap * cmap);
+#if !defined(_WIN32)
+extern void __glutEstablishColormapsProperty(
+ GLUTwindow * window);
+extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
+#endif
+
+/* private routines from glut_cursor.c */
+extern void __glutSetCursor(GLUTwindow *window);
+
+/* private routines from glut_event.c */
+extern void __glutPutOnWorkList(GLUTwindow * window,
+ int work_mask);
+extern void __glutRegisterEventParser(GLUTeventParser * parser);
+extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
+extern void handleTimeouts(void);
+
+/* private routines from glut_init.c */
+#if !defined(_WIN32)
+extern void __glutOpenXConnection(char *display);
+#else
+extern void __glutOpenWin32Connection(char *display);
+#endif
+#ifdef OLD_VMS
+extern void __glutInitTime(struct timeval6 *beginning);
+#else
+extern void __glutInitTime(struct timeval *beginning);
+#endif
+
+/* private routines for glut_menu.c (or win32_menu.c) */
+#if defined(_WIN32)
+extern GLUTmenu *__glutGetMenu(Window win);
+extern GLUTmenu *__glutGetMenuByNum(int menunum);
+extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
+ Window win, int *which);
+extern void __glutStartMenu(GLUTmenu * menu,
+ GLUTwindow * window, int x, int y, int x_win, int y_win);
+extern void __glutFinishMenu(Window win, int x, int y);
+#endif
+extern void __glutSetMenu(GLUTmenu * menu);
+
+/* private routines from glut_util.c */
+extern char * __glutStrdup(const char *string);
+extern void __glutWarning(char *format,...);
+extern void __glutFatalError(char *format,...);
+extern void __glutFatalUsage(char *format,...);
+
+/* private routines from glut_win.c */
+extern GLUTwindow *__glutGetWindow(Window win);
+extern void __glutChangeWindowEventMask(long mask, Bool add);
+extern XVisualInfo *__glutDetermineVisual(
+ unsigned int mode,
+ Bool * fakeSingle,
+ XVisualInfo * (getVisualInfo) (unsigned int));
+extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
+extern void __glutSetWindow(GLUTwindow * window);
+extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
+ int callingConvention);
+extern void GLUTCALLBACK __glutDefaultReshape(int, int);
+extern GLUTwindow *__glutCreateWindow(
+ GLUTwindow * parent,
+ int x, int y, int width, int height, int gamemode);
+extern void __glutDestroyWindow(
+ GLUTwindow * window,
+ GLUTwindow * initialWindow);
+
+#if !defined(_WIN32)
+/* private routines from glut_glxext.c */
+extern int __glutIsSupportedByGLX(char *);
+extern int __glut_glXBindChannelToWindowSGIX(Display *dpy, int screen,
+ int channel, Window window);
+extern int __glut_glXChannelRectSGIX(Display *dpy, int screen, int channel,
+ int x, int y, int w, int h);
+extern int __glut_glXQueryChannelRectSGIX(Display *dpy, int screen,
+ int channel, int *x, int *y,
+ int *w, int *h);
+extern int __glut_glXQueryChannelDeltasSGIX(Display *dpy, int screen,
+ int channel, int *dx, int *dy,
+ int *dw, int *dh);
+extern int __glut_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel,
+ GLenum synctype);
+extern GLXContext __glut_glXCreateContextWithConfigSGIX(Display *dpy,
+ GLXFBConfigSGIX config,
+ int render_type,
+ GLXContext share_list,
+ Bool direct);
+extern int __glut_glXGetFBConfigAttribSGIX(Display *dpy,
+ GLXFBConfigSGIX config,
+ int attribute,
+ int *value);
+extern GLXFBConfigSGIX __glut_glXGetFBConfigFromVisualSGIX(Display *dpy,
+ XVisualInfo *vis);
+#endif
+
+/* private routines from glut_input.c */
+extern void __glutUpdateInputDeviceMask(GLUTwindow * window);
+
+/* private routines from glut_mesa.c */
+extern void __glutDetermineMesaSwapHackSupport(void);
+
+/* private routines from glut_gameglut.c */
+extern void __glutCloseDownGameMode(void);
+
+/* private variables from glut_swap.c (BrianP) */
+extern GLint __glutFPS;
+extern GLint __glutSwapCount;
+extern GLint __glutSwapTime;
+
+#if defined(_WIN32)
+/* private routines from win32_*.c */
+extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
+extern HDC XHDC;
+#endif
+
+#endif /* __glutint_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutstroke.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutstroke.h
new file mode 100644
index 000000000..cbc9e156f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutstroke.h
@@ -0,0 +1,42 @@
+#ifndef __glutstroke_h__
+#define __glutstroke_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#if defined(_WIN32)
+#pragma warning (disable:4244) /* disable bogus conversion warnings */
+#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
+#endif
+
+typedef struct {
+ float x;
+ float y;
+} CoordRec, *CoordPtr;
+
+typedef struct {
+ int num_coords;
+ const CoordRec *coord;
+} StrokeRec, *StrokePtr;
+
+typedef struct {
+ int num_strokes;
+ const StrokeRec *stroke;
+ float center;
+ float right;
+} StrokeCharRec, *StrokeCharPtr;
+
+typedef struct {
+ const char *name;
+ int num_chars;
+ const StrokeCharRec *ch;
+ float top;
+ float bottom;
+} StrokeFontRec, *StrokeFontPtr;
+
+typedef void *GLUTstrokeFont;
+
+#endif /* __glutstroke_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutwin32.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutwin32.h
new file mode 100644
index 000000000..304eeb20a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/glutwin32.h
@@ -0,0 +1,96 @@
+#ifndef __glutwin32_h__
+#define __glutwin32_h__
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "win32_x11.h"
+#include "win32_glx.h"
+
+/* We have to undef some things because Microsoft likes to pollute the
+ global namespace. */
+#undef TRANSPARENT
+
+/* Win32 "equivalent" cursors - eventually, the X glyphs should be
+ converted to Win32 cursors -- then they will look the same */
+#define XC_arrow IDC_ARROW
+#define XC_top_left_arrow IDC_ARROW
+#define XC_hand1 IDC_SIZEALL
+#define XC_pirate IDC_NO
+#define XC_question_arrow IDC_HELP
+#define XC_exchange IDC_NO
+#define XC_spraycan IDC_SIZEALL
+#define XC_watch IDC_WAIT
+#define XC_xterm IDC_IBEAM
+#define XC_crosshair IDC_CROSS
+#define XC_sb_v_double_arrow IDC_SIZENS
+#define XC_sb_h_double_arrow IDC_SIZEWE
+#define XC_top_side IDC_UPARROW
+#define XC_bottom_side IDC_SIZENS
+#define XC_left_side IDC_SIZEWE
+#define XC_right_side IDC_SIZEWE
+#define XC_top_left_corner IDC_SIZENWSE
+#define XC_top_right_corner IDC_SIZENESW
+#define XC_bottom_right_corner IDC_SIZENWSE
+#define XC_bottom_left_corner IDC_SIZENESW
+
+#define XA_STRING 0
+
+/* Private routines from win32_util.c */
+#ifndef __CYGWIN32__
+extern int gettimeofday(struct timeval* tp, void* tzp);
+#endif
+extern void *__glutFont(void *font);
+extern int __glutGetTransparentPixel(Display *dpy, XVisualInfo *vinfo);
+extern void __glutAdjustCoords(Window parent, int *x, int *y, int *width, int *height);
+
+
+/* Cygwin B20.1 misses the following definitions */
+#ifdef __CYGWIN32__
+
+/* from winuser.h */
+#define CDS_FULLSCREEN 4
+
+/* from mmsystem.h */
+#define WINMMAPI __declspec(dllimport)
+typedef UINT MMRESULT;
+
+#define MM_JOY1MOVE 0x3A0
+#define MM_JOY1ZMOVE 0x3A2
+#define MM_JOY1BUTTONDOWN 0x3B5
+#define MM_JOY1BUTTONUP 0x3B7
+
+#define JOYERR_NOERROR 0
+#define JOYERR_PARMS 165
+
+#define JOY_RETURNALL 0x000000ffl
+
+#define JOYSTICKID1 0
+
+typedef struct joyinfoex_tag {
+ DWORD dwSize; /* size of structure */
+ DWORD dwFlags; /* flags to indicate what to return */
+ DWORD dwXpos; /* x position */
+ DWORD dwYpos; /* y position */
+ DWORD dwZpos; /* z position */
+ DWORD dwRpos; /* rudder/4th axis position */
+ DWORD dwUpos; /* 5th axis position */
+ DWORD dwVpos; /* 6th axis position */
+ DWORD dwButtons; /* button states */
+ DWORD dwButtonNumber; /* current button number pressed */
+ DWORD dwPOV; /* point of view state */
+ DWORD dwReserved1; /* reserved for communication between winmm & driver */
+ DWORD dwReserved2; /* reserved for future expansion */
+} JOYINFOEX, *PJOYINFOEX, /* NEAR */ *NPJOYINFOEX, /* FAR */ *LPJOYINFOEX;
+
+WINMMAPI MMRESULT WINAPI joyGetPosEx( UINT uJoyID, LPJOYINFOEX pji);
+WINMMAPI MMRESULT WINAPI joyReleaseCapture( UINT uJoyID);
+WINMMAPI MMRESULT WINAPI joySetCapture( HWND hwnd, UINT uJoyID, UINT uPeriod, BOOL fChanged);
+WINMMAPI MMRESULT WINAPI joySetThreshold( UINT uJoyID, UINT uThreshold);
+
+#endif
+
+#endif /* __glutwin32_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.c
new file mode 100644
index 000000000..26ba0b602
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.c
@@ -0,0 +1,204 @@
+
+/* Copyright (c) Mark J. Kilgard, 1993, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* Based on XLayerUtil.c: Revision: 1.5 */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "layerutil.h"
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#include <X11/Xatom.h>
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+static Bool layersRead = False;
+static OverlayInfo **overlayInfoPerScreen;
+static unsigned long *numOverlaysPerScreen;
+
+static void
+findServerOverlayVisualsInfo(Display * dpy)
+{
+ static Atom overlayVisualsAtom;
+ Atom actualType;
+ Status status;
+ unsigned long sizeData, bytesLeft;
+ Window root;
+ int actualFormat, numScreens, i;
+
+ if (layersRead == False) {
+ overlayVisualsAtom = XSGIFastInternAtom(dpy,
+ "SERVER_OVERLAY_VISUALS", SGI_XA_SERVER_OVERLAY_VISUALS, True);
+ if (overlayVisualsAtom != None) {
+ numScreens = ScreenCount(dpy);
+ overlayInfoPerScreen = (OverlayInfo **)
+ malloc(numScreens * sizeof(OverlayInfo *));
+ numOverlaysPerScreen = (unsigned long *)
+ malloc(numScreens * sizeof(unsigned long));
+ if (overlayInfoPerScreen != NULL &&
+ numOverlaysPerScreen != NULL) {
+ for (i = 0; i < numScreens; i++) {
+ root = RootWindow(dpy, i);
+ status = XGetWindowProperty(dpy, root,
+ overlayVisualsAtom, 0L, (long) 10000, False,
+ overlayVisualsAtom, &actualType, &actualFormat,
+ &sizeData, &bytesLeft,
+ (unsigned char **) &overlayInfoPerScreen[i]);
+ if (status != Success ||
+ actualType != overlayVisualsAtom ||
+ actualFormat != 32 || sizeData < 4)
+ numOverlaysPerScreen[i] = 0;
+ else
+ /* Four 32-bit quantities per
+ SERVER_OVERLAY_VISUALS entry. */
+ numOverlaysPerScreen[i] = sizeData / 4;
+ }
+ layersRead = True;
+ } else {
+ if (overlayInfoPerScreen != NULL)
+ free(overlayInfoPerScreen);
+ if (numOverlaysPerScreen != NULL)
+ free(numOverlaysPerScreen);
+ }
+ }
+ }
+}
+
+int
+__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
+{
+ int i, screen = vinfo->screen;
+ OverlayInfo *overlayInfo;
+
+ findServerOverlayVisualsInfo(dpy);
+ if (layersRead) {
+ for (i = 0; i < numOverlaysPerScreen[screen]; i++) {
+ overlayInfo = &overlayInfoPerScreen[screen][i];
+ if (vinfo->visualid == overlayInfo->overlay_visual) {
+ if (overlayInfo->transparent_type == TransparentPixel) {
+ return (int) overlayInfo->value;
+ } else {
+ return -1;
+ }
+ }
+ }
+ }
+ return -1;
+}
+
+XLayerVisualInfo *
+__glutXGetLayerVisualInfo(Display * dpy, long lvinfo_mask,
+ XLayerVisualInfo * lvinfo_template, int *nitems_return)
+{
+ XVisualInfo *vinfo;
+ XLayerVisualInfo *layerInfo;
+ int numVisuals, count, i, j;
+
+ vinfo = XGetVisualInfo(dpy, lvinfo_mask & VisualAllMask,
+ &lvinfo_template->vinfo, nitems_return);
+ if (vinfo == NULL)
+ return NULL;
+ numVisuals = *nitems_return;
+ findServerOverlayVisualsInfo(dpy);
+ layerInfo = (XLayerVisualInfo *)
+ malloc(numVisuals * sizeof(XLayerVisualInfo));
+ if (layerInfo == NULL) {
+ XFree(vinfo);
+ return NULL;
+ }
+ count = 0;
+ for (i = 0; i < numVisuals; i++) {
+ XVisualInfo *pVinfo = &vinfo[i];
+ int screen = pVinfo->screen;
+ OverlayInfo *overlayInfo = NULL;
+
+ overlayInfo = NULL;
+ if (layersRead) {
+ for (j = 0; j < numOverlaysPerScreen[screen]; j++)
+ if (pVinfo->visualid ==
+ overlayInfoPerScreen[screen][j].overlay_visual) {
+ overlayInfo = &overlayInfoPerScreen[screen][j];
+ break;
+ }
+ }
+ if (lvinfo_mask & VisualLayerMask) {
+ if (overlayInfo == NULL) {
+ if (lvinfo_template->layer != 0)
+ continue;
+ } else if (lvinfo_template->layer != overlayInfo->layer)
+ continue;
+ }
+ if (lvinfo_mask & VisualTransparentType) {
+ if (overlayInfo == NULL) {
+ if (lvinfo_template->type != None)
+ continue;
+ } else if (lvinfo_template->type !=
+ overlayInfo->transparent_type)
+ continue;
+ }
+ if (lvinfo_mask & VisualTransparentValue) {
+ if (overlayInfo == NULL)
+ /* Non-overlay visuals have no sense of
+ TransparentValue. */
+ continue;
+ else if (lvinfo_template->value != overlayInfo->value)
+ continue;
+ }
+ layerInfo[count].vinfo = *pVinfo;
+ if (overlayInfo == NULL) {
+ layerInfo[count].layer = 0;
+ layerInfo[count].type = None;
+ layerInfo[count].value = 0; /* meaningless */
+ } else {
+ layerInfo[count].layer = overlayInfo->layer;
+ layerInfo[count].type = overlayInfo->transparent_type;
+ layerInfo[count].value = overlayInfo->value;
+ }
+ count++;
+ }
+ XFree(vinfo);
+ *nitems_return = count;
+ if (count == 0) {
+ XFree(layerInfo);
+ return NULL;
+ } else
+ return layerInfo;
+}
+
+#if 0 /* Unused by GLUT. */
+Status
+__glutXMatchLayerVisualInfo(Display * dpy, int screen,
+ int depth, int visualClass, int layer,
+ XLayerVisualInfo * lvinfo_return)
+{
+ XLayerVisualInfo *lvinfo;
+ XLayerVisualInfo lvinfoTemplate;
+ int nitems;
+
+ lvinfoTemplate.vinfo.screen = screen;
+ lvinfoTemplate.vinfo.depth = depth;
+#if defined(__cplusplus) || defined(c_plusplus)
+ lvinfoTemplate.vinfo.c_class = visualClass;
+#else
+ lvinfoTemplate.vinfo.class = visualClass;
+#endif
+ lvinfoTemplate.layer = layer;
+ lvinfo = __glutXGetLayerVisualInfo(dpy,
+ VisualScreenMask | VisualDepthMask |
+ VisualClassMask | VisualLayerMask,
+ &lvinfoTemplate, &nitems);
+ if (lvinfo != NULL && nitems > 0) {
+ *lvinfo_return = *lvinfo;
+ return 1;
+ } else
+ return 0;
+}
+#endif
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.h
new file mode 100644
index 000000000..8f580afe3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/layerutil.h
@@ -0,0 +1,59 @@
+#ifndef __layerutil_h__
+#define __layerutil_h__
+
+/* Copyright (c) Mark J. Kilgard, 1993, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* Based on XLayerUtil.h: Revision: 1.3 */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#if !defined(_WIN32)
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xmd.h>
+#endif /* !_WIN32 */
+
+/* Transparent type values */
+/* None 0 */
+#define TransparentPixel 1
+#define TransparentMask 2
+
+/* layered visual info template flags */
+#define VisualLayerMask 0x200
+#define VisualTransparentType 0x400
+#define VisualTransparentValue 0x800
+#define VisualAllLayerMask 0xFFF
+
+/* layered visual info structure */
+typedef struct _XLayerVisualInfo {
+ XVisualInfo vinfo;
+ long layer;
+ long type;
+ unsigned long value;
+} XLayerVisualInfo;
+
+/* SERVER_OVERLAY_VISUALS property element */
+typedef struct _OverlayInfo {
+ /* Avoid 64-bit portability problems by being careful to use
+ longs due to the way XGetWindowProperty is specified. Note
+ that these parameters are passed as CARD32s over X
+ protocol. */
+ long overlay_visual;
+ long transparent_type;
+ long value;
+ long layer;
+} OverlayInfo;
+
+extern int __glutGetTransparentPixel(Display *, XVisualInfo *);
+extern XLayerVisualInfo *__glutXGetLayerVisualInfo(Display *,
+ long, XLayerVisualInfo *, int *);
+extern Status __glutXMatchLayerVisualInfo(Display *,
+ int, int, int, int, XLayerVisualInfo *);
+
+#endif /* __layerutil_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/mms_depend b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/mms_depend
new file mode 100644
index 000000000..98f87c29e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/mms_depend
@@ -0,0 +1,72 @@
+# DO NOT DELETE
+
+glut_8x13.obj : glutbitmap.h [---.include.gl]gl.h
+glut_9x15.obj : glutbitmap.h [---.include.gl]gl.h
+glut_bitmap.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_bitmap.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_bitmap.obj : glutbitmap.h
+glut_bwidth.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_bwidth.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_bwidth.obj : glutbitmap.h
+glut_cindex.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_cindex.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_cindex.obj : layerutil.h
+glut_cursor.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_cursor.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_dials.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_dials.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h
+glut_dstr.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_dstr.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h
+glut_event.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_event.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_ext.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_ext.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_fullscrn.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_fullscrn.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h
+glut_fullscrn.obj : [---.include.gl]glu.h
+glut_get.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_get.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_hel10.obj : glutbitmap.h [---.include.gl]gl.h
+glut_hel12.obj : glutbitmap.h [---.include.gl]gl.h
+glut_hel18.obj : glutbitmap.h [---.include.gl]gl.h
+glut_init.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_init.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_menu.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_menu.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h layerutil.h
+glut_mesa.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_mesa.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h
+glut_modifier.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_modifier.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h
+glut_modifier.obj : [---.include.gl]glu.h
+glut_mroman.obj : glutstroke.h
+glut_overlay.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_overlay.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_overlay.obj : layerutil.h
+glut_roman.obj : glutstroke.h
+glut_shapes.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_shapes.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_space.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_space.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h
+glut_stroke.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_stroke.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_stroke.obj : glutstroke.h
+glut_swidth.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_swidth.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_swidth.obj : glutstroke.h
+glut_tablet.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h
+glut_tablet.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h
+glut_teapot.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_tr10.obj : glutbitmap.h [---.include.gl]gl.h
+glut_tr24.obj : glutbitmap.h [---.include.gl]gl.h
+glut_util.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_util.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_vidresize.obj : [---.include.gl]glx.h [---.include.gl]gl.h
+glut_vidresize.obj : [---.include.gl]xmesa.h glutint.h [---.include.gl]glut.h
+glut_vidresize.obj : [---.include.gl]glu.h
+glut_warp.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_warp.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_win.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_win.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+glut_winmisc.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h
+glut_winmisc.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h
+layerutil.obj : layerutil.h
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/stroke.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/stroke.h
new file mode 100644
index 000000000..fc29680be
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/stroke.h
@@ -0,0 +1,134 @@
+/* $XConsortium: wfont.h,v 5.1 91/02/16 09:46:37 rws Exp $ */
+
+/*****************************************************************
+Copyright (c) 1989,1990, 1991 by Sun Microsystems, Inc. and the X Consortium.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the names of Sun Microsystems,
+the X Consortium, and MIT not be used in advertising or publicity
+pertaining to distribution of the software without specific, written
+prior permission.
+
+SUN MICROSYSTEMS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT
+SHALL SUN MICROSYSTEMS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+
+#ifndef WFONT_INCLUDED
+#define WFONT_INCLUDED
+
+#define WFONT_MAGIC 0x813
+#define WFONT_MAGIC_PLUS 0x715
+#define WFONT_MAGIC_PEX 0x70686e74
+#define START_PROPS 0x100
+#define START_DISPATCH(_num_props) (START_PROPS + 160 * _num_props)
+#define START_PATH(_num_ch_, _num_props) (START_DISPATCH(_num_props) + sizeof(Dispatch) * _num_ch_)
+#define NUM_DISPATCH 128
+
+typedef struct {
+ unsigned short x;
+ unsigned short y;
+} Path_point2dpx;
+
+typedef struct {
+ float x;
+ float y;
+} Path_point2df;
+
+typedef struct {
+ int x;
+ int y;
+ int z;
+} Path_point3di;
+
+typedef struct {
+ float x;
+ float y;
+ float z;
+} Path_point3df;
+
+typedef struct {
+ float x;
+ float y;
+ float z;
+ float w;
+} Path_point4df;
+
+typedef union {
+ Path_point2dpx *pt2dpx;
+ Path_point2df *pt2df;
+ Path_point3di *pt3di;
+ Path_point3df *pt3df;
+ Path_point4df *pt4df;
+} Path_pt_ptr;
+
+typedef enum {
+ PATH_2DF,
+ PATH_2DPX,
+ PATH_3DF,
+ PATH_3DI,
+ PATH_4DF
+} Path_type;
+
+typedef struct {
+ int n_pts; /* number of points in the subpath */
+ Path_pt_ptr pts; /* pointer to them */
+ int closed; /* true if the subpath is closed */
+ int dcmp_flag; /* flag for pgon dcmp, pgon type
+ * and dcmped triangle type */
+} Path_subpath;
+
+typedef struct {
+ Path_type type; /* type of vertices in this path */
+ int n_subpaths; /* number of subpaths */
+ int n_vertices; /* total number of vertices */
+ Path_subpath *subpaths; /* array of subpaths */
+} Path;
+
+typedef Path *Path_handle;
+
+typedef struct {
+ char propname[80]; /* font property name */
+ char propvalue[80]; /* font property value */
+} Property;
+
+typedef struct {
+ int magic; /* magic number */
+ char name[80]; /* name of this font */
+ float top, /* extreme values */
+ bottom, max_width;
+ int num_ch; /* no. of fonts in the set */
+ int num_props; /* no. of font properties */
+ Property *properties; /* array of properties */
+} Font_header;
+
+typedef struct {
+ float center, /* center of the character */
+ right; /* right edge */
+ long offset; /* offset in the file of the character
+ * * description */
+} Dispatch;
+
+typedef struct {
+ float center, right;
+ Path strokes;
+} Ch_font;
+
+typedef struct {
+ char name[80];
+ float top, bottom, max_width;
+ int num_ch; /* # characters in the font */
+ Ch_font **ch_data;
+} Phg_font;
+
+#endif /*WFONT_INCLUDED */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.c
new file mode 100644
index 000000000..ecfff44b9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.c
@@ -0,0 +1,256 @@
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdio.h>
+#include "glutint.h"
+#include "win32_glx.h"
+
+/* global current HDC */
+extern HDC XHDC;
+
+GLXContext
+glXCreateContext(Display * display, XVisualInfo * visinfo,
+ GLXContext share, Bool direct)
+{
+ /* KLUDGE: GLX really expects a display pointer to be passed
+ in as the first parameter, but Win32 needs an HDC instead,
+ so BE SURE that the global XHDC is set before calling this
+ routine. */
+ HGLRC context;
+
+ context = CreateContext(XHDC);
+
+#if 0
+ /* XXX GLUT doesn't support it now, so don't worry about display list
+ and texture object sharing. */
+ if (share) {
+ wglShareLists(share, context);
+ }
+#endif
+
+ /* Since direct rendering is implicit, the direct flag is
+ ignored. */
+
+ return context;
+}
+
+int
+glXGetConfig(Display * display, XVisualInfo * visual, int attrib, int *value)
+{
+ if (!visual)
+ return GLX_BAD_VISUAL;
+
+ switch (attrib) {
+ case GLX_USE_GL:
+ if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
+ /* XXX Brad's Matrix Millenium II has problems creating
+ color index windows in 24-bit mode (lead to GDI crash)
+ and 32-bit mode (lead to black window). The cColorBits
+ filed of the PIXELFORMATDESCRIPTOR returned claims to
+ have 24 and 32 bits respectively of color indices. 2^24
+ and 2^32 are ridiculously huge writable colormaps.
+ Assume that if we get back a color index
+ PIXELFORMATDESCRIPTOR with 24 or more bits, the
+ PIXELFORMATDESCRIPTOR doesn't really work and skip it.
+ -mjk */
+ if (visual->iPixelType == PFD_TYPE_COLORINDEX
+ && visual->cColorBits >= 24) {
+ *value = 0;
+ } else {
+ *value = 1;
+ }
+ } else {
+ *value = 0;
+ }
+ break;
+ case GLX_BUFFER_SIZE:
+ /* KLUDGE: if we're RGBA, return the number of bits/pixel,
+ otherwise, return 8 (we guessed at 256 colors in CI
+ mode). */
+ if (visual->iPixelType == PFD_TYPE_RGBA)
+ *value = visual->cColorBits;
+ else
+ *value = 8;
+ break;
+ case GLX_LEVEL:
+ /* The bReserved flag of the pfd contains the
+ overlay/underlay info. */
+ *value = visual->bReserved;
+ break;
+ case GLX_RGBA:
+ *value = visual->iPixelType == PFD_TYPE_RGBA;
+ break;
+ case GLX_DOUBLEBUFFER:
+ *value = visual->dwFlags & PFD_DOUBLEBUFFER;
+ break;
+ case GLX_STEREO:
+ *value = visual->dwFlags & PFD_STEREO;
+ break;
+ case GLX_AUX_BUFFERS:
+ *value = visual->cAuxBuffers;
+ break;
+ case GLX_RED_SIZE:
+ *value = visual->cRedBits;
+ break;
+ case GLX_GREEN_SIZE:
+ *value = visual->cGreenBits;
+ break;
+ case GLX_BLUE_SIZE:
+ *value = visual->cBlueBits;
+ break;
+ case GLX_ALPHA_SIZE:
+ *value = visual->cAlphaBits;
+ break;
+ case GLX_DEPTH_SIZE:
+ *value = visual->cDepthBits;
+ break;
+ case GLX_STENCIL_SIZE:
+ *value = visual->cStencilBits;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ *value = visual->cAccumRedBits;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value = visual->cAccumGreenBits;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value = visual->cAccumBlueBits;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value = visual->cAccumAlphaBits;
+ break;
+ default:
+ return GLX_BAD_ATTRIB;
+ }
+ return 0;
+}
+
+XVisualInfo *
+glXChooseVisual(Display * display, int screen, int *attribList)
+{
+ /* KLUDGE: since we need the HDC, MAKE SURE to set XHDC
+ before calling this routine. */
+
+ int *p = attribList;
+ int pf;
+ PIXELFORMATDESCRIPTOR pfd;
+ PIXELFORMATDESCRIPTOR *match = NULL;
+ int stereo = 0;
+
+ /* Avoid seg-faults. */
+ if (!p)
+ return NULL;
+
+ memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
+ pfd.nSize = (sizeof(PIXELFORMATDESCRIPTOR));
+ pfd.nVersion = 1;
+
+ /* Defaults. */
+ pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
+ pfd.iPixelType = PFD_TYPE_COLORINDEX;
+ pfd.cColorBits = 32;
+ pfd.cDepthBits = 0;
+
+ while (*p) {
+ switch (*p) {
+ case GLX_USE_GL:
+ pfd.dwFlags |= PFD_SUPPORT_OPENGL;
+ break;
+ case GLX_BUFFER_SIZE:
+ pfd.cColorBits = *(++p);
+ break;
+ case GLX_LEVEL:
+ /* the bReserved flag of the pfd contains the
+ overlay/underlay info. */
+ pfd.bReserved = *(++p);
+ break;
+ case GLX_RGBA:
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ break;
+ case GLX_DOUBLEBUFFER:
+ pfd.dwFlags |= PFD_DOUBLEBUFFER;
+ break;
+ case GLX_STEREO:
+ stereo = 1;
+ pfd.dwFlags |= PFD_STEREO;
+ break;
+ case GLX_AUX_BUFFERS:
+ pfd.cAuxBuffers = *(++p);
+ break;
+ case GLX_RED_SIZE:
+ pfd.cRedBits = 8; /* Try to get the maximum. */
+ ++p;
+ break;
+ case GLX_GREEN_SIZE:
+ pfd.cGreenBits = 8;
+ ++p;
+ break;
+ case GLX_BLUE_SIZE:
+ pfd.cBlueBits = 8;
+ ++p;
+ break;
+ case GLX_ALPHA_SIZE:
+ pfd.cAlphaBits = 8;
+ ++p;
+ break;
+ case GLX_DEPTH_SIZE:
+ pfd.cDepthBits = 32;
+ ++p;
+ break;
+ case GLX_STENCIL_SIZE:
+ pfd.cStencilBits = *(++p);
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ case GLX_ACCUM_GREEN_SIZE:
+ case GLX_ACCUM_BLUE_SIZE:
+ case GLX_ACCUM_ALPHA_SIZE:
+ /* I believe that WGL only used the cAccumRedBits,
+ cAccumBlueBits, cAccumGreenBits, and cAccumAlphaBits fields
+ when returning info about the accumulation buffer precision.
+ Only cAccumBits is used for requesting an accumulation
+ buffer. */
+ pfd.cAccumBits = 1;
+ ++p;
+ break;
+ }
+ ++p;
+ }
+
+ /* Let Win32 choose one for us. */
+ pf = ChoosePixelFormat(XHDC, &pfd);
+ if (pf > 0) {
+ match = (PIXELFORMATDESCRIPTOR *) malloc(sizeof(PIXELFORMATDESCRIPTOR));
+ DescribePixelFormat(XHDC, pf, sizeof(PIXELFORMATDESCRIPTOR), match);
+
+ /* ChoosePixelFormat is dumb in that it will return a pixel
+ format that doesn't have stereo even if it was requested
+ so we need to make sure that if stereo was selected, we
+ got it. */
+ if (stereo) {
+ if (!(match->dwFlags & PFD_STEREO)) {
+ free(match);
+ return NULL;
+ }
+ }
+ /* XXX Brad's Matrix Millenium II has problems creating
+ color index windows in 24-bit mode (lead to GDI crash)
+ and 32-bit mode (lead to black window). The cColorBits
+ filed of the PIXELFORMATDESCRIPTOR returned claims to
+ have 24 and 32 bits respectively of color indices. 2^24
+ and 2^32 are ridiculously huge writable colormaps.
+ Assume that if we get back a color index
+ PIXELFORMATDESCRIPTOR with 24 or more bits, the
+ PIXELFORMATDESCRIPTOR doesn't really work and skip it.
+ -mjk */
+ if (match->iPixelType == PFD_TYPE_COLORINDEX
+ && match->cColorBits >= 24) {
+ free(match);
+ return NULL;
+ }
+ }
+ return match;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.h
new file mode 100644
index 000000000..d3630e7a1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_glx.h
@@ -0,0 +1,58 @@
+#ifndef __win32_glx_h__
+#define __win32_glx_h__
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "win32_x11.h"
+
+/* Type definitions (conversions). */
+typedef HGLRC GLXContext;
+
+#define GLX_USE_GL 1 /* support GLX rendering */
+#define GLX_BUFFER_SIZE 2 /* depth of the color buffer */
+#define GLX_LEVEL 3 /* level in plane stacking */
+#define GLX_RGBA 4 /* true if RGBA mode */
+#define GLX_DOUBLEBUFFER 5 /* double buffering supported */
+#define GLX_STEREO 6 /* stereo buffering supported */
+#define GLX_AUX_BUFFERS 7 /* number of aux buffers */
+#define GLX_RED_SIZE 8 /* number of red component bits */
+#define GLX_GREEN_SIZE 9 /* number of green component bits */
+#define GLX_BLUE_SIZE 10 /* number of blue component bits */
+#define GLX_ALPHA_SIZE 11 /* number of alpha component bits */
+#define GLX_DEPTH_SIZE 12 /* number of depth bits */
+#define GLX_STENCIL_SIZE 13 /* number of stencil bits */
+#define GLX_ACCUM_RED_SIZE 14 /* number of red accum bits */
+#define GLX_ACCUM_GREEN_SIZE 15 /* number of green accum bits */
+#define GLX_ACCUM_BLUE_SIZE 16 /* number of blue accum bits */
+#define GLX_ACCUM_ALPHA_SIZE 17 /* number of alpha accum bits */
+
+#define GLX_BAD_ATTRIB 2
+#define GLX_BAD_VISUAL 4
+
+/* Functions emulated by macros. */
+
+#define glXDestroyContext(display, context) \
+ wglDeleteContext(context)
+
+/* Function prototypes. */
+
+extern GLXContext glXCreateContext(
+ Display* display,
+ XVisualInfo* visinfo,
+ GLXContext share,
+ Bool direct);
+extern int glXGetConfig(
+ Display* display,
+ XVisualInfo* visual,
+ int attrib,
+ int* value);
+extern XVisualInfo* glXChooseVisual(
+ Display* display,
+ int screen,
+ int* attribList);
+
+#endif /* __win32_glx_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_menu.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_menu.c
new file mode 100644
index 000000000..5ce264dcd
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_menu.c
@@ -0,0 +1,531 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* This file completely re-implements glut_menu.c and glut_menu2.c
+ for Win32. Note that neither glut_menu.c nor glut_menu2.c are
+ compiled into Win32 GLUT. */
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+
+#include "glutint.h"
+
+void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
+GLUTmenu *__glutMappedMenu;
+GLUTwindow *__glutMenuWindow;
+GLUTmenuItem *__glutItemSelected;
+unsigned __glutMenuButton;
+
+static GLUTmenu **menuList = NULL;
+static int menuListSize = 0;
+static UINT uniqueMenuHandler = 1;
+
+/* DEPRICATED, use glutMenuStatusFunc instead. */
+void GLUTAPIENTRY
+glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
+{
+ __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
+}
+
+void GLUTAPIENTRY
+glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
+{
+ __glutMenuStatusFunc = menuStatusFunc;
+}
+
+void
+__glutSetMenu(GLUTmenu * menu)
+{
+ __glutCurrentMenu = menu;
+}
+
+static void
+unmapMenu(GLUTmenu * menu)
+{
+ if (menu->cascade) {
+ unmapMenu(menu->cascade);
+ menu->cascade = NULL;
+ }
+ menu->anchor = NULL;
+ menu->highlighted = NULL;
+}
+
+void
+__glutFinishMenu(Window win, int x, int y)
+{
+
+ unmapMenu(__glutMappedMenu);
+
+ /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
+ GdiFlush();
+
+ if (__glutMenuStatusFunc) {
+ __glutSetWindow(__glutMenuWindow);
+ __glutSetMenu(__glutMappedMenu);
+
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
+ }
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ /* If an item is selected and it is not a submenu trigger,
+ generate menu callback. */
+ if (__glutItemSelected && !__glutItemSelected->isTrigger) {
+ __glutSetWindow(__glutMenuWindow);
+ /* When menu callback is triggered, current menu should be
+ set to the callback menu. */
+ __glutSetMenu(__glutItemSelected->menu);
+ __glutItemSelected->menu->select(__glutItemSelected->value);
+ }
+ __glutMenuWindow = NULL;
+}
+
+static void
+mapMenu(GLUTmenu * menu, int x, int y)
+{
+ TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
+ (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
+ x, y, 0, __glutCurrentWindow->win, NULL);
+}
+
+void
+__glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
+ int x, int y, int x_win, int y_win)
+{
+ assert(__glutMappedMenu == NULL);
+ __glutMappedMenu = menu;
+ __glutMenuWindow = window;
+ __glutItemSelected = NULL;
+ if (__glutMenuStatusFunc) {
+ __glutSetMenu(menu);
+ __glutSetWindow(window);
+ __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
+ }
+ mapMenu(menu, x, y);
+}
+
+GLUTmenuItem *
+__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ i = menu->num;
+ item = menu->list;
+ while (item) {
+ if (item->unique == unique) {
+ return item;
+ }
+ if (item->isTrigger) {
+ GLUTmenuItem *subitem;
+ subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
+ if (subitem) {
+ return subitem;
+ }
+ }
+ i--;
+ item = item->next;
+ }
+ return NULL;
+}
+
+GLUTmenuItem *
+__glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ i = menu->num;
+ item = menu->list;
+ while (item) {
+ if (item->win == win) {
+ *which = i;
+ return item;
+ }
+ if (item->isTrigger) {
+ GLUTmenuItem *subitem;
+
+ subitem = __glutGetMenuItem(menuList[item->value],
+ win, which);
+ if (subitem) {
+ return subitem;
+ }
+ }
+ i--;
+ item = item->next;
+ }
+ return NULL;
+}
+
+GLUTmenu *
+__glutGetMenu(Window win)
+{
+ GLUTmenu *menu;
+
+ menu = __glutMappedMenu;
+ while (menu) {
+ if (win == menu->win) {
+ return menu;
+ }
+ menu = menu->cascade;
+ }
+ return NULL;
+}
+
+GLUTmenu *
+__glutGetMenuByNum(int menunum)
+{
+ if (menunum < 1 || menunum > menuListSize) {
+ return NULL;
+ }
+ return menuList[menunum - 1];
+}
+
+static int
+getUnusedMenuSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < menuListSize; i++) {
+ if (!menuList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ menuListSize++;
+ if (menuList) {
+ menuList = (GLUTmenu **)
+ realloc(menuList, menuListSize * sizeof(GLUTmenu *));
+ } else {
+ /* XXX Some realloc's do not correctly perform a malloc
+ when asked to perform a realloc on a NULL pointer,
+ though the ANSI C library spec requires this. */
+ menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
+ }
+ if (!menuList) {
+ __glutFatalError("out of memory.");
+ }
+ menuList[menuListSize - 1] = NULL;
+ return menuListSize - 1;
+}
+
+static void
+menuModificationError(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError("menu manipulation not allowed while menus in use.");
+}
+
+int GLUTAPIENTRY
+glutCreateMenu(GLUTselectCB selectFunc)
+{
+ GLUTmenu *menu;
+ int menuid;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ menuid = getUnusedMenuSlot();
+ menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
+ if (!menu) {
+ __glutFatalError("out of memory.");
+ }
+ menu->id = menuid;
+ menu->num = 0;
+ menu->submenus = 0;
+ menu->select = selectFunc;
+ menu->list = NULL;
+ menu->cascade = NULL;
+ menu->highlighted = NULL;
+ menu->anchor = NULL;
+ menu->win = (HWND) CreatePopupMenu();
+ menuList[menuid] = menu;
+ __glutSetMenu(menu);
+ return menuid + 1;
+}
+
+int GLUTAPIENTRY
+__glutCreateMenuWithExit(GLUTselectCB selectFunc, void (__cdecl *exitfunc)(int))
+{
+ __glutExitFunc = exitfunc;
+ return glutCreateMenu(selectFunc);
+}
+
+void GLUTAPIENTRY
+glutDestroyMenu(int menunum)
+{
+ GLUTmenu *menu = __glutGetMenuByNum(menunum);
+ GLUTmenuItem *item, *next;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ assert(menu->id == menunum - 1);
+ DestroyMenu( (HMENU) menu->win);
+ menuList[menunum - 1] = NULL;
+ /* free all menu entries */
+ item = menu->list;
+ while (item) {
+ assert(item->menu == menu);
+ next = item->next;
+ free(item->label);
+ free(item);
+ item = next;
+ }
+ if (__glutCurrentMenu == menu) {
+ __glutCurrentMenu = NULL;
+ }
+ free(menu);
+}
+
+int GLUTAPIENTRY
+glutGetMenu(void)
+{
+ if (__glutCurrentMenu) {
+ return __glutCurrentMenu->id + 1;
+ } else {
+ return 0;
+ }
+}
+
+void GLUTAPIENTRY
+glutSetMenu(int menuid)
+{
+ GLUTmenu *menu;
+
+ if (menuid < 1 || menuid > menuListSize) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ menu = menuList[menuid - 1];
+ if (!menu) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ __glutSetMenu(menu);
+}
+
+static void
+setMenuItem(GLUTmenuItem * item, const char *label,
+ int value, Bool isTrigger)
+{
+ GLUTmenu *menu;
+
+ menu = item->menu;
+ item->label = __glutStrdup(label);
+ if (!item->label) {
+ __glutFatalError("out of memory.");
+ }
+ item->isTrigger = isTrigger;
+ item->len = (int) strlen(label);
+ item->value = value;
+ item->unique = uniqueMenuHandler++;
+ if (isTrigger) {
+ AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label);
+ } else {
+ AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label);
+ }
+}
+
+void GLUTAPIENTRY
+glutAddMenuEntry(const char *label, int value)
+{
+ GLUTmenuItem *entry;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!entry) {
+ __glutFatalError("out of memory.");
+ }
+ entry->menu = __glutCurrentMenu;
+ setMenuItem(entry, label, value, FALSE);
+ __glutCurrentMenu->num++;
+ entry->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = entry;
+}
+
+void GLUTAPIENTRY
+glutAddSubMenu(const char *label, int menu)
+{
+ GLUTmenuItem *submenu;
+ GLUTmenu *popupmenu;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!submenu) {
+ __glutFatalError("out of memory.");
+ }
+ __glutCurrentMenu->submenus++;
+ submenu->menu = __glutCurrentMenu;
+ popupmenu = __glutGetMenuByNum(menu);
+ if (popupmenu) {
+ submenu->win = popupmenu->win;
+ }
+ setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
+ __glutCurrentMenu->num++;
+ submenu->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = submenu;
+}
+
+void GLUTAPIENTRY
+glutChangeToMenuEntry(int num, const char *label, int value)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (item->isTrigger) {
+ /* If changing a submenu trigger to a menu entry, we
+ need to account for submenus. */
+ item->menu->submenus--;
+ /* Nuke the Win32 menu. */
+ DestroyMenu((HMENU) item->win);
+ }
+ free(item->label);
+
+ item->label = strdup(label);
+ if (!item->label)
+ __glutFatalError("out of memory");
+ item->isTrigger = FALSE;
+ item->len = (int) strlen(label);
+ item->value = value;
+ item->unique = uniqueMenuHandler++;
+ ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
+ MF_BYPOSITION | MFT_STRING, item->unique, label);
+
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutChangeToSubMenu(int num, const char *label, int menu)
+{
+ GLUTmenu *popupmenu;
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (!item->isTrigger) {
+ /* If changing a menu entry to as submenu trigger, we
+ need to account for submenus. */
+ item->menu->submenus++;
+ item->win = (HWND) CreatePopupMenu();
+ }
+ free(item->label);
+
+ item->label = strdup(label);
+ if (!item->label)
+ __glutFatalError("out of memory");
+ item->isTrigger = TRUE;
+ item->len = (int) strlen(label);
+ item->value = menu - 1;
+ item->unique = uniqueMenuHandler++;
+ popupmenu = __glutGetMenuByNum(menu);
+ if (popupmenu)
+ item->win = popupmenu->win;
+ ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
+ MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutRemoveMenuItem(int num)
+{
+ GLUTmenuItem *item, **prev;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ prev = &__glutCurrentMenu->list;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ /* Found the menu item in list to remove. */
+ __glutCurrentMenu->num--;
+
+ /* Patch up menu's item list. */
+ *prev = item->next;
+
+ RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
+
+ free(item->label);
+ free(item);
+ return;
+ }
+ i--;
+ prev = &item->next;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutAttachMenu(int button)
+{
+ if (__glutCurrentWindow == __glutGameModeWindow) {
+ __glutWarning("cannot attach menus in game mode.");
+ return;
+ }
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ if (__glutCurrentWindow->menu[button] < 1) {
+ __glutCurrentWindow->buttonUses++;
+ }
+ __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
+}
+
+void GLUTAPIENTRY
+glutDetachMenu(int button)
+{
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ if (__glutCurrentWindow->menu[button] > 0) {
+ __glutCurrentWindow->buttonUses--;
+ __glutCurrentWindow->menu[button] = 0;
+ }
+}
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_util.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_util.c
new file mode 100644
index 000000000..becd823a4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_util.c
@@ -0,0 +1,120 @@
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* portions Copyright (c) Mark Kilgard, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+
+#include "glutint.h"
+#include "glutstroke.h"
+#include "glutbitmap.h"
+#include <sys/timeb.h>
+
+/* The following added by Paul Garceau <pgarceau@teleport.com> */
+#if defined(__MINGW32__)
+#include <time.h>
+#include <windows.h>
+struct timeval;
+#endif
+
+extern StrokeFontRec glutStrokeRoman, glutStrokeMonoRoman;
+extern BitmapFontRec glutBitmap8By13, glutBitmap9By15, glutBitmapTimesRoman10, glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12, glutBitmapHelvetica18;
+
+#ifndef __CYGWIN32__
+int
+gettimeofday(struct timeval* tp, void* tzp)
+{
+ struct timeb tb;
+
+ ftime(&tb);
+ tp->tv_sec = tb.time;
+ tp->tv_usec = tb.millitm * 1000;
+
+ /* 0 indicates that the call succeeded. */
+ return 0;
+}
+#endif
+
+/* To get around the fact that Microsoft DLLs only allow functions
+ to be exported and now data addresses (as Unix DSOs support), the
+ GLUT API constants such as GLUT_STROKE_ROMAN have to get passed
+ through a case statement to get mapped to the actual data structure
+ address. */
+void*
+__glutFont(void *font)
+{
+ switch((int)font) {
+ case (int)GLUT_STROKE_ROMAN:
+ return &glutStrokeRoman;
+ case (int)GLUT_STROKE_MONO_ROMAN:
+ return &glutStrokeMonoRoman;
+ case (int)GLUT_BITMAP_9_BY_15:
+ return &glutBitmap9By15;
+ case (int)GLUT_BITMAP_8_BY_13:
+ return &glutBitmap8By13;
+ case (int)GLUT_BITMAP_TIMES_ROMAN_10:
+ return &glutBitmapTimesRoman10;
+ case (int)GLUT_BITMAP_TIMES_ROMAN_24:
+ return &glutBitmapTimesRoman24;
+ case (int)GLUT_BITMAP_HELVETICA_10:
+ return &glutBitmapHelvetica10;
+ case (int)GLUT_BITMAP_HELVETICA_12:
+ return &glutBitmapHelvetica12;
+ case (int)GLUT_BITMAP_HELVETICA_18:
+ return &glutBitmapHelvetica18;
+ }
+ __glutFatalError("font not found.");
+ /* NOTREACHED */
+ return NULL; /* MSVC compiler complains if there is no return at all */
+}
+
+int
+__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
+{
+ /* the transparent pixel on Win32 is always index number 0. So if
+ we put this routine in this file, we can avoid compiling the
+ whole of layerutil.c which is where this routine normally comes
+ from. */
+ return 0;
+}
+
+void
+__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height)
+{
+ RECT rect;
+
+ /* adjust the window rectangle because Win32 thinks that the x, y,
+ width & height are the WHOLE window (including decorations),
+ whereas GLUT treats the x, y, width & height as only the CLIENT
+ area of the window. */
+ rect.left = *x; rect.top = *y;
+ rect.right = *x + *width; rect.bottom = *y + *height;
+
+ /* must adjust the coordinates according to the correct style
+ because depending on the style, there may or may not be
+ borders. */
+ AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
+ (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW),
+ FALSE);
+ /* FALSE in the third parameter = window has no menu bar */
+
+ /* readjust if the x and y are offscreen */
+ if(rect.left < 0) {
+ *x = 0;
+ } else {
+ *x = rect.left;
+ }
+
+ if(rect.top < 0) {
+ *y = 0;
+ } else {
+ *y = rect.top;
+ }
+
+ *width = rect.right - rect.left; /* adjusted width */
+ *height = rect.bottom - rect.top; /* adjusted height */
+}
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_winproc.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_winproc.c
new file mode 100644
index 000000000..a54bac75f
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_winproc.c
@@ -0,0 +1,784 @@
+
+/* Copyright (c) Nate Robins, 1997. */
+/* portions Copyright (c) Mark Kilgard, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+
+#include "glutint.h"
+#include <sys/timeb.h>
+
+#if defined(_WIN32) && !defined(__CYGWIN32__)
+#include <mmsystem.h> /* Win32 Multimedia API header. */
+#endif
+
+extern unsigned __glutMenuButton;
+extern GLUTidleCB __glutIdleFunc;
+extern GLUTtimer *__glutTimerList;
+extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique);
+static HMENU __glutHMenu;
+
+void
+updateWindowState(GLUTwindow *window, int visState)
+{
+ GLUTwindow* child;
+
+ /* XXX shownState and visState are the same in Win32. */
+ window->shownState = visState;
+ if (visState != window->visState) {
+ if (window->windowStatus) {
+ window->visState = visState;
+ __glutSetWindow(window);
+ window->windowStatus(visState);
+ }
+ }
+ /* Since Win32 only sends an activate for the toplevel window,
+ update the visibility for all the child windows. */
+ child = window->children;
+ while (child) {
+ updateWindowState(child, visState);
+ child = child->siblings;
+ }
+}
+
+LONG WINAPI
+__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ POINT point; /* Point structure. */
+ PAINTSTRUCT ps; /* Paint structure. */
+ LPMINMAXINFO minmax; /* Minimum/maximum info structure. */
+ GLUTwindow* window; /* GLUT window associated with message. */
+ GLUTmenu* menu; /* GLUT menu associated with message. */
+ int x, y, width, height, key;
+ int button = -1;
+
+ switch(msg) {
+ case WM_CREATE:
+ return 0;
+ case WM_CLOSE:
+ if (__glutExitFunc) {
+ __glutExitFunc(0);
+ }
+ exit(0);
+ break;
+#if 0
+ case WM_DESTROY:
+ /* XXX NVidia's NT OpenGL can have problems closing down
+ its OpenGL internal data structures if we just allow
+ the process to terminate without unbinding and deleting
+ the windows context. Apparently, DirectDraw unloads
+ before OPENGL32.DLL in the close down sequence, but
+ NVidia's NT OpenGL needs DirectDraw to close down its
+ data structures. */
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ if (window->ctx) {
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(window->ctx);
+ }
+ }
+ return 0;
+#endif
+ case WM_PAINT:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ BeginPaint(hwnd, &ps); /* Must have this for some Win32 reason. */
+ EndPaint(hwnd, &ps);
+ if (window->win == hwnd) {
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ } else if (window->overlay && window->overlay->win == hwnd) {
+ __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
+ }
+ }
+ return 0;
+
+ case WM_SYSKEYUP:
+ case WM_KEYUP:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->specialUp || window->keyboardUp) {
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ switch (wParam) {
+ /* *INDENT-OFF* */
+ case VK_F1: key = GLUT_KEY_F1; break;
+ case VK_F2: key = GLUT_KEY_F2; break;
+ case VK_F3: key = GLUT_KEY_F3; break;
+ case VK_F4: key = GLUT_KEY_F4; break;
+ case VK_F5: key = GLUT_KEY_F5; break;
+ case VK_F6: key = GLUT_KEY_F6; break;
+ case VK_F7: key = GLUT_KEY_F7; break;
+ case VK_F8: key = GLUT_KEY_F8; break;
+ case VK_F9: key = GLUT_KEY_F9; break;
+ case VK_F10: key = GLUT_KEY_F10; break;
+ case VK_F11: key = GLUT_KEY_F11; break;
+ case VK_F12: key = GLUT_KEY_F12; break;
+ case VK_LEFT: key = GLUT_KEY_LEFT; break;
+ case VK_UP: key = GLUT_KEY_UP; break;
+ case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
+ case VK_DOWN: key = GLUT_KEY_DOWN; break;
+ case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break;
+ case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break;
+ case VK_HOME: key = GLUT_KEY_HOME; break;
+ case VK_END: key = GLUT_KEY_END; break;
+ case VK_INSERT: key = GLUT_KEY_INSERT; break;
+ case VK_DELETE:
+ /* Delete is an ASCII character. */
+ if (window->keyboardUp) {
+ window->keyboardUp((unsigned char) 127, point.x, point.y);
+ }
+ return 0;
+ /* *INDENT-ON* */
+ default:
+ if (window->keyboardUp) {
+ key = MapVirtualKey(wParam, 2); /* Map to ASCII. */
+ if (isascii(key) && (key != 0)) {
+
+ /* XXX Attempt to determine modified ASCII character
+ is quite incomplete. Digits, symbols, CapsLock,
+ Ctrl, and numeric keypad are all ignored. Fix this. */
+
+ if (!(__glutModifierMask & ShiftMask))
+ key = tolower(key);
+ window->keyboardUp((unsigned char) key, point.x, point.y);
+ }
+ }
+ __glutModifierMask = (unsigned int) ~0;
+ return 0;
+ }
+ if (window->specialUp) {
+ window->specialUp(key, point.x, point.y);
+ }
+ __glutModifierMask = (unsigned int) ~0;
+ }
+ return 0;
+
+ case WM_SYSCHAR:
+ case WM_CHAR:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+
+ /* Bit 30 of lParam is set if key already held down. If
+ we are ignoring auto repeated key strokes for the window, bail. */
+ if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
+ break;
+ }
+
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->keyboard) {
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->keyboard((unsigned char)wParam, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ }
+ return 0;
+
+ case WM_SYSKEYDOWN:
+ case WM_KEYDOWN:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+
+ /* Bit 30 of lParam is set if key already held down. If
+ we are ignoring auto repeated key strokes for the window, bail. */
+ if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
+ break;
+ }
+
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->special) {
+ switch (wParam) {
+ /* *INDENT-OFF* */
+ /* function keys */
+ case VK_F1: key = GLUT_KEY_F1; break;
+ case VK_F2: key = GLUT_KEY_F2; break;
+ case VK_F3: key = GLUT_KEY_F3; break;
+ case VK_F4: key = GLUT_KEY_F4; break;
+ case VK_F5: key = GLUT_KEY_F5; break;
+ case VK_F6: key = GLUT_KEY_F6; break;
+ case VK_F7: key = GLUT_KEY_F7; break;
+ case VK_F8: key = GLUT_KEY_F8; break;
+ case VK_F9: key = GLUT_KEY_F9; break;
+ case VK_F10: key = GLUT_KEY_F10; break;
+ case VK_F11: key = GLUT_KEY_F11; break;
+ case VK_F12: key = GLUT_KEY_F12; break;
+ /* directional keys */
+ case VK_LEFT: key = GLUT_KEY_LEFT; break;
+ case VK_UP: key = GLUT_KEY_UP; break;
+ case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
+ case VK_DOWN: key = GLUT_KEY_DOWN; break;
+ /* *INDENT-ON* */
+
+ case VK_PRIOR:
+ /* VK_PRIOR is Win32's Page Up */
+ key = GLUT_KEY_PAGE_UP;
+ break;
+ case VK_NEXT:
+ /* VK_NEXT is Win32's Page Down */
+ key = GLUT_KEY_PAGE_DOWN;
+ break;
+ case VK_HOME:
+ key = GLUT_KEY_HOME;
+ break;
+ case VK_END:
+ key = GLUT_KEY_END;
+ break;
+ case VK_INSERT:
+ key = GLUT_KEY_INSERT;
+ break;
+ case VK_DELETE:
+ goto handleDelete;
+ default:
+ goto defproc;
+ }
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->special(key, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ } else if (window->keyboard) {
+ /* Specially handle any keys that match ASCII values but
+ do not generate Windows WM_SYSCHAR or WM_CHAR messages. */
+ switch (wParam) {
+ case VK_DELETE:
+ handleDelete:
+ /* Delete is an ASCII character. */
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->keyboard((unsigned char) 127, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ return 0;
+ default:
+ /* Let the following WM_SYSCHAR or WM_CHAR message generate
+ the keyboard callback. */
+ break;
+ }
+ }
+ return 0;
+
+ case WM_LBUTTONDOWN:
+ button = GLUT_LEFT_BUTTON;
+ case WM_MBUTTONDOWN:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_RBUTTONDOWN:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+
+ /* finish the menu if we get a button down message (user must have
+ cancelled the menu). */
+ if (__glutMappedMenu) {
+ /* TODO: take this out once the menu on middle mouse stuff works
+ properly. */
+ if (button == GLUT_MIDDLE_BUTTON)
+ return 0;
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ return 0;
+ }
+
+ /* set the capture so we can get mouse events outside the window */
+ SetCapture(hwnd);
+
+ /* Win32 doesn't return the same numbers as X does when the mouse
+ goes beyond the upper or left side of the window. roll the
+ Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ menu = __glutGetMenuByNum(window->menu[button]);
+ if (menu) {
+ point.x = LOWORD(lParam); point.y = HIWORD(lParam);
+ ClientToScreen(window->win, &point);
+ __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
+ button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
+ 0x0001;
+ __glutStartMenu(menu, window, point.x, point.y, x, y);
+ } else if (window->mouse) {
+
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_DOWN, x, y);
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Stray mouse events. Ignore. */
+ }
+ }
+ return 0;
+
+ case WM_LBUTTONUP:
+ button = GLUT_LEFT_BUTTON;
+ case WM_MBUTTONUP:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_RBUTTONUP:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+
+ /* Bail out if we're processing a menu. */
+ if (__glutMappedMenu) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ /* if we're getting the middle button up signal, then something
+ on the menu was selected. */
+ if (button == GLUT_MIDDLE_BUTTON) {
+ return 0;
+ /* For some reason, the code below always returns -1 even
+ though the point IS IN THE ITEM! Therefore, just bail out if
+ we get a middle mouse up. The user must select using the
+ left mouse button. Stupid Win32. */
+#if 0
+ int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
+ if (item != -1)
+ __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
+ else
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+#endif
+ } else {
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ }
+ return 0;
+ }
+
+ /* Release the mouse capture. */
+ ReleaseCapture();
+
+ window = __glutGetWindow(hwnd);
+ if (window && window->mouse) {
+ /* Win32 doesn't return the same numbers as X does when the
+ mouse goes beyond the upper or left side of the window. roll
+ the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_UP, x, y);
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Window might have been destroyed and all the
+ events for the window may not yet be received. */
+ }
+ return 0;
+
+ case WM_ENTERMENULOOP:
+ /* KLUDGE: create a timer that fires every 100 ms when we start a
+ menu so that we can still process the idle & timer events (that
+ way, the timers will fire during a menu pick and so will the
+ idle func. */
+ SetTimer(hwnd, 1, 1, NULL);
+ return 0;
+
+ case WM_TIMER:
+#if 0
+ /* If the timer id is 2, then this is the timer that is set up in
+ the main glut message processing loop, and we don't want to do
+ anything but acknowledge that we got it. It is used to prevent
+ CPU spiking when an idle function is installed. */
+ if (wParam == 2)
+ return 0;
+#endif
+
+ /* only worry about the idle function and the timeouts, since
+ these are the only events we expect to process during
+ processing of a menu. */
+ /* we no longer process the idle functions (as outlined in the
+ README), since drawing can't be done until the menu has
+ finished...it's pretty lame when the animation goes on, but
+ doesn't update, so you get this weird jerkiness. */
+#if 0
+ if (__glutIdleFunc)
+ __glutIdleFunc();
+#endif
+ if (__glutTimerList)
+ handleTimeouts();
+ return 0;
+
+ case WM_EXITMENULOOP:
+ /* nuke the above created timer...we don't need it anymore, since
+ the menu is gone now. */
+ KillTimer(hwnd, 1);
+ return 0;
+
+ case WM_MENUSELECT:
+ if (lParam != 0)
+ __glutHMenu = (HMENU)lParam;
+ return 0;
+
+ case WM_COMMAND:
+ if (__glutMappedMenu) {
+ if (GetSubMenu(__glutHMenu, LOWORD(wParam)))
+ __glutItemSelected = NULL;
+ else
+ __glutItemSelected =
+ __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam));
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ __glutFinishMenu(hwnd, point.x, point.y);
+ }
+ return 0;
+
+ case WM_MOUSEMOVE:
+ if (!__glutMappedMenu) {
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ /* If motion function registered _and_ buttons held *
+ down, call motion function... */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+
+ /* Win32 doesn't return the same numbers as X does when the
+ mouse goes beyond the upper or left side of the window.
+ roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ if (window->motion && wParam &
+ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) {
+ __glutSetWindow(window);
+ window->motion(x, y);
+ }
+ /* If passive motion function registered _and_
+ buttons not held down, call passive motion
+ function... */
+ else if (window->passive &&
+ ((wParam &
+ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) ==
+ 0)) {
+ __glutSetWindow(window);
+ window->passive(x, y);
+ }
+ }
+ } else {
+ /* Motion events are thrown away when a pop up menu is
+ active. */
+ }
+ return 0;
+
+ case WM_GETMINMAXINFO:
+ /* this voodoo is brought to you by Win32 (again). It allows the
+ window to be bigger than the screen, and smaller than 100x100
+ (although it doesn't seem to help the y minimum). */
+ minmax = (LPMINMAXINFO)lParam;
+ minmax->ptMaxSize.x = __glutScreenWidth;
+ minmax->ptMaxSize.y = __glutScreenHeight;
+ minmax->ptMinTrackSize.x = 0;
+ minmax->ptMinTrackSize.y = 0;
+ minmax->ptMaxTrackSize.x = __glutScreenWidth +
+ GetSystemMetrics(SM_CXSIZE) * 2;
+ minmax->ptMaxTrackSize.y = __glutScreenHeight +
+ GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION);
+ return 0;
+
+ case WM_SIZE:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ width = LOWORD(lParam);
+ height = HIWORD(lParam);
+ if (width != window->width || height != window->height) {
+#if 0 /* Win32 GLUT does not support overlays for now. */
+ if (window->overlay) {
+ XResizeWindow(__glutDisplay, window->overlay->win, width, height);
+ }
+#endif
+ window->width = width;
+ window->height = height;
+ __glutSetWindow(window);
+ /* Do not execute OpenGL out of sequence with respect
+ to the SetWindowPos request! */
+ GdiFlush();
+ window->reshape(width, height);
+ window->forceReshape = FALSE;
+ /* A reshape should be considered like posting a
+ repair request. */
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ }
+ }
+ return 0;
+
+ case WM_SETCURSOR:
+ /* If the cursor is not in the client area, then we want to send
+ this message to the default window procedure ('cause its
+ probably in the border or title, and we don't handle that
+ cursor. otherwise, set our cursor. Win32 makes us set the
+ cursor every time the mouse moves (DUMB!). */
+ if(LOWORD(lParam) != HTCLIENT) {
+ goto defproc;
+ }
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ __glutSetCursor(window);
+ }
+ /* TODO: check out the info in DevStudio on WM_SETCURSOR in the
+ DefaultAction section. */
+ return 1;
+
+ case WM_SETFOCUS:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ window->entryState = WM_SETFOCUS;
+ if (window->entry) {
+ __glutSetWindow(window);
+ window->entry(GLUT_ENTERED);
+ /* XXX Generation of fake passive notify? See how much
+ work the X11 code does to support fake passive notify
+ callbacks. */
+ }
+ if (window->joystick && __glutCurrentWindow) {
+ if (__glutCurrentWindow->joyPollInterval > 0) {
+ MMRESULT result;
+
+ /* Because Win32 will only let one window capture the
+ joystick at a time, we must capture it when we get the
+ focus and release it when we lose the focus. */
+ result = joySetCapture(__glutCurrentWindow->win,
+ JOYSTICKID1, 0, TRUE);
+ if (result != JOYERR_NOERROR) {
+ return 0;
+ }
+ (void) joySetThreshold(JOYSTICKID1,
+ __glutCurrentWindow->joyPollInterval);
+ }
+ }
+ }
+ return 0;
+
+ case WM_KILLFOCUS:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ window->entryState = WM_KILLFOCUS;
+ if (window->entry) {
+ __glutSetWindow(window);
+ window->entry(GLUT_LEFT);
+ }
+ if (window->joystick && __glutCurrentWindow) {
+ if (__glutCurrentWindow->joyPollInterval > 0) {
+ /* Because Win32 will only let one window capture the
+ joystick at a time, we must capture it when we get the
+ focus and release it when we lose the focus. */
+ (void) joyReleaseCapture(JOYSTICKID1);
+ }
+ }
+ }
+ return 0;
+ case WM_ACTIVATE:
+ window = __glutGetWindow(hwnd);
+ /* Make sure we re-select the correct palette if needed. */
+ if (LOWORD(wParam)) {
+ PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
+ }
+ if (window) {
+ int visState;
+
+ /* HIWORD(wParam) is the minimized flag. */
+ visState = !HIWORD(wParam);
+ updateWindowState(window, visState);
+ }
+ return 0;
+
+ /* Colour Palette Management */
+ case WM_PALETTECHANGED:
+ if (hwnd == (HWND)wParam) {
+ /* Don't respond to the message that we sent! */
+ break;
+ }
+ /* fall through to WM_QUERYNEWPALETTE */
+
+ case WM_QUERYNEWPALETTE:
+ window = __glutGetWindow(hwnd);
+ if (window && window->colormap) {
+ UnrealizeObject(window->colormap->cmap);
+ SelectPalette(window->hdc, window->colormap->cmap, FALSE);
+ RealizePalette(window->hdc);
+ return TRUE;
+ }
+ return FALSE;
+
+ case MM_JOY1MOVE:
+ case MM_JOY1ZMOVE:
+ window = __glutGetWindow(hwnd);
+ if (window->joystick) {
+ JOYINFOEX jix;
+ int x, y, z;
+
+ /* Because WIN32 only supports messages for X, Y, and Z
+ translations, we must poll for the rest */
+ jix.dwSize = sizeof(jix);
+ jix.dwFlags = JOY_RETURNALL;
+ joyGetPosEx(JOYSTICKID1,&jix);
+
+#define SCALE(v) ((int) ((v - 32767)/32.768))
+
+ /* Convert to integer for scaling. */
+ x = jix.dwXpos;
+ y = jix.dwYpos;
+ z = jix.dwZpos;
+ window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z));
+
+ return TRUE;
+ }
+ return FALSE;
+ case MM_JOY1BUTTONDOWN:
+ case MM_JOY1BUTTONUP:
+ window = __glutGetWindow(hwnd);
+ if (window->joystick) {
+ JOYINFOEX jix;
+
+ /* Because WIN32 only supports messages for X, Y, and Z
+ translations, we must poll for the rest */
+ jix.dwSize = sizeof(jix);
+ jix.dwFlags = JOY_RETURNALL;
+ joyGetPosEx(JOYSTICKID1,&jix);
+
+ return TRUE;
+ }
+ return FALSE;
+
+#if 0
+ /* Miscellaneous messages (don't really need to enumerate them,
+ but it's good to know what you're not getting sometimes). */
+ case WM_DISPLAYCHANGE:
+ break;
+ case WM_NCHITTEST:
+ /* This event is generated by every mouse move event. */
+ goto defproc;
+ case WM_NCMOUSEMOVE:
+ goto defproc;
+ case WM_NCACTIVATE:
+ goto defproc;
+ case WM_NCPAINT:
+ goto defproc;
+ case WM_NCCALCSIZE:
+ goto defproc;
+ case WM_NCCREATE:
+ goto defproc;
+ case WM_NCDESTROY:
+ goto defproc;
+ case WM_NCLBUTTONDOWN:
+ goto defproc;
+ case WM_SETTEXT:
+ goto defproc;
+ case WM_GETTEXT:
+ goto defproc;
+ case WM_ACTIVATEAPP:
+ goto defproc;
+ case WM_GETICON:
+ goto defproc;
+ case WM_ERASEBKGND:
+ goto defproc;
+ case WM_WINDOWPOSCHANGING:
+ goto defproc;
+ case WM_WINDOWPOSCHANGED:
+ goto defproc;
+ case WM_MOUSEACTIVATE:
+ goto defproc;
+ case WM_SHOWWINDOW:
+ goto defproc;
+ case WM_MOVING:
+ goto defproc;
+ case WM_MOVE:
+ goto defproc;
+ case WM_KEYUP:
+ goto defproc;
+ case WM_CAPTURECHANGED:
+ goto defproc;
+ case WM_SYSCOMMAND:
+ goto defproc;
+ case WM_ENTERSIZEMOVE:
+ goto defproc;
+ case WM_ENTERIDLE:
+ goto defproc;
+#endif
+
+ default:
+ goto defproc;
+ }
+
+defproc:
+ return DefWindowProc(hwnd, msg, wParam, lParam);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.c b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.c
new file mode 100644
index 000000000..1d138cfa2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.c
@@ -0,0 +1,400 @@
+
+/* Copyright (c) Nate Robins, 1997. */
+/* portions Copyright (c) Mark Kilgard, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+/* global variable that must be set for some functions to operate
+ correctly. */
+HDC XHDC;
+
+XVisualInfo*
+XGetVisualInfo(Display* display, long mask, XVisualInfo* template, int* nitems)
+{
+ /* KLUDGE: this function needs XHDC to be set to the HDC currently
+ being operated on before it is invoked! */
+
+ PIXELFORMATDESCRIPTOR* pfds;
+ int i, n;
+
+ n = DescribePixelFormat(XHDC, 0, 0, NULL);
+ pfds = (PIXELFORMATDESCRIPTOR*)malloc(sizeof(PIXELFORMATDESCRIPTOR) * n);
+ memset(pfds, 0, sizeof(PIXELFORMATDESCRIPTOR) * n);
+
+ for (i = 0; i < n; i++) {
+ DescribePixelFormat(XHDC, i + 1, sizeof(PIXELFORMATDESCRIPTOR), &pfds[i]);
+ }
+
+ *nitems = n;
+ return pfds;
+}
+
+Colormap
+XCreateColormap(Display* display, Window root, Visual* visual, int alloc)
+{
+ /* KLUDGE: this function needs XHDC to be set to the HDC currently
+ being operated on before it is invoked! */
+
+ PIXELFORMATDESCRIPTOR pfd;
+ LOGPALETTE *logical;
+ HPALETTE palette;
+ int n;
+
+ /* grab the pixel format */
+ memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
+ DescribePixelFormat(XHDC, GetPixelFormat(XHDC),
+ sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+
+ if (!(pfd.dwFlags & PFD_NEED_PALETTE ||
+ pfd.iPixelType == PFD_TYPE_COLORINDEX))
+ {
+ return 0;
+ }
+
+ n = 1 << pfd.cColorBits;
+
+ /* allocate a bunch of memory for the logical palette (assume 256
+ colors in a Win32 palette */
+ logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) +
+ sizeof(PALETTEENTRY) * n);
+ memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n);
+
+ /* set the entries in the logical palette */
+ logical->palVersion = 0x300;
+ logical->palNumEntries = n;
+
+ /* start with a copy of the current system palette */
+ GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]);
+
+ if (pfd.iPixelType == PFD_TYPE_RGBA) {
+ int redMask = (1 << pfd.cRedBits) - 1;
+ int greenMask = (1 << pfd.cGreenBits) - 1;
+ int blueMask = (1 << pfd.cBlueBits) - 1;
+ int i;
+
+ /* fill in an RGBA color palette */
+ for (i = 0; i < n; ++i) {
+ logical->palPalEntry[i].peRed =
+ (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
+ logical->palPalEntry[i].peGreen =
+ (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
+ logical->palPalEntry[i].peBlue =
+ (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
+ logical->palPalEntry[i].peFlags = 0;
+ }
+ }
+
+ palette = CreatePalette(logical);
+ free(logical);
+
+ SelectPalette(XHDC, palette, FALSE);
+ RealizePalette(XHDC);
+
+ return palette;
+}
+
+void
+XAllocColorCells(Display* display, Colormap colormap, Bool contig,
+ unsigned long plane_masks_return[], unsigned int nplanes,
+ unsigned long pixels_return[], unsigned int npixels)
+{
+ /* NOP -- we did all the allocating in XCreateColormap! */
+}
+
+void
+XStoreColor(Display* display, Colormap colormap, XColor* color)
+{
+ /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after
+ setting the color. set XHDC to the correct HDC if it should. */
+
+ PALETTEENTRY pe;
+
+ /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so
+ twiddle the bits ( / 256). */
+ pe.peRed = color->red / 256;
+ pe.peGreen = color->green / 256;
+ pe.peBlue = color->blue / 256;
+
+ /* make sure we use this flag, otherwise the colors might get mapped
+ to another place in the colormap, and when we glIndex() that
+ color, it may have moved (argh!!) */
+ pe.peFlags = PC_NOCOLLAPSE;
+
+ /* the pixel field of the XColor structure is the index into the
+ colormap */
+ SetPaletteEntries(colormap, color->pixel, 1, &pe);
+
+ if (XHDC) {
+ UnrealizeObject(colormap);
+ SelectPalette(XHDC, colormap, FALSE);
+ RealizePalette(XHDC);
+ }
+}
+
+void
+XSetWindowColormap(Display* display, Window window, Colormap colormap)
+{
+ HDC hdc = GetDC(window);
+
+ /* if the third parameter is FALSE, the logical colormap is copied
+ into the device palette when the application is in the
+ foreground, if it is TRUE, the colors are mapped into the current
+ palette in the best possible way. */
+ SelectPalette(hdc, colormap, FALSE);
+ RealizePalette(hdc);
+
+ /* note that we don't have to release the DC, since our window class
+ uses the WC_OWNDC flag! */
+}
+
+Bool
+XTranslateCoordinates(Display *display, Window src, Window dst,
+ int src_x, int src_y,
+ int* dest_x_return, int* dest_y_return,
+ Window* child_return)
+{
+ /* KLUDGE: this isn't really a translate coordinates into some other
+ windows coordinate system...it only translates coordinates into the
+ root window (screen) coordinate system. */
+
+ POINT point;
+
+ point.x = src_x;
+ point.y = src_y;
+
+ ClientToScreen(src, &point);
+
+ *dest_x_return = point.x;
+ *dest_y_return = point.y;
+
+ /* just to make compilers happy...we don't use the return value. */
+ return True;
+}
+
+Status
+XGetGeometry(Display* display, Window window, Window* root_return,
+ int* x_return, int* y_return,
+ unsigned int* width_return, unsigned int* height_return,
+ unsigned int *border_width_return, unsigned int* depth_return)
+{
+ /* KLUDGE: doesn't return the border_width or depth or root, x & y
+ are in screen coordinates. */
+
+ RECT rect;
+ POINT point;
+
+ GetClientRect(window, &rect);
+
+ point.x = 0;
+ point.y = 0;
+ ClientToScreen(window, &point);
+
+ *x_return = point.x;
+ *y_return = point.y;
+ *width_return = rect.right;
+ *height_return = rect.bottom;
+
+ /* just to make compilers happy...we don't use the return value. */
+ return 1;
+}
+
+int
+DisplayWidthMM(Display* display, int screen)
+{
+ int width;
+ HWND hwnd = GetDesktopWindow();
+ HDC hdc = GetDC(hwnd);
+
+ width = GetDeviceCaps(hdc, HORZSIZE);
+
+ /* make sure to release this DC (it's the desktops, not ours) */
+ ReleaseDC(hwnd, hdc);
+
+ return width;
+}
+
+int
+DisplayHeightMM(Display* display, int screen)
+{
+ int height;
+ HWND hwnd = GetDesktopWindow();
+ HDC hdc = GetDC(hwnd);
+
+ height = GetDeviceCaps(hdc, VERTSIZE);
+
+ /* make sure to release this DC (it's the desktops, not ours) */
+ ReleaseDC(hwnd, hdc);
+
+ return height;
+}
+
+void
+XWarpPointer(Display* display, Window src, Window dst,
+ int src_x, int src_y, int src_width, int src_height,
+ int dst_x, int dst_y)
+{
+ /* KLUDGE: this isn't really a warp pointer into some other windows
+ coordinate system...it only warps the pointer into the root window
+ (screen) coordinate system. */
+
+ POINT point;
+
+ point.x = dst_x;
+ point.y = dst_y;
+ ClientToScreen(dst, &point);
+
+ SetCursorPos(point.x, point.y);
+}
+
+int
+XPending(Display* display)
+{
+ /* similar functionality...I don't think that it is exact, but this
+ will have to do. */
+ MSG msg;
+
+ return PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE);
+}
+
+/* the following function was stolen from the X sources as indicated. */
+
+/* Copyright Massachusetts Institute of Technology 1985, 1986, 1987 */
+/* $XConsortium: XParseGeom.c,v 11.18 91/02/21 17:23:05 rws Exp $ */
+
+/*
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation, and that the name of M.I.T. not be used in advertising or
+publicity pertaining to distribution of the software without specific,
+written prior permission. M.I.T. makes no representations about the
+suitability of this software for any purpose. It is provided "as is"
+without express or implied warranty.
+*/
+
+/*
+ * XParseGeometry parses strings of the form
+ * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
+ * width, height, xoffset, and yoffset are unsigned integers.
+ * Example: "=80x24+300-49"
+ * The equal sign is optional.
+ * It returns a bitmask that indicates which of the four values
+ * were actually found in the string. For each value found,
+ * the corresponding argument is updated; for each value
+ * not found, the corresponding argument is left unchanged.
+ */
+
+static int
+ReadInteger(char *string, char **NextString)
+{
+ register int Result = 0;
+ int Sign = 1;
+
+ if (*string == '+')
+ string++;
+ else if (*string == '-')
+ {
+ string++;
+ Sign = -1;
+ }
+ for (; (*string >= '0') && (*string <= '9'); string++)
+ {
+ Result = (Result * 10) + (*string - '0');
+ }
+ *NextString = string;
+ if (Sign >= 0)
+ return (Result);
+ else
+ return (-Result);
+}
+
+int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height)
+{
+ int mask = NoValue;
+ register char *strind;
+ unsigned int tempWidth, tempHeight;
+ int tempX, tempY;
+ char *nextCharacter;
+
+ if ( (string == NULL) || (*string == '\0')) return(mask);
+ if (*string == '=')
+ string++; /* ignore possible '=' at beg of geometry spec */
+
+ strind = (char *)string;
+ if (*strind != '+' && *strind != '-' && *strind != 'x') {
+ tempWidth = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= WidthValue;
+ }
+
+ if (*strind == 'x' || *strind == 'X') {
+ strind++;
+ tempHeight = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= HeightValue;
+ }
+
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempX = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= XNegative;
+
+ }
+ else
+ { strind++;
+ tempX = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= XValue;
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempY = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ mask |= YNegative;
+
+ }
+ else
+ {
+ strind++;
+ tempY = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= YValue;
+ }
+ }
+
+ /* If strind isn't at the end of the string the it's an invalid
+ geometry specification. */
+
+ if (*strind != '\0') return (0);
+
+ if (mask & XValue)
+ *x = tempX;
+ if (mask & YValue)
+ *y = tempY;
+ if (mask & WidthValue)
+ *width = tempWidth;
+ if (mask & HeightValue)
+ *height = tempHeight;
+ return (mask);
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.h b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.h
new file mode 100644
index 000000000..1d8d048b2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/glx/win32_x11.h
@@ -0,0 +1,326 @@
+#ifndef __win32_x11_h__
+#define __win32_x11_h__
+
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <windows.h>
+
+/* These definitions are missing from windows.h */
+WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int WINAPI wglGetPixelFormat(HDC);
+WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC);
+
+/* Type definitions (conversions) */
+typedef int Visual; /* Win32 equivalent of X11 type */
+typedef HWND Window;
+typedef HPALETTE Colormap;
+typedef PIXELFORMATDESCRIPTOR XVisualInfo;
+typedef BOOL Bool;
+typedef MSG XEvent;
+typedef HDC Display;
+typedef HCURSOR Cursor;
+
+typedef int Atom; /* dummies */
+typedef int XDevice;
+typedef int Status;
+
+#define True TRUE /* Win32 equivalents of X11 booleans */
+#define False FALSE
+
+#define None 0L /* universal null resource or null atom */
+
+/* Input Event Masks. Used as event-mask window attribute and as arguments
+ to Grab requests. Not to be confused with event names. */
+
+#define NoEventMask 0L
+#define KeyPressMask (1L<<0)
+#define KeyReleaseMask (1L<<1)
+#define ButtonPressMask (1L<<2)
+#define ButtonReleaseMask (1L<<3)
+#define EnterWindowMask (1L<<4)
+#define LeaveWindowMask (1L<<5)
+#define PointerMotionMask (1L<<6)
+#define PointerMotionHintMask (1L<<7)
+#define Button1MotionMask (1L<<8)
+#define Button2MotionMask (1L<<9)
+#define Button3MotionMask (1L<<10)
+#define Button4MotionMask (1L<<11)
+#define Button5MotionMask (1L<<12)
+#define ButtonMotionMask (1L<<13)
+#define KeymapStateMask (1L<<14)
+#define ExposureMask (1L<<15)
+#define VisibilityChangeMask (1L<<16)
+#define StructureNotifyMask (1L<<17)
+#define ResizeRedirectMask (1L<<18)
+#define SubstructureNotifyMask (1L<<19)
+#define SubstructureRedirectMask (1L<<20)
+#define FocusChangeMask (1L<<21)
+#define PropertyChangeMask (1L<<22)
+#define ColormapChangeMask (1L<<23)
+#define OwnerGrabButtonMask (1L<<24)
+
+/* Key masks. Used as modifiers to GrabButton and GrabKey, results of
+ QueryPointer, state in various key-, mouse-, and button-related
+ events. */
+
+#define ShiftMask (1<<0)
+#define LockMask (1<<1)
+#define ControlMask (1<<2)
+#define Mod1Mask (1<<3)
+#define Mod2Mask (1<<4)
+#define Mod3Mask (1<<5)
+#define Mod4Mask (1<<6)
+#define Mod5Mask (1<<7)
+
+/* Window classes used by CreateWindow */
+/* Note that CopyFromParent is already defined as 0 above */
+
+#define InputOutput 1
+#define InputOnly 2
+
+/* Window attributes for CreateWindow and ChangeWindowAttributes */
+
+#define CWBackPixmap (1L<<0)
+#define CWBackPixel (1L<<1)
+#define CWBorderPixmap (1L<<2)
+#define CWBorderPixel (1L<<3)
+#define CWBitGravity (1L<<4)
+#define CWWinGravity (1L<<5)
+#define CWBackingStore (1L<<6)
+#define CWBackingPlanes (1L<<7)
+#define CWBackingPixel (1L<<8)
+#define CWOverrideRedirect (1L<<9)
+#define CWSaveUnder (1L<<10)
+#define CWEventMask (1L<<11)
+#define CWDontPropagate (1L<<12)
+#define CWColormap (1L<<13)
+#define CWCursor (1L<<14)
+
+/* ConfigureWindow structure */
+
+#define CWX (1<<0)
+#define CWY (1<<1)
+#define CWWidth (1<<2)
+#define CWHeight (1<<3)
+#define CWBorderWidth (1<<4)
+#define CWSibling (1<<5)
+#define CWStackMode (1<<6)
+
+
+/* Used in GetWindowAttributes reply */
+
+#define IsUnmapped 0
+#define IsUnviewable 1
+#define IsViewable 2
+
+/* Window stacking method (in configureWindow) */
+
+#define Above 0
+#define Below 1
+#define TopIf 2
+#define BottomIf 3
+#define Opposite 4
+
+/* For CreateColormap */
+
+#define AllocNone 0 /* create map with no entries */
+#define AllocAll 1 /* allocate entire map writeable */
+
+
+/* Flags used in StoreNamedColor, StoreColors */
+
+#define DoRed (1<<0)
+#define DoGreen (1<<1)
+#define DoBlue (1<<2)
+
+/*
+ * Bitmask returned by XParseGeometry(). Each bit tells if the corresponding
+ * value (x, y, width, height) was found in the parsed string.
+ */
+#define NoValue 0x0000
+#define XValue 0x0001
+#define YValue 0x0002
+#define WidthValue 0x0004
+#define HeightValue 0x0008
+#define AllValues 0x000F
+#define XNegative 0x0010
+#define YNegative 0x0020
+
+/* flags argument in size hints */
+#define USPosition (1L << 0) /* user specified x, y */
+#define USSize (1L << 1) /* user specified width, height */
+
+/* definitions for initial window state */
+#define WithdrawnState 0 /* for windows that are not mapped */
+#define NormalState 1 /* most applications want to start this way */
+#define IconicState 3 /* application wants to start as an icon */
+#define GameModeState 4 /* Win32 GLUT only (not in Xlib!). */
+
+/* Type definitions */
+
+typedef struct {
+ unsigned int background_pixmap; /* background pixmap */
+ unsigned long background_pixel; /* background pixel */
+ unsigned long border_pixel; /* border pixel value */
+ long event_mask; /* set of events that should be saved */
+ long do_not_propagate_mask; /* set of events that should not propagate */
+ Bool override_redirect; /* boolean value for override-redirect */
+ Colormap colormap; /* color map to be associated with window */
+} XSetWindowAttributes;
+
+typedef struct {
+ unsigned long pixel;
+ unsigned short red, green, blue;
+ char flags; /* do_red, do_green, do_blue */
+} XColor;
+
+typedef struct {
+ unsigned char *value; /* same as Property routines */
+ Atom encoding; /* prop type */
+ int format; /* prop data format: 8, 16, or 32 */
+ unsigned long nitems; /* number of data items in value */
+} XTextProperty;
+
+typedef struct {
+ long flags; /* marks which fields in this structure are defined */
+ int x, y; /* obsolete for new window mgrs, but clients */
+ int width, height; /* should set so old wm's don't mess up */
+} XSizeHints;
+
+/* Functions emulated by macros. */
+
+#define XFreeColormap(display, colormap) \
+ DeleteObject(colormap)
+
+#define XCreateFontCursor(display, shape) \
+ LoadCursor(NULL, shape)
+
+#define XDefineCursor(display, window, cursor) \
+ SetCursor(cursor)
+
+#define XFlush(display) \
+ /* Nothing. */
+
+#define DisplayWidth(display, screen) \
+ GetSystemMetrics(SM_CXSCREEN)
+
+#define DisplayHeight(display, screen) \
+ GetSystemMetrics(SM_CYSCREEN)
+
+#define XMapWindow(display, window) \
+ ShowWindow(window, SW_SHOWNORMAL)
+
+#define XUnmapWindow(display, window) \
+ ShowWindow(window, SW_HIDE)
+
+#define XIconifyWindow(display, window, screen) \
+ ShowWindow(window, SW_MINIMIZE)
+
+#define XWithdrawWindow(display, window, screen) \
+ ShowWindow(window, SW_HIDE)
+
+#define XLowerWindow(display, window) \
+ SetWindowPos(window, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE)
+
+#define XSetWMName(display, window, tp) \
+ SetWindowText(window, (tp)->value)
+
+/* There really isn't a way to set the icon name separate from the
+ windows name in Win32, so, just set the windows name. */
+#define XSetWMIconName(display, window, tp) \
+ XSetWMName(display, window, tp)
+
+#define XDestroyWindow(display, window) \
+ DestroyWindow(window)
+
+/* Anything that needs to be freed was allocated with malloc in our
+ fake X windows library for Win32, so free it with plain old
+ free(). */
+#define XFree(data) \
+ free(data)
+
+/* Nothing to be done for this...the pointer is always 'ungrabbed'
+ in Win32. */
+#define XUngrabPointer(display, time) \
+ /* Nothing. */
+
+/* Function prototypes. */
+
+extern XVisualInfo* XGetVisualInfo(
+ Display* display,
+ long mask,
+ XVisualInfo* ttemplate, /* Avoid class with C++ keyword. */
+ int*nitems);
+
+extern Colormap XCreateColormap(
+ Display* display,
+ Window root,
+ Visual* visual,
+ int alloc);
+
+extern void XAllocColorCells(
+ Display* display,
+ Colormap colormap,
+ Bool contig,
+ unsigned long plane_masks_return[],
+ unsigned int nplanes,
+ unsigned long pixels_return[],
+ unsigned int npixels);
+
+extern void XStoreColor(
+ Display* display,
+ Colormap colormap,
+ XColor* color);
+
+extern void XSetWindowColormap(
+ Display* display,
+ Window window,
+ Colormap colormap);
+
+extern Bool XTranslateCoordinates(
+ Display *display,
+ Window src, Window dst,
+ int src_x, int src_y,
+ int* dest_x_return, int* dest_y_return,
+ Window* child_return);
+
+extern Status XGetGeometry(
+ Display* display,
+ Window window,
+ Window* root_return,
+ int* x_return, int* y_return,
+ unsigned int* width_return, unsigned int* height_return,
+ unsigned int *border_width_return,
+ unsigned int* depth_return);
+
+extern int DisplayWidthMM(
+ Display* display,
+ int screen);
+
+extern int DisplayHeightMM(
+ Display* display,
+ int screen);
+
+extern void XWarpPointer(
+ Display* display,
+ Window src, Window dst,
+ int src_x, int src_y,
+ int src_width, int src_height,
+ int dst_x, int dst_y);
+
+extern int XParseGeometry(
+ char* string,
+ int* x, int* y,
+ unsigned int* width, unsigned int* height);
+
+extern int XPending(
+ Display* display);
+
+#endif /* __win32_x11_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/Makefile b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/Makefile
new file mode 100644
index 000000000..cb8238494
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/Makefile
@@ -0,0 +1,80 @@
+# subset glut
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+MARK = $(TOP)/src/glut/glx
+
+GLUT_MAJOR = 3
+GLUT_MINOR = 7
+GLUT_TINY = 1
+
+INCLUDES = -I$(TOP)/include -I$(MARK)
+
+CORE_SOURCES = \
+ bitmap.c \
+ callback.c \
+ color.c \
+ globals.c \
+ init.c \
+ menu.c \
+ models.c \
+ overlay.c \
+ state.c \
+ teapot.c \
+ window.c
+
+
+MARK_SOURCES = \
+ $(MARK)/glut_8x13.c \
+ $(MARK)/glut_9x15.c \
+ $(MARK)/glut_hel10.c \
+ $(MARK)/glut_hel12.c \
+ $(MARK)/glut_hel18.c \
+ $(MARK)/glut_tr10.c \
+ $(MARK)/glut_tr24.c
+
+SOURCES = $(CORE_SOURCES) $(MARK_SOURCES)
+
+OBJECTS = $(SOURCES:.c=.o)
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+default: depend $(LIB_DIR)/$(GLUT_LIB_NAME)
+
+
+# Make the library
+$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
+ $(TOP)/bin/mklib -o $(GLUT_LIB) -linker '$(CC)' \
+ -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \
+ $(GLUT_LIB_DEPS) -install $(LIB_DIR) \
+ $(MKLIB_OPTIONS) $(OBJECTS)
+
+
+# Run 'make -f Makefile.solo dep' to update the dependencies if you change
+# what's included by any source file.
+depend: $(SOURCES)
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find ../include`
+
+
+# Remove .o and backup files
+clean: depend
+ -rm -f depend
+ -rm -f *.o *~ *.o *~ *.so libglut.so.3.7
+
+include depend
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/bitmap.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/bitmap.c
new file mode 100644
index 000000000..55a031af0
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/bitmap.c
@@ -0,0 +1,56 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutbitmap.h"
+
+void APIENTRY
+glutBitmapCharacter(GLUTbitmapFont font, int c)
+{
+ const BitmapCharRec *ch;
+ BitmapFontPtr fontinfo;
+ GLfloat swapbytes, lsbfirst, rowlength;
+ GLfloat skiprows, skippixels, alignment;
+
+#if defined(_WIN32)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first ||
+ c >= fontinfo->first + fontinfo->num_chars)
+ return;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch) {
+ /* Save current modes. */
+/* glGetFloatv(GL_UNPACK_SWAP_BYTES, &swapbytes); */
+/* glGetFloatv(GL_UNPACK_LSB_FIRST, &lsbfirst); */
+/* glGetFloatv(GL_UNPACK_ROW_LENGTH, &rowlength); */
+/* glGetFloatv(GL_UNPACK_SKIP_ROWS, &skiprows); */
+/* glGetFloatv(GL_UNPACK_SKIP_PIXELS, &skippixels); */
+ glGetFloatv(GL_UNPACK_ALIGNMENT, &alignment);
+ /* Little endian machines (DEC Alpha for example) could
+ benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+ instead of GL_FALSE, but this would require changing the
+ generated bitmaps too. */
+/* glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); */
+/* glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); */
+/* glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); */
+/* glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); */
+/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
+ ch->advance, 0, ch->bitmap);
+ /* Restore saved modes. */
+/* glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); */
+/* glPixelStorei(GL_UNPACK_LSB_FIRST, (int)lsbfirst); */
+/* glPixelStorei(GL_UNPACK_ROW_LENGTH, (int)rowlength); */
+/* glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); */
+/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (int)alignment);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/callback.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/callback.c
new file mode 100644
index 000000000..d4e3101cc
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/callback.c
@@ -0,0 +1,152 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+#include "internal.h"
+
+
+void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void))
+{
+ display_func = func;
+}
+
+
+void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height))
+{
+ reshape_func = func;
+}
+
+
+void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y))
+{
+ keyboard_func = func;
+}
+
+
+void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
+{
+ mouse_func = func;
+}
+
+
+void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+ motion_func = func;
+}
+
+
+void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+ passive_motion_func = func;
+}
+
+
+void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state))
+{
+ entry_func = func;
+}
+
+
+void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state))
+{
+ visibility_func = func;
+}
+
+
+void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void))
+{
+ idle_func = func;
+}
+
+
+void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value)
+{
+}
+
+
+void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state))
+{
+ menu_state_func = func;
+}
+
+
+void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y))
+{
+ special_func = func;
+}
+
+
+void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
+{
+}
+
+
+void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
+{
+}
+
+
+void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state))
+{
+}
+
+
+void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state))
+{
+}
+
+
+void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value))
+{
+}
+
+
+void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+}
+
+
+void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
+{
+}
+
+
+void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y))
+{
+}
+
+
+void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void))
+{
+}
+
+
+void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state))
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/color.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/color.c
new file mode 100644
index 000000000..b53c5b669
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/color.c
@@ -0,0 +1,46 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+
+
+void APIENTRY glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue)
+{
+}
+
+
+GLfloat APIENTRY glutGetColor (int ndx, int component)
+{
+ return 0.0;
+}
+
+
+void APIENTRY glutCopyColormap (int win)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/globals.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/globals.c
new file mode 100644
index 000000000..76db53c69
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/globals.c
@@ -0,0 +1,61 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+#include "internal.h"
+
+GLenum g_display_mode = 0;
+GLuint g_width = DEFAULT_WIDTH;
+GLuint g_height = DEFAULT_HEIGHT;
+GLint g_mouse = GL_FALSE;
+GLboolean g_redisplay = GL_FALSE;
+GLint g_xpos = 0;
+GLint g_ypos = 0;
+
+void (GLUTCALLBACK *display_func) (void) = 0;
+void (GLUTCALLBACK *reshape_func) (int width, int height) = 0;
+void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0;
+void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0;
+void (GLUTCALLBACK *motion_func) (int x, int y) = 0;
+void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0;
+void (GLUTCALLBACK *entry_func) (int state) = 0;
+void (GLUTCALLBACK *visibility_func) (int state) = 0;
+void (GLUTCALLBACK *idle_func) (void) = 0;
+void (GLUTCALLBACK *menu_state_func) (int state) = 0;
+void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0;
+void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0;
+void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0;
+void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0;
+void (GLUTCALLBACK *button_box_func) (int button, int state) = 0;
+void (GLUTCALLBACK *dials_func) (int dial, int value) = 0;
+void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0;
+void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0;
+void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0;
+void (GLUTCALLBACK *overlay_display_func) (void) = 0;
+void (GLUTCALLBACK *window_status_func) (int state) = 0;
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/init.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/init.c
new file mode 100644
index 000000000..5588db9ab
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/init.c
@@ -0,0 +1,59 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.0
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+#include "internal.h"
+
+
+void APIENTRY glutInit (int *argcp, char **argv)
+{
+ glutGet(GLUT_ELAPSED_TIME);
+}
+
+
+void APIENTRY glutInitDisplayMode (unsigned int mode)
+{
+ g_display_mode = mode;
+}
+
+
+void APIENTRY glutInitWindowPosition (int x, int y)
+{
+ g_xpos = x;
+ g_ypos = y;
+}
+
+
+void APIENTRY glutInitWindowSize (int width, int height)
+{
+ g_width = width;
+ g_height = height;
+}
+
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/internal.h b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/internal.h
new file mode 100644
index 000000000..ccd12e54a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/internal.h
@@ -0,0 +1,78 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.0
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#ifndef INTERNAL_H_included
+#define INTERNAL_H_included
+
+
+#include "GL/glut.h"
+/* #include "pc_hw/pc_hw.h" */
+
+
+#define MAX_WINDOWS 4
+
+#define DEFAULT_WIDTH 640
+#define DEFAULT_HEIGHT 480
+#define DEFAULT_BPP 16
+
+#define DEPTH_SIZE 16
+#define STENCIL_SIZE 8
+#define ACCUM_SIZE 16
+
+extern GLenum g_display_mode;
+extern GLuint g_width;
+extern GLuint g_height;
+extern GLint g_mouse;
+extern GLboolean g_redisplay;
+extern GLint g_xpos;
+extern GLint g_ypos;
+
+extern void (GLUTCALLBACK *display_func) (void);
+extern void (GLUTCALLBACK *reshape_func) (int width, int height);
+extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y);
+extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y);
+extern void (GLUTCALLBACK *motion_func) (int x, int y);
+extern void (GLUTCALLBACK *passive_motion_func) (int x, int y);
+extern void (GLUTCALLBACK *entry_func) (int state);
+extern void (GLUTCALLBACK *visibility_func) (int state);
+extern void (GLUTCALLBACK *idle_func) (void);
+extern void (GLUTCALLBACK *menu_state_func) (int state);
+extern void (GLUTCALLBACK *special_func) (int key, int x, int y);
+extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z);
+extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z);
+extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state);
+extern void (GLUTCALLBACK *button_box_func) (int button, int state);
+extern void (GLUTCALLBACK *dials_func) (int dial, int value);
+extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y);
+extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y);
+extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y);
+extern void (GLUTCALLBACK *overlay_display_func) (void);
+extern void (GLUTCALLBACK *window_status_func) (int state);
+
+#endif
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/menu.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/menu.c
new file mode 100644
index 000000000..3c571647b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/menu.c
@@ -0,0 +1,86 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+
+
+int APIENTRY glutCreateMenu (void (GLUTCALLBACK *func) (int))
+{
+ return 0;
+}
+
+void APIENTRY glutDestroyMenu (int menu)
+{
+}
+
+
+int APIENTRY glutGetMenu (void)
+{
+ return 0;
+}
+
+
+void APIENTRY glutSetMenu (int menu)
+{
+}
+
+
+void APIENTRY glutAddMenuEntry (const char *label, int value)
+{
+}
+
+
+void APIENTRY glutAddSubMenu (const char *label, int submenu)
+{
+}
+
+
+void APIENTRY glutChangeToMenuEntry (int item, const char *label, int value)
+{
+}
+
+
+void APIENTRY glutChangeToSubMenu (int item, const char *label, int submenu)
+{
+}
+
+
+void APIENTRY glutRemoveMenuItem (int item)
+{
+}
+
+
+void APIENTRY glutAttachMenu (int button)
+{
+}
+
+
+void APIENTRY glutDetachMenu (int button)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/models.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/models.c
new file mode 100644
index 000000000..57f45a262
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/models.c
@@ -0,0 +1,598 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include "GL/glut.h"
+
+/* Some <math.h> files do not define M_PI... */
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+static GLUquadricObj *quadObj;
+
+#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
+
+static void
+initQuadObj(void)
+{
+ quadObj = gluNewQuadric();
+/* if (!quadObj)
+ __glutFatalError("out of memory."); */
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void APIENTRY
+glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void APIENTRY
+glutWireCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+void APIENTRY
+glutSolidCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+/* ENDCENTRY */
+
+static void
+drawBox(GLfloat size, GLenum type)
+{
+ static GLfloat n[6][3] =
+ {
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {1.0, 0.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+ };
+ static GLint faces[6][4] =
+ {
+ {0, 1, 2, 3},
+ {3, 2, 6, 7},
+ {7, 6, 5, 4},
+ {4, 5, 1, 0},
+ {5, 6, 2, 1},
+ {7, 4, 0, 3}
+ };
+ GLfloat v[8][3];
+ GLint i;
+
+ v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
+ v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
+ v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
+ v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
+
+ for (i = 5; i >= 0; i--) {
+ glBegin(type);
+/* glNormal3fv(&n[i][0]); */
+ glVertex3fv(&v[faces[i][0]][0]);
+ glVertex3fv(&v[faces[i][1]][0]);
+ glVertex3fv(&v[faces[i][2]][0]);
+ glVertex3fv(&v[faces[i][3]][0]);
+ glEnd();
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireCube(GLdouble size)
+{
+ drawBox(size, GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidCube(GLdouble size)
+{
+ drawBox(size, GL_QUADS);
+}
+
+/* ENDCENTRY */
+
+static void
+doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
+{
+ int i, j;
+ GLfloat theta, phi, theta1;
+ GLfloat cosTheta, sinTheta;
+ GLfloat cosTheta1, sinTheta1;
+ GLfloat ringDelta, sideDelta;
+
+ ringDelta = 2.0 * M_PI / rings;
+ sideDelta = 2.0 * M_PI / nsides;
+
+ theta = 0.0;
+ cosTheta = 1.0;
+ sinTheta = 0.0;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = cos(theta1);
+ sinTheta1 = sin(theta1);
+ glBegin(GL_QUAD_STRIP);
+ phi = 0.0;
+ for (j = nsides; j >= 0; j--) {
+ GLfloat cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = cos(phi);
+ sinPhi = sin(phi);
+ dist = R + r * cosPhi;
+
+/* glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); */
+ glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
+/* glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); */
+ glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
+ }
+ glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+/* glPushAttrib(GL_POLYGON_BIT); */
+/* glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); */
+ doughnut(innerRadius, outerRadius, nsides, rings);
+/* glPopAttrib(); */
+}
+
+void APIENTRY
+glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ doughnut(innerRadius, outerRadius, nsides, rings);
+}
+
+/* ENDCENTRY */
+
+static GLfloat dodec[20][3];
+
+static void
+initDodecahedron(void)
+{
+ GLfloat alpha, beta;
+
+ alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
+ beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
+ 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
+ /* *INDENT-OFF* */
+ dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+ dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+ dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+ dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+ dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+ dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+ dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+ dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+ dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+ dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+ dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+ dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+ dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+ dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+ dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+ dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+ dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+ dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+ dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+ dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+ /* *INDENT-ON* */
+
+}
+
+#define DIFF3(_a,_b,_c) { \
+ (_c)[0] = (_a)[0] - (_b)[0]; \
+ (_c)[1] = (_a)[1] - (_b)[1]; \
+ (_c)[2] = (_a)[2] - (_b)[2]; \
+}
+
+static void
+crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
+{
+ GLfloat p[3]; /* in case prod == v1 or v2 */
+
+ p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+ p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+ p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+ prod[0] = p[0];
+ prod[1] = p[1];
+ prod[2] = p[2];
+}
+
+static void
+normalize(GLfloat v[3])
+{
+ GLfloat d;
+
+ d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if (d == 0.0) {
+/* __glutWarning("normalize: zero length vector"); */
+ v[0] = d = 1.0;
+ }
+ d = 1 / d;
+ v[0] *= d;
+ v[1] *= d;
+ v[2] *= d;
+}
+
+static void
+pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
+{
+ GLfloat n0[3], d1[3], d2[3];
+
+ DIFF3(dodec[a], dodec[b], d1);
+ DIFF3(dodec[b], dodec[c], d2);
+ crossprod(d1, d2, n0);
+ normalize(n0);
+
+ glBegin(shadeType);
+/* glNormal3fv(n0); */
+ glVertex3fv(&dodec[a][0]);
+ glVertex3fv(&dodec[b][0]);
+ glVertex3fv(&dodec[c][0]);
+ glVertex3fv(&dodec[d][0]);
+ glVertex3fv(&dodec[e][0]);
+ glEnd();
+}
+
+static void
+dodecahedron(GLenum type)
+{
+ static int inited = 0;
+
+ if (inited == 0) {
+ inited = 1;
+ initDodecahedron();
+ }
+ pentagon(0, 1, 9, 16, 5, type);
+ pentagon(1, 0, 3, 18, 7, type);
+ pentagon(1, 7, 11, 10, 9, type);
+ pentagon(11, 7, 18, 19, 6, type);
+ pentagon(8, 17, 16, 9, 10, type);
+ pentagon(2, 14, 15, 6, 19, type);
+ pentagon(2, 13, 12, 4, 14, type);
+ pentagon(2, 19, 18, 3, 13, type);
+ pentagon(3, 0, 5, 12, 13, type);
+ pentagon(6, 15, 8, 10, 11, type);
+ pentagon(4, 17, 8, 15, 14, type);
+ pentagon(4, 12, 5, 16, 17, type);
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireDodecahedron(void)
+{
+ dodecahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidDodecahedron(void)
+{
+ dodecahedron(GL_TRIANGLE_FAN);
+}
+
+/* ENDCENTRY */
+
+static void
+recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
+ GLenum shadeType)
+{
+ GLfloat q0[3], q1[3];
+
+ DIFF3(n1, n2, q0);
+ DIFF3(n2, n3, q1);
+ crossprod(q0, q1, q1);
+ normalize(q1);
+
+ glBegin(shadeType);
+/* glNormal3fv(q1); */
+ glVertex3fv(n1);
+ glVertex3fv(n2);
+ glVertex3fv(n3);
+ glEnd();
+}
+
+static void
+subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
+ GLenum shadeType)
+{
+ int depth;
+ GLfloat w0[3], w1[3], w2[3];
+ GLfloat l;
+ int i, j, k, n;
+
+ depth = 1;
+ for (i = 0; i < depth; i++) {
+ for (j = 0; i + j < depth; j++) {
+ k = depth - i - j;
+ for (n = 0; n < 3; n++) {
+ w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+ w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+ / depth;
+ w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+ / depth;
+ }
+ l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+ w0[0] /= l;
+ w0[1] /= l;
+ w0[2] /= l;
+ l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+ w1[0] /= l;
+ w1[1] /= l;
+ w1[2] /= l;
+ l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+ w2[0] /= l;
+ w2[1] /= l;
+ w2[2] /= l;
+ recorditem(w1, w0, w2, shadeType);
+ }
+ }
+}
+
+static void
+drawtriangle(int i, GLfloat data[][3], int ndx[][3],
+ GLenum shadeType)
+{
+ GLfloat *x0, *x1, *x2;
+
+ x0 = data[ndx[i][0]];
+ x1 = data[ndx[i][1]];
+ x2 = data[ndx[i][2]];
+ subdivide(x0, x1, x2, shadeType);
+}
+
+/* octahedron data: The octahedron produced is centered at the
+ origin and has radius 1.0 */
+static GLfloat odata[6][3] =
+{
+ {1.0, 0.0, 0.0},
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+};
+
+static int ondex[8][3] =
+{
+ {0, 4, 2},
+ {1, 2, 4},
+ {0, 3, 4},
+ {1, 4, 3},
+ {0, 2, 5},
+ {1, 5, 2},
+ {0, 5, 3},
+ {1, 3, 5}
+};
+
+static void
+octahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 7; i >= 0; i--) {
+ drawtriangle(i, odata, ondex, shadeType);
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireOctahedron(void)
+{
+ octahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidOctahedron(void)
+{
+ octahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* icosahedron data: These numbers are rigged to make an
+ icosahedron of radius 1.0 */
+
+#define X .525731112119133606
+#define Z .850650808352039932
+
+static GLfloat idata[12][3] =
+{
+ {-X, 0, Z},
+ {X, 0, Z},
+ {-X, 0, -Z},
+ {X, 0, -Z},
+ {0, Z, X},
+ {0, Z, -X},
+ {0, -Z, X},
+ {0, -Z, -X},
+ {Z, X, 0},
+ {-Z, X, 0},
+ {Z, -X, 0},
+ {-Z, -X, 0}
+};
+
+static int index[20][3] =
+{
+ {0, 4, 1},
+ {0, 9, 4},
+ {9, 5, 4},
+ {4, 5, 8},
+ {4, 8, 1},
+ {8, 10, 1},
+ {8, 3, 10},
+ {5, 3, 8},
+ {5, 2, 3},
+ {2, 7, 3},
+ {7, 10, 3},
+ {7, 6, 10},
+ {7, 11, 6},
+ {11, 0, 6},
+ {0, 1, 6},
+ {6, 1, 10},
+ {9, 0, 11},
+ {9, 11, 2},
+ {9, 2, 5},
+ {7, 2, 11},
+};
+
+static void
+icosahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 19; i >= 0; i--) {
+ drawtriangle(i, idata, index, shadeType);
+ }
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireIcosahedron(void)
+{
+ icosahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidIcosahedron(void)
+{
+ icosahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* tetrahedron data: */
+
+#define T 1.73205080756887729
+
+static GLfloat tdata[4][3] =
+{
+ {T, T, T},
+ {T, -T, -T},
+ {-T, T, -T},
+ {-T, -T, T}
+};
+
+static int tndex[4][3] =
+{
+ {0, 1, 3},
+ {2, 1, 0},
+ {3, 2, 0},
+ {1, 2, 3}
+};
+
+static void
+tetrahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 3; i >= 0; i--)
+ drawtriangle(i, tdata, tndex, shadeType);
+}
+
+/* CENTRY */
+void APIENTRY
+glutWireTetrahedron(void)
+{
+ tetrahedron(GL_LINE_LOOP);
+}
+
+void APIENTRY
+glutSolidTetrahedron(void)
+{
+ tetrahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/overlay.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/overlay.c
new file mode 100644
index 000000000..fc8a8e5b0
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/overlay.c
@@ -0,0 +1,60 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+
+
+void APIENTRY glutEstablishOverlay (void)
+{
+}
+
+
+void APIENTRY glutRemoveOverlay (void)
+{
+}
+
+
+void APIENTRY glutUseLayer (GLenum layer)
+{
+}
+
+
+void APIENTRY glutPostOverlayRedisplay (void)
+{
+}
+
+
+void APIENTRY glutShowOverlay (void)
+{
+}
+
+
+void APIENTRY glutHideOverlay (void)
+{
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/state.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/state.c
new file mode 100644
index 000000000..81aefc53b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/state.c
@@ -0,0 +1,70 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+#include <sys/time.h>
+
+
+#define TIMEDELTA(dest, src1, src2) { \
+ if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
+ (dest).tv_usec += 1000000; \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
+ } else { \
+ (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
+ } \
+}
+
+int APIENTRY glutGet (GLenum type)
+{
+
+ switch (type) {
+ case GLUT_WINDOW_RGBA:
+ return 1;
+ case GLUT_ELAPSED_TIME: {
+ static int inited = 0;
+ static struct timeval elapsed, beginning, now;
+ if (!inited) {
+ gettimeofday(&beginning, 0);
+ inited = 1;
+ }
+ gettimeofday(&now, 0);
+ TIMEDELTA(elapsed, now, beginning);
+ /* Return elapsed milliseconds. */
+ return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000));
+ }
+ default:
+ return 0;
+ }
+}
+
+
+int APIENTRY glutDeviceGet (GLenum type)
+{
+ return 0;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/teapot.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/teapot.c
new file mode 100644
index 000000000..ec2a20776
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/teapot.c
@@ -0,0 +1,214 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include "GL/glut.h"
+
+/* Rim, body, lid, and bottom data must be reflected in x and
+ y; handle and spout data across the y axis only. */
+
+static int patchdata[][16] =
+{
+ /* rim */
+ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15},
+ /* body */
+ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27},
+ {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
+ 37, 38, 39, 40},
+ /* lid */
+ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
+ 101, 0, 1, 2, 3,},
+ {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
+ 113, 114, 115, 116, 117},
+ /* bottom */
+ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
+ 125, 120, 40, 39, 38, 37},
+ /* handle */
+ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56},
+ {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 28, 65, 66, 67},
+ /* spout */
+ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+ 80, 81, 82, 83},
+ {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
+ 92, 93, 94, 95}
+};
+/* *INDENT-OFF* */
+
+static float cpdata[][3] =
+{
+ {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
+ -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
+ {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
+ 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
+ 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
+ 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
+ {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
+ 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
+ {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
+ 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
+ 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
+ {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
+ {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
+ -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
+ -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
+ 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
+ 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
+ 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
+ {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
+ -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
+ 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
+ -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
+ 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
+ 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
+ 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
+ {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
+ -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
+ 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
+ {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
+ {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
+ {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
+ 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
+ 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
+ -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
+ 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
+ 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
+ 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
+ {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
+ -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
+ 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
+ {0.84, -1.5, 0.075}
+};
+
+static float tex[2][2][2] =
+{
+ { {0, 0},
+ {1, 0}},
+ { {0, 1},
+ {1, 1}}
+};
+
+/* *INDENT-ON* */
+
+static void
+teapot(GLint grid, GLdouble scale, GLenum type)
+{
+ float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
+ long i, j, k, l;
+
+#if 0
+ glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
+ glEnable(GL_AUTO_NORMAL);
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_MAP2_VERTEX_3);
+ glEnable(GL_MAP2_TEXTURE_COORD_2);
+ glPushMatrix();
+ glRotatef(270.0, 1.0, 0.0, 0.0);
+ glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
+ glTranslatef(0.0, 0.0, -1.5);
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 4; j++) {
+ for (k = 0; k < 4; k++) {
+ for (l = 0; l < 3; l++) {
+ p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[j][k][l] *= -1.0;
+ if (i < 6) {
+ r[j][k][l] =
+ cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[j][k][l] *= -1.0;
+ s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ if (l == 0)
+ s[j][k][l] *= -1.0;
+ if (l == 1)
+ s[j][k][l] *= -1.0;
+ }
+ }
+ }
+ }
+ glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
+ &tex[0][0][0]);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &p[0][0][0]);
+ glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &q[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ if (i < 6) {
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &r[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &s[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+ glPopMatrix();
+ glPopAttrib();
+#endif
+}
+
+/* CENTRY */
+void APIENTRY
+glutSolidTeapot(GLdouble scale)
+{
+ teapot(7, scale, GL_FILL);
+}
+
+void APIENTRY
+glutWireTeapot(GLdouble scale)
+{
+ teapot(10, scale, GL_LINE);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/mini/window.c b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/window.c
new file mode 100644
index 000000000..73266769c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/mini/window.c
@@ -0,0 +1,273 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.1
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.2 for Mesa 4.1
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : dborca@yahoo.com
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <stdio.h>
+#include <GL/gl.h>
+#include "GL/glut.h"
+#include "internal.h"
+
+#define USE_MINI_GLX 1
+#if USE_MINI_GLX
+#include "GL/miniglx.h"
+#else
+#include <GL/glx.h>
+#endif
+
+
+
+static GLXContext context = 0;
+static Window win;
+static XVisualInfo *visinfo = 0;
+static Display *dpy = 0;
+
+
+int APIENTRY glutCreateWindow (const char *title)
+{
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ GLXContext ctx;
+ int scrnum = 0;
+ Window root = RootWindow( dpy, scrnum );
+
+ if (win)
+ return 0;
+
+ if (!dpy) {
+ dpy = XOpenDisplay(NULL);
+ if (!dpy) {
+ printf("Error: XOpenDisplay failed\n");
+ exit(1);
+ }
+ }
+
+ if (!visinfo) {
+ int attrib[] = {GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DEPTH_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ None };
+
+
+ visinfo = glXChooseVisual( dpy, scrnum, attrib );
+ if (!visinfo) {
+ printf("Error: couldn't get an RGB, Double-buffered visual\n");
+ exit(1);
+ }
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow( dpy, root, 0, 0, g_width, g_height,
+ 0, visinfo->depth, InputOutput,
+ visinfo->visual, mask, &attr );
+ if (!win) {
+ printf("Error: XCreateWindow failed\n");
+ exit(1);
+ }
+
+ ctx = glXCreateContext( dpy, visinfo, NULL, True );
+ if (!ctx) {
+ printf("Error: glXCreateContext failed\n");
+ exit(1);
+ }
+
+ if (!glXMakeCurrent( dpy, win, ctx )) {
+ printf("Error: glXMakeCurrent failed\n");
+ exit(1);
+ }
+
+ if (!(g_display_mode & GLUT_DOUBLE))
+ glDrawBuffer( GL_FRONT );
+
+
+ XMapWindow( dpy, win );
+
+#if !USE_MINI_GLX
+ {
+ XEvent e;
+ while (1) {
+ XNextEvent( dpy, &e );
+ if (e.type == MapNotify && e.xmap.window == win) {
+ break;
+ }
+ }
+ }
+#endif
+
+ return 1;
+}
+
+
+int APIENTRY glutCreateSubWindow (int win, int x, int y, int width, int height)
+{
+ return GL_FALSE;
+}
+
+
+void APIENTRY glutDestroyWindow (int idx)
+{
+ if (dpy && win)
+ XDestroyWindow( dpy, win );
+
+ if (dpy)
+ XCloseDisplay( dpy );
+
+ win = 0;
+ dpy = 0;
+}
+
+
+void APIENTRY glutPostRedisplay (void)
+{
+ g_redisplay = GL_TRUE;
+}
+
+
+void APIENTRY glutSwapBuffers (void)
+{
+/* if (g_mouse) pc_scare_mouse(); */
+ if (dpy && win) glXSwapBuffers( dpy, win );
+/* if (g_mouse) pc_unscare_mouse(); */
+}
+
+
+int APIENTRY glutGetWindow (void)
+{
+ return 0;
+}
+
+
+void APIENTRY glutSetWindow (int win)
+{
+}
+
+
+void APIENTRY glutSetWindowTitle (const char *title)
+{
+}
+
+
+void APIENTRY glutSetIconTitle (const char *title)
+{
+}
+
+
+void APIENTRY glutPositionWindow (int x, int y)
+{
+}
+
+
+void APIENTRY glutReshapeWindow (int width, int height)
+{
+}
+
+
+void APIENTRY glutPopWindow (void)
+{
+}
+
+
+void APIENTRY glutPushWindow (void)
+{
+}
+
+
+void APIENTRY glutIconifyWindow (void)
+{
+}
+
+
+void APIENTRY glutShowWindow (void)
+{
+}
+
+
+void APIENTRY glutHideWindow (void)
+{
+}
+
+void APIENTRY glutMainLoop (void)
+{
+ GLboolean idle;
+ GLboolean have_event;
+ XEvent evt;
+ int visible = 0;
+
+ glutPostRedisplay();
+ if (reshape_func) reshape_func(g_width, g_height);
+
+ while (GL_TRUE) {
+ idle = GL_TRUE;
+
+
+ if (visible && idle_func)
+ have_event = XCheckMaskEvent( dpy, ~0, &evt );
+ else
+ have_event = XNextEvent( dpy, &evt );
+
+ if (have_event) {
+ idle = GL_FALSE;
+ switch(evt.type) {
+ case MapNotify:
+ if (visibility_func) {
+ visibility_func(GLUT_VISIBLE);
+ }
+ visible = 1;
+ break;
+ case UnmapNotify:
+ if (visibility_func) {
+ visibility_func(GLUT_NOT_VISIBLE);
+ }
+ visible = 0;
+ break;
+ case Expose:
+ g_redisplay = 1;
+ break;
+ }
+ }
+
+ if (visible && g_redisplay && display_func) {
+ idle = GL_FALSE;
+ g_redisplay = GL_FALSE;
+
+ display_func();
+ }
+
+ if (visible && idle && idle_func) {
+ idle_func();
+ }
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/Makefile b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/Makefile
new file mode 100644
index 000000000..56ad4e4c4
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/Makefile
@@ -0,0 +1,420 @@
+# Makefile
+# Created by IBM WorkFrame/2 MakeMake at 12:46:25 on 3 June 2003
+#
+# The actions included in this make file are:
+# Compile::C++ Compiler
+# Link::Linker
+# Lib::Import Lib
+
+.SUFFIXES:
+
+.SUFFIXES: \
+ .LIB .cpp .dll .obj
+
+.cpp.obj:
+ @echo " Compile::C++ Compiler "
+ icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s
+
+{G:\EVGEN\MESA5\src-glut.os2pm}.cpp.obj:
+ @echo " Compile::C++ Compiler "
+ icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s
+
+.dll.LIB:
+ @echo " Lib::Import Lib "
+ implib.exe %|dpfF.LIB %s
+
+{G:\EVGEN\MESA5\src-glut.os2pm}.dll.LIB:
+ @echo " Lib::Import Lib "
+ implib.exe %|dpfF.LIB %s
+
+all: \
+ .\libGlut.LIB
+
+.\libGlut.dll: \
+ .\os2_winproc.obj \
+ .\WarpWin.obj \
+ .\glutOverlay.obj \
+ .\glut_8x13.obj \
+ .\glut_9x15.obj \
+ .\glut_bitmap.obj \
+ .\glut_cindex.obj \
+ .\glut_cmap.obj \
+ .\glut_cursor.obj \
+ .\glut_event.obj \
+ .\glut_ext.obj \
+ .\glut_fullscrn.obj \
+ .\glut_gamemode.obj \
+ .\glut_get.obj \
+ .\glut_hel10.obj \
+ .\glut_hel12.obj \
+ .\glut_hel18.obj \
+ .\glut_init.obj \
+ .\glut_input.obj \
+ .\glut_key.obj \
+ .\glut_keyctrl.obj \
+ .\glut_keyup.obj \
+ .\glut_mesa.obj \
+ .\glut_modifier.obj \
+ .\glut_roman.obj \
+ .\glut_shapes.obj \
+ .\glut_stroke.obj \
+ .\glut_swap.obj \
+ .\glut_teapot.obj \
+ .\glut_tr24.obj \
+ .\glut_util.obj \
+ .\glut_vidresize.obj \
+ .\glut_warp.obj \
+ .\glut_win.obj \
+ .\glut_winmisc.obj \
+ .\os2_glx.obj \
+ .\os2_menu.obj \
+ ..\si-glu\libGLU.lib \
+ ..\MesaDll\MesaGL2.lib \
+ ..\drv\DrvLoad\MesaDrvLoad.lib \
+ {$(LIB)}libGlut.DEF
+ @echo " Link::Linker "
+ icc.exe @<<
+ /B" /dbgpack /exepack:2 /st:200000 /packd /optfunc"
+ /FelibGlut.dll
+ ..\si-glu\libGLU.lib
+ ..\MesaDll\MesaGL2.lib
+ ..\drv\DrvLoad\MesaDrvLoad.lib
+ libGlut.DEF
+ .\os2_winproc.obj
+ .\WarpWin.obj
+ .\glutOverlay.obj
+ .\glut_8x13.obj
+ .\glut_9x15.obj
+ .\glut_bitmap.obj
+ .\glut_cindex.obj
+ .\glut_cmap.obj
+ .\glut_cursor.obj
+ .\glut_event.obj
+ .\glut_ext.obj
+ .\glut_fullscrn.obj
+ .\glut_gamemode.obj
+ .\glut_get.obj
+ .\glut_hel10.obj
+ .\glut_hel12.obj
+ .\glut_hel18.obj
+ .\glut_init.obj
+ .\glut_input.obj
+ .\glut_key.obj
+ .\glut_keyctrl.obj
+ .\glut_keyup.obj
+ .\glut_mesa.obj
+ .\glut_modifier.obj
+ .\glut_roman.obj
+ .\glut_shapes.obj
+ .\glut_stroke.obj
+ .\glut_swap.obj
+ .\glut_teapot.obj
+ .\glut_tr24.obj
+ .\glut_util.obj
+ .\glut_vidresize.obj
+ .\glut_warp.obj
+ .\glut_win.obj
+ .\glut_winmisc.obj
+ .\os2_glx.obj
+ .\os2_menu.obj
+<<
+
+.\os2_winproc.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\os2_winproc.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
+ gl\os2mesa.h \
+ gl\gl.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2mesadef.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}context.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapi.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}mtypes.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glheader.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}config.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapitable.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glthread.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}math/m_matrix.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Trace/tr_context.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}dd.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}conf.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_config.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/glext.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Xthreads.h
+
+.\os2_menu.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\os2_menu.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\os2_glx.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\os2_glx.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ gl\os2mesa.h \
+ gl\gl.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h
+
+.\glut_winmisc.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_winmisc.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_win.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_win.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutos2.h \
+ gl\os2mesa.h \
+ gl\gl.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h
+
+.\glut_warp.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_warp.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_vidresize.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_vidresize.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_util.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_util.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_tr24.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_tr24.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glut_teapot.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_teapot.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_swap.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_swap.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_stroke.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_stroke.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_shapes.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_shapes.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_roman.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_roman.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h
+
+.\glut_modifier.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_modifier.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_mesa.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_mesa.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_keyup.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_keyup.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_keyctrl.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_keyctrl.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_key.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_key.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_input.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_input.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_init.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_init.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_hel18.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_hel18.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glut_hel12.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_hel12.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glut_hel10.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_hel10.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glut_get.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_get.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_gamemode.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_gamemode.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_fullscrn.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_fullscrn.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_ext.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_ext.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_event.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_event.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_cursor.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_cursor.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_cmap.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_cmap.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}layerutil.h
+
+.\glut_cindex.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_cindex.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_bitmap.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_bitmap.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\glut_9x15.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_9x15.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glut_8x13.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glut_8x13.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
+
+.\glutOverlay.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\glutOverlay.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
+
+.\WarpWin.obj: \
+ G:\EVGEN\MESA5\src-glut.os2pm\WarpWin.cpp \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpWin.h \
+ {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h
+
+.\libGlut.LIB: \
+ .\libGlut.dll
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/WarpWin.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/WarpWin.cpp
new file mode 100644
index 000000000..ee746ecc7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/WarpWin.cpp
@@ -0,0 +1,420 @@
+/* WarpWin.c */
+/* glut for Warp */
+#include <stdio.h>
+#include <string.h>
+
+#include "WarpWin.h"
+#include "WarpGL.h"
+
+#define POKA 0
+
+/* global variables that must be set for some functions to operate
+ correctly. */
+HDC XHDC;
+HWND XHWND;
+
+
+void
+XStoreColor(Display* display, Colormap colormap, XColor* color)
+{
+ /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after
+ setting the color. set XHDC to the correct HDC if it should. */
+
+ LONG pe;
+ ULONG cclr;
+ int r,g,b;
+ /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so
+ twiddle the bits ( / 256). */
+ r = color->red / 256;
+ g = color->green / 256;
+ b = color->blue / 256;
+ pe = LONGFromRGB(r,g,b);
+ /* make sure we use this flag, otherwise the colors might get mapped
+ to another place in the colormap, and when we glIndex() that
+ color, it may have moved (argh!!) */
+ pe |= (PC_NOCOLLAPSE<<24);
+/* This function changes the entries in a palette. */
+#if POKA
+OS2:
+ rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe);
+ GpiSelectPalette(hps,colormap);
+ WinRealizePalette(hwnd,hps,&cclr);
+source Win:
+ if (XHDC) {
+ UnrealizeObject(colormap);
+ SelectPalette(XHDC, colormap, FALSE);
+ RealizePalette(XHDC);
+
+ }
+#endif
+}
+
+void
+XSetWindowColormap(Display* display, Window window, Colormap colormap)
+{
+#if POKA
+ HDC hdc = GetDC(window);
+
+ /* if the third parameter is FALSE, the logical colormap is copied
+ into the device palette when the application is in the
+ foreground, if it is TRUE, the colors are mapped into the current
+ palette in the best possible way. */
+ SelectPalette(hdc, colormap, FALSE);
+ RealizePalette(hdc);
+
+ /* note that we don't have to release the DC, since our window class
+ uses the WC_OWNDC flag! */
+#endif
+}
+
+
+/* display, root and visual - don't used at all */
+Colormap
+XCreateColormap(Display* display, Window root, Visual* visual, int alloc)
+{
+ /* KLUDGE: this function needs XHDC to be set to the HDC currently
+ being operated on before it is invoked! */
+
+ HPAL palette;
+ int n;
+#if POKA
+ PIXELFORMATDESCRIPTOR pfd;
+ LOGPALETTE *logical;
+
+ /* grab the pixel format */
+ memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
+ DescribePixelFormat(XHDC, GetPixelFormat(XHDC),
+ sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+
+ if (!(pfd.dwFlags & PFD_NEED_PALETTE ||
+ pfd.iPixelType == PFD_TYPE_COLORINDEX))
+ {
+ return 0;
+ }
+
+ n = 1 << pfd.cColorBits;
+
+ /* allocate a bunch of memory for the logical palette (assume 256
+ colors in a Win32 palette */
+ logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) +
+ sizeof(PALETTEENTRY) * n);
+ memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n);
+
+ /* set the entries in the logical palette */
+ logical->palVersion = 0x300;
+ logical->palNumEntries = n;
+
+ /* start with a copy of the current system palette */
+ GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]);
+
+ if (pfd.iPixelType == PFD_TYPE_RGBA) {
+ int redMask = (1 << pfd.cRedBits) - 1;
+ int greenMask = (1 << pfd.cGreenBits) - 1;
+ int blueMask = (1 << pfd.cBlueBits) - 1;
+ int i;
+
+ /* fill in an RGBA color palette */
+ for (i = 0; i < n; ++i) {
+ logical->palPalEntry[i].peRed =
+ (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
+ logical->palPalEntry[i].peGreen =
+ (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
+ logical->palPalEntry[i].peBlue =
+ (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
+ logical->palPalEntry[i].peFlags = 0;
+ }
+ }
+
+ palette = CreatePalette(logical);
+ free(logical);
+
+ SelectPalette(XHDC, palette, FALSE);
+ RealizePalette(XHDC);
+#endif /* POKA */
+
+ return palette;
+}
+
+
+
+int GetSystemMetrics( int mode)
+{ RECTL rect;
+
+ switch(mode)
+ { case SM_CXSCREEN:
+ WinQueryWindowRect(HWND_DESKTOP,&rect);
+ return (rect.xRight-rect.xLeft);
+ break;
+ case SM_CYSCREEN:
+ WinQueryWindowRect(HWND_DESKTOP,&rect);
+ return (rect.yTop-rect.yBottom);
+ break;
+ default: ;
+ }
+ return 0;
+}
+/*
+ * XParseGeometry parses strings of the form
+ * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
+ * width, height, xoffset, and yoffset are unsigned integers.
+ * Example: "=80x24+300-49"
+ * The equal sign is optional.
+ * It returns a bitmask that indicates which of the four values
+ * were actually found in the string. For each value found,
+ * the corresponding argument is updated; for each value
+ * not found, the corresponding argument is left unchanged.
+ */
+
+static int
+ReadInteger(char *string, char **NextString)
+{
+ register int Result = 0;
+ int Sign = 1;
+
+ if (*string == '+')
+ string++;
+ else if (*string == '-')
+ {
+ string++;
+ Sign = -1;
+ }
+ for (; (*string >= '0') && (*string <= '9'); string++)
+ {
+ Result = (Result * 10) + (*string - '0');
+ }
+ *NextString = string;
+ if (Sign >= 0)
+ return (Result);
+ else
+ return (-Result);
+}
+
+int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height)
+{
+ int mask = NoValue;
+ register char *strind;
+ unsigned int tempWidth, tempHeight;
+ int tempX, tempY;
+ char *nextCharacter;
+
+ if ( (string == NULL) || (*string == '\0')) return(mask);
+ if (*string == '=')
+ string++; /* ignore possible '=' at beg of geometry spec */
+
+ strind = (char *)string;
+ if (*strind != '+' && *strind != '-' && *strind != 'x') {
+ tempWidth = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= WidthValue;
+ }
+
+ if (*strind == 'x' || *strind == 'X') {
+ strind++;
+ tempHeight = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= HeightValue;
+ }
+
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempX = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return (0);
+ strind = nextCharacter;
+ mask |= XNegative;
+
+ }
+ else
+ { strind++;
+ tempX = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= XValue;
+ if ((*strind == '+') || (*strind == '-')) {
+ if (*strind == '-') {
+ strind++;
+ tempY = -ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ mask |= YNegative;
+
+ }
+ else
+ {
+ strind++;
+ tempY = ReadInteger(strind, &nextCharacter);
+ if (strind == nextCharacter)
+ return(0);
+ strind = nextCharacter;
+ }
+ mask |= YValue;
+ }
+ }
+
+ /* If strind isn't at the end of the string the it's an invalid
+ geometry specification. */
+
+ if (*strind != '\0') return (0);
+
+ if (mask & XValue)
+ *x = tempX;
+ if (mask & YValue)
+ *y = tempY;
+ if (mask & WidthValue)
+ *width = tempWidth;
+ if (mask & HeightValue)
+ *height = tempHeight;
+ return (mask);
+}
+
+int gettimeofday(struct timeval* tp, void* tzp)
+{
+ DATETIME DateTime;
+ APIRET ulrc; /* Return Code. */
+
+ ulrc = DosGetDateTime(&DateTime);
+ tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds;
+ tp->tv_usec = DateTime.hundredths * 10000;
+ return 0;
+}
+
+
+int
+XPending(Display* display)
+{
+ /* similar functionality...I don't think that it is exact, but this
+ will have to do. */
+ QMSG msg;
+ extern HAB hab; /* PM anchor block handle */
+
+//?? WinPeekMsg(hab
+ return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE);
+}
+
+void
+__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height)
+{
+ RECTL rect;
+
+ /* adjust the window rectangle because Win32 thinks that the x, y,
+ width & height are the WHOLE window (including decorations),
+ whereas GLUT treats the x, y, width & height as only the CLIENT
+ area of the window. */
+ rect.xLeft = *x; rect.yTop = *y;
+ rect.xRight = *x + *width; rect.yBottom = *y + *height;
+
+ /* must adjust the coordinates according to the correct style
+ because depending on the style, there may or may not be
+ borders. */
+//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
+//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW),
+//?? FALSE);
+ /* FALSE in the third parameter = window has no menu bar */
+
+ /* readjust if the x and y are offscreen */
+ if(rect.xLeft < 0) {
+ *x = 0;
+ } else {
+ *x = rect.xLeft;
+ }
+
+ if(rect.yTop < 0) {
+ *y = 0;
+ } else {
+ *y = rect.yTop;
+ }
+
+ *width = rect.xRight - rect.xLeft; /* adjusted width */
+ *height = -(rect.yBottom - rect.yTop); /* adjusted height */
+}
+
+
+int
+__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
+{
+ /* the transparent pixel on Win32 is always index number 0. So if
+ we put this routine in this file, we can avoid compiling the
+ whole of layerutil.c which is where this routine normally comes
+ from. */
+ return 0;
+}
+
+/* Translate point coordinates src_x and src_y from src to dst */
+
+Bool
+XTranslateCoordinates(Display *display, Window src, Window dst,
+ int src_x, int src_y,
+ int* dest_x_return, int* dest_y_return,
+ Window* child_return)
+{
+ SWP swp_src,swp_dst;
+
+ WinQueryWindowPos(src,&swp_src);
+ WinQueryWindowPos(dst,&swp_dst);
+
+ *dest_x_return = src_x + swp_src.x - swp_dst.x;
+ *dest_y_return = src_y + swp_src.y - swp_dst.y;
+
+ /* just to make compilers happy...we don't use the return value. */
+ return True;
+}
+
+Status
+XGetGeometry(Display* display, Window window, Window* root_return,
+ int* x_return, int* y_return,
+ unsigned int* width_return, unsigned int* height_return,
+ unsigned int *border_width_return, unsigned int* depth_return)
+{
+ /* KLUDGE: doesn't return the border_width or depth or root, x & y
+ are in screen coordinates. */
+ SWP swp_src;
+ WinQueryWindowPos(window,&swp_src);
+
+ *x_return = swp_src.x;
+ *y_return = swp_src.y;
+ *width_return = swp_src.cx;
+ *height_return = swp_src.cy;
+
+ /* just to make compilers happy...we don't use the return value. */
+ return 1;
+}
+
+/* Get Display Width in millimeters */
+int
+DisplayWidthMM(Display* display, int screen)
+{
+ int width;
+ LONG *pVC_Caps;
+ pVC_Caps = GetVideoConfig(NULLHANDLE);
+ width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */
+ return width;
+}
+
+/* Get Display Height in millimeters */
+int
+DisplayHeightMM(Display* display, int screen)
+{
+ int height;
+ LONG *pVC_Caps;
+ pVC_Caps = GetVideoConfig(NULLHANDLE);
+ height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */
+ return height;
+}
+
+void ScreenToClient( HWND hwnd, POINTL *point)
+{
+ SWP swp_src;
+ WinQueryWindowPos(hwnd,&swp_src);
+ point->x -= swp_src.x;
+ point->y -= swp_src.y;
+}
+
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutOverlay.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutOverlay.cpp
new file mode 100644
index 000000000..563708de2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutOverlay.cpp
@@ -0,0 +1,133 @@
+/***********************************************************
+ * Copyright (C) 1997, Be Inc. All rights reserved.
+ *
+ * FILE: glutOverlay.cpp
+ *
+ * DESCRIPTION: we don't support overlays, so this code is
+ * really simple
+ ***********************************************************/
+
+/***********************************************************
+ * Headers
+ ***********************************************************/
+#include <GL/glut.h>
+#include "glutint.h"
+#include "glutbitmap.h"
+#include "glutstroke.h"
+
+GLUTAPI void GLUTAPIENTRY
+glutEstablishOverlay(void)
+{
+ __glutFatalError("OS2PM lacks overlay support.");
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutUseLayer(GLenum layer) {
+ // ignore
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutRemoveOverlay(void) {
+ // ignore
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutPostOverlayRedisplay(void) {
+ // ignore
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutShowOverlay(void) {
+ // ignore
+}
+
+GLUTAPI void GLUTAPIENTRY glutHideOverlay(void)
+{
+ // ignore
+}
+
+int GLUTAPIENTRY
+glutLayerGet(GLenum param)
+{
+ // ignore
+}
+
+/***********************************************************
+ * Unsupported callbacks
+ ***********************************************************/
+GLUTAPI void GLUTAPIENTRY
+glutOverlayDisplayFunc(GLUTdisplayCB displayFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutDialsFunc(GLUTdialsCB dialsFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
+{
+}
+
+GLUTAPI void GLUTAPIENTRY
+glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
+{
+}
+GLUTAPI void GLUTAPIENTRY
+glutPostWindowOverlayRedisplay(int win)
+{ //
+}
+
+void GLUTAPIENTRY
+glutInitDisplayString(const char *string)
+{ //
+}
+void GLUTAPIENTRY
+glutJoystickFunc(GLUTjoystickCB joystickFunc, int pollInterval)
+{ //
+}
+
+void GLUTAPIENTRY
+glutForceJoystickFunc(void)
+{ //
+}
+
+
+int GLUTAPIENTRY
+glutBitmapWidth(GLUTbitmapFont font, int c)
+{ return 0;
+}
+int GLUTAPIENTRY
+glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
+{ //
+ return 0;
+}
+int GLUTAPIENTRY
+glutStrokeWidth(GLUTstrokeFont font, int c)
+{ return 0;
+}
+int GLUTAPIENTRY
+glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
+{ return 0;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_8x13.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_8x13.cpp
new file mode 100644
index 000000000..e361e17cb
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_8x13.cpp
@@ -0,0 +1,2076 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap8By13 XXX
+#include "glutbitmap.h"
+#undef glutBitmap8By13
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,8,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,8,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x20,0x0,0xf8,0x0,0x20,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7c,0x12,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,
+};
+
+static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48,
+};
+
+static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30,
+};
+
+static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf0,0x0,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0xb4,0xcc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x88,0x78,0x8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x90,0xa8,0x48,
+};
+
+static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfc,0x40,0x20,0x10,0x8,0xfc,
+};
+
+static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x74,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0x84,0x18,0x60,0x84,0x78,
+};
+
+static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x44,0xb8,
+};
+
+static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74,
+};
+
+static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x78,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,
+};
+
+static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60,
+};
+
+static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8,
+};
+
+static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20,
+};
+
+static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74,
+};
+
+static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38,
+};
+
+static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x78,0x84,0x80,0xfc,0x84,0x78,
+};
+
+static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4,
+};
+
+static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x78,0x84,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x8c,0x84,0x7c,0x4,0x78,
+};
+
+static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x60,0xe0,
+};
+
+static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84,
+};
+
+static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c,
+};
+
+static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfc,0x0,0x0,0xfc,
+};
+
+static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20,
+};
+
+static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38,
+};
+
+static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc,
+};
+
+static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30,
+};
+
+static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x48,0x30,0xfc,0x30,0x48,
+};
+
+static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x60,0x70,
+};
+
+static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x74,0x88,0x94,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44,
+};
+
+static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xf0,0x28,0x70,0xa0,0x78,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x88,0x48,0x48,0x48,0x48,0xfc,
+};
+
+static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,
+};
+
+static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,
+};
+
+static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+#if !defined(__IBMCPP__)
+const
+#endif
+BitmapFontRec glutBitmap8By13 = {
+"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_9x15.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_9x15.cpp
new file mode 100644
index 000000000..a3a02a4c5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_9x15.cpp
@@ -0,0 +1,2077 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmap9By15 XXX
+#include "glutbitmap.h"
+#undef glutBitmap9By15
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch0data[] = { 0x0 };
+static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
+#else
+static const BitmapCharRec ch0 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch127data[] = { 0x0 };
+static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
+#else
+static const BitmapCharRec ch127 = {0,0,0,0,9,0};
+#endif
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,9,0};
+#endif
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2,
+};
+
+static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10,
+};
+
+static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48,
+};
+
+static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60,
+};
+
+static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c,
+};
+
+static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18,
+};
+
+static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2,
+};
+
+static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
+};
+
+static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70,
+};
+
+static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10,
+};
+
+static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40,
+};
+
+static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e,
+};
+
+static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38,
+};
+
+static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10,
+};
+
+static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x60,0x90,0x30,
+};
+
+static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e,
+};
+
+static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x20,
+};
+
+static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x60,0x90,0x10,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x80,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c,
+};
+
+static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x78,0x90,0x70,0x90,0x60,
+};
+
+static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c,
+};
+
+static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x82,0x7c,0x44,0x44,0x7c,0x82,
+};
+
+static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8,
+};
+
+static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data};
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x8c,0x92,0x62,
+};
+
+static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0,
+};
+
+static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38,
+};
+
+static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0x40,0x20,0x10,0x8,0x4,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x82,0x44,0x28,0x10,0x28,0x44,0x82,
+};
+
+static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x82,0x82,
+};
+
+static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x10,0x28,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x7a,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20,
+};
+
+static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x40,0x40,0x40,0x40,0x42,0x62,0x9c,
+};
+
+static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,
+};
+
+static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,
+};
+
+static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x82,0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,
+};
+
+static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc,
+};
+
+static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,
+};
+
+static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a,
+};
+
+static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c,
+};
+
+static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2,
+};
+
+static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x10,0x20,0x40,0xc0,
+};
+
+static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,
+};
+
+static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,
+};
+
+static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82,
+};
+
+static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,
+};
+
+static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
+};
+
+static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
+};
+
+static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
+};
+
+static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0x0,0x0,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8,
+};
+
+static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe,
+};
+
+static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c,
+};
+
+static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe,
+};
+
+static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4,
+};
+
+static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c,
+};
+
+static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2,
+};
+
+static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x10,0x92,0x54,0x38,0x54,0x92,0x10,
+};
+
+static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x20,0x30,
+};
+
+static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42,
+};
+
+static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10,
+};
+
+static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48,
+};
+
+static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data};
+
+/* char: 0x1f */
+
+static const GLubyte ch31data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data};
+
+/* char: 0x1e */
+
+static const GLubyte ch30data[] = {
+0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
+};
+
+static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data};
+
+/* char: 0x1d */
+
+static const GLubyte ch29data[] = {
+0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
+};
+
+static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data};
+
+/* char: 0x1c */
+
+static const GLubyte ch28data[] = {
+0x44,0x24,0x24,0x24,0x24,0x24,0xfe,
+};
+
+static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data};
+
+/* char: 0x1b */
+
+static const GLubyte ch27data[] = {
+0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data};
+
+/* char: 0x1a */
+
+static const GLubyte ch26data[] = {
+0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data};
+
+/* char: 0x19 */
+
+static const GLubyte ch25data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data};
+
+/* char: 0x18 */
+
+static const GLubyte ch24data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,
+};
+
+static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data};
+
+/* char: 0x17 */
+
+static const GLubyte ch23data[] = {
+0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data};
+
+/* char: 0x16 */
+
+static const GLubyte ch22data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data};
+
+/* char: 0x15 */
+
+static const GLubyte ch21data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data};
+
+/* char: 0x14 */
+
+static const GLubyte ch20data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data};
+
+/* char: 0x13 */
+
+static const GLubyte ch19data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data};
+
+/* char: 0x12 */
+
+static const GLubyte ch18data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data};
+
+/* char: 0x11 */
+
+static const GLubyte ch17data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data};
+
+/* char: 0x10 */
+
+static const GLubyte ch16data[] = {
+0xff,0x80,
+};
+
+static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data};
+
+/* char: 0xf */
+
+static const GLubyte ch15data[] = {
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0,
+0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data};
+
+/* char: 0xe */
+
+static const GLubyte ch14data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data};
+
+/* char: 0xd */
+
+static const GLubyte ch13data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data};
+
+/* char: 0xc */
+
+static const GLubyte ch12data[] = {
+0x8,0x8,0x8,0x8,0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data};
+
+/* char: 0xb */
+
+static const GLubyte ch11data[] = {
+0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data};
+
+/* char: 0xa */
+
+static const GLubyte ch10data[] = {
+0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data};
+
+/* char: 0x9 */
+
+static const GLubyte ch9data[] = {
+0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
+};
+
+static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data};
+
+/* char: 0x8 */
+
+static const GLubyte ch8data[] = {
+0xfe,0x10,0x10,0xfe,0x10,0x10,
+};
+
+static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data};
+
+/* char: 0x7 */
+
+static const GLubyte ch7data[] = {
+0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data};
+
+/* char: 0x6 */
+
+static const GLubyte ch6data[] = {
+0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data};
+
+/* char: 0x5 */
+
+static const GLubyte ch5data[] = {
+0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78,
+};
+
+static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data};
+
+/* char: 0x4 */
+
+static const GLubyte ch4data[] = {
+0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0,
+};
+
+static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data};
+
+/* char: 0x3 */
+
+static const GLubyte ch3data[] = {
+0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88,
+};
+
+static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data};
+
+/* char: 0x2 */
+
+static const GLubyte ch2data[] = {
+0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
+};
+
+static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data};
+
+/* char: 0x1 */
+
+static const GLubyte ch1data[] = {
+0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
+};
+
+static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data};
+
+static const BitmapCharRec * const chars[] = {
+&ch0,
+&ch1,
+&ch2,
+&ch3,
+&ch4,
+&ch5,
+&ch6,
+&ch7,
+&ch8,
+&ch9,
+&ch10,
+&ch11,
+&ch12,
+&ch13,
+&ch14,
+&ch15,
+&ch16,
+&ch17,
+&ch18,
+&ch19,
+&ch20,
+&ch21,
+&ch22,
+&ch23,
+&ch24,
+&ch25,
+&ch26,
+&ch27,
+&ch28,
+&ch29,
+&ch30,
+&ch31,
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+&ch127,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+#if !defined(__IBMCPP__)
+const
+#endif
+ BitmapFontRec glutBitmap9By15 = {
+"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
+256,
+0,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_bitmap.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_bitmap.cpp
new file mode 100644
index 000000000..789a89ae7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_bitmap.cpp
@@ -0,0 +1,57 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutbitmap.h"
+
+void GLUTAPIENTRY
+glutBitmapCharacter(GLUTbitmapFont font, int c)
+{
+ const BitmapCharRec *ch;
+ BitmapFontPtr fontinfo;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+
+#if defined(_WIN32)
+ fontinfo = (BitmapFontPtr) __glutFont(font);
+#else
+ fontinfo = (BitmapFontPtr) font;
+#endif
+
+ if (c < fontinfo->first ||
+ c >= fontinfo->first + fontinfo->num_chars)
+ return;
+ ch = fontinfo->ch[c - fontinfo->first];
+ if (ch) {
+ /* Save current modes. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ /* Little endian machines (DEC Alpha for example) could
+ benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+ instead of GL_FALSE, but this would require changing the
+ generated bitmaps too. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
+ ch->advance, 0, ch->bitmap);
+ /* Restore saved modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cindex.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cindex.cpp
new file mode 100644
index 000000000..0897a3cf8
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cindex.cpp
@@ -0,0 +1,259 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include "glutint.h"
+
+#if defined(__OS2PM__)
+ #define IsWindowVisible WinIsWindowVisible
+#endif
+
+#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i)))
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue)
+{
+ GLUTcolormap *cmap, *newcmap;
+ XVisualInfo *vis;
+ XColor color;
+ int i;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ cmap = __glutCurrentWindow->colormap;
+ vis = __glutCurrentWindow->vis;
+ } else {
+ cmap = __glutCurrentWindow->overlay->colormap;
+ vis = __glutCurrentWindow->overlay->vis;
+ if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
+ __glutWarning(
+ "glutSetColor: cannot set color of overlay transparent index %d\n",
+ ndx);
+ return;
+ }
+ }
+
+ if (!cmap) {
+ __glutWarning("glutSetColor: current window is RGBA");
+ return;
+ }
+#if defined(_WIN32) || defined(__OS2PM__)
+ if (ndx >= 256 || /* always assume 256 colors on Win32 */
+#else
+ if (ndx >= vis->visual->map_entries ||
+#endif
+ ndx < 0) {
+ __glutWarning("glutSetColor: index %d out of range", ndx);
+ return;
+ }
+ if (cmap->refcnt > 1) {
+ newcmap = __glutAssociateNewColormap(vis);
+ cmap->refcnt--;
+ /* Wouldn't it be nice if XCopyColormapAndFree could be
+ told not to free the old colormap's entries! */
+ for (i = cmap->size - 1; i >= 0; i--) {
+ if (i == ndx) {
+ /* We are going to set this cell shortly! */
+ continue;
+ }
+ if (cmap->cells[i].component[GLUT_RED] >= 0.0) {
+ color.pixel = i;
+ newcmap->cells[i].component[GLUT_RED] =
+ cmap->cells[i].component[GLUT_RED];
+ color.red = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_RED];
+ newcmap->cells[i].component[GLUT_GREEN] =
+ cmap->cells[i].component[GLUT_GREEN];
+ color.green = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_GREEN];
+ newcmap->cells[i].component[GLUT_BLUE] =
+ cmap->cells[i].component[GLUT_BLUE];
+ color.blue = (GLfloat) 0xffff *
+ cmap->cells[i].component[GLUT_BLUE];
+ color.flags = DoRed | DoGreen | DoBlue;
+#if defined(_WIN32) || defined(__OS2PM__)
+ if (IsWindowVisible(__glutCurrentWindow->win)) {
+ XHDC = __glutCurrentWindow->hdc;
+ } else {
+ XHDC = 0;
+ }
+#endif
+ XStoreColor(__glutDisplay, newcmap->cmap, &color);
+ } else {
+ /* Leave unallocated entries unallocated. */
+ }
+ }
+ cmap = newcmap;
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ __glutCurrentWindow->colormap = cmap;
+ __glutCurrentWindow->cmap = cmap->cmap;
+ } else {
+ __glutCurrentWindow->overlay->colormap = cmap;
+ __glutCurrentWindow->overlay->cmap = cmap->cmap;
+ }
+ XSetWindowColormap(__glutDisplay,
+ __glutCurrentWindow->renderWin, cmap->cmap);
+
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ {
+ GLUTwindow *toplevel;
+
+ toplevel = __glutToplevelOf(__glutCurrentWindow);
+ if (toplevel->cmap != cmap->cmap) {
+ __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
+ }
+ }
+#endif
+ }
+ color.pixel = ndx;
+ red = CLAMP(red);
+ cmap->cells[ndx].component[GLUT_RED] = red;
+ color.red = (GLfloat) 0xffff *red;
+ green = CLAMP(green);
+ cmap->cells[ndx].component[GLUT_GREEN] = green;
+ color.green = (GLfloat) 0xffff *green;
+ blue = CLAMP(blue);
+ cmap->cells[ndx].component[GLUT_BLUE] = blue;
+ color.blue = (GLfloat) 0xffff *blue;
+ color.flags = DoRed | DoGreen | DoBlue;
+#if defined(_WIN32) || defined(__OS2PM__)
+ if (IsWindowVisible(__glutCurrentWindow->win)) {
+ XHDC = __glutCurrentWindow->hdc;
+ } else {
+ XHDC = 0;
+ }
+#endif
+ XStoreColor(__glutDisplay, cmap->cmap, &color);
+}
+
+GLfloat GLUTAPIENTRY
+glutGetColor(int ndx, int comp)
+{
+ GLUTcolormap *colormap;
+ XVisualInfo *vis;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ colormap = __glutCurrentWindow->colormap;
+ vis = __glutCurrentWindow->vis;
+ } else {
+ colormap = __glutCurrentWindow->overlay->colormap;
+ vis = __glutCurrentWindow->overlay->vis;
+ if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
+ __glutWarning("glutGetColor: requesting overlay transparent index %d\n",
+ ndx);
+ return -1.0;
+ }
+ }
+
+ if (!colormap) {
+ __glutWarning("glutGetColor: current window is RGBA");
+ return -1.0;
+ }
+#if defined(_WIN32) || defined(__OS2PM__)
+#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0)
+#else
+#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0)
+#endif
+ if (OUT_OF_RANGE_NDX(ndx)) {
+ __glutWarning("glutGetColor: index %d out of range", ndx);
+ return -1.0;
+ }
+ return colormap->cells[ndx].component[comp];
+}
+
+void GLUTAPIENTRY
+glutCopyColormap(int winnum)
+{
+ GLUTwindow *window = __glutWindowList[winnum - 1];
+ GLUTcolormap *oldcmap, *newcmap;
+ XVisualInfo *dstvis;
+
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ oldcmap = __glutCurrentWindow->colormap;
+ dstvis = __glutCurrentWindow->vis;
+ newcmap = window->colormap;
+ } else {
+ oldcmap = __glutCurrentWindow->overlay->colormap;
+ dstvis = __glutCurrentWindow->overlay->vis;
+ if (!window->overlay) {
+ __glutWarning("glutCopyColormap: window %d has no overlay", winnum);
+ return;
+ }
+ newcmap = window->overlay->colormap;
+ }
+
+ if (!oldcmap) {
+ __glutWarning("glutCopyColormap: destination colormap must be color index");
+ return;
+ }
+ if (!newcmap) {
+ __glutWarning(
+ "glutCopyColormap: source colormap of window %d must be color index",
+ winnum);
+ return;
+ }
+ if (newcmap == oldcmap) {
+ /* Source and destination are the same; now copy needed. */
+ return;
+ }
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ /* Play safe: compare visual IDs, not Visual*'s. */
+ if (newcmap->visual->visualid == oldcmap->visual->visualid) {
+#endif
+ /* Visuals match! "Copy" by reference... */
+ __glutFreeColormap(oldcmap);
+ newcmap->refcnt++;
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ __glutCurrentWindow->colormap = newcmap;
+ __glutCurrentWindow->cmap = newcmap->cmap;
+ } else {
+ __glutCurrentWindow->overlay->colormap = newcmap;
+ __glutCurrentWindow->overlay->cmap = newcmap->cmap;
+ }
+ XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
+ newcmap->cmap);
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
+bla bla bla
+
+ } else {
+ GLUTcolormap *copycmap;
+ XColor color;
+ int i, last;
+
+ /* Visuals different - need a distinct X colormap! */
+ copycmap = __glutAssociateNewColormap(dstvis);
+ /* Wouldn't it be nice if XCopyColormapAndFree could be
+ told not to free the old colormap's entries! */
+ last = newcmap->size;
+ if (last > copycmap->size) {
+ last = copycmap->size;
+ }
+ for (i = last - 1; i >= 0; i--) {
+ if (newcmap->cells[i].component[GLUT_RED] >= 0.0) {
+ color.pixel = i;
+ copycmap->cells[i].component[GLUT_RED] =
+ newcmap->cells[i].component[GLUT_RED];
+ color.red = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_RED];
+ copycmap->cells[i].component[GLUT_GREEN] =
+ newcmap->cells[i].component[GLUT_GREEN];
+ color.green = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_GREEN];
+ copycmap->cells[i].component[GLUT_BLUE] =
+ newcmap->cells[i].component[GLUT_BLUE];
+ color.blue = (GLfloat) 0xffff *
+ newcmap->cells[i].component[GLUT_BLUE];
+ color.flags = DoRed | DoGreen | DoBlue;
+ XStoreColor(__glutDisplay, copycmap->cmap, &color);
+ }
+ }
+ }
+#endif
+}
+/* ENDCENTRY */
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cmap.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cmap.cpp
new file mode 100644
index 000000000..d5b8d436a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cmap.cpp
@@ -0,0 +1,399 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+//EK#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h> /* SunOS multithreaded assert() needs <stdio.h>. Lame. */
+#include <assert.h>
+#if !defined(_WIN32) && !defined(__OS2__)
+ #include <X11/Xlib.h>
+ #include <X11/Xutil.h>
+ #include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */
+ #if defined(__vms)
+ #include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+ #else
+ #include <X11/Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
+ #endif
+#endif
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+#include "glutint.h"
+#include "layerutil.h"
+
+GLUTcolormap *__glutColormapList = NULL;
+
+GLUTcolormap *
+__glutAssociateNewColormap(XVisualInfo * vis)
+{
+ GLUTcolormap *cmap;
+ int transparentPixel, i;
+ unsigned long pixels[255];
+
+ cmap = (GLUTcolormap *) malloc(sizeof(GLUTcolormap));
+ if (!cmap)
+ __glutFatalError("out of memory.");
+#if defined(_WIN32) || defined(__OS2__)
+ pixels[0] = 0; /* avoid compilation warnings on win32 */
+ cmap->visual = 0;
+ cmap->size = 256; /* always assume 256 on Win32 */
+#else
+ cmap->visual = vis->visual;
+ cmap->size = vis->visual->map_entries;
+#endif
+ cmap->refcnt = 1;
+ cmap->cells = (GLUTcolorcell *)
+ malloc(sizeof(GLUTcolorcell) * cmap->size);
+ if (!cmap->cells)
+ __glutFatalError("out of memory.");
+ /* make all color cell entries be invalid */
+ for (i = cmap->size - 1; i >= 0; i--) {
+ cmap->cells[i].component[GLUT_RED] = -1.0;
+ cmap->cells[i].component[GLUT_GREEN] = -1.0;
+ cmap->cells[i].component[GLUT_BLUE] = -1.0;
+ }
+ transparentPixel = __glutGetTransparentPixel(__glutDisplay, vis);
+ if (transparentPixel == -1 || transparentPixel >= cmap->size) {
+
+ /* If there is no transparent pixel or if the transparent
+ pixel is outside the range of valid colormap cells (HP
+ can implement their overlays this smart way since their
+ transparent pixel is 255), we can AllocAll the colormap.
+ See note below. */
+
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, cmap->visual, AllocAll);
+ } else {
+
+ /* On machines where zero (or some other value in the range
+ of 0 through map_entries-1), BadAlloc may be generated
+ when an AllocAll overlay colormap is allocated since the
+ transparent pixel precludes all the cells in the colormap
+ being allocated (the transparent pixel is pre-allocated).
+ So in this case, use XAllocColorCells to allocate
+ map_entries-1 pixels (that is, all but the transparent
+ pixel. */
+
+#if defined(_WIN32) || defined(__OS2__)
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, 0, AllocNone);
+#else
+ cmap->cmap = XCreateColormap(__glutDisplay,
+ __glutRoot, vis->visual, AllocNone);
+ XAllocColorCells(__glutDisplay, cmap->cmap, False, 0, 0,
+ pixels, cmap->size - 1);
+#endif
+ }
+ cmap->next = __glutColormapList;
+ __glutColormapList = cmap;
+ return cmap;
+}
+
+static GLUTcolormap *
+associateColormap(XVisualInfo * vis)
+{
+#if !defined(_WIN32) && !defined(__OS2__)
+ GLUTcolormap *cmap = __glutColormapList;
+
+ while (cmap != NULL) {
+ /* Play safe: compare visual IDs, not Visual*'s. */
+ if (cmap->visual->visualid == vis->visual->visualid) {
+ /* Already have created colormap for the visual. */
+ cmap->refcnt++;
+ return cmap;
+ }
+ cmap = cmap->next;
+ }
+#endif
+ return __glutAssociateNewColormap(vis);
+}
+
+void
+__glutSetupColormap(XVisualInfo * vi, GLUTcolormap ** colormap, Colormap * cmap)
+{
+#if defined(_WIN32) || defined(__OS2__)
+ if (vi->dwFlags & PFD_NEED_PALETTE || vi->iPixelType == PFD_TYPE_COLORINDEX) {
+ *colormap = associateColormap(vi);
+ *cmap = (*colormap)->cmap;
+ } else {
+ *colormap = NULL;
+ *cmap = 0;
+ }
+#else
+ Status status;
+ XStandardColormap *standardCmaps;
+ int i, numCmaps;
+ static Atom hpColorRecoveryAtom = -1;
+ int isRGB, visualClass, rc;
+
+#if defined(__cplusplus) || defined(c_plusplus)
+ visualClass = vi->c_class;
+#else
+ visualClass = vi->class;
+#endif
+ switch (visualClass) {
+ case PseudoColor:
+ /* Mesa might return a PseudoColor visual for RGB mode. */
+ rc = glXGetConfig(__glutDisplay, vi, GLX_RGBA, &isRGB);
+ if (rc == 0 && isRGB) {
+ /* Must be Mesa. */
+ *colormap = NULL;
+ if (MaxCmapsOfScreen(DefaultScreenOfDisplay(__glutDisplay)) == 1
+ && vi->visual == DefaultVisual(__glutDisplay, __glutScreen)) {
+ char *privateCmap = getenv("MESA_PRIVATE_CMAP");
+
+ if (privateCmap) {
+ /* User doesn't want to share colormaps. */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ } else {
+ /* Share the root colormap. */
+ *cmap = DefaultColormap(__glutDisplay, __glutScreen);
+ }
+ } else {
+ /* Get our own PseudoColor colormap. */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ }
+ } else {
+ /* CI mode, real GLX never returns a PseudoColor visual
+ for RGB mode. */
+ *colormap = associateColormap(vi);
+ *cmap = (*colormap)->cmap;
+ }
+ break;
+ case TrueColor:
+ case DirectColor:
+ *colormap = NULL; /* NULL if RGBA */
+
+ /* Hewlett-Packard supports a feature called "HP Color
+ Recovery". Mesa has code to use HP Color Recovery. For
+ Mesa to use this feature, the atom
+ _HP_RGB_SMOOTH_MAP_LIST must be defined on the root
+ window AND the colormap obtainable by XGetRGBColormaps
+ for that atom must be set on the window. If that
+ colormap is not set, the output will look stripy. */
+
+ if (hpColorRecoveryAtom == -1) {
+ char *xvendor;
+
+#define VENDOR_HP "Hewlett-Packard"
+
+ /* Only makes sense to make XInternAtom round-trip if we
+ know that we are connected to an HP X server. */
+ xvendor = ServerVendor(__glutDisplay);
+ if (!strncmp(xvendor, VENDOR_HP, sizeof(VENDOR_HP) - 1)) {
+ hpColorRecoveryAtom = XInternAtom(__glutDisplay, "_HP_RGB_SMOOTH_MAP_LIST", True);
+ } else {
+ hpColorRecoveryAtom = None;
+ }
+ }
+ if (hpColorRecoveryAtom != None) {
+ status = XGetRGBColormaps(__glutDisplay, __glutRoot,
+ &standardCmaps, &numCmaps, hpColorRecoveryAtom);
+ if (status == 1) {
+ for (i = 0; i < numCmaps; i++) {
+ if (standardCmaps[i].visualid == vi->visualid) {
+ *cmap = standardCmaps[i].colormap;
+ XFree(standardCmaps);
+ return;
+ }
+ }
+ XFree(standardCmaps);
+ }
+ }
+#ifndef SOLARIS_2_4_BUG
+ /* Solaris 2.4 and 2.5 have a bug in their
+ XmuLookupStandardColormap implementations. Please
+ compile your Solaris 2.4 or 2.5 version of GLUT with
+ -DSOLARIS_2_4_BUG to work around this bug. The symptom
+ of the bug is that programs will get a BadMatch error
+ from X_CreateWindow when creating a GLUT window because
+ Solaris 2.4 and 2.5 create a corrupted RGB_DEFAULT_MAP
+ property. Note that this workaround prevents Colormap
+ sharing between applications, perhaps leading
+ unnecessary colormap installations or colormap flashing.
+ Sun fixed this bug in Solaris 2.6. */
+ status = XmuLookupStandardColormap(__glutDisplay,
+ vi->screen, vi->visualid, vi->depth, XA_RGB_DEFAULT_MAP,
+ /* replace */ False, /* retain */ True);
+ if (status == 1) {
+ status = XGetRGBColormaps(__glutDisplay, __glutRoot,
+ &standardCmaps, &numCmaps, XA_RGB_DEFAULT_MAP);
+ if (status == 1) {
+ for (i = 0; i < numCmaps; i++) {
+ if (standardCmaps[i].visualid == vi->visualid) {
+ *cmap = standardCmaps[i].colormap;
+ XFree(standardCmaps);
+ return;
+ }
+ }
+ XFree(standardCmaps);
+ }
+ }
+#endif
+ /* If no standard colormap but TrueColor, just make a
+ private one. */
+ /* XXX Should do a better job of internal sharing for
+ privately allocated TrueColor colormaps. */
+ /* XXX DirectColor probably needs ramps hand initialized! */
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ break;
+ case StaticColor:
+ case StaticGray:
+ case GrayScale:
+ /* Mesa supports these visuals */
+ *colormap = NULL;
+ *cmap = XCreateColormap(__glutDisplay, __glutRoot,
+ vi->visual, AllocNone);
+ break;
+ default:
+ __glutFatalError(
+ "could not allocate colormap for visual type: %d.",
+ visualClass);
+ }
+ return;
+#endif
+}
+
+#if !defined(_WIN32) && !defined(__OS2__)
+static int
+findColormaps(GLUTwindow * window,
+ Window * winlist, Colormap * cmaplist, int num, int max)
+{
+ GLUTwindow *child;
+ int i;
+
+ /* Do not allow more entries that maximum number of
+ colormaps! */
+ if (num >= max)
+ return num;
+ /* Is cmap for this window already on the list? */
+ for (i = 0; i < num; i++) {
+ if (cmaplist[i] == window->cmap)
+ goto normalColormapAlreadyListed;
+ }
+ /* Not found on the list; add colormap and window. */
+ winlist[num] = window->win;
+ cmaplist[num] = window->cmap;
+ num++;
+
+normalColormapAlreadyListed:
+
+ /* Repeat above but for the overlay colormap if there one. */
+ if (window->overlay) {
+ if (num >= max)
+ return num;
+ for (i = 0; i < num; i++) {
+ if (cmaplist[i] == window->overlay->cmap)
+ goto overlayColormapAlreadyListed;
+ }
+ winlist[num] = window->overlay->win;
+ cmaplist[num] = window->overlay->cmap;
+ num++;
+ }
+overlayColormapAlreadyListed:
+
+ /* Recursively search children. */
+ child = window->children;
+ while (child) {
+ num = findColormaps(child, winlist, cmaplist, num, max);
+ child = child->siblings;
+ }
+ return num;
+}
+
+void
+__glutEstablishColormapsProperty(GLUTwindow * window)
+{
+ /* this routine is strictly X. Win32 doesn't need to do
+ anything of this sort (but has to do other wacky stuff
+ later). */
+ static Atom wmColormapWindows = None;
+ Window *winlist;
+ Colormap *cmaplist;
+ Status status;
+ int maxcmaps, num;
+
+ assert(!window->parent);
+ maxcmaps = MaxCmapsOfScreen(ScreenOfDisplay(__glutDisplay,
+ __glutScreen));
+ /* For portability reasons we don't use alloca for winlist
+ and cmaplist, but we could. */
+ winlist = (Window *) malloc(maxcmaps * sizeof(Window));
+ cmaplist = (Colormap *) malloc(maxcmaps * sizeof(Colormap));
+ num = findColormaps(window, winlist, cmaplist, 0, maxcmaps);
+ if (num < 2) {
+ /* Property no longer needed; remove it. */
+ wmColormapWindows = XSGIFastInternAtom(__glutDisplay,
+ "WM_COLORMAP_WINDOWS", SGI_XA_WM_COLORMAP_WINDOWS, False);
+ if (wmColormapWindows == None) {
+ __glutWarning("Could not intern X atom for WM_COLORMAP_WINDOWS.");
+ return;
+ }
+ XDeleteProperty(__glutDisplay, window->win, wmColormapWindows);
+ } else {
+ status = XSetWMColormapWindows(__glutDisplay, window->win,
+ winlist, num);
+ /* XSetWMColormapWindows should always work unless the
+ WM_COLORMAP_WINDOWS property cannot be intern'ed. We
+ check to be safe. */
+ if (status == False)
+ __glutFatalError("XSetWMColormapWindows returned False.");
+ }
+ /* For portability reasons we don't use alloca for winlist
+ and cmaplist, but we could. */
+ free(winlist);
+ free(cmaplist);
+}
+
+GLUTwindow *
+__glutToplevelOf(GLUTwindow * window)
+{
+ while (window->parent) {
+ window = window->parent;
+ }
+ return window;
+}
+#endif
+
+void
+__glutFreeColormap(GLUTcolormap * cmap)
+{
+ GLUTcolormap *cur, **prev;
+
+ cmap->refcnt--;
+ if (cmap->refcnt == 0) {
+ /* remove from colormap list */
+ cur = __glutColormapList;
+ prev = &__glutColormapList;
+ while (cur) {
+ if (cur == cmap) {
+ *prev = cmap->next;
+ break;
+ }
+ prev = &(cur->next);
+ cur = cur->next;
+ }
+ /* actually free colormap */
+ XFreeColormap(__glutDisplay, cmap->cmap);
+ free(cmap->cells);
+ free(cmap);
+ }
+}
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cursor.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cursor.cpp
new file mode 100644
index 000000000..9784e9b62
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_cursor.cpp
@@ -0,0 +1,210 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+#if !defined(_WIN32) && !defined(__OS2PM__)
+#include <X11/Xatom.h> /* For XA_CURSOR */
+#include <X11/cursorfont.h>
+#endif
+
+typedef struct _CursorTable {
+#if defined(_WIN32)
+ char* glyph;
+#else
+ int glyph;
+#endif
+ Cursor cursor;
+} CursorTable;
+/* *INDENT-OFF* */
+
+static CursorTable cursorTable[] = {
+ {XC_arrow, None}, /* GLUT_CURSOR_RIGHT_ARROW */
+ {XC_top_left_arrow, None}, /* GLUT_CURSOR_LEFT_ARROW */
+ {XC_hand1, None}, /* GLUT_CURSOR_INFO */
+ {XC_pirate, None}, /* GLUT_CURSOR_DESTROY */
+ {XC_question_arrow, None}, /* GLUT_CURSOR_HELP */
+ {XC_exchange, None}, /* GLUT_CURSOR_CYCLE */
+ {XC_spraycan, None}, /* GLUT_CURSOR_SPRAY */
+ {XC_watch, None}, /* GLUT_CURSOR_WAIT */
+ {XC_xterm, None}, /* GLUT_CURSOR_TEXT */
+ {XC_crosshair, None}, /* GLUT_CURSOR_CROSSHAIR */
+ {XC_sb_v_double_arrow, None}, /* GLUT_CURSOR_UP_DOWN */
+ {XC_sb_h_double_arrow, None}, /* GLUT_CURSOR_LEFT_RIGHT */
+ {XC_top_side, None}, /* GLUT_CURSOR_TOP_SIDE */
+ {XC_bottom_side, None}, /* GLUT_CURSOR_BOTTOM_SIDE */
+ {XC_left_side, None}, /* GLUT_CURSOR_LEFT_SIDE */
+ {XC_right_side, None}, /* GLUT_CURSOR_RIGHT_SIDE */
+ {XC_top_left_corner, None}, /* GLUT_CURSOR_TOP_LEFT_CORNER */
+ {XC_top_right_corner, None}, /* GLUT_CURSOR_TOP_RIGHT_CORNER */
+ {XC_bottom_right_corner, None}, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */
+ {XC_bottom_left_corner, None}, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */
+};
+/* *INDENT-ON* */
+
+#if !defined(_WIN32) && !defined(__OS2PM__)
+static Cursor blankCursor = None;
+static Cursor fullCrosshairCusor = None;
+
+/* SGI X server's support a special property called the
+ _SGI_CROSSHAIR_CURSOR that when installed as a window's
+ cursor, becomes a full screen crosshair cursor. SGI
+ has special cursor generation hardware for this case. */
+static Cursor
+getFullCrosshairCursor(void)
+{
+ Cursor cursor;
+ Atom crosshairAtom, actualType;
+ int rc, actualFormat;
+ unsigned long n, left;
+ unsigned long *value;
+
+ if (fullCrosshairCusor == None) {
+ crosshairAtom = XInternAtom(__glutDisplay,
+ "_SGI_CROSSHAIR_CURSOR", True);
+ if (crosshairAtom != None) {
+ value = 0; /* Make compiler happy. */
+ rc = XGetWindowProperty(__glutDisplay, __glutRoot,
+ crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
+ &actualFormat, &n, &left, (unsigned char **) &value);
+ if (rc == Success && actualFormat == 32 && n >= 1) {
+ cursor = value[0];
+ XFree(value);
+ return cursor;
+ }
+ }
+ }
+ return XCreateFontCursor(__glutDisplay, XC_crosshair);
+}
+
+/* X11 forces you to create a blank cursor if you want
+ to disable the cursor. */
+static Cursor
+makeBlankCursor(void)
+{
+ static char data[1] =
+ {0};
+ Cursor cursor;
+ Pixmap blank;
+ XColor dummy;
+
+ blank = XCreateBitmapFromData(__glutDisplay, __glutRoot,
+ data, 1, 1);
+ if (blank == None)
+ __glutFatalError("out of memory.");
+ cursor = XCreatePixmapCursor(__glutDisplay, blank, blank,
+ &dummy, &dummy, 0, 0);
+ XFreePixmap(__glutDisplay, blank);
+
+ return cursor;
+}
+#endif /* !_WIN32 && !__OS2PM__*/
+
+/* Win32 and X11 use this same function to accomplish
+ fairly different tasks. X11 lets you just define the
+ cursor for a window and the window system takes care
+ of making sure that the window's cursor is installed
+ when the mouse is in the window. Win32 requires the
+ application to handle a WM_SETCURSOR message to install
+ the right cursor when windows are entered. Think of
+ the Win32 __glutSetCursor (called from __glutWindowProc)
+ as "install cursor". Think of the X11 __glutSetCursor
+ (called from glutSetCursor) as "define cursor". */
+void
+__glutSetCursor(GLUTwindow *window)
+{
+ int cursor = window->cursor;
+ Cursor xcursor = 0;
+
+ if (cursor >= 0 &&
+ cursor < sizeof(cursorTable) / sizeof(cursorTable[0])) {
+ if (cursorTable[cursor].cursor == None) {
+ cursorTable[cursor].cursor = XCreateFontCursor(__glutDisplay,
+ cursorTable[cursor].glyph);
+ }
+ xcursor = cursorTable[cursor].cursor;
+ } else {
+ /* Special cases. */
+ switch (cursor) {
+ case GLUT_CURSOR_INHERIT:
+#if defined(_WIN32)
+ while (window->parent) {
+ window = window->parent;
+ if (window->cursor != GLUT_CURSOR_INHERIT) {
+ __glutSetCursor(window);
+ return;
+ }
+ }
+ /* XXX Default to an arrow cursor. Is this
+ right or should we be letting the default
+ window proc be installing some system cursor? */
+ xcursor = cursorTable[0].cursor;
+ if (xcursor == NULL) {
+ xcursor =
+ cursorTable[0].cursor =
+ LoadCursor(NULL, cursorTable[0].glyph);
+ }
+
+#elif defined(__OS2PM__)
+//todo
+ xcursor = None;
+
+#else
+ xcursor = None;
+#endif
+ break;
+ case GLUT_CURSOR_NONE:
+#if defined(_WIN32) || defined(__OS2PM__)
+ xcursor = NULL;
+#else
+ if (blankCursor == None) {
+ blankCursor = makeBlankCursor();
+ }
+ xcursor = blankCursor;
+#endif
+ break;
+ case GLUT_CURSOR_FULL_CROSSHAIR:
+#if defined(_WIN32)
+ xcursor = (HICON) IDC_CROSS;
+#elif defined(__OS2PM__)
+//todo
+#else
+ if (fullCrosshairCusor == None) {
+ fullCrosshairCusor = getFullCrosshairCursor();
+ }
+ xcursor = fullCrosshairCusor;
+#endif
+ break;
+ }
+ }
+ XDefineCursor(__glutDisplay,
+ window->win, xcursor);
+ XFlush(__glutDisplay);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetCursor(int cursor)
+{
+#ifdef _WIN32
+ POINT point;
+
+ __glutCurrentWindow->cursor = cursor;
+ /* Are we in the window right now? If so,
+ install the cursor. */
+ GetCursorPos(&point);
+ if (__glutCurrentWindow->win == WindowFromPoint(point)) {
+ __glutSetCursor(__glutCurrentWindow);
+ }
+#elif defined(__OS2PM__)
+//todo
+#else
+ __glutCurrentWindow->cursor = cursor;
+ __glutSetCursor(__glutCurrentWindow);
+#endif
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_event.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_event.cpp
new file mode 100644
index 000000000..c556ef282
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_event.cpp
@@ -0,0 +1,1399 @@
+/* glut_event.c */
+/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+#include <string.h> /* Some FD_ZERO macros use memset without
+ prototyping memset. */
+
+/* Much of the following #ifdef logic to include the proper
+ prototypes for the select system call is based on logic
+ from the X11R6.3 version of <X11/Xpoll.h>. */
+
+#if !defined(_WIN32)
+# ifdef __sgi
+# include <bstring.h> /* prototype for bzero used by FD_ZERO */
+# endif
+# if (defined(SVR4) || defined(CRAY) || defined(AIXV3)) && !defined(FD_SETSIZE)
+# include <sys/select.h> /* select system call interface */
+# ifdef luna
+# include <sysent.h>
+# endif
+# endif
+ /* AIX 4.2 fubar-ed <sys/select.h>, so go to heroic measures to get it */
+# if defined(AIXV4) && !defined(NFDBITS)
+# include <sys/select.h>
+# endif
+#endif /* !_WIN32 */
+
+#include <sys/types.h>
+
+#if defined(__OS2__)
+//??? нафига ?? # include <sys/time.h>
+#elif !defined(_WIN32)
+# if defined(__vms) && ( __VMS_VER < 70000000 )
+# include <sys/time.h>
+# else
+# ifndef __vms
+# include <sys/time.h>
+# endif
+# endif
+# include <unistd.h>
+# include <X11/Xlib.h>
+# include <X11/keysym.h>
+#else
+# ifdef __CYGWIN32__
+# include <sys/time.h>
+# else
+# include <sys/timeb.h>
+# endif
+# ifdef __hpux
+ /* XXX Bert Gijsbers <bert@mc.bio.uva.nl> reports that HP-UX
+ needs different keysyms for the End, Insert, and Delete keys
+ to work on an HP 715. It would be better if HP generated
+ standard keysyms for standard keys. */
+# include <X11/HPkeysym.h>
+# endif
+#endif /* !_WIN32 */
+
+#include "glutint.h"
+
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+#include <ssdef.h>
+#include <psldef.h>
+extern int SYS$CLREF(int efn);
+extern int SYS$SETIMR(unsigned int efn, struct timeval6 *timeout, void *ast,
+ unsigned int request_id, unsigned int flags);
+extern int SYS$WFLOR(unsigned int efn, unsigned int mask);
+extern int SYS$CANTIM(unsigned int request_id, unsigned int mode);
+#endif /* __vms, VMs 6.2 or earlier */
+
+static GLUTtimer *freeTimerList = NULL;
+
+GLUTidleCB __glutIdleFunc = NULL;
+GLUTtimer *__glutTimerList = NULL;
+#ifdef SUPPORT_FORTRAN
+GLUTtimer *__glutNewTimer;
+#endif
+GLUTwindow *__glutWindowWorkList = NULL;
+GLUTmenu *__glutMappedMenu;
+GLUTmenu *__glutCurrentMenu = NULL;
+
+void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
+#if !defined(_WIN32) && !defined(__OS2__)
+void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item, int num, int type) = NULL;
+void (*__glutFinishMenu)(Window win, int x, int y);
+void (*__glutPaintMenu)(GLUTmenu * menu);
+void (*__glutStartMenu)(GLUTmenu * menu, GLUTwindow * window, int x, int y, int x_win, int y_win);
+GLUTmenu * (*__glutGetMenuByNum)(int menunum);
+GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu, Window win, int *which);
+GLUTmenu * (*__glutGetMenu)(Window win);
+#endif
+
+Atom __glutMotifHints = None;
+/* Modifier mask of ~0 implies not in core input callback. */
+unsigned int __glutModifierMask = (unsigned int) ~0;
+int __glutWindowDamaged = 0;
+
+void GLUTAPIENTRY
+glutIdleFunc(GLUTidleCB idleFunc)
+{
+ __glutIdleFunc = idleFunc;
+}
+
+void GLUTAPIENTRY
+glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value)
+{
+ GLUTtimer *timer, *other;
+ GLUTtimer **prevptr;
+#ifdef OLD_VMS
+ struct timeval6 now;
+#else
+ struct timeval now;
+#endif
+
+ if (!timerFunc)
+ return;
+
+ if (freeTimerList) {
+ timer = freeTimerList;
+ freeTimerList = timer->next;
+ } else {
+ timer = (GLUTtimer *) malloc(sizeof(GLUTtimer));
+ if (!timer)
+ __glutFatalError("out of memory.");
+ }
+
+ timer->func = timerFunc;
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ /* VMS time is expressed in units of 100 ns */
+ timer->timeout.val = interval * TICKS_PER_MILLISECOND;
+#else
+ timer->timeout.tv_sec = (int) interval / 1000;
+ timer->timeout.tv_usec = (int) (interval % 1000) * 1000;
+#endif
+ timer->value = value;
+ timer->next = NULL;
+ GETTIMEOFDAY(&now);
+ ADD_TIME(timer->timeout, timer->timeout, now);
+ prevptr = &__glutTimerList;
+ other = *prevptr;
+ while (other && IS_AFTER(other->timeout, timer->timeout)) {
+ prevptr = &other->next;
+ other = *prevptr;
+ }
+ timer->next = other;
+#ifdef SUPPORT_FORTRAN
+ __glutNewTimer = timer; /* for Fortran binding! */
+#endif
+ *prevptr = timer;
+}
+
+void
+handleTimeouts(void)
+{
+#ifdef OLD_VMS
+ struct timeval6 now;
+#else
+ struct timeval now;
+#endif
+ GLUTtimer *timer;
+
+ /* Assumption is that __glutTimerList is already determined
+ to be non-NULL. */
+ GETTIMEOFDAY(&now);
+ while (IS_AT_OR_AFTER(__glutTimerList->timeout, now)) {
+ timer = __glutTimerList;
+ timer->func(timer->value);
+ __glutTimerList = timer->next;
+ timer->next = freeTimerList;
+ freeTimerList = timer;
+ if (!__glutTimerList)
+ break;
+ }
+}
+
+void
+__glutPutOnWorkList(GLUTwindow * window, int workMask)
+{
+ if (window->workMask) {
+ /* Already on list; just OR in new workMask. */
+ window->workMask |= workMask;
+ } else {
+ /* Update work mask and add to window work list. */
+ window->workMask = workMask;
+ /* Assert that if the window does not have a
+ workMask already, the window should definitely
+ not be the head of the work list. */
+ assert(window != __glutWindowWorkList);
+ window->prevWorkWin = __glutWindowWorkList;
+ __glutWindowWorkList = window;
+ }
+}
+
+void
+__glutPostRedisplay(GLUTwindow * window, int layerMask)
+{
+ int shown = (layerMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) ?
+ window->shownState : window->overlay->shownState;
+
+ /* Post a redisplay if the window is visible (or the
+ visibility of the window is unknown, ie. window->visState
+ == -1) _and_ the layer is known to be shown. */
+ if (window->visState != GLUT_HIDDEN
+ && window->visState != GLUT_FULLY_COVERED && shown) {
+ __glutPutOnWorkList(window, layerMask);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutPostRedisplay(void)
+{
+ __glutPostRedisplay(__glutCurrentWindow, GLUT_REDISPLAY_WORK);
+}
+
+/* The advantage of this routine is that it saves the cost of a
+ glutSetWindow call (entailing an expensive OpenGL context switch),
+ particularly useful when multiple windows need redisplays posted at
+ the same times. See also glutPostWindowOverlayRedisplay. */
+void GLUTAPIENTRY
+glutPostWindowRedisplay(int win)
+{
+ __glutPostRedisplay(__glutWindowList[win - 1], GLUT_REDISPLAY_WORK);
+}
+
+/* ENDCENTRY */
+static GLUTeventParser *eventParserList = NULL;
+
+/* __glutRegisterEventParser allows another module to register
+ to intercept X events types not otherwise acted on by the
+ GLUT processEventsAndTimeouts routine. The X Input
+ extension support code uses an event parser for handling X
+ Input extension events. */
+
+void
+__glutRegisterEventParser(GLUTeventParser * parser)
+{
+ parser->next = eventParserList;
+ eventParserList = parser;
+}
+
+static void
+markWindowHidden(GLUTwindow * window)
+{
+ if (GLUT_HIDDEN != window->visState) {
+ GLUTwindow *child;
+
+ if (window->windowStatus) {
+ window->visState = GLUT_HIDDEN;
+ __glutSetWindow(window);
+ window->windowStatus(GLUT_HIDDEN);
+ }
+ /* An unmap is only reported on a single window; its
+ descendents need to know they are no longer visible. */
+ child = window->children;
+ while (child) {
+ markWindowHidden(child);
+ child = child->siblings;
+ }
+ }
+}
+
+#if !defined(_WIN32) && !defined(__OS2__)
+
+static void
+purgeStaleWindow(Window win)
+{
+ GLUTstale **pEntry = &__glutStaleWindowList;
+ GLUTstale *entry = __glutStaleWindowList;
+
+ /* Tranverse singly-linked stale window list look for the
+ window ID. */
+ while (entry) {
+ if (entry->win == win) {
+ /* Found it; delete it. */
+ *pEntry = entry->next;
+ free(entry);
+ return;
+ } else {
+ pEntry = &entry->next;
+ entry = *pEntry;
+ }
+ }
+}
+
+/* Unlike XNextEvent, if a signal arrives,
+ interruptibleXNextEvent will return (with a zero return
+ value). This helps GLUT drop out of XNextEvent if a signal
+ is delivered. The intent is so that a GLUT program can call
+ glutIdleFunc in a signal handler to register an idle func
+ and then immediately get dropped into the idle func (after
+ returning from the signal handler). The idea is to make
+ GLUT's main loop reliably interruptible by signals. */
+static int
+interruptibleXNextEvent(Display * dpy, XEvent * event)
+{
+ fd_set fds;
+ int rc;
+
+ /* Flush X protocol since XPending does not do this
+ implicitly. */
+ XFlush(__glutDisplay);
+ for (;;) {
+ if (XPending(__glutDisplay)) {
+ XNextEvent(dpy, event);
+ return 1;
+ }
+#ifndef VMS
+ /* the combination ConectionNumber-select is buggy on VMS. Sometimes it
+ * fails. This part of the code hangs the program on VMS7.2. But even
+ * without it the program seems to run correctly.
+ * Note that this is a bug in the VMS/DECWindows run-time-libraries.
+ * Compaq engeneering does not want or is not able to make a fix.
+ * (last sentence is a quotation from Compaq when I reported the
+ * problem January 2000) */
+ FD_ZERO(&fds);
+ FD_SET(__glutConnectionFD, &fds);
+ rc = select(__glutConnectionFD + 1, &fds, NULL, NULL, NULL);
+ if (rc < 0) {
+ if (errno == EINTR) {
+ return 0;
+ } else {
+ __glutFatalError("select error.");
+ }
+ }
+#endif
+ }
+}
+
+#endif
+
+static void
+processEventsAndTimeouts(void)
+{
+ do {
+#if defined(__OS2__)
+ QMSG qmsg; /* message from message queue */
+ extern HAB hab; /* PM anchor block handle */
+
+ if(! WinGetMsg( hab, &qmsg, 0UL, 0UL, 0UL ) )
+ exit(0);
+ WinDispatchMsg( hab, /* PM anchor block handle */
+ &qmsg ); /* pointer to message */
+
+#elif defined(_WIN32)
+ MSG event;
+
+ if(!GetMessage(&event, NULL, 0, 0)) /* bail if no more messages */
+ exit(0);
+ TranslateMessage(&event); /* translate virtual-key messages */
+ DispatchMessage(&event); /* call the window proc */
+ /* see win32_event.c for event (message) processing procedures */
+#else
+ static int mappedMenuButton;
+ GLUTeventParser *parser;
+ XEvent event, ahead;
+ GLUTwindow *window;
+ GLUTkeyboardCB keyboard;
+ GLUTspecialCB special;
+ int gotEvent, width, height;
+
+ gotEvent = interruptibleXNextEvent(__glutDisplay, &event);
+ if (gotEvent) {
+ switch (event.type) {
+ case MappingNotify:
+ XRefreshKeyboardMapping((XMappingEvent *) & event);
+ break;
+ case ConfigureNotify:
+ window = __glutGetWindow(event.xconfigure.window);
+ if (window) {
+ if (window->win != event.xconfigure.window) {
+ /* Ignore ConfigureNotify sent to the overlay
+ planes. GLUT could get here because overlays
+ select for StructureNotify events to receive
+ DestroyNotify. */
+ break;
+ }
+ width = event.xconfigure.width;
+ height = event.xconfigure.height;
+ if (width != window->width || height != window->height) {
+ if (window->overlay) {
+ XResizeWindow(__glutDisplay, window->overlay->win, width, height);
+ }
+ window->width = width;
+ window->height = height;
+ __glutSetWindow(window);
+ /* Do not execute OpenGL out of sequence with
+ respect to the XResizeWindow request! */
+ glXWaitX();
+ window->reshape(width, height);
+ window->forceReshape = False;
+ /* A reshape should be considered like posting a
+ repair; this is necessary for the "Mesa
+ glXSwapBuffers to repair damage" hack to operate
+ correctly. Without it, there's not an initial
+ back buffer render from which to blit from when
+ damage happens to the window. */
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ }
+ }
+ break;
+ case Expose:
+ /* compress expose events */
+ while (XEventsQueued(__glutDisplay, QueuedAfterReading)
+ > 0) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type != Expose ||
+ ahead.xexpose.window != event.xexpose.window) {
+ break;
+ }
+ XNextEvent(__glutDisplay, &event);
+ }
+ if (event.xexpose.count == 0) {
+ GLUTmenu *menu;
+
+ if (__glutMappedMenu &&
+ (menu = __glutGetMenu(event.xexpose.window))) {
+ __glutPaintMenu(menu);
+ } else {
+ window = __glutGetWindow(event.xexpose.window);
+ if (window) {
+ if (window->win == event.xexpose.window) {
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ } else if (window->overlay && window->overlay->win == event.xexpose.window) {
+ __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
+ }
+ }
+ }
+ } else {
+ /* there are more exposes to read; wait to redisplay */
+ }
+ break;
+ case ButtonPress:
+ case ButtonRelease:
+ if (__glutMappedMenu && event.type == ButtonRelease
+ && mappedMenuButton == event.xbutton.button) {
+ /* Menu is currently popped up and its button is
+ released. */
+ __glutFinishMenu(event.xbutton.window, event.xbutton.x, event.xbutton.y);
+ } else {
+ window = __glutGetWindow(event.xbutton.window);
+ if (window) {
+ GLUTmenu *menu;
+ int menuNum;
+
+ menuNum = window->menu[event.xbutton.button - 1];
+ /* Make sure that __glutGetMenuByNum is only called if there
+ really is a menu present. */
+ if ((menuNum > 0) && (menu = __glutGetMenuByNum(menuNum))) {
+ if (event.type == ButtonPress && !__glutMappedMenu) {
+ __glutStartMenu(menu, window,
+ event.xbutton.x_root, event.xbutton.y_root,
+ event.xbutton.x, event.xbutton.y);
+ mappedMenuButton = event.xbutton.button;
+ } else {
+ /* Ignore a release of a button with a menu
+ attatched to it when no menu is popped up,
+ or ignore a press when another menu is
+ already popped up. */
+ }
+ } else if (window->mouse) {
+ __glutSetWindow(window);
+ __glutModifierMask = event.xbutton.state;
+ window->mouse(event.xbutton.button - 1,
+ event.type == ButtonRelease ?
+ GLUT_UP : GLUT_DOWN,
+ event.xbutton.x, event.xbutton.y);
+ __glutModifierMask = ~0;
+ } else {
+ /* Stray mouse events. Ignore. */
+ }
+ } else {
+ /* Window might have been destroyed and all the
+ events for the window may not yet be received. */
+ }
+ }
+ break;
+ case MotionNotify:
+ if (!__glutMappedMenu) {
+ window = __glutGetWindow(event.xmotion.window);
+ if (window) {
+ /* If motion function registered _and_ buttons held
+ * down, call motion function... */
+ if (window->motion && event.xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask)) {
+ __glutSetWindow(window);
+ window->motion(event.xmotion.x, event.xmotion.y);
+ }
+ /* If passive motion function registered _and_
+ buttons not held down, call passive motion
+ function... */
+ else if (window->passive &&
+ ((event.xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask)) ==
+ 0)) {
+ __glutSetWindow(window);
+ window->passive(event.xmotion.x,
+ event.xmotion.y);
+ }
+ }
+ } else {
+ /* Motion events are thrown away when a pop up menu
+ is active. */
+ }
+ break;
+ case KeyPress:
+ case KeyRelease:
+ window = __glutGetWindow(event.xkey.window);
+ if (!window) {
+ break;
+ }
+ if (event.type == KeyPress) {
+ keyboard = window->keyboard;
+ } else {
+
+ /* If we are ignoring auto repeated keys for this window,
+ check if the next event in the X event queue is a KeyPress
+ for the exact same key (and at the exact same time) as the
+ key being released. The X11 protocol will send auto
+ repeated keys as such KeyRelease/KeyPress pairs. */
+
+ if (window->ignoreKeyRepeat) {
+ if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type == KeyPress
+ && ahead.xkey.window == event.xkey.window
+ && ahead.xkey.keycode == event.xkey.keycode
+ && ahead.xkey.time == event.xkey.time) {
+ /* Pop off the repeated KeyPress and ignore
+ the auto repeated KeyRelease/KeyPress pair. */
+ XNextEvent(__glutDisplay, &event);
+ break;
+ }
+ }
+ }
+ keyboard = window->keyboardUp;
+ }
+ if (keyboard) {
+ char tmp[1];
+ int rc;
+
+ rc = XLookupString(&event.xkey, tmp, sizeof(tmp),
+ NULL, NULL);
+ if (rc) {
+ __glutSetWindow(window);
+ __glutModifierMask = event.xkey.state;
+ keyboard(tmp[0],
+ event.xkey.x, event.xkey.y);
+ __glutModifierMask = ~0;
+ break;
+ }
+ }
+ if (event.type == KeyPress) {
+ special = window->special;
+ } else {
+ special = window->specialUp;
+ }
+ if (special) {
+ KeySym ks;
+ int key;
+
+/* Introduced in X11R6: (Partial list of) Keypad Functions. Define
+ in place in case compiling against an older pre-X11R6
+ X11/keysymdef.h file. */
+#ifndef XK_KP_Home
+#define XK_KP_Home 0xFF95
+#endif
+#ifndef XK_KP_Left
+#define XK_KP_Left 0xFF96
+#endif
+#ifndef XK_KP_Up
+#define XK_KP_Up 0xFF97
+#endif
+#ifndef XK_KP_Right
+#define XK_KP_Right 0xFF98
+#endif
+#ifndef XK_KP_Down
+#define XK_KP_Down 0xFF99
+#endif
+#ifndef XK_KP_Prior
+#define XK_KP_Prior 0xFF9A
+#endif
+#ifndef XK_KP_Next
+#define XK_KP_Next 0xFF9B
+#endif
+#ifndef XK_KP_End
+#define XK_KP_End 0xFF9C
+#endif
+#ifndef XK_KP_Insert
+#define XK_KP_Insert 0xFF9E
+#endif
+#ifndef XK_KP_Delete
+#define XK_KP_Delete 0xFF9F
+#endif
+
+ ks = XLookupKeysym((XKeyEvent *) & event, 0);
+ /* XXX Verbose, but makes no assumptions about keysym
+ layout. */
+ switch (ks) {
+/* *INDENT-OFF* */
+ /* function keys */
+ case XK_F1: key = GLUT_KEY_F1; break;
+ case XK_F2: key = GLUT_KEY_F2; break;
+ case XK_F3: key = GLUT_KEY_F3; break;
+ case XK_F4: key = GLUT_KEY_F4; break;
+ case XK_F5: key = GLUT_KEY_F5; break;
+ case XK_F6: key = GLUT_KEY_F6; break;
+ case XK_F7: key = GLUT_KEY_F7; break;
+ case XK_F8: key = GLUT_KEY_F8; break;
+ case XK_F9: key = GLUT_KEY_F9; break;
+ case XK_F10: key = GLUT_KEY_F10; break;
+ case XK_F11: key = GLUT_KEY_F11; break;
+ case XK_F12: key = GLUT_KEY_F12; break;
+ /* directional keys */
+ case XK_KP_Left:
+ case XK_Left: key = GLUT_KEY_LEFT; break;
+ case XK_KP_Up: /* Introduced in X11R6. */
+ case XK_Up: key = GLUT_KEY_UP; break;
+ case XK_KP_Right: /* Introduced in X11R6. */
+ case XK_Right: key = GLUT_KEY_RIGHT; break;
+ case XK_KP_Down: /* Introduced in X11R6. */
+ case XK_Down: key = GLUT_KEY_DOWN; break;
+/* *INDENT-ON* */
+
+ case XK_KP_Prior: /* Introduced in X11R6. */
+ case XK_Prior:
+ /* XK_Prior same as X11R6's XK_Page_Up */
+ key = GLUT_KEY_PAGE_UP;
+ break;
+ case XK_KP_Next: /* Introduced in X11R6. */
+ case XK_Next:
+ /* XK_Next same as X11R6's XK_Page_Down */
+ key = GLUT_KEY_PAGE_DOWN;
+ break;
+ case XK_KP_Home: /* Introduced in X11R6. */
+ case XK_Home:
+ key = GLUT_KEY_HOME;
+ break;
+#ifdef __hpux
+ case XK_Select:
+#endif
+ case XK_KP_End: /* Introduced in X11R6. */
+ case XK_End:
+ key = GLUT_KEY_END;
+ break;
+#ifdef __hpux
+ case XK_InsertChar:
+#endif
+ case XK_KP_Insert: /* Introduced in X11R6. */
+ case XK_Insert:
+ key = GLUT_KEY_INSERT;
+ break;
+#ifdef __hpux
+ case XK_DeleteChar:
+#endif
+ case XK_KP_Delete: /* Introduced in X11R6. */
+ /* The Delete character is really an ASCII key. */
+ __glutSetWindow(window);
+ keyboard(127, /* ASCII Delete character. */
+ event.xkey.x, event.xkey.y);
+ goto skip;
+ default:
+ goto skip;
+ }
+ __glutSetWindow(window);
+ __glutModifierMask = event.xkey.state;
+ special(key, event.xkey.x, event.xkey.y);
+ __glutModifierMask = ~0;
+ skip:;
+ }
+ break;
+ case EnterNotify:
+ case LeaveNotify:
+ if (event.xcrossing.mode != NotifyNormal ||
+ event.xcrossing.detail == NotifyNonlinearVirtual ||
+ event.xcrossing.detail == NotifyVirtual) {
+
+ /* Careful to ignore Enter/LeaveNotify events that
+ come from the pop-up menu pointer grab and ungrab.
+ Also, ignore "virtual" Enter/LeaveNotify events
+ since they represent the pointer passing through
+ the window hierarchy without actually entering or
+ leaving the actual real estate of a window. */
+
+ break;
+ }
+ if (__glutMappedMenu) {
+ GLUTmenuItem *item;
+ int num;
+
+ item = __glutGetMenuItem(__glutMappedMenu,
+ event.xcrossing.window, &num);
+ if (item) {
+ __glutMenuItemEnterOrLeave(item, num, event.type);
+ break;
+ }
+ }
+ window = __glutGetWindow(event.xcrossing.window);
+ if (window) {
+ if (window->entry) {
+ if (event.type == EnterNotify) {
+
+ /* With overlays established, X can report two
+ enter events for both the overlay and normal
+ plane window. Do not generate a second enter
+ callback if we reported one without an
+ intervening leave. */
+
+ if (window->entryState != EnterNotify) {
+ int num = window->num;
+ Window xid = window->win;
+
+ window->entryState = EnterNotify;
+ __glutSetWindow(window);
+ window->entry(GLUT_ENTERED);
+
+ if (__glutMappedMenu) {
+
+ /* Do not generate any passive motion events
+ when menus are in use. */
+
+ } else {
+
+ /* An EnterNotify event can result in a
+ "compound" callback if a passive motion
+ callback is also registered. In this case,
+ be a little paranoid about the possibility
+ the window could have been destroyed in the
+ entry callback. */
+
+ window = __glutWindowList[num];
+ if (window && window->passive && window->win == xid) {
+ __glutSetWindow(window);
+ window->passive(event.xcrossing.x, event.xcrossing.y);
+ }
+ }
+ }
+ } else {
+ if (window->entryState != LeaveNotify) {
+
+ /* When an overlay is established for a window
+ already mapped and with the pointer in it,
+ the X server will generate a leave/enter
+ event pair as the pointer leaves (without
+ moving) from the normal plane X window to
+ the newly mapped overlay X window (or vice
+ versa). This enter/leave pair should not be
+ reported to the GLUT program since the pair
+ is a consequence of creating (or destroying)
+ the overlay, not an actual leave from the
+ GLUT window. */
+
+ if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
+ XPeekEvent(__glutDisplay, &ahead);
+ if (ahead.type == EnterNotify &&
+ __glutGetWindow(ahead.xcrossing.window) == window) {
+ XNextEvent(__glutDisplay, &event);
+ break;
+ }
+ }
+ window->entryState = LeaveNotify;
+ __glutSetWindow(window);
+ window->entry(GLUT_LEFT);
+ }
+ }
+ } else if (window->passive) {
+ __glutSetWindow(window);
+ window->passive(event.xcrossing.x, event.xcrossing.y);
+ }
+ }
+ break;
+ case UnmapNotify:
+ /* MapNotify events are not needed to maintain
+ visibility state since VisibilityNotify events will
+ be delivered when a window becomes visible from
+ mapping. However, VisibilityNotify events are not
+ delivered when a window is unmapped (for the window
+ or its children). */
+ window = __glutGetWindow(event.xunmap.window);
+ if (window) {
+ if (window->win != event.xconfigure.window) {
+ /* Ignore UnmapNotify sent to the overlay planes.
+ GLUT could get here because overlays select for
+ StructureNotify events to receive DestroyNotify.
+ */
+ break;
+ }
+ markWindowHidden(window);
+ }
+ break;
+ case VisibilityNotify:
+ window = __glutGetWindow(event.xvisibility.window);
+ if (window) {
+ /* VisibilityUnobscured+1 = GLUT_FULLY_RETAINED,
+ VisibilityPartiallyObscured+1 =
+ GLUT_PARTIALLY_RETAINED, VisibilityFullyObscured+1
+ = GLUT_FULLY_COVERED. */
+ int visState = event.xvisibility.state + 1;
+
+ if (visState != window->visState) {
+ if (window->windowStatus) {
+ window->visState = visState;
+ __glutSetWindow(window);
+ window->windowStatus(visState);
+ }
+ }
+ }
+ break;
+ case ClientMessage:
+ if (event.xclient.data.l[0] == __glutWMDeleteWindow)
+ exit(0);
+ break;
+ case DestroyNotify:
+ purgeStaleWindow(event.xdestroywindow.window);
+ break;
+ case CirculateNotify:
+ case CreateNotify:
+ case GravityNotify:
+ case ReparentNotify:
+ /* Uninteresting to GLUT (but possible for GLUT to
+ receive). */
+ break;
+ default:
+ /* Pass events not directly handled by the GLUT main
+ event loop to any event parsers that have been
+ registered. In this way, X Input extension events
+ are passed to the correct handler without forcing
+ all GLUT programs to support X Input event handling.
+ */
+ parser = eventParserList;
+ while (parser) {
+ if (parser->func(&event))
+ break;
+ parser = parser->next;
+ }
+ break;
+ }
+ }
+#endif /* _WIN32 */
+ if (__glutTimerList) {
+ handleTimeouts();
+ }
+ }
+ while (XPending(__glutDisplay));
+}
+
+static void
+waitForSomething(void)
+{
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ static struct timeval6 zerotime =
+ {0};
+ unsigned int timer_efn;
+#define timer_id 'glut' /* random :-) number */
+ unsigned int wait_mask;
+#else
+ static struct timeval zerotime =
+ {0, 0};
+#if defined(__OS2__)
+
+#elif !defined(_WIN32)
+ fd_set fds;
+#endif
+#endif
+#ifdef OLD_VMS
+ struct timeval6 now, timeout, waittime;
+#else
+ struct timeval now, timeout, waittime;
+#endif
+#if !defined(_WIN32)
+ int rc;
+#endif
+
+ /* Flush X protocol since XPending does not do this
+ implicitly. */
+ XFlush(__glutDisplay);
+ if (XPending(__glutDisplay)) {
+ /* It is possible (but quite rare) that XFlush may have
+ needed to wait for a writable X connection file
+ descriptor, and in the process, may have had to read off
+ X protocol from the file descriptor. If XPending is true,
+ this case occured and we should avoid waiting in select
+ since X protocol buffered within Xlib is due to be
+ processed and potentially no more X protocol is on the
+ file descriptor, so we would risk waiting improperly in
+ select. */
+ goto immediatelyHandleXinput;
+ }
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ timeout = __glutTimerList->timeout;
+ GETTIMEOFDAY(&now);
+ wait_mask = 1 << (__glutConnectionFD & 31);
+ if (IS_AFTER(now, timeout)) {
+ /* We need an event flag for the timer. */
+ /* XXX The `right' way to do this is to use LIB$GET_EF, but
+ since it needs to be in the same cluster as the EFN for
+ the display, we will have hack it. */
+ timer_efn = __glutConnectionFD - 1;
+ if ((timer_efn / 32) != (__glutConnectionFD / 32)) {
+ timer_efn = __glutConnectionFD + 1;
+ }
+ rc = SYS$CLREF(timer_efn);
+ rc = SYS$SETIMR(timer_efn, &timeout, NULL, timer_id, 0);
+ wait_mask |= 1 << (timer_efn & 31);
+ } else {
+ timer_efn = 0;
+ }
+ rc = SYS$WFLOR(__glutConnectionFD, wait_mask);
+ if (timer_efn != 0 && SYS$CLREF(timer_efn) == SS$_WASCLR) {
+ rc = SYS$CANTIM(timer_id, PSL$C_USER);
+ }
+ /* XXX There does not seem to be checking of "rc" in the code
+ above. Can any of the SYS$ routines above fail? */
+#else /* not vms6.2 or lower */
+#if defined(__OS2__)
+
+#elif !defined(_WIN32)
+ FD_ZERO(&fds);
+ FD_SET(__glutConnectionFD, &fds);
+#endif
+ timeout = __glutTimerList->timeout;
+ GETTIMEOFDAY(&now);
+ if (IS_AFTER(now, timeout)) {
+ TIMEDELTA(waittime, timeout, now);
+ } else {
+ waittime = zerotime;
+ }
+
+#if defined(__OS2__)
+ DosSleep(0);
+#elif !defined(_WIN32)
+ rc = select(__glutConnectionFD + 1, &fds,
+ NULL, NULL, &waittime);
+ if (rc < 0 && errno != EINTR)
+ __glutFatalError("select error.");
+#else
+
+ MsgWaitForMultipleObjects(0, NULL, FALSE,
+ waittime.tv_sec*1000 + waittime.tv_usec/1000, QS_ALLINPUT);
+
+#endif
+#endif /* not vms6.2 or lower */
+ /* Without considering the cause of select unblocking, check
+ for pending X events and handle any timeouts (by calling
+ processEventsAndTimeouts). We always look for X events
+ even if select returned with 0 (indicating a timeout);
+ otherwise we risk starving X event processing by continous
+ timeouts. */
+ if (XPending(__glutDisplay)) {
+ immediatelyHandleXinput:
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList)
+ handleTimeouts();
+ }
+}
+
+static void
+idleWait(void)
+{
+ if (XPending(__glutDisplay)) {
+ processEventsAndTimeouts();
+ } else {
+ if (__glutTimerList) {
+ handleTimeouts();
+ }
+ }
+ /* Make sure idle func still exists! */
+ if (__glutIdleFunc) {
+ __glutIdleFunc();
+ }
+}
+
+static GLUTwindow **beforeEnd;
+
+static GLUTwindow *
+processWindowWorkList(GLUTwindow * window)
+{
+ int workMask;
+
+ if (window->prevWorkWin) {
+ window->prevWorkWin = processWindowWorkList(window->prevWorkWin);
+ } else {
+ beforeEnd = &window->prevWorkWin;
+ }
+
+ /* Capture work mask for work that needs to be done to this
+ window, then clear the window's work mask (excepting the
+ dummy work bit, see below). Then, process the captured
+ work mask. This allows callbacks in the processing the
+ captured work mask to set the window's work mask for
+ subsequent processing. */
+
+ workMask = window->workMask;
+ assert((workMask & GLUT_DUMMY_WORK) == 0);
+
+ /* Set the dummy work bit, clearing all other bits, to
+ indicate that the window is currently on the window work
+ list _and_ that the window's work mask is currently being
+ processed. This convinces __glutPutOnWorkList that this
+ window is on the work list still. */
+ window->workMask = GLUT_DUMMY_WORK;
+
+ /* Optimization: most of the time, the work to do is a
+ redisplay and not these other types of work. Check for
+ the following cases as a group to before checking each one
+ individually one by one. This saves about 25 MIPS
+ instructions in the common redisplay only case. */
+ if (workMask & (GLUT_EVENT_MASK_WORK | GLUT_DEVICE_MASK_WORK |
+ GLUT_CONFIGURE_WORK | GLUT_COLORMAP_WORK | GLUT_MAP_WORK)) {
+
+#if !defined(_WIN32) && !defined(__OS2__)
+ /* Be sure to set event mask BEFORE map window is done. */
+ if (workMask & GLUT_EVENT_MASK_WORK) {
+ long eventMask;
+
+ /* Make sure children are not propogating events this
+ window is selecting for. Be sure to do this before
+ enabling events on the children's parent. */
+ if (window->children) {
+ GLUTwindow *child = window->children;
+ unsigned long attribMask = CWDontPropagate;
+ XSetWindowAttributes wa;
+
+ wa.do_not_propagate_mask = window->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
+ if (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) {
+ wa.event_mask = child->eventMask | (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
+ attribMask |= CWEventMask;
+ }
+ do {
+ XChangeWindowAttributes(__glutDisplay, child->win,
+ attribMask, &wa);
+ child = child->siblings;
+ } while (child);
+ }
+ eventMask = window->eventMask;
+ if (window->parent && window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
+ eventMask |= (window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
+ XSelectInput(__glutDisplay, window->win, eventMask);
+ if (window->overlay)
+ XSelectInput(__glutDisplay, window->overlay->win,
+ window->eventMask & GLUT_OVERLAY_EVENT_FILTER_MASK);
+ }
+#endif /* !_WIN32 */
+ /* Be sure to set device mask BEFORE map window is done. */
+ if (workMask & GLUT_DEVICE_MASK_WORK) {
+ __glutUpdateInputDeviceMaskFunc(window);
+ }
+ /* Be sure to configure window BEFORE map window is done. */
+ if (workMask & GLUT_CONFIGURE_WORK) {
+#if defined(__OS2__)
+ RECTL changes;
+
+#elif defined(_WIN32)
+ RECT changes;
+ POINT point;
+ UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER
+ | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER;
+
+ GetClientRect(window->win, &changes);
+
+ /* If this window is a toplevel window, translate the 0,0 client
+ coordinate into a screen coordinate for proper placement. */
+ if (!window->parent) {
+ point.x = 0;
+ point.y = 0;
+ ClientToScreen(window->win, &point);
+ changes.left = point.x;
+ changes.top = point.y;
+ }
+ if (window->desiredConfMask & (CWX | CWY)) {
+ changes.left = window->desiredX;
+ changes.top = window->desiredY;
+ flags &= ~SWP_NOMOVE;
+ }
+ if (window->desiredConfMask & (CWWidth | CWHeight)) {
+ changes.right = changes.left + window->desiredWidth;
+ changes.bottom = changes.top + window->desiredHeight;
+ flags &= ~SWP_NOSIZE;
+ /* XXX If overlay exists, resize the overlay here, ie.
+ if (window->overlay) ... */
+ }
+ if (window->desiredConfMask & CWStackMode) {
+ flags &= ~SWP_NOZORDER;
+ /* XXX Overlay support might require something special here. */
+ }
+
+ /* Adjust the window rectangle because Win32 thinks that the x, y,
+ width & height are the WHOLE window (including decorations),
+ whereas GLUT treats the x, y, width & height as only the CLIENT
+ area of the window. Only do this to top level windows
+ that are not in game mode (since game mode windows do
+ not have any decorations). */
+ if (!window->parent && window != __glutGameModeWindow) {
+ AdjustWindowRect(&changes,
+ WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ FALSE);
+ }
+
+ /* Do the repositioning, moving, and push/pop. */
+ SetWindowPos(window->win,
+ window->desiredStack == Above ? HWND_TOP : HWND_NOTOPMOST,
+ changes.left, changes.top,
+ changes.right - changes.left, changes.bottom - changes.top,
+ flags);
+
+ /* Zero out the mask. */
+ window->desiredConfMask = 0;
+
+ /* This hack causes the window to go back to the right position
+ when it is taken out of fullscreen mode. */
+ if (workMask & GLUT_FULL_SCREEN_WORK) {
+ window->desiredConfMask |= CWX | CWY;
+ window->desiredX = point.x;
+ window->desiredY = point.y;
+ }
+#else /* !_WIN32 */
+ XWindowChanges changes;
+
+ changes.x = window->desiredX;
+ changes.y = window->desiredY;
+ if (window->desiredConfMask & (CWWidth | CWHeight)) {
+ changes.width = window->desiredWidth;
+ changes.height = window->desiredHeight;
+ if (window->overlay)
+ XResizeWindow(__glutDisplay, window->overlay->win,
+ window->desiredWidth, window->desiredHeight);
+ if (__glutMotifHints != None) {
+ if (workMask & GLUT_FULL_SCREEN_WORK) {
+ MotifWmHints hints;
+
+ hints.flags = MWM_HINTS_DECORATIONS;
+ hints.decorations = 0; /* Absolutely no
+ decorations. */
+ XChangeProperty(__glutDisplay, window->win,
+ __glutMotifHints, __glutMotifHints, 32,
+ PropModeReplace, (unsigned char *) &hints, 4);
+ if (workMask & GLUT_MAP_WORK) {
+ /* Handle case where glutFullScreen is called
+ before the first time that the window is
+ mapped. Some window managers will randomly or
+ interactively position the window the first
+ time it is mapped if the window's
+ WM_NORMAL_HINTS property does not request an
+ explicit position. We don't want any such
+ window manager interaction when going
+ fullscreen. Overwrite the WM_NORMAL_HINTS
+ property installed by glutCreateWindow's
+ XSetWMProperties property with one explicitly
+ requesting a fullscreen window. */
+ XSizeHints hints;
+
+ hints.flags = USPosition | USSize;
+ hints.x = 0;
+ hints.y = 0;
+ hints.width = window->desiredWidth;
+ hints.height = window->desiredHeight;
+ XSetWMNormalHints(__glutDisplay, window->win, &hints);
+ }
+ } else {
+ XDeleteProperty(__glutDisplay, window->win, __glutMotifHints);
+ }
+ }
+ }
+ if (window->desiredConfMask & CWStackMode) {
+ changes.stack_mode = window->desiredStack;
+ /* Do not let glutPushWindow push window beneath the
+ underlay. */
+ if (window->parent && window->parent->overlay
+ && window->desiredStack == Below) {
+ changes.stack_mode = Above;
+ changes.sibling = window->parent->overlay->win;
+ window->desiredConfMask |= CWSibling;
+ }
+ }
+ XConfigureWindow(__glutDisplay, window->win,
+ window->desiredConfMask, &changes);
+ window->desiredConfMask = 0;
+#endif
+ }
+#if !defined(_WIN32) && !defined(__OS2__)
+ /* Be sure to establish the colormaps BEFORE map window is
+ done. */
+ if (workMask & GLUT_COLORMAP_WORK) {
+ __glutEstablishColormapsProperty(window);
+ }
+#endif
+ if (workMask & GLUT_MAP_WORK) {
+ switch (window->desiredMapState) {
+ case WithdrawnState:
+ if (window->parent) {
+ XUnmapWindow(__glutDisplay, window->win);
+ } else {
+ XWithdrawWindow(__glutDisplay, window->win,
+ __glutScreen);
+ }
+ window->shownState = 0;
+ break;
+ case NormalState:
+ XMapWindow(__glutDisplay, window->win);
+ window->shownState = 1;
+ break;
+#ifdef _WIN32
+ case GameModeState: /* Not an Xlib value. */
+ ShowWindow(window->win, SW_SHOW);
+ window->shownState = 1;
+ break;
+#endif
+ case IconicState:
+ XIconifyWindow(__glutDisplay, window->win, __glutScreen);
+ window->shownState = 0;
+ break;
+ }
+ }
+ }
+ if (workMask & (GLUT_REDISPLAY_WORK | GLUT_OVERLAY_REDISPLAY_WORK | GLUT_REPAIR_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
+ if (window->forceReshape) {
+ /* Guarantee that before a display callback is generated
+ for a window, a reshape callback must be generated. */
+ __glutSetWindow(window);
+ window->reshape(window->width, window->height);
+ window->forceReshape = False;
+
+ /* Setting the redisplay bit on the first reshape is
+ necessary to make the "Mesa glXSwapBuffers to repair
+ damage" hack operate correctly. Without indicating a
+ redisplay is necessary, there's not an initial back
+ buffer render from which to blit from when damage
+ happens to the window. */
+ workMask |= GLUT_REDISPLAY_WORK;
+ }
+ /* The code below is more involved than otherwise necessary
+ because it is paranoid about the overlay or entire window
+ being removed or destroyed in the course of the callbacks.
+ Notice how the global __glutWindowDamaged is used to record
+ the layers' damage status. See the code in glutLayerGet for
+ how __glutWindowDamaged is used. The point is to not have to
+ update the "damaged" field after the callback since the
+ window (or overlay) may be destroyed (or removed) when the
+ callback returns. */
+
+ if (window->overlay && window->overlay->display) {
+ int num = window->num;
+ Window xid = window->overlay ? window->overlay->win : None;
+
+ /* If an overlay display callback is registered, we
+ differentiate between a redisplay needed for the
+ overlay and/or normal plane. If there is no overlay
+ display callback registered, we simply use the
+ standard display callback. */
+
+ if (workMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) {
+ if (__glutMesaSwapHackSupport) {
+ if (window->usedSwapBuffers) {
+ if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
+ SWAP_BUFFERS_WINDOW(window);
+ goto skippedDisplayCallback1;
+ }
+ }
+ }
+ /* Render to normal plane. */
+#ifdef _WIN32
+ window->renderDc = window->hdc;
+#endif
+ window->renderWin = window->win;
+ window->renderCtx = window->ctx;
+ __glutWindowDamaged = (workMask & GLUT_REPAIR_WORK);
+ __glutSetWindow(window);
+ window->usedSwapBuffers = 0;
+ window->display();
+ __glutWindowDamaged = 0;
+
+ skippedDisplayCallback1:;
+ }
+ if (workMask & (GLUT_OVERLAY_REDISPLAY_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
+ window = __glutWindowList[num];
+ if (window && window->overlay &&
+ window->overlay->win == xid && window->overlay->display) {
+
+ /* Render to overlay. */
+#ifdef _WIN32
+ window->renderDc = window->overlay->hdc;
+#endif
+ window->renderWin = window->overlay->win;
+ window->renderCtx = window->overlay->ctx;
+ __glutWindowDamaged = (workMask & GLUT_OVERLAY_REPAIR_WORK);
+ __glutSetWindow(window);
+ window->overlay->display();
+ __glutWindowDamaged = 0;
+ } else {
+ /* Overlay may have since been destroyed or the
+ overlay callback may have been disabled during
+ normal display callback. */
+ }
+ }
+ } else {
+ if (__glutMesaSwapHackSupport) {
+ if (!window->overlay && window->usedSwapBuffers) {
+ if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
+ SWAP_BUFFERS_WINDOW(window);
+ goto skippedDisplayCallback2;
+ }
+ }
+ }
+ /* Render to normal plane (and possibly overlay). */
+ __glutWindowDamaged = (workMask & (GLUT_OVERLAY_REPAIR_WORK | GLUT_REPAIR_WORK));
+ __glutSetWindow(window);
+ window->usedSwapBuffers = 0;
+ window->display();
+ __glutWindowDamaged = 0;
+
+ skippedDisplayCallback2:;
+ }
+ }
+ /* Combine workMask with window->workMask to determine what
+ finish and debug work there is. */
+ workMask |= window->workMask;
+
+ if (workMask & GLUT_FINISH_WORK) {
+ /* Finish work makes sure a glFinish gets done to indirect
+ rendering contexts. Indirect contexts tend to have much
+ longer latency because lots of OpenGL extension requests
+ can queue up in the X protocol stream. __glutSetWindow
+ is where the finish works gets queued for indirect
+ contexts. */
+ __glutSetWindow(window);
+ glFinish();
+ }
+ if (workMask & GLUT_DEBUG_WORK) {
+ __glutSetWindow(window);
+ glutReportErrors();
+ }
+ /* Strip out dummy, finish, and debug work bits. */
+ window->workMask &= ~(GLUT_DUMMY_WORK | GLUT_FINISH_WORK | GLUT_DEBUG_WORK);
+ if (window->workMask) {
+ /* Leave on work list. */
+ return window;
+ } else {
+ /* Remove current window from work list. */
+ return window->prevWorkWin;
+ }
+}
+
+#ifndef _WIN32
+static /* X11 implementations do not need this global. */
+#endif
+void
+__glutProcessWindowWorkLists(void)
+{
+ if (__glutWindowWorkList) {
+ GLUTwindow *remainder, *work;
+
+ work = __glutWindowWorkList;
+ __glutWindowWorkList = NULL;
+ if (work) {
+ remainder = processWindowWorkList(work);
+ if (remainder) {
+ *beforeEnd = __glutWindowWorkList;
+ __glutWindowWorkList = remainder;
+ }
+ }
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutMainLoop(void)
+{
+#if !defined(_WIN32)
+ if (!__glutDisplay)
+ __glutFatalUsage("main loop entered with out proper initialization.");
+#endif
+ if (!__glutWindowListSize)
+ __glutFatalUsage(
+ "main loop entered with no windows created.");
+ for (;;) {
+ __glutProcessWindowWorkLists();
+ if (__glutIdleFunc || __glutWindowWorkList) {
+ idleWait();
+ } else {
+ if (__glutTimerList) {
+ waitForSomething();
+ } else {
+ processEventsAndTimeouts();
+ }
+ }
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_ext.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_ext.cpp
new file mode 100644
index 000000000..feb6fbfa2
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_ext.cpp
@@ -0,0 +1,204 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutExtensionSupported(const char *extension)
+{
+ static const GLubyte *extensions = NULL;
+ const GLubyte *start;
+ GLubyte *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = (GLubyte *) strchr(extension, ' ');
+ if (where || *extension == '\0')
+ return 0;
+
+ if (!extensions) {
+ extensions = glGetString(GL_EXTENSIONS);
+ }
+ /* It takes a bit of care to be fool-proof about parsing the
+ OpenGL extensions string. Don't be fooled by sub-strings,
+ etc. */
+ start = extensions;
+ for (;;) {
+ /* If your application crashes in the strstr routine below,
+ you are probably calling glutExtensionSupported without
+ having a current window. Calling glGetString without
+ a current OpenGL context has unpredictable results.
+ Please fix your program. */
+ where = (GLubyte *) strstr((const char *) start, extension);
+ if (!where)
+ break;
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ') {
+ if (*terminator == ' ' || *terminator == '\0') {
+ return 1;
+ }
+ }
+ start = terminator;
+ }
+ return 0;
+}
+
+
+struct name_address_pair {
+ const char *name;
+ const void *address;
+};
+
+static struct name_address_pair glut_functions[] = {
+ { "glutInit", (const void *) glutInit },
+ { "glutInitDisplayMode", (const void *) glutInitDisplayMode },
+ { "glutInitDisplayString", (const void *) glutInitDisplayString },
+ { "glutInitWindowPosition", (const void *) glutInitWindowPosition },
+ { "glutInitWindowSize", (const void *) glutInitWindowSize },
+ { "glutMainLoop", (const void *) glutMainLoop },
+ { "glutCreateWindow", (const void *) glutCreateWindow },
+ { "glutCreateSubWindow", (const void *) glutCreateSubWindow },
+ { "glutDestroyWindow", (const void *) glutDestroyWindow },
+ { "glutPostRedisplay", (const void *) glutPostRedisplay },
+ { "glutPostWindowRedisplay", (const void *) glutPostWindowRedisplay },
+ { "glutSwapBuffers", (const void *) glutSwapBuffers },
+ { "glutGetWindow", (const void *) glutGetWindow },
+ { "glutSetWindow", (const void *) glutSetWindow },
+ { "glutSetWindowTitle", (const void *) glutSetWindowTitle },
+ { "glutSetIconTitle", (const void *) glutSetIconTitle },
+ { "glutPositionWindow", (const void *) glutPositionWindow },
+ { "glutReshapeWindow", (const void *) glutReshapeWindow },
+ { "glutPopWindow", (const void *) glutPopWindow },
+ { "glutPushWindow", (const void *) glutPushWindow },
+ { "glutIconifyWindow", (const void *) glutIconifyWindow },
+ { "glutShowWindow", (const void *) glutShowWindow },
+ { "glutHideWindow", (const void *) glutHideWindow },
+ { "glutFullScreen", (const void *) glutFullScreen },
+ { "glutSetCursor", (const void *) glutSetCursor },
+ { "glutWarpPointer", (const void *) glutWarpPointer },
+ { "glutEstablishOverlay", (const void *) glutEstablishOverlay },
+ { "glutRemoveOverlay", (const void *) glutRemoveOverlay },
+ { "glutUseLayer", (const void *) glutUseLayer },
+ { "glutPostOverlayRedisplay", (const void *) glutPostOverlayRedisplay },
+ { "glutPostWindowOverlayRedisplay", (const void *) glutPostWindowOverlayRedisplay },
+ { "glutShowOverlay", (const void *) glutShowOverlay },
+ { "glutHideOverlay", (const void *) glutHideOverlay },
+ { "glutCreateMenu", (const void *) glutCreateMenu },
+ { "glutDestroyMenu", (const void *) glutDestroyMenu },
+ { "glutGetMenu", (const void *) glutGetMenu },
+ { "glutSetMenu", (const void *) glutSetMenu },
+ { "glutAddMenuEntry", (const void *) glutAddMenuEntry },
+ { "glutAddSubMenu", (const void *) glutAddSubMenu },
+ { "glutChangeToMenuEntry", (const void *) glutChangeToMenuEntry },
+ { "glutChangeToSubMenu", (const void *) glutChangeToSubMenu },
+ { "glutRemoveMenuItem", (const void *) glutRemoveMenuItem },
+ { "glutAttachMenu", (const void *) glutAttachMenu },
+ { "glutDetachMenu", (const void *) glutDetachMenu },
+ { "glutDisplayFunc", (const void *) glutDisplayFunc },
+ { "glutReshapeFunc", (const void *) glutReshapeFunc },
+ { "glutKeyboardFunc", (const void *) glutKeyboardFunc },
+ { "glutMouseFunc", (const void *) glutMouseFunc },
+ { "glutMotionFunc", (const void *) glutMotionFunc },
+ { "glutPassiveMotionFunc", (const void *) glutPassiveMotionFunc },
+ { "glutEntryFunc", (const void *) glutEntryFunc },
+ { "glutVisibilityFunc", (const void *) glutVisibilityFunc },
+ { "glutIdleFunc", (const void *) glutIdleFunc },
+ { "glutTimerFunc", (const void *) glutTimerFunc },
+ { "glutMenuStateFunc", (const void *) glutMenuStateFunc },
+ { "glutSpecialFunc", (const void *) glutSpecialFunc },
+ { "glutSpaceballMotionFunc", (const void *) glutSpaceballMotionFunc },
+ { "glutSpaceballRotateFunc", (const void *) glutSpaceballRotateFunc },
+ { "glutSpaceballButtonFunc", (const void *) glutSpaceballButtonFunc },
+ { "glutButtonBoxFunc", (const void *) glutButtonBoxFunc },
+ { "glutDialsFunc", (const void *) glutDialsFunc },
+ { "glutTabletMotionFunc", (const void *) glutTabletMotionFunc },
+ { "glutTabletButtonFunc", (const void *) glutTabletButtonFunc },
+ { "glutMenuStatusFunc", (const void *) glutMenuStatusFunc },
+ { "glutOverlayDisplayFunc", (const void *) glutOverlayDisplayFunc },
+ { "glutWindowStatusFunc", (const void *) glutWindowStatusFunc },
+ { "glutKeyboardUpFunc", (const void *) glutKeyboardUpFunc },
+ { "glutSpecialUpFunc", (const void *) glutSpecialUpFunc },
+ { "glutJoystickFunc", (const void *) glutJoystickFunc },
+ { "glutSetColor", (const void *) glutSetColor },
+ { "glutGetColor", (const void *) glutGetColor },
+ { "glutCopyColormap", (const void *) glutCopyColormap },
+ { "glutGet", (const void *) glutGet },
+ { "glutDeviceGet", (const void *) glutDeviceGet },
+ { "glutExtensionSupported", (const void *) glutExtensionSupported },
+ { "glutGetModifiers", (const void *) glutGetModifiers },
+ { "glutLayerGet", (const void *) glutLayerGet },
+ { "glutGetProcAddress", (const void *) glutGetProcAddress },
+ { "glutBitmapCharacter", (const void *) glutBitmapCharacter },
+ { "glutBitmapWidth", (const void *) glutBitmapWidth },
+ { "glutStrokeCharacter", (const void *) glutStrokeCharacter },
+ { "glutStrokeWidth", (const void *) glutStrokeWidth },
+ { "glutBitmapLength", (const void *) glutBitmapLength },
+ { "glutStrokeLength", (const void *) glutStrokeLength },
+ { "glutWireSphere", (const void *) glutWireSphere },
+ { "glutSolidSphere", (const void *) glutSolidSphere },
+ { "glutWireCone", (const void *) glutWireCone },
+ { "glutSolidCone", (const void *) glutSolidCone },
+ { "glutWireCube", (const void *) glutWireCube },
+ { "glutSolidCube", (const void *) glutSolidCube },
+ { "glutWireTorus", (const void *) glutWireTorus },
+ { "glutSolidTorus", (const void *) glutSolidTorus },
+ { "glutWireDodecahedron", (const void *) glutWireDodecahedron },
+ { "glutSolidDodecahedron", (const void *) glutSolidDodecahedron },
+ { "glutWireTeapot", (const void *) glutWireTeapot },
+ { "glutSolidTeapot", (const void *) glutSolidTeapot },
+ { "glutWireOctahedron", (const void *) glutWireOctahedron },
+ { "glutSolidOctahedron", (const void *) glutSolidOctahedron },
+ { "glutWireTetrahedron", (const void *) glutWireTetrahedron },
+ { "glutSolidTetrahedron", (const void *) glutSolidTetrahedron },
+ { "glutWireIcosahedron", (const void *) glutWireIcosahedron },
+ { "glutSolidIcosahedron", (const void *) glutSolidIcosahedron },
+ { "glutVideoResizeGet", (const void *) glutVideoResizeGet },
+ { "glutSetupVideoResizing", (const void *) glutSetupVideoResizing },
+ { "glutStopVideoResizing", (const void *) glutStopVideoResizing },
+ { "glutVideoResize", (const void *) glutVideoResize },
+ { "glutVideoPan", (const void *) glutVideoPan },
+ { "glutReportErrors", (const void *) glutReportErrors },
+ { "glutIgnoreKeyRepeat", (const void *) glutIgnoreKeyRepeat },
+ { "glutSetKeyRepeat", (const void *) glutSetKeyRepeat },
+ { "glutForceJoystickFunc", (const void *) glutForceJoystickFunc },
+ { "glutGameModeString", (const void *) glutGameModeString },
+ { "glutEnterGameMode", (const void *) glutEnterGameMode },
+ { "glutLeaveGameMode", (const void *) glutLeaveGameMode },
+ { "glutGameModeGet", (const void *) glutGameModeGet },
+ { NULL, NULL }
+};
+
+
+/* XXX This isn't an official GLUT function, yet */
+void * GLUTAPIENTRY
+glutGetProcAddress(const char *procName)
+{
+ /* Try GLUT functions first */
+ int i;
+ for (i = 0; glut_functions[i].name; i++) {
+ if (strcmp(glut_functions[i].name, procName) == 0)
+ return (void *) glut_functions[i].address;
+ }
+
+ /* Try core GL functions */
+#if defined(_WIN32)
+ return (void *) wglGetProcAddress((LPCSTR) procName);
+
+#elif defined(__OS2PM__)
+ return (void *) wglGetProcAddress((char *) procName);
+#elif defined(GLX_ARB_get_proc_address)
+ return (void *) glXGetProcAddressARB((const GLubyte *) procName);
+#else
+ return NULL;
+#endif
+}
+
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_fullscrn.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_fullscrn.cpp
new file mode 100644
index 000000000..d6efb68b3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_fullscrn.cpp
@@ -0,0 +1,38 @@
+
+/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <assert.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutFullScreen(void)
+{
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ if (__glutMotifHints == None) {
+ __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
+ SGI_XA__MOTIF_WM_HINTS, 0);
+ if (__glutMotifHints == None) {
+ __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
+ }
+ }
+#endif
+
+ __glutCurrentWindow->desiredX = 0;
+ __glutCurrentWindow->desiredY = 0;
+ __glutCurrentWindow->desiredWidth = __glutScreenWidth;
+ __glutCurrentWindow->desiredHeight = __glutScreenHeight;
+ __glutCurrentWindow->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
+
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_gamemode.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_gamemode.cpp
new file mode 100644
index 000000000..50185d7b9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_gamemode.cpp
@@ -0,0 +1,680 @@
+
+/* Copyright (c) Mark J. Kilgard, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+
+#if !defined(_WIN32) && !defined(__OS2__)
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+#endif /* not _WIN32 */
+
+int __glutDisplaySettingsChanged = 0;
+static DisplayMode *dmodes, *currentDm = NULL;
+static int ndmodes = -1;
+GLUTwindow *__glutGameModeWindow = NULL;
+
+#ifdef TEST
+static char *compstr[] =
+{
+ "none", "=", "!=", "<=", ">=", ">", "<", "~"
+};
+static char *capstr[] =
+{
+ "width", "height", "bpp", "hertz", "num"
+};
+#endif
+
+#if defined(__OS2__)
+void
+#else
+void __cdecl
+#endif
+__glutCloseDownGameMode(void)
+{
+ if (__glutDisplaySettingsChanged) {
+#ifdef _WIN32
+ /* Assumes that display settings have been changed, that
+ is __glutDisplaySettingsChanged is true. */
+ ChangeDisplaySettings(NULL, 0);
+#endif
+ __glutDisplaySettingsChanged = 0;
+ }
+ __glutGameModeWindow = NULL;
+}
+
+void GLUTAPIENTRY
+glutLeaveGameMode(void)
+{
+ if (__glutGameModeWindow == NULL) {
+ __glutWarning("not in game mode so cannot leave game mode");
+ return;
+ }
+ __glutDestroyWindow(__glutGameModeWindow,
+ __glutGameModeWindow);
+ XFlush(__glutDisplay);
+ __glutGameModeWindow = NULL;
+}
+
+#ifdef _WIN32
+
+/* Same values as from MSDN's SetDisp.c example. */
+#define MIN_WIDTH 400
+#define MIN_FREQUENCY 60
+
+static void
+initGameModeSupport(void)
+{
+ DEVMODE dm;
+ DWORD mode;
+ int i;
+
+ if (ndmodes >= 0) {
+ /* ndmodes is initially -1 to indicate no
+ dmodes allocated yet. */
+ return;
+ }
+
+ /* Determine how many display modes there are. */
+ ndmodes = 0;
+ mode = 0;
+ while (EnumDisplaySettings(NULL, mode, &dm)) {
+ if (dm.dmPelsWidth >= MIN_WIDTH &&
+ (dm.dmDisplayFrequency == 0 ||
+ dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
+ ndmodes++;
+ }
+ mode++;
+ }
+
+ /* Allocate memory for a list of all the display modes. */
+ dmodes = (DisplayMode*)
+ malloc(ndmodes * sizeof(DisplayMode));
+
+ /* Now that we know how many display modes to expect,
+ enumerate them again and save the information in
+ the list we allocated above. */
+ i = 0;
+ mode = 0;
+ while (EnumDisplaySettings(NULL, mode, &dm)) {
+ /* Try to reject any display settings that seem unplausible. */
+ if (dm.dmPelsWidth >= MIN_WIDTH &&
+ (dm.dmDisplayFrequency == 0 ||
+ dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
+ dmodes[i].devmode = dm;
+ dmodes[i].valid = 1; /* XXX Not used for now. */
+ dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth;
+ dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight;
+ dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel;
+ if (dm.dmDisplayFrequency == 0) {
+ /* Guess a reasonable guess. */
+ /* Lame Windows 95 version of EnumDisplaySettings. */
+ dmodes[i].cap[DM_HERTZ] = 60;
+ } else {
+ dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency;
+ }
+ i++;
+ }
+ mode++;
+ }
+
+ assert(i == ndmodes);
+}
+
+#else
+
+/* X Windows version of initGameModeSupport. */
+static void
+initGameModeSupport(void)
+{
+ if (ndmodes >= 0) {
+ /* ndmodes is initially -1 to indicate no
+ dmodes allocated yet. */
+ return;
+ }
+
+ /* Determine how many display modes there are. */
+ ndmodes = 0;
+}
+
+#endif
+
+/* This routine is based on similiar code in glut_dstr.c */
+static DisplayMode *
+findMatch(DisplayMode * dmodes, int ndmodes,
+ Criterion * criteria, int ncriteria)
+{
+ DisplayMode *found;
+ int *bestScore, *thisScore;
+ int i, j, numok, result = 0, worse, better;
+
+ found = NULL;
+ numok = 1; /* "num" capability is indexed from 1,
+ not 0. */
+
+ /* XXX alloca canidate. */
+ bestScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!bestScore) {
+ __glutFatalError("out of memory.");
+ }
+ for (j = 0; j < ncriteria; j++) {
+ /* Very negative number. */
+ bestScore[j] = -32768;
+ }
+
+ /* XXX alloca canidate. */
+ thisScore = (int *) malloc(ncriteria * sizeof(int));
+ if (!thisScore) {
+ __glutFatalError("out of memory.");
+ }
+
+ for (i = 0; i < ndmodes; i++) {
+ if (dmodes[i].valid) {
+ worse = 0;
+ better = 0;
+
+ for (j = 0; j < ncriteria; j++) {
+ int cap, cvalue, dvalue;
+
+ cap = criteria[j].capability;
+ cvalue = criteria[j].value;
+ if (cap == NUM) {
+ dvalue = numok;
+ } else {
+ dvalue = dmodes[i].cap[cap];
+ }
+#ifdef TEST
+ if (verbose)
+ printf(" %s %s %d to %d\n",
+ capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue);
+#endif
+ switch (criteria[j].comparison) {
+ case EQ:
+ result = cvalue == dvalue;
+ thisScore[j] = 1;
+ break;
+ case NEQ:
+ result = cvalue != dvalue;
+ thisScore[j] = 1;
+ break;
+ case LT:
+ result = dvalue < cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case GT:
+ result = dvalue > cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case LTE:
+ result = dvalue <= cvalue;
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case GTE:
+ result = (dvalue >= cvalue);
+ thisScore[j] = dvalue - cvalue;
+ break;
+ case MIN:
+ result = dvalue >= cvalue;
+ thisScore[j] = cvalue - dvalue;
+ break;
+ }
+
+#ifdef TEST
+ if (verbose)
+ printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
+#endif
+
+ if (result) {
+ if (better || thisScore[j] > bestScore[j]) {
+ better = 1;
+ } else if (thisScore[j] == bestScore[j]) {
+ /* Keep looking. */
+ } else {
+ goto nextDM;
+ }
+ } else {
+ if (cap == NUM) {
+ worse = 1;
+ } else {
+ goto nextDM;
+ }
+ }
+
+ }
+
+ if (better && !worse) {
+ found = &dmodes[i];
+ for (j = 0; j < ncriteria; j++) {
+ bestScore[j] = thisScore[j];
+ }
+ }
+ numok++;
+
+ nextDM:;
+
+ }
+ }
+ free(bestScore);
+ free(thisScore);
+ return found;
+}
+
+/**
+ * Parses strings in the form of:
+ * 800x600
+ * 800x600:16
+ * 800x600@60
+ * 800x600:16@60
+ * @60
+ * :16
+ * :16@60
+ * NOTE that @ before : is not parsed.
+ */
+static int
+specialCaseParse(char *word, Criterion * criterion, int mask)
+{
+ char *xstr, *response;
+ int got;
+ int width, height, bpp, hertz;
+
+ switch(word[0]) {
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ /* The WWWxHHH case. */
+ if (mask & (1 << DM_WIDTH)) {
+ return -1;
+ }
+ xstr = strpbrk(&word[1], "x");
+ if (xstr) {
+ width = (int) strtol(word, &response, 0);
+ if (response == word || response[0] != 'x') {
+ /* Not a valid number OR needs to be followed by 'x'. */
+ return -1;
+ }
+ height = (int) strtol(&xstr[1], &response, 0);
+ if (response == &xstr[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_WIDTH;
+ criterion[0].comparison = EQ;
+ criterion[0].value = width;
+ criterion[1].capability = DM_HEIGHT;
+ criterion[1].comparison = EQ;
+ criterion[1].value = height;
+ got = specialCaseParse(response,
+ &criterion[2], 1 << DM_WIDTH);
+ if (got >= 0) {
+ return got + 2;
+ } else {
+ return -1;
+ }
+ }
+ return -1;
+ case ':':
+ /* The :BPP case. */
+ if (mask & (1 << DM_PIXEL_DEPTH)) {
+ return -1;
+ }
+ bpp = (int) strtol(&word[1], &response, 0);
+ if (response == &word[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_PIXEL_DEPTH;
+ criterion[0].comparison = EQ;
+ criterion[0].value = bpp;
+ got = specialCaseParse(response,
+ &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH));
+ if (got >= 0) {
+ return got + 1;
+ } else {
+ return -1;
+ }
+ case '@':
+ /* The @HZ case. */
+ if (mask & (1 << DM_HERTZ)) {
+ return -1;
+ }
+ hertz = (int) strtol(&word[1], &response, 0);
+ if (response == &word[1]) {
+ /* Not a valid number. */
+ return -1;
+ }
+ criterion[0].capability = DM_HERTZ;
+ criterion[0].comparison = EQ;
+ criterion[0].value = hertz;
+ got = specialCaseParse(response,
+ &criterion[1], ~DM_HERTZ);
+ if (got >= 0) {
+ return got + 1;
+ } else {
+ return -1;
+ }
+ case '\0':
+ return 0;
+ }
+ return -1;
+}
+
+/* This routine is based on similiar code in glut_dstr.c */
+static int
+parseCriteria(char *word, Criterion * criterion)
+{
+ char *cstr, *vstr, *response;
+ int comparator, value = 0;
+
+ cstr = strpbrk(word, "=><!~");
+ if (cstr) {
+ switch (cstr[0]) {
+ case '=':
+ comparator = EQ;
+ vstr = &cstr[1];
+ break;
+ case '~':
+ comparator = MIN;
+ vstr = &cstr[1];
+ break;
+ case '>':
+ if (cstr[1] == '=') {
+ comparator = GTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = GT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '<':
+ if (cstr[1] == '=') {
+ comparator = LTE;
+ vstr = &cstr[2];
+ } else {
+ comparator = LT;
+ vstr = &cstr[1];
+ }
+ break;
+ case '!':
+ if (cstr[1] == '=') {
+ comparator = NEQ;
+ vstr = &cstr[2];
+ } else {
+ return -1;
+ }
+ break;
+ default:
+ return -1;
+ }
+ value = (int) strtol(vstr, &response, 0);
+ if (response == vstr) {
+ /* Not a valid number. */
+ return -1;
+ }
+ *cstr = '\0';
+ } else {
+ comparator = NONE;
+ }
+ switch (word[0]) {
+ case 'b':
+ if (!strcmp(word, "bpp")) {
+ criterion[0].capability = DM_PIXEL_DEPTH;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'h':
+ if (!strcmp(word, "height")) {
+ criterion[0].capability = DM_HEIGHT;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ if (!strcmp(word, "hertz")) {
+ criterion[0].capability = DM_HERTZ;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'n':
+ if (!strcmp(word, "num")) {
+ criterion[0].capability = DM_NUM;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ case 'w':
+ if (!strcmp(word, "width")) {
+ criterion[0].capability = DM_WIDTH;
+ if (comparator == NONE) {
+ return -1;
+ } else {
+ criterion[0].comparison = comparator;
+ criterion[0].value = value;
+ return 1;
+ }
+ }
+ return -1;
+ }
+ if (comparator == NONE) {
+ return specialCaseParse(word, criterion, 0);
+ }
+ return -1;
+}
+
+/* This routine is based on similiar code in glut_dstr.c */
+static Criterion *
+parseDisplayString(const char *display, int *ncriteria)
+{
+ Criterion *criteria = NULL;
+ int n, parsed;
+ char *copy, *word;
+
+ copy = __glutStrdup(display);
+ /* Attempt to estimate how many criteria entries should be
+ needed. */
+ n = 0;
+ word = strtok(copy, " \t");
+ while (word) {
+ n++;
+ word = strtok(NULL, " \t");
+ }
+ /* Allocate number of words of criteria. A word
+ could contain as many as four criteria in the
+ worst case. Example: 800x600:16@60 */
+ criteria = (Criterion *) malloc(4 * n * sizeof(Criterion));
+ if (!criteria) {
+ __glutFatalError("out of memory.");
+ }
+
+ /* Re-copy the copy of the display string. */
+ strcpy(copy, display);
+
+ n = 0;
+ word = strtok(copy, " \t");
+ while (word) {
+ parsed = parseCriteria(word, &criteria[n]);
+ if (parsed >= 0) {
+ n += parsed;
+ } else {
+ __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word);
+ }
+ word = strtok(NULL, " \t");
+ }
+
+ free(copy);
+ *ncriteria = n;
+ return criteria;
+}
+
+void GLUTAPIENTRY
+glutGameModeString(const char *string)
+{
+ Criterion *criteria;
+ int ncriteria;
+
+ initGameModeSupport();
+ criteria = parseDisplayString(string, &ncriteria);
+ currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria);
+ free(criteria);
+}
+
+int GLUTAPIENTRY
+glutEnterGameMode(void)
+{
+ GLUTwindow *window;
+ int width, height;
+ Window win;
+
+ if (__glutMappedMenu) {
+ __glutFatalUsage("entering game mode not allowed while menus in use");
+ }
+ if (__glutGameModeWindow) {
+ /* Already in game mode, so blow away game mode
+ window so apps can change resolutions. */
+ window = __glutGameModeWindow;
+ /* Setting the game mode window to NULL tricks
+ the window destroy code into not undoing the
+ screen display change since we plan on immediately
+ doing another mode change. */
+ __glutGameModeWindow = NULL;
+ __glutDestroyWindow(window, window);
+ }
+
+ /* Assume default screen size until we find out if we
+ can actually change the display settings. */
+ width = __glutScreenWidth;
+ height = __glutScreenHeight;
+
+ if (currentDm) {
+#ifdef _WIN32
+ LONG status;
+ static int registered = 0;
+
+ status = ChangeDisplaySettings(&currentDm->devmode,
+ CDS_FULLSCREEN);
+ if (status == DISP_CHANGE_SUCCESSFUL) {
+ __glutDisplaySettingsChanged = 1;
+ width = currentDm->cap[DM_WIDTH];
+ height = currentDm->cap[DM_HEIGHT];
+ if (!registered) {
+ atexit(__glutCloseDownGameMode);
+ registered = 1;
+ }
+ } else {
+ /* Switch back to default resolution. */
+ ChangeDisplaySettings(NULL, 0);
+ }
+#endif
+ }
+
+ window = __glutCreateWindow(NULL, 0, 0,
+ width, height, /* game mode */ 1);
+ win = window->win;
+
+#if !defined(_WIN32) && !defined(__OS2__)
+ if (__glutMotifHints == None) {
+ __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
+ SGI_XA__MOTIF_WM_HINTS, 0);
+ if (__glutMotifHints == None) {
+ __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
+ }
+ }
+
+ /* Game mode window is a toplevel window. */
+ XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
+#endif
+
+ /* Schedule the fullscreen property to be added and to
+ make sure the window is configured right. Win32
+ doesn't need this. */
+ window->desiredX = 0;
+ window->desiredY = 0;
+ window->desiredWidth = width;
+ window->desiredHeight = height;
+ window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
+#ifdef _WIN32
+ /* Win32 does not want to use GLUT_FULL_SCREEN_WORK
+ for game mode because we need to be maximizing
+ the window in game mode, not just sizing it to
+ take up the full screen. The Win32-ness of game
+ mode happens when you pass 1 in the gameMode parameter
+ to __glutCreateWindow above. A gameMode of creates
+ a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW
+ window. WS_POPUP ensures the taskbar is hidden. */
+ __glutPutOnWorkList(window,
+ GLUT_CONFIGURE_WORK);
+#else
+ __glutPutOnWorkList(window,
+ GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
+#endif
+
+ __glutGameModeWindow = window;
+ return window->num + 1;
+}
+
+int GLUTAPIENTRY
+glutGameModeGet(GLenum mode)
+{
+ switch (mode) {
+ case GLUT_GAME_MODE_ACTIVE:
+ return __glutGameModeWindow != NULL;
+ case GLUT_GAME_MODE_POSSIBLE:
+ return currentDm != NULL;
+ case GLUT_GAME_MODE_WIDTH:
+ return currentDm ? currentDm->cap[DM_WIDTH] : -1;
+ case GLUT_GAME_MODE_HEIGHT:
+ return currentDm ? currentDm->cap[DM_HEIGHT] : -1;
+ case GLUT_GAME_MODE_PIXEL_DEPTH:
+ return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1;
+ case GLUT_GAME_MODE_REFRESH_RATE:
+ return currentDm ? currentDm->cap[DM_HERTZ] : -1;
+ case GLUT_GAME_MODE_DISPLAY_CHANGED:
+ return __glutDisplaySettingsChanged;
+ default:
+ return -1;
+ }
+}
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_get.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_get.cpp
new file mode 100644
index 000000000..c846f4865
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_get.cpp
@@ -0,0 +1,232 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <assert.h>
+#include <stdlib.h> /* SunOS 4 needs NULL defined for GETTIMEOFDAY macro. */
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGet(GLenum param)
+{
+ Window win, root;
+ int x, y, value;
+ unsigned int width, height, border, depth;
+
+ switch (param) {
+ case GLUT_INIT_WINDOW_X:
+ return __glutInitX;
+ case GLUT_INIT_WINDOW_Y:
+ return __glutInitY;
+ case GLUT_INIT_WINDOW_WIDTH:
+ return __glutInitWidth;
+ case GLUT_INIT_WINDOW_HEIGHT:
+ return __glutInitHeight;
+ case GLUT_INIT_DISPLAY_MODE:
+ return __glutDisplayMode;
+ case GLUT_WINDOW_X:
+ XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
+ __glutRoot, 0, 0, &x, &y, &win);
+ return x;
+ case GLUT_WINDOW_Y:
+ XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
+ __glutRoot, 0, 0, &x, &y, &win);
+ return y;
+ case GLUT_WINDOW_WIDTH:
+ if (!__glutCurrentWindow->reshape) {
+ XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
+ &root, &x, &y,
+ &width, &height, &border, &depth);
+ return width;
+ }
+ return __glutCurrentWindow->width;
+ case GLUT_WINDOW_HEIGHT:
+ if (!__glutCurrentWindow->reshape) {
+ XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
+ &root, &x, &y,
+ &width, &height, &border, &depth);
+ return height;
+ }
+ return __glutCurrentWindow->height;
+#ifdef __OS2__
+ #define GET_CONFIG(attrib) \
+ { if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) \
+ glXGetConfig( __glutCurrentWindow->vis, attrib, &value); \
+ else \
+ glXGetConfig(__glutCurrentWindow->overlay->vis, attrib, &value); \
+ } \
+
+#else
+
+#define GET_CONFIG(attrib) { \
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { \
+ glXGetConfig(__glutDisplay, __glutCurrentWindow->vis, \
+ attrib, &value); \
+ } else { \
+ glXGetConfig(__glutDisplay, __glutCurrentWindow->overlay->vis, \
+ attrib, &value); \
+ } \
+}
+#endif
+
+ case GLUT_WINDOW_BUFFER_SIZE:
+ GET_CONFIG(GLX_BUFFER_SIZE);
+ return value;
+ case GLUT_WINDOW_STENCIL_SIZE:
+ GET_CONFIG(GLX_STENCIL_SIZE);
+ return value;
+ case GLUT_WINDOW_DEPTH_SIZE:
+ GET_CONFIG(GLX_DEPTH_SIZE);
+ return value;
+ case GLUT_WINDOW_RED_SIZE:
+ GET_CONFIG(GLX_RED_SIZE);
+ return value;
+ case GLUT_WINDOW_GREEN_SIZE:
+ GET_CONFIG(GLX_GREEN_SIZE);
+ return value;
+ case GLUT_WINDOW_BLUE_SIZE:
+ GET_CONFIG(GLX_BLUE_SIZE);
+ return value;
+ case GLUT_WINDOW_ALPHA_SIZE:
+ GET_CONFIG(GLX_ALPHA_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_RED_SIZE:
+ GET_CONFIG(GLX_ACCUM_RED_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_GREEN_SIZE:
+ GET_CONFIG(GLX_ACCUM_GREEN_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_BLUE_SIZE:
+ GET_CONFIG(GLX_ACCUM_BLUE_SIZE);
+ return value;
+ case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
+ GET_CONFIG(GLX_ACCUM_ALPHA_SIZE);
+ return value;
+ case GLUT_WINDOW_DOUBLEBUFFER:
+ GET_CONFIG(GLX_DOUBLEBUFFER);
+ return value;
+ case GLUT_WINDOW_RGBA:
+ GET_CONFIG(GLX_RGBA);
+ return value;
+ case GLUT_WINDOW_COLORMAP_SIZE:
+ GET_CONFIG(GLX_RGBA);
+ if (value) {
+ return 0;
+ } else {
+#if defined(_WIN32) || defined(__OS2__)
+ /* KLUDGE: we always assume 256 colors in CI mode on
+ Win32 */
+ return 256;
+#else
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ return __glutCurrentWindow->vis->visual->map_entries;
+ } else {
+ return __glutCurrentWindow->overlay->vis->visual->map_entries;
+ }
+#endif /* _WIN32 */
+ }
+ case GLUT_WINDOW_PARENT:
+ return __glutCurrentWindow->parent ?
+ __glutCurrentWindow->parent->num + 1 : 0;
+ case GLUT_WINDOW_NUM_CHILDREN:
+ {
+ int num = 0;
+ GLUTwindow *children = __glutCurrentWindow->children;
+
+ while (children) {
+ num++;
+ children = children->siblings;
+ }
+ return num;
+ }
+ case GLUT_WINDOW_NUM_SAMPLES:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (__glutIsSupportedByGLX("GLX_SGIS_multisample")) {
+ GET_CONFIG(GLX_SAMPLES_SGIS);
+ return value;
+ } else {
+ return 0;
+ }
+#else
+ /* Independent of GLX server support, multisampling not
+ supported by GLX client-side. */
+ return 0;
+#endif
+ case GLUT_WINDOW_STEREO:
+ GET_CONFIG(GLX_STEREO);
+ return value;
+ case GLUT_WINDOW_CURSOR:
+ return __glutCurrentWindow->cursor;
+ case GLUT_SCREEN_WIDTH:
+ return DisplayWidth(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_HEIGHT:
+ return DisplayHeight(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_WIDTH_MM:
+ return DisplayWidthMM(__glutDisplay, __glutScreen);
+ case GLUT_SCREEN_HEIGHT_MM:
+ return DisplayHeightMM(__glutDisplay, __glutScreen);
+ case GLUT_MENU_NUM_ITEMS:
+ return __glutCurrentMenu->num;
+ case GLUT_DISPLAY_MODE_POSSIBLE:
+ {
+ XVisualInfo *vi;
+ Bool dummy, visAlloced;
+ void *fbc;
+
+#if defined(_WIN32)
+ /* Our fake glXChooseVisual (which is called by
+ __glutDetermineVisual) needs an HDC to work with, so grab one
+ from the "root" window. */
+ XHDC = GetDC(GetDesktopWindow());
+#endif
+ vi = __glutDetermineWindowVisual(&dummy, &visAlloced, &fbc);
+#if defined(_WIN32)
+ ReleaseDC(GetDesktopWindow(), XHDC);
+#endif
+ if (vi) {
+ if (visAlloced)
+ XFree(vi);
+ return 1;
+ }
+ return 0;
+ }
+ case GLUT_ELAPSED_TIME:
+ {
+#ifdef OLD_VMS
+ struct timeval6 elapsed, beginning, now;
+#else
+ struct timeval elapsed, beginning, now;
+#endif
+
+ __glutInitTime(&beginning);
+ GETTIMEOFDAY(&now);
+ TIMEDELTA(elapsed, now, beginning);
+ /* Return elapsed milliseconds. */
+#if defined(__vms) && ( __VMS_VER < 70000000 )
+ return (int) (elapsed.val / TICKS_PER_MILLISECOND);
+#else
+ return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000));
+#endif
+ }
+ case GLUT_WINDOW_FORMAT_ID:
+#if defined(__OS2__)
+ return wglGetPixelFormat(__glutCurrentWindow->hdc);
+#elif defined(_WIN32)
+ return GetPixelFormat(__glutCurrentWindow->hdc);
+#else
+ if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
+ return (int) __glutCurrentWindow->vis->visualid;
+ } else {
+ return (int) __glutCurrentWindow->overlay->vis->visualid;
+ }
+#endif
+ default:
+ __glutWarning("invalid glutGet parameter: %d", param);
+ return -1;
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel10.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel10.cpp
new file mode 100644
index 000000000..6409f6181
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel10.cpp
@@ -0,0 +1,1781 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x70,0x88,0xc8,0xa8,0x98,0x74,
+};
+
+static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50,
+};
+
+static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x6c,0x92,0x90,0x7e,0x12,0xec,
+};
+
+static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20,
+};
+
+static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
+};
+
+static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48,
+};
+
+static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78,
+};
+
+static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42,
+};
+
+static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x40,
+};
+
+static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x90,0x60,0x90,0x90,0x60,0x90,
+};
+
+static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,3,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,
+};
+
+static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x88,0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x28,0x54,0x54,0x92,0x92,
+};
+
+static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x70,0x90,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x90,0x80,0xf0,0x90,0x60,
+};
+
+static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x90,0x80,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x68,0x90,0x90,0x70,0x10,0xe0,
+};
+
+static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfc,
+};
+
+static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x50,0x20,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,
+};
+
+static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82,
+};
+
+static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88,
+};
+
+static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10,
+};
+
+static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0,
+};
+
+static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x20,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf0,0x0,0xf0,
+};
+
+static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64,
+};
+
+static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x28,0x7c,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,3,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+#if !defined(__IBMCPP__)
+const
+#endif
+BitmapFontRec glutBitmapHelvetica10 = {
+"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel12.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel12.cpp
new file mode 100644
index 000000000..cbd0548b9
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel12.cpp
@@ -0,0 +1,1791 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica12 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica12
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a,
+};
+
+static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68,
+};
+
+static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0,
+};
+
+static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30,
+};
+
+static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,
+};
+
+static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80,
+};
+
+static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
+};
+
+static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80,
+0x21,0x0,0x1e,0x80,0x0,0x40,
+};
+
+static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24,
+};
+
+static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8,
+};
+
+static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4,
+};
+
+static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10,
+};
+
+static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c,
+};
+
+static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
+};
+
+static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,
+};
+
+static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20,
+};
+
+static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0,
+0xe1,0x0,
+};
+
+static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0,
+0x41,0x0,
+};
+
+static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x28,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0xe0,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c,
+};
+
+static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0x20,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf0,0x40,0x20,0x90,0x60,
+};
+
+static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x4,0x4,0x4,0xfc,
+};
+
+static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x28,0x50,0xa0,0x50,0x28,
+};
+
+static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xe0,
+};
+
+static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0,
+0x3e,0x0,
+};
+
+static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x84,0x78,0x48,0x48,0x78,0x84,
+};
+
+static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,4,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0,
+};
+
+static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30,
+};
+
+static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x80,0x40,0x40,0x20,0x10,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0x84,0x84,0x48,0x30,0x30,0x48,0x84,
+};
+
+static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+};
+
+static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x20,0x50,0x50,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x98,0x88,0x88,0x88,0x88,0x88,
+};
+
+static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
+};
+
+static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x60,0x90,0x10,0x60,0x80,0x90,0x60,
+};
+
+static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0x80,0x80,0x80,0x80,0x80,0xc0,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,
+};
+
+static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0x92,0x92,0x92,0x92,0x92,0xda,0xa4,
+};
+
+static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
+};
+
+static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x70,0x88,0x80,0xf8,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8,
+};
+
+static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x70,0x88,0x80,0x80,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x74,0x88,0x88,0x78,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xfe,
+};
+
+static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x88,0x50,0x20,
+};
+
+static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
+};
+
+static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82,
+};
+
+static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
+0x88,0x80,
+};
+
+static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
+};
+
+static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
+};
+
+static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
+};
+
+static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78,
+};
+
+static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,
+};
+
+static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,
+};
+
+static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80,
+0x80,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84,
+};
+
+static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8,
+};
+
+static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
+};
+
+static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,
+};
+
+static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8,
+};
+
+static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
+};
+
+static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8,
+};
+
+static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40,
+0x60,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x30,0xc,0x30,0xc0,
+};
+
+static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0xc,0x30,0xc0,0x30,0xc,
+};
+
+static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
+};
+
+static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8,
+};
+
+static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
+};
+
+static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
+};
+
+static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8,
+};
+
+static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70,
+};
+
+static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20,
+};
+
+static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
+};
+
+static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10,
+};
+
+static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,
+};
+
+static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30,
+};
+
+static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0,
+0x62,0x0,
+};
+
+static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28,
+};
+
+static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,4,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+#if !defined(__IBMCPP__)
+const
+#endif
+BitmapFontRec glutBitmapHelvetica12 = {
+"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel18.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel18.cpp
new file mode 100644
index 000000000..26f88ec50
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_hel18.cpp
@@ -0,0 +1,1900 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapHelvetica18 XXX
+#include "glutbitmap.h"
+#undef glutBitmapHelvetica18
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66,
+0x66,
+};
+
+static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18,
+0xc,0x6,
+};
+
+static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66,
+};
+
+static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30,
+};
+
+static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80,
+0x3f,0xc0,0xe,0x60,
+};
+
+static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0,
+};
+
+static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0,
+};
+
+static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0,
+};
+
+static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30,
+};
+
+static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0,
+};
+
+static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36,
+};
+
+static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6,
+};
+
+static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18,
+0xef,0xf0,0x7d,0xe0,
+};
+
+static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38,
+};
+
+static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c,
+};
+
+static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32,
+};
+
+static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc,
+};
+
+static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60,
+};
+
+static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38,
+};
+
+static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c,
+0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc,
+};
+
+static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80,
+0xd,0x80,
+};
+
+static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80,
+0xb,0x40,0x6,0x40,
+};
+
+static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0,
+0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x1,0x80,0x0,0xc0,
+};
+
+static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
+0x6,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30,
+0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80,
+};
+
+static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
+0x78,0x30,
+};
+
+static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0,
+0x60,0x30,
+};
+
+static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x33,0x0,
+};
+
+static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
+0x1e,0x0,0xc,0x0,
+};
+
+static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
+0x18,0x0,0x30,0x0,
+};
+
+static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,
+0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,
+0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe,
+0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff,
+};
+
+static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x19,0x80,0xf,0x0,
+};
+
+static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0x19,0x80,
+};
+
+static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0,
+0x16,0x80,0xc,0x80,
+};
+
+static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
+0xf,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0x3,0x0,0x1,0x80,
+};
+
+static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
+0xc,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18,
+};
+
+static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88,
+0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30,
+};
+
+static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10,
+0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
+};
+
+static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90,
+};
+
+static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60,
+};
+
+static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xf0,0xd8,0x18,0x70,0x60,
+};
+
+static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2,
+0x72,0x3f,
+};
+
+static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0xc0,0x60,0x30,
+};
+
+static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70,
+};
+
+static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x70,0xd8,0x88,0xd8,0x70,
+};
+
+static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48,
+0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xf8,0xf8,
+};
+
+static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12,
+};
+
+static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70,
+};
+
+static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8,
+0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80,
+};
+
+static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xd8,0xd8,
+};
+
+static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3,
+0x7e,0x3c,
+};
+
+static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc3,0xff,0x66,0x66,0x66,0xff,0xc3,
+};
+
+static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0,
+0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4,
+};
+
+static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,5,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0xcc,0x7e,0x33,
+};
+
+static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30,
+0x60,0xc0,
+};
+
+static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30,
+0x18,0xc,
+};
+
+static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3,
+};
+
+static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30,
+0xc6,0x30,0xc6,0x30,
+};
+
+static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
+};
+
+static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30,
+};
+
+static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,
+};
+
+static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
+0x7f,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,
+};
+
+static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30,
+0xde,0xf0,0xcc,0x60,
+};
+
+static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0,
+0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80,
+};
+
+static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c,
+};
+
+static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,
+0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
+};
+
+static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,
+0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,
+};
+
+static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0xc0,0x80,0x80,0x40,
+};
+
+static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x82,0xc6,0x6c,0x38,0x10,
+};
+
+static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xf0,0xf0,
+};
+
+static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0,
+0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
+0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0,
+0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66,
+0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83,
+};
+
+static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0,
+0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
+};
+
+static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,
+0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0,
+};
+
+static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0,
+0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0,
+};
+
+static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,
+0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
+0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
+0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c,
+0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc,
+};
+
+static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0,
+0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0,
+};
+
+static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0,
+0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+};
+
+static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0,
+0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
+};
+
+static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
+0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
+};
+
+static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80,
+0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
+};
+
+static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
+0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66,
+0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc,
+0x3,0xf0,
+};
+
+static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c,
+};
+
+static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0,
+};
+
+static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xfe,0xfe,0x0,0x0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3,
+};
+
+static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff,
+};
+
+static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c,
+};
+
+static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe,
+};
+
+static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0,
+0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c,
+};
+
+static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18,
+};
+
+static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c,
+};
+
+static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18,
+};
+
+static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xff,
+};
+
+static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18,
+};
+
+static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x88,0x70,0x70,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60,
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60,
+0x30,0x10,
+};
+
+static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x80,0x40,0x40,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0,
+0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0,
+};
+
+static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0,
+0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60,
+};
+
+static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0,
+0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0,
+};
+
+static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0,
+0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0,
+};
+
+static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x90,0x90,0xd8,0xd8,0xd8,
+};
+
+static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,5,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+#if !defined(__IBMCPP__)
+const
+#endif
+BitmapFontRec glutBitmapHelvetica18 = {
+"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_init.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_init.cpp
new file mode 100644
index 000000000..da5d0735e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_init.cpp
@@ -0,0 +1,451 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#if !defined(_WIN32) && !defined(__OS2__)
+ #include <X11/Xlib.h>
+ #include <X11/Xatom.h>
+#endif
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+#include "glutint.h"
+
+/* GLUT inter-file variables */
+/* *INDENT-OFF* */
+char *__glutProgramName = NULL;
+int __glutArgc = 0;
+char **__glutArgv = NULL;
+char *__glutGeometry = NULL;
+Display *__glutDisplay = NULL;
+int __glutScreen;
+Window __glutRoot;
+int __glutScreenHeight;
+int __glutScreenWidth;
+GLboolean __glutIconic = GL_FALSE;
+GLboolean __glutDebug = GL_FALSE;
+unsigned int __glutDisplayMode =
+ GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
+char *__glutDisplayString = NULL;
+int __glutConnectionFD;
+XSizeHints __glutSizeHints = {0};
+int __glutInitWidth = 300, __glutInitHeight = 300;
+int __glutInitX = -1, __glutInitY = -1;
+GLboolean __glutForceDirect = GL_FALSE,
+ __glutTryDirect = GL_TRUE;
+Atom __glutWMDeleteWindow;
+/* *INDENT-ON* */
+
+#ifdef _WIN32
+void (__cdecl *__glutExitFunc)(int retval) = NULL;
+#endif
+
+static Bool synchronize = False;
+
+#if defined(__OS2__)
+
+MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
+MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
+
+
+void __glutOpenOS2Connection(char* display)
+{
+ static char *classname=NULL;
+extern HAB hab; /* PM anchor block handle */
+ERRORID erridErrorCode;/* last error id code */
+int ii;
+
+ /* Make sure we register the window only once. */
+ if(classname)
+ return;
+
+ classname = "GLUT";
+
+ if ( !WinRegisterClass( hab, /* PM anchor block handle */
+ classname,/* window class name */
+ GlutWindowProc,/* address of window procedure*/
+ CS_SIZEREDRAW, /* |CS_SYNCPAINT size changes cause redrawing */
+ 0UL ) ) /* window data */
+ { erridErrorCode = WinGetLastError(hab);
+ ii = erridErrorCode;
+ return;
+ }
+
+ classname = "GLUTCHILD";
+
+ if ( !WinRegisterClass( hab, /* PM anchor block handle */
+ classname,/* window class name */
+ GlutWindowChildProc,/* address of window procedure*/
+ CS_SIZEREDRAW, /* size changes cause redrawing */
+ 0UL ) ) /* window data */
+ { erridErrorCode = WinGetLastError(hab);
+ ii = erridErrorCode;
+ return;
+ }
+
+ __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN);
+ __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN);
+
+ /* Set the root window to NULL because windows creates a top-level
+ window when the parent is NULL. X creates a top-level window
+ when the parent is the root window. */
+ __glutRoot = NULLHANDLE;
+
+ /* Set the display to 1 -- we shouldn't be using this anywhere
+ (except as an argument to X calls). */
+ __glutDisplay = (Display*)1;
+
+ /* There isn't any concept of multiple screens in Win32, therefore,
+ we don't need to keep track of the screen we're on... it's always
+ the same one. */
+ __glutScreen = 0;
+}
+
+#elif defined(_WIN32)
+
+#ifdef __BORLANDC__
+#include <float.h> /* For masking floating point exceptions. */
+#endif
+
+void
+__glutOpenWin32Connection(char* display)
+{
+ static char *classname;
+ WNDCLASS wc;
+ HINSTANCE hInstance = GetModuleHandle(NULL);
+
+ /* Make sure we register the window only once. */
+ if(classname)
+ return;
+
+#ifdef __BORLANDC__
+ /* Under certain conditions (e.g. while rendering solid surfaces with
+ lighting enabled) Microsoft OpenGL libraries cause some illegal
+ operations like floating point overflow or division by zero. The
+ default behaviour of Microsoft compilers is to mask (ignore)
+ floating point exceptions, while Borland compilers do not. The
+ following function of Borland RTL allows to mask exceptions.
+ Advice from Pier Giorgio Esposito (mc2172@mclink.it). */
+ _control87(MCW_EM,MCW_EM);
+#endif
+
+ classname = "GLUT";
+
+ /* Clear (important!) and then fill in the window class structure. */
+ memset(&wc, 0, sizeof(WNDCLASS));
+ wc.style = CS_OWNDC;
+ wc.lpfnWndProc = (WNDPROC)__glutWindowProc;
+ wc.hInstance = hInstance;
+ wc.hIcon = LoadIcon(hInstance, "GLUT_ICON");
+ wc.hCursor = LoadCursor(hInstance, IDC_ARROW);
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = classname;
+
+ /* Fill in a default icon if one isn't specified as a resource. */
+ if(!wc.hIcon)
+ wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
+
+ if(!RegisterClass(&wc)) {
+ __glutFatalError("RegisterClass() failed:"
+ "Cannot register GLUT window class.");
+ }
+
+ __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN);
+ __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN);
+
+ /* Set the root window to NULL because windows creates a top-level
+ window when the parent is NULL. X creates a top-level window
+ when the parent is the root window. */
+ __glutRoot = NULL;
+
+ /* Set the display to 1 -- we shouldn't be using this anywhere
+ (except as an argument to X calls). */
+ __glutDisplay = (Display*)1;
+
+ /* There isn't any concept of multiple screens in Win32, therefore,
+ we don't need to keep track of the screen we're on... it's always
+ the same one. */
+ __glutScreen = 0;
+}
+#else /* !_WIN32 */
+void
+__glutOpenXConnection(char *display)
+{
+ int errorBase, eventBase;
+
+ __glutDisplay = XOpenDisplay(display);
+ if (!__glutDisplay)
+ __glutFatalError("could not open display: %s",
+ XDisplayName(display));
+ if (synchronize)
+ XSynchronize(__glutDisplay, True);
+ if (!glXQueryExtension(__glutDisplay, &errorBase, &eventBase))
+ __glutFatalError(
+ "OpenGL GLX extension not supported by display: %s",
+ XDisplayName(display));
+ __glutScreen = DefaultScreen(__glutDisplay);
+ __glutRoot = RootWindow(__glutDisplay, __glutScreen);
+ __glutScreenWidth = DisplayWidth(__glutDisplay, __glutScreen);
+ __glutScreenHeight = DisplayHeight(__glutDisplay,
+ __glutScreen);
+ __glutConnectionFD = ConnectionNumber(__glutDisplay);
+ __glutWMDeleteWindow = XSGIFastInternAtom(__glutDisplay,
+ "WM_DELETE_WINDOW", SGI_XA_WM_DELETE_WINDOW, False);
+}
+#endif /* _WIN32 */
+
+void
+#ifdef OLD_VMS
+ __glutInitTime(struct timeval6 *beginning)
+#else
+ __glutInitTime(struct timeval *beginning)
+#endif
+{
+ static int beenhere = 0;
+#ifdef OLD_VMS
+ static struct timeval6 genesis;
+#else
+ static struct timeval genesis;
+#endif
+
+ if (!beenhere) {
+ GETTIMEOFDAY(&genesis);
+ beenhere = 1;
+ }
+ *beginning = genesis;
+}
+
+static void
+removeArgs(int *argcp, char **argv, int numToRemove)
+{
+ int i, j;
+
+ for (i = 0, j = numToRemove; argv[j]; i++, j++) {
+ argv[i] = argv[j];
+ }
+ argv[i] = NULL;
+ *argcp -= numToRemove;
+}
+
+void GLUTAPIENTRY
+glutInit(int *argcp, char **argv)
+{
+ char *display = NULL;
+ char *str, *geometry = NULL;
+#ifdef OLD_VMS
+ struct timeval6 unused;
+#else
+ struct timeval unused;
+#endif
+ int i;
+
+ if (__glutDisplay) {
+ __glutWarning("glutInit being called a second time.");
+ return;
+ }
+ /* Determine temporary program name. */
+ str = strrchr(argv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = argv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* Make private copy of command line arguments. */
+ __glutArgc = *argcp;
+ __glutArgv = (char **) malloc(__glutArgc * sizeof(char *));
+ if (!__glutArgv)
+ __glutFatalError("out of memory.");
+ for (i = 0; i < __glutArgc; i++) {
+ __glutArgv[i] = __glutStrdup(argv[i]);
+ if (!__glutArgv[i])
+ __glutFatalError("out of memory.");
+ }
+
+ /* determine permanent program name */
+ str = strrchr(__glutArgv[0], '/');
+ if (str == NULL) {
+ __glutProgramName = __glutArgv[0];
+ } else {
+ __glutProgramName = str + 1;
+ }
+
+ /* parse arguments for standard options */
+ for (i = 1; i < __glutArgc; i++) {
+ if (!strcmp(__glutArgv[i], "-display")) {
+#if defined(_WIN32)
+ __glutWarning("-display option not supported by Win32 GLUT.");
+#endif
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -display option with X display name.");
+ }
+ display = __glutArgv[i];
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-geometry")) {
+ if (++i >= __glutArgc) {
+ __glutFatalError(
+ "follow -geometry option with geometry parameter.");
+ }
+ geometry = __glutArgv[i];
+ removeArgs(argcp, &argv[1], 2);
+ } else if (!strcmp(__glutArgv[i], "-direct")) {
+#if defined(_WIN32)
+ __glutWarning("-direct option not supported by Win32 GLUT.");
+#endif
+ if (!__glutTryDirect)
+ __glutFatalError(
+ "cannot force both direct and indirect rendering.");
+ __glutForceDirect = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-indirect")) {
+#if defined(_WIN32)
+ __glutWarning("-indirect option not supported by Win32 GLUT.");
+#endif
+ if (__glutForceDirect)
+ __glutFatalError(
+ "cannot force both direct and indirect rendering.");
+ __glutTryDirect = GL_FALSE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-iconic")) {
+ __glutIconic = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-gldebug")) {
+ __glutDebug = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else if (!strcmp(__glutArgv[i], "-sync")) {
+#if defined(_WIN32)
+ __glutWarning("-sync option not supported by Win32 GLUT.");
+#endif
+ synchronize = GL_TRUE;
+ removeArgs(argcp, &argv[1], 1);
+ } else {
+ /* Once unknown option encountered, stop command line
+ processing. */
+ break;
+ }
+ }
+#if defined(__OS2__)
+ __glutOpenOS2Connection(display);
+#elif defined(_WIN32)
+ __glutOpenWin32Connection(display);
+#else
+ __glutOpenXConnection(display);
+#endif
+ if (geometry) {
+ int flags, x, y, width, height;
+
+ /* Fix bogus "{width|height} may be used before set"
+ warning */
+ width = 0;
+ height = 0;
+
+ flags = XParseGeometry(geometry, &x, &y,
+ (unsigned int *) &width, (unsigned int *) &height);
+ if (WidthValue & flags) {
+ /* Careful because X does not allow zero or negative
+ width windows */
+ if (width > 0)
+ __glutInitWidth = width;
+ }
+ if (HeightValue & flags) {
+ /* Careful because X does not allow zero or negative
+ height windows */
+ if (height > 0)
+ __glutInitHeight = height;
+ }
+ glutInitWindowSize(__glutInitWidth, __glutInitHeight);
+ if (XValue & flags) {
+ if (XNegative & flags)
+ x = DisplayWidth(__glutDisplay, __glutScreen) +
+ x - __glutSizeHints.width;
+ /* Play safe: reject negative X locations */
+ if (x >= 0)
+ __glutInitX = x;
+ }
+ if (YValue & flags) {
+ if (YNegative & flags)
+ y = DisplayHeight(__glutDisplay, __glutScreen) +
+ y - __glutSizeHints.height;
+ /* Play safe: reject negative Y locations */
+ if (y >= 0)
+ __glutInitY = y;
+ }
+ glutInitWindowPosition(__glutInitX, __glutInitY);
+ }
+ __glutInitTime(&unused);
+
+ /* check if GLUT_FPS env var is set */
+ {
+ const char *fps = getenv("GLUT_FPS");
+ if (fps) {
+ sscanf(fps, "%d", &__glutFPS);
+ if (__glutFPS <= 0)
+ __glutFPS = 5000; /* 5000 milliseconds */
+ }
+ }
+}
+
+#ifdef _WIN32
+void APIENTRY
+__glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int))
+{
+ __glutExitFunc = exitfunc;
+ glutInit(argcp, argv);
+}
+#endif
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutInitWindowPosition(int x, int y)
+{
+ __glutInitX = x;
+ __glutInitY = y;
+ if (x >= 0 && y >= 0) {
+ __glutSizeHints.x = x;
+ __glutSizeHints.y = y;
+ __glutSizeHints.flags |= USPosition;
+ } else {
+ __glutSizeHints.flags &= ~USPosition;
+ }
+}
+
+void GLUTAPIENTRY
+glutInitWindowSize(int width, int height)
+{
+ __glutInitWidth = width;
+ __glutInitHeight = height;
+ if (width > 0 && height > 0) {
+ __glutSizeHints.width = width;
+ __glutSizeHints.height = height;
+ __glutSizeHints.flags |= USSize;
+ } else {
+ __glutSizeHints.flags &= ~USSize;
+ }
+}
+
+void GLUTAPIENTRY
+glutInitDisplayMode(unsigned int mask)
+{
+ __glutDisplayMode = mask;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_input.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_input.cpp
new file mode 100644
index 000000000..c517fe124
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_input.cpp
@@ -0,0 +1,628 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "glutint.h"
+#define POFIG 0
+#if POFIG
+
+int __glutNumDials = 0;
+int __glutNumSpaceballButtons = 0;
+int __glutNumButtonBoxButtons = 0;
+int __glutNumTabletButtons = 0;
+int __glutNumMouseButtons = 3; /* Good guess. */
+XDevice *__glutTablet = NULL;
+XDevice *__glutDials = NULL;
+XDevice *__glutSpaceball = NULL;
+
+int __glutHasJoystick = 0;
+int __glutNumJoystickButtons = 0;
+int __glutNumJoystickAxes = 0;
+
+#if !defined(_WIN32)
+typedef struct _Range {
+ int min;
+ int range;
+} Range;
+
+#define NUM_SPACEBALL_AXIS 6
+#define NUM_TABLET_AXIS 2
+#define NUM_DIALS_AXIS 8
+
+Range __glutSpaceballRange[NUM_SPACEBALL_AXIS];
+Range __glutTabletRange[NUM_TABLET_AXIS];
+int *__glutDialsResolution;
+
+/* Safely assumes 0 is an illegal event type for X Input
+ extension events. */
+int __glutDeviceMotionNotify = 0;
+int __glutDeviceButtonPress = 0;
+int __glutDeviceButtonPressGrab = 0;
+int __glutDeviceButtonRelease = 0;
+int __glutDeviceStateNotify = 0;
+
+static int
+normalizeTabletPos(int axis, int rawValue)
+{
+ assert(rawValue >= __glutTabletRange[axis].min);
+ assert(rawValue <= __glutTabletRange[axis].min
+ + __glutTabletRange[axis].range);
+ /* Normalize rawValue to between 0 and 4000. */
+ return ((rawValue - __glutTabletRange[axis].min) * 4000) /
+ __glutTabletRange[axis].range;
+}
+
+static int
+normalizeDialAngle(int axis, int rawValue)
+{
+ /* XXX Assumption made that the resolution of the device is
+ number of clicks for one complete dial revolution. This
+ is true for SGI's dial & button box. */
+ return (rawValue * 360.0) / __glutDialsResolution[axis];
+}
+
+static int
+normalizeSpaceballAngle(int axis, int rawValue)
+{
+ assert(rawValue >= __glutSpaceballRange[axis].min);
+ assert(rawValue <= __glutSpaceballRange[axis].min +
+ __glutSpaceballRange[axis].range);
+ /* Normalize rawValue to between -1800 and 1800. */
+ return ((rawValue - __glutSpaceballRange[axis].min) * 3600) /
+ __glutSpaceballRange[axis].range - 1800;
+}
+
+static int
+normalizeSpaceballDelta(int axis, int rawValue)
+{
+ assert(rawValue >= __glutSpaceballRange[axis].min);
+ assert(rawValue <= __glutSpaceballRange[axis].min +
+ __glutSpaceballRange[axis].range);
+ /* Normalize rawValue to between -1000 and 1000. */
+ return ((rawValue - __glutSpaceballRange[axis].min) * 2000) /
+ __glutSpaceballRange[axis].range - 1000;
+}
+
+static void
+queryTabletPos(GLUTwindow * window)
+{
+ XDeviceState *state;
+ XInputClass *any;
+ XValuatorState *v;
+ int i;
+
+ state = XQueryDeviceState(__glutDisplay, __glutTablet);
+ any = state->data;
+ for (i = 0; i < state->num_classes; i++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ValuatorClass:
+ v = (XValuatorState *) any;
+ if (v->num_valuators < 2)
+ goto end;
+ if (window->tabletPos[0] == -1)
+ window->tabletPos[0] = normalizeTabletPos(0, v->valuators[0]);
+ if (window->tabletPos[1] == -1)
+ window->tabletPos[1] = normalizeTabletPos(1, v->valuators[1]);
+ }
+ any = (XInputClass *) ((char *) any + any->length);
+ }
+end:
+ XFreeDeviceState(state);
+}
+
+static void
+tabletPosChange(GLUTwindow * window, int first, int count, int *data)
+{
+ int i, value, genEvent = 0;
+
+ for (i = first; i < first + count; i++) {
+ switch (i) {
+ case 0: /* X axis */
+ case 1: /* Y axis */
+ value = normalizeTabletPos(i, data[i - first]);
+ if (value != window->tabletPos[i]) {
+ window->tabletPos[i] = value;
+ genEvent = 1;
+ }
+ break;
+ }
+ }
+ if (window->tabletPos[0] == -1 || window->tabletPos[1] == -1)
+ queryTabletPos(window);
+ if (genEvent)
+ window->tabletMotion(window->tabletPos[0], window->tabletPos[1]);
+}
+#endif /* !_WIN32 */
+
+static int
+__glutProcessDeviceEvents(XEvent * event)
+{
+#if !defined(_WIN32)
+ GLUTwindow *window;
+
+ /* XXX Ugly code fan out. */
+
+ /* Can't use switch/case since X Input event types are
+ dynamic. */
+
+ if (__glutDeviceMotionNotify && event->type == __glutDeviceMotionNotify) {
+ XDeviceMotionEvent *devmot = (XDeviceMotionEvent *) event;
+
+ window = __glutGetWindow(devmot->window);
+ if (window) {
+ if (__glutTablet
+ && devmot->deviceid == __glutTablet->device_id
+ && window->tabletMotion) {
+ tabletPosChange(window, devmot->first_axis, devmot->axes_count,
+ devmot->axis_data);
+ } else if (__glutDials
+ && devmot->deviceid == __glutDials->device_id
+ && window->dials) {
+ int i, first = devmot->first_axis, count = devmot->axes_count;
+
+ for (i = first; i < first + count; i++)
+ window->dials(i + 1,
+ normalizeDialAngle(i, devmot->axis_data[i - first]));
+ } else if (__glutSpaceball
+ && devmot->deviceid == __glutSpaceball->device_id) {
+ /* XXX Assume that space ball motion events come in as
+ all the first 6 axes. Assume first 3 axes are XYZ
+ translations; second 3 axes are XYZ rotations. */
+ if (devmot->first_axis == 0 && devmot->axes_count == 6) {
+ if (window->spaceMotion)
+ window->spaceMotion(
+ normalizeSpaceballDelta(0, devmot->axis_data[0]),
+ normalizeSpaceballDelta(1, devmot->axis_data[1]),
+ normalizeSpaceballDelta(2, devmot->axis_data[2]));
+ if (window->spaceRotate)
+ window->spaceRotate(
+ normalizeSpaceballAngle(3, devmot->axis_data[3]),
+ normalizeSpaceballAngle(4, devmot->axis_data[4]),
+ normalizeSpaceballAngle(5, devmot->axis_data[5]));
+ }
+ }
+ return 1;
+ }
+ } else if (__glutDeviceButtonPress
+ && event->type == __glutDeviceButtonPress) {
+ XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
+
+ window = __glutGetWindow(devbtn->window);
+ if (window) {
+ if (__glutTablet
+ && devbtn->deviceid == __glutTablet->device_id
+ && window->tabletButton
+ && devbtn->first_axis == 0
+ && devbtn->axes_count == 2) {
+ tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
+ devbtn->axis_data);
+ window->tabletButton(devbtn->button, GLUT_DOWN,
+ window->tabletPos[0], window->tabletPos[1]);
+ } else if (__glutDials
+ && devbtn->deviceid == __glutDials->device_id
+ && window->buttonBox) {
+ window->buttonBox(devbtn->button, GLUT_DOWN);
+ } else if (__glutSpaceball
+ && devbtn->deviceid == __glutSpaceball->device_id
+ && window->spaceButton) {
+ window->spaceButton(devbtn->button, GLUT_DOWN);
+ }
+ return 1;
+ }
+ } else if (__glutDeviceButtonRelease
+ && event->type == __glutDeviceButtonRelease) {
+ XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
+
+ window = __glutGetWindow(devbtn->window);
+ if (window) {
+ if (__glutTablet
+ && devbtn->deviceid == __glutTablet->device_id
+ && window->tabletButton
+ && devbtn->first_axis == 0
+ && devbtn->axes_count == 2) {
+ tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
+ devbtn->axis_data);
+ window->tabletButton(devbtn->button, GLUT_UP,
+ window->tabletPos[0], window->tabletPos[1]);
+ } else if (__glutDials
+ && devbtn->deviceid == __glutDials->device_id
+ && window->buttonBox) {
+ window->buttonBox(devbtn->button, GLUT_UP);
+ } else if (__glutSpaceball
+ && devbtn->deviceid == __glutSpaceball->device_id
+ && window->spaceButton) {
+ window->spaceButton(devbtn->button, GLUT_UP);
+ }
+ return 1;
+ }
+ }
+#else
+ {
+ JOYINFOEX info;
+ JOYCAPS joyCaps;
+
+ memset(&info, 0, sizeof(JOYINFOEX));
+ info.dwSize = sizeof(JOYINFOEX);
+ info.dwFlags = JOY_RETURNALL;
+
+ if (joyGetPosEx(JOYSTICKID1,&info) != JOYERR_NOERROR) {
+ __glutHasJoystick = 1;
+ joyGetDevCaps(JOYSTICKID1, &joyCaps, sizeof(joyCaps));
+ __glutNumJoystickButtons = joyCaps.wNumButtons;
+ __glutNumJoystickAxes = joyCaps.wNumAxes;
+ } else {
+ __glutHasJoystick = 0;
+ __glutNumJoystickButtons = 0;
+ __glutNumJoystickAxes = 0;
+ }
+ }
+#endif /* !_WIN32 */
+ return 0;
+}
+
+static GLUTeventParser eventParser =
+{__glutProcessDeviceEvents, NULL};
+
+static void
+addDeviceEventParser(void)
+{
+ static Bool been_here = False;
+
+ if (been_here)
+ return;
+ been_here = True;
+ __glutRegisterEventParser(&eventParser);
+}
+
+static int
+probeDevices(void)
+{
+ static Bool been_here = False;
+ static int support;
+#if !defined(_WIN32)
+ XExtensionVersion *version;
+ XDeviceInfoPtr device_info, device;
+ XAnyClassPtr any;
+ XButtonInfoPtr b;
+ XValuatorInfoPtr v;
+ XAxisInfoPtr a;
+ int num_dev = 0, btns = 0, dials = 0;
+ int i, j, k;
+#endif /* !_WIN32 */
+
+ if (been_here) {
+ return support;
+ }
+ been_here = True;
+
+#if !defined(_WIN32)
+ version = XGetExtensionVersion(__glutDisplay, "XInputExtension");
+ /* Ugh. XInput extension API forces annoying cast of a pointer
+ to a long so it can be compared with the NoSuchExtension
+ value (#defined to 1). */
+ if (version == NULL || ((long) version) == NoSuchExtension) {
+ support = 0;
+ return support;
+ }
+ XFree(version);
+ device_info = XListInputDevices(__glutDisplay, &num_dev);
+ if (device_info) {
+ for (i = 0; i < num_dev; i++) {
+ /* XXX These are SGI names for these devices;
+ unfortunately, no good standard exists for standard
+ types of X input extension devices. */
+
+ device = &device_info[i];
+ any = (XAnyClassPtr) device->inputclassinfo;
+
+ if (!__glutSpaceball && !strcmp(device->name, "spaceball")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: at least 6 valuators? */
+ if (v->num_axes < NUM_SPACEBALL_AXIS)
+ goto skip_device;
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < NUM_SPACEBALL_AXIS; k++, a++) {
+ __glutSpaceballRange[k].min = a->min_value;
+ __glutSpaceballRange[k].range = a->max_value - a->min_value;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutSpaceball = XOpenDevice(__glutDisplay, device->id);
+ if (__glutSpaceball) {
+ __glutNumSpaceballButtons = btns;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!__glutDials && !strcmp(device->name, "dial+buttons")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: at least 8 valuators? */
+ if (v->num_axes < NUM_DIALS_AXIS)
+ goto skip_device;
+ dials = v->num_axes;
+ __glutDialsResolution = (int *) malloc(sizeof(int) * dials);
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < dials; k++, a++) {
+ __glutDialsResolution[k] = a->resolution;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutDials = XOpenDevice(__glutDisplay, device->id);
+ if (__glutDials) {
+ __glutNumButtonBoxButtons = btns;
+ __glutNumDials = dials;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!__glutTablet && !strcmp(device->name, "tablet")) {
+ v = NULL;
+ b = NULL;
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ switch (any->c_class) {
+#else
+ switch (any->class) {
+#endif
+ case ButtonClass:
+ b = (XButtonInfoPtr) any;
+ btns = b->num_buttons;
+ break;
+ case ValuatorClass:
+ v = (XValuatorInfoPtr) any;
+ /* Sanity check: exactly 2 valuators? */
+ if (v->num_axes != NUM_TABLET_AXIS)
+ goto skip_device;
+ a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
+ for (k = 0; k < NUM_TABLET_AXIS; k++, a++) {
+ __glutTabletRange[k].min = a->min_value;
+ __glutTabletRange[k].range = a->max_value - a->min_value;
+ }
+ break;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ if (v) {
+ __glutTablet = XOpenDevice(__glutDisplay, device->id);
+ if (__glutTablet) {
+ __glutNumTabletButtons = btns;
+ addDeviceEventParser();
+ }
+ }
+ } else if (!strcmp(device->name, "mouse")) {
+ for (j = 0; j < device->num_classes; j++) {
+#if defined(__cplusplus) || defined(c_plusplus)
+ if (any->c_class == ButtonClass) {
+#else
+ if (any->class == ButtonClass) {
+#endif
+ b = (XButtonInfoPtr) any;
+ __glutNumMouseButtons = b->num_buttons;
+ }
+ any = (XAnyClassPtr) ((char *) any + any->length);
+ }
+ }
+ skip_device:;
+ }
+ XFreeDeviceList(device_info);
+ }
+#else /* _WIN32 */
+ __glutNumMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS);
+#endif /* !_WIN32 */
+ /* X Input extension might be supported, but only if there is
+ a tablet, dials, or spaceball do we claim devices are
+ supported. */
+ support = __glutTablet || __glutDials || __glutSpaceball;
+ return support;
+}
+
+void
+__glutUpdateInputDeviceMask(GLUTwindow * window)
+{
+#if !defined(_WIN32)
+ /* 5 (dial and buttons) + 5 (tablet locator and buttons) + 5
+ (Spaceball buttons and axis) = 15 */
+ XEventClass eventList[15];
+ int rc, numEvents;
+
+ rc = probeDevices();
+ if (rc) {
+ numEvents = 0;
+ if (__glutTablet) {
+ if (window->tabletMotion) {
+ DeviceMotionNotify(__glutTablet, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->tabletButton) {
+ DeviceButtonPress(__glutTablet, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutTablet, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutTablet, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->tabletMotion || window->tabletButton) {
+ DeviceStateNotify(__glutTablet, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+ if (__glutDials) {
+ if (window->dials) {
+ DeviceMotionNotify(__glutDials, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->buttonBox) {
+ DeviceButtonPress(__glutDials, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutDials, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutDials, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->dials || window->buttonBox) {
+ DeviceStateNotify(__glutDials, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+ if (__glutSpaceball) {
+ if (window->spaceMotion || window->spaceRotate) {
+ DeviceMotionNotify(__glutSpaceball, __glutDeviceMotionNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->spaceButton) {
+ DeviceButtonPress(__glutSpaceball, __glutDeviceButtonPress,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonPressGrab(__glutSpaceball, __glutDeviceButtonPressGrab,
+ eventList[numEvents]);
+ numEvents++;
+ DeviceButtonRelease(__glutSpaceball, __glutDeviceButtonRelease,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ if (window->spaceMotion || window->spaceRotate || window->spaceButton) {
+ DeviceStateNotify(__glutSpaceball, __glutDeviceStateNotify,
+ eventList[numEvents]);
+ numEvents++;
+ }
+ }
+#if 0
+ if (window->children) {
+ GLUTwindow *child = window->children;
+
+ do {
+ XChangeDeviceDontPropagateList(__glutDisplay, child->win,
+ numEvents, eventList, AddToList);
+ child = child->siblings;
+ } while (child);
+ }
+#endif
+ XSelectExtensionEvent(__glutDisplay, window->win,
+ eventList, numEvents);
+ if (window->overlay) {
+ XSelectExtensionEvent(__glutDisplay, window->overlay->win,
+ eventList, numEvents);
+ }
+ } else {
+ /* X Input extension not supported; no chance for exotic
+ input devices. */
+ }
+#endif /* !_WIN32 */
+}
+
+#endif //POFIG
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutDeviceGet(GLenum param)
+{
+#if POFIG
+ probeDevices();
+#endif
+ switch (param) {
+ case GLUT_HAS_KEYBOARD:
+ case GLUT_HAS_MOUSE:
+ /* Assume window system always has mouse and keyboard. */
+ return 1;
+#if POFIG
+ case GLUT_HAS_SPACEBALL:
+ return __glutSpaceball != NULL;
+ case GLUT_HAS_DIAL_AND_BUTTON_BOX:
+ return __glutDials != NULL;
+ case GLUT_HAS_TABLET:
+ return __glutTablet != NULL;
+ case GLUT_NUM_MOUSE_BUTTONS:
+ return __glutNumMouseButtons;
+ case GLUT_NUM_SPACEBALL_BUTTONS:
+ return __glutNumSpaceballButtons;
+ case GLUT_NUM_BUTTON_BOX_BUTTONS:
+ return __glutNumButtonBoxButtons;
+ case GLUT_NUM_DIALS:
+ return __glutNumDials;
+ case GLUT_NUM_TABLET_BUTTONS:
+ return __glutNumTabletButtons;
+ case GLUT_DEVICE_IGNORE_KEY_REPEAT:
+ return __glutCurrentWindow->ignoreKeyRepeat;
+#ifndef _WIN32
+ case GLUT_DEVICE_KEY_REPEAT:
+ {
+ XKeyboardState state;
+
+ XGetKeyboardControl(__glutDisplay, &state);
+ return state.global_auto_repeat;
+ }
+ case GLUT_JOYSTICK_POLL_RATE:
+ return 0;
+#else
+ case GLUT_DEVICE_KEY_REPEAT:
+ /* Win32 cannot globally disable key repeat. */
+ return GLUT_KEY_REPEAT_ON;
+ case GLUT_JOYSTICK_POLL_RATE:
+ return __glutCurrentWindow->joyPollInterval;
+#endif
+ case GLUT_HAS_JOYSTICK:
+ return __glutHasJoystick;
+ case GLUT_JOYSTICK_BUTTONS:
+ return __glutNumJoystickButtons;
+ case GLUT_JOYSTICK_AXES:
+ return __glutNumJoystickAxes;
+#endif //POFIG
+ default:
+ __glutWarning("invalid glutDeviceGet parameter: %d", param);
+ return -1;
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_key.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_key.cpp
new file mode 100644
index 000000000..a1b9919ab
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_key.cpp
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutKeyboardFunc(GLUTkeyboardCB keyboardFunc)
+{
+ __glutChangeWindowEventMask(KeyPressMask,
+ keyboardFunc != NULL || __glutCurrentWindow->special != NULL);
+ __glutCurrentWindow->keyboard = keyboardFunc;
+}
+
+void GLUTAPIENTRY
+glutSpecialFunc(GLUTspecialCB specialFunc)
+{
+ __glutChangeWindowEventMask(KeyPressMask,
+ specialFunc != NULL || __glutCurrentWindow->keyboard != NULL);
+ __glutCurrentWindow->special = specialFunc;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyctrl.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyctrl.cpp
new file mode 100644
index 000000000..b0f3a28f7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyctrl.cpp
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutIgnoreKeyRepeat(int ignore)
+{
+ __glutCurrentWindow->ignoreKeyRepeat = ignore;
+}
+
+void GLUTAPIENTRY
+glutSetKeyRepeat(int repeatMode)
+{
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ XKeyboardControl values;
+
+ /* GLUT's repeatMode #define's match the Xlib API values. */
+ values.auto_repeat_mode = repeatMode;
+ XChangeKeyboardControl(__glutDisplay, KBAutoRepeatMode, &values);
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyup.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyup.cpp
new file mode 100644
index 000000000..ada758e27
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_keyup.cpp
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutKeyboardUpFunc(GLUTkeyboardCB keyboardUpFunc)
+{
+ __glutChangeWindowEventMask(KeyReleaseMask,
+ keyboardUpFunc != NULL || __glutCurrentWindow->specialUp != NULL);
+ __glutCurrentWindow->keyboardUp = keyboardUpFunc;
+}
+
+void GLUTAPIENTRY
+glutSpecialUpFunc(GLUTspecialCB specialUpFunc)
+{
+ __glutChangeWindowEventMask(KeyReleaseMask,
+ specialUpFunc != NULL || __glutCurrentWindow->keyboardUp != NULL);
+ __glutCurrentWindow->specialUp = specialUpFunc;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_mesa.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_mesa.cpp
new file mode 100644
index 000000000..73682a506
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_mesa.cpp
@@ -0,0 +1,57 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <string.h>
+#include "glutint.h"
+
+int __glutMesaSwapHackSupport = 0; /* Not supported until
+ proven otherwise. */
+
+/* Use the "Mesa swap hack" if reasonable if and only if
+ MESA_SWAP_HACK is set to something whose first character is
+ not "N" or "n" AND "Brian Paul" is the vendor string AND
+ "Mesa X11"* (or "Mesa" for backward compatibility) is the
+ renderer string.
+
+ Anyone who modifies Mesa so that glXSwapBuffers does not
+ simply blit the previously rendered back buffer should
+ change either their vendor or renderer string to avoid
+ confusing GLUT. */
+
+void
+__glutDetermineMesaSwapHackSupport(void)
+{
+ static int doneAlready = 0;
+ char *env, *vendor, *renderer;
+
+ if (doneAlready)
+ return;
+ env = getenv("MESA_SWAP_HACK");
+ if (env) {
+ if ((env[0] != 'n') && (env[0] != 'N')) {
+ vendor = (char *) glGetString(GL_VENDOR);
+ renderer = (char *) glGetString(GL_RENDERER);
+
+ /* Old versions of X11 Mesa uses the renderer string
+ "Mesa"; Brian plans to start using "Mesa X11" to
+ distinguish the X version of Mesa from other flavor
+ such as Windows or 3Dfx. */
+
+#define MESA_X11 "Mesa X11"
+
+ /* XXX At some point in the future, eliminate the
+ backward compatibility for the old "Mesa" renderer
+ string. */
+
+ if (!strcmp(vendor, "Brian Paul") && (!strcmp(renderer, "Mesa") ||
+ !strncmp(renderer, MESA_X11, sizeof(MESA_X11) - 1)))
+ __glutMesaSwapHackSupport = 1;
+ }
+ }
+ doneAlready = 1;
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_modifier.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_modifier.cpp
new file mode 100644
index 000000000..0ffa5a680
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_modifier.cpp
@@ -0,0 +1,31 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGetModifiers(void)
+{
+ int modifiers;
+
+ if(__glutModifierMask == (unsigned int) ~0) {
+ __glutWarning(
+ "glutCurrentModifiers: do not call outside core input callback.");
+ return 0;
+ }
+ modifiers = 0;
+ if(__glutModifierMask & (ShiftMask|LockMask))
+ modifiers |= GLUT_ACTIVE_SHIFT;
+ if(__glutModifierMask & ControlMask)
+ modifiers |= GLUT_ACTIVE_CTRL;
+ if(__glutModifierMask & Mod1Mask)
+ modifiers |= GLUT_ACTIVE_ALT;
+ return modifiers;
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_roman.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_roman.cpp
new file mode 100644
index 000000000..8e25de8ac
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_roman.cpp
@@ -0,0 +1,2451 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#include "glutstroke.h"
+
+/* char: 33 '!' */
+
+static const CoordRec char33_stroke0[] = {
+ { 13.3819, 100 },
+ { 13.3819, 33.3333 },
+};
+
+static const CoordRec char33_stroke1[] = {
+ { 13.3819, 9.5238 },
+ { 8.62, 4.7619 },
+ { 13.3819, 0 },
+ { 18.1438, 4.7619 },
+ { 13.3819, 9.5238 },
+};
+
+static const StrokeRec char33[] = {
+ { 2, char33_stroke0 },
+ { 5, char33_stroke1 },
+};
+
+/* char: 34 '"' */
+
+static const CoordRec char34_stroke0[] = {
+ { 4.02, 100 },
+ { 4.02, 66.6667 },
+};
+
+static const CoordRec char34_stroke1[] = {
+ { 42.1152, 100 },
+ { 42.1152, 66.6667 },
+};
+
+static const StrokeRec char34[] = {
+ { 2, char34_stroke0 },
+ { 2, char34_stroke1 },
+};
+
+/* char: 35 '#' */
+
+static const CoordRec char35_stroke0[] = {
+ { 41.2952, 119.048 },
+ { 7.9619, -33.3333 },
+};
+
+static const CoordRec char35_stroke1[] = {
+ { 69.8667, 119.048 },
+ { 36.5333, -33.3333 },
+};
+
+static const CoordRec char35_stroke2[] = {
+ { 7.9619, 57.1429 },
+ { 74.6286, 57.1429 },
+};
+
+static const CoordRec char35_stroke3[] = {
+ { 3.2, 28.5714 },
+ { 69.8667, 28.5714 },
+};
+
+static const StrokeRec char35[] = {
+ { 2, char35_stroke0 },
+ { 2, char35_stroke1 },
+ { 2, char35_stroke2 },
+ { 2, char35_stroke3 },
+};
+
+/* char: 36 '$' */
+
+static const CoordRec char36_stroke0[] = {
+ { 28.6295, 119.048 },
+ { 28.6295, -19.0476 },
+};
+
+static const CoordRec char36_stroke1[] = {
+ { 47.6771, 119.048 },
+ { 47.6771, -19.0476 },
+};
+
+static const CoordRec char36_stroke2[] = {
+ { 71.4867, 85.7143 },
+ { 61.9629, 95.2381 },
+ { 47.6771, 100 },
+ { 28.6295, 100 },
+ { 14.3438, 95.2381 },
+ { 4.82, 85.7143 },
+ { 4.82, 76.1905 },
+ { 9.5819, 66.6667 },
+ { 14.3438, 61.9048 },
+ { 23.8676, 57.1429 },
+ { 52.439, 47.619 },
+ { 61.9629, 42.8571 },
+ { 66.7248, 38.0952 },
+ { 71.4867, 28.5714 },
+ { 71.4867, 14.2857 },
+ { 61.9629, 4.7619 },
+ { 47.6771, 0 },
+ { 28.6295, 0 },
+ { 14.3438, 4.7619 },
+ { 4.82, 14.2857 },
+};
+
+static const StrokeRec char36[] = {
+ { 2, char36_stroke0 },
+ { 2, char36_stroke1 },
+ { 20, char36_stroke2 },
+};
+
+/* char: 37 '%' */
+
+static const CoordRec char37_stroke0[] = {
+ { 92.0743, 100 },
+ { 6.36, 0 },
+};
+
+static const CoordRec char37_stroke1[] = {
+ { 30.1695, 100 },
+ { 39.6933, 90.4762 },
+ { 39.6933, 80.9524 },
+ { 34.9314, 71.4286 },
+ { 25.4076, 66.6667 },
+ { 15.8838, 66.6667 },
+ { 6.36, 76.1905 },
+ { 6.36, 85.7143 },
+ { 11.1219, 95.2381 },
+ { 20.6457, 100 },
+ { 30.1695, 100 },
+ { 39.6933, 95.2381 },
+ { 53.979, 90.4762 },
+ { 68.2648, 90.4762 },
+ { 82.5505, 95.2381 },
+ { 92.0743, 100 },
+};
+
+static const CoordRec char37_stroke2[] = {
+ { 73.0267, 33.3333 },
+ { 63.5029, 28.5714 },
+ { 58.741, 19.0476 },
+ { 58.741, 9.5238 },
+ { 68.2648, 0 },
+ { 77.7886, 0 },
+ { 87.3124, 4.7619 },
+ { 92.0743, 14.2857 },
+ { 92.0743, 23.8095 },
+ { 82.5505, 33.3333 },
+ { 73.0267, 33.3333 },
+};
+
+static const StrokeRec char37[] = {
+ { 2, char37_stroke0 },
+ { 16, char37_stroke1 },
+ { 11, char37_stroke2 },
+};
+
+/* char: 38 '&' */
+
+static const CoordRec char38_stroke0[] = {
+ { 101.218, 57.1429 },
+ { 101.218, 61.9048 },
+ { 96.4562, 66.6667 },
+ { 91.6943, 66.6667 },
+ { 86.9324, 61.9048 },
+ { 82.1705, 52.381 },
+ { 72.6467, 28.5714 },
+ { 63.1229, 14.2857 },
+ { 53.599, 4.7619 },
+ { 44.0752, 0 },
+ { 25.0276, 0 },
+ { 15.5038, 4.7619 },
+ { 10.7419, 9.5238 },
+ { 5.98, 19.0476 },
+ { 5.98, 28.5714 },
+ { 10.7419, 38.0952 },
+ { 15.5038, 42.8571 },
+ { 48.8371, 61.9048 },
+ { 53.599, 66.6667 },
+ { 58.361, 76.1905 },
+ { 58.361, 85.7143 },
+ { 53.599, 95.2381 },
+ { 44.0752, 100 },
+ { 34.5514, 95.2381 },
+ { 29.7895, 85.7143 },
+ { 29.7895, 76.1905 },
+ { 34.5514, 61.9048 },
+ { 44.0752, 47.619 },
+ { 67.8848, 14.2857 },
+ { 77.4086, 4.7619 },
+ { 86.9324, 0 },
+ { 96.4562, 0 },
+ { 101.218, 4.7619 },
+ { 101.218, 9.5238 },
+};
+
+static const StrokeRec char38[] = {
+ { 34, char38_stroke0 },
+};
+
+/* char: 39 ''' */
+
+static const CoordRec char39_stroke0[] = {
+ { 4.44, 100 },
+ { 4.44, 66.6667 },
+};
+
+static const StrokeRec char39[] = {
+ { 2, char39_stroke0 },
+};
+
+/* char: 40 '(' */
+
+static const CoordRec char40_stroke0[] = {
+ { 40.9133, 119.048 },
+ { 31.3895, 109.524 },
+ { 21.8657, 95.2381 },
+ { 12.3419, 76.1905 },
+ { 7.58, 52.381 },
+ { 7.58, 33.3333 },
+ { 12.3419, 9.5238 },
+ { 21.8657, -9.5238 },
+ { 31.3895, -23.8095 },
+ { 40.9133, -33.3333 },
+};
+
+static const StrokeRec char40[] = {
+ { 10, char40_stroke0 },
+};
+
+/* char: 41 ')' */
+
+static const CoordRec char41_stroke0[] = {
+ { 5.28, 119.048 },
+ { 14.8038, 109.524 },
+ { 24.3276, 95.2381 },
+ { 33.8514, 76.1905 },
+ { 38.6133, 52.381 },
+ { 38.6133, 33.3333 },
+ { 33.8514, 9.5238 },
+ { 24.3276, -9.5238 },
+ { 14.8038, -23.8095 },
+ { 5.28, -33.3333 },
+};
+
+static const StrokeRec char41[] = {
+ { 10, char41_stroke0 },
+};
+
+/* char: 42 '*' */
+
+static const CoordRec char42_stroke0[] = {
+ { 30.7695, 71.4286 },
+ { 30.7695, 14.2857 },
+};
+
+static const CoordRec char42_stroke1[] = {
+ { 6.96, 57.1429 },
+ { 54.579, 28.5714 },
+};
+
+static const CoordRec char42_stroke2[] = {
+ { 54.579, 57.1429 },
+ { 6.96, 28.5714 },
+};
+
+static const StrokeRec char42[] = {
+ { 2, char42_stroke0 },
+ { 2, char42_stroke1 },
+ { 2, char42_stroke2 },
+};
+
+/* char: 43 '+' */
+
+static const CoordRec char43_stroke0[] = {
+ { 48.8371, 85.7143 },
+ { 48.8371, 0 },
+};
+
+static const CoordRec char43_stroke1[] = {
+ { 5.98, 42.8571 },
+ { 91.6943, 42.8571 },
+};
+
+static const StrokeRec char43[] = {
+ { 2, char43_stroke0 },
+ { 2, char43_stroke1 },
+};
+
+/* char: 44 ',' */
+
+static const CoordRec char44_stroke0[] = {
+ { 18.2838, 4.7619 },
+ { 13.5219, 0 },
+ { 8.76, 4.7619 },
+ { 13.5219, 9.5238 },
+ { 18.2838, 4.7619 },
+ { 18.2838, -4.7619 },
+ { 13.5219, -14.2857 },
+ { 8.76, -19.0476 },
+};
+
+static const StrokeRec char44[] = {
+ { 8, char44_stroke0 },
+};
+
+/* char: 45 '-' */
+
+static const CoordRec char45_stroke0[] = {
+ { 7.38, 42.8571 },
+ { 93.0943, 42.8571 },
+};
+
+static const StrokeRec char45[] = {
+ { 2, char45_stroke0 },
+};
+
+/* char: 46 '.' */
+
+static const CoordRec char46_stroke0[] = {
+ { 13.1019, 9.5238 },
+ { 8.34, 4.7619 },
+ { 13.1019, 0 },
+ { 17.8638, 4.7619 },
+ { 13.1019, 9.5238 },
+};
+
+static const StrokeRec char46[] = {
+ { 5, char46_stroke0 },
+};
+
+/* char: 47 '/' */
+
+static const CoordRec char47_stroke0[] = {
+ { 7.24, -14.2857 },
+ { 73.9067, 100 },
+};
+
+static const StrokeRec char47[] = {
+ { 2, char47_stroke0 },
+};
+
+/* char: 48 '0' */
+
+static const CoordRec char48_stroke0[] = {
+ { 33.5514, 100 },
+ { 19.2657, 95.2381 },
+ { 9.7419, 80.9524 },
+ { 4.98, 57.1429 },
+ { 4.98, 42.8571 },
+ { 9.7419, 19.0476 },
+ { 19.2657, 4.7619 },
+ { 33.5514, 0 },
+ { 43.0752, 0 },
+ { 57.361, 4.7619 },
+ { 66.8848, 19.0476 },
+ { 71.6467, 42.8571 },
+ { 71.6467, 57.1429 },
+ { 66.8848, 80.9524 },
+ { 57.361, 95.2381 },
+ { 43.0752, 100 },
+ { 33.5514, 100 },
+};
+
+static const StrokeRec char48[] = {
+ { 17, char48_stroke0 },
+};
+
+/* char: 49 '1' */
+
+static const CoordRec char49_stroke0[] = {
+ { 11.82, 80.9524 },
+ { 21.3438, 85.7143 },
+ { 35.6295, 100 },
+ { 35.6295, 0 },
+};
+
+static const StrokeRec char49[] = {
+ { 4, char49_stroke0 },
+};
+
+/* char: 50 '2' */
+
+static const CoordRec char50_stroke0[] = {
+ { 10.1819, 76.1905 },
+ { 10.1819, 80.9524 },
+ { 14.9438, 90.4762 },
+ { 19.7057, 95.2381 },
+ { 29.2295, 100 },
+ { 48.2771, 100 },
+ { 57.801, 95.2381 },
+ { 62.5629, 90.4762 },
+ { 67.3248, 80.9524 },
+ { 67.3248, 71.4286 },
+ { 62.5629, 61.9048 },
+ { 53.039, 47.619 },
+ { 5.42, 0 },
+ { 72.0867, 0 },
+};
+
+static const StrokeRec char50[] = {
+ { 14, char50_stroke0 },
+};
+
+/* char: 51 '3' */
+
+static const CoordRec char51_stroke0[] = {
+ { 14.5238, 100 },
+ { 66.9048, 100 },
+ { 38.3333, 61.9048 },
+ { 52.619, 61.9048 },
+ { 62.1429, 57.1429 },
+ { 66.9048, 52.381 },
+ { 71.6667, 38.0952 },
+ { 71.6667, 28.5714 },
+ { 66.9048, 14.2857 },
+ { 57.381, 4.7619 },
+ { 43.0952, 0 },
+ { 28.8095, 0 },
+ { 14.5238, 4.7619 },
+ { 9.7619, 9.5238 },
+ { 5, 19.0476 },
+};
+
+static const StrokeRec char51[] = {
+ { 15, char51_stroke0 },
+};
+
+/* char: 52 '4' */
+
+static const CoordRec char52_stroke0[] = {
+ { 51.499, 100 },
+ { 3.88, 33.3333 },
+ { 75.3086, 33.3333 },
+};
+
+static const CoordRec char52_stroke1[] = {
+ { 51.499, 100 },
+ { 51.499, 0 },
+};
+
+static const StrokeRec char52[] = {
+ { 3, char52_stroke0 },
+ { 2, char52_stroke1 },
+};
+
+/* char: 53 '5' */
+
+static const CoordRec char53_stroke0[] = {
+ { 62.0029, 100 },
+ { 14.3838, 100 },
+ { 9.6219, 57.1429 },
+ { 14.3838, 61.9048 },
+ { 28.6695, 66.6667 },
+ { 42.9552, 66.6667 },
+ { 57.241, 61.9048 },
+ { 66.7648, 52.381 },
+ { 71.5267, 38.0952 },
+ { 71.5267, 28.5714 },
+ { 66.7648, 14.2857 },
+ { 57.241, 4.7619 },
+ { 42.9552, 0 },
+ { 28.6695, 0 },
+ { 14.3838, 4.7619 },
+ { 9.6219, 9.5238 },
+ { 4.86, 19.0476 },
+};
+
+static const StrokeRec char53[] = {
+ { 17, char53_stroke0 },
+};
+
+/* char: 54 '6' */
+
+static const CoordRec char54_stroke0[] = {
+ { 62.7229, 85.7143 },
+ { 57.961, 95.2381 },
+ { 43.6752, 100 },
+ { 34.1514, 100 },
+ { 19.8657, 95.2381 },
+ { 10.3419, 80.9524 },
+ { 5.58, 57.1429 },
+ { 5.58, 33.3333 },
+ { 10.3419, 14.2857 },
+ { 19.8657, 4.7619 },
+ { 34.1514, 0 },
+ { 38.9133, 0 },
+ { 53.199, 4.7619 },
+ { 62.7229, 14.2857 },
+ { 67.4848, 28.5714 },
+ { 67.4848, 33.3333 },
+ { 62.7229, 47.619 },
+ { 53.199, 57.1429 },
+ { 38.9133, 61.9048 },
+ { 34.1514, 61.9048 },
+ { 19.8657, 57.1429 },
+ { 10.3419, 47.619 },
+ { 5.58, 33.3333 },
+};
+
+static const StrokeRec char54[] = {
+ { 23, char54_stroke0 },
+};
+
+/* char: 55 '7' */
+
+static const CoordRec char55_stroke0[] = {
+ { 72.2267, 100 },
+ { 24.6076, 0 },
+};
+
+static const CoordRec char55_stroke1[] = {
+ { 5.56, 100 },
+ { 72.2267, 100 },
+};
+
+static const StrokeRec char55[] = {
+ { 2, char55_stroke0 },
+ { 2, char55_stroke1 },
+};
+
+/* char: 56 '8' */
+
+static const CoordRec char56_stroke0[] = {
+ { 29.4095, 100 },
+ { 15.1238, 95.2381 },
+ { 10.3619, 85.7143 },
+ { 10.3619, 76.1905 },
+ { 15.1238, 66.6667 },
+ { 24.6476, 61.9048 },
+ { 43.6952, 57.1429 },
+ { 57.981, 52.381 },
+ { 67.5048, 42.8571 },
+ { 72.2667, 33.3333 },
+ { 72.2667, 19.0476 },
+ { 67.5048, 9.5238 },
+ { 62.7429, 4.7619 },
+ { 48.4571, 0 },
+ { 29.4095, 0 },
+ { 15.1238, 4.7619 },
+ { 10.3619, 9.5238 },
+ { 5.6, 19.0476 },
+ { 5.6, 33.3333 },
+ { 10.3619, 42.8571 },
+ { 19.8857, 52.381 },
+ { 34.1714, 57.1429 },
+ { 53.219, 61.9048 },
+ { 62.7429, 66.6667 },
+ { 67.5048, 76.1905 },
+ { 67.5048, 85.7143 },
+ { 62.7429, 95.2381 },
+ { 48.4571, 100 },
+ { 29.4095, 100 },
+};
+
+static const StrokeRec char56[] = {
+ { 29, char56_stroke0 },
+};
+
+/* char: 57 '9' */
+
+static const CoordRec char57_stroke0[] = {
+ { 68.5048, 66.6667 },
+ { 63.7429, 52.381 },
+ { 54.219, 42.8571 },
+ { 39.9333, 38.0952 },
+ { 35.1714, 38.0952 },
+ { 20.8857, 42.8571 },
+ { 11.3619, 52.381 },
+ { 6.6, 66.6667 },
+ { 6.6, 71.4286 },
+ { 11.3619, 85.7143 },
+ { 20.8857, 95.2381 },
+ { 35.1714, 100 },
+ { 39.9333, 100 },
+ { 54.219, 95.2381 },
+ { 63.7429, 85.7143 },
+ { 68.5048, 66.6667 },
+ { 68.5048, 42.8571 },
+ { 63.7429, 19.0476 },
+ { 54.219, 4.7619 },
+ { 39.9333, 0 },
+ { 30.4095, 0 },
+ { 16.1238, 4.7619 },
+ { 11.3619, 14.2857 },
+};
+
+static const StrokeRec char57[] = {
+ { 23, char57_stroke0 },
+};
+
+/* char: 58 ':' */
+
+static const CoordRec char58_stroke0[] = {
+ { 14.0819, 66.6667 },
+ { 9.32, 61.9048 },
+ { 14.0819, 57.1429 },
+ { 18.8438, 61.9048 },
+ { 14.0819, 66.6667 },
+};
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+static const CoordRec char58_stroke1[] = {
+ { 14.0819, 9.5238 },
+ { 9.32, 4.7619 },
+ { 14.0819, 0 },
+ { 18.8438, 4.7619 },
+ { 14.0819, 9.5238 },
+};
+
+static const StrokeRec char58[] = {
+ { 5, char58_stroke0 },
+ { 5, char58_stroke1 },
+};
+
+/* char: 59 ';' */
+
+static const CoordRec char59_stroke0[] = {
+ { 12.9619, 66.6667 },
+ { 8.2, 61.9048 },
+ { 12.9619, 57.1429 },
+ { 17.7238, 61.9048 },
+ { 12.9619, 66.6667 },
+};
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+static const CoordRec char59_stroke1[] = {
+ { 17.7238, 4.7619 },
+ { 12.9619, 0 },
+ { 8.2, 4.7619 },
+ { 12.9619, 9.5238 },
+ { 17.7238, 4.7619 },
+ { 17.7238, -4.7619 },
+ { 12.9619, -14.2857 },
+ { 8.2, -19.0476 },
+};
+
+static const StrokeRec char59[] = {
+ { 5, char59_stroke0 },
+ { 8, char59_stroke1 },
+};
+
+/* char: 60 '<' */
+
+static const CoordRec char60_stroke0[] = {
+ { 79.2505, 85.7143 },
+ { 3.06, 42.8571 },
+ { 79.2505, 0 },
+};
+
+static const StrokeRec char60[] = {
+ { 3, char60_stroke0 },
+};
+
+/* char: 61 '=' */
+
+static const CoordRec char61_stroke0[] = {
+ { 5.7, 57.1429 },
+ { 91.4143, 57.1429 },
+};
+
+static const CoordRec char61_stroke1[] = {
+ { 5.7, 28.5714 },
+ { 91.4143, 28.5714 },
+};
+
+static const StrokeRec char61[] = {
+ { 2, char61_stroke0 },
+ { 2, char61_stroke1 },
+};
+
+/* char: 62 '>' */
+
+static const CoordRec char62_stroke0[] = {
+ { 2.78, 85.7143 },
+ { 78.9705, 42.8571 },
+ { 2.78, 0 },
+};
+
+static const StrokeRec char62[] = {
+ { 3, char62_stroke0 },
+};
+
+/* char: 63 '?' */
+
+static const CoordRec char63_stroke0[] = {
+ { 8.42, 76.1905 },
+ { 8.42, 80.9524 },
+ { 13.1819, 90.4762 },
+ { 17.9438, 95.2381 },
+ { 27.4676, 100 },
+ { 46.5152, 100 },
+ { 56.039, 95.2381 },
+ { 60.801, 90.4762 },
+ { 65.5629, 80.9524 },
+ { 65.5629, 71.4286 },
+ { 60.801, 61.9048 },
+ { 56.039, 57.1429 },
+ { 36.9914, 47.619 },
+ { 36.9914, 33.3333 },
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+static const CoordRec char63_stroke1[] = {
+ { 36.9914, 9.5238 },
+ { 32.2295, 4.7619 },
+ { 36.9914, 0 },
+ { 41.7533, 4.7619 },
+ { 36.9914, 9.5238 },
+};
+
+static const StrokeRec char63[] = {
+ { 14, char63_stroke0 },
+ { 5, char63_stroke1 },
+};
+
+/* char: 64 '@' */
+
+static const CoordRec char64_stroke0[] = {
+ { 49.2171, 52.381 },
+ { 39.6933, 57.1429 },
+ { 30.1695, 57.1429 },
+ { 25.4076, 47.619 },
+ { 25.4076, 42.8571 },
+ { 30.1695, 33.3333 },
+ { 39.6933, 33.3333 },
+ { 49.2171, 38.0952 },
+};
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+ { 49.2171, 57.1429 },
+ { 49.2171, 38.0952 },
+ { 53.979, 33.3333 },
+ { 63.5029, 33.3333 },
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+ { 63.5029, 61.9048 },
+ { 53.979, 71.4286 },
+ { 39.6933, 76.1905 },
+ { 34.9314, 76.1905 },
+ { 20.6457, 71.4286 },
+ { 11.1219, 61.9048 },
+ { 6.36, 47.619 },
+ { 6.36, 42.8571 },
+ { 11.1219, 28.5714 },
+ { 20.6457, 19.0476 },
+ { 34.9314, 14.2857 },
+ { 39.6933, 14.2857 },
+ { 53.979, 19.0476 },
+};
+
+static const StrokeRec char64[] = {
+ { 8, char64_stroke0 },
+ { 19, char64_stroke1 },
+};
+
+/* char: 65 'A' */
+
+static const CoordRec char65_stroke0[] = {
+ { 40.5952, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char65_stroke1[] = {
+ { 40.5952, 100 },
+ { 78.6905, 0 },
+};
+
+static const CoordRec char65_stroke2[] = {
+ { 16.7857, 33.3333 },
+ { 64.4048, 33.3333 },
+};
+
+static const StrokeRec char65[] = {
+ { 2, char65_stroke0 },
+ { 2, char65_stroke1 },
+ { 2, char65_stroke2 },
+};
+
+/* char: 66 'B' */
+
+static const CoordRec char66_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char66_stroke1[] = {
+ { 11.42, 100 },
+ { 54.2771, 100 },
+ { 68.5629, 95.2381 },
+ { 73.3248, 90.4762 },
+ { 78.0867, 80.9524 },
+ { 78.0867, 71.4286 },
+ { 73.3248, 61.9048 },
+ { 68.5629, 57.1429 },
+ { 54.2771, 52.381 },
+};
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+static const CoordRec char66_stroke2[] = {
+ { 11.42, 52.381 },
+ { 54.2771, 52.381 },
+ { 68.5629, 47.619 },
+ { 73.3248, 42.8571 },
+ { 78.0867, 33.3333 },
+ { 78.0867, 19.0476 },
+ { 73.3248, 9.5238 },
+ { 68.5629, 4.7619 },
+ { 54.2771, 0 },
+ { 11.42, 0 },
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+
+static const StrokeRec char66[] = {
+ { 2, char66_stroke0 },
+ { 9, char66_stroke1 },
+ { 10, char66_stroke2 },
+};
+
+/* char: 67 'C' */
+
+static const CoordRec char67_stroke0[] = {
+ { 78.0886, 76.1905 },
+ { 73.3267, 85.7143 },
+ { 63.8029, 95.2381 },
+ { 54.279, 100 },
+ { 35.2314, 100 },
+ { 25.7076, 95.2381 },
+ { 16.1838, 85.7143 },
+ { 11.4219, 76.1905 },
+ { 6.66, 61.9048 },
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+ { 35.2314, 0 },
+ { 54.279, 0 },
+ { 63.8029, 4.7619 },
+ { 73.3267, 14.2857 },
+ { 78.0886, 23.8095 },
+};
+
+static const StrokeRec char67[] = {
+ { 18, char67_stroke0 },
+};
+
+/* char: 68 'D' */
+
+static const CoordRec char68_stroke0[] = {
+ { 11.96, 100 },
+ { 11.96, 0 },
+};
+
+static const CoordRec char68_stroke1[] = {
+ { 11.96, 100 },
+ { 45.2933, 100 },
+ { 59.579, 95.2381 },
+ { 69.1029, 85.7143 },
+ { 73.8648, 76.1905 },
+ { 78.6267, 61.9048 },
+ { 78.6267, 38.0952 },
+ { 73.8648, 23.8095 },
+ { 69.1029, 14.2857 },
+ { 59.579, 4.7619 },
+ { 45.2933, 0 },
+ { 11.96, 0 },
+};
+
+static const StrokeRec char68[] = {
+ { 2, char68_stroke0 },
+ { 12, char68_stroke1 },
+};
+
+/* char: 69 'E' */
+
+static const CoordRec char69_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char69_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char69_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const CoordRec char69_stroke3[] = {
+ { 11.42, 0 },
+ { 73.3248, 0 },
+};
+
+static const StrokeRec char69[] = {
+ { 2, char69_stroke0 },
+ { 2, char69_stroke1 },
+ { 2, char69_stroke2 },
+ { 2, char69_stroke3 },
+};
+
+/* char: 70 'F' */
+
+static const CoordRec char70_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char70_stroke1[] = {
+ { 11.42, 100 },
+ { 73.3248, 100 },
+};
+
+static const CoordRec char70_stroke2[] = {
+ { 11.42, 52.381 },
+ { 49.5152, 52.381 },
+};
+
+static const StrokeRec char70[] = {
+ { 2, char70_stroke0 },
+ { 2, char70_stroke1 },
+ { 2, char70_stroke2 },
+};
+
+/* char: 71 'G' */
+
+static const CoordRec char71_stroke0[] = {
+ { 78.4886, 76.1905 },
+ { 73.7267, 85.7143 },
+ { 64.2029, 95.2381 },
+ { 54.679, 100 },
+ { 35.6314, 100 },
+ { 26.1076, 95.2381 },
+ { 16.5838, 85.7143 },
+ { 11.8219, 76.1905 },
+ { 7.06, 61.9048 },
+ { 7.06, 38.0952 },
+ { 11.8219, 23.8095 },
+ { 16.5838, 14.2857 },
+ { 26.1076, 4.7619 },
+ { 35.6314, 0 },
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+ { 64.2029, 4.7619 },
+ { 73.7267, 14.2857 },
+ { 78.4886, 23.8095 },
+ { 78.4886, 38.0952 },
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+static const CoordRec char71_stroke1[] = {
+ { 54.679, 38.0952 },
+ { 78.4886, 38.0952 },
+};
+
+static const StrokeRec char71[] = {
+ { 19, char71_stroke0 },
+ { 2, char71_stroke1 },
+};
+
+/* char: 72 'H' */
+
+static const CoordRec char72_stroke0[] = {
+ { 11.42, 100 },
+ { 11.42, 0 },
+};
+
+static const CoordRec char72_stroke1[] = {
+ { 78.0867, 100 },
+ { 78.0867, 0 },
+};
+
+static const CoordRec char72_stroke2[] = {
+ { 11.42, 52.381 },
+ { 78.0867, 52.381 },
+};
+
+static const StrokeRec char72[] = {
+ { 2, char72_stroke0 },
+ { 2, char72_stroke1 },
+ { 2, char72_stroke2 },
+};
+
+/* char: 73 'I' */
+
+static const CoordRec char73_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const StrokeRec char73[] = {
+ { 2, char73_stroke0 },
+};
+
+/* char: 74 'J' */
+
+static const CoordRec char74_stroke0[] = {
+ { 50.119, 100 },
+ { 50.119, 23.8095 },
+ { 45.3571, 9.5238 },
+ { 40.5952, 4.7619 },
+ { 31.0714, 0 },
+ { 21.5476, 0 },
+ { 12.0238, 4.7619 },
+ { 7.2619, 9.5238 },
+ { 2.5, 23.8095 },
+ { 2.5, 33.3333 },
+};
+
+static const StrokeRec char74[] = {
+ { 10, char74_stroke0 },
+};
+
+/* char: 75 'K' */
+
+static const CoordRec char75_stroke0[] = {
+ { 11.28, 100 },
+ { 11.28, 0 },
+};
+
+static const CoordRec char75_stroke1[] = {
+ { 77.9467, 100 },
+ { 11.28, 33.3333 },
+};
+
+static const CoordRec char75_stroke2[] = {
+ { 35.0895, 57.1429 },
+ { 77.9467, 0 },
+};
+
+static const StrokeRec char75[] = {
+ { 2, char75_stroke0 },
+ { 2, char75_stroke1 },
+ { 2, char75_stroke2 },
+};
+
+/* char: 76 'L' */
+
+static const CoordRec char76_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
+};
+
+static const CoordRec char76_stroke1[] = {
+ { 11.68, 0 },
+ { 68.8229, 0 },
+};
+
+static const StrokeRec char76[] = {
+ { 2, char76_stroke0 },
+ { 2, char76_stroke1 },
+};
+
+/* char: 77 'M' */
+
+static const CoordRec char77_stroke0[] = {
+ { 10.86, 100 },
+ { 10.86, 0 },
+};
+
+static const CoordRec char77_stroke1[] = {
+ { 10.86, 100 },
+ { 48.9552, 0 },
+};
+
+static const CoordRec char77_stroke2[] = {
+ { 87.0505, 100 },
+ { 48.9552, 0 },
+};
+
+static const CoordRec char77_stroke3[] = {
+ { 87.0505, 100 },
+ { 87.0505, 0 },
+};
+
+static const StrokeRec char77[] = {
+ { 2, char77_stroke0 },
+ { 2, char77_stroke1 },
+ { 2, char77_stroke2 },
+ { 2, char77_stroke3 },
+};
+
+/* char: 78 'N' */
+
+static const CoordRec char78_stroke0[] = {
+ { 11.14, 100 },
+ { 11.14, 0 },
+};
+
+static const CoordRec char78_stroke1[] = {
+ { 11.14, 100 },
+ { 77.8067, 0 },
+};
+
+static const CoordRec char78_stroke2[] = {
+ { 77.8067, 100 },
+ { 77.8067, 0 },
+};
+
+static const StrokeRec char78[] = {
+ { 2, char78_stroke0 },
+ { 2, char78_stroke1 },
+ { 2, char78_stroke2 },
+};
+
+/* char: 79 'O' */
+
+static const CoordRec char79_stroke0[] = {
+ { 34.8114, 100 },
+ { 25.2876, 95.2381 },
+ { 15.7638, 85.7143 },
+ { 11.0019, 76.1905 },
+ { 6.24, 61.9048 },
+ { 6.24, 38.0952 },
+ { 11.0019, 23.8095 },
+ { 15.7638, 14.2857 },
+ { 25.2876, 4.7619 },
+ { 34.8114, 0 },
+ { 53.859, 0 },
+ { 63.3829, 4.7619 },
+ { 72.9067, 14.2857 },
+ { 77.6686, 23.8095 },
+ { 82.4305, 38.0952 },
+ { 82.4305, 61.9048 },
+ { 77.6686, 76.1905 },
+ { 72.9067, 85.7143 },
+ { 63.3829, 95.2381 },
+ { 53.859, 100 },
+ { 34.8114, 100 },
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+ { 21, char79_stroke0 },
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+static const CoordRec char80_stroke0[] = {
+ { 12.1, 100 },
+ { 12.1, 0 },
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+ { 12.1, 100 },
+ { 54.9571, 100 },
+ { 69.2429, 95.2381 },
+ { 74.0048, 90.4762 },
+ { 78.7667, 80.9524 },
+ { 78.7667, 66.6667 },
+ { 74.0048, 57.1429 },
+ { 69.2429, 52.381 },
+ { 54.9571, 47.619 },
+ { 12.1, 47.619 },
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+ { 2, char80_stroke0 },
+ { 10, char80_stroke1 },
+};
+
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+
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+ { 33.8714, 100 },
+ { 24.3476, 95.2381 },
+ { 14.8238, 85.7143 },
+ { 10.0619, 76.1905 },
+ { 5.3, 61.9048 },
+ { 5.3, 38.0952 },
+ { 10.0619, 23.8095 },
+ { 14.8238, 14.2857 },
+ { 24.3476, 4.7619 },
+ { 33.8714, 0 },
+ { 52.919, 0 },
+ { 62.4429, 4.7619 },
+ { 71.9667, 14.2857 },
+ { 76.7286, 23.8095 },
+ { 81.4905, 38.0952 },
+ { 81.4905, 61.9048 },
+ { 76.7286, 76.1905 },
+ { 71.9667, 85.7143 },
+ { 62.4429, 95.2381 },
+ { 52.919, 100 },
+ { 33.8714, 100 },
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+ { 48.1571, 19.0476 },
+ { 76.7286, -9.5238 },
+};
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+static const StrokeRec char81[] = {
+ { 21, char81_stroke0 },
+ { 2, char81_stroke1 },
+};
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+
+static const CoordRec char82_stroke0[] = {
+ { 11.68, 100 },
+ { 11.68, 0 },
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+static const CoordRec char82_stroke1[] = {
+ { 11.68, 100 },
+ { 54.5371, 100 },
+ { 68.8229, 95.2381 },
+ { 73.5848, 90.4762 },
+ { 78.3467, 80.9524 },
+ { 78.3467, 71.4286 },
+ { 73.5848, 61.9048 },
+ { 68.8229, 57.1429 },
+ { 54.5371, 52.381 },
+ { 11.68, 52.381 },
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+ { 45.0133, 52.381 },
+ { 78.3467, 0 },
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+
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+ { 2, char82_stroke0 },
+ { 10, char82_stroke1 },
+ { 2, char82_stroke2 },
+};
+
+/* char: 83 'S' */
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+ { 74.6667, 85.7143 },
+ { 65.1429, 95.2381 },
+ { 50.8571, 100 },
+ { 31.8095, 100 },
+ { 17.5238, 95.2381 },
+ { 8, 85.7143 },
+ { 8, 76.1905 },
+ { 12.7619, 66.6667 },
+ { 17.5238, 61.9048 },
+ { 27.0476, 57.1429 },
+ { 55.619, 47.619 },
+ { 65.1429, 42.8571 },
+ { 69.9048, 38.0952 },
+ { 74.6667, 28.5714 },
+ { 74.6667, 14.2857 },
+ { 65.1429, 4.7619 },
+ { 50.8571, 0 },
+ { 31.8095, 0 },
+ { 17.5238, 4.7619 },
+ { 8, 14.2857 },
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+ { 20, char83_stroke0 },
+};
+
+/* char: 84 'T' */
+
+static const CoordRec char84_stroke0[] = {
+ { 35.6933, 100 },
+ { 35.6933, 0 },
+};
+
+static const CoordRec char84_stroke1[] = {
+ { 2.36, 100 },
+ { 69.0267, 100 },
+};
+
+static const StrokeRec char84[] = {
+ { 2, char84_stroke0 },
+ { 2, char84_stroke1 },
+};
+
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+
+static const CoordRec char85_stroke0[] = {
+ { 11.54, 100 },
+ { 11.54, 28.5714 },
+ { 16.3019, 14.2857 },
+ { 25.8257, 4.7619 },
+ { 40.1114, 0 },
+ { 49.6352, 0 },
+ { 63.921, 4.7619 },
+ { 73.4448, 14.2857 },
+ { 78.2067, 28.5714 },
+ { 78.2067, 100 },
+};
+
+static const StrokeRec char85[] = {
+ { 10, char85_stroke0 },
+};
+
+/* char: 86 'V' */
+
+static const CoordRec char86_stroke0[] = {
+ { 2.36, 100 },
+ { 40.4552, 0 },
+};
+
+static const CoordRec char86_stroke1[] = {
+ { 78.5505, 100 },
+ { 40.4552, 0 },
+};
+
+static const StrokeRec char86[] = {
+ { 2, char86_stroke0 },
+ { 2, char86_stroke1 },
+};
+
+/* char: 87 'W' */
+
+static const CoordRec char87_stroke0[] = {
+ { 2.22, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke1[] = {
+ { 49.839, 100 },
+ { 26.0295, 0 },
+};
+
+static const CoordRec char87_stroke2[] = {
+ { 49.839, 100 },
+ { 73.6486, 0 },
+};
+
+static const CoordRec char87_stroke3[] = {
+ { 97.4581, 100 },
+ { 73.6486, 0 },
+};
+
+static const StrokeRec char87[] = {
+ { 2, char87_stroke0 },
+ { 2, char87_stroke1 },
+ { 2, char87_stroke2 },
+ { 2, char87_stroke3 },
+};
+
+/* char: 88 'X' */
+
+static const CoordRec char88_stroke0[] = {
+ { 2.5, 100 },
+ { 69.1667, 0 },
+};
+
+static const CoordRec char88_stroke1[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const StrokeRec char88[] = {
+ { 2, char88_stroke0 },
+ { 2, char88_stroke1 },
+};
+
+/* char: 89 'Y' */
+
+static const CoordRec char89_stroke0[] = {
+ { 1.52, 100 },
+ { 39.6152, 52.381 },
+ { 39.6152, 0 },
+};
+
+static const CoordRec char89_stroke1[] = {
+ { 77.7105, 100 },
+ { 39.6152, 52.381 },
+};
+
+static const StrokeRec char89[] = {
+ { 3, char89_stroke0 },
+ { 2, char89_stroke1 },
+};
+
+/* char: 90 'Z' */
+
+static const CoordRec char90_stroke0[] = {
+ { 69.1667, 100 },
+ { 2.5, 0 },
+};
+
+static const CoordRec char90_stroke1[] = {
+ { 2.5, 100 },
+ { 69.1667, 100 },
+};
+
+static const CoordRec char90_stroke2[] = {
+ { 2.5, 0 },
+ { 69.1667, 0 },
+};
+
+static const StrokeRec char90[] = {
+ { 2, char90_stroke0 },
+ { 2, char90_stroke1 },
+ { 2, char90_stroke2 },
+};
+
+/* char: 91 '[' */
+
+static const CoordRec char91_stroke0[] = {
+ { 7.78, 119.048 },
+ { 7.78, -33.3333 },
+};
+
+static const CoordRec char91_stroke1[] = {
+ { 12.5419, 119.048 },
+ { 12.5419, -33.3333 },
+};
+
+static const CoordRec char91_stroke2[] = {
+ { 7.78, 119.048 },
+ { 41.1133, 119.048 },
+};
+
+static const CoordRec char91_stroke3[] = {
+ { 7.78, -33.3333 },
+ { 41.1133, -33.3333 },
+};
+
+static const StrokeRec char91[] = {
+ { 2, char91_stroke0 },
+ { 2, char91_stroke1 },
+ { 2, char91_stroke2 },
+ { 2, char91_stroke3 },
+};
+
+/* char: 92 '\' */
+
+static const CoordRec char92_stroke0[] = {
+ { 5.84, 100 },
+ { 72.5067, -14.2857 },
+};
+
+static const StrokeRec char92[] = {
+ { 2, char92_stroke0 },
+};
+
+/* char: 93 ']' */
+
+static const CoordRec char93_stroke0[] = {
+ { 33.0114, 119.048 },
+ { 33.0114, -33.3333 },
+};
+
+static const CoordRec char93_stroke1[] = {
+ { 37.7733, 119.048 },
+ { 37.7733, -33.3333 },
+};
+
+static const CoordRec char93_stroke2[] = {
+ { 4.44, 119.048 },
+ { 37.7733, 119.048 },
+};
+
+static const CoordRec char93_stroke3[] = {
+ { 4.44, -33.3333 },
+ { 37.7733, -33.3333 },
+};
+
+static const StrokeRec char93[] = {
+ { 2, char93_stroke0 },
+ { 2, char93_stroke1 },
+ { 2, char93_stroke2 },
+ { 2, char93_stroke3 },
+};
+
+/* char: 94 '^' */
+
+static const CoordRec char94_stroke0[] = {
+ { 44.0752, 109.524 },
+ { 5.98, 42.8571 },
+};
+
+static const CoordRec char94_stroke1[] = {
+ { 44.0752, 109.524 },
+ { 82.1705, 42.8571 },
+};
+
+static const StrokeRec char94[] = {
+ { 2, char94_stroke0 },
+ { 2, char94_stroke1 },
+};
+
+/* char: 95 '_' */
+
+static const CoordRec char95_stroke0[] = {
+ { -1.1, -33.3333 },
+ { 103.662, -33.3333 },
+ { 103.662, -28.5714 },
+ { -1.1, -28.5714 },
+ { -1.1, -33.3333 },
+};
+
+static const StrokeRec char95[] = {
+ { 5, char95_stroke0 },
+};
+
+/* char: 96 '`' */
+
+static const CoordRec char96_stroke0[] = {
+ { 33.0219, 100 },
+ { 56.8314, 71.4286 },
+};
+
+static const CoordRec char96_stroke1[] = {
+ { 33.0219, 100 },
+ { 28.26, 95.2381 },
+ { 56.8314, 71.4286 },
+};
+
+static const StrokeRec char96[] = {
+ { 2, char96_stroke0 },
+ { 3, char96_stroke1 },
+};
+
+/* char: 97 'a' */
+
+static const CoordRec char97_stroke0[] = {
+ { 63.8229, 66.6667 },
+ { 63.8229, 0 },
+};
+
+static const CoordRec char97_stroke1[] = {
+ { 63.8229, 52.381 },
+ { 54.299, 61.9048 },
+ { 44.7752, 66.6667 },
+ { 30.4895, 66.6667 },
+ { 20.9657, 61.9048 },
+ { 11.4419, 52.381 },
+ { 6.68, 38.0952 },
+ { 6.68, 28.5714 },
+ { 11.4419, 14.2857 },
+ { 20.9657, 4.7619 },
+ { 30.4895, 0 },
+ { 44.7752, 0 },
+ { 54.299, 4.7619 },
+ { 63.8229, 14.2857 },
+};
+
+static const StrokeRec char97[] = {
+ { 2, char97_stroke0 },
+ { 14, char97_stroke1 },
+};
+
+/* char: 98 'b' */
+
+static const CoordRec char98_stroke0[] = {
+ { 8.76, 100 },
+ { 8.76, 0 },
+};
+
+static const CoordRec char98_stroke1[] = {
+ { 8.76, 52.381 },
+ { 18.2838, 61.9048 },
+ { 27.8076, 66.6667 },
+ { 42.0933, 66.6667 },
+ { 51.6171, 61.9048 },
+ { 61.141, 52.381 },
+ { 65.9029, 38.0952 },
+ { 65.9029, 28.5714 },
+ { 61.141, 14.2857 },
+ { 51.6171, 4.7619 },
+ { 42.0933, 0 },
+ { 27.8076, 0 },
+ { 18.2838, 4.7619 },
+ { 8.76, 14.2857 },
+};
+
+static const StrokeRec char98[] = {
+ { 2, char98_stroke0 },
+ { 14, char98_stroke1 },
+};
+
+/* char: 99 'c' */
+
+static const CoordRec char99_stroke0[] = {
+ { 62.6629, 52.381 },
+ { 53.139, 61.9048 },
+ { 43.6152, 66.6667 },
+ { 29.3295, 66.6667 },
+ { 19.8057, 61.9048 },
+ { 10.2819, 52.381 },
+ { 5.52, 38.0952 },
+ { 5.52, 28.5714 },
+ { 10.2819, 14.2857 },
+ { 19.8057, 4.7619 },
+ { 29.3295, 0 },
+ { 43.6152, 0 },
+ { 53.139, 4.7619 },
+ { 62.6629, 14.2857 },
+};
+
+static const StrokeRec char99[] = {
+ { 14, char99_stroke0 },
+};
+
+/* char: 100 'd' */
+
+static const CoordRec char100_stroke0[] = {
+ { 61.7829, 100 },
+ { 61.7829, 0 },
+};
+
+static const CoordRec char100_stroke1[] = {
+ { 61.7829, 52.381 },
+ { 52.259, 61.9048 },
+ { 42.7352, 66.6667 },
+ { 28.4495, 66.6667 },
+ { 18.9257, 61.9048 },
+ { 9.4019, 52.381 },
+ { 4.64, 38.0952 },
+ { 4.64, 28.5714 },
+ { 9.4019, 14.2857 },
+ { 18.9257, 4.7619 },
+ { 28.4495, 0 },
+ { 42.7352, 0 },
+ { 52.259, 4.7619 },
+ { 61.7829, 14.2857 },
+};
+
+static const StrokeRec char100[] = {
+ { 2, char100_stroke0 },
+ { 14, char100_stroke1 },
+};
+
+/* char: 101 'e' */
+
+static const CoordRec char101_stroke0[] = {
+ { 5.72, 38.0952 },
+ { 62.8629, 38.0952 },
+ { 62.8629, 47.619 },
+ { 58.101, 57.1429 },
+ { 53.339, 61.9048 },
+ { 43.8152, 66.6667 },
+ { 29.5295, 66.6667 },
+ { 20.0057, 61.9048 },
+ { 10.4819, 52.381 },
+ { 5.72, 38.0952 },
+ { 5.72, 28.5714 },
+ { 10.4819, 14.2857 },
+ { 20.0057, 4.7619 },
+ { 29.5295, 0 },
+ { 43.8152, 0 },
+ { 53.339, 4.7619 },
+ { 62.8629, 14.2857 },
+};
+
+static const StrokeRec char101[] = {
+ { 17, char101_stroke0 },
+};
+
+/* char: 102 'f' */
+
+static const CoordRec char102_stroke0[] = {
+ { 38.7752, 100 },
+ { 29.2514, 100 },
+ { 19.7276, 95.2381 },
+ { 14.9657, 80.9524 },
+ { 14.9657, 0 },
+};
+
+static const CoordRec char102_stroke1[] = {
+ { 0.68, 66.6667 },
+ { 34.0133, 66.6667 },
+};
+
+static const StrokeRec char102[] = {
+ { 5, char102_stroke0 },
+ { 2, char102_stroke1 },
+};
+
+/* char: 103 'g' */
+
+static const CoordRec char103_stroke0[] = {
+ { 62.5029, 66.6667 },
+ { 62.5029, -9.5238 },
+ { 57.741, -23.8095 },
+ { 52.979, -28.5714 },
+ { 43.4552, -33.3333 },
+ { 29.1695, -33.3333 },
+ { 19.6457, -28.5714 },
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+ { 62.5029, 52.381 },
+ { 52.979, 61.9048 },
+ { 43.4552, 66.6667 },
+ { 29.1695, 66.6667 },
+ { 19.6457, 61.9048 },
+ { 10.1219, 52.381 },
+ { 5.36, 38.0952 },
+ { 5.36, 28.5714 },
+ { 10.1219, 14.2857 },
+ { 19.6457, 4.7619 },
+ { 29.1695, 0 },
+ { 43.4552, 0 },
+ { 52.979, 4.7619 },
+ { 62.5029, 14.2857 },
+};
+
+static const StrokeRec char103[] = {
+ { 7, char103_stroke0 },
+ { 14, char103_stroke1 },
+};
+
+/* char: 104 'h' */
+
+static const CoordRec char104_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char104_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
+};
+
+static const StrokeRec char104[] = {
+ { 2, char104_stroke0 },
+ { 7, char104_stroke1 },
+};
+
+/* char: 105 'i' */
+
+static const CoordRec char105_stroke0[] = {
+ { 10.02, 100 },
+ { 14.7819, 95.2381 },
+ { 19.5438, 100 },
+ { 14.7819, 104.762 },
+ { 10.02, 100 },
+};
+
+static const CoordRec char105_stroke1[] = {
+ { 14.7819, 66.6667 },
+ { 14.7819, 0 },
+};
+
+static const StrokeRec char105[] = {
+ { 5, char105_stroke0 },
+ { 2, char105_stroke1 },
+};
+
+/* char: 106 'j' */
+
+static const CoordRec char106_stroke0[] = {
+ { 17.3876, 100 },
+ { 22.1495, 95.2381 },
+ { 26.9114, 100 },
+ { 22.1495, 104.762 },
+ { 17.3876, 100 },
+};
+
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+ { 22.1495, 66.6667 },
+ { 22.1495, -14.2857 },
+ { 17.3876, -28.5714 },
+ { 7.8638, -33.3333 },
+ { -1.66, -33.3333 },
+};
+
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+ { 5, char106_stroke0 },
+ { 5, char106_stroke1 },
+};
+
+/* char: 107 'k' */
+
+static const CoordRec char107_stroke0[] = {
+ { 9.6, 100 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char107_stroke1[] = {
+ { 57.219, 66.6667 },
+ { 9.6, 19.0476 },
+};
+
+static const CoordRec char107_stroke2[] = {
+ { 28.6476, 38.0952 },
+ { 61.981, 0 },
+};
+
+static const StrokeRec char107[] = {
+ { 2, char107_stroke0 },
+ { 2, char107_stroke1 },
+ { 2, char107_stroke2 },
+};
+
+/* char: 108 'l' */
+
+static const CoordRec char108_stroke0[] = {
+ { 10.02, 100 },
+ { 10.02, 0 },
+};
+
+static const StrokeRec char108[] = {
+ { 2, char108_stroke0 },
+};
+
+/* char: 109 'm' */
+
+static const CoordRec char109_stroke0[] = {
+ { 9.6, 66.6667 },
+ { 9.6, 0 },
+};
+
+static const CoordRec char109_stroke1[] = {
+ { 9.6, 47.619 },
+ { 23.8857, 61.9048 },
+ { 33.4095, 66.6667 },
+ { 47.6952, 66.6667 },
+ { 57.219, 61.9048 },
+ { 61.981, 47.619 },
+ { 61.981, 0 },
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+ { 61.981, 47.619 },
+ { 76.2667, 61.9048 },
+ { 85.7905, 66.6667 },
+ { 100.076, 66.6667 },
+ { 109.6, 61.9048 },
+ { 114.362, 47.619 },
+ { 114.362, 0 },
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+
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+ { 2, char109_stroke0 },
+ { 7, char109_stroke1 },
+ { 7, char109_stroke2 },
+};
+
+/* char: 110 'n' */
+
+static const CoordRec char110_stroke0[] = {
+ { 9.18, 66.6667 },
+ { 9.18, 0 },
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+ { 9.18, 47.619 },
+ { 23.4657, 61.9048 },
+ { 32.9895, 66.6667 },
+ { 47.2752, 66.6667 },
+ { 56.799, 61.9048 },
+ { 61.561, 47.619 },
+ { 61.561, 0 },
+};
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+ { 2, char110_stroke0 },
+ { 7, char110_stroke1 },
+};
+
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+
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+ { 28.7895, 66.6667 },
+ { 19.2657, 61.9048 },
+ { 9.7419, 52.381 },
+ { 4.98, 38.0952 },
+ { 4.98, 28.5714 },
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+ { 19.2657, 4.7619 },
+ { 28.7895, 0 },
+ { 43.0752, 0 },
+ { 52.599, 4.7619 },
+ { 62.1229, 14.2857 },
+ { 66.8848, 28.5714 },
+ { 66.8848, 38.0952 },
+ { 62.1229, 52.381 },
+ { 52.599, 61.9048 },
+ { 43.0752, 66.6667 },
+ { 28.7895, 66.6667 },
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+
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+ { 17, char111_stroke0 },
+};
+
+/* char: 112 'p' */
+
+static const CoordRec char112_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, -33.3333 },
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+static const CoordRec char112_stroke1[] = {
+ { 9.46, 52.381 },
+ { 18.9838, 61.9048 },
+ { 28.5076, 66.6667 },
+ { 42.7933, 66.6667 },
+ { 52.3171, 61.9048 },
+ { 61.841, 52.381 },
+ { 66.6029, 38.0952 },
+ { 66.6029, 28.5714 },
+ { 61.841, 14.2857 },
+ { 52.3171, 4.7619 },
+ { 42.7933, 0 },
+ { 28.5076, 0 },
+ { 18.9838, 4.7619 },
+ { 9.46, 14.2857 },
+};
+
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+ { 2, char112_stroke0 },
+ { 14, char112_stroke1 },
+};
+
+/* char: 113 'q' */
+
+static const CoordRec char113_stroke0[] = {
+ { 61.9829, 66.6667 },
+ { 61.9829, -33.3333 },
+};
+
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+ { 61.9829, 52.381 },
+ { 52.459, 61.9048 },
+ { 42.9352, 66.6667 },
+ { 28.6495, 66.6667 },
+ { 19.1257, 61.9048 },
+ { 9.6019, 52.381 },
+ { 4.84, 38.0952 },
+ { 4.84, 28.5714 },
+ { 9.6019, 14.2857 },
+ { 19.1257, 4.7619 },
+ { 28.6495, 0 },
+ { 42.9352, 0 },
+ { 52.459, 4.7619 },
+ { 61.9829, 14.2857 },
+};
+
+static const StrokeRec char113[] = {
+ { 2, char113_stroke0 },
+ { 14, char113_stroke1 },
+};
+
+/* char: 114 'r' */
+
+static const CoordRec char114_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 0 },
+};
+
+static const CoordRec char114_stroke1[] = {
+ { 9.46, 38.0952 },
+ { 14.2219, 52.381 },
+ { 23.7457, 61.9048 },
+ { 33.2695, 66.6667 },
+ { 47.5552, 66.6667 },
+};
+
+static const StrokeRec char114[] = {
+ { 2, char114_stroke0 },
+ { 5, char114_stroke1 },
+};
+
+/* char: 115 's' */
+
+static const CoordRec char115_stroke0[] = {
+ { 57.081, 52.381 },
+ { 52.319, 61.9048 },
+ { 38.0333, 66.6667 },
+ { 23.7476, 66.6667 },
+ { 9.4619, 61.9048 },
+ { 4.7, 52.381 },
+ { 9.4619, 42.8571 },
+ { 18.9857, 38.0952 },
+ { 42.7952, 33.3333 },
+ { 52.319, 28.5714 },
+ { 57.081, 19.0476 },
+ { 57.081, 14.2857 },
+ { 52.319, 4.7619 },
+ { 38.0333, 0 },
+ { 23.7476, 0 },
+ { 9.4619, 4.7619 },
+ { 4.7, 14.2857 },
+};
+
+static const StrokeRec char115[] = {
+ { 17, char115_stroke0 },
+};
+
+/* char: 116 't' */
+
+static const CoordRec char116_stroke0[] = {
+ { 14.8257, 100 },
+ { 14.8257, 19.0476 },
+ { 19.5876, 4.7619 },
+ { 29.1114, 0 },
+ { 38.6352, 0 },
+};
+
+static const CoordRec char116_stroke1[] = {
+ { 0.54, 66.6667 },
+ { 33.8733, 66.6667 },
+};
+
+static const StrokeRec char116[] = {
+ { 5, char116_stroke0 },
+ { 2, char116_stroke1 },
+};
+
+/* char: 117 'u' */
+
+static const CoordRec char117_stroke0[] = {
+ { 9.46, 66.6667 },
+ { 9.46, 19.0476 },
+ { 14.2219, 4.7619 },
+ { 23.7457, 0 },
+ { 38.0314, 0 },
+ { 47.5552, 4.7619 },
+ { 61.841, 19.0476 },
+};
+
+static const CoordRec char117_stroke1[] = {
+ { 61.841, 66.6667 },
+ { 61.841, 0 },
+};
+
+static const StrokeRec char117[] = {
+ { 7, char117_stroke0 },
+ { 2, char117_stroke1 },
+};
+
+/* char: 118 'v' */
+
+static const CoordRec char118_stroke0[] = {
+ { 1.8, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const CoordRec char118_stroke1[] = {
+ { 58.9429, 66.6667 },
+ { 30.3714, 0 },
+};
+
+static const StrokeRec char118[] = {
+ { 2, char118_stroke0 },
+ { 2, char118_stroke1 },
+};
+
+/* char: 119 'w' */
+
+static const CoordRec char119_stroke0[] = {
+ { 2.5, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke1[] = {
+ { 40.5952, 66.6667 },
+ { 21.5476, 0 },
+};
+
+static const CoordRec char119_stroke2[] = {
+ { 40.5952, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const CoordRec char119_stroke3[] = {
+ { 78.6905, 66.6667 },
+ { 59.6429, 0 },
+};
+
+static const StrokeRec char119[] = {
+ { 2, char119_stroke0 },
+ { 2, char119_stroke1 },
+ { 2, char119_stroke2 },
+ { 2, char119_stroke3 },
+};
+
+/* char: 120 'x' */
+
+static const CoordRec char120_stroke0[] = {
+ { 1.66, 66.6667 },
+ { 54.041, 0 },
+};
+
+static const CoordRec char120_stroke1[] = {
+ { 54.041, 66.6667 },
+ { 1.66, 0 },
+};
+
+static const StrokeRec char120[] = {
+ { 2, char120_stroke0 },
+ { 2, char120_stroke1 },
+};
+
+/* char: 121 'y' */
+
+static const CoordRec char121_stroke0[] = {
+ { 6.5619, 66.6667 },
+ { 35.1333, 0 },
+};
+
+static const CoordRec char121_stroke1[] = {
+ { 63.7048, 66.6667 },
+ { 35.1333, 0 },
+ { 25.6095, -19.0476 },
+ { 16.0857, -28.5714 },
+ { 6.5619, -33.3333 },
+ { 1.8, -33.3333 },
+};
+
+static const StrokeRec char121[] = {
+ { 2, char121_stroke0 },
+ { 6, char121_stroke1 },
+};
+
+/* char: 122 'z' */
+
+static const CoordRec char122_stroke0[] = {
+ { 56.821, 66.6667 },
+ { 4.44, 0 },
+};
+
+static const CoordRec char122_stroke1[] = {
+ { 4.44, 66.6667 },
+ { 56.821, 66.6667 },
+};
+
+static const CoordRec char122_stroke2[] = {
+ { 4.44, 0 },
+ { 56.821, 0 },
+};
+
+static const StrokeRec char122[] = {
+ { 2, char122_stroke0 },
+ { 2, char122_stroke1 },
+ { 2, char122_stroke2 },
+};
+
+/* char: 123 '{' */
+
+static const CoordRec char123_stroke0[] = {
+ { 31.1895, 119.048 },
+ { 21.6657, 114.286 },
+ { 16.9038, 109.524 },
+ { 12.1419, 100 },
+ { 12.1419, 90.4762 },
+ { 16.9038, 80.9524 },
+ { 21.6657, 76.1905 },
+ { 26.4276, 66.6667 },
+ { 26.4276, 57.1429 },
+ { 16.9038, 47.619 },
+};
+
+static const CoordRec char123_stroke1[] = {
+ { 21.6657, 114.286 },
+ { 16.9038, 104.762 },
+ { 16.9038, 95.2381 },
+ { 21.6657, 85.7143 },
+ { 26.4276, 80.9524 },
+ { 31.1895, 71.4286 },
+ { 31.1895, 61.9048 },
+ { 26.4276, 52.381 },
+ { 7.38, 42.8571 },
+ { 26.4276, 33.3333 },
+ { 31.1895, 23.8095 },
+ { 31.1895, 14.2857 },
+ { 26.4276, 4.7619 },
+ { 21.6657, 0 },
+ { 16.9038, -9.5238 },
+ { 16.9038, -19.0476 },
+ { 21.6657, -28.5714 },
+};
+
+static const CoordRec char123_stroke2[] = {
+ { 16.9038, 38.0952 },
+ { 26.4276, 28.5714 },
+ { 26.4276, 19.0476 },
+ { 21.6657, 9.5238 },
+ { 16.9038, 4.7619 },
+ { 12.1419, -4.7619 },
+ { 12.1419, -14.2857 },
+ { 16.9038, -23.8095 },
+ { 21.6657, -28.5714 },
+ { 31.1895, -33.3333 },
+};
+
+static const StrokeRec char123[] = {
+ { 10, char123_stroke0 },
+ { 17, char123_stroke1 },
+ { 10, char123_stroke2 },
+};
+
+/* char: 124 '|' */
+
+static const CoordRec char124_stroke0[] = {
+ { 11.54, 119.048 },
+ { 11.54, -33.3333 },
+};
+
+static const StrokeRec char124[] = {
+ { 2, char124_stroke0 },
+};
+
+/* char: 125 '}' */
+
+static const CoordRec char125_stroke0[] = {
+ { 9.18, 119.048 },
+ { 18.7038, 114.286 },
+ { 23.4657, 109.524 },
+ { 28.2276, 100 },
+ { 28.2276, 90.4762 },
+ { 23.4657, 80.9524 },
+ { 18.7038, 76.1905 },
+ { 13.9419, 66.6667 },
+ { 13.9419, 57.1429 },
+ { 23.4657, 47.619 },
+};
+
+static const CoordRec char125_stroke1[] = {
+ { 18.7038, 114.286 },
+ { 23.4657, 104.762 },
+ { 23.4657, 95.2381 },
+ { 18.7038, 85.7143 },
+ { 13.9419, 80.9524 },
+ { 9.18, 71.4286 },
+ { 9.18, 61.9048 },
+ { 13.9419, 52.381 },
+ { 32.9895, 42.8571 },
+ { 13.9419, 33.3333 },
+ { 9.18, 23.8095 },
+ { 9.18, 14.2857 },
+ { 13.9419, 4.7619 },
+ { 18.7038, 0 },
+ { 23.4657, -9.5238 },
+ { 23.4657, -19.0476 },
+ { 18.7038, -28.5714 },
+};
+
+static const CoordRec char125_stroke2[] = {
+ { 23.4657, 38.0952 },
+ { 13.9419, 28.5714 },
+ { 13.9419, 19.0476 },
+ { 18.7038, 9.5238 },
+ { 23.4657, 4.7619 },
+ { 28.2276, -4.7619 },
+ { 28.2276, -14.2857 },
+ { 23.4657, -23.8095 },
+ { 18.7038, -28.5714 },
+ { 9.18, -33.3333 },
+};
+
+static const StrokeRec char125[] = {
+ { 10, char125_stroke0 },
+ { 17, char125_stroke1 },
+ { 10, char125_stroke2 },
+};
+
+/* char: 126 '~' */
+
+static const CoordRec char126_stroke0[] = {
+ { 2.92, 28.5714 },
+ { 2.92, 38.0952 },
+ { 7.6819, 52.381 },
+ { 17.2057, 57.1429 },
+ { 26.7295, 57.1429 },
+ { 36.2533, 52.381 },
+ { 55.301, 38.0952 },
+ { 64.8248, 33.3333 },
+ { 74.3486, 33.3333 },
+ { 83.8724, 38.0952 },
+ { 88.6343, 47.619 },
+};
+
+static const CoordRec char126_stroke1[] = {
+ { 2.92, 38.0952 },
+ { 7.6819, 47.619 },
+ { 17.2057, 52.381 },
+ { 26.7295, 52.381 },
+ { 36.2533, 47.619 },
+ { 55.301, 33.3333 },
+ { 64.8248, 28.5714 },
+ { 74.3486, 28.5714 },
+ { 83.8724, 33.3333 },
+ { 88.6343, 47.619 },
+ { 88.6343, 57.1429 },
+};
+
+static const StrokeRec char126[] = {
+ { 11, char126_stroke0 },
+ { 11, char126_stroke1 },
+};
+
+/* char: 127 */
+
+static const CoordRec char127_stroke0[] = {
+ { 52.381, 100 },
+ { 14.2857, -33.3333 },
+};
+
+static const CoordRec char127_stroke1[] = {
+ { 28.5714, 66.6667 },
+ { 14.2857, 61.9048 },
+ { 4.7619, 52.381 },
+ { 0, 38.0952 },
+ { 0, 23.8095 },
+ { 4.7619, 14.2857 },
+ { 14.2857, 4.7619 },
+ { 28.5714, 0 },
+ { 38.0952, 0 },
+ { 52.381, 4.7619 },
+ { 61.9048, 14.2857 },
+ { 66.6667, 28.5714 },
+ { 66.6667, 42.8571 },
+ { 61.9048, 52.381 },
+ { 52.381, 61.9048 },
+ { 38.0952, 66.6667 },
+ { 28.5714, 66.6667 },
+};
+
+static const StrokeRec char127[] = {
+ { 2, char127_stroke0 },
+ { 17, char127_stroke1 },
+};
+
+static const StrokeCharRec chars[] = {
+ { 0, /* char0 */ 0, 0, 0 },
+ { 0, /* char1 */ 0, 0, 0 },
+ { 0, /* char2 */ 0, 0, 0 },
+ { 0, /* char3 */ 0, 0, 0 },
+ { 0, /* char4 */ 0, 0, 0 },
+ { 0, /* char5 */ 0, 0, 0 },
+ { 0, /* char6 */ 0, 0, 0 },
+ { 0, /* char7 */ 0, 0, 0 },
+ { 0, /* char8 */ 0, 0, 0 },
+ { 0, /* char9 */ 0, 0, 0 },
+ { 0, /* char10 */ 0, 0, 0 },
+ { 0, /* char11 */ 0, 0, 0 },
+ { 0, /* char12 */ 0, 0, 0 },
+ { 0, /* char13 */ 0, 0, 0 },
+ { 0, /* char14 */ 0, 0, 0 },
+ { 0, /* char15 */ 0, 0, 0 },
+ { 0, /* char16 */ 0, 0, 0 },
+ { 0, /* char17 */ 0, 0, 0 },
+ { 0, /* char18 */ 0, 0, 0 },
+ { 0, /* char19 */ 0, 0, 0 },
+ { 0, /* char20 */ 0, 0, 0 },
+ { 0, /* char21 */ 0, 0, 0 },
+ { 0, /* char22 */ 0, 0, 0 },
+ { 0, /* char23 */ 0, 0, 0 },
+ { 0, /* char24 */ 0, 0, 0 },
+ { 0, /* char25 */ 0, 0, 0 },
+ { 0, /* char26 */ 0, 0, 0 },
+ { 0, /* char27 */ 0, 0, 0 },
+ { 0, /* char28 */ 0, 0, 0 },
+ { 0, /* char29 */ 0, 0, 0 },
+ { 0, /* char30 */ 0, 0, 0 },
+ { 0, /* char31 */ 0, 0, 0 },
+ { 0, /* char32 */ 0, 52.381, 104.762 },
+ { 2, char33, 13.3819, 26.6238 },
+ { 2, char34, 23.0676, 51.4352 },
+ { 4, char35, 36.5333, 79.4886 },
+ { 3, char36, 38.1533, 76.2067 },
+ { 3, char37, 49.2171, 96.5743 },
+ { 1, char38, 53.599, 101.758 },
+ { 1, char39, 4.44, 13.62 },
+ { 1, char40, 21.8657, 47.1733 },
+ { 1, char41, 24.3276, 47.5333 },
+ { 3, char42, 30.7695, 59.439 },
+ { 2, char43, 48.8371, 97.2543 },
+ { 1, char44, 13.5219, 26.0638 },
+ { 1, char45, 50.2371, 100.754 },
+ { 1, char46, 13.1019, 26.4838 },
+ { 1, char47, 40.5733, 82.1067 },
+ { 1, char48, 38.3133, 77.0667 },
+ { 1, char49, 30.8676, 66.5295 },
+ { 1, char50, 38.7533, 77.6467 },
+ { 1, char51, 38.3333, 77.0467 },
+ { 2, char52, 37.2133, 80.1686 },
+ { 1, char53, 38.1933, 77.6867 },
+ { 1, char54, 34.1514, 73.8048 },
+ { 2, char55, 38.8933, 77.2267 },
+ { 1, char56, 38.9333, 77.6667 },
+ { 1, char57, 39.9333, 74.0648 },
+ { 2, char58, 14.0819, 26.2238 },
+ { 2, char59, 12.9619, 26.3038 },
+ { 1, char60, 41.1552, 81.6105 },
+ { 2, char61, 48.5571, 97.2543 },
+ { 1, char62, 40.8752, 81.6105 },
+ { 2, char63, 36.9914, 73.9029 },
+ { 2, char64, 34.9314, 74.3648 },
+ { 3, char65, 40.5952, 80.4905 },
+ { 3, char66, 44.7533, 83.6267 },
+ { 1, char67, 39.9933, 84.4886 },
+ { 2, char68, 45.2933, 85.2867 },
+ { 4, char69, 39.9914, 78.1848 },
+ { 3, char70, 39.9914, 78.7448 },
+ { 2, char71, 40.3933, 89.7686 },
+ { 3, char72, 44.7533, 89.0867 },
+ { 1, char73, 10.86, 21.3 },
+ { 1, char74, 31.0714, 59.999 },
+ { 3, char75, 44.6133, 79.3267 },
+ { 2, char76, 40.2514, 71.3229 },
+ { 4, char77, 48.9552, 97.2105 },
+ { 3, char78, 44.4733, 88.8067 },
+ { 1, char79, 44.3352, 88.8305 },
+ { 2, char80, 45.4333, 85.6667 },
+ { 2, char81, 43.3952, 88.0905 },
+ { 3, char82, 45.0133, 82.3667 },
+ { 1, char83, 41.3333, 80.8267 },
+ { 2, char84, 35.6933, 71.9467 },
+ { 1, char85, 44.8733, 89.4867 },
+ { 2, char86, 40.4552, 81.6105 },
+ { 4, char87, 49.839, 100.518 },
+ { 2, char88, 35.8333, 72.3667 },
+ { 2, char89, 39.6152, 79.6505 },
+ { 3, char90, 35.8333, 73.7467 },
+ { 4, char91, 22.0657, 46.1133 },
+ { 1, char92, 39.1733, 78.2067 },
+ { 4, char93, 23.4876, 46.3933 },
+ { 2, char94, 44.0752, 90.2305 },
+ { 1, char95, 51.281, 104.062 },
+ { 2, char96, 42.5457, 83.5714 },
+ { 2, char97, 35.2514, 66.6029 },
+ { 2, char98, 37.3314, 70.4629 },
+ { 1, char99, 34.0914, 68.9229 },
+ { 2, char100, 33.2114, 70.2629 },
+ { 1, char101, 34.2914, 68.5229 },
+ { 2, char102, 14.9657, 38.6552 },
+ { 2, char103, 33.9314, 70.9829 },
+ { 2, char104, 33.4095, 71.021 },
+ { 2, char105, 14.7819, 28.8638 },
+ { 2, char106, 17.3876, 36.2314 },
+ { 3, char107, 33.4095, 62.521 },
+ { 1, char108, 10.02, 19.34 },
+ { 3, char109, 61.981, 123.962 },
+ { 2, char110, 32.9895, 70.881 },
+ { 1, char111, 33.5514, 71.7448 },
+ { 2, char112, 38.0314, 70.8029 },
+ { 2, char113, 33.4114, 70.7429 },
+ { 2, char114, 23.7457, 49.4952 },
+ { 1, char115, 28.5095, 62.321 },
+ { 2, char116, 14.8257, 39.3152 },
+ { 2, char117, 33.2695, 71.161 },
+ { 2, char118, 30.3714, 60.6029 },
+ { 4, char119, 40.5952, 80.4905 },
+ { 2, char120, 25.4695, 56.401 },
+ { 2, char121, 35.1333, 66.0648 },
+ { 3, char122, 28.2495, 61.821 },
+ { 3, char123, 21.6657, 41.6295 },
+ { 1, char124, 11.54, 23.78 },
+ { 3, char125, 18.7038, 41.4695 },
+ { 2, char126, 45.7771, 91.2743 },
+ { 2, char127, 33.3333, 66.6667 },
+};
+
+StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_shapes.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_shapes.cpp
new file mode 100644
index 000000000..76b080951
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_shapes.cpp
@@ -0,0 +1,595 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include <math.h>
+#include "glutint.h"
+
+/* Some <math.h> files do not define M_PI... */
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+static GLUquadricObj *quadObj;
+
+#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
+
+static void
+initQuadObj(void)
+{
+ quadObj = gluNewQuadric();
+ if (!quadObj)
+ __glutFatalError("out of memory.");
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluSphere(quadObj, radius, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutWireCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_LINE);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+void GLUTAPIENTRY
+glutSolidCone(GLdouble base, GLdouble height,
+ GLint slices, GLint stacks)
+{
+ QUAD_OBJ_INIT();
+ gluQuadricDrawStyle(quadObj, GLU_FILL);
+ gluQuadricNormals(quadObj, GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+}
+
+/* ENDCENTRY */
+
+static void
+drawBox(GLfloat size, GLenum type)
+{
+ static GLfloat n[6][3] =
+ {
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {1.0, 0.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+ };
+ static GLint faces[6][4] =
+ {
+ {0, 1, 2, 3},
+ {3, 2, 6, 7},
+ {7, 6, 5, 4},
+ {4, 5, 1, 0},
+ {5, 6, 2, 1},
+ {7, 4, 0, 3}
+ };
+ GLfloat v[8][3];
+ GLint i;
+
+ v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
+ v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
+ v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
+ v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
+
+ for (i = 5; i >= 0; i--) {
+ glBegin(type);
+ glNormal3fv(&n[i][0]);
+ glVertex3fv(&v[faces[i][0]][0]);
+ glVertex3fv(&v[faces[i][1]][0]);
+ glVertex3fv(&v[faces[i][2]][0]);
+ glVertex3fv(&v[faces[i][3]][0]);
+ glEnd();
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireCube(GLdouble size)
+{
+ drawBox(size, GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidCube(GLdouble size)
+{
+ drawBox(size, GL_QUADS);
+}
+
+/* ENDCENTRY */
+
+static void
+doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
+{
+ int i, j;
+ GLfloat theta, phi, theta1;
+ GLfloat cosTheta, sinTheta;
+ GLfloat cosTheta1, sinTheta1;
+ GLfloat ringDelta, sideDelta;
+
+ ringDelta = 2.0 * M_PI / rings;
+ sideDelta = 2.0 * M_PI / nsides;
+
+ theta = 0.0;
+ cosTheta = 1.0;
+ sinTheta = 0.0;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = cos(theta1);
+ sinTheta1 = sin(theta1);
+ glBegin(GL_QUAD_STRIP);
+ phi = 0.0;
+ for (j = nsides; j >= 0; j--) {
+ GLfloat cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = cos(phi);
+ sinPhi = sin(phi);
+ dist = R + r * cosPhi;
+
+ glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+ glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
+ glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
+ glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
+ }
+ glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ glPushAttrib(GL_POLYGON_BIT);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ doughnut(innerRadius, outerRadius, nsides, rings);
+ glPopAttrib();
+}
+
+void GLUTAPIENTRY
+glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
+ GLint nsides, GLint rings)
+{
+ doughnut(innerRadius, outerRadius, nsides, rings);
+}
+
+/* ENDCENTRY */
+
+static GLfloat dodec[20][3];
+
+static void
+initDodecahedron(void)
+{
+ GLfloat alpha, beta;
+
+ alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
+ beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
+ 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
+ /* *INDENT-OFF* */
+ dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+ dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+ dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+ dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+ dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+ dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+ dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+ dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+ dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+ dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+ dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+ dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+ dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+ dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+ dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+ dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+ dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+ dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+ dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+ dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+ /* *INDENT-ON* */
+
+}
+
+#define DIFF3(_a,_b,_c) { \
+ (_c)[0] = (_a)[0] - (_b)[0]; \
+ (_c)[1] = (_a)[1] - (_b)[1]; \
+ (_c)[2] = (_a)[2] - (_b)[2]; \
+}
+
+static void
+crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
+{
+ GLfloat p[3]; /* in case prod == v1 or v2 */
+
+ p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+ p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+ p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+ prod[0] = p[0];
+ prod[1] = p[1];
+ prod[2] = p[2];
+}
+
+static void
+normalize(GLfloat v[3])
+{
+ GLfloat d;
+
+ d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if (d == 0.0) {
+ __glutWarning("normalize: zero length vector");
+ v[0] = d = 1.0;
+ }
+ d = 1 / d;
+ v[0] *= d;
+ v[1] *= d;
+ v[2] *= d;
+}
+
+static void
+pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
+{
+ GLfloat n0[3], d1[3], d2[3];
+
+ DIFF3(dodec[a], dodec[b], d1);
+ DIFF3(dodec[b], dodec[c], d2);
+ crossprod(d1, d2, n0);
+ normalize(n0);
+
+ glBegin(shadeType);
+ glNormal3fv(n0);
+ glVertex3fv(&dodec[a][0]);
+ glVertex3fv(&dodec[b][0]);
+ glVertex3fv(&dodec[c][0]);
+ glVertex3fv(&dodec[d][0]);
+ glVertex3fv(&dodec[e][0]);
+ glEnd();
+}
+
+static void
+dodecahedron(GLenum type)
+{
+ static int inited = 0;
+
+ if (inited == 0) {
+ inited = 1;
+ initDodecahedron();
+ }
+ pentagon(0, 1, 9, 16, 5, type);
+ pentagon(1, 0, 3, 18, 7, type);
+ pentagon(1, 7, 11, 10, 9, type);
+ pentagon(11, 7, 18, 19, 6, type);
+ pentagon(8, 17, 16, 9, 10, type);
+ pentagon(2, 14, 15, 6, 19, type);
+ pentagon(2, 13, 12, 4, 14, type);
+ pentagon(2, 19, 18, 3, 13, type);
+ pentagon(3, 0, 5, 12, 13, type);
+ pentagon(6, 15, 8, 10, 11, type);
+ pentagon(4, 17, 8, 15, 14, type);
+ pentagon(4, 12, 5, 16, 17, type);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY glutWireDodecahedron(void)
+{
+ dodecahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidDodecahedron(void)
+{
+ dodecahedron(GL_TRIANGLE_FAN);
+}
+
+/* ENDCENTRY */
+
+static void
+recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
+ GLenum shadeType)
+{
+ GLfloat q0[3], q1[3];
+
+ DIFF3(n1, n2, q0);
+ DIFF3(n2, n3, q1);
+ crossprod(q0, q1, q1);
+ normalize(q1);
+
+ glBegin(shadeType);
+ glNormal3fv(q1);
+ glVertex3fv(n1);
+ glVertex3fv(n2);
+ glVertex3fv(n3);
+ glEnd();
+}
+
+static void
+subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
+ GLenum shadeType)
+{
+ int depth;
+ GLfloat w0[3], w1[3], w2[3];
+ GLfloat l;
+ int i, j, k, n;
+
+ depth = 1;
+ for (i = 0; i < depth; i++) {
+ for (j = 0; i + j < depth; j++) {
+ k = depth - i - j;
+ for (n = 0; n < 3; n++) {
+ w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+ w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+ / depth;
+ w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+ / depth;
+ }
+ l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+ w0[0] /= l;
+ w0[1] /= l;
+ w0[2] /= l;
+ l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+ w1[0] /= l;
+ w1[1] /= l;
+ w1[2] /= l;
+ l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+ w2[0] /= l;
+ w2[1] /= l;
+ w2[2] /= l;
+ recorditem(w1, w0, w2, shadeType);
+ }
+ }
+}
+
+static void
+drawtriangle(int i, GLfloat data[][3], int ndx[][3],
+ GLenum shadeType)
+{
+ GLfloat *x0, *x1, *x2;
+
+ x0 = data[ndx[i][0]];
+ x1 = data[ndx[i][1]];
+ x2 = data[ndx[i][2]];
+ subdivide(x0, x1, x2, shadeType);
+}
+
+/* octahedron data: The octahedron produced is centered at the
+ origin and has radius 1.0 */
+static GLfloat odata[6][3] =
+{
+ {1.0, 0.0, 0.0},
+ {-1.0, 0.0, 0.0},
+ {0.0, 1.0, 0.0},
+ {0.0, -1.0, 0.0},
+ {0.0, 0.0, 1.0},
+ {0.0, 0.0, -1.0}
+};
+
+static int ondex[8][3] =
+{
+ {0, 4, 2},
+ {1, 2, 4},
+ {0, 3, 4},
+ {1, 4, 3},
+ {0, 2, 5},
+ {1, 5, 2},
+ {0, 5, 3},
+ {1, 3, 5}
+};
+
+static void
+octahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 7; i >= 0; i--) {
+ drawtriangle(i, odata, ondex, shadeType);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireOctahedron(void)
+{
+ octahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidOctahedron(void)
+{
+ octahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* icosahedron data: These numbers are rigged to make an
+ icosahedron of radius 1.0 */
+
+#define X .525731112119133606
+#define Z .850650808352039932
+
+static GLfloat idata[12][3] =
+{
+ {-X, 0, Z},
+ {X, 0, Z},
+ {-X, 0, -Z},
+ {X, 0, -Z},
+ {0, Z, X},
+ {0, Z, -X},
+ {0, -Z, X},
+ {0, -Z, -X},
+ {Z, X, 0},
+ {-Z, X, 0},
+ {Z, -X, 0},
+ {-Z, -X, 0}
+};
+
+static int index[20][3] =
+{
+ {0, 4, 1},
+ {0, 9, 4},
+ {9, 5, 4},
+ {4, 5, 8},
+ {4, 8, 1},
+ {8, 10, 1},
+ {8, 3, 10},
+ {5, 3, 8},
+ {5, 2, 3},
+ {2, 7, 3},
+ {7, 10, 3},
+ {7, 6, 10},
+ {7, 11, 6},
+ {11, 0, 6},
+ {0, 1, 6},
+ {6, 1, 10},
+ {9, 0, 11},
+ {9, 11, 2},
+ {9, 2, 5},
+ {7, 2, 11},
+};
+
+static void
+icosahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 19; i >= 0; i--) {
+ drawtriangle(i, idata, index, shadeType);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireIcosahedron(void)
+{
+ icosahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidIcosahedron(void)
+{
+ icosahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
+
+/* tetrahedron data: */
+
+#define T 1.73205080756887729
+
+static GLfloat tdata[4][3] =
+{
+ {T, T, T},
+ {T, -T, -T},
+ {-T, T, -T},
+ {-T, -T, T}
+};
+
+static int tndex[4][3] =
+{
+ {0, 1, 3},
+ {2, 1, 0},
+ {3, 2, 0},
+ {1, 2, 3}
+};
+
+static void
+tetrahedron(GLenum shadeType)
+{
+ int i;
+
+ for (i = 3; i >= 0; i--)
+ drawtriangle(i, tdata, tndex, shadeType);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWireTetrahedron(void)
+{
+ tetrahedron(GL_LINE_LOOP);
+}
+
+void GLUTAPIENTRY
+glutSolidTetrahedron(void)
+{
+ tetrahedron(GL_TRIANGLES);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_stroke.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_stroke.cpp
new file mode 100644
index 000000000..4823283c8
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_stroke.cpp
@@ -0,0 +1,42 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include "glutint.h"
+#include "glutstroke.h"
+
+void GLUTAPIENTRY
+glutStrokeCharacter(GLUTstrokeFont font, int c)
+{
+ const StrokeCharRec *ch;
+ const StrokeRec *stroke;
+ const CoordRec *coord;
+ StrokeFontPtr fontinfo;
+ int i, j;
+
+
+#if defined(_WIN32)
+ fontinfo = (StrokeFontPtr) __glutFont(font);
+#else
+ fontinfo = (StrokeFontPtr) font;
+#endif
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return;
+ ch = &(fontinfo->ch[c]);
+ if (ch) {
+ for (i = ch->num_strokes, stroke = ch->stroke;
+ i > 0; i--, stroke++) {
+ glBegin(GL_LINE_STRIP);
+ for (j = stroke->num_coords, coord = stroke->coord;
+ j > 0; j--, coord++) {
+ glVertex2f(coord->x, coord->y);
+ }
+ glEnd();
+ }
+ glTranslatef(ch->right, 0.0, 0.0);
+ }
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_swap.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_swap.cpp
new file mode 100644
index 000000000..210a7fc37
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_swap.cpp
@@ -0,0 +1,67 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdio.h>
+#include "glutint.h"
+
+GLint __glutFPS = 0;
+GLint __glutSwapCount = 0;
+GLint __glutSwapTime = 0;
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSwapBuffers(void)
+{
+ GLUTwindow *window = __glutCurrentWindow;
+
+ if (window->renderWin == window->win) {
+ if (__glutCurrentWindow->treatAsSingle) {
+ /* Pretend the double buffered window is single buffered,
+ so treat glutSwapBuffers as a no-op. */
+ return;
+ }
+ } else {
+ if (__glutCurrentWindow->overlay->treatAsSingle) {
+ /* Pretend the double buffered overlay is single
+ buffered, so treat glutSwapBuffers as a no-op. */
+ return;
+ }
+ }
+
+ /* For the MESA_SWAP_HACK. */
+ window->usedSwapBuffers = 1;
+
+ SWAP_BUFFERS_LAYER(__glutCurrentWindow);
+
+ /* I considered putting the window being swapped on the
+ GLUT_FINISH_WORK work list because you could call
+ glutSwapBuffers from an idle callback which doesn't call
+ __glutSetWindow which normally adds indirect rendering
+ windows to the GLUT_FINISH_WORK work list. Not being put
+ on the list could lead to the buffering up of multiple
+ redisplays and buffer swaps and hamper interactivity. I
+ consider this an application bug due to not using
+ glutPostRedisplay to trigger redraws. If
+ glutPostRedisplay were used, __glutSetWindow would be
+ called and a glFinish to throttle buffering would occur. */
+
+ if (__glutFPS) {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ __glutSwapCount++;
+ if (__glutSwapTime == 0)
+ __glutSwapTime = t;
+ else if (t - __glutSwapTime > __glutFPS) {
+ float time = 0.001 * (t - __glutSwapTime);
+ float fps = (float) __glutSwapCount / time;
+ fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n",
+ __glutSwapCount, time, fps);
+ __glutSwapTime = t;
+ __glutSwapCount = 0;
+ }
+ }
+}
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_teapot.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_teapot.cpp
new file mode 100644
index 000000000..e2fcb5315
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_teapot.cpp
@@ -0,0 +1,210 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/**
+(c) Copyright 1993, Silicon Graphics, Inc.
+
+ALL RIGHTS RESERVED
+
+Permission to use, copy, modify, and distribute this software
+for any purpose and without fee is hereby granted, provided
+that the above copyright notice appear in all copies and that
+both the copyright notice and this permission notice appear in
+supporting documentation, and that the name of Silicon
+Graphics, Inc. not be used in advertising or publicity
+pertaining to distribution of the software without specific,
+written prior permission.
+
+THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+US Government Users Restricted Rights
+
+Use, duplication, or disclosure by the Government is subject to
+restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+(c)(1)(ii) of the Rights in Technical Data and Computer
+Software clause at DFARS 252.227-7013 and/or in similar or
+successor clauses in the FAR or the DOD or NASA FAR
+Supplement. Unpublished-- rights reserved under the copyright
+laws of the United States. Contractor/manufacturer is Silicon
+Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+94039-7311.
+
+OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+*/
+
+#include "glutint.h"
+
+/* Rim, body, lid, and bottom data must be reflected in x and
+ y; handle and spout data across the y axis only. */
+
+static int patchdata[][16] =
+{
+ /* rim */
+ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15},
+ /* body */
+ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27},
+ {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
+ 37, 38, 39, 40},
+ /* lid */
+ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
+ 101, 0, 1, 2, 3,},
+ {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
+ 113, 114, 115, 116, 117},
+ /* bottom */
+ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
+ 125, 120, 40, 39, 38, 37},
+ /* handle */
+ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56},
+ {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 28, 65, 66, 67},
+ /* spout */
+ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+ 80, 81, 82, 83},
+ {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
+ 92, 93, 94, 95}
+};
+/* *INDENT-OFF* */
+
+static float cpdata[][3] =
+{
+ {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
+ -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
+ {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
+ 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
+ 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
+ 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
+ {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
+ 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
+ {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
+ 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
+ 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
+ {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
+ {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
+ -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
+ -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
+ 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
+ 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
+ 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
+ {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
+ -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
+ 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
+ -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
+ 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
+ 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
+ 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
+ {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
+ -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
+ 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
+ {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
+ {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
+ {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
+ 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
+ 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
+ -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
+ 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
+ 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
+ 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
+ {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
+ -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
+ 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
+ {0.84, -1.5, 0.075}
+};
+
+static float tex[2][2][2] =
+{
+ { {0, 0},
+ {1, 0}},
+ { {0, 1},
+ {1, 1}}
+};
+
+/* *INDENT-ON* */
+
+static void
+teapot(GLint grid, GLdouble scale, GLenum type)
+{
+ float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
+ long i, j, k, l;
+
+ glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
+ glEnable(GL_AUTO_NORMAL);
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_MAP2_VERTEX_3);
+ glEnable(GL_MAP2_TEXTURE_COORD_2);
+ glPushMatrix();
+ glRotatef(270.0, 1.0, 0.0, 0.0);
+ glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
+ glTranslatef(0.0, 0.0, -1.5);
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 4; j++) {
+ for (k = 0; k < 4; k++) {
+ for (l = 0; l < 3; l++) {
+ p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[j][k][l] *= -1.0;
+ if (i < 6) {
+ r[j][k][l] =
+ cpdata[patchdata[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[j][k][l] *= -1.0;
+ s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
+ if (l == 0)
+ s[j][k][l] *= -1.0;
+ if (l == 1)
+ s[j][k][l] *= -1.0;
+ }
+ }
+ }
+ }
+ glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
+ &tex[0][0][0]);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &p[0][0][0]);
+ glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &q[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ if (i < 6) {
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &r[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
+ &s[0][0][0]);
+ glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+ glPopMatrix();
+ glPopAttrib();
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSolidTeapot(GLdouble scale)
+{
+ teapot(7, scale, GL_FILL);
+}
+
+void GLUTAPIENTRY
+glutWireTeapot(GLdouble scale)
+{
+ teapot(10, scale, GL_LINE);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_tr24.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_tr24.cpp
new file mode 100644
index 000000000..9e1234644
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_tr24.cpp
@@ -0,0 +1,2063 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman24 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman24
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0,
+};
+
+static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80,
+};
+
+static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0,
+0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,
+0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
+0x1,0x80,
+};
+
+static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
+};
+
+static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80,
+0xc0,0x0,
+};
+
+static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78,
+0x30,
+};
+
+static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38,
+0x18,
+};
+
+static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0,
+0xc0,
+};
+
+static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
+};
+
+static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
+0xc,0x0,
+};
+
+static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0,
+0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80,
+0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc,
+0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0,
+};
+
+static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0,
+};
+
+static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0,
+};
+
+static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0,
+0x18,0x0,
+};
+
+static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
+0x60,0x0,
+};
+
+static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80,
+0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,
+0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30,
+};
+
+static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3,
+0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c,
+0x1c,0x38,0x7,0xe4,0x0,0x4,
+};
+
+static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,
+0x61,0x80,0xc0,0xc0,0x80,0x40,
+};
+
+static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60,
+};
+
+static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
+};
+
+static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
+};
+
+static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
+};
+
+static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3,
+0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38,
+0x7f,0xe0,
+};
+
+static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x0,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x7e,0x0,0x81,0x66,0x3c,0x18,
+};
+
+static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x40,0x30,0x1c,0xc,
+};
+
+static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,0x0,0x8,0x30,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80,
+};
+
+static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0,
+};
+
+static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0,
+};
+
+static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0,
+};
+
+static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38,
+0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4,
+};
+
+static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8,
+0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60,
+0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60,
+0x3,0xff,0xe0,
+};
+
+static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0,
+};
+
+static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0,
+};
+
+static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0,
+};
+
+static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1,
+0x80,0x0,
+};
+
+static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0,
+0x30,0x0,
+};
+
+static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3,
+0x0,0x0,
+};
+
+static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc,
+0xc,
+};
+
+static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3,
+0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60,
+0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0,
+0x38,0x4,0x0,
+};
+
+static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46,
+0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c,
+0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
+0x20,0x8,
+};
+
+static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0,
+0xcc,0x0,0x88,0x0,
+};
+
+static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
+};
+
+static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0x78,0xcc,0xc,0x3c,0x30,0x10,
+};
+
+static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,
+0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0,
+0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80,
+};
+
+static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0xe1,0xc0,
+};
+
+static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x60,0x38,0x18,
+};
+
+static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38,
+};
+
+static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x38,0x44,0x82,0x82,0x82,0x44,0x38,
+};
+
+static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xfc,0xfc,
+};
+
+static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2,
+0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10,
+0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xfe,0xfe,
+};
+
+static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,
+0x19,0x80,0x8,0x80,
+};
+
+static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78,
+};
+
+static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4,
+0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0,
+0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
+0x7,0xf0,0x0,
+};
+
+static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xcc,0xcc,
+};
+
+static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70,
+0x60,0x46,0x26,0x1c,
+};
+
+static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0,
+0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30,
+0xf8,0x7c,
+};
+
+static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60,
+};
+
+static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80,
+0xf,0x0,
+};
+
+static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0,
+0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0,
+};
+
+static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,6,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20,
+};
+
+static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18,
+0x18,0x18,0x18,0x18,0x30,0xe0,
+};
+
+static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18,
+0x18,0x18,0x18,0x18,0xc,0x7,
+};
+
+static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff,
+};
+
+static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
+0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
+0xf1,0xe0,
+};
+
+static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0,
+0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19,
+0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3,
+0x0,0xf1,0xe7,0x80,
+};
+
+static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,
+0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0,
+};
+
+static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,
+};
+
+static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10,
+};
+
+static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e,
+};
+
+static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6,
+};
+
+static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80,
+0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80,
+0x1d,0x80,
+};
+
+static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
+0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
+0xee,0x0,
+};
+
+static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,
+};
+
+static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,
+};
+
+static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,
+0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f,
+0x0,0xe7,0xe,0x0,
+};
+
+static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
+0xe0,
+};
+
+static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0,
+0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0x70,0x0,0x0,0x0,0x30,0x30,
+};
+
+static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60,
+0x60,
+};
+
+static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0,
+0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16,
+0xe,
+};
+
+static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
+0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,
+};
+
+static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,
+0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
+0x3,0x80,
+};
+
+static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0,
+};
+
+static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
+0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
+0xe0,0x0,
+};
+
+static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
+0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,
+};
+
+static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0x60,0xe0,0x80,0xc0,0x60,
+};
+
+static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xff,0xf8,0xff,0xf8,
+};
+
+static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
+0x18,0x18,0x18,0x18,0xf8,
+};
+
+static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xf8,
+};
+
+static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0,
+0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
+0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
+0xfc,0x3f,
+};
+
+static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6,
+0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0,
+0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0,
+0x7e,0xf,0x80,
+};
+
+static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3,
+0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c,
+0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18,
+0xfc,0x7e,0x7e,
+};
+
+static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3,
+0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18,
+0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
+0xfc,0x1f,
+};
+
+static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc,
+0xff,0xfc,
+};
+
+static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,
+0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0,
+0x1e,0x40,
+};
+
+static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c,
+0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0,
+};
+
+static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
+0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
+0x7,0xe0,
+};
+
+static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
+0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
+0xf0,0x1f,
+};
+
+static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21,
+0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2,
+0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0,
+0xf0,0x0,0xf8,
+};
+
+static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
+0xfc,0x0,
+};
+
+static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80,
+0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18,
+0xfc,0x7e,
+};
+
+static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+0x1f,0x80,
+};
+
+static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
+0xfc,
+};
+
+static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,
+0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6,
+0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,
+0xfc,0x1f,0x80,
+};
+
+static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20,
+0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
+0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
+0xff,0xf0,
+};
+
+static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6,
+0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
+0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
+0x7,0xe4,
+};
+
+static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38,
+0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
+0xff,0xc0,
+};
+
+static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
+0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
+0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
+0x0,0x80,0x0,
+};
+
+static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63,
+0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc,
+0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80,
+0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0,
+};
+
+static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6,
+0x7c,
+};
+
+static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0,
+0x1c,0x0,0x70,0x0,0xc0,0x0,
+};
+
+static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,
+0x7,0x0,0x1,0xc0,0x0,0x60,
+};
+
+static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
+};
+
+static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0,
+0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80,
+0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0,
+0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0,
+0x7f,0xc0,
+};
+
+static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0,
+0x3,0xc0,
+};
+
+static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,
+0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80,
+0x1f,0xc0,
+};
+
+static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0,
+0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0,
+0x3,0x0,
+};
+
+static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80,
+0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0,
+0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0,
+0x1c,0x0,
+};
+
+static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18,
+0x8,
+};
+
+static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0,
+0x1e,0x0,
+};
+
+static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,
+0x6,0x3,0x3,0x3,
+};
+
+static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0xc0,0xc0,
+};
+
+static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xff,0xf0,0xff,0xf0,
+};
+
+static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,
+0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
+};
+
+static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0,
+0x8,0x0,
+};
+
+static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18,
+0x18,0x10,0x30,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,
+0x60,0x20,0x30,0x10,0x8,0x4,
+};
+
+static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0xc0,0x60,0x20,0xe0,0xc0,
+};
+
+static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10,
+0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0,
+0x7,0x80,
+};
+
+static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3,
+0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60,
+0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0,
+};
+
+static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60,
+0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20,
+0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0,
+};
+
+static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0,
+0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80,
+0x8,0x80,
+};
+
+static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0x88,0xcc,0xcc,0xcc,0xcc,
+};
+
+static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
+0xc0,
+};
+
+static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,6,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+#if !defined(__IBMCPP__)
+const
+#endif
+BitmapFontRec glutBitmapTimesRoman24 = {
+"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_util.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_util.cpp
new file mode 100644
index 000000000..76f25020a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_util.cpp
@@ -0,0 +1,90 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "glutint.h"
+
+#if !defined(__OS2__)
+
+/* strdup is actually not a standard ANSI C or POSIX routine
+ so implement a private one for GLUT. OpenVMS does not have a
+ strdup; Linux's standard libc doesn't declare strdup by default
+ (unless BSD or SVID interfaces are requested). */
+char *
+__glutStrdup(const char *string)
+{
+ char *copy;
+
+ copy = (char*) malloc(strlen(string) + 1);
+ if (copy == NULL)
+ return NULL;
+ strcpy(copy, string);
+ return copy;
+}
+#endif
+
+void
+__glutWarning(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Warning in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutReportErrors(void)
+{
+ GLenum error;
+
+ while ((error = glGetError()) != GL_NO_ERROR)
+ __glutWarning("GL error: %s", gluErrorString(error));
+}
+/* ENDCENTRY */
+
+void
+__glutFatalError(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal Error in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+/* || defined(__OS2__) */
+#if defined(_WIN32)
+ if (__glutExitFunc) {
+ __glutExitFunc(1);
+ }
+#endif
+ exit(1);
+}
+
+void
+__glutFatalUsage(char *format,...)
+{
+ va_list args;
+
+ va_start(args, format);
+ fprintf(stderr, "GLUT: Fatal API Usage in %s: ",
+ __glutProgramName ? __glutProgramName : "(unamed)");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+ abort();
+}
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_vidresize.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_vidresize.cpp
new file mode 100644
index 000000000..f9d345dcf
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_vidresize.cpp
@@ -0,0 +1,232 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#ifdef __sgi
+#include <dlfcn.h>
+#endif
+
+#include "glutint.h"
+
+/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers
+ support the video resize extension, but failed to define
+ GLX_SGIX_video_resize. */
+#if 0
+#ifdef GLX_SYNC_FRAME_SGIX
+#define GLX_SGIX_video_resize 1
+#endif
+#endif
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+static int canVideoResize = -1;
+static int videoResizeChannel;
+#else
+static int canVideoResize = 0;
+#endif
+static int videoResizeInUse = 0;
+static int dx = -1, dy = -1, dw = -1, dh = -1;
+
+/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a
+ bug where programs seg-fault when they attempt video
+ resizing from an indirect OpenGL context (either local or
+ over a network). */
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+
+static volatile int errorCaught;
+
+/* ARGSUSED */
+static int
+catchXSGIvcErrors(Display * dpy, XErrorEvent * event)
+{
+ errorCaught = 1;
+ return 0;
+}
+#endif
+
+/* CENTRY */
+
+int GLUTAPIENTRY
+glutVideoResizeGet(GLenum param)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (canVideoResize < 0) {
+ canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize");
+ if (canVideoResize) {
+#if defined(__sgi) && __sgi
+ /* This is a hack because IRIX 6.2, 6.3, and some 6.4
+ versions were released with GLX_SGIX_video_resize
+ being advertised by the X server though the video
+ resize extension is not actually supported. We try to
+ determine if the libGL.so we are using actually has a
+ video resize entrypoint before we try to use the
+ feature. */
+ void (*func) (void);
+ void *glxDso = dlopen("libGL.so", RTLD_LAZY);
+
+ func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX");
+ if (!func) {
+ canVideoResize = 0;
+ } else
+#endif
+ {
+ char *channelString;
+ int (*handler) (Display *, XErrorEvent *);
+
+ channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL");
+ videoResizeChannel = channelString ? atoi(channelString) : 0;
+
+ /* Work around another annoying problem with SGI's
+ GLX_SGIX_video_resize implementation. Early IRIX
+ 6.4 OpenGL's advertise the extension and have the
+ video resize API, but an XSGIvc X protocol errors
+ result trying to use the API. Set up an error
+ handler to intercept what would otherwise be a fatal
+ error. If an error was recieved, do not report that
+ video resize is possible. */
+ handler = XSetErrorHandler(catchXSGIvcErrors);
+
+ errorCaught = 0;
+
+#if defined(GLX_GLXEXT_PROTOTYPES)
+#endif
+
+ __glut_glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &dx, &dy, &dw, &dh);
+
+ /* glXQueryChannelDeltasSGIX is an inherent X server
+ round-trip so we know we will have gotten either the
+ correct reply or and error by this time. */
+ XSetErrorHandler(handler);
+
+ /* Still yet another work around. In IRIX 6.4 betas,
+ glXQueryChannelDeltasSGIX will return as if it
+ succeeded, but the values are filled with junk.
+ Watch to make sure the delta variables really make
+ sense. */
+ if (errorCaught ||
+ dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
+ dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
+ canVideoResize = 0;
+ }
+ }
+ }
+ }
+#endif /* GLX_SGIX_video_resize */
+
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_POSSIBLE:
+ return canVideoResize;
+ case GLUT_VIDEO_RESIZE_IN_USE:
+ return videoResizeInUse;
+ case GLUT_VIDEO_RESIZE_X_DELTA:
+ return dx;
+ case GLUT_VIDEO_RESIZE_Y_DELTA:
+ return dy;
+ case GLUT_VIDEO_RESIZE_WIDTH_DELTA:
+ return dw;
+ case GLUT_VIDEO_RESIZE_HEIGHT_DELTA:
+ return dh;
+ case GLUT_VIDEO_RESIZE_X:
+ case GLUT_VIDEO_RESIZE_Y:
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+ int x, y, width, height;
+
+ __glut_glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &x, &y, &width, &height);
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_X:
+ return x;
+ case GLUT_VIDEO_RESIZE_Y:
+ return y;
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ return width;
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+ return height;
+ }
+ }
+#endif
+ return -1;
+ default:
+ __glutWarning("invalid glutVideoResizeGet parameter: %d", param);
+ return -1;
+ }
+}
+
+void GLUTAPIENTRY
+glutSetupVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, __glutCurrentWindow->win);
+ videoResizeInUse = 1;
+ } else
+#endif
+ __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n");
+}
+
+void GLUTAPIENTRY
+glutStopVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ if (videoResizeInUse) {
+ __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, None);
+ videoResizeInUse = 0;
+ }
+ }
+#endif
+}
+
+/* ARGSUSED */
+void GLUTAPIENTRY
+glutVideoResize(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_SWAP_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. */
+ __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_SWAP_SGIX);
+#endif
+ __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ARGSUSED */
+void GLUTAPIENTRY
+glutVideoPan(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_FRAME_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. We just ignore that we cannot
+ accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2;
+ this means you'd need a glutSwapBuffers to actually
+ realize the video resize. */
+ __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_FRAME_SGIX);
+#endif
+ __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_warp.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_warp.cpp
new file mode 100644
index 000000000..885e169d3
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_warp.cpp
@@ -0,0 +1,29 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <stdio.h>
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutWarpPointer(int x, int y)
+{
+// XWarpPointer(__glutDisplay, None, __glutCurrentWindow->win,
+// 0, 0, 0, 0, x, y);
+ POINTL point;
+ point.x = x;
+ point.y = y;
+ WinMapWindowPoints(__glutCurrentWindow->win,HWND_DESKTOP,&point,1);
+ WinSetPointerPos(HWND_DESKTOP, point.x, point.y);
+
+ XFlush(__glutDisplay);
+}
+
+/* ENDCENTRY */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_win.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_win.cpp
new file mode 100644
index 000000000..82abba87e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_win.cpp
@@ -0,0 +1,1221 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#if defined(__OS2__)
+#define POKA 0
+ #include "WarpGL.h"
+ #include "glutos2.h"
+ #include "glutint.h"
+
+ #include "gl\os2mesa.h"
+
+//
+//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h
+ #define ID_WINDOW 256
+
+ int evglSetPixelFormat(int iPixelFormat);
+ HPS hpsCurrent;
+
+#elif !defined(_WIN32)
+
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+#endif
+
+#include "glutint.h"
+
+GLUTwindow *__glutCurrentWindow = NULL;
+GLUTwindow **__glutWindowList = NULL;
+int __glutWindowListSize = 0;
+#if !defined(_WIN32) && !defined(__OS2__)
+GLUTstale *__glutStaleWindowList = NULL;
+#endif
+GLUTwindow *__glutMenuWindow = NULL;
+
+void (*__glutFreeOverlayFunc) (GLUToverlay *);
+XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
+ Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL;
+
+static Criterion requiredWindowCriteria[] =
+{
+ {LEVEL, EQ, 0},
+ {TRANSPARENT, EQ, 0}
+};
+static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
+static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
+
+static void
+cleanWindowWorkList(GLUTwindow * window)
+{
+ GLUTwindow **pEntry = &__glutWindowWorkList;
+ GLUTwindow *entry = __glutWindowWorkList;
+
+ /* Tranverse singly-linked window work list look for the
+ window. */
+ while (entry) {
+ if (entry == window) {
+ /* Found it; delete it. */
+ *pEntry = entry->prevWorkWin;
+ return;
+ } else {
+ pEntry = &entry->prevWorkWin;
+ entry = *pEntry;
+ }
+ }
+}
+
+#if !defined(_WIN32) && !defined(__OS2PM__)
+
+static void
+cleanStaleWindowList(GLUTwindow * window)
+{
+ GLUTstale **pEntry = &__glutStaleWindowList;
+ GLUTstale *entry = __glutStaleWindowList;
+
+ /* Tranverse singly-linked stale window list look for the
+ window ID. */
+ while (entry) {
+ if (entry->window == window) {
+ /* Found it; delete it. */
+ *pEntry = entry->next;
+ free(entry);
+ return;
+ } else {
+ pEntry = &entry->next;
+ entry = *pEntry;
+ }
+ }
+}
+
+#endif
+
+static GLUTwindow *__glutWindowCache = NULL;
+
+GLUTwindow *
+__glutGetWindow(Window win)
+{
+ int i;
+
+ /* Does win belong to the last window ID looked up? */
+ if (__glutWindowCache && (win == __glutWindowCache->win ||
+ (__glutWindowCache->overlay && win ==
+ __glutWindowCache->overlay->win))) {
+ return
+ __glutWindowCache;
+ }
+ /* Otherwise scan the window list looking for the window ID. */
+ for (i = 0; i < __glutWindowListSize; i++) {
+ if (__glutWindowList[i]) {
+ if (win == __glutWindowList[i]->win) {
+ __glutWindowCache = __glutWindowList[i];
+ return __glutWindowCache;
+ }
+ if (__glutWindowList[i]->overlay) {
+ if (win == __glutWindowList[i]->overlay->win) {
+ __glutWindowCache = __glutWindowList[i];
+ return __glutWindowCache;
+ }
+ }
+ }
+ }
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ {
+ GLUTstale *entry;
+
+ /* Scan through destroyed overlay window IDs for which no
+ DestroyNotify has yet been received. */
+ for (entry = __glutStaleWindowList; entry; entry = entry->next) {
+ if (entry->win == win)
+ return entry->window;
+ }
+ }
+#endif
+ return NULL;
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutGetWindow(void)
+{
+ if (__glutCurrentWindow) {
+ return __glutCurrentWindow->num + 1;
+ } else {
+ return 0;
+ }
+}
+/* ENDCENTRY */
+
+void
+__glutSetWindow(GLUTwindow * window)
+{
+ /* It is tempting to try to short-circuit the call to
+ glXMakeCurrent if we "know" we are going to make current
+ to a window we are already current to. In fact, this
+ assumption breaks when GLUT is expected to integrated with
+ other OpenGL windowing APIs that also make current to
+ OpenGL contexts. Since glXMakeCurrent short-circuits the
+ "already bound" case, GLUT avoids the temptation to do so
+ too. */
+ __glutCurrentWindow = window;
+
+ MAKE_CURRENT_LAYER(__glutCurrentWindow);
+
+#if !defined(_WIN32) && !defined(__OS2__)
+ /* We should be careful to force a finish between each
+ iteration through the GLUT main loop if indirect OpenGL
+ contexts are in use; indirect contexts tend to have much
+ longer latency because lots of OpenGL extension requests
+ can queue up in the X protocol stream. We accomplish this
+ by posting GLUT_FINISH_WORK to be done. */
+ if (!__glutCurrentWindow->isDirect)
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK);
+#endif
+
+ /* If debugging is enabled, we'll want to check this window
+ for any OpenGL errors every iteration through the GLUT
+ main loop. To accomplish this, we post the
+ GLUT_DEBUG_WORK to be done on this window. */
+ if (__glutDebug) {
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK);
+ }
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetWindow(int win)
+{
+ GLUTwindow *window;
+
+ if (win < 1 || win > __glutWindowListSize) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ window = __glutWindowList[win - 1];
+ if (!window) {
+ __glutWarning("glutSetWindow attempted on bogus window.");
+ return;
+ }
+ __glutSetWindow(window);
+}
+/* ENDCENTRY */
+
+static int
+getUnusedWindowSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < __glutWindowListSize; i++) {
+ if (!__glutWindowList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ __glutWindowListSize++;
+ if (__glutWindowList) {
+ __glutWindowList = (GLUTwindow **)
+ realloc(__glutWindowList,
+ __glutWindowListSize * sizeof(GLUTwindow *));
+ } else {
+ /* XXX Some realloc's do not correctly perform a malloc
+ when asked to perform a realloc on a NULL pointer,
+ though the ANSI C library spec requires this. */
+ __glutWindowList = (GLUTwindow **)
+ malloc(sizeof(GLUTwindow *));
+ }
+ if (!__glutWindowList)
+ __glutFatalError("out of memory.");
+ __glutWindowList[__glutWindowListSize - 1] = NULL;
+ return __glutWindowListSize - 1;
+}
+
+static XVisualInfo *
+getVisualInfoCI(unsigned int mode)
+{
+#if POKA
+ static int bufSizeList[] =
+ {16, 12, 8, 4, 2, 1, 0};
+ XVisualInfo *vi;
+ int list[32];
+ int i, n = 0;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ list[n++] = GLX_BUFFER_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_IS_DOUBLE(mode)) {
+ list[n++] = GLX_DOUBLEBUFFER;
+ }
+ if (GLUT_WIND_IS_STEREO(mode)) {
+ list[n++] = GLX_STEREO;
+ }
+ if (GLUT_WIND_HAS_DEPTH(mode)) {
+ list[n++] = GLX_DEPTH_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_STENCIL(mode)) {
+ list[n++] = GLX_STENCIL_SIZE;
+ list[n++] = 1;
+ }
+ list[n] = (int) None; /* terminate list */
+
+ /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the
+ "smallest index buffer of at least the specified size".
+ This would be reasonable if GLUT allowed the user to
+ specify the required buffe size, but GLUT's display mode
+ is too simplistic (easy to use?). GLUT should try to find
+ the "largest". So start with a large buffer size and
+ shrink until we find a matching one that exists. */
+
+ for (i = 0; bufSizeList[i]; i++) {
+ /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter
+ is. */
+ list[1] = bufSizeList[i];
+ vi = glXChooseVisual(__glutDisplay,
+ __glutScreen, list);
+ if (vi)
+ return vi;
+ }
+ return NULL;
+#else
+ return
+ glXChooseVisual(mode);
+
+#endif
+}
+
+static XVisualInfo *
+getVisualInfoRGB(unsigned int mode)
+{
+#if POKA
+ int list[32];
+ int n = 0;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ /* XXX Would a caching mechanism to minize the calls to
+ glXChooseVisual? You'd have to reference count
+ XVisualInfo* pointers. Would also have to properly
+ interact with glutInitDisplayString. */
+
+ list[n++] = GLX_RGBA;
+ list[n++] = GLX_RED_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_GREEN_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_BLUE_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_HAS_ALPHA(mode)) {
+ list[n++] = GLX_ALPHA_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_IS_DOUBLE(mode)) {
+ list[n++] = GLX_DOUBLEBUFFER;
+ }
+ if (GLUT_WIND_IS_STEREO(mode)) {
+ list[n++] = GLX_STEREO;
+ }
+ if (GLUT_WIND_HAS_DEPTH(mode)) {
+ list[n++] = GLX_DEPTH_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_STENCIL(mode)) {
+ list[n++] = GLX_STENCIL_SIZE;
+ list[n++] = 1;
+ }
+ if (GLUT_WIND_HAS_ACCUM(mode)) {
+ list[n++] = GLX_ACCUM_RED_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_ACCUM_GREEN_SIZE;
+ list[n++] = 1;
+ list[n++] = GLX_ACCUM_BLUE_SIZE;
+ list[n++] = 1;
+ if (GLUT_WIND_HAS_ALPHA(mode)) {
+ list[n++] = GLX_ACCUM_ALPHA_SIZE;
+ list[n++] = 1;
+ }
+ }
+#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample))
+ if (GLUT_WIND_IS_MULTISAMPLE(mode)) {
+ if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") &&
+ !__glutIsSupportedByGLX("GLX_ARB_multisample"))
+ return NULL;
+#if defined(GLX_ARB_multisample)
+ list[n++] = GLX_SAMPLES_ARB;
+#elif defined(GLX_SGIS_multisample)
+ list[n++] = GLX_SAMPLES_SGIS;
+#endif
+ /* XXX Is 4 a reasonable minimum acceptable number of
+ samples? */
+ list[n++] = 4;
+ }
+#endif
+ list[n] = (int) None; /* terminate list */
+
+ return glXChooseVisual(__glutDisplay,
+ __glutScreen, list);
+#else /* POKA */
+
+ return
+ glXChooseVisual(mode);
+
+#endif
+}
+
+XVisualInfo *
+__glutGetVisualInfo(unsigned int mode)
+{
+ /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
+ if (GLUT_WIND_IS_LUMINANCE(mode))
+ return NULL;
+
+ if (GLUT_WIND_IS_RGB(mode))
+ return getVisualInfoRGB(mode);
+ else
+ return getVisualInfoCI(mode);
+}
+
+XVisualInfo *
+__glutDetermineVisual(
+ unsigned int displayMode,
+ Bool * treatAsSingle,
+ XVisualInfo * (getVisualInfo) (unsigned int))
+{
+ XVisualInfo *vis;
+
+ /* Should not be looking at display mode mask if
+ __glutDisplayString is non-NULL. */
+ assert(!__glutDisplayString);
+
+ *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode);
+ vis = getVisualInfo(displayMode);
+ if (!vis) {
+ /* Fallback cases when can't get exactly what was asked
+ for... */
+ if (GLUT_WIND_IS_SINGLE(displayMode)) {
+ /* If we can't find a single buffered visual, try looking
+ for a double buffered visual. We can treat a double
+ buffered visual as a single buffer visual by changing
+ the draw buffer to GL_FRONT and treating any swap
+ buffers as no-ops. */
+ displayMode |= GLUT_DOUBLE;
+ vis = getVisualInfo(displayMode);
+ *treatAsSingle = True;
+ }
+ if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) {
+ /* If we can't seem to get multisampling (ie, not Reality
+ Engine class graphics!), go without multisampling. It
+ is up to the application to query how many multisamples
+ were allocated (0 equals no multisampling) if the
+ application is going to use multisampling for more than
+ just antialiasing. */
+ displayMode &= ~GLUT_MULTISAMPLE;
+ vis = getVisualInfo(displayMode);
+ }
+ }
+ return vis;
+}
+
+static void GLUTCALLBACK
+__glutDefaultDisplay(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError(
+ "redisplay needed for window %d, but no display callback.",
+ __glutCurrentWindow->num + 1);
+}
+
+void GLUTCALLBACK
+__glutDefaultReshape(int width, int height)
+{
+ GLUToverlay *overlay;
+
+ /* Adjust the viewport of the window (and overlay if one
+ exists). */
+ MAKE_CURRENT_WINDOW(__glutCurrentWindow);
+ glViewport(0, 0, (GLsizei) width, (GLsizei) height);
+ overlay = __glutCurrentWindow->overlay;
+ if (overlay) {
+ MAKE_CURRENT_OVERLAY(overlay);
+ glViewport(0, 0, (GLsizei) width, (GLsizei) height);
+ }
+ /* Make sure we are current to the current layer (application
+ should be able to count on the current layer not changing
+ unless the application explicitly calls glutUseLayer). */
+ MAKE_CURRENT_LAYER(__glutCurrentWindow);
+}
+
+XVisualInfo *
+__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc)
+{
+ if (__glutDisplayString) {
+
+ /* __glutDisplayString should be NULL except if
+ glutInitDisplayString has been called to register a
+ different display string. Calling glutInitDisplayString
+ means using a string instead of an integer mask determine
+ the visual to use. Using the function pointer variable
+ __glutDetermineVisualFromString below avoids linking in
+ the code for implementing glutInitDisplayString (ie,
+ glut_dstr.o) unless glutInitDisplayString gets called by
+ the application. */
+
+ assert(__glutDetermineVisualFromString);
+ *visAlloced = False;
+ *fbc = NULL;
+ return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
+ requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc);
+ } else {
+ *visAlloced = True;
+ *fbc = NULL;
+ return __glutDetermineVisual(__glutDisplayMode,
+ treatAsSingle, __glutGetVisualInfo);
+ }
+}
+
+/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */
+GLUTwindow *
+__glutCreateWindow(GLUTwindow * parent,
+ int x, int y, int width, int height, int gameMode)
+{
+ GLUTwindow *window;
+ XSetWindowAttributes wa;
+ unsigned long attribMask;
+ int winnum;
+ int i;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ GLXFBConfigSGIX fbc;
+#else
+ void *fbc;
+#endif
+
+#if defined(__OS2PM__)
+ {
+ extern HAB hab; /* PM anchor block handle */
+ CLASSINFO classinfo;
+
+ if(!WinQueryClassInfo(hab,"GLUT", &classinfo) )
+ __glutOpenOS2Connection(NULL);
+ }
+#elif defined(_WIN32)
+ WNDCLASS wc;
+ int style;
+
+ if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) {
+ __glutOpenWin32Connection(NULL);
+ }
+#else
+ if (!__glutDisplay) {
+ __glutOpenXConnection(NULL);
+ }
+#endif
+
+#ifndef __OS2PM__
+ if (__glutGameModeWindow) {
+ __glutFatalError("cannot create windows in game mode.");
+ }
+#endif
+
+ winnum = getUnusedWindowSlot();
+ window = (GLUTwindow *) malloc(sizeof(GLUTwindow));
+ if (!window) {
+ __glutFatalError("out of memory.");
+ }
+ window->num = winnum;
+
+#if defined(__OS2PM__)
+ /* Add this new window to the window list. */
+ __glutWindowList[winnum] = window;
+ window->shownState = -1;
+#endif
+
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
+ &window->visAlloced, (void**) &fbc);
+ if (!window->vis) {
+ __glutFatalError(
+ "visual with necessary capabilities not found.");
+ }
+ __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
+#endif
+ window->eventMask = StructureNotifyMask | ExposureMask;
+
+ attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
+ wa.background_pixmap = None;
+ wa.border_pixel = 0;
+ wa.colormap = window->cmap;
+ wa.event_mask = window->eventMask;
+ if (parent) {
+ if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
+ wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK;
+ attribMask |= CWDontPropagate;
+ wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
+ } else {
+ wa.do_not_propagate_mask = 0;
+ }
+
+ /* Stash width and height before Win32's __glutAdjustCoords
+ possibly overwrites the values. */
+ window->width = width;
+ window->height = height;
+ window->forceReshape = True;
+ window->ignoreKeyRepeat = False;
+
+#if defined(__OS2PM__)
+
+ { ULONG flStyle=0;
+ int ii;
+ ERRORID erridErrorCode;/* last error id code */
+ extern HAB hab; /* PM anchor block handle */
+
+ if (parent) {
+ flStyle = WS_CLIPCHILDREN|WS_VISIBLE;
+ } else {
+ if (gameMode) {
+ /* Game mode window should be a WS_POPUP window to
+ ensure that the taskbar is hidden by it. A standard
+ WS_OVERLAPPEDWINDOW does not hide the task bar. */
+ flStyle = FCF_STANDARD | WS_MAXIMIZED;
+ } else {
+ /* A standard toplevel window with borders and such. */
+ flStyle = FCF_STANDARD | WS_CLIPCHILDREN;
+// flStyle = WS_OVERLAPPEDWINDOW;
+ }
+ }
+{
+ HWND hwnd; /* Window */
+ ULONG ListBoxId; /* Window id */
+ /* (supplied by application) */
+
+
+ HWND hwndClient; /* handle to the client */
+ HWND hwndFrame; /* handle to the frame */
+ PFNWP GenericWndProc;
+ FRAMECDATA fcd;
+ RECTL rect; /* Boundary rectangle */
+
+
+
+/************************************************/
+// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST;
+/**********************************/
+ if (parent)
+ { window->frame = NULL;
+
+ hwnd = WinCreateWindow(parent->win, /* Parent window */
+ "GLUTCHILD", /* Class name */
+ "", /* Window text */
+ flStyle, /* Window style */
+ x, y, /* Position (x,y) */
+ width, height, /* Size (width,height) */
+ parent->win, /* Owner window */
+ HWND_TOP, /* Sibling window */
+ 0, /* Window id */
+ NULL, /* Control data */
+ NULL); /* Pres parameters */
+
+ erridErrorCode = WinGetLastError(hab);
+ window->win = hwnd;
+
+ window->hdc = WinOpenWindowDC(window->win);
+ window->hpsBuffer = hpsCurrent;
+
+
+ rect.xLeft = x;
+ rect.xRight = x+width;
+ rect.yBottom = y;
+ rect.yTop = y + height;
+
+/***** else parent *****************************/
+ } else {
+ hwnd = WinCreateStdWindow(HWND_DESKTOP,
+ 0, /* WS_VISIBLE frame-window style */
+ &flStyle, /* window style */
+ "GLUT", /* class name */
+ "GLUT",/* window title */
+ 0L, /* default client style */
+ NULLHANDLE, /* resource in executable file */
+ ID_WINDOW, /* resource id */
+ &hwndClient); /* receives client window handle */
+
+ erridErrorCode = WinGetLastError(hab);
+ window->win = hwndClient;
+ window->frame = hwnd;
+ window->hdc = WinOpenWindowDC(window->win);
+
+ window->hpsBuffer = hpsCurrent;
+
+
+/* converts a client window's boundaries into an equivalent frame rectangle */
+ rect.xLeft = x;
+ rect.xRight = x+width;
+ rect.yBottom = y;
+ rect.yTop = y + height;
+
+ /* calculate equivalent frame boundary from boundary data */
+ WinCalcFrameRect(window->frame, &rect, FALSE);
+ }
+/***** endof if(parent) *****************************/
+
+ /* Must set the XHDC for fake glXChooseVisual & fake
+ glXCreateContext & fake XAllocColorCells. */
+ XHDC = window->hdc;
+ XHWND = window->win;
+ window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
+ &window->visAlloced, &fbc);
+ if (!window->vis)
+ { __glutFatalError(
+ "pixel format with necessary capabilities not found.");
+ }
+ { int rc;
+ rc = wglChoosePixelFormat(window->hdc, window->vis),
+
+// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/
+ wglSetPixelFormat(window->hdc,rc,window->vis);
+ }
+ __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
+
+ window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
+ None, __glutTryDirect);
+
+ WinSetWindowPos(hwnd,
+ HWND_TOP,rect.xLeft,rect.yBottom,
+ rect.xRight-rect.xLeft, rect.yTop-rect.yBottom,
+ SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/
+
+ /* Make sure subwindows get a windowStatus callback. */
+ if (parent)
+ WinPostMsg(parent->win, WM_ACTIVATE, 0, 0);
+
+ }
+}
+
+#elif defined(_WIN32)
+
+ __glutAdjustCoords(parent ? parent->win : NULL,
+ &x, &y, &width, &height);
+ if (parent) {
+ style = WS_CHILD;
+ } else {
+ if (gameMode) {
+ /* Game mode window should be a WS_POPUP window to
+ ensure that the taskbar is hidden by it. A standard
+ WS_OVERLAPPEDWINDOW does not hide the task bar. */
+ style = WS_POPUP | WS_MAXIMIZE;
+ } else {
+ /* A standard toplevel window with borders and such. */
+ style = WS_OVERLAPPEDWINDOW;
+ }
+ }
+ window->win = CreateWindow("GLUT", "GLUT",
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
+ x, y, width, height, parent ? parent->win : __glutRoot,
+ NULL, GetModuleHandle(NULL), 0);
+ window->hdc = GetDC(window->win);
+ /* Must set the XHDC for fake glXChooseVisual & fake
+ glXCreateContext & fake XAllocColorCells. */
+ XHDC = window->hdc;
+ window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
+ &window->visAlloced, &fbc);
+ if (!window->vis) {
+ __glutFatalError(
+ "pixel format with necessary capabilities not found.");
+ }
+ if (!SetPixelFormat(window->hdc,
+ ChoosePixelFormat(window->hdc, window->vis),
+ window->vis)) {
+ __glutFatalError("SetPixelFormat failed during window create.");
+ }
+ __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
+ /* Make sure subwindows get a windowStatus callback. */
+ if (parent) {
+ PostMessage(parent->win, WM_ACTIVATE, 0, 0);
+ }
+ window->renderDc = window->hdc;
+#else
+ window->win = XCreateWindow(__glutDisplay,
+ parent == NULL ? __glutRoot : parent->win,
+ x, y, width, height, 0,
+ window->vis->depth, InputOutput, window->vis->visual,
+ attribMask, &wa);
+#endif
+ window->renderWin = window->win;
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
+ if (fbc) {
+ window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
+ GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
+ } else
+#endif
+#if defined(__OS2PM__)
+// window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
+// None, __glutTryDirect);
+#else
+ window->ctx = glXCreateContext(__glutDisplay, window->vis,
+ None, __glutTryDirect);
+#endif
+ if (!window->ctx) {
+ __glutFatalError(
+ "failed to create OpenGL rendering context.");
+ }
+ window->renderCtx = window->ctx;
+#if !defined(_WIN32) && !defined(__OS2PM__)
+ window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
+ if (__glutForceDirect) {
+ if (!window->isDirect)
+ __glutFatalError("direct rendering not possible.");
+ }
+#endif
+
+ window->parent = parent;
+ if (parent) {
+ window->siblings = parent->children;
+ parent->children = window;
+ } else {
+ window->siblings = NULL;
+ }
+ window->overlay = NULL;
+ window->children = NULL;
+ window->display = __glutDefaultDisplay;
+ window->reshape = __glutDefaultReshape;
+ window->mouse = NULL;
+ window->motion = NULL;
+ window->passive = NULL;
+ window->entry = NULL;
+ window->keyboard = NULL;
+ window->keyboardUp = NULL;
+ window->windowStatus = NULL;
+ window->visibility = NULL;
+ window->special = NULL;
+ window->specialUp = NULL;
+ window->buttonBox = NULL;
+ window->dials = NULL;
+ window->spaceMotion = NULL;
+ window->spaceRotate = NULL;
+ window->spaceButton = NULL;
+ window->tabletMotion = NULL;
+ window->tabletButton = NULL;
+#ifdef _WIN32
+ window->joystick = NULL;
+ window->joyPollInterval = 0;
+#endif
+
+#if defined(__OS2PM__)
+ window->wm_command = NULL;
+#endif
+
+ window->tabletPos[0] = -1;
+ window->tabletPos[1] = -1;
+#if defined(__OS2PM__)
+ if(window->shownState == -1)
+ window->shownState = 0;
+ window->visState = window->shownState;
+#else
+ window->shownState = 0;
+ window->visState = -1; /* not VisibilityUnobscured,
+ VisibilityPartiallyObscured, or
+ VisibilityFullyObscured */
+#endif
+ window->entryState = -1; /* not EnterNotify or LeaveNotify */
+
+ window->desiredConfMask = 0;
+ window->buttonUses = 0;
+ window->cursor = GLUT_CURSOR_INHERIT;
+
+ /* Setup window to be mapped when glutMainLoop starts. */
+ window->workMask = GLUT_MAP_WORK;
+#ifdef _WIN32
+ if (gameMode) {
+ /* When mapping a game mode window, just show
+ the window. We have already created the game
+ mode window with a maximize flag at creation
+ time. Doing a ShowWindow(window->win, SW_SHOWNORMAL)
+ would be wrong for a game mode window since it
+ would unmaximize the window. */
+ window->desiredMapState = GameModeState;
+ } else {
+ window->desiredMapState = NormalState;
+ }
+#else
+ window->desiredMapState = NormalState;
+#endif
+ window->prevWorkWin = __glutWindowWorkList;
+ __glutWindowWorkList = window;
+
+ /* Initially, no menus attached. */
+ for (i = 0; i < GLUT_MAX_MENUS; i++) {
+ window->menu[i] = 0;
+ }
+
+ /* Add this new window to the window list. */
+ __glutWindowList[winnum] = window;
+
+ /* Make the new window the current window. */
+ __glutSetWindow(window);
+
+ __glutDetermineMesaSwapHackSupport();
+
+ if (window->treatAsSingle) {
+ /* We do this because either the window really is single
+ buffered (in which case this is redundant, but harmless,
+ because this is the initial single-buffered context
+ state); or we are treating a double buffered window as a
+ single-buffered window because the system does not appear
+ to export any suitable single- buffered visuals (in which
+ the following are necessary). */
+ glDrawBuffer(GL_FRONT);
+ glReadBuffer(GL_FRONT);
+ }
+ return window;
+}
+
+/* CENTRY */
+int GLUTAPIENTRY
+glutCreateWindow(const char *title)
+{
+ static int firstWindow = 1;
+ GLUTwindow *window;
+#if !defined(_WIN32) && !defined(__OS2__)
+ XWMHints *wmHints;
+#endif
+ Window win;
+ XTextProperty textprop;
+
+ if (__glutGameModeWindow) {
+ __glutFatalError("cannot create windows in game mode.");
+ }
+ window = __glutCreateWindow(NULL,
+ __glutSizeHints.x, __glutSizeHints.y,
+ __glutInitWidth, __glutInitHeight,
+ /* not game mode */ 0);
+ win = window->win;
+ /* Setup ICCCM properties. */
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+#if defined(__OS2__)
+ WinSetWindowText(window->frame, (PCSZ)title);
+ if (__glutIconic) {
+ window->desiredMapState = IconicState;
+ }
+#elif defined(_WIN32)
+ SetWindowText(win, title);
+ if (__glutIconic) {
+ window->desiredMapState = IconicState;
+ }
+#else
+ wmHints = XAllocWMHints();
+ wmHints->initial_state =
+ __glutIconic ? IconicState : NormalState;
+ wmHints->flags = StateHint;
+ XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
+ /* Only put WM_COMMAND property on first window. */
+ firstWindow ? __glutArgv : NULL,
+ firstWindow ? __glutArgc : 0,
+ &__glutSizeHints, wmHints, NULL);
+ XFree(wmHints);
+ XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
+#endif
+ firstWindow = 0;
+ return window->num + 1;
+}
+
+#ifdef _WIN32
+int GLUTAPIENTRY
+__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int))
+{
+ __glutExitFunc = exitfunc;
+ return glutCreateWindow(title);
+}
+#endif
+
+int GLUTAPIENTRY
+glutCreateSubWindow(int win, int x, int y, int width, int height)
+{
+ GLUTwindow *window;
+
+ window = __glutCreateWindow(__glutWindowList[win - 1],
+ x, y, width, height, /* not game mode */ 0);
+#if !defined(_WIN32) && !defined(__OS2__)
+ {
+ GLUTwindow *toplevel;
+
+ toplevel = __glutToplevelOf(window);
+ if (toplevel->cmap != window->cmap) {
+ __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
+ }
+ }
+#endif
+ return window->num + 1;
+}
+/* ENDCENTRY */
+
+void
+__glutDestroyWindow(GLUTwindow * window,
+ GLUTwindow * initialWindow)
+{
+ GLUTwindow **prev, *cur, *parent, *siblings;
+
+ /* Recursively destroy any children. */
+ cur = window->children;
+ while (cur) {
+ siblings = cur->siblings;
+ __glutDestroyWindow(cur, initialWindow);
+ cur = siblings;
+ }
+ /* Remove from parent's children list (only necessary for
+ non-initial windows and subwindows!). */
+ parent = window->parent;
+ if (parent && parent == initialWindow->parent) {
+ prev = &parent->children;
+ cur = parent->children;
+ while (cur) {
+ if (cur == window) {
+ *prev = cur->siblings;
+ break;
+ }
+ prev = &(cur->siblings);
+ cur = cur->siblings;
+ }
+ }
+ /* Unbind if bound to this window. */
+ if (window == __glutCurrentWindow) {
+ UNMAKE_CURRENT();
+ __glutCurrentWindow = NULL;
+ }
+ /* Begin tearing down window itself. */
+ if (window->overlay) {
+ __glutFreeOverlayFunc(window->overlay);
+ }
+ XDestroyWindow(__glutDisplay, window->win);
+ glXDestroyContext(__glutDisplay, window->ctx);
+ if (window->colormap) {
+ /* Only color index windows have colormap data structure. */
+ __glutFreeColormap(window->colormap);
+ }
+ /* NULLing the __glutWindowList helps detect is a window
+ instance has been destroyed, given a window number. */
+ __glutWindowList[window->num] = NULL;
+
+ /* Cleanup data structures that might contain window. */
+ cleanWindowWorkList(window);
+#if !defined(_WIN32) && !defined(__OS2__)
+ cleanStaleWindowList(window);
+#endif
+ /* Remove window from the "get window cache" if it is there. */
+ if (__glutWindowCache == window)
+ __glutWindowCache = NULL;
+
+ if (window->visAlloced) {
+ /* Only free XVisualInfo* gotten from glXChooseVisual. */
+ XFree(window->vis);
+ }
+
+ if (window == __glutGameModeWindow) {
+ /* Destroying the game mode window should implicitly
+ have GLUT leave game mode. */
+ __glutCloseDownGameMode();
+ }
+
+ free(window);
+}
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutDestroyWindow(int win)
+{
+ GLUTwindow *window = __glutWindowList[win - 1];
+
+ if (__glutMappedMenu && __glutMenuWindow == window) {
+ __glutFatalUsage("destroying menu window not allowed while menus in use");
+ }
+#if !defined(_WIN32) && !defined(__OS2__)
+ /* If not a toplevel window... */
+ if (window->parent) {
+ /* Destroying subwindows may change colormap requirements;
+ recalculate toplevel window's WM_COLORMAP_WINDOWS
+ property. */
+ __glutPutOnWorkList(__glutToplevelOf(window->parent),
+ GLUT_COLORMAP_WORK);
+ }
+#endif
+ __glutDestroyWindow(window, window);
+ XFlush(__glutDisplay);
+}
+/* ENDCENTRY */
+
+void
+__glutChangeWindowEventMask(long eventMask, Bool add)
+{
+ if (add) {
+ /* Add eventMask to window's event mask. */
+ if ((__glutCurrentWindow->eventMask & eventMask) !=
+ eventMask) {
+ __glutCurrentWindow->eventMask |= eventMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_EVENT_MASK_WORK);
+ }
+ } else {
+ /* Remove eventMask from window's event mask. */
+ if (__glutCurrentWindow->eventMask & eventMask) {
+ __glutCurrentWindow->eventMask &= ~eventMask;
+ __glutPutOnWorkList(__glutCurrentWindow,
+ GLUT_EVENT_MASK_WORK);
+ }
+ }
+}
+
+void GLUTAPIENTRY
+glutDisplayFunc(GLUTdisplayCB displayFunc)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ if (!displayFunc)
+ __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
+ __glutCurrentWindow->display = displayFunc;
+}
+
+void GLUTAPIENTRY
+glutMouseFunc(GLUTmouseCB mouseFunc)
+{
+ if (__glutCurrentWindow->mouse) {
+ if (!mouseFunc) {
+ /* Previous mouseFunc being disabled. */
+ __glutCurrentWindow->buttonUses--;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask,
+ __glutCurrentWindow->buttonUses > 0);
+ }
+ } else {
+ if (mouseFunc) {
+ /* Previously no mouseFunc, new one being installed. */
+ __glutCurrentWindow->buttonUses++;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask, True);
+ }
+ }
+ __glutCurrentWindow->mouse = mouseFunc;
+}
+
+void GLUTAPIENTRY
+glutMotionFunc(GLUTmotionCB motionFunc)
+{
+ /* Hack. Some window managers (4Dwm by default) will mask
+ motion events if the client is not selecting for button
+ press and release events. So we select for press and
+ release events too (being careful to use reference
+ counting). */
+ if (__glutCurrentWindow->motion) {
+ if (!motionFunc) {
+ /* previous mouseFunc being disabled */
+ __glutCurrentWindow->buttonUses--;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask,
+ __glutCurrentWindow->buttonUses > 0);
+ }
+ } else {
+ if (motionFunc) {
+ /* Previously no mouseFunc, new one being installed. */
+ __glutCurrentWindow->buttonUses++;
+ __glutChangeWindowEventMask(
+ ButtonPressMask | ButtonReleaseMask, True);
+ }
+ }
+ /* Real work of selecting for passive mouse motion. */
+ __glutChangeWindowEventMask(
+ Button1MotionMask | Button2MotionMask | Button3MotionMask,
+ motionFunc != NULL);
+ __glutCurrentWindow->motion = motionFunc;
+}
+
+void GLUTAPIENTRY
+glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
+{
+ __glutChangeWindowEventMask(PointerMotionMask,
+ passiveMotionFunc != NULL);
+
+ /* Passive motion also requires watching enters and leaves so
+ that a fake passive motion event can be generated on an
+ enter. */
+ __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
+ __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL);
+
+ __glutCurrentWindow->passive = passiveMotionFunc;
+}
+
+void GLUTAPIENTRY
+glutEntryFunc(GLUTentryCB entryFunc)
+{
+ __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
+ entryFunc != NULL || __glutCurrentWindow->passive);
+ __glutCurrentWindow->entry = entryFunc;
+ if (!entryFunc) {
+ __glutCurrentWindow->entryState = -1;
+ }
+}
+
+void GLUTAPIENTRY
+glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
+{
+ __glutChangeWindowEventMask(VisibilityChangeMask,
+ windowStatusFunc != NULL);
+ __glutCurrentWindow->windowStatus = windowStatusFunc;
+ if (!windowStatusFunc) {
+ /* Make state invalid. */
+ __glutCurrentWindow->visState = -1;
+ }
+}
+
+static void GLUTCALLBACK
+visibilityHelper(int status)
+{
+ if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
+ __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE);
+ else
+ __glutCurrentWindow->visibility(GLUT_VISIBLE);
+}
+
+
+void GLUTAPIENTRY
+glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
+{
+ __glutCurrentWindow->visibility = visibilityFunc;
+
+ if (visibilityFunc)
+ { glutWindowStatusFunc(visibilityHelper);
+#if defined(__OS2PM__)
+ if(__glutCurrentWindow->shownState >= 0)
+ { visibilityHelper(__glutCurrentWindow->shownState);
+ }
+#endif
+ }
+ else
+ glutWindowStatusFunc(NULL);
+}
+
+void GLUTAPIENTRY
+glutReshapeFunc(GLUTreshapeCB reshapeFunc)
+{
+ if (reshapeFunc) {
+ __glutCurrentWindow->reshape = reshapeFunc;
+ } else {
+ __glutCurrentWindow->reshape = __glutDefaultReshape;
+ }
+}
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_winmisc.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_winmisc.cpp
new file mode 100644
index 000000000..ffa31c021
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glut_winmisc.cpp
@@ -0,0 +1,127 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+
+#include "glutint.h"
+
+/* CENTRY */
+void GLUTAPIENTRY
+glutSetWindowTitle(const char *title)
+{
+#if defined(__OS2PM__)
+ __glutSetWindowText(__glutCurrentWindow->win, (char *)title);
+
+#else
+ XTextProperty textprop;
+
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+ XSetWMName(__glutDisplay,
+ __glutCurrentWindow->win, &textprop);
+ XFlush(__glutDisplay);
+#endif
+}
+
+void GLUTAPIENTRY
+glutSetIconTitle(const char *title)
+{
+#if defined(__OS2PM__)
+//todo ?
+#else
+
+ XTextProperty textprop;
+
+ assert(!__glutCurrentWindow->parent);
+ IGNORE_IN_GAME_MODE();
+ textprop.value = (unsigned char *) title;
+ textprop.encoding = XA_STRING;
+ textprop.format = 8;
+ textprop.nitems = strlen(title);
+ XSetWMIconName(__glutDisplay,
+ __glutCurrentWindow->win, &textprop);
+ XFlush(__glutDisplay);
+#endif
+}
+
+void GLUTAPIENTRY
+glutPositionWindow(int x, int y)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredX = x;
+ __glutCurrentWindow->desiredY = y;
+ __glutCurrentWindow->desiredConfMask |= CWX | CWY;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutReshapeWindow(int w, int h)
+{
+ IGNORE_IN_GAME_MODE();
+ if (w <= 0 || h <= 0)
+ __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
+
+ __glutCurrentWindow->desiredWidth = w;
+ __glutCurrentWindow->desiredHeight = h;
+ __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutPopWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredStack = Above;
+ __glutCurrentWindow->desiredConfMask |= CWStackMode;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutPushWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredStack = Below;
+ __glutCurrentWindow->desiredConfMask |= CWStackMode;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
+}
+
+void GLUTAPIENTRY
+glutIconifyWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ assert(!__glutCurrentWindow->parent);
+ __glutCurrentWindow->desiredMapState = IconicState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+void GLUTAPIENTRY
+glutShowWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredMapState = NormalState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+void GLUTAPIENTRY
+glutHideWindow(void)
+{
+ IGNORE_IN_GAME_MODE();
+ __glutCurrentWindow->desiredMapState = WithdrawnState;
+ __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
+}
+
+/* ENDCENTRY */
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutbitmap.h b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutbitmap.h
new file mode 100644
index 000000000..dc1b61af1
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutbitmap.h
@@ -0,0 +1,32 @@
+#ifndef __glutbitmap_h__
+#define __glutbitmap_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
+ the GLUT library itself. */
+#include <GL/glut.h>
+
+typedef struct {
+ const GLsizei width;
+ const GLsizei height;
+ const GLfloat xorig;
+ const GLfloat yorig;
+ const GLfloat advance;
+ const GLubyte *bitmap;
+} BitmapCharRec, *BitmapCharPtr;
+
+typedef struct {
+ const char *name;
+ const int num_chars;
+ const int first;
+ const BitmapCharRec * const *ch;
+} BitmapFontRec, *BitmapFontPtr;
+
+typedef void *GLUTbitmapFont;
+
+#endif /* __glutbitmap_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutos2.h b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutos2.h
new file mode 100644
index 000000000..533a78011
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutos2.h
@@ -0,0 +1,36 @@
+#ifndef __glutos2_h__
+#define __glutos2_h__
+
+
+/* Win32 "equivalent" cursors - eventually, the X glyphs should be
+ converted to Win32 cursors -- then they will look the same */
+#define XC_arrow IDC_ARROW
+#define XC_top_left_arrow IDC_ARROW
+#define XC_hand1 IDC_SIZEALL
+#define XC_pirate IDC_NO
+#define XC_question_arrow IDC_HELP
+#define XC_exchange IDC_NO
+#define XC_spraycan IDC_SIZEALL
+#define XC_watch IDC_WAIT
+#define XC_xterm IDC_IBEAM
+#define XC_crosshair IDC_CROSS
+#define XC_sb_v_double_arrow IDC_SIZENS
+#define XC_sb_h_double_arrow IDC_SIZEWE
+#define XC_top_side IDC_UPARROW
+#define XC_bottom_side IDC_SIZENS
+#define XC_left_side IDC_SIZEWE
+#define XC_right_side IDC_SIZEWE
+#define XC_top_left_corner IDC_SIZENWSE
+#define XC_top_right_corner IDC_SIZENESW
+#define XC_bottom_right_corner IDC_SIZENWSE
+#define XC_bottom_left_corner IDC_SIZENESW
+
+#define XA_STRING 0
+
+/* Private routines from win32_util.c */
+extern int gettimeofday(struct timeval* tp, void* tzp);
+//extern void *__glutFont(void *font);
+extern int __glutGetTransparentPixel(Display *dpy, XVisualInfo *vinfo);
+extern void __glutAdjustCoords(Window parent, int *x, int *y, int *width, int *height);
+
+#endif /* __glutos2_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutstroke.h b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutstroke.h
new file mode 100644
index 000000000..fbbc70d6c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/glutstroke.h
@@ -0,0 +1,42 @@
+#ifndef __glutstroke_h__
+#define __glutstroke_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#if defined(_WIN32)
+#pragma warning (disable:4244) /* disable bogus conversion warnings */
+#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
+#endif
+
+typedef struct {
+ float x;
+ float y;
+} CoordRec, *CoordPtr;
+
+typedef struct {
+ int num_coords;
+ const CoordRec *coord;
+} StrokeRec, *StrokePtr;
+
+typedef struct {
+ int num_strokes;
+ const StrokeRec *stroke;
+ float center;
+ float right;
+} StrokeCharRec, *StrokeCharPtr;
+
+typedef struct {
+ const char *name;
+ int num_chars;
+ const StrokeCharRec *ch;
+ float top;
+ float bottom;
+} StrokeFontRec, *StrokeFontPtr;
+
+typedef void *GLUTstrokeFont;
+
+#endif /* __glutstroke_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/layerutil.h b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/layerutil.h
new file mode 100644
index 000000000..3786c4d87
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/layerutil.h
@@ -0,0 +1,59 @@
+#ifndef __layerutil_h__
+#define __layerutil_h__
+
+/* Copyright (c) Mark J. Kilgard, 1993, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* Based on XLayerUtil.h: Revision: 1.3 */
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#if !defined(_WIN32) && !defined(__OS2__)
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xmd.h>
+#endif /* !_WIN32 */
+
+/* Transparent type values */
+/* None 0 */
+#define TransparentPixel 1
+#define TransparentMask 2
+
+/* layered visual info template flags */
+#define VisualLayerMask 0x200
+#define VisualTransparentType 0x400
+#define VisualTransparentValue 0x800
+#define VisualAllLayerMask 0xFFF
+
+/* layered visual info structure */
+typedef struct _XLayerVisualInfo {
+ XVisualInfo vinfo;
+ long layer;
+ long type;
+ unsigned long value;
+} XLayerVisualInfo;
+
+/* SERVER_OVERLAY_VISUALS property element */
+typedef struct _OverlayInfo {
+ /* Avoid 64-bit portability problems by being careful to use
+ longs due to the way XGetWindowProperty is specified. Note
+ that these parameters are passed as CARD32s over X
+ protocol. */
+ long overlay_visual;
+ long transparent_type;
+ long value;
+ long layer;
+} OverlayInfo;
+
+extern int __glutGetTransparentPixel(Display *, XVisualInfo *);
+extern XLayerVisualInfo *__glutXGetLayerVisualInfo(Display *,
+ long, XLayerVisualInfo *, int *);
+extern Status __glutXMatchLayerVisualInfo(Display *,
+ int, int, int, int, XLayerVisualInfo *);
+
+#endif /* __layerutil_h__ */
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/libGlut.DEF b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/libGlut.DEF
new file mode 100644
index 000000000..fb92544ab
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/libGlut.DEF
@@ -0,0 +1,94 @@
+
+;-----------------------------------------------------
+; def Module definition file for the DLL
+;-----------------------------------------------------
+
+LIBRARY libGlut INITINSTANCE TERMINSTANCE
+PROTMODE
+DATA MULTIPLE NONSHARED READWRITE LOADONCALL
+CODE LOADONCALL
+EXPORTS ; Names of exported functions and data
+
+;*********************************
+;MesaGLUT
+ glutCommandFunc @3001
+ glutCreateWindow @3002
+ glutCreateSubWindow @3003
+ glutDestroyWindow @3004
+ glutDisplayFunc @3005
+ glutEntryFunc @3006
+ glutExtensionSupported @3007
+ glutIdleFunc @3008
+ glutInit @3009
+ glutInitDisplayMode @3010
+ glutInitWindowPosition @3011
+ glutInitWindowSize @3012
+ glutMainLoop @3013
+ glutGet @3014
+ glutGetColor @3015
+ glutGetWindow @3016
+ glutKeyboardFunc @3017
+ glutMouseFunc @3018
+ glutSpecialFunc @3019
+ glutStrokeCharacter @3020
+ glutSetColor @3021
+ glutSetIconTitle @3022
+ glutSetWindow @3023
+ glutSetWindowTitle @3024
+
+ glutReshapeFunc @3025
+ glutReshapeWindow @3026
+
+
+ glutSwapBuffers @3027
+ glutPostRedisplay @3028
+ glutPositionWindow @3029
+ glutVisibilityFunc @3030
+ glutTimerFunc @3031
+ glutMotionFunc @3032
+
+ glutCreateMenu @3033
+ glutAttachMenu @3034
+ glutDestroyMenu @3035
+ glutAddMenuEntry @3036
+ glutPassiveMotionFunc @3037
+
+ glutSolidCone @3038
+ glutSolidCube @3039
+ glutSolidDodecahedron @3040
+ glutSolidOctahedron @3041
+ glutSolidIcosahedron @3042
+ glutSolidSphere @3043
+ glutSolidTeapot @3044
+ glutSolidTetrahedron @3045
+ glutSolidTorus @3046
+
+ glutWireCone @3047
+ glutWireCube @3048
+ glutWireDodecahedron @3049
+ glutWireIcosahedron @3050
+ glutWireOctahedron @3051
+ glutWireSphere @3052
+ glutWireTetrahedron @3053
+ glutWireTorus @3054
+ glutWireTeapot @3055
+
+;GL_GLEXT_PROTOTYPES
+ glutBitmapCharacter @3101
+ glutBitmap9By15 @3102
+ glutBitmapHelvetica10 @3103
+ glutBitmapHelvetica12 @3104
+ glutBitmapHelvetica18 @3105
+ glutBitmapTimesRoman24 @3106
+ glutStrokeRoman @3107
+ glutBitmap8By13 @3108
+
+;Global constants
+; hab @12001
+; /* PM anchor block handle */
+; hpsCurrent @12002
+ XHDC @12004
+ XHWND @12005
+
+
+
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_glx.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_glx.cpp
new file mode 100644
index 000000000..ca345ea05
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_glx.cpp
@@ -0,0 +1,146 @@
+/* os2_glx.c */
+
+#include <stdio.h>
+#include <string.h>
+#include <malloc.h>
+#include "gl/gl.h"
+#include "WarpGL.h"
+#include "GL/os2mesa.h"
+
+#define POKA 0
+/* global current HDC */
+
+XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
+
+extern HDC XHDC;
+extern HWND XHWND;
+//extern HPS hpsCurrent;
+extern HAB hab; /* PM anchor block handle */
+
+GLXContext
+glXCreateContext(HPS hps, XVisualInfo * visinfo,
+ GLXContext share, Bool direct)
+{
+ /* KLUDGE: GLX really expects a display pointer to be passed
+ in as the first parameter, but Win32 needs an HDC instead,
+ so BE SURE that the global XHDC is set before calling this
+ routine. */
+ HGLRC context;
+
+ context = wglCreateContext(XHDC,hps,hab);
+
+
+ /* Since direct rendering is implicit, the direct flag is
+ ignored. */
+
+ return context;
+}
+
+
+int
+glXGetConfig(XVisualInfo * visual, int attrib, int *value)
+{
+ if (!visual)
+ return GLX_BAD_VISUAL;
+
+ switch (attrib) {
+ case GLX_USE_GL:
+ if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
+ /* XXX Brad's Matrix Millenium II has problems creating
+ color index windows in 24-bit mode (lead to GDI crash)
+ and 32-bit mode (lead to black window). The cColorBits
+ filed of the PIXELFORMATDESCRIPTOR returned claims to
+ have 24 and 32 bits respectively of color indices. 2^24
+ and 2^32 are ridiculously huge writable colormaps.
+ Assume that if we get back a color index
+ PIXELFORMATDESCRIPTOR with 24 or more bits, the
+ PIXELFORMATDESCRIPTOR doesn't really work and skip it.
+ -mjk */
+ if (visual->iPixelType == PFD_TYPE_COLORINDEX
+ && visual->cColorBits >= 24) {
+ *value = 0;
+ } else {
+ *value = 1;
+ }
+ } else {
+ *value = 0;
+ }
+ break;
+ case GLX_BUFFER_SIZE:
+ /* KLUDGE: if we're RGBA, return the number of bits/pixel,
+ otherwise, return 8 (we guessed at 256 colors in CI
+ mode). */
+ if (visual->iPixelType == PFD_TYPE_RGBA)
+ *value = visual->cColorBits;
+ else
+ *value = 8;
+ break;
+ case GLX_LEVEL:
+ /* The bReserved flag of the pfd contains the
+ overlay/underlay info. */
+ *value = visual->bReserved;
+ break;
+ case GLX_RGBA:
+ *value = visual->iPixelType == PFD_TYPE_RGBA;
+ break;
+ case GLX_DOUBLEBUFFER:
+ *value = visual->dwFlags & PFD_DOUBLEBUFFER;
+ break;
+ case GLX_STEREO:
+ *value = visual->dwFlags & PFD_STEREO;
+ break;
+ case GLX_AUX_BUFFERS:
+ *value = visual->cAuxBuffers;
+ break;
+ case GLX_RED_SIZE:
+ *value = visual->cRedBits;
+ break;
+ case GLX_GREEN_SIZE:
+ *value = visual->cGreenBits;
+ break;
+ case GLX_BLUE_SIZE:
+ *value = visual->cBlueBits;
+ break;
+ case GLX_ALPHA_SIZE:
+ *value = visual->cAlphaBits;
+ break;
+ case GLX_DEPTH_SIZE:
+ *value = visual->cDepthBits;
+ break;
+ case GLX_STENCIL_SIZE:
+ *value = visual->cStencilBits;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ *value = visual->cAccumRedBits;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value = visual->cAccumGreenBits;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value = visual->cAccumBlueBits;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value = visual->cAccumAlphaBits;
+ break;
+#if POKA == 100
+#endif /* POKA == 100 */
+ default:
+ return GLX_BAD_ATTRIB;
+ }
+ return 0;
+}
+
+
+XVisualInfo * glXChooseVisual(int mode)
+{ int imode = 2;
+ if(mode & GLUT_DOUBLE)
+ imode = 1;
+ return
+ wglDescribePixelFormat(imode);
+}
+
+
+#if POKA
+#endif /* POKA */
+
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_menu.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_menu.cpp
new file mode 100644
index 000000000..4eef308e5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_menu.cpp
@@ -0,0 +1,533 @@
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
+/* Copyright (c) Nate Robins, 1997. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* This file completely re-implements glut_menu.c and glut_menu2.c
+ for Win32. Note that neither glut_menu.c nor glut_menu2.c are
+ compiled into Win32 GLUT. */
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <assert.h>
+
+#include "glutint.h"
+
+void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
+//GLUTmenu *__glutMappedMenu;
+//GLUTwindow *__glutMenuWindow;
+GLUTmenuItem *__glutItemSelected;
+unsigned __glutMenuButton;
+
+static GLUTmenu **menuList = NULL;
+static int menuListSize = 0;
+static UINT uniqueMenuHandler = 1;
+
+/* DEPRICATED, use glutMenuStatusFunc instead. */
+void GLUTAPIENTRY
+glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
+{
+ __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
+}
+
+void GLUTAPIENTRY
+glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
+{
+ __glutMenuStatusFunc = menuStatusFunc;
+}
+
+void
+__glutSetMenu(GLUTmenu * menu)
+{
+ __glutCurrentMenu = menu;
+}
+
+static void
+unmapMenu(GLUTmenu * menu)
+{
+ if (menu->cascade) {
+ unmapMenu(menu->cascade);
+ menu->cascade = NULL;
+ }
+ menu->anchor = NULL;
+ menu->highlighted = NULL;
+}
+
+void
+__glutFinishMenu(Window win, int x, int y)
+{
+
+ unmapMenu(__glutMappedMenu);
+
+ /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
+// GdiFlush();
+
+ if (__glutMenuStatusFunc) {
+ __glutSetWindow(__glutMenuWindow);
+ __glutSetMenu(__glutMappedMenu);
+
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
+ }
+ /* Setting __glutMappedMenu to NULL permits operations that
+ change menus or destroy the menu window again. */
+ __glutMappedMenu = NULL;
+
+ /* If an item is selected and it is not a submenu trigger,
+ generate menu callback. */
+ if (__glutItemSelected && !__glutItemSelected->isTrigger) {
+ __glutSetWindow(__glutMenuWindow);
+ /* When menu callback is triggered, current menu should be
+ set to the callback menu. */
+ __glutSetMenu(__glutItemSelected->menu);
+ __glutItemSelected->menu->select(__glutItemSelected->value);
+ }
+ __glutMenuWindow = NULL;
+}
+
+static void
+mapMenu(GLUTmenu * menu, int x, int y)
+{
+//todo
+// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
+// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
+// x, y, 0, __glutCurrentWindow->win, NULL);
+}
+
+void
+__glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
+ int x, int y, int x_win, int y_win)
+{
+ assert(__glutMappedMenu == NULL);
+ __glutMappedMenu = menu;
+ __glutMenuWindow = window;
+ __glutItemSelected = NULL;
+ if (__glutMenuStatusFunc) {
+ __glutSetMenu(menu);
+ __glutSetWindow(window);
+ __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
+ }
+ mapMenu(menu, x, y);
+}
+
+GLUTmenuItem *
+__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ i = menu->num;
+ item = menu->list;
+ while (item) {
+ if (item->unique == unique) {
+ return item;
+ }
+ if (item->isTrigger) {
+ GLUTmenuItem *subitem;
+ subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
+ if (subitem) {
+ return subitem;
+ }
+ }
+ i--;
+ item = item->next;
+ }
+ return NULL;
+}
+
+GLUTmenuItem *
+__glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ i = menu->num;
+ item = menu->list;
+ while (item) {
+ if (item->win == win) {
+ *which = i;
+ return item;
+ }
+ if (item->isTrigger) {
+ GLUTmenuItem *subitem;
+
+ subitem = __glutGetMenuItem(menuList[item->value],
+ win, which);
+ if (subitem) {
+ return subitem;
+ }
+ }
+ i--;
+ item = item->next;
+ }
+ return NULL;
+}
+
+GLUTmenu *
+__glutGetMenu(Window win)
+{
+ GLUTmenu *menu;
+
+ menu = __glutMappedMenu;
+ while (menu) {
+ if (win == menu->win) {
+ return menu;
+ }
+ menu = menu->cascade;
+ }
+ return NULL;
+}
+
+GLUTmenu *
+__glutGetMenuByNum(int menunum)
+{
+ if (menunum < 1 || menunum > menuListSize) {
+ return NULL;
+ }
+ return menuList[menunum - 1];
+}
+
+static int
+getUnusedMenuSlot(void)
+{
+ int i;
+
+ /* Look for allocated, unused slot. */
+ for (i = 0; i < menuListSize; i++) {
+ if (!menuList[i]) {
+ return i;
+ }
+ }
+ /* Allocate a new slot. */
+ menuListSize++;
+ if (menuList) {
+ menuList = (GLUTmenu **)
+ realloc(menuList, menuListSize * sizeof(GLUTmenu *));
+ } else {
+ /* XXX Some realloc's do not correctly perform a malloc
+ when asked to perform a realloc on a NULL pointer,
+ though the ANSI C library spec requires this. */
+ menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
+ }
+ if (!menuList) {
+ __glutFatalError("out of memory.");
+ }
+ menuList[menuListSize - 1] = NULL;
+ return menuListSize - 1;
+}
+
+static void
+menuModificationError(void)
+{
+ /* XXX Remove the warning after GLUT 3.0. */
+ __glutWarning("The following is a new check for GLUT 3.0; update your code.");
+ __glutFatalError("menu manipulation not allowed while menus in use.");
+}
+
+int GLUTAPIENTRY
+glutCreateMenu(GLUTselectCB selectFunc)
+{
+ GLUTmenu *menu;
+ int menuid;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ menuid = getUnusedMenuSlot();
+ menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
+ if (!menu) {
+ __glutFatalError("out of memory.");
+ }
+ menu->id = menuid;
+ menu->num = 0;
+ menu->submenus = 0;
+ menu->select = selectFunc;
+ menu->list = NULL;
+ menu->cascade = NULL;
+ menu->highlighted = NULL;
+ menu->anchor = NULL;
+//todo
+// menu->win = (HWND) CreatePopupMenu();
+ menuList[menuid] = menu;
+ __glutSetMenu(menu);
+ return menuid + 1;
+}
+
+
+void GLUTAPIENTRY
+glutDestroyMenu(int menunum)
+{
+ GLUTmenu *menu = __glutGetMenuByNum(menunum);
+ GLUTmenuItem *item, *next;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ assert(menu->id == menunum - 1);
+//todo DestroyMenu( (HMENU) menu->win);
+ menuList[menunum - 1] = NULL;
+ /* free all menu entries */
+ item = menu->list;
+ while (item) {
+ assert(item->menu == menu);
+ next = item->next;
+ free(item->label);
+ free(item);
+ item = next;
+ }
+ if (__glutCurrentMenu == menu) {
+ __glutCurrentMenu = NULL;
+ }
+ free(menu);
+}
+
+int GLUTAPIENTRY
+glutGetMenu(void)
+{
+ if (__glutCurrentMenu) {
+ return __glutCurrentMenu->id + 1;
+ } else {
+ return 0;
+ }
+}
+
+void GLUTAPIENTRY
+glutSetMenu(int menuid)
+{
+ GLUTmenu *menu;
+
+ if (menuid < 1 || menuid > menuListSize) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ menu = menuList[menuid - 1];
+ if (!menu) {
+ __glutWarning("glutSetMenu attempted on bogus menu.");
+ return;
+ }
+ __glutSetMenu(menu);
+}
+
+static void
+setMenuItem(GLUTmenuItem * item, const char *label,
+ int value, Bool isTrigger)
+{
+ GLUTmenu *menu;
+
+ menu = item->menu;
+ item->label = __glutStrdup(label);
+ if (!item->label) {
+ __glutFatalError("out of memory.");
+ }
+ item->isTrigger = isTrigger;
+ item->len = (int) strlen(label);
+ item->value = value;
+ item->unique = uniqueMenuHandler++;
+//todo
+// if (isTrigger) {
+// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label);
+// } else {
+// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label);
+// }
+}
+
+void GLUTAPIENTRY
+glutAddMenuEntry(const char *label, int value)
+{
+ GLUTmenuItem *entry;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!entry) {
+ __glutFatalError("out of memory.");
+ }
+ entry->menu = __glutCurrentMenu;
+ setMenuItem(entry, label, value, FALSE);
+ __glutCurrentMenu->num++;
+ entry->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = entry;
+}
+
+void GLUTAPIENTRY
+glutAddSubMenu(const char *label, int menu)
+{
+ GLUTmenuItem *submenu;
+ GLUTmenu *popupmenu;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
+ if (!submenu) {
+ __glutFatalError("out of memory.");
+ }
+ __glutCurrentMenu->submenus++;
+ submenu->menu = __glutCurrentMenu;
+ popupmenu = __glutGetMenuByNum(menu);
+ if (popupmenu) {
+ submenu->win = popupmenu->win;
+ }
+ setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
+ __glutCurrentMenu->num++;
+ submenu->next = __glutCurrentMenu->list;
+ __glutCurrentMenu->list = submenu;
+}
+
+void GLUTAPIENTRY
+glutChangeToMenuEntry(int num, const char *label, int value)
+{
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (item->isTrigger) {
+ /* If changing a submenu trigger to a menu entry, we
+ need to account for submenus. */
+ item->menu->submenus--;
+ /* Nuke the Win32 menu. */
+//todo
+// DestroyMenu((HMENU) item->win);
+ }
+ free(item->label);
+
+ item->label = strdup(label);
+ if (!item->label)
+ __glutFatalError("out of memory");
+ item->isTrigger = FALSE;
+ item->len = (int) strlen(label);
+ item->value = value;
+ item->unique = uniqueMenuHandler++;
+//todo
+// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
+// MF_BYPOSITION | MFT_STRING, item->unique, label);
+
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutChangeToSubMenu(int num, const char *label, int menu)
+{
+ GLUTmenu *popupmenu;
+ GLUTmenuItem *item;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ if (!item->isTrigger) {
+ /* If changing a menu entry to as submenu trigger, we
+ need to account for submenus. */
+ item->menu->submenus++;
+//todo
+// item->win = (HWND) CreatePopupMenu();
+ }
+ free(item->label);
+
+ item->label = strdup(label);
+ if (!item->label)
+ __glutFatalError("out of memory");
+ item->isTrigger = TRUE;
+ item->len = (int) strlen(label);
+ item->value = menu - 1;
+ item->unique = uniqueMenuHandler++;
+ popupmenu = __glutGetMenuByNum(menu);
+ if (popupmenu)
+ item->win = popupmenu->win;
+//todo
+// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
+// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
+ return;
+ }
+ i--;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutRemoveMenuItem(int num)
+{
+ GLUTmenuItem *item, **prev;
+ int i;
+
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ i = __glutCurrentMenu->num;
+ prev = &__glutCurrentMenu->list;
+ item = __glutCurrentMenu->list;
+ while (item) {
+ if (i == num) {
+ /* Found the menu item in list to remove. */
+ __glutCurrentMenu->num--;
+
+ /* Patch up menu's item list. */
+ *prev = item->next;
+//todo
+// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
+
+ free(item->label);
+ free(item);
+ return;
+ }
+ i--;
+ prev = &item->next;
+ item = item->next;
+ }
+ __glutWarning("Current menu has no %d item.", num);
+}
+
+void GLUTAPIENTRY
+glutAttachMenu(int button)
+{
+ if (__glutCurrentWindow == __glutGameModeWindow) {
+ __glutWarning("cannot attach menus in game mode.");
+ return;
+ }
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ if (__glutCurrentWindow->menu[button] < 1) {
+ __glutCurrentWindow->buttonUses++;
+ }
+ __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
+}
+
+void GLUTAPIENTRY
+glutDetachMenu(int button)
+{
+ if (__glutMappedMenu) {
+ menuModificationError();
+ }
+ if (__glutCurrentWindow->menu[button] > 0) {
+ __glutCurrentWindow->buttonUses--;
+ __glutCurrentWindow->menu[button] = 0;
+ }
+}
+
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_winproc.cpp b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_winproc.cpp
new file mode 100644
index 000000000..e2d4ba9d5
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/os2_winproc.cpp
@@ -0,0 +1,1297 @@
+/* os2_winproc.c */
+
+
+#define INCL_DEV
+#include "WarpGL.h"
+#include "GL/os2mesa.h"
+
+
+#define _MEERROR_H_
+#include <mmioos2.h> /* It is from MMPM toolkit */
+#include <dive.h>
+#include <fourcc.h>
+
+
+#include "os2mesadef.h"
+#include "glutint.h"
+
+
+#define POKA 0
+
+#if POKA
+
+extern unsigned __glutMenuButton;
+extern GLUTidleCB __glutIdleFunc;
+extern GLUTtimer *__glutTimerList;
+extern void handleTimeouts(void);
+extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique);
+static HMENU __glutHMenu;
+
+#endif
+
+extern void _mesa_ResizeBuffersMESA( void );
+
+
+MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
+MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
+void updateWindowState(GLUTwindow *window, int visState);
+
+volatile extern HAB hab; /* PM anchor block handle */
+volatile extern HPS hpsCurrent;
+
+RECTL rCtls[52];
+ULONG ulNumRcls;
+
+MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
+{ MRESULT rc;
+ rc = GlutWindowProc(hwnd, msg, mp1, mp2 );
+ return rc;
+}
+
+MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
+{
+ HPS hps = NULLHANDLE; /* presentation space handle */
+ GLUTwindow* window; /* GLUT window associated with message. */
+ GLUTmenu* menu; /* GLUT menu associated with message. */
+ RECTL rclClient;
+ POINTL point;
+ int button = -1,rc,key;
+
+
+/* Process the message. */
+
+ switch( msg )
+ {
+ case WM_CREATE:
+ {
+ SIZEL sizl = { 0L, 0L };
+ LONG *alCaps;
+ HDC hdc;
+
+ /*+-----------------------------------------------------------------+*/
+ /*| The client window is being created. Create the semaphore to |*/
+ /*| control access to the presentation space. Then create the |*/
+ /*| thread that will draw the lines. |*/
+ /*+-----------------------------------------------------------------+*/
+ // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE );
+
+ hdc = WinOpenWindowDC(hwnd);
+
+ /*+-----------------------------------------------------------------+*/
+ /*| Create a non-cached presentation space. We will not release |*/
+ /*| this PS, as we will be Selecting a Palette to this PS and then |*/
+ /*| animating the palette. Upon releasing a PS the palette is no |*/
+ /*| longer selected for obvious reasons. |*/
+ /*+-----------------------------------------------------------------+*/
+ hpsCurrent = GpiCreatePS( hab,
+ hdc,
+ &sizl,
+ PU_PELS | GPIF_DEFAULT |
+ GPIT_MICRO | GPIA_ASSOC );
+// DevQueryCaps( hdc, lStart, lCount, alCaps );
+// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER;
+// PaletteInit(3);
+ /* пеpевод hpsBuffer в pежим RGB color table */
+
+ GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL);
+ GpiSetPattern(hpsCurrent,PATSYM_SOLID);
+ GpiSetPatternSet(hpsCurrent,LCID_DEFAULT);
+
+ }
+ break;
+
+ return 0;
+ case WM_CLOSE:
+ WinPostMsg( hwnd, WM_QUIT, NULL, NULL );
+
+ return 0;
+
+ case WM_PAINT:
+ window = __glutGetWindow(hwnd);
+ if (window)
+ {
+ PWMC ctx;
+// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
+ hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
+ // blit Dive buffer to screen.
+
+ {
+ SWP swp; // Window position
+ POINTL pointl; // Point to offset from Desktop
+
+ // Convert the point to offset from desktop lower left.
+ pointl.x = 0;
+ pointl.y = 0;
+ WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 );
+
+
+// ctx = window->ctx;
+// ctx->xDiveScr = pointl.x;
+// ctx->yDiveScr = pointl.y;
+ }
+// rc = DiveBlitImage (ctx->hDive,
+// ctx->ulDiveBufferNumber,
+// DIVE_BUFFER_SCREEN );
+//
+
+ if (window->win == hwnd) {
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ } else if (window->overlay && window->overlay->win == hwnd) {
+ __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
+ }
+ WinEndPaint(hps);
+ } else {
+
+ hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
+ WinFillRect(hps, &rclClient, CLR_WHITE);
+ WinEndPaint(hps);
+ }
+ break;
+
+ case WM_VRNDISABLED:
+
+// pwinData->fDataInProcess = TRUE;
+// DiveSetupBlitter ( pwinData->hDive, 0 );
+// pwinData->fVrnDisabled = TRUE;
+ break;
+
+ case WM_VRNENABLED:
+ { HRGN hrgn; /* Region handle */
+ RGNRECT rgnCtl; /* Processing control structure */
+// RECTL rCtls[52];
+// ULONG ulNumRcls;
+
+// pwinData->fDataInProcess = TRUE;
+ hps = WinGetPS ( hwnd );
+ if ( !hps )
+ break;
+ hrgn = GpiCreateRegion ( hps, 0L, NULL );
+ if ( hrgn )
+ { /* NOTE: If mp1 is zero, then this was just a move message.
+ ** Illustrate the visible region on a WM_VRNENABLE.
+ */
+ WinQueryVisibleRegion ( hwnd, hrgn );
+ rgnCtl.ircStart = 0;
+ rgnCtl.crc = 50;
+ rgnCtl.ulDirection = 1;
+
+ /* Get the all ORed rectangles */
+ if ( GpiQueryRegionRects ( hps, hrgn, NULL,
+ &rgnCtl, rCtls) )
+ {
+ ulNumRcls = rgnCtl.crcReturned;
+
+ /* Now find the window position and size, relative to parent.
+ */
+// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp );
+
+// rcl.xLeft = 0;
+// rcl.yBottom = 0;
+
+ /* Convert the point to offset from desktop lower left.
+ */
+// pointl.x = pwinData->swp.x;
+// pointl.y = pwinData->swp.y;
+
+// WinMapWindowPoints ( pwinData->hwndFrame,
+// HWND_DESKTOP, &pointl, 1 );
+
+// pwinData->cxWindowPos = pointl.x;
+// pwinData->cyWindowPos = pointl.y;
+
+ }
+ GpiDestroyRegion( hps, hrgn );
+ }
+ WinReleasePS( hps );
+
+ }
+ break;
+
+ case WM_SIZE:
+ window = __glutGetWindow(hwnd);
+ if (window)
+ { int width,height;
+ width = SHORT1FROMMP(mp2);
+ height = SHORT2FROMMP(mp2);
+ if (width != window->width || height != window->height) {
+#if 0 /* Win32 GLUT does not support overlays for now. */
+ if (window->overlay) {
+ XResizeWindow(__glutDisplay, window->overlay->win, width, height);
+ }
+#endif
+ window->width = width;
+ window->height = height;
+ __glutSetWindow(window);
+ if(width <= 0 || height <= 0)
+ break;
+ _mesa_ResizeBuffersMESA();
+
+ /* Do not execute OpenGL out of sequence with respect
+ to the SetWindowPos request! */
+ window->reshape(width, height);
+ window->forceReshape = FALSE;
+ /* A reshape should be considered like posting a
+ repair request. */
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ }
+ }
+ return 0;
+ case WM_SHOW:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ int visState;
+ visState = SHORT1FROMMP( mp1 );
+ updateWindowState(window, visState);
+ }
+ return 0;
+
+ case WM_ACTIVATE:
+ window = __glutGetWindow(hwnd);
+// /* Make sure we re-select the correct palette if needed. */
+// if (LOWORD(wParam)) {
+// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
+// }
+ if (window) {
+ int visState;
+ visState = SHORT1FROMMP( mp1 );
+ updateWindowState(window, visState);
+ }
+ return 0;
+
+ case WM_CHAR:
+ { USHORT fsflags;
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+ fsflags = SHORT1FROMMP(mp1);
+/* ?? */
+ if((fsflags & KC_KEYUP) ) /* игноpиpуем отжатие кнопки, pеагиpуем только на нажатие */
+ break;
+///////////////////////////////////////////////////
+ if(!(fsflags & KC_CHAR) )
+ {
+ if (!(fsflags & KC_VIRTUALKEY))
+ break;
+ key = 0;
+ /* Get the virtual key from mp2. */
+ switch (SHORT2FROMMP(mp2))
+ {
+/* directional keys */
+ case VK_LEFT: key = GLUT_KEY_LEFT; break;
+ case VK_UP: key = GLUT_KEY_UP; break;
+ case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
+ case VK_DOWN: key = GLUT_KEY_DOWN; break;
+
+ case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break;
+ case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break;
+ case VK_HOME: key = GLUT_KEY_HOME;break;
+ case VK_END: key = GLUT_KEY_END; break;
+ case VK_INSERT: key = GLUT_KEY_INSERT; break;
+
+/* function keys */
+ case VK_F1 : key = GLUT_KEY_F1; break;
+ case VK_F2 : key = GLUT_KEY_F2; break;
+ case VK_F3 : key = GLUT_KEY_F3; break;
+ case VK_F4 : key = GLUT_KEY_F4; break;
+ case VK_F5 : key = GLUT_KEY_F5; break;
+ case VK_F6 : key = GLUT_KEY_F6; break;
+ case VK_F7 : key = GLUT_KEY_F7; break;
+ case VK_F8 : key = GLUT_KEY_F8; break;
+ case VK_F9 : key = GLUT_KEY_F9; break;
+ case VK_F10: key = GLUT_KEY_F10;break;
+ case VK_F11: key = GLUT_KEY_F11; break;
+ case VK_F12: key = GLUT_KEY_F12; break;
+ case VK_ESC: key = -1; break; /* Character codes */
+ case VK_SPACE: key = -1; break;
+ case VK_TAB: key = -1; break;
+ }
+ if(!key)
+ { break; /* Key Not implemented */
+ }
+ if(key > 0)
+ { if (!window->special) /* не установлено обработчика */
+ break;
+
+ WinQueryPointerPos(HWND_DESKTOP,&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
+ __glutModifierMask |= ControlMask;
+ if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
+ __glutModifierMask |= Mod1Mask;
+ window->special(key, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ return 0;
+ }
+
+ }
+/////////////////////////////////////////////////////
+ /* If we are ignoring auto repeated key strokes for the window, bail. */
+ if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) )
+ break;
+ if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* игноpиpуем несимвольные коды */
+ break;
+ if (window->keyboard) {
+ WinQueryPointerPos(HWND_DESKTOP,&point);
+
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
+ __glutModifierMask |= ControlMask;
+ if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
+ __glutModifierMask |= Mod1Mask;
+ window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ }
+ return 0;
+ } /* endof case WM_CHAR: */
+////////////////////////////////////////////////
+ case WM_BUTTON1DOWN:
+ button = GLUT_LEFT_BUTTON;
+ case WM_BUTTON3DOWN:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_BUTTON2DOWN:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+ { POINTS psh;
+ psh = *((POINTS *)&mp1);
+ point.x = psh.x;
+ point.y = psh.y;
+ }
+ /* finish the menu if we get a button down message (user must have
+ cancelled the menu). */
+ if (__glutMappedMenu) {
+ /* TODO: take this out once the menu on middle mouse stuff works
+ properly. */
+ if (button == GLUT_MIDDLE_BUTTON)
+ return 0;
+ /* get current mouse pointer position */
+// WinQueryPointerPos(HWND_DESKTOP,&point);
+ /* map from desktop to client window */
+// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ return 0;
+ }
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ window->buttonDownState = button+1;
+ menu = __glutGetMenuByNum(window->menu[button]);
+ if (menu) {
+//todo
+// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
+// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
+// 0x0001;
+// __glutStartMenu(menu, window, point.x, point.y, x, y);
+ } else if (window->mouse) {
+
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */
+ __glutModifierMask |= ShiftMask;
+ if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
+ __glutModifierMask |= ControlMask;
+ if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_DOWN, point.x, point.y);
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Stray mouse events. Ignore. */
+ }
+ }
+ return 0;
+
+ break;
+/********************************************/
+ case WM_BUTTON1UP:
+ button = GLUT_LEFT_BUTTON;
+ case WM_BUTTON3UP:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_BUTTON2UP:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+ { POINTS psh;
+ psh = *((POINTS *)&mp1);
+ point.x = psh.x;
+ point.y = psh.y;
+ }
+ /* Bail out if we're processing a menu. */
+ /* Bail out = выброситься с парашутом */
+ if (__glutMappedMenu) {
+ WinQueryPointerPos(HWND_DESKTOP,&point);
+ WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
+ /* if we're getting the middle button up signal, then something
+ on the menu was selected. */
+ if (button == GLUT_MIDDLE_BUTTON) {
+ return 0;
+ /* For some reason, the code below always returns -1 even
+ though the point IS IN THE ITEM! Therefore, just bail out if
+ we get a middle mouse up. The user must select using the
+ left mouse button. Stupid Win32. */
+#if 0
+ int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
+ if (item != -1)
+ __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
+ else
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+#endif
+ } else {
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ }
+ return 0;
+ }
+
+ window = __glutGetWindow(hwnd);
+ if(window)
+ window->buttonDownState = 0;
+
+ if (window && window->mouse) {
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
+ __glutModifierMask |= ControlMask;
+ if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_UP, point.x, point.y);
+
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Window might have been destroyed and all the
+ events for the window may not yet be received. */
+ }
+ return 0;
+
+
+ break;
+//////////////////////////////////////////////////
+ case WM_COMMAND:
+ window = __glutGetWindow(hwnd);
+ if (window)
+ { if (window->wm_command)
+ window->wm_command(hwnd,mp1,mp2);
+ }
+ break;
+
+ case WM_MOUSEMOVE:
+ if (!__glutMappedMenu) {
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ /* If motion function registered _and_ buttons held *
+ down, call motion function... */
+ { POINTS psh;
+ psh = *((POINTS *)&mp1);
+ point.x = psh.x;
+ point.y = psh.y;
+ }
+
+ if (window->motion && window->buttonDownState) {
+ __glutSetWindow(window);
+ window->motion(point.x, point.y);
+ }
+ /* If passive motion function registered _and_
+ buttons not held down, call passive motion
+ function... */
+ else if (window->passive && !window->buttonDownState) {
+ __glutSetWindow(window);
+ window->passive(point.x, point.y);
+ }
+ }
+ } else {
+ /* Motion events are thrown away when a pop up menu is
+ active. */
+ }
+ return 0;
+
+
+ default:
+ /* For all other messages, let the default window procedure process them. */
+ return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
+
+ } //endof switch( msg )
+ return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
+// return NULL;
+}
+
+void APIENTRY glutCommandFunc(GLUTcommandCB Func)
+{
+extern GLUTwindow *__glutCurrentWindow;
+ __glutCurrentWindow->wm_command = Func;
+}
+
+
+
+
+void
+updateWindowState(GLUTwindow *window, int visState)
+{
+ GLUTwindow* child;
+
+ /* XXX shownState and visState are the same in Win32. */
+ window->shownState = visState;
+ if (visState != window->visState) {
+ if (window->windowStatus) {
+ window->visState = visState;
+ __glutSetWindow(window);
+ window->windowStatus(visState);
+ }
+ }
+ /* Since Win32 only sends an activate for the toplevel window,
+ update the visibility for all the child windows. */
+ child = window->children;
+ while (child) {
+ updateWindowState(child, visState);
+ child = child->siblings;
+ }
+}
+
+#if POKA
+
+LONG WINAPI
+__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ POINT point; /* Point structure. */
+ PAINTSTRUCT ps; /* Paint structure. */
+ LPMINMAXINFO minmax; /* Minimum/maximum info structure. */
+ GLUTwindow* window; /* GLUT window associated with message. */
+ GLUTmenu* menu; /* GLUT menu associated with message. */
+ int x, y, width, height, key;
+ int button = -1;
+
+ switch(msg) {
+ case WM_CREATE:
+ return 0;
+ case WM_CLOSE:
+ PostQuitMessage(0);
+ return 0;
+#if 0
+ case WM_DESTROY:
+ /* XXX NVidia's NT OpenGL can have problems closing down
+ its OpenGL internal data structures if we just allow
+ the process to terminate without unbinding and deleting
+ the windows context. Apparently, DirectDraw unloads
+ before OPENGL32.DLL in the close down sequence, but
+ NVidia's NT OpenGL needs DirectDraw to close down its
+ data structures. */
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ if (window->ctx) {
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(window->ctx);
+ }
+ }
+ return 0;
+#endif
+
+ case WM_SYSKEYUP:
+ case WM_KEYUP:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->specialUp || window->keyboardUp) {
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ switch (wParam) {
+ /* *INDENT-OFF* */
+ case VK_F1: key = GLUT_KEY_F1; break;
+ case VK_F2: key = GLUT_KEY_F2; break;
+ case VK_F3: key = GLUT_KEY_F3; break;
+ case VK_F4: key = GLUT_KEY_F4; break;
+ case VK_F5: key = GLUT_KEY_F5; break;
+ case VK_F6: key = GLUT_KEY_F6; break;
+ case VK_F7: key = GLUT_KEY_F7; break;
+ case VK_F8: key = GLUT_KEY_F8; break;
+ case VK_F9: key = GLUT_KEY_F9; break;
+ case VK_F10: key = GLUT_KEY_F10; break;
+ case VK_F11: key = GLUT_KEY_F11; break;
+ case VK_F12: key = GLUT_KEY_F12; break;
+ case VK_LEFT: key = GLUT_KEY_LEFT; break;
+ case VK_UP: key = GLUT_KEY_UP; break;
+ case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
+ case VK_DOWN: key = GLUT_KEY_DOWN; break;
+ case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break;
+ case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break;
+ case VK_HOME: key = GLUT_KEY_HOME; break;
+ case VK_END: key = GLUT_KEY_END; break;
+ case VK_INSERT: key = GLUT_KEY_INSERT; break;
+ case VK_DELETE:
+ /* Delete is an ASCII character. */
+ if (window->keyboardUp) {
+ window->keyboardUp((unsigned char) 127, point.x, point.y);
+ }
+ return 0;
+ /* *INDENT-ON* */
+ default:
+ if (window->keyboardUp) {
+ key = MapVirtualKey(wParam, 2); /* Map to ASCII. */
+ if (isascii(key) && (key != 0)) {
+
+ /* XXX Attempt to determine modified ASCII character
+ is quite incomplete. Digits, symbols, CapsLock,
+ Ctrl, and numeric keypad are all ignored. Fix this. */
+
+ if (!(__glutModifierMask & ShiftMask))
+ key = tolower(key);
+ window->keyboardUp((unsigned char) key, point.x, point.y);
+ }
+ }
+ __glutModifierMask = (unsigned int) ~0;
+ return 0;
+ }
+ if (window->specialUp) {
+ window->specialUp(key, point.x, point.y);
+ }
+ __glutModifierMask = (unsigned int) ~0;
+ }
+ return 0;
+
+ case WM_SYSCHAR:
+ case WM_CHAR:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+
+ /* Bit 30 of lParam is set if key already held down. If
+ we are ignoring auto repeated key strokes for the window, bail. */
+ if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
+ break;
+ }
+
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->keyboard) {
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->keyboard((unsigned char)wParam, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ }
+ return 0;
+
+ case WM_SYSKEYDOWN:
+ case WM_KEYDOWN:
+ window = __glutGetWindow(hwnd);
+ if (!window) {
+ break;
+ }
+
+ /* Bit 30 of lParam is set if key already held down. If
+ we are ignoring auto repeated key strokes for the window, bail. */
+ if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
+ break;
+ }
+
+ /* Win32 is dumb and sends these messages only to the parent
+ window. Therefore, find out if we're in a child window and
+ call the child windows keyboard callback if we are. */
+ if (window->parent) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ hwnd = ChildWindowFromPoint(hwnd, point);
+ window = __glutGetWindow(hwnd);
+ }
+ if (window->special) {
+ switch (wParam) {
+ /* *INDENT-OFF* */
+ /* function keys */
+ case VK_F1: key = GLUT_KEY_F1; break;
+ case VK_F2: key = GLUT_KEY_F2; break;
+ case VK_F3: key = GLUT_KEY_F3; break;
+ case VK_F4: key = GLUT_KEY_F4; break;
+ case VK_F5: key = GLUT_KEY_F5; break;
+ case VK_F6: key = GLUT_KEY_F6; break;
+ case VK_F7: key = GLUT_KEY_F7; break;
+ case VK_F8: key = GLUT_KEY_F8; break;
+ case VK_F9: key = GLUT_KEY_F9; break;
+ case VK_F10: key = GLUT_KEY_F10; break;
+ case VK_F11: key = GLUT_KEY_F11; break;
+ case VK_F12: key = GLUT_KEY_F12; break;
+ /* directional keys */
+ case VK_LEFT: key = GLUT_KEY_LEFT; break;
+ case VK_UP: key = GLUT_KEY_UP; break;
+ case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
+ case VK_DOWN: key = GLUT_KEY_DOWN; break;
+ /* *INDENT-ON* */
+
+ case VK_PRIOR:
+ /* VK_PRIOR is Win32's Page Up */
+ key = GLUT_KEY_PAGE_UP;
+ break;
+ case VK_NEXT:
+ /* VK_NEXT is Win32's Page Down */
+ key = GLUT_KEY_PAGE_DOWN;
+ break;
+ case VK_HOME:
+ key = GLUT_KEY_HOME;
+ break;
+ case VK_END:
+ key = GLUT_KEY_END;
+ break;
+ case VK_INSERT:
+ key = GLUT_KEY_INSERT;
+ break;
+ case VK_DELETE:
+ goto handleDelete;
+ default:
+ goto defproc;
+ }
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->special(key, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ } else if (window->keyboard) {
+ /* Specially handle any keys that match ASCII values but
+ do not generate Windows WM_SYSCHAR or WM_CHAR messages. */
+ switch (wParam) {
+ case VK_DELETE:
+ handleDelete:
+ /* Delete is an ASCII character. */
+ GetCursorPos(&point);
+ ScreenToClient(window->win, &point);
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->keyboard((unsigned char) 127, point.x, point.y);
+ __glutModifierMask = (unsigned int) ~0;
+ return 0;
+ default:
+ /* Let the following WM_SYSCHAR or WM_CHAR message generate
+ the keyboard callback. */
+ break;
+ }
+ }
+ return 0;
+
+ case WM_LBUTTONDOWN:
+ button = GLUT_LEFT_BUTTON;
+ case WM_MBUTTONDOWN:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_RBUTTONDOWN:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+
+ /* finish the menu if we get a button down message (user must have
+ cancelled the menu). */
+ if (__glutMappedMenu) {
+ /* TODO: take this out once the menu on middle mouse stuff works
+ properly. */
+ if (button == GLUT_MIDDLE_BUTTON)
+ return 0;
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ return 0;
+ }
+
+ /* set the capture so we can get mouse events outside the window */
+ SetCapture(hwnd);
+
+ /* Win32 doesn't return the same numbers as X does when the mouse
+ goes beyond the upper or left side of the window. roll the
+ Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ menu = __glutGetMenuByNum(window->menu[button]);
+ if (menu) {
+ point.x = LOWORD(lParam); point.y = HIWORD(lParam);
+ ClientToScreen(window->win, &point);
+ __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
+ button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
+ 0x0001;
+ __glutStartMenu(menu, window, point.x, point.y, x, y);
+ } else if (window->mouse) {
+
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_DOWN, x, y);
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Stray mouse events. Ignore. */
+ }
+ }
+ return 0;
+
+ case WM_LBUTTONUP:
+ button = GLUT_LEFT_BUTTON;
+ case WM_MBUTTONUP:
+ if (button < 0)
+ button = GLUT_MIDDLE_BUTTON;
+ case WM_RBUTTONUP:
+ if (button < 0)
+ button = GLUT_RIGHT_BUTTON;
+
+ /* Bail out if we're processing a menu. */
+ if (__glutMappedMenu) {
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ /* if we're getting the middle button up signal, then something
+ on the menu was selected. */
+ if (button == GLUT_MIDDLE_BUTTON) {
+ return 0;
+ /* For some reason, the code below always returns -1 even
+ though the point IS IN THE ITEM! Therefore, just bail out if
+ we get a middle mouse up. The user must select using the
+ left mouse button. Stupid Win32. */
+#if 0
+ int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
+ if (item != -1)
+ __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
+ else
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+#endif
+ } else {
+ __glutItemSelected = NULL;
+ __glutFinishMenu(hwnd, point.x, point.y);
+ }
+ return 0;
+ }
+
+ /* Release the mouse capture. */
+ ReleaseCapture();
+
+ window = __glutGetWindow(hwnd);
+ if (window && window->mouse) {
+ /* Win32 doesn't return the same numbers as X does when the
+ mouse goes beyond the upper or left side of the window. roll
+ the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ __glutSetWindow(window);
+ __glutModifierMask = 0;
+ if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
+ __glutModifierMask |= ShiftMask;
+ if (GetKeyState(VK_CONTROL) < 0)
+ __glutModifierMask |= ControlMask;
+ if (GetKeyState(VK_MENU) < 0)
+ __glutModifierMask |= Mod1Mask;
+ window->mouse(button, GLUT_UP, x, y);
+ __glutModifierMask = (unsigned int)~0;
+ } else {
+ /* Window might have been destroyed and all the
+ events for the window may not yet be received. */
+ }
+ return 0;
+
+ case WM_ENTERMENULOOP:
+ /* KLUDGE: create a timer that fires every 100 ms when we start a
+ menu so that we can still process the idle & timer events (that
+ way, the timers will fire during a menu pick and so will the
+ idle func. */
+ SetTimer(hwnd, 1, 1, NULL);
+ return 0;
+
+ case WM_TIMER:
+#if 0
+ /* If the timer id is 2, then this is the timer that is set up in
+ the main glut message processing loop, and we don't want to do
+ anything but acknowledge that we got it. It is used to prevent
+ CPU spiking when an idle function is installed. */
+ if (wParam == 2)
+ return 0;
+#endif
+
+ /* only worry about the idle function and the timeouts, since
+ these are the only events we expect to process during
+ processing of a menu. */
+ /* we no longer process the idle functions (as outlined in the
+ README), since drawing can't be done until the menu has
+ finished...it's pretty lame when the animation goes on, but
+ doesn't update, so you get this weird jerkiness. */
+#if 0
+ if (__glutIdleFunc)
+ __glutIdleFunc();
+#endif
+ if (__glutTimerList)
+ handleTimeouts();
+ return 0;
+
+ case WM_EXITMENULOOP:
+ /* nuke the above created timer...we don't need it anymore, since
+ the menu is gone now. */
+ KillTimer(hwnd, 1);
+ return 0;
+
+ case WM_MENUSELECT:
+ if (lParam != 0)
+ __glutHMenu = (HMENU)lParam;
+ return 0;
+
+ case WM_COMMAND:
+ if (__glutMappedMenu) {
+ if (GetSubMenu(__glutHMenu, LOWORD(wParam)))
+ __glutItemSelected = NULL;
+ else
+ __glutItemSelected =
+ __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam));
+ GetCursorPos(&point);
+ ScreenToClient(hwnd, &point);
+ __glutFinishMenu(hwnd, point.x, point.y);
+ }
+ return 0;
+
+ case WM_MOUSEMOVE:
+ if (!__glutMappedMenu) {
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ /* If motion function registered _and_ buttons held *
+ down, call motion function... */
+ x = LOWORD(lParam);
+ y = HIWORD(lParam);
+
+ /* Win32 doesn't return the same numbers as X does when the
+ mouse goes beyond the upper or left side of the window.
+ roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */
+ if(x & 1 << 15) x -= (1 << 16);
+ if(y & 1 << 15) y -= (1 << 16);
+
+ if (window->motion && wParam &
+ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) {
+ __glutSetWindow(window);
+ window->motion(x, y);
+ }
+ /* If passive motion function registered _and_
+ buttons not held down, call passive motion
+ function... */
+ else if (window->passive &&
+ ((wParam &
+ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) ==
+ 0)) {
+ __glutSetWindow(window);
+ window->passive(x, y);
+ }
+ }
+ } else {
+ /* Motion events are thrown away when a pop up menu is
+ active. */
+ }
+ return 0;
+
+ case WM_GETMINMAXINFO:
+ /* this voodoo is brought to you by Win32 (again). It allows the
+ window to be bigger than the screen, and smaller than 100x100
+ (although it doesn't seem to help the y minimum). */
+ minmax = (LPMINMAXINFO)lParam;
+ minmax->ptMaxSize.x = __glutScreenWidth;
+ minmax->ptMaxSize.y = __glutScreenHeight;
+ minmax->ptMinTrackSize.x = 0;
+ minmax->ptMinTrackSize.y = 0;
+ minmax->ptMaxTrackSize.x = __glutScreenWidth +
+ GetSystemMetrics(SM_CXSIZE) * 2;
+ minmax->ptMaxTrackSize.y = __glutScreenHeight +
+ GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION);
+ return 0;
+
+ case WM_SIZE:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ width = LOWORD(lParam);
+ height = HIWORD(lParam);
+ if (width != window->width || height != window->height) {
+#if 0 /* Win32 GLUT does not support overlays for now. */
+ if (window->overlay) {
+ XResizeWindow(__glutDisplay, window->overlay->win, width, height);
+ }
+#endif
+ window->width = width;
+ window->height = height;
+ __glutSetWindow(window);
+ /* Do not execute OpenGL out of sequence with respect
+ to the SetWindowPos request! */
+ GdiFlush();
+ window->reshape(width, height);
+ window->forceReshape = FALSE;
+ /* A reshape should be considered like posting a
+ repair request. */
+ __glutPostRedisplay(window, GLUT_REPAIR_WORK);
+ }
+ }
+ return 0;
+
+ case WM_SETCURSOR:
+ /* If the cursor is not in the client area, then we want to send
+ this message to the default window procedure ('cause its
+ probably in the border or title, and we don't handle that
+ cursor. otherwise, set our cursor. Win32 makes us set the
+ cursor every time the mouse moves (DUMB!). */
+ if(LOWORD(lParam) != HTCLIENT) {
+ goto defproc;
+ }
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ __glutSetCursor(window);
+ }
+ /* TODO: check out the info in DevStudio on WM_SETCURSOR in the
+ DefaultAction section. */
+ return 1;
+
+ case WM_SETFOCUS:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ window->entryState = WM_SETFOCUS;
+ if (window->entry) {
+ __glutSetWindow(window);
+ window->entry(GLUT_ENTERED);
+ /* XXX Generation of fake passive notify? See how much
+ work the X11 code does to support fake passive notify
+ callbacks. */
+ }
+ if (window->joystick && __glutCurrentWindow) {
+ if (__glutCurrentWindow->joyPollInterval > 0) {
+ MMRESULT result;
+
+ /* Because Win32 will only let one window capture the
+ joystick at a time, we must capture it when we get the
+ focus and release it when we lose the focus. */
+ result = joySetCapture(__glutCurrentWindow->win,
+ JOYSTICKID1, 0, TRUE);
+ if (result != JOYERR_NOERROR) {
+ return 0;
+ }
+ (void) joySetThreshold(JOYSTICKID1,
+ __glutCurrentWindow->joyPollInterval);
+ }
+ }
+ }
+ return 0;
+
+ case WM_KILLFOCUS:
+ window = __glutGetWindow(hwnd);
+ if (window) {
+ window->entryState = WM_KILLFOCUS;
+ if (window->entry) {
+ __glutSetWindow(window);
+ window->entry(GLUT_LEFT);
+ }
+ if (window->joystick && __glutCurrentWindow) {
+ if (__glutCurrentWindow->joyPollInterval > 0) {
+ /* Because Win32 will only let one window capture the
+ joystick at a time, we must capture it when we get the
+ focus and release it when we lose the focus. */
+ (void) joyReleaseCapture(JOYSTICKID1);
+ }
+ }
+ }
+ return 0;
+ case WM_ACTIVATE:
+ window = __glutGetWindow(hwnd);
+ /* Make sure we re-select the correct palette if needed. */
+ if (LOWORD(wParam)) {
+ PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
+ }
+ if (window) {
+ int visState;
+
+ /* HIWORD(wParam) is the minimized flag. */
+ visState = !HIWORD(wParam);
+ updateWindowState(window, visState);
+ }
+ return 0;
+
+ /* Colour Palette Management */
+ case WM_PALETTECHANGED:
+ if (hwnd == (HWND)wParam) {
+ /* Don't respond to the message that we sent! */
+ break;
+ }
+ /* fall through to WM_QUERYNEWPALETTE */
+
+ case WM_QUERYNEWPALETTE:
+ window = __glutGetWindow(hwnd);
+ if (window && window->colormap) {
+ UnrealizeObject(window->colormap->cmap);
+ SelectPalette(window->hdc, window->colormap->cmap, FALSE);
+ RealizePalette(window->hdc);
+ return TRUE;
+ }
+ return FALSE;
+
+ case MM_JOY1MOVE:
+ case MM_JOY1ZMOVE:
+ window = __glutGetWindow(hwnd);
+ if (window->joystick) {
+ JOYINFOEX jix;
+ int x, y, z;
+
+ /* Because WIN32 only supports messages for X, Y, and Z
+ translations, we must poll for the rest */
+ jix.dwSize = sizeof(jix);
+ jix.dwFlags = JOY_RETURNALL;
+ joyGetPosEx(JOYSTICKID1,&jix);
+
+#define SCALE(v) ((int) ((v - 32767)/32.768))
+
+ /* Convert to integer for scaling. */
+ x = jix.dwXpos;
+ y = jix.dwYpos;
+ z = jix.dwZpos;
+ window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z));
+
+ return TRUE;
+ }
+ return FALSE;
+ case MM_JOY1BUTTONDOWN:
+ case MM_JOY1BUTTONUP:
+ window = __glutGetWindow(hwnd);
+ if (window->joystick) {
+ JOYINFOEX jix;
+
+ /* Because WIN32 only supports messages for X, Y, and Z
+ translations, we must poll for the rest */
+ jix.dwSize = sizeof(jix);
+ jix.dwFlags = JOY_RETURNALL;
+ joyGetPosEx(JOYSTICKID1,&jix);
+
+ return TRUE;
+ }
+ return FALSE;
+
+#if 0
+ /* Miscellaneous messages (don't really need to enumerate them,
+ but it's good to know what you're not getting sometimes). */
+ case WM_DISPLAYCHANGE:
+ break;
+ case WM_NCHITTEST:
+ /* This event is generated by every mouse move event. */
+ goto defproc;
+ case WM_NCMOUSEMOVE:
+ goto defproc;
+ case WM_NCACTIVATE:
+ goto defproc;
+ case WM_NCPAINT:
+ goto defproc;
+ case WM_NCCALCSIZE:
+ goto defproc;
+ case WM_NCCREATE:
+ goto defproc;
+ case WM_NCDESTROY:
+ goto defproc;
+ case WM_NCLBUTTONDOWN:
+ goto defproc;
+ case WM_SETTEXT:
+ goto defproc;
+ case WM_GETTEXT:
+ goto defproc;
+ case WM_ACTIVATEAPP:
+ goto defproc;
+ case WM_GETICON:
+ goto defproc;
+ case WM_ERASEBKGND:
+ goto defproc;
+ case WM_WINDOWPOSCHANGING:
+ goto defproc;
+ case WM_WINDOWPOSCHANGED:
+ goto defproc;
+ case WM_MOUSEACTIVATE:
+ goto defproc;
+ case WM_SHOWWINDOW:
+ goto defproc;
+ case WM_MOVING:
+ goto defproc;
+ case WM_MOVE:
+ goto defproc;
+ case WM_KEYUP:
+ goto defproc;
+ case WM_CAPTURECHANGED:
+ goto defproc;
+ case WM_SYSCOMMAND:
+ goto defproc;
+ case WM_ENTERSIZEMOVE:
+ goto defproc;
+ case WM_ENTERIDLE:
+ goto defproc;
+#endif
+
+ default:
+ goto defproc;
+ }
+
+defproc:
+ return DefWindowProc(hwnd, msg, wParam, lParam);
+}
+
+#endif
+
+#if defined(__OS2PM__)
+Bool __glutSetWindowText(Window window, char *text)
+{
+ return WinSetWindowText(window, (PCSZ)text);
+
+}
+
+#endif
+ \ No newline at end of file
diff --git a/nx-X11/extras/Mesa_6.4.1/src/glut/os2/src-glut_os2pm.zip b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/src-glut_os2pm.zip
new file mode 100644
index 000000000..8c8a8c7ac
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.1/src/glut/os2/src-glut_os2pm.zip
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