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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/extras/regex/regexec.c | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/extras/regex/regexec.c')
-rw-r--r-- | nx-X11/extras/regex/regexec.c | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/nx-X11/extras/regex/regexec.c b/nx-X11/extras/regex/regexec.c new file mode 100644 index 000000000..dcb11b285 --- /dev/null +++ b/nx-X11/extras/regex/regexec.c @@ -0,0 +1,138 @@ +/* + * the outer shell of regexec() + * + * This file includes engine.c *twice*, after muchos fiddling with the + * macros that code uses. This lets the same code operate on two different + * representations for state sets. + */ +#include <sys/types.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> +#include <ctype.h> +#include <regex.h> + +#include "utils.h" +#include "regex2.h" + +static int nope = 0; /* for use in asserts; shuts lint up */ + +/* macros for manipulating states, small version */ +#define states unsigned +#define states1 unsigned /* for later use in regexec() decision */ +#define CLEAR(v) ((v) = 0) +#define SET0(v, n) ((v) &= ~((unsigned)1 << (n))) +#define SET1(v, n) ((v) |= (unsigned)1 << (n)) +#define ISSET(v, n) ((v) & ((unsigned)1 << (n))) +#define ASSIGN(d, s) ((d) = (s)) +#define EQ(a, b) ((a) == (b)) +#define STATEVARS int dummy /* dummy version */ +#define STATESETUP(m, n) /* nothing */ +#define STATETEARDOWN(m) /* nothing */ +#define SETUP(v) ((v) = 0) +#define onestate unsigned +#define INIT(o, n) ((o) = (unsigned)1 << (n)) +#define INC(o) ((o) <<= 1) +#define ISSTATEIN(v, o) ((v) & (o)) +/* some abbreviations; note that some of these know variable names! */ +/* do "if I'm here, I can also be there" etc without branches */ +#define FWD(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) << (n)) +#define BACK(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) >> (n)) +#define ISSETBACK(v, n) ((v) & ((unsigned)here >> (n))) +/* function names */ +#define SNAMES /* engine.c looks after details */ + +#include "engine.c" + +/* now undo things */ +#undef states +#undef CLEAR +#undef SET0 +#undef SET1 +#undef ISSET +#undef ASSIGN +#undef EQ +#undef STATEVARS +#undef STATESETUP +#undef STATETEARDOWN +#undef SETUP +#undef onestate +#undef INIT +#undef INC +#undef ISSTATEIN +#undef FWD +#undef BACK +#undef ISSETBACK +#undef SNAMES + +/* macros for manipulating states, large version */ +#define states char * +#define CLEAR(v) memset(v, 0, m->g->nstates) +#define SET0(v, n) ((v)[n] = 0) +#define SET1(v, n) ((v)[n] = 1) +#define ISSET(v, n) ((v)[n]) +#define ASSIGN(d, s) memcpy(d, s, m->g->nstates) +#define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0) +#define STATEVARS int vn; char *space +#define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \ + if ((m)->space == NULL) return(REG_ESPACE); \ + (m)->vn = 0; } +#define STATETEARDOWN(m) { free((m)->space); } +#define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates]) +#define onestate int +#define INIT(o, n) ((o) = (n)) +#define INC(o) ((o)++) +#define ISSTATEIN(v, o) ((v)[o]) +/* some abbreviations; note that some of these know variable names! */ +/* do "if I'm here, I can also be there" etc without branches */ +#define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here]) +#define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here]) +#define ISSETBACK(v, n) ((v)[here - (n)]) +/* function names */ +#define LNAMES /* flag */ + +#include "engine.c" + +/* + - regexec - interface for matching + = extern int regexec(const regex_t *, const char *, size_t, \ + = regmatch_t [], int); + = #define REG_NOTBOL 00001 + = #define REG_NOTEOL 00002 + = #define REG_STARTEND 00004 + = #define REG_TRACE 00400 // tracing of execution + = #define REG_LARGE 01000 // force large representation + = #define REG_BACKR 02000 // force use of backref code + * + * We put this here so we can exploit knowledge of the state representation + * when choosing which matcher to call. Also, by this point the matchers + * have been prototyped. + */ +int /* 0 success, REG_NOMATCH failure */ +regexec(preg, string, nmatch, pmatch, eflags) +const regex_t *preg; +const char *string; +size_t nmatch; +regmatch_t pmatch[]; +int eflags; +{ + register struct re_guts *g = preg->re_g; +#ifdef REDEBUG +# define GOODFLAGS(f) (f) +#else +# define GOODFLAGS(f) ((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND)) +#endif + + if (preg->re_magic != MAGIC1 || g->magic != MAGIC2) + return(REG_BADPAT); + assert(!(g->iflags&BAD)); + if (g->iflags&BAD) /* backstop for no-debug case */ + return(REG_BADPAT); + eflags = GOODFLAGS(eflags); + + if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags®_LARGE)) + return(smatcher(g, (char *)string, nmatch, pmatch, eflags)); + else + return(lmatcher(g, (char *)string, nmatch, pmatch, eflags)); +} |