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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/lib/FS/FSlibInt.c | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/lib/FS/FSlibInt.c')
-rw-r--r-- | nx-X11/lib/FS/FSlibInt.c | 1360 |
1 files changed, 1360 insertions, 0 deletions
diff --git a/nx-X11/lib/FS/FSlibInt.c b/nx-X11/lib/FS/FSlibInt.c new file mode 100644 index 000000000..3e1ac54d0 --- /dev/null +++ b/nx-X11/lib/FS/FSlibInt.c @@ -0,0 +1,1360 @@ +/* $Xorg: FSlibInt.c,v 1.5 2001/02/09 02:03:25 xorgcvs Exp $ */ + +/* + * Copyright 1990 Network Computing Devices; + * Portions Copyright 1987 by Digital Equipment Corporation + * + * Permission to use, copy, modify, distribute, and sell this software + * and its documentation for any purpose is hereby granted without fee, + * provided that the above copyright notice appear in all copies and + * that both that copyright notice and this permission notice appear + * in supporting documentation, and that the names of Network Computing + * Devices or Digital not be used in advertising or publicity pertaining + * to distribution of the software without specific, written prior + * permission. Network Computing Devices or Digital make no representations + * about the suitability of this software for any purpose. It is provided + * "as is" without express or implied warranty. + * + * NETWORK COMPUTING DEVICES AND DIGITAL DISCLAIM ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL NETWORK COMPUTING DEVICES + * OR DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, + * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + */ + +/* + +Copyright 1987, 1994, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + +*/ +/* $XFree86: xc/lib/FS/FSlibInt.c,v 3.10tsi Exp $ */ + +/* + * FSlibInt.c - Internal support routines for the C subroutine + * interface library (FSlib). + */ +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif +#include <stdio.h> +#include "FSlibint.h" +#include <X11/Xos.h> + +static void _EatData32 ( FSServer *svr, unsigned long n ); +static char * _SysErrorMsg ( int n ); + +/* check for both EAGAIN and EWOULDBLOCK, because some supposedly POSIX + * systems are broken and return EWOULDBLOCK when they should return EAGAIN + */ +#ifdef WIN32 +#define ETEST() (WSAGetLastError() == WSAEWOULDBLOCK) +#else +#if defined(EAGAIN) && defined(EWOULDBLOCK) +#define ETEST() (errno == EAGAIN || errno == EWOULDBLOCK) +#else +#ifdef EAGAIN +#define ETEST() (errno == EAGAIN) +#else +#define ETEST() (errno == EWOULDBLOCK) +#endif +#endif +#endif +#ifdef WIN32 +#define ECHECK(err) (WSAGetLastError() == err) +#define ESET(val) WSASetLastError(val) +#else +#ifdef ISC +#define ECHECK(err) ((errno == err) || ETEST()) +#else +#define ECHECK(err) (errno == err) +#endif +#define ESET(val) errno = val +#endif + +/* + * The following routines are internal routines used by FSlib for protocol + * packet transmission and reception. + * + * FSIOError(FSServer *) will be called if any sort of system call error occurs. + * This is assumed to be a fatal condition, i.e., FSIOError should not return. + * + * FSError(FSServer *, FSErrorEvent *) will be called whenever an FS_Error event is + * received. This is not assumed to be a fatal condition, i.e., it is + * acceptable for this procedure to return. However, FSError should NOT + * perform any operations (directly or indirectly) on the DISPLAY. + * + * Routines declared with a return type of 'Status' return 0 on failure, + * and non 0 on success. Routines with no declared return type don't + * return anything. Whenever possible routines that create objects return + * the object they have created. + */ + +_FSQEvent *_FSqfree = NULL; /* NULL _FSQEvent. */ + +static int padlength[4] = {0, 3, 2, 1}; + + /* + * lookup table for adding padding bytes to data that is read from or written + * to the FS socket. + */ + +static fsReq _dummy_request = { + 0, 0, 0 +}; + +/* + * _FSFlush - Flush the FS request buffer. If the buffer is empty, no + * action is taken. This routine correctly handles incremental writes. + * This routine may have to be reworked if int < long. + */ +void +_FSFlush(svr) + register FSServer *svr; +{ + register long size, + todo; + register int write_stat; + register char *bufindex; + + size = todo = svr->bufptr - svr->buffer; + bufindex = svr->bufptr = svr->buffer; + /* + * While write has not written the entire buffer, keep looping until the + * entire buffer is written. bufindex will be incremented and size + * decremented as buffer is written out. + */ + while (size) { + ESET(0); + write_stat = _FSTransWrite(svr->trans_conn, bufindex, (int) todo); + if (write_stat >= 0) { + size -= write_stat; + todo = size; + bufindex += write_stat; + } else if (ETEST()) { + _FSWaitForWritable(svr); +#ifdef SUNSYSV + } else if (ECHECK(0)) { + _FSWaitForWritable(svr); +#endif + +#ifdef EMSGSIZE + } else if (ECHECK(EMSGSIZE)) { + if (todo > 1) + todo >>= 1; + else + _FSWaitForWritable(svr); +#endif + } else { + /* Write failed! */ + /* errno set by write system call. */ + (*_FSIOErrorFunction) (svr); + } + } + svr->last_req = (char *) &_dummy_request; +} + +int +_FSEventsQueued(svr, mode) + register FSServer *svr; + int mode; +{ + register BytesReadable_t len; + BytesReadable_t pend; + char buf[BUFSIZE]; + register fsReply *rep; + + if (mode == QueuedAfterFlush) { + _FSFlush(svr); + if (svr->qlen) + return (svr->qlen); + } + if (_FSTransBytesReadable(svr->trans_conn, &pend) < 0) + (*_FSIOErrorFunction) (svr); + if ((len = pend) < SIZEOF(fsReply)) + return (svr->qlen); /* _FSFlush can enqueue events */ + else if (len > BUFSIZE) + len = BUFSIZE; + len /= SIZEOF(fsReply); + pend = len * SIZEOF(fsReply); + _FSRead(svr, buf, (long) pend); + + /* no space between comma and type or else macro will die */ + STARTITERATE(rep, fsReply, buf, (len > 0), len--) { + if (rep->generic.type == FS_Error) + _FSError(svr, (fsError *) rep); + else /* must be an event packet */ + _FSEnq(svr, (fsEvent *) rep); + } + ENDITERATE + return (svr->qlen); +} + +/* _FSReadEvents - Flush the output queue, + * then read as many events as possible (but at least 1) and enqueue them + */ +void +_FSReadEvents(svr) + register FSServer *svr; +{ + char buf[BUFSIZE]; + BytesReadable_t pend_not_register; /* because can't "&" a register + * variable */ + register BytesReadable_t pend; + register fsEvent *ev; + Bool not_yet_flushed = True; + + do { + /* find out how much data can be read */ + if (_FSTransBytesReadable(svr->trans_conn, &pend_not_register) < 0) + (*_FSIOErrorFunction) (svr); + pend = pend_not_register; + + /* + * must read at least one fsEvent; if none is pending, then we'll just + * flush and block waiting for it + */ + if (pend < SIZEOF(fsEvent)) { + pend = SIZEOF(fsEvent); + /* don't flush until we block the first time */ + if (not_yet_flushed) { + int qlen = svr->qlen; + + _FSFlush(svr); + if (qlen != svr->qlen) + return; + not_yet_flushed = False; + } + } + /* but we won't read more than the max buffer size */ + if (pend > BUFSIZE) + pend = BUFSIZE; + + /* round down to an integral number of XReps */ + pend = (pend / SIZEOF(fsEvent)) * SIZEOF(fsEvent); + + _FSRead(svr, buf, (long)pend); + + /* no space between comma and type or else macro will die */ + STARTITERATE(ev, fsEvent, buf, (pend > 0), + pend -= SIZEOF(fsEvent)) { + if (ev->type == FS_Error) + _FSError(svr, (fsError *) ev); + else /* it's an event packet; enqueue it */ + _FSEnq(svr, ev); + } + ENDITERATE + } while (svr->head == NULL); +} + +/* + * _FSRead - Read bytes from the socket taking into account incomplete + * reads. This routine may have to be reworked if int < long. + */ +void +_FSRead(svr, data, size) + register FSServer *svr; + register char *data; + register long size; +{ + register long bytes_read; +#if defined(SVR4) && defined(i386) + int num_failed_reads = 0; +#endif + + if (size == 0) + return; + ESET(0); + /* + * For SVR4 with a unix-domain connection, ETEST() after selecting + * readable means the server has died. To do this here, we look for + * two consecutive reads returning ETEST(). + */ + while ((bytes_read = _FSTransRead(svr->trans_conn, data, (int) size)) + != size) { + + if (bytes_read > 0) { + size -= bytes_read; + data += bytes_read; +#if defined(SVR4) && defined(i386) + num_failed_reads = 0; +#endif + } + else if (ETEST()) { + _FSWaitForReadable(svr); +#if defined(SVR4) && defined(i386) + num_failed_reads++; + if (num_failed_reads > 1) { + ESET(EPIPE); + (*_FSIOErrorFunction) (svr); + } +#endif + ESET(0); + } +#ifdef SUNSYSV + else if (ECHECK(0)) { + _FSWaitForReadable(svr); + } +#endif + + else if (bytes_read == 0) { + /* Read failed because of end of file! */ + ESET(EPIPE); + (*_FSIOErrorFunction) (svr); + } else { /* bytes_read is less than 0; presumably -1 */ + /* If it's a system call interrupt, it's not an error. */ + if (!ECHECK(EINTR)) + (*_FSIOErrorFunction) (svr); +#if defined(SVR4) && defined(i386) + else + num_failed_reads = 0; +#endif + } + } +} + +#ifdef WORD64 +/* + * XXX This is a *really* stupid way of doing this.... + */ + +#define PACKBUFFERSIZE 4096 + + +/* + * _FSRead32 - Read bytes from the socket unpacking each 32 bits + * into a long (64 bits on a CRAY computer). + * + */ +static void +_doFSRead32(svr, data, size, packbuffer) + register FSServer *svr; + register long *data; + register long size; + register char *packbuffer; +{ + long *lpack, + *lp; + long mask32 = 0x00000000ffffffff; + long maskw, + nwords, + i, + bits; + + _FSReadPad(svr, packbuffer, size); + + lp = data; + lpack = (long *) packbuffer; + nwords = size >> 2; + bits = 32; + + for (i = 0; i < nwords; i++) { + maskw = mask32 << bits; + *lp++ = (*lpack & maskw) >> bits; + bits = bits ^ 32; + if (bits) { + lpack++; + } + } +} + +void +_FSRead32(svr, data, len) + FSServer *svr; + long *data; + long len; +{ + char packbuffer[PACKBUFFERSIZE]; + unsigned nwords = (PACKBUFFERSIZE >> 2); /* bytes to CARD32 */ + + for (; len > nwords; len -= nwords, data += nwords) { + _doFSRead32(svr, data, nwords, packbuffer); + } + _doFSRead32(svr, data, len, packbuffer); +} + + + +/* + * _FSRead16 - Read bytes from the socket unpacking each 16 bits + * into a long (64 bits on a CRAY computer). + * + */ +static void +_doFSRead16(svr, data, size, packbuffer) + register FSServer *svr; + register short *data; + register long size; + char *packbuffer; +{ + long *lpack, + *lp; + long mask16 = 0x000000000000ffff; + long maskw, + nwords, + i, + bits; + + _FSRead(svr, packbuffer, size); /* don't do a padded read... */ + + lp = (long *) data; + lpack = (long *) packbuffer; + nwords = size >> 1; /* number of 16 bit words to be unpacked */ + bits = 48; + for (i = 0; i < nwords; i++) { + maskw = mask16 << bits; + *lp++ = (*lpack & maskw) >> bits; + bits -= 16; + if (bits < 0) { + lpack++; + bits = 48; + } + } +} + +void +_FSRead16(svr, data, len) + FSServer *svr; + short *data; + long len; +{ + char packbuffer[PACKBUFFERSIZE]; + unsigned nwords = (PACKBUFFERSIZE >> 1); /* bytes to CARD16 */ + + for (; len > nwords; len -= nwords, data += nwords) { + _doFSRead16(svr, data, nwords, packbuffer); + } + _doFSRead16(svr, data, len, packbuffer); +} + +void +_FSRead16Pad(svr, data, size) + FSServer *svr; + short *data; + long size; +{ + int slop = (size & 3); + short slopbuf[3]; + + _FSRead16(svr, data, size); + if (slop > 0) { + _FSRead16(svr, slopbuf, 4 - slop); + } +} + +#endif /* WORD64 */ + + +/* + * _FSReadPad - Read bytes from the socket taking into account incomplete + * reads. If the number of bytes is not 0 mod 32, read additional pad + * bytes. This routine may have to be reworked if int < long. + */ +void +_FSReadPad(svr, data, size) + register FSServer *svr; + register char *data; + register long size; +{ + register long bytes_read; + struct iovec iov[2]; + char pad[3]; + + if (size == 0) + return; + iov[0].iov_len = (int) size; + iov[0].iov_base = data; + /* + * The following hack is used to provide 32 bit long-word aligned padding. + * The [1] vector is of length 0, 1, 2, or 3, whatever is needed. + */ + + iov[1].iov_len = padlength[size & 3]; + iov[1].iov_base = pad; + size += iov[1].iov_len; + + ESET(0); + while ((bytes_read = _FSTransReadv(svr->trans_conn, iov, 2)) != size) { + + if (bytes_read > 0) { + size -= bytes_read; + if (iov[0].iov_len < bytes_read) { + int pad_bytes_read = bytes_read - iov[0].iov_len; + iov[1].iov_len -= pad_bytes_read; + iov[1].iov_base = + (char *)iov[1].iov_base + pad_bytes_read; + iov[0].iov_len = 0; + } else { + iov[0].iov_len -= bytes_read; + iov[0].iov_base = (char *)iov[0].iov_base + bytes_read; + } + } + else if (ETEST()) { + _FSWaitForReadable(svr); + ESET(0); + } +#ifdef SUNSYSV + else if (ECHECK(0)) { + _FSWaitForReadable(svr); + } +#endif + + else if (bytes_read == 0) { + /* Read failed because of end of file! */ + ESET(EPIPE); + (*_FSIOErrorFunction) (svr); + } else { /* bytes_read is less than 0; presumably -1 */ + /* If it's a system call interrupt, it's not an error. */ + if (!ECHECK(EINTR)) + (*_FSIOErrorFunction) (svr); + } + } +} + +/* + * _FSSend - Flush the buffer and send the client data. 32 bit word aligned + * transmission is used, if size is not 0 mod 4, extra bytes are transmitted. + * This routine may have to be reworked if int < long; + */ +void +_FSSend(svr, data, size) + register FSServer *svr; + char *data; + register long size; +{ + struct iovec iov[3]; + static char pad[3] = {0, 0, 0}; + + long skip = 0; + long svrbufsize = (svr->bufptr - svr->buffer); + long padsize = padlength[size & 3]; + long total = svrbufsize + size + padsize; + long todo = total; + + /* + * There are 3 pieces that may need to be written out: + * + * o whatever is in the display buffer o the data passed in by the user o + * any padding needed to 32bit align the whole mess + * + * This loop looks at all 3 pieces each time through. It uses skip to figure + * out whether or not a given piece is needed. + */ + while (total) { + long before = skip; /* amount of whole thing written */ + long remain = todo; /* amount to try this time, <= total */ + int i = 0; + long len; + + /* + * You could be very general here and have "in" and "out" iovecs and + * write a loop without using a macro, but what the heck. This + * translates to: + * + * how much of this piece is new? if more new then we are trying this + * time, clamp if nothing new then bump down amount already written, + * for next piece else put new stuff in iovec, will need all of next + * piece + * + * Note that todo had better be at least 1 or else we'll end up writing 0 + * iovecs. + */ +#define InsertIOV(pointer, length) \ + len = (length) - before; \ + if (len > remain) \ + len = remain; \ + if (len <= 0) { \ + before = (-len); \ + } else { \ + iov[i].iov_len = len; \ + iov[i].iov_base = (pointer) + before; \ + i++; \ + remain -= len; \ + before = 0; \ + } + + InsertIOV(svr->buffer, svrbufsize) + InsertIOV(data, size) + InsertIOV(pad, padsize) + + ESET(0); + if ((len = _FSTransWritev(svr->trans_conn, iov, i)) >= 0) { + skip += len; + total -= len; + todo = total; + } else if (ETEST()) { + _FSWaitForWritable(svr); +#ifdef SUNSYSV + } else if (ECHECK(0)) { + _FSWaitForWritable(svr); +#endif + +#ifdef EMSGSIZE + } else if (ECHECK(EMSGSIZE)) { + if (todo > 1) + todo >>= 1; + else + _FSWaitForWritable(svr); +#endif + } else { + (*_FSIOErrorFunction) (svr); + } + } + + svr->bufptr = svr->buffer; + svr->last_req = (char *) &_dummy_request; +} + +#ifdef undef +/* + * _FSAllocID - normal resource ID allocation routine. A client + * can roll his own and instatantiate it if he wants, but must + * follow the rules. + */ +FSID +_FSAllocID(svr) + register FSServer *svr; +{ + return (svr->resource_base + (svr->resource_id++ << svr->resource_shift)); +} + +#endif + +/* + * The hard part about this is that we only get 16 bits from a reply. Well, + * then, we have three values that will march along, with the following + * invariant: + * svr->last_request_read <= rep->sequenceNumber <= svr->request + * The right choice for rep->sequenceNumber is the largest that + * still meets these constraints. + */ + +unsigned long +_FSSetLastRequestRead(svr, rep) + register FSServer *svr; + register fsGenericReply *rep; +{ + register unsigned long newseq, + lastseq; + + newseq = (svr->last_request_read & ~((unsigned long) 0xffff)) | + rep->sequenceNumber; + lastseq = svr->last_request_read; + while (newseq < lastseq) { + newseq += 0x10000; + if (newseq > svr->request) { + (void) fprintf(stderr, + "FSlib: sequence lost (0x%lx > 0x%lx) in reply type 0x%x!\n", + newseq, svr->request, + (unsigned int) rep->type); + newseq -= 0x10000; + break; + } + } + + svr->last_request_read = newseq; + return (newseq); +} + +/* + * _FSReply - Wait for a reply packet and copy its contents into the + * specified rep. Mean while we must handle error and event packets that + * we may encounter. + */ +Status +_FSReply(svr, rep, extra, discard) + register FSServer *svr; + register fsReply *rep; + int extra; /* number of 32-bit words expected after the + * reply */ + Bool discard; /* should I discard data followind "extra" + * words? */ +{ + /* + * Pull out the serial number now, so that (currently illegal) requests + * generated by an error handler don't confuse us. + */ + unsigned long cur_request = svr->request; + long rem_length; + + _FSFlush(svr); + while (1) { + _FSRead(svr, (char *) rep, (long) SIZEOF(fsReply)); + switch ((int) rep->generic.type) { + + case FS_Reply: + /* + * Reply received. Fast update for synchronous replies, but deal + * with multiple outstanding replies. + */ + if (rep->generic.sequenceNumber == (cur_request & 0xffff)) + svr->last_request_read = cur_request; + else + (void) _FSSetLastRequestRead(svr, &rep->generic); + rem_length = rep->generic.length - (SIZEOF(fsReply) >> 2); + if (rem_length < 0) rem_length = 0; + if (extra == 0) { + if (discard && rem_length) + /* unexpectedly long reply! */ + _EatData32(svr, rem_length); + return (1); + } + if (extra == rem_length) { + /* + * Read the extra data into storage immediately following the + * GenericReply structure. + */ + _FSRead(svr, (char *) NEXTPTR(rep, fsReply), ((long) extra) << 2); + return (1); + } + if (extra < rem_length) { + /* Actual reply is longer than "extra" */ + _FSRead(svr, (char *) NEXTPTR(rep, fsReply), ((long) extra) << 2); + if (discard) + _EatData32(svr, rem_length - extra); + return (1); + } + /* + * if we get here, then extra > rem_length -- meaning we + * read a reply that's shorter than we expected. This is an + * error, but we still need to figure out how to handle it... + */ + _FSRead(svr, (char *) NEXTPTR(rep, fsReply), rem_length << 2); + (*_FSIOErrorFunction) (svr); + return (0); + + case FS_Error: + { + register _FSExtension *ext; + register Bool ret = False; + int ret_code; + fsError err; + unsigned long serial; + long err_data; + + err = *(fsError *) rep; + /* read the rest of the error */ + _FSRead(svr, (char *) &err + SIZEOF(fsReply), + (long) (SIZEOF(fsError) - SIZEOF(fsReply))); + serial = _FSSetLastRequestRead(svr, (fsGenericReply *) rep); + if (serial == cur_request) + /* do not die on certain failures */ + switch ((int) err.request) { + /* suck in any extra error info */ + case FSBadResolution: + case FSBadLength: + case FSBadIDChoice: + case FSBadRange: + case FSBadFont: + case FSBadFormat: + _FSRead(svr, (char *) &err_data, 4); + break; + case FSBadAccessContext: + _FSRead(svr, (char *) &err_data, 4); + return 0; + case FSBadAlloc: + return (0); + /* + * we better see if there is an extension who may want + * to suppress the error. + */ + default: + ext = svr->ext_procs; + while (ext) { + if (ext->error != NULL) + ret = (*ext->error) + (svr, &err, &ext->codes, &ret_code); + ext = ext->next; + } + if (ret) + return (ret_code); + break; + } + _FSError(svr, &err); + if (serial == cur_request) + return (0); + } + break; + default: + _FSEnq(svr, (fsEvent *) rep); + break; + } + } +} + + +/* Read and discard "n" 8-bit bytes of data */ + +void +_FSEatData(svr, n) + FSServer *svr; + register unsigned long n; +{ +#define SCRATCHSIZE 2048 + char buf[SCRATCHSIZE]; + + while (n > 0) { + register long bytes_read = (n > SCRATCHSIZE) ? SCRATCHSIZE : n; + + _FSRead(svr, buf, bytes_read); + n -= bytes_read; + } +#undef SCRATCHSIZE +} + + +/* Read and discard "n" 32-bit words. */ + +static void +_EatData32(svr, n) + FSServer *svr; + unsigned long n; +{ + _FSEatData(svr, n << 2); +} + + +/* + * _FSEnq - Place event packets on the display's queue. + * note that no squishing of move events in V11, since there + * is pointer motion hints.... + */ +void +_FSEnq(svr, event) + register FSServer *svr; + register fsEvent *event; +{ + register _FSQEvent *qelt; + +/*NOSTRICT*/ + if ((qelt = _FSqfree) != NULL) { + /* If _FSqfree is non-NULL do this, else malloc a new one. */ + _FSqfree = qelt->next; + } else if ((qelt = + (_FSQEvent *) FSmalloc((unsigned) sizeof(_FSQEvent))) == NULL) { + /* Malloc call failed! */ + ESET(ENOMEM); + (*_FSIOErrorFunction) (svr); + } + qelt->next = NULL; + /* go call through display to find proper event reformatter */ + if ((*svr->event_vec[event->type & 0177]) (svr, &qelt->event, event)) { + if (svr->tail) + svr->tail->next = qelt; + else + svr->head = qelt; + + svr->tail = qelt; + svr->qlen++; + } else { + /* ignored, or stashed away for many-to-one compression */ + qelt->next = _FSqfree; + _FSqfree = qelt; + } +} + +/* + * EventToWire in seperate file in that often not needed. + */ + +/*ARGSUSED*/ +Bool +_FSUnknownWireEvent(svr, re, event) + register FSServer *svr; /* pointer to display structure */ + register FSEvent *re; /* pointer to where event should be + * reformatted */ + register fsEvent *event; /* wire protocol event */ +{ + +#ifdef notdef + (void) fprintf(stderr, + "FSlib: unhandled wire event! event number = %d, display = %x\n.", + event->type, svr); +#endif + + return (False); +} + +/*ARGSUSED*/ +Status +_FSUnknownNativeEvent(svr, re, event) + register FSServer *svr; /* pointer to display structure */ + register FSEvent *re; /* pointer to where event should be + * reformatted */ + register fsEvent *event; /* wire protocol event */ +{ + +#ifdef notdef + (void) fprintf(stderr, + "FSlib: unhandled native event! event number = %d, display = %x\n.", + re->type, svr); +#endif + + return (0); +} + +/* + * reformat a wire event into an FSEvent structure of the right type. + */ +Bool +_FSWireToEvent(svr, re, event) + register FSServer *svr; /* pointer to display structure */ + register FSEvent *re; /* pointer to where event should be + * reformatted */ + register fsEvent *event; /* wire protocol event */ +{ + + re->type = event->type & 0x7f; + ((FSAnyEvent *) re)->serial = _FSSetLastRequestRead(svr, + (fsGenericReply *) event); + ((FSAnyEvent *) re)->send_event = ((event->type & 0x80) != 0); + ((FSAnyEvent *) re)->server = svr; + + /* + * Ignore the leading bit of the event type since it is set when a client + * sends an event rather than the server. + */ + + switch (event->type & 0177) { + default: + return (_FSUnknownWireEvent(svr, re, event)); + } +} + + +static char * +_SysErrorMsg(n) + int n; +{ + char *s = strerror(n); + + return (s ? s : "no such error"); +} + +/* + * _FSDefaultIOError - Default fatal system error reporting routine. Called + * when an X internal system error is encountered. + */ +int +_FSDefaultIOError(svr) + FSServer *svr; +{ + (void) fprintf(stderr, + "FSIO: fatal IO error %d (%s) on font server \"%s\"\r\n", +#ifdef WIN32 + WSAGetLastError(), strerror(WSAGetLastError()), +#else + + errno, _SysErrorMsg(errno), +#endif + FSServerString(svr)); + (void) fprintf(stderr, + " after %lu requests (%lu known processed) with %d events remaining.\r\n", + FSNextRequest(svr) - 1, FSLastKnownRequestProcessed(svr), + FSQLength(svr)); + + if (ECHECK(EPIPE)) { + (void) fprintf(stderr, + " The connection was probably broken by a server shutdown.\r\n"); + } + exit(1); + /* NOTREACHED */ +} + +/* + * _FSError - Default non-fatal error reporting routine. Called when an + * FS_Error packet is encountered in the input stream. + */ +int +_FSError(svr, rep) + FSServer *svr; + fsError *rep; +{ + FSErrorEvent event; + + /* + * FS_Error packet encountered! We need to unpack the error before giving + * it to the user. + */ + + event.server = svr; + event.type = FS_Error; + event.serial = _FSSetLastRequestRead(svr, (fsGenericReply *) rep); + event.error_code = rep->request; + event.request_code = rep->major_opcode; + event.minor_code = rep->minor_opcode; + if (_FSErrorFunction != NULL) { + return ((*_FSErrorFunction) (svr, &event)); + } + exit(1); + /* NOTREACHED */ +} + +int +_FSPrintDefaultError(svr, event, fp) + FSServer *svr; + FSErrorEvent *event; + FILE *fp; +{ + char buffer[BUFSIZ]; + char mesg[BUFSIZ]; + char number[32]; + char *mtype = "FSlibMessage"; + register _FSExtension *ext = (_FSExtension *) NULL; + + (void) FSGetErrorText(svr, event->error_code, buffer, BUFSIZ); + (void) FSGetErrorDatabaseText(svr, mtype, "FSError", "FS Error", mesg, + BUFSIZ); + (void) fprintf(fp, "%s: %s\n ", mesg, buffer); + (void) FSGetErrorDatabaseText(svr, mtype, "MajorCode", + "Request Major code %d", mesg, BUFSIZ); + (void) fprintf(fp, mesg, event->request_code); + if (event->request_code < 128) { + sprintf(number, "%d", event->request_code); + (void) FSGetErrorDatabaseText(svr, "FSRequest", number, "", buffer, + BUFSIZ); + } else { + for (ext = svr->ext_procs; + ext && (ext->codes.major_opcode != event->request_code); + ext = ext->next); + if (ext) + strcpy(buffer, ext->name); + else + buffer[0] = '\0'; + } + (void) fprintf(fp, " (%s)\n ", buffer); + (void) FSGetErrorDatabaseText(svr, mtype, "MinorCode", + "Request Minor code %d", mesg, BUFSIZ); + (void) fprintf(fp, mesg, event->minor_code); + if (ext) { + sprintf(mesg, "%s.%d", ext->name, event->minor_code); + (void) FSGetErrorDatabaseText(svr, "FSRequest", mesg, "", buffer, + BUFSIZ); + (void) fprintf(fp, " (%s)", buffer); + } + fputs("\n ", fp); + (void) FSGetErrorDatabaseText(svr, mtype, "ResourceID", "ResourceID 0x%x", + mesg, BUFSIZ); + (void) fprintf(fp, mesg, event->resourceid); + fputs("\n ", fp); + (void) FSGetErrorDatabaseText(svr, mtype, "ErrorSerial", "Error Serial #%d", + mesg, BUFSIZ); + (void) fprintf(fp, mesg, event->serial); + fputs("\n ", fp); + (void) FSGetErrorDatabaseText(svr, mtype, "CurrentSerial", + "Current Serial #%d", mesg, BUFSIZ); + (void) fprintf(fp, mesg, svr->request); + fputs("\n", fp); + return 1; +} + +int +_FSDefaultError(svr, event) + FSServer *svr; + FSErrorEvent *event; +{ + if (_FSPrintDefaultError(svr, event, stderr) == 0) + return 0; + exit(1); + /* NOTREACHED */ +} + + +FSIOErrorHandler _FSIOErrorFunction = _FSDefaultIOError; +FSErrorHandler _FSErrorFunction = _FSDefaultError; + +/* + * This routine can be used to (cheaply) get some memory within a single + * Xlib routine for scratch space. It is reallocated from the same place + * each time, unless the library needs a large scratch space. + */ +char * +_FSAllocScratch(svr, nbytes) + register FSServer *svr; + unsigned long nbytes; +{ + if (nbytes > svr->scratch_length) { + if (svr->scratch_buffer != NULL) + FSfree(svr->scratch_buffer); + return (svr->scratch_length = nbytes, + svr->scratch_buffer = FSmalloc((unsigned) nbytes)); + } + return (svr->scratch_buffer); +} + +int +FSFree(data) + char *data; +{ + FSfree(data); + return 1; +} + +unsigned char * +FSMalloc(size) + unsigned size; +{ + return (unsigned char *) FSmalloc(size); +} + +#ifdef DataRoutineIsProcedure +void +Data(svr, data, len) + FSServer *svr; + char *data; + long len; +{ + if (svr->bufptr + (len) <= svr->bufmax) { + bcopy(data, svr->bufptr, (int) len); + svr->bufptr += ((len) + 3) & ~3; + } else { + _FSSend(svr, data, len); + } +} + +#endif /* DataRoutineIsProcedure */ + + +#ifdef WORD64 +/* + * XXX This is a *really* stupid way of doing this. It should just use + * svr->bufptr directly, taking into account where in the word it is. + */ + +/* + * Data16 - Place 16 bit data in the buffer. + * + * "svr" is a pointer to a FSServer. + * "data" is a pointer to the data. + * "len" is the length in bytes of the data. + */ + +static void +doData16(svr, data, len, packbuffer) + register FSServer *svr; + short *data; + unsigned len; + char *packbuffer; +{ + long *lp, + *lpack; + long i, + nwords, + bits; + long mask16 = 0x000000000000ffff; + + lp = (long *) data; + lpack = (long *) packbuffer; + *lpack = 0; + +/* nwords is the number of 16 bit values to be packed, + * the low order 16 bits of each word will be packed + * into 64 bit words + */ + nwords = len >> 1; + bits = 48; + + for (i = 0; i < nwords; i++) { + *lpack ^= (*lp & mask16) << bits; + bits -= 16; + lp++; + if (bits < 0) { + lpack++; + *lpack = 0; + bits = 48; + } + } + Data(svr, packbuffer, len); +} + +void +Data16(svr, data, len) + FSServer *svr; + short *data; + unsigned len; +{ + char packbuffer[PACKBUFFERSIZE]; + unsigned nwords = (PACKBUFFERSIZE >> 1); /* bytes to CARD16 */ + + for (; len > nwords; len -= nwords, data += nwords) { + doData16(svr, data, nwords, packbuffer); + } + doData16(svr, data, len, packbuffer); +} + +/* + * Data32 - Place 32 bit data in the buffer. + * + * "svr" is a pointer to a FSServer. + * "data" is a pointer to the data. + * "len" is the length in bytes of the data. + */ + +static +doData32(svr, data, len, packbuffer) + register FSServer *svr; + long *data; + unsigned len; + char *packbuffer; +{ + long *lp, + *lpack; + long i, + bits, + nwords; + long mask32 = 0x00000000ffffffff; + + lpack = (long *) packbuffer; + lp = data; + + *lpack = 0; + +/* nwords is the number of 32 bit values to be packed + * the low order 32 bits of each word will be packed + * into 64 bit words + */ + nwords = len >> 2; + bits = 32; + + for (i = 0; i < nwords; i++) { + *lpack ^= (*lp & mask32) << bits; + bits = bits ^ 32; + lp++; + if (bits) { + lpack++; + *lpack = 0; + } + } + Data(svr, packbuffer, len); +} + +void +Data32(svr, data, len) + FSServer *svr; + short *data; + unsigned len; +{ + char packbuffer[PACKBUFFERSIZE]; + unsigned nwords = (PACKBUFFERSIZE >> 2); /* bytes to CARD32 */ + + for (; len > nwords; len -= nwords, data += nwords) { + doData32(svr, data, nwords, packbuffer); + } + doData32(svr, data, len, packbuffer); +} + +#endif /* WORD64 */ + + + +/* + * _FSFreeQ - free the queue of events, called by XCloseServer when there are + * no more displays left on the display list + */ + +void +_FSFreeQ() +{ + register _FSQEvent *qelt = _FSqfree; + + while (qelt) { + register _FSQEvent *qnext = qelt->next; + + FSfree(qelt); + qelt = qnext; + } + _FSqfree = NULL; + return; +} + +#ifdef _POSIX_SOURCE /* stupid makedepend [need if] */ +#ifndef __QNX__ /* QNX's uname nodename entry is not same as tcpip hostname */ +#define NEED_UTSNAME +#endif +#endif +#ifdef hpux +#define NEED_UTSNAME +#endif +#ifdef USG +#define NEED_UTSNAME +#endif +#ifdef SVR4 +#ifndef _SEQUENT_ +#define NEED_UTSNAME +#endif +#endif + +#ifdef NEED_UTSNAME +#include <sys/utsname.h> +#endif + + +/* + * _FSGetHostname - similar to gethostname but allows special processing. + */ +int +_FSGetHostname(buf, maxlen) + char *buf; + int maxlen; +{ + int len; + +#ifdef NEED_UTSNAME + /* + * same host name crock as in server and xinit. + */ + struct utsname name; + + uname(&name); + len = strlen(name.nodename); + if (len >= maxlen) + len = maxlen - 1; + strncpy(buf, name.nodename, len); + buf[len] = '\0'; +#else + buf[0] = '\0'; + (void) gethostname(buf, maxlen); + buf[maxlen - 1] = '\0'; + len = strlen(buf); +#endif /* NEED_UTSNAME */ + + return len; +} + +#ifndef _FSANYSET +/* + * This is not always a macro. + */ +_FSANYSET(src) + long *src; +{ + int i; + + for (i=0; i<MSKCNT; i++) + if (src[ i ]) + return (1); + return (0); +} +#endif |