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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
commitf4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch)
tree2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/lib/GL/mesa/shader/Imakefile.inc
parenta840692edc9c6d19cd7c057f68e39c7d95eb767d (diff)
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Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository
Diffstat (limited to 'nx-X11/lib/GL/mesa/shader/Imakefile.inc')
-rw-r--r--nx-X11/lib/GL/mesa/shader/Imakefile.inc106
1 files changed, 106 insertions, 0 deletions
diff --git a/nx-X11/lib/GL/mesa/shader/Imakefile.inc b/nx-X11/lib/GL/mesa/shader/Imakefile.inc
new file mode 100644
index 000000000..7d0032e56
--- /dev/null
+++ b/nx-X11/lib/GL/mesa/shader/Imakefile.inc
@@ -0,0 +1,106 @@
+XCOMM $XFree86:$
+
+#ifndef MesaShaderBuildDir
+#define MesaShaderBuildDir $(GLXLIBSRC)/mesa/shader/
+#endif
+
+MESASHADERBUILDDIR = MesaShaderBuildDir
+
+ MESA_SHADER_SRCS = $(MESASHADERBUILDDIR)arbprogparse.c \
+ $(MESASHADERBUILDDIR)arbprogram.c \
+ $(MESASHADERBUILDDIR)arbfragparse.c \
+ $(MESASHADERBUILDDIR)arbvertparse.c \
+ $(MESASHADERBUILDDIR)atifragshader.c \
+ $(MESASHADERBUILDDIR)nvprogram.c \
+ $(MESASHADERBUILDDIR)nvfragparse.c \
+ $(MESASHADERBUILDDIR)nvvertexec.c \
+ $(MESASHADERBUILDDIR)nvvertparse.c \
+ $(MESASHADERBUILDDIR)program.c \
+ $(MESASHADERBUILDDIR)shaderobjects.c \
+ $(MESASHADERBUILDDIR)shaderobjects_3dlabs.c
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(arbprogparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbfragparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbvertparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbfragparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram_syn.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbvertparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(atifragshader.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(atifragshader.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragprog.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvprogram.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvprogram.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertexec.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertexec.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertprog.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(program.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(program.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects_3dlabs.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects_3dlabs.h, $(MESASRCDIR)/src/mesa/shader)
+#endif
+
+ MESA_SHADER_OBJS = $(MESASHADERBUILDDIR)arbprogparse.o \
+ $(MESASHADERBUILDDIR)arbprogram.o \
+ $(MESASHADERBUILDDIR)arbfragparse.o \
+ $(MESASHADERBUILDDIR)arbvertparse.o \
+ $(MESASHADERBUILDDIR)atifragshader.o \
+ $(MESASHADERBUILDDIR)nvprogram.o \
+ $(MESASHADERBUILDDIR)nvfragparse.o \
+ $(MESASHADERBUILDDIR)nvvertexec.o \
+ $(MESASHADERBUILDDIR)nvvertparse.o \
+ $(MESASHADERBUILDDIR)program.o \
+ $(MESASHADERBUILDDIR)shaderobjects.o \
+ $(MESASHADERBUILDDIR)shaderobjects_3dlabs.o
+
+#if defined(DoSharedLib) && DoSharedLib
+ MESA_SHADER_UOBJS = $(MESASHADERBUILDDIR)unshared/arbprogparse.o \
+ $(MESASHADERBUILDDIR)unshared/arbprogram.o \
+ $(MESASHADERBUILDDIR)unshared/arbfragparse.o \
+ $(MESASHADERBUILDDIR)unshared/arbvertparse.o \
+ $(MESASHADERBUILDDIR)unshared/atifragshader.o \
+ $(MESASHADERBUILDDIR)unshared/nvprogram.o \
+ $(MESASHADERBUILDDIR)unshared/nvfragparse.o \
+ $(MESASHADERBUILDDIR)unshared/nvvertexec.o \
+ $(MESASHADERBUILDDIR)unshared/nvvertparse.o \
+ $(MESASHADERBUILDDIR)unshared/program.o \
+ $(MESASHADERBUILDDIR)unshared/shaderobjects.o \
+ $(MESASHADERBUILDDIR)unshared/shaderobjects_3dlabs.o
+#else
+ MESA_SHADER_UOBJS = $(MESA_SHADER_OBJS)
+#endif
+
+ MESA_SHADER_DOBJS = $(MESASHADERBUILDDIR)debugger/arbprogparse.o \
+ $(MESASHADERBUILDDIR)debugger/arbprogram.o \
+ $(MESASHADERBUILDDIR)debugger/arbfragparse.o \
+ $(MESASHADERBUILDDIR)debugger/arbvertparse.o \
+ $(MESASHADERBUILDDIR)debugger/atifragshader.o \
+ $(MESASHADERBUILDDIR)debugger/nvprogram.o \
+ $(MESASHADERBUILDDIR)debugger/nvfragparse.o \
+ $(MESASHADERBUILDDIR)debugger/nvvertexec.o \
+ $(MESASHADERBUILDDIR)debugger/nvvertparse.o \
+ $(MESASHADERBUILDDIR)debugger/program.o \
+ $(MESASHADERBUILDDIR)debugger/shaderobjects.o \
+ $(MESASHADERBUILDDIR)debugger/shaderobjects_3dlabs.o
+
+ MESA_SHADER_POBJS = $(MESASHADERBUILDDIR)profiled/arbprogparse.o \
+ $(MESASHADERBUILDDIR)profiled/arbprogram.o \
+ $(MESASHADERBUILDDIR)profiled/arbfragparse.o \
+ $(MESASHADERBUILDDIR)profiled/arbvertparse.o \
+ $(MESASHADERBUILDDIR)profiled/atifragshader.o \
+ $(MESASHADERBUILDDIR)profiled/nvprogram.o \
+ $(MESASHADERBUILDDIR)profiled/nvfragparse.o \
+ $(MESASHADERBUILDDIR)profiled/nvvertexec.o \
+ $(MESASHADERBUILDDIR)profiled/nvvertparse.o \
+ $(MESASHADERBUILDDIR)profiled/program.o \
+ $(MESASHADERBUILDDIR)profiled/shaderobjects.o \
+ $(MESASHADERBUILDDIR)profiled/shaderobjects_3dlabs.o