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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
commitf4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch)
tree2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/programs/Xserver/GL/glx/g_single.c
parenta840692edc9c6d19cd7c057f68e39c7d95eb767d (diff)
downloadnx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz
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Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/GL/glx/g_single.c')
-rw-r--r--nx-X11/programs/Xserver/GL/glx/g_single.c1787
1 files changed, 1787 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/GL/glx/g_single.c b/nx-X11/programs/Xserver/GL/glx/g_single.c
new file mode 100644
index 000000000..a60bf44c1
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/glx/g_single.c
@@ -0,0 +1,1787 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/g_single.c,v 1.5tsi Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#define NEED_REPLIES
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+#include "g_disptab_EXT.h"
+#include "unpack.h"
+#include "impsize.h"
+#include "singlesize.h"
+
+int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ glNewList(
+ *(GLuint *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ glEndList(
+ );
+ return Success;
+}
+
+int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ glDeleteLists(
+ *(GLuint *)(pc + 0),
+ *(GLsizei *)(pc + 4)
+ );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc)
+{
+ GLuint retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ retval =
+ glGenLists(
+ *(GLsizei *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ glPixelStoref(
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ glPixelStorei(
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLboolean answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glGetBooleanv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetBooleanv(
+ *(GLenum *)(pc + 0),
+ (GLboolean *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_BYTE();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_BYTE_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLdouble answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glGetDoublev_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8);
+ __glXClearErrorOccured();
+ glGetDoublev(
+ *(GLenum *)(pc + 0),
+ (GLdouble *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_DOUBLE();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*8);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_DOUBLE_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ retval =
+ glGetError(
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glGetFloatv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetFloatv(
+ *(GLenum *)(pc + 0),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glGetIntegerv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetIntegerv(
+ *(GLenum *)(pc + 0),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetLightfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetLightfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetLightiv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetLightiv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum target;
+ GLenum query;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLdouble answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
+ compsize = __glGetMapdv_size(target,query);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8);
+ __glXClearErrorOccured();
+ glGetMapdv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLdouble *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_DOUBLE();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*8);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_DOUBLE_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum target;
+ GLenum query;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
+ compsize = __glGetMapfv_size(target,query);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMapfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum target;
+ GLenum query;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
+ compsize = __glGetMapiv_size(target,query);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMapiv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMaterialfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMaterialfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMaterialiv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMaterialiv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum map;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ map = *(GLenum *)(pc + 0);
+ compsize = __glGetPixelMapfv_size(map);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetPixelMapfv(
+ *(GLenum *)(pc + 0),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum map;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLuint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ map = *(GLenum *)(pc + 0);
+ compsize = __glGetPixelMapuiv_size(map);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetPixelMapuiv(
+ *(GLenum *)(pc + 0),
+ (GLuint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum map;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLushort answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ map = *(GLenum *)(pc + 0);
+ compsize = __glGetPixelMapusv_size(map);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*2,2);
+ __glXClearErrorOccured();
+ glGetPixelMapusv(
+ *(GLenum *)(pc + 0),
+ (GLushort *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_SHORT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*2);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_SHORT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexEnvfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexEnvfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexEnviv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexEnviv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLdouble answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexGendv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8);
+ __glXClearErrorOccured();
+ glGetTexGendv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLdouble *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_DOUBLE();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*8);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_DOUBLE_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexGenfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexGenfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexGeniv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexGeniv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetTexParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 8);
+ compsize = __glGetTexLevelParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexLevelParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 8);
+ compsize = __glGetTexLevelParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetTexLevelParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ retval =
+ glIsEnabled(
+ *(GLenum *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ retval =
+ glIsList(
+ *(GLuint *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLboolean answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
+ retval =
+ glAreTexturesResident(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4),
+ (GLboolean *) answer
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(n);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_BYTE_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ glDeleteTextures(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4)
+ );
+ return Success;
+}
+
+int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLuint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
+ glGenTextures(
+ *(GLsizei *)(pc + 0),
+ (GLuint *) answer
+ );
+ __GLX_BEGIN_REPLY(n*4);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ retval =
+ glIsTexture(
+ *(GLuint *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLboolean answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
+ retval =
+ glAreTexturesResidentEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4),
+ (GLboolean *) answer
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(n);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_BYTE_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ glDeleteTexturesEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4)
+ );
+ return Success;
+}
+
+int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLuint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
+ glGenTexturesEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *) answer
+ );
+ __GLX_BEGIN_REPLY(n*4);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ retval =
+ glIsTextureEXT(
+ *(GLuint *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+