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author | Kristian Høgsberg <krh@redhat.com> | 2016-10-31 15:06:37 +0100 |
---|---|---|
committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-12-04 21:31:10 +0100 |
commit | cee997dacb28aa9378b834b66a33c441145dceb7 (patch) | |
tree | 1078c9fd4376594c3aae178808f5d99076d2932d /nx-X11/programs/Xserver/GL/glx/glxfb.c | |
parent | b38d5b97dbd6c6b61c3ef0d046a4ba1c183a74f9 (diff) | |
download | nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.tar.gz nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.tar.bz2 nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.zip |
Drop glx_ansic.h wrapper and call malloc, realloc, free and str-funcs directly.
commit 2d2d38d17cc2558f8a41166a4a1578bc4c663c37
Author: Kristian Høgsberg <krh@redhat.com>
Date: Fri Mar 17 01:47:25 2006 +0000
Check for glproto when building GLX and make sure we have at least 1.4.6.
Drop glx_ansic.h wrapper and call xalloc, xrealloc, xfree and str-funcs
directly.
We don't check the glproto version as we know what it is (we have our own proto file).
Furthermore, we skip the switch from --glX<func> -> x<func> and directly switch to
<func> (e.g. __glXMalloc() -> malloc()).
Backported-to-NX-by: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
Diffstat (limited to 'nx-X11/programs/Xserver/GL/glx/glxfb.c')
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/glxfb.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/nx-X11/programs/Xserver/GL/glx/glxfb.c b/nx-X11/programs/Xserver/GL/glx/glxfb.c index 9573d97b9..955c1dd79 100644 --- a/nx-X11/programs/Xserver/GL/glx/glxfb.c +++ b/nx-X11/programs/Xserver/GL/glx/glxfb.c @@ -130,7 +130,7 @@ Free(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv) FreeScratchGC(bufferInfo->pGC); } - __glXFree(bufferInfo); + free(bufferInfo); buf->other = NULL; } @@ -173,7 +173,7 @@ __glXInitFB(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv, GLint bits) buf->free = Free; /* allocate local information */ - bufferInfo = (__GLFBbufferInfo *) __glXMalloc(sizeof(__GLFBbufferInfo)); + bufferInfo = (__GLFBbufferInfo *) malloc(sizeof(__GLFBbufferInfo)); buf->other = (void *) bufferInfo; pGC = CreateScratchGC(glxPriv->pDraw->pScreen, |