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author | Kristian Høgsberg <krh@redhat.com> | 2016-10-31 15:06:37 +0100 |
---|---|---|
committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-12-04 21:31:10 +0100 |
commit | cee997dacb28aa9378b834b66a33c441145dceb7 (patch) | |
tree | 1078c9fd4376594c3aae178808f5d99076d2932d /nx-X11/programs/Xserver/GL/glx/single2swap.c | |
parent | b38d5b97dbd6c6b61c3ef0d046a4ba1c183a74f9 (diff) | |
download | nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.tar.gz nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.tar.bz2 nx-libs-cee997dacb28aa9378b834b66a33c441145dceb7.zip |
Drop glx_ansic.h wrapper and call malloc, realloc, free and str-funcs directly.
commit 2d2d38d17cc2558f8a41166a4a1578bc4c663c37
Author: Kristian Høgsberg <krh@redhat.com>
Date: Fri Mar 17 01:47:25 2006 +0000
Check for glproto when building GLX and make sure we have at least 1.4.6.
Drop glx_ansic.h wrapper and call xalloc, xrealloc, xfree and str-funcs
directly.
We don't check the glproto version as we know what it is (we have our own proto file).
Furthermore, we skip the switch from --glX<func> -> x<func> and directly switch to
<func> (e.g. __glXMalloc() -> malloc()).
Backported-to-NX-by: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
Diffstat (limited to 'nx-X11/programs/Xserver/GL/glx/single2swap.c')
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/single2swap.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/nx-X11/programs/Xserver/GL/glx/single2swap.c b/nx-X11/programs/Xserver/GL/glx/single2swap.c index ca8ac2a85..6fdc7e7f2 100644 --- a/nx-X11/programs/Xserver/GL/glx/single2swap.c +++ b/nx-X11/programs/Xserver/GL/glx/single2swap.c @@ -42,7 +42,6 @@ #include "glxext.h" #include "unpack.h" #include "g_disptab.h" -#include "GL/glx_ansic.h" int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) { @@ -66,7 +65,7 @@ int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) size = *(GLsizei *)(pc+0); type = *(GLenum *)(pc+4); if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) __glXRealloc(cx->feedbackBuf, + cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, (size_t) size * __GLX_SIZE_FLOAT32); if (!cx->feedbackBuf) { @@ -99,7 +98,7 @@ int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(pc+0); size = *(GLsizei *)(pc+0); if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) __glXRealloc(cx->selectBuf, + cx->selectBuf = (GLuint *) realloc(cx->selectBuf, (size_t) size * __GLX_SIZE_CARD32); if (!cx->selectBuf) { |