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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-05-26 16:22:40 +0200 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-06-16 23:00:58 +0200 |
commit | cb4a2d732001d32fa1e95bb15e047da12b6c9754 (patch) | |
tree | 3320c8160de7a8b23e1a1eab1febfc6e3daf384b /nx-X11/programs/Xserver/GL/mesa/Imakefile.inc | |
parent | 5a64974cc5f0e9001cb0ddba4cb2c956ba43f7df (diff) | |
download | nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.tar.gz nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.tar.bz2 nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.zip |
Drop nx-X11/lib/GL and move Imakefile.inc include files into Xserver code tree.
The client-side library libNX_GL.{a,so} is not built when building nx-libs.
However, nx-X11/lib/GL/** ships several imake include files
(Imakefile.inc) that are also used in nx-X11/programs/Xserver/GL/**.
These files have been moved from the nx-X11/lib/GL/ code subtree to the
nx-X11/programs/Xserver/GL/.
Furthermore, we don't provide module builds of the GL extension anymore,
as that feature is neither used in nx-libs.
Diffstat (limited to 'nx-X11/programs/Xserver/GL/mesa/Imakefile.inc')
-rw-r--r-- | nx-X11/programs/Xserver/GL/mesa/Imakefile.inc | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/GL/mesa/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/Imakefile.inc new file mode 100644 index 000000000..03a7971f8 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/Imakefile.inc @@ -0,0 +1,57 @@ +XCOMM $XFree86: xc/lib/GL/mesa/src/Imakefile.inc,v 1.7tsi Exp $ + +#ifndef MesaBuildDir +#define MesaBuildDir $(GLXLIBSRC)/mesa/ +#endif + +MESABUILDDIR = MesaBuildDir + +COREMESASRCS = $(COREMESABASESRCS) \ + $(MESA_AC_SRCS) \ + $(MESA_MATH_SRCS) \ + $(MESA_SWRAST_SRCS) \ + $(MESA_SWR_SETUP_SRCS) \ + $(MESA_TNL_SRCS) \ + $(MESA_SHADER_SRCS) \ + $(MESA_GRAMMAR_SRCS) \ + $(MESA_SLANG_SRCS) + +COREMESAOBJS = $(COREMESABASEOBJS) \ + $(MESA_AC_OBJS) \ + $(MESA_MATH_OBJS) \ + $(MESA_SWRAST_OBJS) \ + $(MESA_SWR_SETUP_OBJS) \ + $(MESA_TNL_OBJS) \ + $(MESA_SHADER_OBJS) \ + $(MESA_GRAMMAR_OBJS) \ + $(MESA_SLANG_OBJS) + +COREMESAUOBJS = $(COREMESABASEUOBJS) \ + $(MESA_AC_UOBJS) \ + $(MESA_MATH_UOBJS) \ + $(MESA_SWRAST_UOBJS) \ + $(MESA_SWR_SETUP_UOBJS) \ + $(MESA_TNL_UOBJS) \ + $(MESA_SHADER_UOBJS) \ + $(MESA_GRAMMAR_UOBJS) \ + $(MESA_SLANG_UOBJS) + +COREMESADOBJS = $(COREMESABASEDOBJS) \ + $(MESA_AC_DOBJS) \ + $(MESA_MATH_DOBJS) \ + $(MESA_SWRAST_DOBJS) \ + $(MESA_SWR_SETUP_DOBJS) \ + $(MESA_TNL_DOBJS) \ + $(MESA_SHADER_DOBJS) \ + $(MESA_GRAMMAR_DOBJS) \ + $(MESA_SLANG_DOBJS) + +COREMESAPOBJS = $(COREMESABASEPOBJS) \ + $(MESA_AC_POBJS) \ + $(MESA_MATH_POBJS) \ + $(MESA_SWRAST_POBJS) \ + $(MESA_SWR_SETUP_POBJS) \ + $(MESA_TNL_POBJS) \ + $(MESA_SHADER_POBJS) \ + $(MESA_GRAMMAR_POBJS) \ + $(MESA_SLANG_POBJS) |