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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-05-26 16:22:40 +0200
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-09-28 07:53:06 +0200
commitd877b46dd438a36f7481f5a270caf44635d0aa7d (patch)
tree149d05bc4c0f30ff91f9d2dbeab3e873e8fafa06 /nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc
parent8f4138457d0db8e782b450a60ade6a096a5cb048 (diff)
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Drop nx-X11/lib/GL and move Imakefile.inc include files into Xserver code tree.
The client-side library libNX_GL.{a,so} is not built when building nx-libs. However, nx-X11/lib/GL/** ships several imake include files (Imakefile.inc) that are also used in nx-X11/programs/Xserver/GL/**. These files have been moved from the nx-X11/lib/GL/ code subtree to the nx-X11/programs/Xserver/GL/. Furthermore, we don't provide module builds of the GL extension anymore, as that feature is neither used in nx-libs.
Diffstat (limited to 'nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc')
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc90
1 files changed, 90 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc
new file mode 100644
index 000000000..d824ca797
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc
@@ -0,0 +1,90 @@
+XCOMM $XFree86$
+
+#ifndef MesaSlangBuildDir
+#define MesaSlangBuildDir $(GLXLIBSRC)/mesa/shader/slang/
+#endif
+
+MESASLANGBUILDDIR=MesaSlangBuildDir
+
+ MESA_SLANG_SRCS = $(MESASLANGBUILDDIR)slang_assemble_assignment.c \
+ $(MESASLANGBUILDDIR)slang_assemble.c \
+ $(MESASLANGBUILDDIR)slang_assemble_conditional.c \
+ $(MESASLANGBUILDDIR)slang_assemble_constructor.c \
+ $(MESASLANGBUILDDIR)slang_assemble_typeinfo.c \
+ $(MESASLANGBUILDDIR)slang_compile.c \
+ $(MESASLANGBUILDDIR)slang_execute.c \
+ $(MESASLANGBUILDDIR)slang_preprocess.c \
+ $(MESASLANGBUILDDIR)slang_storage.c \
+ $(MESASLANGBUILDDIR)slang_utility.c
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(slang_assemble_assignment.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_assignment.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_conditional.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_conditional.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_constructor.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_constructor.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_typeinfo.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_typeinfo.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_compile.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_compile.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_execute.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_execute.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_preprocess.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_preprocess.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_storage.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_storage.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_utility.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_utility.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(traverse_wrap.h, $(MESASRCDIR)/src/mesa/shader/slang)
+#endif
+
+ MESA_SLANG_OBJS = $(MESASLANGBUILDDIR)slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)slang_assemble.o \
+ $(MESASLANGBUILDDIR)slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)slang_compile.o \
+ $(MESASLANGBUILDDIR)slang_execute.o \
+ $(MESASLANGBUILDDIR)slang_preprocess.o \
+ $(MESASLANGBUILDDIR)slang_storage.o \
+ $(MESASLANGBUILDDIR)slang_utility.o
+
+#if defined(DoSharedLib) && DoSharedLib
+ MESA_SLANG_UOBJS = $(MESASLANGBUILDDIR)unshared/slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)unshared/slang_compile.o \
+ $(MESASLANGBUILDDIR)unshared/slang_execute.o \
+ $(MESASLANGBUILDDIR)unshared/slang_preprocess.o \
+ $(MESASLANGBUILDDIR)unshared/slang_storage.o \
+ $(MESASLANGBUILDDIR)unshared/slang_utility.o
+#else
+ MESA_SLANG_UOBJS = $(MESA_SLANG_OBJS)
+#endif
+
+ MESA_SLANG_DOBJS = $(MESASLANGBUILDDIR)debuggerslang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)debuggerslang_compile.o \
+ $(MESASLANGBUILDDIR)debuggerslang_execute.o \
+ $(MESASLANGBUILDDIR)debuggerslang_preprocess.o \
+ $(MESASLANGBUILDDIR)debuggerslang_storage.o \
+ $(MESASLANGBUILDDIR)debuggerslang_utility.o
+
+ MESA_SLANG_POBJS = $(MESASLANGBUILDDIR)profiled/slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)profiled/slang_compile.o \
+ $(MESASLANGBUILDDIR)profiled/slang_execute.o \
+ $(MESASLANGBUILDDIR)profiled/slang_preprocess.o \
+ $(MESASLANGBUILDDIR)profiled/slang_storage.o \
+ $(MESASLANGBUILDDIR)profiled/slang_utility.o