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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/programs/Xserver/GL/windows/glwindows.h | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/GL/windows/glwindows.h')
-rw-r--r-- | nx-X11/programs/Xserver/GL/windows/glwindows.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/GL/windows/glwindows.h b/nx-X11/programs/Xserver/GL/windows/glwindows.h new file mode 100644 index 000000000..74e81f24f --- /dev/null +++ b/nx-X11/programs/Xserver/GL/windows/glwindows.h @@ -0,0 +1,64 @@ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/Xwindows.h> +#include <GL/gl.h> +#include <GL/glext.h> + +#include <glxserver.h> +#include <glxext.h> + +#include <windowstr.h> +#include <resource.h> +#include <GL/glxint.h> +#include <GL/glxtokens.h> +#include <scrnintstr.h> +#include <glxserver.h> +#include <glxscreens.h> +#include <glxdrawable.h> +#include <glxcontext.h> +#include <glxext.h> +#include <glxutil.h> +#include <glxscreens.h> +#include <GL/internal/glcore.h> +#include <stdlib.h> + + +typedef struct { + unsigned enableDebug : 1; + unsigned enableTrace : 1; + unsigned dumpPFD : 1; + unsigned dumpHWND : 1; + unsigned dumpDC : 1; +} glWinDebugSettingsRec, *glWinDebugSettingsPtr; +extern glWinDebugSettingsRec glWinDebugSettings; + +typedef struct { + int num_vis; + __GLcontextModes *modes; + void **priv; + + /* wrapped screen functions */ + RealizeWindowProcPtr RealizeWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + CopyWindowProcPtr CopyWindow; +} glWinScreenRec; + +extern glWinScreenRec glWinScreens[MAXSCREENS]; + +#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum] +#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen); + +#if 1 +#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ ) +#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args ) +#else +#define GLWIN_TRACE() +#define GLWIN_TRACE_MSG(a, ...) +#define GLWIN_DEBUG_MSG(a, ...) +#define GLWIN_DEBUG_MSG2(a, ...) +#endif + |