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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-02-02 15:02:49 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-02-02 15:02:49 +0100 |
commit | b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch) | |
tree | 4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/programs/Xserver/GL/windows/glwrap.c | |
parent | 0d5a83e986f39982c0924652a3662e60b1f23162 (diff) | |
download | nx-libs-b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73.tar.gz nx-libs-b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73.tar.bz2 nx-libs-b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73.zip |
massive reduction of unneeded files
Diffstat (limited to 'nx-X11/programs/Xserver/GL/windows/glwrap.c')
-rwxr-xr-x | nx-X11/programs/Xserver/GL/windows/glwrap.c | 583 |
1 files changed, 0 insertions, 583 deletions
diff --git a/nx-X11/programs/Xserver/GL/windows/glwrap.c b/nx-X11/programs/Xserver/GL/windows/glwrap.c deleted file mode 100755 index f0b38b228..000000000 --- a/nx-X11/programs/Xserver/GL/windows/glwrap.c +++ /dev/null @@ -1,583 +0,0 @@ -/* - * GLX implementation that uses Win32's OpenGL - * Wrapper functions for Win32's OpenGL - * - * Authors: Alexander Gottwald - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/Xwindows.h> -#include <GL/gl.h> -#include <GL/glext.h> -#include <glxserver.h> -#include <glxext.h> - -#define RESOLVE_RET(procname, symbol, retval) \ - static Bool init = TRUE; \ - static procname proc = NULL; \ - if (init) { \ - proc = (procname)wglGetProcAddress(symbol); \ - init = FALSE; \ - if (proc == NULL) { \ - ErrorF("glwrap: Can't resolve \"%s\"\n", symbol); \ - } else \ - ErrorF("glwrap: resolved \"%s\"\n", symbol); \ - } \ - if (proc == NULL) { \ - __glXErrorCallBack(NULL, 0); \ - return retval; \ - } -#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,) - - -/* - * GL_ARB_imaging - */ - - -GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, - GLenum type, const GLvoid *table ) -{ - RESOLVE(PFNGLCOLORTABLEPROC, "glColorTable"); - proc(target, internalformat, width, format, type, table); -} - -GLAPI void GLAPIENTRY glColorSubTable( GLenum target, - GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *data ) -{ - RESOLVE(PFNGLCOLORSUBTABLEPROC, "glColorSubTable"); - proc(target, start, count, format, type, data); -} - -GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params) -{ - RESOLVE(PFNGLCOLORTABLEPARAMETERIVPROC, "glColorTableParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params) -{ - RESOLVE(PFNGLCOLORTABLEPARAMETERFVPROC, "glColorTableParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCOLORSUBTABLEPROC, "glCopyColorSubTable"); - proc(target, start, x, y, width); -} - -GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCOLORTABLEPROC, "glCopyColorTable"); - proc(target, internalformat, x, y, width); -} - - -GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ) -{ - RESOLVE(PFNGLGETCOLORTABLEPROC, "glGetColorTable"); - proc(target, format, type, table); -} - -GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETCOLORTABLEPARAMETERFVPROC, "glGetColorTableParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETCOLORTABLEPARAMETERIVPROC, "glGetColorTableParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ) -{ - RESOLVE(PFNGLBLENDEQUATIONPROC, "glBlendEquation"); - proc(mode); -} - -GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ) -{ - RESOLVE(PFNGLBLENDCOLORPROC, "glBlendColor"); - proc(red, green, blue, alpha); -} - -GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, - GLenum internalformat, GLboolean sink ) -{ - RESOLVE(PFNGLHISTOGRAMPROC, "glHistogram"); - proc(target, width, internalformat, sink); -} - -GLAPI void GLAPIENTRY glResetHistogram( GLenum target ) -{ - RESOLVE(PFNGLRESETHISTOGRAMPROC, "glResetHistogram"); - proc(target); -} - -GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, - GLenum format, GLenum type, - GLvoid *values ) -{ - RESOLVE(PFNGLGETHISTOGRAMPROC, "glGetHistogram"); - proc(target, reset, format, type, values); -}; - -GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETHISTOGRAMPARAMETERFVPROC, "glGetHistogramParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETHISTOGRAMPARAMETERIVPROC, "glGetHistogramParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, - GLboolean sink ) -{ - RESOLVE(PFNGLMINMAXPROC, "glMinmax"); - proc(target, internalformat, sink); -} - -GLAPI void GLAPIENTRY glResetMinmax( GLenum target ) -{ - RESOLVE(PFNGLRESETMINMAXPROC, "glResetMinmax"); - proc(target); -} - -GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, - GLenum format, GLenum types, - GLvoid *values ) -{ - RESOLVE(PFNGLGETMINMAXPROC, "glGetMinmax"); - proc(target, reset, format, types, values); -} - -GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETMINMAXPARAMETERFVPROC, "glGetMinmaxParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETMINMAXPARAMETERIVPROC, "glGetMinmaxParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, - GLenum internalformat, GLsizei width, GLenum format, GLenum type, - const GLvoid *image ) -{ - RESOLVE(PFNGLCONVOLUTIONFILTER1DPROC, "glConvolutionFilter1D"); - proc(target, internalformat, width, format, type, image); -} - -GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *image ) -{ - RESOLVE(PFNGLCONVOLUTIONFILTER2DPROC, "glConvolutionFilter2D"); - proc(target, internalformat, width, height, format, type, image); -} - -GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, - GLfloat params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERFPROC, "glConvolutionParameterf"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, - const GLfloat *params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERFVPROC, "glConvolutionParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, - GLint params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERIPROC, "glConvolutionParameteri"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, - const GLint *params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERIVPROC, "glConvolutionParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCONVOLUTIONFILTER1DPROC, "glCopyConvolutionFilter1D"); - proc(target, internalformat, x, y, width); -} - -GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width, - GLsizei height) -{ - RESOLVE(PFNGLCOPYCONVOLUTIONFILTER2DPROC, "glCopyConvolutionFilter2D"); - proc(target, internalformat, x, y, width, height); -} - -GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, - GLenum type, GLvoid *image ) -{ - RESOLVE(PFNGLGETCONVOLUTIONFILTERPROC, "glGetConvolutionFilter"); - proc(target, format, type, image); -} - -GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETCONVOLUTIONPARAMETERFVPROC, "glGetConvolutionParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETCONVOLUTIONPARAMETERIVPROC, "glGetConvolutionParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, const GLvoid *column ) -{ - RESOLVE(PFNGLSEPARABLEFILTER2DPROC, "glSeparableFilter2D"); - proc(target, internalformat, width, height, format, type, row, column); -} - -GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, - GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ) -{ - RESOLVE(PFNGLGETSEPARABLEFILTERPROC, "glGetSeparableFilter"); - proc(target, format, type, row, column, span); -} - -/* - * OpenGL 1.2 - */ - -GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - RESOLVE(PFNGLTEXIMAGE3DPROC, "glTexImage3D"); - proc(target, level, internalFormat, width, height, depth, border, format, type, pixels); -} - -GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, - GLenum type, const GLvoid *pixels) -{ - RESOLVE(PFNGLTEXSUBIMAGE3DPROC, "glTexSubImage3D"); - proc(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); -} - -GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLint x, - GLint y, GLsizei width, - GLsizei height ) -{ - RESOLVE(PFNGLCOPYTEXSUBIMAGE3DPROC, "glCopyTexSubImage3D"); - proc(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - - -/* - * 20. GL_EXT_texture_object - */ -GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ) -{ - glGenTextures(n, textures); -} - -GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures) -{ - glDeleteTextures(n, textures); -} - -GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ) -{ - glBindTexture(target, target); -} - -GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ) -{ - glPrioritizeTextures(n, textures, priorities); -} - -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ) -{ - return glAreTexturesResident(n, textures, residences); -} - -GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ) -{ - return glIsTexture(texture); -} - -/* - * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) - */ - -GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture) -{ - RESOLVE(PFNGLACTIVETEXTUREARBPROC, "glActiveTextureARB"); - proc(texture); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1DVARBPROC, "glMultiTexCoord1dvARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1FVARBPROC, "glMultiTexCoord1fvARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1IVARBPROC, "glMultiTexCoord1ivARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2DVARBPROC, "glMultiTexCoord2dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2FVARBPROC, "glMultiTexCoord2fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2IVARBPROC, "glMultiTexCoord2ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3DVARBPROC, "glMultiTexCoord3dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3FVARBPROC, "glMultiTexCoord3fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3IVARBPROC, "glMultiTexCoord3ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4DVARBPROC, "glMultiTexCoord4dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4FVARBPROC, "glMultiTexCoord4fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4IVARBPROC, "glMultiTexCoord4ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} - - -GLAPI void GLAPIENTRY glActiveStencilFaceEXT(GLenum face) -{ - RESOLVE(PFNGLACTIVESTENCILFACEEXTPROC, "glActiveStencilFaceEXT"); - proc(face); -} - -GLAPI void APIENTRY glPointParameterfARB(GLenum pname, GLfloat param) -{ - RESOLVE(PFNGLPOINTPARAMETERFARBPROC, "glPointParameterfARB"); - proc(pname, param); -} - -GLAPI void APIENTRY glPointParameterfvARB(GLenum pname, const GLfloat *params) -{ - RESOLVE(PFNGLPOINTPARAMETERFVARBPROC, "glPointParameterfvARB"); - proc(pname, params); -} - - -GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) -{ - RESOLVE(PFNGLWINDOWPOS3FARBPROC, "glWindowPos3fARB"); - proc(x, y, z); -} - -GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param) -{ - RESOLVE(PFNGLPOINTPARAMETERIPROC, "glPointParameteri"); - proc(pname, param); -} - -GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint *params) -{ - RESOLVE(PFNGLPOINTPARAMETERIVPROC, "glPointParameteriv"); - proc(pname, params); -} - -GLAPI void APIENTRY glPointParameteriNV(GLenum pname, GLint param) -{ - RESOLVE(PFNGLPOINTPARAMETERINVPROC, "glPointParameteriNV"); - proc(pname, param); -} - -GLAPI void APIENTRY glPointParameterivNV(GLenum pname, const GLint *params) -{ - RESOLVE(PFNGLPOINTPARAMETERIVNVPROC, "glPointParameterivNV"); - proc(pname, params); -} - -GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3BVPROC, "glSecondaryColor3bv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3DVPROC, "glSecondaryColor3dv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3FVPROC, "glSecondaryColor3fv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3iv(const GLint *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3IVPROC, "glSecondaryColor3iv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3sv(const GLshort *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3SVPROC, "glSecondaryColor3sv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3UBVPROC, "glSecondaryColor3ubv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3UIVPROC, "glSecondaryColor3uiv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3usv(const GLushort *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3USVPROC, "glSecondaryColor3usv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - RESOLVE(PFNGLSECONDARYCOLORPOINTERPROC, "glSecondaryColorPointer"); - proc(size, type, stride, pointer); -} - - -GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - RESOLVE(PFNGLBLENDFUNCSEPARATEPROC, "glBlendFuncSeparate"); - proc(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} -GLAPI void APIENTRY glFogCoordfv(const GLfloat *coord) -{ - RESOLVE(PFNGLFOGCOORDFVPROC, "glFogCoordfv"); - proc(coord); -} -GLAPI void APIENTRY glFogCoorddv(const GLdouble *coord) -{ - RESOLVE(PFNGLFOGCOORDDVPROC, "glFogCoorddv"); - proc(coord); -} -GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - RESOLVE(PFNGLFOGCOORDPOINTERPROC, "glFogCoordPointer"); - proc(type, stride, pointer); -} - - -GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert) -{ - RESOLVE(PFNGLSAMPLECOVERAGEARBPROC, "glSampleCoverageARB"); - proc(value, invert); -} -GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert) -{ - RESOLVE(PFNGLSAMPLEMASKSGISPROC, "glSampleMaskSGIS"); - proc(value, invert); -} -GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern) -{ - RESOLVE(PFNGLSAMPLEPATTERNSGISPROC, "glSamplePatternSGIS"); - proc(pattern); -} |