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authorMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2015-02-02 15:02:49 +0100
commitb16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch)
tree4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/programs/Xserver/GL/windows/glwrap.c
parent0d5a83e986f39982c0924652a3662e60b1f23162 (diff)
downloadnx-libs-b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73.tar.gz
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massive reduction of unneeded files
Diffstat (limited to 'nx-X11/programs/Xserver/GL/windows/glwrap.c')
-rwxr-xr-xnx-X11/programs/Xserver/GL/windows/glwrap.c583
1 files changed, 0 insertions, 583 deletions
diff --git a/nx-X11/programs/Xserver/GL/windows/glwrap.c b/nx-X11/programs/Xserver/GL/windows/glwrap.c
deleted file mode 100755
index f0b38b228..000000000
--- a/nx-X11/programs/Xserver/GL/windows/glwrap.c
+++ /dev/null
@@ -1,583 +0,0 @@
-/*
- * GLX implementation that uses Win32's OpenGL
- * Wrapper functions for Win32's OpenGL
- *
- * Authors: Alexander Gottwald
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xwindows.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include <glxserver.h>
-#include <glxext.h>
-
-#define RESOLVE_RET(procname, symbol, retval) \
- static Bool init = TRUE; \
- static procname proc = NULL; \
- if (init) { \
- proc = (procname)wglGetProcAddress(symbol); \
- init = FALSE; \
- if (proc == NULL) { \
- ErrorF("glwrap: Can't resolve \"%s\"\n", symbol); \
- } else \
- ErrorF("glwrap: resolved \"%s\"\n", symbol); \
- } \
- if (proc == NULL) { \
- __glXErrorCallBack(NULL, 0); \
- return retval; \
- }
-#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,)
-
-
-/*
- * GL_ARB_imaging
- */
-
-
-GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
- GLsizei width, GLenum format,
- GLenum type, const GLvoid *table )
-{
- RESOLVE(PFNGLCOLORTABLEPROC, "glColorTable");
- proc(target, internalformat, width, format, type, table);
-}
-
-GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
- GLsizei start, GLsizei count,
- GLenum format, GLenum type,
- const GLvoid *data )
-{
- RESOLVE(PFNGLCOLORSUBTABLEPROC, "glColorSubTable");
- proc(target, start, count, format, type, data);
-}
-
-GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
- const GLint *params)
-{
- RESOLVE(PFNGLCOLORTABLEPARAMETERIVPROC, "glColorTableParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
- const GLfloat *params)
-{
- RESOLVE(PFNGLCOLORTABLEPARAMETERFVPROC, "glColorTableParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width )
-{
- RESOLVE(PFNGLCOPYCOLORSUBTABLEPROC, "glCopyColorSubTable");
- proc(target, start, x, y, width);
-}
-
-GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width )
-{
- RESOLVE(PFNGLCOPYCOLORTABLEPROC, "glCopyColorTable");
- proc(target, internalformat, x, y, width);
-}
-
-
-GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
- GLenum type, GLvoid *table )
-{
- RESOLVE(PFNGLGETCOLORTABLEPROC, "glGetColorTable");
- proc(target, format, type, table);
-}
-
-GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
- GLfloat *params )
-{
- RESOLVE(PFNGLGETCOLORTABLEPARAMETERFVPROC, "glGetColorTableParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
- GLint *params )
-{
- RESOLVE(PFNGLGETCOLORTABLEPARAMETERIVPROC, "glGetColorTableParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glBlendEquation( GLenum mode )
-{
- RESOLVE(PFNGLBLENDEQUATIONPROC, "glBlendEquation");
- proc(mode);
-}
-
-GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
- GLclampf blue, GLclampf alpha )
-{
- RESOLVE(PFNGLBLENDCOLORPROC, "glBlendColor");
- proc(red, green, blue, alpha);
-}
-
-GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
- GLenum internalformat, GLboolean sink )
-{
- RESOLVE(PFNGLHISTOGRAMPROC, "glHistogram");
- proc(target, width, internalformat, sink);
-}
-
-GLAPI void GLAPIENTRY glResetHistogram( GLenum target )
-{
- RESOLVE(PFNGLRESETHISTOGRAMPROC, "glResetHistogram");
- proc(target);
-}
-
-GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
- GLenum format, GLenum type,
- GLvoid *values )
-{
- RESOLVE(PFNGLGETHISTOGRAMPROC, "glGetHistogram");
- proc(target, reset, format, type, values);
-};
-
-GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
- GLfloat *params )
-{
- RESOLVE(PFNGLGETHISTOGRAMPARAMETERFVPROC, "glGetHistogramParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
- GLint *params )
-{
- RESOLVE(PFNGLGETHISTOGRAMPARAMETERIVPROC, "glGetHistogramParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
- GLboolean sink )
-{
- RESOLVE(PFNGLMINMAXPROC, "glMinmax");
- proc(target, internalformat, sink);
-}
-
-GLAPI void GLAPIENTRY glResetMinmax( GLenum target )
-{
- RESOLVE(PFNGLRESETMINMAXPROC, "glResetMinmax");
- proc(target);
-}
-
-GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
- GLenum format, GLenum types,
- GLvoid *values )
-{
- RESOLVE(PFNGLGETMINMAXPROC, "glGetMinmax");
- proc(target, reset, format, types, values);
-}
-
-GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
- GLfloat *params )
-{
- RESOLVE(PFNGLGETMINMAXPARAMETERFVPROC, "glGetMinmaxParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
- GLint *params )
-{
- RESOLVE(PFNGLGETMINMAXPARAMETERIVPROC, "glGetMinmaxParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
- GLenum internalformat, GLsizei width, GLenum format, GLenum type,
- const GLvoid *image )
-{
- RESOLVE(PFNGLCONVOLUTIONFILTER1DPROC, "glConvolutionFilter1D");
- proc(target, internalformat, width, format, type, image);
-}
-
-GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
- GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid *image )
-{
- RESOLVE(PFNGLCONVOLUTIONFILTER2DPROC, "glConvolutionFilter2D");
- proc(target, internalformat, width, height, format, type, image);
-}
-
-GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
- GLfloat params )
-{
- RESOLVE(PFNGLCONVOLUTIONPARAMETERFPROC, "glConvolutionParameterf");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
- const GLfloat *params )
-{
- RESOLVE(PFNGLCONVOLUTIONPARAMETERFVPROC, "glConvolutionParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
- GLint params )
-{
- RESOLVE(PFNGLCONVOLUTIONPARAMETERIPROC, "glConvolutionParameteri");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
- const GLint *params )
-{
- RESOLVE(PFNGLCONVOLUTIONPARAMETERIVPROC, "glConvolutionParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
- GLenum internalformat, GLint x, GLint y, GLsizei width )
-{
- RESOLVE(PFNGLCOPYCONVOLUTIONFILTER1DPROC, "glCopyConvolutionFilter1D");
- proc(target, internalformat, x, y, width);
-}
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
- GLenum internalformat, GLint x, GLint y, GLsizei width,
- GLsizei height)
-{
- RESOLVE(PFNGLCOPYCONVOLUTIONFILTER2DPROC, "glCopyConvolutionFilter2D");
- proc(target, internalformat, x, y, width, height);
-}
-
-GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
- GLenum type, GLvoid *image )
-{
- RESOLVE(PFNGLGETCONVOLUTIONFILTERPROC, "glGetConvolutionFilter");
- proc(target, format, type, image);
-}
-
-GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
- GLfloat *params )
-{
- RESOLVE(PFNGLGETCONVOLUTIONPARAMETERFVPROC, "glGetConvolutionParameterfv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
- GLint *params )
-{
- RESOLVE(PFNGLGETCONVOLUTIONPARAMETERIVPROC, "glGetConvolutionParameteriv");
- proc(target, pname, params);
-}
-
-GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
- GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid *row, const GLvoid *column )
-{
- RESOLVE(PFNGLSEPARABLEFILTER2DPROC, "glSeparableFilter2D");
- proc(target, internalformat, width, height, format, type, row, column);
-}
-
-GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
- GLenum type, GLvoid *row, GLvoid *column, GLvoid *span )
-{
- RESOLVE(PFNGLGETSEPARABLEFILTERPROC, "glGetSeparableFilter");
- proc(target, format, type, row, column, span);
-}
-
-/*
- * OpenGL 1.2
- */
-
-GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
- GLint internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- RESOLVE(PFNGLTEXIMAGE3DPROC, "glTexImage3D");
- proc(target, level, internalFormat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth,
- GLenum format,
- GLenum type, const GLvoid *pixels)
-{
- RESOLVE(PFNGLTEXSUBIMAGE3DPROC, "glTexSubImage3D");
- proc(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint zoffset, GLint x,
- GLint y, GLsizei width,
- GLsizei height )
-{
- RESOLVE(PFNGLCOPYTEXSUBIMAGE3DPROC, "glCopyTexSubImage3D");
- proc(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-
-/*
- * 20. GL_EXT_texture_object
- */
-GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures )
-{
- glGenTextures(n, textures);
-}
-
-GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures)
-{
- glDeleteTextures(n, textures);
-}
-
-GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture )
-{
- glBindTexture(target, target);
-}
-
-GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities )
-{
- glPrioritizeTextures(n, textures, priorities);
-}
-
-GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences )
-{
- return glAreTexturesResident(n, textures, residences);
-}
-
-GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture )
-{
- return glIsTexture(texture);
-}
-
-/*
- * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
- */
-
-GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture)
-{
- RESOLVE(PFNGLACTIVETEXTUREARBPROC, "glActiveTextureARB");
- proc(texture);
-}
-
-GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1DVARBPROC, "glMultiTexCoord1dvARB");
- proc(target, v);
-}
-
-GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1FVARBPROC, "glMultiTexCoord1fvARB");
- proc(target, v);
-}
-
-GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1IVARBPROC, "glMultiTexCoord1ivARB");
- proc(target, v);
-}
-
-GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD2DVARBPROC, "glMultiTexCoord2dvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD2FVARBPROC, "glMultiTexCoord2fvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD2IVARBPROC, "glMultiTexCoord2ivARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD3DVARBPROC, "glMultiTexCoord3dvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD3FVARBPROC, "glMultiTexCoord3fvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD3IVARBPROC, "glMultiTexCoord3ivARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD4DVARBPROC, "glMultiTexCoord4dvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD4FVARBPROC, "glMultiTexCoord4fvARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD4IVARBPROC, "glMultiTexCoord4ivARB");
- proc(target, v);
-}
-GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v)
-{
- RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
- proc(target, v);
-}
-
-
-GLAPI void GLAPIENTRY glActiveStencilFaceEXT(GLenum face)
-{
- RESOLVE(PFNGLACTIVESTENCILFACEEXTPROC, "glActiveStencilFaceEXT");
- proc(face);
-}
-
-GLAPI void APIENTRY glPointParameterfARB(GLenum pname, GLfloat param)
-{
- RESOLVE(PFNGLPOINTPARAMETERFARBPROC, "glPointParameterfARB");
- proc(pname, param);
-}
-
-GLAPI void APIENTRY glPointParameterfvARB(GLenum pname, const GLfloat *params)
-{
- RESOLVE(PFNGLPOINTPARAMETERFVARBPROC, "glPointParameterfvARB");
- proc(pname, params);
-}
-
-
-GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z)
-{
- RESOLVE(PFNGLWINDOWPOS3FARBPROC, "glWindowPos3fARB");
- proc(x, y, z);
-}
-
-GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param)
-{
- RESOLVE(PFNGLPOINTPARAMETERIPROC, "glPointParameteri");
- proc(pname, param);
-}
-
-GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint *params)
-{
- RESOLVE(PFNGLPOINTPARAMETERIVPROC, "glPointParameteriv");
- proc(pname, params);
-}
-
-GLAPI void APIENTRY glPointParameteriNV(GLenum pname, GLint param)
-{
- RESOLVE(PFNGLPOINTPARAMETERINVPROC, "glPointParameteriNV");
- proc(pname, param);
-}
-
-GLAPI void APIENTRY glPointParameterivNV(GLenum pname, const GLint *params)
-{
- RESOLVE(PFNGLPOINTPARAMETERIVNVPROC, "glPointParameterivNV");
- proc(pname, params);
-}
-
-GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3BVPROC, "glSecondaryColor3bv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3DVPROC, "glSecondaryColor3dv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3FVPROC, "glSecondaryColor3fv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3iv(const GLint *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3IVPROC, "glSecondaryColor3iv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3sv(const GLshort *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3SVPROC, "glSecondaryColor3sv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3UBVPROC, "glSecondaryColor3ubv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3UIVPROC, "glSecondaryColor3uiv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColor3usv(const GLushort *v)
-{
- RESOLVE(PFNGLSECONDARYCOLOR3USVPROC, "glSecondaryColor3usv");
- proc(v);
-}
-GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- RESOLVE(PFNGLSECONDARYCOLORPOINTERPROC, "glSecondaryColorPointer");
- proc(size, type, stride, pointer);
-}
-
-
-GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- RESOLVE(PFNGLBLENDFUNCSEPARATEPROC, "glBlendFuncSeparate");
- proc(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-GLAPI void APIENTRY glFogCoordfv(const GLfloat *coord)
-{
- RESOLVE(PFNGLFOGCOORDFVPROC, "glFogCoordfv");
- proc(coord);
-}
-GLAPI void APIENTRY glFogCoorddv(const GLdouble *coord)
-{
- RESOLVE(PFNGLFOGCOORDDVPROC, "glFogCoorddv");
- proc(coord);
-}
-GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- RESOLVE(PFNGLFOGCOORDPOINTERPROC, "glFogCoordPointer");
- proc(type, stride, pointer);
-}
-
-
-GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert)
-{
- RESOLVE(PFNGLSAMPLECOVERAGEARBPROC, "glSampleCoverageARB");
- proc(value, invert);
-}
-GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert)
-{
- RESOLVE(PFNGLSAMPLEMASKSGISPROC, "glSampleMaskSGIS");
- proc(value, invert);
-}
-GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern)
-{
- RESOLVE(PFNGLSAMPLEPATTERNSGISPROC, "glSamplePatternSGIS");
- proc(pattern);
-}