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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/programs/Xserver/Xprint/pcl/PclLine.c | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/Xprint/pcl/PclLine.c')
-rw-r--r-- | nx-X11/programs/Xserver/Xprint/pcl/PclLine.c | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/Xprint/pcl/PclLine.c b/nx-X11/programs/Xserver/Xprint/pcl/PclLine.c new file mode 100644 index 000000000..f2b564df8 --- /dev/null +++ b/nx-X11/programs/Xserver/Xprint/pcl/PclLine.c @@ -0,0 +1,316 @@ +/* $Xorg: PclLine.c,v 1.3 2000/08/17 19:48:08 cpqbld Exp $ */ +/******************************************************************* +** +** ********************************************************* +** * +** * File: PclLine.c +** * +** * Contents: +** * Line drawing routines for the PCL driver +** * +** * Created: 10/11/95 +** * +** ********************************************************* +** +********************************************************************/ +/* +(c) Copyright 1996 Hewlett-Packard Company +(c) Copyright 1996 International Business Machines Corp. +(c) Copyright 1996 Sun Microsystems, Inc. +(c) Copyright 1996 Novell, Inc. +(c) Copyright 1996 Digital Equipment Corp. +(c) Copyright 1996 Fujitsu Limited +(c) Copyright 1996 Hitachi, Ltd. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the names of the copyright holders shall +not be used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from said +copyright holders. +*/ +/* $XFree86: xc/programs/Xserver/Xprint/pcl/PclLine.c,v 1.6 1999/12/13 02:12:55 robin Exp $ */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "Pcl.h" +#include "gcstruct.h" +#include "windowstr.h" + +/* + * PclPolyLine() + * PclPolySegment() + * + * Generates PCL code to draw a polyline, or a collection of distinct + * line segments, clipped by the current clip region. Since PCL + * supports clipping to a rectangle, and the clip region is + * represented as a collection of visible rectangles, we can draw and + * clip the line by repeatedly drawing the complete line, clipped to + * each rectangle in the clip region. + * + * Since each box in the clipping region generates approximately 30 + * bytes of PCL code, we have to have a way to avoid having a large + * number of boxes. The worst problem the case where the clipping + * region is a collection of one-pixel-high boxes, perhaps arising + * from a bitmap clip mask, or a region defined by a non-rectangular + * polygon. + * + * To alleviate this problem, we create a second clipping region, + * which consists of the union of the bounding boxes of each line + * segment. (Each bounding box is also increased by some amount + * related to the current line width to allow for non-zero-width + * lines, and for the various end and join styles.) This region is + * intersected with the "real" clipping region to get the region used + * to actually clip the polyline. This should result in a significant + * reduction in the number of clip rectangles, as the region-handling + * code should consolidate many of the fragments of one-pixel-high + * rectangles into larger rectangles. + */ + +void +PclPolyLine( + DrawablePtr pDrawable, + GCPtr pGC, + int mode, + int nPoints, + xPoint *pPoints) +{ + char t[80]; + FILE *outFile; + int xoffset = 0, yoffset = 0; + int nbox; + BoxPtr pbox; + xRectangle *drawRects, *r; + RegionPtr drawRegion, region; + short fudge; + int i; + XpContextPtr pCon; + PclContextPrivPtr pConPriv; + + if( PclUpdateDrawableGC( pGC, pDrawable, &outFile ) == FALSE ) + return; + + pCon = PclGetContextFromWindow( (WindowPtr) pDrawable ); + pConPriv = (PclContextPrivPtr) + pCon->devPrivates[PclContextPrivateIndex].ptr; + + /* + * Allocate the storage required to deal with the clipping + * regions. + */ + region = REGION_CREATE( pGC->pScreen, NULL, 0 ); + drawRects = (xRectangle *) + xalloc( ( nPoints - 1 ) * sizeof( xRectangle ) ); + + /* + * Calculate the "fudge factor" based on the line width. + * Multiplying by three seems to be a good first guess. + * XXX I need to think of a way to test this. + */ + fudge = 3 * pGC->lineWidth + 1; + + /* + * Generate the PCL code to draw the polyline, by defining it as a + * macro which uses the HP-GL/2 line drawing function. + */ + + MACRO_START( outFile, pConPriv ); + SAVE_PCL( outFile, pConPriv, "\033%0B" ); + + sprintf( t, "PU%d,%dPD\n", pPoints[0].x + pDrawable->x, + pPoints[0].y + pDrawable->y ); + SAVE_PCL( outFile, pConPriv, t ); /* Move to the start of the polyline */ + + switch( mode ) + { + case CoordModeOrigin: + xoffset = pDrawable->x; + yoffset = pDrawable->y; + SAVE_PCL( outFile, pConPriv, "PA" ); + break; + case CoordModePrevious: + xoffset = yoffset = 0; + SAVE_PCL( outFile, pConPriv, "PR" ); + break; + } + + /* + * Build the "drawing region" as we build the PCL to draw the + * line. + */ + for(i = 1, r = drawRects; i < nPoints; i++, r++ ) + { + if( i != 1 ) + SAVE_PCL( outFile, pConPriv, "," ); + + sprintf( t, "%d,%d", pPoints[i].x + xoffset, + pPoints[i].y + yoffset ); + SAVE_PCL( outFile, pConPriv, t ); + + r->x = MIN( pPoints[i-1].x, pPoints[i].x ) + xoffset - fudge; + r->y = MIN( pPoints[i-1].y, pPoints[i].y ) + yoffset - fudge; + r->width = abs( pPoints[i-1].x - pPoints[i].x ) + 2 * fudge; + r->height = abs( pPoints[i-1].y - pPoints[i].y ) + 2 * fudge; + } + SAVE_PCL( outFile, pConPriv, ";\033%0A" ); /* End the macro */ + MACRO_END( outFile ); + + /* + * Convert the collection of rectangles into a proper region, then + * intersect it with the clip region. + */ + drawRegion = RECTS_TO_REGION( pGC->pScreen, nPoints - 1, + drawRects, CT_UNSORTED ); + if( mode == CoordModePrevious ) + REGION_TRANSLATE( pGC->pScreen, drawRegion, pPoints[0].x, pPoints[0].y ); + REGION_INTERSECT( pGC->pScreen, region, drawRegion, pGC->pCompositeClip ); + + /* + * For each rectangle in the clip region, set the HP-GL/2 "input + * window" and render the entire polyline to it. + */ + pbox = REGION_RECTS( region ); + nbox = REGION_NUM_RECTS( region ); + + PclSendData(outFile, pConPriv, pbox, nbox, 1.0); + + /* + * Clean up the temporary regions + */ + REGION_DESTROY( pGC->pScreen, drawRegion ); + REGION_DESTROY( pGC->pScreen, region ); + xfree( drawRects ); +} + +void +PclPolySegment( + DrawablePtr pDrawable, + GCPtr pGC, + int nSegments, + xSegment *pSegments) +{ + FILE *outFile, *dummy; + char t[80]; + int xoffset, yoffset; + int nbox, i; + unsigned long valid; + BoxPtr pbox; + xRectangle *drawRects, *r; + RegionPtr drawRegion, region; + short fudge; + XpContextPtr pCon; + PclContextPrivPtr pConPriv; + GC cacheGC; + + + if( PclUpdateDrawableGC( pGC, pDrawable, &outFile ) == FALSE ) + return; + + pCon = PclGetContextFromWindow( (WindowPtr) pDrawable ); + pConPriv = (PclContextPrivPtr) + pCon->devPrivates[PclContextPrivateIndex].ptr; + + /* + * Allocate the storage for the temporary regions. + */ + region = REGION_CREATE( pGC->pScreen, NULL, 0 ); + drawRects = (xRectangle *) + xalloc( nSegments * sizeof( xRectangle ) ); + + /* + * Calculate the fudge factor, based on the line width + */ + fudge = pGC->lineWidth * 3 + 1; + + /* + * Turn off line joining. + */ + SEND_PCL( outFile, "\033%0BLA2,6;\033%0A" ); + + /* + * Generate the PCL code to draw the segments, by defining them as + * a macro which uses the HP-GL/2 line drawing function. + * + * XXX I wonder if this should be implemented using the Encoded + * XXX Polyline function. Since I'm only sending it once, it's not + * XXX necessarily too important. + */ + + MACRO_START( outFile, pConPriv ); + SAVE_PCL( outFile, pConPriv, "\033%0B" ); + + xoffset = pDrawable->x; + yoffset = pDrawable->y; + + for( i = 0, r = drawRects; i < nSegments; i++, r++ ) + { + r->x = MIN( pSegments[i].x1, pSegments[i].x2 ) + xoffset; + r->y = MIN( pSegments[i].y1, pSegments[i].y2 ) + yoffset; + r->width = abs( pSegments[i].x1 - pSegments[i].x2 ); + r->height = abs( pSegments[i].y1 - pSegments[i].y2 ); + + sprintf( t, "PU%d,%d;PD%d,%d;", pSegments[i].x1 + xoffset, + pSegments[i].y1 + yoffset, pSegments[i].x2 + + xoffset, pSegments[i].y2 + yoffset ); + SAVE_PCL( outFile, pConPriv, t ); + + r->x -= fudge; + r->y -= fudge; + r->width += 2 * fudge; + r->height += 2 * fudge; + } + SAVE_PCL( outFile, pConPriv, "\033%0A" ); + MACRO_END ( outFile ); + + /* + * Convert the collection of rectangles into a proper region, then + * intersect it with the clip region. + */ + drawRegion = RECTS_TO_REGION( pGC->pScreen, nSegments, + drawRects, CT_UNSORTED ); + REGION_INTERSECT( pGC->pScreen, region, drawRegion, pGC->pCompositeClip ); + + /* + * For each rectangle in the clip region, set the HP-GL/2 "input + * window" and render the entire set of segments to it. + */ + pbox = REGION_RECTS( region ); + nbox = REGION_NUM_RECTS( region ); + + PclSendData(outFile, pConPriv, pbox, nbox, 1.0); + + /* + * Now we need to reset the line join mode to whatever it was at before. + * The easiest way is to force the cached GC's joinstyle to be different + * from the current GC's joinstyle, then re-update the GC. This way, we + * don't have to duplicate code unnecessarily. + */ + PclGetDrawablePrivateStuff( pDrawable, &cacheGC, &valid, &dummy ); + cacheGC.joinStyle = !cacheGC.joinStyle; + PclSetDrawablePrivateGC( pDrawable, cacheGC ); + PclUpdateDrawableGC( pGC, pDrawable, &outFile ); + + /* + * Clean up + */ + REGION_DESTROY( pGC->pScreen, drawRegion ); + REGION_DESTROY( pGC->pScreen, region ); + xfree( drawRects ); +} |