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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/programs/Xserver/cfb/cfbmskbits.c | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/cfb/cfbmskbits.c')
-rw-r--r-- | nx-X11/programs/Xserver/cfb/cfbmskbits.c | 1402 |
1 files changed, 1402 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/cfb/cfbmskbits.c b/nx-X11/programs/Xserver/cfb/cfbmskbits.c new file mode 100644 index 000000000..05954e62c --- /dev/null +++ b/nx-X11/programs/Xserver/cfb/cfbmskbits.c @@ -0,0 +1,1402 @@ +/* $XFree86: xc/programs/Xserver/cfb/cfbmskbits.c,v 3.1 1998/10/04 09:37:46 dawes Exp $ */ +/************************************************************ +Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this +software and its documentation for any purpose and without +fee is hereby granted, provided that the above copyright no- +tice appear in all copies and that both that copyright no- +tice and this permission notice appear in supporting docu- +mentation, and that the names of Sun or The Open Group +not be used in advertising or publicity pertaining to +distribution of the software without specific prior +written permission. Sun and The Open Group make no +representations about the suitability of this software for +any purpose. It is provided "as is" without any express or +implied warranty. + +SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, +INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT- +NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI- +ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR +PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR +OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH +THE USE OR PERFORMANCE OF THIS SOFTWARE. + +********************************************************/ + +/* $Xorg: cfbmskbits.c,v 1.3 2000/08/17 19:48:14 cpqbld Exp $ */ + +/* + * ========================================================================== + * Converted to Color Frame Buffer by smarks@sun, April-May 1987. The "bit + * numbering" in the doc below really means "byte numbering" now. + * ========================================================================== + */ + +/* + these tables are used by several macros in the cfb code. + + the vax numbers everything left to right, so bit indices on the +screen match bit indices in longwords. the pc-rt and Sun number +bits on the screen the way they would be written on paper, +(i.e. msb to the left), and so a bit index n on the screen is +bit index 32-n in a longword + + see also cfbmskbits.h +*/ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include <X11/Xmd.h> +#include <servermd.h> +#include "cfb.h" +#include "cfbmskbits.h" + +#define _cfbBits(a) (PixelGroup)(a) + +#if (BITMAP_BIT_ORDER == MSBFirst) +#define cfbBits(v) _cfbBits(v) +#else /* BITMAP_BIT_ORDER == LSBFirst */ +#define cfbFlip2(a) ((((a) & 0x1) << 1) | (((a) & 0x2) >> 1)) +#define cfbFlip4(a) ((cfbFlip2(a) << 2) | cfbFlip2(a >> 2)) +#define cfbFlip8(a) ((cfbFlip4(a) << 4) | cfbFlip4(a >> 4)) +#define cfbFlip16(a) ((cfbFlip8(a) << 8) | cfbFlip8(a >> 8)) +#define cfbFlip32(a) ((cfbFlip16(a) << 16) | cfbFlip16(a >> 16)) +#if PGSZ == 32 +#define cfbBits(a) cfbFlip32(_cfbBits(a)) +#else /* PGSZ == 64 */ +#define cfbFlip64(a) ((cfbFlip32(a) << 32) | cfbFlip32(a >> 32)) +#define cfbBits(a) cfbFlip64(_cfbBits(a)) +#endif /* PGSZ */ +#endif /* BITMAP_BIT_ORDER */ + +/* NOTE: +the first element in starttab could be 0xffffffff. making it 0 +lets us deal with a full first word in the middle loop, rather +than having to do the multiple reads and masks that we'd +have to do if we thought it was partial. +*/ +#if PSZ == 4 +#if PGSZ == 32 +PixelGroup cfbstarttab[] = + { + cfbBits(0x00000000), + cfbBits(0x0FFFFFFF), + cfbBits(0x00FFFFFF), + cfbBits(0x000FFFFF), + cfbBits(0x0000FFFF), + cfbBits(0x00000FFF), + cfbBits(0x000000FF), + cfbBits(0x0000000F) + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x00000000), + cfbBits(0xF0000000), + cfbBits(0xFF000000), + cfbBits(0xFFF00000), + cfbBits(0xFFFF0000), + cfbBits(0xFFFFF000), + cfbBits(0xFFFFFF00), + cfbBits(0xFFFFFFF0) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstarttab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x0FFFFFFFFFFFFFFF), + cfbBits(0x00FFFFFFFFFFFFFF), + cfbBits(0x000FFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x00000FFFFFFFFFFF), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x0000000FFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x000000000FFFFFFF), + cfbBits(0x0000000000FFFFFF), + cfbBits(0x00000000000FFFFF), + cfbBits(0x000000000000FFFF), + cfbBits(0x0000000000000FFF), + cfbBits(0x00000000000000FF), + cfbBits(0x000000000000000F), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0xF000000000000000), + cfbBits(0xFF00000000000000), + cfbBits(0xFFF0000000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFF00000000000), + cfbBits(0xFFFFFF0000000000), + cfbBits(0xFFFFFFF000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFF0000000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFFFFFFFFF00000), + cfbBits(0xFFFFFFFFFFFF0000), + cfbBits(0xFFFFFFFFFFFFF000), + cfbBits(0xFFFFFFFFFFFFFF00), + cfbBits(0xFFFFFFFFFFFFFFF0), + }; +#endif /* PGSZ */ +#endif /* PSZ == 4 */ + +#if PSZ == 8 +#if PGSZ == 32 +PixelGroup cfbstarttab[] = + { + cfbBits(0x00000000), + cfbBits(0x00FFFFFF), + cfbBits(0x0000FFFF), + cfbBits(0x000000FF) + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x00000000), + cfbBits(0xFF000000), + cfbBits(0xFFFF0000), + cfbBits(0xFFFFFF00) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstarttab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x00FFFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x0000000000FFFFFF), + cfbBits(0x000000000000FFFF), + cfbBits(0x00000000000000FF) + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0xFF00000000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFFF0000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFFFFFFFFFF0000), + cfbBits(0xFFFFFFFFFFFFFF00) + }; +#endif /* PGSZ */ +#endif /* PSZ == 8 */ + +#if PSZ == 16 +#if PGSZ == 32 +PixelGroup cfbstarttab[] = + { + cfbBits(0x00000000), + cfbBits(0x0000FFFF), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x00000000), + cfbBits(0xFFFF0000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstarttab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x000000000000FFFF), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFFFFF0000), + }; +#endif /* PGSZ */ +#endif + +#if PSZ == 24 +#if PGSZ == 32 +PixelGroup cfbstarttab[] = + { + cfbBits(0x00000000), + cfbBits(0x000000FF), + cfbBits(0x0000FFFF), + cfbBits(0x00FFFFFF), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x00000000), + cfbBits(0xFFFFFF00), + cfbBits(0xFFFF0000), + cfbBits(0xFF000000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstarttab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x000000000000FFFF), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFF000000000000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 24 */ + +#if PSZ == 32 +#if PGSZ == 32 +PixelGroup cfbstarttab[] = + { + cfbBits(0x00000000), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x00000000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstarttab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x00000000FFFFFFFF), + }; +PixelGroup cfbendtab[] = + { + cfbBits(0x0000000000000000), + cfbBits(0xFFFFFFFF00000000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 32 */ + +/* a hack, for now, since the entries for 0 need to be all + 1 bits, not all zeros. + this means the code DOES NOT WORK for segments of length + 0 (which is only a problem in the horizontal line code.) +*/ +#if PSZ == 4 +#if PGSZ == 32 +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0x0FFFFFFF), + cfbBits(0x00FFFFFF), + cfbBits(0x000FFFFF), + cfbBits(0x0000FFFF), + cfbBits(0x00000FFF), + cfbBits(0x000000FF), + cfbBits(0x0000000F) + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0xF0000000), + cfbBits(0xFF000000), + cfbBits(0xFFF00000), + cfbBits(0xFFFF0000), + cfbBits(0xFFFFF000), + cfbBits(0xFFFFFF00), + cfbBits(0xFFFFFFF0) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0x0FFFFFFFFFFFFFFF), + cfbBits(0x00FFFFFFFFFFFFFF), + cfbBits(0x000FFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x00000FFFFFFFFFFF), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x0000000FFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x000000000FFFFFFF), + cfbBits(0x0000000000FFFFFF), + cfbBits(0x00000000000FFFFF), + cfbBits(0x000000000000FFFF), + cfbBits(0x0000000000000FFF), + cfbBits(0x00000000000000FF), + cfbBits(0x000000000000000F), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0xF000000000000000), + cfbBits(0xFF00000000000000), + cfbBits(0xFFF0000000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFF00000000000), + cfbBits(0xFFFFFF0000000000), + cfbBits(0xFFFFFFF000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFF0000000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFFFFFFFFF00000), + cfbBits(0xFFFFFFFFFFFF0000), + cfbBits(0xFFFFFFFFFFFFF000), + cfbBits(0xFFFFFFFFFFFFFF00), + cfbBits(0xFFFFFFFFFFFFFFF0), + }; +#endif /* PGSZ */ +#endif /* PSZ == 4 */ + +#if PSZ == 8 +#if PGSZ == 32 +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0x00FFFFFF), + cfbBits(0x0000FFFF), + cfbBits(0x000000FF) + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0xFF000000), + cfbBits(0xFFFF0000), + cfbBits(0xFFFFFF00) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0x00FFFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x0000000000FFFFFF), + cfbBits(0x000000000000FFFF), + cfbBits(0x00000000000000FF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0xFF00000000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFFF0000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFFFFFFFFFF0000), + cfbBits(0xFFFFFFFFFFFFFF00), + }; +#endif /* PGSZ */ +#endif /* PSZ == 8 */ + +#if PSZ == 16 +#if PGSZ == 32 +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0x0000FFFF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0xFFFF0000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x000000000000FFFF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0xFFFF000000000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFFFFFFFF0000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 16 */ + +#if PSZ == 24 +#if PGSZ == 32 +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0x000000FF), + cfbBits(0x0000FFFF), + cfbBits(0x00FFFFFF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFF), + cfbBits(0xFFFFFF00), + cfbBits(0xFFFF0000), + cfbBits(0xFF000000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + cfbBits(0x0000000000FFFFFF), + cfbBits(0x000000000000FFFF), + cfbBits(0x00000000000000FF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0xFFFFFFFFFFFF0000), + cfbBits(0xFFFFFFFFFF000000), + cfbBits(0xFFFFFFFF00000000), + cfbBits(0xFFFFFF0000000000), + cfbBits(0xFFFF000000000000), + cfbBits(0xFF00000000000000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 24 */ + +#if PSZ == 32 +#if PGSZ == 32 +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFF), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbstartpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0x00000000FFFFFFFF), + }; + +PixelGroup cfbendpartial[] = + { + cfbBits(0xFFFFFFFFFFFFFFFF), + cfbBits(0xFFFFFFFF00000000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 32 */ + +/* used for masking bits in bresenham lines + mask[n] is used to mask out all but bit n in a longword (n is a +screen position). + rmask[n] is used to mask out the single bit at position n (n +is a screen posiotion.) +*/ + +#if PSZ == 4 +#if PGSZ == 32 +PixelGroup cfbmask[] = + { + cfbBits(0xF0000000), + cfbBits(0x0F000000), + cfbBits(0x00F00000), + cfbBits(0x000F0000), + cfbBits(0x0000F000), + cfbBits(0x00000F00), + cfbBits(0x000000F0), + cfbBits(0x0000000F) + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x0FFFFFFF), + cfbBits(0xF0FFFFFF), + cfbBits(0xFF0FFFFF), + cfbBits(0xFFF0FFFF), + cfbBits(0xFFFF0FFF), + cfbBits(0xFFFFF0FF), + cfbBits(0xFFFFFF0F), + cfbBits(0xFFFFFFF0) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbmask[] = + { + cfbBits(0xF000000000000000), + cfbBits(0x0F00000000000000), + cfbBits(0x00F0000000000000), + cfbBits(0x000F000000000000), + cfbBits(0x0000F00000000000), + cfbBits(0x00000F0000000000), + cfbBits(0x000000F000000000), + cfbBits(0x0000000F00000000), + cfbBits(0x00000000F0000000), + cfbBits(0x000000000F000000), + cfbBits(0x0000000000F00000), + cfbBits(0x00000000000F0000), + cfbBits(0x000000000000F000), + cfbBits(0x0000000000000F00), + cfbBits(0x00000000000000F0), + cfbBits(0x000000000000000F), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x0FFFFFFFFFFFFFFF), + cfbBits(0xF0FFFFFFFFFFFFFF), + cfbBits(0xFF0FFFFFFFFFFFFF), + cfbBits(0xFFF0FFFFFFFFFFFF), + cfbBits(0xFFFF0FFFFFFFFFFF), + cfbBits(0xFFFFF0FFFFFFFFFF), + cfbBits(0xFFFFFF0FFFFFFFFF), + cfbBits(0xFFFFFFF0FFFFFFFF), + cfbBits(0xFFFFFFFF0FFFFFFF), + cfbBits(0xFFFFFFFFF0FFFFFF), + cfbBits(0xFFFFFFFFFF0FFFFF), + cfbBits(0xFFFFFFFFFFF0FFFF), + cfbBits(0xFFFFFFFFFFFF0FFF), + cfbBits(0xFFFFFFFFFFFFF0FF), + cfbBits(0xFFFFFFFFFFFFFF0F), + cfbBits(0xFFFFFFFFFFFFFFF0), + }; +#endif /* PGSZ */ +#endif /* PSZ == 4 */ + +#if PSZ == 8 +#if PGSZ == 32 +PixelGroup cfbmask[] = + { + cfbBits(0xFF000000), + cfbBits(0x00FF0000), + cfbBits(0x0000FF00), + cfbBits(0x000000FF) + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x00FFFFFF), + cfbBits(0xFF00FFFF), + cfbBits(0xFFFF00FF), + cfbBits(0xFFFFFF00) + }; +#else /* PGSZ == 64 */ +PixelGroup cfbmask[] = + { + cfbBits(0xFF00000000000000), + cfbBits(0x00FF000000000000), + cfbBits(0x0000FF0000000000), + cfbBits(0x000000FF00000000), + cfbBits(0x00000000FF000000), + cfbBits(0x0000000000FF0000), + cfbBits(0x000000000000FF00), + cfbBits(0x00000000000000FF), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x00FFFFFFFFFFFFFF), + cfbBits(0xFF00FFFFFFFFFFFF), + cfbBits(0xFFFF00FFFFFFFFFF), + cfbBits(0xFFFFFF00FFFFFFFF), + cfbBits(0xFFFFFFFF00FFFFFF), + cfbBits(0xFFFFFFFFFF00FFFF), + cfbBits(0xFFFFFFFFFFFF00FF), + cfbBits(0xFFFFFFFFFFFFFF00), + }; +#endif /* PGSZ */ +#endif /* PSZ == 8 */ + +#if PSZ == 16 +#if PGSZ == 32 +PixelGroup cfbmask[] = + { + cfbBits(0xFFFF0000), + cfbBits(0x0000FFFF), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x0000FFFF), + cfbBits(0xFFFF0000), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbmask[] = + { + cfbBits(0xFFFF000000000000), + cfbBits(0x0000FFFF00000000), + cfbBits(0x00000000FFFF0000), + cfbBits(0x000000000000FFFF), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x0000FFFFFFFFFFFF), + cfbBits(0xFFFF0000FFFFFFFF), + cfbBits(0xFFFFFFFF0000FFFF), + cfbBits(0xFFFFFFFFFFFF0000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 16 */ + +#if PSZ == 24 +#if PGSZ == 32 +PixelGroup cfbmask[] = + { + cfbBits(0xFFFFFF00), + cfbBits(0x00000000), + cfbBits(0x000000FF), + cfbBits(0xFFFF0000), + cfbBits(0x0000FFFF), + cfbBits(0xFF000000), + cfbBits(0x00FFFFFF), + cfbBits(0x00000000), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x000000FF), + cfbBits(0xFFFFFFFF), + cfbBits(0xFFFFFF00), + cfbBits(0x0000FFFF), + cfbBits(0xFFFF0000), + cfbBits(0x00FFFFFF), + cfbBits(0xFF000000), + cfbBits(0xFFFFFFFF), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbmask[] = + { + cfbBits(0xFFFFFF0000000000), + cfbBits(0x000000FFFFFF0000), + cfbBits(0x000000000000FFFF), + }; +PixelGroup cfbmask2[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x0000000000000000), + cfbBits(0xFF00000000000000), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x000000FFFFFFFFFF), + cfbBits(0xFFFFFF000000FFFF), + cfbBits(0xFFFFFFFFFFFF0000), + }; +PixelGroup cfbrmask2[] = + { + cfbBits(0x0000000000000000), + cfbBits(0x0000000000000000), + cfbBits(0x00FFFFFFFFFFFFFF), + }; +#endif /* PGSZ */ +#endif /* PSZ == 24 */ + +#if PSZ == 32 +#if PGSZ == 32 +PixelGroup cfbmask[] = + { + cfbBits(0xFFFFFFFF), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0xFFFFFFFF), + }; +#else /* PGSZ == 64 */ +PixelGroup cfbmask[] = + { + cfbBits(0xFFFFFFFF00000000), + cfbBits(0x00000000FFFFFFFF), + }; +PixelGroup cfbrmask[] = + { + cfbBits(0x00000000FFFFFFFF), + cfbBits(0xFFFFFFFF00000000), + }; +#endif /* PGSZ */ +#endif /* PSZ == 32 */ + +/* + * QuartetBitsTable contains PPW+1 masks whose binary values are masks in the + * low order quartet that contain the number of bits specified in the + * index. This table is used by getstipplepixels. + */ +#if PSZ == 4 +PixelGroup QuartetBitsTable[] = { +#if PGSZ == 32 +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 00000000 */ + 0x00000080, /* 1 - 10000000 */ + 0x000000C0, /* 2 - 11000000 */ + 0x000000E0, /* 3 - 11100000 */ + 0x000000F0, /* 4 - 11110000 */ + 0x000000F8, /* 5 - 11111000 */ + 0x000000FC, /* 6 - 11111100 */ + 0x000000FE, /* 7 - 11111110 */ + 0x000000FF /* 8 - 11111111 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 00000000 */ + 0x00000001, /* 1 - 00000001 */ + 0x00000003, /* 2 - 00000011 */ + 0x00000007, /* 3 - 00000111 */ + 0x0000000F, /* 4 - 00001111 */ + 0x0000001F, /* 5 - 00011111 */ + 0x0000003F, /* 6 - 00111111 */ + 0x0000007F, /* 7 - 01111111 */ + 0x000000FF /* 8 - 11111111 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#else /* PGSZ == 64 */ +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 0000000000000000 */ + 0x00008000, /* 1 - 1000000000000000 */ + 0x0000C000, /* 2 - 1100000000000000 */ + 0x0000E000, /* 3 - 1110000000000000 */ + 0x0000F000, /* 4 - 1111000000000000 */ + 0x0000F800, /* 5 - 1111100000000000 */ + 0x0000FC00, /* 6 - 1111110000000000 */ + 0x0000FE00, /* 7 - 1111111000000000 */ + 0x0000FF00, /* 8 - 1111111100000000 */ + 0x0000FF80, /* 9 - 1111111110000000 */ + 0x0000FFC0, /* 10- 1111111111000000 */ + 0x0000FFE0, /* 11- 1111111111100000 */ + 0x0000FFF0, /* 12- 1111111111110000 */ + 0x0000FFF8, /* 13- 1111111111111000 */ + 0x0000FFFC, /* 14- 1111111111111100 */ + 0x0000FFFE, /* 15- 1111111111111110 */ + 0x0000FFFF, /* 16- 1111111111111111 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 0000000000000000 */ + 0x00000001, /* 1 - 0000000000000001 */ + 0x00000003, /* 2 - 0000000000000011 */ + 0x00000007, /* 3 - 0000000000000111 */ + 0x0000000F, /* 4 - 0000000000001111 */ + 0x0000001F, /* 5 - 0000000000011111 */ + 0x0000003F, /* 6 - 0000000000111111 */ + 0x0000007F, /* 7 - 0000000001111111 */ + 0x000000FF, /* 8 - 0000000011111111 */ + 0x000001FF, /* 9 - 0000000111111111 */ + 0x000003FF, /* 10- 0000001111111111 */ + 0x000007FF, /* 11- 0000011111111111 */ + 0x00000FFF, /* 12- 0000111111111111 */ + 0x00001FFF, /* 13- 0001111111111111 */ + 0x00003FFF, /* 14- 0011111111111111 */ + 0x00007FFF, /* 15- 0111111111111111 */ + 0x0000FFFF, /* 16- 1111111111111111 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif /* PGSZ */ +}; +#endif /* PSZ == 4 */ + +#if PSZ == 8 +PixelGroup QuartetBitsTable[] = { +#if PGSZ == 32 +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 0000 */ + 0x00000008, /* 1 - 1000 */ + 0x0000000C, /* 2 - 1100 */ + 0x0000000E, /* 3 - 1110 */ + 0x0000000F /* 4 - 1111 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 0000 */ + 0x00000001, /* 1 - 0001 */ + 0x00000003, /* 2 - 0011 */ + 0x00000007, /* 3 - 0111 */ + 0x0000000F /* 4 - 1111 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#else /* PGSZ == 64 */ +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 00000000 */ + 0x00000080, /* 1 - 10000000 */ + 0x000000C0, /* 2 - 11000000 */ + 0x000000E0, /* 3 - 11100000 */ + 0x000000F0, /* 4 - 11110000 */ + 0x000000F8, /* 5 - 11111000 */ + 0x000000FC, /* 6 - 11111100 */ + 0x000000FE, /* 7 - 11111110 */ + 0x000000FF /* 8 - 11111111 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 00000000 */ + 0x00000001, /* 1 - 00000001 */ + 0x00000003, /* 2 - 00000011 */ + 0x00000007, /* 3 - 00000111 */ + 0x0000000F, /* 4 - 10000111 */ + 0x0000001F, /* 5 - 00011111 */ + 0x0000003F, /* 6 - 00111111 */ + 0x0000007F, /* 7 - 01111111 */ + 0x000000FF /* 8 - 11111111 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif /* PGSZ */ +}; +#endif /* PSZ == 8 */ + +#if PSZ == 16 +PixelGroup QuartetBitsTable[] = { +#if PGSZ == 32 +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 00 */ + 0x00000002, /* 1 - 10 */ + 0x00000003, /* 2 - 11 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 00 */ + 0x00000001, /* 1 - 01 */ + 0x00000003, /* 2 - 11 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#else /* PGSZ == 64 */ +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 0000 */ + 0x00000008, /* 1 - 1000 */ + 0x0000000C, /* 2 - 1100 */ + 0x0000000E, /* 3 - 1110 */ + 0x0000000F, /* 4 - 1111 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 0000 */ + 0x00000001, /* 1 - 0001 */ + 0x00000003, /* 2 - 0011 */ + 0x00000007, /* 3 - 0111 */ + 0x0000000F, /* 4 - 1111 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif /* PGSZ */ +}; +#endif /* PSZ == 16 */ + +#if PSZ == 24 +PixelGroup QuartetBitsTable[] = { +#if PGSZ == 32 +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 0 */ + 0x00000001, /* 1 - 1 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 0 */ + 0x00000001, /* 1 - 1 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#else /* PGSZ == 64 */ +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 00 */ + 0x00000002, /* 1 - 10 */ + 0x00000003, /* 2 - 11*/ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 00 */ + 0x00000001, /* 1 - 01 */ + 0x00000003, /* 2 - 11 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif /* PGSZ */ +}; +#endif /* PSZ == 24 */ + +#if PSZ == 32 +PixelGroup QuartetBitsTable[] = { +#if PGSZ == 32 +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 0 */ + 0x00000001, /* 1 - 1 */ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 0 */ + 0x00000001, /* 1 - 1 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#else /* PGSZ == 64 */ +#if (BITMAP_BIT_ORDER == MSBFirst) + 0x00000000, /* 0 - 00 */ + 0x00000002, /* 1 - 10 */ + 0x00000003, /* 2 - 11*/ +#else /* (BITMAP_BIT_ORDER == LSBFirst */ + 0x00000000, /* 0 - 00 */ + 0x00000001, /* 1 - 01 */ + 0x00000003, /* 2 - 11 */ +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif /* PGSZ */ +}; +#endif /* PSZ == 32 */ + +/* + * QuartetPixelMaskTable is used by getstipplepixels to get a pixel mask + * corresponding to a quartet of bits. Note: the bit/byte order dependency + * is handled by QuartetBitsTable above. + */ +#if PSZ == 4 +#if PGSZ == 32 +PixelGroup QuartetPixelMaskTable[] = { + 0x00000000, + 0x0000000F, + 0x000000F0, + 0x000000FF, + 0x00000F00, + 0x00000F0F, + 0x00000FF0, + 0x00000FFF, + 0x0000F000, + 0x0000F00F, + 0x0000F0F0, + 0x0000F0FF, + 0x0000FF00, + 0x0000FF0F, + 0x0000FFF0, + 0x0000FFFF, + 0x000F0000, + 0x000F000F, + 0x000F00F0, + 0x000F00FF, + 0x000F0F00, + 0x000F0F0F, + 0x000F0FF0, + 0x000F0FFF, + 0x000FF000, + 0x000FF00F, + 0x000FF0F0, + 0x000FF0FF, + 0x000FFF00, + 0x000FFF0F, + 0x000FFFF0, + 0x000FFFFF, + 0x00F00000, + 0x00F0000F, + 0x00F000F0, + 0x00F000FF, + 0x00F00F00, + 0x00F00F0F, + 0x00F00FF0, + 0x00F00FFF, + 0x00F0F000, + 0x00F0F00F, + 0x00F0F0F0, + 0x00F0F0FF, + 0x00F0FF00, + 0x00F0FF0F, + 0x00F0FFF0, + 0x00F0FFFF, + 0x00FF0000, + 0x00FF000F, + 0x00FF00F0, + 0x00FF00FF, + 0x00FF0F00, + 0x00FF0F0F, + 0x00FF0FF0, + 0x00FF0FFF, + 0x00FFF000, + 0x00FFF00F, + 0x00FFF0F0, + 0x00FFF0FF, + 0x00FFFF00, + 0x00FFFF0F, + 0x00FFFFF0, + 0x00FFFFFF, + 0x0F000000, + 0x0F00000F, + 0x0F0000F0, + 0x0F0000FF, + 0x0F000F00, + 0x0F000F0F, + 0x0F000FF0, + 0x0F000FFF, + 0x0F00F000, + 0x0F00F00F, + 0x0F00F0F0, + 0x0F00F0FF, + 0x0F00FF00, + 0x0F00FF0F, + 0x0F00FFF0, + 0x0F00FFFF, + 0x0F0F0000, + 0x0F0F000F, + 0x0F0F00F0, + 0x0F0F00FF, + 0x0F0F0F00, + 0x0F0F0F0F, + 0x0F0F0FF0, + 0x0F0F0FFF, + 0x0F0FF000, + 0x0F0FF00F, + 0x0F0FF0F0, + 0x0F0FF0FF, + 0x0F0FFF00, + 0x0F0FFF0F, + 0x0F0FFFF0, + 0x0F0FFFFF, + 0x0FF00000, + 0x0FF0000F, + 0x0FF000F0, + 0x0FF000FF, + 0x0FF00F00, + 0x0FF00F0F, + 0x0FF00FF0, + 0x0FF00FFF, + 0x0FF0F000, + 0x0FF0F00F, + 0x0FF0F0F0, + 0x0FF0F0FF, + 0x0FF0FF00, + 0x0FF0FF0F, + 0x0FF0FFF0, + 0x0FF0FFFF, + 0x0FFF0000, + 0x0FFF000F, + 0x0FFF00F0, + 0x0FFF00FF, + 0x0FFF0F00, + 0x0FFF0F0F, + 0x0FFF0FF0, + 0x0FFF0FFF, + 0x0FFFF000, + 0x0FFFF00F, + 0x0FFFF0F0, + 0x0FFFF0FF, + 0x0FFFFF00, + 0x0FFFFF0F, + 0x0FFFFFF0, + 0x0FFFFFFF, + 0xF0000000, + 0xF000000F, + 0xF00000F0, + 0xF00000FF, + 0xF0000F00, + 0xF0000F0F, + 0xF0000FF0, + 0xF0000FFF, + 0xF000F000, + 0xF000F00F, + 0xF000F0F0, + 0xF000F0FF, + 0xF000FF00, + 0xF000FF0F, + 0xF000FFF0, + 0xF000FFFF, + 0xF00F0000, + 0xF00F000F, + 0xF00F00F0, + 0xF00F00FF, + 0xF00F0F00, + 0xF00F0F0F, + 0xF00F0FF0, + 0xF00F0FFF, + 0xF00FF000, + 0xF00FF00F, + 0xF00FF0F0, + 0xF00FF0FF, + 0xF00FFF00, + 0xF00FFF0F, + 0xF00FFFF0, + 0xF00FFFFF, + 0xF0F00000, + 0xF0F0000F, + 0xF0F000F0, + 0xF0F000FF, + 0xF0F00F00, + 0xF0F00F0F, + 0xF0F00FF0, + 0xF0F00FFF, + 0xF0F0F000, + 0xF0F0F00F, + 0xF0F0F0F0, + 0xF0F0F0FF, + 0xF0F0FF00, + 0xF0F0FF0F, + 0xF0F0FFF0, + 0xF0F0FFFF, + 0xF0FF0000, + 0xF0FF000F, + 0xF0FF00F0, + 0xF0FF00FF, + 0xF0FF0F00, + 0xF0FF0F0F, + 0xF0FF0FF0, + 0xF0FF0FFF, + 0xF0FFF000, + 0xF0FFF00F, + 0xF0FFF0F0, + 0xF0FFF0FF, + 0xF0FFFF00, + 0xF0FFFF0F, + 0xF0FFFFF0, + 0xF0FFFFFF, + 0xFF000000, + 0xFF00000F, + 0xFF0000F0, + 0xFF0000FF, + 0xFF000F00, + 0xFF000F0F, + 0xFF000FF0, + 0xFF000FFF, + 0xFF00F000, + 0xFF00F00F, + 0xFF00F0F0, + 0xFF00F0FF, + 0xFF00FF00, + 0xFF00FF0F, + 0xFF00FFF0, + 0xFF00FFFF, + 0xFF0F0000, + 0xFF0F000F, + 0xFF0F00F0, + 0xFF0F00FF, + 0xFF0F0F00, + 0xFF0F0F0F, + 0xFF0F0FF0, + 0xFF0F0FFF, + 0xFF0FF000, + 0xFF0FF00F, + 0xFF0FF0F0, + 0xFF0FF0FF, + 0xFF0FFF00, + 0xFF0FFF0F, + 0xFF0FFFF0, + 0xFF0FFFFF, + 0xFFF00000, + 0xFFF0000F, + 0xFFF000F0, + 0xFFF000FF, + 0xFFF00F00, + 0xFFF00F0F, + 0xFFF00FF0, + 0xFFF00FFF, + 0xFFF0F000, + 0xFFF0F00F, + 0xFFF0F0F0, + 0xFFF0F0FF, + 0xFFF0FF00, + 0xFFF0FF0F, + 0xFFF0FFF0, + 0xFFF0FFFF, + 0xFFFF0000, + 0xFFFF000F, + 0xFFFF00F0, + 0xFFFF00FF, + 0xFFFF0F00, + 0xFFFF0F0F, + 0xFFFF0FF0, + 0xFFFF0FFF, + 0xFFFFF000, + 0xFFFFF00F, + 0xFFFFF0F0, + 0xFFFFF0FF, + 0xFFFFFF00, + 0xFFFFFF0F, + 0xFFFFFFF0, + 0xFFFFFFFF, +}; +#else /* PGSZ == 64 */ +No QuartetPixelMaskTable for psz=PSZ +this would be a 64K entry table, a bit much I think. +Try breaking things in two: +mask = table[index&0xff00]<<32 | table[index&0xff] +#endif /* PGSZ */ +#endif /* PSZ == 4 */ + +#if PSZ == 8 +PixelGroup QuartetPixelMaskTable[] = { +#if PGSZ == 32 + 0x00000000, + 0x000000FF, + 0x0000FF00, + 0x0000FFFF, + 0x00FF0000, + 0x00FF00FF, + 0x00FFFF00, + 0x00FFFFFF, + 0xFF000000, + 0xFF0000FF, + 0xFF00FF00, + 0xFF00FFFF, + 0xFFFF0000, + 0xFFFF00FF, + 0xFFFFFF00, + 0xFFFFFFFF +#else /* PGSZ == 64 */ + 0x0000000000000000, 0x00000000000000FF, + 0x000000000000FF00, 0x000000000000FFFF, + 0x0000000000FF0000, 0x0000000000FF00FF, + 0x0000000000FFFF00, 0x0000000000FFFFFF, + 0x00000000FF000000, 0x00000000FF0000FF, + 0x00000000FF00FF00, 0x00000000FF00FFFF, + 0x00000000FFFF0000, 0x00000000FFFF00FF, + 0x00000000FFFFFF00, 0x00000000FFFFFFFF, + 0x000000FF00000000, 0x000000FF000000FF, + 0x000000FF0000FF00, 0x000000FF0000FFFF, + 0x000000FF00FF0000, 0x000000FF00FF00FF, + 0x000000FF00FFFF00, 0x000000FF00FFFFFF, + 0x000000FFFF000000, 0x000000FFFF0000FF, + 0x000000FFFF00FF00, 0x000000FFFF00FFFF, + 0x000000FFFFFF0000, 0x000000FFFFFF00FF, + 0x000000FFFFFFFF00, 0x000000FFFFFFFFFF, + 0x0000FF0000000000, 0x0000FF00000000FF, + 0x0000FF000000FF00, 0x0000FF000000FFFF, + 0x0000FF0000FF0000, 0x0000FF0000FF00FF, + 0x0000FF0000FFFF00, 0x0000FF0000FFFFFF, + 0x0000FF00FF000000, 0x0000FF00FF0000FF, + 0x0000FF00FF00FF00, 0x0000FF00FF00FFFF, + 0x0000FF00FFFF0000, 0x0000FF00FFFF00FF, + 0x0000FF00FFFFFF00, 0x0000FF00FFFFFFFF, + 0x0000FFFF00000000, 0x0000FFFF000000FF, + 0x0000FFFF0000FF00, 0x0000FFFF0000FFFF, + 0x0000FFFF00FF0000, 0x0000FFFF00FF00FF, + 0x0000FFFF00FFFF00, 0x0000FFFF00FFFFFF, + 0x0000FFFFFF000000, 0x0000FFFFFF0000FF, + 0x0000FFFFFF00FF00, 0x0000FFFFFF00FFFF, + 0x0000FFFFFFFF0000, 0x0000FFFFFFFF00FF, + 0x0000FFFFFFFFFF00, 0x0000FFFFFFFFFFFF, + 0x00FF000000000000, 0x00FF0000000000FF, + 0x00FF00000000FF00, 0x00FF00000000FFFF, + 0x00FF000000FF0000, 0x00FF000000FF00FF, + 0x00FF000000FFFF00, 0x00FF000000FFFFFF, + 0x00FF0000FF000000, 0x00FF0000FF0000FF, + 0x00FF0000FF00FF00, 0x00FF0000FF00FFFF, + 0x00FF0000FFFF0000, 0x00FF0000FFFF00FF, + 0x00FF0000FFFFFF00, 0x00FF0000FFFFFFFF, + 0x00FF00FF00000000, 0x00FF00FF000000FF, + 0x00FF00FF0000FF00, 0x00FF00FF0000FFFF, + 0x00FF00FF00FF0000, 0x00FF00FF00FF00FF, + 0x00FF00FF00FFFF00, 0x00FF00FF00FFFFFF, + 0x00FF00FFFF000000, 0x00FF00FFFF0000FF, + 0x00FF00FFFF00FF00, 0x00FF00FFFF00FFFF, + 0x00FF00FFFFFF0000, 0x00FF00FFFFFF00FF, + 0x00FF00FFFFFFFF00, 0x00FF00FFFFFFFFFF, + 0x00FFFF0000000000, 0x00FFFF00000000FF, + 0x00FFFF000000FF00, 0x00FFFF000000FFFF, + 0x00FFFF0000FF0000, 0x00FFFF0000FF00FF, + 0x00FFFF0000FFFF00, 0x00FFFF0000FFFFFF, + 0x00FFFF00FF000000, 0x00FFFF00FF0000FF, + 0x00FFFF00FF00FF00, 0x00FFFF00FF00FFFF, + 0x00FFFF00FFFF0000, 0x00FFFF00FFFF00FF, + 0x00FFFF00FFFFFF00, 0x00FFFF00FFFFFFFF, + 0x00FFFFFF00000000, 0x00FFFFFF000000FF, + 0x00FFFFFF0000FF00, 0x00FFFFFF0000FFFF, + 0x00FFFFFF00FF0000, 0x00FFFFFF00FF00FF, + 0x00FFFFFF00FFFF00, 0x00FFFFFF00FFFFFF, + 0x00FFFFFFFF000000, 0x00FFFFFFFF0000FF, + 0x00FFFFFFFF00FF00, 0x00FFFFFFFF00FFFF, + 0x00FFFFFFFFFF0000, 0x00FFFFFFFFFF00FF, + 0x00FFFFFFFFFFFF00, 0x00FFFFFFFFFFFFFF, + 0xFF00000000000000, 0xFF000000000000FF, + 0xFF0000000000FF00, 0xFF0000000000FFFF, + 0xFF00000000FF0000, 0xFF00000000FF00FF, + 0xFF00000000FFFF00, 0xFF00000000FFFFFF, + 0xFF000000FF000000, 0xFF000000FF0000FF, + 0xFF000000FF00FF00, 0xFF000000FF00FFFF, + 0xFF000000FFFF0000, 0xFF000000FFFF00FF, + 0xFF000000FFFFFF00, 0xFF000000FFFFFFFF, + 0xFF0000FF00000000, 0xFF0000FF000000FF, + 0xFF0000FF0000FF00, 0xFF0000FF0000FFFF, + 0xFF0000FF00FF0000, 0xFF0000FF00FF00FF, + 0xFF0000FF00FFFF00, 0xFF0000FF00FFFFFF, + 0xFF0000FFFF000000, 0xFF0000FFFF0000FF, + 0xFF0000FFFF00FF00, 0xFF0000FFFF00FFFF, + 0xFF0000FFFFFF0000, 0xFF0000FFFFFF00FF, + 0xFF0000FFFFFFFF00, 0xFF0000FFFFFFFFFF, + 0xFF00FF0000000000, 0xFF00FF00000000FF, + 0xFF00FF000000FF00, 0xFF00FF000000FFFF, + 0xFF00FF0000FF0000, 0xFF00FF0000FF00FF, + 0xFF00FF0000FFFF00, 0xFF00FF0000FFFFFF, + 0xFF00FF00FF000000, 0xFF00FF00FF0000FF, + 0xFF00FF00FF00FF00, 0xFF00FF00FF00FFFF, + 0xFF00FF00FFFF0000, 0xFF00FF00FFFF00FF, + 0xFF00FF00FFFFFF00, 0xFF00FF00FFFFFFFF, + 0xFF00FFFF00000000, 0xFF00FFFF000000FF, + 0xFF00FFFF0000FF00, 0xFF00FFFF0000FFFF, + 0xFF00FFFF00FF0000, 0xFF00FFFF00FF00FF, + 0xFF00FFFF00FFFF00, 0xFF00FFFF00FFFFFF, + 0xFF00FFFFFF000000, 0xFF00FFFFFF0000FF, + 0xFF00FFFFFF00FF00, 0xFF00FFFFFF00FFFF, + 0xFF00FFFFFFFF0000, 0xFF00FFFFFFFF00FF, + 0xFF00FFFFFFFFFF00, 0xFF00FFFFFFFFFFFF, + 0xFFFF000000000000, 0xFFFF0000000000FF, + 0xFFFF00000000FF00, 0xFFFF00000000FFFF, + 0xFFFF000000FF0000, 0xFFFF000000FF00FF, + 0xFFFF000000FFFF00, 0xFFFF000000FFFFFF, + 0xFFFF0000FF000000, 0xFFFF0000FF0000FF, + 0xFFFF0000FF00FF00, 0xFFFF0000FF00FFFF, + 0xFFFF0000FFFF0000, 0xFFFF0000FFFF00FF, + 0xFFFF0000FFFFFF00, 0xFFFF0000FFFFFFFF, + 0xFFFF00FF00000000, 0xFFFF00FF000000FF, + 0xFFFF00FF0000FF00, 0xFFFF00FF0000FFFF, + 0xFFFF00FF00FF0000, 0xFFFF00FF00FF00FF, + 0xFFFF00FF00FFFF00, 0xFFFF00FF00FFFFFF, + 0xFFFF00FFFF000000, 0xFFFF00FFFF0000FF, + 0xFFFF00FFFF00FF00, 0xFFFF00FFFF00FFFF, + 0xFFFF00FFFFFF0000, 0xFFFF00FFFFFF00FF, + 0xFFFF00FFFFFFFF00, 0xFFFF00FFFFFFFFFF, + 0xFFFFFF0000000000, 0xFFFFFF00000000FF, + 0xFFFFFF000000FF00, 0xFFFFFF000000FFFF, + 0xFFFFFF0000FF0000, 0xFFFFFF0000FF00FF, + 0xFFFFFF0000FFFF00, 0xFFFFFF0000FFFFFF, + 0xFFFFFF00FF000000, 0xFFFFFF00FF0000FF, + 0xFFFFFF00FF00FF00, 0xFFFFFF00FF00FFFF, + 0xFFFFFF00FFFF0000, 0xFFFFFF00FFFF00FF, + 0xFFFFFF00FFFFFF00, 0xFFFFFF00FFFFFFFF, + 0xFFFFFFFF00000000, 0xFFFFFFFF000000FF, + 0xFFFFFFFF0000FF00, 0xFFFFFFFF0000FFFF, + 0xFFFFFFFF00FF0000, 0xFFFFFFFF00FF00FF, + 0xFFFFFFFF00FFFF00, 0xFFFFFFFF00FFFFFF, + 0xFFFFFFFFFF000000, 0xFFFFFFFFFF0000FF, + 0xFFFFFFFFFF00FF00, 0xFFFFFFFFFF00FFFF, + 0xFFFFFFFFFFFF0000, 0xFFFFFFFFFFFF00FF, + 0xFFFFFFFFFFFFFF00, 0xFFFFFFFFFFFFFFFF, +#endif /* PGSZ */ +}; +#endif /* PSZ == 8 */ + +#if PSZ == 16 +PixelGroup QuartetPixelMaskTable[] = { +#if PGSZ == 32 + 0x00000000, + 0x0000FFFF, + 0xFFFF0000, + 0xFFFFFFFF, +#else /* PGSZ == 64 */ + 0x0000000000000000, 0x000000000000FFFF, + 0x00000000FFFF0000, 0x00000000FFFFFFFF, + 0x0000FFFF00000000, 0x0000FFFF0000FFFF, + 0x0000FFFFFFFF0000, 0x0000FFFFFFFFFFFF, + 0xFFFF000000000000, 0xFFFF00000000FFFF, + 0xFFFF0000FFFF0000, 0xFFFF0000FFFFFFFF, + 0xFFFFFFFF00000000, 0xFFFFFFFF0000FFFF, + 0xFFFFFFFFFFFF0000, 0xFFFFFFFFFFFFFFFF, +#endif /* PGSZ */ +}; +#endif /* PSZ == 16 */ + +#if PSZ == 24 +PixelGroup QuartetPixelMaskTable[] = { +#if PGSZ == 32 +/* Four pixels consist three pixel groups....*/ + 0x00000000, 0x00FFFFFF, /*0x00000000, *//*0*/ +/* 0x00000000, 0x00000000, 0x00000000,*/ /*0*/ +/* 0x00FFFFFF, 0x00000000, 0x00000000,*/ /*1*/ +/* 0xFF000000, 0x0000FFFF, 0x00000000,*/ /*2*/ +/* 0xFFFFFFFF, 0x0000FFFF, 0x00000000,*/ /*3*/ +/* 0x00000000, 0xFFFF0000, 0x000000FF,*/ /*4*/ +/* 0x00FFFFFF, 0xFFFF0000, 0x000000FF,*/ /*5*/ +/* 0xFF000000, 0xFFFFFFFF, 0x000000FF,*/ /*6*/ +/* 0xFFFFFFFF, 0xFFFFFFFF, 0x000000FF,*/ /*7*/ +/* 0x00000000, 0x00000000, 0xFFFFFF00,*/ /*8*/ +/* 0x00FFFFFF, 0x00000000, 0xFFFFFF00,*/ /*9*/ +/* 0xFF000000, 0x0000FFFF, 0xFFFFFF00,*/ /*10*/ +/* 0xFFFFFFFF, 0x0000FFFF, 0xFFFFFF00,*/ /*11*/ +/* 0x00000000, 0xFFFF0000, 0xFFFFFFFF,*/ /*12*/ +/* 0x00FFFFFF, 0xFFFF0000, 0xFFFFFFFF,*/ /*13*/ +/* 0xFF000000, 0xFFFFFFFF, 0xFFFFFFFF,*/ /*14*/ +/* 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF,*/ /*15*/ +#else /* PGSZ == 64 */ + 0x0000000000000000, 0x0000000000FFFFFF, + 0x0000FFFFFF000000, 0xFFFFFFFFFFFFFFFF +#endif /* PGSZ */ +}; +#endif /* PSZ == 24 */ + +#if PSZ == 32 +PixelGroup QuartetPixelMaskTable[] = { +#if PGSZ == 32 + 0x00000000, + 0xFFFFFFFF, +#else /* PGSZ == 64 */ + 0x0000000000000000, + 0x00000000FFFFFFFF, + 0xFFFFFFFF00000000, + 0xFFFFFFFFFFFFFFFF +#endif /* PGSZ */ +}; +#endif /* PSZ == 32 */ + +#if PSZ == 24 +int cfb24Shift[] = +#if (BITMAP_BIT_ORDER == MSBFirst) +{8,0,16,16,8,24,0,0}; +#else /* (BITMAP_BIT_ORDER == LSBFirst) */ +{0,0,24,8,16,16,8,0}; +#endif /* (BITMAP_BIT_ORDER == MSBFirst) */ +#endif |