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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-03-16 11:11:43 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-05-02 14:53:06 +0200 |
commit | 63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4 (patch) | |
tree | 3d67994a85c5d8c3a929ab315fbcb617baa6423d /nx-X11/programs/Xserver/fb/fboverlay.c | |
parent | 28ba877803d8383eac282b873b8e0bb50c8db46b (diff) | |
download | nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.tar.gz nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.tar.bz2 nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.zip |
Rename region macros to eliminate screen argument
This is a huge mechanical patch and a few small fixups required to finish
the job. They were reviewed separately, but because the server does not
build without both pieces, I've merged them together at this time.
The mechanical changes were performed by running the included
'fix-region' script over the whole nx-X11/programs/Xserver tree:
$ cd nx-X11/programs/Xserver && ( git ls-files | grep -v '^fix-' | xargs ./fix-region; )
And then, the white space errors in the resulting patch were fixed
using the provided fix-patch-whitespace script.
$ sh ./fix-patch-whitespace
Thanks to Jamey Sharp for the mighty fine sed-generating sed script.
v1: Keith Packard <keithp@keithp.com> (X.Org xserver commit: 2dc138922b7588515d5f2447e4b9dcdc0bef15e0)
v2: Mike Gabriel <mike.gabriel@das-netzwerkteam.de> (apply fix-region script to nx-libs)
Diffstat (limited to 'nx-X11/programs/Xserver/fb/fboverlay.c')
-rw-r--r-- | nx-X11/programs/Xserver/fb/fboverlay.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/nx-X11/programs/Xserver/fb/fboverlay.c b/nx-X11/programs/Xserver/fb/fboverlay.c index 81c54316f..49623ba4f 100644 --- a/nx-X11/programs/Xserver/fb/fboverlay.c +++ b/nx-X11/programs/Xserver/fb/fboverlay.c @@ -74,7 +74,7 @@ fbOverlayCreateWindow(WindowPtr pWin) */ if (!pWin->parent) { - REGION_EMPTY (pWin->drawable.pScreen, + RegionEmpty( &pScrPriv->layer[i].u.run.region); } return TRUE; @@ -92,7 +92,7 @@ fbOverlayCloseScreen (int iScreen, ScreenPtr pScreen) for (i = 0; i < pScrPriv->nlayers; i++) { (*pScreen->DestroyPixmap)(pScrPriv->layer[i].u.run.pixmap); - REGION_UNINIT (pScreen, &pScrPriv->layer[i].u.run.region); + RegionUninit(&pScrPriv->layer[i].u.run.region); } return TRUE; } @@ -146,7 +146,7 @@ fbOverlayCreateScreenResources(ScreenPtr pScreen) pbits)) return FALSE; pScrPriv->layer[i].u.run.pixmap = pPixmap; - REGION_INIT(pScreen, &pScrPriv->layer[i].u.run.region, &box, 0); + RegionInit(&pScrPriv->layer[i].u.run.region, &box, 0); } pScreen->devPrivate = pScrPriv->layer[0].u.run.pixmap; return TRUE; @@ -174,24 +174,24 @@ fbOverlayUpdateLayerRegion (ScreenPtr pScreen, int i; RegionRec rgnNew; - if (!prgn || !REGION_NOTEMPTY(pScreen, prgn)) + if (!prgn || !RegionNotEmpty(prgn)) return; for (i = 0; i < pScrPriv->nlayers; i++) { if (i == layer) { /* add new piece to this fb */ - REGION_UNION (pScreen, + RegionUnion( &pScrPriv->layer[i].u.run.region, &pScrPriv->layer[i].u.run.region, prgn); } - else if (REGION_NOTEMPTY (pScreen, + else if (RegionNotEmpty( &pScrPriv->layer[i].u.run.region)) { /* paint new piece with chroma key */ - REGION_NULL (pScreen, &rgnNew); - REGION_INTERSECT (pScreen, + RegionNull(&rgnNew); + RegionIntersect( &rgnNew, prgn, &pScrPriv->layer[i].u.run.region); @@ -199,9 +199,9 @@ fbOverlayUpdateLayerRegion (ScreenPtr pScreen, &rgnNew, pScrPriv->layer[i].key, i); - REGION_UNINIT(pScreen, &rgnNew); + RegionUninit(&rgnNew); /* remove piece from other fbs */ - REGION_SUBTRACT (pScreen, + RegionSubtract( &pScrPriv->layer[i].u.run.region, &pScrPriv->layer[i].u.run.region, prgn); @@ -231,21 +231,21 @@ fbOverlayCopyWindow(WindowPtr pWin, /* * Clip to existing bits */ - REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy); - REGION_NULL (pScreen, &rgnDst); - REGION_INTERSECT(pScreen, &rgnDst, &pWin->borderClip, prgnSrc); - REGION_TRANSLATE(pScreen, &rgnDst, dx, dy); + RegionTranslate(prgnSrc, -dx, -dy); + RegionNull(&rgnDst); + RegionIntersect(&rgnDst, &pWin->borderClip, prgnSrc); + RegionTranslate(&rgnDst, dx, dy); /* * Compute the portion of each fb affected by this copy */ for (i = 0; i < pScrPriv->nlayers; i++) { - REGION_NULL (pScreen, &layerRgn[i]); - REGION_INTERSECT(pScreen, &layerRgn[i], &rgnDst, + RegionNull(&layerRgn[i]); + RegionIntersect(&layerRgn[i], &rgnDst, &pScrPriv->layer[i].u.run.region); - if (REGION_NOTEMPTY (pScreen, &layerRgn[i])) + if (RegionNotEmpty(&layerRgn[i])) { - REGION_TRANSLATE(pScreen, &layerRgn[i], -dx, -dy); + RegionTranslate(&layerRgn[i], -dx, -dy); pPixmap = pScrPriv->layer[i].u.run.pixmap; fbCopyRegion (&pPixmap->drawable, &pPixmap->drawable, 0, @@ -258,12 +258,12 @@ fbOverlayCopyWindow(WindowPtr pWin, */ for (i = 0; i < pScrPriv->nlayers; i++) { - if (REGION_NOTEMPTY (pScreen, &layerRgn[i])) + if (RegionNotEmpty(&layerRgn[i])) fbOverlayUpdateLayerRegion (pScreen, i, &layerRgn[i]); - REGION_UNINIT(pScreen, &layerRgn[i]); + RegionUninit(&layerRgn[i]); } - REGION_UNINIT(pScreen, &rgnDst); + RegionUninit(&rgnDst); } void |