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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-02-02 15:02:49 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-02-02 15:02:49 +0100 |
commit | b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 (patch) | |
tree | 4361edef0d42d5bf5ac984ef72b4fac35426eae7 /nx-X11/programs/Xserver/hw/dmx/doc/scaled.sgml | |
parent | 0d5a83e986f39982c0924652a3662e60b1f23162 (diff) | |
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diff --git a/nx-X11/programs/Xserver/hw/dmx/doc/scaled.sgml b/nx-X11/programs/Xserver/hw/dmx/doc/scaled.sgml deleted file mode 100644 index 6b8ee413f..000000000 --- a/nx-X11/programs/Xserver/hw/dmx/doc/scaled.sgml +++ /dev/null @@ -1,707 +0,0 @@ -<!DOCTYPE linuxdoc PUBLIC "-//XFree86//DTD linuxdoc//EN"> - <article> - - <!-- Title information --> - <title>Scaled Window Support in DMX</title> - <author>Rickard E. Faith and Kevin E. Martin</author> - <date>15 October 2003 (created 19 September 2003)</date> - <abstract> - This document investigates the possibility of adding scaled window - support to the DMX X server, thereby allowing a window or some - selected part of the logical DMX area to be displayed using a - scaling factor. For example, this might allow the contents of a - window to be magnified for easier viewing. In particular, scaling - for the VNC client is explored. <it>Copyright 2003 - by Red Hat, Inc., Raleigh, North Carolina</it> - </abstract> - - <!-- Table of contents --> - <toc> - - <!-- Begin the document --> - <sect>Introduction - <sect1>DMX - <p> - The DMX X server (Xdmx) is a proxy server that is designed - to allow X servers on multiple machines to be combined into - a single multi-headed X server. Combined with Xinerama, - these heads can appear as a single very high-resolution - screen. Typical applications include the creation of a - video wall with 16 1280x1024 displays arranged in a - rectangle, for a total resolution of of 5120x4096. - </p> - </sect1> - <sect1>Problem Statement - <p> - Applications displayed on a physically large video wall that - provides high pixel-resolution may be difficult to see, - especially if the application is designed for use on a - typical desktop computer with a relatively small display - located close to the human operator. The goal of this paper - is to describe and discuss solutions to this problem. - </p> - <p> - The original driving problem for this work is to provide - scaling for the <tt>vncviewer</tt> application when - displayed using DMX (VNC scaling is currently available only - with the Windows client, and there is no plan to extend that - capability to other clients). While this specific problem - will be addressed in this paper, the general solution space - will also be explored, since this may lead to a good - solution not only for <tt>vncviewer</tt> but also for - other applications. - </p> - </sect1> - <sect1>Task - <p> - For reference, here is the original description of the task - this paper addresses: - <itemize> - <item>Scaled window support (for VNC) - <itemize> - <item> - Investigate possibility of implementing a "scaled - window" extension: - <itemize> - <item> - Add XCreateScaledWindow call that could be used - in place of XCreateWindow - </item> - <item> - All primitives drawn to scaled window would be - scaled by appropriate (integral?) scaling factor - </item> - </itemize> - </item> - <item> - Alternate approach: special case VNC support - </item> - </itemize> - </item> - </itemize> - </p> - </sect1> - </sect> - - <sect>Previous Work - <p> - This section reviews relevant previous work. - </p> - <sect1>VNC - <sect2>Scaling under VNC - <p> - When using the <tt>vncviewer</tt> program for Windows, it - is possible to specify a scaling factor (as numerator and - denominator). When scaling is in effect, the viewer - software uses StretchBlt (instead of BitBlt) to display - the pixels for the user. When this call is made, the - viewer already has received all of the pixel information - (at full unscaled resolution). - </p> - <p> - The scaling in VNC is primitive. It does not conserve - bandwidth, it does not treat textual information - differently (i.e., by using a suitably scaled font), and - it does not provide any anti-aliasing other than that - provided by the underlying (Windows-only) system library. - </p> - </sect2> - </sect1> - <sect1>The X Video Extension - <p> - The X Video Extension is a widely-available extension to the - X11 protocol that provides support for streaming video. - Integral to this support is the ability to arbitrarily scale - the output. In version 2.2 of the X Video specification, - support for scaled still images was provided, using both - shared memory and traditional transport. The API for this - support uses calls that are quite similar to XCreateWindow, - XPutImage, and XShmPutImage. Currently, most of the drivers - implemented in XFree86 only support data in various YUV - formats. However, several modern video adaptors support RGB - as well. - </p> - <p> - Note, though, that the target output for this scaling is an - overlay plane -- so X Video provides functionality that is - fundamentally different from that provided by the Windows - StrechBlt call. - </p> - </sect1> - </sect> - - <sect>Possible Solutions - <p> - This section briefly discusses possible solutions, including - major advantages and disadvantages from both the - implementation and the end-user programmer standpoint. - </p> - <sect1>VNC-like Scaling - <sect2>Software Scaling - <p> - The <tt>vncviewer</tt> application could be modified to - provide software scaling. This is not a general solution, - but it does solve one of the goals of this work. - </p> - <p> - A prototype of this solution was implemented and a patch - against <tt>vnc-3.3.7-unixsrc</tt> is available in the - <tt>dmx/external</tt> directory. Because of limited time - available for this work, all of the edge cases were not - considered and the solution works well mainly for integer - scaling. - </p> - <p> - Currently, <tt>vncviewer</tt> writes to the X display - with XPutImage, XCopyArea, and XFillRectangle. All - instances of these calls have to be aware of scaling - and must round correctly. In the prototype solution, - rounding is incorrect and can cause artifacts. - </p> - <p> - A better solution would be to cache all updates to the - desktop image in <tt>vncviewer</tt> and only send the - damaged area to the X display with XPutImage. This would - allow the damaged area to be computed so that rounding - errors do not create artifacts. This method is probably - similar to what is used in the Window client. (The whole - VNC suite is being re-written in C++ and the forthcoming - version 4 has not been evaluated.) - </p> - </sect2> - <sect2>Scaling with the X Video Extension - <p> - The scaling in the Windows <tt>vncviewer</tt> application - makes use of a scaled blit that is supplied by the - underlying system library. Several video cards currently - provide support for a scaled blit, and some X servers - (including XFree86) expose this capability to applications - via the XvPutImage interface of the X Video Extension. - The capability exposed by XvPutImage results in the scaled - image being drawn to an overlay plane. Most video cards - also provide support for a scaled blit into the normal - output planes, but this is not exposed via XvPutImage. - </p> - <p> - The <tt>vncviewer</tt> program could be modified to use - the X Video Extension to provide scaling under X11 that is - similar to the scaling currently provided under Windows. - Unfortunately, Xdmx does not currently export the X Video - Extension, so this would not provide an immediate solution - usable with DMX. - </p> - <p> - A very early-stage proof-of-concept prototype was - implemented and a preliminary patch against - <tt>vnc-3.3.7-unixsrc</tt> is available in the - <tt>dmx/external</tt> directory. This prototype was - implemented to better understand the problems that must be - solved to make this solution viable: - <itemize> - <item> - As noted under the software scaling section above, - <tt>vncviewer</tt> writes to the X display with - several different calls. These calls write to the - normal output planes and are compatible with - XvPutImage, which writes to an overlay plane. To - eliminate artifacts caused by this problem, - <tt>vncviewer</tt> should be modified so that a cached - copy of the desktop is available, either as a - client-side image or a server-side off-screen pixmap, - so that XvPutImage would be the only method for - writing to the X display. - </item> - <item> - <p> - Although several modern graphics adaptors support - hardware scaling using an RGB format (e.g., ATI - Radeon, nVidia, etc.), XFree86 drivers typically - only implement YUV formats. YUV generally compress - the pixel information in some way. For example, two - commonly implemented formats, YUY2 and UYVY provide - intensity information for every RGB pixel, but only - provide chroma and luminance information for pairs - of horizontal pixels. Since VNC uses - pixel-resolution for communicating updates on the - wire, additional artifacts are introduced (because - there may not be enough information from the wire to - update a pair of pixels). - <p> - Further, the well-known problem with YUV encoding - is even more evident when the image is a desktop - instead of a movie. For example, consider a - 1-pixel-wide vertical window border. If the border - changes in color but not intensity (e.g., because a - window manager uses color to indicate focus), there - may or may not be a change in the YUY2 image, - depending on the algorithm used for RGB to YUV - conversion and on how the border pixel is ordered in - the pair of pixels used by the algorithm. - <p> - Many of these artifacts could be eliminated if - <tt>vncviewer</tt> cached a complete RGB image of - the desktop, and only did the conversion to YUV for - properly aligned areas of damage. The remaining artifacts - could be eliminated if an RGB format was used with X - Video (which may require the extension of existing - XFree86 drivers to support RGB). - </item> - <item> - Most modern video cards support exactly one overlay - plane that is suitable for use with X Video. - Therefore, only one application can use X Video at any - given time. This is a severe limitation in a desktop - environment. - </item> - </itemize> - </p> - <sect3>Implementing the X Video Extension for DMX - <p> - The user-level API for X Video is fairly simple, but the - underlying support required for the full specification - is large. However, since the API provides a method to - query supported capabilities, a usable subset of X - Video can be implemented that would support XvPutImage - and little else. This would require support for the - following: - <itemize> - <item> - X Video Extension API calls, including the - following: - <itemize> - <item>XvQueryExtension</item> - <item>XvQueryAdaptors</item> - <item>XvQueryPortAttributes</item> - <item>XvFreeAdaptorInfo</item> - <item>XvListImageFormats</item> - <item>XvGrabPort</item> - <item>XvCreateImage</item> - <item>XvPutImage</item> - <item>XvShmCreateImage</item> - <item>XvShmPutImage</item> - </itemize> - </item> - <item> - Support for querying back-end X Video Extension - capabilities. - </item> - <item> - Support for sending the image to the back-ends. - Because X Video requires sending full images, there - may be a trade-off between bandwidth limitations and - additional complexity to divide the image up such - that is scales properly. - </item> - <item> - Possible support for a software fall-back. For - example, if all of the back-ends do not support the X - Video Extension, software scaling can be implemented - such that the image is sent to the back-end with - XPutImage. This pathway would have poor - performance. - </item> - </itemize> - </p> - </sect3> - <sect3>Supporting RGB formats for the X Video Extension - <p> - Assuming an XFree86 driver already supports the X Video - Extension, and assuming the target hardware supports an - RGB format, then adding support for that format is - relatively simple and straightforward. - </p> - </sect3> - </sect2> - <sect2>Scaling with an XPutImageScaled Extension - <p> - Instead of (or in addition to) implementing the X Video - Extension in DMX, one obvious solution would be to - implement a new extension that provides access to - hardware-assisted scaled blits, similar to the StretchBlt - call available under Windows. This call would scale RGB - images and would not use the overlay plane (unlike the X - Video Extension). - </p> - <p> - This approach has many of the same advantages and - disadvantages as the XCopyAreaScaled Extension, discussed - in the next section. Discussion of XPutImageScaled is - deferred in favor of XCopyAreaScaled for the following - reasons: - <itemize> - <item> - XPutImageScaled can be emulated with XCopyAreaScaled - by first using XPutImage to copy the image to an - off-screen pixmap, and then calling XCopyAreaScaled - between that off-screen pixmap and the target - drawable. - </item> - <item> - Since XCopyAreaScaled would copy between two areas of - on-screen or off-screen memory, it has additional uses - and can be viewed as efficiently providing a superset - of XPutImageScaled functionality. - </item> - </itemize> - </p> - </sect2> - <sect2>Scaling with an XCopyAreaScaled Extension - <p> - As noted in the previous section, because XCopyAreaScaled - provides a superset of the functionality provided by - XPutImageScaled, we will consider this extension instead. - </p> - <p> - First, XCopyAreaScaled would provide for RGB scaling - between pixmaps (i.e., on-screen or off-screen areas of - memory that reside on the video card). Unlike the X Video - Extension, which writes into an overlay plane, - XCopyAreaScaled would write into the non-overlay areas of - the screen. Key points to consider are as follows: - <itemize> - <item> - Because different planes are involved, the two scaling - operations are usually implemented in hardware - differently, so an XCopyAreaScaled extension could be - added in a manner that would neither conflict with nor - interact with the X Video extension in any way. - </item> - <item> - The XCopyAreaScaled extension provides new - functionality that the X Video Extension does not - provide. Based on anecdotal feedback, we believe that - many people outside the DMX and VNC communities would - be excited about this extension. - </item> - <item> - The main drawback to this extension is that it is new - and needs to be implemented at the driver level in - XFree86 for each video card to be supported. At the - present time, it is more likely that the X Video - Extension will be implemented for a particular piece - hardware because the X Video extension has multimedia - uses. However, over time, we would expect the - XCopyAreaScaled extension to be implemented along with - the X Video extension, especially if it becomes - popular. - </item> - <item> - Another drawback is that not all modern cards provide - support for a simple scaled blit operation. However, - these cards usually do provide a 3D pipeline which - could be used to provide this functionality in a - manner that is transparent to the client application - that is using the XCopyAreaScaled extension. However, - this implementation pathway would make this extension - somewhat more difficult to implement on certain cards. - </item> - </itemize> - </p> - </sect2> - <sect2>Scaling with OpenGL - <p> - Another general solution to the scaling problem is to use - the texture scaling found in all 3D hardware. This - ability is already exposed through OpenGL and can be - exploited by clients without X server modification (i.e., - other than the ability to support OpenGL). An application - using OpenGL would transmit the non-scaled image to the X - server as a texture, and would then display a single - non-transformed rect using that texture. This also works - around the single overlay problem with the X Video - Extension as well as the need to implement additional - scaled primitive extensions. - </p> - <p> - The downside is that most OpenGL implementations require - power of 2 texture sizes and this can be very wasteful of - memory if, for example, the application needs to scale a - 1025x1025 image, which would require a 2048x2048 texture - area (even a 640x480 image would require a 1024x512 - texture). Another downside is that some OpenGL - implementations have a limited about of texture memory and - cannot handle textures that are very large. For example, - they might limit the texture size to 1024x1024. - </p> - </sect2> - </sect1> - <sect1>Application-transparent Scaling for DMX - <sect2>Back-end Scaling Without Disconnect/Reconnect - <p> - VNC does scaling on the client side (in the - <tt>vncviewer</tt> application). Implementing a similar - solution for DMX would require support in the back-end X - servers and, therefore, is not a general solution. - </p> - <p> - XFree86 already implements some support for "scaling" that - could be used with DMX: if, in the XF86Config file, - multiple Modes are listed in the Display Subsection of the - Screen Section, then pressing Ctrl-Alt-Plus and - Ctrl-Alt-Minus can be used to iterate through the listed - modes. The display dimensions will change to the - dimensions in the Modes line, but the logical dimensions - of the X server (i.e., the dimensions that Xdmx knows - about) will not change. - </p> - <p> - Further, the dimensions of the XFree86 display are under - software control (via the XFree86-VidModeExtension), so - the Xdmx server could change the screen dimensions on a - per-display basis, thereby scaling the information on part - of that display. - </p> - <p> - However, this scaling appears to have limited use. For - example, assume a 4 by 4 display wall consisting of 16 - 1280x1024 displays. If all of the back-end servers were - simultaneously configured to display 640x480, the left - hand corner of each display would be magnified, but the - composite result would be unreadable. Magnifying one - display at a time could be usable, but could have limited - utility, since the result would still be no larger than a - single display. - </p> - </sect2> - <sect2>Back-end Scaling With Disconnect/Reconnect - <p> - Disconnect and reconnect features are not currently - supported in DMX, but are scheduled to be implemented in - the future. These features, combined with the - XFree86-VidModeExtension Extension, would allow an - application to do the following: - <itemize> - <item> - Disconnect a specific back-end server (via the DMX - Extension), - </item> - <item> - reconfigure the XFree86 back-end server resolution, - and - </item> - <item> - reconnect the back-end server to DMX -- at a new - origin with the new screen resolution. - </item> - </itemize> - </p> - <p> - For example, consider a display wall consisting of 16 - 1280x1024 displays with a total resolution of 5120x4096. - All of the screens could be disconnected, repositioned, - and reconnected each at a resolution of 640x480. The - total resolution of the display wall would be 2560x1920, - allowing a view of a selected area approximately - one-fourth of the size of the DMX display. This change - would be completely application independent (except, - perhaps, for a DMX-aware window manager). When work at - the increased resolution was completed, the back-end - servers could be disconnected, reconfigured, and - reconnected for the original 5120x4096 view. - </p> - <p> - Support for this type of scaling can be implemented in a - DMX-aware X11 client assuming the DMX server support - arbitrary disconnect and reconnect semantics. Because - this application cannot be written before - disconnect/reconnect is implemented, this solution will - not be discussed further in this paper. - </p> - </sect2> - <sect2>Server-side Scaling - <p> - In earlier versions of DMX, a frame buffer was maintained - on the server side, and XPutImage was used to move the - information from the server to the client (similar to some - early VNC implementations). The use of a server-side - frame buffer would allow the server to do scaling, but is - not a recommended solution because of overall performance - issues and server-side memory issues (i.e., the frame - buffer would be very large for large display walls). - </p> - <p> - Exploration of this path is not recommended. - </p> - </sect2> - </sect1> - <sect1>XCreateScaledWindow API - <p> - The implementation of X Video Extension in DMX, and the use - of XvPutImage by applications requiring scaling requires - significant changes in DMX Further, XvPutImage is, - essentially a scaled blit, and it is only useful for - applications which are already using (or can be modified to - use) XPutImage. Therefore, a more general API will be - discussed as another possibility. - </p> - <p> - X applications typically create windows with the - XCreateWindow call. A new extension could provide an - XCreateScaledWindow call that could be used in place of the - XCreateWindow call and be otherwise transparent to the - application. This would allow applications, even those that - do not depend on XPutImage, to take advantage of window - scaling. In this section we describe how the call would - work, what transparency it provides, and how to solve the - potential problems that transparency creates. - </p> - <sect2>XCreateWindow - <p> - The XCreateWindow call takes width and height as - parameters. An XCreateScaledWindow call could take all - the same parameters, with the addition of a scaling factor. - </p> - </sect2> - <sect2>XSetWindowAttributes - <p> - An X11 window has several attributes that would have to be - scaled: - <itemize> - <item>Background and border pixmaps</item> - <item>Border width</item> - <item>Cursor</item> - </itemize> - </p> - </sect2> - <sect2>XGetWindowAttributes, XGetGeometry - <p> - For transparency, calls that query the window attributes - should return unscaled information. This suggests that - all unscaled pixmaps and window attributes should be - cached. - </p> - <p> - Unfortunately, a window manager requires the scaled - geometry to properly decorate the window. The X server - can probably determine which client is acting as the - window manager (e.g., because that client will select - events that are used exclusively by the window manager). - However, other Scaled Window Extension aware clients may - also need to determine the scaled geometry. Therefore, at - least two additional extension calls should be - implemented: XGetScaledWindowAttributes and - XGetScaledGeometry. - </p> - </sect2> - <sect2>Popup and Child window positions - <p> - Some applications may position popup and child windows - based on an unscaled notion of the main window geometry. - In this case, additional modifications to the client would - be required. - </p> - </sect2> - <sect2>Events - <p> - Most events (e.g., for mouse motion) return information - about the coordinates at which the even occurred. These - coordinates would have to be modified so that unscaled - values were presented to the client. - </p> - </sect2> - <sect2>Implementation - <p> - There are many implementation issues, some of which are - similar to the issues involved in implementing the X Video - Extension for DMX. The window contents must be scaled, - either by performing all operations to a frame buffer and - then writing the image to the display (perhaps using - hardware scaling support), or by modifying all of the - various drawing operations to perform scaling. Because of - the complexity involved, the frame buffer option is - recommended. - </p> - </sect2> - </sect1> - </sect> - - <sect>Conclusion and Recommendations - <p> - We recommend a three phase implementation strategy, based on - how an application could be written to take advantage of - scaling: - <enum> - <item> - <p> - The XCopyAreaScaled extension should be implemented, since - this is the ideal solution for applications like VNC, and - since making use of this extension will require minimal - changes to applications that already use XPutImage or - XCopyArea. - <p> - The initial implementation work would include the design - of the X protocol extension, writing this up in the - usual format for extension documentation, implementation - of the protocol transport pieces in XFree86, - implementation of a software fall-back in XFree86 and - DMX, one example hardware implementation for XFree86, - and implementation of support for this extension in DMX. - <p> - We suggest implementing the extension first on the ATI - Radeon cards. However, since these cards do not provide - a 2D scaled blit primitive, the implementation would - have to make use of the 3D texture engine to emulate a - scaled blit. This is recommended, since other modern - graphics cards also do not provide a simple 2D scaled - blit operation and an example of the more difficult - implementation pathway would be helpful to others. - </item> - <item> - <p> - Until XCopyAreaScaled is widely supported, applications - that require scaling will have to fall back to another - scaling method. We suggest OpenGL as the first fall-back - method because it is widely available and supported by - DMX. - <p> - A project centered around OpenGL-based scaling would - implement this scaling in VNC as an example. This work - would include re-writing the <tt>vncviewer</tt> - rendering engine to cache a master copy of the desktop - image for all operations. - </item> - <item> - <p> - Since OpenGL is not implemented everywhere, and may not - provide hardware-assisted performance in every - implementation, an application that requires scaling - should also fall back to using the X Video Extension. - <p> - This project would add support for the X Video Extension - to DMX and would add support to VNC to take advantage of - this extension without introducing artifacts. This - would require modifying the <tt>vncviewer</tt> rendering - engine to cache a master copy of the desktop image for - all operations. This project should also add support - for the RGB format to at least one XFree86 driver (e.g., - ATI Radeon). - <p> - The X Video Extension is one of the few popular - extensions that DMX does not support. We recommend - implementing the X Video Extension even if scaling is - the specific goal of that work. - </item> - </enum> - </p> - <p> - We do <bf>not</bf> recommend implementation of the - XCreateScaledWindow extension because of the complexity - involved. We do <bf>not</bf> recommend implementation of the - XPutImageScaled extension because it requires the same amount - of work as the XCopyAreaScaled extension, but provides less - functionality. Further, server-side scaling with a large - frame buffer is <bf>not</bf> recommended because of the - performance implications. - </p> - <p> - The back-end scaling, especially with disconnect/reconnect - support should be explored in the future after - disconnect/reconnect is implemented, but not at the present - time. - </p> - </sect> - - </article> - <!-- Local Variables: --> - <!-- fill-column: 72 --> - <!-- End: --> |