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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:43:39 +0200
commitf4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch)
tree2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/programs/Xserver/hw/dmx/glxProxy
parenta840692edc9c6d19cd7c057f68e39c7d95eb767d (diff)
downloadnx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz
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Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/hw/dmx/glxProxy')
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/Imakefile52
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/compsize.c564
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.c612
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.h676
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/g_renderswap.c2360
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/global.c77
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmds.c3636
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmdsswap.c1059
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcontext.h117
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxdrawable.h124
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxerror.h58
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.c512
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.h98
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.c111
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.h43
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.c390
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.h63
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxserver.h327
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.c1013
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.h59
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.c539
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.h47
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.c121
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.h54
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.c583
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.h55
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.c542
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.h55
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/render2swap.c348
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/renderpixswap.c390
-rw-r--r--nx-X11/programs/Xserver/hw/dmx/glxProxy/unpack.h234
31 files changed, 14919 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/Imakefile b/nx-X11/programs/Xserver/hw/dmx/glxProxy/Imakefile
new file mode 100644
index 000000000..f711f3410
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/Imakefile
@@ -0,0 +1,52 @@
+XCOMM $XFree86: xc/programs/Xserver/GL/glx/Imakefile,v 1.9 2001/04/28 13:55:36 dawes Exp $
+
+#define IHaveModules
+#include <Server.tmpl>
+
+#include <dmx.cf>
+
+#if HasGcc3 && HasGnuMake
+XCOMM This makes the glxProxy subdirectory much less noisy, with respect
+XCOMM to warngings. The code is automatically generated, so we just want
+XCOMM to shut the compiler up at this point. However, some of the suppressed
+XCOMM warnings may point to real errors, so they should be investigated at
+XCOMM some time in the future.
+CFLAGS += -Wno-unused -Wno-implicit -Wno-uninitialized \
+ -Wno-redundant-decls -Wno-sign-compare -Wno-strict-prototypes \
+ -Wno-float-equal -Wno-missing-declarations -Wno-missing-prototypes
+#endif
+
+ SRCS = g_disptab.c glxcmds.c glxext.c glxutil.c g_renderswap.c \
+ render2swap.c renderpixswap.c global.c glxcmdsswap.c \
+ compsize.c glxscreens.c glxvisuals.c \
+ glxsingle.c glxvendor.c glxfbconfig.c glxswap.c $(MSRCS)
+
+ OBJS = g_disptab.o glxcmds.o glxext.o glxutil.o g_renderswap.o \
+ render2swap.o renderpixswap.o global.o glxcmdsswap.o \
+ compsize.o glxscreens.o glxvisuals.o \
+ glxsingle.o glxvendor.o glxfbconfig.o glxswap.o $(MOBJS)
+
+ INCLUDES = -I. -I$(SERVERSRC)/include -I$(INCLUDESRC) \
+ -I$(XINCLUDESRC) -I$(SERVERSRC)/mi \
+ -I$(EXTINCSRC) -I$(FONTINCSRC) -I$(MESASRCDIR)/include \
+ -I$(XF86SRC) -I$(XF86OSSRC) -I$(SERVERSRC)/GL/include \
+ -I$(SERVERSRC)/hw/dmx -I$(SERVERSRC)/Xext \
+ -I$(SERVERSRC)/render
+
+XCOMM If you add "-DDEBUG" in DEFINES, then make sure you also
+XCOMM add DEBUG to the define in ../mesa/src/X/xf86glx.c
+ DEFINES = $(GLX_DEFINES) $(DMX_DEFINES)
+
+
+#if DoLoadableServer
+ModuleObjectRule()
+#else
+NormalLibraryObjectRule()
+#endif
+SubdirLibraryRule($(OBJS))
+LibraryModuleTarget(glxProxy,$(OBJS))
+
+LintLibraryTarget(glxProxy,$(SRCS))
+NormalLintTarget($(SRCS))
+
+DependTarget()
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/compsize.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/compsize.c
new file mode 100644
index 000000000..cffa1af8d
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/compsize.c
@@ -0,0 +1,564 @@
+/* $XFree86: xc/lib/GL/glx/compsize.c,v 1.3 2001/03/21 16:04:39 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include <GL/gl.h>
+
+GLint __glFogiv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_FOG_COLOR: return 4;
+ case GL_FOG_DENSITY: return 1;
+ case GL_FOG_END: return 1;
+ case GL_FOG_MODE: return 1;
+ case GL_FOG_INDEX: return 1;
+ case GL_FOG_START: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glFogfv_size(GLenum pname)
+{
+ return __glFogiv_size(pname);
+}
+
+GLint __glCallLists_size(GLsizei n, GLenum type)
+{
+ GLint size;
+
+ if (n < 0) return 0;
+ switch (type) {
+ case GL_BYTE: size = 1; break;
+ case GL_UNSIGNED_BYTE: size = 1; break;
+ case GL_SHORT: size = 2; break;
+ case GL_UNSIGNED_SHORT: size = 2; break;
+ case GL_INT: size = 4; break;
+ case GL_UNSIGNED_INT: size = 4; break;
+ case GL_FLOAT: size = 4; break;
+ case GL_2_BYTES: size = 2; break;
+ case GL_3_BYTES: size = 3; break;
+ case GL_4_BYTES: size = 4; break;
+ default:
+ return 0;
+ }
+ return n * size;
+}
+
+GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h);
+}
+
+GLint __glBitmap_size(GLsizei w, GLsizei h)
+{
+ return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
+}
+
+GLint __glTexGendv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexGenfv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexGeniv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_BORDER_COLOR:
+ return 4;
+ case GL_TEXTURE_PRIORITY:
+ return 1;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexParameteriv_size(GLenum e)
+{
+ return __glTexParameterfv_size(e);
+}
+
+GLint __glTexEnvfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_ENV_MODE:
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexEnviv_size(GLenum e)
+{
+ return __glTexEnvfv_size(e);
+}
+
+GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (w+7)/8;
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w);
+}
+
+GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h);
+}
+
+GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLsizei d)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w+7)/8)));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h * d);
+}
+
+GLint __glLightfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SPOT_EXPONENT: return 1;
+ case GL_SPOT_CUTOFF: return 1;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_POSITION: return 4;
+ case GL_SPOT_DIRECTION: return 3;
+ case GL_CONSTANT_ATTENUATION: return 1;
+ case GL_LINEAR_ATTENUATION: return 1;
+ case GL_QUADRATIC_ATTENUATION: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightiv_size(GLenum pname)
+{
+ return __glLightfv_size(pname);
+}
+
+GLint __glLightModelfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_LIGHT_MODEL_AMBIENT: return 4;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
+ case GL_LIGHT_MODEL_TWO_SIDE: return 1;
+ case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightModeliv_size(GLenum pname)
+{
+ return __glLightModelfv_size(pname);
+}
+
+GLint __glMaterialfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SHININESS: return 1;
+ case GL_EMISSION: return 4;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_AMBIENT_AND_DIFFUSE: return 4;
+ case GL_COLOR_INDEXES: return 3;
+ default:
+ return 0;
+ }
+}
+
+GLint __glMaterialiv_size(GLenum pname)
+{
+ return __glMaterialfv_size(pname);
+}
+
+GLint __glColorTableParameterfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return -1;
+ }
+}
+
+GLint __glColorTableParameteriv_size(GLenum pname)
+{
+ return __glColorTableParameterfv_size(pname);
+}
+
+GLint __glConvolutionParameterfv_size(GLenum pname)
+{
+ switch(pname) {
+ case GL_CONVOLUTION_BORDER_MODE:
+ return 1;
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ default: /* error: bad enum value */
+ return -1;
+ }
+}
+
+GLint __glConvolutionParameteriv_size(GLenum pname)
+{
+ return __glConvolutionParameterfv_size(pname);
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.c
new file mode 100644
index 000000000..f507a874f
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.c
@@ -0,0 +1,612 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab.c,v 1.3 2001/03/21 16:29:35 dawes Exp $ */
+/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+#include "glxsingle.h"
+
+__GLXdispatchSingleProcPtr __glXSingleTable[] = {
+ __glXNoSuchSingleOpcode,
+ __glXRender,
+ __glXRenderLarge,
+ __glXCreateContext,
+ __glXDestroyContext,
+ __glXMakeCurrent,
+ __glXIsDirect,
+ __glXQueryVersion,
+ __glXWaitGL,
+ __glXWaitX,
+ __glXCopyContext,
+ __glXSwapBuffers,
+ __glXUseXFont,
+ __glXCreateGLXPixmap,
+ __glXGetVisualConfigs,
+ __glXDestroyGLXPixmap,
+ __glXVendorPrivate,
+ __glXVendorPrivateWithReply,
+ __glXQueryExtensionsString,
+ __glXQueryServerString,
+ __glXClientInfo,
+ __glXGetFBConfigs, /* __glXGetFBConfigs */
+ __glXCreatePixmap, /* __glXCreatePixmap,*/
+ __glXDestroyGLXPixmap, /* __glXDestroyPixmap,*/
+ __glXCreateNewContext, /* __glXCreateNewContext,*/
+ __glXQueryContext, /* __glXQueryContext,*/
+ __glXMakeContextCurrent, /* __glXMakeContextCurrent,*/
+ __glXCreatePbuffer, /* __glXCreatePbuffer,*/
+ __glXDestroyPbuffer, /* __glXDestroyPbuffer,*/
+ __glXGetDrawableAttributes, /* __glXGetDrawableAttributes,*/
+ __glXChangeDrawableAttributes, /* __glXChangeDrawableAttributes,*/
+ __glXCreateWindow, /* __glXCreateWindow,*/
+ __glXDestroyWindow, /* __glXDestroyWindow,*/
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXForwardSingleReq, /* __glXDisp_NewList, */
+ __glXForwardSingleReq, /* __glXDisp_EndList, */
+ __glXForwardSingleReq, /* __glXDisp_DeleteLists, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GenLists, */
+ __glXForwardSingleReq, /* __glXDisp_FeedbackBuffer, */
+ __glXForwardSingleReq, /* __glXDisp_SelectBuffer, */
+ __glXForwardAllWithReply, /* __glXDisp_RenderMode, */
+ __glXForwardAllWithReply, /* __glXDisp_Finish, */
+ __glXForwardSingleReq, /* __glXDisp_PixelStoref, */
+ __glXForwardSingleReq, /* __glXDisp_PixelStorei, */
+ __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetBooleanv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetClipPlane, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetDoublev, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetError, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetFloatv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetIntegerv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetLightfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetLightiv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMapdv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMapfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMapiv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialiv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapuiv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapusv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetPolygonStipple, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetString, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnvfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnviv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexGendv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexGenfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexGeniv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexImage, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameteriv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameteriv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_IsEnabled, */
+ __glXForwardPipe0WithReply, /* __glXDisp_IsList, */
+ __glXForwardSingleReq, /* __glXDisp_Flush, */
+ __glXForwardPipe0WithReply, /* __glXDisp_AreTexturesResident, */
+ __glXForwardSingleReq, /* __glXDisp_DeleteTextures, */
+ __glXForwardAllWithReply, /* __glXDisp_GenTextures, */
+ __glXForwardPipe0WithReply, /* __glXDisp_IsTexture, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetColorTable, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameteriv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionFilter, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameteriv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetSeparableFilter, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetHistogram, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameteriv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMinmax, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameterfv, */
+ __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameteriv, */
+};
+
+__GLXdispatchSingleProcPtr __glXSwapSingleTable[] = {
+ __glXNoSuchSingleOpcode,
+ __glXSwapRender,
+ __glXSwapRenderLarge,
+ __glXSwapCreateContext,
+ __glXSwapDestroyContext,
+ __glXSwapMakeCurrent,
+ __glXSwapIsDirect,
+ __glXSwapQueryVersion,
+ __glXSwapWaitGL,
+ __glXSwapWaitX,
+ __glXSwapCopyContext,
+ __glXSwapSwapBuffers,
+ __glXSwapUseXFont,
+ __glXSwapCreateGLXPixmap,
+ __glXSwapGetVisualConfigs,
+ __glXSwapDestroyGLXPixmap,
+ __glXSwapVendorPrivate,
+ __glXSwapVendorPrivateWithReply,
+ __glXSwapQueryExtensionsString,
+ __glXSwapQueryServerString,
+ __glXSwapClientInfo,
+ __glXSwapGetFBConfigs,
+ __glXSwapCreatePixmap,
+ __glXSwapDestroyGLXPixmap,
+ __glXSwapCreateNewContext,
+ __glXSwapQueryContext,
+ __glXSwapMakeContextCurrent,
+ __glXSwapCreatePbuffer,
+ __glXSwapDestroyPbuffer,
+ __glXSwapGetDrawableAttributes,
+ __glXSwapChangeDrawableAttributes,
+ __glXSwapCreateWindow,
+ __glXSwapDestroyWindow,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode,
+ __glXForwardSingleReqSwap, /* __glXDisp_NewList, */
+ __glXForwardSingleReqSwap, /* __glXDisp_EndList, */
+ __glXForwardSingleReqSwap, /* __glXDisp_DeleteLists, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_GenLists, */
+ __glXForwardSingleReqSwap, /* __glXDisp_FeedbackBuffer, */
+ __glXForwardSingleReqSwap, /* __glXDisp_SelectBuffer, */
+ __glXForwardAllWithReplySwapiv, /* __glXDisp_RenderMode, */
+ __glXForwardAllWithReplySwap, /* __glXDisp_Finish, */
+ __glXForwardSingleReqSwap, /* __glXDisp_PixelStoref, */
+ __glXForwardSingleReqSwap, /* __glXDisp_PixelStorei, */
+ __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_GetBooleanv, */
+ __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetClipPlane, */
+ __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetDoublev, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_GetError, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetFloatv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetIntegerv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightiv, */
+ __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetMapdv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapiv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialiv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapuiv, */
+ __glXForwardPipe0WithReplySwapsv, /* __glXDisp_GetPixelMapusv, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_GetPolygonStipple, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_GetString, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnvfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnviv, */
+ __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetTexGendv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGenfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGeniv, */
+ __glXDispSwap_GetTexImage, /* __glXDisp_GetTexImage, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameteriv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameteriv, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_IsEnabled, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_IsList, */
+ __glXForwardSingleReqSwap, /* __glXDisp_Flush, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_AreTexturesResident, */
+ __glXForwardSingleReqSwap, /* __glXDisp_DeleteTextures, */
+ __glXForwardAllWithReplySwapiv, /* __glXDisp_GenTextures, */
+ __glXForwardPipe0WithReplySwap, /* __glXDisp_IsTexture, */
+ __glXDispSwap_GetColorTable, /* __glXDisp_GetColorTable, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameteriv, */
+ __glXDispSwap_GetColorTable, /* __glXDisp_GetConvolutionFilter, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameteriv, */
+ __glXDispSwap_GetColorTable, /* __glXDisp_GetSeparableFilter, */
+ __glXDispSwap_GetColorTable, /* __glXDisp_GetHistogram, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameteriv, */
+ __glXDispSwap_GetColorTable, /* __glXDisp_GetMinmax, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameterfv, */
+ __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameteriv, */
+};
+
+__GLXdispatchRenderProcPtr __glXSwapRenderTable[] = {
+ __glXNoSuchRenderOpcode,
+ __glXDispSwap_CallList,
+ __glXDispSwap_CallLists,
+ __glXDispSwap_ListBase,
+ __glXDispSwap_Begin,
+ __glXDispSwap_Bitmap,
+ __glXDispSwap_Color3bv,
+ __glXDispSwap_Color3dv,
+ __glXDispSwap_Color3fv,
+ __glXDispSwap_Color3iv,
+ __glXDispSwap_Color3sv,
+ __glXDispSwap_Color3ubv,
+ __glXDispSwap_Color3uiv,
+ __glXDispSwap_Color3usv,
+ __glXDispSwap_Color4bv,
+ __glXDispSwap_Color4dv,
+ __glXDispSwap_Color4fv,
+ __glXDispSwap_Color4iv,
+ __glXDispSwap_Color4sv,
+ __glXDispSwap_Color4ubv,
+ __glXDispSwap_Color4uiv,
+ __glXDispSwap_Color4usv,
+ __glXDispSwap_EdgeFlagv,
+ __glXDispSwap_End,
+ __glXDispSwap_Indexdv,
+ __glXDispSwap_Indexfv,
+ __glXDispSwap_Indexiv,
+ __glXDispSwap_Indexsv,
+ __glXDispSwap_Normal3bv,
+ __glXDispSwap_Normal3dv,
+ __glXDispSwap_Normal3fv,
+ __glXDispSwap_Normal3iv,
+ __glXDispSwap_Normal3sv,
+ __glXDispSwap_RasterPos2dv,
+ __glXDispSwap_RasterPos2fv,
+ __glXDispSwap_RasterPos2iv,
+ __glXDispSwap_RasterPos2sv,
+ __glXDispSwap_RasterPos3dv,
+ __glXDispSwap_RasterPos3fv,
+ __glXDispSwap_RasterPos3iv,
+ __glXDispSwap_RasterPos3sv,
+ __glXDispSwap_RasterPos4dv,
+ __glXDispSwap_RasterPos4fv,
+ __glXDispSwap_RasterPos4iv,
+ __glXDispSwap_RasterPos4sv,
+ __glXDispSwap_Rectdv,
+ __glXDispSwap_Rectfv,
+ __glXDispSwap_Rectiv,
+ __glXDispSwap_Rectsv,
+ __glXDispSwap_TexCoord1dv,
+ __glXDispSwap_TexCoord1fv,
+ __glXDispSwap_TexCoord1iv,
+ __glXDispSwap_TexCoord1sv,
+ __glXDispSwap_TexCoord2dv,
+ __glXDispSwap_TexCoord2fv,
+ __glXDispSwap_TexCoord2iv,
+ __glXDispSwap_TexCoord2sv,
+ __glXDispSwap_TexCoord3dv,
+ __glXDispSwap_TexCoord3fv,
+ __glXDispSwap_TexCoord3iv,
+ __glXDispSwap_TexCoord3sv,
+ __glXDispSwap_TexCoord4dv,
+ __glXDispSwap_TexCoord4fv,
+ __glXDispSwap_TexCoord4iv,
+ __glXDispSwap_TexCoord4sv,
+ __glXDispSwap_Vertex2dv,
+ __glXDispSwap_Vertex2fv,
+ __glXDispSwap_Vertex2iv,
+ __glXDispSwap_Vertex2sv,
+ __glXDispSwap_Vertex3dv,
+ __glXDispSwap_Vertex3fv,
+ __glXDispSwap_Vertex3iv,
+ __glXDispSwap_Vertex3sv,
+ __glXDispSwap_Vertex4dv,
+ __glXDispSwap_Vertex4fv,
+ __glXDispSwap_Vertex4iv,
+ __glXDispSwap_Vertex4sv,
+ __glXDispSwap_ClipPlane,
+ __glXDispSwap_ColorMaterial,
+ __glXDispSwap_CullFace,
+ __glXDispSwap_Fogf,
+ __glXDispSwap_Fogfv,
+ __glXDispSwap_Fogi,
+ __glXDispSwap_Fogiv,
+ __glXDispSwap_FrontFace,
+ __glXDispSwap_Hint,
+ __glXDispSwap_Lightf,
+ __glXDispSwap_Lightfv,
+ __glXDispSwap_Lighti,
+ __glXDispSwap_Lightiv,
+ __glXDispSwap_LightModelf,
+ __glXDispSwap_LightModelfv,
+ __glXDispSwap_LightModeli,
+ __glXDispSwap_LightModeliv,
+ __glXDispSwap_LineStipple,
+ __glXDispSwap_LineWidth,
+ __glXDispSwap_Materialf,
+ __glXDispSwap_Materialfv,
+ __glXDispSwap_Materiali,
+ __glXDispSwap_Materialiv,
+ __glXDispSwap_PointSize,
+ __glXDispSwap_PolygonMode,
+ __glXDispSwap_PolygonStipple,
+ __glXDispSwap_Scissor,
+ __glXDispSwap_ShadeModel,
+ __glXDispSwap_TexParameterf,
+ __glXDispSwap_TexParameterfv,
+ __glXDispSwap_TexParameteri,
+ __glXDispSwap_TexParameteriv,
+ __glXDispSwap_TexImage1D,
+ __glXDispSwap_TexImage2D,
+ __glXDispSwap_TexEnvf,
+ __glXDispSwap_TexEnvfv,
+ __glXDispSwap_TexEnvi,
+ __glXDispSwap_TexEnviv,
+ __glXDispSwap_TexGend,
+ __glXDispSwap_TexGendv,
+ __glXDispSwap_TexGenf,
+ __glXDispSwap_TexGenfv,
+ __glXDispSwap_TexGeni,
+ __glXDispSwap_TexGeniv,
+ __glXDispSwap_InitNames,
+ __glXDispSwap_LoadName,
+ __glXDispSwap_PassThrough,
+ __glXDispSwap_PopName,
+ __glXDispSwap_PushName,
+ __glXDispSwap_DrawBuffer,
+ __glXDispSwap_Clear,
+ __glXDispSwap_ClearAccum,
+ __glXDispSwap_ClearIndex,
+ __glXDispSwap_ClearColor,
+ __glXDispSwap_ClearStencil,
+ __glXDispSwap_ClearDepth,
+ __glXDispSwap_StencilMask,
+ __glXDispSwap_ColorMask,
+ __glXDispSwap_DepthMask,
+ __glXDispSwap_IndexMask,
+ __glXDispSwap_Accum,
+ __glXDispSwap_Disable,
+ __glXDispSwap_Enable,
+ __glXNoSuchRenderOpcode,
+ __glXDispSwap_PopAttrib,
+ __glXDispSwap_PushAttrib,
+ __glXDispSwap_Map1d,
+ __glXDispSwap_Map1f,
+ __glXDispSwap_Map2d,
+ __glXDispSwap_Map2f,
+ __glXDispSwap_MapGrid1d,
+ __glXDispSwap_MapGrid1f,
+ __glXDispSwap_MapGrid2d,
+ __glXDispSwap_MapGrid2f,
+ __glXDispSwap_EvalCoord1dv,
+ __glXDispSwap_EvalCoord1fv,
+ __glXDispSwap_EvalCoord2dv,
+ __glXDispSwap_EvalCoord2fv,
+ __glXDispSwap_EvalMesh1,
+ __glXDispSwap_EvalPoint1,
+ __glXDispSwap_EvalMesh2,
+ __glXDispSwap_EvalPoint2,
+ __glXDispSwap_AlphaFunc,
+ __glXDispSwap_BlendFunc,
+ __glXDispSwap_LogicOp,
+ __glXDispSwap_StencilFunc,
+ __glXDispSwap_StencilOp,
+ __glXDispSwap_DepthFunc,
+ __glXDispSwap_PixelZoom,
+ __glXDispSwap_PixelTransferf,
+ __glXDispSwap_PixelTransferi,
+ __glXDispSwap_PixelMapfv,
+ __glXDispSwap_PixelMapuiv,
+ __glXDispSwap_PixelMapusv,
+ __glXDispSwap_ReadBuffer,
+ __glXDispSwap_CopyPixels,
+ __glXDispSwap_DrawPixels,
+ __glXDispSwap_DepthRange,
+ __glXDispSwap_Frustum,
+ __glXDispSwap_LoadIdentity,
+ __glXDispSwap_LoadMatrixf,
+ __glXDispSwap_LoadMatrixd,
+ __glXDispSwap_MatrixMode,
+ __glXDispSwap_MultMatrixf,
+ __glXDispSwap_MultMatrixd,
+ __glXDispSwap_Ortho,
+ __glXDispSwap_PopMatrix,
+ __glXDispSwap_PushMatrix,
+ __glXDispSwap_Rotated,
+ __glXDispSwap_Rotatef,
+ __glXDispSwap_Scaled,
+ __glXDispSwap_Scalef,
+ __glXDispSwap_Translated,
+ __glXDispSwap_Translatef,
+ __glXDispSwap_Viewport,
+ __glXDispSwap_PolygonOffset,
+ __glXDispSwap_DrawArrays,
+ __glXDispSwap_Indexubv,
+ __glXDispSwap_ColorSubTable,
+ __glXDispSwap_CopyColorSubTable,
+ __glXDispSwap_ActiveTextureARB,
+ __glXDispSwap_MultiTexCoord1dvARB,
+ __glXDispSwap_MultiTexCoord1fvARB,
+ __glXDispSwap_MultiTexCoord1ivARB,
+ __glXDispSwap_MultiTexCoord1svARB,
+ __glXDispSwap_MultiTexCoord2dvARB,
+ __glXDispSwap_MultiTexCoord2fvARB,
+ __glXDispSwap_MultiTexCoord2ivARB,
+ __glXDispSwap_MultiTexCoord2svARB,
+ __glXDispSwap_MultiTexCoord3dvARB,
+ __glXDispSwap_MultiTexCoord3fvARB,
+ __glXDispSwap_MultiTexCoord3ivARB,
+ __glXDispSwap_MultiTexCoord3svARB,
+ __glXDispSwap_MultiTexCoord4dvARB,
+ __glXDispSwap_MultiTexCoord4fvARB,
+ __glXDispSwap_MultiTexCoord4ivARB,
+ __glXDispSwap_MultiTexCoord4svARB,
+};
+
+__GLXRenderSwapInfo __glXSwapRenderTable_EXT[] =
+{
+ {4, 4, NULL}, /* X_GLrop_BlendColorEXT */
+ {4, 1, NULL}, /* X_GLrop_BlendEquationEXT */
+ {4, 2, NULL}, /* X_GLrop_PolygonOffsetEXT */
+ {4, 0, __glXDispSwap_TexSubImage1D}, /* X_GLrop_TexSubImage1DEXT */
+ {4, 0, __glXDispSwap_TexSubImage2D}, /* X_GLrop_TexSubImage2DEXT */
+ {4, 0, __glXDispSwap_ConvolutionFilter1D}, /* X_GLrop_ConvolutionFilter1DEXT */
+ {4, 0, __glXDispSwap_ConvolutionFilter2D}, /* X_GLrop_ConvolutionFilter2DEXT */
+ {4, 3, NULL}, /* X_GLrop_ConvolutionParameterfEXT */
+ {4, 0, __glXDispSwap_ConvolutionParameterfv}, /* X_GLrop_ConvolutionParameterfvEXT */
+ {4, 3, NULL}, /* X_GLrop_ConvolutionParameteriEXT */
+ {4, 0, __glXDispSwap_ConvolutionParameteriv}, /* X_GLrop_ConvolutionParameterivEXT */
+ {4, 0, __glXDispSwap_CopyConvolutionFilter1D}, /* X_GLrop_CopyConvolutionFilter1DEXT */
+ {4, 0, __glXDispSwap_CopyConvolutionFilter2D}, /* X_GLrop_CopyConvolutionFilter2DEXT */
+ {4, 0, __glXDispSwap_SeparableFilter2D}, /* X_GLrop_SeparableFilter2DEXT */
+ {4, 3, NULL}, /* X_GLrop_HistogramEXT */
+ {4, 2, NULL}, /* X_GLrop_MinmaxEXT */
+ {4, 1, NULL}, /* X_GLrop_ResetHistogramEXT */
+ {4, 1, NULL}, /* X_GLrop_ResetMinmaxEXT */
+ {4, 0, __glXDispSwap_TexImage3D}, /* X_GLrop_TexImage3DEXT */
+ {4, 0, __glXDispSwap_TexSubImage3D}, /* X_GLrop_TexSubImage3DEXT */
+ {4, 0, __glXDispSwap_DrawArrays}, /* X_GLrop_DrawArraysEXT */
+ {4, 2, NULL}, /* X_GLrop_BindTextureEXT */
+ {4, 0, __glXDispSwap_PrioritizeTextures}, /* X_GLrop_PrioritizeTexturesEXT */
+ {4, 0, __glXDispSwap_CopyTexImage1D}, /* X_GLrop_CopyTexImage1DEXT */
+ {4, 0, __glXDispSwap_CopyTexImage2D}, /* X_GLrop_CopyTexImage2DEXT */
+ {4, 0, __glXDispSwap_CopyTexSubImage1D}, /* X_GLrop_CopyTexSubImage1DEXT */
+ {4, 0, __glXDispSwap_CopyTexSubImage2D}, /* X_GLrop_CopyTexSubImage2DEXT */
+ {4, 0, __glXDispSwap_CopyTexSubImage3D}, /* X_GLrop_CopyTexSubImage3DEXT */
+
+};
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.h
new file mode 100644
index 000000000..0b6d47be7
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_disptab.h
@@ -0,0 +1,676 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab.h,v 1.3 2001/03/21 16:29:35 dawes Exp $ */
+/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
+#ifndef _GLX_g_disptab_h_
+#define _GLX_g_disptab_h_
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+extern int __glXRender(__GLXclientState*, GLbyte*);
+extern int __glXRenderLarge(__GLXclientState*, GLbyte*);
+extern int __glXSendLargeCommand(__GLXclientState *cl, GLXContextTag contextTag);
+extern int __glXCreateContext(__GLXclientState*, GLbyte*);
+extern int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDestroyContext(__GLXclientState*, GLbyte*);
+extern int __glXMakeCurrent(__GLXclientState*, GLbyte*);
+extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*);
+extern int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc);
+extern int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc);
+extern int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc);
+extern int __glXIsDirect(__GLXclientState*, GLbyte*);
+extern int __glXQueryVersion(__GLXclientState*, GLbyte*);
+extern int __glXWaitGL(__GLXclientState*, GLbyte*);
+extern int __glXWaitX(__GLXclientState*, GLbyte*);
+extern int __glXCopyContext(__GLXclientState*, GLbyte*);
+extern int __glXSwapBuffers(__GLXclientState*, GLbyte*);
+extern int __glXUseXFont(__GLXclientState*, GLbyte*);
+extern int __glXCreateGLXPixmap(__GLXclientState*, GLbyte*);
+extern int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc);
+extern int __glXGetVisualConfigs(__GLXclientState*, GLbyte*);
+extern int __glXDestroyGLXPixmap(__GLXclientState*, GLbyte*);
+extern int __glXVendorPrivate(__GLXclientState*, GLbyte*);
+extern int __glXVendorPrivateWithReply(__GLXclientState*, GLbyte*);
+extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*);
+extern int __glXQueryServerString(__GLXclientState*, GLbyte*);
+extern int __glXClientInfo(__GLXclientState*, GLbyte*);
+extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*);
+extern int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc);
+extern int __glXQueryContext(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_NewList(__GLXclientState*, GLbyte*);
+extern int __glXDisp_EndList(__GLXclientState*, GLbyte*);
+extern int __glXDisp_DeleteLists(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GenLists(__GLXclientState*, GLbyte*);
+extern int __glXDisp_FeedbackBuffer(__GLXclientState*, GLbyte*);
+extern int __glXDisp_SelectBuffer(__GLXclientState*, GLbyte*);
+extern int __glXDisp_RenderMode(__GLXclientState*, GLbyte*);
+extern int __glXDisp_Finish(__GLXclientState*, GLbyte*);
+extern int __glXDisp_PixelStoref(__GLXclientState*, GLbyte*);
+extern int __glXDisp_PixelStorei(__GLXclientState*, GLbyte*);
+extern int __glXDisp_ReadPixels(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetBooleanv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetClipPlane(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetDoublev(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetError(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetFloatv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetIntegerv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetLightfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetLightiv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMapdv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMapfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMapiv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMaterialfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMaterialiv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetPixelMapfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetPixelMapuiv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetPixelMapusv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetPolygonStipple(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetString(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexEnvfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexEnviv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexGendv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexGenfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexGeniv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexImage(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexLevelParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetTexLevelParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_IsEnabled(__GLXclientState*, GLbyte*);
+extern int __glXDisp_IsList(__GLXclientState*, GLbyte*);
+extern int __glXDisp_Flush(__GLXclientState*, GLbyte*);
+extern int __glXDisp_AreTexturesResident(__GLXclientState*, GLbyte*);
+extern int __glXDisp_DeleteTextures(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GenTextures(__GLXclientState*, GLbyte*);
+extern int __glXDisp_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTable(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTableParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTableParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionFilter(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetSeparableFilter(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogram(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogramParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogramParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmax(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmaxParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmaxParameteriv(__GLXclientState*, GLbyte*);
+
+extern void __glXDisp_CallList(GLbyte*);
+extern void __glXDisp_CallLists(GLbyte*);
+extern void __glXDisp_ListBase(GLbyte*);
+extern void __glXDisp_Begin(GLbyte*);
+extern void __glXDisp_Bitmap(GLbyte*);
+extern void __glXDisp_Color3bv(GLbyte*);
+extern void __glXDisp_Color3dv(GLbyte*);
+extern void __glXDisp_Color3fv(GLbyte*);
+extern void __glXDisp_Color3iv(GLbyte*);
+extern void __glXDisp_Color3sv(GLbyte*);
+extern void __glXDisp_Color3ubv(GLbyte*);
+extern void __glXDisp_Color3uiv(GLbyte*);
+extern void __glXDisp_Color3usv(GLbyte*);
+extern void __glXDisp_Color4bv(GLbyte*);
+extern void __glXDisp_Color4dv(GLbyte*);
+extern void __glXDisp_Color4fv(GLbyte*);
+extern void __glXDisp_Color4iv(GLbyte*);
+extern void __glXDisp_Color4sv(GLbyte*);
+extern void __glXDisp_Color4ubv(GLbyte*);
+extern void __glXDisp_Color4uiv(GLbyte*);
+extern void __glXDisp_Color4usv(GLbyte*);
+extern void __glXDisp_EdgeFlagv(GLbyte*);
+extern void __glXDisp_End(GLbyte*);
+extern void __glXDisp_Indexdv(GLbyte*);
+extern void __glXDisp_Indexfv(GLbyte*);
+extern void __glXDisp_Indexiv(GLbyte*);
+extern void __glXDisp_Indexsv(GLbyte*);
+extern void __glXDisp_Normal3bv(GLbyte*);
+extern void __glXDisp_Normal3dv(GLbyte*);
+extern void __glXDisp_Normal3fv(GLbyte*);
+extern void __glXDisp_Normal3iv(GLbyte*);
+extern void __glXDisp_Normal3sv(GLbyte*);
+extern void __glXDisp_RasterPos2dv(GLbyte*);
+extern void __glXDisp_RasterPos2fv(GLbyte*);
+extern void __glXDisp_RasterPos2iv(GLbyte*);
+extern void __glXDisp_RasterPos2sv(GLbyte*);
+extern void __glXDisp_RasterPos3dv(GLbyte*);
+extern void __glXDisp_RasterPos3fv(GLbyte*);
+extern void __glXDisp_RasterPos3iv(GLbyte*);
+extern void __glXDisp_RasterPos3sv(GLbyte*);
+extern void __glXDisp_RasterPos4dv(GLbyte*);
+extern void __glXDisp_RasterPos4fv(GLbyte*);
+extern void __glXDisp_RasterPos4iv(GLbyte*);
+extern void __glXDisp_RasterPos4sv(GLbyte*);
+extern void __glXDisp_Rectdv(GLbyte*);
+extern void __glXDisp_Rectfv(GLbyte*);
+extern void __glXDisp_Rectiv(GLbyte*);
+extern void __glXDisp_Rectsv(GLbyte*);
+extern void __glXDisp_TexCoord1dv(GLbyte*);
+extern void __glXDisp_TexCoord1fv(GLbyte*);
+extern void __glXDisp_TexCoord1iv(GLbyte*);
+extern void __glXDisp_TexCoord1sv(GLbyte*);
+extern void __glXDisp_TexCoord2dv(GLbyte*);
+extern void __glXDisp_TexCoord2fv(GLbyte*);
+extern void __glXDisp_TexCoord2iv(GLbyte*);
+extern void __glXDisp_TexCoord2sv(GLbyte*);
+extern void __glXDisp_TexCoord3dv(GLbyte*);
+extern void __glXDisp_TexCoord3fv(GLbyte*);
+extern void __glXDisp_TexCoord3iv(GLbyte*);
+extern void __glXDisp_TexCoord3sv(GLbyte*);
+extern void __glXDisp_TexCoord4dv(GLbyte*);
+extern void __glXDisp_TexCoord4fv(GLbyte*);
+extern void __glXDisp_TexCoord4iv(GLbyte*);
+extern void __glXDisp_TexCoord4sv(GLbyte*);
+extern void __glXDisp_Vertex2dv(GLbyte*);
+extern void __glXDisp_Vertex2fv(GLbyte*);
+extern void __glXDisp_Vertex2iv(GLbyte*);
+extern void __glXDisp_Vertex2sv(GLbyte*);
+extern void __glXDisp_Vertex3dv(GLbyte*);
+extern void __glXDisp_Vertex3fv(GLbyte*);
+extern void __glXDisp_Vertex3iv(GLbyte*);
+extern void __glXDisp_Vertex3sv(GLbyte*);
+extern void __glXDisp_Vertex4dv(GLbyte*);
+extern void __glXDisp_Vertex4fv(GLbyte*);
+extern void __glXDisp_Vertex4iv(GLbyte*);
+extern void __glXDisp_Vertex4sv(GLbyte*);
+extern void __glXDisp_ClipPlane(GLbyte*);
+extern void __glXDisp_ColorMaterial(GLbyte*);
+extern void __glXDisp_CullFace(GLbyte*);
+extern void __glXDisp_Fogf(GLbyte*);
+extern void __glXDisp_Fogfv(GLbyte*);
+extern void __glXDisp_Fogi(GLbyte*);
+extern void __glXDisp_Fogiv(GLbyte*);
+extern void __glXDisp_FrontFace(GLbyte*);
+extern void __glXDisp_Hint(GLbyte*);
+extern void __glXDisp_Lightf(GLbyte*);
+extern void __glXDisp_Lightfv(GLbyte*);
+extern void __glXDisp_Lighti(GLbyte*);
+extern void __glXDisp_Lightiv(GLbyte*);
+extern void __glXDisp_LightModelf(GLbyte*);
+extern void __glXDisp_LightModelfv(GLbyte*);
+extern void __glXDisp_LightModeli(GLbyte*);
+extern void __glXDisp_LightModeliv(GLbyte*);
+extern void __glXDisp_LineStipple(GLbyte*);
+extern void __glXDisp_LineWidth(GLbyte*);
+extern void __glXDisp_Materialf(GLbyte*);
+extern void __glXDisp_Materialfv(GLbyte*);
+extern void __glXDisp_Materiali(GLbyte*);
+extern void __glXDisp_Materialiv(GLbyte*);
+extern void __glXDisp_PointSize(GLbyte*);
+extern void __glXDisp_PolygonMode(GLbyte*);
+extern void __glXDisp_PolygonStipple(GLbyte*);
+extern void __glXDisp_Scissor(GLbyte*);
+extern void __glXDisp_ShadeModel(GLbyte*);
+extern void __glXDisp_TexParameterf(GLbyte*);
+extern void __glXDisp_TexParameterfv(GLbyte*);
+extern void __glXDisp_TexParameteri(GLbyte*);
+extern void __glXDisp_TexParameteriv(GLbyte*);
+extern void __glXDisp_TexImage1D(GLbyte*);
+extern void __glXDisp_TexImage2D(GLbyte*);
+extern void __glXDisp_TexEnvf(GLbyte*);
+extern void __glXDisp_TexEnvfv(GLbyte*);
+extern void __glXDisp_TexEnvi(GLbyte*);
+extern void __glXDisp_TexEnviv(GLbyte*);
+extern void __glXDisp_TexGend(GLbyte*);
+extern void __glXDisp_TexGendv(GLbyte*);
+extern void __glXDisp_TexGenf(GLbyte*);
+extern void __glXDisp_TexGenfv(GLbyte*);
+extern void __glXDisp_TexGeni(GLbyte*);
+extern void __glXDisp_TexGeniv(GLbyte*);
+extern void __glXDisp_InitNames(GLbyte*);
+extern void __glXDisp_LoadName(GLbyte*);
+extern void __glXDisp_PassThrough(GLbyte*);
+extern void __glXDisp_PopName(GLbyte*);
+extern void __glXDisp_PushName(GLbyte*);
+extern void __glXDisp_DrawBuffer(GLbyte*);
+extern void __glXDisp_Clear(GLbyte*);
+extern void __glXDisp_ClearAccum(GLbyte*);
+extern void __glXDisp_ClearIndex(GLbyte*);
+extern void __glXDisp_ClearColor(GLbyte*);
+extern void __glXDisp_ClearStencil(GLbyte*);
+extern void __glXDisp_ClearDepth(GLbyte*);
+extern void __glXDisp_StencilMask(GLbyte*);
+extern void __glXDisp_ColorMask(GLbyte*);
+extern void __glXDisp_DepthMask(GLbyte*);
+extern void __glXDisp_IndexMask(GLbyte*);
+extern void __glXDisp_Accum(GLbyte*);
+extern void __glXDisp_Disable(GLbyte*);
+extern void __glXDisp_Enable(GLbyte*);
+extern void __glXDisp_PopAttrib(GLbyte*);
+extern void __glXDisp_PushAttrib(GLbyte*);
+extern void __glXDisp_Map1d(GLbyte*);
+extern void __glXDisp_Map1f(GLbyte*);
+extern void __glXDisp_Map2d(GLbyte*);
+extern void __glXDisp_Map2f(GLbyte*);
+extern void __glXDisp_MapGrid1d(GLbyte*);
+extern void __glXDisp_MapGrid1f(GLbyte*);
+extern void __glXDisp_MapGrid2d(GLbyte*);
+extern void __glXDisp_MapGrid2f(GLbyte*);
+extern void __glXDisp_EvalCoord1dv(GLbyte*);
+extern void __glXDisp_EvalCoord1fv(GLbyte*);
+extern void __glXDisp_EvalCoord2dv(GLbyte*);
+extern void __glXDisp_EvalCoord2fv(GLbyte*);
+extern void __glXDisp_EvalMesh1(GLbyte*);
+extern void __glXDisp_EvalPoint1(GLbyte*);
+extern void __glXDisp_EvalMesh2(GLbyte*);
+extern void __glXDisp_EvalPoint2(GLbyte*);
+extern void __glXDisp_AlphaFunc(GLbyte*);
+extern void __glXDisp_BlendFunc(GLbyte*);
+extern void __glXDisp_LogicOp(GLbyte*);
+extern void __glXDisp_StencilFunc(GLbyte*);
+extern void __glXDisp_StencilOp(GLbyte*);
+extern void __glXDisp_DepthFunc(GLbyte*);
+extern void __glXDisp_PixelZoom(GLbyte*);
+extern void __glXDisp_PixelTransferf(GLbyte*);
+extern void __glXDisp_PixelTransferi(GLbyte*);
+extern void __glXDisp_PixelMapfv(GLbyte*);
+extern void __glXDisp_PixelMapuiv(GLbyte*);
+extern void __glXDisp_PixelMapusv(GLbyte*);
+extern void __glXDisp_ReadBuffer(GLbyte*);
+extern void __glXDisp_CopyPixels(GLbyte*);
+extern void __glXDisp_DrawPixels(GLbyte*);
+extern void __glXDisp_DepthRange(GLbyte*);
+extern void __glXDisp_Frustum(GLbyte*);
+extern void __glXDisp_LoadIdentity(GLbyte*);
+extern void __glXDisp_LoadMatrixf(GLbyte*);
+extern void __glXDisp_LoadMatrixd(GLbyte*);
+extern void __glXDisp_MatrixMode(GLbyte*);
+extern void __glXDisp_MultMatrixf(GLbyte*);
+extern void __glXDisp_MultMatrixd(GLbyte*);
+extern void __glXDisp_Ortho(GLbyte*);
+extern void __glXDisp_PopMatrix(GLbyte*);
+extern void __glXDisp_PushMatrix(GLbyte*);
+extern void __glXDisp_Rotated(GLbyte*);
+extern void __glXDisp_Rotatef(GLbyte*);
+extern void __glXDisp_Scaled(GLbyte*);
+extern void __glXDisp_Scalef(GLbyte*);
+extern void __glXDisp_Translated(GLbyte*);
+extern void __glXDisp_Translatef(GLbyte*);
+extern void __glXDisp_Viewport(GLbyte*);
+extern void __glXDisp_PolygonOffset(GLbyte*);
+extern void __glXDisp_DrawArrays(GLbyte*);
+extern void __glXDisp_Indexubv(GLbyte*);
+extern void __glXDisp_ColorSubTable(GLbyte*);
+extern void __glXDisp_CopyColorSubTable(GLbyte*);
+extern void __glXDisp_ActiveTextureARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4svARB(GLbyte*);
+
+extern int __glXSwapRender(__GLXclientState*, GLbyte*);
+extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreateContext(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapDestroyContext(__GLXclientState*, GLbyte*);
+extern int __glXSwapMakeCurrent(__GLXclientState*, GLbyte*);
+extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapIsDirect(__GLXclientState*, GLbyte*);
+extern int __glXSwapQueryVersion(__GLXclientState*, GLbyte*);
+extern int __glXSwapWaitGL(__GLXclientState*, GLbyte*);
+extern int __glXSwapWaitX(__GLXclientState*, GLbyte*);
+extern int __glXSwapCopyContext(__GLXclientState*, GLbyte*);
+extern int __glXSwapSwapBuffers(__GLXclientState*, GLbyte*);
+extern int __glXSwapUseXFont(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreateGLXPixmap(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapGetVisualConfigs(__GLXclientState*, GLbyte*);
+extern int __glXSwapDestroyGLXPixmap(__GLXclientState*, GLbyte*);
+extern int __glXSwapVendorPrivate(__GLXclientState*, GLbyte*);
+extern int __glXSwapVendorPrivateWithReply(__GLXclientState*, GLbyte*);
+extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*);
+extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*);
+extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*);
+extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_NewList(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_EndList(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_DeleteLists(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GenLists(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_FeedbackBuffer(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_SelectBuffer(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_RenderMode(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_Finish(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_PixelStoref(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_PixelStorei(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_ReadPixels(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetBooleanv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetClipPlane(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetDoublev(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetError(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetFloatv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetIntegerv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetLightfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetLightiv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMapdv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMapfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMapiv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMaterialfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMaterialiv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetPixelMapfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetPixelMapuiv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetPixelMapusv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetPolygonStipple(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetString(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexEnvfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexEnviv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexGendv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexGenfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexGeniv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexImage(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_IsEnabled(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_IsList(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_Flush(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_AreTexturesResident(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_DeleteTextures(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GenTextures(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTable(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTableParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTableParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionFilter(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetSeparableFilter(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogram(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogramParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogramParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmax(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState*, GLbyte*);
+
+extern void __glXDispSwap_CallList(GLbyte*);
+extern void __glXDispSwap_CallLists(GLbyte*);
+extern void __glXDispSwap_ListBase(GLbyte*);
+extern void __glXDispSwap_Begin(GLbyte*);
+extern void __glXDispSwap_Bitmap(GLbyte*);
+extern void __glXDispSwap_Color3bv(GLbyte*);
+extern void __glXDispSwap_Color3dv(GLbyte*);
+extern void __glXDispSwap_Color3fv(GLbyte*);
+extern void __glXDispSwap_Color3iv(GLbyte*);
+extern void __glXDispSwap_Color3sv(GLbyte*);
+extern void __glXDispSwap_Color3ubv(GLbyte*);
+extern void __glXDispSwap_Color3uiv(GLbyte*);
+extern void __glXDispSwap_Color3usv(GLbyte*);
+extern void __glXDispSwap_Color4bv(GLbyte*);
+extern void __glXDispSwap_Color4dv(GLbyte*);
+extern void __glXDispSwap_Color4fv(GLbyte*);
+extern void __glXDispSwap_Color4iv(GLbyte*);
+extern void __glXDispSwap_Color4sv(GLbyte*);
+extern void __glXDispSwap_Color4ubv(GLbyte*);
+extern void __glXDispSwap_Color4uiv(GLbyte*);
+extern void __glXDispSwap_Color4usv(GLbyte*);
+extern void __glXDispSwap_EdgeFlagv(GLbyte*);
+extern void __glXDispSwap_End(GLbyte*);
+extern void __glXDispSwap_Indexdv(GLbyte*);
+extern void __glXDispSwap_Indexfv(GLbyte*);
+extern void __glXDispSwap_Indexiv(GLbyte*);
+extern void __glXDispSwap_Indexsv(GLbyte*);
+extern void __glXDispSwap_Normal3bv(GLbyte*);
+extern void __glXDispSwap_Normal3dv(GLbyte*);
+extern void __glXDispSwap_Normal3fv(GLbyte*);
+extern void __glXDispSwap_Normal3iv(GLbyte*);
+extern void __glXDispSwap_Normal3sv(GLbyte*);
+extern void __glXDispSwap_RasterPos2dv(GLbyte*);
+extern void __glXDispSwap_RasterPos2fv(GLbyte*);
+extern void __glXDispSwap_RasterPos2iv(GLbyte*);
+extern void __glXDispSwap_RasterPos2sv(GLbyte*);
+extern void __glXDispSwap_RasterPos3dv(GLbyte*);
+extern void __glXDispSwap_RasterPos3fv(GLbyte*);
+extern void __glXDispSwap_RasterPos3iv(GLbyte*);
+extern void __glXDispSwap_RasterPos3sv(GLbyte*);
+extern void __glXDispSwap_RasterPos4dv(GLbyte*);
+extern void __glXDispSwap_RasterPos4fv(GLbyte*);
+extern void __glXDispSwap_RasterPos4iv(GLbyte*);
+extern void __glXDispSwap_RasterPos4sv(GLbyte*);
+extern void __glXDispSwap_Rectdv(GLbyte*);
+extern void __glXDispSwap_Rectfv(GLbyte*);
+extern void __glXDispSwap_Rectiv(GLbyte*);
+extern void __glXDispSwap_Rectsv(GLbyte*);
+extern void __glXDispSwap_TexCoord1dv(GLbyte*);
+extern void __glXDispSwap_TexCoord1fv(GLbyte*);
+extern void __glXDispSwap_TexCoord1iv(GLbyte*);
+extern void __glXDispSwap_TexCoord1sv(GLbyte*);
+extern void __glXDispSwap_TexCoord2dv(GLbyte*);
+extern void __glXDispSwap_TexCoord2fv(GLbyte*);
+extern void __glXDispSwap_TexCoord2iv(GLbyte*);
+extern void __glXDispSwap_TexCoord2sv(GLbyte*);
+extern void __glXDispSwap_TexCoord3dv(GLbyte*);
+extern void __glXDispSwap_TexCoord3fv(GLbyte*);
+extern void __glXDispSwap_TexCoord3iv(GLbyte*);
+extern void __glXDispSwap_TexCoord3sv(GLbyte*);
+extern void __glXDispSwap_TexCoord4dv(GLbyte*);
+extern void __glXDispSwap_TexCoord4fv(GLbyte*);
+extern void __glXDispSwap_TexCoord4iv(GLbyte*);
+extern void __glXDispSwap_TexCoord4sv(GLbyte*);
+extern void __glXDispSwap_Vertex2dv(GLbyte*);
+extern void __glXDispSwap_Vertex2fv(GLbyte*);
+extern void __glXDispSwap_Vertex2iv(GLbyte*);
+extern void __glXDispSwap_Vertex2sv(GLbyte*);
+extern void __glXDispSwap_Vertex3dv(GLbyte*);
+extern void __glXDispSwap_Vertex3fv(GLbyte*);
+extern void __glXDispSwap_Vertex3iv(GLbyte*);
+extern void __glXDispSwap_Vertex3sv(GLbyte*);
+extern void __glXDispSwap_Vertex4dv(GLbyte*);
+extern void __glXDispSwap_Vertex4fv(GLbyte*);
+extern void __glXDispSwap_Vertex4iv(GLbyte*);
+extern void __glXDispSwap_Vertex4sv(GLbyte*);
+extern void __glXDispSwap_ClipPlane(GLbyte*);
+extern void __glXDispSwap_ColorMaterial(GLbyte*);
+extern void __glXDispSwap_CullFace(GLbyte*);
+extern void __glXDispSwap_Fogf(GLbyte*);
+extern void __glXDispSwap_Fogfv(GLbyte*);
+extern void __glXDispSwap_Fogi(GLbyte*);
+extern void __glXDispSwap_Fogiv(GLbyte*);
+extern void __glXDispSwap_FrontFace(GLbyte*);
+extern void __glXDispSwap_Hint(GLbyte*);
+extern void __glXDispSwap_Lightf(GLbyte*);
+extern void __glXDispSwap_Lightfv(GLbyte*);
+extern void __glXDispSwap_Lighti(GLbyte*);
+extern void __glXDispSwap_Lightiv(GLbyte*);
+extern void __glXDispSwap_LightModelf(GLbyte*);
+extern void __glXDispSwap_LightModelfv(GLbyte*);
+extern void __glXDispSwap_LightModeli(GLbyte*);
+extern void __glXDispSwap_LightModeliv(GLbyte*);
+extern void __glXDispSwap_LineStipple(GLbyte*);
+extern void __glXDispSwap_LineWidth(GLbyte*);
+extern void __glXDispSwap_Materialf(GLbyte*);
+extern void __glXDispSwap_Materialfv(GLbyte*);
+extern void __glXDispSwap_Materiali(GLbyte*);
+extern void __glXDispSwap_Materialiv(GLbyte*);
+extern void __glXDispSwap_PointSize(GLbyte*);
+extern void __glXDispSwap_PolygonMode(GLbyte*);
+extern void __glXDispSwap_PolygonStipple(GLbyte*);
+extern void __glXDispSwap_Scissor(GLbyte*);
+extern void __glXDispSwap_ShadeModel(GLbyte*);
+extern void __glXDispSwap_TexParameterf(GLbyte*);
+extern void __glXDispSwap_TexParameterfv(GLbyte*);
+extern void __glXDispSwap_TexParameteri(GLbyte*);
+extern void __glXDispSwap_TexParameteriv(GLbyte*);
+extern void __glXDispSwap_TexImage1D(GLbyte*);
+extern void __glXDispSwap_TexImage2D(GLbyte*);
+extern void __glXDispSwap_TexEnvf(GLbyte*);
+extern void __glXDispSwap_TexEnvfv(GLbyte*);
+extern void __glXDispSwap_TexEnvi(GLbyte*);
+extern void __glXDispSwap_TexEnviv(GLbyte*);
+extern void __glXDispSwap_TexGend(GLbyte*);
+extern void __glXDispSwap_TexGendv(GLbyte*);
+extern void __glXDispSwap_TexGenf(GLbyte*);
+extern void __glXDispSwap_TexGenfv(GLbyte*);
+extern void __glXDispSwap_TexGeni(GLbyte*);
+extern void __glXDispSwap_TexGeniv(GLbyte*);
+extern void __glXDispSwap_InitNames(GLbyte*);
+extern void __glXDispSwap_LoadName(GLbyte*);
+extern void __glXDispSwap_PassThrough(GLbyte*);
+extern void __glXDispSwap_PopName(GLbyte*);
+extern void __glXDispSwap_PushName(GLbyte*);
+extern void __glXDispSwap_DrawBuffer(GLbyte*);
+extern void __glXDispSwap_Clear(GLbyte*);
+extern void __glXDispSwap_ClearAccum(GLbyte*);
+extern void __glXDispSwap_ClearIndex(GLbyte*);
+extern void __glXDispSwap_ClearColor(GLbyte*);
+extern void __glXDispSwap_ClearStencil(GLbyte*);
+extern void __glXDispSwap_ClearDepth(GLbyte*);
+extern void __glXDispSwap_StencilMask(GLbyte*);
+extern void __glXDispSwap_ColorMask(GLbyte*);
+extern void __glXDispSwap_DepthMask(GLbyte*);
+extern void __glXDispSwap_IndexMask(GLbyte*);
+extern void __glXDispSwap_Accum(GLbyte*);
+extern void __glXDispSwap_Disable(GLbyte*);
+extern void __glXDispSwap_Enable(GLbyte*);
+extern void __glXDispSwap_PopAttrib(GLbyte*);
+extern void __glXDispSwap_PushAttrib(GLbyte*);
+extern void __glXDispSwap_Map1d(GLbyte*);
+extern void __glXDispSwap_Map1f(GLbyte*);
+extern void __glXDispSwap_Map2d(GLbyte*);
+extern void __glXDispSwap_Map2f(GLbyte*);
+extern void __glXDispSwap_MapGrid1d(GLbyte*);
+extern void __glXDispSwap_MapGrid1f(GLbyte*);
+extern void __glXDispSwap_MapGrid2d(GLbyte*);
+extern void __glXDispSwap_MapGrid2f(GLbyte*);
+extern void __glXDispSwap_EvalCoord1dv(GLbyte*);
+extern void __glXDispSwap_EvalCoord1fv(GLbyte*);
+extern void __glXDispSwap_EvalCoord2dv(GLbyte*);
+extern void __glXDispSwap_EvalCoord2fv(GLbyte*);
+extern void __glXDispSwap_EvalMesh1(GLbyte*);
+extern void __glXDispSwap_EvalPoint1(GLbyte*);
+extern void __glXDispSwap_EvalMesh2(GLbyte*);
+extern void __glXDispSwap_EvalPoint2(GLbyte*);
+extern void __glXDispSwap_AlphaFunc(GLbyte*);
+extern void __glXDispSwap_BlendFunc(GLbyte*);
+extern void __glXDispSwap_LogicOp(GLbyte*);
+extern void __glXDispSwap_StencilFunc(GLbyte*);
+extern void __glXDispSwap_StencilOp(GLbyte*);
+extern void __glXDispSwap_DepthFunc(GLbyte*);
+extern void __glXDispSwap_PixelZoom(GLbyte*);
+extern void __glXDispSwap_PixelTransferf(GLbyte*);
+extern void __glXDispSwap_PixelTransferi(GLbyte*);
+extern void __glXDispSwap_PixelMapfv(GLbyte*);
+extern void __glXDispSwap_PixelMapuiv(GLbyte*);
+extern void __glXDispSwap_PixelMapusv(GLbyte*);
+extern void __glXDispSwap_ReadBuffer(GLbyte*);
+extern void __glXDispSwap_CopyPixels(GLbyte*);
+extern void __glXDispSwap_DrawPixels(GLbyte*);
+extern void __glXDispSwap_DepthRange(GLbyte*);
+extern void __glXDispSwap_Frustum(GLbyte*);
+extern void __glXDispSwap_LoadIdentity(GLbyte*);
+extern void __glXDispSwap_LoadMatrixf(GLbyte*);
+extern void __glXDispSwap_LoadMatrixd(GLbyte*);
+extern void __glXDispSwap_MatrixMode(GLbyte*);
+extern void __glXDispSwap_MultMatrixf(GLbyte*);
+extern void __glXDispSwap_MultMatrixd(GLbyte*);
+extern void __glXDispSwap_Ortho(GLbyte*);
+extern void __glXDispSwap_PopMatrix(GLbyte*);
+extern void __glXDispSwap_PushMatrix(GLbyte*);
+extern void __glXDispSwap_Rotated(GLbyte*);
+extern void __glXDispSwap_Rotatef(GLbyte*);
+extern void __glXDispSwap_Scaled(GLbyte*);
+extern void __glXDispSwap_Scalef(GLbyte*);
+extern void __glXDispSwap_Translated(GLbyte*);
+extern void __glXDispSwap_Translatef(GLbyte*);
+extern void __glXDispSwap_Viewport(GLbyte*);
+extern void __glXDispSwap_PolygonOffset(GLbyte*);
+extern void __glXDispSwap_DrawArrays(GLbyte*);
+extern void __glXDispSwap_Indexubv(GLbyte*);
+extern void __glXDispSwap_ColorSubTable(GLbyte*);
+extern void __glXDispSwap_CopyColorSubTable(GLbyte*);
+extern void __glXDispSwap_ActiveTextureARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte*);
+
+extern void __glXDispSwap_TexSubImage1D(GLbyte*);
+extern void __glXDispSwap_TexSubImage2D(GLbyte*);
+extern void __glXDispSwap_ConvolutionFilter1D(GLbyte*);
+extern void __glXDispSwap_ConvolutionFilter2D(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameterfv(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameteriv(GLbyte*);
+extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte*);
+extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte*);
+extern void __glXDispSwap_SeparableFilter2D(GLbyte*);
+extern void __glXDispSwap_TexImage3D(GLbyte*);
+extern void __glXDispSwap_TexSubImage3D(GLbyte*);
+extern void __glXDispSwap_DrawArrays(GLbyte*);
+extern void __glXDispSwap_PrioritizeTextures(GLbyte*);
+extern void __glXDispSwap_CopyTexImage1D(GLbyte*);
+extern void __glXDispSwap_CopyTexImage2D(GLbyte*);
+extern void __glXDispSwap_CopyTexSubImage1D(GLbyte*);
+extern void __glXDispSwap_CopyTexSubImage2D(GLbyte*);
+extern void __glXDispSwap_CopyTexSubImage3D(GLbyte*);
+
+#define __GLX_MIN_GLXCMD_OPCODE 1
+#define __GLX_MAX_GLXCMD_OPCODE 20
+#define __GLX_MIN_RENDER_OPCODE 1
+#define __GLX_MAX_RENDER_OPCODE 213
+#define __GLX_MIN_SINGLE_OPCODE 1
+#define __GLX_MAX_SINGLE_OPCODE 159
+#define __GLX_SINGLE_TABLE_SIZE 160
+#define __GLX_RENDER_TABLE_SIZE 214
+
+#define __GLX_MIN_RENDER_OPCODE_EXT 4096
+#define __GLX_MAX_RENDER_OPCODE_EXT 4123
+
+extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE];
+extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE];
+#endif /* _GLX_g_disptab_h_ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_renderswap.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_renderswap.c
new file mode 100644
index 000000000..4f40dfd01
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/g_renderswap.c
@@ -0,0 +1,2360 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#define NEED_REPLIES
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+#include "unpack.h"
+
+void __glXDispSwap_CallList(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ListBase(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Begin(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Color3bv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Color3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3ubv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+}
+
+void __glXDispSwap_Color3uiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color3usv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color4bv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+}
+
+void __glXDispSwap_Color4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+}
+
+void __glXDispSwap_Color4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4ubv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+}
+
+void __glXDispSwap_Color4uiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4usv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_EdgeFlagv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_End(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_Indexdv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexfv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexsv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Normal3bv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_Normal3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Rectdv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
+
+}
+
+void __glXDispSwap_Rectfv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
+
+}
+
+void __glXDispSwap_Rectiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_INT_ARRAY(pc + 8, 2);
+
+}
+
+void __glXDispSwap_Rectsv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_TexCoord1dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_ClipPlane(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_ColorMaterial(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_CullFace(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Fogf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_Fogfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glFogfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_Fogi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Fogiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glFogiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_FrontFace(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Hint(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Lightf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Lightfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glLightfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_Lighti(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Lightiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glLightiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_LightModelf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_LightModelfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glLightModelfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_LightModeli(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_LightModeliv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glLightModeliv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_LineStipple(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT(pc + 4);
+
+}
+
+void __glXDispSwap_LineWidth(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_Materialf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Materialfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glMaterialfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_Materiali(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Materialiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glMaterialiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_PointSize(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_PolygonMode(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Scissor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+
+}
+
+void __glXDispSwap_ShadeModel(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_TexParameterf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexParameteri(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexEnvf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexEnvfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexEnvfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexEnvi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexEnviv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexEnviv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGend(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_DOUBLE(pc + 0);
+
+}
+
+void __glXDispSwap_TexGendv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint cmdlen;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGendv_size(pname);
+ if (compsize < 0) compsize = 0;
+ cmdlen = __GLX_PAD(8+compsize*8);
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGenf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexGenfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGenfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGeni(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexGeniv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGeniv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_InitNames(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_LoadName(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PassThrough(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_PopName(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_PushName(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_DrawBuffer(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Clear(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearAccum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_ClearIndex(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearColor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_ClearStencil(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearDepth(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+
+}
+
+void __glXDispSwap_StencilMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ColorMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_DepthMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_IndexMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Accum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_Disable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Enable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PopAttrib(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_PushAttrib(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MapGrid1d(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+
+}
+
+void __glXDispSwap_MapGrid1f(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_MapGrid2d(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_INT(pc + 36);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+
+}
+
+void __glXDispSwap_MapGrid2f(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_FLOAT(pc + 16);
+ __GLX_SWAP_FLOAT(pc + 20);
+
+}
+
+void __glXDispSwap_EvalCoord1dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_EvalCoord1fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_EvalCoord2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_EvalCoord2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_EvalMesh1(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_EvalPoint1(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_EvalMesh2(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_EvalPoint2(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_AlphaFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_BlendFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_LogicOp(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_StencilFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_StencilOp(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_DepthFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PixelZoom(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelTransferf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelTransferi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelMapfv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_PixelMapuiv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_PixelMapusv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_ReadBuffer(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_CopyPixels(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_DepthRange(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+
+}
+
+void __glXDispSwap_Frustum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_DOUBLE(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 40);
+
+}
+
+void __glXDispSwap_LoadIdentity(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_LoadMatrixf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_LoadMatrixd(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_MatrixMode(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MultMatrixf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_MultMatrixd(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_Ortho(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_DOUBLE(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 40);
+
+}
+
+void __glXDispSwap_PopMatrix(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_PushMatrix(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_Rotated(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+
+}
+
+void __glXDispSwap_Rotatef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_Scaled(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+
+}
+
+void __glXDispSwap_Scalef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Translated(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+
+}
+
+void __glXDispSwap_Translatef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Viewport(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+
+}
+
+void __glXDispSwap_PolygonOffset(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_CopyTexImage1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+
+}
+
+void __glXDispSwap_CopyTexImage2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+
+}
+
+void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+}
+
+void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+
+}
+
+void __glXDispSwap_BindTexture(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_PrioritizeTextures(GLbyte *pc)
+{
+ GLsizei n;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ n = *(GLsizei *)(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, n);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n);
+
+}
+
+void __glXDispSwap_Indexubv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+}
+
+void __glXDispSwap_BlendColor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_BlendEquation(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_CopyColorTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+}
+
+void __glXDispSwap_Histogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Minmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_ResetHistogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ResetMinmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+ __GLX_SWAP_INT(pc + 32);
+
+}
+
+void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
+
+}
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/global.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/global.c
new file mode 100644
index 000000000..960021a2b
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/global.c
@@ -0,0 +1,77 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/global.c,v 1.3 2001/03/21 16:29:35 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#define NEED_REPLIES
+#include "glxserver.h"
+
+/*
+** The last context used by the server. It is the context that is current
+** from the server's perspective.
+*/
+__GLXcontext *__glXLastContext;
+
+/*
+** X resources.
+*/
+RESTYPE __glXContextRes;
+RESTYPE __glXClientRes;
+RESTYPE __glXPixmapRes;
+RESTYPE __glXWindowRes;
+RESTYPE __glXPbufferRes;
+
+/*
+** Error codes with the extension error base already added in.
+*/
+int __glXerrorBase;
+int __glXBadContext, __glXBadContextState, __glXBadDrawable, __glXBadPixmap;
+int __glXBadContextTag, __glXBadCurrentWindow;
+int __glXBadRenderRequest, __glXBadLargeRequest;
+int __glXUnsupportedPrivateRequest;
+int __glXBadFBConfig, __glXBadPbuffer;
+
+/*
+** Reply for most singles.
+*/
+xGLXSingleReply __glXReply;
+
+/*
+** A set of state for each client. The 0th one is unused because client
+** indices start at 1, not 0.
+*/
+__GLXclientState *__glXClients[MAXCLIENTS+1];
+
+int __glXVersionMajor;
+int __glXVersionMinor;
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmds.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmds.c
new file mode 100644
index 000000000..8c466e13c
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmds.c
@@ -0,0 +1,3636 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxcmds.c,v 1.8 2001/05/02 15:06:05 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxwindow.h"
+#include "dmxpixmap.h"
+#include "dmxfont.h"
+#include "dmxsync.h"
+
+#undef Xmalloc
+#undef Xcalloc
+#undef Xrealloc
+#undef Xfree
+
+#define NEED_REPLIES
+#define FONT_PCF
+#include "glxserver.h"
+#include <GL/glxtokens.h>
+#include "g_disptab.h"
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "glxutil.h"
+#include "glxext.h"
+#include "unpack.h"
+#include "GL/glx_ansic.h"
+
+#include "GL/glxproto.h"
+#include "glxvendor.h"
+#include "glxvisuals.h"
+#include "glxswap.h"
+
+#ifdef PANORAMIX
+#include "panoramiXsrv.h"
+extern XID *PanoramiXVisualTable;
+#endif
+
+extern __GLXFBConfig **__glXFBConfigs;
+extern int __glXNumFBConfigs;
+
+extern __GLXFBConfig *glxLookupFBConfig( GLXFBConfigID id );
+extern __GLXFBConfig *glxLookupFBConfigByVID( VisualID vid );
+extern __GLXFBConfig *glxLookupBackEndFBConfig( GLXFBConfigID id, int screen );
+extern int glxIsExtensionSupported( char *ext );
+extern int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
+
+#define BE_TO_CLIENT_ERROR(x) \
+ ( (x) >= __glXerrorBase ? \
+ (x) - dmxScreen->glxErrorBase + __glXerrorBase \
+ : (x) )
+
+Display *GetBackEndDisplay( __GLXclientState *cl, int s )
+{
+ if (! cl->be_displays[s] ) {
+ cl->be_displays[s] = XOpenDisplay( DisplayString(dmxScreens[s].beDisplay) );
+ }
+ return( cl->be_displays[s] );
+}
+
+/*
+** Create a GL context with the given properties.
+*/
+static int CreateContext(__GLXclientState *cl,
+ GLXContextID gcId,
+ VisualID vid, GLXFBConfigID fbconfigId,
+ int screen,
+ GLXContextID shareList,
+ int isDirect )
+{
+ ClientPtr client = cl->client;
+ xGLXCreateContextReq *be_req;
+ xGLXCreateNewContextReq *be_new_req;
+ VisualPtr pVisual;
+ ScreenPtr pScreen;
+ __GLXcontext *glxc, *shareglxc;
+ __GLXvisualConfig *pGlxVisual;
+ __GLXscreenInfo *pGlxScreen;
+ VisualID visual = vid;
+ GLint i;
+ int from_screen = screen;
+ int to_screen = screen;
+ DMXScreenInfo *dmxScreen;
+ VisualID be_vid;
+ GLXFBConfigID be_fbconfigId;
+ int num_be_screens;
+ Display *dpy;
+
+ /*
+ ** Check if screen exists.
+ */
+ if (screen >= screenInfo.numScreens) {
+ client->errorValue = screen;
+ return BadValue;
+ }
+
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ /*
+ ** Find the display list space that we want to share.
+ **
+ */
+ if (shareList == None) {
+ shareglxc = NULL;
+ } else {
+ shareglxc = (__GLXcontext *) LookupIDByType(shareList, __glXContextRes);
+ if (!shareglxc) {
+ client->errorValue = shareList;
+ return __glXBadContext;
+ }
+ }
+
+ /*
+ ** Allocate memory for the new context
+ */
+ glxc = (__GLXcontext *) __glXMalloc(sizeof(__GLXcontext));
+ if (!glxc) {
+ return BadAlloc;
+ }
+ __glXMemset(glxc, 0, sizeof(__GLXcontext));
+
+ pScreen = screenInfo.screens[screen];
+ pGlxScreen = &__glXActiveScreens[screen];
+
+ if (fbconfigId != None) {
+ glxc->pFBConfig = glxLookupFBConfig( fbconfigId );
+ if (!glxc->pFBConfig) {
+ client->errorValue = fbconfigId;
+ __glXFree( glxc );
+ return BadValue;
+ }
+ visual = glxc->pFBConfig->associatedVisualId;
+ }
+ else {
+ glxc->pFBConfig = NULL;
+ }
+
+ if (visual != None) {
+ /*
+ ** Check if the visual ID is valid for this screen.
+ */
+ pVisual = pScreen->visuals;
+ for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
+ if (pVisual->vid == visual) {
+ break;
+ }
+ }
+ if (i == pScreen->numVisuals) {
+ client->errorValue = visual;
+ __glXFree( glxc );
+ return BadValue;
+ }
+
+ pGlxVisual = pGlxScreen->pGlxVisual;
+ for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
+ if (pGlxVisual->vid == visual) {
+ break;
+ }
+ }
+ if (i == pGlxScreen->numVisuals) {
+ /*
+ ** Visual not support on this screen by this OpenGL implementation.
+ */
+ client->errorValue = visual;
+ __glXFree( glxc );
+ return BadValue;
+ }
+
+ if ( glxc->pFBConfig == NULL ) {
+ glxc->pFBConfig = glxLookupFBConfigByVID( visual );
+
+ if ( glxc->pFBConfig == NULL ) {
+ /*
+ * visual does not have an FBConfig ???
+ client->errorValue = visual;
+ __glXFree( glxc );
+ return BadValue;
+ */
+ }
+ }
+ }
+ else {
+ pVisual = NULL;
+ pGlxVisual = NULL;
+ }
+
+ glxc->pScreen = pScreen;
+ glxc->pGlxScreen = pGlxScreen;
+ glxc->pVisual = pVisual;
+ glxc->pGlxVisual = pGlxVisual;
+
+ /*
+ * allocate memory for back-end servers info
+ */
+ num_be_screens = to_screen - from_screen + 1;
+ glxc->real_ids = (XID *)__glXMalloc(sizeof(XID) * num_be_screens);
+ if (!glxc->real_ids) {
+ return BadAlloc;
+ }
+ glxc->real_vids = (XID *)__glXMalloc(sizeof(XID) * num_be_screens);
+ if (!glxc->real_vids) {
+ return BadAlloc;
+ }
+
+ for (screen = from_screen; screen <= to_screen; screen++) {
+ int sent = 0;
+ pScreen = screenInfo.screens[screen];
+ pGlxScreen = &__glXActiveScreens[screen];
+ dmxScreen = &dmxScreens[screen];
+
+ if (glxc->pFBConfig) {
+ __GLXFBConfig *beFBConfig = glxLookupBackEndFBConfig( glxc->pFBConfig->id,
+ screen );
+ be_fbconfigId = beFBConfig->id;
+ }
+
+ if (pGlxVisual) {
+
+ be_vid = glxMatchGLXVisualInConfigList( pGlxVisual,
+ dmxScreen->glxVisuals,
+ dmxScreen->numGlxVisuals );
+
+ if (!be_vid) {
+ /* visual is not supported on the back-end server */
+ __glXFree( glxc->real_ids );
+ __glXFree( glxc->real_vids );
+ __glXFree( glxc );
+ return BadValue;
+ }
+ }
+
+ glxc->real_ids[screen-from_screen] = XAllocID(GetBackEndDisplay(cl,screen));
+
+ /* send the create context request to the back-end server */
+ dpy = GetBackEndDisplay(cl,screen);
+ if (glxc->pFBConfig) {
+ /*Since for a certain visual both RGB and COLOR INDEX
+ *can be on then the only parmeter to choose the renderType
+ * should be the class of the colormap since all 4 first
+ * classes does not support RGB mode only COLOR INDEX ,
+ * and so TrueColor and DirectColor does not support COLOR INDEX*/
+ int renderType = glxc->pFBConfig->renderType;
+ if ( pVisual ) {
+ switch ( pVisual->class ){
+ case PseudoColor:
+ case StaticColor:
+ case GrayScale:
+ case StaticGray:
+ renderType = GLX_COLOR_INDEX_TYPE;
+ break;
+ case TrueColor:
+ case DirectColor:
+ default:
+ renderType = GLX_RGBA_TYPE;
+ break;
+ }
+ }
+ if ( __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ LockDisplay(dpy);
+ GetReq(GLXCreateNewContext,be_new_req);
+ be_new_req->reqType = dmxScreen->glxMajorOpcode;
+ be_new_req->glxCode = X_GLXCreateNewContext;
+ be_new_req->context = (unsigned int)glxc->real_ids[screen-from_screen];
+ be_new_req->fbconfig = (unsigned int)be_fbconfigId;
+ be_new_req->screen = DefaultScreen(dpy);
+ be_new_req->renderType = renderType;
+
+ be_new_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0);
+ be_new_req->isDirect = 0;
+ UnlockDisplay(dpy);
+ glxc->real_vids[screen-from_screen] = be_fbconfigId;
+ sent = 1;
+ }
+ else if (glxIsExtensionSupported("GLX_SGIX_fbconfig")) {
+
+ xGLXCreateContextWithConfigSGIXReq *ext_req;
+ xGLXVendorPrivateReq *vpreq;
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivate,
+ sz_xGLXCreateContextWithConfigSGIXReq - sz_xGLXVendorPrivateReq,
+ vpreq);
+ ext_req = (xGLXCreateContextWithConfigSGIXReq *)vpreq;
+ ext_req->reqType = dmxScreen->glxMajorOpcode;
+ ext_req->glxCode = X_GLXVendorPrivate;
+ ext_req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX;
+ ext_req->context = (unsigned int)glxc->real_ids[screen-from_screen];
+ ext_req->fbconfig = (unsigned int)be_fbconfigId;
+ ext_req->screen = DefaultScreen(dpy);
+ ext_req->renderType = renderType;
+ ext_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0);
+ ext_req->isDirect = 0;
+ UnlockDisplay(dpy);
+ glxc->real_vids[screen-from_screen] = be_fbconfigId;
+ sent = 1;
+ }
+ }
+
+ if (!sent) {
+ LockDisplay(dpy);
+ GetReq(GLXCreateContext,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXCreateContext;
+ be_req->context = (unsigned int)glxc->real_ids[screen-from_screen];
+ be_req->visual = (unsigned int)be_vid;
+ be_req->screen = DefaultScreen(dpy);
+ be_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0);
+ be_req->isDirect = 0;
+ UnlockDisplay(dpy);
+ glxc->real_vids[screen-from_screen] = be_vid;
+ }
+ SyncHandle();
+
+ }
+
+ /*
+ ** Register this context as a resource.
+ */
+ if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
+ __glXFree( glxc->real_ids );
+ __glXFree( glxc->real_vids );
+ __glXFree( glxc );
+ client->errorValue = gcId;
+ return BadAlloc;
+ }
+
+ /*
+ ** Finally, now that everything is working, setup the rest of the
+ ** context.
+ */
+ glxc->id = gcId;
+ glxc->share_id = shareList;
+ glxc->idExists = GL_TRUE;
+ glxc->isCurrent = GL_FALSE;
+
+ return Success;
+}
+
+int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+
+ return( CreateContext(cl, req->context,req->visual, None,
+ req->screen, req->shareList, req->isDirect) );
+
+}
+
+int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+
+ return( CreateContext(cl, req->context,None, req->fbconfig,
+ req->screen, req->shareList, req->isDirect) );
+
+}
+
+int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
+
+ return( CreateContext(cl, req->context, None, req->fbconfig,
+ req->screen, req->shareList, req->isDirect) );
+
+}
+
+int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryMaxSwapBarriersSGIXReq *req =
+ (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
+ xGLXQueryMaxSwapBarriersSGIXReply reply;
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = 0;
+ reply.max = QueryMaxSwapBarriersSGIX(req->screen);
+
+ if (client->swapped) {
+ __glXSwapQueryMaxSwapBarriersSGIXReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply,
+ (char *)&reply);
+ }
+
+ return Success;
+}
+
+int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
+ DrawablePtr pDraw;
+ __GLXpixmap *pGlxPixmap = NULL;
+ __glXWindow *pGlxWindow = NULL;
+
+ pDraw = (DrawablePtr) LookupDrawable(req->drawable, client);
+ if (!pDraw) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(req->drawable,
+ __glXPixmapRes);
+ if (pGlxPixmap) pDraw = pGlxPixmap->pDraw;
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(req->drawable,
+ __glXWindowRes);
+ if (pGlxWindow) pDraw = pGlxWindow->pDraw;
+ }
+
+ if (!pDraw) {
+ client->errorValue = req->drawable;
+ return __glXBadDrawable;
+ }
+
+ return BindSwapBarrierSGIX(pDraw, req->barrier);
+}
+
+int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
+ DrawablePtr pDraw, pMember = NULL;
+ __GLXpixmap *pGlxPixmap = NULL;
+ __glXWindow *pGlxWindow = NULL;
+
+ pDraw = (DrawablePtr) LookupDrawable(req->drawable, client);
+ if (!pDraw) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(req->drawable,
+ __glXPixmapRes);
+ if (pGlxPixmap) pDraw = pGlxPixmap->pDraw;
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(req->drawable,
+ __glXWindowRes);
+ if (pGlxWindow) pDraw = pGlxWindow->pDraw;
+ }
+
+ if (!pDraw) {
+ client->errorValue = req->drawable;
+ return __glXBadDrawable;
+ }
+
+ if (req->member != None) {
+ pMember = (DrawablePtr) LookupDrawable(req->member, client);
+ if (!pMember) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(req->member,
+ __glXPixmapRes);
+ if (pGlxPixmap) pMember = pGlxPixmap->pDraw;
+ }
+
+ if (!pMember && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(req->member,
+ __glXWindowRes);
+ if (pGlxWindow) pMember = pGlxWindow->pDraw;
+ }
+
+ if (!pMember) {
+ client->errorValue = req->member;
+ return __glXBadDrawable;
+ }
+ }
+
+ return JoinSwapGroupSGIX(pDraw, pMember);
+}
+
+
+/*
+** Destroy a GL context as an X resource.
+*/
+int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
+ xGLXDestroyContextReq *be_req;
+ GLXContextID gcId = req->context;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ glxc = (__GLXcontext *) LookupIDByType(gcId, __glXContextRes);
+ if (glxc) {
+ /*
+ ** Just free the resource; don't actually destroy the context,
+ ** because it might be in use. The
+ ** destroy method will be called by the resource destruction routine
+ ** if necessary.
+ */
+ FreeResourceByType(gcId, __glXContextRes, FALSE);
+
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+ } else {
+ client->errorValue = gcId;
+ return __glXBadContext;
+ }
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ /*
+ * send DestroyContext request to all back-end servers
+ */
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReq(GLXDestroyContext,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXDestroyContext;
+ be_req->context = glxc->real_ids[s-from_screen];
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ return Success;
+}
+
+/*****************************************************************************/
+
+/*
+** For each client, the server keeps a table of all the contexts that are
+** current for that client (each thread of a client may have its own current
+** context). These routines add, change, and lookup contexts in the table.
+*/
+
+/*
+** Add a current context, and return the tag that will be used to refer to it.
+*/
+static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, DrawablePtr pDraw)
+{
+ int i;
+ int num = cl->numCurrentContexts;
+ __GLXcontext **table = cl->currentContexts;
+
+ if (!glxc) return -1;
+
+ /*
+ ** Try to find an empty slot and use it.
+ */
+ for (i=0; i < num; i++) {
+ if (!table[i]) {
+ table[i] = glxc;
+ return i+1;
+ }
+ }
+ /*
+ ** Didn't find a free slot, so we'll have to grow the table.
+ */
+ if (!num) {
+ table = (__GLXcontext **) __glXMalloc(sizeof(__GLXcontext *));
+ cl->currentDrawables = (DrawablePtr *) __glXMalloc(sizeof(DrawablePtr));
+ cl->be_currentCTag = (GLXContextTag *) __glXMalloc(screenInfo.numScreens *sizeof(GLXContextTag));
+ } else {
+ table = (__GLXcontext **) __glXRealloc(table,
+ (num+1)*sizeof(__GLXcontext *));
+ cl->currentDrawables = (DrawablePtr *) __glXRealloc(
+ cl->currentDrawables ,
+ (num+1)*sizeof(DrawablePtr));
+ cl->be_currentCTag = (GLXContextTag *) __glXRealloc(cl->be_currentCTag,
+ (num+1)*screenInfo.numScreens*sizeof(GLXContextTag));
+ }
+ table[num] = glxc;
+ cl->currentDrawables[num] = pDraw;
+ cl->currentContexts = table;
+ cl->numCurrentContexts++;
+
+ __glXMemset(cl->be_currentCTag + num*screenInfo.numScreens, 0,
+ screenInfo.numScreens * sizeof(Display *));
+
+ return num+1;
+}
+
+/*
+** Given a tag, change the current context for the corresponding entry.
+*/
+static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
+ GLXContextTag tag)
+{
+ __GLXcontext **table = cl->currentContexts;
+ table[tag-1] = glxc;
+}
+
+/*
+** Given a tag, and back-end screen number, retrives the current back-end
+** tag.
+*/
+int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s)
+{
+ if (tag >0) {
+ return( cl->be_currentCTag[ (tag-1)*screenInfo.numScreens + s ] );
+ }
+ else {
+ return( 0 );
+ }
+}
+
+/*
+** Given a tag, and back-end screen number, sets the current back-end
+** tag.
+*/
+static void SetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s, GLXContextTag be_tag)
+{
+ if (tag >0) {
+ cl->be_currentCTag[ (tag-1)*screenInfo.numScreens + s ] = be_tag;
+ }
+}
+
+/*
+** For this implementation we have chosen to simply use the index of the
+** context's entry in the table as the context tag. A tag must be greater
+** than 0.
+*/
+__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
+{
+ int num = cl->numCurrentContexts;
+
+ if (tag < 1 || tag > num) {
+ return 0;
+ } else {
+ return cl->currentContexts[tag-1];
+ }
+}
+
+DrawablePtr __glXLookupDrawableByTag(__GLXclientState *cl, GLXContextTag tag)
+{
+ int num = cl->numCurrentContexts;
+
+ if (tag < 1 || tag > num) {
+ return 0;
+ } else {
+ return cl->currentDrawables[tag-1];
+ }
+}
+
+/*****************************************************************************/
+
+static void StopUsingContext(__GLXcontext *glxc)
+{
+ if (glxc) {
+ if (glxc == __glXLastContext) {
+ /* Tell server GL library */
+ __glXLastContext = 0;
+ }
+ glxc->isCurrent = GL_FALSE;
+ if (!glxc->idExists) {
+ __glXFreeContext(glxc);
+ }
+ }
+}
+
+static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
+{
+ glxc->isCurrent = GL_TRUE;
+}
+
+/*****************************************************************************/
+/*
+** Make an OpenGL context and drawable current.
+*/
+static int MakeCurrent(__GLXclientState *cl,
+ GLXDrawable drawable,
+ GLXDrawable readdrawable,
+ GLXContextID context,
+ GLXContextTag oldContextTag)
+{
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw = NULL;
+ DrawablePtr pReadDraw = NULL;
+ xGLXMakeCurrentReadSGIReply new_reply;
+ xGLXMakeCurrentReq *be_req;
+ xGLXMakeCurrentReply be_reply;
+ xGLXMakeContextCurrentReq *be_new_req;
+ xGLXMakeContextCurrentReply be_new_reply;
+ GLXDrawable drawId = drawable;
+ GLXDrawable readId = readdrawable;
+ GLXContextID contextId = context;
+ __GLXpixmap *pGlxPixmap = 0;
+ __GLXpixmap *pReadGlxPixmap = 0;
+ __GLXcontext *glxc, *prevglxc;
+ GLXContextTag tag = oldContextTag;
+ WindowPtr pWin = NULL;
+ WindowPtr pReadWin = NULL;
+ __glXWindow *pGlxWindow = NULL;
+ __glXWindow *pGlxReadWindow = NULL;
+ __glXPbuffer *pGlxPbuffer = NULL;
+ __glXPbuffer *pGlxReadPbuffer = NULL;
+#ifdef PANORAMIX
+ PanoramiXRes *pXinDraw = NULL;
+ PanoramiXRes *pXinReadDraw = NULL;
+#endif
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ /*
+ ** If one is None and the other isn't, it's a bad match.
+ */
+ if ((drawId == None && contextId != None) ||
+ (drawId != None && contextId == None)) {
+ return BadMatch;
+ }
+
+ /*
+ ** Lookup old context. If we have one, it must be in a usable state.
+ */
+ if (tag != 0) {
+ prevglxc = __glXLookupContextByTag(cl, tag);
+ if (!prevglxc) {
+ /*
+ ** Tag for previous context is invalid.
+ */
+ return __glXBadContextTag;
+ }
+ } else {
+ prevglxc = 0;
+ }
+
+ /*
+ ** Lookup new context. It must not be current for someone else.
+ */
+ if (contextId != None) {
+ glxc = (__GLXcontext *) LookupIDByType(contextId, __glXContextRes);
+ if (!glxc) {
+ client->errorValue = contextId;
+ return __glXBadContext;
+ }
+ if ((glxc != prevglxc) && glxc->isCurrent) {
+ /* Context is current to somebody else */
+ return BadAccess;
+ }
+ } else {
+ /* Switching to no context. Ignore new drawable. */
+ glxc = 0;
+ }
+
+ if (drawId != None) {
+ pDraw = (DrawablePtr) LookupDrawable(drawId, client);
+ if (pDraw) {
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ /*
+ ** Drawable is an X Window.
+ */
+ VisualID vid;
+ pWin = (WindowPtr)pDraw;
+ vid = wVisual(pWin);
+
+ new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id : vid);
+ new_reply.writeType = GLX_WINDOW_TYPE;
+
+ /*
+ ** Check if window and context are similar.
+ */
+ if ((vid != glxc->pVisual->vid) ||
+ (pWin->drawable.pScreen != glxc->pScreen)) {
+ client->errorValue = drawId;
+ return BadMatch;
+ }
+
+ from_screen = to_screen = pWin->drawable.pScreen->myNum;
+
+ } else {
+ /*
+ ** An X Pixmap is not allowed as a parameter (a GLX Pixmap
+ ** is, but it must first be created with glxCreateGLXPixmap).
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pDraw) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
+ __glXPixmapRes);
+ if (pGlxPixmap) {
+ /*
+ ** Check if pixmap and context are similar.
+ */
+ if (pGlxPixmap->pScreen != glxc->pScreen ||
+ pGlxPixmap->pGlxVisual != glxc->pGlxVisual) {
+ client->errorValue = drawId;
+ return BadMatch;
+ }
+ pDraw = pGlxPixmap->pDraw;
+
+ new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id :
+ pGlxPixmap->pGlxVisual->vid);
+
+ new_reply.writeType = GLX_PIXMAP_TYPE;
+
+ from_screen = to_screen = pGlxPixmap->pScreen->myNum;
+
+ }
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(drawId, __glXWindowRes);
+ if (pGlxWindow) {
+ /*
+ ** Drawable is a GLXWindow.
+ **
+ ** Check if GLX window and context are similar.
+ */
+ if (pGlxWindow->pScreen != glxc->pScreen ||
+ pGlxWindow->pGlxFBConfig != glxc->pFBConfig) {
+ client->errorValue = drawId;
+ return BadMatch;
+ }
+
+ pDraw = pGlxWindow->pDraw;
+ new_reply.writeVid = pGlxWindow->pGlxFBConfig->id;
+ new_reply.writeType = GLX_GLXWINDOW_TYPE;
+ }
+
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxPbuffer = (__glXPbuffer *)LookupIDByType(drawId, __glXPbufferRes);
+ if (pGlxPbuffer) {
+ if (pGlxPbuffer->pScreen != glxc->pScreen ||
+ pGlxPbuffer->pFBConfig != glxc->pFBConfig) {
+ client->errorValue = drawId;
+ return BadMatch;
+ }
+
+ pDraw = (DrawablePtr)pGlxPbuffer;
+ new_reply.writeVid = pGlxPbuffer->pFBConfig->id;
+ new_reply.writeType = GLX_PBUFFER_TYPE;
+ }
+ }
+
+ if (!pDraw) {
+ /*
+ ** Drawable is not a Window , GLXWindow or a GLXPixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+
+ } else {
+ pDraw = 0;
+ }
+
+ if (readId != None && readId != drawId ) {
+ pReadDraw = (DrawablePtr) LookupDrawable(readId, client);
+ if (pReadDraw) {
+ if (pReadDraw->type == DRAWABLE_WINDOW) {
+ /*
+ ** Drawable is an X Window.
+ */
+ VisualID vid;
+ pReadWin = (WindowPtr)pDraw;
+ vid = wVisual(pReadWin);
+
+ new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id : vid);
+ new_reply.readType = GLX_WINDOW_TYPE;
+
+ /*
+ ** Check if window and context are similar.
+ */
+ if ((vid != glxc->pVisual->vid) ||
+ (pReadWin->drawable.pScreen != glxc->pScreen)) {
+ client->errorValue = readId;
+ return BadMatch;
+ }
+
+ } else {
+
+ /*
+ ** An X Pixmap is not allowed as a parameter (a GLX Pixmap
+ ** is, but it must first be created with glxCreateGLXPixmap).
+ */
+ client->errorValue = readId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pReadDraw) {
+ pReadGlxPixmap = (__GLXpixmap *) LookupIDByType(readId,
+ __glXPixmapRes);
+ if (pReadGlxPixmap) {
+ /*
+ ** Check if pixmap and context are similar.
+ */
+ if (pReadGlxPixmap->pScreen != glxc->pScreen ||
+ pReadGlxPixmap->pGlxVisual != glxc->pGlxVisual) {
+ client->errorValue = readId;
+ return BadMatch;
+ }
+ pReadDraw = pReadGlxPixmap->pDraw;
+
+ new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id :
+ pReadGlxPixmap->pGlxVisual->vid );
+ new_reply.readType = GLX_PIXMAP_TYPE;
+
+ }
+ }
+
+ if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxReadWindow = (__glXWindow *)
+ LookupIDByType(readId, __glXWindowRes);
+ if (pGlxReadWindow) {
+ /*
+ ** Drawable is a GLXWindow.
+ **
+ ** Check if GLX window and context are similar.
+ */
+ if (pGlxReadWindow->pScreen != glxc->pScreen ||
+ pGlxReadWindow->pGlxFBConfig != glxc->pFBConfig) {
+ client->errorValue = readId;
+ return BadMatch;
+ }
+
+ pReadDraw = pGlxReadWindow->pDraw;
+ new_reply.readVid = pGlxReadWindow->pGlxFBConfig->id;
+ new_reply.readType = GLX_GLXWINDOW_TYPE;
+ }
+ }
+
+ if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxReadPbuffer = (__glXPbuffer *)LookupIDByType(readId, __glXPbufferRes);
+ if (pGlxReadPbuffer) {
+ if (pGlxReadPbuffer->pScreen != glxc->pScreen ||
+ pGlxReadPbuffer->pFBConfig != glxc->pFBConfig) {
+ client->errorValue = drawId;
+ return BadMatch;
+ }
+
+ pReadDraw = (DrawablePtr)pGlxReadPbuffer;
+ new_reply.readVid = pGlxReadPbuffer->pFBConfig->id;
+ new_reply.readType = GLX_PBUFFER_TYPE;
+ }
+ }
+
+ if (!pReadDraw) {
+ /*
+ ** Drawable is neither a Window nor a GLXPixmap.
+ */
+ client->errorValue = readId;
+ return __glXBadDrawable;
+ }
+
+ } else {
+ pReadDraw = pDraw;
+ pReadGlxPixmap = pGlxPixmap;
+ pReadWin = pWin;
+ new_reply.readVid = new_reply.writeVid;
+ new_reply.readType = new_reply.writeType;
+ }
+
+ if (prevglxc) {
+
+ if (prevglxc->pGlxPixmap) {
+ /*
+ ** The previous drawable was a glx pixmap, release it.
+ */
+ prevglxc->pGlxPixmap->refcnt--;
+ __glXFreeGLXPixmap( prevglxc->pGlxPixmap );
+ prevglxc->pGlxPixmap = 0;
+ }
+
+ if (prevglxc->pGlxReadPixmap &&
+ prevglxc->pGlxReadPixmap != prevglxc->pGlxPixmap ) {
+ /*
+ ** The previous drawable was a glx pixmap, release it.
+ */
+ prevglxc->pGlxReadPixmap->refcnt--;
+ __glXFreeGLXPixmap( prevglxc->pGlxReadPixmap );
+ prevglxc->pGlxReadPixmap = 0;
+ }
+
+ if (prevglxc->pGlxWindow) {
+ /*
+ ** The previous drawable was a glx window, release it.
+ */
+ prevglxc->pGlxWindow->refcnt--;
+ __glXFreeGLXWindow( prevglxc->pGlxWindow );
+ prevglxc->pGlxWindow = 0;
+ }
+
+ if (prevglxc->pGlxReadWindow &&
+ prevglxc->pGlxReadWindow != prevglxc->pGlxWindow) {
+ /*
+ ** The previous drawable was a glx window, release it.
+ */
+ prevglxc->pGlxReadWindow->refcnt--;
+ __glXFreeGLXWindow( prevglxc->pGlxReadWindow );
+ prevglxc->pGlxReadWindow = 0;
+ }
+
+ if (prevglxc->pGlxPbuffer) {
+ /*
+ ** The previous drawable was a glx Pbuffer, release it.
+ */
+ prevglxc->pGlxPbuffer->refcnt--;
+ __glXFreeGLXPbuffer( prevglxc->pGlxPbuffer );
+ prevglxc->pGlxPbuffer = 0;
+ }
+
+ if (prevglxc->pGlxReadPbuffer &&
+ prevglxc->pGlxReadPbuffer != prevglxc->pGlxPbuffer ) {
+ /*
+ ** The previous drawable was a glx Pbuffer, release it.
+ */
+ prevglxc->pGlxReadPbuffer->refcnt--;
+ __glXFreeGLXPbuffer( prevglxc->pGlxReadPbuffer );
+ prevglxc->pGlxReadPbuffer = 0;
+ }
+
+ ChangeCurrentContext(cl, glxc, tag);
+ ChangeCurrentContext(cl, glxc, tag);
+ StopUsingContext(prevglxc);
+ } else {
+ tag = AddCurrentContext(cl, glxc, pDraw);
+ }
+ if (glxc) {
+
+ glxc->pGlxPixmap = pGlxPixmap;
+ glxc->pGlxReadPixmap = pReadGlxPixmap;
+ glxc->pGlxWindow = pGlxWindow;
+ glxc->pGlxReadWindow = pGlxReadWindow;
+ glxc->pGlxPbuffer = pGlxPbuffer;
+ glxc->pGlxReadPbuffer = pGlxReadPbuffer;
+
+ if (pGlxPixmap) {
+ pGlxPixmap->refcnt++;
+ }
+
+ if (pReadGlxPixmap && pReadGlxPixmap != pGlxPixmap) {
+ pReadGlxPixmap->refcnt++;
+ }
+
+ if (pGlxWindow) {
+ pGlxWindow->refcnt++;
+ }
+
+ if (pGlxReadWindow && pGlxReadWindow != pGlxWindow) {
+ pGlxReadWindow->refcnt++;
+ }
+
+ if (pGlxPbuffer) {
+ pGlxPbuffer->refcnt++;
+ }
+
+ if (pGlxReadPbuffer && pGlxReadPbuffer != pGlxPbuffer) {
+ pGlxReadPbuffer->refcnt++;
+ }
+
+ StartUsingContext(cl, glxc);
+ new_reply.contextTag = tag;
+ } else {
+ new_reply.contextTag = 0;
+ }
+ new_reply.length = 0;
+ new_reply.type = X_Reply;
+ new_reply.sequenceNumber = client->sequence;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+
+ if (pDraw && new_reply.writeType != GLX_PBUFFER_TYPE) {
+ pXinDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ }
+
+ if (pReadDraw && pReadDraw != pDraw &&
+ new_reply.readType != GLX_PBUFFER_TYPE) {
+ pXinReadDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pReadDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ }
+ else {
+ pXinReadDraw = pXinDraw;
+ }
+ }
+#endif
+
+
+ /* send the MakeCurrent request to all required
+ * back-end servers.
+ */
+ for (s = from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+ unsigned int be_draw = None;
+ unsigned int be_read_draw = None;
+
+ if (pGlxPixmap) {
+ be_draw = pGlxPixmap->be_xids[s];
+ }
+ else if (pGlxPbuffer) {
+ be_draw = pGlxPbuffer->be_xids[s];
+ }
+#ifdef PANORAMIX
+ else if (pXinDraw) {
+ pWin = (WindowPtr)SecurityLookupWindow(pXinDraw->info[s].id,
+ client,
+ SecurityReadAccess);
+ }
+#endif
+ else if (pGlxWindow) {
+ pWin = (WindowPtr)pGlxWindow->pDraw;
+ }
+
+ if (pWin && be_draw == None) {
+ be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ if (!be_draw) {
+ /* it might be that the window did not created yet on the */
+ /* back-end server (lazy window creation option), force */
+ /* creation of the window */
+ dmxCreateAndRealizeWindow( pWin, TRUE );
+ be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ }
+ }
+
+ /*
+ * Before sending the MakeCurrent request - sync the
+ * X11 connection to the back-end servers to make sure
+ * that drawable is already created
+ */
+ dmxSync( dmxScreen, 1 );
+
+ if (drawId == readId) {
+ LockDisplay(dpy);
+ GetReq(GLXMakeCurrent, be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXMakeCurrent;
+ be_req->drawable = be_draw;
+ be_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0);
+ be_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s);
+ if (!_XReply(dpy, (xReply *) &be_reply, 0, False)) {
+
+ /* The make current failed */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) );
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ SetCurrentBackEndTag( cl, tag, s, be_reply.contextTag );
+ }
+ else {
+
+ if (pReadGlxPixmap) {
+ be_read_draw = pReadGlxPixmap->be_xids[s];
+ }
+ else if (pGlxReadPbuffer) {
+ be_read_draw = pGlxReadPbuffer->be_xids[s];
+ }
+#ifdef PANORAMIX
+ else if (pXinReadDraw) {
+ pReadWin = (WindowPtr)SecurityLookupWindow(pXinReadDraw->info[s].id,
+ client,
+ SecurityReadAccess);
+ }
+#endif
+ else if (pGlxReadWindow) {
+ pReadWin = (WindowPtr)pGlxReadWindow->pDraw;
+ }
+
+ if (pReadWin && be_read_draw == None) {
+ be_read_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pReadWin))->window;
+ if (!be_read_draw) {
+ /* it might be that the window did not created yet on the */
+ /* back-end server (lazy window creation option), force */
+ /* creation of the window */
+ dmxCreateAndRealizeWindow( pReadWin, TRUE );
+ be_read_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pReadWin))->window;
+ dmxSync( dmxScreen, 1 );
+ }
+ }
+
+ if ( __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ LockDisplay(dpy);
+ GetReq(GLXMakeContextCurrent, be_new_req);
+ be_new_req->reqType = dmxScreen->glxMajorOpcode;
+ be_new_req->glxCode = X_GLXMakeContextCurrent;
+ be_new_req->drawable = be_draw;
+ be_new_req->readdrawable = be_read_draw;
+ be_new_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0);
+ be_new_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s);
+ if (!_XReply(dpy, (xReply *) &be_new_reply, 0, False)) {
+
+ /* The make current failed */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) );
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ SetCurrentBackEndTag( cl, tag, s, be_new_reply.contextTag );
+ }
+ else if (glxIsExtensionSupported("GLX_SGI_make_current_read")) {
+ xGLXMakeCurrentReadSGIReq *ext_req;
+ xGLXVendorPrivateWithReplyReq *vpreq;
+ xGLXMakeCurrentReadSGIReply ext_reply;
+
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivateWithReply,
+ sz_xGLXMakeCurrentReadSGIReq - sz_xGLXVendorPrivateWithReplyReq,
+ vpreq);
+ ext_req = (xGLXMakeCurrentReadSGIReq *)vpreq;
+ ext_req->reqType = dmxScreen->glxMajorOpcode;
+ ext_req->glxCode = X_GLXVendorPrivateWithReply;
+ ext_req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
+ ext_req->drawable = be_draw;
+ ext_req->readable = be_read_draw;
+ ext_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0);
+ ext_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s);
+ if (!_XReply(dpy, (xReply *) &ext_reply, 0, False)) {
+
+ /* The make current failed */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) );
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ SetCurrentBackEndTag( cl, tag, s, ext_reply.contextTag );
+
+ }
+ else {
+ return BadMatch;
+ }
+ }
+
+ XFlush( dpy );
+ }
+
+ if (client->swapped) {
+ __glXSwapMakeCurrentReply(client, &new_reply);
+ } else {
+ WriteToClient(client, sz_xGLXMakeContextCurrentReply, (char *)&new_reply);
+ }
+
+ return Success;
+}
+
+int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
+
+ return( MakeCurrent(cl, req->drawable, req->drawable,
+ req->context, req->oldContextTag ) );
+}
+
+int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
+
+ return( MakeCurrent(cl, req->drawable, req->readdrawable,
+ req->context, req->oldContextTag ) );
+}
+
+int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
+
+ return( MakeCurrent(cl, req->drawable, req->readable,
+ req->context, req->oldContextTag ) );
+}
+
+int __glXIsDirect(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
+ xGLXIsDirectReply reply;
+ __GLXcontext *glxc;
+
+ /*
+ ** Find the GL context.
+ */
+ glxc = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
+ if (!glxc) {
+ client->errorValue = req->context;
+ return __glXBadContext;
+ }
+
+ reply.isDirect = 0;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapIsDirectReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
+ }
+
+ return Success;
+}
+
+int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+/* xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; */
+ xGLXQueryVersionReply reply;
+
+ /*
+ ** Server should take into consideration the version numbers sent by the
+ ** client if it wants to work with older clients; however, in this
+ ** implementation the server just returns its version number.
+ */
+ reply.majorVersion = __glXVersionMajor;
+ reply.minorVersion = __glXVersionMinor;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapQueryVersionReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
+ }
+ return Success;
+}
+
+int __glXWaitGL(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
+ xGLXWaitGLReq *be_req = (xGLXWaitGLReq *)pc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+ __GLXcontext *glxc = NULL;
+
+ if (req->contextTag != 0) {
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (glxc) {
+ from_screen = to_screen = glxc->pScreen->myNum;
+ }
+ }
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReq(GLXWaitGL,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXWaitGL;
+ be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ XSync(dpy, False);
+ }
+
+ return Success;
+}
+
+int __glXWaitX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
+ xGLXWaitXReq *be_req;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+ __GLXcontext *glxc = NULL;
+
+ if (req->contextTag != 0) {
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (glxc) {
+ from_screen = to_screen = glxc->pScreen->myNum;
+ }
+ }
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReq(GLXWaitX,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXWaitX;
+ be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ XFlush( dpy );
+ }
+
+ return Success;
+}
+
+int __glXCopyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCopyContextReq *be_req;
+ xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
+ GLXContextID source = req->source;
+ GLXContextID dest = req->dest;
+ GLXContextTag tag = req->contextTag;
+ unsigned long mask = req->mask;
+ __GLXcontext *src, *dst;
+ int s;
+ int from_screen = 0;
+ int to_screen = 0;
+
+ /*
+ ** Check that each context exists.
+ */
+ src = (__GLXcontext *) LookupIDByType(source, __glXContextRes);
+ if (!src) {
+ client->errorValue = source;
+ return __glXBadContext;
+ }
+ dst = (__GLXcontext *) LookupIDByType(dest, __glXContextRes);
+ if (!dst) {
+ client->errorValue = dest;
+ return __glXBadContext;
+ }
+
+ /*
+ ** They must be in the same address space, and same screen.
+ */
+ if (src->pGlxScreen != dst->pGlxScreen) {
+ client->errorValue = source;
+ return BadMatch;
+ }
+
+ /*
+ ** The destination context must not be current for any client.
+ */
+ if (dst->isCurrent) {
+ client->errorValue = dest;
+ return BadAccess;
+ }
+
+ if (tag) {
+ __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
+
+ if (!tagcx) {
+ return __glXBadContextTag;
+ }
+ if (tagcx != src) {
+ /*
+ ** This would be caused by a faulty implementation of the client
+ ** library.
+ */
+ return BadMatch;
+ }
+ }
+
+ from_screen = to_screen = src->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReq(GLXCopyContext,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXCopyContext;
+ be_req->source = (unsigned int)src->real_ids[s-from_screen];
+ be_req->dest = (unsigned int)dst->real_ids[s-from_screen];
+ be_req->mask = mask;
+ be_req->contextTag = (tag ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ return Success;
+}
+
+int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ xGLXGetVisualConfigsReply reply;
+ __GLXscreenInfo *pGlxScreen;
+ __GLXvisualConfig *pGlxVisual;
+ CARD32 buf[__GLX_TOTAL_CONFIG];
+ unsigned int screen;
+ int i, p;
+
+ screen = req->screen;
+ if (screen > screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+ pGlxScreen = &__glXActiveScreens[screen];
+
+ reply.numVisuals = pGlxScreen->numGLXVisuals;
+ reply.numProps = __GLX_TOTAL_CONFIG;
+ reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
+ __GLX_TOTAL_CONFIG) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
+
+ for (i=0; i < pGlxScreen->numVisuals; i++) {
+ pGlxVisual = &pGlxScreen->pGlxVisual[i];
+ if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
+ /* not a usable visual */
+ continue;
+ }
+ p = 0;
+ buf[p++] = pGlxVisual->vid;
+ buf[p++] = pGlxVisual->class;
+ buf[p++] = pGlxVisual->rgba;
+
+ buf[p++] = pGlxVisual->redSize;
+ buf[p++] = pGlxVisual->greenSize;
+ buf[p++] = pGlxVisual->blueSize;
+ buf[p++] = pGlxVisual->alphaSize;
+ buf[p++] = pGlxVisual->accumRedSize;
+ buf[p++] = pGlxVisual->accumGreenSize;
+ buf[p++] = pGlxVisual->accumBlueSize;
+ buf[p++] = pGlxVisual->accumAlphaSize;
+
+ buf[p++] = pGlxVisual->doubleBuffer;
+ buf[p++] = pGlxVisual->stereo;
+
+ buf[p++] = pGlxVisual->bufferSize;
+ buf[p++] = pGlxVisual->depthSize;
+ buf[p++] = pGlxVisual->stencilSize;
+ buf[p++] = pGlxVisual->auxBuffers;
+ buf[p++] = pGlxVisual->level;
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ buf[p++] = GLX_VISUAL_CAVEAT_EXT;
+ buf[p++] = pGlxVisual->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
+ buf[p++] = pGlxVisual->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentIndex;
+ buf[p++] = GLX_SAMPLES_SGIS;
+ buf[p++] = pGlxVisual->multiSampleSize;
+ buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
+ buf[p++] = pGlxVisual->nMultiSampleBuffers;
+ buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX;
+ buf[p++] = pGlxVisual->visualSelectGroup;
+
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
+ (char *)buf);
+ }
+ return Success;
+}
+
+/*
+** Create a GLX Pixmap from an X Pixmap.
+*/
+static int CreateGLXPixmap(__GLXclientState *cl,
+ VisualID visual, GLXFBConfigID fbconfigId,
+ int screenNum, XID pixmapId, XID glxpixmapId )
+{
+ ClientPtr client = cl->client;
+ xGLXCreateGLXPixmapReq *be_req;
+ xGLXCreatePixmapReq *be_new_req;
+ DrawablePtr pDraw;
+ ScreenPtr pScreen;
+ VisualPtr pVisual;
+ __GLXpixmap *pGlxPixmap;
+ __GLXscreenInfo *pGlxScreen;
+ __GLXvisualConfig *pGlxVisual;
+ __GLXFBConfig *pFBConfig;
+ int i;
+ int s;
+ int from_screen, to_screen;
+#ifdef PANORAMIX
+ PanoramiXRes *pXinDraw = NULL;
+#endif
+
+ pDraw = (DrawablePtr) LookupDrawable(pixmapId, client);
+ if (!pDraw || pDraw->type != DRAWABLE_PIXMAP) {
+ client->errorValue = pixmapId;
+ return BadPixmap;
+ }
+
+ /*
+ ** Check if screen of visual matches screen of pixmap.
+ */
+ pScreen = pDraw->pScreen;
+ if (screenNum != pScreen->myNum) {
+ return BadMatch;
+ }
+
+ if (fbconfigId == NULL && visual == NULL) {
+ return BadValue;
+ }
+
+ if (fbconfigId != None) {
+ pFBConfig = glxLookupFBConfig( fbconfigId );
+ if (!pFBConfig) {
+ client->errorValue = fbconfigId;
+ return BadValue;
+ }
+ visual = pFBConfig->associatedVisualId;
+ }
+ else {
+ pFBConfig = NULL;
+ }
+
+ if (visual != None) {
+ /*
+ ** Find the VisualRec for this visual.
+ */
+ pVisual = pScreen->visuals;
+ for (i=0; i < pScreen->numVisuals; i++, pVisual++) {
+ if (pVisual->vid == visual) {
+ break;
+ }
+ }
+ if (i == pScreen->numVisuals) {
+ client->errorValue = visual;
+ return BadValue;
+ }
+ /*
+ ** Check if depth of visual matches depth of pixmap.
+ */
+ if (pVisual->nplanes != pDraw->depth) {
+ client->errorValue = visual;
+ return BadMatch;
+ }
+
+ /*
+ ** Get configuration of the visual.
+ */
+ pGlxScreen = &__glXActiveScreens[screenNum];
+ pGlxVisual = pGlxScreen->pGlxVisual;
+ for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
+ if (pGlxVisual->vid == visual) {
+ break;
+ }
+ }
+ if (i == pGlxScreen->numVisuals) {
+ /*
+ ** Visual not support on this screen by this OpenGL implementation.
+ */
+ client->errorValue = visual;
+ return BadValue;
+ }
+
+
+ /* find the FBConfig for that visual (if any) */
+ if ( pFBConfig == NULL ) {
+ pFBConfig = glxLookupFBConfigByVID( visual );
+
+ if ( pFBConfig == NULL ) {
+ /*
+ * visual does not have an FBConfig ???
+ client->errorValue = visual;
+ return BadValue;
+ */
+ }
+ }
+ }
+ else {
+ pVisual = NULL;
+ pGlxVisual = NULL;
+ }
+
+ pGlxPixmap = (__GLXpixmap *) __glXMalloc(sizeof(__GLXpixmap));
+ if (!pGlxPixmap) {
+ return BadAlloc;
+ }
+ pGlxPixmap->be_xids = (XID *) __glXMalloc(sizeof(XID) * screenInfo.numScreens);
+ if (!pGlxPixmap->be_xids) {
+ __glXFree( pGlxPixmap );
+ return BadAlloc;
+ }
+
+ pGlxPixmap->pDraw = pDraw;
+ pGlxPixmap->pGlxScreen = pGlxScreen;
+ pGlxPixmap->pGlxVisual = pGlxVisual;
+ pGlxPixmap->pFBConfig = pFBConfig;
+ pGlxPixmap->pScreen = pScreen;
+ pGlxPixmap->idExists = True;
+ pGlxPixmap->refcnt = 0;
+
+ /*
+ ** Bump the ref count on the X pixmap so it won't disappear.
+ */
+ ((PixmapPtr) pDraw)->refcnt++;
+
+ /*
+ * send the request to the back-end server(s)
+ */
+ from_screen = to_screen = screenNum;
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+
+ pXinDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+ Pixmap be_pixmap;
+ DrawablePtr pRealDraw = pDraw;
+
+#ifdef PANORAMIX
+ if (pXinDraw) {
+ pRealDraw = (DrawablePtr) LookupDrawable(pXinDraw->info[s].id,client);
+ }
+#endif
+
+ be_pixmap = (DMX_GET_PIXMAP_PRIV((PixmapPtr)pRealDraw))->pixmap;
+
+ /* make sure pixmap already created on back-end */
+ dmxSync( dmxScreen, 1 );
+
+ if ( pFBConfig && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ __GLXFBConfig *be_FBConfig = glxLookupBackEndFBConfig( pFBConfig->id, s );
+
+ LockDisplay(dpy);
+ pGlxPixmap->be_xids[s] = XAllocID(dpy);
+ GetReq(GLXCreatePixmap,be_new_req);
+ be_new_req->reqType = dmxScreen->glxMajorOpcode;
+ be_new_req->glxCode = X_GLXCreatePixmap;
+ be_new_req->screen = DefaultScreen(dpy);
+ be_new_req->fbconfig = be_FBConfig->id;
+ be_new_req->pixmap = (unsigned int)be_pixmap;
+ be_new_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s];
+ be_new_req->numAttribs = 0;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+ else if (pFBConfig && glxIsExtensionSupported("GLX_SGIX_fbconfig")) {
+ __GLXFBConfig *be_FBConfig = glxLookupBackEndFBConfig( pFBConfig->id, s );
+ xGLXCreateGLXPixmapWithConfigSGIXReq *ext_req;
+ xGLXVendorPrivateReq *vpreq;
+
+ LockDisplay(dpy);
+ pGlxPixmap->be_xids[s] = XAllocID(dpy);
+ GetReqExtra(GLXVendorPrivate,
+ sz_xGLXCreateGLXPixmapWithConfigSGIXReq-sz_xGLXVendorPrivateReq,
+ vpreq);
+ ext_req = (xGLXCreateGLXPixmapWithConfigSGIXReq *)vpreq;
+ ext_req->reqType = dmxScreen->glxMajorOpcode;
+ ext_req->glxCode = X_GLXVendorPrivate;
+ ext_req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
+ ext_req->screen = DefaultScreen(dpy);
+ ext_req->fbconfig = be_FBConfig->id;
+ ext_req->pixmap = (unsigned int)be_pixmap;
+ ext_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s];
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+ else if (pGlxVisual) {
+ LockDisplay(dpy);
+ pGlxPixmap->be_xids[s] = XAllocID(dpy);
+ GetReq(GLXCreateGLXPixmap,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXCreateGLXPixmap;
+ be_req->screen = DefaultScreen(dpy);
+ be_req->visual = (unsigned int)glxMatchGLXVisualInConfigList(
+ pGlxVisual,
+ dmxScreen->glxVisuals,
+ dmxScreen->numGlxVisuals );
+ be_req->pixmap = (unsigned int)be_pixmap;
+ be_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s];
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+ else {
+ client->errorValue = ( visual ? visual : fbconfigId );
+ __glXFree( pGlxPixmap );
+ return BadValue;
+ }
+
+ XFlush( dpy );
+ }
+
+ if (!(AddResource(glxpixmapId, __glXPixmapRes, pGlxPixmap))) {
+ __glXFree( pGlxPixmap );
+ return BadAlloc;
+ }
+
+ return Success;
+}
+
+int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+
+ return( CreateGLXPixmap(cl, req->visual, None,
+ req->screen, req->pixmap, req->glxpixmap) );
+}
+
+int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+
+ return( CreateGLXPixmap(cl, None, req->fbconfig,
+ req->screen, req->pixmap, req->glxpixmap) );
+}
+
+int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
+ XID glxpixmap = req->glxpixmap;
+ __GLXpixmap *pGlxPixmap;
+ int s;
+ int from_screen, to_screen;
+
+ /*
+ ** Check if it's a valid GLX pixmap.
+ */
+ pGlxPixmap = (__GLXpixmap *)LookupIDByType(glxpixmap, __glXPixmapRes);
+ if (!pGlxPixmap) {
+ client->errorValue = glxpixmap;
+ return __glXBadPixmap;
+ }
+ FreeResource(glxpixmap, FALSE);
+
+ /*
+ * destroy the pixmap on the back-end server(s).
+ */
+ from_screen = to_screen = pGlxPixmap->pDraw->pScreen->myNum;
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ /* make sure pixmap exist in back-end */
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReq(GLXDestroyGLXPixmap,req);
+ req->reqType = dmxScreen->glxMajorOpcode;
+ req->glxCode = X_GLXDestroyGLXPixmap;
+ req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s];
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+
+ return Success;
+}
+
+/*****************************************************************************/
+
+/*
+** NOTE: There is no portable implementation for swap buffers as of
+** this time that is of value. Consequently, this code must be
+** implemented by somebody other than SGI.
+*/
+int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag)
+{
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw;
+ xGLXSwapBuffersReq *be_req;
+ WindowPtr pWin = NULL;
+ __GLXpixmap *pGlxPixmap = NULL;
+ __GLXcontext *glxc = NULL;
+#ifdef PANORAMIX
+ PanoramiXRes *pXinDraw = NULL;
+#endif
+ __glXWindow *pGlxWindow = NULL;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ /*
+ ** Check that the GLX drawable is valid.
+ */
+ pDraw = (DrawablePtr) LookupDrawable(drawId, client);
+ if (pDraw) {
+
+ from_screen = to_screen = pDraw->pScreen->myNum;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ /*
+ ** Drawable is an X window.
+ */
+ pWin = (WindowPtr)pDraw;
+ } else {
+ /*
+ ** Drawable is an X pixmap, which is not allowed.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pDraw) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
+ __glXPixmapRes);
+ if (pGlxPixmap) {
+ /*
+ ** Drawable is a GLX pixmap.
+ */
+ pDraw = pGlxPixmap->pDraw;
+ from_screen = to_screen = pGlxPixmap->pScreen->myNum;
+ }
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(drawId, __glXWindowRes);
+ if (pGlxWindow) {
+ /*
+ ** Drawable is a GLXWindow.
+ */
+ pDraw = pGlxWindow->pDraw;
+ from_screen = to_screen = pGlxWindow->pScreen->myNum;
+ }
+ }
+
+ if (!pDraw) {
+ /*
+ ** Drawable is neither a X window nor a GLX pixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXBadContextTag;
+ }
+ }
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ pXinDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ }
+#endif
+
+ /* If requested, send a glFinish to all back-end servers before swapping. */
+ if (dmxGLXFinishSwap) {
+ for (s=from_screen; s<=to_screen; s++) {
+ Display *dpy = GetBackEndDisplay(cl,s);
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ xGLXSingleReq *finishReq;
+ xGLXSingleReply reply;
+
+#define X_GLXSingle 0 /* needed by GetReq below */
+
+ LockDisplay(dpy);
+ GetReq(GLXSingle,finishReq);
+ finishReq->reqType = dmxScreen->glxMajorOpcode;
+ finishReq->glxCode = X_GLsop_Finish;
+ finishReq->contextTag = (tag ? GetCurrentBackEndTag(cl,tag,s) : 0);
+ (void) _XReply(dpy, (xReply*) &reply, 0, False);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+ }
+
+ /* If requested, send an XSync to all back-end servers before swapping. */
+ if (dmxGLXSyncSwap) {
+ for (s=from_screen; s<=to_screen; s++)
+ XSync(GetBackEndDisplay(cl,s), False);
+ }
+
+
+ /* send the SwapBuffers request to all back-end servers */
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+ unsigned int be_draw = 0;
+
+ if (pGlxPixmap) {
+ be_draw = (unsigned int)pGlxPixmap->be_xids[s];
+ }
+#ifdef PANORAMIX
+ else if (pXinDraw) {
+ pWin = (WindowPtr)SecurityLookupWindow(pXinDraw->info[s].id,
+ client,
+ SecurityReadAccess);
+ }
+#endif
+ else if (pGlxWindow) {
+ pWin = (WindowPtr)pGlxWindow->pDraw;
+ }
+
+ if (pWin && !be_draw) {
+ be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ if (!be_draw) {
+ /* it might be that the window did not created yet on the */
+ /* back-end server (lazy window creation option), force */
+ /* creation of the window */
+ dmxCreateAndRealizeWindow( pWin, TRUE );
+ be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ }
+ }
+
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReq(GLXSwapBuffers,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXSwapBuffers;
+ be_req->drawable = be_draw;
+ be_req->contextTag = ( tag ? GetCurrentBackEndTag(cl,tag,s) : 0 );
+ UnlockDisplay(dpy);
+ SyncHandle();
+ XFlush(dpy);
+ }
+
+ return Success;
+}
+
+int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw;
+ xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
+ GLXContextTag tag = req->contextTag;
+ XID drawId = req->drawable;
+ __GLXpixmap *pGlxPixmap = NULL;
+ __GLXcontext *glxc = NULL;
+ __glXWindow *pGlxWindow = NULL;
+
+ /*
+ ** Check that the GLX drawable is valid.
+ */
+ pDraw = (DrawablePtr) LookupDrawable(drawId, client);
+ if (pDraw) {
+ if (pDraw->type != DRAWABLE_WINDOW) {
+ /*
+ ** Drawable is an X pixmap, which is not allowed.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pDraw) {
+ pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
+ __glXPixmapRes);
+ if (pGlxPixmap) {
+ /*
+ ** Drawable is a GLX pixmap.
+ */
+ pDraw = pGlxPixmap->pDraw;
+ }
+ }
+
+ if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) {
+ pGlxWindow = (__glXWindow *) LookupIDByType(drawId, __glXWindowRes);
+ if (pGlxWindow) {
+ /*
+ ** Drawable is a GLXWindow.
+ */
+ pDraw = pGlxWindow->pDraw;
+ }
+ }
+
+ if (!pDraw) {
+ /*
+ ** Drawable is neither a X window nor a GLX pixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXBadContextTag;
+ }
+ }
+
+ if (pDraw &&
+ pDraw->type == DRAWABLE_WINDOW &&
+ DMX_GET_WINDOW_PRIV((WindowPtr)pDraw)->swapGroup) {
+ return SGSwapBuffers(cl, drawId, tag, pDraw);
+ }
+
+ return __glXDoSwapBuffers(cl, drawId, tag);
+}
+
+
+/************************************************************************/
+
+/*
+** Render and Renderlarge are not in the GLX API. They are used by the GLX
+** client library to send batches of GL rendering commands.
+*/
+
+/*
+** Execute all the drawing commands in a request.
+*/
+int __glXRender(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderReq *req;
+ xGLXRenderReq *be_req;
+ int size;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ /*
+ ** NOTE: much of this code also appears in the byteswapping version of this
+ ** routine, __glXSwapRender(). Any changes made here should also be
+ ** duplicated there.
+ */
+
+ req = (xGLXRenderReq *) pc;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXRenderReq;
+ size = (req->length << 2) - sz_xGLXRenderReq;
+
+ /*
+ * just forward the request to back-end server(s)
+ */
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReq(GLXRender,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXRender;
+ be_req->length = req->length;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ _XSend(dpy, (const char *)pc, size);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ return Success;
+}
+
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderLargeReq *req;
+ xGLXRenderLargeReq *be_req;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ /*
+ ** NOTE: much of this code also appears in the byteswapping version of this
+ ** routine, __glXSwapRenderLarge(). Any changes made here should also be
+ ** duplicated there.
+ */
+
+ req = (xGLXRenderLargeReq *) pc;
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXRenderLargeReq;
+
+ /*
+ * just forward the request to back-end server(s)
+ */
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ GetReq(GLXRenderLarge,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXRenderLarge;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ be_req->length = req->length;
+ be_req->requestNumber = req->requestNumber;
+ be_req->requestTotal = req->requestTotal;
+ be_req->dataBytes = req->dataBytes;
+ Data(dpy, (const char *)pc, req->dataBytes);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ }
+
+ return Success;
+}
+
+
+/************************************************************************/
+
+int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req;
+
+ req = (xGLXVendorPrivateReq *) pc;
+
+ switch( req->vendorCode ) {
+
+ case X_GLvop_DeleteTexturesEXT:
+ return __glXVForwardSingleReq( cl, pc );
+ break;
+
+ case X_GLXvop_SwapIntervalSGI:
+ if (glxIsExtensionSupported("SGI_swap_control")) {
+ return __glXVForwardSingleReq( cl, pc );
+ }
+ else {
+ return Success;
+ }
+ break;
+
+#if 0 /* glx 1.3 */
+ case X_GLXvop_CreateGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_DestroyGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
+ break;
+ case X_GLXvop_DestroyGLXPbufferSGIX:
+ break;
+ case X_GLXvop_ChangeDrawableAttributesSGIX:
+ break;
+#endif
+
+ case X_GLXvop_BindSwapBarrierSGIX:
+ return __glXBindSwapBarrierSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_JoinSwapGroupSGIX:
+ return __glXJoinSwapGroupSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_CreateContextWithConfigSGIX:
+ return __glXCreateContextWithConfigSGIX( cl, pc );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+
+}
+
+int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateWithReplyReq *req;
+
+ req = (xGLXVendorPrivateWithReplyReq *) pc;
+
+ switch( req->vendorCode ) {
+
+ case X_GLvop_GetConvolutionFilterEXT:
+ case X_GLvop_GetConvolutionParameterfvEXT:
+ case X_GLvop_GetConvolutionParameterivEXT:
+ case X_GLvop_GetSeparableFilterEXT:
+ case X_GLvop_GetHistogramEXT:
+ case X_GLvop_GetHistogramParameterivEXT:
+ case X_GLvop_GetMinmaxEXT:
+ case X_GLvop_GetMinmaxParameterfvEXT:
+ case X_GLvop_GetMinmaxParameterivEXT:
+ case X_GLvop_AreTexturesResidentEXT:
+ case X_GLvop_IsTextureEXT:
+ return( __glXVForwardPipe0WithReply(cl, pc) );
+ break;
+
+ case X_GLvop_GenTexturesEXT:
+ return( __glXVForwardAllWithReply(cl, pc) );
+ break;
+
+
+#if 0 /* glx1.3 */
+ case X_GLvop_GetDetailTexFuncSGIS:
+ case X_GLvop_GetSharpenTexFuncSGIS:
+ case X_GLvop_GetColorTableSGI:
+ case X_GLvop_GetColorTableParameterfvSGI:
+ case X_GLvop_GetColorTableParameterivSGI:
+ case X_GLvop_GetTexFilterFuncSGIS:
+ case X_GLvop_GetInstrumentsSGIX:
+ case X_GLvop_InstrumentsBufferSGIX:
+ case X_GLvop_PollInstrumentsSGIX:
+ case X_GLvop_FlushRasterSGIX:
+ case X_GLXvop_CreateGLXPbufferSGIX:
+ case X_GLXvop_GetDrawableAttributesSGIX:
+ case X_GLXvop_QueryHyperpipeNetworkSGIX:
+ case X_GLXvop_QueryHyperpipeConfigSGIX:
+ case X_GLXvop_HyperpipeConfigSGIX:
+ case X_GLXvop_DestroyHyperpipeConfigSGIX:
+#endif
+ case X_GLXvop_QueryMaxSwapBarriersSGIX:
+ return( __glXQueryMaxSwapBarriersSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_GetFBConfigsSGIX:
+ return( __glXGetFBConfigsSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_MakeCurrentReadSGI:
+ return( __glXMakeCurrentReadSGI(cl, pc) );
+ break;
+
+ case X_GLXvop_QueryContextInfoEXT:
+ return( __glXQueryContextInfoEXT(cl,pc) );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+}
+
+int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
+ xGLXQueryExtensionsStringReply reply;
+ GLint screen;
+ size_t length;
+ int len, numbytes;
+ char *be_buf;
+
+#ifdef FWD_QUERY_REQ
+ xGLXQueryExtensionsStringReq *be_req;
+ xGLXQueryExtensionsStringReply be_reply;
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+ int slop;
+#endif
+
+ screen = req->screen;
+
+ /*
+ ** Check if screen exists.
+ */
+ if ((screen < 0) || (screen >= screenInfo.numScreens)) {
+ client->errorValue = screen;
+ return BadValue;
+ }
+
+#ifdef FWD_QUERY_REQ
+ dmxScreen = &dmxScreens[screen];
+
+ /* Send the glXQueryServerString request */
+ dpy = GetBackEndDisplay(cl,screen);
+ LockDisplay(dpy);
+ GetReq(GLXQueryExtensionsString,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXQueryServerString;
+ be_req->screen = DefaultScreen(dpy);
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ len = (int)be_reply.length;
+ numbytes = (int)be_reply.n;
+ slop = numbytes * __GLX_SIZE_INT8 & 3;
+ be_buf = (char *)Xalloc(numbytes);
+ if (!be_buf) {
+ /* Throw data on the floor */
+ _XEatData(dpy, len);
+ } else {
+ _XRead(dpy, (char *)be_buf, numbytes);
+ if (slop) _XEatData(dpy,4-slop);
+ }
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+#else
+
+ be_buf = __glXGetServerString(GLX_EXTENSIONS);
+ numbytes = strlen(be_buf) + 1;
+ len = __GLX_PAD(numbytes) >> 2;
+
+#endif
+
+ length = len;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = len;
+ reply.n = numbytes;
+
+ if (client->swapped) {
+ glxSwapQueryExtensionsStringReply(client, &reply, be_buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
+ WriteToClient(client, (int)(length << 2), (char *)be_buf);
+ }
+
+ return Success;
+}
+
+int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
+ xGLXQueryServerStringReply reply;
+ int name;
+ GLint screen;
+ size_t length;
+ int len, numbytes;
+ char *be_buf;
+#ifdef FWD_QUERY_REQ
+ xGLXQueryServerStringReq *be_req;
+ xGLXQueryServerStringReply be_reply;
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+ int slop;
+#endif
+
+ name = req->name;
+ screen = req->screen;
+ /*
+ ** Check if screen exists.
+ */
+ if ((screen < 0) || (screen >= screenInfo.numScreens)) {
+ client->errorValue = screen;
+ return BadValue;
+ }
+
+#ifdef FWD_QUERY_REQ
+ dmxScreen = &dmxScreens[screen];
+
+ /* Send the glXQueryServerString request */
+ dpy = GetBackEndDisplay(cl,screen);
+ LockDisplay(dpy);
+ GetReq(GLXQueryServerString,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXQueryServerString;
+ be_req->screen = DefaultScreen(dpy);
+ be_req->name = name;
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ len = (int)be_reply.length;
+ numbytes = (int)be_reply.n;
+ slop = numbytes * __GLX_SIZE_INT8 & 3;
+ be_buf = (char *)Xalloc(numbytes);
+ if (!be_buf) {
+ /* Throw data on the floor */
+ _XEatData(dpy, len);
+ } else {
+ _XRead(dpy, (char *)be_buf, numbytes);
+ if (slop) _XEatData(dpy,4-slop);
+ }
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+#else
+ be_buf = __glXGetServerString(name);
+ numbytes = strlen(be_buf) + 1;
+ len = __GLX_PAD(numbytes) >> 2;
+#endif
+
+ length = len;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = numbytes;
+
+ if (client->swapped) {
+ glxSwapQueryServerStringReply(client, &reply, be_buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
+ WriteToClient(client, (int)(length << 2), be_buf);
+ }
+
+ return Success;
+}
+
+int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
+ xGLXClientInfoReq *be_req;
+ const char *buf;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ cl->GLClientmajorVersion = req->major;
+ cl->GLClientminorVersion = req->minor;
+ if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
+ buf = (const char *)(req+1);
+ cl->GLClientextensions = __glXStrdup(buf);
+
+ to_screen = screenInfo.numScreens - 1;
+
+ for (s=from_screen; s<=to_screen; s++)
+ {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReq(GLXClientInfo,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXClientInfo;
+ be_req->major = req->major;
+ be_req->minor = req->minor;
+ be_req->length = req->length;
+ be_req->numbytes = req->numbytes;
+ Data(dpy, buf, req->numbytes);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ return Success;
+}
+
+int __glXUseXFont(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXUseXFontReq *req;
+ xGLXUseXFontReq *be_req;
+ FontPtr pFont;
+ __GLXcontext *glxc = NULL;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+ dmxFontPrivPtr pFontPriv;
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+
+ req = (xGLXUseXFontReq *) pc;
+
+ if (req->contextTag != 0) {
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (glxc) {
+ from_screen = to_screen = glxc->pScreen->myNum;
+ }
+ }
+
+ /*
+ ** Font can actually be either the ID of a font or the ID of a GC
+ ** containing a font.
+ */
+ pFont = (FontPtr)LookupIDByType(req->font, RT_FONT);
+ if (!pFont) {
+ GC *pGC = (GC *)LookupIDByType(req->font, RT_GC);
+ if (!pGC) {
+ client->errorValue = req->font;
+ return BadFont;
+ }
+ pFont = pGC->font;
+ }
+
+ pFontPriv = FontGetPrivate(pFont, dmxFontPrivateIndex);
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+
+ for (s=from_screen; s<=to_screen; s++) {
+ dmxScreen = &dmxScreens[s];
+ dpy = GetBackEndDisplay(cl,s);
+
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReq(GLXUseXFont,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXUseXFont;
+ be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0);
+ be_req->font = pFontPriv->font[s]->fid;
+ be_req->first = req->first;
+ be_req->count = req->count;
+ be_req->listBase = req->listBase;
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ XSync( dpy, False );
+ }
+
+ return Success;
+}
+
+/*
+ * start GLX 1.3 here
+ */
+
+int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ xGLXGetFBConfigsReply reply;
+ __GLXFBConfig *pFBConfig;
+ CARD32 buf[2 * __GLX_TOTAL_FBCONFIG_PROPS];
+ int numAttribs = __GLX_TOTAL_FBCONFIG_PROPS;
+ unsigned int screen = req->screen;
+ int numFBConfigs, i, p;
+ __GLXscreenInfo *pGlxScreen;
+
+ if (screen > screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+
+ pGlxScreen = &__glXActiveScreens[screen];
+ numFBConfigs = __glXNumFBConfigs;
+
+ reply.numFBConfigs = numFBConfigs;
+ reply.numAttribs = numAttribs;
+ reply.length = (numFBConfigs * 2 * numAttribs * __GLX_SIZE_CARD32) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numFBConfigs);
+ __GLX_SWAP_INT(&reply.numAttribs);
+ }
+ WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
+
+ for (i=0; i < numFBConfigs; i++) {
+ int associatedVisualId = 0;
+ int drawableTypeIndex;
+ pFBConfig = __glXFBConfigs[ i * (screenInfo.numScreens+1) ];
+
+ p = 0;
+ /* core attributes */
+ buf[p++] = GLX_FBCONFIG_ID;
+ buf[p++] = pFBConfig->id;
+ buf[p++] = GLX_BUFFER_SIZE;
+ buf[p++] = pFBConfig->indexBits;
+ buf[p++] = GLX_LEVEL;
+ buf[p++] = pFBConfig->level;
+ buf[p++] = GLX_DOUBLEBUFFER;
+ buf[p++] = pFBConfig->doubleBufferMode;
+ buf[p++] = GLX_STEREO;
+ buf[p++] = pFBConfig->stereoMode;
+ buf[p++] = GLX_AUX_BUFFERS;
+ buf[p++] = pFBConfig->maxAuxBuffers;
+ buf[p++] = GLX_RED_SIZE;
+ buf[p++] = pFBConfig->redBits;
+ buf[p++] = GLX_GREEN_SIZE;
+ buf[p++] = pFBConfig->greenBits;
+ buf[p++] = GLX_BLUE_SIZE;
+ buf[p++] = pFBConfig->blueBits;
+ buf[p++] = GLX_ALPHA_SIZE;
+ buf[p++] = pFBConfig->alphaBits;
+ buf[p++] = GLX_DEPTH_SIZE;
+ buf[p++] = pFBConfig->depthBits;
+ buf[p++] = GLX_STENCIL_SIZE;
+ buf[p++] = pFBConfig->stencilBits;
+ buf[p++] = GLX_ACCUM_RED_SIZE;
+ buf[p++] = pFBConfig->accumRedBits;
+ buf[p++] = GLX_ACCUM_GREEN_SIZE;
+ buf[p++] = pFBConfig->accumGreenBits;
+ buf[p++] = GLX_ACCUM_BLUE_SIZE;
+ buf[p++] = pFBConfig->accumBlueBits;
+ buf[p++] = GLX_ACCUM_ALPHA_SIZE;
+ buf[p++] = pFBConfig->accumAlphaBits;
+ buf[p++] = GLX_RENDER_TYPE;
+ buf[p++] = pFBConfig->renderType;
+ buf[p++] = GLX_DRAWABLE_TYPE;
+ drawableTypeIndex = p;
+ buf[p++] = pFBConfig->drawableType;
+ buf[p++] = GLX_X_VISUAL_TYPE;
+ buf[p++] = pFBConfig->visualType;
+ buf[p++] = GLX_CONFIG_CAVEAT;
+ buf[p++] = pFBConfig->visualCaveat;
+ buf[p++] = GLX_TRANSPARENT_TYPE;
+ buf[p++] = pFBConfig->transparentType;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE;
+ buf[p++] = pFBConfig->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
+ buf[p++] = pFBConfig->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
+ buf[p++] = pFBConfig->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
+ buf[p++] = pFBConfig->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
+ buf[p++] = pFBConfig->transparentIndex;
+ buf[p++] = GLX_MAX_PBUFFER_WIDTH;
+ buf[p++] = pFBConfig->maxPbufferWidth;
+ buf[p++] = GLX_MAX_PBUFFER_HEIGHT;
+ buf[p++] = pFBConfig->maxPbufferHeight;
+ buf[p++] = GLX_MAX_PBUFFER_PIXELS;
+ buf[p++] = pFBConfig->maxPbufferPixels;
+
+ /*
+ * find the visual of the back-end server and match a visual
+ * on the proxy.
+ * do only once - if a visual is not yet associated.
+ */
+ if (pFBConfig->associatedVisualId == (unsigned int)-1) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[screen];
+ __GLXFBConfig *be_pFBConfig = __glXFBConfigs[ i * (screenInfo.numScreens+1)+screen+1 ];
+ __GLXvisualConfig *pGlxVisual = NULL;
+ int v;
+ int found = 0;
+ for (v=0; v<dmxScreen->numGlxVisuals; v++) {
+ if (dmxScreen->glxVisuals[v].vid == be_pFBConfig->associatedVisualId) {
+ pGlxVisual = &dmxScreen->glxVisuals[v];
+ break;
+ }
+ }
+
+ if (pGlxVisual) {
+ for (v=0; v<pGlxScreen->numVisuals; v++) {
+ if (glxVisualsMatch(&pGlxScreen->pGlxVisual[v], pGlxVisual)) {
+ associatedVisualId = pGlxScreen->pGlxVisual[v].vid;
+ found = 1;
+ break;
+ }
+ }
+ }
+
+ if (!found) {
+ associatedVisualId = 0;
+ pFBConfig->drawableType &= ~(GLX_WINDOW_BIT);
+ buf[drawableTypeIndex] = pFBConfig->drawableType;
+ }
+#ifdef PANORAMIX
+ else if (!noPanoramiXExtension) {
+ /* convert the associated visualId to the panoramix one */
+ for (v=0; v<255; v++) {
+ if ( PanoramiXVisualTable[ v * MAXSCREENS + screen ] ==
+ associatedVisualId ) {
+ associatedVisualId = v;
+ break;
+ }
+ }
+ pFBConfig->associatedVisualId = associatedVisualId;
+ }
+#endif
+ }
+ else {
+ associatedVisualId = pFBConfig->associatedVisualId;
+ }
+
+ buf[p++] = GLX_VISUAL_ID;
+ buf[p++] = associatedVisualId;
+
+ /* SGIS_multisample attributes */
+ buf[p++] = GLX_SAMPLES_SGIS;
+ buf[p++] = pFBConfig->multiSampleSize;
+ buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
+ buf[p++] = pFBConfig->nMultiSampleBuffers;
+
+ /* SGIX_pbuffer specific attributes */
+ buf[p++] = GLX_OPTIMAL_PBUFFER_WIDTH_SGIX;
+ buf[p++] = pFBConfig->optimalPbufferWidth;
+ buf[p++] = GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX;
+ buf[p++] = pFBConfig->optimalPbufferHeight;
+
+ buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX;
+ buf[p++] = pFBConfig->visualSelectGroup;
+
+ if (client->swapped) {
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_INT_ARRAY((int *)buf, 2*numAttribs);
+ }
+ WriteToClient(client, 2*numAttribs * __GLX_SIZE_CARD32, (char *)buf);
+ }
+ return Success;
+}
+
+int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
+ xGLXGetFBConfigsReq new_req;
+
+ new_req.reqType = req->reqType;
+ new_req.glxCode = req->glxCode;
+ new_req.length = req->length;
+ new_req.screen = req->screen;
+
+ return( __glXGetFBConfigs( cl, (GLbyte *)&new_req ) );
+}
+
+
+int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
+ int screen = req->screen;
+ GLXFBConfigID fbconfigId = req->fbconfig;
+ XID windowId = req->window;
+ XID glxwindowId = req->glxwindow;
+ DrawablePtr pDraw;
+ ScreenPtr pScreen;
+ __glXWindow *pGlxWindow;
+ __GLXFBConfig *pGlxFBConfig = NULL;
+ VisualPtr pVisual;
+ VisualID visId;
+ int i;
+
+ /*
+ ** Check if windowId is valid
+ */
+ pDraw = (DrawablePtr) LookupDrawable(windowId, client);
+ if (!pDraw || pDraw->type != DRAWABLE_WINDOW) {
+ client->errorValue = windowId;
+ return BadWindow;
+ }
+
+ /*
+ ** Check if screen of window matches screen of fbconfig.
+ */
+ pScreen = pDraw->pScreen;
+ if (screen != pScreen->myNum) {
+ return BadMatch;
+ }
+
+ /*
+ ** Find the FBConfigRec for this fbconfigid.
+ */
+ if (!(pGlxFBConfig = glxLookupFBConfig(fbconfigId))) {
+ client->errorValue = fbconfigId;
+ return __glXBadFBConfig;
+ }
+ visId = pGlxFBConfig->associatedVisualId;
+
+ /*
+ ** Check if the fbconfig supports rendering to windows
+ */
+ if( !(pGlxFBConfig->drawableType & GLX_WINDOW_BIT) ) {
+ return BadMatch;
+ }
+
+ if (visId != None) {
+ /*
+ ** Check if the visual ID is valid for this screen.
+ */
+ pVisual = pScreen->visuals;
+ for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
+ if (pVisual->vid == visId) {
+ break;
+ }
+ }
+ if (i == pScreen->numVisuals) {
+ client->errorValue = visId;
+ return BadValue;
+ }
+
+ /*
+ ** Check if color buffer depth of fbconfig matches depth
+ ** of window.
+ */
+ if (pVisual->nplanes != pDraw->depth) {
+ return BadMatch;
+ }
+ } else
+ /*
+ ** The window was created with no visual that corresponds
+ ** to fbconfig
+ */
+ return BadMatch;
+
+ /*
+ ** Check if there is already a fbconfig associated with this window
+ */
+ if ( LookupIDByType(glxwindowId, __glXWindowRes) ) {
+ client->errorValue = glxwindowId;
+ return BadAlloc;
+ }
+
+ pGlxWindow = (__glXWindow *) xalloc(sizeof(__glXWindow));
+ if (!pGlxWindow) {
+ return BadAlloc;
+ }
+
+ /*
+ ** Register this GLX window as a resource
+ */
+ if (!(AddResource(glxwindowId, __glXWindowRes, pGlxWindow))) {
+ return BadAlloc;
+ }
+
+ pGlxWindow->pDraw = pDraw;
+ pGlxWindow->type = GLX_GLXWINDOW_TYPE;
+ pGlxWindow->idExists = True;
+ pGlxWindow->refcnt = 0;
+ pGlxWindow->pGlxFBConfig = pGlxFBConfig;
+ pGlxWindow->pScreen = pScreen;
+
+ return Success;
+}
+
+int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
+ XID glxwindow = req->glxwindow;
+
+ /*
+ ** Check if it's a valid GLX window.
+ */
+ if (!LookupIDByType(glxwindow, __glXWindowRes)) {
+ client->errorValue = glxwindow;
+ return __glXBadDrawable;
+ }
+ /*
+ ** The glx window destructor will check whether it's current before
+ ** freeing anything.
+ */
+ FreeResource(glxwindow, RT_NONE);
+
+ return Success;
+}
+
+int __glXQueryContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *ctx;
+ xGLXQueryContextReq *req;
+ xGLXQueryContextReply reply;
+ int nProps;
+ int *sendBuf, *pSendBuf;
+ int nReplyBytes;
+
+ req = (xGLXQueryContextReq *)pc;
+ ctx = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
+ if (!ctx) {
+ client->errorValue = req->context;
+ return __glXBadContext;
+ }
+
+ nProps = 3;
+
+ reply.length = nProps << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.n = nProps;
+
+ nReplyBytes = reply.length << 2;
+ sendBuf = (int *)xalloc(nReplyBytes);
+ pSendBuf = sendBuf;
+ *pSendBuf++ = GLX_FBCONFIG_ID;
+ *pSendBuf++ = (int)(ctx->pFBConfig->id);
+ *pSendBuf++ = GLX_RENDER_TYPE;
+ *pSendBuf++ = (int)(ctx->pFBConfig->renderType);
+ *pSendBuf++ = GLX_SCREEN;
+ *pSendBuf++ = (int)(ctx->pScreen->myNum);
+
+ if (client->swapped) {
+ __glXSwapQueryContextReply(client, &reply, sendBuf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryContextReply, (char *)&reply);
+ WriteToClient(client, nReplyBytes, (char *)sendBuf);
+ }
+ xfree((char *)sendBuf);
+
+ return Success;
+}
+
+int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *ctx;
+ xGLXQueryContextInfoEXTReq *req;
+ xGLXQueryContextInfoEXTReply reply;
+ int nProps;
+ int *sendBuf, *pSendBuf;
+ int nReplyBytes;
+
+ req = (xGLXQueryContextInfoEXTReq *)pc;
+ ctx = (__GLXcontext *) SecurityLookupIDByType(client, req->context, __glXContextRes, SecurityReadAccess);
+ if (!ctx) {
+ client->errorValue = req->context;
+ return __glXBadContext;
+ }
+
+ nProps = 4;
+
+ reply.length = nProps << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.n = nProps;
+
+ nReplyBytes = reply.length << 2;
+ sendBuf = (int *)xalloc(nReplyBytes);
+ pSendBuf = sendBuf;
+ *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
+ *pSendBuf++ = (int)(ctx->share_id);
+ *pSendBuf++ = GLX_VISUAL_ID_EXT;
+ *pSendBuf++ = (int)(ctx->pVisual ? ctx->pVisual->vid : 0);
+ *pSendBuf++ = GLX_SCREEN_EXT;
+ *pSendBuf++ = (int)(ctx->pScreen->myNum);
+ *pSendBuf++ = GLX_FBCONFIG_ID;
+ *pSendBuf++ = (int)(ctx->pFBConfig ? ctx->pFBConfig->id : 0);
+
+ if (client->swapped) {
+ __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
+ WriteToClient(client, nReplyBytes, (char *)sendBuf);
+ }
+ xfree((char *)sendBuf);
+
+ return Success;
+}
+
+int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
+ xGLXCreatePbufferReq *be_req;
+ int screen = req->screen;
+ GLXFBConfigID fbconfigId = req->fbconfig;
+ GLXPbuffer pbuffer = req->pbuffer;
+ __glXPbuffer *pGlxPbuffer;
+ int numAttribs = req->numAttribs;
+ int *attr;
+ ScreenPtr pScreen;
+ __GLXFBConfig *pGlxFBConfig;
+ __GLXFBConfig *be_pGlxFBConfig;
+ XID be_xid;
+ Display *dpy;
+ DMXScreenInfo *dmxScreen;
+ int s;
+ int from_screen, to_screen;
+
+ /*
+ ** Look up screen and FBConfig.
+ */
+ if (screen > screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+ pScreen = screenInfo.screens[screen];
+
+ /*
+ ** Find the FBConfigRec for this fbconfigid.
+ */
+ if (!(pGlxFBConfig = glxLookupFBConfig(fbconfigId))) {
+ client->errorValue = fbconfigId;
+ return __glXBadFBConfig;
+ }
+
+ /*
+ ** Create the GLX part of the Pbuffer.
+ */
+ pGlxPbuffer = (__glXPbuffer *) xalloc(sizeof(__glXPbuffer));
+ if (!pGlxPbuffer) {
+ return BadAlloc;
+ }
+
+ pGlxPbuffer->be_xids = (XID *) xalloc( sizeof(XID) * screenInfo.numScreens );
+ if (!pGlxPbuffer->be_xids) {
+ xfree(pGlxPbuffer);
+ return BadAlloc;
+ }
+
+ /*
+ * Allocate an XID on the back-end server(s) and send him the request
+ */
+ from_screen = to_screen = screen;
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ dpy = GetBackEndDisplay(cl,s);
+ be_xid = XAllocID(dpy);
+ dmxScreen = &dmxScreens[s];
+ be_pGlxFBConfig = glxLookupBackEndFBConfig( pGlxFBConfig->id, s );
+
+ attr = (int *)( req+1 );
+
+ LockDisplay(dpy);
+ GetReqExtra(GLXCreatePbuffer, 2 * numAttribs * __GLX_SIZE_CARD32, be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXCreatePbuffer;
+ be_req->screen = be_pGlxFBConfig->screen;
+ be_req->fbconfig = be_pGlxFBConfig->id;
+ be_req->pbuffer = be_xid;
+ be_req->numAttribs = numAttribs;
+
+ /* Send attributes */
+ if ( attr != NULL ) {
+ CARD32 *pc = (CARD32 *)(be_req + 1);
+
+ while (numAttribs-- > 0) {
+ *pc++ = *attr++; /* token */
+ *pc++ = *attr++; /* value */
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ pGlxPbuffer->be_xids[s] = be_xid;
+ }
+
+
+ pGlxPbuffer->idExists = True;
+ pGlxPbuffer->refcnt = 0;
+ pGlxPbuffer->pFBConfig = pGlxFBConfig;
+ pGlxPbuffer->pScreen = pScreen;
+
+ /*
+ ** Register the resource.
+ */
+ if (!(AddResource(pbuffer, __glXPbufferRes, pGlxPbuffer))) {
+ return BadAlloc;
+ }
+
+ return Success;
+
+}
+
+int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
+ xGLXDestroyPbufferReq *be_req;
+ GLXPbuffer pbuffer = req->pbuffer;
+ Display *dpy;
+ int screen;
+ DMXScreenInfo *dmxScreen;
+ __glXPbuffer *pGlxPbuffer;
+ int s;
+ int from_screen, to_screen;
+
+ /*
+ ** Check if it's a valid Pbuffer
+ */
+ pGlxPbuffer = (__glXPbuffer *)LookupIDByType(pbuffer, __glXPbufferRes);
+ if (!pGlxPbuffer) {
+ client->errorValue = pbuffer;
+ return __glXBadPbuffer;
+ }
+
+ screen = pGlxPbuffer->pScreen->myNum;
+
+ from_screen = to_screen = screen;
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ for (s=from_screen; s<=to_screen; s++) {
+ dpy = GetBackEndDisplay(cl,s);
+ dmxScreen = &dmxScreens[s];
+
+ /* send the destroy request to the back-end server */
+ LockDisplay(dpy);
+ GetReq(GLXDestroyPbuffer, be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXDestroyPbuffer;
+ be_req->pbuffer = pGlxPbuffer->be_xids[s];
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ FreeResource(pbuffer, RT_NONE);
+
+ return Success;
+}
+
+int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
+ xGLXGetDrawableAttributesReq *be_req;
+ xGLXGetDrawableAttributesReply reply;
+ ClientPtr client = cl->client;
+ GLXDrawable drawId = req->drawable;
+ GLXDrawable be_drawable = 0;
+ DrawablePtr pDraw = NULL;
+ Display *dpy;
+ int screen;
+ DMXScreenInfo *dmxScreen;
+ CARD32 *attribs = NULL;
+ int attribs_size;
+#ifdef PANORAMIX
+ PanoramiXRes *pXinDraw = NULL;
+#endif
+
+ if (drawId != None) {
+ pDraw = (DrawablePtr) LookupDrawable(drawId, client);
+ if (pDraw) {
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+ be_drawable = 0;
+ screen = pWin->drawable.pScreen->myNum;
+
+ }
+ else {
+ /*
+ ** Drawable is not a Window , GLXWindow or a GLXPixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pDraw) {
+ __GLXpixmap *pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
+ __glXPixmapRes);
+ if (pGlxPixmap) {
+ pDraw = pGlxPixmap->pDraw;
+ screen = pGlxPixmap->pScreen->myNum;
+ be_drawable = pGlxPixmap->be_xids[screen];
+ }
+ }
+
+ if (!pDraw) {
+ __glXWindow *pGlxWindow = (__glXWindow *) LookupIDByType(drawId, __glXWindowRes);
+ if (pGlxWindow) {
+ pDraw = pGlxWindow->pDraw;
+ screen = pGlxWindow->pScreen->myNum;
+ be_drawable = 0;
+ }
+ }
+
+ if (!pDraw) {
+ __glXPbuffer *pGlxPbuffer = (__glXPbuffer *)LookupIDByType(drawId, __glXPbufferRes);
+ if (pGlxPbuffer) {
+ pDraw = (DrawablePtr)pGlxPbuffer;
+ screen = pGlxPbuffer->pScreen->myNum;
+ be_drawable = pGlxPbuffer->be_xids[screen];
+ }
+ }
+
+
+ if (!pDraw) {
+ /*
+ ** Drawable is not a Window , GLXWindow or a GLXPixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+
+ /* if the drawable is a window or GLXWindow -
+ * we need to find the base id on the back-end server
+ */
+ if (!be_drawable) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ pXinDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ if (!pXinDraw) {
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+
+ pWin = (WindowPtr)SecurityLookupWindow(pXinDraw->info[screen].id,
+ client,
+ SecurityReadAccess);
+ }
+#endif
+
+ if (pWin) {
+ be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ if (!be_drawable) {
+ /* it might be that the window did not created yet on the */
+ /* back-end server (lazy window creation option), force */
+ /* creation of the window */
+ dmxCreateAndRealizeWindow( pWin, TRUE );
+ be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ }
+ }
+ else {
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+
+ /* send the request to the back-end server */
+ dpy = GetBackEndDisplay(cl,screen);
+ dmxScreen = &dmxScreens[screen];
+
+ /* make sure drawable exists on back-end */
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReq(GLXGetDrawableAttributes, be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXGetDrawableAttributes;
+ be_req->drawable = be_drawable;
+ be_req->length = req->length;
+ if (!_XReply(dpy, (xReply *) &reply, 0, False)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) );
+ }
+
+ if (reply.numAttribs) {
+ attribs_size = 2 * reply.numAttribs * __GLX_SIZE_CARD32;
+ attribs = (CARD32 *) Xalloc(attribs_size);
+ if (attribs == NULL) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return BadAlloc;
+ }
+
+ _XRead(dpy, (char *) attribs, attribs_size);
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+
+ /* send the reply back to the client */
+ reply.sequenceNumber = client->sequence;
+ if (client->swapped) {
+ __glXSwapGetDrawableAttributesReply(client, &reply, (int *)attribs);
+ }
+ else {
+ WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)&reply);
+ WriteToClient(client, attribs_size, (char *)attribs);
+ }
+
+ Xfree(attribs);
+
+ return Success;
+}
+
+int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
+ xGLXChangeDrawableAttributesReq *be_req;
+ ClientPtr client = cl->client;
+ GLXDrawable drawId = req->drawable;
+ GLXDrawable be_drawable = 0;
+ DrawablePtr pDraw = NULL;
+ Display *dpy;
+ int screen;
+ DMXScreenInfo *dmxScreen;
+ char *attrbuf;
+#ifdef PANORAMIX
+ PanoramiXRes *pXinDraw = NULL;
+ PanoramiXRes *pXinReadDraw = NULL;
+#endif
+
+ if (drawId != None) {
+ pDraw = (DrawablePtr) LookupDrawable(drawId, client);
+ if (pDraw) {
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+ be_drawable = 0;
+ screen = pWin->drawable.pScreen->myNum;
+
+ }
+ else {
+ /*
+ ** Drawable is not a Window , GLXWindow or a GLXPixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+ if (!pDraw) {
+ __GLXpixmap *pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
+ __glXPixmapRes);
+ if (pGlxPixmap) {
+ pDraw = pGlxPixmap->pDraw;
+ screen = pGlxPixmap->pScreen->myNum;
+ be_drawable = pGlxPixmap->be_xids[screen];
+ }
+ }
+
+ if (!pDraw) {
+ __glXWindow *pGlxWindow = (__glXWindow *) LookupIDByType(drawId, __glXWindowRes);
+ if (pGlxWindow) {
+ pDraw = pGlxWindow->pDraw;
+ screen = pGlxWindow->pScreen->myNum;
+ be_drawable = 0;
+ }
+ }
+
+ if (!pDraw) {
+ __glXPbuffer *pGlxPbuffer = (__glXPbuffer *)LookupIDByType(drawId, __glXPbufferRes);
+ if (pGlxPbuffer) {
+ pDraw = (DrawablePtr)pGlxPbuffer;
+ screen = pGlxPbuffer->pScreen->myNum;
+ be_drawable = pGlxPbuffer->be_xids[screen];
+ }
+ }
+
+
+ if (!pDraw) {
+ /*
+ ** Drawable is not a Window , GLXWindow or a GLXPixmap.
+ */
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+
+ /* if the drawable is a window or GLXWindow -
+ * we need to find the base id on the back-end server
+ */
+ if (!be_drawable) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ pXinDraw = (PanoramiXRes *)
+ SecurityLookupIDByClass(client, pDraw->id, XRC_DRAWABLE, SecurityReadAccess);
+ if (!pXinDraw) {
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+
+ pWin = (WindowPtr)SecurityLookupWindow(pXinDraw->info[screen].id,
+ client,
+ SecurityReadAccess);
+ }
+#endif
+
+ if (pWin) {
+ be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ if (!be_drawable) {
+ /* it might be that the window did not created yet on the */
+ /* back-end server (lazy window creation option), force */
+ /* creation of the window */
+ dmxCreateAndRealizeWindow( pWin, TRUE );
+ be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window;
+ }
+ }
+ else {
+ client->errorValue = drawId;
+ return __glXBadDrawable;
+ }
+ }
+
+
+ /* send the request to the back-end server */
+ dpy = GetBackEndDisplay(cl,screen);
+ dmxScreen = &dmxScreens[screen];
+
+ /* make sure drawable exists on back-end */
+ dmxSync( dmxScreen, 1 );
+
+ LockDisplay(dpy);
+ GetReqExtra(GLXChangeDrawableAttributes,
+ 2 * req->numAttribs * __GLX_SIZE_CARD32, be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLXChangeDrawableAttributes;
+ be_req->drawable = be_drawable;
+ be_req->numAttribs = req->numAttribs;
+ be_req->length = req->length;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return Success;
+}
+
+int __glXSendLargeCommand(__GLXclientState *cl, GLXContextTag contextTag)
+{
+ ClientPtr client = cl->client;
+ xGLXRenderLargeReq *req;
+ GLint maxSize, amount;
+ GLint totalRequests, requestNumber;
+ GLint dataLen;
+ GLbyte *data;
+ __GLXcontext *glxc;
+ int s;
+ int from_screen, to_screen;
+
+ maxSize = cl->largeCmdMaxReqDataSize - (GLint)sizeof(xGLXRenderLargeReq);
+ dataLen = cl->largeCmdBytesTotal;
+ totalRequests = (dataLen / maxSize);
+ if (dataLen % maxSize) totalRequests++;
+
+ glxc = __glXLookupContextByTag(cl, contextTag);
+ if (!glxc) {
+ client->errorValue = contextTag;
+ return __glXBadContext;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ /*
+ ** Send enough requests until the whole array is sent.
+ */
+ requestNumber = 1;
+ data = cl->largeCmdBuf;
+ while (dataLen > 0) {
+ amount = dataLen;
+ if (amount > maxSize) {
+ amount = maxSize;
+ }
+
+ for (s=from_screen; s<=to_screen; s++) {
+
+ Display *dpy = GetBackEndDisplay(cl,s);
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+
+ LockDisplay(dpy);
+ GetReq(GLXRenderLarge,req);
+ req->reqType = dmxScreen->glxMajorOpcode;
+ req->glxCode = X_GLXRenderLarge;
+ req->contextTag = (glxc ? GetCurrentBackEndTag(cl,contextTag,s) : 0);
+ req->length += (amount + 3) >> 2;
+ req->requestNumber = requestNumber++;
+ req->requestTotal = totalRequests;
+ req->dataBytes = amount;
+ Data(dpy, ((const char*)data), amount);
+ dataLen -= amount;
+ data = ((GLbyte *) data) + amount;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+ }
+
+ return Success;
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmdsswap.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmdsswap.c
new file mode 100644
index 000000000..565793e22
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcmdsswap.c
@@ -0,0 +1,1059 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxcmdsswap.c,v 1.5 2001/03/21 16:29:36 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#define NEED_REPLIES
+#define FONT_PCF
+#include "glxserver.h"
+#include "glxutil.h"
+#include <GL/glxtokens.h>
+#include <g_disptab.h>
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "unpack.h"
+#include "glxext.h"
+#include "GL/glx_ansic.h"
+#include "glxvendor.h"
+
+extern int glxIsExtensionSupported( char *ext );
+
+/************************************************************************/
+
+/*
+** Byteswapping versions of GLX commands. In most cases they just swap
+** the incoming arguments and then call the unswapped routine. For commands
+** that have replies, a separate swapping routine for the reply is provided;
+** it is called at the end of the unswapped routine.
+*/
+
+int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->visual);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateContext(cl, pc);
+}
+
+int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateNewContext(cl, pc);
+}
+
+int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateContextWithConfigSGIX(cl, pc);
+}
+
+int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryMaxSwapBarriersSGIXReq *req =
+ (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXQueryMaxSwapBarriersSGIX(cl, pc);
+}
+
+int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->barrier);
+
+ return __glXBindSwapBarrierSGIX(cl, pc);
+}
+
+int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->member);
+
+ return __glXJoinSwapGroupSGIX(cl, pc);
+}
+
+int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXDestroyContext(cl, pc);
+}
+
+int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeCurrent(cl, pc);
+}
+
+int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->readdrawable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeContextCurrent(cl, pc);
+}
+
+int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->readable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeCurrentReadSGI(cl, pc);
+}
+
+int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXIsDirect(cl, pc);
+}
+
+int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->majorVersion);
+ __GLX_SWAP_INT(&req->minorVersion);
+
+ return __glXQueryVersion(cl, pc);
+}
+
+int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ return __glXWaitGL(cl, pc);
+}
+
+int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ return __glXWaitX(cl, pc);
+}
+
+int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->source);
+ __GLX_SWAP_INT(&req->dest);
+ __GLX_SWAP_INT(&req->mask);
+
+ return __glXCopyContext(cl, pc);
+}
+
+int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ xGLXGetVisualConfigsReply reply;
+ __GLXscreenInfo *pGlxScreen;
+ __GLXvisualConfig *pGlxVisual;
+ CARD32 buf[__GLX_TOTAL_CONFIG];
+ unsigned int screen;
+ int i, p;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&req->screen);
+ screen = req->screen;
+ if (screen > screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+ pGlxScreen = &__glXActiveScreens[screen];
+
+ reply.numVisuals = pGlxScreen->numGLXVisuals;
+ reply.numProps = __GLX_TOTAL_CONFIG;
+ reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
+ __GLX_TOTAL_CONFIG) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numVisuals);
+ __GLX_SWAP_INT(&reply.numProps);
+ WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
+
+ for (i=0; i < pGlxScreen->numVisuals; i++) {
+ pGlxVisual = &pGlxScreen->pGlxVisual[i];
+ if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
+ /* not a usable visual */
+ continue;
+ }
+ p = 0;
+ buf[p++] = pGlxVisual->vid;
+ buf[p++] = pGlxVisual->class;
+ buf[p++] = pGlxVisual->rgba;
+
+ buf[p++] = pGlxVisual->redSize;
+ buf[p++] = pGlxVisual->greenSize;
+ buf[p++] = pGlxVisual->blueSize;
+ buf[p++] = pGlxVisual->alphaSize;
+ buf[p++] = pGlxVisual->accumRedSize;
+ buf[p++] = pGlxVisual->accumGreenSize;
+ buf[p++] = pGlxVisual->accumBlueSize;
+ buf[p++] = pGlxVisual->accumAlphaSize;
+
+ buf[p++] = pGlxVisual->doubleBuffer;
+ buf[p++] = pGlxVisual->stereo;
+
+ buf[p++] = pGlxVisual->bufferSize;
+ buf[p++] = pGlxVisual->depthSize;
+ buf[p++] = pGlxVisual->stencilSize;
+ buf[p++] = pGlxVisual->auxBuffers;
+ buf[p++] = pGlxVisual->level;
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ buf[p++] = GLX_VISUAL_CAVEAT_EXT;
+ buf[p++] = pGlxVisual->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
+ buf[p++] = pGlxVisual->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentIndex;
+
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
+ (char *)buf);
+ }
+ return Success;
+}
+
+int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->visual);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return __glXCreateGLXPixmap(cl, pc);
+}
+
+int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+ __GLX_SWAP_INT(&req->numAttribs);
+
+ return __glXCreatePixmap(cl, pc);
+}
+
+int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return __glXDestroyGLXPixmap(cl, pc);
+}
+
+int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->drawable);
+
+ return __glXSwapBuffers(cl, pc);
+}
+
+int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->font);
+ __GLX_SWAP_INT(&req->first);
+ __GLX_SWAP_INT(&req->count);
+ __GLX_SWAP_INT(&req->listBase);
+
+ return __glXUseXFont(cl, pc);
+}
+
+
+int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryExtensionsStringReq *req = NULL;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXQueryExtensionsString(cl, pc);
+}
+
+int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->name);
+
+ return __glXQueryServerString(cl, pc);
+}
+
+int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->major);
+ __GLX_SWAP_INT(&req->minor);
+ __GLX_SWAP_INT(&req->numbytes);
+
+ return __glXClientInfo(cl, pc);
+}
+
+int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
+{
+ xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXQueryContextInfoEXT(cl, (GLbyte *)pc);
+}
+
+/************************************************************************/
+
+/*
+** Swap replies.
+*/
+
+void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->contextTag);
+ __GLX_SWAP_INT(&reply->writeVid);
+ __GLX_SWAP_INT(&reply->writeType);
+ __GLX_SWAP_INT(&reply->readVid);
+ __GLX_SWAP_INT(&reply->readType);
+ WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply);
+}
+
+void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
+}
+
+void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->majorVersion);
+ __GLX_SWAP_INT(&reply->minorVersion);
+ WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
+}
+
+void glxSwapQueryExtensionsStringReply(ClientPtr client,
+ xGLXQueryExtensionsStringReply *reply, char *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, buf);
+}
+
+void glxSwapQueryServerStringReply(ClientPtr client,
+ xGLXQueryServerStringReply *reply, char *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
+ /** no swap is needed for an array of chars **/
+ /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
+ WriteToClient(client, length << 2, buf);
+}
+
+void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, (char *)buf);
+}
+
+
+void __glXSwapQueryContextReply(ClientPtr client,
+ xGLXQueryContextReply *reply, int *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, (char *)buf);
+}
+
+void __glXSwapGetDrawableAttributesReply(ClientPtr client,
+ xGLXGetDrawableAttributesReply *reply, int *buf)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->numAttribs);
+ __GLX_SWAP_INT_ARRAY( buf, reply->length );
+ WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
+ WriteToClient(client, reply->length << 2, (char *)buf);
+}
+
+void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->max);
+ WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply);
+}
+
+/************************************************************************/
+
+/*
+** Render and Renderlarge are not in the GLX API. They are used by the GLX
+** client library to send batches of GL rendering commands.
+*/
+
+int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderReq *req;
+ int left;
+ __GLXrenderHeader *hdr;
+ ClientPtr client = cl->client;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ /*
+ ** NOTE: much of this code also appears in the nonswapping version of this
+ ** routine, __glXRender(). Any changes made here should also be
+ ** duplicated there.
+ */
+
+ req = (xGLXRenderReq *) pc;
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ pc += sz_xGLXRenderReq;
+ left = (req->length << 2) - sz_xGLXRenderReq;
+ while (left > 0) {
+ void (* proc)(GLbyte *);
+ CARD16 opcode;
+
+ /*
+ ** Verify that the header length and the overall length agree.
+ ** Also, each command must be word aligned.
+ */
+ hdr = (__GLXrenderHeader *) pc;
+ __GLX_SWAP_SHORT(&hdr->length);
+ __GLX_SWAP_SHORT(&hdr->opcode);
+
+ /*
+ * call the command procedure to swap any arguments
+ */
+ opcode = hdr->opcode;
+ if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
+ proc = __glXSwapRenderTable[opcode];
+#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
+ } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
+ int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
+ __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index];
+ if (info->swapfunc) {
+ proc = info->swapfunc;
+ }
+ else {
+ proc = NULL;
+ if (info->elem_size == 4 && info->nelems > 0) {
+ __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ else if (info->elem_size == 2 && info->nelems > 0) {
+ __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ else if (info->elem_size == 8 && info->nelems > 0) {
+ __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ }
+#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
+ } else {
+ client->errorValue = 0;
+ return __glXBadRenderRequest;
+ }
+
+ if (proc != NULL)
+ (*proc)(pc + __GLX_RENDER_HDR_SIZE);
+
+ /*
+ * proceed to the next command
+ */
+ pc += hdr->length;
+ left -= hdr->length;
+ }
+
+ return __glXRender( cl, (GLbyte *)req );
+}
+
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXRenderLargeReq *req;
+ __GLXrenderLargeHeader *hdr;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXRenderLargeReq *) pc;
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->dataBytes);
+ __GLX_SWAP_SHORT(&req->requestNumber);
+ __GLX_SWAP_SHORT(&req->requestTotal);
+
+ pc += sz_xGLXRenderLargeReq;
+
+ if (req->requestNumber == 1) {
+ void (* proc)(GLbyte *) = NULL;
+ __GLXRenderSwapInfo *info = NULL;
+ CARD16 opcode;
+
+ hdr = (__GLXrenderLargeHeader *) pc;
+ __GLX_SWAP_INT(&hdr->length);
+ __GLX_SWAP_INT(&hdr->opcode);
+
+ /*
+ * call the command procedure to swap any arguments
+ * Note that we are assuming that all arguments that needs to be
+ * swaped are on the first req only !
+ */
+ opcode = hdr->opcode;
+ if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
+ proc = __glXSwapRenderTable[opcode];
+#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
+ } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
+ int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
+ info = &__glXSwapRenderTable_EXT[index];
+ if (info->swapfunc) {
+ proc = info->swapfunc;
+ }
+#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
+ } else {
+ client->errorValue = 0;
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ /*
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (cl->largeCmdBufSize < hdr->length) {
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdBuf = (GLbyte *) __glXMalloc(hdr->length);
+ } else {
+ cl->largeCmdBuf = (GLbyte *) __glXRealloc(cl->largeCmdBuf, hdr->length);
+ }
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdRequestsTotal = 0;
+ return BadAlloc;
+ }
+ cl->largeCmdBufSize = hdr->length;
+ }
+ __glXMemcpy(cl->largeCmdBuf, pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar = req->dataBytes;
+ cl->largeCmdBytesTotal = hdr->length;
+ cl->largeCmdRequestsSoFar = 1;
+ cl->largeCmdRequestsTotal = req->requestTotal;
+ cl->largeCmdRequestsSwapProc = proc;
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+ cl->largeCmdRequestsSwap_info = info;
+
+ return Success;
+
+
+ }
+ else if (req->requestNumber < cl->largeCmdRequestsTotal) {
+ /*
+ * This is not the first nor last request - just copy the data
+ */
+ if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ __glXMemcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
+ pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar += req->dataBytes;
+
+ if (req->dataBytes > cl->largeCmdMaxReqDataSize)
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+
+ return Success;
+ }
+ else if (req->requestNumber == cl->largeCmdRequestsTotal) {
+ /*
+ * this is the last request
+ * copy the remainder bytes, call the procedure to swap any
+ * needed data, and then call to transfer the command to all
+ * back-end servers
+ */
+ if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ __glXMemcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
+ pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar += req->dataBytes;
+
+ if (req->dataBytes > cl->largeCmdMaxReqDataSize)
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+
+ if (cl->largeCmdRequestsSwapProc != NULL) {
+ (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
+ }
+ else if (cl->largeCmdRequestsSwap_info &&
+ cl->largeCmdRequestsSwap_info->nelems > 0) {
+ if (cl->largeCmdRequestsSwap_info->elem_size == 4) {
+ __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ else if (cl->largeCmdRequestsSwap_info->elem_size == 2) {
+ __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ else if (cl->largeCmdRequestsSwap_info->elem_size == 8) {
+ __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ }
+
+ cl->largeCmdRequestsTotal = 0;
+ return( __glXSendLargeCommand(cl, req->contextTag) );
+
+ }
+ else {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+}
+
+/************************************************************************/
+
+/*
+** No support is provided for the vendor-private requests other than
+** allocating these entry points in the dispatch table.
+*/
+
+int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req;
+ CARD32 vendorCode;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXVendorPrivateReq *) pc;
+ vendorCode = req->vendorCode;
+ __GLX_SWAP_INT(&vendorCode);
+
+
+ switch( vendorCode ) {
+
+ case X_GLvop_DeleteTexturesEXT:
+ return __glXVForwardSingleReqSwap( cl, pc );
+ break;
+
+ case X_GLXvop_SwapIntervalSGI:
+ if (glxIsExtensionSupported("SGI_swap_control")) {
+ return __glXVForwardSingleReqSwap( cl, pc );
+ }
+ else {
+ return Success;
+ }
+ break;
+
+#if 0 /* glx 1.3 */
+ case X_GLXvop_CreateGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_DestroyGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
+ break;
+ case X_GLXvop_DestroyGLXPbufferSGIX:
+ break;
+ case X_GLXvop_ChangeDrawableAttributesSGIX:
+ break;
+#endif
+
+ case X_GLXvop_JoinSwapGroupSGIX:
+ return __glXSwapJoinSwapGroupSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_BindSwapBarrierSGIX:
+ return __glXSwapBindSwapBarrierSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_CreateContextWithConfigSGIX:
+ return __glXSwapCreateContextWithConfigSGIX( cl, pc );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+}
+
+int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateWithReplyReq *req;
+ CARD32 vendorCode;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXVendorPrivateWithReplyReq *) pc;
+ vendorCode = req->vendorCode;
+ __GLX_SWAP_INT(&vendorCode);
+
+ switch( vendorCode ) {
+
+ case X_GLvop_GetConvolutionFilterEXT:
+ case X_GLvop_GetSeparableFilterEXT:
+ case X_GLvop_GetHistogramEXT:
+ case X_GLvop_GetMinmaxEXT:
+ return( __glXNoSuchSingleOpcode(cl, pc) );
+ break;
+
+ case X_GLvop_GetConvolutionParameterfvEXT:
+ case X_GLvop_GetConvolutionParameterivEXT:
+ case X_GLvop_GetHistogramParameterivEXT:
+ case X_GLvop_GetMinmaxParameterfvEXT:
+ case X_GLvop_GetMinmaxParameterivEXT:
+ case X_GLvop_GenTexturesEXT:
+ return( __glXVForwardAllWithReplySwapiv(cl, pc) );
+ break;
+
+ case X_GLvop_AreTexturesResidentEXT:
+ case X_GLvop_IsTextureEXT:
+ return( __glXVForwardPipe0WithReplySwap(cl, pc) );
+ break;
+
+#if 0 /* glx1.3 */
+ case X_GLvop_GetDetailTexFuncSGIS:
+ case X_GLvop_GetSharpenTexFuncSGIS:
+ case X_GLvop_GetColorTableSGI:
+ case X_GLvop_GetColorTableParameterfvSGI:
+ case X_GLvop_GetColorTableParameterivSGI:
+ case X_GLvop_GetTexFilterFuncSGIS:
+ case X_GLvop_GetInstrumentsSGIX:
+ case X_GLvop_InstrumentsBufferSGIX:
+ case X_GLvop_PollInstrumentsSGIX:
+ case X_GLvop_FlushRasterSGIX:
+ case X_GLXvop_CreateGLXPbufferSGIX:
+ case X_GLXvop_GetDrawableAttributesSGIX:
+ case X_GLXvop_QueryHyperpipeNetworkSGIX:
+ case X_GLXvop_QueryHyperpipeConfigSGIX:
+ case X_GLXvop_HyperpipeConfigSGIX:
+ case X_GLXvop_DestroyHyperpipeConfigSGIX:
+#endif
+ case X_GLXvop_QueryMaxSwapBarriersSGIX:
+ return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_GetFBConfigsSGIX:
+ return( __glXSwapGetFBConfigsSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_MakeCurrentReadSGI:
+ return( __glXSwapMakeCurrentReadSGI(cl, pc) );
+ break;
+
+ case X_GLXvop_QueryContextInfoEXT:
+ return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+}
+
+int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXGetFBConfigs(cl, pc);
+}
+
+int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
+ xGLXGetFBConfigsReq new_req;
+
+ new_req.reqType = req->reqType;
+ new_req.glxCode = req->glxCode;
+ new_req.length = req->length;
+ new_req.screen = req->screen;
+
+ return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) );
+}
+
+int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->window);
+ __GLX_SWAP_INT(&req->glxwindow);
+ __GLX_SWAP_INT(&req->numAttribs);
+
+ return( __glXCreateWindow( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->glxwindow);
+
+ return( __glXDestroyWindow( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return( __glXQueryContext(cl, (GLbyte *)pc) );
+
+}
+
+int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
+ int nattr = req->numAttribs;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pbuffer);
+ __GLX_SWAP_INT(&req->numAttribs);
+ __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 );
+
+ return( __glXCreatePbuffer( cl, pc ) );
+}
+
+int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->pbuffer);
+
+ return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+
+ return( __glXGetDrawableAttributes(cl, pc) );
+}
+
+int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->numAttribs);
+ __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 );
+
+ return( __glXChangeDrawableAttributes(cl, pc) );
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcontext.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcontext.h
new file mode 100644
index 000000000..465101a97
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxcontext.h
@@ -0,0 +1,117 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxcontext.h,v 1.3 2001/03/21 16:29:36 dawes Exp $ */
+#ifndef _GLX_context_h_
+#define _GLX_context_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+typedef struct __GLXcontextRec __GLXcontext;
+
+#include "GL/internal/glcore.h"
+
+struct __GLXcontextRec {
+ /*
+ ** list of context structs
+ */
+ struct __GLXcontextRec *last;
+ struct __GLXcontextRec *next;
+
+ /*
+ ** Pointer to screen info data for this context. This is set
+ ** when the context is created.
+ */
+ ScreenPtr pScreen;
+ __GLXscreenInfo *pGlxScreen;
+
+ /*
+ ** This context is created with respect to this visual.
+ */
+ VisualRec *pVisual;
+ __GLXvisualConfig *pGlxVisual;
+ __GLXFBConfig *pFBConfig;
+
+ /*
+ ** The XID of this context.
+ */
+ XID id;
+ XID *real_ids;
+
+ /*
+ ** The XID of the shareList context.
+ */
+ XID share_id;
+
+ /*
+ ** Visual id.
+ */
+ VisualID vid;
+ VisualID *real_vids;
+
+ /*
+ ** screen number.
+ */
+ GLint screen;
+
+ /*
+ ** Whether this context's ID still exists.
+ */
+ GLboolean idExists;
+
+ /*
+ ** Whether this context is current for some client.
+ */
+ GLboolean isCurrent;
+
+ /*
+ ** Buffers for feedback and selection.
+ */
+ GLfloat *feedbackBuf;
+ GLint feedbackBufSize; /* number of elements allocated */
+ GLuint *selectBuf;
+ GLint selectBufSize; /* number of elements allocated */
+
+ /*
+ ** Set only if current drawable is a glx pixmap.
+ */
+ __GLXpixmap *pGlxPixmap;
+ __GLXpixmap *pGlxReadPixmap;
+ __glXWindow *pGlxWindow;
+ __glXWindow *pGlxReadWindow;
+ __glXPbuffer *pGlxPbuffer;
+ __glXPbuffer *pGlxReadPbuffer;
+
+};
+
+#endif /* !__GLX_context_h__ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxdrawable.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxdrawable.h
new file mode 100644
index 000000000..6e00ad62f
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxdrawable.h
@@ -0,0 +1,124 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxdrawable.h,v 1.3 2001/03/21 16:29:36 dawes Exp $ */
+#ifndef _GLX_drawable_h_
+#define _GLX_drawable_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+typedef struct {
+
+ DrawablePtr pDraw;
+ __GLXvisualConfig *pGlxVisual;
+ __GLXscreenInfo *pGlxScreen;
+ __GLXFBConfig *pFBConfig;
+ ScreenPtr pScreen;
+ Bool idExists;
+ int refcnt;
+ XID *be_xids;
+
+} __GLXpixmap;
+
+struct __GLXdrawablePrivateRec {
+ /*
+ ** list of drawable private structs
+ */
+ struct __GLXdrawablePrivateRec *last;
+ struct __GLXdrawablePrivateRec *next;
+
+ DrawablePtr pDraw;
+ XID drawId;
+ __GLXpixmap *pGlxPixmap;
+
+ /*
+ ** Either DRAWABLE_PIXMAP or DRAWABLE_WINDOW, copied from pDraw above.
+ ** Needed by the resource freer because pDraw might already have been
+ ** freed.
+ */
+ int type;
+
+ /*
+ ** Configuration of the visual to which this drawable was created.
+ */
+ __GLXvisualConfig *pGlxVisual;
+
+ /*
+ ** cached drawable size and origin
+ */
+ GLint xorigin, yorigin;
+ GLint width, height;
+
+ /*
+ ** list of contexts bound to this drawable
+ */
+ struct __GLXcontextRec *glxc;
+
+ /*
+ ** "methods" that the drawble should be able to respond to.
+ */
+ void (*freeBuffers)(struct __GLXdrawablePrivateRec *);
+ void (*updatePalette)(struct __GLXdrawablePrivateRec *);
+ GLboolean (*swapBuffers)(struct __GLXdrawablePrivateRec *);
+
+ /*
+ ** The GL drawable (information shared between GLX and the GL core)
+ */
+ __GLdrawablePrivate glPriv;
+
+ /*
+ ** reference count
+ */
+ int refCount;
+};
+
+typedef struct {
+ DrawablePtr pDraw;
+ int type;
+ Bool idExists;
+ int refcnt; /* contexts bound */
+ __GLXFBConfig *pGlxFBConfig;
+ ScreenPtr pScreen;
+} __glXWindow;
+
+
+typedef struct {
+ __GLXscreenInfo *pGlxScreen;
+ __GLXFBConfig *pFBConfig;
+ ScreenPtr pScreen;
+ Bool idExists;
+ int refcnt;
+ XID *be_xids;
+} __glXPbuffer;
+
+#endif /* !__GLX_drawable_h__ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxerror.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxerror.h
new file mode 100644
index 000000000..d75cc2b2e
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxerror.h
@@ -0,0 +1,58 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxerror.h,v 1.3 2001/03/21 16:29:36 dawes Exp $ */
+#ifndef _GLX_error_h_
+#define _GLX_error_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/*
+** Error codes. These have the extension error base added to them
+** when the extension initializes.
+*/
+extern int __glXerrorBase;
+extern int __glXBadContext;
+extern int __glXBadContextState;
+extern int __glXBadDrawable;
+extern int __glXBadPixmap;
+extern int __glXBadCurrentWindow;
+extern int __glXBadContextTag;
+extern int __glXBadRenderRequest;
+extern int __glXBadLargeRequest;
+extern int __glXUnsupportedPrivateRequest;
+extern int __glXBadFBConfig;
+extern int __glXBadPbuffer;
+
+
+#endif
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.c
new file mode 100644
index 000000000..60338230e
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.c
@@ -0,0 +1,512 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxext.c,v 1.7 2001/03/21 16:29:36 dawes Exp $
+** The contents of this file are subject to the GLX Public License Version 1.0
+** (the "License"). You may not use this file except in compliance with the
+** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
+** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
+** or at http://www.sgi.com/software/opensource/glx/license.html.
+**
+** Software distributed under the License is distributed on an "AS IS"
+** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
+** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
+** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
+** language governing rights and limitations under the License.
+**
+** The Original Software is GLX version 1.2 source code, released February,
+** 1999. The developer of the Original Software is Silicon Graphics, Inc.
+** Those portions of the Subject Software created by Silicon Graphics, Inc.
+** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+**
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+
+#define NEED_REPLIES
+#include "glxserver.h"
+#include <windowstr.h>
+#include <propertyst.h>
+#include <os.h>
+#include "g_disptab.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "glxvisuals.h"
+#include "micmap.h"
+#include "glxswap.h"
+
+/*
+** Forward declarations.
+*/
+static int __glXSwapDispatch(ClientPtr);
+static int __glXDispatch(ClientPtr);
+
+/*
+** Called when the extension is reset.
+*/
+static void ResetExtension(ExtensionEntry* extEntry)
+{
+ __glXFlushContextCache();
+ __glXScreenReset();
+ SwapBarrierReset();
+}
+
+/*
+** Initialize the per-client context storage.
+*/
+static void ResetClientState(int clientIndex)
+{
+ __GLXclientState *cl = __glXClients[clientIndex];
+ Display **keep_be_displays;
+ int i;
+
+ if (cl->returnBuf) __glXFree(cl->returnBuf);
+ if (cl->currentContexts) __glXFree(cl->currentContexts);
+ if (cl->currentDrawables) __glXFree(cl->currentDrawables);
+ if (cl->largeCmdBuf) __glXFree(cl->largeCmdBuf);
+
+ for (i=0; i< screenInfo.numScreens; i++) {
+ if (cl->be_displays[i])
+ XCloseDisplay( cl->be_displays[i] );
+ }
+
+ keep_be_displays = cl->be_displays;
+ __glXMemset(cl, 0, sizeof(__GLXclientState));
+ cl->be_displays = keep_be_displays;
+
+ /*
+ ** By default, assume that the client supports
+ ** GLX major version 1 minor version 0 protocol.
+ */
+ cl->GLClientmajorVersion = 1;
+ cl->GLClientminorVersion = 0;
+ if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
+
+ __glXMemset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
+}
+
+
+/*
+** This procedure is called when the client who created the context goes
+** away OR when glXDestroyContext is called. In either case, all we do is
+** flag that the ID is no longer valid, and (maybe) free the context.
+** use.
+*/
+static int ContextGone(__GLXcontext* cx, XID id)
+{
+ cx->idExists = GL_FALSE;
+ if (!cx->isCurrent) {
+ __glXFreeContext(cx);
+ }
+
+ return True;
+}
+
+/*
+** Free a client's state.
+*/
+static int ClientGone(int clientIndex, XID id)
+{
+ __GLXcontext *cx;
+ __GLXclientState *cl = __glXClients[clientIndex];
+ int i;
+
+ if (cl) {
+ /*
+ ** Free all the contexts that are current for this client.
+ */
+ for (i=0; i < cl->numCurrentContexts; i++) {
+ cx = cl->currentContexts[i];
+ if (cx) {
+ cx->isCurrent = GL_FALSE;
+ if (!cx->idExists) {
+ __glXFreeContext(cx);
+ }
+ }
+ }
+ /*
+ ** Re-initialize the client state structure. Don't free it because
+ ** we'll probably get another client with this index and use the struct
+ ** again. There is a maximum of MAXCLIENTS of these structures.
+ */
+ ResetClientState(clientIndex);
+ }
+
+ return True;
+}
+
+/*
+** Free a GLX Pixmap.
+*/
+void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap )
+{
+ if (!pGlxPixmap->idExists &&
+ !pGlxPixmap->refcnt) {
+
+ PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw;
+
+ /*
+ ** The DestroyPixmap routine should decrement the refcount and free
+ ** only if it's zero.
+ */
+ (*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap);
+ __glXFree(pGlxPixmap->be_xids);
+ __glXFree(pGlxPixmap);
+ }
+
+}
+
+static int PixmapGone(__GLXpixmap *pGlxPixmap, XID id)
+{
+
+ pGlxPixmap->idExists = False;
+ __glXFreeGLXPixmap( pGlxPixmap );
+
+ return True;
+}
+
+void __glXFreeGLXWindow(__glXWindow *pGlxWindow)
+{
+ if (!pGlxWindow->idExists && !pGlxWindow->refcnt) {
+ WindowPtr pWindow = (WindowPtr) pGlxWindow->pDraw;
+
+ if (LookupIDByType(pWindow->drawable.id, RT_WINDOW) == pWindow) {
+ (*pGlxWindow->pScreen->DestroyWindow)(pWindow);
+ }
+
+ xfree(pGlxWindow);
+ }
+}
+
+static void WindowGone(__glXWindow *pGlxWindow, XID id)
+{
+ pGlxWindow->idExists = False;
+ __glXFreeGLXWindow(pGlxWindow);
+}
+
+void __glXFreeGLXPbuffer(__glXPbuffer *pGlxPbuffer)
+{
+ if (!pGlxPbuffer->idExists && !pGlxPbuffer->refcnt) {
+ xfree(pGlxPbuffer->be_xids);
+ xfree(pGlxPbuffer);
+ }
+}
+
+static void PbufferGone(__glXPbuffer *pGlxPbuffer, XID id)
+{
+ pGlxPbuffer->idExists = False;
+ __glXFreeGLXPbuffer(pGlxPbuffer);
+}
+
+/*
+** Free a context.
+*/
+GLboolean __glXFreeContext(__GLXcontext *cx)
+{
+ if (cx->idExists || cx->isCurrent) return GL_FALSE;
+
+ if (cx->feedbackBuf) __glXFree(cx->feedbackBuf);
+ if (cx->selectBuf) __glXFree(cx->selectBuf);
+ if (cx->real_ids) __glXFree(cx->real_ids);
+ if (cx->real_vids) __glXFree(cx->real_vids);
+
+ if (cx->pGlxPixmap) {
+ /*
+ ** The previous drawable was a glx pixmap, release it.
+ */
+ cx->pGlxPixmap->refcnt--;
+ __glXFreeGLXPixmap( cx->pGlxPixmap );
+ cx->pGlxPixmap = 0;
+ }
+
+ if (cx->pGlxReadPixmap) {
+ /*
+ ** The previous drawable was a glx pixmap, release it.
+ */
+ cx->pGlxReadPixmap->refcnt--;
+ __glXFreeGLXPixmap( cx->pGlxReadPixmap );
+ cx->pGlxReadPixmap = 0;
+ }
+
+ if (cx->pGlxWindow) {
+ /*
+ ** The previous drawable was a glx window, release it.
+ */
+ cx->pGlxWindow->refcnt--;
+ __glXFreeGLXWindow( cx->pGlxWindow );
+ cx->pGlxWindow = 0;
+ }
+
+ if (cx->pGlxReadWindow) {
+ /*
+ ** The previous drawable was a glx window, release it.
+ */
+ cx->pGlxReadWindow->refcnt--;
+ __glXFreeGLXWindow( cx->pGlxReadWindow );
+ cx->pGlxReadWindow = 0;
+ }
+
+ __glXFree(cx);
+
+ if (cx == __glXLastContext) {
+ __glXFlushContextCache();
+ }
+
+ return GL_TRUE;
+}
+
+/*
+** Initialize the GLX extension.
+*/
+void GlxExtensionInit(void)
+{
+ ExtensionEntry *extEntry;
+ int i;
+ int glxSupported = 1;
+
+ /*
+ // do not initialize GLX extension if GLX is not supported
+ // by ALL back-end servers.
+ */
+ for (i=0; i<screenInfo.numScreens; i++) {
+ glxSupported &= (dmxScreens[i].glxMajorOpcode > 0);
+ }
+
+ if (!glxSupported || !dmxGLXProxy) {
+ return;
+ }
+
+ __glXContextRes = CreateNewResourceType((DeleteType)ContextGone);
+ __glXClientRes = CreateNewResourceType((DeleteType)ClientGone);
+ __glXPixmapRes = CreateNewResourceType((DeleteType)PixmapGone);
+ __glXWindowRes = CreateNewResourceType((DeleteType)WindowGone);
+ __glXPbufferRes = CreateNewResourceType((DeleteType)PbufferGone);
+
+ /*
+ ** Add extension to server extensions.
+ */
+ extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
+ __GLX_NUMBER_ERRORS, __glXDispatch,
+ __glXSwapDispatch, ResetExtension,
+ StandardMinorOpcode);
+ if (!extEntry) {
+ FatalError("__glXExtensionInit: AddExtensions failed\n");
+ return;
+ }
+ /*
+ if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
+ ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
+ return;
+ }
+ */
+
+ __glXerrorBase = extEntry->errorBase;
+ __glXBadContext = extEntry->errorBase + GLXBadContext;
+ __glXBadContextState = extEntry->errorBase + GLXBadContextState;
+ __glXBadDrawable = extEntry->errorBase + GLXBadDrawable;
+ __glXBadPixmap = extEntry->errorBase + GLXBadPixmap;
+ __glXBadContextTag = extEntry->errorBase + GLXBadContextTag;
+ __glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow;
+ __glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest;
+ __glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest;
+ __glXUnsupportedPrivateRequest = extEntry->errorBase +
+ GLXUnsupportedPrivateRequest;
+ __glXBadFBConfig = extEntry->errorBase + GLXBadFBConfig;
+ __glXBadPbuffer = extEntry->errorBase + GLXBadPbuffer;
+
+ /*
+ ** Initialize table of client state. There is never a client 0.
+ */
+ for (i=1; i <= MAXCLIENTS; i++) {
+ __glXClients[i] = 0;
+ }
+
+ /*
+ ** Initialize screen specific data.
+ */
+ __glXScreenInit(screenInfo.numScreens);
+
+ /*
+ ** Initialize swap barrier support.
+ */
+ SwapBarrierInit();
+}
+
+/************************************************************************/
+
+Bool __glXCoreType(void)
+{
+ return 0;
+}
+
+/************************************************************************/
+
+void GlxSetVisualConfigs(int nconfigs,
+ __GLXvisualConfig *configs, void **privates)
+{
+ glxSetVisualConfigs(nconfigs, configs, privates);
+}
+
+static miInitVisualsProcPtr saveInitVisualsProc;
+
+Bool GlxInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
+ int *nvisualp, int *ndepthp,
+ int *rootDepthp, VisualID *defaultVisp,
+ unsigned long sizes, int bitsPerRGB,
+ int preferredVis)
+{
+ Bool ret;
+
+ if (saveInitVisualsProc) {
+ ret = saveInitVisualsProc(visualp, depthp, nvisualp, ndepthp,
+ rootDepthp, defaultVisp, sizes, bitsPerRGB,
+ preferredVis);
+ if (!ret)
+ return False;
+ }
+
+ glxInitVisuals(nvisualp, visualp, defaultVisp, *ndepthp, *depthp,*rootDepthp);
+
+ return True;
+}
+
+void
+GlxWrapInitVisuals(miInitVisualsProcPtr *initVisProc)
+{
+ if (dmxGLXProxy) {
+ saveInitVisualsProc = *initVisProc;
+ *initVisProc = GlxInitVisuals;
+ }
+}
+
+/************************************************************************/
+
+void __glXFlushContextCache(void)
+{
+ __glXLastContext = 0;
+}
+
+/************************************************************************/
+
+/*
+** Top level dispatcher; all commands are executed from here down.
+*/
+static int __glXDispatch(ClientPtr client)
+{
+ REQUEST(xGLXSingleReq);
+ CARD8 opcode;
+ int (*proc)(__GLXclientState *cl, GLbyte *pc);
+ __GLXclientState *cl;
+
+ opcode = stuff->glxCode;
+ cl = __glXClients[client->index];
+ if (!cl) {
+ cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
+ __glXClients[client->index] = cl;
+ if (!cl) {
+ return BadAlloc;
+ }
+ __glXMemset(cl, 0, sizeof(__GLXclientState));
+
+ cl->be_displays = (Display **) __glXMalloc( screenInfo.numScreens * sizeof(Display *) );
+ if (!cl->be_displays) {
+ __glXFree( cl );
+ return BadAlloc;
+ }
+ __glXMemset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
+ }
+
+ if (!cl->inUse) {
+ /*
+ ** This is first request from this client. Associate a resource
+ ** with the client so we will be notified when the client dies.
+ */
+ XID xid = FakeClientID(client->index);
+ if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
+ return BadAlloc;
+ }
+ ResetClientState(client->index);
+ cl->largeCmdRequestsTotal = 0;
+ cl->inUse = GL_TRUE;
+ cl->client = client;
+ }
+
+ /*
+ ** Check for valid opcode.
+ */
+ if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
+ return BadRequest;
+ }
+
+ /*
+ ** Use the opcode to index into the procedure table.
+ */
+ proc = __glXSingleTable[opcode];
+ return (*proc)(cl, (GLbyte *) stuff);
+}
+
+static int __glXSwapDispatch(ClientPtr client)
+{
+ REQUEST(xGLXSingleReq);
+ CARD8 opcode;
+ int (*proc)(__GLXclientState *cl, GLbyte *pc);
+ __GLXclientState *cl;
+
+ opcode = stuff->glxCode;
+ cl = __glXClients[client->index];
+ if (!cl) {
+ cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
+ __glXClients[client->index] = cl;
+ if (!cl) {
+ return BadAlloc;
+ }
+ __glXMemset(cl, 0, sizeof(__GLXclientState));
+
+ cl->be_displays = (Display **) __glXMalloc( screenInfo.numScreens * sizeof(Display *) );
+ if (!cl->be_displays) {
+ __glXFree( cl );
+ return BadAlloc;
+ }
+
+ __glXMemset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
+ }
+
+ if (!cl->inUse) {
+ /*
+ ** This is first request from this client. Associate a resource
+ ** with the client so we will be notified when the client dies.
+ */
+ XID xid = FakeClientID(client->index);
+ if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
+ return BadAlloc;
+ }
+ ResetClientState(client->index);
+ cl->inUse = GL_TRUE;
+ cl->client = client;
+ }
+
+ /*
+ ** Check for valid opcode.
+ */
+ if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
+ return BadRequest;
+ }
+
+ /*
+ ** Use the opcode to index into the procedure table.
+ */
+ proc = __glXSwapSingleTable[opcode];
+ return (*proc)(cl, (GLbyte *) stuff);
+}
+
+int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+void __glXNoSuchRenderOpcode(GLbyte *pc)
+{
+ return;
+}
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.h
new file mode 100644
index 000000000..7e6756f86
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxext.h
@@ -0,0 +1,98 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxext.h,v 1.4 2001/03/21 16:29:36 dawes Exp $ */
+#ifndef _glxext_h_
+#define _glxext_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/*
+ * Added by VA Linux for XFree86 4.0.x
+ */
+typedef struct {
+ int type;
+ void (*resetExtension)(void);
+ Bool (*initVisuals)(
+ VisualPtr * visualp,
+ DepthPtr * depthp,
+ int * nvisualp,
+ int * ndepthp,
+ int * rootDepthp,
+ VisualID * defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB
+ );
+ void (*setVisualConfigs)(
+ int nconfigs,
+ __GLXvisualConfig *configs,
+ void **privates
+ );
+} __GLXextensionInfo;
+
+extern GLboolean __glXFreeContext(__GLXcontext *glxc);
+extern void __glXFlushContextCache(void);
+
+extern void __glXFreeGLXWindow(__glXWindow *pGlxWindow);
+extern void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap );
+
+extern void __glXNoSuchRenderOpcode(GLbyte*);
+extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*);
+extern void __glXErrorCallBack(__GLinterface *gc, GLenum code);
+extern void __glXClearErrorOccured(void);
+extern GLboolean __glXErrorOccured(void);
+extern void __glXResetLargeCommandStatus(__GLXclientState*);
+
+extern int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc);
+extern int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc);
+
+extern void GlxExtensionInit(void);
+
+extern Bool __glXCoreType(void);
+
+extern int GlxInitVisuals(
+#if NeedFunctionPrototypes
+ VisualPtr * visualp,
+ DepthPtr * depthp,
+ int * nvisualp,
+ int * ndepthp,
+ int * rootDepthp,
+ VisualID * defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB,
+ int preferredVis
+#endif
+);
+
+#endif /* _glxext_h_ */
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.c
new file mode 100644
index 000000000..f2321b10c
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.c
@@ -0,0 +1,111 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include "glxfbconfig.h"
+
+int AreFBConfigsMatch( __GLXFBConfig *c1, __GLXFBConfig *c2 )
+{
+ int match;
+
+ match = (
+ (c1->visualType == c2->visualType) &&
+ (c1->transparentType == c2->transparentType) &&
+ (c1->transparentRed == c2->transparentRed) &&
+ (c1->transparentGreen == c2->transparentGreen) &&
+ (c1->transparentBlue == c2->transparentBlue) &&
+ (c1->transparentAlpha == c2->transparentAlpha) &&
+ (c1->transparentIndex == c2->transparentIndex) &&
+ (c1->visualCaveat == c2->visualCaveat) &&
+ (c1->drawableType == c2->drawableType) &&
+ (c1->renderType == c2->renderType) &&
+#if 0
+ (c1->maxPbufferWidth == c2->maxPbufferWidth) &&
+ (c1->maxPbufferHeight == c2->maxPbufferHeight) &&
+ (c1->maxPbufferPixels == c2->maxPbufferPixels) &&
+ (c1->optimalPbufferWidth == c2->optimalPbufferWidth) &&
+ (c1->optimalPbufferHeight == c2->optimalPbufferHeight) &&
+#endif
+ (c1->visualSelectGroup == c2->visualSelectGroup) &&
+ (c1->rgbMode == c2->rgbMode) &&
+ (c1->colorIndexMode == c2->colorIndexMode) &&
+ (c1->doubleBufferMode == c2->doubleBufferMode) &&
+ (c1->stereoMode == c2->stereoMode) &&
+ (c1->haveAccumBuffer == c2->haveAccumBuffer) &&
+ (c1->haveDepthBuffer == c2->haveDepthBuffer) &&
+ (c1->haveStencilBuffer == c2->haveStencilBuffer) &&
+ (c1->accumRedBits == c2->accumRedBits) &&
+ (c1->accumGreenBits == c2->accumGreenBits) &&
+ (c1->accumBlueBits == c2->accumBlueBits) &&
+ (c1->accumAlphaBits == c2->accumAlphaBits) &&
+ (c1->depthBits == c2->depthBits) &&
+ (c1->stencilBits == c2->stencilBits) &&
+ (c1->indexBits == c2->indexBits) &&
+ (c1->redBits == c2->redBits) &&
+ (c1->greenBits == c2->greenBits) &&
+ (c1->blueBits == c2->blueBits) &&
+ (c1->alphaBits == c2->alphaBits) &&
+ (c1->redMask == c2->redMask) &&
+ (c1->greenMask == c2->greenMask) &&
+ (c1->blueMask == c2->blueMask) &&
+ (c1->alphaMask == c2->alphaMask) &&
+ (c1->multiSampleSize == c2->multiSampleSize) &&
+ (c1->nMultiSampleBuffers == c2->nMultiSampleBuffers) &&
+ (c1->maxAuxBuffers == c2->maxAuxBuffers) &&
+ (c1->level == c2->level) &&
+ (c1->extendedRange == c2->extendedRange) &&
+ (c1->minRed == c2->minRed) &&
+ (c1->maxRed == c2->maxRed) &&
+ (c1->minGreen == c2->minGreen) &&
+ (c1->maxGreen == c2->maxGreen) &&
+ (c1->minBlue == c2->minBlue) &&
+ (c1->maxBlue == c2->maxBlue) &&
+ (c1->minAlpha == c2->minAlpha) &&
+ (c1->maxAlpha == c2->maxAlpha)
+ );
+
+ return( match );
+}
+
+__GLXFBConfig *FindMatchingFBConfig( __GLXFBConfig *c, __GLXFBConfig *configs, int nconfigs )
+{
+ int i;
+
+ for (i=0; i<nconfigs; i++) {
+ if ( AreFBConfigsMatch( c, configs + i ) )
+ return( configs + i );
+ }
+
+ return(0);
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.h
new file mode 100644
index 000000000..67df54137
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxfbconfig.h
@@ -0,0 +1,43 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifndef _GLXFBCONFIG_H
+
+#include <GL/glxint.h>
+
+int AreFBConfigsMatch( __GLXFBConfig *c1, __GLXFBConfig *c2 );
+__GLXFBConfig *FindMatchingFBConfig( __GLXFBConfig *c, __GLXFBConfig *configs, int nconfigs );
+
+#endif
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.c
new file mode 100644
index 000000000..a7d4ce13d
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.c
@@ -0,0 +1,390 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.c,v 1.6 2001/03/21 16:29:36 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxlog.h"
+
+#undef Xmalloc
+#undef Xcalloc
+#undef Xrealloc
+#undef Xfree
+
+#include "glxserver.h"
+
+#ifdef IN_MODULE
+#include <xf86_ansic.h>
+#else
+#include <string.h>
+#include <signal.h>
+#endif
+
+#include <windowstr.h>
+
+#include "glxfbconfig.h"
+
+#ifdef PANORAMIX
+#include "panoramiXsrv.h"
+#endif
+
+__GLXscreenInfo *__glXActiveScreens;
+GLint __glXNumActiveScreens;
+
+__GLXFBConfig **__glXFBConfigs;
+int __glXNumFBConfigs;
+
+static char GLXServerVendorName[] = "SGI DMX/glxProxy";
+static char GLXServerVersion[64];
+static char GLXServerExtensions[] =
+ "GLX_EXT_visual_info "
+ "GLX_EXT_visual_rating "
+ "GLX_EXT_import_context "
+ "GLX_SGIX_fbconfig "
+ "GLX_SGI_make_current_read "
+ "GLX_SGI_swap_control "
+ ;
+
+static char ExtensionsString[1024];
+
+static void CalcServerVersionAndExtensions( void )
+{
+ int s;
+ xGLXQueryVersionReq *req;
+ xGLXQueryVersionReply reply;
+ char **be_extensions;
+ char *ext;
+ char *denied_extensions;
+
+ /*
+ * set the server glx version to be the minimum version
+ * supported by all back-end servers
+ */
+ __glXVersionMajor = 0;
+ __glXVersionMinor = 0;
+ for (s=0; s<__glXNumActiveScreens; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = dmxScreen->beDisplay;
+
+ /* Send the glXQueryVersion request */
+ LockDisplay(dpy);
+ GetReq(GLXQueryVersion,req);
+ req->reqType = dmxScreen->glxMajorOpcode;
+ req->glxCode = X_GLXQueryVersion;
+ req->majorVersion = GLX_SERVER_MAJOR_VERSION;
+ req->minorVersion = GLX_SERVER_MINOR_VERSION;
+ _XReply(dpy, (xReply*) &reply, 0, False);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ if (s == 0) {
+ __glXVersionMajor = reply.majorVersion;
+ __glXVersionMinor = reply.minorVersion;
+ }
+ else {
+ if (reply.majorVersion < __glXVersionMajor) {
+ __glXVersionMajor = reply.majorVersion;
+ __glXVersionMinor = reply.minorVersion;
+ }
+ else if ( (reply.majorVersion == __glXVersionMajor) &&
+ (reply.minorVersion < __glXVersionMinor) ) {
+ __glXVersionMinor = reply.minorVersion;
+ }
+ }
+
+ }
+
+ if (GLX_SERVER_MAJOR_VERSION < __glXVersionMajor) {
+ __glXVersionMajor = GLX_SERVER_MAJOR_VERSION;
+ __glXVersionMinor = GLX_SERVER_MINOR_VERSION;
+ }
+ else if ( (GLX_SERVER_MAJOR_VERSION == __glXVersionMajor) &&
+ (GLX_SERVER_MINOR_VERSION < __glXVersionMinor) ) {
+ __glXVersionMinor = GLX_SERVER_MINOR_VERSION;
+ }
+
+ sprintf(GLXServerVersion, "%d.%d DMX %d back-end server(s)",
+ __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens );
+ /*
+ * set the ExtensionsString to the minimum extensions string
+ */
+ ExtensionsString[0] = '\0';
+
+ /*
+ * read extensions strings of all back-end servers
+ */
+ be_extensions = (char **)Xalloc( __glXNumActiveScreens * sizeof(char *) );
+ if (!be_extensions)
+ return;
+
+ for (s=0; s<__glXNumActiveScreens; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = dmxScreen->beDisplay;
+ xGLXQueryServerStringReq *req;
+ xGLXQueryServerStringReply reply;
+ int length, numbytes, slop;
+
+ /* Send the glXQueryServerString request */
+ LockDisplay(dpy);
+ GetReq(GLXQueryServerString,req);
+ req->reqType = dmxScreen->glxMajorOpcode;
+ req->glxCode = X_GLXQueryServerString;
+ req->screen = DefaultScreen(dpy);
+ req->name = GLX_EXTENSIONS;
+ _XReply(dpy, (xReply*) &reply, 0, False);
+
+ length = (int)reply.length;
+ numbytes = (int)reply.n;
+ slop = numbytes * __GLX_SIZE_INT8 & 3;
+ be_extensions[s] = (char *)Xalloc(numbytes);
+ if (!be_extensions[s]) {
+ /* Throw data on the floor */
+ _XEatData(dpy, length);
+ } else {
+ _XRead(dpy, (char *)be_extensions[s], numbytes);
+ if (slop) _XEatData(dpy,4-slop);
+ }
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ /*
+ * extensions string will include only extensions that our
+ * server supports as well as all back-end servers supports.
+ * extensions that are in the DMX_DENY_EXTENSIONS string will
+ * not be supported.
+ */
+ denied_extensions = getenv("DMX_DENY_GLX_EXTENSIONS");
+ ext = strtok(GLXServerExtensions, " ");
+ while( ext ) {
+ int supported = 1;
+
+ if (denied_extensions && strstr(denied_extensions, ext)) {
+ supported = 0;
+ }
+ else {
+ for (s=0; s<__glXNumActiveScreens && supported; s++) {
+ if ( !strstr(be_extensions[s], ext) ) {
+ supported = 0;
+ }
+ }
+ }
+
+ if (supported) {
+ strcat(ExtensionsString, ext);
+ strcat(ExtensionsString, " ");
+ }
+
+ ext = strtok(NULL, " ");
+ }
+
+ /*
+ * release temporary storage
+ */
+ for (s=0; s<__glXNumActiveScreens; s++) {
+ if (be_extensions[s]) Xfree(be_extensions[s]);
+ }
+ Xfree( be_extensions );
+
+ if (dmxGLXSwapGroupSupport) {
+ if (!denied_extensions ||
+ !strstr(denied_extensions, "GLX_SGIX_swap_group")) {
+ strcat(ExtensionsString, "GLX_SGIX_swap_group");
+ if (!denied_extensions ||
+ !strstr(denied_extensions, "GLX_SGIX_swap_barrier")) {
+ strcat(ExtensionsString, " GLX_SGIX_swap_barrier");
+ }
+ }
+ }
+
+}
+
+void __glXScreenInit(GLint numscreens)
+{
+ int s;
+ int c;
+ DMXScreenInfo *dmxScreen0 = &dmxScreens[0];
+ __glXNumActiveScreens = numscreens;
+
+
+ CalcServerVersionAndExtensions();
+
+
+ __glXFBConfigs = NULL;
+ __glXNumFBConfigs = 0;
+
+ if ( (__glXVersionMajor == 1 && __glXVersionMinor >= 3) ||
+ (__glXVersionMajor > 1) ||
+ ( strstr(ExtensionsString, "GLX_SGIX_fbconfig") ) ) {
+
+ /*
+ // Initialize FBConfig info.
+ // find the set of FBConfigs that are present on all back-end
+ // servers - only those configs will be supported
+ */
+ __glXFBConfigs = (__GLXFBConfig **)Xalloc( dmxScreen0->numFBConfigs *
+ (numscreens+1) * sizeof(__GLXFBConfig *) );
+ __glXNumFBConfigs = 0;
+
+ for (c=0; c<dmxScreen0->numFBConfigs; c++) {
+ __GLXFBConfig *cfg = NULL;
+
+ if (numscreens > 1) {
+ for (s=1; s<numscreens; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ __GLXscreenInfo *glxScreen = &__glXActiveScreens[s];
+
+ cfg = FindMatchingFBConfig( &dmxScreen0->fbconfigs[c],
+ dmxScreen->fbconfigs,
+ dmxScreen->numFBConfigs );
+ __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + s + 1 ] = cfg;
+ if (!cfg) {
+ dmxLog(dmxInfo,"screen0 FBConfig 0x%x is missing on screen#%d\n", dmxScreen0->fbconfigs[c].id, s);
+ break;
+ }
+ else {
+ dmxLog(dmxInfo,"screen0 FBConfig 0x%x matched to 0x%x on screen#%d\n", dmxScreen0->fbconfigs[c].id, cfg->id, s);
+ }
+ }
+ }
+ else {
+ cfg = &dmxScreen0->fbconfigs[c];
+ }
+
+ if (cfg) {
+
+ /* filter out overlay visuals */
+ if (cfg->level == 0) {
+ __GLXFBConfig *proxy_cfg;
+
+ __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + 1 ] =
+ &dmxScreen0->fbconfigs[c];
+
+ proxy_cfg = Xalloc( sizeof(__GLXFBConfig) );
+ memcpy( proxy_cfg, cfg, sizeof(__GLXFBConfig) );
+ proxy_cfg->id = FakeClientID(0);
+ /* visual will be associated later in __glXGetFBConfigs */
+ proxy_cfg->associatedVisualId = (unsigned int)-1;
+
+ __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + 0 ] = proxy_cfg;
+
+ __glXNumFBConfigs++;
+ }
+
+ }
+
+ }
+
+ }
+
+}
+
+void __glXScreenReset(void)
+{
+ __glXNumActiveScreens = 0;
+}
+
+char *__glXGetServerString( unsigned int name )
+{
+ char *ret = NULL;
+
+ switch( name) {
+
+ case GLX_VENDOR:
+ ret = GLXServerVendorName;
+ break;
+
+ case GLX_VERSION:
+ ret = GLXServerVersion;
+ break;
+
+ case GLX_EXTENSIONS:
+ ret = ExtensionsString;
+ break;
+
+ default:
+ break;
+ }
+
+ return( ret );
+
+}
+
+
+__GLXFBConfig *glxLookupFBConfig( GLXFBConfigID id )
+{
+ int i,j;
+
+ for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) {
+ if ( __glXFBConfigs[j]->id == id)
+ return( __glXFBConfigs[j] );
+ }
+
+ return(NULL);
+}
+
+__GLXFBConfig *glxLookupFBConfigByVID( VisualID vid )
+{
+ int i,j;
+
+ for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) {
+ if ( __glXFBConfigs[j]->associatedVisualId == vid)
+ return( __glXFBConfigs[j] );
+ }
+
+ return(NULL);
+}
+
+__GLXFBConfig *glxLookupBackEndFBConfig( GLXFBConfigID id, int screen )
+{
+ int i;
+ int j;
+
+ for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) {
+ if ( __glXFBConfigs[j]->id == id)
+ return( __glXFBConfigs[j+screen+1] );
+ }
+
+ return(NULL);
+
+}
+
+int glxIsExtensionSupported( char *ext )
+{
+ return( strstr(ExtensionsString, ext) != NULL );
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.h
new file mode 100644
index 000000000..22d397171
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxscreens.h
@@ -0,0 +1,63 @@
+#ifndef _GLX_screens_h_
+#define _GLX_screens_h_
+
+/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.h,v 1.4 2001/03/21 16:29:37 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include "GL/internal/glcore.h"
+
+
+
+typedef struct {
+
+ __GLXvisualConfig *pGlxVisual;
+ GLint numVisuals;
+ GLint numGLXVisuals;
+ GLint *isGLXvis;
+
+ char *GLXvendor;
+ char *GLXversion;
+ char *GLXextensions;
+
+} __GLXscreenInfo;
+
+
+extern void __glXScreenInit(GLint);
+extern void __glXScreenReset(void);
+
+extern char *__glXGetServerString( unsigned int name );
+
+#endif /* !__GLX_screens_h__ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxserver.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxserver.h
new file mode 100644
index 000000000..7db7efef0
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxserver.h
@@ -0,0 +1,327 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxserver.h,v 1.3 2001/03/21 16:29:37 dawes Exp $ */
+#ifndef _GLX_server_h_
+#define _GLX_server_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include "dmx.h"
+
+#include <misc.h>
+#include <dixstruct.h>
+#include <pixmapstr.h>
+#include <gcstruct.h>
+#include <extnsionst.h>
+#include <resource.h>
+#include <scrnintstr.h>
+#include "GL/glx_ansic.h"
+
+
+/*
+** The X header misc.h defines these math functions.
+*/
+#undef abs
+#undef fabs
+
+#define GL_GLEXT_PROTOTYPES /* we want prototypes */
+#include <GL/gl.h>
+#include <GL/glxproto.h>
+#include <GL/glxint.h>
+
+/* For glxscreens.h */
+typedef struct __GLXdrawablePrivateRec __GLXdrawablePrivate;
+
+#include "glxscreens.h"
+#include "glxdrawable.h"
+#include "glxcontext.h"
+#include "glxerror.h"
+
+
+#define GLX_SERVER_MAJOR_VERSION 1
+#define GLX_SERVER_MINOR_VERSION 3
+
+#ifndef True
+#define True 1
+#endif
+#ifndef False
+#define False 0
+#endif
+
+/*
+** GLX resources.
+typedef XID GLXContextID;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+typedef struct __GLXcontextRec *GLXContext;
+*/
+typedef struct __GLXclientStateRec __GLXclientState;
+
+extern __GLXscreenInfo *__glXActiveScreens;
+extern GLint __glXNumActiveScreens;
+
+/************************************************************************/
+
+/*
+** The last context used (from the server's persective) is cached.
+*/
+extern __GLXcontext *__glXLastContext;
+extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*);
+
+/*
+** Macros to set, unset, and retrieve the flag that says whether a context
+** has unflushed commands.
+*/
+#define __GLX_NOTE_UNFLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_TRUE
+#define __GLX_NOTE_FLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_FALSE
+#define __GLX_HAS_UNFLUSHED_CMDS(glxc) (glxc->hasUnflushedCommands)
+
+/************************************************************************/
+
+typedef struct {
+ int elem_size; /* element size in bytes */
+ int nelems; /* number of elements to swap */
+ void (*swapfunc)(GLbyte *pc);
+} __GLXRenderSwapInfo;
+
+/*
+** State kept per client.
+*/
+struct __GLXclientStateRec {
+ /*
+ ** Whether this structure is currently being used to support a client.
+ */
+ Bool inUse;
+
+ /*
+ ** Buffer for returned data.
+ */
+ GLbyte *returnBuf;
+ GLint returnBufSize;
+
+ /*
+ ** Keep a list of all the contexts that are current for this client's
+ ** threads.
+ */
+ __GLXcontext **currentContexts;
+ DrawablePtr *currentDrawables;
+ GLint numCurrentContexts;
+
+ /* Back pointer to X client record */
+ ClientPtr client;
+
+ int GLClientmajorVersion;
+ int GLClientminorVersion;
+ char *GLClientextensions;
+
+ GLXContextTag *be_currentCTag;
+ Display **be_displays;
+
+ /*
+ ** Keep track of large rendering commands, which span multiple requests.
+ */
+ GLint largeCmdBytesSoFar; /* bytes received so far */
+ GLint largeCmdBytesTotal; /* total bytes expected */
+ GLint largeCmdRequestsSoFar; /* requests received so far */
+ GLint largeCmdRequestsTotal; /* total requests expected */
+ void (*largeCmdRequestsSwapProc)(GLbyte *);
+ __GLXRenderSwapInfo *largeCmdRequestsSwap_info;
+ GLbyte *largeCmdBuf;
+ GLint largeCmdBufSize;
+ GLint largeCmdMaxReqDataSize;
+
+};
+
+extern __GLXclientState *__glXClients[];
+
+/************************************************************************/
+
+/*
+** Dispatch tables.
+*/
+typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *);
+typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *);
+typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *);
+extern __GLXdispatchSingleProcPtr __glXSingleTable[];
+extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[];
+extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[];
+extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[];
+extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[];
+
+extern __GLXRenderSwapInfo __glXSwapRenderTable_EXT[];
+
+/*
+ * Dispatch for GLX commands.
+ */
+typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc);
+extern __GLXprocPtr __glXProcTable[];
+
+/*
+ * Tables for computing the size of each rendering command.
+ */
+typedef struct {
+ int bytes;
+ int (*varsize)(GLbyte *pc, Bool swap);
+} __GLXrenderSizeData;
+extern __GLXrenderSizeData __glXRenderSizeTable[];
+extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
+
+/************************************************************************/
+
+/*
+** X resources.
+*/
+extern RESTYPE __glXContextRes;
+extern RESTYPE __glXClientRes;
+extern RESTYPE __glXPixmapRes;
+extern RESTYPE __glXDrawableRes;
+extern RESTYPE __glXWindowRes;
+extern RESTYPE __glXPbufferRes;
+
+/************************************************************************/
+
+/*
+** Prototypes.
+*/
+
+
+extern char *__glXcombine_strings(const char *, const char *);
+
+extern void __glXDisp_DrawArrays(GLbyte*);
+extern void __glXDispSwap_DrawArrays(GLbyte*);
+
+
+/*
+** Routines for sending swapped replies.
+*/
+
+extern void __glXSwapMakeCurrentReply(ClientPtr client,
+ xGLXMakeCurrentReadSGIReply *reply);
+
+extern void __glXSwapIsDirectReply(ClientPtr client,
+ xGLXIsDirectReply *reply);
+extern void __glXSwapQueryVersionReply(ClientPtr client,
+ xGLXQueryVersionReply *reply);
+extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client,
+ xGLXQueryContextInfoEXTReply *reply,
+ int *buf);
+extern void glxSwapQueryExtensionsStringReply(ClientPtr client,
+ xGLXQueryExtensionsStringReply *reply, char *buf);
+extern void glxSwapQueryServerStringReply(ClientPtr client,
+ xGLXQueryServerStringReply *reply, char *buf);
+extern void __glXSwapQueryContextReply(ClientPtr client,
+ xGLXQueryContextReply *reply, int *buf);
+extern void __glXSwapGetDrawableAttributesReply(ClientPtr client,
+ xGLXGetDrawableAttributesReply *reply, int *buf);
+extern void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client,
+ xGLXQueryMaxSwapBarriersSGIXReply *reply);
+
+/*
+ * Routines for computing the size of variably-sized rendering commands.
+ */
+
+extern int __glXTypeSize(GLenum enm);
+extern int __glXImageSize(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLint rowLength, GLint skipRows, GLint alignment);
+extern int __glXImage3DSize(GLenum format, GLenum type,
+ GLsizei w, GLsizei h, GLsizei d,
+ GLint imageHeight, GLint rowLength,
+ GLint skipImages, GLint skipRows,
+ GLint alignment);
+
+extern int __glXCallListsReqSize(GLbyte *pc, Bool swap);
+extern int __glXBitmapReqSize(GLbyte *pc, Bool swap);
+extern int __glXFogfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXFogivReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightivReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightModelfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightModelivReqSize(GLbyte *pc, Bool swap);
+extern int __glXMaterialfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXMaterialivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexParameterivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexEnvivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGendvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGenfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGenivReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap1dReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap1fReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap2dReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap2fReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap);
+extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap);
+extern int __glXDrawArraysSize(GLbyte *pc, Bool swap);
+extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap );
+extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap);
+
+/*
+ * Routines for computing the size of returned data.
+ */
+extern int __glXConvolutionParameterivSize(GLenum pname);
+extern int __glXConvolutionParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterivSize(GLenum pname);
+
+extern void __glXFreeGLXWindow(__glXWindow *pGlxWindow);
+extern void __glXFreeGLXPbuffer(__glXPbuffer *pGlxPbuffer);
+
+extern int __glXVersionMajor;
+extern int __glXVersionMinor;
+
+#define __GLX_IS_VERSION_SUPPORTED(major,minor) \
+ ( (__glXVersionMajor > (major)) || \
+ ((__glXVersionMajor == (major)) && (__glXVersionMinor >= (minor))) )
+
+#endif /* !__GLX_server_h__ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.c
new file mode 100644
index 000000000..5a8f72736
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.c
@@ -0,0 +1,1013 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/g_single.c,v 1.4 2001/03/21 16:29:35 dawes Exp $ */
+/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxwindow.h"
+#include "dmxpixmap.h"
+#include "dmxfont.h"
+#include "dmxcb.h"
+
+#undef Xmalloc
+#undef Xcalloc
+#undef Xrealloc
+#undef Xfree
+
+#define NEED_REPLIES
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+/* #include "g_disptab_EXT.h" */
+#include "unpack.h"
+#include "glxutil.h"
+
+#include "GL/glxproto.h"
+
+#ifdef PANORAMIX
+#include "panoramiXsrv.h"
+#endif
+
+/*
+ * GetReqSingle - this is the equivalent of GetReq macro
+ * from Xlibint.h but it does not set the reqType field (the opcode).
+ * this is because the GL single opcodes has different naming convension
+ * the other X opcodes (ie. X_GLsop_GetFloatv).
+ */
+#if (defined(__STDC__) && !defined(UNIXCPP)) || defined(ANSICPP)
+#define GetReqSingle(name, req) \
+ WORD64ALIGN\
+ if ((dpy->bufptr + SIZEOF(x##name##Req)) > dpy->bufmax)\
+ _XFlush(dpy);\
+ req = (x##name##Req *)(dpy->last_req = dpy->bufptr);\
+ req->length = (SIZEOF(x##name##Req))>>2;\
+ dpy->bufptr += SIZEOF(x##name##Req);\
+ dpy->request++
+
+#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */
+#define GetReqSingle(name, req) \
+ WORD64ALIGN\
+ if ((dpy->bufptr + SIZEOF(x/**/name/**/Req)) > dpy->bufmax)\
+ _XFlush(dpy);\
+ req = (x/**/name/**/Req *)(dpy->last_req = dpy->bufptr);\
+ req->length = (SIZEOF(x/**/name/**/Req))>>2;\
+ dpy->bufptr += SIZEOF(x/**/name/**/Req);\
+ dpy->request++
+#endif
+
+#define X_GLXSingle 0 /* needed by GetReqExtra */
+
+extern Display *GetBackEndDisplay( __GLXclientState *cl, int s );
+extern int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s);
+
+static int swap_vec_element_size = 0;
+
+static void SendSwappedReply( ClientPtr client,
+ xGLXSingleReply *reply,
+ char *buf,
+ int buf_size )
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->retval);
+ __GLX_SWAP_INT(&reply->size);
+
+ if ( (buf_size == 0) && (swap_vec_element_size > 0) ) {
+ /*
+ * the reply has single component - need to swap pad3
+ */
+ if (swap_vec_element_size == 2) {
+ __GLX_SWAP_SHORT(&reply->pad3);
+ }
+ else if (swap_vec_element_size == 4) {
+ __GLX_SWAP_INT(&reply->pad3);
+ __GLX_SWAP_INT(&reply->pad4); /* some requests use also pad4
+ * i.e GetConvolutionFilter
+ */
+ }
+ else if (swap_vec_element_size == 8) {
+ __GLX_SWAP_DOUBLE(&reply->pad3);
+ }
+ }
+ else if ( (buf_size > 0) && (swap_vec_element_size > 0) ) {
+ /*
+ * the reply has vector of elements which needs to be swapped
+ */
+ int vsize = buf_size / swap_vec_element_size;
+ char *p = buf;
+ int i;
+
+ for (i=0; i<vsize; i++) {
+ if (swap_vec_element_size == 2) {
+ __GLX_SWAP_SHORT(p);
+ }
+ else if (swap_vec_element_size == 4) {
+ __GLX_SWAP_INT(p);
+ }
+ else if (swap_vec_element_size == 8) {
+ __GLX_SWAP_DOUBLE(p);
+ }
+
+ p += swap_vec_element_size;
+ }
+
+ /*
+ * swap pad words as well - for case that some single reply uses
+ * them as well
+ */
+ __GLX_SWAP_INT(&reply->pad3);
+ __GLX_SWAP_INT(&reply->pad4);
+ __GLX_SWAP_INT(&reply->pad5);
+ __GLX_SWAP_INT(&reply->pad6);
+
+ }
+
+ WriteToClient(client, sizeof(xGLXSingleReply),(char *)reply);
+ if (buf_size > 0)
+ WriteToClient(client, buf_size, (char *)buf);
+
+}
+
+int __glXForwardSingleReq( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ xGLXSingleReq *be_req;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int buf_size;
+ int s;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXSingleReq;
+ buf_size = (req->length << 2) - sz_xGLXSingleReq;
+
+ /*
+ * just forward the request to back-end server(s)
+ */
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReqSingle(GLXSingle,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ if (req->glxCode == X_GLsop_Flush) {
+ XFlush(dpy);
+ }
+
+ }
+
+ return Success;
+}
+
+int __glXForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc )
+{
+ ClientPtr client = cl->client;
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ xGLXSingleReq *be_req;
+ xGLXSingleReply reply;
+ xGLXSingleReply be_reply;
+ __GLXcontext *glxc;
+ int buf_size;
+ char *be_buf;
+ int be_buf_size;
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return __glXBadContext;
+ }
+
+ pc += sz_xGLXSingleReq;
+ buf_size = (req->length << 2) - sz_xGLXSingleReq;
+
+ dmxScreen = &dmxScreens[glxc->pScreen->myNum];
+ dpy = GetBackEndDisplay(cl, glxc->pScreen->myNum);
+
+ /*
+ * send the request to the first back-end server
+ */
+ LockDisplay(dpy);
+ GetReqSingle(GLXSingle,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,glxc->pScreen->myNum);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+
+ /*
+ * get the reply from the back-end server
+ */
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ be_buf_size = be_reply.length << 2;
+ if (be_buf_size > 0) {
+ be_buf = (char *)Xalloc( be_buf_size );
+ if (be_buf) {
+ _XRead(dpy, be_buf, be_buf_size);
+ }
+ else {
+ /* Throw data on the floor */
+ _XEatData(dpy, be_buf_size);
+ return BadAlloc;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ /*
+ * send the reply to the client
+ */
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = be_reply.length;
+ reply.retval = be_reply.retval;
+ reply.size = be_reply.size;
+ reply.pad3 = be_reply.pad3;
+ reply.pad4 = be_reply.pad4;
+
+ if (client->swapped) {
+ SendSwappedReply( client, &reply, be_buf, be_buf_size );
+ }
+ else {
+ WriteToClient(client, sizeof(xGLXSingleReply),(char *)&reply);
+ if (be_buf_size > 0)
+ WriteToClient(client, be_buf_size, (char *)be_buf);
+ }
+
+ if (be_buf_size > 0) Xfree(be_buf);
+
+ return Success;
+}
+
+int __glXForwardAllWithReply( __GLXclientState *cl, GLbyte *pc )
+{
+ ClientPtr client = cl->client;
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ xGLXSingleReq *be_req;
+ xGLXSingleReply reply;
+ xGLXSingleReply be_reply;
+ __GLXcontext *glxc;
+ int buf_size;
+ char *be_buf;
+ int be_buf_size;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXSingleReq;
+ buf_size = (req->length << 2) - sz_xGLXSingleReq;
+
+ /*
+ * send the request to the first back-end server(s)
+ */
+ for (s=to_screen; s>=from_screen; s--) {
+ dmxScreen = &dmxScreens[s];
+ dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReqSingle(GLXSingle,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+
+ /*
+ * get the reply from the back-end server
+ */
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ be_buf_size = be_reply.length << 2;
+ if (be_buf_size > 0) {
+ be_buf = (char *)Xalloc( be_buf_size );
+ if (be_buf) {
+ _XRead(dpy, be_buf, be_buf_size);
+ }
+ else {
+ /* Throw data on the floor */
+ _XEatData(dpy, be_buf_size);
+ return BadAlloc;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ if (s > from_screen && be_buf_size > 0) {
+ Xfree(be_buf);
+ }
+ }
+
+ /*
+ * send the reply to the client
+ */
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = be_reply.length;
+ reply.retval = be_reply.retval;
+ reply.size = be_reply.size;
+ reply.pad3 = be_reply.pad3;
+ reply.pad4 = be_reply.pad4;
+
+ if (client->swapped) {
+ SendSwappedReply( client, &reply, be_buf, be_buf_size );
+ }
+ else {
+ WriteToClient(client, sizeof(xGLXSingleReply),(char *)&reply);
+ if (be_buf_size > 0)
+ WriteToClient(client, be_buf_size, (char *)be_buf);
+ }
+
+ if (be_buf_size > 0) Xfree(be_buf);
+
+ return Success;
+}
+
+int __glXForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXForwardSingleReq( cl, pc ) );
+}
+
+int __glXForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 2;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 4;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 8;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardAllWithReply( cl, pc ) );
+}
+
+int __glXForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 2;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardAllWithReply( cl, pc ) );
+}
+
+int __glXForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 4;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardAllWithReply( cl, pc ) );
+}
+
+int __glXForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 8;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXSingleReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXSingleReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+
+ return( __glXForwardAllWithReply( cl, pc ) );
+}
+
+static GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h,
+ int *elementbits_return, int *rowbytes_return )
+{
+ GLint elements, esize;
+ GLint rowsize, padding;
+
+ if (w < 0 || h < 0) {
+ return -1;
+ }
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ case GL_BGR:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return -1;
+ }
+ /*
+ ** According to the GLX protocol, each row must be padded to a multiple of
+ ** 4 bytes. 4 bytes also happens to be the default alignment in the pixel
+ ** store modes of the GL.
+ */
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ rowsize = ((w * elements)+7)/8;
+ padding = rowsize % 4;
+ if (padding) {
+ rowsize += 4 - padding;
+ }
+ if (elementbits_return) *elementbits_return = elements;
+ if (rowbytes_return) *rowbytes_return = rowsize;
+ return (rowsize * h);
+ } else {
+ return -1;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return -1;
+ }
+ rowsize = w * elements * esize;
+ padding = rowsize % 4;
+ if (padding) {
+ rowsize += 4 - padding;
+ }
+
+ if (elementbits_return) *elementbits_return = esize*elements*8;
+ if (rowbytes_return) *rowbytes_return = rowsize;
+
+ return (rowsize * h);
+}
+
+static int intersectRect( int x1, int x2, int y1, int y2,
+ int X1, int X2, int Y1, int Y2,
+ int *ix1, int *ix2, int *iy1, int *iy2 )
+{
+ int right = (x2 < X2 ? x2 : X2);
+ int bottom = (y2 < Y2 ? y2 : Y2);
+ int left = (x1 > X1 ? x1 : X1);
+ int top = (y1 > Y1 ? y1 : Y1);
+ int width = right - left + 1;
+ int height = bottom - top + 1;
+
+ if ( (width <= 0) || (height <= 0) ) {
+ *ix1 = *ix2 = *iy1 = *iy2 = 0;
+ return(0);
+ }
+ else {
+ *ix1 = left;
+ *ix2 = right;
+ *iy1 = top;
+ *iy2 = bottom;
+ return( width * height );
+ }
+
+}
+
+int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq *req = (xGLXSingleReq *)pc;
+ xGLXSingleReq *be_req;
+ xGLXReadPixelsReply reply;
+ xGLXReadPixelsReply be_reply;
+ GLbyte *be_pc;
+ GLint x,y;
+ GLsizei width, height;
+ GLenum format, type;
+ GLboolean swapBytes, lsbFirst;
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw;
+ int error;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ char *buf;
+ int buf_size;
+ int s;
+ int win_x1, win_x2;
+ int win_y1, win_y2;
+ int ebits, rowsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ if (client->swapped) {
+ __GLX_SWAP_INT(&req->contextTag);
+ }
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXSingleReq;
+ x = *(GLint *)(pc + 0);
+ y = *(GLint *)(pc + 4);
+ width = *(GLsizei *)(pc + 8);
+ height = *(GLsizei *)(pc + 12);
+ format = *(GLenum *)(pc + 16);
+ type = *(GLenum *)(pc + 20);
+ swapBytes = *(GLboolean *)(pc + 24);
+ lsbFirst = *(GLboolean *)(pc + 25);
+
+ if (client->swapped) {
+ __GLX_SWAP_INT(&x);
+ __GLX_SWAP_INT(&y);
+ __GLX_SWAP_INT(&width);
+ __GLX_SWAP_INT(&height);
+ __GLX_SWAP_INT(&format);
+ __GLX_SWAP_INT(&type);
+ swapBytes = !swapBytes;
+ }
+
+ buf_size = __glReadPixels_size(format,type,width,height, &ebits, &rowsize);
+ if (buf_size >= 0) {
+ buf = (char *) Xalloc( buf_size );
+ if ( !buf ) {
+ return( BadAlloc );
+ }
+ }
+ else {
+ buf_size = 0;
+ }
+
+ if (buf_size > 0) {
+ /*
+ * Get the current drawable this context is bound to
+ */
+ pDraw = __glXLookupDrawableByTag( cl, req->contextTag );
+ win_x1 = pDraw->x + x;
+ win_x2 = win_x1 + width - 1;
+ win_y1 = (dmxGlobalHeight - pDraw->y - pDraw->height) + y;
+ win_y2 = win_y1 + height - 1;
+ if (pDraw->type != DRAWABLE_WINDOW) {
+ from_screen = to_screen = 0;
+ }
+
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+ int scr_x1 = dmxScreen->rootXOrigin;
+ int scr_x2 = dmxScreen->rootXOrigin + dmxScreen->scrnWidth - 1;
+ int scr_y1 = dmxScreen->rootYOrigin;
+ int scr_y2 = dmxScreen->rootYOrigin + dmxScreen->scrnHeight - 1;
+ int wx1, wx2, wy1, wy2;
+ int sx, sy, sw, sh;
+ int npixels;
+
+ /*
+ * find the window portion that is on the current screen
+ */
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ npixels = intersectRect( scr_x1, scr_x2, scr_y1, scr_y2,
+ win_x1, win_x2, win_y1, win_y2,
+ &wx1, &wx2, &wy1, &wy2 );
+ }
+ else {
+ wx1 = win_x1;
+ wx2 = win_x2;
+ wy1 = win_y1;
+ wy2 = win_y2;
+ npixels = (wx2-wx1+1) * (wy2-wy1+1);
+ }
+
+ if (npixels > 0) {
+
+ /* send the request to the back-end server */
+ LockDisplay(dpy);
+ GetReqExtra(GLXSingle,__GLX_PAD(26),be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = X_GLsop_ReadPixels;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ be_pc = ((GLbyte *)(be_req) + sz_xGLXSingleReq);
+
+ sx = wx1 - pDraw->x;
+ sy = wy1 - (dmxGlobalHeight - pDraw->y - pDraw->height);
+ sw = (wx2-wx1+1);
+ sh = (wy2-wy1+1);
+
+ *(GLint *)(be_pc + 0) = sx; /* x */
+ *(GLint *)(be_pc + 4) = sy; /* y */
+ *(GLsizei *)(be_pc + 8) = sw; /* width */
+ *(GLsizei *)(be_pc + 12) = sh; /* height */
+ *(GLenum *)(be_pc + 16) = format;
+ *(GLenum *)(be_pc + 20) = type;
+ *(GLboolean *)(be_pc + 24) = swapBytes;
+ *(GLboolean *)(be_pc + 25) = lsbFirst;
+
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+
+ if (be_reply.length > 0) {
+ char *be_buf;
+ int be_buf_size = be_reply.length << 2;
+
+ be_buf = (char *) Xalloc( be_buf_size );
+ if (be_buf) {
+ _XRead(dpy, be_buf, be_buf_size);
+
+ /* copy pixels data to the right location of the */
+ /* reply buffer */
+ if ( type != GL_BITMAP ) {
+ int pbytes = ebits / 8;
+ char *dst = buf + (sy-y)*rowsize + (sx-x)*pbytes;
+ char *src = be_buf;
+ int pad = (pbytes * sw) % 4;
+ int r;
+
+ for (r=0; r<sh; r++) {
+ memcpy( dst, src, pbytes*sw );
+ dst += rowsize;
+ src += (pbytes*sw + (pad ? 4-pad : 0) );
+ }
+ }
+ else {
+ /* this is a GL_BITMAP pixel type, should copy bits */
+ int r;
+ int src_rowsize = ((sw * ebits) + 7) / 8;
+ int src_pad = src_rowsize % 4;
+ if ( src_pad ) {
+ src_rowsize += (4 - src_pad);
+ }
+
+ for (r=0; r<sh; r++) {
+ unsigned char dst_mask = 0x80 >> (sx % 8);
+ unsigned char src_mask = 0x80;
+ char *dst = buf + (sy-y+r)*rowsize + (sx-x)/8;
+ char *src = be_buf + r*src_rowsize;
+ int b;
+
+ for (b=0; b<sw*ebits; b++) {
+ if ( *src & src_mask ) {
+ *dst |= dst_mask;
+ }
+ else {
+ *dst &= ~dst_mask;
+ }
+
+ if (dst_mask > 1) dst_mask >>= 1;
+ else {
+ dst_mask = 0x80;
+ dst++;
+ }
+
+ if (src_mask > 1) src_mask >>= 1;
+ else {
+ src_mask = 0x80;
+ src++;
+ }
+ }
+ }
+
+ }
+
+ Xfree( be_buf );
+ }
+ else {
+ /* Throw data on the floor */
+ _XEatData(dpy, be_buf_size);
+ Xfree( buf );
+ return BadAlloc;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ } /* of npixels > 0 */
+
+ } /* of for loop */
+
+ } /* of if buf_size > 0 */
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = buf_size >> 2;
+
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ }
+
+ WriteToClient(client, sizeof(xGLXReadPixelsReply),(char *)&reply);
+ if (buf_size > 0) {
+ WriteToClient(client, buf_size, (char *)buf);
+ Xfree( buf );
+ }
+
+ return Success;
+}
+
+int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ GLbyte *lpc = pc;
+
+ lpc += sz_xGLXSingleReq;
+ __GLX_SWAP_INT(lpc+0);
+ __GLX_SWAP_INT(lpc+4);
+ __GLX_SWAP_INT(lpc+8);
+ __GLX_SWAP_INT(lpc+12);
+
+ /* reverse swapBytes */
+ *(GLboolean *)(lpc + 16) = ! *(GLboolean *)(lpc + 16);
+
+ return( __glXForwardPipe0WithReplySwap( cl, pc ) );
+}
+
+int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ GLbyte *lpc = pc;
+
+ lpc += sz_xGLXSingleReq;
+ __GLX_SWAP_INT(lpc+0);
+ __GLX_SWAP_INT(lpc+4);
+ __GLX_SWAP_INT(lpc+8);
+
+ /* reverse swapBytes */
+ *(GLboolean *)(lpc + 12) = ! *(GLboolean *)(lpc + 12);
+
+ return( __glXForwardPipe0WithReplySwap( cl, pc ) );
+}
+
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.h
new file mode 100644
index 000000000..a21d38f84
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxsingle.h
@@ -0,0 +1,59 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifndef __GLXSINGLE_H
+#define __GLXSINGLE_H
+
+extern int __glXForwardSingleReq( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardAllWithReply( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc);
+
+#endif
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.c
new file mode 100644
index 000000000..f7fcc37ac
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.c
@@ -0,0 +1,539 @@
+/* $XFree86$ */
+/*
+ * Copyright 2003 Red Hat Inc., Raleigh, North Carolina.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <kem@redhat.com>
+ *
+ */
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxwindow.h"
+#include "glxserver.h"
+#include "glxswap.h"
+
+extern int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId,
+ GLXContextTag tag);
+
+typedef struct _SwapGroup *SwapGroupPtr;
+
+static Bool SwapBarrierIsReadyToSwap(GLuint barrier);
+static void SwapSwapBarrier(GLuint barrier);
+static void UpdateSwapBarrierList(GLuint barrier,
+ SwapGroupPtr pOldSwap,
+ SwapGroupPtr pNewSwap);
+
+
+/************************************************************************
+ *
+ * Swap Groups
+ *
+ ************************************************************************/
+
+typedef struct _SwapGroup {
+ WindowPtr pWin;
+ SwapGroupPtr pNext;
+
+ Bool swapping;
+ Bool sleeping;
+ GLuint barrier;
+
+ XID drawable;
+ GLXContextTag tag;
+ __GLXclientState *clState;
+} SwapGroupRec;
+
+
+static void SwapSwapGroup(SwapGroupPtr pSwap)
+{
+ SwapGroupPtr pCur;
+
+ /* All drawables in swap group are ready to swap, so just swap all
+ * drawables buffers and then wake up those clients that were
+ * previously sleeping */
+
+ for (pCur = pSwap; pCur; pCur = pCur->pNext) {
+ if (pCur->swapping) {
+ /* Swap pCur's buffers */
+ __glXDoSwapBuffers(pCur->clState, pCur->drawable, pCur->tag);
+ pCur->swapping = FALSE;
+ }
+
+ /* Wakeup client */
+ if (pCur->sleeping) {
+ ClientWakeup(pCur->clState->client);
+ pCur->sleeping = FALSE;
+ }
+ }
+}
+
+static Bool SwapGroupIsReadyToSwap(SwapGroupPtr pSwap)
+{
+ Bool isReady = TRUE;
+
+ /* The swap group is ready to swap when all drawables are ready to
+ * swap. NOTE: A drawable is also ready to swap if it is not
+ * currently mapped */
+ for (; pSwap; pSwap = pSwap->pNext) {
+ isReady &= (pSwap->swapping || !pSwap->pWin->mapped);
+ /* FIXME: Should we use pSwap->pWin->mapped or ...->realized ??? */
+ }
+
+ return isReady;
+}
+
+static Bool SGSwapCleanup(ClientPtr client, pointer closure)
+{
+ /* SwapGroupPtr pSwap = (SwapGroupPtr)closure; */
+
+ /* This should not be called unless the client has died in which
+ * case we should remove the buffer from the swap list */
+
+ return TRUE;
+}
+
+int SGSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag,
+ DrawablePtr pDraw)
+{
+ WindowPtr pWin = (WindowPtr)pDraw;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
+ SwapGroupPtr pSwap = pWinPriv->swapGroup;
+ SwapGroupPtr pCur;
+
+ for (pCur = pSwap; pCur && pCur->pWin != pWin; pCur = pCur->pNext);
+ if (!pCur)
+ return BadDrawable;
+
+ pCur->clState = cl;
+ pCur->drawable = drawId;
+ pCur->tag = tag;
+
+ /* We are now in the process of swapping */
+ pCur->swapping = TRUE;
+
+ if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) {
+ /* The swap group is bound to a barrier and the barrier is ready
+ * to swap, so swap all the swap groups that are bound to this
+ * group's swap barrier */
+ SwapSwapBarrier(pSwap->barrier);
+ } else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) {
+ /* Do the swap if the entire swap group is ready to swap and the
+ * group is not bound to a swap barrier */
+ SwapSwapGroup(pSwap);
+ } else {
+ /* The swap group/barrier is not yet ready to swap, so put
+ * client to sleep until the rest are ready to swap */
+ ClientSleep(cl->client, SGSwapCleanup, (pointer)pWin);
+ pCur->sleeping = TRUE;
+ }
+
+ return Success;
+}
+
+static void SGWindowUnmapped(WindowPtr pWin)
+{
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
+ SwapGroupPtr pSwap = pWinPriv->swapGroup;
+
+ /* Now that one of the windows in the swap group has been unmapped,
+ * see if the entire swap group/barrier is ready to swap */
+
+ if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) {
+ SwapSwapBarrier(pSwap->barrier);
+ } else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) {
+ SwapSwapGroup(pSwap);
+ }
+}
+
+static void SGWindowDestroyed(WindowPtr pWin)
+{
+ JoinSwapGroupSGIX((DrawablePtr)pWin, NULL);
+}
+
+static SwapGroupPtr CreateSwapEntry(WindowPtr pWin)
+{
+ SwapGroupPtr pEntry;
+
+ /* Allocate new swap group */
+ pEntry = xalloc(sizeof(*pEntry));
+ if (!pEntry) return NULL;
+
+ /* Initialize swap group */
+ pEntry->pWin = pWin;
+ pEntry->pNext = NULL;
+ pEntry->swapping = FALSE;
+ pEntry->sleeping = FALSE;
+ pEntry->barrier = 0;
+ /* The following are not initialized until SwapBuffers is called:
+ * pEntry->drawable
+ * pEntry->tag
+ * pEntry->clState
+ */
+
+ return pEntry;
+}
+
+static void FreeSwapEntry(SwapGroupPtr pEntry)
+{
+ /* Since we have removed the drawable from its previous swap group
+ * and it won't be added to another swap group, the only thing that
+ * we need to do is to make sure that the drawable's client is not
+ * sleeping. This could happen if one thread is sleeping, while
+ * another thread called glxJoinSwapGroup(). Note that all sleeping
+ * threads should also be swapping, but there is a small window in
+ * the SGSwapBuffer() logic, above, where swapping can be set but
+ * sleeping is not. We check both independently here just to be
+ * pedantic. */
+
+ /* Handle swap buffer request */
+ if (pEntry->swapping)
+ __glXDoSwapBuffers(pEntry->clState, pEntry->drawable, pEntry->tag);
+
+ /* Wake up client */
+ if (pEntry->sleeping)
+ ClientWakeup(pEntry->clState->client);
+
+ /* We can free the pEntry entry since it has already been removed
+ * from the swap group list and it won't be needed any longer */
+ xfree(pEntry);
+}
+
+int JoinSwapGroupSGIX(DrawablePtr pDraw, DrawablePtr pMember)
+{
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
+ SwapGroupPtr pOldSwap = NULL;
+ SwapGroupPtr pEntry;
+
+ /* If pDraw and pMember are already members of the same swap
+ * group, just return Success since there is nothing to do */
+ for (pEntry = pWinPriv->swapGroup; pEntry; pEntry = pEntry->pNext)
+ if (pEntry->pWin == (WindowPtr)pMember)
+ return Success;
+
+ /* Remove pDraw from its current swap group */
+ if (pWinPriv->swapGroup) {
+ SwapGroupPtr pSwapGroup = pWinPriv->swapGroup;
+ SwapGroupPtr pPrev;
+
+ /* Find old swap entry in swap group and save in pOldSwap
+ * for later use */
+ for (pOldSwap = pWinPriv->swapGroup, pPrev = NULL;
+ pOldSwap && pOldSwap->pWin != pWin;
+ pPrev = pOldSwap, pOldSwap = pOldSwap->pNext);
+ if (!pOldSwap)
+ return BadDrawable;
+
+ /* Remove pDraw's swap group entry from swap group list */
+ if (pPrev) {
+ pPrev->pNext = pOldSwap->pNext;
+ } else {
+ /* pWin is at the head of the swap group list, so we
+ * need to update all other members of this swap
+ * group */
+ for (pEntry = pOldSwap->pNext; pEntry; pEntry = pEntry->pNext)
+ DMX_GET_WINDOW_PRIV(pEntry->pWin)->swapGroup
+ = pOldSwap->pNext;
+
+ /* Update the barrier list as well */
+ if (pOldSwap->barrier)
+ UpdateSwapBarrierList(pOldSwap->barrier,
+ pOldSwap, pOldSwap->pNext);
+
+ /* Set pSwapGroup to point to the swap group without
+ * pOldSwap */
+ pSwapGroup = pOldSwap->pNext;
+ }
+
+ /* Check to see if current swap group can now swap since we
+ * know at this point that pDraw and pMember are guaranteed
+ * to previously be in different swap groups */
+ if (pSwapGroup && SwapGroupIsReadyToSwap(pSwapGroup)) {
+ SwapSwapGroup(pSwapGroup);
+ }
+
+ /* Make the old swap entry a standalone group */
+ pOldSwap->pNext = NULL;
+ pOldSwap->barrier = 0;
+
+ /* Reset pWin's swap group */
+ pWinPriv->swapGroup = NULL;
+ pWinPriv->windowDestroyed = NULL;
+ pWinPriv->windowUnmapped = NULL;
+ }
+
+ if (!pMember || pMember->type != DRAWABLE_WINDOW) {
+ /* Free old swap group since it is no longer needed */
+ if (pOldSwap) FreeSwapEntry(pOldSwap);
+ } else if (pDraw == pMember && pOldSwap) {
+ /* Special case where pDraw was previously created and we
+ * are now just putting it to its own swap group */
+ pWinPriv->swapGroup = pOldSwap;
+ pWinPriv->windowDestroyed = SGWindowDestroyed;
+ pWinPriv->windowUnmapped = SGWindowUnmapped;
+
+ /* Check to see if pDraw is ready to swap */
+ if (SwapGroupIsReadyToSwap(pOldSwap))
+ SwapSwapGroup(pOldSwap);
+ } else if (pMember->type == DRAWABLE_WINDOW) {
+ WindowPtr pMemberWin = (WindowPtr)pMember;
+ dmxWinPrivPtr pMemberPriv = DMX_GET_WINDOW_PRIV(pMemberWin);
+ SwapGroupPtr pMemberSwapGroup = pMemberPriv->swapGroup;
+
+ /* Finally, how we can add pDraw to pMember's swap group */
+
+ /* If pMember is not currently in a swap group, then create
+ * one for it since we are just about to add pDraw to it. */
+ if (!pMemberSwapGroup) {
+ /* Create new swap group */
+ pMemberSwapGroup = CreateSwapEntry(pMemberWin);
+ if (!pMemberSwapGroup) {
+ if (pOldSwap) FreeSwapEntry(pOldSwap);
+ return BadAlloc;
+ }
+
+ /* Set pMember's swap group */
+ pMemberPriv->swapGroup = pMemberSwapGroup;
+ pMemberPriv->windowDestroyed = SGWindowDestroyed;
+ pMemberPriv->windowUnmapped = SGWindowUnmapped;
+ }
+
+ /* If pDraw == pMember, that means pDraw was not a member of
+ * a group previously (or it would have been handled by the
+ * special case above), so no additional work is required
+ * since we just created a new swap group for pMember (i.e.,
+ * pDraw). */
+
+ if (pDraw != pMember) {
+ /* If pDraw was not previously in a swap group, then create
+ * an entry for it */
+ if (!pOldSwap) {
+ /* Create new swap group */
+ pOldSwap = CreateSwapEntry(pWin);
+ if (!pOldSwap) {
+ /* If we just created a swap group for pMember, we
+ * need to free it here */
+ if (pMemberSwapGroup->pNext == NULL) {
+ FreeSwapEntry(pMemberSwapGroup);
+ pMemberPriv->swapGroup = NULL;
+ }
+ return BadAlloc;
+ }
+ }
+
+ /* Find last entry in pMember's swap group */
+ for (pEntry = pMemberSwapGroup;
+ pEntry->pNext;
+ pEntry = pEntry->pNext);
+
+ /* Add pDraw's swap group entry to pMember's swap group list */
+ pEntry->pNext = pOldSwap;
+
+ /* Add pDraw to pMember's swap barrier */
+ pOldSwap->barrier = pEntry->barrier;
+
+ /* Set pDraw's swap group */
+ pWinPriv->swapGroup = pMemberSwapGroup;
+ pWinPriv->windowDestroyed = SGWindowDestroyed;
+ pWinPriv->windowUnmapped = SGWindowUnmapped;
+ }
+ }
+ }
+
+ return Success;
+}
+
+
+/************************************************************************
+ *
+ * Swap Barriers
+ *
+ ************************************************************************/
+
+#define GLX_MAX_SWAP_BARRIERS 10
+
+typedef struct _SwapBarrier *SwapBarrierPtr;
+typedef struct _SwapBarrier {
+ SwapGroupPtr pSwap;
+ SwapBarrierPtr pNext;
+} SwapBarrierRec;
+
+static SwapBarrierPtr SwapBarrierList[GLX_MAX_SWAP_BARRIERS+1];
+
+void SwapBarrierInit(void)
+{
+ int i;
+
+ for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++)
+ SwapBarrierList[i] = NULL;
+}
+
+void SwapBarrierReset(void)
+{
+ int i;
+
+ for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++) {
+ SwapBarrierPtr pBarrier, pNextBarrier;;
+ for (pBarrier = SwapBarrierList[i];
+ pBarrier;
+ pBarrier = pNextBarrier) {
+ pNextBarrier = pBarrier->pNext;
+ xfree(pBarrier);
+ }
+ SwapBarrierList[i] = NULL;
+ }
+}
+
+int QueryMaxSwapBarriersSGIX(int screen)
+{
+ return GLX_MAX_SWAP_BARRIERS;
+}
+
+static Bool BindSwapGroupToBarrier(GLuint barrier, SwapGroupPtr pSwapGroup)
+{
+ SwapBarrierPtr pBarrier;
+
+ pBarrier = xalloc(sizeof(*pBarrier));
+ if (!pBarrier) return FALSE;
+
+ /* Add the swap group to barrier's list */
+ pBarrier->pSwap = pSwapGroup;
+ pBarrier->pNext = SwapBarrierList[barrier];
+ SwapBarrierList[barrier] = pBarrier;
+
+ return TRUE;
+}
+
+static Bool UnbindSwapGroupFromBarrier(GLuint barrier, SwapGroupPtr pSwapGroup)
+{
+ SwapBarrierPtr pBarrier, pPrevBarrier;
+
+ /* Find the swap group in barrier's list */
+ for (pBarrier = SwapBarrierList[barrier], pPrevBarrier = NULL;
+ pBarrier && pBarrier->pSwap != pSwapGroup;
+ pPrevBarrier = pBarrier, pBarrier = pBarrier->pNext);
+ if (!pBarrier) return FALSE;
+
+ /* Remove the swap group from barrier's list */
+ if (pPrevBarrier) pPrevBarrier->pNext = pBarrier->pNext;
+ else SwapBarrierList[barrier] = pBarrier->pNext;
+
+ /* Free memory */
+ xfree(pBarrier);
+
+ return TRUE;
+}
+
+static void UpdateSwapBarrierList(GLuint barrier,
+ SwapGroupPtr pOldSwap,
+ SwapGroupPtr pNewSwap)
+{
+ SwapBarrierPtr pBarrier;
+
+ /* If the old swap group is being destroyed, then we need to remove
+ * the swap group from the list entirely */
+ if (!pNewSwap) {
+ UnbindSwapGroupFromBarrier(barrier, pOldSwap);
+ return;
+ }
+
+ /* Otherwise, find the old swap group in the barrier list and change
+ * it to the new swap group */
+ for (pBarrier = SwapBarrierList[barrier];
+ pBarrier;
+ pBarrier = pBarrier->pNext) {
+ if (pBarrier->pSwap == pOldSwap) {
+ pBarrier->pSwap = pNewSwap;
+ return;
+ }
+ }
+}
+
+static Bool SwapBarrierIsReadyToSwap(GLuint barrier)
+{
+ SwapBarrierPtr pBarrier;
+ Bool isReady = TRUE;
+
+ /* The swap barier is ready to swap when swap groups that are bound
+ * to barrier are ready to swap */
+ for (pBarrier = SwapBarrierList[barrier];
+ pBarrier;
+ pBarrier = pBarrier->pNext)
+ isReady &= SwapGroupIsReadyToSwap(pBarrier->pSwap);
+
+ return isReady;
+}
+
+static void SwapSwapBarrier(GLuint barrier)
+{
+ SwapBarrierPtr pBarrier;
+
+ /* Swap each group that is a member of this barrier */
+ for (pBarrier = SwapBarrierList[barrier];
+ pBarrier;
+ pBarrier = pBarrier->pNext)
+ SwapSwapGroup(pBarrier->pSwap);
+}
+
+int BindSwapBarrierSGIX(DrawablePtr pDraw, int barrier)
+{
+ /* FIXME: Check for errors when pDraw->type != DRAWABLE_WINDOW */
+
+ if (barrier < 0 || barrier > GLX_MAX_SWAP_BARRIERS)
+ return BadValue;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDraw;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
+ SwapGroupPtr pSwapGroup = pWinPriv->swapGroup;
+ SwapGroupPtr pCur;
+
+ if (!pSwapGroup) return BadDrawable;
+ if (barrier && pSwapGroup->barrier) return BadValue;
+
+ /* Update the swap barrier list */
+ if (barrier) {
+ if (!BindSwapGroupToBarrier(barrier, pSwapGroup))
+ return BadAlloc;
+ } else {
+ if (!UnbindSwapGroupFromBarrier(pSwapGroup->barrier, pSwapGroup))
+ return BadDrawable;
+ }
+
+ /* Set the barrier for each member of this swap group */
+ for (pCur = pSwapGroup; pCur; pCur = pCur->pNext)
+ pCur->barrier = barrier;
+ }
+
+ return Success;
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.h
new file mode 100644
index 000000000..95c433381
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxswap.h
@@ -0,0 +1,47 @@
+/* $XFree86$ */
+/*
+ * Copyright 2003 Red Hat Inc., Raleigh, North Carolina.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <kem@redhat.com>
+ *
+ */
+
+#ifndef __GLX_swap_h__
+#define __GLX_swap_h__
+
+extern int JoinSwapGroupSGIX(DrawablePtr pDraw, DrawablePtr pMember);
+extern int SGSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag,
+ DrawablePtr pDraw);
+
+extern void SwapBarrierInit(void);
+extern void SwapBarrierReset(void);
+extern int QueryMaxSwapBarriersSGIX(int screen);
+extern int BindSwapBarrierSGIX(DrawablePtr pDraw, int barrier);
+
+#endif /* !__GLX_swap_h__ */
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.c
new file mode 100644
index 000000000..822ef25a0
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.c
@@ -0,0 +1,121 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxutil.c,v 1.5 2001/03/21 16:29:37 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#define NEED_REPLIES
+#define FONT_PCF
+#include "glxserver.h"
+#include <GL/glxtokens.h>
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "glxutil.h"
+#include "GL/glx_ansic.h"
+
+/************************************************************************/
+
+void __glXNop(void) {}
+
+/************************************************************************/
+
+/* Memory Allocation for GLX */
+
+void *
+__glXMalloc(size_t size)
+{
+ void *addr;
+
+ if (size == 0) {
+ return NULL;
+ }
+ addr = (void *) xalloc(size);
+ if (addr == NULL) {
+ /* XXX: handle out of memory error */
+ return NULL;
+ }
+ return addr;
+}
+
+void *
+__glXCalloc(size_t numElements, size_t elementSize)
+{
+ void *addr;
+ size_t size;
+
+ if ((numElements == 0) || (elementSize == 0)) {
+ return NULL;
+ }
+ size = numElements * elementSize;
+ addr = (void *) xalloc(size);
+ if (addr == NULL) {
+ /* XXX: handle out of memory error */
+ return NULL;
+ }
+ __glXMemset(addr, 0, size);
+ return addr;
+}
+
+void *
+__glXRealloc(void *addr, size_t newSize)
+{
+ void *newAddr;
+
+ if (addr) {
+ if (newSize == 0) {
+ xfree(addr);
+ return NULL;
+ } else {
+ newAddr = xrealloc(addr, newSize);
+ }
+ } else {
+ if (newSize == 0) {
+ return NULL;
+ } else {
+ newAddr = xalloc(newSize);
+ }
+ }
+ if (newAddr == NULL) {
+ return NULL; /* XXX: out of memory */
+ }
+
+ return newAddr;
+}
+
+void
+__glXFree(void *addr)
+{
+ if (addr) {
+ xfree(addr);
+ }
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.h
new file mode 100644
index 000000000..176444ee9
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxutil.h
@@ -0,0 +1,54 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/glxutil.h,v 1.3 2001/03/21 16:29:37 dawes Exp $ */
+#ifndef _glxcmds_h_
+#define _glxcmds_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+extern void __glXNop(void);
+
+/* memory management */
+extern void *__glXMalloc(size_t size);
+extern void *__glXCalloc(size_t numElements, size_t elementSize);
+extern void *__glXRealloc(void *addr, size_t newSize);
+extern void __glXFree(void *ptr);
+
+/* context helper routines */
+extern __GLXcontext *__glXLookupContextByTag(__GLXclientState*, GLXContextTag);
+extern DrawablePtr __glXLookupDrawableByTag(__GLXclientState *cl, GLXContextTag tag);
+
+
+#endif /* _glxcmds_h_ */
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.c
new file mode 100644
index 000000000..4259974f9
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.c
@@ -0,0 +1,583 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/g_single.c,v 1.4 2001/03/21 16:29:35 dawes Exp $ */
+/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxwindow.h"
+#include "dmxpixmap.h"
+#include "dmxfont.h"
+
+#undef Xmalloc
+#undef Xcalloc
+#undef Xrealloc
+#undef Xfree
+
+#define NEED_REPLIES
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+/* #include "g_disptab_EXT.h" */
+#include "unpack.h"
+#include "glxutil.h"
+
+#include "GL/glxproto.h"
+
+#ifdef PANORAMIX
+#include "panoramiXsrv.h"
+#endif
+
+/*
+ * GetReqVendorPrivate - this is the equivalent of GetReq macro
+ * from Xlibint.h but it does not set the reqType field (the opcode).
+ * this is because the GL single opcodes has different naming convension
+ * the other X opcodes (ie. X_GLsop_GetFloatv).
+ */
+#if (defined(__STDC__) && !defined(UNIXCPP)) || defined(ANSICPP)
+#define GetReqVendorPrivate(name, req) \
+ WORD64ALIGN\
+ if ((dpy->bufptr + SIZEOF(x##name##Req)) > dpy->bufmax)\
+ _XFlush(dpy);\
+ req = (x##name##Req *)(dpy->last_req = dpy->bufptr);\
+ req->length = (SIZEOF(x##name##Req))>>2;\
+ dpy->bufptr += SIZEOF(x##name##Req);\
+ dpy->request++
+
+#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */
+#define GetReqVendorPrivate(name, req) \
+ WORD64ALIGN\
+ if ((dpy->bufptr + SIZEOF(x/**/name/**/Req)) > dpy->bufmax)\
+ _XFlush(dpy);\
+ req = (x/**/name/**/Req *)(dpy->last_req = dpy->bufptr);\
+ req->length = (SIZEOF(x/**/name/**/Req))>>2;\
+ dpy->bufptr += SIZEOF(x/**/name/**/Req);\
+ dpy->request++
+#endif
+
+extern Display *GetBackEndDisplay( __GLXclientState *cl, int s );
+extern int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s);
+
+static int swap_vec_element_size = 0;
+
+static void SendSwappedReply( ClientPtr client,
+ xGLXVendorPrivReply *reply,
+ char *buf,
+ int buf_size )
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->retval);
+ __GLX_SWAP_INT(&reply->size);
+
+ if ( (buf_size == 0) && (swap_vec_element_size > 0) ) {
+ /*
+ * the reply has single component - need to swap pad3
+ */
+ if (swap_vec_element_size == 2) {
+ __GLX_SWAP_SHORT(&reply->pad3);
+ }
+ else if (swap_vec_element_size == 4) {
+ __GLX_SWAP_INT(&reply->pad3);
+ __GLX_SWAP_INT(&reply->pad4);
+ }
+ else if (swap_vec_element_size == 8) {
+ __GLX_SWAP_DOUBLE(&reply->pad3);
+ }
+ }
+ else if ( (buf_size > 0) && (swap_vec_element_size > 0) ) {
+ /*
+ * the reply has vector of elements which needs to be swapped
+ */
+ int vsize = buf_size / swap_vec_element_size;
+ char *p = buf;
+ int i;
+
+ for (i=0; i<vsize; i++) {
+ if (swap_vec_element_size == 2) {
+ __GLX_SWAP_SHORT(p);
+ }
+ else if (swap_vec_element_size == 4) {
+ __GLX_SWAP_INT(p);
+ }
+ else if (swap_vec_element_size == 8) {
+ __GLX_SWAP_DOUBLE(p);
+ }
+
+ p += swap_vec_element_size;
+ }
+
+ __GLX_SWAP_INT(&reply->pad3);
+ __GLX_SWAP_INT(&reply->pad4);
+ __GLX_SWAP_INT(&reply->pad5);
+ __GLX_SWAP_INT(&reply->pad6);
+
+ }
+
+ WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)reply);
+ if (buf_size > 0)
+ WriteToClient(client, buf_size, (char *)buf);
+
+}
+
+int __glXVForwardSingleReq( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ xGLXVendorPrivateReq *be_req;
+ __GLXcontext *glxc;
+ int from_screen = 0;
+ int to_screen = 0;
+ int buf_size;
+ int s;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXVendorPrivateReq;
+ buf_size = (req->length << 2) - sz_xGLXVendorPrivateReq;
+
+ /*
+ * just forward the request to back-end server(s)
+ */
+ for (s=from_screen; s<=to_screen; s++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[s];
+ Display *dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReqVendorPrivate(GLXVendorPrivate,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->vendorCode = req->vendorCode;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
+
+ return Success;
+}
+
+int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc )
+{
+ ClientPtr client = cl->client;
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ xGLXVendorPrivateReq *be_req;
+ xGLXVendorPrivReply reply;
+ xGLXVendorPrivReply be_reply;
+ __GLXcontext *glxc;
+ int buf_size;
+ char *be_buf;
+ int be_buf_size;
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return __glXBadContext;
+ }
+
+ pc += sz_xGLXVendorPrivateReq;
+ buf_size = (req->length << 2) - sz_xGLXVendorPrivateReq;
+
+ dmxScreen = &dmxScreens[glxc->pScreen->myNum];
+ dpy = GetBackEndDisplay(cl, glxc->pScreen->myNum);
+
+ /*
+ * send the request to the first back-end server
+ */
+ LockDisplay(dpy);
+ GetReqVendorPrivate(GLXVendorPrivate,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->vendorCode = req->vendorCode;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag, glxc->pScreen->myNum);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+
+ /*
+ * get the reply from the back-end server
+ */
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ be_buf_size = be_reply.length << 2;
+ if (be_buf_size > 0) {
+ be_buf = (char *)Xalloc( be_buf_size );
+ if (be_buf) {
+ _XRead(dpy, be_buf, be_buf_size);
+ }
+ else {
+ /* Throw data on the floor */
+ _XEatData(dpy, be_buf_size);
+ return BadAlloc;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ /*
+ * send the reply to the client
+ */
+ memcpy( &reply, &be_reply, sz_xGLXVendorPrivReply );
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ SendSwappedReply( client, &reply, be_buf, be_buf_size );
+ }
+ else {
+ WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)&reply);
+ if (be_buf_size > 0)
+ WriteToClient(client, be_buf_size, (char *)be_buf);
+ }
+
+ if (be_buf_size > 0) Xfree(be_buf);
+
+ return Success;
+}
+
+int __glXVForwardAllWithReply( __GLXclientState *cl, GLbyte *pc )
+{
+ ClientPtr client = cl->client;
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ xGLXVendorPrivateReq *be_req;
+ xGLXVendorPrivReply reply;
+ xGLXVendorPrivReply be_reply;
+ __GLXcontext *glxc;
+ int buf_size;
+ char *be_buf;
+ int be_buf_size;
+ int from_screen = 0;
+ int to_screen = 0;
+ int s;
+
+ DMXScreenInfo *dmxScreen;
+ Display *dpy;
+
+ glxc = __glXLookupContextByTag(cl, req->contextTag);
+ if (!glxc) {
+ return 0;
+ }
+ from_screen = to_screen = glxc->pScreen->myNum;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ from_screen = 0;
+ to_screen = screenInfo.numScreens - 1;
+ }
+#endif
+
+ pc += sz_xGLXVendorPrivateReq;
+ buf_size = (req->length << 2) - sz_xGLXVendorPrivateReq;
+
+ /*
+ * send the request to the first back-end server(s)
+ */
+ for (s=to_screen; s>=from_screen; s--) {
+ dmxScreen = &dmxScreens[s];
+ dpy = GetBackEndDisplay(cl,s);
+
+ LockDisplay(dpy);
+ GetReqVendorPrivate(GLXVendorPrivate,be_req);
+ be_req->reqType = dmxScreen->glxMajorOpcode;
+ be_req->glxCode = req->glxCode;
+ be_req->length = req->length;
+ be_req->vendorCode = req->vendorCode;
+ be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s);
+ if (buf_size > 0)
+ _XSend(dpy, (const char *)pc, buf_size);
+
+ /*
+ * get the reply from the back-end server
+ */
+ _XReply(dpy, (xReply*) &be_reply, 0, False);
+ be_buf_size = be_reply.length << 2;
+ if (be_buf_size > 0) {
+ be_buf = (char *)Xalloc( be_buf_size );
+ if (be_buf) {
+ _XRead(dpy, be_buf, be_buf_size);
+ }
+ else {
+ /* Throw data on the floor */
+ _XEatData(dpy, be_buf_size);
+ return BadAlloc;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ if (s > from_screen && be_buf_size > 0) {
+ Xfree(be_buf);
+ }
+ }
+
+ /*
+ * send the reply to the client
+ */
+ memcpy( &reply, &be_reply, sz_xGLXVendorPrivReply );
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ SendSwappedReply( client, &reply, be_buf, be_buf_size );
+ }
+ else {
+ WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)&reply);
+ if (be_buf_size > 0)
+ WriteToClient(client, be_buf_size, (char *)be_buf);
+ }
+
+ if (be_buf_size > 0) Xfree(be_buf);
+
+ return Success;
+}
+
+int __glXVForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ return( __glXVForwardSingleReq( cl, pc ) );
+}
+
+int __glXVForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXVForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 2;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXVForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 4;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXVForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 8;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardPipe0WithReply( cl, pc ) );
+}
+
+int __glXVForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 0;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardAllWithReply( cl, pc ) );
+}
+
+int __glXVForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 2;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardAllWithReply( cl, pc ) );
+}
+
+int __glXVForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 4;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardAllWithReply( cl, pc ) );
+}
+
+int __glXVForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc )
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->vendorCode);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ swap_vec_element_size = 8;
+
+ /*
+ * swap extra data in request - assuming all data
+ * (if available) are arrays of 4 bytes components !
+ */
+ if (req->length > sz_xGLXVendorPrivateReq/4) {
+ int *data = (int *)(req+1);
+ int count = req->length - sz_xGLXVendorPrivateReq/4;
+ __GLX_SWAP_INT_ARRAY(data, count );
+ }
+
+ return( __glXVForwardAllWithReply( cl, pc ) );
+}
+
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.h
new file mode 100644
index 000000000..8245ce102
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvendor.h
@@ -0,0 +1,55 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifndef __GLXVENDOR_H
+#define __GLXVENDOR_H
+
+extern int __glXVForwardSingleReq( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardAllWithReply( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXVForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXVForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc );
+
+extern int __glXVForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc );
+extern int __glXVForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc );
+
+#endif
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.c
new file mode 100644
index 000000000..c20e9551e
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.c
@@ -0,0 +1,542 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "glxserver.h"
+#include "glxutil.h"
+#include "dmx_glxvisuals.h"
+
+static int numConfigs = 0;
+static __GLXvisualConfig *visualConfigs = NULL;
+static void **visualPrivates = NULL;
+
+int glxVisualsMatch( __GLXvisualConfig *v1, __GLXvisualConfig *v2 )
+{
+ if ( (v1->class == v2->class) &&
+ (v1->rgba == v2->rgba) &&
+ (v1->redSize == v2->redSize) &&
+ (v1->greenSize == v2->greenSize) &&
+ (v1->blueSize == v2->blueSize) &&
+ (v1->alphaSize == v2->alphaSize) &&
+ (v1->redMask == v2->redMask) &&
+ (v1->greenMask == v2->greenMask) &&
+ (v1->blueMask == v2->blueMask) &&
+ (v1->alphaMask == v2->alphaMask) &&
+ (v1->accumRedSize == v2->accumRedSize) &&
+ (v1->accumGreenSize == v2->accumGreenSize) &&
+ (v1->accumBlueSize == v2->accumBlueSize) &&
+ (v1->accumAlphaSize == v2->accumAlphaSize) &&
+ (v1->doubleBuffer == v2->doubleBuffer) &&
+ (v1->stereo == v2->stereo) &&
+ (v1->bufferSize == v2->bufferSize) &&
+ (v1->depthSize == v2->depthSize) &&
+ (v1->stencilSize == v2->stencilSize) &&
+ (v1->auxBuffers == v2->auxBuffers) &&
+ (v1->level == v2->level) &&
+ (v1->visualRating == v2->visualRating) &&
+ (v1->transparentPixel == v2->transparentPixel) &&
+ (v1->transparentRed == v2->transparentRed) &&
+ (v1->transparentGreen == v2->transparentGreen) &&
+ (v1->transparentBlue == v2->transparentBlue) &&
+ (v1->transparentAlpha == v2->transparentAlpha) &&
+ (v1->transparentIndex == v2->transparentIndex) &&
+ (v1->multiSampleSize == v2->multiSampleSize) &&
+ (v1->nMultiSampleBuffers == v2->nMultiSampleBuffers) &&
+ (v1->visualSelectGroup == v2->visualSelectGroup) ) {
+
+ return(1);
+
+ }
+
+ return(0);
+
+}
+
+VisualID glxMatchGLXVisualInConfigList( __GLXvisualConfig *pGlxVisual, __GLXvisualConfig *configs, int nconfigs )
+{
+ int i;
+
+ for (i=0; i<nconfigs; i++) {
+
+ if (glxVisualsMatch( pGlxVisual, &configs[i] )) {
+
+ return( configs[i].vid );
+
+ }
+ }
+
+ return(0);
+}
+
+VisualID glxMatchVisualInConfigList( ScreenPtr pScreen, VisualPtr pVisual, __GLXvisualConfig *configs, int nconfigs )
+{
+ __GLXscreenInfo *pGlxScreen;
+ __GLXvisualConfig *pGlxVisual;
+ int i;
+
+ /* check that the glx extension has been initialized */
+ if ( !__glXActiveScreens )
+ return(0);
+
+ pGlxScreen = &__glXActiveScreens[pScreen->myNum];
+ pGlxVisual = pGlxScreen->pGlxVisual;
+
+ /* find the glx visual info for pVisual */
+ for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
+ if (pGlxVisual->vid == pVisual->vid) {
+ break;
+ }
+ }
+ if (i == pGlxScreen->numVisuals) {
+ /*
+ * the visual is not supported by glx
+ */
+ return(0);
+ }
+
+ return( glxMatchGLXVisualInConfigList(pGlxVisual, configs, nconfigs) );
+}
+
+VisualPtr glxMatchVisual( ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen )
+{
+ __GLXscreenInfo *pGlxScreen2;
+ int j;
+ VisualID vid;
+
+ /* check that the glx extension has been initialized */
+ if ( !__glXActiveScreens )
+ return NULL;
+
+ pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum];
+
+ vid = glxMatchVisualInConfigList( pScreen, pVisual,
+ pGlxScreen2->pGlxVisual,
+ pGlxScreen2->numVisuals );
+ if (vid) {
+ /*
+ * find the X visual of the matching glx visual
+ */
+ for (j=0; j<pMatchScreen->numVisuals; j++) {
+ if (vid == pMatchScreen->visuals[j].vid) {
+ return( &pMatchScreen->visuals[j] );
+ }
+ }
+ }
+
+ return(0);
+}
+
+void glxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **privates)
+{
+ numConfigs = nconfigs;
+ visualConfigs = configs;
+ visualPrivates = privates;
+}
+
+static int count_bits(unsigned int n)
+{
+ int bits = 0;
+
+ while (n > 0) {
+ if (n & 1) bits++;
+ n >>= 1;
+ }
+ return bits;
+}
+
+static VisualID FindClosestVisual( VisualPtr pVisual, int rootDepth,
+ DepthPtr pdepth, int ndepths,
+ VisualPtr pNewVisual, int numNewVisuals)
+{
+ int d, v;
+ VisualPtr vis;
+
+ /*
+ * find the first visual with the same or deeper depth
+ * of the same class.
+ */
+ for (d=0; d<ndepths; d++) {
+ if (pdepth[d].depth >= rootDepth) {
+ for (v=0; v<pdepth[d].numVids; v++) {
+
+ /* find the new visual structure */
+ vis = pNewVisual;
+ while( pdepth[d].vids[v] != vis->vid ) vis++;
+
+ if (vis->class == pVisual->class) {
+ return( pdepth[d].vids[v] );
+ }
+ }
+ }
+ }
+
+ /*
+ * did not find any.
+ * try to look for the same class only.
+ */
+ for (d=0; d<ndepths; d++) {
+ for (v=0; v<pdepth[d].numVids; v++) {
+
+ /* find the new visual structure */
+ vis = pNewVisual;
+ while( pdepth[d].vids[v] != vis->vid ) vis++;
+
+ if (vis->class == pVisual->class) {
+ return( pdepth[d].vids[v] );
+ }
+ }
+ }
+
+ /*
+ * if not found - just take the first visual
+ */
+ return( pdepth[0].vids[0] );
+}
+
+Bool glxInitVisuals(int *nvisualp, VisualPtr *visualp,
+ VisualID *defaultVisp,
+ int ndepth, DepthPtr pdepth,
+ int rootDepth)
+{
+ int numRGBconfigs;
+ int numCIconfigs;
+ int numVisuals = *nvisualp;
+ int numNewVisuals;
+ int numNewConfigs;
+ VisualPtr pVisual = *visualp;
+ VisualPtr pVisualNew = NULL;
+ VisualID *orig_vid = NULL;
+ __GLXvisualConfig *glXVisualPtr = NULL;
+ __GLXvisualConfig *pNewVisualConfigs = NULL;
+ void **glXVisualPriv;
+ dmxGlxVisualPrivate **pNewVisualPriv;
+ int found_default;
+ int i, j, k;
+ int numGLXvis = 0;
+ GLint *isGLXvis;
+
+ if (numConfigs > 0)
+ numNewConfigs = numConfigs;
+ else
+ return False;
+
+ MAXSCREENSALLOC(__glXActiveScreens);
+ if (!__glXActiveScreens)
+ return False;
+
+ /* Alloc space for the list of new GLX visuals */
+ pNewVisualConfigs = (__GLXvisualConfig *)
+ __glXMalloc(numNewConfigs * sizeof(__GLXvisualConfig));
+ if (!pNewVisualConfigs) {
+ return FALSE;
+ }
+
+ /* Alloc space for the list of new GLX visual privates */
+ pNewVisualPriv = (dmxGlxVisualPrivate **) __glXMalloc(numNewConfigs * sizeof(dmxGlxVisualPrivate *));
+ if (!pNewVisualPriv) {
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* copy driver's visual config info */
+ for (i = 0; i < numConfigs; i++) {
+ pNewVisualConfigs[i] = visualConfigs[i];
+ pNewVisualPriv[i] = (dmxGlxVisualPrivate *)visualPrivates[i];
+ }
+
+#if 1
+ /* FIXME: This is a hack to workaround a hang in xtest caused by a
+ * mismatch between what the front end (i.e., DMX) server calculates
+ * for the visual configs and what the back-end servers have.
+ */
+ {
+ int numTCRGBconfigs = 0;
+ int numDCRGBconfigs = 0;
+
+ numRGBconfigs = 0;
+ numCIconfigs = 0;
+
+ for (i = 0; i < numNewConfigs; i++) {
+ if (pNewVisualConfigs[i].rgba) {
+ if (pNewVisualConfigs[i].class == TrueColor)
+ numTCRGBconfigs++;
+ else
+ numDCRGBconfigs++;
+ numRGBconfigs++;
+ } else
+ numCIconfigs++;
+ }
+
+ /* Count the total number of visuals to compute */
+ numNewVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ numNewVisuals +=
+ (pVisual[i].class == TrueColor) ? numTCRGBconfigs :
+ (pVisual[i].class == DirectColor) ? numDCRGBconfigs :
+ numCIconfigs;
+ }
+ }
+#else
+ /* Count the number of RGB and CI visual configs */
+ numRGBconfigs = 0;
+ numCIconfigs = 0;
+ for (i = 0; i < numNewConfigs; i++) {
+ if (pNewVisualConfigs[i].rgba)
+ numRGBconfigs++;
+ else
+ numCIconfigs++;
+ }
+
+ /* Count the total number of visuals to compute */
+ numNewVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ numNewVisuals +=
+ (pVisual[i].class == TrueColor || pVisual[i].class == DirectColor)
+ ? numRGBconfigs : numCIconfigs;
+ }
+#endif
+
+ /* Reset variables for use with the next screen/driver's visual configs */
+ visualConfigs = NULL;
+ numConfigs = 0;
+
+ /* Alloc temp space for the list of orig VisualIDs for each new visual */
+ orig_vid = (VisualID *)__glXMalloc(numNewVisuals * sizeof(VisualID));
+ if (!orig_vid) {
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the list of glXVisuals */
+ glXVisualPtr = (__GLXvisualConfig *)__glXMalloc(numNewVisuals *
+ sizeof(__GLXvisualConfig));
+ if (!glXVisualPtr) {
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the list of glXVisualPrivates */
+ glXVisualPriv = (void **)__glXMalloc(numNewVisuals * sizeof(void *));
+ if (!glXVisualPriv) {
+ __glXFree(glXVisualPtr);
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the new list of the X server's visuals */
+ pVisualNew = (VisualPtr)__glXMalloc(numNewVisuals * sizeof(VisualRec));
+ if (!pVisualNew) {
+ __glXFree(glXVisualPriv);
+ __glXFree(glXVisualPtr);
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ isGLXvis = (GLint *) __glXMalloc(numNewVisuals * sizeof(GLint));
+ if (!isGLXvis) {
+ __glXFree(glXVisualPriv);
+ __glXFree(glXVisualPtr);
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ __glXFree(pVisualNew);
+ return FALSE;
+ }
+
+ /* Initialize the new visuals */
+ found_default = FALSE;
+ for (i = j = 0; i < numVisuals; i++) {
+
+ for (k = 0; k < numNewConfigs; k++) {
+
+ int new_depth;
+ int depth;
+ int d,v;
+
+ /* find the depth of the new visual config */
+ new_depth = pNewVisualPriv[k]->x_visual_depth;
+
+ /* find the depth of the original visual */
+ depth = 0;
+ d = 0;
+ while( (depth==0) && (d < ndepth) ) {
+ v = 0;
+ while( (depth==0) && (v < pdepth[d].numVids) ) {
+ if (pdepth[d].vids[v] == pVisual[i].vid) {
+ depth = pdepth[d].depth;
+ }
+ v++;
+ }
+ d++;
+ }
+
+ /* check that the visual has the same class and depth
+ * as the new config
+ */
+ if ( pVisual[i].class != pNewVisualPriv[k]->x_visual_class ||
+ (depth != new_depth) )
+ continue;
+
+ /* Initialize the new visual */
+ pVisualNew[j] = pVisual[i];
+ pVisualNew[j].vid = FakeClientID(0);
+
+ /* Check for the default visual */
+ if (!found_default && pVisual[i].vid == *defaultVisp) {
+ *defaultVisp = pVisualNew[j].vid;
+ found_default = TRUE;
+ }
+
+ /* Save the old VisualID */
+ orig_vid[j] = pVisual[i].vid;
+
+ /* Initialize the glXVisual */
+ glXVisualPtr[j] = pNewVisualConfigs[k];
+ glXVisualPtr[j].vid = pVisualNew[j].vid;
+
+ /*
+ * If the class is -1, then assume the X visual information
+ * is identical to what GLX needs, and take them from the X
+ * visual. NOTE: if class != -1, then all other fields MUST
+ * be initialized.
+ */
+ if (glXVisualPtr[j].class == -1) {
+ glXVisualPtr[j].class = pVisual[i].class;
+ glXVisualPtr[j].redSize = count_bits(pVisual[i].redMask);
+ glXVisualPtr[j].greenSize = count_bits(pVisual[i].greenMask);
+ glXVisualPtr[j].blueSize = count_bits(pVisual[i].blueMask);
+ glXVisualPtr[j].alphaSize = glXVisualPtr[j].alphaSize;
+ glXVisualPtr[j].redMask = pVisual[i].redMask;
+ glXVisualPtr[j].greenMask = pVisual[i].greenMask;
+ glXVisualPtr[j].blueMask = pVisual[i].blueMask;
+ glXVisualPtr[j].alphaMask = glXVisualPtr[j].alphaMask;
+ glXVisualPtr[j].bufferSize = rootDepth;
+ }
+
+ /* Save the device-dependent private for this visual */
+ glXVisualPriv[j] = pNewVisualPriv[k];
+
+ isGLXvis[j] = glxMatchGLXVisualInConfigList( &glXVisualPtr[j],
+ dmxScreens[screenInfo.numScreens-1].glxVisuals,
+ dmxScreens[screenInfo.numScreens-1].numGlxVisuals );
+ if (isGLXvis[j]) numGLXvis++;
+
+ j++;
+ }
+ }
+
+ assert(j <= numNewVisuals);
+ numNewVisuals = j; /* correct number of new visuals */
+
+ /* Save the GLX visuals in the screen structure */
+ __glXActiveScreens[screenInfo.numScreens-1].numVisuals = numNewVisuals;
+ __glXActiveScreens[screenInfo.numScreens-1].numGLXVisuals = numGLXvis;
+ __glXActiveScreens[screenInfo.numScreens-1].isGLXvis = isGLXvis;
+ __glXActiveScreens[screenInfo.numScreens-1].pGlxVisual = glXVisualPtr;
+
+
+ /* Set up depth's VisualIDs */
+ for (i = 0; i < ndepth; i++) {
+ int numVids = 0;
+ VisualID *pVids = NULL;
+ int k, n = 0;
+
+ /* Count the new number of VisualIDs at this depth */
+ for (j = 0; j < pdepth[i].numVids; j++)
+ for (k = 0; k < numNewVisuals; k++)
+ if (pdepth[i].vids[j] == orig_vid[k])
+ numVids++;
+
+ /* Allocate a new list of VisualIDs for this depth */
+ pVids = (VisualID *)__glXMalloc(numVids * sizeof(VisualID));
+
+ /* Initialize the new list of VisualIDs for this depth */
+ for (j = 0; j < pdepth[i].numVids; j++)
+ for (k = 0; k < numNewVisuals; k++)
+ if (pdepth[i].vids[j] == orig_vid[k])
+ pVids[n++] = pVisualNew[k].vid;
+
+ /* Update this depth's list of VisualIDs */
+ __glXFree(pdepth[i].vids);
+ pdepth[i].vids = pVids;
+ pdepth[i].numVids = numVids;
+ }
+
+ /*
+ * if the default visual was rejected - need to choose new
+ * default visual !
+ */
+ if ( !found_default ) {
+
+ for (i=0; i<numVisuals; i++)
+ if (pVisual[i].vid == *defaultVisp)
+ break;
+
+ if (i < numVisuals) {
+ *defaultVisp = FindClosestVisual( &pVisual[i], rootDepth, pdepth, ndepth, pVisualNew, numNewVisuals );
+ }
+ }
+
+ /* Update the X server's visuals */
+ *nvisualp = numNewVisuals;
+ *visualp = pVisualNew;
+
+ /* Free the old list of the X server's visuals */
+ __glXFree(pVisual);
+
+ /* Clean up temporary allocations */
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+
+ /* Free the private list created by DDX HW driver */
+ if (visualPrivates)
+ xfree(visualPrivates);
+ visualPrivates = NULL;
+
+ return TRUE;
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.h
new file mode 100644
index 000000000..50f9b13e6
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/glxvisuals.h
@@ -0,0 +1,55 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifndef _GLX_VISUALS_H
+#define _GLX_VISUALS_H
+
+int glxVisualsMatch( __GLXvisualConfig *v1, __GLXvisualConfig *v2 );
+
+VisualID glxMatchGLXVisualInConfigList( __GLXvisualConfig *pGlxVisual, __GLXvisualConfig *configs, int nconfigs );
+
+VisualID glxMatchVisualInConfigList( ScreenPtr pScreen, VisualPtr pVisual, __GLXvisualConfig *configs, int nconfigs );
+
+VisualPtr glxMatchVisual( ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen );
+
+void glxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **privates);
+
+Bool glxInitVisuals(int *nvisualp, VisualPtr *visualp,
+ VisualID *defaultVisp,
+ int ndepth, DepthPtr pdepth,
+ int rootDepth);
+
+#endif
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/render2swap.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/render2swap.c
new file mode 100644
index 000000000..3fb894325
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/render2swap.c
@@ -0,0 +1,348 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.5 2001/03/21 16:29:37 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/* #define NEED_REPLIES */
+#include "glxserver.h"
+#include "unpack.h"
+#include "g_disptab.h"
+
+GLint __glEvalComputeK(GLenum target)
+{
+ switch (target) {
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ return 4;
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_NORMAL:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_NORMAL:
+ return 3;
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP1_INDEX:
+ case GL_MAP2_INDEX:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+void __glXDispSwap_Map1f(GLbyte *pc)
+{
+ GLint order, k;
+ GLfloat u1, u2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+ target = *(GLenum *)(pc + 0);
+ order = *(GLint *)(pc + 12);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ points = (GLfloat *)(pc + 16);
+ k = __glEvalComputeK(target);
+
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+}
+
+void __glXDispSwap_Map2f(GLbyte *pc)
+{
+ GLint uorder, vorder, ustride, vstride, k;
+ GLfloat u1, u2, v1, v2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 16);
+ __GLX_SWAP_FLOAT(pc + 20);
+
+ target = *(GLenum *)(pc + 0);
+ uorder = *(GLint *)(pc + 12);
+ vorder = *(GLint *)(pc + 24);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ v1 = *(GLfloat *)(pc + 16);
+ v2 = *(GLfloat *)(pc + 20);
+ points = (GLfloat *)(pc + 28);
+
+ k = __glEvalComputeK(target);
+ ustride = vorder * k;
+ vstride = k;
+
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+}
+
+void __glXDispSwap_Map1d(GLbyte *pc)
+{
+ GLint order, k, compsize;
+ GLenum target;
+ GLdouble u1, u2, *points;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+ target = *(GLenum*) (pc + 16);
+ order = *(GLint*) (pc + 20);
+ k = __glEvalComputeK(target);
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize);
+ pc += 24;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+}
+
+void __glXDispSwap_Map2d(GLbyte *pc)
+{
+ GLdouble u1, u2, v1, v2, *points;
+ GLint uorder, vorder, ustride, vstride, k, compsize;
+ GLenum target;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_INT(pc + 36);
+ __GLX_SWAP_INT(pc + 40);
+
+ target = *(GLenum *)(pc + 32);
+ uorder = *(GLint *)(pc + 36);
+ vorder = *(GLint *)(pc + 40);
+ k = __glEvalComputeK(target);
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(v1,pc+16);
+ __GLX_GET_DOUBLE(v2,pc+24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize);
+ pc += 44;
+ ustride = vorder * k;
+ vstride = k;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+}
+
+void __glXDispSwap_CallLists(GLbyte *pc)
+{
+ GLenum type;
+ GLsizei n;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ type = *(GLenum *)(pc + 4);
+ n = *(GLsizei *)(pc + 0);
+
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ __GLX_SWAP_SHORT_ARRAY(pc+8, n);
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ __GLX_SWAP_INT_ARRAY(pc+8, n);
+ break;
+ case GL_FLOAT:
+ __GLX_SWAP_FLOAT_ARRAY(pc+8, n);
+ break;
+ }
+
+}
+
+static void swapArray(GLint numVals, GLenum datatype,
+ GLint stride, GLint numVertexes, GLbyte *pc)
+{
+ int i,j;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ switch (datatype) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ /* don't need to swap */
+ return;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ for (i=0; i<numVertexes; i++) {
+ GLshort *pVal = (GLshort *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_SHORT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ for (i=0; i<numVertexes; i++) {
+ GLint *pVal = (GLint *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_INT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_FLOAT:
+ for (i=0; i<numVertexes; i++) {
+ GLfloat *pVal = (GLfloat *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_FLOAT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_DOUBLE:
+ for (i=0; i<numVertexes; i++) {
+ GLdouble *pVal = (GLdouble *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_DOUBLE(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ default:
+ return;
+ }
+}
+
+void __glXDispSwap_DrawArrays(GLbyte *pc)
+{
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysComponentHeader *compHeader;
+ int i;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&hdr->numVertexes);
+ __GLX_SWAP_INT(&hdr->numComponents);
+ __GLX_SWAP_INT(&hdr->primType);
+
+ pc += sizeof(__GLXdispatchDrawArraysHeader);
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
+
+ /* compute stride (same for all component arrays) */
+ for (i=0; i<hdr->numComponents; i++) {
+ __GLX_SWAP_INT(&compHeader[i].datatype);
+ __GLX_SWAP_INT(&compHeader[i].numVals);
+ __GLX_SWAP_INT(&compHeader[i].component);
+
+ }
+
+}
+
+void __glXDispSwap_DrawArraysEXT(GLbyte *pc)
+{
+#ifdef XXX_STUB
+#endif /*XXX_STUB*/
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/renderpixswap.c b/nx-X11/programs/Xserver/hw/dmx/glxProxy/renderpixswap.c
new file mode 100644
index 000000000..bedefe781
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/renderpixswap.c
@@ -0,0 +1,390 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/renderpixswap.c,v 1.5 2001/03/21 16:29:37 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#define NEED_REPLIES
+#include "glxserver.h"
+#include "unpack.h"
+#include "g_disptab.h"
+
+void __glXDispSwap_PolygonStipple(GLbyte *pc)
+{
+ __GLXpixelHeader *hdr = (__GLXpixelHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_Bitmap(GLbyte *pc)
+{
+ __GLXdispatchBitmapHeader *hdr = (__GLXdispatchBitmapHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_FLOAT((GLbyte *)&hdr->xorig);
+ __GLX_SWAP_FLOAT((GLbyte *)&hdr->yorig);
+ __GLX_SWAP_FLOAT((GLbyte *)&hdr->xmove);
+ __GLX_SWAP_FLOAT((GLbyte *)&hdr->ymove);
+
+ hdr->swapBytes = !hdr->swapBytes;
+
+}
+
+void __glXDispSwap_TexImage1D(GLbyte *pc)
+{
+ __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->components);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->border);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_TexImage2D(GLbyte *pc)
+{
+ __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->components);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->border);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_TexImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->depth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
+ __GLX_SWAP_INT((GLbyte *)&hdr->border);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_DrawPixels(GLbyte *pc)
+{
+ __GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_TexSubImage1D(GLbyte *pc)
+{
+ __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_TexSubImage2D(GLbyte *pc)
+{
+ __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->yoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_TexSubImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexSubImage3DHeader *hdr =
+ (__GLXdispatchTexSubImage3DHeader *) pc;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->yoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->zoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->depth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_ColorTable(GLbyte *pc)
+{
+ __GLXdispatchColorTableHeader *hdr =
+ (__GLXdispatchColorTableHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_ColorSubTable(GLbyte *pc)
+{
+ __GLXdispatchColorSubTableHeader *hdr =
+ (__GLXdispatchColorSubTableHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->start);
+ __GLX_SWAP_INT((GLbyte *)&hdr->count);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_ConvolutionFilter1D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_ConvolutionFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
+
+void __glXDispSwap_SeparableFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ GLint hdrlen, image1len;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ hdr->swapBytes = !hdr->swapBytes;
+}
diff --git a/nx-X11/programs/Xserver/hw/dmx/glxProxy/unpack.h b/nx-X11/programs/Xserver/hw/dmx/glxProxy/unpack.h
new file mode 100644
index 000000000..abad7b147
--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/dmx/glxProxy/unpack.h
@@ -0,0 +1,234 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/unpack.h,v 1.3 2001/03/21 16:29:37 dawes Exp $ */
+#ifndef __GLX_unpack_h__
+#define __GLX_unpack_h__
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
+
+/*
+** Fetch the context-id out of a SingleReq request pointed to by pc.
+*/
+#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
+#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
+
+/*
+** Fetch a double from potentially unaligned memory.
+*/
+#ifdef __GLX_ALIGN64
+#define __GLX_MEM_COPY(dst,src,n) memcpy(dst,src,n)
+#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
+#else
+#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
+#endif
+
+extern void __glXMemInit(void);
+
+extern xGLXSingleReply __glXReply;
+
+#define __GLX_BEGIN_REPLY(size) \
+ __glXReply.length = __GLX_PAD(size) >> 2; \
+ __glXReply.type = X_Reply; \
+ __glXReply.sequenceNumber = client->sequence;
+
+#define __GLX_SEND_HEADER() \
+ WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply);
+
+#define __GLX_PUT_RETVAL(a) \
+ __glXReply.retval = (a);
+
+#define __GLX_PUT_SIZE(a) \
+ __glXReply.size = (a);
+
+#define __GLX_PUT_RENDERMODE(m) \
+ __glXReply.pad3 = (m)
+
+/*
+** Get a buffer to hold returned data, with the given alignment. If we have
+** to realloc, allocate size+align, in case the pointer has to be bumped for
+** alignment. The answerBuffer should already be aligned.
+**
+** NOTE: the cast (long)res below assumes a long is large enough to hold a
+** pointer.
+*/
+#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
+ if ((size) > sizeof(answerBuffer)) { \
+ int bump; \
+ if ((cl)->returnBufSize < (size)+(align)) { \
+ (cl)->returnBuf = (GLbyte*)Xrealloc((cl)->returnBuf, \
+ (size)+(align)); \
+ if (!(cl)->returnBuf) { \
+ return BadAlloc; \
+ } \
+ (cl)->returnBufSize = (size)+(align); \
+ } \
+ res = (char*)cl->returnBuf; \
+ bump = (long)(res) % (align); \
+ if (bump) res += (align) - (bump); \
+ } else { \
+ res = (char *)answerBuffer; \
+ }
+
+#define __GLX_PUT_BYTE() \
+ *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
+
+#define __GLX_PUT_SHORT() \
+ *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
+
+#define __GLX_PUT_INT() \
+ *(GLint *)&__glXReply.pad3 = *(GLint *)answer
+
+#define __GLX_PUT_FLOAT() \
+ *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
+
+#define __GLX_PUT_DOUBLE() \
+ *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
+
+#define __GLX_SEND_BYTE_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer)
+
+#define __GLX_SEND_SHORT_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer)
+
+#define __GLX_SEND_INT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer)
+
+#define __GLX_SEND_FLOAT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer)
+
+#define __GLX_SEND_DOUBLE_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer)
+
+
+#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
+#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
+
+/*
+** PERFORMANCE NOTE:
+** Machine dependent optimizations abound here; these swapping macros can
+** conceivably be replaced with routines that do the job faster.
+*/
+#define __GLX_DECLARE_SWAP_VARIABLES \
+ GLbyte sw; \
+ GLbyte *swapPC; \
+ GLbyte *swapEnd
+
+
+#define __GLX_SWAP_INT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_SHORT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = sw;
+
+#define __GLX_SWAP_DOUBLE(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
+ ((GLbyte *)(pc))[7] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
+ ((GLbyte *)(pc))[6] = sw; \
+ sw = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
+ ((GLbyte *)(pc))[5] = sw; \
+ sw = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
+ ((GLbyte *)(pc))[4] = sw;
+
+#define __GLX_SWAP_FLOAT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_INT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_INT(swapPC); \
+ swapPC += __GLX_SIZE_INT32; \
+ }
+
+#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_SHORT(swapPC); \
+ swapPC += __GLX_SIZE_INT16; \
+ }
+
+#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_DOUBLE(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT64; \
+ }
+
+#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_FLOAT(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT32; \
+ }
+
+#define __GLX_SWAP_REPLY_HEADER() \
+ __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
+ __GLX_SWAP_INT(&__glXReply.length);
+
+#define __GLX_SWAP_REPLY_RETVAL() \
+ __GLX_SWAP_INT(&__glXReply.retval)
+
+#define __GLX_SWAP_REPLY_SIZE() \
+ __GLX_SWAP_INT(&__glXReply.size)
+
+#endif /* !__GLX_unpack_h__ */
+
+
+
+
+