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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:58:30 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:58:30 +0200 |
commit | 9e3371021541dbb7d8428b419c2e77156b166f1a (patch) | |
tree | 752906c36559aa58c53945824724222f2646d850 /nx-X11/programs/Xserver/hw/nxagent/Handlers.c | |
parent | edddbe8765d46b5040fdde7b04eeee8e21282114 (diff) | |
download | nx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.tar.gz nx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.tar.bz2 nx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.zip |
Imported nxagent-3.1.0-2.tar.gznxagent/3.1.0-2
Summary: Imported nxagent-3.1.0-2.tar.gz
Keywords:
Imported nxagent-3.1.0-2.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/Handlers.c')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Handlers.c | 1272 |
1 files changed, 1272 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Handlers.c b/nx-X11/programs/Xserver/hw/nxagent/Handlers.c new file mode 100644 index 000000000..dc9770c75 --- /dev/null +++ b/nx-X11/programs/Xserver/hw/nxagent/Handlers.c @@ -0,0 +1,1272 @@ +/**************************************************************************/ +/* */ +/* Copyright (c) 2001, 2007 NoMachine, http://www.nomachine.com/. */ +/* */ +/* NXAGENT, NX protocol compression and NX extensions to this software */ +/* are copyright of NoMachine. Redistribution and use of the present */ +/* software is allowed according to terms specified in the file LICENSE */ +/* which comes in the source distribution. */ +/* */ +/* Check http://www.nomachine.com/licensing.html for applicability. */ +/* */ +/* NX and NoMachine are trademarks of NoMachine S.r.l. */ +/* */ +/* All rights reserved. */ +/* */ +/**************************************************************************/ + +#include "dixstruct.h" +#include "scrnintstr.h" +#include "windowstr.h" +#include "osdep.h" + +#include "Agent.h" +#include "Handlers.h" +#include "Display.h" +#include "Events.h" +#include "Client.h" +#include "Reconnect.h" +#include "Dialog.h" +#include "Drawable.h" +#include "Splash.h" +#include "Screen.h" +#include "Millis.h" + +#include "NXlib.h" + +/* + * Set here the required log level. + */ + +#define PANIC +#define WARNING +#undef TEST +#undef DEBUG +#undef DUMP + +/* + * Log begin and end of the important + * handlers. + */ + +#undef BLOCKS + +/* + * If not defined, flush immediately + * upon entering the block handler. + */ + +#define FLUSH_AFTER_MULTIPLE_READS + +/* + * Introduce a small delay after each + * loop if the session is down. The + * value is in milliseconds. + */ + +#define LOOP_DELAY_IF_DOWN 50 + +/* + * The soft limit should roughly match + * the size of the Xlib I/O buffer. + */ + +#define BYTES_BEFORE_SOFT_TOKEN 2048 +#define BYTES_BEFORE_HARD_TOKEN 65536 + +/* + * Maximum number of synchronization + * requests before waiting for the + * remote. + */ + +#define TOKENS_PENDING_LIMIT 8 + +/* + * Limits are very unobtrusive. We don't + * want to interfere with the normal + * dispatching. + */ + +#define BYTES_BEFORE_YIELD 1048576 +#define TIME_BEFORE_YIELD 500 + +/* + * Dinamically reduce the display buffer + * size after a congestion. + */ + +#undef DYNAMIC_DISPLAY_BUFFER + +/* + * Minimum display buffer size. + */ + +#define MINIMUM_DISPLAY_BUFFER 512 + +/* + * Used in the handling of the X desktop + * manager protocol. + */ + +int nxagentXdmcpUp = 0; +int nxagentXdmcpAlertUp = 0; + +/* + * Also used in the block, wakeup and + * sync handlers. + */ + +int nxagentBuffer; +int nxagentBlocking; +int nxagentCongestion; + +double nxagentBytesIn; +double nxagentBytesOut; + +/* + * Total number of descriptors ready + * as reported by the wakeup handler. + */ + +int nxagentReady; + +/* + * Timestamp of the last write to the + * remote display. + */ + +int nxagentFlush; + +/* + * Arbitrate the bandwidth among our + * clients. + */ + +struct _TokensRec nxagentTokens = { 0, 0, 0 }; +struct _DispatchRec nxagentDispatch = { UNDEFINED, 0, 0, 0 }; + +/* + * Called just before blocking, waiting + * for our clients or the X server. + */ + +void nxagentBlockHandler(pointer data, struct timeval **timeout, pointer mask) +{ + /* + * Zero timeout. + */ + + static struct timeval zero; + + /* + * Current timestamp. + */ + + static int now; + + /* + * Pending bytes to write to the + * network. + */ + + static int flushable; + + /* + * Set if we need to synchronize + * any drawable. + */ + + static int synchronize; + + #ifdef BLOCKS + fprintf(stderr, "[Begin block]\n"); + #endif + + now = GetTimeInMillis(); + + if (nxagentNeedConnectionChange() == 1) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Calling nxagentHandleConnectionChanges " + "with ioError [%d] sigHup [%d].\n", nxagentException.ioError, nxagentException.sigHup); + #endif + + nxagentHandleConnectionChanges(); + } + + if (nxagentOption(Rootless) && + nxagentLastWindowDestroyed && nxagentRootlessDialogPid == 0 && + now > nxagentLastWindowDestroyedTime + 30 * 1000) + { + #ifdef WARNING + fprintf(stderr, "nxagentBlockHandler: No application running. Closing the session.\n"); + #endif + + nxagentTerminateSession(); + } + + #ifdef TEST + + if (nxagentLastWindowDestroyed == 1) + { + fprintf(stderr, "nxagentBlockHandler: Elapsed time [%lu].\n", + now - nxagentLastWindowDestroyedTime); + } + + #endif + + /* + * Slow down the agent if the session is + * not connected to a valid display. + */ + + if (NXDisplayError(nxagentDisplay) == 1 && nxagentShadowCounter == 0) + { + usleep(LOOP_DELAY_IF_DOWN * 1000); + + now = GetTimeInMillis(); + } + + /* + * Update the shadow display. This is + * only for test purposes. + */ + + #ifdef DUMP + + nxagentPixmapOnShadowDisplay(NULL); + + nxagentFbOnShadowDisplay(); + + #endif + + /* + * We need this here because some window + * configuration changes can be generated + * by the X server outside the control of + * the DIX. + */ + + nxagentFlushConfigureWindow(); + + /* + * Check whether there is any drawable to + * synchronize. + */ + + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Checking synchronization at %s with " + "[%d][%d][%d].\n", GetTimeInMillisAsString(), nxagentCorruptedWindows, + nxagentCorruptedBackgrounds, nxagentCorruptedPixmaps); + #endif + + synchronize = (nxagentCorruptedWindows > 0 || + nxagentCorruptedBackgrounds > 0 || + nxagentCorruptedPixmaps > 0); + + /* + * The synchronization function requires a mask as + * parameter: + * + * EVENT_BREAK Breaks if an user input, like + * a key press or a mouse move, + * is detected. + * + * CONGESTION_BREAK Breaks if the congestion beco- + * mes greater than 4. + * + * BLOCKING_BREAK Breaks if the display descript- + * or becomes blocked for write + * during the loop. + * + * ALWAYS_BREAK Any of the previous conditions + * is met. + * + * NEVER_BREAK The loop continues until all + * the drawables are synchronized. + */ + + if (synchronize == 1) + { + /* + * We should not enter the synchronization + * loop if there is any user input pending, + * i.e. if we are in the middle of a scroll + * operation. + */ + + if (nxagentForceSynchronization == 1) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Going to force a synchronization at %s.\n", + GetTimeInMillisAsString()); + #endif + + nxagentSynchronizationLoop(NEVER_BREAK); + + nxagentForceSynchronization = 0; + } + else if (nxagentUserInput(NULL) == 0 && + nxagentBlocking == 0 && + nxagentCongestion <= 4) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Going to synchronize at %s.\n", + GetTimeInMillisAsString()); + #endif + + nxagentSynchronizationLoop(ALWAYS_BREAK); + } + #ifdef TEST + else + { + fprintf(stderr, "nxagentBlockHandler: Not synchronizing with [%d][%d].\n", + nxagentBlocking, nxagentCongestion); + } + #endif + + /* + * Check if we have more corrupted resources + * and whether the conditions are satisfied + * to continue with the synchronization. + */ + + synchronize = (nxagentCongestion <= 4 && + (nxagentCorruptedWindows > 0 || + nxagentCorruptedBackgrounds > 0 || + nxagentCorruptedPixmaps > 0)); + + if (synchronize == 1) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Setting a zero timeout with [%d][%d][%d] and " + "congestion [%d].\n", nxagentCorruptedWindows, nxagentCorruptedBackgrounds, + nxagentCorruptedPixmaps, nxagentCongestion); + #endif + + zero.tv_sec = 0; + zero.tv_usec = 0; + + *timeout = &zero; + } + #ifdef TEST + else + { + if (nxagentCorruptedWindows == 0 && + nxagentCorruptedBackgrounds == 0 && + nxagentCorruptedPixmaps == 0) + { + fprintf(stderr, "nxagentBlockHandler: Nothing more to synchronize at %s.\n", + GetTimeInMillisAsString()); + } + else + { + fprintf(stderr, "nxagentBlockHandler: Delaying synchronization with [%d][%d][%d] and " + "congestion [%d].\n", nxagentCorruptedWindows, nxagentCorruptedBackgrounds, + nxagentCorruptedPixmaps, nxagentCongestion); + } + } + #endif + } + + /* + * If the remote X server is blocking, reduce the + * amount of data sent in a single display update + * by reducing the size of the display buffer. + */ + + #ifdef DYNAMIC_DISPLAY_BUFFER + + if (nxagentBlocking == 1 && + nxagentBuffer > MINIMUM_DISPLAY_BUFFER) + { + nxagentBuffer >>= 1; + + if (nxagentBuffer < MINIMUM_DISPLAY_BUFFER) + { + nxagentBuffer = MINIMUM_DISPLAY_BUFFER; + } + + #ifdef TEST + fprintf(stderr, "nxagentDispatchHandler: Reducing the display buffer to [%d] bytes.\n", + nxagentBuffer); + #endif + + NXSetDisplayBuffer(nxagentDisplay, nxagentBuffer); + } + else if (nxagentBuffer < nxagentOption(DisplayBuffer) && + nxagentCongestion == 0) + { + nxagentBuffer = nxagentOption(DisplayBuffer); + + #ifdef TEST + fprintf(stderr, "nxagentDispatchHandler: Increasing the display buffer to [%d] bytes.\n", + nxagentBuffer); + #endif + + NXSetDisplayBuffer(nxagentDisplay, nxagentBuffer); + } + + #endif /* #ifdef DYNAMIC_DISPLAY_BUFFER */ + + /* + * Dispatch to the clients the events that + * may have become available. + */ + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Reading the events available.\n"); + #endif + + nxagentDispatchEvents(NULL); + } + + /* + * Check if there is any data remaining, + * either in the display buffer or in + * the NX transport. + */ + + flushable = NXDisplayFlushable(nxagentDisplay); + + if (flushable > 0) + { + #ifdef FLUSH_AFTER_MULTIPLE_READS + + /* + * Flush all the outstanding data if + * the wakeup handler didn't detect + * any activity. + */ + + if (nxagentReady == 0 || now - nxagentFlush >= + nxagentOption(DisplayCoalescence)) + { + #ifdef DEBUG + fprintf(stderr, "nxagentBlockHandler: Flushing the display with [%d] bytes to flush.\n", + flushable); + #endif + + NXFlushDisplay(nxagentDisplay, NXFlushLink); + + /* + * New events may have become available + * after the flush. + */ + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Reading the events available.\n"); + #endif + + nxagentDispatchEvents(NULL); + } + } + else + { + #ifdef DEBUG + fprintf(stderr, "nxagentBlockHandler: Delaying flush with [%d][%d] and [%d] bytes.\n", + synchronize, nxagentReady, flushable); + #endif + + zero.tv_sec = 0; + zero.tv_usec = 0; + + *timeout = &zero; + } + + #else /* #ifdef FLUSH_AFTER_MULTIPLE_READS */ + + /* + * We are entering the select. Tell the NX + * transport to write any produced data to + * the remote end. + */ + + NXFlushDisplay(nxagentDisplay, NXFlushLink); + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Reading the events available.\n"); + #endif + + nxagentDispatchEvents(NULL); + } + + #endif /* #ifdef FLUSH_AFTER_MULTIPLE_READS */ + } + else + { + #ifdef DEBUG + fprintf(stderr, "nxagentBlockHandler: Nothing to flush with [%d][%d].\n", + synchronize, nxagentReady); + #endif + + if (nxagentQueuedEvents(nxagentDisplay) > 0) + { + #ifdef WARNING + fprintf(stderr, "nxagentBlockHandler: WARNING! Forcing a null timeout with events queued.\n"); + #endif + + zero.tv_sec = 0; + zero.tv_usec = 0; + + *timeout = &zero; + } + } + + /* + * WaitForSomething() sets a zero timeout if there + * are clients with input, but doesn't stop the + * timer. The select is then interrupted to update + * the schedule time even if, what the dispatcher + * cares, is only the number of ticks at the time + * the client is scheduled in. + */ + + #ifdef SMART_SCHEDULE + + #ifdef DEBUG + fprintf(stderr, "nxagentBlockHandler: Stopping the smart schedule timer.\n"); + #endif + + nxagentStopTimer(); + + #endif + + #ifdef BLOCKS + fprintf(stderr, "[End block]\n"); + #endif +} + +void nxagentWakeupHandler(pointer data, int count, pointer mask) +{ + #ifdef BLOCKS + fprintf(stderr, "[Begin wakeup]\n"); + #endif + + if (nxagentException.sigHup || nxagentException.ioError) + { + #ifdef TEST + fprintf(stderr,"nxagentWakeupHandler: Got SIGHUP or I/O error.\n"); + #endif + + #ifdef TEST + fprintf(stderr, "nxagentBlockHandler: Calling nxagentHandleConnectionStates " + "with ioError [%d] sigHup [%d].\n", nxagentException.ioError, nxagentException.sigHup); + #endif + + nxagentHandleConnectionStates(); + } + + #ifdef SMART_SCHEDULE + + if (SmartScheduleDisable == 1) + { + + #endif + + #ifdef DEBUG + fprintf(stderr, "nxagentWakeupHandler: Resetting the dispatch state after wakeup.\n"); + #endif + + nxagentDispatch.start = GetTimeInMillis(); + + nxagentDispatch.in = nxagentBytesIn; + nxagentDispatch.out = nxagentBytesOut; + + #ifdef SMART_SCHEDULE + + } + + #endif + + /* + * Can become true during the dispatch loop. + */ + + nxagentBlocking = 0; + + /* + * Check if we got new events. + */ + + if (count > 0 && FD_ISSET(nxagentXConnectionNumber, (fd_set *) mask)) + { + #ifdef TEST + fprintf(stderr, "nxagentWakeupHandler: Reading the X events with count [%d].\n", + count); + #endif + + nxagentDispatchEvents(NULL); + + #ifdef TEST + fprintf(stderr, "nxagentWakeupHandler: Removing the X descriptor from the count.\n"); + #endif + + FD_CLR(nxagentXConnectionNumber, (fd_set *) mask); + + count--; + } + else if (nxagentQueuedEvents(nxagentDisplay) == 1) + { + /* + * We may have left some events in + * the queue. + */ + + #ifdef TEST + fprintf(stderr, "nxagentWakeupHandler: Reading the queued X events with count [%d].\n", + count); + #endif + + nxagentDispatchEvents(NULL); + } + + /* + * Save the number of descriptors ready. + */ + + if (count <= 0) + { + count = (XFD_ANYSET(&ClientsWithInput) ? 1 : 0); + } + + nxagentReady = count; + + #ifdef TEST + + if (nxagentReady == 0) + { + fprintf(stderr, "nxagentWakeupHandler: No X clients found to be processed.\n"); + } + + #endif + + /* + * If the XDM connection can't be established + * we'll need to create a dialog to notify the + * user and give him/her a chance to terminate + * the session. + */ + + if (nxagentOption(Xdmcp) == 1 && nxagentXdmcpUp == 0) + { + #ifdef DEBUG + fprintf(stderr, "nxagentWakeupHandler: XdmcpState [%d].\n", XdmcpState); + #endif + + if (XdmcpState == XDM_RUN_SESSION) + { + nxagentXdmcpUp = 1; + } + + if (nxagentXdmcpUp == 0) + { + #ifdef DEBUG + fprintf(stderr, "nxagentWakeupHandler: XdmcpTime [%lu].\n", + GetTimeInMillis() - XdmcpStartTime); + #endif + + #ifdef DEBUG + fprintf(stderr, "nxagentWakeupHandler: XdmcpTimeOutRtx [%d].\n", + XdmcpTimeOutRtx); + #endif + + if (nxagentXdmcpAlertUp == 0 && + GetTimeInMillis() - XdmcpStartTime >= XDM_TIMEOUT) + { + #ifdef WARNING + fprintf(stderr, "nxagentWakeupHandler: WARNING! The XDM session seems to be " + "unable to start after [%ld] ms.\n",(long int)(GetTimeInMillis() - XdmcpStartTime)); + #endif + + NXTransAlert(FAILED_XDMCP_CONNECTION_ALERT, NX_ALERT_REMOTE); + + nxagentXdmcpAlertUp = 1; + } + } + } + + #ifdef BLOCKS + fprintf(stderr, "[End wakeup]\n"); + #endif +} + +void nxagentShadowBlockHandler(pointer data, struct timeval **timeout, pointer mask) +{ + static struct timeval zero; + + int changed; + int suspended = 0; + int result; + + #ifdef BLOCKS + fprintf(stderr, "[Begin block]\n"); + #endif + + if (nxagentNeedConnectionChange() == 1) + { + nxagentHandleConnectionChanges(); + } + + if (nxagentSessionState == SESSION_DOWN) + { + usleep(50 * 1000); + } + + #ifndef __CYGWIN32__ + + if (nxagentReadEvents(nxagentDisplay) > 0 || + nxagentReadEvents(nxagentShadowDisplay) > 0) + { + #ifdef TEST + fprintf(stderr, "nxagentShadowBlockHandler: Reading X events queued.\n"); + #endif + + nxagentDispatchEvents(NULL); + } + + if (nxagentShadowResize == 1) + { + nxagentShadowResize = 0; + + nxagentShadowAdaptToRatio(); + } + + #else + + if (nxagentReadEvents(nxagentDisplay) > 0) + { + #ifdef TEST + fprintf(stderr, "nxagentShadowBlockHandler: Reading X events queued.\n"); + #endif + + nxagentDispatchEvents(NULL); + } + + #endif + + changed = 0; + + nxagentShadowPoll(nxagentShadowPixmapPtr, nxagentShadowGCPtr, nxagentShadowDepth, nxagentShadowWidth, + nxagentShadowHeight, nxagentShadowBuffer, &changed, &suspended); + + result = nxagentShadowSendUpdates(&suspended); + + if (nxagentBlocking == 0) + { + nxagentSynchronizeDrawable((DrawablePtr) nxagentShadowPixmapPtr, DONT_WAIT, + ALWAYS_BREAK, nxagentShadowWindowPtr); + } + + /* + * We are entering the select. Tell the NX + * transport to write any produced data to + * the remote end. + */ +/* +FIXME: Must queue multiple writes and handle + the events by resembling the ordinary + block handler. +*/ + + NXFlushDisplay(nxagentDisplay, NXFlushLink); + + if (*timeout == NULL) + { + *timeout = &zero; + } + + #ifdef __CYGWIN32__ + + usleep(50 * 1000); + + (*timeout) -> tv_sec = 0; + (*timeout) -> tv_usec = 50 * 1000; + + #else + + if (changed == 0) + { + (*timeout) -> tv_sec = 0; + (*timeout) -> tv_usec = 50 * 1000; + } + else + { + (*timeout) -> tv_sec = 0; + (*timeout) -> tv_usec = 0; + } + + #endif + + #ifdef BLOCKS + fprintf(stderr, "[End block]\n"); + #endif +} + +void nxagentShadowWakeupHandler(pointer data, int count, pointer mask) +{ + #ifdef BLOCKS + fprintf(stderr, "[Begin wakeup]\n"); + #endif + + if (nxagentException.sigHup || nxagentException.ioError) + { + #ifdef TEST + fprintf(stderr,"nxagentShadowWakeupHandler: Got SIGHUP or I/O error.\n"); + #endif + + nxagentHandleConnectionStates(); + } + + #ifdef SMART_SCHEDULE + + if (SmartScheduleDisable == 1) + { + + #endif + + #ifdef DEBUG + fprintf(stderr, "nxagentShadowWakeupHandler: Resetting the dispatch state after wakeup.\n"); + #endif + + nxagentDispatch.start = GetTimeInMillis(); + + nxagentDispatch.in = nxagentBytesIn; + nxagentDispatch.out = nxagentBytesOut; + + #ifdef SMART_SCHEDULE + + } + + #endif + + /* + * Can become true during the dispatch loop. + */ + + nxagentBlocking = 0; + + /* + * Check if we got new events. + */ + + if (count > 0 && FD_ISSET(nxagentXConnectionNumber, (fd_set *) mask)) + { + #ifdef TEST + fprintf(stderr, "nxagentShadowWakeupHandler: Reading the X events with count [%d].\n", + count); + #endif + + nxagentDispatchEvents(NULL); + + #ifdef TEST + fprintf(stderr, "nxagentShadowWakeupHandler: Removing the X descriptor from the count.\n"); + #endif + + FD_CLR(nxagentXConnectionNumber, (fd_set *) mask); + + count--; + } + else if (nxagentQueuedEvents(nxagentDisplay) == 1) + { + /* + * We may have left some events in + * the queue. + */ + + #ifdef TEST + fprintf(stderr, "nxagentShadowWakeupHandler: Reading the queued X events with count [%d].\n", + count); + #endif + + nxagentDispatchEvents(NULL); + } + + /* + * Save the number of descriptors ready. + */ + + if (count <= 0) + { + count = (XFD_ANYSET(&ClientsWithInput) ? 1 : 0); + } + + nxagentReady = count; + + #ifdef TEST + + if (nxagentReady == 0) + { + fprintf(stderr, "nxagentShadowWakeupHandler: No X clients found to be processed.\n"); + } + + #endif + + #ifdef BLOCKS + fprintf(stderr, "[End wakeup]\n"); + #endif +} + +void nxagentHandleCollectInputFocusEvent(int resource) +{ + Window window; + int revert_to; + + if (NXGetCollectedInputFocus(nxagentDisplay, resource, &window, &revert_to) == 0) + { + #ifdef PANIC + fprintf(stderr, "nxagentHandleCollectInputFocusEvent: PANIC! Failed to get the input focus " + "reply for resource [%d].\n", resource); + #endif + } + + #ifdef DEBUG + fprintf(stderr, "nxagentHandleCollectInputFocusEvent: Received a sync reply with [%d] pending.\n", + nxagentTokens.pending); + #endif + + nxagentTokens.pending--; + + nxagentCongestion = (nxagentTokens.pending >= TOKENS_PENDING_LIMIT / 2); + + #ifdef TEST + fprintf(stderr, "nxagentHandleCollectInputFocusEvent: Current congestion level is [%d].\n", + nxagentCongestion); + #endif +} + +Bool nxagentCollectInputFocusPredicate(Display *display, XEvent *X, XPointer ptr) +{ + return (X -> xclient.window == 0 && + X -> xclient.message_type == 0 && + X -> xclient.format == 32 && + X -> xclient.data.l[0] == NXCollectInputFocusNotify); +} + +void nxagentDispatchHandler(ClientPtr client, int in, int out) +{ + /* + * This function is called by the dispatcher (with 0 + * bytes out) after a new request has been processed. + * It is also called by the write handler (with 0 + * bytes in) after more data has been written to the + * display. It may be optionally called in the block + * and wakeup handlers. In this case both in and out + * must be 0. + */ + + if (out > 0) + { + /* + * Called by the display write callback. + */ + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Called with [%d] bytes written.\n", + out); + #endif + + nxagentBytesOut += out; + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Total bytes are [%.0f] in [%.0f] out.\n", + nxagentBytesIn, nxagentBytesOut); + #endif + + /* + * Don't take care of the synchronization if + * the NX transport is running. The NX trans- + * port has its own token-based control flow. + * + * We can't produce more output here because + * we are in the middle of the flush. We will + * take care of the sync requests when called + * by the dispatcher. + */ + + if (nxagentOption(LinkType) == LINK_TYPE_NONE) + { + nxagentTokens.soft += out; + + if (out > BYTES_BEFORE_HARD_TOKEN) + { + nxagentTokens.hard += out; + } + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Sync bytes accumulated are [%d] and [%d].\n", + nxagentTokens.soft, nxagentTokens.hard); + #endif + } + + #ifdef SMART_SCHEDULE + + if (SmartScheduleDisable == 1) + { + + #endif + + /* + * Pay attention to the next client if this + * client produced enough output. + */ + + if (nxagentBytesOut - nxagentDispatch.out > BYTES_BEFORE_YIELD) + { + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Yielding with [%ld][%.0f][%.0f] for client [%d].\n", + GetTimeInMillis() - nxagentDispatch.start, nxagentBytesIn - nxagentDispatch.in, + nxagentBytesOut - nxagentDispatch.out, nxagentDispatch.client); + #endif + + nxagentDispatch.start = GetTimeInMillis(); + + nxagentDispatch.in = nxagentBytesIn; + nxagentDispatch.out = nxagentBytesOut; + + isItTimeToYield = 1; + } + #ifdef DEBUG + else + { + fprintf(stderr, "nxagentDispatchHandler: Dispatching with [%ld][%.0f][%.0f] for client [%d].\n", + GetTimeInMillis() - nxagentDispatch.start, nxagentBytesIn - nxagentDispatch.in, + nxagentBytesOut - nxagentDispatch.out, nxagentDispatch.client); + } + #endif + + #ifdef SMART_SCHEDULE + + } + + #endif + + return; + } + else if (in > 0) + { + /* + * Called by the dispatcher. + */ + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Called with [%d] bytes processed for client [%d].\n", + in, client -> index); + #endif + + /* + * This is presently unused. + * + * nxagentClientAddBytes(client, in); + * + * #ifdef DEBUG + * fprintf(stderr, "nxagentDispatchHandler: Bytes processed for client [%d] are [%ld].\n", + * client -> index, nxagentClientBytes(client)); + * #endif + * + */ + + nxagentBytesIn += in; + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Total bytes are [%.0f] in [%.0f] out.\n", + nxagentBytesIn, nxagentBytesOut); + #endif + + /* + * When using the dumb scheduler, before reading from + * another client, the dispatcher tries to drain all + * the input from the client being processed. This + * means that, if isItTimeToYield is never set and the + * client never produces any output, we'll stick into + * the inner dispatch loop forever. + */ + + #ifdef SMART_SCHEDULE + + if (SmartScheduleDisable == 1) + { + + #endif + + if (client -> index != nxagentDispatch.client) + { + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Resetting the dispatch state with [%d][%d].\n", + nxagentDispatch.client, client -> index); + #endif + + nxagentDispatch.client = client -> index; + nxagentDispatch.start = GetTimeInMillis(); + + nxagentDispatch.in = nxagentBytesIn; + nxagentDispatch.out = nxagentBytesOut; + } + else + { + static unsigned long int now; + + now = GetTimeInMillis(); + + if (now - nxagentDispatch.start > TIME_BEFORE_YIELD || + nxagentBytesIn - nxagentDispatch.in > BYTES_BEFORE_YIELD) + { + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Yielding with [%ld][%.0f][%.0f] for client [%d].\n", + now - nxagentDispatch.start, nxagentBytesIn - nxagentDispatch.in, nxagentBytesOut - + nxagentDispatch.out, nxagentDispatch.client); + #endif + + nxagentDispatch.start = now; + + nxagentDispatch.in = nxagentBytesIn; + nxagentDispatch.out = nxagentBytesOut; + + isItTimeToYield = 1; + } + #ifdef DEBUG + else + { + fprintf(stderr, "nxagentDispatchHandler: Dispatching with [%ld][%.0f][%.0f] for client [%d].\n", + now - nxagentDispatch.start, nxagentBytesIn - nxagentDispatch.in, nxagentBytesOut - + nxagentDispatch.out, nxagentDispatch.client); + } + #endif + } + + #ifdef SMART_SCHEDULE + + } + + #endif + + } + + /* + * Let's see if it's time to sync. + */ + + if (nxagentOption(LinkType) == LINK_TYPE_NONE) + { + if (nxagentTokens.hard > BYTES_BEFORE_HARD_TOKEN) + { + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Requesting a hard sync reply with [%d] bytes.\n", + nxagentTokens.hard); + #endif + + XSync(nxagentDisplay, 0); + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + nxagentDispatchEvents(NULL); + } + + nxagentTokens.soft = 0; + nxagentTokens.hard = 0; + } + else if (nxagentTokens.soft > BYTES_BEFORE_SOFT_TOKEN) + { + /* + * Alternatively, the amounts of bytes + * accounted for each sync request may + * be decreased according to the number + * of pending replies already awaited. + * + * else if (nxagentTokens.soft > (BYTES_BEFORE_SOFT_TOKEN / (nxagentTokens.pending + 1))) + */ + + int resource; + + /* + * Wait eventually for the number of + * synchronization requests to return + * below the limit. + */ + + #ifdef TEST + + if (nxagentTokens.pending == TOKENS_PENDING_LIMIT) + { + fprintf(stderr, "nxagentDispatchHandler: WARNING! Waiting for the synchronization reply.\n"); + } + + #endif + + while (nxagentTokens.pending == TOKENS_PENDING_LIMIT) + { + if (nxagentWaitEvents(nxagentDisplay, NULL) == -1) + { + nxagentTokens.pending = 0; + + nxagentTokens.soft = 0; + + return; + } + + nxagentDispatchEvents(NULL); + + nxagentBlocking = 1; + } + + /* + * Send a new synchronization request. + */ + + resource = nxagentWaitForResource(NXGetCollectInputFocusResource, + nxagentCollectInputFocusPredicate); + + if (resource == -1) + { + #ifdef PANIC + fprintf(stderr, "nxagentDispatchHandler: PANIC! Cannot allocate any valid resource.\n"); + #endif + + nxagentTokens.soft = 0; + + return; + } + + #ifdef DEBUG + fprintf(stderr, "nxagentDispatchHandler: Requesting a sync reply with [%d] bytes " + "and [%d] pending.\n", nxagentTokens.soft, nxagentTokens.pending); + #endif + + NXCollectInputFocus(nxagentDisplay, resource); + + NXFlushDisplay(nxagentDisplay, NXFlushBuffer); + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + nxagentDispatchEvents(NULL); + } + + nxagentTokens.pending++; + + nxagentCongestion = (nxagentTokens.pending >= TOKENS_PENDING_LIMIT / 2); + + #ifdef TEST + fprintf(stderr, "nxagentDispatchHandler: Current congestion level is [%d].\n", + nxagentCongestion); + #endif + + nxagentTokens.soft = 0; + } + } + + /* + * Check if there are events to read. + */ + + if (nxagentPendingEvents(nxagentDisplay) > 0) + { + nxagentDispatchEvents(NULL); + } +} |