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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:58:30 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:58:30 +0200
commit9e3371021541dbb7d8428b419c2e77156b166f1a (patch)
tree752906c36559aa58c53945824724222f2646d850 /nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original
parentedddbe8765d46b5040fdde7b04eeee8e21282114 (diff)
downloadnx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.tar.gz
nx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.tar.bz2
nx-libs-9e3371021541dbb7d8428b419c2e77156b166f1a.zip
Imported nxagent-3.1.0-2.tar.gznxagent/3.1.0-2
Summary: Imported nxagent-3.1.0-2.tar.gz Keywords: Imported nxagent-3.1.0-2.tar.gz into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original')
-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original3947
1 files changed, 3947 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original b/nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original
new file mode 100644
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--- /dev/null
+++ b/nx-X11/programs/Xserver/hw/nxagent/NXwindow.c.XF86.original
@@ -0,0 +1,3947 @@
+/* $Xorg: window.c,v 1.4 2001/02/09 02:04:41 xorgcvs Exp $ */
+/*
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall
+not be used in advertising or otherwise to promote the sale, use or
+other dealings in this Software without prior written authorization
+from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+*/
+
+/* The panoramix components contained the following notice */
+/****************************************************************
+* *
+* Copyright (c) Digital Equipment Corporation, 1991, 1997 *
+* *
+* All Rights Reserved. Unpublished rights reserved under *
+* the copyright laws of the United States. *
+* *
+* The software contained on this media is proprietary to *
+* and embodies the confidential technology of Digital *
+* Equipment Corporation. Possession, use, duplication or *
+* dissemination of the software and media is authorized only *
+* pursuant to a valid written license from Digital Equipment *
+* Corporation. *
+* *
+* RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure *
+* by the U.S. Government is subject to restrictions as set *
+* forth in Subparagraph (c)(1)(ii) of DFARS 252.227-7013, *
+* or in FAR 52.227-19, as applicable. *
+* *
+*****************************************************************/
+
+/* $XFree86: xc/programs/Xserver/dix/window.c,v 3.32 2003/01/12 02:44:26 dawes Exp $ */
+
+#include "misc.h"
+#include "scrnintstr.h"
+#include "os.h"
+#include "regionstr.h"
+#include "validate.h"
+#include "windowstr.h"
+#include "input.h"
+#include "resource.h"
+#include "colormapst.h"
+#include "cursorstr.h"
+#include "dixstruct.h"
+#include "gcstruct.h"
+#include "servermd.h"
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+#include "dixevents.h"
+#include "globals.h"
+
+#ifdef XAPPGROUP
+#include "Xagsrv.h"
+#endif
+#ifdef XCSECURITY
+#define _SECURITY_SERVER
+#include "security.h"
+#endif
+
+#if defined(NEED_SCREEN_REGIONS)
+#define REGION_PTR(pScreen,pWin) \
+ register ScreenPtr pScreen = pWin->drawable.pScreen;
+#else
+#define REGION_PTR(pScreen,pWin) /* nothing */
+#endif
+
+/******
+ * Window stuff for server
+ *
+ * CreateRootWindow, CreateWindow, ChangeWindowAttributes,
+ * GetWindowAttributes, DeleteWindow, DestroySubWindows,
+ * HandleSaveSet, ReparentWindow, MapWindow, MapSubWindows,
+ * UnmapWindow, UnmapSubWindows, ConfigureWindow, CirculateWindow,
+ *
+ ******/
+
+static unsigned char _back_lsb[4] = {0x88, 0x22, 0x44, 0x11};
+static unsigned char _back_msb[4] = {0x11, 0x44, 0x22, 0x88};
+
+int screenIsSaved = SCREEN_SAVER_OFF;
+
+ScreenSaverStuffRec savedScreenInfo[MAXSCREENS];
+
+#if 0
+extern void DeleteWindowFromAnyEvents();
+extern Mask EventMaskForClient();
+extern void WindowHasNewCursor();
+extern void RecalculateDeliverableEvents();
+#endif
+
+static Bool TileScreenSaver(
+#if NeedFunctionPrototypes
+ int /*i*/,
+ int /*kind*/
+#endif
+);
+
+
+#define INPUTONLY_LEGAL_MASK (CWWinGravity | CWEventMask | \
+ CWDontPropagate | CWOverrideRedirect | CWCursor )
+
+#define BOXES_OVERLAP(b1, b2) \
+ (!( ((b1)->x2 <= (b2)->x1) || \
+ ( ((b1)->x1 >= (b2)->x2)) || \
+ ( ((b1)->y2 <= (b2)->y1)) || \
+ ( ((b1)->y1 >= (b2)->y2)) ) )
+
+#define RedirectSend(pWin) \
+ ((pWin->eventMask|wOtherEventMasks(pWin)) & SubstructureRedirectMask)
+
+#define SubSend(pWin) \
+ ((pWin->eventMask|wOtherEventMasks(pWin)) & SubstructureNotifyMask)
+
+#define StrSend(pWin) \
+ ((pWin->eventMask|wOtherEventMasks(pWin)) & StructureNotifyMask)
+
+#define SubStrSend(pWin,pParent) (StrSend(pWin) || SubSend(pParent))
+
+
+int numSaveUndersViewable = 0;
+int deltaSaveUndersViewable = 0;
+
+#ifdef DEBUG
+/******
+ * PrintWindowTree
+ * For debugging only
+ ******/
+
+int
+PrintChildren(p1, indent)
+ WindowPtr p1;
+ int indent;
+{
+ WindowPtr p2;
+ int i;
+
+ while (p1)
+ {
+ p2 = p1->firstChild;
+ for (i=0; i<indent; i++) ErrorF( " ");
+ ErrorF( "%x\n", p1->drawable.id);
+ miPrintRegion(&p1->clipList);
+ PrintChildren(p2, indent+4);
+ p1 = p1->nextSib;
+ }
+}
+
+PrintWindowTree()
+{
+ int i;
+ WindowPtr pWin, p1;
+
+ for (i=0; i<screenInfo.numScreens; i++)
+ {
+ ErrorF( "WINDOW %d\n", i);
+ pWin = WindowTable[i];
+ miPrintRegion(&pWin->clipList);
+ p1 = pWin->firstChild;
+ PrintChildren(p1, 4);
+ }
+}
+#endif
+
+int
+TraverseTree(pWin, func, data)
+ register WindowPtr pWin;
+ VisitWindowProcPtr func;
+ pointer data;
+{
+ register int result;
+ register WindowPtr pChild;
+
+ if (!(pChild = pWin))
+ return(WT_NOMATCH);
+ while (1)
+ {
+ result = (* func)(pChild, data);
+ if (result == WT_STOPWALKING)
+ return(WT_STOPWALKING);
+ if ((result == WT_WALKCHILDREN) && pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ break;
+ pChild = pChild->nextSib;
+ }
+ return(WT_NOMATCH);
+}
+
+/*****
+ * WalkTree
+ * Walk the window tree, for SCREEN, preforming FUNC(pWin, data) on
+ * each window. If FUNC returns WT_WALKCHILDREN, traverse the children,
+ * if it returns WT_DONTWALKCHILDREN, dont. If it returns WT_STOPWALKING
+ * exit WalkTree. Does depth-first traverse.
+ *****/
+
+int
+WalkTree(pScreen, func, data)
+ ScreenPtr pScreen;
+ VisitWindowProcPtr func;
+ pointer data;
+{
+ return(TraverseTree(WindowTable[pScreen->myNum], func, data));
+}
+
+/* hack for forcing backing store on all windows */
+int defaultBackingStore = NotUseful;
+/* hack to force no backing store */
+Bool disableBackingStore = FALSE;
+Bool enableBackingStore = FALSE;
+/* hack to force no save unders */
+Bool disableSaveUnders = FALSE;
+
+static void
+#if NeedFunctionPrototypes
+SetWindowToDefaults(register WindowPtr pWin)
+#else
+SetWindowToDefaults(pWin)
+ register WindowPtr pWin;
+#endif
+{
+ pWin->prevSib = NullWindow;
+ pWin->firstChild = NullWindow;
+ pWin->lastChild = NullWindow;
+
+ pWin->valdata = (ValidatePtr)NULL;
+ pWin->optional = (WindowOptPtr)NULL;
+ pWin->cursorIsNone = TRUE;
+
+ pWin->backingStore = NotUseful;
+ pWin->DIXsaveUnder = FALSE;
+ pWin->backStorage = (pointer) NULL;
+
+ pWin->mapped = FALSE; /* off */
+ pWin->realized = FALSE; /* off */
+ pWin->viewable = FALSE;
+ pWin->visibility = VisibilityNotViewable;
+ pWin->overrideRedirect = FALSE;
+ pWin->saveUnder = FALSE;
+
+ pWin->bitGravity = ForgetGravity;
+ pWin->winGravity = NorthWestGravity;
+
+ pWin->eventMask = 0;
+ pWin->deliverableEvents = 0;
+ pWin->dontPropagate = 0;
+ pWin->forcedBS = FALSE;
+#ifdef NEED_DBE_BUF_BITS
+ pWin->srcBuffer = DBE_FRONT_BUFFER;
+ pWin->dstBuffer = DBE_FRONT_BUFFER;
+#endif
+}
+
+static void
+#if NeedFunctionPrototypes
+MakeRootTile(WindowPtr pWin)
+#else
+MakeRootTile(pWin)
+ WindowPtr pWin;
+#endif
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ GCPtr pGC;
+ unsigned char back[128];
+ int len = BitmapBytePad(sizeof(long));
+ register unsigned char *from, *to;
+ register int i, j;
+
+ pWin->background.pixmap = (*pScreen->CreatePixmap)(pScreen, 4, 4,
+ pScreen->rootDepth);
+
+ pWin->backgroundState = BackgroundPixmap;
+ pGC = GetScratchGC(pScreen->rootDepth, pScreen);
+ if (!pWin->background.pixmap || !pGC)
+ FatalError("could not create root tile");
+
+ {
+ CARD32 attributes[2];
+
+ attributes[0] = pScreen->whitePixel;
+ attributes[1] = pScreen->blackPixel;
+
+ (void)ChangeGC(pGC, GCForeground | GCBackground, attributes);
+ }
+
+ ValidateGC((DrawablePtr)pWin->background.pixmap, pGC);
+
+ from = (screenInfo.bitmapBitOrder == LSBFirst) ? _back_lsb : _back_msb;
+ to = back;
+
+ for (i = 4; i > 0; i--, from++)
+ for (j = len; j > 0; j--)
+ *to++ = *from;
+
+ if (blackRoot)
+ bzero(back, sizeof(back));
+
+ (*pGC->ops->PutImage)((DrawablePtr)pWin->background.pixmap, pGC, 1,
+ 0, 0, len, 4, 0, XYBitmap, (char *)back);
+
+ FreeScratchGC(pGC);
+
+}
+
+WindowPtr
+AllocateWindow(pScreen)
+ ScreenPtr pScreen;
+{
+ WindowPtr pWin;
+ register char *ptr;
+ register DevUnion *ppriv;
+ register unsigned *sizes;
+ register unsigned size;
+ register int i;
+
+ pWin = (WindowPtr)xalloc(pScreen->totalWindowSize);
+ if (pWin)
+ {
+ ppriv = (DevUnion *)(pWin + 1);
+ pWin->devPrivates = ppriv;
+ sizes = pScreen->WindowPrivateSizes;
+ ptr = (char *)(ppriv + pScreen->WindowPrivateLen);
+ for (i = pScreen->WindowPrivateLen; --i >= 0; ppriv++, sizes++)
+ {
+ if ( (size = *sizes) )
+ {
+ ppriv->ptr = (pointer)ptr;
+ ptr += size;
+ }
+ else
+ ppriv->ptr = (pointer)NULL;
+ }
+ }
+ return pWin;
+}
+
+/*****
+ * CreateRootWindow
+ * Makes a window at initialization time for specified screen
+ *****/
+
+Bool
+CreateRootWindow(pScreen)
+ ScreenPtr pScreen;
+{
+ WindowPtr pWin;
+ BoxRec box;
+ PixmapFormatRec *format;
+
+ pWin = AllocateWindow(pScreen);
+ if (!pWin)
+ return FALSE;
+
+ savedScreenInfo[pScreen->myNum].pWindow = NULL;
+ savedScreenInfo[pScreen->myNum].wid = FakeClientID(0);
+ savedScreenInfo[pScreen->myNum].ExternalScreenSaver = NULL;
+ screenIsSaved = SCREEN_SAVER_OFF;
+
+ WindowTable[pScreen->myNum] = pWin;
+
+ pWin->drawable.pScreen = pScreen;
+ pWin->drawable.type = DRAWABLE_WINDOW;
+
+ pWin->drawable.depth = pScreen->rootDepth;
+ for (format = screenInfo.formats;
+ format->depth != pScreen->rootDepth;
+ format++)
+ ;
+ pWin->drawable.bitsPerPixel = format->bitsPerPixel;
+
+ pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+
+ pWin->parent = NullWindow;
+ SetWindowToDefaults(pWin);
+
+ pWin->optional = (WindowOptRec *) xalloc (sizeof (WindowOptRec));
+ if (!pWin->optional)
+ return FALSE;
+
+ pWin->optional->dontPropagateMask = 0;
+ pWin->optional->otherEventMasks = 0;
+ pWin->optional->otherClients = NULL;
+ pWin->optional->passiveGrabs = NULL;
+ pWin->optional->userProps = NULL;
+ pWin->optional->backingBitPlanes = ~0L;
+ pWin->optional->backingPixel = 0;
+#ifdef SHAPE
+ pWin->optional->boundingShape = NULL;
+ pWin->optional->clipShape = NULL;
+#endif
+#ifdef XINPUT
+ pWin->optional->inputMasks = NULL;
+#endif
+ pWin->optional->colormap = pScreen->defColormap;
+ pWin->optional->visual = pScreen->rootVisual;
+
+ pWin->nextSib = NullWindow;
+
+ pWin->drawable.id = FakeClientID(0);
+
+ pWin->origin.x = pWin->origin.y = 0;
+ pWin->drawable.height = pScreen->height;
+ pWin->drawable.width = pScreen->width;
+ pWin->drawable.x = pWin->drawable.y = 0;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pScreen->width;
+ box.y2 = pScreen->height;
+ REGION_INIT(pScreen, &pWin->clipList, &box, 1);
+ REGION_INIT(pScreen, &pWin->winSize, &box, 1);
+ REGION_INIT(pScreen, &pWin->borderSize, &box, 1);
+ REGION_INIT(pScreen, &pWin->borderClip, &box, 1);
+
+ pWin->drawable.class = InputOutput;
+ pWin->optional->visual = pScreen->rootVisual;
+
+ pWin->backgroundState = BackgroundPixel;
+ pWin->background.pixel = pScreen->whitePixel;
+
+ pWin->borderIsPixel = TRUE;
+ pWin->border.pixel = pScreen->blackPixel;
+ pWin->borderWidth = 0;
+
+ if (!AddResource(pWin->drawable.id, RT_WINDOW, (pointer)pWin))
+ return FALSE;
+
+ if (disableBackingStore)
+ pScreen->backingStoreSupport = NotUseful;
+ if (enableBackingStore)
+ pScreen->backingStoreSupport = Always;
+
+#ifdef DO_SAVE_UNDERS
+ if ((pScreen->backingStoreSupport != NotUseful) &&
+ (pScreen->saveUnderSupport == NotUseful))
+ {
+ /*
+ * If the screen has backing-store but no save-unders, let the
+ * clients know we can support save-unders using backing-store.
+ */
+ pScreen->saveUnderSupport = USE_DIX_SAVE_UNDERS;
+ }
+#endif /* DO_SAVE_UNDERS */
+
+ if (disableSaveUnders)
+ pScreen->saveUnderSupport = NotUseful;
+
+ return TRUE;
+}
+
+void
+InitRootWindow(pWin)
+ WindowPtr pWin;
+{
+ ScreenPtr pScreen;
+
+ pScreen = pWin->drawable.pScreen;
+ if (!(*pScreen->CreateWindow)(pWin))
+ return; /* XXX */
+ (*pScreen->PositionWindow)(pWin, 0, 0);
+
+ pWin->cursorIsNone = FALSE;
+ pWin->optional->cursor = rootCursor;
+ rootCursor->refcnt++;
+ MakeRootTile(pWin);
+ pWin->backingStore = defaultBackingStore;
+ pWin->forcedBS = (defaultBackingStore != NotUseful);
+ /* We SHOULD check for an error value here XXX */
+ (*pScreen->ChangeWindowAttributes)(pWin,
+ CWBackPixmap|CWBorderPixel|CWCursor|CWBackingStore);
+
+ MapWindow(pWin, serverClient);
+}
+
+/* Set the region to the intersection of the rectangle and the
+ * window's winSize. The window is typically the parent of the
+ * window from which the region came.
+ */
+
+void
+ClippedRegionFromBox(pWin, Rgn, x, y, w, h)
+ register WindowPtr pWin;
+ RegionPtr Rgn;
+ register int x, y;
+ int w, h;
+{
+ REGION_PTR(pScreen, pWin)
+ BoxRec box;
+
+ box = *(REGION_EXTENTS(pScreen, &pWin->winSize));
+ /* we do these calculations to avoid overflows */
+ if (x > box.x1)
+ box.x1 = x;
+ if (y > box.y1)
+ box.y1 = y;
+ x += w;
+ if (x < box.x2)
+ box.x2 = x;
+ y += h;
+ if (y < box.y2)
+ box.y2 = y;
+ if (box.x1 > box.x2)
+ box.x2 = box.x1;
+ if (box.y1 > box.y2)
+ box.y2 = box.y1;
+ REGION_RESET(pScreen, Rgn, &box);
+ REGION_INTERSECT(pScreen, Rgn, Rgn, &pWin->winSize);
+}
+
+WindowPtr
+RealChildHead(pWin)
+ register WindowPtr pWin;
+{
+ if (!pWin->parent &&
+ (screenIsSaved == SCREEN_SAVER_ON) &&
+ (HasSaverWindow (pWin->drawable.pScreen->myNum)))
+ return (pWin->firstChild);
+ else
+ return (NullWindow);
+}
+
+/*****
+ * CreateWindow
+ * Makes a window in response to client request
+ *****/
+
+WindowPtr
+CreateWindow(wid, pParent, x, y, w, h, bw, class, vmask, vlist,
+ depth, client, visual, error)
+ Window wid;
+ register WindowPtr pParent;
+ int x,y;
+ unsigned int w, h, bw;
+ unsigned int class;
+ register Mask vmask;
+ XID *vlist;
+ int depth;
+ ClientPtr client;
+ VisualID visual;
+ int *error;
+{
+ register WindowPtr pWin;
+ WindowPtr pHead;
+ register ScreenPtr pScreen;
+ xEvent event;
+ int idepth, ivisual;
+ Bool fOK;
+ DepthPtr pDepth;
+ PixmapFormatRec *format;
+ register WindowOptPtr ancwopt;
+
+ if (class == CopyFromParent)
+ class = pParent->drawable.class;
+
+ if ((class != InputOutput) && (class != InputOnly))
+ {
+ *error = BadValue;
+ client->errorValue = class;
+ return NullWindow;
+ }
+
+ if ((class != InputOnly) && (pParent->drawable.class == InputOnly))
+ {
+ *error = BadMatch;
+ return NullWindow;
+ }
+
+ if ((class == InputOnly) && ((bw != 0) || (depth != 0)))
+ {
+ *error = BadMatch;
+ return NullWindow;
+ }
+
+ pScreen = pParent->drawable.pScreen;
+ if ((class == InputOutput) && (depth == 0))
+ depth = pParent->drawable.depth;
+ ancwopt = pParent->optional;
+ if (!ancwopt)
+ ancwopt = FindWindowWithOptional(pParent)->optional;
+ if (visual == CopyFromParent) {
+#ifdef XAPPGROUP
+ VisualID ag_visual;
+
+ if (client->appgroup && !pParent->parent &&
+ (ag_visual = XagRootVisual (client)))
+ visual = ag_visual;
+ else
+#endif
+ visual = ancwopt->visual;
+ }
+
+ /* Find out if the depth and visual are acceptable for this Screen */
+ if ((visual != ancwopt->visual) || (depth != pParent->drawable.depth))
+ {
+ fOK = FALSE;
+ for(idepth = 0; idepth < pScreen->numDepths; idepth++)
+ {
+ pDepth = (DepthPtr) &pScreen->allowedDepths[idepth];
+ if ((depth == pDepth->depth) || (depth == 0))
+ {
+ for (ivisual = 0; ivisual < pDepth->numVids; ivisual++)
+ {
+ if (visual == pDepth->vids[ivisual])
+ {
+ fOK = TRUE;
+ break;
+ }
+ }
+ }
+ }
+ if (fOK == FALSE)
+ {
+ *error = BadMatch;
+ return NullWindow;
+ }
+ }
+
+ if (((vmask & (CWBorderPixmap | CWBorderPixel)) == 0) &&
+ (class != InputOnly) &&
+ (depth != pParent->drawable.depth))
+ {
+ *error = BadMatch;
+ return NullWindow;
+ }
+
+ if (((vmask & CWColormap) == 0) &&
+ (class != InputOnly) &&
+ ((visual != ancwopt->visual) || (ancwopt->colormap == None)))
+ {
+ *error = BadMatch;
+ return NullWindow;
+ }
+
+ pWin = AllocateWindow(pScreen);
+ if (!pWin)
+ {
+ *error = BadAlloc;
+ return NullWindow;
+ }
+ pWin->drawable = pParent->drawable;
+ pWin->drawable.depth = depth;
+ if (depth == pParent->drawable.depth)
+ pWin->drawable.bitsPerPixel = pParent->drawable.bitsPerPixel;
+ else
+ {
+ for (format = screenInfo.formats; format->depth != depth; format++)
+ ;
+ pWin->drawable.bitsPerPixel = format->bitsPerPixel;
+ }
+ if (class == InputOnly)
+ pWin->drawable.type = (short) UNDRAWABLE_WINDOW;
+ pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+
+ pWin->drawable.id = wid;
+ pWin->drawable.class = class;
+
+ pWin->parent = pParent;
+ SetWindowToDefaults(pWin);
+
+ if (visual != ancwopt->visual)
+ {
+ if (!MakeWindowOptional (pWin))
+ {
+ xfree (pWin);
+ *error = BadAlloc;
+ return NullWindow;
+ }
+ pWin->optional->visual = visual;
+ pWin->optional->colormap = None;
+ }
+
+ pWin->borderWidth = bw;
+#ifdef XCSECURITY
+ /* can't let untrusted clients have background None windows;
+ * they make it too easy to steal window contents
+ */
+ if (client->trustLevel != XSecurityClientTrusted)
+ {
+ pWin->backgroundState = BackgroundPixel;
+ pWin->background.pixel = 0;
+ }
+ else
+#endif
+ pWin->backgroundState = None;
+
+ pWin->borderIsPixel = pParent->borderIsPixel;
+ pWin->border = pParent->border;
+ if (pWin->borderIsPixel == FALSE)
+ pWin->border.pixmap->refcnt++;
+
+ pWin->origin.x = x + (int)bw;
+ pWin->origin.y = y + (int)bw;
+ pWin->drawable.width = w;
+ pWin->drawable.height = h;
+ pWin->drawable.x = pParent->drawable.x + x + (int)bw;
+ pWin->drawable.y = pParent->drawable.y + y + (int)bw;
+
+ /* set up clip list correctly for unobscured WindowPtr */
+ REGION_INIT(pScreen, &pWin->clipList, NullBox, 1);
+ REGION_INIT(pScreen, &pWin->borderClip, NullBox, 1);
+ REGION_INIT(pScreen, &pWin->winSize, NullBox, 1);
+ REGION_INIT(pScreen, &pWin->borderSize, NullBox, 1);
+
+ pHead = RealChildHead(pParent);
+ if (pHead)
+ {
+ pWin->nextSib = pHead->nextSib;
+ if (pHead->nextSib)
+ pHead->nextSib->prevSib = pWin;
+ else
+ pParent->lastChild = pWin;
+ pHead->nextSib = pWin;
+ pWin->prevSib = pHead;
+ }
+ else
+ {
+ pWin->nextSib = pParent->firstChild;
+ if (pParent->firstChild)
+ pParent->firstChild->prevSib = pWin;
+ else
+ pParent->lastChild = pWin;
+ pParent->firstChild = pWin;
+ }
+
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+
+ /* We SHOULD check for an error value here XXX */
+ if (!(*pScreen->CreateWindow)(pWin))
+ {
+ *error = BadAlloc;
+ DeleteWindow(pWin, None);
+ return NullWindow;
+ }
+ /* We SHOULD check for an error value here XXX */
+ (*pScreen->PositionWindow)(pWin, pWin->drawable.x, pWin->drawable.y);
+
+ if (!(vmask & CWEventMask))
+ RecalculateDeliverableEvents(pWin);
+
+ if (vmask)
+ *error = ChangeWindowAttributes(pWin, vmask, vlist, wClient (pWin));
+ else
+ *error = Success;
+
+ if (*error != Success)
+ {
+ DeleteWindow(pWin, None);
+ return NullWindow;
+ }
+ if (!(vmask & CWBackingStore) && (defaultBackingStore != NotUseful))
+ {
+ XID value = defaultBackingStore;
+ (void)ChangeWindowAttributes(pWin, CWBackingStore, &value, wClient (pWin));
+ pWin->forcedBS = TRUE;
+ }
+
+ if (SubSend(pParent))
+ {
+ event.u.u.type = CreateNotify;
+ event.u.createNotify.window = wid;
+ event.u.createNotify.parent = pParent->drawable.id;
+ event.u.createNotify.x = x;
+ event.u.createNotify.y = y;
+ event.u.createNotify.width = w;
+ event.u.createNotify.height = h;
+ event.u.createNotify.borderWidth = bw;
+ event.u.createNotify.override = pWin->overrideRedirect;
+ DeliverEvents(pParent, &event, 1, NullWindow);
+ }
+ return pWin;
+}
+
+static void
+#if NeedFunctionPrototypes
+FreeWindowResources(register WindowPtr pWin)
+#else
+FreeWindowResources(pWin)
+ register WindowPtr pWin;
+#endif
+{
+ register ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ DeleteWindowFromAnySaveSet(pWin);
+ DeleteWindowFromAnySelections(pWin);
+ DeleteWindowFromAnyEvents(pWin, TRUE);
+ REGION_UNINIT(pScreen, &pWin->clipList);
+ REGION_UNINIT(pScreen, &pWin->winSize);
+ REGION_UNINIT(pScreen, &pWin->borderClip);
+ REGION_UNINIT(pScreen, &pWin->borderSize);
+#ifdef SHAPE
+ if (wBoundingShape (pWin))
+ REGION_DESTROY(pScreen, wBoundingShape (pWin));
+ if (wClipShape (pWin))
+ REGION_DESTROY(pScreen, wClipShape (pWin));
+#endif
+ if (pWin->borderIsPixel == FALSE)
+ (*pScreen->DestroyPixmap)(pWin->border.pixmap);
+ if (pWin->backgroundState == BackgroundPixmap)
+ (*pScreen->DestroyPixmap)(pWin->background.pixmap);
+
+ DeleteAllWindowProperties(pWin);
+ /* We SHOULD check for an error value here XXX */
+ (*pScreen->DestroyWindow)(pWin);
+ DisposeWindowOptional (pWin);
+}
+
+static void
+#if NeedFunctionPrototypes
+CrushTree(WindowPtr pWin)
+#else
+CrushTree(pWin)
+ WindowPtr pWin;
+#endif
+{
+ register WindowPtr pChild, pSib, pParent;
+ UnrealizeWindowProcPtr UnrealizeWindow;
+ xEvent event;
+
+ if (!(pChild = pWin->firstChild))
+ return;
+ UnrealizeWindow = pWin->drawable.pScreen->UnrealizeWindow;
+ while (1)
+ {
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ while (1)
+ {
+ pParent = pChild->parent;
+ if (SubStrSend(pChild, pParent))
+ {
+ event.u.u.type = DestroyNotify;
+ event.u.destroyNotify.window = pChild->drawable.id;
+ DeliverEvents(pChild, &event, 1, NullWindow);
+ }
+ FreeResource(pChild->drawable.id, RT_WINDOW);
+ pSib = pChild->nextSib;
+#ifdef DO_SAVE_UNDERS
+ if (pChild->saveUnder && pChild->viewable)
+ deltaSaveUndersViewable--;
+#endif
+ pChild->viewable = FALSE;
+ if (pChild->realized)
+ {
+ pChild->realized = FALSE;
+ (*UnrealizeWindow)(pChild);
+ }
+ FreeWindowResources(pChild);
+ xfree(pChild);
+ if ( (pChild = pSib) )
+ break;
+ pChild = pParent;
+ pChild->firstChild = NullWindow;
+ pChild->lastChild = NullWindow;
+ if (pChild == pWin)
+ return;
+ }
+ }
+}
+
+/*****
+ * DeleteWindow
+ * Deletes child of window then window itself
+ * If wid is None, don't send any events
+ *****/
+
+/*ARGSUSED*/
+int
+DeleteWindow(value, wid)
+ pointer value;
+ XID wid;
+ {
+ register WindowPtr pParent;
+ register WindowPtr pWin = (WindowPtr)value;
+ xEvent event;
+
+ UnmapWindow(pWin, FALSE);
+
+ CrushTree(pWin);
+
+ pParent = pWin->parent;
+ if (wid && pParent && SubStrSend(pWin, pParent))
+ {
+ event.u.u.type = DestroyNotify;
+ event.u.destroyNotify.window = pWin->drawable.id;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ }
+
+ FreeWindowResources(pWin);
+ if (pParent)
+ {
+ if (pParent->firstChild == pWin)
+ pParent->firstChild = pWin->nextSib;
+ if (pParent->lastChild == pWin)
+ pParent->lastChild = pWin->prevSib;
+ if (pWin->nextSib)
+ pWin->nextSib->prevSib = pWin->prevSib;
+ if (pWin->prevSib)
+ pWin->prevSib->nextSib = pWin->nextSib;
+ }
+ xfree(pWin);
+ return Success;
+}
+
+/*ARGSUSED*/
+void
+DestroySubwindows(pWin, client)
+ register WindowPtr pWin;
+ ClientPtr client;
+{
+ /* XXX
+ * The protocol is quite clear that each window should be
+ * destroyed in turn, however, unmapping all of the first
+ * eliminates most of the calls to ValidateTree. So,
+ * this implementation is incorrect in that all of the
+ * UnmapNotifies occur before all of the DestroyNotifies.
+ * If you care, simply delete the call to UnmapSubwindows.
+ */
+ UnmapSubwindows(pWin);
+ while (pWin->lastChild)
+ FreeResource(pWin->lastChild->drawable.id, RT_NONE);
+}
+
+#define DeviceEventMasks (KeyPressMask | KeyReleaseMask | ButtonPressMask | \
+ ButtonReleaseMask | PointerMotionMask)
+
+/*****
+ * ChangeWindowAttributes
+ *
+ * The value-mask specifies which attributes are to be changed; the
+ * value-list contains one value for each one bit in the mask, from least
+ * to most significant bit in the mask.
+ *****/
+
+int
+ChangeWindowAttributes(pWin, vmask, vlist, client)
+ register WindowPtr pWin;
+ Mask vmask;
+ XID *vlist;
+ ClientPtr client;
+{
+ register Mask index2;
+ register XID *pVlist;
+ PixmapPtr pPixmap;
+ Pixmap pixID;
+ CursorPtr pCursor, pOldCursor;
+ Cursor cursorID;
+ WindowPtr pChild;
+ Colormap cmap;
+ ColormapPtr pCmap;
+ xEvent xE;
+ int result;
+ register ScreenPtr pScreen;
+ Mask vmaskCopy = 0;
+ register Mask tmask;
+ unsigned int val;
+ int error;
+ Bool checkOptional = FALSE;
+ Bool borderRelative = FALSE;
+ WindowPtr pLayerWin;
+
+ if ((pWin->drawable.class == InputOnly) && (vmask & (~INPUTONLY_LEGAL_MASK)))
+ return BadMatch;
+
+ error = Success;
+ pScreen = pWin->drawable.pScreen;
+ pVlist = vlist;
+ tmask = vmask;
+ while (tmask)
+ {
+ index2 = (Mask) lowbit (tmask);
+ tmask &= ~index2;
+ switch (index2)
+ {
+ case CWBackPixmap:
+ pixID = (Pixmap )*pVlist;
+ pVlist++;
+ if (pWin->backgroundState == ParentRelative)
+ borderRelative = TRUE;
+ if (pixID == None)
+ {
+#ifdef XCSECURITY
+ /* can't let untrusted clients have background None windows */
+ if (client->trustLevel == XSecurityClientTrusted)
+ {
+#endif
+ if (pWin->backgroundState == BackgroundPixmap)
+ (*pScreen->DestroyPixmap)(pWin->background.pixmap);
+ if (!pWin->parent)
+ MakeRootTile(pWin);
+ else
+ pWin->backgroundState = None;
+#ifdef XCSECURITY
+ }
+ else
+ { /* didn't change the background to None, so don't tell ddx */
+ index2 = 0;
+ }
+#endif
+ }
+ else if (pixID == ParentRelative)
+ {
+ if (pWin->parent &&
+ pWin->drawable.depth != pWin->parent->drawable.depth)
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ if (pWin->backgroundState == BackgroundPixmap)
+ (*pScreen->DestroyPixmap)(pWin->background.pixmap);
+ if (!pWin->parent)
+ MakeRootTile(pWin);
+ else
+ pWin->backgroundState = ParentRelative;
+ borderRelative = TRUE;
+ /* Note that the parent's backgroundTile's refcnt is NOT
+ * incremented. */
+ }
+ else
+ {
+ pPixmap = (PixmapPtr)SecurityLookupIDByType(client, pixID,
+ RT_PIXMAP, SecurityReadAccess);
+ if (pPixmap != (PixmapPtr) NULL)
+ {
+ if ((pPixmap->drawable.depth != pWin->drawable.depth) ||
+ (pPixmap->drawable.pScreen != pScreen))
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ if (pWin->backgroundState == BackgroundPixmap)
+ (*pScreen->DestroyPixmap)(pWin->background.pixmap);
+ pWin->backgroundState = BackgroundPixmap;
+ pWin->background.pixmap = pPixmap;
+ pPixmap->refcnt++;
+ }
+ else
+ {
+ error = BadPixmap;
+ client->errorValue = pixID;
+ goto PatchUp;
+ }
+ }
+ break;
+ case CWBackPixel:
+ if (pWin->backgroundState == ParentRelative)
+ borderRelative = TRUE;
+ if (pWin->backgroundState == BackgroundPixmap)
+ (*pScreen->DestroyPixmap)(pWin->background.pixmap);
+ pWin->backgroundState = BackgroundPixel;
+ pWin->background.pixel = (CARD32 ) *pVlist;
+ /* background pixel overrides background pixmap,
+ so don't let the ddx layer see both bits */
+ vmaskCopy &= ~CWBackPixmap;
+ pVlist++;
+ break;
+ case CWBorderPixmap:
+ pixID = (Pixmap ) *pVlist;
+ pVlist++;
+ if (pixID == CopyFromParent)
+ {
+ if (!pWin->parent ||
+ (pWin->drawable.depth != pWin->parent->drawable.depth))
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ if (pWin->borderIsPixel == FALSE)
+ (*pScreen->DestroyPixmap)(pWin->border.pixmap);
+ pWin->border = pWin->parent->border;
+ if ((pWin->borderIsPixel = pWin->parent->borderIsPixel) == TRUE)
+ {
+ index2 = CWBorderPixel;
+ }
+ else
+ {
+ pWin->parent->border.pixmap->refcnt++;
+ }
+ }
+ else
+ {
+ pPixmap = (PixmapPtr)SecurityLookupIDByType(client, pixID,
+ RT_PIXMAP, SecurityReadAccess);
+ if (pPixmap)
+ {
+ if ((pPixmap->drawable.depth != pWin->drawable.depth) ||
+ (pPixmap->drawable.pScreen != pScreen))
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ if (pWin->borderIsPixel == FALSE)
+ (*pScreen->DestroyPixmap)(pWin->border.pixmap);
+ pWin->borderIsPixel = FALSE;
+ pWin->border.pixmap = pPixmap;
+ pPixmap->refcnt++;
+ }
+ else
+ {
+ error = BadPixmap;
+ client->errorValue = pixID;
+ goto PatchUp;
+ }
+ }
+ break;
+ case CWBorderPixel:
+ if (pWin->borderIsPixel == FALSE)
+ (*pScreen->DestroyPixmap)(pWin->border.pixmap);
+ pWin->borderIsPixel = TRUE;
+ pWin->border.pixel = (CARD32) *pVlist;
+ /* border pixel overrides border pixmap,
+ so don't let the ddx layer see both bits */
+ vmaskCopy &= ~CWBorderPixmap;
+ pVlist++;
+ break;
+ case CWBitGravity:
+ val = (CARD8 )*pVlist;
+ pVlist++;
+ if (val > StaticGravity)
+ {
+ error = BadValue;
+ client->errorValue = val;
+ goto PatchUp;
+ }
+ pWin->bitGravity = val;
+ break;
+ case CWWinGravity:
+ val = (CARD8 )*pVlist;
+ pVlist++;
+ if (val > StaticGravity)
+ {
+ error = BadValue;
+ client->errorValue = val;
+ goto PatchUp;
+ }
+ pWin->winGravity = val;
+ break;
+ case CWBackingStore:
+ val = (CARD8 )*pVlist;
+ pVlist++;
+ if ((val != NotUseful) && (val != WhenMapped) && (val != Always))
+ {
+ error = BadValue;
+ client->errorValue = val;
+ goto PatchUp;
+ }
+ pWin->backingStore = val;
+ pWin->forcedBS = FALSE;
+ break;
+ case CWBackingPlanes:
+ if (pWin->optional || ((CARD32)*pVlist != (CARD32)~0L)) {
+ if (!pWin->optional && !MakeWindowOptional (pWin))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ pWin->optional->backingBitPlanes = (CARD32) *pVlist;
+ if ((CARD32)*pVlist == (CARD32)~0L)
+ checkOptional = TRUE;
+ }
+ pVlist++;
+ break;
+ case CWBackingPixel:
+ if (pWin->optional || (CARD32) *pVlist) {
+ if (!pWin->optional && !MakeWindowOptional (pWin))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ pWin->optional->backingPixel = (CARD32) *pVlist;
+ if (!*pVlist)
+ checkOptional = TRUE;
+ }
+ pVlist++;
+ break;
+ case CWSaveUnder:
+ val = (BOOL) *pVlist;
+ pVlist++;
+ if ((val != xTrue) && (val != xFalse))
+ {
+ error = BadValue;
+ client->errorValue = val;
+ goto PatchUp;
+ }
+#ifdef DO_SAVE_UNDERS
+ if (pWin->parent && (pWin->saveUnder != val) && (pWin->viewable) &&
+ DO_SAVE_UNDERS(pWin))
+ {
+ /*
+ * Re-check all siblings and inferiors for obscurity or
+ * exposition (hee hee).
+ */
+ if (pWin->saveUnder)
+ deltaSaveUndersViewable--;
+ else
+ deltaSaveUndersViewable++;
+ pWin->saveUnder = val;
+
+ if (pWin->firstChild)
+ {
+ pLayerWin = (*pScreen->GetLayerWindow)(pWin);
+ if ((*pScreen->ChangeSaveUnder)(pLayerWin->parent, pWin->nextSib))
+ (*pScreen->PostChangeSaveUnder)(pLayerWin->parent,
+ pWin->nextSib);
+ }
+ else
+ {
+ if ((*pScreen->ChangeSaveUnder)(pWin, pWin->nextSib))
+ (*pScreen->PostChangeSaveUnder)(pWin,
+ pWin->nextSib);
+ }
+ }
+ else
+ {
+ /* If we're changing the saveUnder attribute of the root
+ * window, all we do is set pWin->saveUnder so that
+ * GetWindowAttributes returns the right value. We don't
+ * do the "normal" save-under processing (as above).
+ * Hope that doesn't cause any problems.
+ */
+ pWin->saveUnder = val;
+ }
+#else
+ pWin->saveUnder = val;
+#endif /* DO_SAVE_UNDERS */
+ break;
+ case CWEventMask:
+ result = EventSelectForWindow(pWin, client, (Mask )*pVlist);
+ if (result)
+ {
+ error = result;
+ goto PatchUp;
+ }
+ pVlist++;
+ break;
+ case CWDontPropagate:
+ result = EventSuppressForWindow(pWin, client, (Mask )*pVlist,
+ &checkOptional);
+ if (result)
+ {
+ error = result;
+ goto PatchUp;
+ }
+ pVlist++;
+ break;
+ case CWOverrideRedirect:
+ val = (BOOL ) *pVlist;
+ pVlist++;
+ if ((val != xTrue) && (val != xFalse))
+ {
+ error = BadValue;
+ client->errorValue = val;
+ goto PatchUp;
+ }
+ pWin->overrideRedirect = val;
+ break;
+ case CWColormap:
+ cmap = (Colormap) *pVlist;
+ pVlist++;
+ if (cmap == CopyFromParent)
+ {
+#ifdef XAPPGROUP
+ Colormap ag_colormap;
+ ClientPtr win_owner;
+
+ /*
+ * win_owner == client for CreateWindow, other clients
+ * can ChangeWindowAttributes
+ */
+ win_owner = clients[CLIENT_ID(pWin->drawable.id)];
+
+ if ( win_owner && win_owner->appgroup &&
+ !pWin->parent->parent &&
+ (ag_colormap = XagDefaultColormap (win_owner)))
+ cmap = ag_colormap;
+ else
+#endif
+ if (pWin->parent &&
+ (!pWin->optional ||
+ pWin->optional->visual == wVisual (pWin->parent)))
+ {
+ cmap = wColormap (pWin->parent);
+ }
+ else
+ cmap = None;
+ }
+ if (cmap == None)
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ pCmap = (ColormapPtr)SecurityLookupIDByType(client, cmap,
+ RT_COLORMAP, SecurityReadAccess);
+ if (!pCmap)
+ {
+ error = BadColor;
+ client->errorValue = cmap;
+ goto PatchUp;
+ }
+ if (pCmap->pVisual->vid != wVisual (pWin) ||
+ pCmap->pScreen != pScreen)
+ {
+ error = BadMatch;
+ goto PatchUp;
+ }
+ if (cmap != wColormap (pWin))
+ {
+ if (!pWin->optional)
+ {
+ if (!MakeWindowOptional (pWin))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ }
+ else if (pWin->parent && cmap == wColormap (pWin->parent))
+ checkOptional = TRUE;
+
+ /*
+ * propagate the original colormap to any children
+ * inheriting it
+ */
+
+ for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
+ {
+ if (!pChild->optional && !MakeWindowOptional (pChild))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ }
+
+ pWin->optional->colormap = cmap;
+
+ /*
+ * check on any children now matching the new colormap
+ */
+
+ for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
+ {
+ if (pChild->optional->colormap == cmap)
+ CheckWindowOptionalNeed (pChild);
+ }
+
+ xE.u.u.type = ColormapNotify;
+ xE.u.colormap.window = pWin->drawable.id;
+ xE.u.colormap.colormap = cmap;
+ xE.u.colormap.new = xTrue;
+ xE.u.colormap.state = IsMapInstalled(cmap, pWin);
+ DeliverEvents(pWin, &xE, 1, NullWindow);
+ }
+ break;
+ case CWCursor:
+ cursorID = (Cursor ) *pVlist;
+ pVlist++;
+ /*
+ * install the new
+ */
+ if ( cursorID == None)
+ {
+ if (pWin == WindowTable[pWin->drawable.pScreen->myNum])
+ pCursor = rootCursor;
+ else
+ pCursor = (CursorPtr) None;
+ }
+ else
+ {
+ pCursor = (CursorPtr)SecurityLookupIDByType(client, cursorID,
+ RT_CURSOR, SecurityReadAccess);
+ if (!pCursor)
+ {
+ error = BadCursor;
+ client->errorValue = cursorID;
+ goto PatchUp;
+ }
+ }
+
+ if (pCursor != wCursor (pWin))
+ {
+ /*
+ * patch up child windows so they don't lose cursors.
+ */
+
+ for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
+ {
+ if (!pChild->optional && !pChild->cursorIsNone &&
+ !MakeWindowOptional (pChild))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ }
+
+ pOldCursor = 0;
+ if (pCursor == (CursorPtr) None)
+ {
+ pWin->cursorIsNone = TRUE;
+ if (pWin->optional)
+ {
+ pOldCursor = pWin->optional->cursor;
+ pWin->optional->cursor = (CursorPtr) None;
+ checkOptional = TRUE;
+ }
+ } else {
+ if (!pWin->optional)
+ {
+ if (!MakeWindowOptional (pWin))
+ {
+ error = BadAlloc;
+ goto PatchUp;
+ }
+ }
+ else if (pWin->parent && pCursor == wCursor (pWin->parent))
+ checkOptional = TRUE;
+ pOldCursor = pWin->optional->cursor;
+ pWin->optional->cursor = pCursor;
+ pCursor->refcnt++;
+ pWin->cursorIsNone = FALSE;
+ /*
+ * check on any children now matching the new cursor
+ */
+
+ for (pChild=pWin->firstChild; pChild; pChild=pChild->nextSib)
+ {
+ if (pChild->optional &&
+ (pChild->optional->cursor == pCursor))
+ CheckWindowOptionalNeed (pChild);
+ }
+ }
+
+ if (pWin->realized)
+ WindowHasNewCursor( pWin);
+
+ /* Can't free cursor until here - old cursor
+ * is needed in WindowHasNewCursor
+ */
+ if (pOldCursor)
+ FreeCursor (pOldCursor, (Cursor)0);
+ }
+ break;
+ default:
+ error = BadValue;
+ client->errorValue = vmask;
+ goto PatchUp;
+ }
+ vmaskCopy |= index2;
+ }
+PatchUp:
+ if (checkOptional)
+ CheckWindowOptionalNeed (pWin);
+
+ /* We SHOULD check for an error value here XXX */
+ (*pScreen->ChangeWindowAttributes)(pWin, vmaskCopy);
+
+ /*
+ If the border contents have changed, redraw the border.
+ Note that this has to be done AFTER pScreen->ChangeWindowAttributes
+ for the tile to be rotated, and the correct function selected.
+ */
+ if (((vmaskCopy & (CWBorderPixel | CWBorderPixmap)) || borderRelative)
+ && pWin->viewable && HasBorder (pWin))
+ {
+ RegionRec exposed;
+
+ REGION_INIT(pScreen, &exposed, NullBox, 0);
+ REGION_SUBTRACT(pScreen, &exposed, &pWin->borderClip, &pWin->winSize);
+ (*pWin->drawable.pScreen->PaintWindowBorder)(pWin, &exposed, PW_BORDER);
+ REGION_UNINIT(pScreen, &exposed);
+ }
+ return error;
+}
+
+
+/*****
+ * GetWindowAttributes
+ * Notice that this is different than ChangeWindowAttributes
+ *****/
+
+void
+GetWindowAttributes(pWin, client, wa)
+ register WindowPtr pWin;
+ ClientPtr client;
+ xGetWindowAttributesReply *wa;
+{
+ wa->type = X_Reply;
+ wa->bitGravity = pWin->bitGravity;
+ wa->winGravity = pWin->winGravity;
+ if (pWin->forcedBS && pWin->backingStore != Always)
+ wa->backingStore = NotUseful;
+ else
+ wa->backingStore = pWin->backingStore;
+ wa->length = (sizeof(xGetWindowAttributesReply) -
+ sizeof(xGenericReply)) >> 2;
+ wa->sequenceNumber = client->sequence;
+ wa->backingBitPlanes = wBackingBitPlanes (pWin);
+ wa->backingPixel = wBackingPixel (pWin);
+ wa->saveUnder = (BOOL)pWin->saveUnder;
+ wa->override = pWin->overrideRedirect;
+ if (!pWin->mapped)
+ wa->mapState = IsUnmapped;
+ else if (pWin->realized)
+ wa->mapState = IsViewable;
+ else
+ wa->mapState = IsUnviewable;
+
+ wa->colormap = wColormap (pWin);
+ wa->mapInstalled = (wa->colormap == None) ? xFalse
+ : IsMapInstalled(wa->colormap, pWin);
+
+ wa->yourEventMask = EventMaskForClient(pWin, client);
+ wa->allEventMasks = pWin->eventMask | wOtherEventMasks (pWin);
+ wa->doNotPropagateMask = wDontPropagateMask (pWin);
+ wa->class = pWin->drawable.class;
+ wa->visualID = wVisual (pWin);
+}
+
+
+WindowPtr
+MoveWindowInStack(pWin, pNextSib)
+ register WindowPtr pWin, pNextSib;
+{
+ register WindowPtr pParent = pWin->parent;
+ WindowPtr pFirstChange = pWin; /* highest window where list changes */
+
+ if (pWin->nextSib != pNextSib)
+ {
+ WindowPtr pOldNextSib = pWin->nextSib;
+
+ if (!pNextSib) /* move to bottom */
+ {
+ if (pParent->firstChild == pWin)
+ pParent->firstChild = pWin->nextSib;
+ /* if (pWin->nextSib) */ /* is always True: pNextSib == NULL
+ * and pWin->nextSib != pNextSib
+ * therefore pWin->nextSib != NULL */
+ pFirstChange = pWin->nextSib;
+ pWin->nextSib->prevSib = pWin->prevSib;
+ if (pWin->prevSib)
+ pWin->prevSib->nextSib = pWin->nextSib;
+ pParent->lastChild->nextSib = pWin;
+ pWin->prevSib = pParent->lastChild;
+ pWin->nextSib = NullWindow;
+ pParent->lastChild = pWin;
+ }
+ else if (pParent->firstChild == pNextSib) /* move to top */
+ {
+ pFirstChange = pWin;
+ if (pParent->lastChild == pWin)
+ pParent->lastChild = pWin->prevSib;
+ if (pWin->nextSib)
+ pWin->nextSib->prevSib = pWin->prevSib;
+ if (pWin->prevSib)
+ pWin->prevSib->nextSib = pWin->nextSib;
+ pWin->nextSib = pParent->firstChild;
+ pWin->prevSib = (WindowPtr ) NULL;
+ pNextSib->prevSib = pWin;
+ pParent->firstChild = pWin;
+ }
+ else /* move in middle of list */
+ {
+ WindowPtr pOldNext = pWin->nextSib;
+
+ pFirstChange = NullWindow;
+ if (pParent->firstChild == pWin)
+ pFirstChange = pParent->firstChild = pWin->nextSib;
+ if (pParent->lastChild == pWin) {
+ pFirstChange = pWin;
+ pParent->lastChild = pWin->prevSib;
+ }
+ if (pWin->nextSib)
+ pWin->nextSib->prevSib = pWin->prevSib;
+ if (pWin->prevSib)
+ pWin->prevSib->nextSib = pWin->nextSib;
+ pWin->nextSib = pNextSib;
+ pWin->prevSib = pNextSib->prevSib;
+ if (pNextSib->prevSib)
+ pNextSib->prevSib->nextSib = pWin;
+ pNextSib->prevSib = pWin;
+ if (!pFirstChange) { /* do we know it yet? */
+ pFirstChange = pParent->firstChild; /* no, search from top */
+ while ((pFirstChange != pWin) && (pFirstChange != pOldNext))
+ pFirstChange = pFirstChange->nextSib;
+ }
+ }
+ if(pWin->drawable.pScreen->RestackWindow)
+ (*pWin->drawable.pScreen->RestackWindow)(pWin, pOldNextSib);
+ }
+
+ return( pFirstChange );
+}
+
+RegionPtr
+CreateUnclippedWinSize (pWin)
+ register WindowPtr pWin;
+{
+ RegionPtr pRgn;
+ BoxRec box;
+
+ box.x1 = pWin->drawable.x;
+ box.y1 = pWin->drawable.y;
+ box.x2 = pWin->drawable.x + (int) pWin->drawable.width;
+ box.y2 = pWin->drawable.y + (int) pWin->drawable.height;
+ pRgn = REGION_CREATE(pWin->drawable.pScreen, &box, 1);
+#ifdef SHAPE
+ if (wBoundingShape (pWin) || wClipShape (pWin)) {
+ REGION_PTR(pScreen, pWin)
+
+ REGION_TRANSLATE(pScreen, pRgn, - pWin->drawable.x,
+ - pWin->drawable.y);
+ if (wBoundingShape (pWin))
+ REGION_INTERSECT(pScreen, pRgn, pRgn, wBoundingShape (pWin));
+ if (wClipShape (pWin))
+ REGION_INTERSECT(pScreen, pRgn, pRgn, wClipShape (pWin));
+ REGION_TRANSLATE(pScreen, pRgn, pWin->drawable.x, pWin->drawable.y);
+ }
+#endif
+ return pRgn;
+}
+
+void
+SetWinSize (pWin)
+ register WindowPtr pWin;
+{
+ ClippedRegionFromBox(pWin->parent, &pWin->winSize,
+ pWin->drawable.x, pWin->drawable.y,
+ (int)pWin->drawable.width,
+ (int)pWin->drawable.height);
+#ifdef SHAPE
+ if (wBoundingShape (pWin) || wClipShape (pWin)) {
+ REGION_PTR(pScreen, pWin)
+
+ REGION_TRANSLATE(pScreen, &pWin->winSize, - pWin->drawable.x,
+ - pWin->drawable.y);
+ if (wBoundingShape (pWin))
+ REGION_INTERSECT(pScreen, &pWin->winSize, &pWin->winSize,
+ wBoundingShape (pWin));
+ if (wClipShape (pWin))
+ REGION_INTERSECT(pScreen, &pWin->winSize, &pWin->winSize,
+ wClipShape (pWin));
+ REGION_TRANSLATE(pScreen, &pWin->winSize, pWin->drawable.x,
+ pWin->drawable.y);
+ }
+#endif
+}
+
+void
+SetBorderSize (pWin)
+ register WindowPtr pWin;
+{
+ int bw;
+
+ if (HasBorder (pWin)) {
+ bw = wBorderWidth (pWin);
+ ClippedRegionFromBox(pWin->parent, &pWin->borderSize,
+ pWin->drawable.x - bw, pWin->drawable.y - bw,
+ (int)(pWin->drawable.width + (bw<<1)),
+ (int)(pWin->drawable.height + (bw<<1)));
+#ifdef SHAPE
+ if (wBoundingShape (pWin)) {
+ REGION_PTR(pScreen, pWin)
+
+ REGION_TRANSLATE(pScreen, &pWin->borderSize, - pWin->drawable.x,
+ - pWin->drawable.y);
+ REGION_INTERSECT(pScreen, &pWin->borderSize, &pWin->borderSize,
+ wBoundingShape (pWin));
+ REGION_TRANSLATE(pScreen, &pWin->borderSize, pWin->drawable.x,
+ pWin->drawable.y);
+ REGION_UNION(pScreen, &pWin->borderSize, &pWin->borderSize,
+ &pWin->winSize);
+ }
+#endif
+ } else {
+ REGION_COPY(pWin->drawable.pScreen, &pWin->borderSize,
+ &pWin->winSize);
+ }
+}
+
+void
+GravityTranslate (x, y, oldx, oldy, dw, dh, gravity, destx, desty)
+ register int x, y; /* new window position */
+ int oldx, oldy; /* old window position */
+ int dw, dh;
+ unsigned gravity;
+ register int *destx, *desty; /* position relative to gravity */
+{
+ switch (gravity) {
+ case NorthGravity:
+ *destx = x + dw / 2;
+ *desty = y;
+ break;
+ case NorthEastGravity:
+ *destx = x + dw;
+ *desty = y;
+ break;
+ case WestGravity:
+ *destx = x;
+ *desty = y + dh / 2;
+ break;
+ case CenterGravity:
+ *destx = x + dw / 2;
+ *desty = y + dh / 2;
+ break;
+ case EastGravity:
+ *destx = x + dw;
+ *desty = y + dh / 2;
+ break;
+ case SouthWestGravity:
+ *destx = x;
+ *desty = y + dh;
+ break;
+ case SouthGravity:
+ *destx = x + dw / 2;
+ *desty = y + dh;
+ break;
+ case SouthEastGravity:
+ *destx = x + dw;
+ *desty = y + dh;
+ break;
+ case StaticGravity:
+ *destx = oldx;
+ *desty = oldy;
+ break;
+ default:
+ *destx = x;
+ *desty = y;
+ break;
+ }
+}
+
+/* XXX need to retile border on each window with ParentRelative origin */
+void
+ResizeChildrenWinSize(pWin, dx, dy, dw, dh)
+ register WindowPtr pWin;
+ int dx, dy, dw, dh;
+{
+ register ScreenPtr pScreen;
+ register WindowPtr pSib, pChild;
+ Bool resized = (dw || dh);
+
+ pScreen = pWin->drawable.pScreen;
+
+ for (pSib = pWin->firstChild; pSib; pSib = pSib->nextSib)
+ {
+ if (resized && (pSib->winGravity > NorthWestGravity))
+ {
+ int cwsx, cwsy;
+
+ cwsx = pSib->origin.x;
+ cwsy = pSib->origin.y;
+ GravityTranslate (cwsx, cwsy, cwsx - dx, cwsy - dy, dw, dh,
+ pSib->winGravity, &cwsx, &cwsy);
+ if (cwsx != pSib->origin.x || cwsy != pSib->origin.y)
+ {
+ xEvent event;
+
+ event.u.u.type = GravityNotify;
+ event.u.gravity.window = pSib->drawable.id;
+ event.u.gravity.x = cwsx - wBorderWidth (pSib);
+ event.u.gravity.y = cwsy - wBorderWidth (pSib);
+ DeliverEvents (pSib, &event, 1, NullWindow);
+ pSib->origin.x = cwsx;
+ pSib->origin.y = cwsy;
+ }
+ }
+ pSib->drawable.x = pWin->drawable.x + pSib->origin.x;
+ pSib->drawable.y = pWin->drawable.y + pSib->origin.y;
+ SetWinSize (pSib);
+ SetBorderSize (pSib);
+ (*pScreen->PositionWindow)(pSib, pSib->drawable.x, pSib->drawable.y);
+
+ if ( (pChild = pSib->firstChild) )
+ {
+ while (1)
+ {
+ pChild->drawable.x = pChild->parent->drawable.x +
+ pChild->origin.x;
+ pChild->drawable.y = pChild->parent->drawable.y +
+ pChild->origin.y;
+ SetWinSize (pChild);
+ SetBorderSize (pChild);
+ (*pScreen->PositionWindow)(pChild,
+ pChild->drawable.x, pChild->drawable.y);
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ while (!pChild->nextSib && (pChild != pSib))
+ pChild = pChild->parent;
+ if (pChild == pSib)
+ break;
+ pChild = pChild->nextSib;
+ }
+ }
+ }
+}
+
+#define GET_INT16(m, f) \
+ if (m & mask) \
+ { \
+ f = (INT16) *pVlist;\
+ pVlist++; \
+ }
+#define GET_CARD16(m, f) \
+ if (m & mask) \
+ { \
+ f = (CARD16) *pVlist;\
+ pVlist++;\
+ }
+
+#define GET_CARD8(m, f) \
+ if (m & mask) \
+ { \
+ f = (CARD8) *pVlist;\
+ pVlist++;\
+ }
+
+#define ChangeMask ((Mask)(CWX | CWY | CWWidth | CWHeight))
+
+#define IllegalInputOnlyConfigureMask (CWBorderWidth)
+
+/*
+ * IsSiblingAboveMe
+ * returns Above if pSib above pMe in stack or Below otherwise
+ */
+
+static int
+#if NeedFunctionPrototypes
+IsSiblingAboveMe(
+ register WindowPtr pMe,
+ register WindowPtr pSib)
+#else
+IsSiblingAboveMe(pMe, pSib)
+ register WindowPtr pMe, pSib;
+#endif
+{
+ register WindowPtr pWin;
+
+ pWin = pMe->parent->firstChild;
+ while (pWin)
+ {
+ if (pWin == pSib)
+ return(Above);
+ else if (pWin == pMe)
+ return(Below);
+ pWin = pWin->nextSib;
+ }
+ return(Below);
+}
+
+static BoxPtr
+#if NeedFunctionPrototypes
+WindowExtents(
+ register WindowPtr pWin,
+ register BoxPtr pBox)
+#else
+WindowExtents(pWin, pBox)
+ register WindowPtr pWin;
+ register BoxPtr pBox;
+#endif
+{
+ pBox->x1 = pWin->drawable.x - wBorderWidth (pWin);
+ pBox->y1 = pWin->drawable.y - wBorderWidth (pWin);
+ pBox->x2 = pWin->drawable.x + (int)pWin->drawable.width
+ + wBorderWidth (pWin);
+ pBox->y2 = pWin->drawable.y + (int)pWin->drawable.height
+ + wBorderWidth (pWin);
+ return(pBox);
+}
+
+#ifdef SHAPE
+#define IS_SHAPED(pWin) (wBoundingShape (pWin) != (RegionPtr) NULL)
+
+static RegionPtr
+#if NeedFunctionPrototypes
+MakeBoundingRegion (
+ register WindowPtr pWin,
+ BoxPtr pBox)
+#else
+MakeBoundingRegion (pWin, pBox)
+ register WindowPtr pWin;
+ BoxPtr pBox;
+#endif
+{
+ RegionPtr pRgn;
+ REGION_PTR(pScreen, pWin)
+
+ pRgn = REGION_CREATE(pScreen, pBox, 1);
+ if (wBoundingShape (pWin)) {
+ REGION_TRANSLATE(pScreen, pRgn, -pWin->origin.x,
+ -pWin->origin.y);
+ REGION_INTERSECT(pScreen, pRgn, pRgn, wBoundingShape (pWin));
+ REGION_TRANSLATE(pScreen, pRgn, pWin->origin.x,
+ pWin->origin.y);
+ }
+ return pRgn;
+}
+
+static Bool
+#if NeedFunctionPrototypes
+ShapeOverlap (
+ WindowPtr pWin,
+ BoxPtr pWinBox,
+ WindowPtr pSib,
+ BoxPtr pSibBox)
+#else
+ShapeOverlap (pWin, pWinBox, pSib, pSibBox)
+ WindowPtr pWin, pSib;
+ BoxPtr pWinBox, pSibBox;
+#endif
+{
+ RegionPtr pWinRgn, pSibRgn;
+ register ScreenPtr pScreen;
+ Bool ret;
+
+ if (!IS_SHAPED(pWin) && !IS_SHAPED(pSib))
+ return TRUE;
+ pScreen = pWin->drawable.pScreen;
+ pWinRgn = MakeBoundingRegion (pWin, pWinBox);
+ pSibRgn = MakeBoundingRegion (pSib, pSibBox);
+ REGION_INTERSECT(pScreen, pWinRgn, pWinRgn, pSibRgn);
+ ret = REGION_NOTEMPTY(pScreen, pWinRgn);
+ REGION_DESTROY(pScreen, pWinRgn);
+ REGION_DESTROY(pScreen, pSibRgn);
+ return ret;
+}
+#endif
+
+static Bool
+#if NeedFunctionPrototypes
+AnyWindowOverlapsMe(
+ WindowPtr pWin,
+ WindowPtr pHead,
+ register BoxPtr box)
+#else
+AnyWindowOverlapsMe(pWin, pHead, box)
+ WindowPtr pWin, pHead;
+ register BoxPtr box;
+#endif
+{
+ register WindowPtr pSib;
+ BoxRec sboxrec;
+ register BoxPtr sbox;
+
+ for (pSib = pWin->prevSib; pSib != pHead; pSib = pSib->prevSib)
+ {
+ if (pSib->mapped)
+ {
+ sbox = WindowExtents(pSib, &sboxrec);
+ if (BOXES_OVERLAP(sbox, box)
+#ifdef SHAPE
+ && ShapeOverlap (pWin, box, pSib, sbox)
+#endif
+ )
+ return(TRUE);
+ }
+ }
+ return(FALSE);
+}
+
+static Bool
+#if NeedFunctionPrototypes
+IOverlapAnyWindow(
+ WindowPtr pWin,
+ register BoxPtr box)
+#else
+IOverlapAnyWindow(pWin, box)
+ WindowPtr pWin;
+ register BoxPtr box;
+#endif
+{
+ register WindowPtr pSib;
+ BoxRec sboxrec;
+ register BoxPtr sbox;
+
+ for (pSib = pWin->nextSib; pSib; pSib = pSib->nextSib)
+ {
+ if (pSib->mapped)
+ {
+ sbox = WindowExtents(pSib, &sboxrec);
+ if (BOXES_OVERLAP(sbox, box)
+#ifdef SHAPE
+ && ShapeOverlap (pWin, box, pSib, sbox)
+#endif
+ )
+ return(TRUE);
+ }
+ }
+ return(FALSE);
+}
+
+/*
+ * WhereDoIGoInTheStack()
+ * Given pWin and pSib and the relationshipe smode, return
+ * the window that pWin should go ABOVE.
+ * If a pSib is specified:
+ * Above: pWin is placed just above pSib
+ * Below: pWin is placed just below pSib
+ * TopIf: if pSib occludes pWin, then pWin is placed
+ * at the top of the stack
+ * BottomIf: if pWin occludes pSib, then pWin is
+ * placed at the bottom of the stack
+ * Opposite: if pSib occludes pWin, then pWin is placed at the
+ * top of the stack, else if pWin occludes pSib, then
+ * pWin is placed at the bottom of the stack
+ *
+ * If pSib is NULL:
+ * Above: pWin is placed at the top of the stack
+ * Below: pWin is placed at the bottom of the stack
+ * TopIf: if any sibling occludes pWin, then pWin is placed at
+ * the top of the stack
+ * BottomIf: if pWin occludes any sibline, then pWin is placed at
+ * the bottom of the stack
+ * Opposite: if any sibling occludes pWin, then pWin is placed at
+ * the top of the stack, else if pWin occludes any
+ * sibling, then pWin is placed at the bottom of the stack
+ *
+ */
+
+static WindowPtr
+#if NeedFunctionPrototypes
+WhereDoIGoInTheStack(
+ register WindowPtr pWin,
+ register WindowPtr pSib,
+ short x,
+ short y,
+ unsigned short w,
+ unsigned short h,
+ int smode)
+#else
+WhereDoIGoInTheStack(pWin, pSib, x, y, w, h, smode)
+ register WindowPtr pWin, pSib;
+ short x, y;
+ unsigned short w, h;
+ int smode;
+#endif
+{
+ BoxRec box;
+ register ScreenPtr pScreen;
+ WindowPtr pHead, pFirst;
+
+ if ((pWin == pWin->parent->firstChild) &&
+ (pWin == pWin->parent->lastChild))
+ return((WindowPtr ) NULL);
+ pHead = RealChildHead(pWin->parent);
+ pFirst = pHead ? pHead->nextSib : pWin->parent->firstChild;
+ pScreen = pWin->drawable.pScreen;
+ box.x1 = x;
+ box.y1 = y;
+ box.x2 = x + (int)w;
+ box.y2 = y + (int)h;
+ switch (smode)
+ {
+ case Above:
+ if (pSib)
+ return(pSib);
+ else if (pWin == pFirst)
+ return(pWin->nextSib);
+ else
+ return(pFirst);
+ case Below:
+ if (pSib)
+ if (pSib->nextSib != pWin)
+ return(pSib->nextSib);
+ else
+ return(pWin->nextSib);
+ else
+ return NullWindow;
+ case TopIf:
+ if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
+ return(pWin->nextSib);
+ else if (pSib)
+ {
+ if ((IsSiblingAboveMe(pWin, pSib) == Above) &&
+ (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT))
+ return(pFirst);
+ else
+ return(pWin->nextSib);
+ }
+ else if (AnyWindowOverlapsMe(pWin, pHead, &box))
+ return(pFirst);
+ else
+ return(pWin->nextSib);
+ case BottomIf:
+ if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
+ return(pWin->nextSib);
+ else if (pSib)
+ {
+ if ((IsSiblingAboveMe(pWin, pSib) == Below) &&
+ (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT))
+ return NullWindow;
+ else
+ return(pWin->nextSib);
+ }
+ else if (IOverlapAnyWindow(pWin, &box))
+ return NullWindow;
+ else
+ return(pWin->nextSib);
+ case Opposite:
+ if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
+ return(pWin->nextSib);
+ else if (pSib)
+ {
+ if (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT)
+ {
+ if (IsSiblingAboveMe(pWin, pSib) == Above)
+ return(pFirst);
+ else
+ return NullWindow;
+ }
+ else
+ return(pWin->nextSib);
+ }
+ else if (AnyWindowOverlapsMe(pWin, pHead, &box))
+ {
+ /* If I'm occluded, I can't possibly be the first child
+ * if (pWin == pWin->parent->firstChild)
+ * return pWin->nextSib;
+ */
+ return(pFirst);
+ }
+ else if (IOverlapAnyWindow(pWin, &box))
+ return NullWindow;
+ else
+ return pWin->nextSib;
+ default:
+ {
+ ErrorF("Internal error in ConfigureWindow, smode == %d\n",smode );
+ return pWin->nextSib;
+ }
+ }
+}
+
+static void
+#if NeedFunctionPrototypes
+ReflectStackChange(
+ register WindowPtr pWin,
+ register WindowPtr pSib,
+ VTKind kind)
+#else
+ReflectStackChange(pWin, pSib, kind)
+ register WindowPtr pWin, pSib;
+ VTKind kind;
+#endif
+{
+/* Note that pSib might be NULL */
+
+ Bool WasViewable = (Bool)pWin->viewable;
+ WindowPtr pParent;
+ Bool anyMarked;
+ WindowPtr pFirstChange;
+#ifdef DO_SAVE_UNDERS
+ Bool dosave = FALSE;
+#endif
+ WindowPtr pLayerWin;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ /* if this is a root window, can't be restacked */
+ if (!(pParent = pWin->parent))
+ return ;
+
+ pFirstChange = MoveWindowInStack(pWin, pSib);
+
+ if (WasViewable)
+ {
+ anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange,
+ &pLayerWin);
+ if (pLayerWin != pWin) pFirstChange = pLayerWin;
+#ifdef DO_SAVE_UNDERS
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pFirstChange);
+ }
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked)
+ {
+ (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, kind);
+ (*pScreen->HandleExposures)(pLayerWin->parent);
+ }
+#ifdef DO_SAVE_UNDERS
+ if (dosave)
+ (*pScreen->PostChangeSaveUnder)(pLayerWin, pFirstChange);
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked && pWin->drawable.pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, kind);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+}
+
+/*****
+ * ConfigureWindow
+ *****/
+
+int
+ConfigureWindow(pWin, mask, vlist, client)
+ register WindowPtr pWin;
+ register Mask mask;
+ XID *vlist;
+ ClientPtr client;
+{
+#define RESTACK_WIN 0
+#define MOVE_WIN 1
+#define RESIZE_WIN 2
+#define REBORDER_WIN 3
+ register WindowPtr pSib = NullWindow;
+ register WindowPtr pParent = pWin->parent;
+ Window sibwid = 0;
+ Mask index2, tmask;
+ register XID *pVlist;
+ short x, y, beforeX, beforeY;
+ unsigned short w = pWin->drawable.width,
+ h = pWin->drawable.height,
+ bw = pWin->borderWidth;
+ int action, smode = Above;
+#ifdef XAPPGROUP
+ ClientPtr win_owner;
+ ClientPtr ag_leader = NULL;
+#endif
+ xEvent event;
+
+ if ((pWin->drawable.class == InputOnly) && (mask & IllegalInputOnlyConfigureMask))
+ return(BadMatch);
+
+ if ((mask & CWSibling) && !(mask & CWStackMode))
+ return(BadMatch);
+
+ pVlist = vlist;
+
+ if (pParent)
+ {
+ x = pWin->drawable.x - pParent->drawable.x - (int)bw;
+ y = pWin->drawable.y - pParent->drawable.y - (int)bw;
+ }
+ else
+ {
+ x = pWin->drawable.x;
+ y = pWin->drawable.y;
+ }
+ beforeX = x;
+ beforeY = y;
+ action = RESTACK_WIN;
+ if ((mask & (CWX | CWY)) && (!(mask & (CWHeight | CWWidth))))
+ {
+ GET_INT16(CWX, x);
+ GET_INT16(CWY, y);
+ action = MOVE_WIN;
+ }
+ /* or should be resized */
+ else if (mask & (CWX | CWY | CWWidth | CWHeight))
+ {
+ GET_INT16(CWX, x);
+ GET_INT16(CWY, y);
+ GET_CARD16(CWWidth, w);
+ GET_CARD16 (CWHeight, h);
+ if (!w || !h)
+ {
+ client->errorValue = 0;
+ return BadValue;
+ }
+ action = RESIZE_WIN;
+ }
+ tmask = mask & ~ChangeMask;
+ while (tmask)
+ {
+ index2 = (Mask)lowbit (tmask);
+ tmask &= ~index2;
+ switch (index2)
+ {
+ case CWBorderWidth:
+ GET_CARD16(CWBorderWidth, bw);
+ break;
+ case CWSibling:
+ sibwid = (Window ) *pVlist;
+ pVlist++;
+ pSib = (WindowPtr )SecurityLookupIDByType(client, sibwid,
+ RT_WINDOW, SecurityReadAccess);
+ if (!pSib)
+ {
+ client->errorValue = sibwid;
+ return(BadWindow);
+ }
+ if (pSib->parent != pParent)
+ return(BadMatch);
+ if (pSib == pWin)
+ return(BadMatch);
+ break;
+ case CWStackMode:
+ GET_CARD8(CWStackMode, smode);
+ if ((smode != TopIf) && (smode != BottomIf) &&
+ (smode != Opposite) && (smode != Above) && (smode != Below))
+ {
+ client->errorValue = smode;
+ return(BadValue);
+ }
+ break;
+ default:
+ client->errorValue = mask;
+ return(BadValue);
+ }
+ }
+ /* root really can't be reconfigured, so just return */
+ if (!pParent)
+ return Success;
+
+ /* Figure out if the window should be moved. Doesnt
+ make the changes to the window if event sent */
+
+ if (mask & CWStackMode)
+ pSib = WhereDoIGoInTheStack(pWin, pSib, pParent->drawable.x + x,
+ pParent->drawable.y + y,
+ w + (bw << 1), h + (bw << 1), smode);
+ else
+ pSib = pWin->nextSib;
+
+#ifdef XAPPGROUP
+ win_owner = clients[CLIENT_ID(pWin->drawable.id)];
+ ag_leader = XagLeader (win_owner);
+#endif
+
+ if ((!pWin->overrideRedirect) &&
+ (RedirectSend(pParent)
+#ifdef XAPPGROUP
+ || (win_owner->appgroup && ag_leader &&
+ XagIsControlledRoot (client, pParent))
+#endif
+ ))
+ {
+ event.u.u.type = ConfigureRequest;
+ event.u.configureRequest.window = pWin->drawable.id;
+ if (mask & CWSibling)
+ event.u.configureRequest.sibling = sibwid;
+ else
+ event.u.configureRequest.sibling = None;
+ if (mask & CWStackMode)
+ event.u.u.detail = smode;
+ else
+ event.u.u.detail = Above;
+ event.u.configureRequest.x = x;
+ event.u.configureRequest.y = y;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && (!pParent || !pParent->parent)) {
+ event.u.configureRequest.x += panoramiXdataPtr[0].x;
+ event.u.configureRequest.y += panoramiXdataPtr[0].y;
+ }
+#endif
+ event.u.configureRequest.width = w;
+ event.u.configureRequest.height = h;
+ event.u.configureRequest.borderWidth = bw;
+ event.u.configureRequest.valueMask = mask;
+#ifdef XAPPGROUP
+ /* make sure if the ag_leader maps the window it goes to the wm */
+ if (ag_leader && ag_leader != client &&
+ XagIsControlledRoot (client, pParent)) {
+ event.u.configureRequest.parent = XagId (win_owner);
+ (void) TryClientEvents (ag_leader, &event, 1,
+ NoEventMask, NoEventMask, NullGrab);
+ return Success;
+ }
+#endif
+ event.u.configureRequest.parent = pParent->drawable.id;
+ if (MaybeDeliverEventsToClient(pParent, &event, 1,
+ SubstructureRedirectMask, client) == 1)
+ return(Success);
+ }
+ if (action == RESIZE_WIN)
+ {
+ Bool size_change = (w != pWin->drawable.width)
+ || (h != pWin->drawable.height);
+ if (size_change && ((pWin->eventMask|wOtherEventMasks(pWin)) & ResizeRedirectMask))
+ {
+ xEvent eventT;
+ eventT.u.u.type = ResizeRequest;
+ eventT.u.resizeRequest.window = pWin->drawable.id;
+ eventT.u.resizeRequest.width = w;
+ eventT.u.resizeRequest.height = h;
+ if (MaybeDeliverEventsToClient(pWin, &eventT, 1,
+ ResizeRedirectMask, client) == 1)
+ {
+ /* if event is delivered, leave the actual size alone. */
+ w = pWin->drawable.width;
+ h = pWin->drawable.height;
+ size_change = FALSE;
+ }
+ }
+ if (!size_change)
+ {
+ if (mask & (CWX | CWY))
+ action = MOVE_WIN;
+ else if (mask & (CWStackMode | CWBorderWidth))
+ action = RESTACK_WIN;
+ else /* really nothing to do */
+ return(Success) ;
+ }
+ }
+
+ if (action == RESIZE_WIN)
+ /* we've already checked whether there's really a size change */
+ goto ActuallyDoSomething;
+ if ((mask & CWX) && (x != beforeX))
+ goto ActuallyDoSomething;
+ if ((mask & CWY) && (y != beforeY))
+ goto ActuallyDoSomething;
+ if ((mask & CWBorderWidth) && (bw != wBorderWidth (pWin)))
+ goto ActuallyDoSomething;
+ if (mask & CWStackMode)
+ {
+ if (pWin->nextSib != pSib)
+ goto ActuallyDoSomething;
+ }
+ return(Success);
+
+ActuallyDoSomething:
+ if (SubStrSend(pWin, pParent))
+ {
+ event.u.u.type = ConfigureNotify;
+ event.u.configureNotify.window = pWin->drawable.id;
+ if (pSib)
+ event.u.configureNotify.aboveSibling = pSib->drawable.id;
+ else
+ event.u.configureNotify.aboveSibling = None;
+ event.u.configureNotify.x = x;
+ event.u.configureNotify.y = y;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && (!pParent || !pParent->parent)) {
+ event.u.configureNotify.x += panoramiXdataPtr[0].x;
+ event.u.configureNotify.y += panoramiXdataPtr[0].y;
+ }
+#endif
+ event.u.configureNotify.width = w;
+ event.u.configureNotify.height = h;
+ event.u.configureNotify.borderWidth = bw;
+ event.u.configureNotify.override = pWin->overrideRedirect;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ }
+ if (mask & CWBorderWidth)
+ {
+ if (action == RESTACK_WIN)
+ {
+ action = MOVE_WIN;
+ pWin->borderWidth = bw;
+ }
+ else if ((action == MOVE_WIN) &&
+ (beforeX + wBorderWidth (pWin) == x + (int)bw) &&
+ (beforeY + wBorderWidth (pWin) == y + (int)bw))
+ {
+ action = REBORDER_WIN;
+ (*pWin->drawable.pScreen->ChangeBorderWidth)(pWin, bw);
+ }
+ else
+ pWin->borderWidth = bw;
+ }
+ if (action == MOVE_WIN)
+ (*pWin->drawable.pScreen->MoveWindow)(pWin, x, y, pSib,
+ (mask & CWBorderWidth) ? VTOther : VTMove);
+ else if (action == RESIZE_WIN)
+ (*pWin->drawable.pScreen->ResizeWindow)(pWin, x, y, w, h, pSib);
+ else if (mask & CWStackMode)
+ ReflectStackChange(pWin, pSib, VTOther);
+
+ if (action != RESTACK_WIN)
+ CheckCursorConfinement(pWin);
+ return(Success);
+#undef RESTACK_WIN
+#undef MOVE_WIN
+#undef RESIZE_WIN
+#undef REBORDER_WIN
+}
+
+
+/******
+ *
+ * CirculateWindow
+ * For RaiseLowest, raises the lowest mapped child (if any) that is
+ * obscured by another child to the top of the stack. For LowerHighest,
+ * lowers the highest mapped child (if any) that is obscuring another
+ * child to the bottom of the stack. Exposure processing is performed
+ *
+ ******/
+
+int
+CirculateWindow(pParent, direction, client)
+ WindowPtr pParent;
+ int direction;
+ ClientPtr client;
+{
+ register WindowPtr pWin, pHead, pFirst;
+ xEvent event;
+ BoxRec box;
+
+ pHead = RealChildHead(pParent);
+ pFirst = pHead ? pHead->nextSib : pParent->firstChild;
+ if (direction == RaiseLowest)
+ {
+ for (pWin = pParent->lastChild;
+ (pWin != pHead) &&
+ !(pWin->mapped &&
+ AnyWindowOverlapsMe(pWin, pHead, WindowExtents(pWin, &box)));
+ pWin = pWin->prevSib) ;
+ if (pWin == pHead)
+ return Success;
+ }
+ else
+ {
+ for (pWin = pFirst;
+ pWin &&
+ !(pWin->mapped &&
+ IOverlapAnyWindow(pWin, WindowExtents(pWin, &box)));
+ pWin = pWin->nextSib) ;
+ if (!pWin)
+ return Success;
+ }
+
+ event.u.circulate.window = pWin->drawable.id;
+ event.u.circulate.parent = pParent->drawable.id;
+ event.u.circulate.event = pParent->drawable.id;
+ if (direction == RaiseLowest)
+ event.u.circulate.place = PlaceOnTop;
+ else
+ event.u.circulate.place = PlaceOnBottom;
+
+ if (RedirectSend(pParent))
+ {
+ event.u.u.type = CirculateRequest;
+ if (MaybeDeliverEventsToClient(pParent, &event, 1,
+ SubstructureRedirectMask, client) == 1)
+ return(Success);
+ }
+
+ event.u.u.type = CirculateNotify;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ ReflectStackChange(pWin,
+ (direction == RaiseLowest) ? pFirst : NullWindow,
+ VTStack);
+
+ return(Success);
+}
+
+static int
+#if NeedFunctionPrototypes
+CompareWIDs(
+ WindowPtr pWin,
+ pointer value) /* must conform to VisitWindowProcPtr */
+#else
+CompareWIDs(pWin, value)
+ WindowPtr pWin;
+ pointer value; /* must conform to VisitWindowProcPtr */
+#endif
+{
+ Window *wid = (Window *)value;
+
+ if (pWin->drawable.id == *wid)
+ return(WT_STOPWALKING);
+ else
+ return(WT_WALKCHILDREN);
+}
+
+/*****
+ * ReparentWindow
+ *****/
+
+int
+ReparentWindow(pWin, pParent, x, y, client)
+ register WindowPtr pWin, pParent;
+ int x,y;
+ ClientPtr client;
+{
+ WindowPtr pPrev, pPriorParent;
+ Bool WasMapped = (Bool)(pWin->mapped);
+ xEvent event;
+ int bw = wBorderWidth (pWin);
+ register ScreenPtr pScreen;
+
+ pScreen = pWin->drawable.pScreen;
+ if (TraverseTree(pWin, CompareWIDs, (pointer)&pParent->drawable.id) == WT_STOPWALKING)
+ return(BadMatch);
+ if (!MakeWindowOptional(pWin))
+ return(BadAlloc);
+
+ if (WasMapped)
+ UnmapWindow(pWin, FALSE);
+
+ event.u.u.type = ReparentNotify;
+ event.u.reparent.window = pWin->drawable.id;
+ event.u.reparent.parent = pParent->drawable.id;
+ event.u.reparent.x = x;
+ event.u.reparent.y = y;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && !pParent->parent) {
+ event.u.reparent.x += panoramiXdataPtr[0].x;
+ event.u.reparent.y += panoramiXdataPtr[0].y;
+ }
+#endif
+ event.u.reparent.override = pWin->overrideRedirect;
+ DeliverEvents(pWin, &event, 1, pParent);
+
+ /* take out of sibling chain */
+
+ pPriorParent = pPrev = pWin->parent;
+ if (pPrev->firstChild == pWin)
+ pPrev->firstChild = pWin->nextSib;
+ if (pPrev->lastChild == pWin)
+ pPrev->lastChild = pWin->prevSib;
+
+ if (pWin->nextSib)
+ pWin->nextSib->prevSib = pWin->prevSib;
+ if (pWin->prevSib)
+ pWin->prevSib->nextSib = pWin->nextSib;
+
+ /* insert at begining of pParent */
+ pWin->parent = pParent;
+ pPrev = RealChildHead(pParent);
+ if (pPrev)
+ {
+ pWin->nextSib = pPrev->nextSib;
+ if (pPrev->nextSib)
+ pPrev->nextSib->prevSib = pWin;
+ else
+ pParent->lastChild = pWin;
+ pPrev->nextSib = pWin;
+ pWin->prevSib = pPrev;
+ }
+ else
+ {
+ pWin->nextSib = pParent->firstChild;
+ pWin->prevSib = NullWindow;
+ if (pParent->firstChild)
+ pParent->firstChild->prevSib = pWin;
+ else
+ pParent->lastChild = pWin;
+ pParent->firstChild = pWin;
+ }
+
+ pWin->origin.x = x + bw;
+ pWin->origin.y = y + bw;
+ pWin->drawable.x = x + bw + pParent->drawable.x;
+ pWin->drawable.y = y + bw + pParent->drawable.y;
+
+ /* clip to parent */
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+
+ if (pScreen->ReparentWindow)
+ (*pScreen->ReparentWindow)(pWin, pPriorParent);
+ (*pScreen->PositionWindow)(pWin, pWin->drawable.x, pWin->drawable.y);
+ ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
+
+ CheckWindowOptionalNeed(pWin);
+
+ if (WasMapped)
+ MapWindow(pWin, client);
+ RecalculateDeliverableEvents(pWin);
+ return(Success);
+}
+
+static void
+#if NeedFunctionPrototypes
+RealizeTree(WindowPtr pWin)
+#else
+RealizeTree(pWin)
+ WindowPtr pWin;
+#endif
+{
+ register WindowPtr pChild;
+ RealizeWindowProcPtr Realize;
+
+ Realize = pWin->drawable.pScreen->RealizeWindow;
+ pChild = pWin;
+ while (1)
+ {
+ if (pChild->mapped)
+ {
+ pChild->realized = TRUE;
+#ifdef DO_SAVE_UNDERS
+ if (pChild->saveUnder)
+ deltaSaveUndersViewable++;
+#endif
+ pChild->viewable = (pChild->drawable.class == InputOutput);
+ (* Realize)(pChild);
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ return;
+ pChild = pChild->nextSib;
+ }
+}
+
+/*****
+ * MapWindow
+ * If some other client has selected SubStructureReDirect on the parent
+ * and override-redirect is xFalse, then a MapRequest event is generated,
+ * but the window remains unmapped. Otherwise, the window is mapped and a
+ * MapNotify event is generated.
+ *****/
+
+int
+MapWindow(pWin, client)
+ register WindowPtr pWin;
+ ClientPtr client;
+{
+ register ScreenPtr pScreen;
+
+ register WindowPtr pParent;
+#ifdef DO_SAVE_UNDERS
+ Bool dosave = FALSE;
+#endif
+ WindowPtr pLayerWin;
+
+ if (pWin->mapped)
+ return(Success);
+
+#ifdef XCSECURITY
+ /* don't let an untrusted client map a child-of-trusted-window, InputOnly
+ * window; too easy to steal device input
+ */
+ if ( (client->trustLevel != XSecurityClientTrusted) &&
+ (pWin->drawable.class == InputOnly) &&
+ (wClient(pWin->parent)->trustLevel == XSecurityClientTrusted) )
+ return Success;
+#endif
+
+ pScreen = pWin->drawable.pScreen;
+ if ( (pParent = pWin->parent) )
+ {
+ xEvent event;
+ Bool anyMarked;
+#ifdef XAPPGROUP
+ ClientPtr win_owner = clients[CLIENT_ID(pWin->drawable.id)];
+ ClientPtr ag_leader = XagLeader (win_owner);
+#endif
+
+ if ((!pWin->overrideRedirect) &&
+ (RedirectSend(pParent)
+#ifdef XAPPGROUP
+ || (win_owner->appgroup && ag_leader &&
+ XagIsControlledRoot (client, pParent))
+#endif
+ ))
+ {
+ event.u.u.type = MapRequest;
+ event.u.mapRequest.window = pWin->drawable.id;
+#ifdef XAPPGROUP
+ /* make sure if the ag_leader maps the window it goes to the wm */
+ if (ag_leader && ag_leader != client &&
+ XagIsControlledRoot (client, pParent)) {
+ event.u.mapRequest.parent = XagId (win_owner);
+ (void) TryClientEvents (ag_leader, &event, 1,
+ NoEventMask, NoEventMask, NullGrab);
+ return Success;
+ }
+#endif
+ event.u.mapRequest.parent = pParent->drawable.id;
+
+ if (MaybeDeliverEventsToClient(pParent, &event, 1,
+ SubstructureRedirectMask, client) == 1)
+ return(Success);
+ }
+
+ pWin->mapped = TRUE;
+ if (SubStrSend(pWin, pParent))
+ {
+ event.u.u.type = MapNotify;
+ event.u.mapNotify.window = pWin->drawable.id;
+ event.u.mapNotify.override = pWin->overrideRedirect;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ }
+
+ if (!pParent->realized)
+ return(Success);
+ RealizeTree(pWin);
+ if (pWin->viewable)
+ {
+ anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
+ &pLayerWin);
+#ifdef DO_SAVE_UNDERS
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pWin->nextSib);
+ }
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked)
+ {
+ (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTMap);
+ (*pScreen->HandleExposures)(pLayerWin->parent);
+ }
+#ifdef DO_SAVE_UNDERS
+ if (dosave)
+ (*pScreen->PostChangeSaveUnder)(pLayerWin, pWin->nextSib);
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked && pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, VTMap);
+ }
+ WindowsRestructured ();
+ }
+ else
+ {
+ RegionRec temp;
+
+ pWin->mapped = TRUE;
+ pWin->realized = TRUE; /* for roots */
+ pWin->viewable = pWin->drawable.class == InputOutput;
+ /* We SHOULD check for an error value here XXX */
+ (*pScreen->RealizeWindow)(pWin);
+ if (pScreen->ClipNotify)
+ (*pScreen->ClipNotify) (pWin, 0, 0);
+ if (pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(NullWindow, pWin, VTMap);
+ REGION_INIT(pScreen, &temp, NullBox, 0);
+ REGION_COPY(pScreen, &temp, &pWin->clipList);
+ (*pScreen->WindowExposures) (pWin, &temp, NullRegion);
+ REGION_UNINIT(pScreen, &temp);
+ }
+
+ return(Success);
+}
+
+
+/*****
+ * MapSubwindows
+ * Performs a MapWindow all unmapped children of the window, in top
+ * to bottom stacking order.
+ *****/
+
+void
+MapSubwindows(pParent, client)
+ register WindowPtr pParent;
+ ClientPtr client;
+{
+ register WindowPtr pWin;
+ WindowPtr pFirstMapped = NullWindow;
+#ifdef DO_SAVE_UNDERS
+ WindowPtr pFirstSaveUndered = NullWindow;
+#endif
+ register ScreenPtr pScreen;
+ register Mask parentRedirect;
+ register Mask parentNotify;
+ xEvent event;
+ Bool anyMarked;
+#ifdef DO_SAVE_UNDERS
+ Bool dosave = FALSE;
+#endif
+ WindowPtr pLayerWin;
+
+ pScreen = pParent->drawable.pScreen;
+ parentRedirect = RedirectSend(pParent);
+ parentNotify = SubSend(pParent);
+ anyMarked = FALSE;
+ for (pWin = pParent->firstChild; pWin; pWin = pWin->nextSib)
+ {
+ if (!pWin->mapped)
+ {
+ if (parentRedirect && !pWin->overrideRedirect)
+ {
+ event.u.u.type = MapRequest;
+ event.u.mapRequest.window = pWin->drawable.id;
+ event.u.mapRequest.parent = pParent->drawable.id;
+
+ if (MaybeDeliverEventsToClient(pParent, &event, 1,
+ SubstructureRedirectMask, client) == 1)
+ continue;
+ }
+
+ pWin->mapped = TRUE;
+ if (parentNotify || StrSend(pWin))
+ {
+ event.u.u.type = MapNotify;
+ event.u.mapNotify.window = pWin->drawable.id;
+ event.u.mapNotify.override = pWin->overrideRedirect;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ }
+
+ if (!pFirstMapped)
+ pFirstMapped = pWin;
+ if (pParent->realized)
+ {
+ RealizeTree(pWin);
+ if (pWin->viewable)
+ {
+ anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
+ (WindowPtr *)NULL);
+#ifdef DO_SAVE_UNDERS
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ dosave = TRUE;
+ }
+#endif /* DO_SAVE_UNDERS */
+ }
+ }
+ }
+ }
+
+ if (pFirstMapped)
+ {
+ pLayerWin = (*pScreen->GetLayerWindow)(pParent);
+ if (pLayerWin->parent != pParent) {
+ anyMarked |= (*pScreen->MarkOverlappedWindows)(pLayerWin,
+ pLayerWin,
+ (WindowPtr *)NULL);
+ pFirstMapped = pLayerWin;
+ }
+ if (anyMarked)
+ {
+#ifdef DO_SAVE_UNDERS
+ if (pLayerWin->parent != pParent)
+ {
+ if (dosave || (DO_SAVE_UNDERS(pLayerWin)))
+ {
+ dosave = (*pScreen->ChangeSaveUnder)(pLayerWin,
+ pLayerWin);
+ }
+ }
+ else if (dosave)
+ {
+ dosave = FALSE;
+ for (pWin = pParent->firstChild; pWin; pWin = pWin->nextSib)
+ {
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ dosave |= (*pScreen->ChangeSaveUnder)(pWin,
+ pWin->nextSib);
+ if (dosave && !pFirstSaveUndered)
+ pFirstSaveUndered = pWin;
+ }
+ }
+ }
+#endif /* DO_SAVE_UNDERS */
+ (*pScreen->ValidateTree)(pLayerWin->parent, pFirstMapped, VTMap);
+ (*pScreen->HandleExposures)(pLayerWin->parent);
+ }
+#ifdef DO_SAVE_UNDERS
+ if (dosave)
+ (*pScreen->PostChangeSaveUnder)(pLayerWin,
+ pFirstSaveUndered->nextSib);
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked && pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstMapped,
+ VTMap);
+ WindowsRestructured ();
+ }
+}
+
+static void
+#if NeedFunctionPrototypes
+UnrealizeTree(
+ WindowPtr pWin,
+ Bool fromConfigure)
+#else
+UnrealizeTree(pWin, fromConfigure)
+ WindowPtr pWin;
+ Bool fromConfigure;
+#endif
+{
+ register WindowPtr pChild;
+ UnrealizeWindowProcPtr Unrealize;
+ MarkUnrealizedWindowProcPtr MarkUnrealizedWindow;
+
+ Unrealize = pWin->drawable.pScreen->UnrealizeWindow;
+ MarkUnrealizedWindow = pWin->drawable.pScreen->MarkUnrealizedWindow;
+ pChild = pWin;
+ while (1)
+ {
+ if (pChild->realized)
+ {
+ pChild->realized = FALSE;
+ pChild->visibility = VisibilityNotViewable;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && !pChild->drawable.pScreen->myNum) {
+ PanoramiXRes *win;
+ win = (PanoramiXRes*)LookupIDByType(pChild->drawable.id,
+ XRT_WINDOW);
+ if(win)
+ win->u.win.visibility = VisibilityNotViewable;
+ }
+#endif
+ (* Unrealize)(pChild);
+ DeleteWindowFromAnyEvents(pChild, FALSE);
+ if (pChild->viewable)
+ {
+#ifdef DO_SAVE_UNDERS
+ if (pChild->saveUnder)
+ deltaSaveUndersViewable--;
+#endif
+ pChild->viewable = FALSE;
+ if (pChild->backStorage)
+ (*pChild->drawable.pScreen->SaveDoomedAreas)(
+ pChild, &pChild->clipList, 0, 0);
+ (* MarkUnrealizedWindow)(pChild, pWin, fromConfigure);
+ pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ }
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ return;
+ pChild = pChild->nextSib;
+ }
+}
+
+/*****
+ * UnmapWindow
+ * If the window is already unmapped, this request has no effect.
+ * Otherwise, the window is unmapped and an UnMapNotify event is
+ * generated. Cannot unmap a root window.
+ *****/
+
+int
+UnmapWindow(pWin, fromConfigure)
+ register WindowPtr pWin;
+ Bool fromConfigure;
+{
+ register WindowPtr pParent;
+ xEvent event;
+ Bool wasRealized = (Bool)pWin->realized;
+ Bool wasViewable = (Bool)pWin->viewable;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ WindowPtr pLayerWin = pWin;
+
+ if ((!pWin->mapped) || (!(pParent = pWin->parent)))
+ return(Success);
+ if (SubStrSend(pWin, pParent))
+ {
+ event.u.u.type = UnmapNotify;
+ event.u.unmapNotify.window = pWin->drawable.id;
+ event.u.unmapNotify.fromConfigure = fromConfigure;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+ }
+ if (wasViewable && !fromConfigure)
+ {
+ pWin->valdata = UnmapValData;
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin->nextSib, &pLayerWin);
+ (*pScreen->MarkWindow)(pLayerWin->parent);
+ }
+ pWin->mapped = FALSE;
+ if (wasRealized)
+ UnrealizeTree(pWin, fromConfigure);
+ if (wasViewable)
+ {
+ if (!fromConfigure)
+ {
+ (*pScreen->ValidateTree)(pLayerWin->parent, pWin, VTUnmap);
+ (*pScreen->HandleExposures)(pLayerWin->parent);
+ }
+#ifdef DO_SAVE_UNDERS
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ if ( (*pScreen->ChangeSaveUnder)(pLayerWin, pWin->nextSib) )
+ {
+ (*pScreen->PostChangeSaveUnder)(pLayerWin, pWin->nextSib);
+ }
+ }
+ pWin->DIXsaveUnder = FALSE;
+#endif /* DO_SAVE_UNDERS */
+ if (!fromConfigure && pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pLayerWin->parent, pWin, VTUnmap);
+ }
+ if (wasRealized && !fromConfigure)
+ WindowsRestructured ();
+ return(Success);
+}
+
+/*****
+ * UnmapSubwindows
+ * Performs an UnmapWindow request with the specified mode on all mapped
+ * children of the window, in bottom to top stacking order.
+ *****/
+
+void
+UnmapSubwindows(pWin)
+ register WindowPtr pWin;
+{
+ register WindowPtr pChild, pHead;
+ xEvent event;
+ Bool wasRealized = (Bool)pWin->realized;
+ Bool wasViewable = (Bool)pWin->viewable;
+ Bool anyMarked = FALSE;
+ Mask parentNotify;
+ WindowPtr pLayerWin = NULL;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ if (!pWin->firstChild)
+ return;
+ parentNotify = SubSend(pWin);
+ pHead = RealChildHead(pWin);
+
+ if (wasViewable)
+ pLayerWin = (*pScreen->GetLayerWindow)(pWin);
+
+ for (pChild = pWin->lastChild; pChild != pHead; pChild = pChild->prevSib)
+ {
+ if (pChild->mapped)
+ {
+ if (parentNotify || StrSend(pChild))
+ {
+ event.u.u.type = UnmapNotify;
+ event.u.unmapNotify.window = pChild->drawable.id;
+ event.u.unmapNotify.fromConfigure = xFalse;
+ DeliverEvents(pChild, &event, 1, NullWindow);
+ }
+ if (pChild->viewable)
+ {
+ pChild->valdata = UnmapValData;
+ anyMarked = TRUE;
+ }
+ pChild->mapped = FALSE;
+ if (pChild->realized)
+ UnrealizeTree(pChild, FALSE);
+ if (wasViewable)
+ {
+#ifdef DO_SAVE_UNDERS
+ pChild->DIXsaveUnder = FALSE;
+#endif /* DO_SAVE_UNDERS */
+ if (pChild->backStorage)
+ (*pScreen->SaveDoomedAreas)(
+ pChild, &pChild->clipList, 0, 0);
+ }
+ }
+ }
+ if (wasViewable)
+ {
+ if (anyMarked)
+ {
+ if (pLayerWin->parent == pWin)
+ (*pScreen->MarkWindow)(pWin);
+ else
+ {
+ WindowPtr ptmp;
+ (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin,
+ (WindowPtr *)NULL);
+ (*pScreen->MarkWindow)(pLayerWin->parent);
+
+ /* Windows between pWin and pLayerWin may not have been marked */
+ ptmp = pWin;
+
+ while (ptmp != pLayerWin->parent)
+ {
+ (*pScreen->MarkWindow)(ptmp);
+ ptmp = ptmp->parent;
+ }
+ pHead = pWin->firstChild;
+ }
+ (*pScreen->ValidateTree)(pLayerWin->parent, pHead, VTUnmap);
+ (*pScreen->HandleExposures)(pLayerWin->parent);
+ }
+#ifdef DO_SAVE_UNDERS
+ if (DO_SAVE_UNDERS(pWin))
+ {
+ if ( (*pScreen->ChangeSaveUnder)(pLayerWin, pLayerWin))
+ (*pScreen->PostChangeSaveUnder)(pLayerWin, pLayerWin);
+ }
+#endif /* DO_SAVE_UNDERS */
+ if (anyMarked && pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pLayerWin->parent, pHead, VTUnmap);
+ }
+ if (wasRealized)
+ WindowsRestructured ();
+}
+
+
+void
+HandleSaveSet(client)
+ register ClientPtr client;
+{
+ register WindowPtr pParent, pWin;
+ register int j;
+
+ for (j=0; j<client->numSaved; j++)
+ {
+ pWin = (WindowPtr)client->saveSet[j];
+ pParent = pWin->parent;
+ while (pParent && (wClient (pParent) == client))
+ pParent = pParent->parent;
+ if (pParent)
+ {
+ if (pParent != pWin->parent)
+ {
+ ReparentWindow(pWin, pParent,
+ pWin->drawable.x - wBorderWidth (pWin) - pParent->drawable.x,
+ pWin->drawable.y - wBorderWidth (pWin) - pParent->drawable.y,
+ client);
+ if(!pWin->realized && pWin->mapped)
+ pWin->mapped = FALSE;
+ }
+ MapWindow(pWin, client);
+ }
+ }
+ xfree(client->saveSet);
+ client->numSaved = 0;
+ client->saveSet = (pointer *)NULL;
+}
+
+Bool
+VisibleBoundingBoxFromPoint(pWin, x, y, box)
+ register WindowPtr pWin;
+ int x, y; /* in root */
+ BoxPtr box; /* "return" value */
+{
+ if (!pWin->realized)
+ return (FALSE);
+ if (POINT_IN_REGION(pWin->drawable.pScreen, &pWin->clipList, x, y, box))
+ return(TRUE);
+ return(FALSE);
+}
+
+Bool
+PointInWindowIsVisible(pWin, x, y)
+ register WindowPtr pWin;
+ int x, y; /* in root */
+{
+ BoxRec box;
+
+ if (!pWin->realized)
+ return (FALSE);
+ if (POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderClip,
+ x, y, &box))
+ return(TRUE);
+ return(FALSE);
+}
+
+
+RegionPtr
+NotClippedByChildren(pWin)
+ register WindowPtr pWin;
+{
+ register ScreenPtr pScreen;
+ RegionPtr pReg;
+
+ pScreen = pWin->drawable.pScreen;
+ pReg = REGION_CREATE(pScreen, NullBox, 1);
+ if (pWin->parent ||
+ screenIsSaved != SCREEN_SAVER_ON ||
+ !HasSaverWindow (pWin->drawable.pScreen->myNum))
+ {
+ REGION_INTERSECT(pScreen, pReg, &pWin->borderClip, &pWin->winSize);
+ }
+ return(pReg);
+}
+
+void
+SendVisibilityNotify(pWin)
+ WindowPtr pWin;
+{
+ xEvent event;
+ unsigned int visibility = pWin->visibility;
+
+#ifdef PANORAMIX
+ /* This is not quite correct yet, but it's close */
+ if(!noPanoramiXExtension) {
+ PanoramiXRes *win;
+ WindowPtr pWin2;
+ int i, Scrnum;
+
+ Scrnum = pWin->drawable.pScreen->myNum;
+
+ win = PanoramiXFindIDByScrnum(XRT_WINDOW, pWin->drawable.id, Scrnum);
+
+ if(!win || (win->u.win.visibility == visibility))
+ return;
+
+ switch(visibility) {
+ case VisibilityUnobscured:
+ for(i = 0; i < PanoramiXNumScreens; i++) {
+ if(i == Scrnum) continue;
+
+ pWin2 = (WindowPtr)LookupIDByType(win->info[i].id, RT_WINDOW);
+
+ if (pWin2) {
+ if(pWin2->visibility == VisibilityPartiallyObscured)
+ return;
+
+ if(!i) pWin = pWin2;
+ }
+ }
+ break;
+ case VisibilityPartiallyObscured:
+ if(Scrnum) {
+ pWin2 = (WindowPtr)LookupIDByType(win->info[0].id, RT_WINDOW);
+ if (pWin2) pWin = pWin2;
+ }
+ break;
+ case VisibilityFullyObscured:
+ for(i = 0; i < PanoramiXNumScreens; i++) {
+ if(i == Scrnum) continue;
+
+ pWin2 = (WindowPtr)LookupIDByType(win->info[i].id, RT_WINDOW);
+
+ if (pWin2) {
+ if(pWin2->visibility != VisibilityFullyObscured)
+ return;
+
+ if(!i) pWin = pWin2;
+ }
+ }
+ break;
+ }
+
+ win->u.win.visibility = visibility;
+ }
+#endif
+
+ event.u.u.type = VisibilityNotify;
+ event.u.visibility.window = pWin->drawable.id;
+ event.u.visibility.state = visibility;
+ DeliverEvents(pWin, &event, 1, NullWindow);
+}
+
+
+#define RANDOM_WIDTH 32
+
+#ifndef NOLOGOHACK
+static void DrawLogo(
+#if NeedFunctionPrototypes
+ WindowPtr /*pWin*/
+#endif
+);
+#endif
+
+void
+SaveScreens(on, mode)
+ int on;
+ int mode;
+{
+ int i;
+ int what;
+ int type;
+
+ if (on == SCREEN_SAVER_FORCER)
+ {
+ UpdateCurrentTimeIf();
+ lastDeviceEventTime = currentTime;
+ if (mode == ScreenSaverReset)
+ what = SCREEN_SAVER_OFF;
+ else
+ what = SCREEN_SAVER_ON;
+ type = what;
+ }
+ else
+ {
+ what = on;
+ type = what;
+ if (what == screenIsSaved)
+ type = SCREEN_SAVER_CYCLE;
+ }
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ if (on == SCREEN_SAVER_FORCER)
+ (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i], on);
+ if (savedScreenInfo[i].ExternalScreenSaver)
+ {
+ if ((*savedScreenInfo[i].ExternalScreenSaver)
+ (screenInfo.screens[i], type, on == SCREEN_SAVER_FORCER))
+ continue;
+ }
+ if (type == screenIsSaved)
+ continue;
+ switch (type) {
+ case SCREEN_SAVER_OFF:
+ if (savedScreenInfo[i].blanked == SCREEN_IS_BLANKED)
+ {
+ (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i],
+ what);
+ }
+ else if (HasSaverWindow (i))
+ {
+ savedScreenInfo[i].pWindow = NullWindow;
+ FreeResource(savedScreenInfo[i].wid, RT_NONE);
+ }
+ break;
+ case SCREEN_SAVER_CYCLE:
+ if (savedScreenInfo[i].blanked == SCREEN_IS_TILED)
+ {
+ WindowPtr pWin = savedScreenInfo[i].pWindow;
+ /* make it look like screen saver is off, so that
+ * NotClippedByChildren will compute a clip list
+ * for the root window, so miPaintWindow works
+ */
+ screenIsSaved = SCREEN_SAVER_OFF;
+#ifndef NOLOGOHACK
+ if (logoScreenSaver)
+ (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, FALSE);
+#endif
+ (*pWin->drawable.pScreen->MoveWindow)(pWin,
+ (short)(-(rand() % RANDOM_WIDTH)),
+ (short)(-(rand() % RANDOM_WIDTH)),
+ pWin->nextSib, VTMove);
+#ifndef NOLOGOHACK
+ if (logoScreenSaver)
+ DrawLogo(pWin);
+#endif
+ screenIsSaved = SCREEN_SAVER_ON;
+ }
+ /*
+ * Call the DDX saver in case it wants to do something
+ * at cycle time
+ */
+ else if (savedScreenInfo[i].blanked == SCREEN_IS_BLANKED)
+ {
+ (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i],
+ type);
+ }
+ break;
+ case SCREEN_SAVER_ON:
+ if (ScreenSaverBlanking != DontPreferBlanking)
+ {
+ if ((* screenInfo.screens[i]->SaveScreen)
+ (screenInfo.screens[i], what))
+ {
+ savedScreenInfo[i].blanked = SCREEN_IS_BLANKED;
+ continue;
+ }
+ if ((ScreenSaverAllowExposures != DontAllowExposures) &&
+ TileScreenSaver(i, SCREEN_IS_BLACK))
+ {
+ savedScreenInfo[i].blanked = SCREEN_IS_BLACK;
+ continue;
+ }
+ }
+ if ((ScreenSaverAllowExposures != DontAllowExposures) &&
+ TileScreenSaver(i, SCREEN_IS_TILED))
+ {
+ savedScreenInfo[i].blanked = SCREEN_IS_TILED;
+ }
+ else
+ savedScreenInfo[i].blanked = SCREEN_ISNT_SAVED;
+ break;
+ }
+ }
+ screenIsSaved = what;
+}
+
+static Bool
+#if NeedFunctionPrototypes
+TileScreenSaver(int i, int kind)
+#else
+TileScreenSaver(i, kind)
+ int i;
+ int kind;
+#endif
+{
+ int j;
+ int result;
+ XID attributes[3];
+ Mask mask;
+ WindowPtr pWin;
+ CursorMetricRec cm;
+ unsigned char *srcbits, *mskbits;
+ CursorPtr cursor;
+ XID cursorID = 0;
+ int attri;
+
+ mask = 0;
+ attri = 0;
+ switch (kind) {
+ case SCREEN_IS_TILED:
+ switch (WindowTable[i]->backgroundState) {
+ case BackgroundPixel:
+ attributes[attri++] = WindowTable[i]->background.pixel;
+ mask |= CWBackPixel;
+ break;
+ case BackgroundPixmap:
+ attributes[attri++] = None;
+ mask |= CWBackPixmap;
+ break;
+ default:
+ break;
+ }
+ break;
+ case SCREEN_IS_BLACK:
+ attributes[attri++] = WindowTable[i]->drawable.pScreen->blackPixel;
+ mask |= CWBackPixel;
+ break;
+ }
+ mask |= CWOverrideRedirect;
+ attributes[attri++] = xTrue;
+
+ /*
+ * create a blank cursor
+ */
+
+ cm.width=16;
+ cm.height=16;
+ cm.xhot=8;
+ cm.yhot=8;
+ srcbits = (unsigned char *)xalloc( BitmapBytePad(32)*16);
+ mskbits = (unsigned char *)xalloc( BitmapBytePad(32)*16);
+ if (!srcbits || !mskbits)
+ {
+ xfree(srcbits);
+ xfree(mskbits);
+ cursor = 0;
+ }
+ else
+ {
+ for (j=0; j<BitmapBytePad(32)*16; j++)
+ srcbits[j] = mskbits[j] = 0x0;
+ cursor = AllocCursor(srcbits, mskbits, &cm, 0, 0, 0, 0, 0, 0);
+ if (cursor)
+ {
+ cursorID = FakeClientID(0);
+ if (AddResource (cursorID, RT_CURSOR, (pointer) cursor))
+ {
+ attributes[attri] = cursorID;
+ mask |= CWCursor;
+ }
+ else
+ cursor = 0;
+ }
+ else
+ {
+ xfree (srcbits);
+ xfree (mskbits);
+ }
+ }
+
+ pWin = savedScreenInfo[i].pWindow =
+ CreateWindow(savedScreenInfo[i].wid,
+ WindowTable[i],
+ -RANDOM_WIDTH, -RANDOM_WIDTH,
+ (unsigned short)screenInfo.screens[i]->width + RANDOM_WIDTH,
+ (unsigned short)screenInfo.screens[i]->height + RANDOM_WIDTH,
+ 0, InputOutput, mask, attributes, 0, serverClient,
+ wVisual (WindowTable[i]), &result);
+
+ if (cursor)
+ FreeResource (cursorID, RT_NONE);
+
+ if (!pWin)
+ return FALSE;
+
+ if (!AddResource(pWin->drawable.id, RT_WINDOW,
+ (pointer)savedScreenInfo[i].pWindow))
+ return FALSE;
+
+ if (mask & CWBackPixmap)
+ {
+ MakeRootTile (pWin);
+ (*pWin->drawable.pScreen->ChangeWindowAttributes)(pWin, CWBackPixmap);
+ }
+ MapWindow(pWin, serverClient);
+#ifndef NOLOGOHACK
+ if (kind == SCREEN_IS_TILED && logoScreenSaver)
+ DrawLogo(pWin);
+#endif
+ return TRUE;
+}
+
+/*
+ * FindWindowWithOptional
+ *
+ * search ancestors of the given window for an entry containing
+ * a WindowOpt structure. Assumptions: some parent will
+ * contain the structure.
+ */
+
+WindowPtr
+FindWindowWithOptional (w)
+ register WindowPtr w;
+{
+ do
+ w = w->parent;
+ while (!w->optional);
+ return w;
+}
+
+/*
+ * CheckWindowOptionalNeed
+ *
+ * check each optional entry in the given window to see if
+ * the value is satisfied by the default rules. If so,
+ * release the optional record
+ */
+
+void
+CheckWindowOptionalNeed (w)
+ register WindowPtr w;
+{
+ register WindowOptPtr optional;
+ register WindowOptPtr parentOptional;
+
+ if (!w->parent)
+ return;
+ optional = w->optional;
+ if (optional->dontPropagateMask != DontPropagateMasks[w->dontPropagate])
+ return;
+ if (optional->otherEventMasks != 0)
+ return;
+ if (optional->otherClients != NULL)
+ return;
+ if (optional->passiveGrabs != NULL)
+ return;
+ if (optional->userProps != NULL)
+ return;
+ if (optional->backingBitPlanes != ~0L)
+ return;
+ if (optional->backingPixel != 0)
+ return;
+#ifdef SHAPE
+ if (optional->boundingShape != NULL)
+ return;
+ if (optional->clipShape != NULL)
+ return;
+#endif
+#ifdef XINPUT
+ if (optional->inputMasks != NULL)
+ return;
+#endif
+ parentOptional = FindWindowWithOptional(w)->optional;
+ if (optional->visual != parentOptional->visual)
+ return;
+ if (optional->cursor != None &&
+ (optional->cursor != parentOptional->cursor ||
+ w->parent->cursorIsNone))
+ return;
+ if (optional->colormap != parentOptional->colormap)
+ return;
+ DisposeWindowOptional (w);
+}
+
+/*
+ * MakeWindowOptional
+ *
+ * create an optional record and initialize it with the default
+ * values.
+ */
+
+Bool
+MakeWindowOptional (pWin)
+ register WindowPtr pWin;
+{
+ register WindowOptPtr optional;
+ register WindowOptPtr parentOptional;
+
+ if (pWin->optional)
+ return TRUE;
+ optional = (WindowOptPtr) xalloc (sizeof (WindowOptRec));
+ if (!optional)
+ return FALSE;
+ optional->dontPropagateMask = DontPropagateMasks[pWin->dontPropagate];
+ optional->otherEventMasks = 0;
+ optional->otherClients = NULL;
+ optional->passiveGrabs = NULL;
+ optional->userProps = NULL;
+ optional->backingBitPlanes = ~0L;
+ optional->backingPixel = 0;
+#ifdef SHAPE
+ optional->boundingShape = NULL;
+ optional->clipShape = NULL;
+#endif
+#ifdef XINPUT
+ optional->inputMasks = NULL;
+#endif
+ parentOptional = FindWindowWithOptional(pWin)->optional;
+ optional->visual = parentOptional->visual;
+ if (!pWin->cursorIsNone)
+ {
+ optional->cursor = parentOptional->cursor;
+ optional->cursor->refcnt++;
+ }
+ else
+ {
+ optional->cursor = None;
+ }
+ optional->colormap = parentOptional->colormap;
+ pWin->optional = optional;
+ return TRUE;
+}
+
+void
+DisposeWindowOptional (pWin)
+ register WindowPtr pWin;
+{
+ if (!pWin->optional)
+ return;
+ /*
+ * everything is peachy. Delete the optional record
+ * and clean up
+ */
+ /*
+ * TOG changed this code to:
+ *
+ * if (pWin->cursorIsNone == FALSE)
+ * FreeCursor (pWin->optional->cursor, (Cursor)0);
+ * pWin->cursorIsNone = TRUE;
+ *
+ * This is blatently wrong; windows without optionals can have
+ * two different cursor values, either None or sharing their
+ * parents cursor. This difference is controlled by the
+ * cursorIsNone value; when TRUE, the window has no cursor,
+ * when false, it shares its cursor with its parent; TOG
+ * made it impossible for a window to have a cursor without
+ * an optional record.
+ */
+ if (pWin->optional->cursor)
+ {
+ FreeCursor (pWin->optional->cursor, (Cursor)0);
+ pWin->cursorIsNone = FALSE;
+ }
+ else
+ pWin->cursorIsNone = TRUE;
+ xfree (pWin->optional);
+ pWin->optional = NULL;
+}
+
+#ifndef NOLOGOHACK
+static void
+#if NeedFunctionPrototypes
+DrawLogo(WindowPtr pWin)
+#else
+DrawLogo(pWin)
+ WindowPtr pWin;
+#endif
+{
+ DrawablePtr pDraw;
+ ScreenPtr pScreen;
+ int x, y;
+ unsigned int width, height, size;
+ GC *pGC;
+ int thin, gap, d31;
+ DDXPointRec poly[4];
+ ChangeGCVal fore[2], back[2];
+ xrgb rgb[2];
+ BITS32 fmask, bmask;
+ ColormapPtr cmap;
+
+ pDraw = (DrawablePtr)pWin;
+ pScreen = pDraw->pScreen;
+ x = -pWin->origin.x;
+ y = -pWin->origin.y;
+ width = pScreen->width;
+ height = pScreen->height;
+ pGC = GetScratchGC(pScreen->rootDepth, pScreen);
+ if (!pGC)
+ return;
+
+ if ((rand() % 100) <= 17) /* make the probability for white fairly low */
+ fore[0].val = pScreen->whitePixel;
+ else
+ fore[0].val = pScreen->blackPixel;
+ if ((pWin->backgroundState == BackgroundPixel) &&
+ (cmap = (ColormapPtr)LookupIDByType(wColormap (pWin), RT_COLORMAP))) {
+ Pixel querypixels[2];
+
+ querypixels[0] = fore[0].val;
+ querypixels[1] = pWin->background.pixel;
+ QueryColors(cmap, 2, querypixels, rgb);
+ if ((rgb[0].red == rgb[1].red) &&
+ (rgb[0].green == rgb[1].green) &&
+ (rgb[0].blue == rgb[1].blue)) {
+ if (fore[0].val == pScreen->blackPixel)
+ fore[0].val = pScreen->whitePixel;
+ else
+ fore[0].val = pScreen->blackPixel;
+ }
+ }
+ fore[1].val = FillSolid;
+ fmask = GCForeground|GCFillStyle;
+ if (pWin->backgroundState == BackgroundPixel) {
+ back[0].val = pWin->background.pixel;
+ back[1].val = FillSolid;
+ bmask = GCForeground|GCFillStyle;
+ } else {
+ back[0].val = 0;
+ back[1].val = 0;
+ dixChangeGC(NullClient, pGC, GCTileStipXOrigin|GCTileStipYOrigin,
+ NULL, back);
+ back[0].val = FillTiled;
+ back[1].ptr = pWin->background.pixmap;
+ bmask = GCFillStyle|GCTile;
+ }
+
+ /* should be the same as the reference function XmuDrawLogo() */
+
+ size = width;
+ if (height < width)
+ size = height;
+ size = RANDOM_WIDTH + rand() % (size - RANDOM_WIDTH);
+ size &= ~1;
+ x += rand() % (width - size);
+ y += rand() % (height - size);
+
+/*
+ * Draw what will be the thin strokes.
+ *
+ * -----
+ * / /
+ * / /
+ * / /
+ * / /
+ * /____/
+ * d
+ *
+ * Point d is 9/44 (~1/5) of the way across.
+ */
+
+ thin = (size / 11);
+ if (thin < 1) thin = 1;
+ gap = (thin+3) / 4;
+ d31 = thin + thin + gap;
+ poly[0].x = x + size; poly[0].y = y;
+ poly[1].x = x + size-d31; poly[1].y = y;
+ poly[2].x = x + 0; poly[2].y = y + size;
+ poly[3].x = x + d31; poly[3].y = y + size;
+ dixChangeGC(NullClient, pGC, fmask, NULL, fore);
+ ValidateGC(pDraw, pGC);
+ (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);
+
+/*
+ * Erase area not needed for lower thin stroke.
+ *
+ * ------
+ * / /
+ * / __ /
+ * / / /
+ * / / /
+ * /__/__/
+ */
+
+ poly[0].x = x + d31/2; poly[0].y = y + size;
+ poly[1].x = x + size / 2; poly[1].y = y + size/2;
+ poly[2].x = x + (size/2)+(d31-(d31/2)); poly[2].y = y + size/2;
+ poly[3].x = x + d31; poly[3].y = y + size;
+ dixChangeGC(NullClient, pGC, bmask, NULL, back);
+ ValidateGC(pDraw, pGC);
+ (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);
+
+/*
+ * Erase area not needed for upper thin stroke.
+ *
+ * ------
+ * / / /
+ * /--/ /
+ * / /
+ * / /
+ * /_____/
+ */
+
+ poly[0].x = x + size - d31/2; poly[0].y = y;
+ poly[1].x = x + size / 2; poly[1].y = y + size/2;
+ poly[2].x = x + (size/2)-(d31-(d31/2)); poly[2].y = y + size/2;
+ poly[3].x = x + size - d31; poly[3].y = y;
+ ValidateGC(pDraw, pGC);
+ (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);
+
+/*
+ * Draw thick stroke.
+ * Point b is 1/4 of the way across.
+ *
+ * b
+ * -----
+ * \ \
+ * \ \
+ * \ \
+ * \ \
+ * \____\
+ */
+
+ poly[0].x = x; poly[0].y = y;
+ poly[1].x = x + size/4; poly[1].y = y;
+ poly[2].x = x + size; poly[2].y = y + size;
+ poly[3].x = x + size - size/4; poly[3].y = y + size;
+ dixChangeGC(NullClient, pGC, fmask, NULL, fore);
+ ValidateGC(pDraw, pGC);
+ (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);
+
+/*
+ * Erase to create gap.
+ *
+ * /
+ * /
+ * /
+ * /
+ * /
+ */
+
+ poly[0].x = x + size- thin; poly[0].y = y;
+ poly[1].x = x + size-( thin+gap); poly[1].y = y;
+ poly[2].x = x + thin; poly[2].y = y + size;
+ poly[3].x = x + thin + gap; poly[3].y = y + size;
+ dixChangeGC(NullClient, pGC, bmask, NULL, back);
+ ValidateGC(pDraw, pGC);
+ (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);
+
+ FreeScratchGC(pGC);
+}
+
+#endif