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authorReinhard Tartler <siretart@tauware.de>2011-10-10 18:02:52 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 18:02:52 +0200
commit5b4ca0f93c44d7bbc8d6a3eebdd5c458e3a84c14 (patch)
treeb6f59ec830436134aaccf47aa71a070aa2ad2992 /nx-X11/programs/Xserver/hw/nxagent/X/NXresource.c.X.original
parente29a112097fa74b520ba619eb07e2e0e0a7f2f3e (diff)
parente01b9177b41f7d27a934d41fa38d550fa0026b45 (diff)
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Merge branch 'nxagent'
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/X/NXresource.c.X.original')
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diff --git a/nx-X11/programs/Xserver/hw/nxagent/X/NXresource.c.X.original b/nx-X11/programs/Xserver/hw/nxagent/X/NXresource.c.X.original
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@@ -0,0 +1,954 @@
+/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+/* The panoramix components contained the following notice */
+/*****************************************************************
+
+Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
+BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of Digital Equipment Corporation
+shall not be used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from Digital
+Equipment Corporation.
+
+******************************************************************/
+
+/* $Xorg: resource.c,v 1.5 2001/02/09 02:04:40 xorgcvs Exp $ */
+/* $XdotOrg: xc/programs/Xserver/dix/resource.c,v 1.8 2005/07/03 08:53:38 daniels Exp $ */
+/* $TOG: resource.c /main/41 1998/02/09 14:20:31 kaleb $ */
+
+/* Routines to manage various kinds of resources:
+ *
+ * CreateNewResourceType, CreateNewResourceClass, InitClientResources,
+ * FakeClientID, AddResource, FreeResource, FreeClientResources,
+ * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
+ */
+
+/*
+ * A resource ID is a 32 bit quantity, the upper 2 bits of which are
+ * off-limits for client-visible resources. The next 8 bits are
+ * used as client ID, and the low 22 bits come from the client.
+ * A resource ID is "hashed" by extracting and xoring subfields
+ * (varying with the size of the hash table).
+ *
+ * It is sometimes necessary for the server to create an ID that looks
+ * like it belongs to a client. This ID, however, must not be one
+ * the client actually can create, or we have the potential for conflict.
+ * The 31st bit of the ID is reserved for the server's use for this
+ * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
+ * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
+ * resource "owned" by the client.
+ */
+/* $XFree86: xc/programs/Xserver/dix/resource.c,v 3.13 2003/09/24 02:43:13 dawes Exp $ */
+
+#define NEED_EVENTS
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include "misc.h"
+#include "os.h"
+#include "resource.h"
+#include "dixstruct.h"
+#include "opaque.h"
+#include "windowstr.h"
+#include "dixfont.h"
+#include "colormap.h"
+#include "inputstr.h"
+#include "dixevents.h"
+#include "dixgrabs.h"
+#include "cursor.h"
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+#include <assert.h>
+
+static void RebuildTable(
+ int /*client*/
+);
+
+#define SERVER_MINID 32
+
+#define INITBUCKETS 64
+#define INITHASHSIZE 6
+#define MAXHASHSIZE 11
+
+typedef struct _Resource {
+ struct _Resource *next;
+ XID id;
+ RESTYPE type;
+ pointer value;
+} ResourceRec, *ResourcePtr;
+#define NullResource ((ResourcePtr)NULL)
+
+typedef struct _ClientResource {
+ ResourcePtr *resources;
+ int elements;
+ int buckets;
+ int hashsize; /* log(2)(buckets) */
+ XID fakeID;
+ XID endFakeID;
+ XID expectID;
+} ClientResourceRec;
+
+RESTYPE lastResourceType;
+static RESTYPE lastResourceClass;
+RESTYPE TypeMask;
+
+static DeleteType *DeleteFuncs = (DeleteType *)NULL;
+
+#ifdef XResExtension
+
+Atom * ResourceNames = NULL;
+
+void RegisterResourceName (RESTYPE type, char *name)
+{
+ ResourceNames[type & TypeMask] = MakeAtom(name, strlen(name), TRUE);
+}
+
+#endif
+
+RESTYPE
+CreateNewResourceType(DeleteType deleteFunc)
+{
+ RESTYPE next = lastResourceType + 1;
+ DeleteType *funcs;
+
+ if (next & lastResourceClass)
+ return 0;
+ funcs = (DeleteType *)xrealloc(DeleteFuncs,
+ (next + 1) * sizeof(DeleteType));
+ if (!funcs)
+ return 0;
+
+#ifdef XResExtension
+ {
+ Atom *newnames;
+ newnames = xrealloc(ResourceNames, (next + 1) * sizeof(Atom));
+ if(!newnames)
+ return 0;
+ ResourceNames = newnames;
+ ResourceNames[next] = 0;
+ }
+#endif
+
+ lastResourceType = next;
+ DeleteFuncs = funcs;
+ DeleteFuncs[next] = deleteFunc;
+ return next;
+}
+
+RESTYPE
+CreateNewResourceClass()
+{
+ RESTYPE next = lastResourceClass >> 1;
+
+ if (next & lastResourceType)
+ return 0;
+ lastResourceClass = next;
+ TypeMask = next - 1;
+ return next;
+}
+
+ClientResourceRec clientTable[MAXCLIENTS];
+
+/*****************
+ * InitClientResources
+ * When a new client is created, call this to allocate space
+ * in resource table
+ *****************/
+
+Bool
+InitClientResources(ClientPtr client)
+{
+ register int i, j;
+
+ if (client == serverClient)
+ {
+ lastResourceType = RT_LASTPREDEF;
+ lastResourceClass = RC_LASTPREDEF;
+ TypeMask = RC_LASTPREDEF - 1;
+ if (DeleteFuncs)
+ xfree(DeleteFuncs);
+ DeleteFuncs = (DeleteType *)xalloc((lastResourceType + 1) *
+ sizeof(DeleteType));
+ if (!DeleteFuncs)
+ return FALSE;
+ DeleteFuncs[RT_NONE & TypeMask] = (DeleteType)NoopDDA;
+ DeleteFuncs[RT_WINDOW & TypeMask] = DeleteWindow;
+ DeleteFuncs[RT_PIXMAP & TypeMask] = dixDestroyPixmap;
+ DeleteFuncs[RT_GC & TypeMask] = FreeGC;
+ DeleteFuncs[RT_FONT & TypeMask] = CloseFont;
+ DeleteFuncs[RT_CURSOR & TypeMask] = FreeCursor;
+ DeleteFuncs[RT_COLORMAP & TypeMask] = FreeColormap;
+ DeleteFuncs[RT_CMAPENTRY & TypeMask] = FreeClientPixels;
+ DeleteFuncs[RT_OTHERCLIENT & TypeMask] = OtherClientGone;
+ DeleteFuncs[RT_PASSIVEGRAB & TypeMask] = DeletePassiveGrab;
+
+#ifdef XResExtension
+ if(ResourceNames)
+ xfree(ResourceNames);
+ ResourceNames = xalloc((lastResourceType + 1) * sizeof(Atom));
+ if(!ResourceNames)
+ return FALSE;
+#endif
+ }
+ clientTable[i = client->index].resources =
+ (ResourcePtr *)xalloc(INITBUCKETS*sizeof(ResourcePtr));
+ if (!clientTable[i].resources)
+ return FALSE;
+ clientTable[i].buckets = INITBUCKETS;
+ clientTable[i].elements = 0;
+ clientTable[i].hashsize = INITHASHSIZE;
+ /* Many IDs allocated from the server client are visible to clients,
+ * so we don't use the SERVER_BIT for them, but we have to start
+ * past the magic value constants used in the protocol. For normal
+ * clients, we can start from zero, with SERVER_BIT set.
+ */
+ clientTable[i].fakeID = client->clientAsMask |
+ (client->index ? SERVER_BIT : SERVER_MINID);
+ clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
+ clientTable[i].expectID = client->clientAsMask;
+ for (j=0; j<INITBUCKETS; j++)
+ {
+ clientTable[i].resources[j] = NullResource;
+ }
+ return TRUE;
+}
+
+
+static int
+Hash(int client, register XID id)
+{
+ id &= RESOURCE_ID_MASK;
+ switch (clientTable[client].hashsize)
+ {
+ case 6:
+ return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
+ case 7:
+ return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
+ case 8:
+ return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
+ case 9:
+ return ((int)(0x1FF & (id ^ (id>>9))));
+ case 10:
+ return ((int)(0x3FF & (id ^ (id>>10))));
+ case 11:
+ return ((int)(0x7FF & (id ^ (id>>11))));
+ }
+ return -1;
+}
+
+static XID
+AvailableID(
+ register int client,
+ register XID id,
+ register XID maxid,
+ register XID goodid)
+{
+ register ResourcePtr res;
+
+ if ((goodid >= id) && (goodid <= maxid))
+ return goodid;
+ for (; id <= maxid; id++)
+ {
+ res = clientTable[client].resources[Hash(client, id)];
+ while (res && (res->id != id))
+ res = res->next;
+ if (!res)
+ return id;
+ }
+ return 0;
+}
+
+void
+GetXIDRange(int client, Bool server, XID *minp, XID *maxp)
+{
+ register XID id, maxid;
+ register ResourcePtr *resp;
+ register ResourcePtr res;
+ register int i;
+ XID goodid;
+
+ id = (Mask)client << CLIENTOFFSET;
+ if (server)
+ id |= client ? SERVER_BIT : SERVER_MINID;
+ maxid = id | RESOURCE_ID_MASK;
+ goodid = 0;
+ for (resp = clientTable[client].resources, i = clientTable[client].buckets;
+ --i >= 0;)
+ {
+ for (res = *resp++; res; res = res->next)
+ {
+ if ((res->id < id) || (res->id > maxid))
+ continue;
+ if (((res->id - id) >= (maxid - res->id)) ?
+ (goodid = AvailableID(client, id, res->id - 1, goodid)) :
+ !(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
+ maxid = res->id - 1;
+ else
+ id = res->id + 1;
+ }
+ }
+ if (id > maxid)
+ id = maxid = 0;
+ *minp = id;
+ *maxp = maxid;
+}
+
+/**
+ * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
+ * This function tries to find count unused XIDs for the given client. It
+ * puts the IDs in the array pids and returns the number found, which should
+ * almost always be the number requested.
+ *
+ * The circumstances that lead to a call to this function are very rare.
+ * Xlib must run out of IDs while trying to generate a request that wants
+ * multiple ID's, like the Multi-buffering CreateImageBuffers request.
+ *
+ * No rocket science in the implementation; just iterate over all
+ * possible IDs for the given client and pick the first count IDs
+ * that aren't in use. A more efficient algorithm could probably be
+ * invented, but this will be used so rarely that this should suffice.
+ */
+
+unsigned int
+GetXIDList(ClientPtr pClient, unsigned count, XID *pids)
+{
+ unsigned int found = 0;
+ XID id = pClient->clientAsMask;
+ XID maxid;
+
+ maxid = id | RESOURCE_ID_MASK;
+ while ( (found < count) && (id <= maxid) )
+ {
+ if (!LookupIDByClass(id, RC_ANY))
+ {
+ pids[found++] = id;
+ }
+ id++;
+ }
+ return found;
+}
+
+/*
+ * Return the next usable fake client ID.
+ *
+ * Normally this is just the next one in line, but if we've used the last
+ * in the range, we need to find a new range of safe IDs to avoid
+ * over-running another client.
+ */
+
+XID
+FakeClientID(register int client)
+{
+ XID id, maxid;
+
+ id = clientTable[client].fakeID++;
+ if (id != clientTable[client].endFakeID)
+ return id;
+ GetXIDRange(client, TRUE, &id, &maxid);
+ if (!id) {
+ if (!client)
+ FatalError("FakeClientID: server internal ids exhausted\n");
+ MarkClientException(clients[client]);
+ id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
+ maxid = id | RESOURCE_ID_MASK;
+ }
+ clientTable[client].fakeID = id + 1;
+ clientTable[client].endFakeID = maxid + 1;
+ return id;
+}
+
+Bool
+AddResource(XID id, RESTYPE type, pointer value)
+{
+ int client;
+ register ClientResourceRec *rrec;
+ register ResourcePtr res, *head;
+
+ client = CLIENT_ID(id);
+ rrec = &clientTable[client];
+ if (!rrec->buckets)
+ {
+ ErrorF("AddResource(%lx, %lx, %lx), client=%d \n",
+ (unsigned long)id, type, (unsigned long)value, client);
+ FatalError("client not in use\n");
+ }
+ if ((rrec->elements >= 4*rrec->buckets) &&
+ (rrec->hashsize < MAXHASHSIZE))
+ RebuildTable(client);
+ head = &rrec->resources[Hash(client, id)];
+ res = (ResourcePtr)xalloc(sizeof(ResourceRec));
+ if (!res)
+ {
+ (*DeleteFuncs[type & TypeMask])(value, id);
+ return FALSE;
+ }
+ res->next = *head;
+ res->id = id;
+ res->type = type;
+ res->value = value;
+ *head = res;
+ rrec->elements++;
+ if (!(id & SERVER_BIT) && (id >= rrec->expectID))
+ rrec->expectID = id + 1;
+ return TRUE;
+}
+
+static void
+RebuildTable(int client)
+{
+ register int j;
+ register ResourcePtr res, next;
+ ResourcePtr **tails, *resources;
+ register ResourcePtr **tptr, *rptr;
+
+ /*
+ * For now, preserve insertion order, since some ddx layers depend
+ * on resources being free in the opposite order they are added.
+ */
+
+ j = 2 * clientTable[client].buckets;
+ tails = (ResourcePtr **)ALLOCATE_LOCAL(j * sizeof(ResourcePtr *));
+ if (!tails)
+ return;
+ resources = (ResourcePtr *)xalloc(j * sizeof(ResourcePtr));
+ if (!resources)
+ {
+ DEALLOCATE_LOCAL(tails);
+ return;
+ }
+ for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
+ {
+ *rptr = NullResource;
+ *tptr = rptr;
+ }
+ clientTable[client].hashsize++;
+ for (j = clientTable[client].buckets,
+ rptr = clientTable[client].resources;
+ --j >= 0;
+ rptr++)
+ {
+ for (res = *rptr; res; res = next)
+ {
+ next = res->next;
+ res->next = NullResource;
+ tptr = &tails[Hash(client, res->id)];
+ **tptr = res;
+ *tptr = &res->next;
+ }
+ }
+ DEALLOCATE_LOCAL(tails);
+ clientTable[client].buckets *= 2;
+ xfree(clientTable[client].resources);
+ clientTable[client].resources = resources;
+}
+
+void
+FreeResource(XID id, RESTYPE skipDeleteFuncType)
+{
+ int cid;
+ register ResourcePtr res;
+ register ResourcePtr *prev, *head;
+ register int *eltptr;
+ int elements;
+ Bool gotOne = FALSE;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+ eltptr = &clientTable[cid].elements;
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id)
+ {
+ RESTYPE rtype = res->type;
+ *prev = res->next;
+ elements = --*eltptr;
+ if (rtype & RC_CACHED)
+ FlushClientCaches(res->id);
+ if (rtype != skipDeleteFuncType)
+ (*DeleteFuncs[rtype & TypeMask])(res->value, res->id);
+ xfree(res);
+ if (*eltptr != elements)
+ prev = head; /* prev may no longer be valid */
+ gotOne = TRUE;
+ }
+ else
+ prev = &res->next;
+ }
+ if(clients[cid] && (id == clients[cid]->lastDrawableID))
+ {
+ clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0];
+ clients[cid]->lastDrawableID = WindowTable[0]->drawable.id;
+ }
+ }
+ if (!gotOne)
+ ErrorF("Freeing resource id=%lX which isn't there.\n",
+ (unsigned long)id);
+}
+
+
+void
+FreeResourceByType(XID id, RESTYPE type, Bool skipFree)
+{
+ int cid;
+ register ResourcePtr res;
+ register ResourcePtr *prev, *head;
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id && res->type == type)
+ {
+ *prev = res->next;
+ if (type & RC_CACHED)
+ FlushClientCaches(res->id);
+ if (!skipFree)
+ (*DeleteFuncs[type & TypeMask])(res->value, res->id);
+ xfree(res);
+ break;
+ }
+ else
+ prev = &res->next;
+ }
+ if(clients[cid] && (id == clients[cid]->lastDrawableID))
+ {
+ clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0];
+ clients[cid]->lastDrawableID = WindowTable[0]->drawable.id;
+ }
+ }
+}
+
+/*
+ * Change the value associated with a resource id. Caller
+ * is responsible for "doing the right thing" with the old
+ * data
+ */
+
+Bool
+ChangeResourceValue (XID id, RESTYPE rtype, pointer value)
+{
+ int cid;
+ register ResourcePtr res;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type == rtype))
+ {
+ if (rtype & RC_CACHED)
+ FlushClientCaches(res->id);
+ res->value = value;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/* Note: if func adds or deletes resources, then func can get called
+ * more than once for some resources. If func adds new resources,
+ * func might or might not get called for them. func cannot both
+ * add and delete an equal number of resources!
+ */
+
+void
+FindClientResourcesByType(
+ ClientPtr client,
+ RESTYPE type,
+ FindResType func,
+ pointer cdata
+){
+ register ResourcePtr *resources;
+ register ResourcePtr this, next;
+ int i, elements;
+ register int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ if (!type || this->type == type) {
+ elements = *eltptr;
+ (*func)(this->value, this->id, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+ }
+}
+
+void
+FindAllClientResources(
+ ClientPtr client,
+ FindAllRes func,
+ pointer cdata
+){
+ register ResourcePtr *resources;
+ register ResourcePtr this, next;
+ int i, elements;
+ register int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ elements = *eltptr;
+ (*func)(this->value, this->id, this->type, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+}
+
+
+pointer
+LookupClientResourceComplex(
+ ClientPtr client,
+ RESTYPE type,
+ FindComplexResType func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this;
+ int i;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ for (i = 0; i < clientTable[client->index].buckets; i++) {
+ for (this = resources[i]; this; this = this->next) {
+ if (!type || this->type == type) {
+ if((*func)(this->value, this->id, cdata))
+ return this->value;
+ }
+ }
+ }
+ return NULL;
+}
+
+
+void
+FreeClientNeverRetainResources(ClientPtr client)
+{
+ ResourcePtr *resources;
+ ResourcePtr this;
+ ResourcePtr *prev;
+ int j;
+
+ if (!client)
+ return;
+
+ resources = clientTable[client->index].resources;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ prev = &resources[j];
+ while ( (this = *prev) )
+ {
+ RESTYPE rtype = this->type;
+ if (rtype & RC_NEVERRETAIN)
+ {
+ *prev = this->next;
+ if (rtype & RC_CACHED)
+ FlushClientCaches(this->id);
+ (*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
+ xfree(this);
+ }
+ else
+ prev = &this->next;
+ }
+ }
+}
+
+void
+FreeClientResources(ClientPtr client)
+{
+ register ResourcePtr *resources;
+ register ResourcePtr this;
+ int j;
+
+ /* This routine shouldn't be called with a null client, but just in
+ case ... */
+
+ if (!client)
+ return;
+
+ HandleSaveSet(client);
+
+ resources = clientTable[client->index].resources;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ /* It may seem silly to update the head of this resource list as
+ we delete the members, since the entire list will be deleted any way,
+ but there are some resource deletion functions "FreeClientPixels" for
+ one which do a LookupID on another resource id (a Colormap id in this
+ case), so the resource list must be kept valid up to the point that
+ it is deleted, so every time we delete a resource, we must update the
+ head, just like in FreeResource. I hope that this doesn't slow down
+ mass deletion appreciably. PRH */
+
+ ResourcePtr *head;
+
+ head = &resources[j];
+
+ for (this = *head; this; this = *head)
+ {
+ RESTYPE rtype = this->type;
+ *head = this->next;
+ if (rtype & RC_CACHED)
+ FlushClientCaches(this->id);
+ (*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
+ xfree(this);
+ }
+ }
+ xfree(clientTable[client->index].resources);
+ clientTable[client->index].resources = NULL;
+ clientTable[client->index].buckets = 0;
+}
+
+void
+FreeAllResources()
+{
+ int i;
+
+ for (i = currentMaxClients; --i >= 0; )
+ {
+ if (clientTable[i].buckets)
+ FreeClientResources(clients[i]);
+ }
+}
+
+Bool
+LegalNewID(XID id, register ClientPtr client)
+{
+
+#ifdef PANORAMIX
+ XID minid, maxid;
+
+ if (!noPanoramiXExtension) {
+ minid = client->clientAsMask | (client->index ?
+ SERVER_BIT : SERVER_MINID);
+ maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
+ if ((id >= minid) && (id <= maxid))
+ return TRUE;
+ }
+#endif /* PANORAMIX */
+ return ((client->clientAsMask == (id & ~RESOURCE_ID_MASK)) &&
+ ((clientTable[client->index].expectID <= id) ||
+ !LookupIDByClass(id, RC_ANY)));
+}
+
+#ifdef XCSECURITY
+
+/* SecurityLookupIDByType and SecurityLookupIDByClass:
+ * These are the heart of the resource ID security system. They take
+ * two additional arguments compared to the old LookupID functions:
+ * the client doing the lookup, and the access mode (see resource.h).
+ * The resource is returned if it exists and the client is allowed access,
+ * else NULL is returned.
+ */
+
+pointer
+SecurityLookupIDByType(ClientPtr client, XID id, RESTYPE rtype, Mask mode)
+{
+ int cid;
+ register ResourcePtr res;
+ pointer retval = NULL;
+
+ assert(client == NullClient ||
+ (client->index <= currentMaxClients && clients[client->index] == client));
+ assert( (rtype & TypeMask) <= lastResourceType);
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
+ clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type == rtype))
+ {
+ retval = res->value;
+ break;
+ }
+ }
+ if (retval && client && client->CheckAccess)
+ retval = (* client->CheckAccess)(client, id, rtype, mode, retval);
+ return retval;
+}
+
+
+pointer
+SecurityLookupIDByClass(ClientPtr client, XID id, RESTYPE classes, Mask mode)
+{
+ int cid;
+ register ResourcePtr res = NULL;
+ pointer retval = NULL;
+
+ assert(client == NullClient ||
+ (client->index <= currentMaxClients && clients[client->index] == client));
+ assert (classes >= lastResourceClass);
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
+ clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type & classes))
+ {
+ retval = res->value;
+ break;
+ }
+ }
+ if (retval && client && client->CheckAccess)
+ retval = (* client->CheckAccess)(client, id, res->type, mode, retval);
+ return retval;
+}
+
+/* We can't replace the LookupIDByType and LookupIDByClass functions with
+ * macros because of compatibility with loadable servers.
+ */
+
+pointer
+LookupIDByType(XID id, RESTYPE rtype)
+{
+ return SecurityLookupIDByType(NullClient, id, rtype,
+ SecurityUnknownAccess);
+}
+
+pointer
+LookupIDByClass(XID id, RESTYPE classes)
+{
+ return SecurityLookupIDByClass(NullClient, id, classes,
+ SecurityUnknownAccess);
+}
+
+#else /* not XCSECURITY */
+
+/*
+ * LookupIDByType returns the object with the given id and type, else NULL.
+ */
+pointer
+LookupIDByType(XID id, RESTYPE rtype)
+{
+ int cid;
+ register ResourcePtr res;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
+ clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type == rtype))
+ return res->value;
+ }
+ return (pointer)NULL;
+}
+
+/*
+ * LookupIDByClass returns the object with the given id and any one of the
+ * given classes, else NULL.
+ */
+pointer
+LookupIDByClass(XID id, RESTYPE classes)
+{
+ int cid;
+ register ResourcePtr res;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
+ clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type & classes))
+ return res->value;
+ }
+ return (pointer)NULL;
+}
+
+#endif /* XCSECURITY */