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authorKristian Høgsberg <krh@redhat.com>2016-10-31 15:06:37 +0100
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2016-12-04 21:31:10 +0100
commitcee997dacb28aa9378b834b66a33c441145dceb7 (patch)
tree1078c9fd4376594c3aae178808f5d99076d2932d /nx-X11/programs/Xserver/hw/nxagent
parentb38d5b97dbd6c6b61c3ef0d046a4ba1c183a74f9 (diff)
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Drop glx_ansic.h wrapper and call malloc, realloc, free and str-funcs directly.
commit 2d2d38d17cc2558f8a41166a4a1578bc4c663c37 Author: Kristian Høgsberg <krh@redhat.com> Date: Fri Mar 17 01:47:25 2006 +0000 Check for glproto when building GLX and make sure we have at least 1.4.6. Drop glx_ansic.h wrapper and call xalloc, xrealloc, xfree and str-funcs directly. We don't check the glproto version as we know what it is (we have our own proto file). Furthermore, we skip the switch from --glX<func> -> x<func> and directly switch to <func> (e.g. __glXMalloc() -> malloc()). Backported-to-NX-by: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent')
-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/NXglxext.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c b/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c
index e30f69495..c09379c59 100644
--- a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c
+++ b/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c
@@ -67,12 +67,12 @@ static int __glXDispatch(ClientPtr client)
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
- cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
+ cl = (__GLXclientState *) malloc(sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
- __glXMemset(cl, 0, sizeof(__GLXclientState));
+ memset(cl, 0, sizeof(__GLXclientState));
}
if (!cl->inUse) {
@@ -145,12 +145,12 @@ static int __glXSwapDispatch(ClientPtr client)
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
- cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
+ cl = (__GLXclientState *) malloc(sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
- __glXMemset(cl, 0, sizeof(__GLXclientState));
+ memset(cl, 0, sizeof(__GLXclientState));
}
if (!cl->inUse) {