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author | Oleksandr Shneyder <o.schneyder@phoca-gmbh.de> | 2017-07-31 13:20:12 +0200 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2017-07-31 14:12:13 +0200 |
commit | da43f047a0d1f9e3a4850f3e8a15a67e81826dae (patch) | |
tree | e5001258cef8b974c8e26127c751411925ca3e7c /nx-X11/programs/Xserver/hw | |
parent | 7897834ce578dc394649ed09acb9f95fc04915ff (diff) | |
download | nx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.tar.gz nx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.tar.bz2 nx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.zip |
Render.c: Improve situation for multiple trapezoid requests.
This change improves the situation in nxagent for the following
issue:
```
"XRenderCompositeTrapezoids builds RenderTrapezoids requests to composite the
specified list of trapezoids to dst. XRenderCompositeTrapezoids will split
the list of trapezoids to build requests no larger than the maximum request
size supported by the server. This can create rendering artifacts as the
precompositing done by RenderTrapezoids when a maskFormat is specified
cannot span multiple requests."
```
For more information see:
https://lists.freedesktop.org/archives/xorg/2008-June/036124.html
Fixes ArcticaProject/nx-libs#336.
Diffstat (limited to 'nx-X11/programs/Xserver/hw')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Render.c | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Render.c b/nx-X11/programs/Xserver/hw/nxagent/Render.c index 753134eb3..1ce62b2f2 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Render.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Render.c @@ -93,12 +93,6 @@ FIXME: Most operations don't seem to produce any visible result #undef SKIP_REALLY_ALL_LOUSY_RENDER_OPERATIONS /* - * Do we split the big trapezoid requests? - */ - -#define TRAPEZOIDS_PER_REQUEST 256 - -/* * Margin added around the glyphs extent (in pixels). */ @@ -1803,8 +1797,6 @@ FIXME: Is this useful or just a waste of bandwidth? nxagentSynchronizeBox(pDst -> pDrawable, nxagentTrapezoidExtents, NEVER_BREAK); } - while (remaining > 0) - { XRenderCompositeTrapezoids(nxagentDisplay, op, nxagentPicturePriv(pSrc) -> picture, @@ -1812,13 +1804,8 @@ FIXME: Is this useful or just a waste of bandwidth? pForm, xSrc, ySrc, - (XTrapezoid *) current, - (remaining > TRAPEZOIDS_PER_REQUEST ? - TRAPEZOIDS_PER_REQUEST : remaining)); + (XTrapezoid *) current,remaining); - remaining -= TRAPEZOIDS_PER_REQUEST; - current += TRAPEZOIDS_PER_REQUEST; - } #endif |