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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-04-10 02:45:24 +0200 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-06-25 00:39:27 +0200 |
commit | e60f281aa5bed47b117f4c001d93da7fa1e1e40d (patch) | |
tree | dd560752eca2e99ec69ca99897a7bc66886ce472 /nx-X11/programs/Xserver/hw | |
parent | b4e2ec70982358cfc0ad939367dcbfc1bc3b519b (diff) | |
download | nx-libs-e60f281aa5bed47b117f4c001d93da7fa1e1e40d.tar.gz nx-libs-e60f281aa5bed47b117f4c001d93da7fa1e1e40d.tar.bz2 nx-libs-e60f281aa5bed47b117f4c001d93da7fa1e1e40d.zip |
hw/nxagent/NXglxext.c: Shrink file, drop duplicate code that can identically be found in GL/glx/glxext.c.
Diffstat (limited to 'nx-X11/programs/Xserver/hw')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/NXglxext.c | 381 |
1 files changed, 1 insertions, 380 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c b/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c index 4b9ac9a67..2c3383dd5 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c +++ b/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c @@ -35,20 +35,7 @@ ** */ -#define NEED_REPLIES -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include <windowstr.h> -#include <propertyst.h> -#include <os.h> -#include "g_disptab.h" -#include "unpack.h" -#include "glxutil.h" -#include "glxext.h" -#include "micmap.h" +#include "../../GL/glx/glxext.c" #include "Trap.h" @@ -57,362 +44,6 @@ #undef TEST #undef DEBUG -void GlxWrapInitVisuals(miInitVisualsProcPtr *); -void GlxSetVisualConfigs(int nconfigs, - __GLXvisualConfig *configs, void **privates); - -static __GLXextensionInfo *__glXExt /* = &__glDDXExtensionInfo */; - -/* -** Forward declarations. -*/ -static int __glXSwapDispatch(ClientPtr); -static int __glXDispatch(ClientPtr); - -/* -** Called when the extension is reset. -*/ -static void ResetExtension(ExtensionEntry* extEntry) -{ - __glXFlushContextCache(); - (*__glXExt->resetExtension)(); - __glXScreenReset(); -} - -/* -** Initialize the per-client context storage. -*/ -static void ResetClientState(int clientIndex) -{ - __GLXclientState *cl = __glXClients[clientIndex]; - - if (cl->returnBuf) __glXFree(cl->returnBuf); - if (cl->largeCmdBuf) __glXFree(cl->largeCmdBuf); - if (cl->currentContexts) __glXFree(cl->currentContexts); - __glXMemset(cl, 0, sizeof(__GLXclientState)); - /* - ** By default, assume that the client supports - ** GLX major version 1 minor version 0 protocol. - */ - cl->GLClientmajorVersion = 1; - cl->GLClientminorVersion = 0; - if (cl->GLClientextensions) __glXFree(cl->GLClientextensions); - -} - -/* -** Reset state used to keep track of large (multi-request) commands. -*/ -void __glXResetLargeCommandStatus(__GLXclientState *cl) -{ - cl->largeCmdBytesSoFar = 0; - cl->largeCmdBytesTotal = 0; - cl->largeCmdRequestsSoFar = 0; - cl->largeCmdRequestsTotal = 0; -} - -/* -** This procedure is called when the client who created the context goes -** away OR when glXDestroyContext is called. In either case, all we do is -** flag that the ID is no longer valid, and (maybe) free the context. -** use. -*/ -static int ContextGone(__GLXcontext* cx, XID id) -{ - cx->idExists = GL_FALSE; - if (!cx->isCurrent) { - __glXFreeContext(cx); - } - - return True; -} - -/* -** Free a client's state. -*/ -static int ClientGone(int clientIndex, XID id) -{ - __GLXcontext *cx; - __GLXclientState *cl = __glXClients[clientIndex]; - int i; - - if (cl) { - /* - ** Free all the contexts that are current for this client. - */ - for (i=0; i < cl->numCurrentContexts; i++) { - cx = cl->currentContexts[i]; - if (cx) { - __glXDeassociateContext(cx); - cx->isCurrent = GL_FALSE; - if (!cx->idExists) { - __glXFreeContext(cx); - } - } - } - /* - ** Re-initialize the client state structure. Don't free it because - ** we'll probably get another client with this index and use the struct - ** again. There is a maximum of MAXCLIENTS of these structures. - */ - ResetClientState(clientIndex); - } - - return True; -} - -/* -** Free a GLX Pixmap. -*/ -static int PixmapGone(__GLXpixmap *pGlxPixmap, XID id) -{ - PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw; - - pGlxPixmap->idExists = False; - if (!pGlxPixmap->refcnt) { - /* - ** The DestroyPixmap routine should decrement the refcount and free - ** only if it's zero. - */ - (*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap); - __glXFree(pGlxPixmap); - } - - return True; -} - -/* -** Free a context. -*/ -GLboolean __glXFreeContext(__GLXcontext *cx) -{ - if (cx->idExists || cx->isCurrent) return GL_FALSE; - - if (!cx->isDirect) { - if ((*cx->gc->exports.destroyContext)((__GLcontext *)cx->gc) == GL_FALSE) { - return GL_FALSE; - } - } - if (cx->feedbackBuf) __glXFree(cx->feedbackBuf); - if (cx->selectBuf) __glXFree(cx->selectBuf); - __glXFree(cx); - if (cx == __glXLastContext) { - __glXFlushContextCache(); - } - - return GL_TRUE; -} - -extern RESTYPE __glXSwapBarrierRes; - -static int SwapBarrierGone(int screen, XID drawable) -{ - if (__glXSwapBarrierFuncs && - __glXSwapBarrierFuncs[screen].bindSwapBarrierFunc != NULL) { - __glXSwapBarrierFuncs[screen].bindSwapBarrierFunc(screen, drawable, 0); - } - FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE); - return True; -} - -/************************************************************************/ - -/* -** These routines can be used to check whether a particular GL command -** has caused an error. Specifically, we use them to check whether a -** given query has caused an error, in which case a zero-length data -** reply is sent to the client. -*/ - -static GLboolean errorOccured = GL_FALSE; - -/* -** The GL was will call this routine if an error occurs. -*/ -void __glXErrorCallBack(__GLinterface *gc, GLenum code) -{ - errorOccured = GL_TRUE; -} - -/* -** Clear the error flag before calling the GL command. -*/ -void __glXClearErrorOccured(void) -{ - errorOccured = GL_FALSE; -} - -/* -** Check if the GL command caused an error. -*/ -GLboolean __glXErrorOccured(void) -{ - return errorOccured; -} - -/************************************************************************/ - -/* -** Initialize the GLX extension. -*/ -void GlxExtensionInit(void) -{ - ExtensionEntry *extEntry; - int i; - - __glXContextRes = CreateNewResourceType((DeleteType)ContextGone); - __glXClientRes = CreateNewResourceType((DeleteType)ClientGone); - __glXPixmapRes = CreateNewResourceType((DeleteType)PixmapGone); - - /* - ** Add extension to server extensions. - */ - extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, - __GLX_NUMBER_ERRORS, __glXDispatch, - __glXSwapDispatch, ResetExtension, - StandardMinorOpcode); - if (!extEntry) { - FatalError("__glXExtensionInit: AddExtensions failed\n"); - return; - } - if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { - ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); - return; - } - - __glXBadContext = extEntry->errorBase + GLXBadContext; - __glXBadContextState = extEntry->errorBase + GLXBadContextState; - __glXBadDrawable = extEntry->errorBase + GLXBadDrawable; - __glXBadPixmap = extEntry->errorBase + GLXBadPixmap; - __glXBadContextTag = extEntry->errorBase + GLXBadContextTag; - __glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow; - __glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest; - __glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest; - __glXUnsupportedPrivateRequest = extEntry->errorBase + - GLXUnsupportedPrivateRequest; - - __glXSwapBarrierRes = CreateNewResourceType((DeleteType)SwapBarrierGone); - - /* - ** Initialize table of client state. There is never a client 0. - */ - for (i=1; i <= MAXCLIENTS; i++) { - __glXClients[i] = 0; - } - - /* - ** Initialize screen specific data. - */ - __glXScreenInit(screenInfo.numScreens); -} - -/************************************************************************/ - -Bool __glXCoreType(void) -{ - return __glXExt->type; -} - -/************************************************************************/ - -void GlxSetVisualConfigs(int nconfigs, - __GLXvisualConfig *configs, void **privates) -{ - (*__glXExt->setVisualConfigs)(nconfigs, configs, privates); -} - -static miInitVisualsProcPtr saveInitVisualsProc; - -Bool GlxInitVisuals(VisualPtr *visualp, DepthPtr *depthp, - int *nvisualp, int *ndepthp, - int *rootDepthp, VisualID *defaultVisp, - unsigned long sizes, int bitsPerRGB, - int preferredVis) -{ - Bool ret; - - if (saveInitVisualsProc) { - ret = saveInitVisualsProc(visualp, depthp, nvisualp, ndepthp, - rootDepthp, defaultVisp, sizes, bitsPerRGB, - preferredVis); - if (!ret) - return False; - } - (*__glXExt->initVisuals)(visualp, depthp, nvisualp, ndepthp, rootDepthp, - defaultVisp, sizes, bitsPerRGB); - return True; -} - -void -GlxWrapInitVisuals(miInitVisualsProcPtr *initVisProc) -{ - saveInitVisualsProc = *initVisProc; - *initVisProc = GlxInitVisuals; - /* HACK: this shouldn't be done here but it's the earliest time */ - __glXExt = __glXglDDXExtensionInfo(); /* from GLcore */ -} - -/************************************************************************/ - -void __glXFlushContextCache(void) -{ - __glXLastContext = 0; -} - -/* -** Make a context the current one for the GL (in this implementation, there -** is only one instance of the GL, and we use it to serve all GL clients by -** switching it between different contexts). While we are at it, look up -** a context by its tag and return its (__GLXcontext *). -*/ -__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, - int *error) -{ - __GLXcontext *cx; - - /* - ** See if the context tag is legal; it is managed by the extension, - ** so if it's invalid, we have an implementation error. - */ - cx = (__GLXcontext *) __glXLookupContextByTag(cl, tag); - if (!cx) { - cl->client->errorValue = tag; - *error = __glXBadContextTag; - return 0; - } - - if (!cx->isDirect) { - if (cx->drawPriv == NULL) { - /* - ** The drawable has vanished. It must be a window, because only - ** windows can be destroyed from under us; GLX pixmaps are - ** refcounted and don't go away until no one is using them. - */ - *error = __glXBadCurrentWindow; - return 0; - } - } - - if (cx == __glXLastContext) { - /* No need to re-bind */ - return cx; - } - - /* Make this context the current one for the GL. */ - if (!cx->isDirect) { - if (!(*cx->gc->exports.forceCurrent)((__GLcontext *)cx->gc)) { - /* Bind failed, and set the error code. Bummer */ - cl->client->errorValue = cx->id; - *error = __glXBadContextState; - return 0; - } - } - __glXLastContext = cx; - return cx; -} - -/************************************************************************/ - /* ** Top level dispatcher; all commands are executed from here down. */ @@ -563,13 +194,3 @@ static int __glXSwapDispatch(ClientPtr client) return result; } - -int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc) -{ - return BadRequest; -} - -void __glXNoSuchRenderOpcode(GLbyte *pc) -{ - return; -} |